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gu o
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Posted - 2006.07.25 23:52:00 -
[151]
Originally by: Tassi To put in 3 battleships needs 3 concepts that are used by this race.
The devs have no third concept for amarr, thats why we get this.
Is it that hard to think of a third concept devs?
3 Concepts!?!?! What the F0ck we don't even have two... I meen for sh1ts f0cking sake man we have as$-beam/sh1t shooters that eat out own tank... we have 5 ships that are not ****-shooter based, the best being the arbi. and that turns into what....umm an Acrhon wow some quick arse progression...cruiser->carrier. Jesus H Christ I am the only one thinking that Tux and the entire CCP squad loaths the entire Amarrian existance...for all you people out there reading forums and still thinking that "hey amrr sounds cool...kinda tuff n stuff" DON'T; FORGET IT RUN F0CKER WE SUCK 
*waits for ccp to ban him for "being too angry"
7 pulse sh1t-beams=big sh1t... so we can assume that 8 big sh1t-beams=one F0cking Huge-Big Sh1t fest |

Andreask14
Sensus Numinis Veritas Immortalis
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Posted - 2006.07.25 23:56:00 -
[152]
Dont dream dreams. Dont dream about a really cool new amarr bs, dont dream. Dont dream dreams.
The Abbadon will still only be usefull for NPCing when not using its lasers, or it wont sustain its tank.
In PVP it will actually be useful i bet, having a great passive tank (this bonus screams for a EANM tank) and using its cap for the lasers, just imagine a full rack of 8 tachys with +25% of refire, these will lay down the hurt even if the enemy has 80% EM resits.
Even with the proposed bonuses, this ship will be the amarrians domi if it gets the 5th midslot, IF it gets a drone bay of 125m¦ like the geddon, which i doubt it will, because amarrians HAVE to be gimped in some way, right?
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Just a quick reminder that "Local" and "Instas" will always be what they are. |

Cpt Abestos
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Posted - 2006.07.25 23:56:00 -
[153]
Originally by: Toaster Oven
Originally by: Cpt Abestos but if it was as fast as a zealot lrg pulses would have a hell of a time tracking.
Reading comprehension? I said relative speed. So it would be about as fast as a Tempest is right now.
even with tempest speeds mega pulses would have a hard time tracking with in webrange idealy you could change the rof bouns to 7.5% and give it a 10% tracking bonus in place of the dmg one then it would be more workable.
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Toaster Oven
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Posted - 2006.07.26 00:00:00 -
[154]
Originally by: Cpt Abestos even with tempest speeds mega pulses would have a hard time tracking with in webrange idealy you could change the rof bouns to 7.5% and give it a 10% tracking bonus in place of the dmg one then it would be more workable.
You can't have everything can you? Don't use speed to orbit but instead to dictate range. Heavy Pulse II has the worst tracking of all cruiser close range guns yet you don't see any semi-competent Zealot pilot complaining about being unable to hit other cruisers now do you? Losing the double damage bonus would drop it's DPS output with only 5 turrets down into the laughable range.
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Dixon
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Posted - 2006.07.26 00:00:00 -
[155]
Originally by: Mahavy Seth
The most funny thing of this rant is Dixon replies. He totally do not understood anything and seems to battle with awful rage against amarr race, forcing himself to type thewt abaddon id overpowered for many things, but mainly cause he can gank like a geddon and tank like an apoc.
Please tell me what I'm not understanding.
BTW: Amarr BS lvl5, large pulse laser spec lvl5... I rarely fly anything that's not Amarr in pvp... caldari if I want to be lame. So, no I don't hate the Amarr race, although I don't like this new Amarr-whining concert that seems to be touring these forums.
I speak as a semi-specced Amarr pilot and I say this ship will pwn... YES, it will be skill-intensive. YES, it will be hard to maintain a tank but in the end I think this ship will pwn...
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Khal Grayrest
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Posted - 2006.07.26 00:06:00 -
[156]
Originally by: Grimpak what concept would you give to amarr, considering their battle filosophy (hard hitting lasers + bigass tanks)?
Missles!
Despite the videos showing off a broadside of tachys I was still holding out hope for a drone BS. Abaddon is traditionally depicted with a bunch of locusts coming from his mouth, and the model looks like it has a big mouth for spewing out drones. Ah well.
As is, it'll be an excellent sniping ship. Rack of Tachys, couple 1600s in the lows and you'll probably have 20k+ armor with 50%+ resists, plenty of time to warp out. |

Andreask14
Sensus Numinis Veritas Immortalis
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Posted - 2006.07.26 00:13:00 -
[157]
Duh, Tier 2 BC will have cap injector RoF bonus plus the resists !!!
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Just a quick reminder that "Local" and "Instas" will always be what they are. |

Lisento Slaven
Amarr
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Posted - 2006.07.26 00:13:00 -
[158]
Everyone calm down!
We still have a chance to get something cool with the Tier 2 BC!!!
I'm hoping for a mobile church. ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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SengH
Black Omega Security E.R.A
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Posted - 2006.07.26 00:29:00 -
[159]
whatever happens.. this is gonna be 1 ******* insane fleet BS.
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BirdBleed
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Posted - 2006.07.26 00:36:00 -
[160]
wheres our ******* drone boat ?
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.07.26 00:36:00 -
[161]
Originally by: Dixon
I speak as a semi-specced Amarr pilot and I say this ship will pwn... YES, it will be skill-intensive. YES, it will be hard to maintain a tank but in the end I think this ship will pwn...
I just want to ask: in what way that BS wil PWN? And in what way it will be worth to buy one of them instead of 2 geddons (one breaks you have another)?
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Nemain
Amarr
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Posted - 2006.07.26 00:44:00 -
[162]
Oh well, I guess my idea of changing my amarr specialised character to a minmattar or caldari one is a definete now. Final proof of the limited scope for the amarr ships when all they could come up with was a mix of the current 2 that doesn't seem as good as either. Ok it has a better damage output than the geddon but unlike the geddon it appears it can't sustain it, and it seems it will have a better tank than an apoc but, unlike the apoc will not be able to deal damage for any lengh of time and tank. So if I want damage output the geddon still seems to be the prime choice, If I want to fight and tank then the apoc seems the right choice, If I want to tbe the spawn tank in a complex then the abbadon seems to be the way to go. I hope the finished product doesn't prove this all to be true. I think it will just be final proof of the narrow unflexible rut that amarr has been carved into. We already have a 1 out of character ship in the frig class so it would not have been a big leap to do the same for the BS class, but I guess that's not to be. I have no desire to have to rely on the T2 khanid ships for any degree of flexibility, and with amarr no longer being the best at what they do in general I guess caldari ship training here I come, true flexible variety in every ship class. 
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Sniser
Caldari Provisions
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Posted - 2006.07.26 01:00:00 -
[163]
i like the new tier 3 bs. its a nice pvp / fleet ship. Mission runners go away 
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Kldraina
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Posted - 2006.07.26 01:03:00 -
[164]
I imagine logistics drones could make Abaddon packs rather powerful. 5 Heavy armor rep drones, can repair as much as a T2 Large armor rep. |

DarkFollower
Amarr
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Posted - 2006.07.26 01:03:00 -
[165]
Ok , U guys are Insane , THIS is a good ship this is my Opinion now , maybe i'll reconsider it when i'll see it on the tranq but as Dixon said it won't the freeekign king of the hill and it won't be easy
Actually **** it , we'll see when it's released , But Man only that 5% armor resist is making me bleeeeeed, of course it will consume alot more cap , but if u try to put things like tachs wich consumes alot of cap u're gonna kill it *hint* , this thing and tachs = a big no no i would have loved a drone bs though Cap recharges on PvP ships Suxxor monkey ballzorz!! |

Dixon
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Posted - 2006.07.26 01:31:00 -
[166]
Originally by: Deva Blackfire
I just want to ask: in what way that BS wil PWN? And in what way it will be worth to buy one of them instead of 2 geddons (one breaks you have another)?
This ship will pwn in the ganking department mainly. Well tanking can probably be achieved with 4 MP II and 4 Hvy nos, but who likes tanking? The reason it will be worth buying over 2 geddons is... well unless you intend on riding those 2 geddons like a pair of skis the abaddon will probably be better in many ways (not all, many).
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Devoras2
Amarr
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Posted - 2006.07.26 01:33:00 -
[167]
Give the Apoc the 5% res to armor, and give the Abaddon the 5% cap increase pr lvl. That would even out the Abaddons cap issue and finally make the Apoc the king tank in the game.. a role many has agreed it should have!
Dev And they call me slow.... hey! Thats an insult!
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.07.26 01:36:00 -
[168]
Originally by: Dixon
Originally by: Deva Blackfire
I just want to ask: in what way that BS wil PWN? And in what way it will be worth to buy one of them instead of 2 geddons (one breaks you have another)?
This ship will pwn in the ganking department mainly. Well tanking can probably be achieved with 4 MP II and 4 Hvy nos, but who likes tanking? The reason it will be worth buying over 2 geddons is... well unless you intend on riding those 2 geddons like a pair of skis the abaddon will probably be better in many ways (not all, many).
I really DO hope ill meet some of abaddons with my pilgrim. Killing them might be a lot of fun :)
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Dixon
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Posted - 2006.07.26 01:42:00 -
[169]
Originally by: Deva Blackfire
Originally by: Dixon
Originally by: Deva Blackfire
I just want to ask: in what way that BS wil PWN? And in what way it will be worth to buy one of them instead of 2 geddons (one breaks you have another)?
This ship will pwn in the ganking department mainly. Well tanking can probably be achieved with 4 MP II and 4 Hvy nos, but who likes tanking? The reason it will be worth buying over 2 geddons is... well unless you intend on riding those 2 geddons like a pair of skis the abaddon will probably be better in many ways (not all, many).
I really DO hope ill meet some of abaddons with my pilgrim. Killing them might be a lot of fun :)
Well if Tuxfords wasn't lying about the NOS-fix I'd like to see that fight...
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Nemain
Amarr
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Posted - 2006.07.26 01:48:00 -
[170]
Originally by: Devoras2 Give the Apoc the 5% res to armor, and give the Abaddon the 5% cap increase pr lvl. That would even out the Abaddons cap issue and finally make the Apoc the king tank in the game.. a role many has agreed it should have!
Dev
The only prob then is what about the geddon. Unless the abbadon can easily fit 8 tachs making it a high damage beam boat and the geddon being a faster pulse boat, who would bother with the geddon. Nah I think the abbadon needs a rethink a amarr 2 trick pony's are starting to wear a little thin. Give it machriel speed, mass and agility and it would make a viable short range DHP platform, while still enableing the geddon the flexibility in using beams or pulse. At least then it would bare some resemblence to the out of the norm executioner, and be significantly different to the apoc and geddon.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.07.26 01:53:00 -
[171]
Originally by: Dixon
Well if Tuxfords wasn't lying about the NOS-fix I'd like to see that fight...
Surprise: i use neutralizers too ;p They are a bit better in killing cap :)
But thats OT so ill end it now :)
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Captin Biltmore
Amarr
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Posted - 2006.07.26 01:54:00 -
[172]
I just want to know one thing....WHY is everyone acting so suprized?
Assasin For Hire - Contact in game |

Dixon
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Posted - 2006.07.26 02:03:00 -
[173]
Originally by: Captin Biltmore Ok, this is what upset's me about this "Abomination". Every other Tier 3 BS can use both of it's bonus's at once to full effect....and they feed off of each other to enhance the whole ship. The Amarr Abomination can only take advantage of one or the other bonus.
So you're assuming the Abaddon cannot be fired upon while running his guns then?
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Imode
Band of Builders Inc. Firmus Ixion
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Posted - 2006.07.26 02:19:00 -
[174]
Originally by: Captin Biltmore Edited by: Captin Biltmore on 26/07/2006 02:02:45 Ok, this is what upset's me about this "Abomination". Every other Tier 3 BS can use both of it's bonus's at once to full effect....and they feed off of each other to enhance the whole ship. The Amarr Abomination can only take advantage of one or the other bonus.
I think you're reading too far into Tuxford's 'tank or gank but not both' comment.
The bonuses are situated so that the ship is incredibly cap hungry, that's it. Fit a cap booster, and both bonuses are fine. It's not like he's giving you a bonus to lasers and bonus to hybrids. Your claim that the Abaddon can only take advantage of one bonus at a time is absurd. ____________________________
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Captin Biltmore
Amarr
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Posted - 2006.07.26 02:21:00 -
[175]
Of course...but it can't tank while firing it's guns (admited to by the dev post)...and whoever heard of passive armor tanking?
Assasin For Hire - Contact in game |

Judor
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Posted - 2006.07.26 02:23:00 -
[176]
I think you guys should play around with the setups a bit, this ship looks like it could do prove to be quite nice in both the tank and gank department.
I must say that I do not have much experiance with the type of weapons the ship uses, but just looking at the modules out there i think you can make up for it.
given you will use 2 mid slots for whatever you want, you can throw in cap boosters, rechargers or relays a plenty. With the added resists, you will effectivily have to repair 25% less.
It may not have alot of flexability, but you can build it to do both fairly well i would imagine.
I could be wrong, but i think alot of people are over exagerating the problem, its just a bit of a difrent set up then anything else out there.
Judor
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Emeline Cabernet
Amarr
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Posted - 2006.07.26 02:31:00 -
[177]
bahahahahahaha someone said tank better than apoc while doing less dmg i completly lost it... sry thats just lol
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Cpt Abestos
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Posted - 2006.07.26 02:37:00 -
[178]
Originally by: Dixon
Originally by: Captin Biltmore Ok, this is what upset's me about this "Abomination". Every other Tier 3 BS can use both of it's bonus's at once to full effect....and they feed off of each other to enhance the whole ship. The Amarr Abomination can only take advantage of one or the other bonus.
So you're assuming the Abaddon cannot be fired upon while running his guns then?
and i could slap on a enam II and some plates on a geddon and get basicly the same thing for 60mil vs 150. The point is this ship not only fails to be remotely versitle but also sucks are both of its intened roles you really shouldn't have to fit 2 cap injectors to run your guns, and theres a good chance that ship ship wont outdmg the geddon by more than a few % if it gets a 75m3 drone bay.
5x Ogre IIs - 316dps 5x Garde - 250dps 5x Hammerhead II - 158dps 3x Ogre II - 190dps 3x Garde - 150dps
Assuming the abbadon does around 1000-1300dps 100dps+ that the geddon gains on its drones + the geddons sustainablity makes the geddon a better laser platform. Which leaves the amarr with the geddon which is great with pulses and can't fit tachs w/o rcus, the apoc that needs less rcus to fit tachs but doesnt do great dmg with them and the abbadon which should be able to fit tachs with relative ease(i hope) but doesn't have the cap to run them for any length of time. What it comes down to is that either laser cap usage needs to be lowered so that its a bit higher than hybrid cap usage or all/some amarr gun ships need a fixed 50% cap bonus + 2 other bounses either way lasers and amarr in general need to be closely looked and and adjusted imo.
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Dixon
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Posted - 2006.07.26 03:00:00 -
[179]
Originally by: Cpt Abestos
Originally by: Dixon
Originally by: Captin Biltmore Ok, this is what upset's me about this "Abomination". Every other Tier 3 BS can use both of it's bonus's at once to full effect....and they feed off of each other to enhance the whole ship. The Amarr Abomination can only take advantage of one or the other bonus.
So you're assuming the Abaddon cannot be fired upon while running his guns then?
and i could slap on a enam II and some plates on a geddon and get basicly the same thing for 60mil vs 150. The point is this ship not only fails to be remotely versitle but also sucks are both of its intened roles you really shouldn't have to fit 2 cap injectors to run your guns, and theres a good chance that ship ship wont outdmg the geddon by more than a few % if it gets a 75m3 drone bay.
5x Ogre IIs - 316dps 5x Garde - 250dps 5x Hammerhead II - 158dps 3x Ogre II - 190dps 3x Garde - 150dps
Assuming the abbadon does around 1000-1300dps 100dps+ that the geddon gains on its drones + the geddons sustainablity makes the geddon a better laser platform. Which leaves the amarr with the geddon which is great with pulses and can't fit tachs w/o rcus, the apoc that needs less rcus to fit tachs but doesnt do great dmg with them and the abbadon which should be able to fit tachs with relative ease(i hope) but doesn't have the cap to run them for any length of time. What it comes down to is that either laser cap usage needs to be lowered so that its a bit higher than hybrid cap usage or all/some amarr gun ships need a fixed 50% cap bonus + 2 other bounses either way lasers and amarr in general need to be closely looked and and adjusted imo.
Some good points there, but I still think the difference between the abaddon and the geddon will be best seen trough fittings. If it gets the extra medslot and out-grids the apoc then you'll get something for that extra isk.
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Ather Ialeas
Viziam
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Posted - 2006.07.26 05:07:00 -
[180]
Originally by: Deva Blackfire
Originally by: Testicular Testes
Originally by: Ather Ialeas Copied from the blog feedback thread:
Originally by: Deva Blackfire
Ok i did some calculations :)
ABADDON: Maxed skills, 8x mega pulse t2 + 2x heat sink t2 It uses 69 cap per second to sustain guns
Now heavy electrochemical injector gives 66per second... Zomg - i need 2 injectors O_O
'nuff said tbh
Oh no, a decline of 3 cap a second. Whatever shall you do ? That's only indefinite firing with innate regeneration, or without it a measly half hour of non-stop shooting. Who can kill anything in half an hour?
Jesus people, get a grip.
Actually it is firing as long as you have cap charges. Then when you will have to revert back to normal cap regeneration you will be able to use 2-4 guns non-stop.
And of course we arent including any repairers etc on the ship - only guns. If you want to rep you need more cap - cause innate regeneration probably wont hold one large repper.
(also it is 54 or so cap recharge actually - i forgot to include reload time).
Someone calculated that T2 Tachyons take 102 cap/s. I'll do the math when I get back from work and run some capsimulations too to see what's going on. ________________________________________________
Originally by: Nidhoggur How could I possibly be wrong, using the figures directly from Eve?
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