Pages: 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 30 40 50 60 .. 69 :: one page |
Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Celly S
Concord Attraction Services The Ditanian Alliance
328
|
Posted - 2014.11.11 00:04:57 -
[361] - Quote
Komi Toran wrote:I must admit I was surprised when CCP picked up this idea from F&I. I thought any implementation would, by necessity, be too fragile and slow to justify the cargo it would be carrying. But, I figured I'd wait and see if CCP pulled a rabbit out of its hat. We are still rabbitless. But hey, the work has been mostly done, so: Gankers, rejoice! Celly S wrote:The higher a ship's max speed is, the faster it has to be going for the warp drive to kick in. But it's irrelevant because acceleration is a percentage of top speed. So, whether the Bowhead goes 10m/s or 1000m/s, it's going to go into warp at the same moment. And whether it's webbed at 1m/s or 100m/s respectively, it will still go into warp at the same just as quickly. The only times when top speed matters on a hauler are a) gate crashing and b) those times when you warp to a station outside docking radius. If you're trying to do (A) with this, then you already screwd up royal and you'll die regardless of the 25% boost, and (B) can be taken care of with proper bookmarks, or is such a small percentage of transit time not to be worth considering.
I was under the impression that acceleration was constant unless there was a prop mod to boost thrust, if that's not the case, then that's fine, I stand corrected even though I'd still like to see agility as a skill bonus because sub-warp travel is usually not very far for me. :)
o/ Celly
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or be singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
|

Fruckton Haulalot
Imperial Academy Amarr Empire
2
|
Posted - 2014.11.11 00:06:39 -
[362] - Quote
Looking at this idea of your going to be ganked by a handfull of battle ships... is well unrealistic.... there are alot of mulitboxers face it... this TUG will be the number one target of the 40+ multi boxing players.... and they will just use battle cruisers or t1 battle ships ..... they do it now for normal frieghters and orcas....
if your going to give this TUG a remote chance of survival.. it will have to be able to with stand a multi boxer attack... not a few individual players with a few battle ships. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5555
|
Posted - 2014.11.11 00:07:58 -
[363] - Quote
Use a blockade runner to move your fittings, use the Bowhead to move the rigged & insured hulls. ALSO ENSURE YOU DON'T AUTOPILOT THROUGH UEDAMA, NIARJA, DELTOLE or other 0.5 choke points.
Perhaps consider running alongside the hauler with logistics cruisers to ensure that would-be gankers have to focus on alpha damage rather than 30s worth of shooting.
And let's see where it stands after a couple of months, perhaps when CCP sees nobody using it they will try buffing it to the point that people feel safe carrying three Nightmare hulls in one hauler.
Day 0 Advice for New Players
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
983
|
Posted - 2014.11.11 00:07:59 -
[364] - Quote
Celly S wrote: no it is not
part of the reason carriers (like all other combat capitals) were nerfed was due to the ability to travel across long distances in a matter of minutes and carriers can haul combat ships as well, if your statement was correct, CCP would have nerfed their tank and NOT their travel ability.
if you're asking for this new ship to have a jump drive and the 90% reduction in fatigue, then you're asking for an un-nerfed carrier, no matter how you try to make it seem otherwise.
I appreciate the reply, but stand by my original comment, if you want something to haul ships in that has a jump drive, you already have one, it' is called a carrier.
o/ Celly Smunt No matter how loudly you yell with your fingers plugging your ears, you can't drown out the fact that carriers have significant combat ability, and it is that ability that lead to its restricted state. That you are unwilling to consider this fact is completely immaterial to reality.
Also, I never suggested that the Bowhead have a jump drive. I think a T2 version of the Bowhead should. After all, you're not calling for the restriction of the Jump Freighter, which does the exact same thing with packaged ships. All a jump-capable Bowhead would allow over a Jump Freighter is a minor reduction in cost and a minor increase in Quality of Life involved in packaging ships (destroying their rigs in the process.) Hell, a jump freighter can carry three times as many battleships in packaged form compared to a theoretical T2 Bowhead, and that's not even considering paralleling the trend with freighters and JFs whereupon the T2 version trades a significant portion of its hauling ability for the jump drive.
Too many people in this thread are making the fundamental mistake that rigging a ship is some manner of ironclad rubicon, upon which none may cross in the opposite direction.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2029
|
Posted - 2014.11.11 00:13:26 -
[365] - Quote
Querns wrote:That you are unwilling to consider this fact is completely immaterial to reality. Well said! Whatever that actually means.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Dreiden Kisada
GoonWaffe Goonswarm Federation
18
|
Posted - 2014.11.11 00:15:51 -
[366] - Quote
I gotta say, that name is really bad.
Are you sure you didn't mean Bowsprit?
http://en.wikipedia.org/wiki/Bowsprit |

Mharius Skjem
Opacity Circles
124
|
Posted - 2014.11.11 00:16:11 -
[367] - Quote
CCP Rise wrote:Will probably give you guys updated numbers for HP and bonus change tomorrow, did want to address the jump fatigue generation thing which seems to be coming up a little bit at least.
Every 'hauler' in the game got this reduction because the fatigue change wasn't meant to hit logistics, this ship simply fits under that umbrella. It is not meant as any kind of special treatment or specific incentive to use it outside of high-sec. It's fine if that happens but I just wanted to point out that it's a role based bonus and that's all.
Very good idea, don't cave into null sec though as they'll soon start asking for fatigue reduction bonuses on combat ships.
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
984
|
Posted - 2014.11.11 00:18:45 -
[368] - Quote
That isn't a type of whale.
Quote: The bowhead whale (Balaena mysticetus) is a species of the right whale family Balaenidae, in suborder Mysticeti and genus Balaena. A stocky dark-colored whale without a dorsal fin, it can grow to 20 m (66 ft) in length. This thick-bodied species can weigh 75 tonnes (74 long tons; 83 short tons) to 100 tonnes (98 long tons; 110 short tons).[3] It lives entirely in fertile Arctic and sub-Arctic waters, unlike other whales that migrate to feed or reproduce to low latitude waters. It was also known as Greenland right whale or Arctic whale. American whalemen called it the steeple-top, polar whale,[4] or Russia or Russian whale. The bowhead has the largest mouth of any animal.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
984
|
Posted - 2014.11.11 00:19:49 -
[369] - Quote
Mharius Skjem wrote:CCP Rise wrote:Will probably give you guys updated numbers for HP and bonus change tomorrow, did want to address the jump fatigue generation thing which seems to be coming up a little bit at least.
Every 'hauler' in the game got this reduction because the fatigue change wasn't meant to hit logistics, this ship simply fits under that umbrella. It is not meant as any kind of special treatment or specific incentive to use it outside of high-sec. It's fine if that happens but I just wanted to point out that it's a role based bonus and that's all. Very good idea, don't cave into null sec though as they'll soon start asking for fatigue reduction bonuses on combat ships. Are you kidding? We LOVE that combat ships have little to no fatigue bonuses. Hell, I'd be for removing the fatigue bonus on blackops BS and covert bridging, too.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Arthur Aihaken
X A X
3909
|
Posted - 2014.11.11 00:27:10 -
[370] - Quote
Dreiden Kisada wrote:I gotta say, that name is really bad. As opposed to sayGǪ "Humpback", "Minke" or "Sperm"? Yeah, Bowhead is just fine.
I am currently away, traveling through time and will be returning last week.
|

Ronen Osden
Ronen's NEW And Improved Mining Services
15
|
Posted - 2014.11.11 00:41:15 -
[371] - Quote
Why can't we all just get along?
All this ganking talk is rather depressing.
Non Est Mortale Quad Opto - What-áI-áDesire Is Not Mortal
|

Darryn Lowe
Western Madman Dictatorship
27
|
Posted - 2014.11.11 00:55:08 -
[372] - Quote
Oh my god, oh my god, oh my god. This is the ship I've been waiting forever for.
Do you know how brilliant for moving around this ship is going to be?
Can we get a free one for being good boys and girls please. :-) |

Kristian Hackett
Alpha Republic - Transcenders of Space and Time Solyaris Chtonium
36
|
Posted - 2014.11.11 00:55:34 -
[373] - Quote
Time to add my two cents...
I find it absolutely hilarious how many people are going on and on about the drop mechanic of SMA's / SMB's and about making this an unappetizing target for gankers and what not. Here's what you really need to be paying attention to - kill mails and how much ISK was destroyed. The second the Bowhead starts flying, be it in high sec, low sec or null sec, the hunt will be on. People were blapping the Barghest just for the hell of it due to how damn expensive the hull was when it came out and the Bowhead will be no different. In fact, the Bowhead will be an even bigger target because who knows what kind of treasure it might hold for the killboards to gawk at. As for the whole Titan Bridge blah blah blah, considering the insane amount of espionage that occurs in this game, BLOPS fleets will be out in force hunting for these the second the intel channels say one is on the move.
In case y'all were not paying attention, RvB Ganked just did a HIGH SEC GANK roam. Just for the freakin' hell of it. There are public BLOPS fleets looking for nice juicy targets running every day. The Bowhead will quite literally be the great white whale and every PVP'er that cares more about how much ISK they destroy than what loot they gather will be going the full Ahab.
That being said, CCP, if you want people to actually fly these things, make them align faster with more bump resistance. No one cares about top speed for survivability, it's all about how quickly they can get into warp.
Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up.
"Life is too short to drink cheap beer."
|

Doritos God Legend
Perkone Caldari State
6
|
Posted - 2014.11.11 01:01:30 -
[374] - Quote
I don't understand why this ship wasn't placed as a Transport IV-V ship. Instead you are adding an entirely new skill just for one ship. |

Kristian Hackett
Alpha Republic - Transcenders of Space and Time Solyaris Chtonium
36
|
Posted - 2014.11.11 01:03:17 -
[375] - Quote
Doritos God Legend wrote:I don't understand why this ship wasn't placed as a Transport IV-V ship. Instead you are adding an entirely new skill just for one ship. Not really. This thing is right in the skillchain my Noctis/Orca/Freighter alt is training.
Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up.
"Life is too short to drink cheap beer."
|

Marsan
249
|
Posted - 2014.11.11 01:04:56 -
[376] - Quote
CCP Rise wrote: I think it's been said other places but as far as loot - we hope to get a change ready in time for Rhea that will make SMA loot work the same as CHAs where the contents will be inside the wreck on ship death, it's still not totally clear if that will happen in time but it would be in the following release if not.
I'm not convinced about the EHP needing to be higher but I'll bring this to the rest of the team and get back to you.
Up until this point I was thinking the EHP wasn't that bad, but now it make no sense for your intended user base. The average incursion runners ship is at it's lowest 500M, but more often 2-3x that. Once a freighter gets over the magic profit to loss ratio around 1B it's a major gank target. The only thing that was keeping this from happening was that there was no loot to be had. Now I'm sure someone could strip fittings and web the tug, but then you might as well fly the ships over yourself. In my experience most incursion runners have at least one shield and one armor BS or a pair of logis and a BS their ship value is going to be to high.
On the other hand I still love this ship personally. I'm not an incursion runner and I every time I relocate I have to move a bunch of ships around. (PVE, Hauling, PVP*, Exploration, Mining**...) Given I don't tend to bling my ships I'm not worth ganking.
* Not PVP in that I'm going to blow up your ship sense, but more in the running away or making you run away sense. Fitting a point is for people who care about their killboard. ** For meetings where I'm dialed in from home. Also it's easier to sell modules than looted blueprint copies and minerals.
Former forum cheerleader CCP, now just a grumpy small portion of the community.
|

Dreiden Kisada
GoonWaffe Goonswarm Federation
18
|
Posted - 2014.11.11 01:06:32 -
[377] - Quote
Arthur Aihaken wrote:Dreiden Kisada wrote:I gotta say, that name is really bad. As opposed to sayGǪ "Humpback", "Minke" or "Sperm"? Yeah, Bowhead is just fine.
Humpback is way better than Bowhead. Then there's also Narwhal. That's a whale.
Bowhead sounds like someone saying Towelface. It's like two words who never should have been together had a "thing" at EVE Vegas and now have to live with the consequences. |

Marsan
249
|
Posted - 2014.11.11 01:10:04 -
[378] - Quote
CCP Rise wrote:Darirol wrote:why do all those industrial ships have a speed bonus? Because travel speed is one of the most important characteristics for haulers. Capacity, gank resilience and travel speed are basically it.
Honestly I put time to warp and time to align before either.
Former forum cheerleader CCP, now just a grumpy small portion of the community.
|

Ele Rebellion
Underground Coalition
31
|
Posted - 2014.11.11 01:24:15 -
[379] - Quote
Roughly 1.6M m3 at level 5 skills.
Packaged Thanatos 1.3M m3. Has this been taken into consideration? |

Arden Elenduil
Unlimited Ripoff Works
189
|
Posted - 2014.11.11 01:27:34 -
[380] - Quote
Ele Rebellion wrote:Roughly 1.6M m3 at level 5 skills.
Packaged Thanatos 1.3M m3. Has this been taken into consideration?
Yes, because you can't put packaged ships into a ship maintenance bay... |

Masao Kurata
Z List
132
|
Posted - 2014.11.11 01:30:18 -
[381] - Quote
People keep saying 1b ISK as the magic threshold for freighters like a mantra as if a) this ship has freighter EHP (it doesn't, it has a lot more) and b) as if freighter EHP hasn't ever changed (it got increased a lot in Kronos) c) this ship has freighter mobility (it has mobility more like an orca with one mwd cycle to get into warp). Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear. |

Arthur Aihaken
X A X
3909
|
Posted - 2014.11.11 01:31:35 -
[382] - Quote
Dreiden Kisada wrote:Humpback is way better than Bowhead. Then there's also Narwhal. That's a whale. (insert) Humpback joke here. With that name, it could potentially even rival the Nestor for notorietyGǪ As much as I like Narwhal, being predatory in nature it doesn't really fit with the intent for this particular ship. Now an ORE AMC (armed merchant cruiser) called the Narwhal - totally down for that.
I am currently away, traveling through time and will be returning last week.
|

Paranoid Loyd
2566
|
Posted - 2014.11.11 01:37:36 -
[383] - Quote
Masao Kurata wrote: Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear. Been looking for a new sig, thank you sir.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5556
|
Posted - 2014.11.11 01:47:12 -
[384] - Quote
Dreiden Kisada wrote:Arthur Aihaken wrote:Dreiden Kisada wrote:I gotta say, that name is really bad. As opposed to sayGǪ "Humpback", "Minke" or "Sperm"? Yeah, Bowhead is just fine. Humpback is way better than Bowhead. Then there's also Narwhal. That's a whale. Bowhead sounds like someone saying Towelface. It's like two words who never should have been together had a "thing" at EVE Vegas and now have to live with the consequences.
The bow of a ship is the front. Thus a whale with a head that looks like the front of a ship certainly deserves the name "bowhead", especially when that head is used to break through layers of ice up to 60cm thick.
So not "bow" the stringed arrow-launcher, but bow the front of a ship (or bow, the action performed in formal greetings or acceptance of applause)
Day 0 Advice for New Players
|

Sizeof Void
Ninja Suicide Squadron
519
|
Posted - 2014.11.11 01:52:23 -
[385] - Quote
These kinds of ships, incl. freighters and JFs, should be gankable by a BS or BC gang, but not by a mob of cheap dessies or cruisers (which has become too common these days).
Any chance that the generally-useless TSB module can be "fixed" to have some value in this role, particularly on this new ship? |

Enya Sparhawk
Black Tea and Talons
23
|
Posted - 2014.11.11 01:54:00 -
[386] - Quote
What I want to know is...
How can I turn this into a carrier?
Fíorghrá: Grá na fírinne
Déan gáire...Tiocfaidh ár lá
|

Celly S
Concord Attraction Services The Ditanian Alliance
328
|
Posted - 2014.11.11 02:06:04 -
[387] - Quote
Querns wrote: No matter how loudly you yell with your fingers plugging your ears, you can't drown out the fact that carriers have significant combat ability, and it is that ability that lead to its restricted state. That you are unwilling to consider this fact is completely immaterial to reality.
I can assure you that I'm doing no such thing, just the same as I can assure you that carriers were not nerfed because of their combat ability (or as you stated previously their tank...)
I am more than willing to consider your statement if it were at all factual or relevant.
all combat ships travel distance was nerfed, not just carriers, Jump freighters were not nerfed as hard because CCP stated that while the JFs were not where they wanted them to be, they were where they needed to be in relation to the current industry in null/low sec.
Please try to get some real information about the points you wish to make before attempting to make them.
you can start here
o/ Celly Smunt.
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or be singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
|

Celly S
Concord Attraction Services The Ditanian Alliance
328
|
Posted - 2014.11.11 02:10:17 -
[388] - Quote
Gully Alex Foyle wrote:Querns wrote:That you are unwilling to consider this fact is completely immaterial to reality. Well said! Whatever that actually means.
rofl...
my thought exactly
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or be singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3259
|
Posted - 2014.11.11 02:15:09 -
[389] - Quote
I like it. Pretty useful ship imho... sure does make it a lot easier to go on away missions if you typically operate from a central hub. I'd gripe for more hanger space, but I think for the individual pod this is a pretty handy ship. ...sort of a mobile mini base. Wouldn't it be cool if it could fit a clone bay?  |

dexington
Caldari Provisions Caldari State
1259
|
Posted - 2014.11.11 02:15:46 -
[390] - Quote
Celly S wrote:Please try to get some real information about the points you wish to make before attempting to make them.
Do you understand that jump freighters, which already are in the game, can move more ships then a bowhead?
Adding a T2 version of the bowhead would not drastically change the game, it just gives low/null players the option to move ships with freighters without being forced to repackage them.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 30 40 50 60 .. 69 :: one page |
First page | Previous page | Next page | Last page |