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FERRET MAN
Science and Trade Institute
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Posted - 2008.03.30 21:05:00 -
[1]
Edited by: FERRET MAN on 30/03/2008 21:05:20 How is this enriching to the game?
http://dl.eve-files.com/media/0803/bob_waiting_in_qy6.jpg
How does this promote combat or warfare?
http://img170.imageshack.us/img170/7665/titansor5un4.jpg
The game is broken. Nothing can counter eight Titans.
NOTHING. NOTHING AT ALL.
No subcapital can tank more than two doomsdays. You cannot pin down a Titan with a heavy dictor because three of his buddies will simply doomsday the heavy dictors away. You cannot have waves of ships ready because then can just continuously doomsday your support away. You cannot siege towers. You cannot repair towers. You cannot jump through a gate. You cannot jump bridge in. You cannot log in. You cannot DO ANYTHING AT ALL.
Remove the doomsday before this game gets ground into dust like it almost was this time last year.
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LukeDS
Mothers Against Video Game Violence
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Posted - 2008.03.30 21:16:00 -
[2]
Just like to say, I lol'd at those screen shots. Caps online 4tl.
And on topic - you can't really just remove the DD, it would then make the Titans completely useless. If you come up with a good alternative maybe it would be looked at IMO. You can't just say "Remove the DD". Even tho 7 Titans is evil, there are ways to kill them. Just takes smart thinking. Btw, Fish will rule teh world! |

NightmareX
Quam Singulari Triumvirate.
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Posted - 2008.03.30 21:18:00 -
[3]
Why not just remove all of the Titans instead then?, the Doomsday weapon is all the Titans have.
First the Titans could fire off a dd via a cyno, it got nerfed. Then you want to remove the dd totally. Jesus, think before you post.
If i have been the designer of the Titans in EVE, no ships except for ships bigger than battleship should not be able to tank a dd at all, if you get dd'ed and can't get out, you SHOULD die whatever reason in a ship smaller than a carrier.
CCP, fix my forum portrait goddamnit. |

Yuki Nagato
GoonFleet GoonSwarm
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Posted - 2008.03.30 21:25:00 -
[4]
Originally by: LukeDS there are ways to kill them
NO, THERE ISN'T.
Stop propagating this thought-terminating cliche. It is impossible. Here, let me give you a scenario:
Eight Titans on a grid. 3x Avatar, 3x Ragnarok, 2x Erebus. Any area within 250km of the Titan blob is a deadzone. You warp in your battleships -> double doomsday -> all battleships are dead. Then they doomsday again, and kill the pods. Now your entire fleet is without ships and in a station. If they happen to have a jump bridge or a Titan then they might be able to get back in. You reform your fleet which takes a while. All doomsdays reset and they have eight again.
You warp in heavy dictors -> the carriers/motherships escorting the Titans blow them away.
You warp in frigates with fighters -> they get smartbombed or doomsdayed.
You warp in caps -> they warp in battleships -> you warp in battleships -> they warp their support out -> you get doomsdayed -> they warp back in -> your capitals get destroyed.
Nothing can counter multiple doomsdays. Battleships cannot be "tanked" for more than two unless you use officer gear, rigs and expensive implants, and even then they can just fire five which is the max amount of HP a battleship can be theoretically tanked at with officer gear, overheated with T2 rigs, a full Slave set and a mindlinked Damnation in gang.
Subcapitals have no place in 0.0 warfare now, except as cannon fodder to cynosural jammer towers as they assault towers guarded eight invulnerable Titans with absolutely no friendly capital support.
The game is BROKEN.
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ristorante
State War Academy
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Posted - 2008.03.30 21:29:00 -
[5]
The problem was lag + titan. People adjusted by tanking their battleships.
Now the problem is lag + multiple titans. You can't tank that.
You can have reinforcements if the system is lagged.
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gordon cain
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Posted - 2008.03.30 21:41:00 -
[6]
Stay in Empire if you want to play in easy mode.
When 7 titans is in one system they are not in the 50 others. So why not just go take something else.
People are just ****ed they cant brute force their way into a system.
Gordon Cain
Please visit your user settings to re-enable images. Never argue with idiots, they will just drag you down to their level, and beat you with experience. |

Goumindong
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Posted - 2008.03.30 22:07:00 -
[7]
Originally by: NightmareX Why not just remove all of the Titans instead then?, the Doomsday weapon is all the Titans have.
This very not true. If you cannot figure out how to use titans without their DD, then you should not be planning any strategic ops. http://eve-files.com/dl/154147
Please visit your user settings to re-enable images. Vote Goumindong for CSM[/url] |

Yuki Nagato
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Posted - 2008.03.30 22:15:00 -
[8]
Edited by: Yuki Nagato on 30/03/2008 22:15:47
Originally by: gordon cain Stay in Empire if you want to play in easy mode.
When 7 titans is in one system they are not in the 50 others. So why not just go take something else.
People are just ****ed they cant brute force their way into a system.
Gordon Cain
I hear "running away" makes a great defensive strategy, or that reinforced timers don't dictate engagement times.
The well known 0.0 space-holding entity known as 'x13', as seen by their many stations on the influence map, should know this.
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Ort Lofthus
Wildlands Heavy Technologies FOUNDATI0N
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Posted - 2008.03.30 22:20:00 -
[9]
Indeed, titan jump bridge is very very powerful.
On to the topic of hitting other systems, etc., mobility in 0.0 is now very good becuase of jump bridges and jump drives on capitals. Even if you manage to hit another system, the hostiles can respond pretty quickly.
Removing DD from the game is a bad idea, but by its nature it had potential to be overpowered, like here. One titan isn't really overpowered. Multiple titans, like here, are not really counterable due to overlaping doomsdays. Fixes should address that the DD effect is more or less ok but the ability to do it rapidly is a problem. Things like 1 week cooldowns OR longer spin-ups (makes effective cycle-DDing harder), direct counters (shield ship), and increased disadvantages might be in order. Other factors that need looking at are the lag (makes DD much much more dangerous because the 15sec spin-up is a joke if there is heavy lag) and cyno-jammers (force the use of conventional fleets vs titans and other caps/supercaps, NOT AS INTENDED)
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Erotic Irony
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Posted - 2008.03.30 22:29:00 -
[10]
just read it ___ Eve Players are not very smart. Support Killmail Overhaul
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Tobias Sjodin
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Posted - 2008.03.30 22:50:00 -
[11]
Lucky for us CCP are looking into it.
Please visit your user settings to re-enable images. Black Hand.
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gordon cain
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Posted - 2008.03.30 22:51:00 -
[12]
Originally by: Yuki Nagato Edited by: Yuki Nagato on 30/03/2008 22:15:47
Originally by: gordon cain Stay in Empire if you want to play in easy mode.
When 7 titans is in one system they are not in the 50 others. So why not just go take something else.
People are just ****ed they cant brute force their way into a system.
Gordon Cain
I hear "running away" makes a great defensive strategy, or that reinforced timers don't dictate engagement times.
The well known 0.0 space-holding entity known as 'x13', as seen by their many stations on the influence map, should know this.
Well most of x13 is sitting in QY right now. Was with bob taking down the cyno jammer right next to your titan pilot a few days ago also.
Im just saying that dont complain if you cant force your way into a system, when using the exact same tactics if you had the same number of titans.
Please visit your user settings to re-enable images. Never argue with idiots, they will just drag you down to their level, and beat you with experience. |

NightmareX
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Posted - 2008.03.30 23:03:00 -
[13]
Originally by: Goumindong
Originally by: NightmareX Why not just remove all of the Titans instead then?, the Doomsday weapon is all the Titans have.
This very not true. If you cannot figure out how to use titans without their DD, then you should not be planning any strategic ops.
Well without a doomsday device a Titan is just a big ship with less DPS than a Battleship.
I'm talking about the weapons you can use on the Titan.
Please visit your user settings to re-enable images. CCP, fix my forum portrait goddamnit. |

Traeon
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Posted - 2008.03.30 23:15:00 -
[14]
DD's were never needed in the first place, and CCP apparently counted on them being so rare and hard to build that they'd never become overpowered.
No ship class obsoletes the smaller ship classes below it, ie cruisers don't make frigs useless and so on. Why should titans be able to break this fundamental rule?
There will be nerfs to either DD's or other things to make Titans more killable in the future. It's just a matter of time. One idea that I proposed was diminuishing returns for DD's fired on the same grid, so that massing dd'ing is no longer a viable tactic, but single dd's remaing useful.
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achoura
Deep Core Mining Inc.
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Posted - 2008.03.30 23:20:00 -
[15]
Actually a devoter can take 3 dd blasts if you fit it right but the cap problems 
But the previous poster is right, titans break one of eves fundamental rules, somewhat ironically the carrier/new bs argument is still raging on (tbf carriers shouldn't be used as bs) ut at the speed some allaicne are going,not a reference to bob - there are plenty out there with multiple titans around now, they're slowly going to fall into the carrier/bs category.
***The EVE servers and their patches*** |

Commoner
Emergent Chaos Bedlam Consortium
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Posted - 2008.03.30 23:23:00 -
[16]
The role as a mobile station would be a much better role for the titan, along with a HUGE damage bonus to capital turrets, making such a beast a true anti-capital ship. The worst pvp'er in EVE :
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Mysdora
eXceed Inc. eXceed.
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Posted - 2008.03.30 23:32:00 -
[17]
So what would be a good solution to this problem? Perhaps a new ship class / module that works a bit like heavy interdictors, except the bubble blocks 75% of doomsday damage of one type, and you use scripts to switch types? Or maybe instead of per-titan DD cooldown, you could have a per-grid DD cooldown so that you can't blast multiple DDs one after the other on the same grid.
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Draygo Korvan
Merch Industrial GoonSwarm
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Posted - 2008.03.30 23:45:00 -
[18]
Originally by: gordon cain Stay in Empire if you want to play in easy mode.
When 7 titans is in one system they are not in the 50 others. So why not just go take something else.
People are just ****ed they cant brute force their way into a system.
Gordon Cain
How do you beat 1 titan with a small gang, much less 11.
At what DD rate per minute do titans actually become overpowered in your opinion.
When titans start dding capfleets sieging pos's (as they are required to in order to take systems) and killing them, is that not overpowered?
Imagine an alliance with 50 titans (we will get there) how do you take any of their systems without any capfleet you use against a pos being dd'd? I would love to hear your solution, because all I see is politically modivated posturing to try to maintain a status quo that is clearly unacceptable in the long run.
When you cant force your way into a system with a small gang, a big one is required. I would love to see a nano-hac gang do anything strategic. --
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Goumindong
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Posted - 2008.03.30 23:52:00 -
[19]
Originally by: NightmareX
Originally by: Goumindong
Originally by: NightmareX Why not just remove all of the Titans instead then?, the Doomsday weapon is all the Titans have.
This very not true. If you cannot figure out how to use titans without their DD, then you should not be planning any strategic ops.
Well without a doomsday device a Titan is just a big ship with less DPS than a Battleship.
I'm talking about the weapons you can use on the Titan.
No, its not, do i have to spell it out for you?
[Also, guns on a titan lol] http://eve-files.com/dl/154147
Please visit your user settings to re-enable images. Vote Goumindong for CSM[/url] |

Traeon
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Posted - 2008.03.30 23:53:00 -
[20]
Originally by: Mysdora So what would be a good solution to this problem? Perhaps a new ship class / module that works a bit like heavy interdictors, except the bubble blocks 75% of doomsday damage of one type, and you use scripts to switch types? Or maybe instead of per-titan DD cooldown, you could have a per-grid DD cooldown so that you can't blast multiple DDs one after the other on the same grid.
I suggested that the space where a doomsday is used becomes "drained" and subsequent dd's do less damage the more are used in a short timeframe. The space would return to normal after a certain amount fo time, say 60 minutes. In this way a single titan can dd as good as ever, but amassing titans for dd abuse won't be possible anymore.
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NightmareX
Quam Singulari Triumvirate.
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Posted - 2008.03.31 00:27:00 -
[21]
Edited by: NightmareX on 31/03/2008 00:28:37
Originally by: Goumindong
Originally by: NightmareX
Originally by: Goumindong
Originally by: NightmareX Why not just remove all of the Titans instead then?, the Doomsday weapon is all the Titans have.
This very not true. If you cannot figure out how to use titans without their DD, then you should not be planning any strategic ops.
Well without a doomsday device a Titan is just a big ship with less DPS than a Battleship.
I'm talking about the weapons you can use on the Titan.
No, its not, do i have to spell it out for you?
[Also, guns on a titan lol]
I know it's lol to have guns on the Titan, but that was not the point, the point is that if the doomsday device is removed from game, then why do we need a Titan then when we have Motherships then?
And i also know the Titan have some few more things that you can't do with a Mothership.
But paying like 85-90 more bill isk for ONLY some few more things that you can do with a Titan over a Mothership is a total waste of isk.
CCP, fix my forum portrait goddamnit. |

Traeon
Sniggerdly Pandemic Legion
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Posted - 2008.03.31 00:32:00 -
[22]
Quote: the point is that if the doomsday device is removed from game, then why do we need a Titan then when we have Motherships then?
Jump portal generator.
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NightmareX
Quam Singulari Triumvirate.
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Posted - 2008.03.31 00:51:00 -
[23]
Originally by: Traeon
Quote: the point is that if the doomsday device is removed from game, then why do we need a Titan then when we have Motherships then?
Jump portal generator.
Yeah that was some of the things that you could do over a Mothership in a Titan.
CCP, fix my forum portrait goddamnit. |

Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.03.31 00:52:00 -
[24]
Originally by: NightmareX
I know it's lol to have guns on the Titan, but that was not the point, the point is that if the doomsday device is removed from game, then why do we need a Titan then when we have Motherships then?
And i also know the Titan have some few more things that you can't do with a Mothership.
But paying like 85-90 more bill isk for ONLY some few more things that you can do with a Titan over a Mothership is a total waste of isk.
Actually a titan has less combat ability than a mothership. That is not what you would be using your titan for.
Vote Goumindong for CSM |

Alyx Alyn
Merch Industrial GoonSwarm
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Posted - 2008.03.31 00:58:00 -
[25]
Edited by: Alyx Alyn on 31/03/2008 01:03:36 Alternatives to the Doomsday (off the top of my head)
- Nanite Storm (disables tanking modules for 5-10 minutes) - Electroweak Destabilizer (reduces all capacitor levels to 0) - Vacuum Bubble Expander (delivers a stepped % reduction in HP to all targets - so caps drop a lot whereas BS < aren't hurt nearly so badly)
Or the simplest one - which would be to give the DD a lot more damage but then apply it based on an inverse square to the target like a real omnidirectional explosion. So driving the Titan right up into a carrier might pretty much kill it, being even a few klicks away would make it incredibly survivable (i.e. it would blast tacklers at range, but everything else lives).
EDIT: Actually that last one would be the easiest to balance since there'd be definite "survival zones" around a DD. To be honest though, no matter what you do it eventually becomes a problem regardless.
Personally I like one of the ideas where it's only ever worth firing 1 DD at a time and that you can get around the effects thereof - the capacitor one for example wouldn't be too worthwhile hitting people with repeatedly and can be countered but still provides tactical benefits (logistics dependence/cap booster usage and the like).
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NightmareX
Quam Singulari Triumvirate.
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Posted - 2008.03.31 01:00:00 -
[26]
Originally by: Goumindong
Originally by: NightmareX
I know it's lol to have guns on the Titan, but that was not the point, the point is that if the doomsday device is removed from game, then why do we need a Titan then when we have Motherships then?
And i also know the Titan have some few more things that you can't do with a Mothership.
But paying like 85-90 more bill isk for ONLY some few more things that you can do with a Titan over a Mothership is a total waste of isk.
Actually a titan has less combat ability than a mothership. That is not what you would be using your titan for.
I know i know , but the Titan should have something very special that can be used in the PVP field, even when the Titan is not meant to be a better combat ship than mothership.
CCP, fix my forum portrait goddamnit. |

Yuki Nagato
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Posted - 2008.03.31 01:09:00 -
[27]
I realize Titans would be paperweights without their doomsdays. And thats the problem: they're designed to wipe out entire fleets. They should be ENABLING subcapital fleet combat, not wiping out entire fleets of ships, regardless of their size, their fittings or the pilots skill, with a single button push. Four people spending 50B ISK should not enable them to play EVE on god mode, yet here we are.
Turning them into mobile stations would be the best option that everyone wants but as usual CCP is taking their sweet ******* time with it.
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Seludran
Republic Military School
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Posted - 2008.03.31 01:19:00 -
[28]
As said above, simply posting nerf is not a very intelligent argument but at least it has stimulated some ideas. I think current situation with bob has made this more of an issue than it really is right now but i do agree long term this could become a more serious problem. When an alliance which is as wealthy and has as many high sp chars avail as bob and then currently finds itself pretty much in one region then they can re-deploy titans and rest of fleet quite easily. However if we were talking about fights over multiple regions then obv the titans would be stretched more thinly. The current situ in delve therefore is not one u would see that often elsewhere. So i dont think any knee jerk reaction is required. That said the isk costs of a titan are becoming less of an holy f$%k and within reach of more alliances and thus allow more multiple titan alliances. Titans can be killed (this shouldnt be ignored), yes u will need a very strong cap fleet and support but the scenario given above ignored the fact that if their bs start warping out u take the hint and do the same!!
Simply increasing build cost would have an effect but only a delaying one. Removing DD would really make titans worth little for their cost. As said dps is poor and so without dd ur looking at making titans mere logistics boats for jump portals. Yes portals are very useful and worthwhile but worth a 80bill base cost ship...no. Longer times bw dd`s is an option but then without increasing them to scary lvls like 1 per day etc u will totally ruin 1 or 2 titan alliances and still leave the situ where lots of titans allows enough dd`s and thus people keep multi building titans. this is a top of the head idea but what about a module on a pos (yes like we dont have enough controversy about those :)) which is a requirement for a dd. maybe even as harsh as one module per titan wanting to dd or it has a timer so only limits all titans in system to 1 dd (total) per hr. If u want to dd in a hostile system ur going to have to get a pos up but obv easier in ur own system defence. I dont like idea of more pos mods but something like that which would allow multiple titans to be still useful (lets be honest numbers are only ever going to increase) while making 10 titans per system less of an efficient use of these ships.
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RogueWing
Evolution Band of Brothers
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Posted - 2008.03.31 01:21:00 -
[29]
Edited by: RogueWing on 31/03/2008 01:23:37
Originally by: FERRET MAN
You cannot pin down a Titan with a heavy dictor because three of his buddies will simply doomsday the heavy dictors away.
Can't pin down a Titan with a HID??????
Originally by: FERRET MAN You cannot have waves of ships ready because then can just continuously doomsday your support away.
Fly better ships than T1 fitted crap.
Originally by: FERRET MAN You cannot siege towers. You cannot repair towers.
You're Dreads and Carriers can't tank Titans? Then you don't know how to fit/fight them properly.
Originally by: FERRET MAN You cannot jump through a gate.
If you know a Titan is on the other side of the gate, then you just send in HID's to tackle him.
Originally by: FERRET MAN You cannot jump bridge in.
Then perhaps you should protect your jumpbridges better.....perhaps try putting up cynojammers insystem. I hear they are impossible to take down with Battleships.
Originally by: FERRET MAN You cannot log in.
You mean you refuse to log in. Then that is your fault for stomping your feet and throwing a tamtrum like a little poofy girl.
Originally by: FERRET MAN You cannot DO ANYTHING AT ALL.
You can always go whine about it....oh, never mind, you seem to know how to do that already.
If goons are giving you "respect" on CAOD, you pretty much know what you just did was a pile of ****. |

Vaal Erit
Science and Trade Institute
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Posted - 2008.03.31 01:44:00 -
[30]
Originally by: Yuki Nagato
You warp in caps -> they warp in battleships -> you warp in battleships -> they warp their support out -> you get doomsdayed -> they warp back in -> your capitals get destroyed.
And what are your caps doing while getting doomsdayed? Twiddling their thumbs? I don't own a Titan, but won't 20 dreads in siege pretty much melt a Titan in a minute or two? Titans are very expensive, time-consuming and logistics consuming to produce while dreads are very easy to replace.
And like a lot of things in EVE, the counter to a Titan is ..... your own Titan. When both sides have 2+ Titans on the fied, neither side can safely use non-capital ships so it is pretty even.
Now multiple Titans sitting on a cynojammer, yeah that is really broken.
But you have to admit, there are a lot of lame mechanics that have to deal with capital ships and capital ship blobs. Now CCP can either nerf cap ships or maybe introduce a new sub-capital ship class that excels at killing capital ships. Either way, it needs to be carefully balanced so don't do any holding of the breath.
Now a simple 1 DD per hr per system sounds like an easy solution, but if you built 8 Titans and subsequent officer gear and alts to fly them you'd be pretty ****ed.
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