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Naomi Knight
Imperial Academy Amarr Empire
316
|
Posted - 2013.04.26 13:58:00 -
[871] - Quote
Bouh Revetoile wrote: And finaly, can't you use something better than a TC in this mid slot ? The Tempest have 5 utility mid slots, so I'm sceptical about using it as any other low utility BS. A second web, ECCM or EWAR would serve it better IMO if not in 1v1 BS fights which isn't its niche anyway, because the Typhoon and Maelstrom will probably do that better.
In 1v1 (not that it is frequent or anything) Tempest + 1 tracking disruport wins vs mega anytime at 20km+ in 1v1 Your only problem is to keep that range advantage and never get into web range, but if you dont lame full armor buffer tank fit the tempest it will be as fast or faster than the mega.
So close range fit tempest isnt bad at all, ofcourse it is not as tanky or doesnt have as much dps as the mega ,but why should it? It is way more flexible ,and better at longer ranges. And in not 1v1 the tempest flexibility should give it an edge over the mega.
The only problem the tempest has that arties are hard to fit onto it. And pretty much thats all. And maybe it should be as fast as the mega,but not faster thats for sure. +1 slot would make the tempest superior to the mega in every situation imho what could be done is a very small pg increase and very small velocity increase |

Kane Fenris
NWP
12
|
Posted - 2013.04.26 14:14:00 -
[872] - Quote
i agree with you
but i still wonder did you put cap boosters 25 in there so the ship looses in runtime too? cause you put navy (guess 400 cant see) in the other. |

Pattern Clarc
Aperture Harmonics
497
|
Posted - 2013.04.26 14:26:00 -
[873] - Quote
Kane Fenris wrote:i agree with you but i still wonder did you put cap boosters 25 in there so the ship looses in runtime too? cause you put navy (guess 400 cant see) in the other. An oversight. I was swapping meta levels so much to deal with the fitting constraints I simply forgot to choose the right cap charges. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Kagura Nikon
Mentally Assured Destruction Whores in space
205
|
Posted - 2013.04.26 14:44:00 -
[874] - Quote
Pattern Clarc wrote:Drake Doe wrote:Running out of straws You forgot to add explosive damage and cap usage and and and... Seriously, it's getting pathetic now. The previous (4 slot tank) tempest without DCU II's has 67918 EHP, (5 slot tank) megathron 79,988 EHP, the tempest has 250 more armour EHP (+1%), but much lower armour resists against the others damage type (therm/kin, vs explosive) And its still slower. Chart.Red = 5x Neutron Blasters, 2x MFS - Megathron Green = 6x 800mm autocannons, 1x Gyro, Tracking Computer/Optical Range - Tempest Blue = 5x 425mm rails, 2x MFS - Megathron Top graph, 0 transversal Bottom graph, 153m transferal - megathron Within 20km, you doing better dps with a neutron blasterthron (ignoring ehp) off with a megathron doing what an armour tanking tempest is apparently designed to do. Beyond that range, you're better with 425mm rails and antimatter, before even looking at ehp or speed.
That graph should be paramount for this discussion. Its clearly shows that tempest have no envelope of excelence. COmbine that with being SLOWER than the megathron and basically sums up the tempest situation:
Tempest trades Mediocricity to get 1 extra large neut. That same neutralizer that will be almost useless since the armageddon will be the neutralizer battleship from now on...
Tempest have only 1 advantage over other battleships.. it Looks cooler! Only that!
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Deerin
Murientor Tribe Defiant Legacy
117
|
Posted - 2013.04.26 14:51:00 -
[875] - Quote
Uhm..It looks like a discussion between 4-5 people only. Lets stop doing this.
If I may sum up these 45 pages:
Mael not touched is good. It was in a good and unique position anyway.
Pest needs a slight tweak as the current gallente boats seem to overshadow it in its roles. A few of the proposed changes were:
Squeezing its damage bonuses into one bonus and giving it another bonus.(like done for hyperion) Adding some PG. Shifting a high to med.
Phoon is a beast, but it is not our beast anymore. If released with these stats it will be quite competetive. One change was proposed by multiple people, though it is mostly a request to "honor the spirit" of the old typhoon.
-1 launcher and old drone bay. |

Drake Doe
SVER True Blood Unclaimed.
161
|
Posted - 2013.04.26 14:54:00 -
[876] - Quote
Pattern Clarc wrote:Drake Doe wrote: So I've just realized 1v1 comparisons are dumb but that's what you've been basing your argument off of? Moving on, objective comparisons aren't the best ways to measure ships meant to be fit so differently, and I do believe it needs a slot rearrangement, which in my opinion should be losing a high for a mid and low. Also domis will become sentry phoons with projectiles which I hate.
I responded (foolishly in retrospect) to your plea to compare the tempest with megathron - given that a typically fit blaster mega out damaged the tempest so severely with 7 turrets, I decided to see what would happen if I replaced a few with neuts... low and behold, it still did more damage, was faster, etc etc. I overestimated your ability to see at just exactly what I was getting at, to see what apples vs apples looked like and extrapolate what would happen with different fits, you brought meaningless 1v1 examples like sig radius or armour ehp and thus descended down to this mess! And just incase that wasn't a typo, the tempest would never lose a low slot for a mid AND a low. It was high slot and if the ship is meant to avoid taking too much damage via it's lower sig it will in fleets as well. Dispite being highly unlikely let's look at a fleet battle of tempests vs megathrons, if the tempests could maintain didtance they could apply damage outside blaster range or get under railgun range and have you actually tested how they stack against each other with your fits and with fits people actually use? "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Kagura Nikon
Mentally Assured Destruction Whores in space
206
|
Posted - 2013.04.26 15:03:00 -
[877] - Quote
Drake Doe wrote:Pattern Clarc wrote:Drake Doe wrote: So I've just realized 1v1 comparisons are dumb but that's what you've been basing your argument off of? Moving on, objective comparisons aren't the best ways to measure ships meant to be fit so differently, and I do believe it needs a slot rearrangement, which in my opinion should be losing a high for a mid and low. Also domis will become sentry phoons with projectiles which I hate.
I responded (foolishly in retrospect) to your plea to compare the tempest with megathron - given that a typically fit blaster mega out damaged the tempest so severely with 7 turrets, I decided to see what would happen if I replaced a few with neuts... low and behold, it still did more damage, was faster, etc etc. I overestimated your ability to see at just exactly what I was getting at, to see what apples vs apples looked like and extrapolate what would happen with different fits, you brought meaningless 1v1 examples like sig radius or armour ehp and thus descended down to this mess! And just incase that wasn't a typo, the tempest would never lose a low slot for a mid AND a low. It was high slot and if the ship is meant to avoid taking too much damage via it's lower sig it will in fleets as well. Dispite being highly unlikely let's look at a fleet battle of tempests vs megathrons, if the tempests could maintain didtance they could apply damage outside blaster range or get under railgun range and have you actually tested how they stack against each other with your fits and with fits people actually use?
DID you checked taht graph he posted? There is no place where tempest can do that inside disruptor range. And on fleet fights the signature will not help the tempest because of range. Signature is very useful when you are fighting dreads, that is true, but the megathron doe snto have a large signature as well. |

Drake Doe
SVER True Blood Unclaimed.
162
|
Posted - 2013.04.26 15:06:00 -
[878] - Quote
Drake Doe wrote:Kagura Nikon wrote:Drake Doe wrote:Pattern Clarc wrote:Drake Doe wrote:still wrong Forever ignorant Take a look at their ehp difference before the Dc ii, and no, structure only makes a difference for ships without tanks and terrible fits. I'm pretty sure you just failed at eft warrioring, nice try though. Dude now you are trying to say PVP shisp shoudl not fit DC II? You realize how that makes autoamtically everythign you post about ship balance irrlevant and 100% ignored from now on? I'm saying that yoy should look at the ARMOR difference not the total ehp because it makes a bigger difference when you can get your resists over 60, or do you perfer hull tanking?
Then you are WRONG. The ONLY value that matters is the EHP (unless you are active tanking, but on that case the base hitpoint values are almost irrelevant).
To the game is irrelevant if you survives in shield, armor or hull. You can be alive or dead. Alive when your EHP is > received damage... dead otherwise. Any illusion that EFFECTIVE HP (you knwo that EFFECTIVE menas adjusted by resistances right? ) has different values between armor or HUll.. is just an ILLUSION.[/quote] You're not looking at the bigger picture, if there's a logi in the fleet it won't have an effective way to repair hull damage, which means it won't survive as long as the tempest after getting primaried because of the lower armor ehp. And any sort of hull logi would have to stay close to the receiving ship which means it'll die mucu faster, along with having a poor rep amount. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Pattern Clarc
Aperture Harmonics
497
|
Posted - 2013.04.26 15:08:00 -
[879] - Quote
But because you've got less slots for tanking, you've got lower resists anyway.
AND re: signature - +50% tracking > +5% signature Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Drake Doe
SVER True Blood Unclaimed.
163
|
Posted - 2013.04.26 16:11:00 -
[880] - Quote
Pattern Clarc wrote:But because you've got less slots for tanking, you've got lower resists anyway.
AND re: signature - +50% tracking (blasters/autocannons) > +5% signature That's why I think it needs another low "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |
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Bouh Revetoile
TIPIAKS
310
|
Posted - 2013.04.26 16:41:00 -
[881] - Quote
Kagura Nikon wrote:DID you checked taht graph he posted? There is no place where tempest can do that inside disruptor range. And on fleet fights the signature will not help the tempest because of range. Signature is very useful when you are fighting dreads, that is true, but the megathron doe snto have a large signature as well. Even him admited that this megathron vs tempest comparisson was worthless.
BTW, I wouldn't expect anything but torps to outdps blasters in disruptor range.
Competitors of the Tempest are the 5 midslots BS IMO (high utility, not so fleet BS) : Typhoon and Hyperion. The Typhoon will need its mid slots to apply its torp damages. The Hyperion though will eat the Tempest in almost any situation, the exception being if you need to hit far (which is still a valuable quality of AC). So the Tempest may be a little more versatile than the Hyperion, at the price of a lot less effectiveness at closer ranges.
But is this due to the Hyperion being OP ? Or to the Tempest being underpowered ? I think the 10% damage bonuses CCP used in the tiericide removed a good part of the interest in the double damage bonuses of minmatar ships. The solution is either to reduce these 10% damage bonuses (and rework the ships) or to increase a little one of the bonuses of the minmatar ships (like 2,5% more on the damage or rof bonus, that should be enough). |

Kagura Nikon
Mentally Assured Destruction Whores in space
206
|
Posted - 2013.04.26 17:15:00 -
[882] - Quote
Bouh Revetoile wrote:Kagura Nikon wrote:DID you checked taht graph he posted? There is no place where tempest can do that inside disruptor range. And on fleet fights the signature will not help the tempest because of range. Signature is very useful when you are fighting dreads, that is true, but the megathron doe snto have a large signature as well. Even him admited that this megathron vs tempest comparisson was worthless. BTW, I wouldn't expect anything but torps to outdps blasters in disruptor range. Competitors of the Tempest are the 5 midslots BS IMO (high utility, not so fleet BS) : Typhoon and Hyperion. The Typhoon will need its mid slots to apply its torp damages. The Hyperion though will eat the Tempest in almost any situation, the exception being if you need to hit far (which is still a valuable quality of AC). So the Tempest may be a little more versatile than the Hyperion, at the price of a lot less effectiveness at closer ranges. But is this due to the Hyperion being OP ? Or to the Tempest being underpowered ? I think the 10% damage bonuses CCP used in the tiericide removed a good part of the interest in the double damage bonuses of minmatar ships. The solution is either to reduce these 10% damage bonuses (and rework the ships) or to increase a little one of the bonuses of the minmatar ships (like 2,5% more on the damage or rof bonus, that should be enough).
Beign able to outdps the blaster ship only at ranges where your damage is already 40% of your base damage is not really powerful advantage. Specially since that role is completely OWNED by Pulse lasers. |

Bouh Revetoile
TIPIAKS
310
|
Posted - 2013.04.26 17:18:00 -
[883] - Quote
Kagura Nikon wrote:Beign able to outdps the blaster ship only at ranges where your damage is already 40% of your base damage is not really powerful advantage. Specially since that role is completely OWNED by Pulse lasers. What would be the role of pulse or blasters if AC could outdps them in their niche ? AC are better at close range than pulse, and better at long range than blasters. That's what it has always been to my knowledge, and that can't be different.
Now, if you are saying that blasters superiority range over AC is too long, then I will agree. |

Kagura Nikon
Mentally Assured Destruction Whores in space
206
|
Posted - 2013.04.26 17:29:00 -
[884] - Quote
Bouh Revetoile wrote:Kagura Nikon wrote:Beign able to outdps the blaster ship only at ranges where your damage is already 40% of your base damage is not really powerful advantage. Specially since that role is completely OWNED by Pulse lasers. What would be the role of pulse or blasters if AC could outdps them in their niche ? AC are better at close range than pulse, and better at long range than blasters. That's what it has always been to my knowledge, and that can't be different. Now, if you are saying that blasters superiority range over AC is too long, then I will agree.
I do not want AC to outdps lasers or blasters in their ROle. Just statign that its FAKE advantage that peopel say the tempest have oevr blaster boats. And taht the ship need another REAL role, since the fantasy of tempest beign a great damage projection ship is just a fantasy.
being second everywhere is the recepy for FAILURE in this game. IT could not be IF the tempest was faster than any gallente or ammar boat so that It coudl decide the range... but Nooo megatron is faster.... hyperion is faster (with MWD overheated)....
Tempest need to be FASTER and weight LESS than megatron otherwise it wil be utterly outclassed (specially when you bring in the drones difference as well) |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
224
|
Posted - 2013.04.26 19:22:00 -
[885] - Quote
Bouh Revetoile wrote:But is this due to the Hyperion being OP ? Or to the Tempest being underpowered ? I think the 10% damage bonuses CCP used in the tiericide removed a good part of the interest in the double damage bonuses of minmatar ships. The solution is either to reduce these 10% damage bonuses (and rework the ships) or to increase a little one of the bonuses of the minmatar ships (like 2,5% more on the damage or rof bonus, that should be enough).
Hmm, I think Nikon and Patern are overplaying the weakness of the Tempest slightly. I've played around with both of them on the new EFT and they are definitely a lot closer than what is being pointed out. The Tempest massively out dps's the mega at longer ranges, even with 425mm railguns. Granted the Tempest needs to be at around 20km where as the Mega can apply the damage at a much longer range with rails, but the Tempest is doing almost twice the dps and has much better tracking. This is using a real world fit both with two damage mods.
At close range I've got the Tempest matching the Mega's dps, although the mega has to be right on top of the target, wheras the Tempest can sit back at around 20km. So the Tempest is far better at damage application in a real world fit and that seems undisputable looking at EFT numbers right now.
Where the Tempest loses out a lot is in the tank, with over 30k EHP more less. Now is that a fair trade off is what you need to be looking at when comparing if they are balanced against each other or not.
Another aspect of the Tempest is it is far more difficult to fit with regards to PG and CPU. Fitting launchers and CPU becomes a real issue, fitting nuets or vamps and PG is limiting.
Bouh Revetoile wrote:The solution is either to reduce these 10% damage bonuses (and rework the ships) or to increase a little one of the bonuses of the minmatar ships (like 2,5% more on the damage or rof bonus, that should be enough).
I think the Tempest definitely does need a falloff bonus and combining the damage bonuses. Looking at how it is going to be used the extra falloff is going to be crucial in my opinion, along with the agility and speed to make up for its lack of tank. Using the Tempest will certainly require a lot more skill than the mega to get the most out of it, and a bit of extra agility and falloff will make it that little bit easier and practical to use in real situations.
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Drake Doe
SVER True Blood Unclaimed.
163
|
Posted - 2013.04.27 03:43:00 -
[886] - Quote
Kagura Nikon wrote:Bouh Revetoile wrote:Kagura Nikon wrote:Beign able to outdps the blaster ship only at ranges where your damage is already 40% of your base damage is not really powerful advantage. Specially since that role is completely OWNED by Pulse lasers. What would be the role of pulse or blasters if AC could outdps them in their niche ? AC are better at close range than pulse, and better at long range than blasters. That's what it has always been to my knowledge, and that can't be different. Now, if you are saying that blasters superiority range over AC is too long, then I will agree. I do not want AC to outdps lasers or blasters in their ROle. Just statign that its FAKE advantage that peopel say the tempest have oevr blaster boats. And taht the ship need another REAL role, since the fantasy of tempest beign a great damage projection ship is just a fantasy. being second everywhere is the recepy for FAILURE in this game. IT could not be IF the tempest was faster than any gallente or ammar boat so that It coudl decide the range... but Nooo megatron is faster.... hyperion is faster (with MWD overheated).... Tempest need to be FASTER and weight LESS than megatron otherwise it wil be utterly outclassed (specially when you bring in the drones difference as well) What drone difference? If you haven't noticed, th mega can't field as much as a phoon, however I will happily trade the mega's tiny speed advantage for it to swap drone bays with the phoon. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Naomi Knight
Imperial Academy Amarr Empire
317
|
Posted - 2013.04.27 04:57:00 -
[887] - Quote
Drake Doe wrote:Kagura Nikon wrote:Bouh Revetoile wrote:Kagura Nikon wrote:Beign able to outdps the blaster ship only at ranges where your damage is already 40% of your base damage is not really powerful advantage. Specially since that role is completely OWNED by Pulse lasers. What would be the role of pulse or blasters if AC could outdps them in their niche ? AC are better at close range than pulse, and better at long range than blasters. That's what it has always been to my knowledge, and that can't be different. Now, if you are saying that blasters superiority range over AC is too long, then I will agree. I do not want AC to outdps lasers or blasters in their ROle. Just statign that its FAKE advantage that peopel say the tempest have oevr blaster boats. And taht the ship need another REAL role, since the fantasy of tempest beign a great damage projection ship is just a fantasy. being second everywhere is the recepy for FAILURE in this game. IT could not be IF the tempest was faster than any gallente or ammar boat so that It coudl decide the range... but Nooo megatron is faster.... hyperion is faster (with MWD overheated).... Tempest need to be FASTER and weight LESS than megatron otherwise it wil be utterly outclassed (specially when you bring in the drones difference as well) What drone difference? If you haven't noticed, th mega can't field as much as a phoon, however I will happily trade the mega's tiny speed advantage for it to swap drone bays with the phoon.
He is just a whinematard, nothing more. He lies and makes up false facts if it somehow help him show his matar ships are up. Just another fully biased matar player thats all , best thing to do is to ignore him.
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Alsyth
20
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Posted - 2013.04.27 15:52:00 -
[888] - Quote
Phoon looks efficient but not minmatar.
If you want to kill its ability to use 3 weapon systems, at least leave it with two and not one. Give its drones back.
Maybe 125/125 so it has to make a choice between versatility and full dps, or else it would be a bit OP.
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Drake Doe
SVER True Blood Unclaimed.
167
|
Posted - 2013.04.27 16:06:00 -
[889] - Quote
Alsyth wrote: Phoon looks efficient but not minmatar.
If you want to kill its ability to use 3 weapon systems, at least leave it with two and not one. Give its drones back.
Maybe 125/125 so it has to make a choice between versatility and full dps, or else it would be a bit OP.
It still has it's turret hardpoints, it's the drones that make it not minmatar like, take a look at the other missile ships with a sizeable drone bay, besides the cyclone (I think?) None of the use a full flight of drones for that size of ship (breacher can't use 5 lights, bellicose can't use 5 meds and the same for the loki, however again I'm unsure of the cyclone.) At the most, the phoon only needs 100/100. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Alsyth
21
|
Posted - 2013.04.27 16:41:00 -
[890] - Quote
Drake Doe wrote:Alsyth wrote: Phoon looks efficient but not minmatar.
If you want to kill its ability to use 3 weapon systems, at least leave it with two and not one. Give its drones back.
Maybe 125/125 so it has to make a choice between versatility and full dps, or else it would be a bit OP.
It still has it's turret hardpoints, it's the drones that make it not minmatar like, take a look at the other missile ships with a sizeable drone bay, besides the cyclone (I think?) None of the use a full flight of drones for that size of ship (breacher can't use 5 lights, bellicose can't use 5 meds and the same for the loki, however again I'm unsure of the cyclone.) At the most, the phoon only needs 100/100.
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Drake Doe
SVER True Blood Unclaimed.
170
|
Posted - 2013.04.27 18:25:00 -
[891] - Quote
Alsyth wrote:Drake Doe wrote:Alsyth wrote: Phoon looks efficient but not minmatar.
If you want to kill its ability to use 3 weapon systems, at least leave it with two and not one. Give its drones back.
Maybe 125/125 so it has to make a choice between versatility and full dps, or else it would be a bit OP.
It still has it's turret hardpoints, it's the drones that make it not minmatar like, take a look at the other missile ships with a sizeable drone bay, besides the cyclone (I think?) None of the use a full flight of drones for that size of ship (breacher can't use 5 lights, bellicose can't use 5 meds and the same for the loki, however again I'm unsure of the cyclone.) At the most, the phoon only needs 100/100. Edit: Cyclone has been given full bandwidth, 50/50. Same on Typhoon would allow for some versatility, either full dps or medium and spares. The turrets are a joke (unbonused, with only one utility high...). The cyclone only gets a full flight because it is suppose to be an even more powerful version of another ship, which the typhoon isn't, and a full bay should be a trait of drone boats/drone races, of whicg the typhoon is neither, it also has more room to place auxiliary unbonused weapons, which a full flight of unbonused drones is equal to. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
113
|
Posted - 2013.04.27 20:49:00 -
[892] - Quote
CCP
Why does the Maelstrom have the same powergrid as the abbadon and Apoc? It seems its too allow for arties to fit but the amarr can't fit beams and can just about fit pulses seems a bit odd... The Maelstroms role is to brawl as its ASB bonus suggests ... compare it to Hyperion who can't even fit neutrons.... balance anyone???? 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Lloyd Roses
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
56
|
Posted - 2013.04.27 21:07:00 -
[893] - Quote
Jonas Sukarala wrote:CCP
Why does the Maelstrom have the same powergrid as the abbadon and Apoc? It seems its too allow for arties to fit but the amarr can't fit beams and can just about fit pulses seems a bit odd... The Maelstroms role is to brawl as its ASB bonus suggests ... compare it to Hyperion who can't even fit neutrons.... balance anyone????
Ye, shieldmodules require less PG, so you can easily fit artillery. Also, a shieldhyperion can currently fit 8 425mm t2-rails without any issue. What is the problem again? |

Naomi Knight
Imperial Academy Amarr Empire
322
|
Posted - 2013.04.27 21:08:00 -
[894] - Quote
Jonas Sukarala wrote:CCP
Why does the Maelstrom have the same powergrid as the abbadon and Apoc? It seems its too allow for arties to fit but the amarr can't fit beams and can just about fit pulses seems a bit odd... The Maelstroms role is to brawl as its ASB bonus suggests ... compare it to Hyperion who can't even fit neutrons.... balance anyone???? whohohoo stop right there, who do you think you are , questioning matar ships ability to fit their ships?:O It is the right of the choosen race to be able fit whatevery they want to fit onto their ships. If you think matar ships are so good ,fly matar yourself too , but dont come here whining when you need to learn lvl2 fitting skills to be able to fit them fully. |

Naomi Knight
Imperial Academy Amarr Empire
322
|
Posted - 2013.04.27 21:10:00 -
[895] - Quote
Alsyth wrote:
Edit:
Cyclone has been given full bandwidth, 50/50. Same on Typhoon would allow for some versatility, either full dps or medium and spares.
The turrets are a joke (unbonused, with only one utility high...).
would allow some versatility... oh god how many times i heared this from matars ,when they wanted to justify unneeded boosts on their ships |

Drake Doe
SVER True Blood Unclaimed.
171
|
Posted - 2013.04.27 21:12:00 -
[896] - Quote
Lloyd Roses wrote:Jonas Sukarala wrote:CCP
Why does the Maelstrom have the same powergrid as the abbadon and Apoc? It seems its too allow for arties to fit but the amarr can't fit beams and can just about fit pulses seems a bit odd... The Maelstroms role is to brawl as its ASB bonus suggests ... compare it to Hyperion who can't even fit neutrons.... balance anyone???? Ye, shieldmodules require less PG, so you can easily fit artillery. Also, a shieldhyperion can currently fit 8 425mm t2-rails without any issue. What is the problem again? If you haven't noticed it's meant to be shield but it has much less pg than the other armor bs meant for durability. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Deerin
Murientor Tribe Defiant Legacy
119
|
Posted - 2013.04.27 21:48:00 -
[897] - Quote
Jonas Sukarala wrote:CCP
Why does the Maelstrom have the same powergrid as the abbadon and Apoc? It seems its too allow for arties to fit but the amarr can't fit beams and can just about fit pulses seems a bit odd... The Maelstroms role is to brawl as its ASB bonus suggests ... compare it to Hyperion who can't even fit neutrons.... balance anyone????
I think the problem was not mael having a lot of PG, but Amarr having not enough PG to fit beams.
...and they adressed it too: https://forums.eveonline.com/default.aspx?g=posts&t=224896&find=unread
After changes an apoc can fit a full rack of megabeams and will have more spare PG than a Mael. Though having a full rack of beams has some other issues, which is outside scope of this thread. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
117
|
Posted - 2013.04.27 22:06:00 -
[898] - Quote
Deerin wrote:Jonas Sukarala wrote:CCP
Why does the Maelstrom have the same powergrid as the abbadon and Apoc? It seems its too allow for arties to fit but the amarr can't fit beams and can just about fit pulses seems a bit odd... The Maelstroms role is to brawl as its ASB bonus suggests ... compare it to Hyperion who can't even fit neutrons.... balance anyone???? I think the problem was not mael having a lot of PG, but Amarr having not enough PG to fit beams. ...and they adressed it too: https://forums.eveonline.com/default.aspx?g=posts&t=224896&find=unreadAfter changes an apoc can fit a full rack of megabeams and will have more spare PG than a Mael. Though having a full rack of beams has some other issues, which is outside scope of this thread.
have you seen the cpu on tachyon beams and mega beams its more than torp launchers need so its not just powergrid problems... then theres the cap ... and the range isn't particularly great either there is very little reason to use them over scorch. Especially the short range high damage ammo is a waste of time its range is worse than conflag. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

BABARR
PARABELUM-Project
14
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Posted - 2013.04.27 22:47:00 -
[899] - Quote
Deerin wrote:[quote=Jonas Sukarala] I think the problem was not mael having a lot of PG, but Amarr having not enough PG to fit beams. ...and they adressed it too: https://forums.eveonline.com/default.aspx?g=posts&t=224896&find=unreadAfter changes an apoc can fit a full rack of megabeams and will have more spare PG than a Mael. Though having a full rack of beams has some other issues, which is outside scope of this thread.
that where you are wrong. The probleme IS the mael got too much PWG, able to fit biggest gun (close or long range) AND : full tank +speed+capbooster on close, buffer+MWD on long range, whith full gyrol/TE.
When you have to fit RCU, or powergrid rig on other battleship when you want biggest snipe gun, or a very small tank/no MWD/no cap booster if you want biggest close range gun.
That why you have these ugly "alpha fleet" in 0,0.
Maelstrom close range whith enought powergrid to fit 650 instead 800 whith tank, and able to fit only 1200 whith a buffer/MWD, could be a good tweak. And able to fit 1400 only whitout tank, or RCU, like all other BS. |

Galphii
Clandestine Vector THE SPACE P0LICE
131
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Posted - 2013.04.28 00:31:00 -
[900] - Quote
Gal'o Sengen wrote:An active tank bonus on the Typhoon is an absurdly terrible idea. It cannot fit dual ASB's, and its Capacitor is far too weak to sustain a cap based tank. Giving it an active tank bonus means either forcing it into using double Cap Boosters, thus completely destroying any utility it has while also gimping its tank to an insane degree, or it means reversing its Mid/Low slot layout, which makes it a crappier Raven.
Giving it an Armor rep bonus is an equally bad idea, because simply put, nobody would use it because the ship is better Shield tanked.
One ASB simply does not cut it on a BS with 5 mids. Your resists are too low to keep up with incoming DPS, and your buffer is too small to survive a reload.
Obviously its slot arrangement would be different with this version, probably 6 mids and 6 lows or something similar. X |
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