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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Vlade Randal
Kenshin. Northern Coalition.
1
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Posted - 2014.05.18 04:34:00 -
[181] - Quote
MMJD = Bad Idea |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
690
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Posted - 2014.05.18 04:58:00 -
[182] - Quote
I'm still waiting for a proper attack BC nerf. we're talking 'T3 cruiser' levels of broken here. |
Bionic Wolf
Drunk Till Dawn
15
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Posted - 2014.05.18 05:00:00 -
[183] - Quote
It makes you wonder with how hard CCP are making it to actually kill anything, particularly in small gangs whether this it is a deliberate business strategy as we all know the bears provide most of the subs.
Its become way too hard for solo and small gang roamers to get kills, and we all know how this module will largely be used.... as a means of escape or for positioning....such as through an acceleration gate and 100km off the beacon where it takes considerable time to be caught.
This progression towards PVP being consensual is worrying, and personally makes me wonder whether the effort is worth it anymore. It has become too time consuming and frustrating for too little reward to keep bothering with. |
Shade Millith
Brave Newbies Inc. Brave Collective
121
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Posted - 2014.05.18 05:04:00 -
[184] - Quote
I do not like the idea of this.
Forcing smaller ships into web/scram/medium neut range just to be able to hold a target in place is going to make BC's stupidly powerful. |
Aralieus
The Inf1dels Spaceship Samurai
216
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Posted - 2014.05.18 05:08:00 -
[185] - Quote
Omg the tears...ty for this fozzie, seriously man ty
I for one cant wait to slap one on my Abso and go roaming...if anything it allow more solo pvp activities to not diaf as often. Idk know what all these haters are talkin bout. Oderint Dum Metuant |
cBuHoIIac
SoT The Gorgon Empire
11
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Posted - 2014.05.18 05:45:00 -
[186] - Quote
no brain no tactics |
Ralagina
Syndicate of Death BLOOD UNION
3
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Posted - 2014.05.18 06:00:00 -
[187] - Quote
CCP Stop killing pvp!
Enough make modules and not think how the will work
Im disappointed. |
Maennas Vaer
Twisted Insanity. The Kadeshi
11
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Posted - 2014.05.18 06:03:00 -
[188] - Quote
Think it's time to add some faction and deadspace MJD's please Fozzie.
NEEDS MOAR SHINEY! |
Money Makin Mitch
Paid in Full
355
|
Posted - 2014.05.18 06:06:00 -
[189] - Quote
X ATM092 wrote:Trinkets friend wrote: I wonder if Fozzie has the courage to go back on this idea at all, given 95% of the feedback is completely negative? Man up, Fozzie.
I would be very surprised if he does go back on it, he's never listened to reason before. It's not an issue of courage, rather Fozzie seems to genuinely believe he's good at this game and knows what he's doing. That's what makes him so dangerous to this game. quoted for the truth
Fozzie is a loose cannon |
Marlona Sky
D00M. Northern Coalition.
5215
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Posted - 2014.05.18 06:40:00 -
[190] - Quote
Money Makin Mitch wrote:X ATM092 wrote:Trinkets friend wrote: I wonder if Fozzie has the courage to go back on this idea at all, given 95% of the feedback is completely negative? Man up, Fozzie.
I would be very surprised if he does go back on it, he's never listened to reason before. It's not an issue of courage, rather Fozzie seems to genuinely believe he's good at this game and knows what he's doing. That's what makes him so dangerous to this game. quoted for the truth Fozzie is a loose cannon You guys are exaggerating. The vast majority of the changes Fozzie has done have been in the direction of drastically improving the game. Sure I am not for a medium MJD on ABCs but in no way am I going to declare all the changes Fozzie has made are bad.
I wish I was better at spreadsheets, graphs and numbers to illustrate why allowing a MJD on ABCs is bad. They are very fast. Do an amazing job of blapping small support while blazing towards an align point. Tackling one that has a MJD fit means your transversal will be even lower to get within scram range. The only thing that is fast enough to catch them, is that small support that will be ultra easy to blap.
Maybe some can show the hard numbers and pretty graphs to support that and Fozzie will take notice. The Paradox |
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Terion Ceravie
Flames of Heaven
0
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Posted - 2014.05.18 06:40:00 -
[191] - Quote
This sir, is not a welcomed addition to EVE. You are destroying the usefulness of the long point. The only reason why a long point is ever needed is to allow to hold something down where you dictate range and speed as your defense.
The heavier target still has options like ECM drones or the likes. What, you decided to go around solo in a fully armor tanked big slow baddie and decided not to bring anything to defend you against paper thin, fast and agile ships? Though.....
Seriously though, this is the death of nano cruiser gangs that use speed and agility, pvp skills and tactics to engage a on paper superior force. I guess leaving anything to skill is unwise?
Very disappointing, please stop this horrible change to our current meta.
Love that Myrm Mr. ATM. That's what I will be flying if this crazy change goes through. |
Altrue
Exploration Frontier inc Brave Collective
1169
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Posted - 2014.05.18 07:13:00 -
[192] - Quote
If really there was any balance needed around the MDJ -which is far from sure-, I'd suggest that if the target is long pointed while activating the MJD, it is then unable to warp for 30 seconds after the module cycle ends.
You keep the MJD useful, but you keep long points relevant.
But honestly I don't see why the MMJD is a bad thing. It comes with high fitting-requirements and the cost of a medslot. I don't know what you guys are thinking but if you just believe that ABC fleets will be the same WITH the ability to MJD, you're dead wrong. Because they'll have to make both a fitting AND a slot compromise... Signature Tanking - Best Tanking. Beware the french guy!
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Gregor Parud
495
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Posted - 2014.05.18 08:16:00 -
[193] - Quote
I'm not so sure about this Fozzie, I can understand what logic you're following and to a certain extend I agree with it (death to kiting, if you want to kill people you'll have to commit to a fight) but giving MJD to ABC will result in the exact opposite. CBC I can understand but I'm kinda worried they'll become OP again as I'm really liking how NOT having BC overpower everything created a much more diverse universe. |
lappeen Rannasta
State Protectorate Caldari State
0
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Posted - 2014.05.18 08:21:00 -
[194] - Quote
worst idea since sliced bread |
James Amril-Kesh
4S Corporation Goonswarm Federation
9918
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Posted - 2014.05.18 08:24:00 -
[195] - Quote
Holy **** this game is starting to feel gimmicky as ****. Please don't release this module. The entire benefit of the LMJD is that it gave battleships a unique mobility advantage that no other class had, which made up for the fact that they're absolutely terrible in every other mobility aspect.
It seems like you're just releasing stuff because you think it'll be fun to play with, not because it'll actually be balanced and beneficial to the game. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Chessur
Pod Liberation Authority HYDRA RELOADED
334
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Posted - 2014.05.18 08:27:00 -
[196] - Quote
This is a horrible idea.
I can't understand why you feel that BCs and ABC's need this change. The reason why BC's are **** as a ship class, is because they are so slow, and do comparable DPS to cruisers at range. they are horribly slow in Warp (warp speed changes were a horrible idea to begin with). This quick fix MJD is a horrible idea, as it makes long pointing completely useless to another entire class of ships.
Do some balance work and number tweaking, fix BCs the right way, and don't give ABC's snipers more escape options. Using this gimmicky mod is not the fix that EvE or the PvP player base deserves. I know that there are better ideas out there. Please explore them. |
James Amril-Kesh
4S Corporation Goonswarm Federation
9918
|
Posted - 2014.05.18 08:28:00 -
[197] - Quote
You might as well just start phasing bubbles out of the game if you're going to give every ship MJDs which it looks like you're going to do at this rate. The logical extension of you making the terrible decision to allow battlecruisers use of this module is the terrible decision of allowing cruisers, HACs, T3s, logi, and smaller ships as well. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1369
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Posted - 2014.05.18 08:30:00 -
[198] - Quote
James Amril-Kesh wrote:Holy **** this game is starting to feel gimmicky as ****. Please don't release this module. The entire benefit of the LMJD is that it gave battleships a unique mobility advantage that no other class had, which made up for the fact that they're absolutely terrible in every other mobility aspect.
It seems like you're just releasing stuff because you think it'll be fun to play with, not because it'll actually be balanced and beneficial to the game.
THIS!
Just because somethign is nice somewhere does nto mean it should be everywhere! Just because a lot of soft fur is nice on my dog does not mean it will be nice on my girlfriend as well!! "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Onslaughtor
Occult National Security Affirmative.
87
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Posted - 2014.05.18 08:35:00 -
[199] - Quote
Vivianne Athonille wrote:Will Command Ships also include the Industrial Command Ship (Orca) ?
This is actually a really good idea. Tho maybe just give it a LMJD, so that you have to decide on 100mn mwd or the MJD . |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1369
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Posted - 2014.05.18 08:36:00 -
[200] - Quote
Bland Inquisitor wrote:
It seems to me like the battleship should be able to use capital guns and just not siege. Tracking would make them terrible for anything small but as the mainly get used in large fleet combat based around structure bashing and capital kills I don't see a reason why they shouldn't have the option to fit large and X-Large weapons.
No they dont. The definition of battleship you are usign is exaclty the definitionof a Dreadnought.
Battleships just need to be made WORTHthe reduced mobility and accuracy they have!!
Non drone battleships (because the droen ones already can fight pretty well smaller ships) need to be able to deal damage better on smaller ships OR they must have their raw dps number way higher!!
As of now there is no reason to bring a battleship even when shoting a POCO!!! Even there is better to bring a talos!!
Battleships are the most overshadowed class of ships in this game.
Inthe past in this game when we heard a fleet was comming we alwyas gotinformed how many batleship they had, because that was the main measurement of their power. Now if we listen someone is bringing lots of battleships we laugh histerically .
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
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afkalt
Republic Military School Minmatar Republic
50
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Posted - 2014.05.18 09:14:00 -
[201] - Quote
Did on grid probing get nerfed when I wasn't looking?
And an inty pilot paying attention in the spool up time can be over half way to their landing point. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1369
|
Posted - 2014.05.18 09:19:00 -
[202] - Quote
afkalt wrote:Did on grid probing get nerfed when I wasn't looking?
And an inty pilot paying attention in the spool up time can be over half way to their landing point.
AGAIn. WAKE UP. Its not that they will be uncatchable! THe problem is that They will make even harder to hunt solo and now there will be NO REASON TO USE A BATTLESHIP!! How hard is to understand that?
Sicne when you hunt solo with a scram a disruptor a web AND a combat probe laucnher? Heh?
Ihate when people that never even tried to hunt a ship speak such nonsenses. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Adrie Atticus
The Shadow Plague Fidelas Constans
105
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Posted - 2014.05.18 09:20:00 -
[203] - Quote
Bosquit wrote:penifSMASH wrote:Properly fit Attack Battlecruisers and Command Ships are really tight on PG and CPU, and MMJDs hog them up. You can't fit one without seriously gimping your fit in some other way. Everyone ITT is crying too much. It's a 15pg increase to a meta 10mn mwd, and 1 cpu. That is not a massive increase in fitting to cause a problem for people especially with genolutions and pg implants. At most you would lose a small amount of tank on some things, maybe a rig, or you meta a tank mod, it is not a serious "gimping" as you put it.
Without implants a full gank Tornado with 1400's has 40cpu and 50PG to spare, use 2 MACR instead of one and we can fit it easily. 1200's and tank is fittable. This is really disturbing. |
James Amril-Kesh
4S Corporation Goonswarm Federation
9920
|
Posted - 2014.05.18 09:21:00 -
[204] - Quote
Here's a thought. Keep LMJD the same, make MMJD shut off with warp disruption as well as warp scramble, including warp disruption fields. MMJD will still be a very powerful module but it at least it won't be stupid. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Samuel Nathas
The Disciples of Hasselhoff
0
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Posted - 2014.05.18 09:21:00 -
[205] - Quote
IMHO that is why Mordus ships are being introduced, with their bonuses to scram and warp disruptor range. Also, you have Arazu, Lachesis, and Proteus. Remember them? All the ships mentioned above are ships that have bonuses on scram range.
So why don't you use them?
Also, another point... All the ships mentioned have faster warp speed than BC's - do you all see that as a weakness or strength? They can intercept the BC's. And one last point - fleets can warp together using the speed of the slowest ship, or they could free burn or free jump or whatever they need to do (especially tacklers) to go and catch the target and intercept it. Fleet diversity - tackle wise.
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lappeen Rannasta
State Protectorate Caldari State
0
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Posted - 2014.05.18 09:26:00 -
[206] - Quote
Samuel Nathas wrote:IMHO that is why Mordus ships are being introduced, with their bonuses to scram and warp disruptor range. Also, you have Arazu, Lachesis, and Proteus. Remember them? All the ships mentioned above are ships that have bonuses on scram range.
So why don't you use them?
Also, another point... All the ships mentioned have faster warp speed than BC's - do you all see that as a weakness or strength? They can intercept the BC's. And one last point - fleets can warp together using the speed of the slowest ship, or they could free burn or free jump or whatever they need to do (especially tacklers) to go and catch the target and intercept it. Fleet diversity - tackle wise.
the fabled solo arazu appears |
Colman Dietmar
Red Federation RvB - RED Federation
51
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Posted - 2014.05.18 09:28:00 -
[207] - Quote
This is incredibly awesome! I wish the cooldown was a little shorter though, so that we could use it more than once per average fight. |
James Amril-Kesh
4S Corporation Goonswarm Federation
9921
|
Posted - 2014.05.18 09:29:00 -
[208] - Quote
Colman Dietmar wrote:This is incredibly awesome! I wish the cooldown was a little shorter though, so that we could use it more than once per average fight. What the **** is wrong with you "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Jasmine Assasin
Caldari Provisions Caldari State
165
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Posted - 2014.05.18 09:32:00 -
[209] - Quote
I think the MMJD is an awesome idea, since anything bigger than a cruiser has taken a huge hit to mobility recently this should help level the field again.
Can't wait to try these out. |
Ralagina
Syndicate of Death BLOOD UNION
5
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Posted - 2014.05.18 09:32:00 -
[210] - Quote
Looks like i can trash my Phobos. Thank a lot Mr. Idobalancebyleftheel
Script? Long disruptor? Bubble? Never hear about that, i dont want think, i want press F2 and MJD at 100km if something wrong
RIP fun mixed format PvP |
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