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Thread Statistics | Show CCP posts - 24 post(s) |

Matalino
53
|
Posted - 2014.03.21 16:41:00 -
[901] - Quote
Weaselior wrote:Crappeshotte wrote:TLDR, but I have a question for the Devs...
I own junk - ships and modules - across four hisec regions which I have bought specifically for the purposes of reprocessing. If I were to reprocess them all today - which isn't practical - they would convert into perhaps 20 billion ISK worth of minerals.
If I understand correctly - and I accept that I may not - after this change is introduced, the quantity of minerals I'd get back - and hence their value - would be dramatically less, even if I skilled up to the max (I'm currently at Scrapmetal Processing 4, Refining 5 and Refinery Efficiency 5) and despite having 8.0+ standing with two NPC Corps.
Am I missing something here, or is a lot of time and financial investment about to be wiped out? fortunately for you, they've announced this change months in advance Exactly. You have several months before the change goes into effect, during which you can clear out your inventory. Update your buying price to reflect the new mineral content of the modules after the change. It will take a while for prices to adjust, but once they have you can resume business as usual.
If anything this is a long-term boost to those who specialize in this business model because the barrier of entry has increased from Scrapmetal Processing 4 to Scrapmetal Processing 5. |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:42:00 -
[902] - Quote
Nex Killer wrote:mkint wrote:hopielee hopielie wrote:jeep hearing that the PoS will compete with the roqu. it will not, because if you are in high or low sec, finding a moon will be a problem(high sec standings may as well). but in null you would need a ship to carry the compressed ores, and have a tank, so think the rorq will be fine. Can't use rorq in high. Anywhere else you always do rorqual compression in the pos shield anyway. And anywhere you've already got a POS shield, save yourself the fuel cost and just run the pos mod. Highsec POSes aren't that hard to get anyway, but it's a useful thing that most people don't realize it. I don't get why they just didn't make the Orca into a mini Rorq that lets you compress in highsec. i might actually use my orca again |

ergherhdfgh
Imperial Academy Amarr Empire
97
|
Posted - 2014.03.21 16:42:00 -
[903] - Quote
Dracvlad wrote:
Over the last couple of years, its always the niche players that get screwed, this is another such niche player bashing event, which is not even intentional, they don't even notice them to be honest. One of the fun parts of Eve was the ability to try to do what you want, but it seems to me that this is being squeezed all the time and to be different means that you have to be a masochist!
You make an excellent point here. Eve is billed as a sandbox game where they encourage players to find varied and interesting ways to play the game Yet it seems that niche game-play, which is the varied and interesting part, keeps getting nerfed and one specific type of game play keeps getting buffed.
How much longer can CCP get away with calling Eve a sandbox when they keep trying to force people into specific types of game play?
CCP a good sandbox game is one where you look at what players are doing and give them to tools to not only do what they do more interestingly but branch out and do more interesting and divergent stuff. Somehow you keep thinking that you can take 80% of the players and force them into a current game play style that currently only a small percentage seek out. |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:43:00 -
[904] - Quote
Rain6637 wrote:because it's already a mini carrier :-3
<3 <3 orcas
how so? |

Crappeshotte
Deep Core Mining Inc. Caldari State
1
|
Posted - 2014.03.21 16:47:00 -
[905] - Quote
Matalino wrote:Weaselior wrote:Crappeshotte wrote:TLDR, but I have a question for the Devs...
I own junk - ships and modules - across four hisec regions which I have bought specifically for the purposes of reprocessing. If I were to reprocess them all today - which isn't practical - they would convert into perhaps 20 billion ISK worth of minerals.
If I understand correctly - and I accept that I may not - after this change is introduced, the quantity of minerals I'd get back - and hence their value - would be dramatically less, even if I skilled up to the max (I'm currently at Scrapmetal Processing 4, Refining 5 and Refinery Efficiency 5) and despite having 8.0+ standing with two NPC Corps.
Am I missing something here, or is a lot of time and financial investment about to be wiped out? fortunately for you, they've announced this change months in advance Exactly. You have several months before the change goes into effect, during which you can clear out your inventory. Update your buying price to reflect the new mineral content of the modules after the change. It will take a while for prices to adjust, but once they have you can resume business as usual. If anything this is a long-term boost to those who specialize in this business model because the barrier of entry has increased from Scrapmetal Processing 4 to Scrapmetal Processing 5.
A 45% reduction on return for my time and money is not a very attractive prospect.
In the meantime, I have a little hauling to conduct... |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:48:00 -
[906] - Quote
Mario Putzo wrote:Weaselior wrote:Mario Putzo wrote:Rain6637 wrote:https://forums.eveonline.com/default.aspx?g=posts&m=4365984#post4365984
i just think if it means moving, joining someone else, maybe it should be considered. if you're capable of building ships and making it happen on your own, I imagine there are people who will have you. I don't want to move and join other people. I am happy where I am. If null sec people are having a hard time finding warm bodies to do things for them, perhaps they should change their politics can not whine to CCP to change the game. actually, it sounds like your not happy where you are because even the slightest change made you unhappy maybe you should contemplate branching out from just reprocessing mission loot, there's a wide world out there Taking nearly 30% of a yield is not a small change by any means, I now have to do 30% more to match miners who now have to do 10% less (assuming they take the 2 minutes to find a new favorable refining station), and null folks who do practically nothing to suckle on the teet of R32/R64 Passive moongoo. I shouldn't have to contemplate branching out, I shouldn't have to contemplate moving, the only reason for this change is to appease null sec groups and CCP's ridiculous fascination with reading news reports about how 4K nolifes spent 18 hours fighting in .01% real time. I get you are Goonie, and have blued 3/4 of EVE already, but I don't feel that forcing folks to kiss a ring of a null lord is promoting emergent game play. It makes no sense and only further decreases the value of living and operating in Low Security space.
didn't you know if we are not kissing mattani ass and bending over backwards to give goonz free kills we are not playing the game right |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:51:00 -
[907] - Quote
Rain6637 wrote:they're trying to see how ****** they can make the game for miners before they realize their life sucks
its a test to see how far they can destroy the game b4 players say f uck this and quit
|

Rain6637
Team Evil
13019
|
Posted - 2014.03.21 16:51:00 -
[908] - Quote
point on the doll where the goons touched you President of the-áCommissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:52:00 -
[909] - Quote
Zetaomega333 wrote:Quote:this added with the removal of PoS fuels from high sec. What world do you live in? I still see ice belts and planets to do pi at in highsec. We have the SAME ice belt mechanics in null as you do in empire.
won't argue ice has been broken and still is broken |

Rain6637
Team Evil
13019
|
Posted - 2014.03.21 16:53:00 -
[910] - Quote
ok let me turn the doll around. was it anywhere on this side? President of the-áCommissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III |

Cardano Firesnake
Les chevaliers de l'ordre Goonswarm Federation
112
|
Posted - 2014.03.21 16:53:00 -
[911] - Quote
Think about the fact that a skill that gives you 2% per level seems to give you nothing. Seriously a 10% bonus after you waited days or month... And think about the fact that diference between a guy that have a skill at 4 and guy that have a skill at 5 is only 2% . It is hard . |

MeBiatch
GRR GOONS
1771
|
Posted - 2014.03.21 16:55:00 -
[912] - Quote
CCP Ytterbium wrote:Regarding the Minmatar Outpost providing no advantage over the other racial ones when it's not upgraded, that's a good point, will look into that one.
yes i second that there should be an intrinsic bonus for non upgraded systems. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:57:00 -
[913] - Quote
Querns wrote:ergherhdfgh wrote:Malcanis wrote:Seismic Stan wrote:I don't like it - mainly because I don't understand it.
If I did, I'd probably love it.
;) That's a succint summary of 90% of the complaints in this thread. You realize you are ridiculing the people that elected you into your role as CSM right? If you dislike being CSM so much why not just drop your position? Fortunately, any given CSM member does not need to please the entire playerbase to make it on the CSM. It's only necessary to throw in with our voting bloc. so what your saying is go give mittani a blow job and i'm sure to be a csm by next year? |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 16:58:00 -
[914] - Quote
mynnna wrote:GreasyCarl Semah wrote:Melek D'Ivri wrote:Then make your recruiters do their stinking jobs and get 3 day old guys in ventures out there mining that crap. 1,000 guys in Ventures have to be better than your trit-drip you see. With changes to corp members allowed you guys have plenty of free space to get them doing gruntwork and still pay them worth their time. Don't forget that CCP already dropped their shorts to the Goons when they added trit and pyerite to the mid grade ores a while back. Does anyone remember King windbag's pompous diatribe about farms and fields? I guess that didn't work so now we have to try to rig the game some more to enable these people to be even more lazy than they already are. I invite anyone here to stop listening to the Goonswarm windbags who flood these forums with their crybaby antics and pick any path through null sec and visit system after system of belts that are never touched by a mining laser. Billions upon billions in ore and ice that never gets touched by a player. Yet all we see is post after post about how these people can't get enough minerals to make their precious supercaps. It is comical that these supposedly hardcore players who control hundreds of systems and have 20,000 members can't manage to put together a few billion tritanium. And to top it all off, it is the "carebear" that is ruining the game! When exactly will CCP's catering to these people stop? Does it know no bounds? So querns already made the point that you don't seem to get how asteroid belts work, so let's attack the rest of your premise. Imagine thescenario. You are a three day old newbie in an alliance well known for loving its newbies. You're looking for something to do, so do you a) start training down a pointless dead end training path (considering you want to pvp) and grab a venture, then go mining for 5m isk/hr? b) Run around behind a veteran looting his ratting sites for what is certainly more than that? c) bug a mentor for a stack of free frigates, have fun PvPing, then say something adorable on voice comms and get showered with more isk than you think you can possibly ever use (really, a couple hundred million) because of it? Hint: The answer is not A. And to squash the typical and hilariously wrong response I always see, the answer still does not become A if the person looking to buy the minerals just doubles the price he's willing to pay, because if you need some minerals are you going to a) offer to pay twice the going price just so you can get them locally or b) import them from empire in one of any of the readily available compressed forms? Hint: The answer is, once again, not A. Just to cap things off, none of this changes if we're talking about a veteran player, except the activities are more like A) jump into your mackinaw and, realizing you've trained yourself down a dead-end training path, drink yourself into a stupor while mining these "pristine belts" for (at best) about 35m/hr b) run around as the veteran newbies follow around, ratting for a minimum of 60m/hr or c) Go out and have fun PvPing, knowing that if you die, you'll actually make money because of the corp reimbursement policies. Or, d), **** off to FW lowsec on an alt and farm the missions for far more isk/hr than anything you'll do in your own space... but that's a different topic entirely. Answer? Still not A, sorry. In case you weren't aware, grav sites (the scanner based mining sites) respawn pretty much instantly if they're fully mined out. In other words, it's not like a lack of ore is why "we can't get enough minerals" - it's got everything to do with mining simply not being a worthwhile task. Lemmih AI wrote:Fredric Wolf wrote:Do all the people in empire not realize that 78.2% refine after patch will be the same 100% refine they are currently getting? Empire isn't getting nerfed null is getting a slight buff. Yes, they realize this. What you fail to realize is that with the skills that people in empire are currently using to get a 100% refine (Refining 5, RE 5, Ore 4, no implant), they will only get 68.31%, or a 12.7% loss compared to now. If they really believed that mining doesn't need a nerf right now, they'd adjust the ore composition to the 68.31% value rather than the elusive 78.2% value. Oh no, now you'll have to train your skills up to their maximum level and use implants to achieve your fullest potential, just like every other activity in the game! and look its are local goon rep |

Batelle
Tymast Industries 150th
2321
|
Posted - 2014.03.21 16:59:00 -
[915] - Quote
Crappeshotte wrote:TLDR, but I have a question for the Devs...
I own junk - ships and modules - across four hisec regions which I have bought specifically for the purposes of reprocessing. If I were to reprocess them all today - which isn't practical - they would convert into perhaps 20 billion ISK worth of minerals.
If I understand correctly - and I accept that I may not - after this change is introduced, the quantity of minerals I'd get back - and hence their value - would be dramatically less, even if I skilled up to the max (I'm currently at Scrapmetal Processing 4, Refining 5 and Refinery Efficiency 5) and despite having 8.0+ standing with two NPC Corps.
Am I missing something here, or is a lot of time and financial investment about to be wiped out?
It will if you sit on your butt until summer and do nothing. Just because its not practical to refine them now doesn't mean you can't gather up what you've bought and unload them or reprocess them yourself between now and then. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Omnathious Deninard
Novis Initiis
2280
|
Posted - 2014.03.21 17:00:00 -
[916] - Quote
CCP Ytterbium wrote:Omnathious Deninard wrote:CCP Ytterbium, if the Minmatar Outpost once fully upgraded is the new "100%" could the numbers not be adjusted to reflect this? Some players may (and probably will) get extremely cranky to invest so much time and isk into getting there refining to perfect skills and implants only to see they refine at 86.8% We want to leave a waste margin if and when future changes are needed. Regarding the Minmatar Outpost providing no advantage over the other racial ones when it's not upgraded, that's a good point, will look into that one. Well, I think this sums up my concerns, looks like a great change. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

ergherhdfgh
Imperial Academy Amarr Empire
97
|
Posted - 2014.03.21 17:00:00 -
[917] - Quote
Rastlor wrote:A possible fix for this to me appears simple - make JF's unable to carry compressed ore.
In this way the Rorq has a use (outside of sitting in a POS or for seeding a region with SBUs), people actually have to put something at risk e.g. freighters jumping compressed ore into Low sec to the waiting Rorq etc in order to be able to get the benefit of importing from High and Refining in null.
Give the Lowsec types something to look forward too as well with this change who doesn't like a un-escorted freighter jumping into your welcoming arms. My guess would be the freighter pilot and his business partners.
|

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 17:01:00 -
[918] - Quote
Mario Putzo wrote:Funny to see goonies telling everyone how mining works when across their vast 3/4 of null asteroid belts sit untouched. "Oooh the mechanics" What a load of **** Mynnna. I respect your grasp on economics in the game but this is a pretty weak reach for justifying the fact that all across CFC space there are thousands of roids untouched. Its not the mechanics, its cowardice and laziness. Im sure if you could passively grab those rocks like moongoo you and your friends would have stopped complaining years ago.
Let me guess its the afk cloaky dudes fault. Maybe you should have Martini ask for another round of forum alt warriors to spread the news.
What a joke.
wait you mean they can't yet? well this won't do! we must petition ccp to make this happen post haste! |

Matalino
53
|
Posted - 2014.03.21 17:03:00 -
[919] - Quote
Cardano Firesnake wrote:Think about the fact that a skill that gives you 2% per level seems to give you nothing. Seriously a 10% bonus after you waited days or month... And think about the fact that diference between a guy that have a skill at 4 and guy that have a skill at 5 is only 2% . It is hard . As others have pointed out, that comparison does not work for industry. If the guy with the skill at 4 is operating a recycling business with a 2% margin, training the skill to level 5 will result in a 100% increase in profits. |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 17:04:00 -
[920] - Quote
Querns wrote:Mario Putzo wrote:Querns wrote:Mario Putzo wrote: Actually its because most of the null players don't actually play unless there is a timer and jabber ping telling them to form up. Then they send as many warm bodies as they can to said fight and replace the lost ships with their passive income from Moongoo. They don't need to mine because they just buy all the stuff from highsec and jump it out to null sec in jump freighters.
That is why they have no one mining, they don't need to, and they don't have the players willing to do it. Most of their folks unsub unless its wartime, or some new nullsec group shows up that they can easily farm for kills without expending effort or risk.
Yet another misinformed opinion. Do you actually have any context for the drivel you post? We don't mine because mining ore is terrible isk/hr. Instead, we rat. Need proof? http://evemaps.dotlan.net/map/Deklein#npc24Look at all those people logged in and playing, outside of war time. The fact of the matter is that we drill into the heads of every member of our alliance this simple fact: doing the thing that gets you the best isk/hr is always better, because you can just take the money you earn and buy the products you need instead of half-assedly chasing them down doing significantly less isk/hr. Right now, mining isn't that. But several months of whining on EVEO about how imbalanced mineral acquisition is between Null and HS is entirely relevant. Give me a break son. Go ask Mittens for another cup of koolaid and more talking points. You can't spend half a year whining about something when you completely refuse to do the process yourself. Well you can, but trying to play it off is pathetic. But hey parrot away. Why would we need to whine on eve-o when we have multiple CSM members?
you are aware like 4 carrier pilot can make all the rat kills you just posted |

ergherhdfgh
Imperial Academy Amarr Empire
97
|
Posted - 2014.03.21 17:07:00 -
[921] - Quote
Barton Breau wrote:I guess i dont get how this changes the desire to train refining at all, which is being advertised as the main reason.
The bonus of 0 skills vs max skills stays roughly the same, due to pos array, yet now you can get max skill bonus only in null.
Wouldnt giving pos and null 50% base and replacing null ore with a "superdense" 25% variant achieve all this without killing off mineral compression and reducing mission rewards?
What am i missing here? It does really seem like "YOU WILL HAVE TO SHIP ALL ORE TO NULL!!!" is the main reason.
This is an excellent point you make. I think this gives a decent bit of insight into the mindset of the people that decided to follow through on this development cycle. With the old carrot and stick analogy you can either use carrots to encourage players to go in the direction you would like them to or use a stick to punish the ones that don't obey your whims.
It seems CCP chose the path of the tyrant. |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
23
|
Posted - 2014.03.21 17:07:00 -
[922] - Quote
mynnna wrote:Opner Dresden wrote:mynnna wrote:
Hint: The answer is, once again, not A.
Just to cap things off, none of this changes if we're talking about a veteran player, except the activities are more like A) jump into your mackinaw and, realizing you've trained yourself down a dead-end training path, drink yourself into a stupor while mining these "pristine belts" for (at best) about 35m/hr b) run around as the veteran newbies follow around, ratting for a minimum of 60m/hr or c) Go out and have fun PvPing, knowing that if you die, you'll actually make money because of the corp reimbursement policies. Or, d), **** off to FW lowsec on an alt and farm the missions for far more isk/hr than anything you'll do in your own space... but that's a different topic entirely.
Answer? Still not A, sorry.
Your math is a bit off on the hourly... mining scales to more toons extremely well, ratting, mission running, incursions doesn't... per toon income per hour may not be epic, but you can stack more toons to make total isk per hour better. If it takes 2-3 days to plex all the accounts (one or multiple), isk/hour/toon is kind of a worthless metric and mining again becomes worthwhile. The ore/ice changes are good, nothing wrong with them (except minmatar stations getting the fuzzy end of the lolly pop, but that will probably be adjusted before all is said and done), rorq and POS changes are fine and dandy (except the intensive might be a bit OP since it beats out all outposts until they've got lvl 2 upgrades in), but the scrap metal changes feel like such a brutal shift. Not only from a compression end, but also mission and ratting loot... this could easily be split out to a point patch after and give the market some time to implement the spiffy new compression system and get used to change in ore supply numbers since this is a nerf to all HS miners until they put up a POS and get an array for it. Oh okay, so now we're expecting these three day old newbies to be running multiple accounts in order to serve as our slave labor? Answer still not A, sorry. And if we're talking about veteran players, well, Ishtars can be multiboxed quite effectively as well and so scale horizontally almost as well as mining does. They don't scale horizontally as far, but I've heard four or five is manageable and anomaly respawns can certainly support that. So, 240-300m/hr from those 4-5 ishtars. Multiboxed mining gang would need about 8-10 mackinaws to match that, but only if they have a rorqual for boosts, a hauler or two, and never have to move or do anything to interrupt the on-paper isk per hour value. Hulks, while they're higher yield, really aren't worth comparing since the requisite effort is a considerably larger increase. So for most people the answer is still A, and unfortunately, the number of mass multiboxing sperglords in this game is low enough that, yeah, they still don't really supply enough minerals. Good thing compression exists, huh?
mynnna go away b4 the lynch mob get the rope over the tree and hangs you for the filthy goon you are
|

Soldarius
Deadman W0nderland Test Alliance Please Ignore
595
|
Posted - 2014.03.21 17:08:00 -
[923] - Quote
I've been playing with some of the numbers, especially regarding the possibility of using a fully upgraded Minmatar refinery (60%) for refining in nulsec.
Looks like a 20% buff to output over current rates. There may be a reason to mine in sov nulsec now. Assuming you're willing to accept the risks involved.
I also like the changes to compressed ores and scrapmetal reprocessing. It seems compressed Veldpar is now a better compression rate than 425mm Rails. Free Ripley Weaver! |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2925
|
Posted - 2014.03.21 17:09:00 -
[924] - Quote
Cardano Firesnake wrote:Think about the fact that a skill that gives you 2% per level seems to give you nothing. Seriously a 10% bonus after you waited days or month... And think about the fact that diference between a guy that have a skill at 4 and guy that have a skill at 5 is only 2% . It is hard .
So... Small Autocannon Specialization.
See many people complaining about that?
After all, it's only 2% per level. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2925
|
Posted - 2014.03.21 17:12:00 -
[925] - Quote
Soldarius wrote:I've been playing with some of the numbers, especially regarding the possibility of using a fully upgraded Minmatar refinery (60%) for refining in nulsec.
Looks like a 20% buff to output over current rates. There may be a reason to mine in sov nulsec now. Assuming you're willing to accept the risks involved.
I also like the changes to compressed ores and scrapmetal reprocessing. It seems compressed Veldpar is now a better compression rate than 425mm Rails.
It will be better once the change happens, due to the maximum return of 55%.
It won't be better than the current.
https://docs.google.com/spreadsheets/d/1Rztizv7FJOTyS1KqTorge0YtRpY60Lp_bzSnWhmaRDo/edit?usp=sharing
details the compression. With an 80% refine rate, you're looking at 21.5-1 compression, where as a 425mm Rail does better.
On the other hand, this adjusts the mineral ratios fairly significantly. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Gizznitt Malikite
Agony Unleashed Agony Empire
3743
|
Posted - 2014.03.21 17:14:00 -
[926] - Quote
CCP Ytterbium wrote:Omnathious Deninard wrote:CCP Ytterbium, if the Minmatar Outpost once fully upgraded is the new "100%" could the numbers not be adjusted to reflect this? Some players may (and probably will) get extremely cranky to invest so much time and isk into getting there refining to perfect skills and implants only to see they refine at 86.8% We want to leave a waste margin if and when future changes are needed. Regarding the Minmatar Outpost providing no advantage over the other racial ones when it's not upgraded, that's a good point, will look into that one.
As much as I love to see more people move to lowsec, this suggestion will be devastating to lowsec.
Lowsec is home to a lot of capital ship production, which utilize mineral compression to move items to lowsec and build them there.
There is no pragmatic logistical difference between moving items to a lowsec station and moving items to a nullsec station (unless they are in deep nullsec). So these costs are the same.
However, nullsec residents generally have access to Minmatar Stations. A quick review of Providence, Deklien, Tribute, and Vale shows about 25% of the outposts in those regions are minmatar, and about 12.5% of all outposts in those regions are Tier 1 Minmatar Stations. There is ONE Tier 2 and Zero Tier 3 Outposts out of the 200 player build outposts in those regions.
What this means, is that a nullsec resident readily has access to 53% stations. That is a 6% increase in refine yield over lowsec station refiners. Considering the profits on a Carrier/Dread are about 5%, this will make it very hard for the lowsec producers to compete. Luckily, they can use a POS, just like the nullseccer, and be on equal footing again.
However, if you increase the base yield of Minmatar stations, you easily run into the situation where lowsec builders cannot compete with nullsec builders. To be frank, lowsec has similar levels of risks as nullsec. The efforts to build ships there is roughly the same. So, with little increased effort, and little increased risk, I don't see the justification in increasing reward.
I would recommend making all Non-minmatar outposts have a 45% base Refining, and giving the minnie outposts a 50% base refining!
|

Batelle
Tymast Industries 150th
2321
|
Posted - 2014.03.21 17:14:00 -
[927] - Quote
I think people are seeing better refining rates in nullsec and completely overlooking how the changes to compression will change the mineral/ore markets. Minerals obtained by refining in high-efficiency nullsec stations will have to be used there. The refining changes are good for miners, but the real difference will be felt by manufacturers. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Weaselior
GoonWaffe Goonswarm Federation
6724
|
Posted - 2014.03.21 17:18:00 -
[928] - Quote
Yeah, I did the math as well: mineral compression is not as good as 425mms. I'm guessing that CCP made a mistake and assumed that, if you did a 100% refine the compressed ore is as good as 425mms are now. That's wrong though, it should be as good as 425mms are if you did a 86.86% refine, the highest you can get. That requires packing the ore a little bit more densely.
CCP Ytterbium: Could you take another look at the compression values and make sure they're where you want them to be, assuming you refine at a 60% minmatar instead of a hypothetical 100% refine? Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
24
|
Posted - 2014.03.21 17:19:00 -
[929] - Quote
admiral root wrote:Rivr Luzade wrote:admiral root wrote:Daniel Plain wrote:TL;DR: "we're privileged fucks who cannot be arsed to tap the income sources that are bread and butter for hisec residents, yet we complain about hisec being OP".
i think you should reconsider your messaging there... I think you should improve your understanding of the phrase "risk versus reward". Which risk? The inherent risk that comes with living in nullsec. you mean logging in having a intel network that tells you a hostels is coming from 40 jumps away the station only you guys can dock in the best rats in the game the best rocks in the game the best moons in the game...... but yet when you null pricks get bored the first thing you do is come up and suicide gank indy and mission runners. and ***** cause you are so hard done by with all your supers and tech moons. |

Krom Thomson
Dark Neutron Star Metatron Inc. Alliance
24
|
Posted - 2014.03.21 17:21:00 -
[930] - Quote
Mario Putzo wrote:Querns wrote:Hint: newbies are not slave labor. No one is obligated to mine, ever. The fact that you covet our tiny asteroid belts due to the crippling poverty that a highsec miner faces on account of daily depletion of highsec belts does not somehow obligate us to use ours. Yet it entitles your CSM members to lobby for changes to mechanics that don't even impact "you", all because you refuse to mine belts in your own space. Sounds about par for the course for Goon Logic.
down with goon csm? |
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