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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Professor Headmash
Deadly Shadow Clan Executive Outcomes
11
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Posted - 2015.03.03 17:56:21 -
[331] - Quote
So if I'm part of an alliance that holds Sov, instead of doing different things every time I log in to keep me intrested and logging into the game.....I'm going to be constantly flying around chasing captor gangs griefing our sov?
Seems legit. |
Ghaustyl Kathix
Rising Thunder
52
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Posted - 2015.03.03 17:56:38 -
[332] - Quote
knobber Jobbler wrote:Prime Time thing is a terrible idea, you'll see alliances start to lose their multinational flavour. If GSF sets prime time to US, what do all the EU guys do right? Contest EU-primetime alliances. |
Nyan Lafisques
Fairly Ganked
16
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Posted - 2015.03.03 17:56:49 -
[333] - Quote
Mekenioc wrote:Oh goody, my available gameplay just went to 0 if im not im my alliances "prime time"
Yup, nothing to do in this game other than sov warfare. |
Anhenka
The Cult of Personality DARKNESS.
1144
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Posted - 2015.03.03 17:56:53 -
[334] - Quote
Mekenioc wrote:Oh goody, my available gameplay just went to 0 if im not im my alliances "prime time"
Yeah, isn't it great?
But don't worry, we still get to deal with the scutwork of bashing POS's so that they come out in our alliance primetime. Not that we will get to get on the KM's of those either, but still....l |
Owen Levanth
Sagittarius Unlimited Exploration
374
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Posted - 2015.03.03 17:56:57 -
[335] - Quote
Gevlon Goblin wrote:The system is surprisingly good overall, but I see one critical problem: the price of Entosis links are low enough to allow trolling. I mean you park a throwaway ship next to the structure or command node and go AFK. If no one responds, you forced the owners into a command node whack-a-mole or took their home. If someone shows up, you lost a worthless ship.
This is actually great. I'm contemplating possible "**** you"-fits right now. As I know from experience, there are a lot of empty systems all over sov.
And if I'm happen to find a completely empty system in an empty, unused and unloved constellation. Welp I guess I can teach them a lesson about defending their space against neutrals.
Looks like even a lone wolf like me can finally enter sov-warfare from the sidebenches! |
KIller Wabbit
The Scope Gallente Federation
882
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Posted - 2015.03.03 17:57:03 -
[336] - Quote
Here's a twist: For the Attackers, some of the command nodes are duds. The defender knows which nodes are the effective ones.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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KIller Wabbit
The Scope Gallente Federation
882
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Posted - 2015.03.03 17:58:30 -
[337] - Quote
The Zombie F1 pusher died today.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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Soldarius
Kosher Nostra The 99 Percent
1155
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Posted - 2015.03.03 17:58:45 -
[338] - Quote
Pie Napple wrote:I think they should change sov warfare to be done on a corporation level, or add the ability for us to create actual coalitions.
Adorable Brave Newbie, Eve already is corp-based. That is why every alliance (with a brain) has a holding corp that manages all the bills, sov structures, and standings.
Looking at what was posted in the devblog, I'm pretty sure this is all contingent upon alliances becoming actual entities within the eve universe, not the current pseudo-status that they currently enjoy. The word "corporation" was not mentioned even once that I recall.
So here's a doozy of a question: What is going to happen to holding corps and sov transfers? And those renter corps that won't leave their own system unless the entire region is burning down around them? Does anyone think they will willingly defend their sov?
In this new system, even if 1000 titans came to defend, not one of them will be able to rep up the renter alliance's structures. The options are to shoot the attackers or annex the sov structure. I'm intensely curious to see how landlord alliances change their rental schemes to adapt to this new system.
http://youtu.be/YVkUvmDQ3HY
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MiliasColds
The Elite Few Inc. The Methodical Alliance
31
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Posted - 2015.03.03 17:58:55 -
[339] - Quote
Owen Levanth wrote:Gevlon Goblin wrote:The system is surprisingly good overall, but I see one critical problem: the price of Entosis links are low enough to allow trolling. I mean you park a throwaway ship next to the structure or command node and go AFK. If no one responds, you forced the owners into a command node whack-a-mole or took their home. If someone shows up, you lost a worthless ship.
This is actually great. I'm contemplating possible "**** you"-fits right now. As I know from experience, there are a lot of empty systems all over sov. And if I'm happen to find a completely empty system in an empty, unused and unloved constellation. Welp I guess I can teach them a lesson about defending their space against neutrals. Looks like even a lone wolf like me can finally enter sov-warfare from the sidebenches!
note if it isn't a station then you don't actually take the sov you just kill theirs, you would still have to drop a tcu to claim it, or an ihub to get upgrades :P |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5192
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Posted - 2015.03.03 17:59:06 -
[340] - Quote
So I've only skimmed it, will give it a good read later, but is the crux of this "Sovereignty will now be a game of king of the hill"? That's pretty underwhelming.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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Maya Cinderfort
Exiled Tech Space Monkey Protectorate
2
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Posted - 2015.03.03 17:59:15 -
[341] - Quote
KIller Wabbit wrote:Here's a twist: For the Attackers, some of the command nodes are duds. The defender knows which nodes are the effective ones.
then the attacker knows which ones by waiting a bit & seeing where defenders go |
Trii Seo
712
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Posted - 2015.03.03 17:59:40 -
[342] - Quote
Lena Lazair wrote:Shilalasar wrote:Also this system favors alliances over both corps and coalitions. While now a defensivefleet consisting of 5 different alliances is viable after these changes you could just target the one sovholding alliance and then they can-Št use capture anything. It will probably kill coalitions but not because they split into smaller groups but because f.e. the entire CFC could just join GSF. Just for safety and sharing of the defensive workload. The idea that people with disparate identities, goals, and histories will smash together their alliances at the level that current blue coalitions exist today is invalid. It's why shifting the focus back to alliance level control is key to curbing bloc creep. People happily and willingly blue up to any and all coalitions on a moment's notice because there is really no disadvantage. You don't give up your identity, your command/control structure, or put your alliance in ANY kind of risk. And yet you get huge advantages because the existing mechanics fundamentally reward large blue coalition structure grinding fleets (EDIT: or more accurately, rewards supercap blob deterrents to large structure grinding fleets). By refocusing this mechanic to alliance level control ONLY and removing the benefit of belonging to a blue coalition, suddenly there is much less benefit to hitching your wagon to a large blue group. More importantly, the idea that the disparate alliances of, say, CFC, would all suddenly join GSF alliance to consolidate is insane. There are many and varied reasons why those alliances aren't part of GSF already, and forcing them to actually put on the GSF tag if they want to benefit GSF sov is going to be a HUGE negative pressure on growing bloc sizes. A lot of people in blue coalitions don't actually like each other very much and only the overwhelming advantages to structure grinding (or deterrent to such) are sufficient to get them to willingly identify with a coalition; force them to adopt an actual alliance mantle while removing the scale of the benefit and rivalries will flare up.
There always is, has been and will be a benefit of being in a coalition. Be that RSF, DRF, CFC or any other, it is a simple one: you have more dudes than the other guy.
And yes, evolution will take care of those who will make a claim for sov under the watchful eye of an AFK cloaker. They will quickly pad his killboard, having been hotdropped for not adapting and not obeying a rule set in stone: don't rat with an AFK cloaky in local.
Viva la revolution!
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Olya Tsarev
Habitual Euthanasia Pandemic Legion
5
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Posted - 2015.03.03 17:59:54 -
[343] - Quote
Mekenioc wrote:Oh goody, my available gameplay just went to 0 if im not im my alliances "prime time"
You can contract your stuff to Olya Tsarev, I look forward to what assets you seem to have deemed unusable as a result of this change that is still being worked out.
Thanks in advance sweetheart. |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1739
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Posted - 2015.03.03 18:00:12 -
[344] - Quote
Professor Headmash wrote:So if I'm part of an alliance that holds Sov, instead of doing different things every time I log in to keep me intrested and logging into the game.....I'm going to be constantly flying around chasing captor gangs griefing our sov?
Seems legit. No one forces you to do so.
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Bonzair
Estamos Solos Corporation Estamos Solos Alliance.
12
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Posted - 2015.03.03 18:00:34 -
[345] - Quote
Give us possibility to choose version before production changes :D You'll see that all your 'features' are a piece of s*** |
Hendrink Collie
Steel Fleet Gentlemen's.Club
5
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Posted - 2015.03.03 18:00:58 -
[346] - Quote
Professor Headmash wrote:So if I'm part of an alliance that holds Sov, instead of doing different things every time I log in to keep me intrested and logging into the game.....I'm going to be constantly flying around chasing captor gangs griefing our sov?
Seems legit.
No offense, but if you can't quickly deal with a ceptor gang using a module on your sov structures, you shouldn't even bother holding sov. |
Lena Lazair
Khanid Irregulars Khanid's Legion
265
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Posted - 2015.03.03 18:01:02 -
[347] - Quote
Gevlon Goblin wrote:This can be fixed by increasing the price of the Entosis link enough to make Entosis kill reports a prized goal of PvP-ers. Like 500M, so defending home would be a wanted PvP event instead of a chore no one wants.
I honestly wouldn't mind seeing Entosis Links restricted to BS hulls, and simply make this a fundamental part of the role for the struggling BS platforms. BS's are slow and hard to troll with, which would significantly reduce the roaming troll fleets that will be a reality of entosis link life. And expensive enough to not be purely throwaway. But BS's are still much more affordable than dreads and can be fielded in reasonable numbers as part of mixed-fleet compositions by small groups looking to take sov in backwater constellations.
IF this mechanic was extended to lowsec FW ihub flips, it would also potentially give a reason for BS hulls to exist in FW again.
Lastly, it would give a reason for dreads to continue to exist, since dropping a dread on an Entosis Link BS to blap it would still be a viable defensive tactic. In the current iteration, the ships fielding Entosis Links will be, for the most part, unhittable by caps. |
M1k3y Koontz
Aether Ventures Surely You're Joking
654
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Posted - 2015.03.03 18:01:08 -
[348] - Quote
Vigilanta wrote:also, did it not occur to you that sov war is now basically a giant frigate fleet, with little or no reason to use anything larger, due to guns playing no part in it, just mobility?
You have to sit around on the Command thingy for up to 40 minutes. Any cruiser fleet would shread a frigate fleet in 10-40 minutes. Thus it is not frigates online.
How much herp could a herp derp derp if a herp derp could herp derp.
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Princess Cherista
State War Academy Caldari State
2
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Posted - 2015.03.03 18:02:00 -
[349] - Quote
Owen Levanth wrote:This is actually great. I'm contemplating possible "**** you"-fits right now. As I know from experience, there are a lot of empty systems all over sov. And if I'm happen to find a completely empty system in an empty, unused and unloved constellation. Welp I guess I can teach them a lesson about defending their space against neutrals. Looks like even a lone wolf like me can finally enter sov-warfare from the sidebenches!
Why would you take a tiny island in hostile territory you cant build the indices in and probably cant even pay the upkeep on. Thats the primary problem this whole system does not address. Why have sov? It turns the current system into a giant game of whack-a-mole and makes systems flip constantly for no benefit other than to grief and troll somebody.
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Eli Apol
Pro Synergy
86
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Posted - 2015.03.03 18:02:04 -
[350] - Quote
Total Newbie wrote:Can't wait to see how the little guy is going to even get to his space when the power blocs mass in all the 0.0 ingress points. NPC null, interceptors, cyno jumps behind defensive walls, move ops outside of the Sov holders primetime when defences are weaker... that's just off the top of my head without any great experience in Nullsec logistics.
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xartin
ANZAC ALLIANCE Fidelas Constans
15
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Posted - 2015.03.03 18:02:26 -
[351] - Quote
this part of the plan to lock vulnerability timers to a certain timezone is fundamentally flawed.
This will only create more strife, discontent and fragment the nullsec playerbase as entire major regions of eve's active timezones will be excluded from participating in content.
Think from the perspective of an attacker wanting to capture alliance held space that is only vulnerable during EUtz.
UStz and AUtz will be completely excluded from any ability to be useful or participate. the same scenario would apply for defenders as well.
If this happened alliances recruiting standards could end up being locked into highly prejudicial preferences that could become heavily reliant on preferring certain active timezones. New players dont need any adfditional challenges to finding corporations that are a good ft for them .
Finding the right corp for you is already enough of a challenge.
Perhaps ccp should take a long hard look at implementing alliance wide recruiting tools as only corp level recruiting currently exists if they are in fact going to end up with prejudicial recruiting due to content exclusions from alliance or coalition wide vulnerability timers.
Additionally with the way that major coalitions blacklist players who allied with enemy coalitions (think CFC vs N3) entire timezones will be unable to find active content for they're active playtime due to being blacklisted for recruiting.
Noted a player generally doesn't get blacklisted unless they have done some really badstuff but this could make overcoming the allegiance factor much more of a challenge.
i'm all for change but excluding subscribers from content has far wider implications beyond just fragmenting the blue doughnut. |
Proton Stars
OREfull
23
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Posted - 2015.03.03 18:02:44 -
[352] - Quote
claw, 10mn mwd, snakes, 249km mod.
20k m/s. good luck keeping up or applying webs long enough with a cruiser gang |
Rowells
ANZAC ALLIANCE Fidelas Constans
2047
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Posted - 2015.03.03 18:02:54 -
[353] - Quote
Total Newbie wrote:Since the proposed change is out, I would think that the meeting minutes of The current CSM and it's members who are supporting this be published as well. The NDA seems to be null and void now. what makes you say that |
Elona Solette
GoonWaffe Goonswarm Federation
3
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Posted - 2015.03.03 18:03:19 -
[354] - Quote
Olya Tsarev wrote:Mekenioc wrote:Oh goody, my available gameplay just went to 0 if im not im my alliances "prime time" You can contract your stuff to Olya Tsarev, I look forward to what assets you seem to have deemed unusable as a result of this change that is still being worked out. Thanks in advance sweetheart.
You're going to end up with a lot of poorly fit ventures. |
Nomistrav
Aliastra Gallente Federation
286
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Posted - 2015.03.03 18:03:21 -
[355] - Quote
Amateur opinion (I haven't done null-sec since the Second Catch War)
I like the system for what it's worth as it breaks up a lot of the blob game-play which gets really annoying, but only to a certain extent.. I think it illustrates a lot more opportunity for 'Wing' fights instead of 'Fleet' fights what with the command node mechanics. A few things that do worry me however are the exploding I-HUB... TCU is just fluff at this point to show who's name owns the system (rental turf is going to be interesting) but the exploding I-HUB with a potential for such a light amount of effort looks like it could get costly in a hurry. Especially when you consider how much effort actually goes into just getting those things functional.
Another thing that sort of gets me is the dependence on new high-slot modules and how they take longer on Capital Ships. While this is good for lessening the constant necessity of capital ships for sovereignty, it's sort of a major kicker for ships with utility highs and lessens the overall functionality for ships that don't. As expensive as they are (20m/80m if I read that correctly) it effectively means that whatever you fit them onto better have enough brick tank to be worth the effort. I see it changing fleet composition for the worse in that we're now going to have a lot of pressure to field other things by mandatory within a fleet doctrine.
T1 Frigates/Destroyers/Cruisers are going to pop way too easy to use them and the Entosis Links are far too expensive to even want to fit on those ships anyway. These ships are primarily the 'heart' of a small roaming gang as they're inexpensive and there's not much inherent risk in losing them. I think that the dependence on mandatory use of the Entosis Links are going to make small roams with the intent on damaging sov have more risk as a result but even still they're not going to be doing any real damage without a support fleet as they can only really attack station services without triggering command node gameplay.
It seems that what this boils down to is one large fleet filled to the brim with some players being shoe-horned into using a mandatory Entosis fit and that large fleet winds up having to split off to attack command nodes at some point. The blob-warfare is still there, just now the only difference is they have to break apart at some point. This gameplay mechanic doesn't do much to encourage small gang activity, just the dispersion of larger fleets.
Third Place Winner
Pod and Planet Fiction Contest YC114
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Anthar Thebess
943
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Posted - 2015.03.03 18:04:06 -
[356] - Quote
4h window - ok. But let alliance setup up to 15 days per month where there is no refout , because of the holidays. So i and 90% of my members have holidays in period A - don't force us to login because some other group will use this time to harass our space , as their have different believes and for them is normal day.
( need to work also about abusing this system, by moving systems between alt alliances to have 15 days of quiet times , every 16 days)
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Total Newbie
Deadly Shadow Clan Executive Outcomes
27
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Posted - 2015.03.03 18:04:20 -
[357] - Quote
Elona Solette wrote:Pie Napple wrote:I see a problem with with the primetime thing as there is no actual way to make real coalitions in game.
For alliances with mixed timezones, like brave collective, there is no way of splitting up into timezones and splitting up the sovereignty. If the split would happen, nothing in the game ties the coalition together. It would not be one brave any more, it would be multiple. It would all have to be handled by standings. No common chat channels (has to be created and managed manually).
I think they should change sov warfare to be done on a corporation level, or add the ability for us to create actual coalitions. This is explicitly designed to break up coalitions not encourage them.
But won't break them up at all.....
Now, we'll use GoonWaffe.....
GW becomes basically a centralized Bank/repository and station flipping force....
Current blues lock down whatever system they want to control.... still coalition friendly...
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Gilbaron
Free-Space-Ranger Nulli Secunda
1695
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Posted - 2015.03.03 18:04:34 -
[358] - Quote
Soldarius wrote:Pie Napple wrote:I think they should change sov warfare to be done on a corporation level, or add the ability for us to create actual coalitions. Adorable Brave Newbie, Eve already is corp-based. That is why every alliance (with a brain) has a holding corp that manages all the bills, sov structures, and standings. Looking at what was posted in the devblog, I'm pretty sure this is all contingent upon alliances becoming actual entities within the eve universe, not the current pseudo-status that they currently enjoy. The word "corporation" was not mentioned even once that I recall. So here's a doozy of a question: What is going to happen to holding corps and sov transfers? And those renter corps that won't leave their own system unless the entire region is burning down around them? Does anyone think they will willingly defend their sov? In this new system, even if 1000 titans came to defend, not one of them will be able to rep up the renter alliance's structures. The options are to shoot the attackers or annex the sov structure. I'm intensely curious to see how landlord alliances change their rental schemes to adapt to this new system.
pay us or we'll take your sov
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
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Eli Apol
Pro Synergy
86
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Posted - 2015.03.03 18:04:52 -
[359] - Quote
Proton Stars wrote:claw, 10mn mwd, snakes, 249km mod.
20k m/s. good luck keeping up or applying webs long enough with a cruiser gang What's the locking range on one of those again? And what's to stop you just parking an atron at 0 and running a defensive link. |
KIller Wabbit
The Scope Gallente Federation
882
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Posted - 2015.03.03 18:05:29 -
[360] - Quote
Maya Cinderfort wrote:KIller Wabbit wrote:Here's a twist: For the Attackers, some of the command nodes are duds. The defender knows which nodes are the effective ones. then the attacker knows which ones by waiting a bit & seeing where defenders go
And the defenders get to false flag bad nodes. :)
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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