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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Kah'Les
hirr Northern Coalition.
4
|
Posted - 2015.03.04 14:03:30 -
[1351] - Quote
Lord TGR wrote:So someone with 100 titans can jump them in and initiate a sov change instantly/quickly, while the newbies have to do whatever it is you want them to do instead of using the entosis link to grind it out up to 40 minutes?
Yes! You will still have a defensive timer that anyone can show up too. 100 titans alone can't kill any sub cap. The game is not supposed to be fair, noobs are not supposed to be able to do the same as a long time veteran.
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Behr Oroo
The Circus Corp Alternate Allegiance
96
|
Posted - 2015.03.04 14:03:39 -
[1352] - Quote
So months of working on ideas for sov and we get an inflated version of faction warfare.....go figure. |
Cr Turist
Burning Napalm Northern Coalition.
44
|
Posted - 2015.03.04 14:03:43 -
[1353] - Quote
Jessy Andersteen wrote:Cr Turist wrote:i dont know about everyone else but i guess my question can be broken down into two parts about this patch.
1. if you remove structure grinds and reasons to call CTA's how do you plan on giving a reason for large scale fleet engagements? like it or not a large number of players actually play eve for these kind of ops and you are in essence taking those TIMERS away. yeah we will have POS's but i mean really if your not having a epic fleet fight in defense of your own space or not getting to kick butt with your bros kicking the teeth in of some lowly chumps whos space you want then why log in. to go 60 jumps on a roam and watch 15 cepters fly by you and only killing the one guy who didn't pay attention to his intel channel? Large scale fleet are boring for people and hard for the servers. It have an important COST for CCP and it's unplayable for people: too many lags and each infrastucture improvement just increase the size of the large scale engagement and didn't resolv the lag and stability issue. CCP just want less large scale engagment. And people just want less large scales engagment.
ummm im pritty sure 90% of N3 Prob 75% of CFC and ALL of Brave would not agree with you. but since you come from such a rich large scale pvp alliance i see how you could have a opinion. WAIT |
suicide
The Exit Plan Test Alliance Please Ignore
22
|
Posted - 2015.03.04 14:04:41 -
[1354] - Quote
Carniflex wrote:After thinking about the proposed system a little more.
(1) Perhaps instead of setting the vulnerability timer alliance wide allow setting it at constellation / system level.
Reason being that one possible scenario for utilizing this system is that alliance gets as many systems as he has corporations and every corporation is responsible of living in some system - that way if alliance has multiple timezones or different tz corporations it would allow corporation living in particular system or constellation to be "vulnerable" in their prime time.
(2) Possibility for an alliance to increase the population gap for a given system if you are pushing for more condensed corporations.
One possibility would be "inviting" a agent of some kind into a system (in space or in station) which would provide missions to the visitors. Excact mechanics of how to invent is not important, be it then some kind of deployable structure bought from a LP store or some kind of different mechanics altogether. Agent system is only pve system that scales linearly with the population.
I think 1) is an excellent idea because it will allow content for other timezones. We are legitimately having people leaving for EUTZ alliances because of their primetime gameplay needs will not be met.
2) Is an excellent start. If a corporation that owns a station has sufficiently high standings with an NPC corporation then perhaps they could invite in an agent. There needs to be a variety of things that increases the population density of nullsec, not just missions but in relation to mining, NPCing, exploring, and everything else. |
Commander Zakarygobcev
Pulsar Inc. Goonswarm Federation
0
|
Posted - 2015.03.04 14:04:47 -
[1355] - Quote
suicide wrote:Commander Zakarygobcev wrote:Thanks for destroying my caps and then my home, RIP null, good morning tardceptors, ill sit in HS shipspinning till i unistall and just log on the forums to **** talk and say how good it was in the time before the game died, i just hope you kill hs players with no more concord as compensation I would only **** a bunch of those idiots all day in hs with gank ships with bros till they fuckign unsubscribe. Certain guys responding on this post without a fuckign clue on what they are talking about, the best scrubs are the caldari state ******* saying its all good, ******* brats, you fucks at ccp don't seem to use your brains, is it the new employees from RIOT??????? If you read carefully you will notice that the modules introduced cannot actually destroy your caps or your home. Sitting in high-sec ship spinning and posting seems like a reasonable response to this game change. Your voice will be heard.
Plz if you didn't read like i did you can RFa station in less than one hour, with a 30mk/s 10mn/mwd svipull with a fuckign 50mil ship and force several hundreds to run after the ******* said ship, your smug attitude wont change the fact it will render null inert and a cluster **** of alts in inties and cloaky ships trying to jew the stations, this patch notes is the worst i've seen in years. |
Chi'Nane T'Kal
Interminatus Aeterna Anima
314
|
Posted - 2015.03.04 14:05:02 -
[1356] - Quote
Kagura Nikon wrote: A ceptor that cannot move for 5 min can be killed even by a HAULER!!
There is no point whatsoever, where they said the new module will stop a ship from MOVING. There are similarities to the bastion module, but the two are not identical!
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Rain6637
GoonWaffe Goonswarm Federation
30745
|
Posted - 2015.03.04 14:06:14 -
[1357] - Quote
Bezdar22 wrote:lemme tell u whats gonna happen...
there will be FW like fights in null sec.. no more big fights.. frig fights every where...
what they dont understand ppl coe top play this game coz they heard of big fights.. thats what make story .. not small fights.
small fights just look cool thats about it..
this game wil become WOW pretty soon.. thats where CCP leading us.
EVE is already dependent on fantasy and magic imaginary physics so calm down. You're already playing WoW.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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eiedu
Wildly Inappropriate Goonswarm Federation
14
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Posted - 2015.03.04 14:06:32 -
[1358] - Quote
I feel that the need for a serious commitment to contest sovereignty is not present in this design. Apart from that, setting a prime-time removes the need for alliances to have members form multiple timezones and alliances won't be able to contest anything out of their own prime-time.
I think this is the sort of design project you'd want to be talking to people who live in nullsec every single step of the way. I don't know what process you guys at CCP use for designing, but this particular project calls for constant user input and review. |
Commander Zakarygobcev
Pulsar Inc. Goonswarm Federation
0
|
Posted - 2015.03.04 14:08:09 -
[1359] - Quote
It's Eve, Eve has alays been about the numbers and synergy, big alliance win thats how **** goes, a risk adverse sov grind would be a dumb idea, with even dumber repercussions one the ones who live there, can't wait to see if CCP are determined to kill this game. |
Bezdar22
Militaris Industries Northern Coalition.
15
|
Posted - 2015.03.04 14:08:24 -
[1360] - Quote
eiedu wrote:I feel that the need for a serious commitment to contest sovereignty is not present in this design. Apart from that, setting a prime-time removes the need for alliances to have members form multiple timezones and alliances won't be able to contest anything out of their own prime-time.
I think this is the sort of design project you'd want to be talking to people who live in nullsec every single step of the way. I don't know what process you guys at CCP use for designing, but this particular project calls for constant user input and review.
CCP never ask ppl live in null sec .. they just do things what ever they want.. coz they knw the CODE..
MU Q is what our CSM stands for .. they do anything at all .. all these vote and things
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Ambassador Crane
Hellhound Productions
128
|
Posted - 2015.03.04 14:09:47 -
[1361] - Quote
Not going to slog through 60+ pages to see if this has been asked but curious what effect cloaking will have on the Entosis link. Will you be able to cloak if active? If so, I assume it will deactivate the link. But then I'd ask when? |
Bezdar22
Militaris Industries Northern Coalition.
15
|
Posted - 2015.03.04 14:10:57 -
[1362] - Quote
Ambassador Crane wrote:Not going to slog through 60+ pages to see if this has been asked but curious what effect cloaking will have on the Entosis link. Will you be able to cloak if active? If so, I assume it will deactivate the link. But then I'd ask when?
if that mod active u cant cloak ret remote rep or anything |
suicide
The Exit Plan Test Alliance Please Ignore
22
|
Posted - 2015.03.04 14:12:07 -
[1363] - Quote
Commander Zakarygobcev wrote:suicide wrote:Commander Zakarygobcev wrote:Thanks for destroying my caps and then my home, RIP null, good morning tardceptors, ill sit in HS shipspinning till i unistall and just log on the forums to **** talk and say how good it was in the time before the game died, i just hope you kill hs players with no more concord as compensation I would only **** a bunch of those idiots all day in hs with gank ships with bros till they fuckign unsubscribe. Certain guys responding on this post without a fuckign clue on what they are talking about, the best scrubs are the caldari state ******* saying its all good, ******* brats, you fucks at ccp don't seem to use your brains, is it the new employees from RIOT??????? If you read carefully you will notice that the modules introduced cannot actually destroy your caps or your home. Sitting in high-sec ship spinning and posting seems like a reasonable response to this game change. Your voice will be heard. Plz if you didn't read like i did you can RFa station in less than one hour, with a 30mk/s 10mn/mwd svipull with a fuckign 50mil ship and force several hundreds to run after the ******* said ship, your smug attitude wont change the fact it will render null inert and a cluster **** of alts in inties and cloaky ships trying to jew the stations, this patch notes is the worst i've seen in years.
You have become a victim of Ev0lution. |
Lord TGR
Bat Country Goonswarm Federation
192
|
Posted - 2015.03.04 14:14:54 -
[1364] - Quote
Kah'Les wrote:Lord TGR wrote:So someone with 100 titans can jump them in and initiate a sov change instantly/quickly, while the newbies have to do whatever it is you want them to do instead of using the entosis link to grind it out up to 40 minutes? Yes! You will still have a defensive timer that anyone can show up too. 100 titans alone can't kill any sub cap. The game is not supposed to be fair, noobs are not supposed to be able to do the same as a long time veteran. As I said, that's the wrong line of thinking, even if we ignore the fallacy that titans can't kill subcaps, and this won't fly. Try again. |
Kah'Les
hirr Northern Coalition.
4
|
Posted - 2015.03.04 14:17:36 -
[1365] - Quote
Lord TGR wrote:Kah'Les wrote:Lord TGR wrote:So someone with 100 titans can jump them in and initiate a sov change instantly/quickly, while the newbies have to do whatever it is you want them to do instead of using the entosis link to grind it out up to 40 minutes? Yes! You will still have a defensive timer that anyone can show up too. 100 titans alone can't kill any sub cap. The game is not supposed to be fair, noobs are not supposed to be able to do the same as a long time veteran. As I said, that's the wrong line of thinking, even if we ignore the fallacy that titans can't kill subcaps, and this won't fly. Try again.
I don't see why thinking someone with 50 mill SP can do more than someone with 5 mill SP is a fals way of thinking. It's all there in the numbers |
Gremoxx
The Ostrogoths Curatores Veritatis Alliance
18
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Posted - 2015.03.04 14:17:58 -
[1366] - Quote
Kaarous Aldurald wrote:Dradis Aulmais wrote:Gremoxx wrote:Some thoughts on this:
AFK / cloaked camps will need to be fixed. Anyone who interrupts industrial / ratting activity is basically declaring war by default, as indexes will drop and capturing the system will be easier.
What ship class can fit this module ?, will the ship be fixed in space or can it move ? can I use interceptor with implants / booster drugs / rigs and do 7000m/s while using this new module?
Region entry systems, high-sec gateways, choke points. Doing ratting / industrial in these systems is near impossible, with the new sov system, you will be defending these systems on hourly / daily bases as indexes will be nill.
Change is good, but this new sov mechanics will need a bit more before it can be bought wholesale.
AFK cloak rubbish again There are two of them in my home system and it hasn't stopped us from mining or ratting Or blops or fights or a million other things If you can't function with the unknow your life must be full of fear That's what I love about your PFR guys. You actually have a pair, unlike Provi.
OMG !!! Really ! Try another.... o-¦and dont mix CVA with other identities in Provi. I don-¦t mind camping systems and BLOP-¦s them till the end of day-¦s. And its always fun hunting BLOP-¦s teams.
On a more serious note, this is one mechanic that will start to get more serious than before, it will not just be nuisance. |
Commander Zakarygobcev
Pulsar Inc. Goonswarm Federation
0
|
Posted - 2015.03.04 14:18:56 -
[1367] - Quote
suicide wrote:Commander Zakarygobcev wrote:suicide wrote:Commander Zakarygobcev wrote:Thanks for destroying my caps and then my home, RIP null, good morning tardceptors, ill sit in HS shipspinning till i unistall and just log on the forums to **** talk and say how good it was in the time before the game died, i just hope you kill hs players with no more concord as compensation I would only **** a bunch of those idiots all day in hs with gank ships with bros till they fuckign unsubscribe. Certain guys responding on this post without a fuckign clue on what they are talking about, the best scrubs are the caldari state ******* saying its all good, ******* brats, you fucks at ccp don't seem to use your brains, is it the new employees from RIOT??????? If you read carefully you will notice that the modules introduced cannot actually destroy your caps or your home. Sitting in high-sec ship spinning and posting seems like a reasonable response to this game change. Your voice will be heard. Plz if you didn't read like i did you can RFa station in less than one hour, with a 30mk/s 10mn/mwd svipull with a fuckign 50mil ship and force several hundreds to run after the ******* said ship, your smug attitude wont change the fact it will render null inert and a cluster **** of alts in inties and cloaky ships trying to jew the stations, this patch notes is the worst i've seen in years. You have become a victim of Ev0lution.
Don't speak to me about evolution you're in TEST |
Lady Zarrina
Republic Military School Minmatar Republic
164
|
Posted - 2015.03.04 14:19:52 -
[1368] - Quote
As many people I think the prime time feature feels wrong. But I am going to slap on the Devil's Advocate hat. Also, my null sec experience is limited.
One advantage is it allows smaller entities to more effectively defend their space. If you need 24/7 response times you need all TZ covered. This is not reasonable until you get some sort of critical mass. So perhaps this feature will enable smaller alliances, which might produce more targets? Easier to turn that blue to red if they are not in your alliance?
Once you don't NEED these people to cover your off hours your group might be more likely to go off on their own. And this will eventually solve the problem of people feeling they are not contributing to their alliance due to timing. They would probably navigate to alliances that meet their play style and TZ.
Now one problem this can cause, especially with the force projection nerf, is pockets of time. I would imagine the sov would eventually form into pockets of prime time separated by other pockets of time. But once this occurs, large scale/multi TZ alliances will once again be needed if people want to expand. As long as there is a reason to expand :)
Again, I agree, the prime time feature feels wrong, but perhaps it will shake things up. And it seems like that might be needed.
EVE: All about Flying Frisky and Making Iskie
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flaming phantom
T.R.I.A.D Ushra'Khan
95
|
Posted - 2015.03.04 14:19:55 -
[1369] - Quote
So what's the rest of the fleet supposed to do while the couple people are using their entosis mods on the strucutures? Sound even more boring than shooting things, at least that way the entire group was actually doing something. If I rival fleet doesn't show up, then things will get really boring really quick because anyone without an entosis mod isn't doing anything at all
Otherwise, I think the timer sounds good so you don't have to wake up at weird time. You won't be able to help your alliance though if they make a primte time other than your normal time so easily... The command nodes osunds cool in hopes of getting more smaller fights. I could see needing to send reinforcements to other nodes and stuff. sounds fun and dynamic
I do think that splitting control of soverignty and station control is kind of stupid. So in theory it would be possible for some alliance to have soverignty, but not benefit from the ihub or station? I just don't see the point of soverignty other than having your name on the map...woohoo....
All great men have mustaches
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Lord TGR
Bat Country Goonswarm Federation
192
|
Posted - 2015.03.04 14:22:39 -
[1370] - Quote
Kah'Les wrote:Lord TGR wrote:Kah'Les wrote:Lord TGR wrote:So someone with 100 titans can jump them in and initiate a sov change instantly/quickly, while the newbies have to do whatever it is you want them to do instead of using the entosis link to grind it out up to 40 minutes? Yes! You will still have a defensive timer that anyone can show up too. 100 titans alone can't kill any sub cap. The game is not supposed to be fair, noobs are not supposed to be able to do the same as a long time veteran. As I said, that's the wrong line of thinking, even if we ignore the fallacy that titans can't kill subcaps, and this won't fly. Try again. I don't see why thinking someone with 50 mill SP can do more than someone with 5 mill SP is a fals way of thinking. It's all there in the numbers Because you're doing the "b-b-but my skillpoints!" fallacy line. SP doesn't mean squat if it's not properly focused. |
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1986
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Posted - 2015.03.04 14:24:55 -
[1371] - Quote
Bonzair wrote:you will loose a lot of people. again.
You mean the same lots of people that would leave when phoebe hit.. and in fact increased the amount of people playing?
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1986
|
Posted - 2015.03.04 14:26:51 -
[1372] - Quote
flaming phantom wrote:So what's the rest of the fleet supposed to do while the couple people are using their entosis mods on the strucutures? Sound even more boring than shooting things, at least that way the entire group was actually doing something. If I rival fleet doesn't show up, then things will get really boring really quick because anyone without an entosis mod isn't doing anything at all
Otherwise, I think the timer sounds good so you don't have to wake up at weird time. You won't be able to help your alliance though if they make a primte time other than your normal time so easily... The command nodes osunds cool in hopes of getting more smaller fights. I could see needing to send reinforcements to other nodes and stuff. sounds fun and dynamic
I do think that splitting control of soverignty and station control is kind of stupid. So in theory it would be possible for some alliance to have soverignty, but not benefit from the ihub or station? I just don't see the point of soverignty other than having your name on the map...woohoo....
The idea is EXACLTY to not bring HUGE fleets. Will be FAR FAR smarter to spread in several smaller fleets and hit LOTS of places at same time.
That will create opportunities for more fights of smaller size.
Will create MORE fights. Because as of now, if the attacker brings more ships, there is no fight at ALL. With new system, if attackers want to blob they must be very inneficient. If they want to be efficient they risk have one of the fraction of their fleets engaged.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Kah'Les
hirr Northern Coalition.
5
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Posted - 2015.03.04 14:27:23 -
[1373] - Quote
Lord TGR wrote:Kah'Les wrote:Lord TGR wrote:Kah'Les wrote:Lord TGR wrote:So someone with 100 titans can jump them in and initiate a sov change instantly/quickly, while the newbies have to do whatever it is you want them to do instead of using the entosis link to grind it out up to 40 minutes? Yes! You will still have a defensive timer that anyone can show up too. 100 titans alone can't kill any sub cap. The game is not supposed to be fair, noobs are not supposed to be able to do the same as a long time veteran. As I said, that's the wrong line of thinking, even if we ignore the fallacy that titans can't kill subcaps, and this won't fly. Try again. I don't see why thinking someone with 50 mill SP can do more than someone with 5 mill SP is a fals way of thinking. It's all there in the numbers Because you're doing the "b-b-but my skillpoints!" fallacy line. SP doesn't mean squat if it's not properly focused.
Ok, I'm gone stop here because you are starting to side track the argument we not talking about where the SP are located or how focused the pilot is, Bottom line is a 5 mill SP pilot can't fly and do as much as a 50 mill SP pilot and he can defently not fly a titan with 5 mill SP.
My ground argument is Doomsday should be able to to speed up structor grind., not a Link that can be used by a 2 mill SP character.
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Aiyshimin
Fistful of Finns Triumvirate.
430
|
Posted - 2015.03.04 14:27:54 -
[1374] - Quote
Commander Zakarygobcev wrote:Thanks for destroying my caps and then my home, RIP null, good morning tardceptors, ill sit in HS shipspinning till i unistall and just log on the forums to **** talk and say how good it was in the time before the game died, i just hope you kill hs players with no more concord as compensation I would only **** a bunch of those idiots all day in hs with gank ships with bros till they fuckign unsubscribe. Certain guys responding on this post without a fuckign clue on what they are talking about, the best scrubs are the caldari state ******* saying its all good, ******* brats, you fucks at ccp don't seem to use your brains, is it the new employees from RIOT???????
little bee, little bee, little bee, little bee always take your medicine, little bee
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Minmatar Citizen160812
The LGBT Last Supper
759
|
Posted - 2015.03.04 14:28:08 -
[1375] - Quote
Sadly I think null is about to get the low sec treatment where the greater majority of it is a wasteland that's not worth fighting over and the rest is populated by stabbed shitships orbiting some sort of button. |
suicide
The Exit Plan Test Alliance Please Ignore
22
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Posted - 2015.03.04 14:29:26 -
[1376] - Quote
Commander Zakarygobcev wrote:suicide wrote:Commander Zakarygobcev wrote:suicide wrote:Commander Zakarygobcev wrote:Thanks for destroying my caps and then my home, RIP null, good morning tardceptors, ill sit in HS shipspinning till i unistall and just log on the forums to **** talk and say how good it was in the time before the game died, i just hope you kill hs players with no more concord as compensation I would only **** a bunch of those idiots all day in hs with gank ships with bros till they fuckign unsubscribe. Certain guys responding on this post without a fuckign clue on what they are talking about, the best scrubs are the caldari state ******* saying its all good, ******* brats, you fucks at ccp don't seem to use your brains, is it the new employees from RIOT??????? If you read carefully you will notice that the modules introduced cannot actually destroy your caps or your home. Sitting in high-sec ship spinning and posting seems like a reasonable response to this game change. Your voice will be heard. Plz if you didn't read like i did you can RFa station in less than one hour, with a 30mk/s 10mn/mwd svipull with a fuckign 50mil ship and force several hundreds to run after the ******* said ship, your smug attitude wont change the fact it will render null inert and a cluster **** of alts in inties and cloaky ships trying to jew the stations, this patch notes is the worst i've seen in years. You have become a victim of Ev0lution. Don't speak to me about evolution you're in TEST
Lol, yeah we are all dinosaurs.
I can understand why gameplay that cannot be solved by 800 Megathrons, 200 slowcats, and 200 supers could be confusing to you. The good news is that you won't lose Deklein. The bad news is you might lose some other stuff. |
Kah'Les
hirr Northern Coalition.
5
|
Posted - 2015.03.04 14:29:59 -
[1377] - Quote
Kagura Nikon wrote:Bonzair wrote:you will loose a lot of people. again. You mean the same lots of people that would leave when phoebe hit.. and in fact increased the amount of people playing?
You sure that's not because CCP made a awesome trailer video and have nothing about the patch to do? At least in my alliance I seen a great dip in activaty since Phoebe and we acually do null stuff.
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EvilweaselFinance
BUTTECORP INC Goonswarm Federation
544
|
Posted - 2015.03.04 14:32:31 -
[1378] - Quote
Manfred Sideous wrote: Besides the name on the map why would anyone choose to move to nullsec? ( Incursions , level 5's already offer more isk per hour than nullsec. ). I think this has been pointed out before and ccp just talks about that most isk comes from nullsec.
I strongly suspect CCP only is looking at isk, not wealth, so the LP "doesn't count" and neither do minerals, etc. |
Lord TGR
Bat Country Goonswarm Federation
192
|
Posted - 2015.03.04 14:34:50 -
[1379] - Quote
Kah'Les wrote:My ground argument is Doomsday should be able to to speed up structor grind., not a Link that can be used by a 2 mill SP character. Linking a ship which requires sov to build, to taking sov, is an inherently flawed catch-22, and the point of how the capture mechanism is right now is that it IS easy(ish) to defend against. A titan can go in there, splort splorf its DD then ride its EHP buffer until it can receive RR again. Just no. |
Lord TGR
Bat Country Goonswarm Federation
192
|
Posted - 2015.03.04 14:40:16 -
[1380] - Quote
Kah'Les wrote:Linking a ship that takes 30 min to build and cost 100 mill to take sov is even a worse idea. Why? Why shouldn't relatively new and inexperienced people be able to give it a go in unused/undefended space? Is sov supposed to be only for the elitist few? |
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