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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

alty mcaltalot
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Posted - 2006.04.10 18:48:00 -
[511]
Originally by: Dash Ripcock
Originally by: alty mcaltalot
Originally by: Dash Ripcock stuff
if you get the vaga nerfed, I will hire BA to kill you 
I do not want the Vagabond nerfed! I think she's a fantastic ship, stands out amongst the HACs as one of the decent Tech 2 upgrades over the original. What I do want is the Deimos boosted!
I'm just messing with you 
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Audrea
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Posted - 2006.04.11 02:12:00 -
[512]
We do not give up so easily to the devs.
mad bump!!  ---------------------------------------------- All my posts are my own opinions and dont not represent any organization until stated otherwise. |

Gary Goat
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Posted - 2006.04.14 15:52:00 -
[513]
bump
Devs please read |

OrangeAfroMan
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Posted - 2006.04.14 16:59:00 -
[514]
Why is it that I am consistantly dissappointed with the Dev's lack of response to any valid thread, examples are this, the autocannon thread, and many, many others
Originally by: Slink Grinsdikild CAPS LOCK IS THE CRUISE CONTROL FOR AWESOME
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Spartan239
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Posted - 2006.04.14 17:53:00 -
[515]
Originally by: OrangeAfroMan Why is it that I am consistantly dissappointed with the Dev's lack of response to any valid thread, examples are this, the autocannon thread, and many, many others
dev read the forums when those threads arent on the first 2 or 3 pages?
I post on the forums for MaxSuicide that makes me cool?
Originally by: Spartan239 Dragonball Z> all other anime
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Kalixa Hihro
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Posted - 2006.04.14 18:04:00 -
[516]
Originally by: Rod Blaine I never fit a 1600mm on a deimos anyway. It gimps the ship to no end, utterly useless ship once you fit that.
I use an 800mm II plate, or none at all.
Then again, the 800mm II fits with 5 heavy ions and an ABII quite decently. Once you need the mwd you're screwed.
An mwd setup means no plate, unless you go for electron II's and an 800mm plate.
Yes that means deimos is maybe one of the weakest hac's in hac v hac or hac v bc, generally speaking. But how strange is that ? Tell me, what ship can be designed for short range, yet be cap hungry with a low cap, have low hitpoint total, and be grid poor and still function as a short range beast ?
None can, it's that easy.
Of course, this only gets most ibvious in 1v1, in 3v1 a blasterthron for example still works pretty fine, as does a deimos. Sometimes, in 1v1 it'll work fine too, for example when youve got a tracking disruptor on that mega and end up at 7km from a geddon with pulses.
In general however, blasterboats are too weak to really function well. Which is why I'm glad to to see the damage bonus of the deimos work on rails as well.
/signed 1600mm plate is a BS fitting. Expect to lose some damage capability if you fit something that sucks all your powergrid.
This person is wanting a superman/iwin button on a ship. Tank _or_ deal damage. You can't do both. Pick one and stick with it. If you can do both extremely well there is a balance issue.
Rod is on the money... Complaints that "I can't be superman" always ***** me up.
-Kal
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Ithildin
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Posted - 2006.04.14 19:23:00 -
[517]
Originally by: OrangeAfroMan Why is it that I am consistantly dissappointed with the Dev's lack of response to any valid thread, examples are this, the autocannon thread, and many, many others
Devs read forums, but they don't respond in too many threds. This is because they don't want to be concieved as partial to any sides, nor (and this is important) get involved in the debates (BURN BABY BURN!)
This particular thred, though, has been proven to not have been read by at least Tuxford.
(On devs: they seem to make a common misstake of viewing ships on their own, and seldom place them next to other ships for comparison - and if they do, they are placed only next to peers in very specific situations. Results - Ares, Deimos, Lachesis, Typhoon, Eagle, etc. i.e. the weaker ships)
Drones are Gallente. Missiles are Caldari. Get this into your damned head! |

Dash Ripcock
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Posted - 2006.04.18 11:43:00 -
[518]
Originally by: Ithildin This particular thred, though, has been proven to not have been read by at least Tuxford.
Let's remedy that!
The Firing Range |

Deathbarrage
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Posted - 2006.04.18 11:49:00 -
[519]
Originally by: Kalixa Hihro
Originally by: Rod Blaine I never fit a 1600mm on a deimos anyway. It gimps the ship to no end, utterly useless ship once you fit that.
I use an 800mm II plate, or none at all.
Then again, the 800mm II fits with 5 heavy ions and an ABII quite decently. Once you need the mwd you're screwed.
An mwd setup means no plate, unless you go for electron II's and an 800mm plate.
Yes that means deimos is maybe one of the weakest hac's in hac v hac or hac v bc, generally speaking. But how strange is that ? Tell me, what ship can be designed for short range, yet be cap hungry with a low cap, have low hitpoint total, and be grid poor and still function as a short range beast ?
None can, it's that easy.
Of course, this only gets most ibvious in 1v1, in 3v1 a blasterthron for example still works pretty fine, as does a deimos. Sometimes, in 1v1 it'll work fine too, for example when youve got a tracking disruptor on that mega and end up at 7km from a geddon with pulses.
In general however, blasterboats are too weak to really function well. Which is why I'm glad to to see the damage bonus of the deimos work on rails as well.
/signed 1600mm plate is a BS fitting. Expect to lose some damage capability if you fit something that sucks all your powergrid.
This person is wanting a superman/iwin button on a ship. Tank _or_ deal damage. You can't do both. Pick one and stick with it. If you can do both extremely well there is a balance issue.
Rod is on the money... Complaints that "I can't be superman" always ***** me up.
-Kal
Deimos can't do either that's the problem. It hardly gets in range to do it's damage cuz it'll be shot down long before that. A Zealot can get very near the Deimos DPS, at the range of 30km (Say what? yeah)with thrice the tank of a deimos
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Edoo
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Posted - 2006.04.18 12:23:00 -
[520]
Deimos certainly needs a big boost in PG and CPU.
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Odda
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Posted - 2006.04.18 12:54:00 -
[521]
/signed
I love the blasters on my rax and af¦s Stil want them on my bs and hac :) please ccp. just give us a small sign you are watcing this :)
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Kunming
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Posted - 2006.04.18 12:56:00 -
[522]
This thread pleeds for a dev responce
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smallgreenblur
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Posted - 2006.04.18 12:57:00 -
[523]
Adding my bump for the dev response. But only if they look at the autocannon thread too. Please.
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Jaketh Ivanes
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Posted - 2006.04.18 13:23:00 -
[524]
Hmm.. that this thread has been ignored by devs since creation, says something.. not about the devs, but more about this thread.
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twit brent
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Posted - 2006.04.18 13:44:00 -
[525]
Also null ammo needs to be looked at. A friend in a zealot uses his tech II pulse crystals to push his optimal to 40+km. Deimos with null the optimal goes up to a whopping 6km. What the f*** is the point of giving an optimal bonus to blasters?
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smallgreenblur
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Posted - 2006.04.18 14:35:00 -
[526]
Originally by: twit brent Also null ammo needs to be looked at. A friend in a zealot uses his tech II pulse crystals to push his optimal to 40+km. Deimos with null the optimal goes up to a whopping 6km. What the f*** is the point of giving an optimal bonus to blasters?
I can think of one situation - vs an ac minmatar ship that's got you webbed @ 9ks and is pwning you in his falloff. Apart from that, yeah it is pointless. I thought there was a falloff bonus ammo?
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |

Kaeten
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Posted - 2006.04.18 14:46:00 -
[527]
deimos currently sucks ass Signature file size to big, please keep it under 24000 bytes. Please e-mail us at [email protected] with any questions - Petwraith [orange]Second image removed, please only use one |

Kunming
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Posted - 2006.04.18 15:48:00 -
[528]
Originally by: smallgreenblur
Originally by: twit brent Also null ammo needs to be looked at. A friend in a zealot uses his tech II pulse crystals to push his optimal to 40+km. Deimos with null the optimal goes up to a whopping 6km. What the f*** is the point of giving an optimal bonus to blasters?
I can think of one situation - vs an ac minmatar ship that's got you webbed @ 9ks and is pwning you in his falloff. Apart from that, yeah it is pointless. I thought there was a falloff bonus ammo?
sgb
Null M gives 25% optimal and 25% falloff bonus, fit it on Heavy Ion IIs and u can shoot upto 11km with optimal + falloff, the dmg is already lower than AM M so making inaccurate hits at a better optimal is not really much of a bonus.
Deimos gets a falloff bonus so its slightly better but nothing comperable to what twit brent mentioned with T2 pulse crystals.
Btw a quick note on projectiles, 425mm ACs definetly race with neutron blasters in uselessness. Whats the point of these guns, hope the fight ends before you have to reload?
Anyway this thread is about the Diemos; blasters, projectiles and T2 ammo are topics on their own.
Common CCP, we are practically begging for a response, even a "we'll have a look into it" would be satifactory
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Yarek Balear
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Posted - 2006.04.18 15:56:00 -
[529]
Edited by: Yarek Balear on 18/04/2006 15:57:46 Dudes, relax.... The Devs have responded on this issue multiple times ! They acknowledge the fact that Blasters need serious rework and the changes discussed have been:
1. Tracking boost (possibly covered by overall tracking bonus changes and not just blasters) 2. CPU/Grid fitting requirements being too high 3. Cap usage on guns being too high
While the actual details have not yet been released yet, they will be covered in the Tuxford thread at the top:
Tuxfords Changes Thread
If they had to respond to every single whine there was (don't get me wrong, I support the need for blaster changes) then they'd get no real work done ever...
Significantly reducing the fitting & cap needs of the blasters makes the ship easier to fit and overall more useful . So as the advert says - "Calm down dear".
Cheers, Yarek.
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Spartan239
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Posted - 2006.04.18 16:03:00 -
[530]
Originally by: Yarek Balear Edited by: Yarek Balear on 18/04/2006 15:57:46 Dudes, relax.... The Devs have responded on this issue multiple times ! They acknowledge the fact that Blasters need serious rework and the changes discussed have been:
1. Tracking boost (possibly covered by overall tracking bonus changes and not just blasters) 2. CPU/Grid fitting requirements being too high 3. Cap usage on guns being too high
While the actual details have not yet been released yet, they will be covered in the Tuxford thread at the top:
Tuxfords Changes Thread
If they had to respond to every single whine there was (don't get me wrong, I support the need for blaster changes) then they'd get no real work done ever...
Significantly reducing the fitting & cap needs of the blasters makes the ship easier to fit and overall more useful . So as the advert says - "Calm down dear".
Cheers, Yarek.
this is about the ship, not the guns
I post on the forums for MaxSuicide that makes me cool?
Originally by: Dark Shikari Dragonball Z> all other anime
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Loki Caldaris
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Posted - 2006.04.18 17:03:00 -
[531]
The highest damge weapons in the game should not be a cakewalk to fit or use.
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Jerick Ludhowe
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Posted - 2006.04.18 17:14:00 -
[532]
Originally by: Loki Caldaris The highest damge weapons in the game should not be a cakewalk to fit or use.
Highest dps on paper does not mean highest dps in practice. Both ACs and Pulse lasers have much longer range allowing them to land hits well before a blaster ships comes into range. ACs are much MUCH easier to fit, minmatar ships often have more Power grid and the ACs take almost no grid and cpu. Pulse lasers are far easier to fit because the ships that use them have far more grid than blaster ships. After the blaster rework there may verywell be no need to change this ship at all.
Many of us are asking for other stats to change on the ship outside of grid and cpu. As stated so many times previous to this the ship needs more speed, less sig, and less mass. 10% increase / decrease to each would be more than enough to fix the ship.
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Pesadel0
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Posted - 2006.04.18 17:31:00 -
[533]
Originally by: Jerick Ludhowe
Originally by: Loki Caldaris The highest damge weapons in the game should not be a cakewalk to fit or use.
Highest dps on paper does not mean highest dps in practice. Both ACs and Pulse lasers have much longer range allowing them to land hits well before a blaster ships comes into range. ACs are much MUCH easier to fit, minmatar ships often have more Power grid and the ACs take almost no grid and cpu. Pulse lasers are far easier to fit because the ships that use them have far more grid than blaster ships. After the blaster rework there may verywell be no need to change this ship at all.
Many of us are asking for other stats to change on the ship outside of grid and cpu. As stated so many times previous to this the ship needs more speed, less sig, and less mass. 10% increase / decrease to each would be more than enough to fix the ship.
Agreed do that to the munnin,eagle,and zealot and i will be happy.
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Kunming
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Posted - 2006.04.18 18:20:00 -
[534]
Originally by: Pesadel0 ... Agreed do that to the munnin,eagle,and zealot and i will be happy.
Read Dash Riprocks posts here, compared to T1 those ships you mentioned already have that boost and much more... the deimos doesnt. And thats not limited with only PG and CPU but speed and agility as well cause atm it handles more like a brick tbh.
The problem on munnin is directly related to a design flaw with med projectiles if you ask me. Zealot is fine FFS, I fly them my self and havent encountered any flaw besides the small disadvantage of not having a drone bay. Eagle, its a long range cruiser and lives up to that perfectly. The deimos now on the other hand doesnt even have the boost from T1 to T2 the other HACs have, and can NOT succesfully perform its designated role as a blasterboat.
Deimos should be the gallente style vagabond, hell the vaga out performs the deimos on every field, faster, more agile, better optimal, better tank, no cap use on guns, selective dmg etc... uhmm give this lady some love pls ♥
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Dreez
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Posted - 2006.04.18 18:45:00 -
[535]
Originally by: Loki Caldaris The highest damge weapons in the game should not be a cakewalk to fit or use.
Go away, ignorant people does not belong in this thread.
Current Location: After chasing TomB for 2 years, at the pub, getting a cold beer.
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Dreez
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Posted - 2006.04.18 18:48:00 -
[536]
Edited by: Dreez on 18/04/2006 18:48:31
Originally by: Kunming
Read Dash Riprocks posts here, compared to T1 those ships you mentioned already have that boost and much more... the deimos doesnt. And thats not limited with only PG and CPU but speed and agility as well cause atm it handles more like a brick tbh.
The problem on munnin is directly related to a design flaw with med projectiles if you ask me. Zealot is fine FFS, I fly them my self and havent encountered any flaw besides the small disadvantage of not having a drone bay. Eagle, its a long range cruiser and lives up to that perfectly. The deimos now on the other hand doesnt even have the boost from T1 to T2 the other HACs have, and can NOT succesfully perform its designated role as a blasterboat.
Deimos should be the gallente style vagabond, hell the vaga out performs the deimos on every field, faster, more agile, better optimal, better tank, no cap use on guns, selective dmg etc...
QFT
Current Location: After chasing TomB for 2 years, at the pub, getting a cold beer.
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Loki Caldaris
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Posted - 2006.04.18 23:10:00 -
[537]
Originally by: Spartan239
Originally by: Loki Caldaris
Originally by: Dreez
Originally by: Loki Caldaris The highest damge weapons in the game should not be a cakewalk to fit or use.
Go away, ignorant people does not belong in this thread.
way to make an argument 
hes made it in other places
move along peon
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Spartan239
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Posted - 2006.04.18 23:23:00 -
[538]
Originally by: Loki Caldaris
Originally by: Spartan239
Originally by: Loki Caldaris
Originally by: Dreez
Originally by: Loki Caldaris The highest damge weapons in the game should not be a cakewalk to fit or use.
Go away, ignorant people does not belong in this thread.
way to make an argument 
hes made it in other places
move along peon
war me ingame and make me, can you even fly a hac?
I post on the forums for MaxSuicide that makes me cool?
Originally by: Dark Shikari Dragonball Z> all other anime
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Loki Caldaris
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Posted - 2006.04.19 00:26:00 -
[539]
Originally by: Spartan239
Originally by: Loki Caldaris
Originally by: Spartan239
Originally by: Loki Caldaris
Originally by: Dreez
Originally by: Loki Caldaris The highest damge weapons in the game should not be a cakewalk to fit or use.
Go away, ignorant people does not belong in this thread.
way to make an argument 
hes made it in other places
move along peon
war me ingame and make me, can you even fly a hac?
e-thuggin to the max. rofl
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Zembla
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Posted - 2006.04.19 00:57:00 -
[540]
It's not the highest damagin weapon in the game. Get informed or get lost.
Don't derail this thread either. If we want a response from the devs, a flamewar won't help us.
The Deimos needs fixing, period.
<Z>
Spread the Z
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