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Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Arsine Mayhem
Tribal Liberation Force Minmatar Republic
190
|
Posted - 2014.05.01 17:07:00 -
[1831] - Quote
Kirren D'marr wrote: Oh look, more sound medical advice and opinons from someone who is obviously a doctor. And a medical statistician at that, who clearly knows exactly what percentage of the population is suffering from a given condition. Oh wait, nevermind, it's just another random person projecting his own personal experience onto everyone else and assuming it must be the same for everyone.
In my case, the jump animation triggers migraines. The warp animation does not. You can say they are the same, but clearly they are different enough that one is causing a problem while the other is not. I put the blame on the flashing lights within the jump tunnel, as I have had similar issues with other pulsing light sources.
As for the nausea, there are differences in the transparency of the warp tunnel allowing outside reference points whereas the jump tunnel removes all frame of reference, the sudden shifts to and from first person perspective, etc. The bottom line is that there are plenty of reasons why the jump animation is causing issues for people who have no problems with the warp tunnel.
At this point, I really don't care if you think this is a problem worth CCP's time or not. The fact is that there are those of us for whom it is a problem. There are CCP devs for whom it is a problem. CCP has admitted it is a problem, and have promised to fix it. We're just here waiting for that promise to be kept.
Really is hard to believe they haven't fixed this. Variable, if statement, check box in configuration, done.
Says a lot of devs in this game.
Anyway, F10 (or rebind it) and travel away. You can still see the overview. Sorry the noise is equally horrid. |

Cpt Swagg
Federal Navy Academy Gallente Federation
37
|
Posted - 2014.05.01 20:09:00 -
[1832] - Quote
Because of people like you we cant have better graphics. CCP keeps going after people like you while it should be the opposite, CCP pushing graphics and you... well run after CCP or stop playing.
tl;dr: Get a better computer, any $300 can play this game maxed out at 100 fps. |

Essack Leadae
Deep Core Mining Inc. Caldari State
34
|
Posted - 2014.05.01 22:15:00 -
[1833] - Quote
You are out-of-context sir, but I check this topic sometimes to see if an option is finally added, and you made me wonder if the animation would be better with higher graphics, as I have now an HD 7870. It wasn't the case when I posted here few months ago, I played with low graphics. So, I activated a four hour ticket and reinstalled the game...
...but I couldn't even check the jump animation as the game is unplayable. I only get between 3 and 4 FPS, the behaviour of the game and the internal FPS monitor confirm that. Past the login screen, the FPS sink from 60 (vsynced) to -¦ 4 and even the lowest graphics don't change that. I already uninstalled/reinstalled the video card driver and even come back from the 13.9 to 13.4, supposely more stable, but I still get -¦ 4... What the hell ? I will try with the very last 14.4, but I doubt it will change anything... With the NGE, I'm sorry about the mistake we made. We screwed up and didn't listen to the fans when we should have, and it's not a mistake we're going to make again. - John Smedley, president of Sony Online Entertainment. CCP should do the same... |

Circumstantial Evidence
114
|
Posted - 2014.05.01 22:47:00 -
[1834] - Quote
The warp tunnel is nice because it doesn't force a camera move on you, gate jump should do the same. Gate jump makes a cool demo for others, but I'd very much like to see it changed. If I'm doing a lot of jumps... I go to map view. |

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
546
|
Posted - 2014.05.01 23:05:00 -
[1835] - Quote
Fix for this issue:
Step one: click jump Step two: Close eyes Step three: Open eyes when jump completed.
No one's forcing anyone to look at the screen while jumping and this method simulates *exactly* what jumping was like before.
If you do things right, people won't be sure you've done anything at all... |

Evan Giants
Plundering Penguins
0
|
Posted - 2014.05.02 01:40:00 -
[1836] - Quote
+1 for on/off option |

Webvan
All Kill No Skill
2708
|
Posted - 2014.05.02 01:56:00 -
[1837] - Quote
CCP BunnyVirus wrote:there is no old system anymore qft^ A lot of pages for this thread, to fix something that was removed. Yeah, there was something there... but now it's not. There is no on/off that can be easily dropped in, would require a newer system, and probably over complicated leading to tons of problems. See, this is why we can't have nice things in the internet spaceship sandbox  Ohhh my 5yo multi-box is soo sloow boo-hoo Ohhh CCP spend 100k on development so I won't need to replace my $2 video card boo-hoo |

Lady Areola Fappington
New Order Logistics CODE.
1735
|
Posted - 2014.05.02 02:34:00 -
[1838] - Quote
Feel free to correct me if I'm wrong. Lord knows I'm not the best at this computering thing.
From what I understand of EVE, all the pretty gfx are client side. The code clientside has to be sent a trigger from the server to start jump, and end jump (hence the variable times in the warp tunnel, waiting for session change and grid load).
Is it really that difficult to stick the equiv of an "If checkbox checked=yes, then blank screen until grid load. Else play animation" in front of this particular graphical function?
Hell, if it's that hard, kludge it. Give an option that replaces the current warp tunnel textures with black on black on black. Warp tunnel still plays, you just can't see it. The risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP). |

Kirren D'marr
State Protectorate Caldari State
347
|
Posted - 2014.05.02 03:04:00 -
[1839] - Quote
Lady Areola Fappington wrote:Feel free to correct me if I'm wrong. Lord knows I'm not the best at this computering thing.
From what I understand of EVE, all the pretty gfx are client side. The code clientside has to be sent a trigger from the server to start jump, and end jump (hence the variable times in the warp tunnel, waiting for session change and grid load).
Is it really that difficult to stick the equiv of an "If checkbox checked=yes, then blank screen until grid load. Else play animation" in front of this particular graphical function?
Hell, if it's that hard, kludge it. Give an option that replaces the current warp tunnel textures with black on black on black. Warp tunnel still plays, you just can't see it.
CCP never said it would be hard; they said it would be a "cop out".
Translation: either "we're too lazy to do it right," or "we like our new shiny too much to admit we screwed up." Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |

Webvan
All Kill No Skill
2711
|
Posted - 2014.05.02 03:11:00 -
[1840] - Quote
*looks up
1. they didn't "screw up" 2. yes zone changes are a nightmare, sync and all, often why many get dropped. Best to be happy it works at all and just upgrade your 6yo computer. |
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Kirren D'marr
State Protectorate Caldari State
347
|
Posted - 2014.05.02 17:38:00 -
[1841] - Quote
Webvan wrote: 1. they didn't "screw up"
- CCP implemented an animation which causes physical problems for players without including an option to disable it.
- CCP had feedback from players on the test server reporting these problems well before the feature went live.
- CCP had feedback from some of their own devs who suffered ill effects as a result of this feature.
- CCP still went ahead an launched said feature without any adjustment or changes, and still no option to disable.
- After player response in the forums on the issue, CCP admitted that it was a serious problem, and promised to address it and "improve" the animation to reduce the effects.
- CCP categorically stated that providing the option to disable the animation (as their players had been demanding) would be a "cop out" (this statement itself is the true cop out).
- Nearly 11 months later, no such fix or improvement has taken place, no updates or responses have been given, and the animation still causes the same problems.
CCP screwed up.
Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |

Vyl Vit
640
|
Posted - 2014.05.02 18:31:00 -
[1842] - Quote
How the hell did a yes or no question bloom into this bandwidth wasting monstrosity? Did Tippia fart or something??? Anyone with any sense has already left town. |

Pok Nibin
Filial Pariahs
359
|
Posted - 2014.05.02 18:39:00 -
[1843] - Quote
Vyl Vit wrote:How the hell did a yes or no question bloom into this bandwidth wasting monstrosity? Did Tippia fart or something??? ikr?
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

IIshira
School of Applied Knowledge Caldari State
832
|
Posted - 2014.05.03 13:19:00 -
[1844] - Quote
Reiisha wrote:Fix for this issue:
Step one: click jump Step two: Close eyes Step three: Open eyes when jump completed.
No one's forcing anyone to look at the screen while jumping and this method simulates *exactly* what jumping was like before. Wow you should work for Microsoft.... If you just close your eyes everything will be better LMAO |

Arsine Mayhem
Tribal Liberation Force Minmatar Republic
191
|
Posted - 2014.05.04 15:01:00 -
[1845] - Quote
Webvan wrote:*looks up
1. they didn't "screw up" 2. yes zone changes are a nightmare, sync and all, often why many get dropped. Best to be happy it works at all and just upgrade your 6yo computer.
So you think it's about graphics performance.
Stupid is. |

DetKhord Saisio
Seniors Clan
58
|
Posted - 2014.05.10 01:46:00 -
[1846] - Quote
Cpt Swagg wrote:Because of people like you we cant have better graphics. CCP keeps going after people like you while it should be the opposite, CCP pushing graphics and you... well run after CCP or stop playing.
tl;dr: Get a better computer, any $300 can play this game maxed out at 100 fps. No.
|

Kirren D'marr
State Protectorate Caldari State
352
|
Posted - 2014.05.14 18:30:00 -
[1847] - Quote
So it looks like there's a new feature that players find annoying and want to turn off. CCP should really start a queue for these. Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4242
|
Posted - 2014.05.14 18:39:00 -
[1848] - Quote
I can't believe this bag of lies is still rolling on
This is worse than its mutated half-sister "Gib HD texture pack pl0x" "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |
|

ISD Ezwal
ISD Community Communications Liaisons
1318

|
Posted - 2014.05.14 23:07:00 -
[1849] - Quote
I have removed some rule breaking posts and those quoting them..
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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IIshira
School of Applied Knowledge Caldari State
849
|
Posted - 2014.05.14 23:16:00 -
[1850] - Quote
Kirren D'marr wrote:So it looks like there's a new feature that players find annoying and want to turn off. CCP should really start a queue for these. CCP has been coming out with a lot of these "features". I remember when they thought it was cool to remove the ship spinning dock and force you to "walk" to your ship... Yea that went over well.
I do understand they want to improve things but sometimes the good idea fairy needs to be pointed, webbed and neuted! |
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Malcolm Shinhwa
Bad Touches
2339
|
Posted - 2014.05.15 03:19:00 -
[1851] - Quote
Lady Areola Fappington wrote:Feel free to correct me if I'm wrong. Lord knows I'm not the best at this computering thing.
From what I understand of EVE, all the pretty gfx are client side. The code clientside has to be sent a trigger from the server to start jump, and end jump (hence the variable times in the warp tunnel, waiting for session change and grid load).
Is it really that difficult to stick the equiv of an "If checkbox checked=yes, then blank screen until grid load. Else play animation" in front of this particular graphical function?
Hell, if it's that hard, kludge it. Give an option that replaces the current warp tunnel textures with black on black on black. Warp tunnel still plays, you just can't see it.
I can't believe it is that hard. CCP Karkur would have this knocked out over lunch and probably knit a nice cap at the same time. For some reason CCP just doesn't want to.
I can stand on my head in the galley of a small ship in high waves while facing backwards and not get sick, so this doesn't affect me directly. But their intransigence here is simply baffling. I wonder if they will take the same hard line with the "tooltips" kerfuffle? "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Inari Visas
X-Prot
42
|
Posted - 2014.05.15 09:12:00 -
[1852] - Quote
This thread illustrates who is fit for space travel, and who should stay at home.
I am fit for space travel. YAY!
I can understand the need of some people to turn off animations and stuff. CCP should just add an option of turning on and off special effects in the video options. Everything on or everything off. Problem solved. Make it a feature in the next update. |

Kirren D'marr
State Protectorate Caldari State
352
|
Posted - 2014.05.15 18:44:00 -
[1853] - Quote
Inari Visas wrote:This thread illustrates who is fit for space travel, and who should stay at home.
I am fit for space travel. YAY!
Oddly enough, I've done high-altitude flight training in military jet aircraft. That gave me less trouble than this stupid animation.
Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.-á-á-á-á-á - Kina Ayami |

Nikki West
Red Frog Freight Red-Frog
0
|
Posted - 2014.05.15 20:20:00 -
[1854] - Quote
Reiisha wrote:Fix for this issue:
Step one: click jump Step two: Close eyes Step three: Open eyes when jump completed.
No one's forcing anyone to look at the screen while jumping and this method simulates *exactly* what jumping was like before.
As silly as it sounds this is actually what I do every time I jump through the gate.
With my play style I often find myself traveling a lot in EVE and as a result that means a lot of gate jumping. The new tunnel effect literally causes me physical discomfort. A jump here and there is fine, but when you have to travel somewhere far it's beginning to get troublesome. I don't know what the exact problem is but there is just too much going on. The camera warping and rotating, the FOV zooming, etc...
I just hope that something gets done about this. Obviously not everyone is affected by this, but for those of us that are it's just sad that we have to resort to things like closing our eyes or looking away during the jump - when you are driven to do something so silly to avoid looking at the screen there is obviously something wrong with the effect's design, no matter how fancy it may look. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
292
|
Posted - 2014.05.15 20:59:00 -
[1855] - Quote
Nikki West wrote:Reiisha wrote:Fix for this issue:
Step one: click jump Step two: Close eyes Step three: Open eyes when jump completed.
No one's forcing anyone to look at the screen while jumping and this method simulates *exactly* what jumping was like before. As silly as it sounds this is actually what I do every time I jump through the gate. With my play style I often find myself traveling a lot in EVE and as a result that means a lot of gate jumping. The new tunnel effect literally causes me physical discomfort. A jump here and there is fine, but when you have to travel somewhere far it's beginning to get troublesome. I don't know what the exact problem is but there is just too much going on. The camera warping and rotating, the FOV zooming, etc... I just hope that something gets done about this. Obviously not everyone is affected by this, but for those of us that are it's just sad that we have to resort to things like closing our eyes or looking away during the jump - when you are driven to do something so silly to avoid looking at the screen there is obviously something wrong with the effect's design, no matter how fancy it may look. I have the browser open in center screen when I'm just travelling several jumps, on eve-o forums usually (just make sure the overview is visible).
Less anguish + entertainment. |

Deacon Abox
Justified Chaos
319
|
Posted - 2014.05.15 22:05:00 -
[1856] - Quote
Gully Alex Foyle wrote: I have the browser open in center screen when I'm just travelling several jumps, on eve-o forums usually (just make sure the overview is visible).
Less anguish + entertainment. Yep, many people find a workaround for these wonderful ne . . now rather old features. Avoiding the game graphics so one can watch **** or whatever. How's that for immersion CCP? Another workaround is just playing less and less. One of these days . . . and no, my stuffs will just rot on a harddrive somewhere. CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, please give us an off button for the jump gate and autoscan visuals. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
292
|
Posted - 2014.05.15 22:10:00 -
[1857] - Quote
Deacon Abox wrote:Gully Alex Foyle wrote: I have the browser open in center screen when I'm just travelling several jumps, on eve-o forums usually (just make sure the overview is visible).
Less anguish + entertainment. Yep, many people find a workaround for these wonderful ne . . now rather old features. Avoiding the game graphics so one can watch **** or whatever. How's that for immersion CCP? Another workaround is just playing less and less. One of these days . . . and no, my stuffs will just rot on a harddrive somewhere. I can't get p0rn movies to work on eve browser, any advice?
Also, if you do decide to leave you really should donate your stuff to anti-squid activities, mate. We'll put it to good use until you get back. |

Deacon Abox
Justified Chaos
319
|
Posted - 2014.05.15 22:18:00 -
[1858] - Quote
I'll consider it. One can never have too many derptrons I suppose  CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, please give us an off button for the jump gate and autoscan visuals. |

Alexei Stryker
Steiners Erben Die Konkurrenz
4
|
Posted - 2014.05.16 10:55:00 -
[1859] - Quote
+1 for the option to remove people that dont like the animation |

Cypherous
Liberty Rogues Aprilon Dynasty
66
|
Posted - 2014.05.16 10:57:00 -
[1860] - Quote
Adding another +1, its pretty but annoying |
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