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Thread Statistics | Show CCP posts - 1 post(s) |
![Aimee Kelmalu Aimee Kelmalu](https://images.evetech.net/characters/94944067/portrait?size=64)
Aimee Kelmalu
Imperial Academy Amarr Empire
1
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Posted - 2014.11.28 21:31:58 -
[1651] - Quote
I can't seem to find the installer...am I missing something?
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![Gilbaron Gilbaron](https://images.evetech.net/characters/1138016498/portrait?size=64)
Gilbaron
Free-Space-Ranger Nulli Secunda
1580
|
Posted - 2014.11.28 22:48:01 -
[1652] - Quote
http://gyazo.com/d9b97c17aa55c420cbfbc0aa65da5656
i get this error when i try to delete the asset information
(data - reset data - reset assets)
i use windows 7 64bit
Build your empire !
Start today ! Rent Space in Perrigen Falls and Feythabolis
Contact me for details :)
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![Zifrian Zifrian](https://images.evetech.net/characters/495828667/portrait?size=64)
Zifrian
Licentia Ex Vereor The Gorgon Spawn
1588
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Posted - 2014.11.29 02:21:51 -
[1653] - Quote
Elena Thiesant wrote:Zifrian wrote: That's actually working as intended. The number of runs on the final bpc doesn't matter when calculating the production times.
But it does affect the material requirements, since the ME reduction applies to the batch. Making 10 Megathrons from 10 1-run BPCs will require more materials than making 10 Megathrons from 1 10-run BPC. If the T2 BPCs default to 10 blueprints required for 10 items, it should be over-calculating the material requirements due to applying the ME one item at a time. Otherwise, if the ME reduction is applied to the total number of runs without regard of how many BPCs it is, it's going to under-calculate material requirements if I say I'm making 10 Enyos from 2-run BPCs Thanks I remember now. So many changes I get mixed up now and again.
Aimee Kelmalu wrote:I can't seem to find the installer...am I missing something?
Download the 3.1 binaries in the testing folder, extract and run the exe file.
Gilbaron wrote:http://gyazo.com/d9b97c17aa55c420cbfbc0aa65da5656
i get this error when i try to delete the asset information
(data - reset data - reset assets)
i use windows 7 64bit Ok thanks, missed that one apparently when I removed it. I'll get it fixed in the next update.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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![Haffsol Haffsol](https://images.evetech.net/characters/91088190/portrait?size=64)
Haffsol
30
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Posted - 2014.11.29 09:31:20 -
[1654] - Quote
Time to get PRO at IPH, so I shell have some noob questions answered. Bear with me ![P](https://forums-archive.eveonline.com/Images/Emoticons/ccp_p.png)
All of these questions are referring to the Manufacturing List:
1- I'm copying and inventing at a POS, why do I always get negative copy costs?
2- What does exactly the "Total Invention/RE Cost" include? I thought it was job installation + decryptor but I see the "none (decryptor)" being always one of the most expensive. And it's evident how the costs displayed are always way higher than the sum of job+decryptor.
3- Since I switched to corp assets and corp owned BPOs, I don't get the blue background anymore, as if I didn't own the bpos. I'm not sure how this affect the global calculation but if it really doesn't take into account that I can build the T1 with my ME/TE levels..... well it's bad :) The impression is that in the Manu List it doesn't, while if I double click on any item and move into the Blueprints tab, then it does. At least ME/TE values are shown properly there and the total cost is much lower than what showed in the Manu List.
4- What is the Base Job Cost exactly?
5- I see Taxes and Broker Fees displayed, but didn't get to which station/corp are they referring to. Jita 4-4? Station where I'm manufacturing?
6- Maybe this is just a temporary malfunction (due to eve-central?) but since today almost everything I try to calculate in the Manu List makes the program idle for a good cpl of minutes. Apparently he's "Updating Item Average Sales"...... |
![Kuoleman Morsian Kuoleman Morsian](https://images.evetech.net/characters/94154529/portrait?size=64)
Kuoleman Morsian
The Scope Gallente Federation
0
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Posted - 2014.11.29 10:10:03 -
[1655] - Quote
Some BPs show empty materials, noticed Emergent Neurovisual Interface for example. Got suspicious when a Tengu didn't require any C3 FTM.
On a related subject, when building things that require subparts are the job costs included in the final price of that subpart? My own excel calculations using the job cost the game tells me showed that on some subparts it might have included it and on some others clearly not. It is somewhat important nowadays since the total of all job costs combined can become a major part of the final price tag and therefore important to include when calculating possible profit margins. So would like to see some kind of breakdown or total job costs shown on the UI somewhere around where the total material costs and such are shown.
Thanks |
![Duramora Kado Duramora Kado](https://images.evetech.net/characters/94345777/portrait?size=64)
Duramora Kado
Mindstar Technology Get Off My Lawn
1
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Posted - 2014.11.29 23:49:33 -
[1656] - Quote
Zifrian wrote:Duramora Kado wrote:Zifrian wrote:Duramora Kado wrote:Version 3.1.5440.23704
Production times and costs are Wayyyy off for owned BPs
Example: Acolyte 1 at 0/0 says it takes 51 days (!) to make, and 10m tritanium.
Other owned BPs are off similarly.
-Note looks like this is for many non-owned ones as well.
Looks like this was just outposts. I've fixed it in the test. Not sure what you meant by 10m trit though. Let me know if it's still an issue. The Latest version- Not going to type it... The Raw Material List building an Acolyte I (0 me/0 te) at an outpost tells me I need the following materials: Tritanium: 10194795 units Mexallon: 86580 units Nocxium: 43290 units and take over 51 days- for one drone! The BPO run for one run says it should be Trit:471 Mex:4 Nocx:2 Please send me a screenshot, I can't get this to come up.
Refreshed data- and seems to have gone away.. bad cached data somewhere- most likely
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![Bekkito Bekkito](https://images.evetech.net/characters/94917496/portrait?size=64)
Bekkito
Hedion University Amarr Empire
0
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Posted - 2014.11.30 06:34:52 -
[1657] - Quote
I beg to make the tab 'Ignore in Calculation' as it was in the old version. http://joxi.ru/752awqWuG5M6r0 |
![Matcha Mosburger Matcha Mosburger](https://images.evetech.net/characters/94253996/portrait?size=64)
Matcha Mosburger
Manu Fortius Bleak Horizon Alliance.
6
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Posted - 2014.11.30 19:17:47 -
[1658] - Quote
Maybe it's trivial compared to other bugs - but the API scan for blueprints seems to miss a large quantity of them.
I had all BPO and BPC together in 1 can - and more than 50% would not come up on scan of my API. I tried separating the BPOs and BPC and placing them in diff cans; same problem.
As an example I own all Gallente Frig BPO - the scan of my API only shows a Venture and a Tristan. I can't find the other Frigs even when they are next to each other in same can.
Other than that - working like a champ for me.
BTW - is there a way to set the facilities in Mass? I.e. 1 location I can set region, system, facility and have it force populate all the tabs? (No way am i suggesting removal of the ability to set each individually, just asking about a mass update for those who own 1 location). |
![Tear Jar Tear Jar](https://images.evetech.net/characters/91624666/portrait?size=64)
Tear Jar
Emolgranlan Code Enforcement Branch
183
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Posted - 2014.12.04 16:24:54 -
[1659] - Quote
Is it possible to do calculations for a wormhole system? trying to figure out how profitable blueprints would be. |
![Neugeniko Neugeniko](https://images.evetech.net/characters/688916999/portrait?size=64)
Neugeniko
Insight Securities
49
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Posted - 2014.12.04 18:38:03 -
[1660] - Quote
Thanks for the tool. I used it a long time ago and much has changed. Why do I get negative copy cost in the manufacturing list with POS selected? Also I remember setting up a POS previously, how do I do that in the current version?
Cheers & Thanks, Neug
Indices/Mining Simulator V3.5 UPDATED
Daily Forge Mineral Sales Summary V1.3
Neug's Prime Industrial Real Estate V1.3
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![Neugeniko Neugeniko](https://images.evetech.net/characters/688916999/portrait?size=64)
Neugeniko
Insight Securities
49
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Posted - 2014.12.04 19:13:38 -
[1661] - Quote
Oxide Ammar wrote:Zifrian wrote:Oxide Ammar wrote:I'm having difficulty to adjust the window size IPH and it is affecting the manufacturing list window especially the section that you adjust the facility type and its region and system. I can't see the bottom row of the buttons.I'm going to install IPH again when I reach home since I have bigger monitors. The program window has changed a bit to make for a 4:3 ratio (so in the future I can more easily change resizing). The window size is 1152 x 720 pixels. This is how it looks like in separate PCs I have, from what I can see an upper border of 4 buttons but I can't recognize the functionality of them till now. ![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png) I was able to change the facility type/ region/ system successfully to these tabs ( copy, invention/RE, components, T3 cruisers and sybsystems) and save it as default ( apparently the far right button that isn't showing is to save system as default). The only problem coming from base tab it keeps resetting back as soon as I hit calculate button.
I have the same problem. I'm running under linux. I thought that may be the problem?
Neug
Indices/Mining Simulator V3.5 UPDATED
Daily Forge Mineral Sales Summary V1.3
Neug's Prime Industrial Real Estate V1.3
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![Zifrian Zifrian](https://images.evetech.net/characters/495828667/portrait?size=64)
Zifrian
Licentia Ex Vereor The Gorgon Spawn
1589
|
Posted - 2014.12.05 02:12:20 -
[1662] - Quote
Kuoleman Morsian wrote:Some BPs show empty materials, noticed Emergent Neurovisual Interface for example. Got suspicious when a Tengu didn't require any C3 FTM.
On a related subject, when building things that require subparts are the job costs included in the final price of that subpart? My own excel calculations using the job cost the game tells me showed that on some subparts it might have included it and on some others clearly not. It is somewhat important nowadays since the total of all job costs combined can become a major part of the final price tag and therefore important to include when calculating possible profit margins. So would like to see some kind of breakdown or total job costs shown on the UI somewhere around where the total material costs and such are shown.
Thanks Thanks. I'm not sure why its happening. I'm working on it now and I'll put up the new DB when I figure it out. On your second question, yes the costs are set to be added into the final costs. If you can give an example of what you think is incorrect, I can troubleshoot it faster.
Matcha Mosburger wrote:Maybe it's trivial compared to other bugs - but the API scan for blueprints seems to miss a large quantity of them.
I had all BPO and BPC together in 1 can - and more than 50% would not come up on scan of my API. I tried separating the BPOs and BPC and placing them in diff cans; same problem.
As an example I own all Gallente Frig BPO - the scan of my API only shows a Venture and a Tristan. I can't find the other Frigs even when they are next to each other in same can.
Other than that - working like a champ for me.
BTW - is there a way to set the facilities in Mass? I.e. 1 location I can set region, system, facility and have it force populate all the tabs? (No way am i suggesting removal of the ability to set each individually, just asking about a mass update for those who own 1 location). On your BP issue, I'm not sure. Check that you are using the right API and character first. Let me know if you still have issues but all my scans are working fine. BPOs will be set as owned on scan, BPCs will be set as scanned only. Double check that as well.
On your other request, I was planning on maybe adding something to the settings but it's so varied that that's why it's all separated. You can't say hit a station for everything and have it update the Supers since you can't build them there. I'll think about it some more but not sure what I could come up with right now.
Tear Jar wrote:Is it possible to do calculations for a wormhole system? trying to figure out how profitable blueprints would be. I assume you mean getting the system index for a WH system. The CREST data doesn't include information for WHs by design, which is something I overlooked when building all the facilities. I'll have to add in a text box for wormhole systems similar to what I do for outpost ME/TE settings at some point so users can manually save the system index and use that. I'm not sure when I can add it though but I'll look at it sooner than later.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
|
![Matcha Mosburger Matcha Mosburger](https://images.evetech.net/characters/94253996/portrait?size=64)
Matcha Mosburger
Manu Fortius Bleak Horizon Alliance.
6
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Posted - 2014.12.05 05:59:18 -
[1663] - Quote
Zifrian wrote:Matcha Mosburger wrote:Maybe it's trivial compared to other bugs - but the API scan for blueprints seems to miss a large quantity of them.
I had all BPO and BPC together in 1 can - and more than 50% would not come up on scan of my API. I tried separating the BPOs and BPC and placing them in diff cans; same problem.
As an example I own all Gallente Frig BPO - the scan of my API only shows a Venture and a Tristan. I can't find the other Frigs even when they are next to each other in same can.
Other than that - working like a champ for me.
BTW - is there a way to set the facilities in Mass? I.e. 1 location I can set region, system, facility and have it force populate all the tabs? (No way am i suggesting removal of the ability to set each individually, just asking about a mass update for those who own 1 location). On your BP issue, I'm not sure. Check that you are using the right API and character first. Let me know if you still have issues but all my scans are working fine. BPOs will be set as owned on scan, BPCs will be set as scanned only. Double check that as well. On your other request, I was planning on maybe adding something to the settings but it's so varied that that's why it's all separated. You can't say hit a station for everything and have it update the Supers since you can't build them there. I'll think about it some more but not sure what I could come up with right now.
I find no errors with the scanned BPC when I checked again. Only seems to effect BPOs. I tired with a full API and still had the same issue. Seems to effect the Atron BPO and Incursus BPO specifically. I even tried moving them to different can or out of a can completely. It's always the saem BPO missing.
I totalyl understand why everythign is seperate, and I like it and wouldn't ask you to change it. Was just hoping for a way to do both. If it's a pain in the a$$ I totally understand, I'd rather have more robust changes and updates that are more important to your program. Another way I thought of doing it would be to maybe just add "POS" settings where people can set theit POS info and arrays. On the tabs already there, they can set what ever they want to load saved POS. Regardless though, it's a small thing and I understand if you haev more important thigns to do =)
As always great program and soo helpful!! |
![Kuoleman Morsian Kuoleman Morsian](https://images.evetech.net/characters/94154529/portrait?size=64)
Kuoleman Morsian
The Scope Gallente Federation
0
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Posted - 2014.12.06 09:01:57 -
[1664] - Quote
Looks like the resulting T3 print gets the wrong ME TE figures since without any decryptor the end result has ME 2 TE 4. In this case it doesn't lead to faulty cost calculations since the difference isn't enough to change the amounts of needed sub components.
Also the end runs for T3 hull prints is wrong since it is never by default 1, but instead depends on the used sleeper relic (3 or 10 or 20). This leads to calculations always showing that using an intact hull costs much much more than it actually does since you get more runs for it also which means the cost per 1 hull is much more competitive with the other hull relics. |
![Kuoleman Morsian Kuoleman Morsian](https://images.evetech.net/characters/94154529/portrait?size=64)
Kuoleman Morsian
The Scope Gallente Federation
0
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Posted - 2014.12.06 09:22:27 -
[1665] - Quote
http://imgur.com/a/YDkmp
here's an example of something fishy going on with the way IPH calculates the sub parts. Also looks like the "usage" field isn't showing the actual number although it can be seen to calculate it by clicking on the check box the final price changes. the usage in this case isn't large enough to cause that big of a gap though so what else could it be? hope this helps you in getting to the bottom of the problem.
I checked the component price in an excel that imports prices and I get the same amount as the individual fullerene intercalated print, but the Tengu print shows a clearly lower price for some reason. |
![Zifrian Zifrian](https://images.evetech.net/characters/495828667/portrait?size=64)
Zifrian
Licentia Ex Vereor The Gorgon Spawn
1591
|
Posted - 2014.12.07 02:18:37 -
[1666] - Quote
New version up. Fixed most of the issues in the past few pages of this post. Check this list for bug fixes: pastebin.com/cHDi63yC If something is still not working like you wanted, let me know.
The biggest outstanding issue is the multi-bp / batch runs issue. I'll get this corrected as soon as I can.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
|
![Neugeniko Neugeniko](https://images.evetech.net/characters/688916999/portrait?size=64)
Neugeniko
Insight Securities
50
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Posted - 2014.12.07 08:39:39 -
[1667] - Quote
Zifrian wrote:New version up. Fixed most of the issues in the past few pages of this post. Check this list for bug fixes: pastebin.com/cHDi63yC If something is still not working like you wanted, let me know. The biggest outstanding issue is the multi-bp / batch runs issue. I'll get this corrected as soon as I can.
Thanks for the update. Especially copy cost and import BPs fixes. Looking forward to the multi-bps update and POS usage costing.
Cheers, Neug
Indices/Mining Simulator V3.5 UPDATED
Daily Forge Mineral Sales Summary V1.3
Neug's Prime Industrial Real Estate V1.3
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![Elena Thiesant Elena Thiesant](https://images.evetech.net/characters/92064016/portrait?size=64)
Elena Thiesant
Sun Micro Systems
1556
|
Posted - 2014.12.07 10:33:08 -
[1668] - Quote
Zifrian wrote:New version up. Fixed most of the issues in the past few pages of this post. Check this list for bug fixes: pastebin.com/cHDi63yC If something is still not working like you wanted, let me know. The biggest outstanding issue is the multi-bp / batch runs issue. I'll get this corrected as soon as I can.
Thank you.
I had a crash last night removing an item (Magnetic field stabiliser II) from the 'Items to build' of the shopping list. Was too busy cursing the loss of work to capture a stack dump though. Will see if I can repro it later. |
![Kuoleman Morsian Kuoleman Morsian](https://images.evetech.net/characters/94154529/portrait?size=64)
Kuoleman Morsian
The Scope Gallente Federation
0
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Posted - 2014.12.07 17:44:45 -
[1669] - Quote
Kuoleman Morsian wrote:http://imgur.com/a/YDkmphere's an example of something fishy going on with the way IPH calculates the sub parts. Also looks like the "usage" field isn't showing the actual number although it can be seen to calculate it by clicking on the check box the final price changes. the usage in this case isn't large enough to cause that big of a gap though so what else could it be? hope this helps you in getting to the bottom of the problem. I checked the component price in an excel that imports prices and I get the same amount as the individual fullerene intercalated print, but the Tengu print shows a clearly lower price for some reason.
Unchecking the buy/build checkbox makes the prices for subparts go up significantly. Little unclear why, does it mean that now I'm buying them? the materials list stays the same so that would indicate that I'm building everything now but how does that mean that suddenly they cost more to make than just previously when they were marked as build.
Another thing is that raw material cost and total component cost always seem to be the same exact isk figure even though I would think that usage, taxes etc weren't included in the raw material cost which would mean that it should be less than total component cost. Unsure what the difference between raw profit and component profit is also, same goes for BP isk per hour and raw isk per hour.
Keep up the good work though :) |
![Mar'Dur Taren Mar'Dur Taren](https://images.evetech.net/characters/788435864/portrait?size=64)
Mar'Dur Taren
The Copernicus Institute
29
|
Posted - 2014.12.11 12:25:21 -
[1670] - Quote
Hi Zifrian,
Easy fix for you here. The ME bonus on the Thukker Component Assembly Array is 15% not 10%.
Great to see it all coming together.
Proud to be a Boffin!
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![Zifrian Zifrian](https://images.evetech.net/characters/495828667/portrait?size=64)
Zifrian
Licentia Ex Vereor The Gorgon Spawn
1591
|
Posted - 2014.12.11 16:29:27 -
[1671] - Quote
Mar'Dur Taren wrote:Hi Zifrian,
Easy fix for you here. The ME bonus on the Thukker Component Assembly Array is 15% not 10%.
Great to see it all coming together. Ok thanks. Did they update the description? I went off that, which is apparently wrong. The db has 15 so yeah, easy change. I'll get it up tonight.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
|
![Elena Thiesant Elena Thiesant](https://images.evetech.net/characters/92064016/portrait?size=64)
Elena Thiesant
Sun Micro Systems
1560
|
Posted - 2014.12.11 20:58:33 -
[1672] - Quote
Upon starting the latest version (updated 2 minutes ago)
Quote:An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!
What is your Operating System? What tab or screen did the error occur? What are the steps to reproduce the Error? Web link to a screenshot of your error: In addition to a screenshot, copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error near "(": syntax error
Win 7 x64, |
![Zifrian Zifrian](https://images.evetech.net/characters/495828667/portrait?size=64)
Zifrian
Licentia Ex Vereor The Gorgon Spawn
1591
|
Posted - 2014.12.11 23:30:23 -
[1673] - Quote
Elena Thiesant wrote:Upon starting the latest version (updated 2 minutes ago) Quote:An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!
What is your Operating System? What tab or screen did the error occur? What are the steps to reproduce the Error? Web link to a screenshot of your error: In addition to a screenshot, copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error near "(": syntax error
Win 7 x64, This is that startup but I can't seem to reproduce. It's random it seems (unless this is still happening) Can you mail me your eveiph.log file?
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
|
![Mar'Dur Taren Mar'Dur Taren](https://images.evetech.net/characters/788435864/portrait?size=64)
Mar'Dur Taren
The Copernicus Institute
29
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Posted - 2014.12.12 00:31:06 -
[1674] - Quote
Zifrian wrote:Mar'Dur Taren wrote:Hi Zifrian,
Easy fix for you here. The ME bonus on the Thukker Component Assembly Array is 15% not 10%.
Great to see it all coming together. Ok thanks. Did they update the description? I went off that, which is apparently wrong. The db has 15 so yeah, easy change. I'll get it up tonight.
I don't know how long its been like that. At least two months I think. The description is up to date as I checked before posting. I've found some industry web resources haven't caught up yet.
Proud to be a Boffin!
|
![Elena Thiesant Elena Thiesant](https://images.evetech.net/characters/92064016/portrait?size=64)
Elena Thiesant
Sun Micro Systems
1561
|
Posted - 2014.12.12 06:54:16 -
[1675] - Quote
Zifrian wrote:Elena Thiesant wrote:Upon starting the latest version (updated 2 minutes ago) Quote:An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!
What is your Operating System? What tab or screen did the error occur? What are the steps to reproduce the Error? Web link to a screenshot of your error: In addition to a screenshot, copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error near "(": syntax error
Win 7 x64, This is that startup but I can't seem to reproduce. It's random it seems (unless this is still happening) Can you mail me your eveiph.log file?
It happened on every startup for me. Here's the last entry in the log file
Quote:12/11/2014 10:55:17 PM, System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error near "(": syntax error ---> System.Data.SQLite.SQLiteException: SQLite error near "(": syntax error at System.Data.SQLite.SQLite3.Prepare(SQLiteConnection cnn, String strSql, SQLiteStatement previous, UInt32 timeoutMS, String& strRemain) at System.Data.SQLite.SQLiteCommand.BuildNextCommand() at System.Data.SQLite.SQLiteCommand.GetStatement(Int32 index) at System.Data.SQLite.SQLiteDataReader.NextResult() at System.Data.SQLite.SQLiteDataReader..ctor(SQLiteCommand cmd, CommandBehavior behave) at System.Data.SQLite.SQLiteCommand.ExecuteReader(CommandBehavior behavior) at System.Data.SQLite.SQLiteCommand.ExecuteReader() at EVE_Isk_per_Hour.frmMain.LoadBlueprintCombo() at EVE_Isk_per_Hour.frmMain.ResetBlueprintCombo(Boolean T1, Boolean T2, Boolean T3, Boolean Storyline, Boolean NavyFaction, Boolean PirateFaction) at EVE_Isk_per_Hour.frmMain.rbtnComponentBlueprints_CheckedChanged(Object sender, EventArgs e) at System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e) at System.Windows.Forms.RadioButton.set_Checked(Boolean value) at EVE_Isk_per_Hour.frmMain.InitBPTab() at EVE_Isk_per_Hour.frmMain..ctor() --- End of inner exception stack trace --- at EVE_Isk_per_Hour.My.MyProject.MyForms.Create__Instance__[T](T Instance) at EVE_Isk_per_Hour.My.MyProject.MyForms.get_frmMain() at EVE_Isk_per_Hour.My.MyApplication.OnCreateMainForm() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel()
Newest patch is downloading, will let you know if it's still occuring |
![Zifrian Zifrian](https://images.evetech.net/characters/495828667/portrait?size=64)
Zifrian
Licentia Ex Vereor The Gorgon Spawn
1591
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Posted - 2014.12.12 13:33:53 -
[1676] - Quote
Elena Thiesant wrote:Zifrian wrote:Elena Thiesant wrote:Upon starting the latest version (updated 2 minutes ago) Quote:An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!
What is your Operating System? What tab or screen did the error occur? What are the steps to reproduce the Error? Web link to a screenshot of your error: In addition to a screenshot, copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error near "(": syntax error
Win 7 x64, This is that startup but I can't seem to reproduce. It's random it seems (unless this is still happening) Can you mail me your eveiph.log file? It happened on every startup for me. Here's the last entry in the log file Quote:12/11/2014 10:55:17 PM, System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: SQLite error near "(": syntax error ---> System.Data.SQLite.SQLiteException: SQLite error near "(": syntax error at System.Data.SQLite.SQLite3.Prepare(SQLiteConnection cnn, String strSql, SQLiteStatement previous, UInt32 timeoutMS, String& strRemain) at System.Data.SQLite.SQLiteCommand.BuildNextCommand() at System.Data.SQLite.SQLiteCommand.GetStatement(Int32 index) at System.Data.SQLite.SQLiteDataReader.NextResult() at System.Data.SQLite.SQLiteDataReader..ctor(SQLiteCommand cmd, CommandBehavior behave) at System.Data.SQLite.SQLiteCommand.ExecuteReader(CommandBehavior behavior) at System.Data.SQLite.SQLiteCommand.ExecuteReader() at EVE_Isk_per_Hour.frmMain.LoadBlueprintCombo() at EVE_Isk_per_Hour.frmMain.ResetBlueprintCombo(Boolean T1, Boolean T2, Boolean T3, Boolean Storyline, Boolean NavyFaction, Boolean PirateFaction) at EVE_Isk_per_Hour.frmMain.rbtnComponentBlueprints_CheckedChanged(Object sender, EventArgs e) at System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e) at System.Windows.Forms.RadioButton.set_Checked(Boolean value) at EVE_Isk_per_Hour.frmMain.InitBPTab() at EVE_Isk_per_Hour.frmMain..ctor() --- End of inner exception stack trace --- at EVE_Isk_per_Hour.My.MyProject.MyForms.Create__Instance__[T](T Instance) at EVE_Isk_per_Hour.My.MyProject.MyForms.get_frmMain() at EVE_Isk_per_Hour.My.MyApplication.OnCreateMainForm() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel()
Newest patch is downloading, will let you know if it's still occuring. Edit: Latest patch applied, still getting this. Do you want the full log? If so to where? This is fine. Try deleting your bp tab settings file in the settings folder. I'll try and get this fixed tonight.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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![Elena Thiesant Elena Thiesant](https://images.evetech.net/characters/92064016/portrait?size=64)
Elena Thiesant
Sun Micro Systems
1561
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Posted - 2014.12.12 15:46:40 -
[1677] - Quote
That worked. Thank you |
![Pilchard123 Pilchard123](https://images.evetech.net/characters/92128516/portrait?size=64)
Pilchard123
Starlight Enginering And Security
8
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Posted - 2014.12.13 16:00:08 -
[1678] - Quote
Could it be possible to change the default SVR region in the manufacturing list? |
![Elena Thiesant Elena Thiesant](https://images.evetech.net/characters/92064016/portrait?size=64)
Elena Thiesant
Sun Micro Systems
1563
|
Posted - 2014.12.13 16:51:06 -
[1679] - Quote
Change it to what you want it to be and click the save button |
![Elena Thiesant Elena Thiesant](https://images.evetech.net/characters/92064016/portrait?size=64)
Elena Thiesant
Sun Micro Systems
1563
|
Posted - 2014.12.13 18:56:36 -
[1680] - Quote
Open IPH, click on Components radio button on Blueprints screen
Quote: An Unhandled Exception has occured and EVE Isk per Hour will now close.
Please fill out the following information so I can reproduce the bug - if you just copy and paste this message, that won't be enough!
What is your Operating System? What tab or screen did the error occur? What are the steps to reproduce the Error? Web link to a screenshot of your error: In addition to a screenshot, copy the data below for sending to developer.
Source: System Message: SQLite error near "(": syntax error
Quote: 12/13/2014 8:52:52 PM, System.Data.SQLite.SQLiteException (0x80004005): SQLite error near "(": syntax error at System.ComponentModel.ReflectPropertyDescriptor.SetValue(Object component, Object value) at System.Windows.Forms.RadioButton.PerformAutoUpdates(Boolean tabbedInto) at System.Windows.Forms.RadioButton.set_Checked(Boolean value) at System.Windows.Forms.RadioButton.OnClick(EventArgs e) at System.Windows.Forms.RadioButton.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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