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Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Arthur Aihaken
X A X
3910
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Posted - 2014.11.11 05:27:56 -
[421] - Quote
Ele Rebellion wrote:I would assume that CCP is actually naming this ship after a whale since they 'want' it to get slaughtered. Hehe, yeah - there could certainly be a hidden inference hereGǪ
I am currently away, traveling through time and will be returning last week.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
984
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Posted - 2014.11.11 05:44:02 -
[422] - Quote
Veers Belvar wrote:Idea is great, but the tank is far too small, 500k ehp minimum to account for the gankers these days. Even JFs are getting blown up.
Also need an agility buff to avoid the bumpers, otherwise can be pinned indefinitely and hit by waves of gankers. Unless this ship is reasonably safe, incursion runners won't use it. Sounds like you need to use escort fleets.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Daichi Yamato
Xero Security and Technologies
1988
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Posted - 2014.11.11 05:51:10 -
[423] - Quote
Veers Belvar wrote:Idea is great, but the tank is far too small, 500k ehp minimum to account for the gankers these days. Even JFs are getting blown up.
I missed the memo where JF's were supposed to be immortal...
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Veers Belvar
Swordmasters of New Eden
259
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Posted - 2014.11.11 05:51:28 -
[424] - Quote
Querns wrote:Veers Belvar wrote:Idea is great, but the tank is far too small, 500k ehp minimum to account for the gankers these days. Even JFs are getting blown up.
Also need an agility buff to avoid the bumpers, otherwise can be pinned indefinitely and hit by waves of gankers. Unless this ship is reasonably safe, incursion runners won't use it. Sounds like you need to use escort fleets.
Which means that no one will use them. If the only way to safely avoid the bumper car ganker folks in Uedama is an escort fleet, then these things are useless for incursion runners. Much easier to just move travel fit battleships with cloak + mwd on alts.
Either make these good or dont bother. |

Syri Taneka
NOVA-CAINE
111
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Posted - 2014.11.11 05:51:50 -
[425] - Quote
Querns wrote:Jadeheart wrote:Guys, I'm just another dumbass redneck indy pilot that knows ****.
Can someone explain why we need a ore hauler? It's a ship created by Outer Ring Excavations (ORE), not a hauler of raw asteroid material (ore.) Or, in case I read that wrong, it's because sometimes it is nice to be able to move more than one fitted ship at once. Carrier havers have been able to do this for years; tugs bring the ability to do it without the lengthy carrier skill investment, as well as the ability to do it in highsec.
More to the point, because CCP likes to release ships under Faction banners when they are not getting different variants for each race (in which case they would be part of the races' ship navies). |

baltec1
Bat Country Goonswarm Federation
13838
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Posted - 2014.11.11 05:53:50 -
[426] - Quote
Veers Belvar wrote:Querns wrote:Veers Belvar wrote:Idea is great, but the tank is far too small, 500k ehp minimum to account for the gankers these days. Even JFs are getting blown up.
Also need an agility buff to avoid the bumpers, otherwise can be pinned indefinitely and hit by waves of gankers. Unless this ship is reasonably safe, incursion runners won't use it. Sounds like you need to use escort fleets. Which means that no one will use them. If the only way to safely avoid the bumper car ganker folks in Uedama is an escort fleet, then these things are useless for incursion runners. Much easier to just move travel fit battleships with cloak + mwd on alts. Either make these good or dont bother.
Use a fleet to counter the actions of a fleet. I'll be making very heavy use of this ship.
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Veers Belvar
Swordmasters of New Eden
259
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Posted - 2014.11.11 05:58:32 -
[427] - Quote
baltec1 wrote:
Use a fleet to counter the actions of a fleet. I'll be making very heavy use of this ship.
Doesn't make any sense.
Currently - I can fly travel fitted battleships with cloak + mwd trick and basically 0% chance of getting ganked.
Now - I can stick 3 ships in a slow freighter with significant chance of gank in uedama, etc... and need an escort fleet to prevent it.
Why on earth would I stick expensive incursion ships in this??? Either it needs to be reasonably safe solo or it would be crazy to use instead of just moving battleships. |

Dreiden Kisada
GoonWaffe Goonswarm Federation
18
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Posted - 2014.11.11 06:04:21 -
[428] - Quote
Veers Belvar wrote:baltec1 wrote:
Use a fleet to counter the actions of a fleet. I'll be making very heavy use of this ship.
Doesn't make any sense.
You're missing the joke. |

baltec1
Bat Country Goonswarm Federation
13838
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Posted - 2014.11.11 06:11:57 -
[429] - Quote
Veers Belvar wrote:baltec1 wrote:
Use a fleet to counter the actions of a fleet. I'll be making very heavy use of this ship.
Doesn't make any sense. Currently - I can fly travel fitted battleships with cloak + mwd trick and basically 0% chance of getting ganked. Now - I can stick 3 ships in a slow freighter with significant chance of gank in uedama, etc... and need an escort fleet to prevent it. Why on earth would I stick expensive incursion ships in this??? Either it needs to be reasonably safe solo or it would be crazy to use instead of just moving battleships.
Ill be sticking multi billion isk ships in this thing through null space. Grow a spine and get a few buddies in logi ships to protect this tactical asset.
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Pen Ris
Deep Core Mining Inc. Caldari State
5
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Posted - 2014.11.11 06:14:18 -
[430] - Quote
CCP Rise wrote:Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank?
And you're right about afk travel vs active travel, switching to agility to support align time sounds good to me.
Thanks Rise; three t2 BS seems reasonable and an agility bonus will make the skills more valuable than the speed. |
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baltec1
Bat Country Goonswarm Federation
13838
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Posted - 2014.11.11 06:21:28 -
[431] - Quote
Pen Ris wrote:CCP Rise wrote:Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank?
And you're right about afk travel vs active travel, switching to agility to support align time sounds good to me. Thanks Rise; three t2 BS seems reasonable and an agility bonus will make the skills more valuable than the speed.
Speed would help when it comes to burning out of bubbles and agility makes it less vulnerable on a gate. Either is nice to have.
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Dave Stark
7137
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Posted - 2014.11.11 06:23:43 -
[432] - Quote
Bertucio wrote:Dave Stark wrote:Bertucio wrote:Dave Stark wrote: [quote]
isk is not a balancing factor.
and nor will it ever be, because that's ********.
You're not making a lick of sense now, other than an irrational insistence you have to be right. Of course ISK makes a difference and determines the risk. i didn't say it didn't. try reading my post. try making sense other than pulling whatever you can out of your butt
let me make it simple for you.
isk, money, the thing you use to purchase things. will NEVER be used as a factor when it comes to balancing. you know, the relative power of one ship compared to another. |

Xindi Kraid
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
805
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Posted - 2014.11.11 06:27:21 -
[433] - Quote
Maddaxe Illat wrote:I love it but a ORE Freighter for ship not ore?  ORE seems to have started becoming the company for miscellaneous stuff.
What's the deal with the name? Bowhead sounds odd, why not something like Bowsprit instead? |

Anonymous Forumposter
State War Academy Caldari State
78
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Posted - 2014.11.11 06:31:01 -
[434] - Quote
Xindi Kraid wrote:What's the deal with the name? Bowhead sounds odd, why not something like Bowsprit instead?
Because Whale Names
Orca = Whale Bowhead = Whale Rorqual = Class of whale
I predict Leviathan will be the ORE titan :D oh wait... lol |

Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.11 06:31:54 -
[435] - Quote
I like the name.
Zappity's Adventures for a taste of lowsec.
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baltec1
Bat Country Goonswarm Federation
13838
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Posted - 2014.11.11 06:33:29 -
[436] - Quote
Xindi Kraid wrote:Maddaxe Illat wrote:I love it but a ORE Freighter for ship not ore?  ORE seems to have started becoming the company for miscellaneous stuff. What's the deal with the name? Bowhead sounds odd, why not something like Bowsprit instead?
Its a whale. If it lands in bubbles it becomes a beached whale.
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Xindi Kraid
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
805
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Posted - 2014.11.11 06:34:47 -
[437] - Quote
Anonymous Forumposter wrote:Xindi Kraid wrote:What's the deal with the name? Bowhead sounds odd, why not something like Bowsprit instead? Because Whale Names Orca = Whale Bowhead = Whale Rorqual = Class of whale I predict Leviathan will be the ORE titan :D oh wait... lol Didn't realize that was a type of whale. My second suggestion for name was actually Narwhal, though I don't believe that's actually a whale. Maybe Humpback? |

Anonymous Forumposter
State War Academy Caldari State
78
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Posted - 2014.11.11 06:37:16 -
[438] - Quote
Xindi Kraid wrote:Didn't realize that was a type of whale. My second suggestion for name was actually Narwhal, though I don't believe that's actually a whale. Maybe Humpback?
It is a whale, But I think that name is better reserved for if ORE ever makes a combat vessel. Bowhead while not as awesome of a name as Narwhal, It's far more appropriate and fitting for the Bowhead's purpose and scale. |

Crazy Renegade
Deep Core Mining Inc. Caldari State
5
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Posted - 2014.11.11 06:39:14 -
[439] - Quote
The layout looks good, but I hope you add 1 or 2 high slots . I like cloaks on my freighters. Any ship that can not defend its self with weapons should at least be able to use passive defenses or the ability to hide. A side from defender missiles, freighters shouldn't be well armed. They aren't meant for combat. FLAME ON!!!!
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Crazy Renegade
Deep Core Mining Inc. Caldari State
5
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Posted - 2014.11.11 06:42:39 -
[440] - Quote
Lidia Caderu wrote:Quote:5% bonus to max velocity per level What is that for?
It means it will be able to out run a orca. CCP doesn't want us to think they created a new "slow".
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Xindi Kraid
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
805
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Posted - 2014.11.11 06:48:10 -
[441] - Quote
Anonymous Forumposter wrote:But I think that name is better reserved for if ORE ever makes a combat vessel. Bear in mind that Orcas hunt for their food, and are more commonly known as Killer Whales and the name is attached to a general purpose mobile high sec mining base. I'm just thinking the current name sounds uninspired. Orca is neat and even if I don't know what a Rorqual is, it sounds cool enough. Bowhead is just blegh, but whatever.
Crazy Renegade wrote:The layout looks good, but I hope you add 1 or 2 high slots . I like cloaks on my freighters. Any ship that can not defend its self with weapons should at least be able to use passive defenses or the ability to hide. A side from defender missiles, freighters shouldn't be well armed. They aren't meant for combat. FLAME ON!!!!
How can you like cloaks on your freighters if freighters don't have cloaks? Offensive slots on most industrials is something of a joke. Sure there is the case of the battle badger, but for the most part it's a token defense that doesn't do anything. I don't think being able to cloak would really help the situation much anyways, though I admit being able to hide a ship maintainence array in a hostile system for reshipping could be interesting gameplay.
I should not it does have slots for passive defense. |

Caleb Seremshur
The Atomic Fallout Kids
412
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Posted - 2014.11.11 07:03:29 -
[442] - Quote
Zappity wrote:I think it needs more tank. Freighter loads top out at about 1b max for gank efficiency so this would be no different. I don't think 1b is high enough for this ship considering the cargo.
You want the cutoff to be blingy mission fits, not a couple of standard fits. I typically carry around just over a bil in an Orca but wouldn't go higher. Why would I use this instead apart from the battleship size?
I'm pretty sure CODE aren't even aiming for efficiency on kills any more. They undoubtedly make plenty just on ransoms and bribes as is.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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baltec1
Bat Country Goonswarm Federation
13839
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Posted - 2014.11.11 07:15:37 -
[443] - Quote
Caleb Seremshur wrote:Zappity wrote:I think it needs more tank. Freighter loads top out at about 1b max for gank efficiency so this would be no different. I don't think 1b is high enough for this ship considering the cargo.
You want the cutoff to be blingy mission fits, not a couple of standard fits. I typically carry around just over a bil in an Orca but wouldn't go higher. Why would I use this instead apart from the battleship size? I'm pretty sure CODE aren't even aiming for efficiency on kills any more. They undoubtedly make plenty just on ransoms and bribes as is.
Dont forget that vast donations pot.
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3466
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Posted - 2014.11.11 07:16:32 -
[444] - Quote
Removed some off topic posts.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Alfred Nobel Jr
The Scope Gallente Federation
2
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Posted - 2014.11.11 07:26:43 -
[445] - Quote
Short version:
Made in Nipon!
Let us know what you think.
BOWHEAD
Ore Freighter Bonus: 5% bonus to max velocity per level 5% bonus to ship maintenance array capacity per level 12.000% to ship hull and armor amount per levelLet us know what you think. 150% bonus to ship maintenance bay cap. Per lvl NOT 5%!!! BOWHEAD
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baltec1
Bat Country Goonswarm Federation
13839
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Posted - 2014.11.11 07:29:04 -
[446] - Quote
Alfred Nobel Jr wrote:Short version:
Made in Nipon!
Let us know what you think.
BOWHEAD
Ore Freighter Bonus: 5% bonus to max velocity per level 5% bonus to ship maintenance array capacity per level 12.000% to ship hull and armor amount per levelLet us know what you think. 150% bonus to ship maintenance bay cap. Per lvl NOT 5%!!! BOWHEAD
No.
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Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
565
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Posted - 2014.11.11 07:29:37 -
[447] - Quote
I have a really important question......
How is Bowhead pronounced?
Is it "Bo-head" as in a "bow and arrow"?
Or is it Bow-head" as in "a ships bow"? |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5557
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Posted - 2014.11.11 07:41:53 -
[448] - Quote
Spugg Galdon wrote:I have a really important question......
How is Bowhead pronounced?
Is it "Bo-head" as in a "bow and arrow"?
Or is it Bow-head" as in "a ships bow"?
I thought I knew the answer, but part of the description is that it has a very bowed lower jaw. Thus bo-head. So I'm now confused, with no pronunciation guide on Wikipedia to help me!
The dictionary on my computer says "bowhead |-êb+ì-îhed|" (bo-head).
Day 0 Advice for New Players
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afkalt
Republic Military School Minmatar Republic
488
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Posted - 2014.11.11 08:32:15 -
[449] - Quote
Mara Rinn wrote:Use a blockade runner to move your fittings, use the Bowhead to move the rigged & insured hulls
Does insurance pay out for a hull lost in the hold of another ship?
As I understand it, mods can't been seen on ships in these bays, so that is a bit moot.
_________________
I'm telling you, the way you "fix" these is make them unscannable and leave the EHP alone. Want to gank it? Fine, pay your money and take your chances.
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Arthur Aihaken
X A X
3911
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Posted - 2014.11.11 08:38:33 -
[450] - Quote
Xindi Kraid wrote:Orca is neat and even if I don't know what a Rorqual is, it sounds cool enough. Rorquals are a species of baleen whale, which is probably appropriate considering the ship role in EVE. Some alternate choices for the new 'tug' include Sei and Omura (I think Sperm and Humpback will just be teased mercilessly until it's changed to something else). On the flipside, Bowhead (also known as Greenland and Arctic) whales have the largest mouth of any animal - so perhaps the name is well-suited.
The Bowhead is also noaggressive and retreats when threatened, so perhaps we should give it a single high slot with a Covert Ops cloaking device.

Mara Rinn wrote:The dictionary on my computer says "bowhead |-êb+ì-îhed|" (bo-head). Pretty sure it's "bo-head", as in "bone-headed" (a testament to CCP Rise).  Ah, here we go.
I am currently away, traveling through time and will be returning last week.
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