Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 42 :: one page |
Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Altrue
Exploration Frontier inc
473
|
Posted - 2013.07.14 12:01:00 -
[631] - Quote
Suggestion: Display the remaining time for the after-jump cloaking as a Crimewath timer. Keyword: UI, Crimewatch G££ <= Me |

Skyver
Sigma-Six Aegis Solaris
2
|
Posted - 2013.07.14 14:01:00 -
[632] - Quote
Suggestion: Allow to remotely view and link ship fittings. Keyword:UI |

Alexander the Great
Imperial Academy Amarr Empire
100
|
Posted - 2013.07.14 14:12:00 -
[633] - Quote
Suggestion: make default values for buy/sell orders reasonable (like minimum buy order in current station + 0.01 isk) instead of some average that nobody cares about Keywords: market, UI |

Galen Achu
Van Diemens Trading Corporation
5
|
Posted - 2013.07.14 14:41:00 -
[634] - Quote
Suggestion: Add Alliance fittings folder to the fittings window. Keywords: UI |

Harvey James
Deep Core Mining Inc. Caldari State
245
|
Posted - 2013.07.14 15:19:00 -
[635] - Quote
Suggestion: Improve active armour tanking Keyword: Modules Note: Armour tanking is too weak, ASB's are dominant. to fix armour tanking the emphasis less but more often should be the theme so :- reduce cycle time and cap usage significantly. let nanite skills affect AAR's and use a inject system rather than massive reload time which is inconsistent with an active armour approach and nanite paste as an ammo being microscopic.
Inject system - when nanite paste runs out the 75% reps start until you inject more nanite paste 10 second delay until you can rep using nanites again to rep at full amount. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Strange Shadow
Hedion University Amarr Empire
30
|
Posted - 2013.07.14 15:19:00 -
[636] - Quote
Suggestion: Make a slider for D-scan range. Make both angle and range sliders of D-scanner adjustable by mouse wheel. Keywords: UI |

Soko99
Repercussus RAZOR Alliance
47
|
Posted - 2013.07.14 15:37:00 -
[637] - Quote
Tjorven Einherjar Valkyrja wrote:Suggestion: Implement a visual cue (such as a circle) for using the Directional Scanner
Keyword: Directional, Scanner, UI, Tactical, Overlay, D Scan
Note: Current system is not user friendly in the fact it take much practise to get an idea what is the area of space the D-scan is actually scanning towards. Could be coupled with the Tactical Overlay or the Scanning Overlay using 360 degree markers. Using your own ship or in-space objects are helpful, but not so much when probing down something/someone in a mission area, especially when chasing someone quickly.
Press F11 and you can see that.. |

Bashfulmerc
Sigma-Six Aegis Solaris
3
|
Posted - 2013.07.14 17:31:00 -
[638] - Quote
Suggestion: Display the entire set of effects in use from all relevant trained skills and all active mods. Keywords: user interface, weapons, active effect summary. Being able to know what the effects of what has been learned and what all active mods are contributing to ship performance. This might also direct areas of possible change to boost these performance needs.
Thanks,
Bashfulmerc |

Harvey James
Deep Core Mining Inc. Caldari State
246
|
Posted - 2013.07.14 18:17:00 -
[639] - Quote
Suggestion: Some sig radius reducing skills Keyword: Skills
Note: 2 new skills 1 for MWD's to reduce sig radius penalty by 5% per level and 1 for shield extender penalty reduction 5% per level Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Harvey James
Deep Core Mining Inc. Caldari State
246
|
Posted - 2013.07.14 18:23:00 -
[640] - Quote
Suggestion: Make Attack Battlecruisers T2 Keyword: Ships Note: These ships are clearly a specialization and as such should be T2 Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Jayden Sunfire
Sunfire Corporation
46
|
Posted - 2013.07.14 19:27:00 -
[641] - Quote
Suggestion: In planetary interaction, allow the strength of the heatmap for each resource to be adjusted separately
Keywords: PI |

Kej Lacitis
Colossal Cube Phenomena Brothers of Tangra
1
|
Posted - 2013.07.14 19:27:00 -
[642] - Quote
Suggestion: -¦-¦-é-î -¦-+-+-+-+-¦-+-+-ü-é-î -ü-â-+-¦-Ç-¦-¦-Ç-Ç-+-¦-Ç-¦-+ -+-ü-+-+-+-î-+-+-¦-¦-é-î -+-¦-¦-+-+-+-¦ -¦-Ç-+-+-+-¦ Keywords: -¦-Ç-+-+-ï, -¦-¦-+-+-é-¦-+-ï Note: -£-+-¦-+-+ -¦-+-+-¦-é-î -+-¦ -¦-¦-Ç-Ç-+-¦-Ç-¦-à, -¦-Ç-¦-¦-+-+-â-é-¦-à, -é-+-é-¦-+-¦-à, -¦ -ç-¦-+ -ü-â-+-¦-Ç-¦-¦-Ç-Ç-+-¦-Ç-ï -à-â-¦-¦? |

Mike Azariah
Gallente Benevolence Association
474
|
Posted - 2013.07.14 20:37:00 -
[643] - Quote
Suggestion: Arrow keys move through the locked targets Keywords: UI Controls Mike Azariah-á CSM8 |

Salpun
Paramount Commerce
562
|
Posted - 2013.07.14 20:59:00 -
[644] - Quote
Suggestion: Easier camera modes for live streamers. Keywords: live streaming, PR
Note: There where some additional camera modes that where available but got turned off while the new jump gate animation was worked on and because of lack of control interface. Please had them back in.
|

Photon Ceray
Caesar Lile Directorate
55
|
Posted - 2013.07.14 22:32:00 -
[645] - Quote
Suggestion: stop automatically giving noob ships every time we dock in a station. make it an option to stop getting them. Keywords: new player, items, ships, pod, noob ship, rookie ship, inventory.
Note: this will probably clean up 10% of the inventory of tranquility! |

Klandi
Consortium of stella Technologies
126
|
Posted - 2013.07.14 22:56:00 -
[646] - Quote
Suggestion: on undock, materialize in a random spot 2k from the station. Same mechanics as jumping through a gate. Keywords: ships, undock
Note: Has benefits that include not having to clean up the collision points on stations. I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |

Memran
Sons Of 0din The Unthinkables
12
|
Posted - 2013.07.14 23:01:00 -
[647] - Quote
Suggestion: Reduce jump clone cool down Keywords: Clone, Jump Clone
Notes: 24 hours is a bit excessive! |

Rytell Tybat
Kallocain Pharmaceuticals
63
|
Posted - 2013.07.14 23:04:00 -
[648] - Quote
Suggestion: Allow for more/all factions, including pirate factions, to participate in faction warfare (i.e. Serpentis, Blood Raider, Mordus, etc.). Allow for players to sign up with and represent any of the participating factions.
Keywords: Faction Warfare, Pirate, Factions
Note: Obviously complicated. Some factions might only be at war with one other faction. Some might be at war with most (Sansha?). |

Klandi
Consortium of stella Technologies
126
|
Posted - 2013.07.14 23:13:00 -
[649] - Quote
Suggestion: Stop PLEX from being affected by inflation. Keep PLEX at a standard cost of 400mil to help the new player continue playing the game. Keywords: new players, ISK. gametime, Re-subbing
Note: Inflation is driving new players away as the cost of re-subbing by PLEX is more difficult especially if the majority of time is spent PvP. Reducing the PLEX to a standard cost would help all players I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |

Anessa Smith
Interference Research Inc Beyond Event Horizon.
6
|
Posted - 2013.07.15 00:06:00 -
[650] - Quote
Suggestion: Add option to highlight corporation orders Keywords: Market, UI |

Ranulph Scott
tech-legion S0UTHERN C0MF0RT
0
|
Posted - 2013.07.15 00:08:00 -
[651] - Quote
Suggestion: In the jump clones tab add a Pause skills button at the top next to "next clone jump availability" which changes to resume when skills are paused.
Keywords: Jump clones, UI |

Tiberius Mal
Native Freshfood Minmatar Republic
0
|
Posted - 2013.07.15 00:38:00 -
[652] - Quote
Suggestion: Fix the background when previewing items in the show-in window. Keyword: Show Info, UI Notes: regardless of the race of the item you're viewing, if you click on the picture of that item/ship the background will always show Caldari Blue. Fix this so that when you click on the picture the correct race background appears. |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
4040
|
Posted - 2013.07.15 01:08:00 -
[653] - Quote
Suggestion: List maximum drone control range in the ship fitting window. Keywords: UI, Show Info, New Players Note: This value would of course need to be affected by pilot skill and active ship type. An alternative to this would be to include drone control range as a value on the "Show info" of either the ship itself or the drones themselves, but this is much less convenient than simply showing it as an attribute in the fitting window, alongside the rest of the information pertaining to the drones such as bandwidth and bay capacity. Council of Planetary Management Delegate / Vice Secretary of the 7th Council of Stellar Management.-á |

Johann Rascali
Crunchy Crunchy Zero Hour Alliance
31
|
Posted - 2013.07.15 01:11:00 -
[654] - Quote
Suggestion: Show Remaining Subscription Time in Character Sheet Keywords: UI, Account Management Notes: https://forums.eveonline.com/default.aspx?g=posts&m=3335155
Suggestion: Add Module Cooldown Timer for modules which can't reactivate at the end of their cycle Keywords: UI, modules Notes: https://forums.eveonline.com/default.aspx?g=posts&m=2854368
Suggestion: Separate and Denote Hitpoint Warning Alarms Keywords: UI Notes: https://forums.eveonline.com/default.aspx?g=posts&m=1809400 |

Dai Verdigris
Beckson Dynamics TOG - The Older Gamers Alliance
0
|
Posted - 2013.07.15 01:19:00 -
[655] - Quote
Suggestion: selecting an item from the overview tracks the object and populates that box with details like bounty, velocity etc. allow configuration or provide more detail on the selected item such as radial and tranversial velocity. Information that is available from the overview, but may not be displayed. Keywords: ui
Suggestion: make the radial menus work in more places. For example drone management Keywords: ui
|

Tomiko Kawase
Dreddit Test Alliance Please Ignore
125
|
Posted - 2013.07.15 02:01:00 -
[656] - Quote
Suggestion: Allow TAB to be rebound, unlock as many keys as possible for rebinding Keywords: UI, controls, settings Fight us maybe? |

Bo Kantrel
GETCO
4
|
Posted - 2013.07.15 02:04:00 -
[657] - Quote
Suggestion: checkable share custom office option with corp/fleet
Keywords: fleet corp custom office
Note:Just as in Fleet hanger on Orca, be able to check share with fleet or corpies |

Dersen Lowery
Laurentson INC The Last Chancers.
591
|
Posted - 2013.07.15 02:16:00 -
[658] - Quote
Suggestion: Fix text on the contract window's station search to say: "Searching for stations whose name contains 'X'", where X is whatever the user entered in the search field
Keywords: UI, Polish
Suggestion: Add the ability to restrict the search to system name, corporation name, or station name so that the game doesn't crash trying to search ALL THE THINGS.
Keywords: UI, Stability, Quality of Life
Suggestion: Put a Cancel or Stop button on the modal search dialog that pops up when you use that station search, or make it non-modal.
Keywords: UI, Quality of LIfe
Suggestion: Instead of having a spastically updating progress bar, guesstimate the size of the result set, then have the progress bar reflect the extent of the whole search, so that it only reaches the right border of the bar when it has finished searching.
Keywords: UI, Polish Proud founder and member of the Belligerent Desirables. |

Salpun
Paramount Commerce
567
|
Posted - 2013.07.15 02:19:00 -
[659] - Quote
Suggestion: Items in containers should be searchable in the assets window and show where the item is.
Keywords: Items, Assets, containers
|

Dersen Lowery
Laurentson INC The Last Chancers.
591
|
Posted - 2013.07.15 02:20:00 -
[660] - Quote
Suggestion: Fix the particular situation on undock when the otherwise-excellent radial menu becomes a huge, annoying hassle because it pops up whenever you click on the nearby station in the course of trying to move the camera.
Keywords: UI, Quality of Life Proud founder and member of the Belligerent Desirables. |
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 42 :: one page |
First page | Previous page | Next page | Last page |