Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 72 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 56 post(s) |
Kadl
Imperial Academy Amarr Empire
153
|
Posted - 2014.04.17 22:00:00 -
[1291] - Quote
Susan Black wrote:Does the removal of slots also mean that FW system upgrades invoolving industrial slots will also be removed?
Will there be replacement upgrades of some kind?
Thanks
No slots so that FW benefit will disappear. It should be replaced, but reminding CCP makes sense. |
Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
3
|
Posted - 2014.04.17 22:05:00 -
[1292] - Quote
While we're addressing all things in building can we bring consistency to the building skills.
Frigate Construction V allows assault frigates (Ishkur) and dictors (Eris) Cruiser Construction IV allows assault cruisers (Ishtar and Demios) Cruiser Construction V allows Heavy Dictors (Phobos) and Command Ships.
The tiericide path would put assault frigates in Frigate Construction IV. Leaving T2 Dessy ships in level V.
|
Freelancer117
So you want to be a Hero
178
|
Posted - 2014.04.17 22:16:00 -
[1293] - Quote
Quote:'Allow Starbases to be anchored anywhere in high-security space and without standing requirements (minus some protected solar systems, like Jita or new player starting systems of course).'
This will cause a possible land rush to get to systems by people who did not grind for faction standings in the past.
I would like to suggest to CCP for a transition period to mitigate the two issues.
- Give the capsuleers that put in the effort to grind faction standings a timeframe of a few weeks to setup pos based on their faction standing in those faction systems, 8.0+ standing for 8.0 systems, 9.0+ for 9.0 systems and 10.0 for 10.0 systems.
- Then after the transition periode allow everybody to setup their pos anywhere in hisec.
This will be fair to the both group of players (with and with the faction standings) and mitigate the land rush.
Also incase one day hisec is full of inactive unfueled pos, maybe allow them to be shot at by anyone without concord interference.
Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
|
Weaselior
GoonWaffe Goonswarm Federation
6990
|
Posted - 2014.04.17 22:21:00 -
[1294] - Quote
Freelancer117 wrote:Quote:'Allow Starbases to be anchored anywhere in high-security space and without standing requirements (minus some protected solar systems, like Jita or new player starting systems of course).' This will cause a possible land rush to get to systems by people who did not grind for faction standings in the past.I would like to suggest to CCP for a transition period to mitigate the two issues.- Give the capsuleers that put in the effort to grind faction standings a timeframe of a few weeks to setup pos based on their faction standing in those faction systems, 8.0+ standing for 8.0 systems, 9.0+ for 9.0 systems and 10.0 for 10.0 systems. - Then after the transition periode allow everybody to setup their pos anywhere in hisec. This will be fair to the both group of players (with and with the faction standings) and mitigate the land rush. Also incase one day hisec is full of inactive unfueled pos, maybe allow them to be shot at by anyone without concord interference.
Nonsense. You've already reserved land in half of highsec and have had that for years as your reward. You've gotten more than enough advantage from your corp standings.
It is a sad day when we have people arguing that when new space is opened up newbies should be barred until the older and wealthier players have taken all of the desirable portions. Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |
Weaselior
GoonWaffe Goonswarm Federation
6990
|
Posted - 2014.04.17 22:22:00 -
[1295] - Quote
Eodp Ellecon wrote:While we're addressing all things in building can we bring consistency to the building skills.
Frigate Construction V allows assault frigates (Ishkur) and dictors (Eris) Cruiser Construction IV allows assault cruisers (Ishtar and Demios) Cruiser Construction V allows Heavy Dictors (Phobos) and Command Ships.
The tiericide path would put assault frigates in Frigate Construction IV. Leaving T2 Dessy ships in level V.
also, make something require battleship construction V and something require industrial construction v (like jump freighters!) Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |
MailDeadDrop
Rage and Terror Against ALL Authorities
271
|
Posted - 2014.04.17 22:32:00 -
[1296] - Quote
Weaselior wrote:Eodp Ellecon wrote:While we're addressing all things in building can we bring consistency to the building skills.
Frigate Construction V allows assault frigates (Ishkur) and dictors (Eris) Cruiser Construction IV allows assault cruisers (Ishtar and Demios) Cruiser Construction V allows Heavy Dictors (Phobos) and Command Ships.
The tiericide path would put assault frigates in Frigate Construction IV. Leaving T2 Dessy ships in level V.
also, make something require battleship construction V and something require industrial construction v (like jump freighters!)
These skills seem to be missing: Destroyer Construction, Battlecruiser Construction, and Supercapital Construction.
MDD |
|
ISD Ezwal
ISD Community Communications Liaisons
1161
|
Posted - 2014.04.17 22:49:00 -
[1297] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
Minerva Arbosa
Astrocomical Warped Intentions
11
|
Posted - 2014.04.17 22:51:00 -
[1298] - Quote
Weaselior wrote:Freelancer117 wrote:Quote:'Allow Starbases to be anchored anywhere in high-security space and without standing requirements (minus some protected solar systems, like Jita or new player starting systems of course).' This will cause a possible land rush to get to systems by people who did not grind for faction standings in the past.I would like to suggest to CCP for a transition period to mitigate the two issues.- Give the capsuleers that put in the effort to grind faction standings a timeframe of a few weeks to setup pos based on their faction standing in those faction systems, 8.0+ standing for 8.0 systems, 9.0+ for 9.0 systems and 10.0 for 10.0 systems. - Then after the transition periode allow everybody to setup their pos anywhere in hisec. This will be fair to the both group of players (with and with the faction standings) and mitigate the land rush. Also incase one day hisec is full of inactive unfueled pos, maybe allow them to be shot at by anyone without concord interference.
Nonsense. You've already reserved land in half of highsec and have had that for years as your reward. You've gotten more than enough advantage from your corp standings. It is a sad day when we have people arguing that when new space is opened up newbies should be barred until the older and wealthier players have taken all of the desirable portions.
Guessing your coalition won't mind offering a good number of free systems for space in nullsec then for use of the stations that will become vastly more valuable right?
I just hope CCP reads most of these posts and realizes, not all of this patch is a good thing. A decent amount of this patch could be tiercide for industrialists.
|
Niko Lorenzio
United Eve Directorate
318
|
Posted - 2014.04.17 22:52:00 -
[1299] - Quote
Aeonidis wrote:
I was not trying to negate your argument, I was adding a possible reason why CCP did what they did. CCP has metrics that point to subs staying longer because of the exact reasons you stated. Grouping up with ppl and moving toward a common goal. But those same metrics point to a base of subs that stay around for long time and never get involved in the social aspect of the game. Want to guess which parts of eve those latter subs fall into? All I'm trying to say is that CCP looks at the game from a "game" aspect as well as a "business" aspect. The only way to grow their business is to acquire more subs and get them to stay around longer. The PLEX market cannot grow beyond a certain point without acquiring long term subs. IMO many of the decisions they make are probably really hard as to how can we relieve some barriers for solo players without alienating mulit-account/alt players to the point of unsubbing vs. how can we get rid of this old code that nobody here understands anymore vs. how can we still make a profit doing this. somewhere in that paradigm something has to give and you can bet your ass its going to be some group of players.
Unfortunately I have to agree with you.
I am hoping CCP will still be different and cling to their ideals and goals that they started with, not succumb to the dollar. Succumbing to the markets has been the downfall of many great games and big developers. That's why I love small(er) independent companies which are not ruined by corporate dogma. There was a big reason, a "why" for EVE's creation and it wasn't a dollar sign.
CCP still has an extremely talented and innovative team and I'm confident they can come up with solutions to all those problems. New and casual players do matter but in my opinion the way they're addressing the issue is misguided. I don't pretend to have an ounce of understand what it's like to be them but when they start offending a large core of their player base you know they could be doing something much better. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
404
|
Posted - 2014.04.17 22:55:00 -
[1300] - Quote
Minerva Arbosa wrote:Guessing your coalition won't mind offering a good number of free systems for space in nullsec then for use of the stations that will become vastly more valuable right?
Feel free to anchor as many towers as you want in our space. I recommend filling them with lots of valuable goodies. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
|
Weaselior
GoonWaffe Goonswarm Federation
6991
|
Posted - 2014.04.17 22:56:00 -
[1301] - Quote
Minerva Arbosa wrote: Guessing your coalition won't mind offering a good number of free systems for space in nullsec then for use of the stations that will become vastly more valuable right?
I just hope CCP reads most of these posts and realizes, not all of this patch is a good thing. A decent amount of this patch could be tiercide for industrialists.
Our rental rates aren't free, but they're so reasonable that they're the next best thing. Contact a PBLRD recruiter today! Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |
Althanaslas Imhari
Tetragorn SpaceMonkey's Alliance
1
|
Posted - 2014.04.17 23:03:00 -
[1302] - Quote
Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
404
|
Posted - 2014.04.17 23:04:00 -
[1303] - Quote
Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Althanaslas Imhari
Tetragorn SpaceMonkey's Alliance
1
|
Posted - 2014.04.17 23:31:00 -
[1304] - Quote
Querns wrote:Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony.
To be clear, I have never had a highsec tower myself, too much work. I'm merely questioning the decision to open up a game mechanic that players had previously sunk many hours of gameplay into. From reading the comments on this thread so far, that particular move seems to have ruffled a few feathers. |
Kaius Fero
32
|
Posted - 2014.04.17 23:37:00 -
[1305] - Quote
Querns wrote:Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony. And your decade of carebearing in Deklein was intrerupted by... who? Most probably by Larry Forever ...
And by the way, you dudes knew nothing about the changes regarding the POS anchoring in hi sec, right? Just 3 weeks ago was a big rush to drop tons of POS in some hi sec systems, all of them are offline and owned by a one man corp. I'm sure this is just pure coincidence. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
404
|
Posted - 2014.04.17 23:39:00 -
[1306] - Quote
Kaius Fero wrote:And your decade of carebearing in Deklein was intrerupted by... who? Most probably by Larry Forever ... Goonswarm Federation has only been in control of Deklein for 3-+ years. Try again. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Weaselior
GoonWaffe Goonswarm Federation
6991
|
Posted - 2014.04.17 23:43:00 -
[1307] - Quote
Kaius Fero wrote:And your decade of carebearing in Deklein was intrerupted by... who? Most probably by Larry Forever ... And by the way, you dudes knew nothing about the changes regarding the POS anchoring in hi sec, right? Just 3 weeks ago was a big rush to drop tons of POS in some hi sec systems, all of them are offline and owned by a one man corp. I'm sure this is just pure coincidence. we continue to pay sov bills and defend our space every day rather than sit on the laurels of having a guy who ground standings once sit in the corp which is how we maintain our control of deklein
if someone knew about these changes ahead of time then they would certainly not spend the time squatting moons that are soon to become in significantly lower demand because industry pos are getting nerfed and better space is opening up
come, use that lump of porridge between your ears Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
404
|
Posted - 2014.04.17 23:44:00 -
[1308] - Quote
Althanaslas Imhari wrote:Querns wrote:Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony. To be clear, I have never had a highsec tower myself, too much work. I'm merely questioning the decision to open up a game mechanic that players had previously sunk many hours of gameplay into. From reading the comments on this thread so far, that particular move seems to have ruffled a few feathers.
Grinding standings does not, by necessity, entitle you to permanent, unencroached benefit. Allowing more players to build something in Eve is better for retention, and no one is explicitly harmed, except those who had built a side business lubricating a terrible game mechanic. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Nevyn Auscent
Broke Sauce
1256
|
Posted - 2014.04.17 23:46:00 -
[1309] - Quote
Kaius Fero wrote:
And by the way, you dudes knew nothing about the changes regarding the POS anchoring in hi sec, right? Just 3 weeks ago was a big rush to drop tons of POS in some hi sec systems, all of them are offline and owned by a one man corp. I'm sure this is just pure coincidence.
Just E-mail IA with the guys name & corp, and let them lay down the ban hammer. |
Althanaslas Imhari
Tetragorn SpaceMonkey's Alliance
1
|
Posted - 2014.04.17 23:55:00 -
[1310] - Quote
Querns wrote:Althanaslas Imhari wrote:Querns wrote:Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony. To be clear, I have never had a highsec tower myself, too much work. I'm merely questioning the decision to open up a game mechanic that players had previously sunk many hours of gameplay into. From reading the comments on this thread so far, that particular move seems to have ruffled a few feathers. Grinding standings does not, by necessity, entitle you to permanent, unencroached benefit. Allowing more players to build something in Eve is better for retention, and no one is explicitly harmed, except those who had built a side business lubricating a terrible game mechanic.
That was not necessarily my point. My point was about the devaluation of the time spent on the grind. More towers and more labs means good things for the economy, I agree wholeheartedly. The way this change seems , to use an example, would be say a kickstarter where the original investors get the same product that is later given away for free. That's life, yes, but it is certainly going to upset the people who invested. |
|
Weaselior
GoonWaffe Goonswarm Federation
6991
|
Posted - 2014.04.18 00:01:00 -
[1311] - Quote
Althanaslas Imhari wrote: That was not necessarily my point. My point was about the devaluation of the time spent on the grind. More towers and more labs means good things for the economy, I agree wholeheartedly. The way this change seems , to use an example, would be say a kickstarter where the original investors get the same product that is later given away for free. That's life, yes, but it is certainly going to upset the people who invested.
this is akin to how i paid like a thousand dollars for my computer three years ago and i could build a better one for $500 now
sure i spent $500 more but i got the computer three years ago Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division. |
Althanaslas Imhari
Tetragorn SpaceMonkey's Alliance
1
|
Posted - 2014.04.18 00:04:00 -
[1312] - Quote
Weaselior wrote:Althanaslas Imhari wrote: That was not necessarily my point. My point was about the devaluation of the time spent on the grind. More towers and more labs means good things for the economy, I agree wholeheartedly. The way this change seems , to use an example, would be say a kickstarter where the original investors get the same product that is later given away for free. That's life, yes, but it is certainly going to upset the people who invested.
this is akin to how i paid like a thousand dollars for my computer three years ago and i could build a better one for $500 now sure i spent $500 more but i got the computer three years ago
You do indeed have a point there. I withdraw my argument :) |
Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
4
|
Posted - 2014.04.18 00:34:00 -
[1313] - Quote
These skills seem to be missing: Destroyer Construction, Battlecruiser Construction, and Supercapital Construction.
MDD[/quote]
Dessy is small ring therefore covered by Frigate Construction. Cruiser is medium ring which covers battlecruiser. Supercapital is part of Capital Construction (IV).
We don't need more stratification skills, imho. |
Dinsdale Pirannha
Pirannha Corp
2702
|
Posted - 2014.04.18 00:43:00 -
[1314] - Quote
Kaius Fero wrote:Querns wrote:Althanaslas Imhari wrote:Just out of curiosity, with the requirements now removed for anchoring towers, will there be any form of compensation for those who had to previously grind their asses off to get the standings to anchor one? I agree with most everything in the blog, but that particular change seems like a shot at older players as much as a good change for newer players. Your compensation was an uninterrupted decade of highsec POS hegemony. And your decade of carebearing in Deklein was intrerupted by... who? Most probably by Larry Forever ... And by the way, you dudes knew nothing about the changes regarding the POS anchoring in hi sec, right? Just 3 weeks ago was a big rush to drop tons of POS in some hi sec systems, all of them are offline and owned by a one man corp. I'm sure this is just pure coincidence.
Can you give some system locations for this one man corp POS's? It would be easy to map them if they roll over to new owners. Also, what are the features of these systems? Do they hold copy / research slots at NPC stations? If they do, that is one heluva big red flag.
Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Dearthair
Black Research Industries
7
|
Posted - 2014.04.18 04:27:00 -
[1315] - Quote
Someone might have pointed this out already, but there are items that cannot be made at a POS. POS structures, for one, which is probably a fairly minor issue, but as far as I know, you also cannot make rigs at a POS. That is a bigger issue. I could, of course, be wrong about the rigs. I don't currently own a POS. Are there any plans to allow rig and/or POS structure manufacture at a POS? NBLID (Not Blue Let It Die), the new motto for miners, manufacturers, and retailers everywhere. |
Chiralos
Merchant Princes
10
|
Posted - 2014.04.18 04:50:00 -
[1316] - Quote
This is positive. Simplifying without dumbing, more attention paid to risk and reward.
About time we had some sort of economic model behind NPC industry facilities. I always tried to make up a rationale why the Empires operated a system with a fixed number of slots for capsuleers at a fixed price, which had some standing idle others were oversubscribed. Probably some sort of treaty which has now been scrapped, opening up slots that were always there but denied to capsuleers.
Also, about time perfect refining was got rid of. It just seemed like something that should have been pre-nerfed from the start of the game - setting the nominal max refine at 50% would have given plenty of room for players to invest in higher efficiency, specialisation, etc. |
unimatrix0030
Viperfleet Inc. Disavowed.
106
|
Posted - 2014.04.18 05:34:00 -
[1317] - Quote
After reading this only more people wil be demanding a alliance roles revamp and a pos revamp! Because now many more people will know the "joys" of managing roles and pos'es... . |
Vesago
Amalgamated Steel
11
|
Posted - 2014.04.18 05:40:00 -
[1318] - Quote
I apologize if I didn't see this in the last 33 pages because I just stopped reading after that, but has any Dev responded to the no standings requirements for high sec POS's issue?
I read a lot, and it looked like it was completely ignored. Again I apologize if something proactive was said by a Dev in the last 33 pages.
On to my gripe... No standing requirements for high sec POS's...This is a horrible idea!
I predict that by day 3, there will be no available moons in high sec. Everyone and their brother is going to throw one up. I guess i'm safe enough until I get a war dec, and I have to tear it down or lose it. By the time my war dec is done, I may as well sell my equipment because all of my high standings toons wont be able to find another moon.
Massive indy corps that cant possibly put up high sec POS's will suddenly be able to. That means tens of thousands of new high sec POS owners overnight.
I do have a couple of ideas to fix what I see as a potentially huge problem right from the start.
1. If I have a POS at a moon, let me tear it down in case of war decs, and reserve the moon by paying for the space with charters. So this doesn't get abused make it so that the option is only available in the event of a war, and make it so that you can only pay charters for 7 days (or some reasonable amount of time) to re-install your POS, after your wars are finished, or you forfeit your claim to the space.
2. Allow more than one POS per moon. There is literally no reason this shouldn't be possible. If you need control over this in higher use systems, limit the moons number of POS's based on sec status or something.
I don't think these ideas impact the changes you are making negatively, and will allow the little guys like me to continue to use POS's in High Sec.
|
Darryn Lowe
AD ASTRA Interstellar
25
|
Posted - 2014.04.18 05:43:00 -
[1319] - Quote
Paul Otichoda wrote:So those 6 months grinding standings for a high sec POS has been wasted?
I must say this rather does remove much need to have high standings with a faction and not a corporation now
I think this is the point. It seems that CCP has been moving more and more away from dependence on NPC and moving more and more towards autonomy for corporations.
Personally I love this change. I skilled up to build a Loki for a corp member who lost his in battle only to find that I couldn't build it because nowhere in the BP did it say you needed access to a station with a ship building array which was only available in a player owned station. Being new to Tech II builds I did not know this so the whole idea was wasted. Now if what I'm reading is true then this is going to add an awesome dynamic to industry.
It sounds as though it doesn't even need to be built at a moon. Be pretty cool to sit a station in a belt and mine with big guns protecting you. It probably doesn't work like that but one can dream. :-) |
George Wizardry
Asian P0RN
11
|
Posted - 2014.04.18 05:43:00 -
[1320] - Quote
This may be a little off topic ( but it fits with all the chat here )
Because CCP is trying to force more ppl into low and null sec area's why don't they allow concord to police low sec but have them take longer to respond? e.g instead of the 5 seconds per level below 1.0 make the response times 10 seconds per level below 1.0 for security area's 0.4 to 0.1 inclusive?
This still allows for a lot of PvP/ganking in those regions but the gankee has a chance of surviving and a lot more players would take the risk.
Within the EVE universe I have no interest or desire to kill other players, real life is a different story...... |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 72 :: one page |
First page | Previous page | Next page | Last page |