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Thread Statistics | Show CCP posts - 56 post(s) |

Aineko Macx
Royal Amarr Institute Amarr Empire
293
|
Posted - 2014.04.18 05:48:00 -
[1321] - Quote
We need an API for querying the tax scaling of stations. |

Bawb Zennshinagas
House Aratus Fatal Ascension
3
|
Posted - 2014.04.18 07:00:00 -
[1322] - Quote
If the ability to send Blueprints remotely is going away, what is happening to the skills that enable remote management? |

Vaerah Vahrokha
Vahrokh Consulting
5390
|
Posted - 2014.04.18 07:04:00 -
[1323] - Quote
Firvain wrote:Arsine Mayhem wrote:Oxide Ammar wrote:Weaselior wrote:i look forward to crushing all of the ~industrialists~ who are unable to adapt to even small changes
the weaselior division of Goonswarm Incorporated will soon be dominating all of your old markets I'm sure this will look perfect in your RL resume when you are applying to job, pls update your linkedin with your new skills like crushing and goon industrialist. where the hell these ppl come from ? Goon are stupid. Need I say more? You mean smart enough to adapt?
And when they don't want to adapt, they push to adapt the game to suit them  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Sizeof Void
Ninja Suicide Squadron
388
|
Posted - 2014.04.18 07:33:00 -
[1324] - Quote
Weaselior wrote:Althanaslas Imhari wrote: That was not necessarily my point. My point was about the devaluation of the time spent on the grind. More towers and more labs means good things for the economy, I agree wholeheartedly. The way this change seems , to use an example, would be say a kickstarter where the original investors get the same product that is later given away for free. That's life, yes, but it is certainly going to upset the people who invested.
this is akin to how i paid like a thousand dollars for my computer three years ago and i could build a better one for $500 now sure i spent $500 more but i got the computer three years ago Sure, but how would you feel if you bought the computer last month for $1,000 and the company announced yesterday that the price was now $500, for a better model?
Would you still feel that you got full value for your $1,000?
There are quite a few newer players who have been painfully doing the standings grind, and have not yet been able to benefit substantially from it. |

Micheal York Solette
Dragon Star Enterprize
0
|
Posted - 2014.04.18 07:39:00 -
[1325] - Quote
Ok this what I would like clarified with POS's the way the wording is it sounds like I no longer need to anchor a POS to a moon that I can just drop it anywhere in space. So does it still need a moon or will be able to just drop one anywhere?
MYS
 |

G'host Warrot
Low-Sec Survival Ltd.
6
|
Posted - 2014.04.18 07:47:00 -
[1326] - Quote
Thought the same. Hidden hint? |

Sizeof Void
Ninja Suicide Squadron
388
|
Posted - 2014.04.18 07:55:00 -
[1327] - Quote
Gospadin wrote:What is your plan for T2 BPOs? T2 BPO's should be removed from the game. It would make the game simpler and easier to balance - all T2 stuff will come from T2 BPCs and invention. No more endless and tedious arguments about how a change here or there to invention will screw over either the T2 BPC inventors or the T2 BPO owners.
And, I should think that the same argument that many players have against "reimbursement for the standings grind" should really apply here:
The owners of T2 BPO's have enjoyed the benefits and profit for years. They have been long since fully compensated for their investment.
However, to help reduce the sting, I don't mind suggesting to convert each T2 BPO to a number of limited run BPCs (say, 100 copies or so).
|

Kaius Fero
33
|
Posted - 2014.04.18 08:17:00 -
[1328] - Quote
Dinsdale Pirannha wrote:Kaius Fero wrote:Querns wrote:Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony. And your decade of carebearing in Deklein was intrerupted by... who? Most probably by Larry Forever ...  And by the way, you dudes knew nothing about the changes regarding the POS anchoring in hi sec, right? Just 3 weeks ago was a big rush to drop tons of POS in some hi sec systems, all of them are offline and owned by a one man corp. I'm sure this is just pure coincidence. Can you give some system locations for this one man corp POS's? It would be easy to map them if they roll over to new owners. Also, what are the features of these systems? Do they hold copy / research slots at NPC stations? If they do, that is one heluva big red flag. I don't wanna jump to conclusions, therefore I still consider it a.. coincidence. But about 3 weeks ago I followed this guy for a while because he was jumping from moon to moon in a shuttle looking for free spots, then he started to drop a lot of towers, none of them were onlined yet (last time I checked was more than a week ago). Point is.. a one man corp cannot afford to drop so many towers, even if all of them are offline. So he knew something big is coming. Or.. maybe he is just a businessman and everything is a pure coincidence. |

Althalus Stenory
Flying Blacksmiths
5
|
Posted - 2014.04.18 08:41:00 -
[1329] - Quote
Sizeof Void wrote:Gospadin wrote:What is your plan for T2 BPOs? T2 BPO's should be removed from the game. It would make the game simpler and easier to balance - all T2 stuff will come from T2 BPCs and invention. No more endless and tedious arguments about how a change here or there to invention will screw over either the T2 BPC inventors or the T2 BPO owners. "Remove t2 BPO"... But.. Did you never notice that, having a t2 bpo is not only an advantage ? 1) It costs so much you need more than 3-4 years to make interest on the price you paid 2) it's only 1 job -> making a ton of t2 requires tons of time 3) it's only 10-30% more isks gain than your invention
The only advantage I see is not to have to make invention. That's the main point.
Atm, I make much more t2 items using invention than i'd make with the same t2 bpo... making 20 invention and 20 t2 production job in parallel gives much more ISK at the end.
And no, I do not own any t2 BPO, and I don't want any anyway ^^
To come back the real subject of the thread : I still don't get why POS/Outposts owner should have tax from running job in their OWN sructures. That's non sense. Either telling "it's for npc workers in the POS/Outpost" or just telling "never not 0% tax in player structure" is just a shame.
I really like the new way we are going to use industry in EVE, trust me, but, as you CCP says in devblog [quote][Any industry feature must have an actual gameplay attached to it in order to exist Any industry feature must be balanced around our risk versus reward philosophy Any industry feature must be easily understandable and visible to our player base /quote] Well... - being able to remote start a blueprint from station corp hangar to POS had an actual gameplay attached, but it's being removed. - Hauling materials/Ore to station to make items / mineral compression had balance between risk versus reward while you hauled it, but it's being remove in profit for ore compression only in POS (when will we be able to contract courier from station to POS ?) - Removing used features is sometimes not ******* understandable but visible to your players, but you still do it :)
The only thing I thing behind all these (real for sure in some case) improvements, is the "we need to create isk sink". |

Sizeof Void
Ninja Suicide Squadron
389
|
Posted - 2014.04.18 09:33:00 -
[1330] - Quote
Althalus Stenory wrote:Sizeof Void wrote:Gospadin wrote:What is your plan for T2 BPOs? T2 BPO's should be removed from the game. It would make the game simpler and easier to balance - all T2 stuff will come from T2 BPCs and invention. No more endless and tedious arguments about how a change here or there to invention will screw over either the T2 BPC inventors or the T2 BPO owners. "Remove t2 BPO"... But.. Did you never notice that, having a t2 bpo is not only an advantage ? 1) It costs so much you need more than 3-4 years to make interest on the price you paid 2) it's only 1 job -> making a ton of t2 requires tons of time 3) it's only 10-30% more isks gain than your invention The only advantage I see is not to have to make invention. That's the main point. Atm, I make much more t2 items using invention than i'd make with the same t2 bpo... making 20 invention and 20 t2 production job in parallel gives much more ISK at the end. And no, I do not own any t2 BPO, and I don't want any anyway ^^ Well, then, you should have no objection to removing the T2 BPO's from the game. So, I'm not sure I see your point.
And, most of the T2 BPO owners have had them for much longer than 3-4 years, and didn't pay all that much them in the BPO lottery... just FYI. |

Firvain
Wildly Inappropriate Goonswarm Federation
8
|
Posted - 2014.04.18 09:48:00 -
[1331] - Quote
Micheal York Solette wrote:Ok this what I would like clarified with POS's the way the wording is it sounds like I no longer need to anchor a POS to a moon that I can just drop it anywhere in space. So does it still need a moon or will be able to just drop one anywhere? MYS 
read the OP it directs you to this about your question: https://forums.eveonline.com/default.aspx?g=posts&m=4476028#post4476028 |

Victoria Sin
Center for Advanced Studies Gallente Federation
580
|
Posted - 2014.04.18 10:00:00 -
[1332] - Quote
Aineko Macx wrote:We need an API for querying the tax scaling of stations.
Yes. Otherwise the tools we've written to help us manage our production, which CCP don't provide (grrr) won't be accurate.  |

Victoria Sin
Center for Advanced Studies Gallente Federation
580
|
Posted - 2014.04.18 10:02:00 -
[1333] - Quote
Althalus Stenory wrote:for ore compression only in POS (when will we be able to contract courier from station to POS ?)
As far as I know, you'll still be able to compress it in a Rorqual, not just a POS. Presumably you do need a POS to park the Rorqual whilst it compresses, but otherwise it's what I'm doing today, so no change there.
|

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
109
|
Posted - 2014.04.18 11:18:00 -
[1334] - Quote
Last time before the weekend.
CCP or knowledgeable CSM members (without breaking NDA)
Can we please get a more detailed explanations of the standings changes.
Why do you think this is good? What game play you think this will promote?
Or if I've missed it please point me to the answer. |

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
110
|
Posted - 2014.04.18 11:39:00 -
[1335] - Quote
Weaselior wrote:Kaius Fero wrote:And your decade of carebearing in Deklein was intrerupted by... who? Most probably by Larry Forever ...  And by the way, you dudes knew nothing about the changes regarding the POS anchoring in hi sec, right? Just 3 weeks ago was a big rush to drop tons of POS in some hi sec systems, all of them are offline and owned by a one man corp. I'm sure this is just pure coincidence. we continue to pay sov bills and defend our space every day rather than sit on the laurels of having a guy who ground standings once sit in the corp which is how we maintain our control of deklein if someone knew about these changes ahead of time then they would certainly not spend the time squatting moons that are soon to become in significantly lower demand because industry pos are getting nerfed and better space is opening up come, use that lump of porridge between your ears
Well Highsec POS owners have to use charters to keep their poses, pretty much like sov bill lite.
Though if CCP wanted to implement a way for standings to be dynamic and decay overtime if not kept up then I would be for that. It would certainly help keep the null-sec corps from directly holding the best highsec space. Of course alt corps and such will be a problem. But alt corps are probably easier to deal with than all of Goonswarm.
And there does need to be a good mechanic to remove in-active POSes.
Though I think all planets and moons should have at least 6 positions to anchor stuff. Top, Bottom, North, South, East, West. Simple way to add real estate to the game and make systems more valuable without spreading over half the map. |

Niko Lorenzio
United Eve Directorate
320
|
Posted - 2014.04.18 12:27:00 -
[1336] - Quote
Sizeof Void wrote:Gospadin wrote:What is your plan for T2 BPOs? T2 BPO's should be removed from the game. It would make the game simpler and easier to balance - all T2 stuff will come from T2 BPCs and invention. No more endless and tedious arguments about how a change here or there to invention will screw over either the T2 BPC inventors or the T2 BPO owners. And, I should think that the same argument that many players have against "reimbursement for the standings grind" should really apply here: The owners of T2 BPO's have enjoyed the benefits and profit for years. They have been long since fully compensated for their investment. However, to help reduce the sting, I don't mind suggesting to convert each T2 BPO to a number of limited run BPCs (say, 100 copies or so).
I love your logic. You know what, right now there's some serious imbalances between capital ships. Lets just remove them. Hell looks like HS/NS are getting imbalanced as well.... lets just remove HS. Lets just have one ship for one race, that requires one skill to fly.
Do people suggesting T2 BPOs be removed even realize what they're suggesting? It's not some kind of a privilege system that only old players are allowed to use. They're an item like any other which has been traded and changed hands many times since they were seeded to the game. Quit your whining and be happy there is an invention system. T2 BPOs aren't all that what people make them out to be. |

Rosie
Freelancers Inc. Research Division United Manufacturing and Technology Alliance
0
|
Posted - 2014.04.18 12:31:00 -
[1337] - Quote
It seems to me that the solution proposed to reduce waiting queues on bpo operations in NPC station could much better be addressed by allowing us to rent out slots on our pos towers (of was supposed to be possible years ago) instead of this massive logistical haudling to an from POS in systems. |

Banko Mato
Republic University Minmatar Republic
1
|
Posted - 2014.04.18 12:35:00 -
[1338] - Quote
Dearthair wrote:Someone might have pointed this out already, but there are items that cannot be made at a POS. POS structures, for one, which is probably a fairly minor issue, but as far as I know, you also cannot make rigs at a POS. That is a bigger issue. I could, of course, be wrong about the rigs. I don't currently own a POS. Are there any plans to allow rig and/or POS structure manufacture at a POS?
Rigs are produced in the regular Equipment Assembly Array |

Arana Mirelin
Te'Rava Industries
35
|
Posted - 2014.04.18 12:39:00 -
[1339] - Quote
Dearthair wrote:Someone might have pointed this out already, but there are items that cannot be made at a POS. POS structures, for one, which is probably a fairly minor issue, but as far as I know, you also cannot make rigs at a POS. That is a bigger issue. I could, of course, be wrong about the rigs. I don't currently own a POS. Are there any plans to allow rig and/or POS structure manufacture at a POS?
You're information regarding rig manufacture is inaccurate. I build rigs in an equipment assembly array semi-frequently. |

Rain6637
Team Evil
14181
|
Posted - 2014.04.18 12:51:00 -
[1340] - Quote
Zappity wrote:industrial foreman wrote:What are the chances everyone says F it and just builds in Jita 4-4 and pushes the 14% cost onto the items? Zero. Because not everyone is that stupid and the intelligent producers will immediately and savagely undercut the unintelligent ones. no, not zero. when i saw unlimited but scaling cost I thought of the billions of isk/month office rental at jita, until I got to the part where it gets capped. then I knew it will happen, and those types will sell for whatever they can get, and accept what ISK comes out as the end result. it's because their priorities are Industry gameplay, safety, and ISK... not necessarily efficiently.
never say never. you WILL see mining barges docking at 4-4 to empty their ore hold. oh yes. President of the Commissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III-á |

michael philip Ellecon
Empyrean Warriors Get Off My Lawn
0
|
Posted - 2014.04.18 12:56:00 -
[1341] - Quote
The sky is falling buy all the things,
Indy did need a update the UI was awful, and you have kind of changed the POS so i might not have to move all the things around between modules all the time, so that's good. hi sec POSs mite have become safer too in i only need 1 of each mod not 20 as i have ATM, "online all the guns". for added cost on jobs at POSs not a fan, to counter could down size POS and just save on fuel.
on removing the extra materials list from BPO and BPCs how will this effect T2 BPCs will i be need more T1 Parts the T2 i am building (two T1 hulls to make one T2 or 14 T1 guns to make 10 T2), will all the T2BPC change on patch day or just the ones made after, do i need to build all the things?
i like the idea that an indy corp can now base all it members from one station, not being limited to the max number of slots. aswell as other station users. going to be funny watching the scaling cost of ME slots hit its max 14% from day 1 as all the noobs start taking T1 BPO well beyond the perfect ME levels(ccp a hidden isk skink).
Removal of standings to put up POS this is good for the indy corp. hopefully with a good POS / corp management rework. could be better for the overall game. not being able to build with BPO locked in station, not good for the Cap, Supper builders although the copy speed may be a work around for this not ideal.
also will this mean no more pending jobs? like none, just think of how may invention jobs you can do.
|

Banko Mato
Republic University Minmatar Republic
1
|
Posted - 2014.04.18 13:11:00 -
[1342] - Quote
michael philip Ellecon wrote:also will this mean no more pending jobs? like none, just think of how may invention jobs you can do.
I hope this is an option one can decide on when installing jobs. For example in the case of invention jobs that only require like 30 minutes it might be more interesting for a player to queue all 10 jobs for each char, with a number of queues equal to the number of invention chars involved. This way one could still ensure minimum extra taxes. Should queuing be removed completely, the above example would incur a tax explosion, when all the hundreds of jobs result in astronomic scaling. |

Rain6637
Team Evil
14181
|
Posted - 2014.04.18 13:14:00 -
[1343] - Quote
I went through the thread. I don't recall anything about the corporation office cap (per station). will that be lifted? President of the Commissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III-á |

Dearthair
Black Research Industries
8
|
Posted - 2014.04.18 13:14:00 -
[1344] - Quote
Banko Mato wrote:Dearthair wrote:Someone might have pointed this out already, but there are items that cannot be made at a POS. POS structures, for one, which is probably a fairly minor issue, but as far as I know, you also cannot make rigs at a POS. That is a bigger issue. I could, of course, be wrong about the rigs. I don't currently own a POS. Are there any plans to allow rig and/or POS structure manufacture at a POS? Rigs are produced in the regular Equipment Assembly Array
Thanks for clearing that up. I was only going on the fact that EVEMON will show blueprint stats for modules built in an equipment assembly array but only shows NPC stations for rigs. Of course, we are still out of luck for POS structures. NBLID (Not Blue Let It Die), the new motto for miners, manufacturers, and retailers everywhere. |

Kaius Fero
34
|
Posted - 2014.04.18 13:17:00 -
[1345] - Quote
Weaselior wrote:we continue to pay sov bills and defend our space every day rather than sit on the laurels of having a guy who ground standings once sit in the corp which is how we maintain our control of deklein
...
come, use that lump of porridge between your ears Is really touching and sad story, I feel you. You had to pay tenbux, then work hard by mining the moons, defend the most safest space in eve universe so Larry and those nasty npc rats will not take it over.... you dudes seriously deserve a medal or more. Now I'm happy that I choose to stay in hi sec where every gate is camped by gankers, Jita is burning, cosmos missions are fun etc.
Weaselior wrote: if someone knew about these changes ahead of time then they would certainly not spend the time squatting moons that are soon to become in significantly lower demand because industry pos are getting nerfed and better space is opening up
Now this is interesting. Is there a new dev blog announcing that they will open new space this summer? Really? Link pls! |

Dinsdale Pirannha
Pirannha Corp
2706
|
Posted - 2014.04.18 13:18:00 -
[1346] - Quote
One thing that I have yet to see addressed is why we need another ISK sink in the game. Regardless of what the cartel propagandists say, CCP's own latest economic presentation states explicitly that the economy is in a DEFLATIONARY state, when plexes are removed from the equation.
So why is CCP implementing a system that will undoubtedly lead to even less ISK in the system? Now that being said, we will certainly see prices rising if null sec does not take advantage of the massive industrial advantages it is being handed in the next couple blogs. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

michael philip Ellecon
Empyrean Warriors Get Off My Lawn
0
|
Posted - 2014.04.18 13:22:00 -
[1347] - Quote
Banko Mato wrote:michael philip Ellecon wrote:also will this mean no more pending jobs? like none, just think of how may invention jobs you can do.
I hope this is an option one can decide on when installing jobs. For example in the case of invention jobs that only require like 30 minutes it might be more interesting for a player to queue all 10 jobs for each char, with a number of queues equal to the number of invention chars involved. This way one could still ensure minimum extra taxes. Should queuing be removed completely, the above example would incur a tax explosion, when all the hundreds of jobs result in astronomic scaling.
so there could be a race, to avoid a peek time surge in tax explosions, when it comes to invention, just after DT, as a exsample. could this be a work around to aviod said taxs |

Rain6637
Team Evil
14181
|
Posted - 2014.04.18 13:24:00 -
[1348] - Quote
Dinsdale Pirannha wrote:One thing that I have yet to see addressed is why we need another ISK sink in the game. Regardless of what the cartel propagandists say, CCP's own latest economic presentation states explicitly that the economy is in a DEFLATIONARY state, when plexes are removed from the equation.
So why is CCP implementing a system that will undoubtedly lead to even less ISK in the system? Now that being said, we will certainly see prices rising if null sec does not take advantage of the massive industrial advantages it is being handed in the next couple blogs.
dumb guess here: when so many of EVE's players are lurking, loner high sec dwellers, providing the opportunity to research BPOs and build things would help with new player retention, i think. most of the players commenting in this thread are experienced, intelligent, high-volume industrialists... but some people just simply want to play. what do you think President of the Commissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III-á |

Weaselior
GoonWaffe Goonswarm Federation
6999
|
Posted - 2014.04.18 13:26:00 -
[1349] - Quote
Sizeof Void wrote: Sure, but how would you feel if you bought the computer last month for $1,000 and the company announced yesterday that the price was now $500, for a better model?
Would you still feel that you got full value for your $1,000?
There are quite a few newer players who have been painfully doing the standings grind, and have not yet been able to benefit substantially from it.
i would say that it had been on sale for ten years at $1,000 and a price cut and better products is an unalloyed good thing so if i can't return it i shouldn't want everyone else to be worse off just because i am
any player who did the standings grind has their standings character which retains significant value and have lost nothing
Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |

Weaselior
GoonWaffe Goonswarm Federation
6999
|
Posted - 2014.04.18 13:29:00 -
[1350] - Quote
Kaius Fero wrote: Is really touching and sad story, I feel you. You had to pay tenbux, then work hard by mining the moons, defend the most safest space in eve universe so Larry and those nasty npc rats will not take it over.... you dudes seriously deserve a medal or more. Now I'm happy that I choose to stay in hi sec where every gate is camped by gankers, Jita is burning, cosmos missions are fun etc.
it is "the most safest space in eve universe" because we put in constant effort to keep it that way
standing alone deklein is not particularly secure compared to more defensible regions, it's just we own it and we have fought our way to the top
Kaius Fero wrote: Now this is interesting. Is there a new dev blog announcing that they will open new space this summer? Really? Link pls!
its this one you idiot
moons in .8 to 1.0 space are getting opened up for the first time as announced in this devblog
did you even read it Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |
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