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Thread Statistics | Show CCP posts - 3 post(s) |

Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.12 02:42:00 -
[1]
so eve ships vs other scifi ships what would beat what I.E would the megathron beat the Enterprise. would the farscape ship have a chance vs a battle cruiser?
so to sum it up what ship from eve could beat a ship from other scifi shows and vice versa blarg |

Sophia Esperanza
Caldari
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Posted - 2008.08.12 02:44:00 -
[2]
Moya doesnt have weapons
thats the farscape ship btw lol.
And i think the BattleStar Galactica would pwn any ship in the game.
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Sophia Esperanza
Caldari
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Posted - 2008.08.12 02:45:00 -
[3]
Dramiel would have a cool match against Raiders. since they look the same :P
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Banana Torres
Federal Defence Union
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Posted - 2008.08.12 02:47:00 -
[4]
Of course Starbug from Red Dwarf would beat everything.
Except USS Voyager, cause she had a superior engineer. And 7 of 9.
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Rusted Seven
Caldari Little Ships Go Vroom
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Posted - 2008.08.12 02:51:00 -
[5]
super star destroyer vs the enterprise vs titan
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Forluhn
Amarr Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.08.12 02:54:00 -
[6]
Deathstar > all
All your base are belong to Amarr |

Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.12 03:03:00 -
[7]
Originally by: Forluhn Deathstar > all
well all but a little tiny fighter right? blarg |

Forluhn
Amarr Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.08.12 03:09:00 -
[8]
They rebuilt and plugged that hole 
All your base are belong to Amarr |

Jimer Lins
Gallente Federation Fleet
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Posted - 2008.08.12 03:12:00 -
[9]
TIE Fighters don't tank very well.
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.12 03:14:00 -
[10]
x3 reunion M0 against an abaddon 
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Woodwraith
Prophets Of a Damned Universe
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Posted - 2008.08.12 03:20:00 -
[11]
The DEATHSTAR? and you guys complain that arty has crap tracking..
and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
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Labratory Rat
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Posted - 2008.08.12 03:33:00 -
[12]
Edited by: Labratory Rat on 12/08/2008 03:34:25 DS vs Enterprise
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Banana Torres
Federal Defence Union
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Posted - 2008.08.12 03:43:00 -
[13]
Originally by: Woodwraith and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
Worf: A ship has appeared on scanners. Troi: I detect evil intent New Ship: I gunnu pwnz0r joo Worf: The ship appears damaged it is closing on us at less than 1km/s Data: Analysis indicated that weapons have a low range, I recommend staying at distance Picard: Make it so Data: Engaging maneuvering thrusters Picard: Beverly, want to look at some lights with me?
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Ohishi
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Posted - 2008.08.12 03:46:00 -
[14]
The death star was downing cap ships left and right in episode 6. Death Star has my vote as the ultimate space fighting machine.
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Dave Davies
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Posted - 2008.08.12 03:46:00 -
[15]
Edited by: Dave Davies on 12/08/2008 03:47:23
Originally by: Banana Torres
Originally by: Woodwraith and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
Worf: A ship has appeared on scanners. Troi: I detect evil intent New Ship: I gunnu pwnz0r joo Worf: The ship appears damaged it is closing on us at less than 1km/s Data: Analysis indicated that weapons have a low range, I recommend staying at distance Picard: Make it so Data: Engaging maneuvering thrusters Picard: Beverly, want to look at some lights with me?
Post- nano nerf? Yes. Tomorrow? Not with 90% webs.
Besides, lasers + torps + passive shield tank = comedy fit anyway. 
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Celesphira
Archangels Assault Force Legion of Honor
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Posted - 2008.08.12 03:49:00 -
[16]
Originally by: Arvald x3 reunion M0 against an abaddon 
Nova Raider. Take out the 'baddons drones and his guns will never track you. =p
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.12 03:52:00 -
[17]
Originally by: Celesphira
Originally by: Arvald x3 reunion M0 against an abaddon 
Nova Raider. Take out the 'baddons drones and his guns will never track you. =p
oooh yeah nova raider, 3 mass drivers for taking out support, 3 plasma throwers and an ion disruptor for shield and capturing enemy ships
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Celesphira
Archangels Assault Force Legion of Honor
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Posted - 2008.08.12 03:54:00 -
[18]
Not to mention you have a rear turret that is an effective missile defense.
Something that no ship in EVE can match, and it's merely a mark-three fighter.
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Arvald
Caldari Ninjas N Pirates Pirate Coalition
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Posted - 2008.08.12 03:57:00 -
[19]
Edited by: Arvald on 12/08/2008 03:57:38
Originally by: Celesphira Not to mention you have a rear turret that is an effective missile defense.
Something that no ship in EVE can match, and it's merely a mark-three fighter.
well honestly i dont even put it on turret defence because its prety easy to avoid all but mosquito missiles (which honestly do next to no damage) so i jsut put it to destroy enemy ships and it keeps those damn harriers with those weapons taht quickly drop shields (cant remember their names) off my back
but seriously the argon one against an abaddon
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Radcjk
Caldari Dark Star LTD
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Posted - 2008.08.12 04:23:00 -
[20]
Edited by: Radcjk on 12/08/2008 04:23:38 WH 40K Space Marine Battle Barge.
Guns wont matter when the Assault Terminators are teleporting aboard and testing their thunder hammers on the pod.
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Trathen
Minmatar SniggWaffe
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Posted - 2008.08.12 04:34:00 -
[21]
Superman wins _ |

Ranger802004
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2008.08.12 04:40:00 -
[22]
The Voyager was turned into space dust when they dropped the warp core...so yea....no Voyager...the Millenium Falcon is the best sci fi ship of all time...all that has gone through and it was never destroyed... ;) it can do the Kessel Run in less than 12 parsecs...
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Eran Laude
Gallente The Aduro Protocol
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Posted - 2008.08.12 04:46:00 -
[23]
Originally by: Forluhn They rebuilt and plugged that hole 
Yeah, then they made a bigger hole for ships to fly down and blow up the reactor for shits and giggles! 
I see the Moros equivalent to an Imperial Star Destroyer. It's length is measured in kilometres, it has a couple of large turrets and deploys lots of smaller ships [drones] into battle. You can go from there really.
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Viqtoria
Caldari Groping Hand Social Club
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Posted - 2008.08.12 05:07:00 -
[24]
holes in the deathstar was just vaginal symbolism, the entire thing was a booby ball anyhow Please keep your signature on-topic.
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Gottii
Minmatar Tribal Liberation Force
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Posted - 2008.08.12 05:09:00 -
[25]
Edited by: Gottii on 12/08/2008 05:09:01 Greetings Starfighter. You have been recruited by the Star League to defend the frontier against RA and the Goon Armada.
The Gunstar is the original solopwnmobile. Death Blossom > DDD. ----------------------------------------------- All true old-school gamers know the only reliable way to stop a forum troll is with acid or fire... ----------------------------------------------- |

Kneebone
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Posted - 2008.08.12 05:13:00 -
[26]
I've always placed Eve on the same par as Babylon 5 personally.
The Mini's are spot on for the Narn. Narn battle cruisers look as close to a Machariel's as you can get. Their ships also look big and mean, but are a joke when it comes to firepower *whistle*
The Amarr resemble the Minbari, except the Amarr are the salve owners. Both use beam weapons, both are highly religious, etc..
Galle's are the Centauri. High and mighty and full of theme selves. Fancy ship designs and what not. Blaster boats everywhere!
And of course the Caldari are close to the Earth Federation, but probably the least favorable comparison of the 4, mainly the Caldari have a tech advantage that the Earth Fed doesn't.
The Jovians have the air of the Vorlons about them. Technically superior and staying out of the affairs of the others unless required. We know they are around and could kick our ass, but they stay away.
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Tellenta
Gallente Invicta.
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Posted - 2008.08.12 05:13:00 -
[27]
Originally by: Jimer Lins TIE Fighters don't tank very well.
speed nerf hurt them most 
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Ragnar Darkstar
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Posted - 2008.08.12 05:16:00 -
[28]
Andromeda Ascendant FTW. Nova bombs = OMGWTFBBQ. Plus, I want to sechs the ship's avatar.

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Ron Bacardi
Caldari SniggWaffe
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Posted - 2008.08.12 05:26:00 -
[29]
Originally by: Gottii Edited by: Gottii on 12/08/2008 05:09:01 Greetings Starfighter. You have been recruited by the Star League to defend the frontier against RA and the Goon Armada.
The Gunstar is the original solopwnmobile. Death Blossom > DDD.
i <3 you 
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Muskiet
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Posted - 2008.08.12 05:28:00 -
[30]
Originally by: Banana Torres
Originally by: Woodwraith and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
Worf: A ship has appeared on scanners. Troi: I detect evil intent New Ship: I gunnu pwnz0r joo Worf: The ship appears damaged it is closing on us at less than 1km/s Data: Analysis indicated that weapons have a low range, I recommend staying at distance Picard: Make it so Data: Engaging maneuvering thrusters Picard: Beverly, want to look at some lights with me?
 Hilarious! Thanx for the laugh!
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DubanFP
Caldari Out of Order Vanguard.
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Posted - 2008.08.12 05:40:00 -
[31]
EVE online would beat any invasion force for 1 reason and 1 reason only. None of the afformentioned sci-fi powers know how to deal with the lag on EVE's servers. They'd sit there trying to figure out WTF is going on while being blown to pieces. _______________
"Cheap" and "Lame" are words created by people who refuse to admit they have been completely outclassed |

X4N4X
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Posted - 2008.08.12 06:17:00 -
[32]
All 4 titans vs Deathstar(with a 5 minute firing rate)
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sg3s
Battlestars GoonSwarm
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Posted - 2008.08.12 06:54:00 -
[33]
Originally by: DubanFP EVE online would beat any invasion force for 1 reason and 1 reason only. None of the afformentioned sci-fi powers know how to deal with the lag on EVE's servers. They'd sit there trying to figure out WTF is going on while being blown to pieces.
This.
"Just let the fighters do the work people, take it easy, get a drink, and keep up those remote reps."
Originally by: Tarminic Because even when EVE sucks, it sucks less than every other MMO out there.
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Prof Patpending
Warp badgers with guns
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Posted - 2008.08.12 07:15:00 -
[34]
Edited by: Prof Patpending on 12/08/2008 07:15:16 Titan? A mere firework Deathstar? Use it as a table lamp Borg Cube? Send it back to Sweden and ask for a proper ship.
Speaking of which herre is the ultimate weapon!
http://en.wikipedia.org/wiki/Buster_Machine_III
Got a huge rampaging alien menace to destroy in the untold billions? Then compress Jupiter down to about 6 metres across and detonate it in the centre of the galaxy to create a super massive blackhole which in turn causes further black holes to form outward stopping where star masses are less such as the spiral arms where Sol is situated.
Now that ladies and gentlemen is a big bang.
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mentalmonkey
Gallente Mixed Metaphor
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Posted - 2008.08.12 07:49:00 -
[35]
Edited by: mentalmonkey on 12/08/2008 07:49:39 MS from Independance day? dude even its deployed ships were 15Km across IIRC, sure the drones where tiny, but thier shield are like Jove srength and their primary weps could probably take must sub-caps in 1 shot, they would however suffer from short range and poor tracking, but with fighter lag bombing they could probably fair quite well. I guess Ewar would be thier main weakness.
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TimMc
Gallente Genos Occidere
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Posted - 2008.08.12 07:50:00 -
[36]
Ships in star trek are pathetically small.
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Algia Knightstorm
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Posted - 2008.08.12 07:55:00 -
[37]
Originally by: Gottii Edited by: Gottii on 12/08/2008 05:09:01
The Gunstar is the original solopwnmobile. Death Blossom > DDD.
^this^
It always reminded me of Super Nashwan in Xenon 2
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Taradis
Amarr The Imperial Assassins Ethereal Dawn
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Posted - 2008.08.12 07:59:00 -
[38]
death star pwns and my abaddon could woop the enterprise.
Some of the minbari ships from babylon 5 could woop some ass
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Rigimortis
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Posted - 2008.08.12 10:14:00 -
[39]
Andromeda > all eve ships as it can fire 40 cruise missiles at per round...
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Tehel Necrona
Minmatar Black Omega Security Pandemic Legion
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Posted - 2008.08.12 10:19:00 -
[40]
That Reman warbird called Scimitar could give a few ships a pain in the neck... with it's firing while cloaked h4x.
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Stitcher
Caldari Duty.
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Posted - 2008.08.12 10:35:00 -
[41]
Edited by: Stitcher on 12/08/2008 10:35:29 I actually got drawn into an "EVE versus Star Trek" conversation a couple months back. It boiled down to these two major points.
1: The Enterprise has phasers and photon torpedos, both with an optimal range of about 15 AU.
2: EM damage lol.
There were a couple of other points, such as the infinite flexibility of EVE ship systems, but my favourite point was that, whereas in Star Trek a ship the size of the Enterprise takes eight months to build, in EVE it takes two hours.
The ultimate anti-Star Trek weapon? The Vagabond. -
Lt. Verin "Stitcher" Tarn-Hakatain. |

Malcanis
We are Legend eXceed.
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Posted - 2008.08.12 10:43:00 -
[42]
Originally by: Jack Airron
Originally by: Forluhn Deathstar > all
well all but a little tiny fighter right?
<VadervoiceÖ> NERF TORPS! </VadervoiceÖ>
CONCORD provide consequences, not safety; only you can do that. |

Falkrich Swifthand
Caldari eNinjas Incorporated
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Posted - 2008.08.12 11:00:00 -
[43]
The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
nullnull
My sig is not my sig. |

Eran Laude
Gallente The Aduro Protocol
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Posted - 2008.08.12 11:05:00 -
[44]
Originally by: Falkrich Swifthand The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
+ eleventy billion for Peter F. Hamilton reference.
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MOS DEF
0utbreak
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Posted - 2008.08.12 11:09:00 -
[45]
Originally by: Forluhn Deathstar > all
Would die to a bomber so it's kinda pointless.
 ___
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Lord Meriak
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Posted - 2008.08.12 11:10:00 -
[46]
Edited by: Lord Meriak on 12/08/2008 11:11:41 We know star trek vessels would beat the Amarr Ships. as they already faced them :) Linkage what you think  Thow i think the mins where flying them 
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Bonny Lee
Caldari Liga Freier Terraner Cosmic Anomalies
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Posted - 2008.08.12 11:11:00 -
[47]
Edited by: Bonny Lee on 12/08/2008 11:12:24 Mhh i dont believe anyone had a chance against this little Monster: the real pwnmobile
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Drunk Driver
Gallente
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Posted - 2008.08.12 11:21:00 -
[48]
Originally by: Jack Airron
Originally by: Forluhn Deathstar > all
well all but a little tiny fighter right?

Cracked me up....

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Moonbat Kain
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Posted - 2008.08.12 11:22:00 -
[49]
Invictus class Missile Pod laying Super Dreadnought from David Webber's Honor Harrington series.
This ship will eat every other ship posted in this thread (including Titan and Deathstar) before they even saw it. om nom nom nom!
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Eben Rochelle
Gallente LFC Executive Outcomes
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Posted - 2008.08.12 11:26:00 -
[50]
Hybrids + antimatter = relativistic antimatter
therefore total win.
It has been stated that the enterprise is capable of destroying a planet (TOS)
BSG is t3h loz..
Hypometric weapons 4tw
that is all
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CCP Mindstar

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Posted - 2008.08.12 11:28:00 -
[51]
Originally by: Falkrich Swifthand The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
I was more a fan of the Edenist Voidhawks and Blackhawks. Oh hey, wasn't that space station called Tranquility??  -- |
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Prof Patpending
Warp badgers with guns
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Posted - 2008.08.12 11:32:00 -
[52]
All these pea shooters. You know the truth that the Blackhole bomb would just own everything as long as I have a large stock of Jupiters about.
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eliminator2
Gallente You're Doing It Wrong
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Posted - 2008.08.12 11:40:00 -
[53]
Originally by: Banana Torres Of course Starbug from Red Dwarf would beat everything.
Except USS Voyager, cause she had a superior engineer. And 7 of 9.
yea voyager after last episode would WTF pwn a titan tbh :D
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John McDuff
Caldari Jovian Labs Jovian Enterprises
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Posted - 2008.08.12 11:46:00 -
[54]
Originally by: CCP Mindstar
Originally by: Falkrich Swifthand The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
I was more a fan of the Edenist Voidhawks and Blackhawks. Oh hey, wasn't that space station called Tranquility?? 
Those things are alive (shivers), tranquility is more like a space worm than a space station :)
Those books rule, and closest comparison i've seen yet :) Especially the neural nanonics fit very nicely with the EVE theme.
Also, star trek ships would fail in any engagement with one ever so slight tactical advantage - they can fire and manouver at warp, pwning us all :(
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.12 12:03:00 -
[55]
Pff! Heart of Gold > all.
You say nanoship? I say small poodle. You say deathstar? I say vat of custard.
…or possibly a MegaMaid with some earplugs.
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.08.12 12:04:00 -
[56]
LaMuse from Kiddy Grade would pwn all ... --- SIG --- CSM: your support is needed ! |

Transmaniacon
Minmatar Strike-Force-Alpha
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Posted - 2008.08.12 12:17:00 -
[57]
Originally by: Radcjk Edited by: Radcjk on 12/08/2008 04:23:38 WH 40K Space Marine Battle Barge.
Guns wont matter when the Assault Terminators are teleporting aboard and testing their thunder hammers on the pod.
Win 
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Gone'Postal
Minmatar Vengeance 8 Interceptors
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Posted - 2008.08.12 12:20:00 -
[58]
Originally by: headweapon The Lexx always had a certain something...
Lexx would own tbh.
Most of the male crew would not be ablel to do anything but drool over blondys boobies.
Boost SISI VOTE NOW! |

Spenz
Gallente Aliastra
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Posted - 2008.08.12 12:33:00 -
[59]
You know speaking of X3: reunion, am I the only one who thinks the Xenon M2's and M1's look like charon freighters (only heavily armed)?
A xenon M1 is the result of the caldari painting the charon black and loading it with as much firepower as it can possibly hold IMO.
If I had an Alt I would probably post with it... |
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CCP Lingorm
C C P

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Posted - 2008.08.12 12:39:00 -
[60]
Personally I would put my money on a Super Dreadnought from David Weber's setting (especially if it is a Medusa Clas SD).
Missile Broadside from light hours distance. Broadsides that launch 500 missiles at a go and completely invulnerable from the top and bottom ...
Then you get to the Energy Armaments ... lasers and grasers ...
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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OneBrainCell
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Posted - 2008.08.12 12:51:00 -
[61]
I'd bet Battlefleet Gothic ships (Warhammer 40k) would hold their own against EvE ships.
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Coltach
SlingDraw Corp
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Posted - 2008.08.12 13:05:00 -
[62]
The DARK STAR has got all these piddly toy ships beat! Intelligent, although somewhat existentially challenged, missiles blowing up planets? yes please
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.08.12 13:15:00 -
[63]
Please don't bring in outside ships into EVE, else CCP will swing the nerf-sledge again!
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Xevan Templar
7th Batavian Squadron
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Posted - 2008.08.12 13:24:00 -
[64]
Battlefleet Gothic vs. EVE, now that would be interesting.
They are also size comparable.
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Rwoxz
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Posted - 2008.08.12 13:25:00 -
[65]
Asgard > all 
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The Wounded
Gallente Center for Advanced Studies
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Posted - 2008.08.12 13:26:00 -
[66]
I'd go with those big ass warships you see in the end of the serie Space Above And Beyond.
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Zarch AlDain
Hematite Rose Bionic Dawn
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Posted - 2008.08.12 13:28:00 -
[67]
GSV Sleeper Service
It only launched 112,000 drones...with sizes equivalent to Eve battleships on down...
Zarch AlDain ---- My corp is recruiting. See the recruitment thread here.
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Onyx Asablot
Aliastra
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Posted - 2008.08.12 13:57:00 -
[68]
Originally by: Zarch AlDain GSV Sleeper Service
It only launched 112,000 drones...with sizes equivalent to Eve battleships on down...
Dammit Zarch you just pipped me to it. A GSV and some nice tasty grid fire :)
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Another Liberthas
Caldari Galactic Rangers
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Posted - 2008.08.12 14:08:00 -
[69]
Originally by: CCP Lingorm Personally I would put my money on a Super Dreadnought from David Weber's setting (especially if it is a Medusa Clas SD).
Missile Broadside from light hours distance. Broadsides that launch 500 missiles at a go and completely invulnerable from the top and bottom ...
Then you get to the Energy Armaments ... lasers and grasers ...
Back it up with a few CLACs, with full loads of Katanas, and they'd go through anything.
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Xevan Templar
7th Batavian Squadron
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Posted - 2008.08.12 14:17:00 -
[70]
Edited by: Xevan Templar on 12/08/2008 14:17:44
How could I forget. 'The Heart of Gold' from ; The Hitchhiker's Guide to the Galaxy'.
The Heart of Gold will one-shot every single ship in EVE in one salvo, if it can calculate the required probability, which it will 
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Rocius
Gradient Electus Matari
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Posted - 2008.08.12 14:20:00 -
[71]
Edited by: Rocius on 12/08/2008 14:22:49 Edited by: Rocius on 12/08/2008 14:22:22 Couple of interesting links for everyone to peek at. On the first one you need to move about on the different sizes tabs to really see some nice compairasons. You can also click and drag ships on the pages if you want to get a closer view of two side by side. (pretty cool stuff, but no eve ships on it)
http://www.merzo.net/index.html
http://www.myconfinedspace.com/2007/07/30/scifi-ship-size-chart/scifi-ship-chart/
http://photos.nubslife.com/LargePhoto.aspx?PhotoId=1641192
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exxxie
dearg doom
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Posted - 2008.08.12 14:33:00 -
[72]
Originally by: Zarch AlDain GSV Sleeper Service
It only launched 112,000 drones...with sizes equivalent to Eve battleships on down...
This. There is nothing that can go toe-to-toe with a GSV in cannon-up mode.
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Cotique Cabalette
Gallente
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Posted - 2008.08.12 14:33:00 -
[73]
My ship of choice will be Kushan Mothership or even Sajuuk. See you in hell, trekkies. 
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OneBrainCell
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Posted - 2008.08.12 14:46:00 -
[74]
How could we not mention the Wing Commander/Privateer universe, the capitol ships, the dreadnoughts...My days were filled with endless cat killing and taking down cap ships.
I think the weapons mostly would be a real problem for EvE ships as the other ships stats are quite comparable in a lot of cases.
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Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.08.12 14:47:00 -
[75]
A Shadow Mothership from Babalyon 5.
"They missed? They NEVER miss."
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monitor01
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Posted - 2008.08.12 14:53:00 -
[76]
dr. device!
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Lord Flatulence
Caldari Spack Lords
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Posted - 2008.08.12 14:53:00 -
[77]
The Enterprise would be toast... whoever decided to fit that remaining high slot with a detachable housing estate should be shot...
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Abrazzar
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Posted - 2008.08.12 14:54:00 -
[78]
I'll drop in the Crystal Planet from Starflight I. It can nova stars and is only vulnerable to some lost ancient technology of a extinct race.
-------- Ideas for: Mining
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Crae Matreki
Sten Industries
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Posted - 2008.08.12 15:08:00 -
[79]
Liberator! 3 heavy neutron blasters with good tracking, and a couple of missile points. Pretty fast, and can tank several battleships, but seems to have a bit of a cap problem..
Just make sure you remember which end is the front. 
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Neth'Rae
Gallente Decorum Inc Tygris Alliance
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Posted - 2008.08.12 15:28:00 -
[80]
Originally by: Rwoxz Asgard > all 
They would beam you out of your pod :D
Request signatures at EVE-GFX |
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Straight Chillen
Gallente Solar Wind Ministry Of Amarrian Secret Service
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Posted - 2008.08.12 15:47:00 -
[81]
i'd have to throw my cards in with the Babylon 5 shit, It was my favorite show growing up. Besides the ancient races would **** up anything in the eve world, Think about the Vorlon Planet Destroyer, or the Shadow deathcloud, We got nothing that could touch that.
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Arous Drephius
Perkone
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Posted - 2008.08.12 15:55:00 -
[82]
Edited by: Arous Drephius on 12/08/2008 15:56:18
Originally by: Cotique Cabalette My ship of choice will be Kushan Mothership or even Sajuuk. See you in hell, trekkies. 
Don't you want Keepers? Completely indestructible and can bubble a huge area so nothing gets out.
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Anubis Xian
Reavers
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Posted - 2008.08.12 16:10:00 -
[83]
I'm much easier to please than most everyone else here. I could go with the Sun Crusher, Yamato, or one of the Reaver carriers from Serenity...though I also liked the Pegasus from BSG.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
I'm the Juggernaut, *****! |

Locke DieDrake
Human Information Virus
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Posted - 2008.08.12 16:15:00 -
[84]
Originally by: Cotique Cabalette My ship of choice will be Kushan Mothership or even Sajuuk. See you in hell, trekkies. 
Thank you. I'll take a Taiidan mother ship and captain Soban as my personal guard. ______________________________________________ Goon FC(08/12/06):"its a trap" "that thing is fully operational" |

Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.12 16:20:00 -
[85]
Originally by: Rwoxz Asgard > all 
the earth ships pwn now ^.^ ty asgard! blarg |

Rashmika Clavain
Gallente Revelation Space
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Posted - 2008.08.12 16:40:00 -
[86]
Originally by: Algia Knightstorm
Originally by: Gottii Edited by: Gottii on 12/08/2008 05:09:01
The Gunstar is the original solopwnmobile. Death Blossom > DDD.
^this^
It always reminded me of Super Nashwan in Xenon 2
OMG... firstly... The Last Starfighter rocks! Every kids dream (well back then anyway).
Secondly... Xenon 2 and Super Nashwan was ****ing awesome!
Thirdly wub Algia <3
Reet, the Deathstar... well it was popping Cruisers however I don't know how those crusiers compare to EVE's cruisers. That said, the ridiculous amount of turbo laser batteries, ion batteries and torpedo launcyhers coupled with the shielding and armour on a Star Destroyer would wipe pretty much anything. Let alone a Super Star Destroyer, let alone a 50 man gang of them ;)
Star Wars aside, Star Trek. Considering their phaser weapons can pulse or beam, shields wouldn't last long, specially with added spreads (multiple) of Quantumn or Photon torpedos. Aye htey passive shield tank, but would EVE's scrams work? Even if they did, you'd need to be quick cos they don't need a celestial object to warp away too :P
How about you add in the Defiant class? A ship specifically designed for Borg bashing and frankly I feel it would cause a Star Destroyer a few problems with its sheer DPS and cloak. I don;t think it has a targetting delay either ;)
The Battlestar Galactica reference... well it's primarily a carrier. It's fighters do kinetic/explosive damage. It wouldn't last!
Space Marine Terminators... yeah they'd probably crack some "eggs". That said, I feel a battlefleet Gothic versus EVE would be a close match. Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

london
Jericho Fraction The Star Fraction
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Posted - 2008.08.12 16:44:00 -
[87]
Originally by: Woodwraith The DEATHSTAR? and you guys complain that arty has crap tracking..
and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
this made my morning.
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DefJam101
Gallente THE FINAL STAND
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Posted - 2008.08.12 16:47:00 -
[88]
EVE Ships only have 8 weapon hardpoints.
This makes absolutely no sense and would get wtfpwned by any other SciFi capital ship in history. Also, fighter support.
Originally by: Destiny Calling Edited by: Destiny Calling on 27/12/2006 14:40:19 edited for simplicity your idea is bad
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Grimnir
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Posted - 2008.08.12 17:01:00 -
[89]
Originally by: mentalmonkey Edited by: mentalmonkey on 12/08/2008 07:49:39 MS from Independence day? dude even its deployed ships were 15Km across IIRC
The Ragnarok is 15km long (iirc) and has better shields; or at least I'd pod Jeff Goldblum before he got near it 
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.12 17:07:00 -
[90]
Edited by: Pottsey on 12/08/2008 17:11:00 Eve ships wouldn't hurt Star Trek ships for a lot of reasons. lasers don't even hurt Federation ships with the shields down let alone up. Federation ships could just stay in warp and go in circles around Eve ships and be invisible, while firing outside the range of Eve ships scanners and weapons . This is the same reason Star wars ships don't stand a chance they cannot see or fire back. Federation ships fight at above light speed at range's eve ships can only dream off. Eve ships fight at under 1km/s
Federation ships can shoot cloaked Eve ships with psi crew members on the target button. In fact I bet a Federation shuttle could beat an Eve battleship. Federation ships could transport crew, ammo, fuel whatever out of Eve ships with shields down from 20km+ away. Or transport bombs inside. Amour tank ships don't stand a chance.
If the Eve ships somehow almost won, a crew member on the Federation would come out with some random techno mumbojumbo and the Eve should would power down then implode.
Federation ships could warp in, blow gates up, warp out, wait a month for to system to fall to bits then warp in. Just no telling when or where they will come from due to no gates needed.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2008.08.12 17:34:00 -
[91]
Originally by: Hertford 1 Plate Class General Systems Vehicle carrying approximately 90,000 slaved AI-cored Rapid and Heavy Offensive Units.
This.
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Kethry Avenger
Krell-Korp
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Posted - 2008.08.12 17:41:00 -
[92]
Just a thought the SDF-3 out of Robotech would fair pretty well. If we just take the stats straight from the rpg, its got about 90000 HP, and a disintegration beam that fires every 5 mins and can hit from 192,000 KM out, 1000's of fighters and many smaller weapons to take on close ships, enemy fighters and missiles. Oh and its jump drive has no set distance limit.
So it can jump in on a cloaked fighter, on the side of the desthstar without the death ray and blow it up before that thing can turn around. Can hit a titan from off grid and doesn't need no silly cyno to give away its position.
As to the original question I think the Mega would go down hard to almost any StarTrek ship. Except maybe the enterprise from the series enterprise.
In Sci-Fi though I find most of eve's ship to be woefully lacking the kind of secondary weapons a lot of other scifi ships have.
I expect battleship sized ships to have their main anti other ships as big as me, then lots of smaller guns. For example I would expect the Mega to have its 7 large blasters, then like a couple curise launchers, 14 med guns and 20 something small guns, and some fighters/drones. But I can see for balance reasons why it isn't so.
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rValdez5987
Amarr 32nd Amarrian Imperial Navy Regiment.
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Posted - 2008.08.12 17:54:00 -
[93]
Originally by: Banana Torres
Originally by: Woodwraith and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
Worf: A ship has appeared on scanners. Troi: I detect evil intent New Ship: I gunnu pwnz0r joo Worf: The ship appears damaged it is closing on us at less than 1km/s Data: Analysis indicated that weapons have a low range, I recommend staying at distance Picard: Make it so Data: Engaging maneuvering thrusters Picard: Beverly, want to look at some lights with me?
Worf: Captain the ship is firing at as. No significant damage, shields holding at 99% Picard: return fire, full spread of torpedos New ship: My armor will hold! /torpedo's and phasers destroy shields but leave armor unscathed new ship: HAHAHA AMARR SUK
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Kethry Avenger
Krell-Korp
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Posted - 2008.08.12 18:01:00 -
[94]
Edited by: Kethry Avenger on 12/08/2008 18:02:00 Worf: Captain the ship is firing at as. No significant damage, shields holding at 99% Picard: return fire, full spread of torpedos New ship: My armor will hold! /torpedo's and phasers destroy shields but leave armor unscathed new ship: HAHAHA AMARR SUK
Worf: Captain their armor is holding. Data: However their shields are down we can beam a torpedo right into the egg shaped command module. Picard: Proceed new ship: Hmm whys it feel like I'm huggning a big plastic tube. /torpedo explodes, pilot podded ship left mostly intact.
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.08.12 18:04:00 -
[95]
Originally by: Kneebone Edited by: Kneebone on 12/08/2008 05:18:30 I've always placed Eve on the same par as Babylon 5 personally.
The Mini's are spot on for the Narn. Narn battle cruisers look as close to a Machariel's as you can get. Their ships also look big and mean, but are a joke when it comes to firepower *whistle*
The Amarr resemble the Minbari, except the Amarr are the salve owners. Both use beam weapons, both are highly religious, etc..
Galle's are the Centauri. High and mighty and full of theme selves. Fancy ship designs and what not. Blaster boats everywhere!
And of course the Caldari are close to the Earth Federation, but probably the least favorable comparison of the 4, mainly the Caldari have a tech advantage that the Earth Fed doesn't.
The Jovians have the air of the Vorlons about them. Technically superior and staying out of the affairs of the others unless required. We know they are around and could kick our ass, but they stay away.
It is a damn shame that Andreas Katsulas died. He was the best actor in the series IMO. The chemistry between G'Kar and Lando (Peter Jurasik) is some of the best scifi material around.
yer I so agree! I mean the speeches that G'Kar given just awesome. I love B5 than other si-fi and too bad no more going to be made :( Dont forget the doctor for B5 too I remember reading somewhere he clasped at home and dead :(
Trinity Corporate Services
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.12 18:04:00 -
[96]
Edited by: Pottsey on 12/08/2008 18:05:55 "/torpedo's and phasers destroy shields but leave armor unscathed" Not likely, they would cut the ship in half. But even so the shields drop and then all of a sudden the Eve ships reactor and life support systems are drifting in space due to a tranporter beam. No shields is death.
Photon torpedoes are the next step beyond normal anti matter torpedoes. I think that might blow an Eve ships amour down pretty fast. 2.7 x 1017 Joules of energy or equivalent to about a x64.44 megaton nuclear explosion all at once. That's a basic torpedo not the heavy hitting Photon torpedoes.
If that fails the Federation ships just swap to Quantum torpedoes which get power from zero-point energy, bye, bye Eve Titan let alone a battleship.
EDIT: More to the point Federation ships can stop you cloneing. Beam you out the pod then kill you.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Forluhn
Amarr Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.08.12 18:04:00 -
[97]
NASA's Discovery > All
All your base are belong to Amarr |

Locke DieDrake
Human Information Virus
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Posted - 2008.08.12 18:05:00 -
[98]
Originally by: Kethry Avenger Edited by: Kethry Avenger on 12/08/2008 18:02:00 Worf: Captain the ship is firing at as. No significant damage, shields holding at 99% Picard: return fire, full spread of torpedos New ship: My armor will hold! /torpedo's and phasers destroy shields but leave armor unscathed new ship: HAHAHA AMARR SUK
Worf: Captain their armor is holding. Data: However their shields are down we can beam a torpedo right into the egg shaped command module. Picard: Proceed new ship: Hmm whys it feel like I'm huggning a big plastic tube. /torpedo explodes, pilot podded ship left mostly intact.
New Ship Pilot: /wakes up a couple of light years away. Holly cow, that was some lag, last thing I saw my tank was holding....
______________________________________________ Goon FC(08/12/06):"its a trap" "that thing is fully operational" |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.12 18:08:00 -
[99]
"New Ship Pilot: /wakes up a couple of light years away. Holly cow, that was some lag, last thing I saw my tank was holding...." It wouldnt take long for Federation ships to cotton on to beaming you outside the pod so you cannot clone. Caption to the psi crew members hey we killed him last fight, scan his mind and find out why. Sir he can clone from the pod, right beam him out the pod.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Kethry Avenger
Krell-Korp
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Posted - 2008.08.12 18:10:00 -
[100]
Originally by: Locke DieDrake
New Ship Pilot: /wakes up a couple of light years away. Holly cow, that was some lag, last thing I saw my tank was holding....
Your forget there was no pod breach your systems never copied and sent your consciousness to your new clone.
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CCP Mindstar

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Posted - 2008.08.12 18:10:00 -
[101]
Originally by: Pottsey "New Ship Pilot: /wakes up a couple of light years away. Holly cow, that was some lag, last thing I saw my tank was holding...." It wouldnt take long for Federation ships to cotton on to beaming you outside the pod so you cannot clone. Caption to the psi crew members hey we killed him last fight, scan his mind and find out why. Sir he can clone from the pod, right beam him out the pod.
/heal "enterprise" 0 -- |
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Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2008.08.12 18:12:00 -
[102]
Originally by: CCP Mindstar
Originally by: Pottsey "New Ship Pilot: /wakes up a couple of light years away. Holly cow, that was some lag, last thing I saw my tank was holding...." It wouldnt take long for Federation ships to cotton on to beaming you outside the pod so you cannot clone. Caption to the psi crew members hey we killed him last fight, scan his mind and find out why. Sir he can clone from the pod, right beam him out the pod.
/heal "enterprise" 0
You cheater! 
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Wendat Huron
Stellar Solutions
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Posted - 2008.08.12 18:13:00 -
[103]
Originally by: Prof Patpending ...Borg Cube? Send it back to Sweden and ask for a proper ship...
You failed at assembling yours?
These forums are FUBAR, upgrade this decade! |

Jastra
Gallente Black Thorne Corporation
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Posted - 2008.08.12 18:14:00 -
[104]
Originally by: Tyson Gallane
Originally by: Hertford 1 Plate Class General Systems Vehicle carrying approximately 90,000 slaved AI-cored Rapid and Heavy Offensive Units.
This.
Yeah this 
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Kinnison
Gallente
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Posted - 2008.08.12 18:21:00 -
[105]
Ladies and gentlemen, I present two contenders, one from a game and one from a book.
First contender; Tigress Class battleship from the old game Traveller. Hundreds of laser, missile and particle beam batteries, plus a main gun using about 250GW of power, whose energy is deposited inside the target. Plus 300 fighters, each with megaton-range nuclear missiles and a beam laser. Oh, and they consider tactical range to be about a light-second, roughly 300,000 km.
Second contender; my namesake's personal superdreadnought, the Dauntless. Shields can stop laser beams in the hundreds of gigawatts, and also shrug off double-digit megaton nuclear explosions; also, it considers a couple of AU to be tactical range with its beam weapons (which, incidentally, are not lasers and are FTL). And just to put a cap on it - its tactical speed is around 90 parsecs per hour, which works out to approximately 500,000,000,000 km/sec. Did anyone say "tracking problems"? 
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Brilf
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Posted - 2008.08.12 18:29:00 -
[106]
All this talk and no mention of the sun crusher?
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Viqtoria
Caldari Groping Hand Social Club
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Posted - 2008.08.12 18:44:00 -
[107]
As a science fiction writer myself let me postulate thusly; A toroidal bum-donut made of primordial matter intersecting across 26 dimensions negating temporal reality as a river runs deep.
but srsly srsly that over 9000 meme is a good example of science fictions number fetish, how powerful is something? OVER NINE THOUSAND! the cavalcade of spaceships, whatever esoterics from which they gain their uberness, sir, i give you 9001. meaningless.
oh and btw trek ships may be tiny but technically speaking their ships are the ultimate nano, near lightspeed subwarp speed combined with supreme weapon accuracy and hilariously long range. On balance starwars never stood a chance. Please keep your signature on-topic.
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Arkeladin
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Posted - 2008.08.12 18:44:00 -
[108]
Sorry folk, this ship in squadrons would wtfpwn EVERYTHING in EvE, from frigates to Titans:
WC3's Longbow bomber.
This FIGHTER-CLASS vessel is heavily armed, wiht (in EvE terms) 4 large energy weapons (plus 1 in rear turret), 16 light guided missiles, and 4 CAPITAL TORPEDOES (500lb antimatter warhead) that IGNORE SHIELDS. Not to mention that in the WC universe, lasers are considered the weakest weapons :)
Then, of course, there's the ships that CARRY these across long stretches of space - save that the carriers in WC are armed, and have working point defense. Ships such as the Midway on their own would be quite formidable in EvE terms - 25 energy weaons for close-in defense, and 250+ complement of fighers and bombers? EvE ships would have a tough time.
AS far as sci-fi ships go, EvE ones are rather weak.
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Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2008.08.12 18:57:00 -
[109]
Ha! What about this, from Battletech 3057 Tech Manual:
McKENNA (Battleship) Introduced : 2652 Mass : 1,930,000 tons Length : 1,405 metres Sail Diameter : 1,560 metres
"An unprecedented number and variety of weapons give the design an arsenal that remains impressive even by modern standards. Forty eight Kreuss XX PPCs mounted in the vessel's side and stern provide the bulk of its firepower.
Capable of engaging any targets larger than fighter craft within 400 kilometers, these powerful weapons could cripple or destroy most WarShips of the time with a single volley.
However, the McKenna's massive arsenal also generates an unprecedented amount of heat, necessitating a multitude of coolant circuits. The McKenna's distinctive ventral and dorsal fins form part of this system and increase the area from which the vessel can radiate heat."
It also carries 50 fighters and six DropShips.
This baby can maintain a maximum 2.5G acceleration that allow it to lead assault forces against enemy in-system assets, normally within seven days of arrival in system. It is fitted with a Lithium-Fusion battery system and Kearny-Fuchida jumpdrive that allow it to make interstellar jumps as frequently as TWICE A WEEK if properly charged.  
Experience shows that it will normally miss with half its broadside against a maneuvering target at beyond its optimal range (just over 100km) due to the state of fire-control technology available to it at the time.
Hehee! 
T.
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Deidranna
Sebiestor tribe
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Posted - 2008.08.12 18:59:00 -
[110]
USS Defiant > all
the single pwnmobile! :) --------------------------------------------------
GM Eldini > Hi, behaving are we? GM Eldini > This chat is so intelligent it hurts..
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Qwert0
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Posted - 2008.08.12 19:06:00 -
[111]
DDD pales in comparasin to the Halo array!
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Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2008.08.12 19:13:00 -
[112]
Originally by: Viqtoria As a science fiction writer myself let me postulate thusly; A toroidal bum-donut made of primordial matter intersecting across 26 dimensions negating temporal reality as a river runs deep.
but srsly srsly that over 9000 meme is a good example of science fictions number fetish, how powerful is something? OVER NINE THOUSAND! the cavalcade of spaceships, whatever esoterics from which they gain their uberness, sir, i give you 9001. meaningless.
oh and btw trek ships may be tiny but technically speaking their ships are the ultimate nano, near lightspeed subwarp speed combined with supreme weapon accuracy and hilariously long range. On balance starwars never stood a chance.
Are you dissing Ian M Banks??! *headbutt!*
I see what you're saying with all the "OMG this made up thing PWNZORZ more than this other made-up thing!" silliness, but this thread is all good fun.
At least with IMB it was all part of the point. In Excession one of the main themes was that you might thing you are hard, but you never know when something is going to turn up and completely overwhelm you. The Culture call it OCP : "Outside Context Problem". Say two tribes of spear chucking savages are having a war, and up to the coast looms an Iowa Class Battleship...
In Excession, the Culture are very advanced in terms of weaponry and processing power - to the point that one fleet battle (which takes up the better part of a chapter and a half in the book) occupies 15 milliseconds of realtime. Culture warships do instantaneous damage out to light-weeks range, while travelling at several thousand times the speed of light. Nevertheless, when something turns up that they don't understand they get shitscared.
If you haven't read it, then read it. It is cool.
T.
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Bean Doodle
Aliastra
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Posted - 2008.08.12 19:20:00 -
[113]
Originally by: Eran Laude
Originally by: Falkrich Swifthand The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
+ eleventy billion for Peter F. Hamilton reference.
This, this and forever this!!! oh, and ibtl btw...
Woohootles |

Tyson Gallane
Caldari Political Warfare Executive
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Posted - 2008.08.12 19:25:00 -
[114]
Originally by: Bean Doodle
Originally by: Eran Laude
Originally by: Falkrich Swifthand The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
+ eleventy billion for Peter F. Hamilton reference.
This, this and forever this!!!
The Lady MacBeth is indeed cool. o/
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Roemy Schneider
BINFORD Solidus Alliance
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Posted - 2008.08.12 19:40:00 -
[115]
Vaus will remove you layer by layer - putting the gist back into logistics |

Tkar vonBiggendorf
Gallente Snake Eyes Inc Friend or Enemy
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Posted - 2008.08.12 19:40:00 -
[116]
The White Star.
It's cruiser-sized, interceptor-quick, battleship tank & weapons, and has it's own cap ship jump drive.
I promise nothingÖ. --CCP Prism X |

Leviathan9
Gallente Royal Hiigaran Navy
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Posted - 2008.08.12 19:49:00 -
[117]
Edited by: Leviathan9 on 12/08/2008 19:50:12 The Normandy could pwn any cruiser. (From Mass Effect btw)
Though speaking of ME, Sovereign. That ship would pwn a fleet of bs's..... ----------------------------
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Alkeena
Gallente Unitas Nusquam Est FOUNDATI0N
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Posted - 2008.08.12 19:53:00 -
[118]
Originally by: Pottsey "New Ship Pilot: /wakes up a couple of light years away. Holly cow, that was some lag, last thing I saw my tank was holding...." It wouldnt take long for Federation ships to cotton on to beaming you outside the pod so you cannot clone. Caption to the psi crew members hey we killed him last fight, scan his mind and find out why. Sir he can clone from the pod, right beam him out the pod.
I can't believe I'm getting involved in this.
However, do remember that the pods have their own shields in place. Also Im sure that with the quick manufacturing time in eve (hours to build a BS?) they could rapidly adapt designs to give other critical ship components their own internal shields to avoid this nonsense teleportation business.
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Erim Solfara
Amarr House of Solfara
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Posted - 2008.08.12 20:05:00 -
[119]
Edited by: Erim Solfara on 12/08/2008 20:06:00
Originally by: Forluhn Deathstar > all, all =! fighter
and I'd like to think on a sub-caps size, the Nostalgia for Infinity from the Alastair Reynolds 'Revelation Space' trilogy would do rather well, or any of the pre-melding plague lighthuggers would be awesome.
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Carth Ixos
COLD-Wing
|
Posted - 2008.08.12 20:13:00 -
[120]
It's also worthwhile bearing in mind Star Trek teleporters usually lock onto comlinks in order to beam someone out, and are disrupted by shields, magnetic fields, or even usual materials.
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.12 20:30:00 -
[121]
i think eve ships could pwn startrek ships and stargate ships would pwn eve ships
if you look at just the numbers star trek ships would be looking at a fight of atleast 10 on one if not more. blarg |

The SiNiC
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Posted - 2008.08.12 20:32:00 -
[122]
SDF-1 with main Reflex cannon VS a common EvE Blob.
I also agree with the Whitestar from B5.
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Cloora
Black River Industries
|
Posted - 2008.08.12 20:46:00 -
[123]
Originally by: Tyson Gallane Ha! What about this, from Battletech 3057 Tech Manual:
McKENNA (Battleship) Introduced : 2652 Mass : 1,930,000 tons Length : 1,405 metres Sail Diameter : 1,560 metres
"An unprecedented number and variety of weapons give the design an arsenal that remains impressive even by modern standards. Forty eight Kreuss XX PPCs mounted in the vessel's side and stern provide the bulk of its firepower.
Capable of engaging any targets larger than fighter craft within 400 kilometers, these powerful weapons could cripple or destroy most WarShips of the time with a single volley.
However, the McKenna's massive arsenal also generates an unprecedented amount of heat, necessitating a multitude of coolant circuits. The McKenna's distinctive ventral and dorsal fins form part of this system and increase the area from which the vessel can radiate heat."
It also carries 50 fighters and six DropShips.
This baby can maintain a maximum 2.5G acceleration that allow it to lead assault forces against enemy in-system assets, normally within seven days of arrival in system. It is fitted with a Lithium-Fusion battery system and Kearny-Fuchida jumpdrive that allow it to make interstellar jumps as frequently as TWICE A WEEK if properly charged.  
Experience shows that it will normally miss with half its broadside against a maneuvering target at beyond its optimal range (just over 100km) due to the state of fire-control technology available to it at the time.
Hehee! 
T.
<3 BattleTech. But sadly the technology of the universe was very low comapred to Star Trek, EVE, or Star Wars universe.
But if they made a BattleTech: Online I would sign up in an instant! DropShip combat and then BattleMech combat FTW!
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BamseTheDane
Minmatar Knights of Chaos Chaos Incarnate.
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Posted - 2008.08.12 20:46:00 -
[124]
Edited by: BamseTheDane on 12/08/2008 20:48:26 Any Sci-Fi intergalatic ships with shields, would just be oblitorated by Sarum's Abbaddon which works by turning the shield of a ship into a weapon, and destroying the ship in question by imploding its shield into the ship itself(Kewl and ebil stuff btw)
We've all watched the trailer and wanted that ship!! It's obsolete to anything with shields :D
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Roschan
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Posted - 2008.08.12 20:49:00 -
[125]
Shadow deathcloud would win hands down.
On a different (EvE Fanboy) note: Our Rules aply in Our universe. To make a nice example with the Enterprise/Voyager (other random ST ship): "1: The Enterprise has phasers and photon torpedos, both with an optimal range of about 15 AU." (From Stitcher, page 2) --> Welcome to 250km max targeting range.
"Also, star trek ships would fail in any engagement with one ever so slight tactical advantage - they can fire and manouver at warp, pwning us all :(" (From John Mc Duff, page 2) --> No warping around unless you¦re warping straight towards a celestial Object, you can¦t do anything else until you¦re out of warp.
And before somebody comes up with MWD/high base speed They have 2 High slots (Phaser/Torpedo) nothing else. This is my friend, say hello to CCP Nozh . Torps have max Range of 30km (to bad you didn¦t train for T2 ) Nice EM/Therm dmg on those Phasers, you see that armor tank laughing? And your tracking is going to get nerfed, just so you won¦t cry later on. Teleporters, uhu, never heard of em so, no, you can not use them.
Then again eve ships would just get shredded in every other universe but theirs can¦t be expanded like ours .
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Kurt Ambrose
Caldari Digital assassins
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Posted - 2008.08.12 20:51:00 -
[126]
Edited by: Kurt Ambrose on 12/08/2008 20:51:23 This vs anything else
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Heine Darkblight
Amarr K Directorate
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Posted - 2008.08.12 21:06:00 -
[127]
I would have to go with the Whitestar as a pretty tough ship to take down. Everyone could use a Heine |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.12 21:22:00 -
[128]
"if you look at just the numbers star trek ships would be looking at a fight of atleast 10 on one if not more." But that wouldn't be a problem as the star trek ships fight at light speeds. As long as the Star Trek ship stay at very easy warp factor 1 the Eve ships cannot target, shoot back, hit or even see the Star Trek ships. The same reason Star Wars ships don't stand a chance. On top of that the Star Trek ships can shoot the Eve ships from a nice safe 15au distance. After all they are used to fighting at above light speeds. They make micowarps interceptors look like snails.
Due to the advance tech lasers and things around that power level don't even dint Star Trek amour let alone shields. Every time lasers ships target star trek ships they laugh at it. Once the command crew even joked according to the old rules they were meant to rise shields but why bother. The target ships couldn't hurt them with lasers.
Star Trek shields are a bit freaky in that they can take unlimited amounts of damage from certain damage types. They fly into a suns cornea at one point without a problem. It doesnt matter how much you hit them, if you hit them with the wrong weapon type the shields dont drop in power.
Then add on all the psychics and stuff in Star Trek and its more of an advantage. Eve has nothing to counter psychics. There is 1 psychic in all the Eve empires and she is unstable, compared that to planets full of them in Star Trek.
"Teleporters, uhu, never heard of em so, no, you can not use them." What do you use to get cargo out of tins from 2.5kms away? I always thought it was a teleporter.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Broska
coracao ardente Triumvirate.
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Posted - 2008.08.12 21:26:00 -
[129]
Sun Crusher or Eclipse Star Destroyer > all. tbh.
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Securitas Protector
Aliastra
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Posted - 2008.08.12 21:44:00 -
[130]
Edited by: Securitas Protector on 12/08/2008 21:44:44 All these might trump individual eve ships, but remember that if you follow only players as pod pilots, you still have something like 200000 possible pod pilots PLUS CONCORD and the Jovians. You would be against the entire Eve universe, which covers over 5000 systems and is filled with POS's at moons. The industrial capacity, put towards one goal, is simply massive. Imagine if all the players in eve worked towards building a single fleet instead of blowing each other up. Then add Concord, the factions, and all the NPC's. Now try beating that.  Just think of how much DPS would come from a fleet of 200k battleships(admittedly not all players can fly them, but still) and hundreds of doomsdays at once.
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.12 22:03:00 -
[131]
"You would be against the entire Eve universe, which covers over 5000 systems" Like they would ever all team up. Perhaps half of them but no all. Even if they did all team up your talking very tiny numbers of systems with a small industrial capacity.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Brigitte Helm
Minmatar Flying Fox Industries
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Posted - 2008.08.12 22:25:00 -
[132]
Originally by: Prof Patpending
Speaking of which herre is the ultimate weapon!
http://en.wikipedia.org/wiki/Buster_Machine_III
Got a huge rampaging alien menace to destroy in the untold billions? Then compress Jupiter down to about 6 metres across and detonate it in the centre of the galaxy to create a super massive blackhole which in turn causes further black holes to form outward stopping where star masses are less such as the spiral arms where Sol is situated.
Now that ladies and gentlemen is a big bang.
I see your galaxy destruction and raise you one Dalek Crucible.. total destruction of all realities... Overkill I grand you but no more lag
Hug a Carebear, Kill a pirate, squish a Rat, and tickle a dev.
Make Eve fun.... |

Skylar Keenan
Amarr
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Posted - 2008.08.12 22:46:00 -
[133]
My vote goes to the Pierson's Puppeteers General Products hull.
Totally impervious to any and all kinetic related damage, all wavelengths of EM except visible light in which case there's a reflective membrane that can be activated to avoid damage. Not to forget the Slaver Stasis Field that WILL keep anything inside the ship alive and well until the stasis field turns off again.
Just stay the frack away from hybrid turrets - Antimatter = big no no :)
Dunno how it would handle a Hawkings M-Sink (Dreaming Void) but it's assumed that the GP Hull could pass the event horizon of a black hole without sustaining damage. ----------------------------------------------- New sig coming SoonÖ |

Calthornia Zelamar
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Posted - 2008.08.12 22:57:00 -
[134]
I think EVE's ships would get stomped pretty hard by just about anyone who incorporates any kind of fictional science to propel their ships. A brief Google search yields WH40k ships top about at about .01c, Star Trek's impulse drive is "customarily limited to .25c", at least according to wikipedia, and Star Wars doesn't even seem to attempt to put real numbers on their ships' propulsion. By comparison, a rather fast speed (for EVE, at least) of about 30km/s works out to be roughly .0001c. Seeing as EVE turrets or missiles can't really catch or hit something moving that quickly, or engage something beyond 249km (the blink of an eye to anything moving even 1 order of magnitude faster), even antimatter ammunition would be worthless.
Though, EVE ships don't really handle like they're in a vacuum terribly well. Given the acceleration that we see some ships survive, it's possible that, were the engine designed to handle ships maneuvering and accelerating as in a vacuum, that they'd hit much higher speeds. As it stands, the relatively glacial pace of EVE's ships would make them easy targets for 99% of all other science fiction ships, and the general technology level would mean that they'd be completely unable to stop anyone with a multiple light-hour engagement range (in general) or the power to blow up a star.
Another interesting question is whether or not the people owning any of these ships would be terribly interested in actually fighting EVE's inhabitants. I wouldn't necessarily assume so with the Federation from Star Trek, but the Imperium of Man would probably just roll all over a whole bunch of (to them, anyway) undefended systems.
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Danny Altenburg
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Posted - 2008.08.12 23:06:00 -
[135]
Scooty Puff Junior
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Kalissandra
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Posted - 2008.08.12 23:08:00 -
[136]
All this talk about the trekkies being able to shoot at 15AU during any kind of warp speed and being able to teleport ppl outside of their pods. How do you know the jovians couldn't do better? Besides the eve factions only discovered the jovian's star gates and invented their own from ancient times, jovian tech has come a long way since then i'm sure.
Jovians are well developed mentally too as there was an artical about camera drones on ships and the fact normal ppl couldn't handle the jovian navigational system, it gave them headaches during the first moments of useage, but for jove it was how they had always done it. So you can pretty much bet that Jove have a fair few pshycics where they live.
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Sani Ka
THE INTERNET.
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Posted - 2008.08.12 23:14:00 -
[137]
ok tbh the tempest fires nuclear rounds as some of its shite ammo, and look how much that sucks compared to amarr... a single apoc could raise cities like no ones business...
tbh eve ships are greater then just about all scifi ships ever....
guess the devs like the biggest epeen.
ohh yeah and tie fighters...... they are worse then a tech 1 hobgoblin.....
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Moon Dogg
Gallente The Arrow Project Morsus Mihi
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Posted - 2008.08.13 00:26:00 -
[138]
Originally by: Kinnison Ladies and gentlemen, I present two contenders, one from a game and one from a book.
First contender; Tigress Class battleship from the old game Traveller. Hundreds of laser, missile and particle beam batteries, plus a main gun using about 250GW of power, whose energy is deposited inside the target. Plus 300 fighters, each with megaton-range nuclear missiles and a beam laser. Oh, and they consider tactical range to be about a light-second, roughly 300,000 km.
Traveller reference for the WIN baby!
*********************************** "Burn the land, boil the sea, you can't take the sky from me..." |

Chiyeko Kuramochi
Minmatar Republic Military School
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Posted - 2008.08.13 00:57:00 -
[139]
mm ok i go and get my area of expertiese here "star trek" first of eve has 4 races with each different weapons and defence. star trek has more races than we can count from the head so i take two of my fav. the federation and the romulans.
than i take 2 ships of each eve race and 1 of a trek race so xy eve and a trek would mean x vs a y vs a
the speed of light = 299 792 458 m / s star trek ship at full impulse goes 0.25 times the speed of light
raven vs enterprise E (EE)
missle speed aint fat enough by far to do any damge to a federation ship. so this would be easy 1 point for star trek
rokh vs enterprise E
railguns luanch projectile at close to light speed. therefore they will do significant damge against the enterprise. but seeing the enterprise shield systems work with 4 shield sections in the end it would win but surely heavily damaged. 1 point for both as this fight could go both ways.
raven vs romulan warbird (RW)
same story no chance. 1 point trek
rokh vs RW
the RW would win this due the suprise factor it has from cloaking and it huge amout of weapons. and the plasma torpedos are a sort of oversized blaster. 1 point trek
any armour tanker vs EE or RW
instand loss the torpedos from the trek universe would totaly destroy any armour tanked ship as you are talking about 50 isotons explosions here.
and no i can go on and on in the end trek would win. romulans due the fact that they got such a god send amount of weapons and a cloaking device. and federation would simply destroy them with torpedos (and shield tankers with transphasic torps due beeing in a constand time flux they bypass any shield system)
overal star trek is suprior it maybe has lesser amour systems or perhaps less firepower a ship mounted phaser has about 50k km range. but than eve ships aint realistic at all. that railgun charge would move on forever due no friction. that laser would be able to abtain much further range. and more.
now the final bit: you cannot compare different sfi universes as they all use different laws and different way to develop technology and a totaly different way to explain even a god dam laser :D
so give it up (i know you wont) live the eve universe or the trek universe (3 years for star trek online and it looks way better no cryptic got it no more pure cartoon bad looking) and the star wars universe or lord of the rings. just don't mix or compare them it is impossible.
(now i want sleep it is freaking 3 am in the morning)
If I am off the radar it is bad news, if I am on the radar it is bad news, why? read my bio. |

Xap Starfire
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Posted - 2008.08.13 01:04:00 -
[140]
As long as we're comparing EVE to sci-fi ships, how about comparing it to actual space ships? Notably, the space shuttle and space ship one, both of which are available as add-ons for X-Plane and MS Flight Simulator...
Haven't tried SS1 yet, but I noticed a few things about the shuttle...
It's unbelievably fast in the horizontal direction...so fast in fact, that it's completely unflyable in the atmosphere, since the slightest touch of the controls spins the g-meter around to lethal levels...(needs smaller wings!)
It's also very heavy with MAAAD acceleration and an unreasonable top speed in the atmosphere...
Unfortinuately X-Plane only simulates the atmosphere...anyone got tabs on a better space ship simulator?
I personally wrote a neat 3D solar system game with actual newtonian physics...and yeah, it's a pain going anywhere but it was pretty neat...of course, you can hit 3*10^8 m/s pretty fast with "get to the moon in less than 15 minutes" kind of thrust, not sure what happens then from a practical perspective...
Then again, assuming there's little to no friction in space at 3*10^8 m/s, why the heck can't you just smoothly accelerate through the speed of light, sort of like how you can with sound?
Also from various jet and old fashioned flight combat simulators, I've noticed, well, a lot of things...most particularly is that its all about bigger guns, faster engines, and more range...(from the bigger guns)...having nice big wings for better control is helpful too...
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JordanParey
Minmatar Suddenly Ninjas
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Posted - 2008.08.13 01:29:00 -
[141]
Edited by: JordanParey on 13/08/2008 01:31:51
Originally by: Leviathan9 Edited by: Leviathan9 on 12/08/2008 19:50:12 The Normandy could pwn any cruiser. (From Mass Effect btw)
Though speaking of ME, Sovereign. That ship would pwn a fleet of bs's.....
Mass Effect was a great game. Props.
the Sovereign would be a dreadnought, or maybe a ship with a really wicked tank ability, like the Golem, since it took the whole Alliance fleet to take it down.
EDIT: I think the Planetary Express from Futurama would pwn all internets spaceships. The aliens from the Simpsons might also be pretty good at beaming doom towards another ship.
I don't remember what the name of the ship was that the Council was on in that game, but I think that it would be a titan for sure.
I think that a fight between the Serenity ship (from the movie Serenity) would be an even match for a Stabber. =P
Rifter vs. X-Wing would be sweet. Dramiel vs TIE fighter would be pretty cool. Falcon vs. Millenium falcon would also be nice.
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Darkmist Starpain
The Serpent Isle
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Posted - 2008.08.13 01:35:00 -
[142]
Nova class dreadnought > Anything in EVE.
Omega class destroyer > Nova class dreadnought / Star Wars / Star Trek mumbo jumbos.
Yes I do love Babylon 5. How'd you know that?  ------------------------ Don't you see the bodies burning, Desolate and full of yearning, Dying of anticipation, Choking from intoxication!
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Celesphira
Archangels Assault Force Legion of Honor
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Posted - 2008.08.13 01:52:00 -
[143]
Hiigarran Marine Frigate.
Fast, small, and ships in EVE cannot hit ships at 0m with guns. Has a fast tracking dorsal turret to take out any drone support.
Boy, that'd make piracy so much easier.
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Deetya
Aliastra
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Posted - 2008.08.13 02:04:00 -
[144]
Well..... Flash Gordon + hawkman rocketcycle + 500 hawkmen lead by Brian Blessed = W1N 
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Vikarion
Caldari BLACK 0RIGIN Red Dawn Alliance
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Posted - 2008.08.13 04:00:00 -
[145]
Originally by: Merin Ryskin
Originally by: Chiyeko Kuramochi instand loss the torpedos from the trek universe would totaly destroy any armour tanked ship as you are talking about 50 isotons explosions here.
And this, class, is the perfect example of why these kind of "calculations" are just so painfully stupid. Page after page of idiots trading technobabble nonsense without any clue what they're actually saying.
Do you know what "isoton" even means? Here's a hint: the prefix "iso-" means "same". Yep, that means "isoton" is just a pointlessly complicated way of saying "ton" (clearly the Star Trek producers are counting on an ignorant audience that's easily impressed by scientific-sounding nonsense).
So yeah, those incredibly awesome torpedoes? Just a little bit behind 1950s technology.
Wrong. In Star Trek, an isoton is a completely different unit of measure. From the Star Trek Wiki:
54 isoton explosion can blow up a small planet --------
Where I got my great sig... |

Merin Ryskin
Peregrine Industries
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Posted - 2008.08.13 04:16:00 -
[146]
Edited by: Merin Ryskin on 13/08/2008 04:16:39
Originally by: Vikarion
Originally by: Merin Ryskin
Originally by: Chiyeko Kuramochi instand loss the torpedos from the trek universe would totaly destroy any armour tanked ship as you are talking about 50 isotons explosions here.
And this, class, is the perfect example of why these kind of "calculations" are just so painfully stupid. Page after page of idiots trading technobabble nonsense without any clue what they're actually saying.
Do you know what "isoton" even means? Here's a hint: the prefix "iso-" means "same". Yep, that means "isoton" is just a pointlessly complicated way of saying "ton" (clearly the Star Trek producers are counting on an ignorant audience that's easily impressed by scientific-sounding nonsense).
So yeah, those incredibly awesome torpedoes? Just a little bit behind 1950s technology.
Wrong. In Star Trek, an isoton is a completely different unit of measure. From the Star Trek Wiki:
54 isoton explosion can blow up a small planet
Yes, I realize the writers of Star Trek are a bunch of ****ing idiots when it comes to science. The only thing worse than the idiot writers are the idiot fanboys who are actually impressed by that nonsense... at least the writers are getting paid.
Of course by your reasoning, an Imparior would trash the Enterprise. While the Enterprise may be "immune to lasers", in the Star Trek universe, a "laser" is a steam-powered rotting fruit launcher, so that doesn't say very much about its defenses. EVE lasers, on the other hand, are something entirely different, and one shot from that civilian mining laser would blow up the entire Star Trek galaxy, Enterprise included.
This of course just reinforces the point I'm trying to make: five pages of pathetic fanboys throwing around meaningless technobabble is just hillarious.
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Meili Liu
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Posted - 2008.08.13 04:56:00 -
[147]
Assuming that there's a logical way to split EVE's weapons up between the two polarities of energy that dictate the physics of its native universe, my personal choice would be the Ikaruga (or its sister ship the Ginkei). Mm, tasty retro-gaming bullet hell.
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Rn Bonnet
Free Collective The OSS
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Posted - 2008.08.13 04:56:00 -
[148]
Most of the universes mentioned would not have a passing chance at many of the SciFi cultures from books. Consider Ian M. Banks "[url=http://en.wikipedia.org/wiki/The_Culture]The Culture[/url]".
The GSV's of the culture can be near 200km, but what is important is they are Von Neuman machines with advanced nano tech. They could literally turn the entire mass of a solar system into fighting ships controlled by a Mind (an entity literally so intelligent as to be incomprehensible).
Or consider the Revelation Space series by Reynolds: Hypometric weapon
"The hypometric weapon is a fictional weapon, manufactured using technology acquired from the huge reservoir of alien knowledge stored inside an enormous distributed computer system disguised as neutron stars and (possibly) other astronomical objects. Hypometric weaponry is said to be highly advanced, usually discovered only by races after one or two million years of spacefaring civilization. ... This is possibly due to the ambient spacetime irregularities generated by the weapon's operation. The weapon appears to simply eliminate areas of space from existence (or, as is implied, transport them to somewhere else), leaving gaping holes in whatever it is attacking."
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.08.13 05:04:00 -
[149]
Wouldn't "vs not eve related stuff" be the definition of "not eve discussion" 
In other words, wrong forum?
while your falcon pilot warps off in a pod, baffled at why his FC Borat can't learn to not pyramid-quote.
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.13 05:47:00 -
[150]
Originally by: Atsuko Ratu Wouldn't "vs not eve related stuff" be the definition of "not eve discussion" 
In other words, wrong forum?
"EVE vs none eve ships" therefore your argument is invalid. blarg |
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.08.13 06:15:00 -
[151]
Originally by: Jack Airron
"EVE vs none eve ships" therefore your argument is invalid.
This forum isn't for comparing things that have nothing to do with the game, or ships, or modules.
Try general discussion, or perhaps out of pod.
while your falcon pilot warps off in a pod, baffled at why his FC Borat can't learn to not pyramid-quote.
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Kikusaku
bhp Mining
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Posted - 2008.08.13 06:50:00 -
[152]
How do i linky, but i found the comparison chart from all of the above listed ships http://izlin.free.fr/eve/images/compilation.jpg 
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vanBuskirk
Caldari
|
Posted - 2008.08.13 06:53:00 -
[153]
Originally by: Atsuko Ratu
Originally by: Jack Airron
"EVE vs none eve ships" therefore your argument is invalid.
This forum isn't for comparing things that have nothing to do with the game, or ships, or modules.
Try general discussion, or perhaps out of pod.
Weelll...
Tell that to the mods - that's who put this thread here, it didn't start on Ships and Modules.
On the original subject of the thread - I'd like to suggest an even sillier curbstomp than any so far mentioned. How about Xeelee nightfighters as a nightmare opponent for any EVE ship or fleet? Tactical FTL at speeds up to around a million parsecs per second, shields that are basically a flaw in space that directs incoming matter and beams out of the universe altogether - and a main weapon called, with reason, the "starbreaker beam". Oh - for what it's worth, this thing can fight cloaked, too. Ugh.
One more, described by one word; Dahak.
---------------------------------------------- "Violence is the last refuge of the incompetent."
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Baudolino
Gallente Royal Crimson Lancers
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Posted - 2008.08.13 07:08:00 -
[154]
surely you gotta go with with ROBOTECH and SDF-1..
Any capital that turns into a robot is fundamentally uber cool..:)
Not to mention it has tons of fighters, bomber and weapons as well as the cool "pin-point defence system"
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Relicc
Caldari House InVisus
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Posted - 2008.08.13 09:29:00 -
[155]
Edited by: Relicc on 13/08/2008 09:29:24 The GTVA Colossus http://www.youtube.com/watch?v=DX6bzq3M4M4
07 Insurgency. |

Anhammerad
Nearly Feared
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Posted - 2008.08.13 09:42:00 -
[156]
Originally by: Dave Davies Edited by: Dave Davies on 12/08/2008 03:47:23
Originally by: Banana Torres
Originally by: Woodwraith and if you get a nuetron mega a warp in on the enterprise, point web, bang bang. picards gonna be seeing waaaay more that four lights, if ya gnomesayin.
Worf: A ship has appeared on scanners. Troi: I detect evil intent New Ship: I gunnu pwnz0r joo Worf: The ship appears damaged it is closing on us at less than 1km/s Data: Analysis indicated that weapons have a low range, I recommend staying at distance Picard: Make it so Data: Engaging maneuvering thrusters Picard: Beverly, want to look at some lights with me?
Post- nano nerf? Yes. Tomorrow? Not with 90% webs.
Besides, lasers + torps + passive shield tank = comedy fit anyway. 
I lol'd
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Ancy Denaries
Caldari Amarr Sisterhood of Galactic Sirens Tread Alliance
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Posted - 2008.08.13 10:12:00 -
[157]
Originally by: CCP Mindstar /heal "enterprise" 0
HAHAHAHAHAH! Priceless!
Balance is important, but you will always adapt to changing circumstances and you don't whine about stuff you can't change. |

ChalSto
LOCKDOWN.
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Posted - 2008.08.13 10:53:00 -
[158]
Edited by: ChalSto on 13/08/2008 10:53:08
Amarr are crap with their lasers....to many cap usage Missles (do crap dmg) and shield tank = no meds for ewar
And now imagine the cute Enterprise: (Lasers + shield tank + missles = the crappiest ship ever built......)
Originally by: Agmar ----------------------------------------------- "The North is so ghey that even the NPCs fly ravens." |

Carniflex
Caldari StarHunt Fallout Project
|
Posted - 2008.08.13 10:59:00 -
[159]
Seeing that EVE ships have acsess to pretty damn good nanobots I would not worry about most of the relatively low tech briks in many of the sci fi shows. Not to mention insane amounts of energy available to EVE ships, however as most EVE ships lack almost any point defence weaponry (save smartbombs) against drone swarms and missiles and lack any kind of defence at all against projectiles I would speculate that they would not end up at the top of starhips foodchain when it comes to measuring the manhoods between all the ever fanthomed sci fi ships.
I think I would put my isk on vorlons or shadows from babylon 5.
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Akyla
Bears Inc Violent-Tendencies
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Posted - 2008.08.13 13:00:00 -
[160]
Originally by: Erim Solfara and I'd like to think on a sub-caps size, the Nostalgia for Infinity from the Alastair Reynolds 'Revelation Space' trilogy would do rather well, or any of the pre-melding plague lighthuggers would be awesome.
Hey, I read that book!
"Lighthugger" means "near light-speed" though, with horrible acceleration (think about THREE YEARS to get to top speed).
Yes, it's big. It's also horribly slow...
The weapons systems would be quite beyond-titan-like though. "Planet? What planet?" ________________________________ All your honey are belong to us! |
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Inoue Zael
Flashpoint.
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Posted - 2008.08.13 13:08:00 -
[161]
Edited by: Inoue Zael on 13/08/2008 13:07:56 Edit @#&$#&$*@#&$ wrong thread
What does Jury rigging V do?
Originally by: Viqtoria make courtrooms swing in your favour more often.
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Chiyeko Kuramochi
Minmatar Republic Military School
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Posted - 2008.08.13 14:50:00 -
[162]
ok i didn't wanted to bring this up in my first post but there is one that would beat all in the end.
say hello to:
they would prob loose a 1000 ships or more but in the end adept to each race and assimilate them.
for those who don'tknow i give the a estimates size of the borg
CONQUERED WORLDS: 8637 FLEET SIZE: 29085 ships
main warpship borg cube
Length: 3,000 m Beam: 3,000 m Height: 3,000 m Crew complement: up to 130,000 and they can get about anywhere in a matter of min due transwarp.
more info: Borg cubes were highly decentralized in structure. No specific bridge, living quarters or engineering section was observed. All vital systems were spread throughout the ship, which, along with the presence of a regenerative outer hull, made it highly resistant to damage and system failures. In 2366, Commander Shelby estimated that a cube could stay operative even if 78% was destroyed. Information and Collective communication were routed through power waveguide conduits and distribution nodes. Its exterior design consisted of perpendicular and diagonal grids, struts, and weaponry, allowing a characteristic green light to emanate from within.
think that you would need about every sfi universe to engage them at the same time to exterminate them. if you fail to kill one ship they just start over again.
DesuSig |

Transmaniacon
Minmatar Strike-Force-Alpha
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Posted - 2008.08.13 14:51:00 -
[163]
I would give all of Eve 15 minutes tops against a Tyranid Hive Fleet. Basically until all the Titans have DD and then its over. Tyranids > All
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Mordeth Ventox
Gallente
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Posted - 2008.08.13 14:58:00 -
[164]
I would put up the TCS Tigers Claw against any eve carrier FTW. They have Colonel Blair who as you all know can use the force and has destroyed not only the death star but the Kilrathi home world as well!
"From Hell's heart I stab at thee, for hates sake I spit my last breath at thee." |

SadisticSavior
Caldari
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Posted - 2008.08.13 15:02:00 -
[165]
Borg owns. Sorry.
Their weapons are specifically designed to atrophy shield energy. They have armor and hull repair modules that allow them to armor and hull tank indefinitely.
Once shields are down, they teleport drones onto the other vessel and turn it into another Borg ship. Rinse and repeat. Soon all Eve ships are Borg ships.
Ironically, their only nemesis (species 8472) seems to exist in the EVE universe. Because it is obvious that EVE has fluidic space. How else do you explain DRAG in a vacuum?
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Chiyeko Kuramochi
Minmatar Republic Military School
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Posted - 2008.08.13 15:12:00 -
[166]
Originally by: SadisticSavior
Borg owns. Sorry.
Their weapons are specifically designed to atrophy shield energy. They have armor and hull repair modules that allow them to armor and hull tank indefinitely.
Once shields are down, they teleport drones onto the other vessel and turn it into another Borg ship. Rinse and repeat. Soon all Eve ships are Borg ships.
Ironically, their only nemesis (species 8472) seems to exist in the EVE universe. Because it is obvious that EVE has fluidic space. How else do you explain DRAG in a vacuum?
sorry this nemesis is no longer a trouble they took the needed technology from seven of nine before the crew deactivated her. they just don't hunt them any more due the fact they cannot assimilate them. and the drag in eve can be cause by gravitational forces from planets or other objects in space. if we launch probes nowadays they also take a long time to accelerate due these forces. ironical they use the same forces to gain their speed.
DesuSig |

Valaren
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Posted - 2008.08.13 15:46:00 -
[167]
The Tardis and the Dr with his ever present sonic screwdriver pwnz all! 
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Derek Sigres
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Posted - 2008.08.13 16:06:00 -
[168]
Originally by: Meili Liu Assuming that there's a logical way to split EVE's weapons up between the two polarities of energy that dictate the physics of its native universe, my personal choice would be the Ikaruga (or its sister ship the Ginkei). Mm, tasty retro-gaming bullet hell.
One can already SEE that the Eve universe isn't terribly realistic about things. Afterall, projectiles travel at relativistic speeds and yet do very fininte amounts of damage. A dual 1000mm railgun (if those are ever used) are essentially shooting MOTORCYCLE sized projectiles at INSANE speeds - the kinetic energy in the projectile alone is staggering. Let's not forget the Quad 4000mm (or whatever it is) artillery - that beast is shooting what amounts to apartment blocks worth of high explosives at relativistic speeds.
One can also note that the increase from a 125mm Railgun to a 150mm railgun delivers little actual damage increase, when according to modern weapon theory it ought to do more than DOUBLE the damage.
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Vorga Gar
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Posted - 2008.08.13 16:18:00 -
[169]
6 pages and no-one made the in my eyes perfect EVE counter: Tachyon: The Fringe. That (old) game has frigs with multiple gun hard points, shield/armor/hull defense, missiles and afterburners + other 'modules'. Then there are the larger capital ships, ranging from destroyers to battleships and carriers.
It's by far the best counter to EVE, except the fact you can't fly the capitals.
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Nuuskur
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Posted - 2008.08.13 16:34:00 -
[170]
Originally by: Hertford 1 Plate Class General Systems Vehicle carrying approximately 90,000 slaved AI-cored Rapid and Heavy Offensive Units.
This, can't beat this..
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Thenoran
Caldari Border Rim Enterprises
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Posted - 2008.08.13 16:57:00 -
[171]
EVE ships vs SciF
Most ST ships are only Cruiser size  ------------------------ Ship Yield Calc Improve Mining |

goodby4u
Valor Inc.
|
Posted - 2008.08.13 17:13:00 -
[172]
Edited by: goodby4u on 13/08/2008 17:13:24 Daedulus(stargate) vs cruise raven?
Mega vs hiveship(stargate)?
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Karma
Eve University
|
Posted - 2008.08.13 18:06:00 -
[173]
has anyone mentioned the T.A.R.D.I.S. yet?
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krelak
|
Posted - 2008.08.13 20:07:00 -
[174]
Comparing Caldari ships to any ship from any other game is like comparing Quasimoto to Angelina Jolie. I mean honestly what do the Caldari have against symmetry?
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Karma
Eve University
|
Posted - 2008.08.13 21:10:00 -
[175]
Edited by: Karma on 13/08/2008 21:12:00 they tried it once, when they created the Merlin. the result was too awesome for the testing-facility to handle, it was lost with all hands. the merlins you now fly, had to have their internal structure completely redesigned towards the unsymmetrical, to offset the awesomeness of a symmetric Caldari ship.
the Caldari Navy Hookbill is based loosely on the original Merlin design, and that's why it's so much better than the normal Merlin.
the stories of the Caracal and Rokh are very similar, someone didn't learn from the past and made the same mistakes, in short: they tried. they failed. they opted for a compromise.
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.13 21:39:00 -
[176]
"EVE ships vs SciF Most ST ships are only Cruiser size" You say that like larger ships are better. The tech level of a ship matters far more then size and when it comes to size the smaller the better, at least for war ships. Larger ships tend to be easier to hit and slower. I would much perfew to take a small high tech ship over a large low tech Eve ship any day.
Take the Executor Class at 17,484 meters what use is it when it can only hit slow targets and cannot even use sensors to see faster than light targets or shoot faster then light targets.
A better example is the Defiant V Enterprise as they are from the same universe. The Defiant is 122metres warship yet it has more firepower, faster, more agile and is tougher then a 646metre Galaxy class star ship.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.13 21:46:00 -
[177]
Edited by: Jack Airron on 13/08/2008 21:49:01 Edited by: Jack Airron on 13/08/2008 21:46:59
Originally by: Atsuko Ratu
Originally by: Jack Airron
"EVE vs none eve ships" therefore your argument is invalid.
This forum isn't for comparing things that have nothing to do with the game, or ships, or modules.
Try general discussion, or perhaps out of pod.
the form post was moved from general discussion to this form, it would seem the mods are wrong ill take up a petition right away. 
blarg |

Hana Lena
Gallente Federal Defence Union
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Posted - 2008.08.13 23:54:00 -
[178]
Originally by: Radcjk Edited by: Radcjk on 12/08/2008 04:23:38 WH 40K Space Marine Battle Barge.
This agesent any other ship + Void weapons most ships can do much if there in different demintions :)
Also Sun Chsher as mentioned before _ _ _ _ _ _ _ _ _ _ _ ADHD + Dyslexia = BAD SPELLING!
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The Tzar
Malicious Intentions Un-Natural Selection
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Posted - 2008.08.14 00:50:00 -
[179]
General Products hull #4 from Larry Niven's known space series
Offensive capabilities = 0 Defensive capabilities = survive a black hole singularity __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2008.08.14 01:02:00 -
[180]
Edited by: Guillame Herschel on 14/08/2008 01:02:57 I wish EVE ships had the variety that Star Control II had for their ships.
I'd love to fly a Pkunk Fury. Best ship for busting through gate camps. "Loser! Jerk! Moron!"
Androsynth Guardian is the perfect anti-nano ship. Activate the special ability, and it zooms around at max speed with no interia, vaporizing anything it touches. Not even a Vux limpet will slow it down.
Need a bait ship? Umgah Drone. This little ship pokes around at a few meters per second, but don't come up on it from behind. It can leap backwards in an instant and put its antimatter cone right in your face.
Then, of course, there's the VUX Intruder. It's limpet parasites do what EVE's web-drones should do, but don't.
Ilwrath Avenger. Can fire while cloaked. 'Nuff said.
Druuge Mauler - the ultimate sniper, high speed, big alpha.
Chenjesu Broodhome - It's DOGIs are energy vampire drones done right.
Kohr-Ah Marauder - EVE only has mines as a deprecated itemID in the database. Too bad for EVE ships.
Slylandro Probe - Infinite agility, no turning radius! Can recharge capacitor from asteroids, and destroys them, too. Excellent belt pirate ship.
-- The Theorem Theorem: If If, Then Then --
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wolfbuzz
Gallente Event.Horizon
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Posted - 2008.08.14 01:16:00 -
[181]
Edited by: wolfbuzz on 14/08/2008 01:16:46
Originally by: Banana Torres Of course Starbug from Red Dwarf would beat everything.
I love you.
--------------------------------------------------------------------------------
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Prasolita
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Posted - 2008.08.14 03:14:00 -
[182]
Originally by: Guillame Herschel Edited by: Guillame Herschel on 14/08/2008 01:02:57 I wish EVE ships had the variety that Star Control II had for their ships.
I'd love to fly a Pkunk Fury. Best ship for busting through gate camps. "Loser! Jerk! Moron!"
Androsynth Guardian is the perfect anti-nano ship. Activate the special ability, and it zooms around at max speed with no interia, vaporizing anything it touches. Not even a Vux limpet will slow it down.
Need a bait ship? Umgah Drone. This little ship pokes around at a few meters per second, but don't come up on it from behind. It can leap backwards in an instant and put its antimatter cone right in your face.
Then, of course, there's the VUX Intruder. It's limpet parasites do what EVE's web-drones should do, but don't.
Ilwrath Avenger. Can fire while cloaked. 'Nuff said.
Druuge Mauler - the ultimate sniper, high speed, big alpha.
Chenjesu Broodhome - It's DOGIs are energy vampire drones done right.
Kohr-Ah Marauder - EVE only has mines as a deprecated itemID in the database. Too bad for EVE ships.
Slylandro Probe - Infinite agility, no turning radius! Can recharge capacitor from asteroids, and destroys them, too. Excellent belt pirate ship.
best game. ever.
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Greckor Monmouth
THE FINAL STAND
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Posted - 2008.08.14 03:24:00 -
[183]
i have always been a fan of the spaceships from halo...both covenant and human, but mostly human.
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.08.14 05:35:00 -
[184]
Originally by: Jack Airron
the form post was moved from general discussion to this form, it would seem the mods are wrong ill take up a petition right away. 
Oh yes, mods are never wrong 
while your falcon pilot warps off in a pod, baffled at why his FC Borat can't learn to not pyramid-quote.
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Taradis
Amarr The Imperial Assassins Ethereal Dawn
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Posted - 2008.08.14 06:49:00 -
[185]
Originally by: CCP Mindstar
Originally by: Falkrich Swifthand The Lady Macbeth from The Night's Dawn trilogy of books would make a nice EVE ship. Not much to look at though (it's a sphere). It has a 15ly jump capability, 3 fusion reaction engines and one antimatter reaction engine (which is illegal to fuel in highsec ), 8 thinly disguised "communications" masers that can "punch a message clean through another ship", and "combat wasp" (drone) launch rails. All controlled by direct neural link through "neural nanonics" (nano-scale computer in the brain) which allows you to buy and use software in much the same way as skills in eve.
The ship also has a freefall *** cage for the captain. Ahem.
To continue the comparison with EVE, that ship is also frequently being repaired. It doesn't come out of every fight unscathed like a lot of scifi ships. The crew are freelancers, the pilot originally salvaged to get the money to fit and repair the lady macbeth, then ran trade and courier contracts and eventually got a navy commission.
It's sounding scarily like eve actually.
I was more a fan of the Edenist Voidhawks and Blackhawks. Oh hey, wasn't that space station called Tranquility?? 
nifteh
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.08.14 06:52:00 -
[186]
Originally by: Ranger802004 The Voyager was turned into space dust when they dropped the warp core...so yea....no Voyager...the Millenium Falcon is the best sci fi ship of all time...all that has gone through and it was never destroyed... ;) it can do the Kessel Run in less than 12 parsecs...
but isnt parsec a mention of distance not time?
griffin: ahhh poudly annoying fc's since 2007
http://oldforums.eveonline.com/?a=topic&threadID=828123 caldari drone boat enthusiast |

Elurilmar
|
Posted - 2008.08.14 07:24:00 -
[187]
Lucifer from Freespace pwns all.
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Kano Sekor
Amarr The Movement
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Posted - 2008.08.14 08:15:00 -
[188]
The deathstar refitted with neuts :D ----------------------------------------------------------------------
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Mark Lucius
Kinetic Vector
|
Posted - 2008.08.14 08:45:00 -
[189]
Originally by: Xevan Templar
Battlefleet Gothic vs. EVE, now that would be interesting.
They are also size comparable.
Blackstone Fortress x6 = win  ---
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Snow Banshee
|
Posted - 2008.08.14 10:28:00 -
[190]
Originally by: krelak Comparing Caldari ships to any ship from any other game is like comparing Quasimoto to Angelina Jolie. I mean honestly what do the Caldari have against symmetry?
Probably its not the most important thing, but if you mean character of "The Hunchback of Notre Dame" then its "QuasimoDo" 
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Morgan La'Chance
Caldari Dynamic Reallocation and Logistics
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Posted - 2008.08.14 11:10:00 -
[191]
Originally by: BiggestT but isnt parsec a mention of distance not time?
That's the thing, it has the speed to be able to dart easily through the Maw, thus saving time and having to travel less.
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TJ Irongrass
|
Posted - 2008.08.14 12:03:00 -
[192]
Originally by: Pottsey "EVE ships vs SciF Most ST ships are only Cruiser size" You say that like larger ships are better. The tech level of a ship matters far more then size and when it comes to size the smaller the better, at least for war ships. Larger ships tend to be easier to hit and slower. I would much perfew to take a small high tech ship over a large low tech Eve ship any day.
Tech level is critical when building large ships, as the scale of the ship grows the technology of the materials that can handle the stresses of the size increase, rises much faster.
Quote: Take the Executor Class at 17,484 meters what use is it when it can only hit slow targets and cannot even use sensors to see faster than light targets or shoot faster then light targets.
This is the same series where the Imperial Fleet dropped out of hyperspace at the edge of the Hoth system and both sides were immediately aware of each other's presence. SW ships have FTL sensors, they have been in space for over 25,000 years.
Quote: A better example is the Defiant V Enterprise as they are from the same universe. The Defiant is 122metres warship yet it has more firepower, faster, more agile and is tougher then a 646metre Galaxy class star ship.
I have seen plenty of onscreen time where the Defiant was fighting at velocity far lower than c. Especially when it's up close and personal with whatever ship's hull it is skimming...also not moving anywhere close to c.
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sgt spike
Sicarri Covenant
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Posted - 2008.08.15 22:37:00 -
[193]
Edited by: sgt spike on 15/08/2008 22:40:10
star fleet STAR FLEET PWN ALL
god im old
where the hell did my bloody sig go? |

KarGard
Agent-Orange
|
Posted - 2008.08.15 23:58:00 -
[194]
Originally by: The SiNiC SDF-1 with main Reflex cannon VS a common EvE Blob.
Its actually called the "super dimension energy cannon". The Macross is a good ship, but the majority of its power comes from Lynn Minmay, who's songs, I doubt would work on most people or aliens.
I think the Nadesico A would do better. Especialy if it had the Y unit and could fire the Phase Distortion Cannon.
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Salvar Ar'adim
State Property
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Posted - 2008.08.16 00:21:00 -
[195]
Sorry, but a Super-Stardestroyer OMGWTFPWNBBQs all  ______
Salvar Ar'Adim [RLLUP]State Property
Originally by: CCP Wrangler Get Chribba to publically denounce Veldspar, then we can start discussing winning EVE... 
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Matsif
|
Posted - 2008.08.16 01:49:00 -
[196]
Originally by: Salvar Ar'adim Sorry, but a Super-Stardestroyer OMGWTFPWNBBQs all 
the death star would 1 shot it. and other stuff in here would prolly 1 shot the death star therefore, naglfar > all for 1 reason:
its friggin vertical
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Rellana
DAB THE VILLAGE PE0PLE
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Posted - 2008.08.16 04:30:00 -
[197]
I'd have to nominate the SDF-4 Izumo from robotech to be considered as well. Reflex cannon would own all cap and battelships in range,while it has enough secondary armament to handle smaller stuff as well.
Weaponry WEAPON SYSTEMS: Reflex Cannon: A miniaturised version of the incredibly destructive weapon mounted on the Robotech Master's ships. Unlike those of the Zentraedi ships or SDFs 1 and 3, the Izumo needs only a small generation area, thus the bow does not split in half like it does on those ships. The weapon is designed for use against spacecraft and massed groups of mecha, but can also be used for planetary bombardment.
PRIMARY PURPOSE: Heavy Assault SECONDARY PURPOSE: Anti-Warship RANGE: 320,000 km by 2km wide. (Half range in atmosphere) DAMAGE: Destroys EVERYTHING in its path, regardless of MDC and movement. The only way to avoid obliteration is to avoid being in the path of the beam! If used against a planet, the beam causes 3D6x1,000,000 MD (!), leaving only a radioactive crater 2D6x10 miles long and 3D6x100 feet deep. The resulting shockwave will also cause substantial damage to surrounding terrain for an additional 1D6x10 miles from the edge of the crater. (Note: A sufficiently strong force field can deflect/absorb the beam if necessary. Examples of such fields include multiple pinpoint barrier shields layered on top of each other. A force field must have AT LEAST 20,000 MDC capacity before it can resist a heavy particle beam of this magnitude.) RATE OF FIRE: Once per 5 minutes (20 melees). PAYLOAD: Effectively Unlimited.
Three Main Particle Cannons, one in the front of each side pod and one in the underside pod. These are used for covering the ship when the Reflex Cannon is charging.
PRIMARY PURPOSE: Assault SECONDARY PURPOSE: Anti-Warship RANGE: 320,000km (Half in an atmosphere) DAMAGE: 1D4x1000 M.D. each RATE OF FIRE: Once every other melee PAYLOAD: Effectively unlimited.
Thirty-two Tripple-Barreled Particle Beam Cannon Turrets, are scattered across the ship, eight on the top, main hull, eight on the top of the secondary hulls, and the other sixteen scattered across the sides and underside. The cannons are operated by the crew of the command tower. Each turret can rotate 360 degrees with a 180 degree arc of fire.
PRIMARY PURPOSE: Assault/Defence SECONDARY PURPOSE: Anti-Warship RANGE: 320,000km (Half in an atmosphere) DAMAGE: 2D6x100 M.D. each RATE OF FIRE: Each turret can fire twice per melee PAYLOAD: Effectively unlimited.
Eighteen Missile Bays are strategically placed in the ship along its sides. They are undetectable by casual inspection until their hatches slide open. Fire long range missiles.
PRIMARY PURPOSE: Anti-Aircraft SECONDARY PURPOSE: Anti-Warship MISSILE TYPES: Any type of Long Range Missile can be used. Reflex missiles are commonly used to avoid hitting friendly aircraft. RANGE: Varies SPEED: Varies DAMAGE: Varies BLAST RADIUS: Varies RATE OF FIRE: Two times per melee, but can each fire volleys of 2 or 4. PAYLOAD: Each bay has 100 missiles (1800
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Pottsey
Enheduanni Foundation
|
Posted - 2008.08.16 12:36:00 -
[198]
"Sorry, but a Super-Stardestroyer OMGWTFPWNBBQs all" That has to be one of the worst ships every made, it's so large and slow its next to impossible to miss yet it weapons cannot hit anything moving at a decent speed and have a very short range. In most fights it would get hit by everything and fail to hit anything in return. It's so large you don't even need to target just shoot in its general direction.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Pottsey
Enheduanni Foundation
|
Posted - 2008.08.16 12:43:00 -
[199]
"This is the same series where the Imperial Fleet dropped out of hyperspace at the edge of the Hoth system and both sides were immediately aware of each other's presence. SW ships have FTL sensors, they have been in space for over 25,000 years." Wasn't is they were immediately aware after coming out of hyperspace? Admiral Ozzel exited hyperspace too close to the star system and the Rebel early warning sensors detected the fleet. They didn't detect the fleet during hyperspace. Never seen any indication Star wars ships can track other ships in warp. They certainly don't fight at warp speeds.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Salvar Ar'adim
State Property
|
Posted - 2008.08.16 21:48:00 -
[200]
Originally by: Pottsey "Sorry, but a Super-Stardestroyer OMGWTFPWNBBQs all" That has to be one of the worst ships every made, it's so large and slow its next to impossible to miss yet it weapons cannot hit anything moving at a decent speed and have a very short range. In most fights it would get hit by everything and fail to hit anything in return. It's so large you don't even need to target just shoot in its general direction.
aside from that fact that it launches swarms of Tie-fighters the sheer number of weapon systems on it would keep pretty much anything from getting close. ______
Salvar Ar'Adim [RLLUP]State Property
Originally by: CCP Wrangler Get Chribba to publically denounce Veldspar, then we can start discussing winning EVE... 
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Juilin Sandar
|
Posted - 2008.08.16 22:41:00 -
[201]
ancients = pwn moblie 
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Stevens
Deep Core Mining Inc.
|
Posted - 2008.08.17 08:08:00 -
[202]
#1 Halo Rings
Destroy all life in the galaxy and could be made universe wide. That's basically auto win as stopping all life pretty much ends your fight.
#2 Point Singularity Projectors
The Magog Satellite ships in andromeda with PSPs would **** you. I don't quite know how you plan to avoid black holes.
#3 Nova Bombs
Andromeda again. Super Nova if your there game over.
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Damnskippy
|
Posted - 2008.08.17 08:30:00 -
[203]
Originally by: Guillame Herschel Edited by: Guillame Herschel on 14/08/2008 01:02:57 I wish EVE ships had the variety that Star Control II had for their ships.
I'd love to fly a Pkunk Fury. Best ship for busting through gate camps. "Loser! Jerk! Moron!"
It'd raise some eyebrows if it played the "halleyujah!" sound bite while resurrecting. 
|

Pottsey
Enheduanni Foundation
|
Posted - 2008.08.17 10:19:00 -
[204]
Edited by: Pottsey on 17/08/2008 10:19:47 " aside from that fact that it launches swarms of Tie-fighters the sheer number of weapon systems on it would keep pretty much anything from getting close." That's the whole point most other ships don't need to get close. They can blow it up long before it gets chance to respond and get into firing range. Its so large, slow and with such short range weapons it doesnt stand a chance. Tie-fighters are useless against ships moving above light speed. Sheer number of weapon systems are useless when the weapons are short range and only hit slow ships.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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L1l Devil
|
Posted - 2008.08.18 11:58:00 -
[205]
I think this should all come down to context really, whos rules are we using? which universe are all these ships going to be flying in?
I think if you took Eve ships and dropped them into the Startrek universe it would be quite obvious what the out come would be. They are two wildly differing tech bases to work in the different universal settings.
If you put a moros or mega in a different universe like startrek, star wars or B5, those ships would not just have a main armment of blasters or rails. Being a battle ship and drednought they would have a whole raft of secondary weapons. The mega would have medium batterys and small batterys for taking on the small faster moving ships while the main guns take on ships of the same class or larger. With them using turrets tracking is all ways going to be a problem, putting the rounds or lasers on target while trying to move a mutli hundred ton weapon around is all ways going to be a slow way of fighting. Any thing using this method from any universe is going to have a problem facing the small units that are going to be fielded. This effects Starwars, B5, EVE and some startrak ships. Turret Vs Turrets = intresting battles
The one thing i like with federation ships is the phazer banks are not turrets, they are stearable emmiters that can be moved way quicker than a huge turret. Tracking wouldnt be a problem on these weapons, Same with he Mimbari ships. If you notice they dont move turrets just the emmiters are the end of the weapon platforms. Emmiters vs Turrets = One sided battles
Fixed weapons like the Excaliber's main gun or forward pulse cannons are pointless on a ship that big! that = utter fail! That only works on fast ships like say the defiant, which has the speed and tank to get in close and put rounds on target. Fixed weapons are the most powerful, but rely on you fixing that target in place to make sure you hit it. Death star, SDF3, Victory class. Can all kill things out right but that Target must either be sat still inviting doom or pinned down some how. Fixed weapons are limited use super weapons that can only be used in certain situations.
Torps, missles, rockets are a very mixed bag. The one warhead that seems to be used in all of the majoy universes is the Antimatter one. So if thats used as a base for damage then its all about getting that missle,torp or rocket on target. Which is where i have to say Star trek wins out right, they have these torps flung out of the ship on a rail gun first to give it a very high reltive speed and then they use a powered mode to increase speed, these babies can come at you at about 5% the speed of light.
The ultimate ship i can think of right now in all most any battle would be a Void hawk or black hawk. These ships can open worm holes and dive down them when ever they want, they are bio ships with their own minds, The can aceletrate and manovure like flies! And can pack a serious punch using antimatter combat wasps. But again these ships have a weakness, like any living being they cant deal with the hard radiation from an antimatter explosion. So if they are hit they will go down quick. Not to mention if a difiant class can punch a quantum through its rear end.
Shields and armour are two very different subjects which would need another post. But lets just asume every one has the same shild and armour hit points :P and resists lol
Here are some face offs i would like to see. All being equal using the same phsyics engine :P
Vaga vs Difiant.. Megathron vs Enterpise E Reverlation vs Star destoryer Shadow battle cruise vs Jove battleship GSV Vs Titan Void hawk vs Whitestar TARDis Vs speical ed bus Sdf3 vs Nyx
All being equal i would love to see those fights. I think they are probs the best matched for your viewing pleasure :P
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Shinta Kobi
Minmatar
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Posted - 2008.08.18 12:26:00 -
[206]
I haven't read all of the responses yet, but has the GTA Colossus been mentioned?
GTA Colossus(FS2) vs. Titan(EVE)...
That would be an epic battle.
 |

Damned Force
Minmatar Republic Military School
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Posted - 2008.08.18 13:46:00 -
[207]
Originally by: Jimer Lins TIE Fighters don't tank very well.
TIE fighters was speedtanked and ner fed by emperor to the ground
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2008.08.18 13:49:00 -
[208]
wow engage nerd mode 8)
I haven't seen it yet (must have missed it) but I would love to see a fight involving the 'Captain's Fancy' (Nick Succorso's ship).
The problem with all these different sci-fi settings is indeed the rules they hold.. some do the more realistic inertia + crew survival + how the hell do you 'armour rep' fast while other do the 5 km/s orbit at 5km with energy/deflective shields, amazing hull/armour regeneration etc.
Big fan of Farscape, those peacekeeper command carriers are sick. Big fan of SaaB, the saratoga looks pretty realistic as a battle carrier. Big fan of BSG, the new Pegasus looks insane, the old series had some really cool Cylon ships. Big fan of B5, the human civil war had some great battles and ships. Star Trek ships tend to be pretty exotic, Star Wars ships are pretty similar in that way (bwahahaha I said it) and when the mind wanders to all the manga and anime.. well .. lol.
A lot of super powerful vessels have already be mentioned (ahhh memories) but I figure why not see if I can get close to ultimate by pulling the Unity Device card.. Technically it's from a Star Trek game, only thought of it because I was think of the kewlest ships I've seen and was thinking about the Chodak (apparently, <3 google) ships.
Also I've always been a sucker for the theoretical possibilities of the 'Time Ship' of the Voyager Year of Hell storyline.
Enough nerdieness from me :)
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

Lindsay Logan
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Posted - 2008.08.18 14:44:00 -
[209]
Nights Dawn Battle ships for the win, jump (not warp notice) in, lauch a huge salvo of anitmatter missiles, rice and repeat.
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Britannica
Caldari Republic of Ghost
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Posted - 2008.08.18 14:57:00 -
[210]
even something like the deathstar cant quite compete with some of the smaller yet very powerful ship and weapons of other sci-fis
there is a temporal weapon from voyager Krenim weapon ship simply using it to prevent palpatines birth could wipe both deathstars from the universe.
then there is the tardis, a ship that seems to make its own science at times Curiosity is not the only thing that can kill a cat, stupidity will do the job just as quick |
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AltimusPrime
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Posted - 2008.08.18 15:53:00 -
[211]
Swarm of crucifiers with t2 tracking distrupters nuke all,
yes including that Super Star Destroyer of everyones 
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Pharaik
Amarr CCCP INC
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Posted - 2008.08.18 16:38:00 -
[212]
Borg wins, one shot any they assimilate your weapon fire, beam aboard assimilate your whole crue.
So if it was eve vs all of star trek, trek would win unfortunatly.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.08.18 17:50:00 -
[213]
Edited by: Haradgrim on 18/08/2008 17:54:06
Originally by: Pharaik Borg wins, one shot any they assimilate your weapon fire, beam aboard assimilate your whole crue.
So if it was eve vs all of star trek, trek would win unfortunatly.
I wonder if the borg could adapt to the Aurora Ominae? 
Also; Species 8472"The Weak Shall Perish" --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Baron Primus
|
Posted - 2008.08.18 17:54:00 -
[214]
Originally by: Forluhn They rebuilt and plugged that hole 
Thats what SHE SAID 
The whole candle/wax play didnt go according to plan. My sig sucks. |

Falco Peregrenus
|
Posted - 2008.08.18 19:08:00 -
[215]
Honestly Sci Fi hasn't really come up with an equal ship to the Enterprise, or starfleet really. THey don't rely on ammo based weapons, their shields are far superior to anything EVE has, not to mention their advanced sensor arrays capable of finding ships in warp. The other universes that may be comparable, technology wise to EVE would be battlestar galactica and star wars. |

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2008.08.18 19:45:00 -
[216]
Originally by: Prasolita .....I wish EVE ships had the variety that Star Control II had for their ships..... .....
best game. ever. Confirming this.
Probably the most enjoyable game I ever played... If you had a joystick so that you could properly play melee mode with a friend (as too many simultaneous keypresses caused conflicts on old keyboards), you had the chance to -imho- play the very best player vs player game, at least for the PC, for years to come. (we're talking what, 1992 here? )
Remembering this makes me a happy... camper  |

Honest Nonlabor
Amarr Comply Or Die
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Posted - 2008.08.18 19:57:00 -
[217]
I think the closest you're going to come to EvE ships in other Sci_Fi is going to be Warhammer 40K ships. Most of them actually dwarf the size of even a titan, and 90% rely on absolutely staggering buffer tanks. Think not 1600mm plates but 100 METER thick plates for starters, as well as an array of weapons from energy weapons to particle cannons to good ole solid slug weapons., Their tracking systems are also slow it seems usually, and most of them seem to maneuver like a plated raven even in the best conditions. |

Lenori Kallis
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Posted - 2008.08.18 20:20:00 -
[218]
Edited by: Lenori Kallis on 18/08/2008 20:20:29 The Monolith. Omni-powerful. But - B5 is on par with Eve. I think it would be a great match-up. |

Mashie Saldana
Sharks With Frickin' Laser Beams
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Posted - 2008.08.18 20:50:00 -
[219]
They have some decent weapon tech in Greg Bear's Anvil of stars. I would like to see a ship that can defend against having half of it's hull converted to antimatter :D Also good luck tracking their fighters accellerating at 4000g. |

Jack Airron
Gallente Universal Mining Inc Forged Dominion
|
Posted - 2008.08.19 01:07:00 -
[220]
Originally by: Falco Peregrenus Honestly Sci Fi hasn't really come up with an equal ship to the Enterprise, or starfleet really. THey don't rely on ammo based weapons, their shields are far superior to anything EVE has, not to mention their advanced sensor arrays capable of finding ships in warp. The other universes that may be comparable, technology wise to EVE would be battlestar galactica and star wars.
wrong http://www.youtube.com/watch?v=7huzlzMEsn0
Stargate ships could pwn any star trek ships |
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Shinta Kobi
Minmatar
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Posted - 2008.08.19 12:34:00 -
[221]
Borg vs. Sansha... |

Pottsey
Enheduanni Foundation
|
Posted - 2008.08.19 13:33:00 -
[222]
Edited by: Pottsey on 19/08/2008 13:34:24 "Stargate ships could pwn any star trek ships" Stargate ships suffer from the same problem many do against Star Trek. Stargate ships fight at sub light speeds at short range. Star Trek ships fight at over light speeds at silly long range's. All a Star Trek ship needs to do is warp in circles and fire and the Stargate ship cannot do much to fight back.
As long as Star Trek ships stay in warp and fight they are pretty much invincible against many other ships.
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
|
Posted - 2008.08.19 20:16:00 -
[223]
Edited by: Jack Airron on 19/08/2008 20:17:54
Originally by: Pottsey Edited by: Pottsey on 19/08/2008 13:37:57 "Stargate ships could pwn any star trek ships" Stargate ships suffer from the same problem many do against Star Trek. Stargate ships fight at sub light speeds at short range. Star Trek ships fight at over light speeds at silly long range's. All a Star Trek ship needs to do is warp in circles and fire and the Stargate ship cannot do much to fight back.
As long as Star Trek ships stay in warp and fight they are pretty much invincible against many other ships.
I wouldn't want to bet on who would win at sub light speeds. Stargate ships have advance 1000's if not 10,000's of years in tech in a 2 or 4 years time frame. Stargate ship warp speeds in Star Trek must be the same as warp 9.999999999 or something crasy fast like that.
Stargate ships use hyper drives that allow them to cross galaxy's in a few days to 1 week
and go to different galaxy's in less then 3 weeks
so its quite a bit faster then star trek ships witch haven't even gone out of a small quadrant of the milky way. and star gate ships can track ships in warp speeds as seen in THE RETURN, PART 1
(The Atlantis expedition is stunned to learn that a ship full of Ancients is returning to reclaim their lost city.) the ancients ships hyper drive was damaged beyond repair but they where able to make modification's to there sub light drive and they where slow boating from the Pegasus galaxy to the milky way. the ancients where not even out of there own galaxy yet after 10,000 years.
because time slows down as you reach the speed of light, only a few mouths had passed for the ancients. the earth ship Daedalus was able to jump ahead of them and get a lock to scan the ship.
if they got a lock they could of fired. earth ships have been retrofitted with one of the most powerful beam weapons ever in a scifi show, it makes phasers look like pop guns. they could cut trough a star trek ship in 2-3 hits |

Moonbat Kain
|
Posted - 2008.08.19 20:50:00 -
[224]
Originally by: Pottsey Edited by: Pottsey on 19/08/2008 13:37:57 "Stargate ships could pwn any star trek ships" Stargate ships suffer from the same problem many do against Star Trek. Stargate ships fight at sub light speeds at short range. Star Trek ships fight at over light speeds at silly long range's. All a Star Trek ship needs to do is warp in circles and fire and the Stargate ship cannot do much to fight back.
As long as Star Trek ships stay in warp and fight they are pretty much invincible against many other ships.
I wouldn't want to bet on who would win at sub light speeds. Stargate ships have advance 1000's if not 10,000's of years in tech in a 2 or 4 years time frame. Stargate ship warp speeds in Star Trek must be the same as warp 9.999999999 or something crasy fast like that.
#1 Only torpedoes work at FTL speeds. They have a micro warp drives that allows them to REMAIN at warp speeds after being fired from a ship already moving at warp. Phasers are STL ONLY! #2 Faster than light; no left or right. Star Trek ships can only warp in a strait line and need to drop our of warp to change directions. #3 Star Trek ships' shields have some serious flaws and weakness as demonstrated during the Dominion War. There is ALWAYS leak through with their shields and their toughest ships mount Ablative Armor.
Everyone who posted in this thread seriously disappointed me. only ONE person mentioned David Webber's Honorverse novels.
You all play a sci-fi space game and almost all of you don't know about the Royal Manticorian Navy?! You play Eve but have never read any of David Webber's books?
Go pick up "On Basilisk Station" (1st book in Honor Harrington series) and read the whole series. One thing you'll find is that Eve borrows heavily from this series. I guarantee you most the game devs/designers are David Webber fans. |

Locke DieDrake
Human Information Virus
|
Posted - 2008.08.19 22:18:00 -
[225]
EVE vs
Beserker ships. (fred saberhagen) Beserker ships use FTL weapons (c+ cannon) and operate in a nearly Newtonian world (real physics) One side story included "right angle shields". A shield system which deflects anything that touches it at right angles to reality. (dispelling the "thing" from the universe for all intents and purposes). The shield can only be breached by FTL weapons.
Independance war: (if you don't know what this is, you fail as a space nerd) All I have to say is CNV-301 Dreadnaught. Antimatter stream emitters, Rapid fire neutron PBC (cannons) and a shield system unique to this universe. The shield acts like a right angle shield, except it only covers a small part of the ship at any given time... it has to track incoming fire and block it like point defense. More incoming fire than you have shield generators? You in deep shit.
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Gabriel Karade
Nulli-Secundus
|
Posted - 2008.08.19 22:33:00 -
[226]
Edited by: Gabriel Karade on 19/08/2008 22:35:50
Originally by: Pottsey Edited by: Pottsey on 12/08/2008 17:11:00 Eve ships wouldn't hurt Star Trek ships for a lot of reasons. lasers don't even hurt Federation ships with the shields down let alone up. Federation ships could just stay in warp and go in circles around Eve ships and be invisible, while firing outside the range of Eve ships scanners and weapons . This is the same reason Star wars ships don't stand a chance they cannot see or fire back. Federation ships fight at above light speed at range's eve ships can only dream off. Eve ships fight at under 1km/s
Federation ships can shoot cloaked Eve ships with psi crew members on the target button. In fact I bet a Federation shuttle could beat an Eve battleship. Federation ships could transport crew, ammo, fuel whatever out of Eve ships with shields down from 20km+ away. Or transport bombs inside. Amour tank ships don't stand a chance.
If the Eve ships somehow almost won, a crew member on the Federation would come out with some random techno mumbojumbo and the Eve should would power down then implode.
Federation ships could warp in, blow gates up, warp out, wait a month for to system to fall to bits then warp in. Just no telling when or where they will come from due to no gates needed.
Ahahahahah you're one of those people.... Yes due to that one 'Riker' comment made in one episode, the 'immune to lasers' myth springs up. Well if that were the case then getting too close to a star wouldn't be a problem, oh wait hang on, solar radiation always pops up as a problem for Ent-D funny that eh? 
As to the rest, typical no-limits fallacy that appears in these sort of debates (e.g. transporters are always having trouble with dense materials, what are typical armour plates made of? thick layers of tungsten e.t.c e.t.c).... |

Sajuuk Preator
Minmatar Veto. Veto Corp
|
Posted - 2008.08.19 22:38:00 -
[227]
I normally wouldn't chip in, but this thread is too long.
See here http://www.mrpoesmorgue.com/usvsd/wmd/wmd.html for details
It basically takes the facts and figures from "canon" materials such as published books and the starwars website and compares them.
The figures basically show that an x-wings sheilds use more energy than the NC-1701-D generates in its warp core.
This pretty much shows that an asleep TIE fighter pilot could blow up most of the Federaton Fleet without any effort at all, along with that an abandoned but still powered B-wing could passively tank the Romulan Fleet.
HOWEVER - It'd be up to someone else to work out where eve ships fit into this category along with powe outputs and so on. Given that EVE ships use mbits for drone bandwidth however I'd expect a star trek shuttle pilot could simply slowboat and ram all of the eve universe ships to death, with the (possible) exceptions of the Jovians.
TL;DR
Where star trek has guns that do megawatts of energy, starwars is in yotawatts.
Starwars ships are so overpowered that you'd have to use ships from Larry Nivens "Ringworld" just to survive the 1st hit 
Just my 0.2 isk anyway, feel free to prove me wrong etc.  |

Gabriel Karade
Nulli-Secundus
|
Posted - 2008.08.19 22:45:00 -
[228]
^ pretty much. The weapons on Slave-1, a simple bounty hunting ship range from several KT per shot, to hundreds of MT per missile, to several thousands of MT per mine.
And that's an oversized fighter 
But alas someone said...
Quote: Culture
*Yawn*
(Culture ship vs a fleet of pretty much anything else = flash lasting 1 microsecond, followed by no more fleet...) 
|

Jack Airron
Gallente Universal Mining Inc Forged Dominion
|
Posted - 2008.08.20 03:07:00 -
[229]
Originally by: Sajuuk Preator I normally wouldn't chip in, but this thread is too long.
See here http://www.mrpoesmorgue.com/usvsd/wmd/wmd.html for details
It basically takes the facts and figures from "canon" materials such as published books and the starwars website and compares them.
The figures basically show that an x-wings sheilds use more energy than the NC-1701-D generates in its warp core.
This pretty much shows that an asleep TIE fighter pilot could blow up most of the Federaton Fleet without any effort at all, along with that an abandoned but still powered B-wing could passively tank the Romulan Fleet.
HOWEVER - It'd be up to someone else to work out where eve ships fit into this category along with powe outputs and so on. Given that EVE ships use mbits for drone bandwidth however I'd expect a star trek shuttle pilot could simply slowboat and ram all of the eve universe ships to death, with the (possible) exceptions of the Jovians.
TL;DR
Where star trek has guns that do megawatts of energy, starwars is in yotawatts.
Starwars ships are so overpowered that you'd have to use ships from Larry Nivens "Ringworld" just to survive the 1st hit 
Just my 0.2 isk anyway, feel free to prove me wrong etc. 
In Voyager's "Scientific Method," it is stated that a strong proton burst would bring the shields down on Voyager.
KELLIN: "Our weapons are proton-based particle beams--very tightly focused."
HARRY: "It's like being hit with thousands of needles."
KELLIN: "They can penetrate any shield even if the modulations are changed,"
It is also stated in "Unforgettable" that shields are susceptible to particle weaponry.
that means all a eve ship would have to do is catch a star trek ship off guard and put a few rail gun rounds in it or auto cannon/arty.
|

Jack Airron
Gallente Universal Mining Inc Forged Dominion
|
Posted - 2008.08.20 03:25:00 -
[230]
Edited by: Jack Airron on 20/08/2008 03:25:38
Originally by: Pottsey Edited by: Pottsey on 19/08/2008 13:37:57 "Stargate ships could pwn any star trek ships" Stargate ships suffer from the same problem many do against Star Trek. Stargate ships fight at sub light speeds at short range. Star Trek ships fight at over light speeds at silly long range's. All a Star Trek ship needs to do is warp in circles and fire and the Stargate ship cannot do much to fight back.
As long as Star Trek ships stay in warp and fight they are pretty much invincible against many other ships.
I wouldn't want to bet on who would win at sub light speeds. Stargate ships have advance 1000's if not 10,000's of years in tech in a 2 or 4 years time frame. Stargate ship warp speeds in Star Trek must be the same as warp 9.999999999 or something crasy fast like that.
star trek ships move at a speed below 300,000,000m/s with is about 300kms maby im missing a zero idk. but Stargate ships max sublight speed is over 110,000 Miles per second. that is about 1/2ish the speed of a galaxy class. star trek ships cant "warp in circles"
they would have to fight at sub light speed. that would give the Stargate ships a chance to fire. star trek ships are quite vulnerable to particle beam weapons, and since the earth ships in Stargate use ion particle beam weapons they could take a startrek ship out in a few shots.
even eve lasers could take a galaxey class ship out.
Dont give me this bull shit about how they are immune to lasers as stated in a link,
some one posted, a ship in star trek hit the enterprise with a laser after picard gave the order for "forward shields to max" even with shields to max. the laser blast still rocked the enterprise, maby only a little bit, star wars ships use turbo laser cannons that are over one billion times more powerful then that blast. who's to say eve lasers cant take one down, they may not be as powerful as the star wars ships but they would put up a fight. |
|

Jade Imp
Caldari Adelaid-Sajic Solutions Inc. Darkness Rising Alliance
|
Posted - 2008.08.20 04:45:00 -
[231]
what about Xenosaga with the DSmmerung, or the Warhammer 40k universe... of course you would always come across the biggest hitch with these types of threads and honestly, the reason i dislike them.... matching up the universes is close to impossible. getting enough equivalancy between defencive and offencive systems in these universes is not something that is easy to do nor is it something that has been set in stone.
personally i think the warhammer 40k universe of ships would outclass the eve ones. |

Kiviar
Caldari Bloodmoney Incorporated
|
Posted - 2008.08.20 04:53:00 -
[232]
Edited by: Kiviar on 20/08/2008 04:53:43 The Tengen Toppa Gurren Lagaan would win. Its kind of unfair however, since its several times larger than a galaxy, indestructable, and operates outside any physical laws... or rationality.
This thread made me break out the old SRW for hilarious crossover fun  |

Vilius Naseum
|
Posted - 2008.08.20 05:28:00 -
[233]
Edited by: Vilius Naseum on 20/08/2008 05:29:07 lots of different games and books out there. Wonder how old some of them are? |

Pottsey
Enheduanni Foundation
|
Posted - 2008.08.20 09:51:00 -
[234]
Edited by: Pottsey on 20/08/2008 10:21:43 "star trek ships cant "warp in circles" they would have to fight at sub light speed." Why? I have seen them fight at warp speeds before and turn in warp lots of time. They never drop out of warp to change course or direction. Why can they not warp in circles and fire like they do on the show? I am 100% sure the Voyager fires weapons at above warp speed. I have no doubt that at sub light speeds Stargate ships would stand a very good chance at beating Star Trek ships. It's very clear star trek ships can interact with objects while they are in warp unlike pretty much eveyone else.
" Dont give me this bull shit about how they are immune to lasers as stated in a link, some one posted, a ship in star trek hit the enterprise with a laser after picard gave the order for "forward shields to max" even with shields to max. the laser blast still rocked the enterprise, maby only a little bit," They raised shields because the directive they follow says they have to put shields up even when lasers are shooting but its old. Picard joked to Riker about not needing to rise shields and the rules are outdated. Yes the ships shakes but it takes zero damage.
Star Trek lore has always been strange in that certain types of energy do no harm to shields. The borg take it to an extreme after a few shots a weapon does zero damage. But the Enterprise does it for lasers and other old style weapons. Another ship did it when flying into the sun corna. How much energy was that putting out? It did zero damage because of the shields which could take unlimited amount of that type of energy.
" star wars ships use turbo laser cannons that are over one billion times more powerful then that blast. who's to say eve lasers cant take one down, they may not be as powerful as the star wars ships but they would put up a fight." Again it's the crazy way Star Trek works, it doesn't matte if they are billion times more powerful they are still lasers so they don't do any harm. It might shake the ship but it won't penetrate the nav shields let along the real shields. Underneath the real shields are nav shields I think they called it that, anyway whatever its name its stops all forms of lasers even when the mains shields are down. Federation ships have a special defence against lasers which are independent from the main shields.
EDIT: It was the Navigational deflector which stoped the lasers. It deflects space debris, asteroids, microscopic particles, lasers and primitive projectile weapons making the ship immune from those. Miranda-, Constellation- and Soyuz-classes of ships dont have this defence.
|

Logoth
Caldari
|
Posted - 2008.08.20 12:26:00 -
[235]
Well i can think of a couple of things that might give a decent fight to ships in eve.
Sathanas class juggernaut (From Freespace 2) Black Stone Fortress (From Warhammer 40k) Mar'gog World Ship (From Andromeda) And my personal fav, The Shadow Death Cloud (From Babylon 5, if you didn't know)
|

Haradgrim
Tyrell Corp INTERDICTION
|
Posted - 2008.08.20 14:36:00 -
[236]
Originally by: Pottsey Edited by: Pottsey on 20/08/2008 10:21:43 "star trek ships cant "warp in circles" they would have to fight at sub light speed." Why? I have seen them fight at warp speeds before and turn in warp lots of time. They never drop out of warp to change course or direction. Why can they not warp in circles and fire like they do on the show? I am 100% sure the Voyager fires weapons at above warp speed. I have no doubt that at sub light speeds Stargate ships would stand a very good chance at beating Star Trek ships. It's very clear star trek ships can interact with objects while they are in warp unlike pretty much eveyone else.
" Dont give me this bull shit about how they are immune to lasers as stated in a link, some one posted, a ship in star trek hit the enterprise with a laser after picard gave the order for "forward shields to max" even with shields to max. the laser blast still rocked the enterprise, maby only a little bit," They raised shields because the directive they follow says they have to put shields up even when lasers are shooting but its old. Picard joked to Riker about not needing to rise shields and the rules are outdated. Yes the ships shakes but it takes zero damage.
Star Trek lore has always been strange in that certain types of energy do no harm to shields. The borg take it to an extreme after a few shots a weapon does zero damage. But the Enterprise does it for lasers and other old style weapons. Another ship did it when flying into the sun corna. How much energy was that putting out? It did zero damage because of the shields which could take unlimited amount of that type of energy.
" star wars ships use turbo laser cannons that are over one billion times more powerful then that blast. who's to say eve lasers cant take one down, they may not be as powerful as the star wars ships but they would put up a fight." Again it's the crazy way Star Trek works, it doesn't matte if they are billion times more powerful they are still lasers so they don't do any harm. It might shake the ship but it won't penetrate the nav shields let along the real shields. Underneath the real shields are nav shields I think they called it that, anyway whatever its name its stops all forms of lasers even when the mains shields are down. Federation ships have a special defence against lasers which are independent from the main shields.
EDIT: It was the Navigational deflector which stoped the lasers. It deflects space debris, asteroids, microscopic particles, lasers and primitive projectile weapons making the ship immune from those. Miranda-, Constellation- and Soyuz-classes of ships dont have this defence.
The problem with your points is that they all rely on laws of physics that vary from one IP to another. Using the example of "firing in warp" when one ship is unable to do so due to restrictions of the laws of physics in their universe is pretty dumb because it means your assuming that the potential battle is taking place where "everything is allowed."
That said, individual universes vary greatly in their own rules; the Enterprises immunity to lasers is a good example, the manuevering capabilities of ships in Star Wars is another...
On the other hand, to refute your "firing in warp" point; Star Trek ships cannot keep their shields up while at warp, and it's rediculous to believe that any weapon system could track a target in normal space time while that ship is at warp |

Alexandra Silverscream
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Posted - 2008.08.20 15:35:00 -
[237]
Aberrant's Planck Scaling.
I know it is not space ships, but they did fight in space as well as Earth. Nothing beats Planck Scaling.
Also, Dune. By the time the Ixians invented their No-Ships space warfare simply became a moot point. You want war? We'll just fold space and bypass any fleet, obliterating any target directly. |

Gabriel Karade
Nulli-Secundus
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Posted - 2008.08.20 15:51:00 -
[238]
Pottsey that's a blatent 'no limits fallacy' and proven untrue in other ST episodes when Solar radiation is a threat ('relics', could survive about 3 hours of the stars radiation).
I don't have the time or inclination to go through the rest of it, but what you are spouting is the same old stuff that's shot down time and again since the whole 'vs. debates' started. A Good site & forums which took centre place in these sorts of 'debates' in the last few years, maybe you should take some of your 'theories' there... 
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Rhatar Khurin
Minmatar Assisted Suicide Mercenaries
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Posted - 2008.08.20 18:18:00 -
[239]
The most powerful ship ever designed was the Suncrusher from the Jedi academy series of books.
BEHOLD!
Considering this ship can't be destroyed and it's got the firepower to make entire solars systems implode. I seriously don't think it can be beaten. Only thing that comes close is Lexx |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.20 22:36:00 -
[240]
Edited by: Pottsey on 20/08/2008 22:41:06 "and it's rediculous to believe that any weapon system could track a target in normal space time while that ship is at warp" According to the technical manual your wrong. Federation ships and torpedoes have FTL sensors and computers that process at FTL speeds page 129. During the show there have been times where a torpedo was fired from impulse then went to warp and fired from warp e.c.t. New ships like the Voyager and even the real old ships like the Enterprise NX-01 have fired weapons while at warp.
A federation ships can shoot torpedoes at targets with the torpedoes at warp speed. The kinetic damage alone from the speed is enough to take out most ships from none Star Trek universe's. So I stand by what I said Star Trek could just shoot stargate and star wars ships from warp speed.
EDIT: There have been times where torpedoes where shot from 600 million km away and all hit there target. This is the reason Star Trek ships outrange most other ships, they can sit lightyears away and fire at you.
"The problem with your points is that they all rely on laws of physics that vary from one IP to another." I assume if a ship can do something in the Star Trek or Eve universe then that ship can do it in the other universe if it somehow crossed over. Otherwise it becomes impossible to really compare. That or any ship crossing over to another universe would stop working right away as the laws of physics its tech is based on no longer apply along with the fual and ammo problems. reactors shut down, life support goes off e.c.t
I also assume tech with the same name between universes is really the same. for example I assume lasers are the same and not different weapons with the same name between universes. Same for railguns and other weapons. They might work a little differently due to laws of physics change's but they are still the same weapon. Unless its very clear they are not the same.
"On the other hand, to refute your "firing in warp" point; Star Trek ships cannot keep their shields up while at warp," What since when? Are you thinking of cloaking that lowers shields. Warp doesn't as far as I recall. Then again it has been years since I watched Voyager. Got any links that say shields drop? With the amounts of fights at warp speeds I dont bealive shields go down.
" but what you are spouting is the same old stuff that's shot down time and again since the whole 'vs. debates' started. A Good site & forums which took centre place in these sorts of 'debates' in the last few years," At a glance I don't see my bits being shot down. I see them ignore things like deflecting lasers in the Star Wars vs Star Trek in Five Minutes on the front page. But it's a big site, could you link to bits that shout my ideas down? I quickly looked on the forum and found some people talking about lasers and tuber lasers being deflected. No one shot that idea down. Didn't see anything talking about fighting at warp speed.
"Pottsey that's a blatent 'no limits fallacy' and proven untrue in other ST episodes when Solar radiation is a threat" That's because the Enterprise wasn't the ship with the adjusted shields so Solar radiation is a threat. At least I don't think it was the Enterprise pretty sure it was a test ship. Been over 10 years since I watched that episode.
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Ratchet Darkblade
Gallente The Fated
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Posted - 2008.08.21 15:52:00 -
[241]
Edited by: Ratchet Darkblade on 21/08/2008 15:53:18 Edited by: Ratchet Darkblade on 21/08/2008 15:52:24 Untill the later DS9 early voyager season Comabat in warp never really happened. They had stated fireing a phazer in warp wouldnt work very well, the only warp capable weapon they had was the Torp. But after the first season of voyager where that ship was seen in combat in warp firing phazers they changed the tech line saying they had fixed the problem with phazer combat at warp. And no the shields do not go down while in warp.
Also star wars turbo lasers are not lasers at all. They are cannons that fire a charged plasma bolt like a shell, much like the Arties in eve.
On the scales of power generation lets look at it like this.
Startrek uses Antimatter/Matter warp engines or the singularity engine (romualns) B5 uses fusion, plasma and Zero point spacial taps (the shadows vorlons and Membari use the last type) Star wars if i am right i thinking use Plasma based reactors. Eve uses fission, fusion, gravimetric engine (some thing akin to the singularity engine me thinks) and Plasma. Stargate using fussion (this inculdes the Naquitar reactors) and Zero point spacial taps.
In order of power generations the power out puts are stacked Zero point, antimatter, singularity, plasma, fusion and fisson.
As a basic rule of thumb the ships powered by the varying types of engine would all be stacked in power accordingly to their method of power generation and then the means with which they out put this engery in its leathal format.
One thing i will say here is that the stargate and B5 zero point spacial taps are a tad different. In B5 the large ships have an active tap into zero point space giving them nearly limitless power, the Stargate ZPM is a bottle filled with zero point juice and only lasts so long.
I think that the high end B5 ships (shadow and vorlon) would probs top any other scifi ship for raw power generation and application of the power. In a straight knife fight they would just rip the crap out of most ships they face. |

Gabriel Karade
Nulli-Secundus
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Posted - 2008.08.21 17:10:00 -
[242]
Pottsey it was the Enterprise, and that wasn't the only time. Continual photon bombardment will bring down the ships shields. The quote in question is quite clearly an exaggeration; the implication being "those puny lasers on that ancient bucket of bolts are no threat".
Alas Starwars Turbolasers are not 'punny lasers' (200,000 MT per shot on a clone wars-ear troop transport, orders of magnitude higher on the heavy weapons) 
As to the rest, you never see a ST ship fight at warp against a non-warp target, infact at 'sublight' speeds the ranges are mostly visual range (thinking particularly DS9 era here), which puts them firmly within Eve ships reach.
P.s ST technical manual has absolutely zero canonical status, photon torpedo yields (as witnessed in shots against asteroids) put them roughly on a par with the light, point defence weaponry used on SW ships (tens-hundreds KT).
P.p.s Culture > all
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Trancehacker
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Posted - 2008.08.21 18:44:00 -
[243]
How Bout the "Death Blossom" Move the Ship in "The Last Starfighter" does, that would be a Kik Azz addition to an Eve ship, It's an older flick from the 80's.
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Salvar Ar'adim
State Property
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Posted - 2008.08.21 18:57:00 -
[244]
Edited by: Salvar Ar''adim on 21/08/2008 18:57:29
Originally by: Trancehacker How Bout the "Death Blossom" Move the Ship in "The Last Starfighter" does, that would be a Kik Azz addition to an Eve ship, It's an older flick from the 80's.
I love that movie and that scene kicks ass above all.
Pottesy, they problem with Star Trek is the writers just adjust the technical cannon in order to allow the ships to do whatever is needed for plot related reasons (some more questionable than others) and they justify it as "that problem was fixed."
BSG, Stargate, B5, etc, tended to have prominent limitations that were never overcome because it adds a level of vulnerability to the characters and ships. This is why, despite the fact that the powersource of a Daedellus class battlecruiser litterally dwarfs ST ships, it was always vulnerable because the show would have been boring otherwise. Just like how the enemies Star Trek captains have to face will invariably have invented some new technology that penetrates the impenetrable starfleet shields.
If your going to even try to compare these ships you have to do it from a emperical point of view (power-output, speed, etc) and not get caught up in abilities, vulnerabilities, etc that one character mentions one time in a single episode and than doesn't apply in another.
______
Salvar Ar'Adim [RLLUP]State Property
Originally by: CCP Wrangler Get Chribba to publically denounce Veldspar, then we can start discussing winning EVE... 
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.21 18:59:00 -
[245]
Edited by: Jack Airron on 21/08/2008 18:59:48
Originally by: Pottsey Edited by: Pottsey on 20/08/2008 22:48:32 "and it's rediculous to believe that any weapon system could track a target in normal space time while that ship is at warp" According to the technical manual your wrong. Federation ships and torpedoes have FTL sensors and computers that process at FTL speeds page 129. During the show there have been times where a torpedo was fired from impulse then went to warp and fired from warp and hit impulse targets e.c.t. New ships like the Voyager and even the real old ships like the Enterprise NX-01 have fired weapons while at warp.
A federation ships can shoot torpedoes at targets with the torpedoes at warp speed. The kinetic damage alone from the speed is enough to take out most ships from none Star Trek universe's. So I stand by what I said Star Trek could just shoot stargate and star wars ships from warp speed.
EDIT: There have been times where torpedoes where shot from 600 million km away and all hit there target. This is the reason Star Trek ships outrange most other ships, they can sit lightyears away and fire at you. There was that time when mark VI photons torpedoes travailed 675,000,000km to hit a Dreadnought missile and all torpedoes hit. Flight time was 1.5seconds. That was a small target as well.
"The problem with your points is that they all rely on laws of physics that vary from one IP to another." I assume if a ship can do something in the Star Trek or Eve universe then that ship can do it in the other universe if it somehow crossed over. Otherwise it becomes impossible to really compare. That or any ship crossing over to another universe would stop working right away as the laws of physics its tech is based on no longer apply along with the fual and ammo problems. reactors shut down, life support goes off e.c.t
I also assume tech with the same name between universes is really the same. for example I assume lasers are the same and not different weapons with the same name between universes. Same for railguns and other weapons. They might work a little differently due to laws of physics change's but they are still the same weapon. Unless its very clear they are not the same.
"On the other hand, to refute your "firing in warp" point; Star Trek ships cannot keep their shields up while at warp," What since when? Are you thinking of cloaking that lowers shields. Warp doesn't as far as I recall. Then again it has been years since I watched Voyager. Got any links that say shields drop? With the amounts of fights at warp speeds I dont bealive shields go down.
" but what you are spouting is the same old stuff that's shot down time and again since the whole 'vs. debates' started. A Good site & forums which took centre place in these sorts of 'debates' in the last few years," At a glance I don't see my bits being shot down. I see them ignore things like deflecting lasers in the Star Wars vs Star Trek in Five Minutes on the front page. But it's a big site, could you link to bits that shout my ideas down? I quickly looked on the forum and found some people talking about lasers and tuber lasers being deflected. No one shot that idea down. Didn't see anything talking about fighting at warp speed.
"Pottsey that's a blatent 'no limits fallacy' and proven untrue in other ST episodes when Solar radiation is a threat" That's because the Enterprise wasn't the ship with the adjusted shields so Solar radiation is a threat. At least I don't think it was the Enterprise pretty sure it was a test ship. Been over 10 years since I watched that episode.
even if star trek could fire torps in warp the max yield of a photon torp is only 60MT.
When earth was under attack by Anubis the plasma blasts he fired where equal to a 1000MT nuke. and the earth ships now with asguard shields and weapons would never be hurt by that amount of energy let alone a 60 MT nuke. blarg |

Ash Bringer
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Posted - 2008.08.21 23:36:00 -
[246]
srry to interrupt but this page of this thread nothing to do with eve :P
Go home geeks 
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John Yancy
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Posted - 2008.08.21 23:52:00 -
[247]
K, which is bigger, a Guild Heighliner (Frank Herbert's Dune), or a Titan? And which Titan/Dread does the Heighliner look most like? I'm leaning towards an Erebus myself.
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.22 19:10:00 -
[248]
Originally by: Ash Bringer srry to interrupt but this page of this thread nothing to do with eve :P
Go home geeks 
go home wow nerd http://www.wowwiki.com/Ashbringer
and in the title it says EVE SHIPS blarg |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.22 20:21:00 -
[249]
Edited by: Pottsey on 22/08/2008 20:23:54 "even if star trek could fire torps in warp the max yield of a photon torp is only 60MT." That's because even without the warhead its more deadly than most weapons. A two meter long, two hundred and fifty kilogram object, travelling at way over 500,000,000 KM/S is pretty deadly without the warhead backing it up. The Kinetic damage from that is crazy, far higher than 60MT I bet. Anyone want to do the math. Anyway photon torp are the lowest end torps on a Star Trek ship. If they shot a photon torp and it did no damage they would just swap to the high end torps.
"As to the rest, you never see a ST ship fight at warp against a non-warp target," "Untill the later DS9 early voyager season Comabat in warp never really happened." It happened all the time even in the older stuff. Its rare because no one in their right mind would move that slow in a fight.
Star Trek, The Motion Picture the Enterprise is going at warp 1 and gets stuck in warp due to an engines malfunction. They fire a torpedo to destroy an asteroid without coming out of warp. Then after the asteroid is destroyed they fix the engine and slow to impulse.
Episode Balance of Terror Kirk orders "Full ahead Mr Sulu, maximum warp" then orders to fire on the Romulan ship. Romulan ships back then didn't have warp drives. In fact wasn't the whole reason the Federation won the first war with the Romulans was due to the warp drive.
Episode Elaan of Troyius had some warp 6/7 speed battles between the Enterprise.
Episode The Ultimate Computer. An old class ore freighter ship which has no warp drive is shot at. The Enterprise is cruising at warp 3 then accelerates to warp 4 for the attack and the ship is destroyed
" When earth was under attack by Anubis the plasma blasts he fired where equal to a 1000MT nuke. and the earth ships now with asguard shields and weapons would never be hurt by that amount of energy let alone a 60 MT nuke." Photon torpedo are low powered torpedoes, the hard hitting torpedoed use ZPM like power.
You know those ZPM's zero-point energy modules that power ships in Stargate. Star Trek use the same energy as that per torpedoe (Quantum torpedoes). All the power one Stargate ship has focused into 1 torpedoe. Then multiple that power as more then 1 torpedo is shot. Quantum torpedoes would devastate starwars and stargate ships. Quantum torpedoes derive their destructive power from zero-point energy. ZPM like power in a torpedoes moveing at over 500,000,000 KM/S. ____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
|
Posted - 2008.08.22 20:48:00 -
[250]
Originally by: Pottsey Edited by: Pottsey on 22/08/2008 20:36:56 "even if star trek could fire torps in warp the max yield of a photon torp is only 60MT." That's because even without the warhead its more deadly than most weapons. A two meter long, two hundred and fifty kilogram object, travelling at way over 500,000,000 KM/S is pretty deadly without the warhead backing it up. The Kinetic damage from that is crazy, far higher than 60MT I bet. Anyone want to do the math. Anyway photon torp are the lowest end torps on a Star Trek ship. If they shot a photon torp and it did no damage they would just swap to the high end torps.
"As to the rest, you never see a ST ship fight at warp against a non-warp target," "Untill the later DS9 early voyager season Comabat in warp never really happened." It happened all the time even in the older stuff. Its rare because no one in their right mind would move that slow in a fight.
Star Trek, The Motion Picture the Enterprise is going at warp 1 and gets stuck in warp due to an engines malfunction. They fire a torpedo to destroy an asteroid without coming out of warp. Then after the asteroid is destroyed they fix the engine and slow to impulse.
Episode Balance of Terror Kirk orders "Full ahead Mr Sulu, maximum warp" then orders to fire on the Romulan ship. Romulan ships back then didn't have warp drives. In fact wasn't the whole reason the Federation won the first war with the Romulans was due to the warp drive.
Episode Elaan of Troyius had some warp 6/7 speed battles between the Enterprise.
Episode The Ultimate Computer. An old class ore freighter ship which has no warp drive is shot at. The Enterprise is cruising at warp 3 then accelerates to warp 4 for the attack and the ship is destroyed
" When earth was under attack by Anubis the plasma blasts he fired where equal to a 1000MT nuke. and the earth ships now with asguard shields and weapons would never be hurt by that amount of energy let alone a 60 MT nuke." Photon torpedo are low powered torpedoes, the hard hitting torpedoed use ZPM like power.
You know those ZPM's zero-point energy modules that power ships in Stargate. Star Trek use the same energy as that per torpedoe (Quantum torpedoes). All the power one Stargate ship has focused into 1 torpedoe. Then multiple that power as more then 1 torpedo is shot. Quantum torpedoes would devastate starwars and stargate ships. Quantum torpedoes derive their destructive power from zero-point energy. ZPM like power in a torpedoes moveing at over 500,000,000 KM/S.
If the Quantum torpedoes somehow are not enough and war broke out they will have to just bring out the Transphasic torpedoes the most powerful weapon used on a Federation ship in the Star Trek universe. Though its not clear how many they have and for sure they are not on ships as standard.
There are also the Phased plasma torpedoes which use an advanced variation of the quantum torpedo that can phase out of normal space-time to bypass shields and apear in your hull. Although they are illegal like pretty much all phase tech like the Pegasus device. I am sure in a bad situation like a losing war they would break the treaty and use all the phase tech. One shuttle with a Pegasus device would be able to take down a Deathstar or any ship in Starwars. No wonder its illegal.
ok so now that we are entering the realm of "IF" "BUT" all a stargate ship would have to do is beam the torp that the star trek ship fired right back at them or use the rail guns as point defence blarg |
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.22 21:03:00 -
[251]
Edited by: Pottsey on 22/08/2008 21:04:51 " ok so now that we are entering the realm of "IF" "BUT" all a stargate ship would have to do is beam the torp that the star trek ship fired right back at them or use the rail guns as point defence blarg" Little problem Stargate ships cannot fire point defence at something moving faster than the speed of light. Pretty sure they cannot beam something moving that fast. Stargate have the same problem as Startrek in that they cannot beam with shields up. If one ship droped shields it opens them up to none torp/missile weapon fire. Plus torps are not used one at a time normally a volly is sent. Can they even beam up more than one FTL object at once? If they could why don't they ever beam darts and other slow moving weapons let FTL moving ones? Realistically both ships would have shields up in a fight. Beaming teach doesn't really factor into it. Its far to short range and to risky.
Anyway if StarTrek met Stargate it would be super boring all they would want to do is talk all day about humanity and peace. I recon though Stargate V Starwars would be interesting.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Oktacon
Caldari Exiled. Un-Natural Selection
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Posted - 2008.08.22 21:34:00 -
[252]
Edited by: Oktacon on 22/08/2008 21:34:46
Originally by: Pottsey Edited by: Pottsey on 22/08/2008 21:08:40 " ok so now that we are entering the realm of "IF" "BUT" all a stargate ship would have to do is beam the torp that the star trek ship fired right back at them or use the rail guns as point defence blarg" Little problem Stargate ships cannot fire point defence at something moving faster than the speed of light. Pretty sure they cannot beam something moving that fast. Stargate have the same problem as Startrek in that they cannot beam with shields up. If one ship droped shields it opens them up to none torp/missile weapon fire. Plus torps are not used one at a time normally a volly is sent. Can they even beam up more than one FTL object at once? If they could why don't they ever beam darts and other slow moving weapons let alone FTL moving ones? Realistically both ships would have shields up in a fight. Beaming teach doesn't really factor into it. Its far to short range and to risky.
Anyway if StarTrek met Stargate it would be super boring all they would want to do is talk all day about humanity and peace. I recon though Stargate V Starwars would be interesting.
EDIT: Or put it another way by the time the torp was in beaming range and hit the ship less then half a second would have gone by if not much less. I dont think there would be time to get a lock and beam it unless it was moveing at slow speeds which would be very odd.
Hyperspace in Stargate really doesn't allow for anything. Earth ships can teleport just fine with shields up thanks to Asgard tech. The other guys can't do it though. And also, Asgard tech is locked pretty heavily down. There are safeguards that prevent them from beaming nukes unless an Asgard allows it (But seems like they've gotten around this really)
Stargate ships would most likely own. The Daedalus can take down on its own several Ori ships. These are the same ships that had over 50 ships each with firepower measuring in the gigatons firing at them and didn't flinch. These are the same ships that can blow up those same ships with one shot, which means THEIR weapons are field several hundred Gigatons, juding from the fact that we fired a Gigaton nuke at them, and didn't even scrath the shields of an older ship. The shield of the Daedalus stood up to a Planet Killing SOLAR FLARE and also several minutes of continued fire by the aformentioned Ori ships. Its also damn maneuverable and can weave in and out of larger ships.
They also have Horizon weaponry which basically consists of a dozen Naquada enhanced nukes and are designed to take out Stargates, which is extremely hard to do, consiering it can survive next to a giant black hole without being ripped apart.
If worst came to worst, they could deploy a Stargate with the other side connected to a black hole and let it lose in a System of their choosing. The system would disappearpretty damn fast
Also with Ancient Tech, they have even stronger weapons and shileds and engines.
Star Trek has nothing on Stargate
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.22 21:35:00 -
[253]
Originally by: Pottsey Edited by: Pottsey on 22/08/2008 21:08:40 " ok so now that we are entering the realm of "IF" "BUT" all a stargate ship would have to do is beam the torp that the star trek ship fired right back at them or use the rail guns as point defence blarg" Little problem Stargate ships cannot fire point defence at something moving faster than the speed of light. Pretty sure they cannot beam something moving that fast. Stargate have the same problem as Startrek in that they cannot beam with shields up. If one ship droped shields it opens them up to none torp/missile weapon fire. Plus torps are not used one at a time normally a volly is sent. Can they even beam up more than one FTL object at once? If they could why don't they ever beam darts and other slow moving weapons let alone FTL moving ones? Realistically both ships would have shields up in a fight. Beaming teach doesn't really factor into it. Its far to short range and to risky.
Anyway if StarTrek met Stargate it would be super boring all they would want to do is talk all day about humanity and peace. I recon though Stargate V Starwars would be interesting.
EDIT: Or put it another way by the time the torp was in beaming range and hit the ship less then half a second would have gone by if not much less. I dont think there would be time to get a lock and beam it unless it was moveing at slow speeds which would be very odd.
ok so ill entertain your idea of fighting in warp however there is one problem with you fighting at warp theory. why is it that in star trek first contact that they did not just zip around the Borg cube at warp 7-9? http://www.youtube.com/watch?v=_fsCGSoo2k4
from that video i can see that most of the ships are within 30 KM of the Borg cube blarg |

Commander Vic
Minmatar Ioncross
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Posted - 2008.08.22 22:06:00 -
[254]
Eve ships would always win, not because of the technology or the size of our collective guns. You see, the trekkies would come in peace, get scammed out of their ships and suicide ganked in their shuttles. The deathstar would be reprocessed and sold for a 20% profit while thousands of the WH40K space marines would simply sit in hangars with the thousands of exotic dancers, janitors, marines, militants and slaves already there. Besides, if they actually showed up ready to fight we'd all stay docked in our invulnerable stations while they tried to repeatedly kill the same macro miner(s) until they gave up and left. Anything that survived would be nerfed in the next patch. 
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.22 22:42:00 -
[255]
" all a stargate ship would have to do is beam the torp" I just remember torpedoes have their own shields. So no beaming.
" however there is one problem with you fighting at warp theory. " It's not a theory they do it all the time. I clearly listed episodes and movies where they do it from the original Star trek to the newer ones.
" Earth ships can teleport just fine with shields up thanks to Asgard tech." No they cannot. First episode of the latest session "In order to beam Sheppard and Dex out, the shields of the Daedalus are lowered temporarily, and Michael's cruiser is able to score a few direct hits taking the Asgard weapons and engines off-line" Cannot think of any time they didnt lower shields.
"Stargate ships would most likely own." Yes they do if they can hit their target. My point is a Startrek ship could stay at warp and never get hit by the Stargate ship, yet the Startrek ship could fire back. That and I believe the Star trek high powered weapons match the Asgard weapons if not do more damage then the Asgard. Like I said before the power source for the whole entire Daedalus is the same type of power source Startrek use per torpedo. Surly that gives star trek the edge. Asgard are one race the Federation is made up of 150+ race's each an empire in their own right and many who have been in space a very long time. The humans are new in space but the other Federation race's are not thats why the ships are so advance.
"Naquada enhanced nukes" They are about the same power level as the weakest Federation torpedoes at my estermate.
" why is it that in star trek first contact that they did not just zip around the Borg cube at warp 7-9?" I believe most of the Federation's defense force where doing that. A defense force is normally made up of a lot of ships, far more then was on screen. We only had what 10 on screen? Either the Borg destroyed 90%+ of the fleet or the rest of the fleet was at light speeds and we couldn't see them as we are viewing the battle from a handful of ships moving at sub light speed. What makes the most sense to me is most ships we could see had battle damage and lost warp power. The other possibilities are phasers are generally impulse speed weapons perhaps they wanted to use phasers at close range? Well the battle had been going on for a while and was almost at the end. Who knows perhaps the Borg used some anti warp field that stopped ships staying in warp? Perhaps there was no tactical advantage in being in warp as the Borg can hit ships in warp just as well as sub warp. For all we know the ships where fighting at warp and only dropped out of warp due to damage or as they got close to Earth.
Most of the ships being at warp and a handfull not I think is the best bet.
Well we all know the real reason, warping in circles and firing torps at long range would be boring on screen. The end of a battle at sub light speeds with the planet earth in the background looks far better on screen.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Oktacon
Caldari Exiled. Un-Natural Selection
|
Posted - 2008.08.22 23:08:00 -
[256]
Edited by: Oktacon on 22/08/2008 23:08:49 Edited by: Oktacon on 22/08/2008 23:08:33
Quote: Cannot think of any time they didnt lower shields.
Well, considering they can fire their own weapons without lowering their shields, I donm't see why not. There are plenty of shots showing ships firing their weapons while their shileds are taking massive damage
There was also several Wraith battles where they beamed nukes into the ships under fire, which probably means they didn't touch the shields.
Anytime they show outgoing fire, the shields are never lowered.
Quote: Yes they do if they can hit their target. My point is a Startrek ship could stay at warp and never get hit by the Stargate ship, yet the Startrek ship could fire back
Fine, if Earth ships can't hit it, they would just fly away. Can Federation ships fly at 31,250 ly per hour?
Quote: Like I said before the power source for the whole entire Daedalus is the same type of power source Startrek use per torpedo
I severly doubt that. A single ZPM booby trappped would have taken out our entire solar system. Unless every single shot fired by Star Trek ships destroyed entire solar systems, I doubt it.. the ZPM takes energy from another Universe inside of it. The federation ships have perefected this to the extent of firing it on every torpedo?
If you're talking about Quantum torpedoes, yeah.. still not taking out solar systems...
Quote: They are about the same power level as the weakest Federation torpedoes at my estermate.
Well, each of these guys have power levels in the 5-10 or so gigatons. And the Horizon system fires 6 of them in 1 missile.
By comparison a photon torpedo does 64.5 megatons. So, by rough estimate 20(1 Gigaton of explosive)x 30 (For lowest output) or 60(Higest output) = 1200 of these babies are equivalent to 1 Horizon missile. Or,20 of these to equal our first experimental naquada nuke. (1 Gigaton) Hell, a photon torp isn't that strong at all. It has the output of the biggest nuke we have today, (50 MT) and half of that of its experimental output (100 GT)
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.22 23:31:00 -
[257]
Edited by: Jack Airron on 22/08/2008 23:33:05
Originally by: Pottsey Edited by: Pottsey on 22/08/2008 23:07:20 " all a stargate ship would have to do is beam the torp" I just remember torpedoes have their own shields. So no beaming.
"The shield of the Daedalus stood up to a Planet Killing SOLAR FLARE" The Federation torpedoes with much weaker shields then the ships can enter a sun and burrow into its stellar core before the shields fail. Once a ship spent hours in the sun corona without any damage.
EDIT: Enterprise also hid in a star's corona far more impressive then one tiny solar flare. In fact the Daedalus can only last a short while there going be how the flar effected it and by what happaned in "The Daedalus Variations" This shows the Enterprise has stronger shields.
" however there is one problem with you fighting at warp theory. " It's not a theory they do it all the time. I clearly listed episodes and movies where they do it from the original Star trek to the newer ones.
" Earth ships can teleport just fine with shields up thanks to Asgard tech." No they cannot. First episode of the latest session "In order to beam Sheppard and Dex out, the shields of the Daedalus are lowered temporarily, and Michael's cruiser is able to score a few direct hits taking the Asgard weapons and engines off-line" Cannot think of any time they didnt lower shields.
"Stargate ships would most likely own." Yes they do if they can hit their target. My point is a Startrek ship could stay at warp and never get hit by the Stargate ship, yet the Startrek ship could fire back. That and I believe the Star trek high powered weapons match the Asgard weapons if not do more damage then the Asgard. Like I said before the power source for the whole entire Daedalus is the same type of power source Startrek use per torpedo. Surly that gives star trek the edge. Asgard are one race the Federation is made up of 150+ race's each an empire in their own right and many who have been in space a very long time. The humans are new in space but the other Federation race's are not thats why the ships are so advance.
"Naquada enhanced nukes" They are about the same power level as the weakest Federation torpedoes at my estermate.
" why is it that in star trek first contact that they did not just zip around the Borg cube at warp 7-9?" I believe most of the Federation's defense force where doing that. A defense force is normally made up of a lot of ships, far more then was on screen. We only had what 10 on screen? Either the Borg destroyed 90%+ of the fleet or the rest of the fleet was at light speeds and we couldn't see them as we are viewing the battle from a handful of ships moving at sub light speed. What makes the most sense to me is most ships we could see had battle damage and lost warp power. The other possibilities are phasers are generally impulse speed weapons perhaps they wanted to use phasers at close range? Well the battle had been going on for a while and was almost at the end. Who knows perhaps the Borg used some anti warp field that stopped ships staying in warp? Perhaps there was no tactical advantage in being in warp as the Borg can hit ships in warp just as well as sub warp. For all we know the ships where fighting at warp and only dropped out of warp due to damage or as they got close to Earth.
Most of the ships being at warp and a handfull not I think is the best bet.
Well we all know the real reason, warping in circles and firing torps at long range would be boring on screen. The end of a battle at sub light speeds with the planet earth in the background looks far better on screen.
o bull shit now thats just speculation the ADMIRALS ship was destroyed you would think out of every body the admiral would want to keep at a safe distance to command the battle blarg |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.22 23:49:00 -
[258]
Edited by: Pottsey on 22/08/2008 23:51:43 "bull shit now thats just speculation" Of course its speculation what else did you expect? You asked a questions where the only decent answer is speculation. The only answer that I can give without speculation is they can if they want to fight at warp speeds. Sometimes for some reason they choose not to. We have no info on the battle only the last couple of mins of the battle.
"Well, considering they can fire their own weapons without lowering their shields, I donm't see why not. There are plenty of shots showing ships firing their weapons while their shileds are taking massive damage" Well they cannot use beam tech with shields, I gave you a recent episode where they almost lost the ship as they had to drop shields to use beam tech.
" The federation ships have perefected this to the extent of firing it on every torpedo?" Yes for the war ships but no for none war ships. The none war ships have a stock of those torpedoes along with a stock of weaker normal photon torpedos. The war ships we have only ever seen shoot the powerfull torpedo's.
"If you're talking about Quantum torpedoes, yeah.. still not taking out solar systems..." That's because they are focused making them more deadly. Instead of a solar system wide explosion you have that much energy forced into a small blast area. An explosion that covers a solar system is well useless, not only does it hit you and friendly targets but it means spreading the energy around a vast area. Focuseing that energy in a blast the size of a ship is more deadly, with the crazy strength of Star Trek shields that can fly into suns. You need to focus that energy. The last time Quantum torpedoes was used the explosion visually resembled a supernova but the blast area was contained in a small area. There have been lots of refrence's to changeing the blast size of torpedoes.
Torpedoes have at least 16 settings and you can modifier more if needed with a few hours work.
" Fine, if Earth ships can't hit it, they would just fly away. Can Federation ships fly at 31,250 ly per hour?" It looks like it depending on the ship. http://startrek.wikia.com/wiki/Warp_factor explains how to covert warp to ly per hour. Enterprise E has a cruise speed of up to warp 9.985 which I believe is over 31,250 ly per hour. It can push faster for short periods of time. The Enterprise D was a cruise speed of 9.6, which it could go over for short bursts. I think 9.6 is below 31,250 ly per hour.
A very old ship like the Voyager maximum warp is 9.975
"By comparison a photon torpedo does 64.5 megatons." As I said many times before a photon torpedoed can be adjusted to do more or less than 64.5 megatons. It can be adjusted up to destroy small planet which is a lot more then 64.5 megatons. A photon torpedo is the low end of torpedo you don't even get photon torpedos on Federation war ships so why does it matter? If war broke out between Stargate and StarTrek photon torpedoes would not be used in fleet battles.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Joe Starbreaker
AnTi.
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Posted - 2008.08.22 23:53:00 -
[259]
How about the Heart of Gold? One charge of the Infinite Improbability Drive would drive BoB out of Delve and make the Goons honest.
Originally by: VicturusTeSaluto All piracy is built upon honoring one's word.
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HankMurphy
Minmatar Pelennor Enterprises
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Posted - 2008.08.22 23:58:00 -
[260]
Edited by: HankMurphy on 22/08/2008 23:58:13 1.21 gigawatts? 1.21 GIGAWATTS!?!?
Great Scott!!!!!ONE!!ELEVEN!!
edit: the SDF-1 will smoke all those *****es ------------------------------ of all the things I've lost, I miss my mind the most |
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Plim
Gallente Aliastra
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Posted - 2008.08.23 01:33:00 -
[261]
The Enterprise captained by Kirk is basically indestructable.
It's Kirk. Think about it. He changes the rules of the game.
Plus he has his special 'Khaaan' power up.
Rudolf: "I was sworn to absolute secrecy by Santa Claus." |

Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.23 03:00:00 -
[262]
Originally by: Pottsey Edited by: Pottsey on 23/08/2008 00:07:20 "
"Well, considering they can fire their own weapons without lowering their shields, I donm't see why not. There are plenty of shots showing ships firing their weapons while their shileds are taking massive damage" Well they cannot use beam tech with shields, I gave you a recent episode where they almost lost the ship as they had to drop shields to use beam tech.
" The federation ships have perefected this to the extent of firing it on every torpedo?" Yes for the war ships but no for none war ships. The none war ships have a stock of those torpedoes along with a stock of weaker normal photon torpedos. The war ships we have only ever seen shoot the powerfull torpedo's.
"If you're talking about Quantum torpedoes, yeah.. still not taking out solar systems..." That's because they are focused making them more deadly. Instead of a solar system wide explosion you have that much energy forced into a small blast area. An explosion that covers a solar system is well useless, not only does it hit you and friendly targets but it means spreading the energy around a vast area. Focuseing that energy in a blast the size of a ship is more deadly, with the crazy strength of Star Trek shields that can fly into suns. You need to focus that energy. The last time Quantum torpedoes was used the explosion visually resembled a supernova but the blast area was contained in a small area. There have been lots of refrence's to changeing the blast size of torpedoes.
Torpedoes have at least 16 settings and you can modifier more if needed with a few hours work.
" Fine, if Earth ships can't hit it, they would just fly away. Can Federation ships fly at 31,250 ly per hour?" It looks like it depending on the ship. http://startrek.wikia.com/wiki/Warp_factor explains how to covert warp to ly per hour. Enterprise E has a cruise speed of up to warp 9.985 which I believe is over 31,250 ly per hour. It can push faster for short periods of time. The Enterprise D was a cruise speed of 9.6, which it could go over for short bursts. I think 9.6 is below 31,250 ly per hour.
A very old ship like the Voyager maximum warp is 9.975
[b]"By comparison a photon torpedo does 64.5 megatons." As I said many times before a photon torpedoed can be adjusted to do more or less than 64.5 megatons. It can be adjusted up to destroy small planet which is a lot more then 64.5 megatons. A photon torpedo is the low end of torpedo you don't even get photon torpedos on Federation war ships so why does it matter? If war broke out between Stargate and StarTrek photon torpedoes would not be used in fleet battles.
EDIT: Another thing about torps is they come in types and marks. The 64.44 megaton nuclear explosion is from the very old torps. The USS Voyager had type-6 photon torpedos which at default level are 523.2megatons. Class-10 torpedoes could be armed with an even more powerful high yield warhead but I don't have in info on numbers.
Stargate ships travel to other galaxy a star trek ship cant do that so id say Stargate ships are quite a bit faster.
if your looking at this from a purely war standing. you don't win a war by hurting or even killing the other side you win a war by scaring the livening shit out of them, break there spirit. ill set up a scenario for you.
3 earth ships drop out of hyper space over a star trek world they lock onto the biggest city on the planet and fire away with both nukes and the asguard beam weapons.
they could also ambush star trek ships in orbit or that where docked at a station then get out, simple hit and run. blarg |

Sha'ha'dem
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Posted - 2008.08.23 03:46:00 -
[263]
Even a MIG could beat an Eve ship because when you get down to the nitty gritty, these things we are flying just aren't that technologically advanced.
So you don't really need to look very far into the future to find something that is more than a match for these Eve ships. They are also suprisingly tiny.
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Kiviar
Caldari Bloodmoney Incorporated
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Posted - 2008.08.23 04:24:00 -
[264]
The problem with Star Trek vs. anything is that in Star Trek, any sort of problem is just solved through writing in new and interesting magical technology. The problem with this, is that any sort of logical flaw or plothole is also solved with new rules for their current magitech.
The annoying thing is that this leads to a great deal of inconsistancy within the universe. For example, You can't travel faster than warp 10, except when its made possible to advance the plot. You can't transport through shields, except when the plot needs you to, and then you magically can lock on to the minerals in someone's skeleton.
It is these internal inconsistancies that make it impossible to compare Star Trek to any other universe which may or may not have an equally inconsistant technology base.
There is absolutley no point in arguing over who would win in a fight, A Jovian Superior Male Forces High Mobility Cruiser, or the Enterprise, because the Enterprise would just fire an inverse tachyon beam and overload their gravitational sub-capacitors opening a rift in space time and sending them home the instant before they fire. ---
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Calthornia Zelamar
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Posted - 2008.08.23 05:19:00 -
[265]
Edited by: Calthornia Zelamar on 23/08/2008 05:21:55 I'm not sure why someone said EVE ships are relatively small. As far as I've seen, they're actually pretty large compared to the ships in a lot of universes. A megathron is actually about the size of an Imperial-class star destroyer, and a titan is I think slightly smaller than a super star destroyer.
Anyway, I highly doubt the federation would immediately declare war on the entirety of EVE. Despite the idiocy of the average pod pilots, I'd think the empires would probably open diplomatic relations pretty quickly (and the Gallente/Minmatar would probably buddy up pretty fast; I can't see the federation liking the Amarr too much and the Caldari would be too capitalistic for their tastes.)
Ed: Rag/Leviathan are about 18km, the others are slightly smaller. SSDs are about 19km. Go go google.
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Sarkiss
Caldari Angels In Mischief
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Posted - 2008.08.23 09:53:00 -
[266]
Originally by: Calthornia Zelamar Edited by: Calthornia Zelamar on 23/08/2008 05:34:44 Edited by: Calthornia Zelamar on 23/08/2008 05:21:55 I'm not sure why someone said EVE ships are relatively small. As far as I've seen, they're actually pretty large compared to the ships in a lot of universes. A megathron is actually about the size of an Imperial-class star destroyer, and a titan is I think slightly smaller than a super star destroyer.
Anyway, I highly doubt the federation would immediately declare war on the entirety of EVE. Despite the idiocy of the average pod pilots, I'd think the empires would probably open diplomatic relations pretty quickly (and the Gallente/Minmatar would probably buddy up pretty fast; I can't see the federation liking the Amarr too much and the Caldari would be too capitalistic for their tastes.)
Ed: Rag/Leviathan are about 18km, the others are slightly smaller. SSDs are about 19km. Go go google.
Further ed: Entertainingly, Star Wars scale seems to be roughly eve scale. Speed/rangewise, at least. That's a bit odd, especially given the power levels are significantly higher, but alright.
Dude, go get some poontang
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.08.23 10:11:00 -
[267]
Originally by: Pottsey Edited by: Pottsey on 22/08/2008 20:52:47 "even if star trek could fire torps in warp the max yield of a photon torp is only 60MT." That's because even without the warhead its more deadly than most weapons. A two meter long, two hundred and fifty kilogram object, travelling at way over 500,000,000 KM/S is pretty deadly without the warhead backing it up. The Kinetic damage from that is crazy, far higher than 60MT I bet. Anyone want to do the math. Anyway photon torp are the lowest end torps on a Star Trek ship. If they shot a photon torp and it did no damage they would just swap to the high end torps.
No, they don't. They use warp 'trickery' to appear to move that fast, any derivations of kinetic energy from that are complete garbage. Besides, it has a warhead for a reason...
Anyway as I said, CANON evidence suggests no more than mid KT-range yields for photon Torpedos. --------------
Video - 'War-Machine' |

Pottsey
Enheduanni Foundation
|
Posted - 2008.08.23 10:15:00 -
[268]
"For example, You can't travel faster than warp 10, except when its made possible to advance the plot." That's not a inconsistency the scale of warp in the 23rd century is not the same as the 22nd century. Warp is a sliding scale based on current tech. Warp 5 in the early years of Enterprise 1 is much slower then warp 5 in the years of Enterprise D. In the 22nd century warp scaled from 1 to 40+ in the 23rd its 1 to 10. In the 24th century they re added warp 11, 12, 13 into the scale instead of having warp 10 as max. Really warp 11 in the 24th C is today's warp 9.9999999999 or something like that.
It's not really practical to go warp factor 9.99999. Now speed up to warp 9.999999. So every so often in the timeline as speeds get faster they readjust what speeds each warp represents. It seems to get adjusted once a century.
I do agree with your point about making new tech up. I mentioned it ages ago how they can never lose as they invent technobable. But it's not that much worse than other shows like Stargate Atlantis. It thought SGL had the right ballance but Atlantis is just as bad in fact I think it's getting worse recently. It feels like they are falling into the trap of lets use McKay to do something fancy to got us out this plot problem just like star trek did. Stargate needs to go back to the early SGL days in how they told storys. Atlantis has fallen to much into random new tech.
" Stargate ships travel to other galaxy a star trek ship cant do that so id say Stargate ships are quite a bit faster." Well we have the light years per hour both ships can go at and Stargate ships are not faster. Well depends on which ship we are looking at. There is a reason Star Trek ships don't go out the galaxy as there is a Galactic Barrier or Great Barrier which is an energy field that surrounds the Milky Way Galaxy in the Star Trek universe. The field completely encompasses the galaxy and prevents travel beyond the edge. It's never explained if the barrier is natural or artificial. Most ships that try and go though the barrier end up in lots of little bits. The Enterprise and lots of have tried to leave the Milky Way Galaxy before.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.23 10:35:00 -
[269]
Edited by: Pottsey on 23/08/2008 10:35:37 "Anyway as I said, CANON evidence suggests no more than mid KT-range yields for photon Torpedos." Photon Torpedos are missile-like casings with lots of warhead options. Those low yeild torps are 20+ year old torps at low settings. Not only that but cannon evidence says torps have 16 settings per Torpedo and 10 power levels with lvl 10 violateing strategic arms limitation treaties. They dont have to use the lowest power level setting. On top of that there are lots of torpedo types. The Voyager had type 6 torpedos up to type 10 and beyond with type 6 more then 8x more powerful then than mid KT-range. Type 10 could hold warheads that destroy small planets.
Canon evidence shows up to and beyond destroying small planets and large asteroids which is far beyound mid KT-range yields. Even the old Enterprise had enough firepower to destory large asteroids.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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KarGard
Agent-Orange
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Posted - 2008.08.23 14:38:00 -
[270]
Edited by: KarGard on 23/08/2008 14:40:45
Originally by: Kiviar
There is absolutley no point in arguing over who would win in a fight, A Jovian Superior Male Forces High Mobility Cruiser, or the Enterprise, because the Enterprise would just fire an inverse tachyon beam and overload their gravitational sub-capacitors opening a rift in space time and sending them home the instant before they fire.
This
Everyone knows that inverse tachyon beams are the Swiss Army knives of space.
Also, +5 points for the obscure Nadesico reference
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Merdorn
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Posted - 2008.08.23 15:06:00 -
[271]
MOO and MOO 2 ships would beat the pants off any EVE ships. HELLO shield piercing beams, Emissions guided MRVing armorplated fast missles that could destroy titans in 2 to 4 hits, shield AND armor pericing on the same beam, cybernetic/auto hual repair, and my persnal favorite: Cruisers that could Equip steller converters (Beam powerfull enough to reduce planets to roid fields and was no slouch vs titans).
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Laerise
Amarr PIE Inc.
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Posted - 2008.08.23 15:58:00 -
[272]
Since everyone (esp. Pottsey) seems to go into full nerd rage mode here let me just add one thing to end the whole discussion.
A well fed C'tan will kill anything within the blink of an eye.
Once the Outcast breaks free from the d-sphere its basically game over, not enough C'tan left to throw him back into the sphere, no ancients left who could physically/psionically beat him (Khaine being splintered for one.. and the Talismans of Vaul aren't intact anymore).
There, nerd rage done 
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.23 16:01:00 -
[273]
Originally by: Pottsey "For example, You can't travel faster than warp 10, except when its made possible to advance the plot." That's not a inconsistency the scale of warp in the 23rd century is not the same as the 22nd century. Warp is a sliding scale based on current tech. Warp 5 in the early years of Enterprise 1 is much slower then warp 5 in the years of Enterprise D. In the 22nd century warp scaled from 1 to 40+ in the 23rd its 1 to 10. In the 24th century they re added warp 11, 12, 13 into the scale instead of having warp 10 as max. Really warp 11 in the 24th C is today's warp 9.9999999999 or something like that.
It's not really practical to go warp factor 9.99999. Now speed up to warp 9.999999. So every so often in the timeline as speeds get faster they readjust what speeds each warp represents. It seems to get adjusted once a century.
I do agree with your point about making new tech up. I mentioned it ages ago how they can never lose as they invent technobable. But it's not that much worse than other shows like Stargate Atlantis. It thought SGL had the right ballance but Atlantis is just as bad in fact I think it's getting worse recently. It feels like they are falling into the trap of lets use McKay to do something fancy to got us out this plot problem just like star trek did. Stargate needs to go back to the early SGL days in how they told storys. Atlantis has fallen to much into random new tech.
" Stargate ships travel to other galaxy a star trek ship cant do that so id say Stargate ships are quite a bit faster." Well we have the light years per hour both ships can go at and Stargate ships are not faster. Well depends on which ship we are looking at. There is a reason Star Trek ships don't go out the galaxy as there is a Galactic Barrier or Great Barrier which is an energy field that surrounds the Milky Way Galaxy in the Star Trek universe. The field completely encompasses the galaxy and prevents travel beyond the edge. It's never explained if the barrier is natural or artificial. Most ships that try and go though the barrier end up in lots of little bits. The Enterprise and lots of have tried to leave the Milky Way Galaxy before.
Even at Maximum warp, Voyager would've taken I think 75 years to return to the Alpha Quadrant..from the Delta Quadrant. As fast as the Enterprise is...it would take hundreds of years just for the ship to travel clear across the Milky Way Galaxy.
Stargate ships do this in less then a few days.
feel free to try and disprove me but if you try to your also saying the the voyager series was based on a false premise blarg |

Harvard Lancaster
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Posted - 2008.08.23 16:54:00 -
[274]
Just wait until my books come out - the Kingston will defeat at least three competing universes singlehandedly.
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.23 21:18:00 -
[275]
"Even at Maximum warp, Voyager would've taken I think 75 years to return to the Alpha Quadrant..." Yoyager series was based on a false premise. For the ship to take 75 year it would have needed to travel at a slow warp of 7.9 to fly 75k light years which is nowhere near its max cruising speed or max total speed. Voyager never made any sense they had the supplies and fuel to travel back to the Federation in warp without stopping in a fraction of the time it took them.
I don't see how Stargate ships with their current speeds can travel between galaxy's as fast as they do. The math doesn't add up. Unless the Pegasus galaxy is very close to the Milky Way, closer then the nearest real galaxy.
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.23 21:54:00 -
[276]
Originally by: Pottsey "Even at Maximum warp, Voyager would've taken I think 75 years to return to the Alpha Quadrant..." Yoyager series was based on a false premise. For the ship to take 75 year it would have needed to travel at a slow warp of 7.9 to fly 75k light years which is nowhere near its max cruising speed or max total speed. Voyager never made any sense they had the supplies and fuel to travel back to the Federation in warp without stopping in a fraction of the time it took them.
I don't see how Stargate ships with their current speeds can travel between galaxy's as fast as they do. The math doesn't add up. Unless the Pegasus galaxy is very close to the Milky Way, closer then the nearest real galaxy.
thy use hyperspace witch is a much faster way of traveling then warp...
In the Stargate universe, most spaceships are equipped with hyperdrives that open up a window to hyperspace. Different races have hyperdrives of varying speeds; a hyperdrive constructed by the Alterans (Ancients), or by the Asgard would be significantly faster than a Goa'uld hyperdrive. There are two types of hyperdrives; interstellar, which only allows the ship using that hyperdrive to travel between stars in one galaxy, and intergalactic, which allows the ship using it to travel greater distances and at greater speed. The only races shown having intergalactic hyperdrives are the Tau'ri, the Asgard, the Ancients/Alterans, the Ori, the Asuran human-form replicators, and the Milky-Way human-form replicators.
Most hyperdrives use the fictional Naquadah. Some, including Earth's, use the highly unstable isotope Naquadriah, and Ancient and/or Asgard hyperdrives may utilize alternative materials. Unlike hyperdrives used in other universes, Stargate hyperspace travel does not have to be navigated carefully and does not interact with real space and so allows the ship to go straight through black holes, stars etc. The speed of the hyperdrive can be increased by increasing its power by an external source, [in the case of Asgard hyperdrives] overpower it, but overpowering increases the chance of burning out the engines; or by modifying it manually.
When the Daedalus was powered by standard naquadah reactors, it took eighteen days to travel to Atlantis in the Pegasus galaxy; however, when the engineers rigged the ZPM sent for Atlantis' Ancient shield into the system, it took only 4 days. Earth's Daedalus-class battle cruiser the Odyssey is mentioned to have its own permanent ZPM during the war against the Ori, although it is unknown if the ZPM is sent to Atlantis following the Ori's eventual defeat.
Several ships can be encompassed in one hyperspace window by expanding the window but it takes a lot more power than usual. This isn't a problem if someone can install a ZPM, because a fully charged module can procure a huge amount of energy.
Hyperspace also has a type of "Hyperspace Radiation" which all Wraith ships suffer damage from and as a result must exit out of hyperspace every once in a while to allow their ships to "repair" from the hyperspace radiation damage. It is also believed that hyperspace radiation stops Asgard shields from functioning, and if turned on while exposed to hyperspace, the generators would explode.
-------taken from Wikipedia------- cause im to lazy to type what iv already stated before.
now with the hyperspace drive earth ships could get around the barrier that you say the star trek universe has surrounding the milkyway.....
and I'm sure the voyager series is wrong and your right 
blarg |

Pottsey
Enheduanni Foundation
|
Posted - 2008.08.23 23:02:00 -
[277]
Edited by: Pottsey on 23/08/2008 23:04:07 "and I'm sure the voyager series is wrong and your right" Your just makeing your self look stupid with comments like that. Role your eyes as much as you want but its math and math doesn't lie. You can work it out yourself. They would have to go at a speed of warp 7.9 to take 75 years at the official warp speed scale.
The whole Startrek warp speed thing is messed up in all the shows. It never makes any sense. Paris describes warp 9.9 as 4 billion miles per second which is 21,458 times the speed of light. Yet the official scale warp 9.9 is 3,053 times the speed of light.
Voyager crosses 2 light years in 2 hours which means it could get home in less than 8 years. Yet the Enterprise can do the same 75k lightyear trip in 12 to 15 hours, but it takes the Voyager 75 years even though it goes fast enough to do it in less then 8? It's all just crazy and makes it impossible to compare to Stargate speeds.
In fact I give up on comparing Startrek speeds there are too many inconsistency's.
" now with the hyperspace drive earth ships could get around the barrier that you say the star trek universe has surrounding the milkyway....." You cannot go around the barrier it encircles the whole galaxy in every direction. It's like a massive bubble around the galaxy. The barrier also has psychic powers that effect people trying to go though, shields dont stop psychic powers. ____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.23 23:40:00 -
[278]
Edited by: Jack Airron on 23/08/2008 23:41:11
Originally by: Pottsey Edited by: Pottsey on 23/08/2008 23:20:30 "and I'm sure the voyager series is wrong and your right" Your just makeing your self look stupid with comments like that and roleing eyes. Role your eyes as much as you want but its math and math doesn't lie. You can work it out yourself.
No matter how you look at it voyager is wrong. It's wrong by the official speeds it should go. Its wrong by the speeds it goes in the show.
They would have to go at a speed of warp 7.9 to take 75 years at the official warp speed scale.
The whole Startrek warp speed thing is messed up in all the shows. It never makes any sense. Paris describes warp 9.9 as 4 billion miles per second which is 21,458 times the speed of light. Yet the official scale warp 9.9 is 3,053 times the speed of light.
Voyager crosses 2 light years in 2 hours which means it could get home in less than 8 years. Yet the Enterprise can do the same 75k lightyear trip in 12 to 15 hours, but it takes the Voyager 75 years even though it goes fast enough to do it in less then 8? It's all just crazy and makes it impossible to compare to Stargate speeds.
In fact I give up on comparing Startrek speeds there are too many inconsistency's.
EDIT: I take back my comment on Stargate ships speeds dont add up, they do.
" now with the hyperspace drive earth ships could get around the barrier that you say the star trek universe has surrounding the milkyway....." You cannot go around the barrier it encircles the whole galaxy in every direction. It's like a massive bubble around the galaxy. The barrier also has psychic powers that effect people trying to go though, shields dont stop psychic powers.
you have no clue how hyper space works do you?
you slip into SUBSPACE nothing in the normal space time will effect the ship as long as its in subspace.
every thing is wrong but you right? blarg |

Merin Ryskin
Peregrine Industries
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Posted - 2008.08.23 23:56:00 -
[279]
Originally by: Pottsey Your just makeing your self look stupid with comments like that and roleing eyes. Role your eyes as much as you want but its math and math doesn't lie. You can work it out yourself.
Quote: Your just makeing your self look stupid
Quote: roleing eyes
Quote: Role your eyes
Irony, thy name is Pottsey...
Anyway, you have it exactly right:
Quote: In fact I give up on comparing Startrek speeds there are too many inconsistency's.
Star Trek is just a hopeless mess if you try to consider everything. There are just too many times where the same technology ranges from "near godlike" to "weaker than WWI" depending on what act of plot is required. No matter how you look at it, you're going to have to throw out some of it or you just have nonsense.
On speeds, you're pretty much forced to go with the slow example from Voyager. The isolated examples of "99999999999 times light!!!!" are much easier to write off as character mistakes ("oops, misplaced a decimal point") or idiot writers. But you just can't remove the entire premise of a series unless you want to rule all of Voyager non-canon. The common sense result is FTL that is not horrible, but well below a lot of other universes.
Or just to get the general intuitive sense: look at how much screen/plot time in Star Trek is spent on travel. Very often, you have extended periods of travel, references to long trips, etc. Now look at Star Wars, where you can go from one side of the galaxy to the other from one scene to the next, without changing clothes, traveling on a ship with no apparent beds for all the passengers, etc.
On weapon ranges, again, you have to just toss the nonsense. Which is more likely to be wrong: a couple dialogue lines, or the obviously short ranges every time you have an on-screen fight? Where is this stunning accuracy and range in Generations when a Bird of Prey is at point-blank range behind the Enterprise, the Enterprise makes an "evasive maneuver" which is a painfully slow turn to one side, and this still makes the BoP miss!
Same for firepower. Throw away some dialogue lines that are easily explained as mistakes or in-character exaggeration (you even see this with modern weapons... "those nukes will BLOW UP THE WHOLE WORLD!!!"), and you're left with firepower better than any modern weapons and a few scifi shows, but definitely on the low end for scifi.
While not quite as painfully bad as the idiots exchanging meaningless technobabble or "both universes say "laser", so they must be equally powerful" comparisons, yours are still pretty flawed.
Of course it's all irrelevant, since the Culture wins everything in the end.
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Finfamfoom
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Posted - 2008.08.24 00:02:00 -
[280]
Edited by: Finfamfoom on 24/08/2008 00:09:56 Space Battleship Yamoto (The Argo=US Version) Starblazers!! Would be an awesome addition to EVE |
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.24 09:27:00 -
[281]
Edited by: Pottsey on 24/08/2008 09:29:13 "every thing is wrong but you right?" No I am not always right, I make mistakes like when I said I was wrong in saying Stagegate speeds don't make sense. But at least I can admit it unlike you who refuse to admit it when you're wrong. Even when it's clear you have been proven wrong you just make silly comments and role your eyes. Hyperspace is subspace and that doesn't go though the barrier either. Star Trek has stupidly powerful beings like Q, you cannot factor in things they do as they break any rules of physics they feel like. If something like Q makes a barrier startrek cannot go though it and it would be surprising if anything else could unless they match his power. You have a go at me about speculation then you speculated how hyperspace will works against Q like power. Subspace coms cannot go though it, why would a ship going though subspace be any different?
"But you just can't remove the entire premise of a series unless you want to rule all of Voyager non-canon." Or I can say the show is cannon but someone made a big mistake that's all there is to it. If that slow speed it right in Voyager you have to rule out all the other series as canon. Not to mention half of Voyager its self. The official speed of star trek ships shows Voyager 75year trip to be wrong. The speeds the crew talk about show the 75year trip to be wrong. The speeds the ships goes in the show the 75year trip to be wrong. The speed the ships in other series go show the 75year trip to be wrong. So someone made a big mistake.
The official speeds Star trek ships are meant to go are slower then Stargate and Starwars. But the speeds in show is often much faster than the official speeds. Which is why I have given up trying to compare speeds.
" Which is more likely to be wrong: a couple dialogue lines, or the obviously short ranges every time you have an on-screen fight?" Neither, long range fights are boring so they show choose close range most of the time and do things in slow motion. Star Trek is meant to be fun to watch not show realistic fights based on tech they have. Fights on screen at close range at very slow speeds looks much better then fast high speed fights at long range. Startrek don't fight in a sensible way, they fight in ways that's are fun to watch. That's the same reason you have sound when clearly there shouldn't be any. Stargate is just the same often they fight in silly ways just because its more fun to watch.
"On weapon ranges, again, you have to just toss the nonsense." So we are just going toss out things they done on a regular basis in every single series and toss out the technical specs that are meant to be official cannon? I rather put it down to my above comments on they do whats fun to watch not whats best for fighting.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Merin Ryskin
Peregrine Industries
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Posted - 2008.08.24 10:27:00 -
[282]
Originally by: Pottsey "But you just can't remove the entire premise of a series unless you want to rule all of Voyager non-canon." Or I can say the show is cannon but someone made a big mistake that's all there is to it. If that slow speed it right in Voyager you have to rule out all the other series as canon. Not to mention half of Voyager its self. The official speed of star trek ships shows Voyager 75year trip to be wrong. The speeds the crew talk about show the 75year trip to be wrong. The speeds the ships goes in the show the 75year trip to be wrong. The speed the ships in other series go show the 75year trip to be wrong. So someone made a big mistake.
Like I said, you have to look at which mistake is more reasonable to ignore. You have to ignore either:
1) A few random throwaway lines, none of which are actually consistent with each other without absurd rationalizations (yes, they just re-defined the warp scale every few years, unlike every other scale of measurement we've invented).
OR
2) The entire premise of a series, which comes up in every single episode as a major plot point. Almost every episode of the show is some variation on "OMG new miracle technology that gives us some hope of making it back home before we die of old age!!!!". How plausible do you think it is that nobody ever at any time thought to say "err, Captain, you made a mistake on this line of your calculations, we'll actually be home in a few weeks"?
And note that the various books (which is the source of some of your "official" figures) are considered non-canon by the producers, and ignored in making the offical shows/movies.
Quote: " Which is more likely to be wrong: a couple dialogue lines, or the obviously short ranges every time you have an on-screen fight?" Neither, long range fights are boring so they show choose close range most of the time and do things in slow motion. Star Trek is meant to be fun to watch not show realistic fights based on tech they have. Fights on screen at close range at very slow speeds looks much better then fast high speed fights at long range. Startrek don't fight in a sensible way, they fight in ways that's are fun to watch. That's the same reason you have sound when clearly there shouldn't be any. Stargate is just the same often they fight in silly ways just because its more fun to watch.
In other words "none of it actually makes any sense". Which is fine to admit, but it's a concession that the series has no consistency. If the fundamental rule is "what looks good on the screen", then none of the "official" numbers have any meaning, and bringing them up in a debate is just irrelevant.
Quote: "On weapon ranges, again, you have to just toss the nonsense." So we are just going toss out things they done on a regular basis in every single series and toss out the technical specs that are meant to be official cannon? I rather put it down to my above comments on they do whats fun to watch not whats best for fighting.
The "official" specs are NOT canon, according to the policy of the people who actually make Star Trek. And even without those official comments, it should be blindingly obvious that nobody is paying attention to them when they write the battles.
And please, stop and think for a second about how absurd that rationalization is. You're trying to suggest that Star Trek ships have massive range and firepower, but in a life or death battle with the fate of their entire civilization at stake, they go with "what looks pretty" instead of using that range/firepower.
The only alternative is to decide that what happens on screen isn't actually happening, in which case you're left with nothing. If a picture of two ships 500m apart doesn't mean they were actually 500m apart, why does a character saying "9999999999999 MT TORPS!!!" actually mean that's the firepower?
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GBlair
Caldari Knights of the elite
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Posted - 2008.08.24 12:13:00 -
[283]
Originally by: Dave Davies
----- Pop Quiz -----
Can you tell me what's wrong with this sentence.
No question mark.
Oh and the Slave I would be good for attacking gate camps, smartbombs FTW. Bleep bloop, I have achevables. |

madaluap
Gallente Mercenary Forces
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Posted - 2008.08.24 14:35:00 -
[284]
Why does nobody mention the falcon + moros?
Falcon would permajam the deadstar, while antimatter fires in 1 volley right through the entire deadstar, cause it doesnt have proper resists... _________________________________________________ |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.24 19:31:00 -
[285]
Edited by: Pottsey on 24/08/2008 19:33:06 "I said, you have to look at which mistake is more reasonable to ignore. You have to ignore either:" Ignoring the entire premise of a series as a development mistake is more reasonable to me. Almost every single time speed it mentioned direct or indirect the trip won't take 75years. So we have to ignore pretty much every single reference to speed. I would rather think the premise is wrong.
If the premise of 75years is right then ENT, TOS, TNG, DS9, movies and almost every mention of speed in Voyager are all wrong. In 200+ years every single main ship has gone fast enough to do that trip in less than 75years. Saying 75years is right means Voyager is wrong in the show and all those ships form 200+ years are wrong.
As it makes no sense I am putting 75years down as oversight by the developers and the speeds are inconsistence. The rest of the ships can go half way across the galaxy in days, yet Voyager going double the distance takes 75years. The speeds are all over the place but 99% of the time they are fast enough to do the trip in less then 75years.
There is one thing that makes sense, the ship has the speed to do trip in days or years but as its not plotted the sectors before, its travailing at a vastly reduced speed over explored space. All though the first time takes 75years now it's been plotted they can do it in days or 3 years or what ever the real speed is. That explains Voyager going at high speeds and it means the speeds in ENT, TOS, TNG, DS9 & movies are all right ish. There are no refrences to travailing slower in unexplored space but it sort of makes sence.
" You're trying to suggest that Star Trek ships have massive range and firepower, but in a life or death battle with the fate of their entire civilization at stake, they go with "what looks pretty" instead of using that range/firepower." Not the characters them self, they don't go let's do what pretty instead of using that range/firepower. They swap between long range and massive firepower to short range silly battles that look good on screen. Its a TV show not a documentary of real life. Its meant to be fun to watch, which means they don't always do the sensible thing. Shows like Star Trek and StarGate often do stupid things as it looks better on screen even if its life and death and the fate of their entire civilization hangs in the balance.
Yes it is pointless arguing/comparing and the data we have is irrelevant. It's still fun to try and compare with what we have though.
" 1) A few random throwaway lines, none of which are actually consistent with each other without absurd rationalizations" It's not a few though it's pretty much every single one. Yes they are inconsistent but even the lower speeds are enough to do it in days or years.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.08.24 19:57:00 -
[286]
Originally by: Pottsey Edited by: Pottsey on 23/08/2008 10:35:37 "Anyway as I said, CANON evidence suggests no more than mid KT-range yields for photon Torpedos." Photon Torpedos are missile-like casings with lots of warhead options. Those low yeild torps are 20+ year old torps at low settings. Not only that but cannon evidence says torps have 16 settings per Torpedo and 10 power levels with lvl 10 violateing strategic arms limitation treaties. They dont have to use the lowest power level setting. On top of that there are lots of torpedo types. The Voyager had type 6 torpedos up to type 10 and beyond with type 6 more then 8x more powerful then than mid KT-range. Type 10 could hold warheads that destroy small planets.
Canon evidence shows up to and beyond destroying small planets and large asteroids which is far beyound mid KT-range yields. Even the old Enterprise had enough firepower to destory large asteroids.
Show it then, because on episodes such as Voyager 'Rise', or the TNG one with the derelict ship in the asteroid belt, or the TNG one where they are testing the 'upgraded' torpedo's it's asteroids around the 40m mark. And never in any episode has there been a photon torpedo destroying a 'small planet'. --------------
Video - 'War-Machine' |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.24 21:04:00 -
[287]
Edited by: Pottsey on 24/08/2008 21:03:57 The large asteroids I have already shown. As for the planets they didn't use it on a planet. They talked about the more powerful settings on the high end Photon torpedoes being able to destroy small planets.
In "The Omega Directive" Tuvok & Kim are modifying one of the ship's photon torpedoes. They comment on how the yield is now enough to destroy a small planet and Janeway's orders them to increase the yield a little more. Long time since I watched I think they used it to close a wormhole not destroy a planet.
TNG "New Ground" "Code of Honor" Voy :"Dreadnought," "Scorpion, Part II" "In the Flesh" "Living Witness" "Human Error" Are all good examples of how photon torpedoes have different power levels, yields and settings.
A class-10 torpedo could be armed with an even more powerful high yield warhead. (VOY: "Scorpion, Part II", "In the Flesh")
Photon torpedo is not one single weapon. It's a line of weapons. Voyager for example had type-6 and no type 5 or lower. Saying a Photon torpedo is weak like todays weapons and has a set power is like looking at a 75mm railgun in Eve and saying all railguns in Eve are like that.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.08.24 21:19:00 -
[288]
Originally by: Pottsey Edited by: Pottsey on 24/08/2008 21:03:57 The large asteroids I have already shown. As for the planets they didn't use it on a planet. They talked about the more powerful settings on the high end Photon torpedoes being able to destroy small planets.
In "The Omega Directive" Tuvok & Kim are modifying one of the ship's photon torpedoes. They comment on how the yield is now enough to destroy a small planet and Janeway's orders them to increase the yield a little more. Long time since I watched I think they used it to close a wormhole not destroy a planet.
TNG "New Ground" "Code of Honor" Voy :"Dreadnought," "Scorpion, Part II" "In the Flesh" "Living Witness" "Human Error" Are all good examples of how photon torpedoes have different power levels, yields and settings.
A class-10 torpedo could be armed with an even more powerful high yield warhead. (VOY: "Scorpion, Part II", "In the Flesh")
Photon torpedo is not one single weapon. It's a line of weapons. Voyager for example had type-6 and no type 5 or lower. Saying a Photon torpedo is weak like todays weapons and has a set power is like looking at a 75mm railgun in Eve and saying all railguns in Eve are like that.
no... Kim makes an off the cuff remark along the lines of "what do you want to do blow up a small planet?" - Big difference
Great so they have variable yeilds but I say again, the largest asteroid we've seen them shooting at (and failing to vaporise) was in VOY: Rise. There's no reason that wasn't 'maximum' yield given it was about to stike a populated planet... --------------
Video - 'War-Machine' |

Pottsey
Enheduanni Foundation
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Posted - 2008.08.24 22:25:00 -
[289]
It doesn't matter if Voyager failed to blow up an asteroid they didnt use the powerful torps as even the high end photon torpedoes are the low end of torpedo weapons. Other ships have blown up asteroids. Guess I was wrong on a blow up a small planet comment. Going have to rematch it. ____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.25 00:28:00 -
[290]
Originally by: Pottsey It doesn't matter if Voyager failed to blow up an asteroid they didnt use the powerful torps as even the high end photon torpedoes are the low end of torpedo weapons. Other ships have blown up asteroids. Guess I was wrong on a blow up a small planet comment. Going have to rematch it.
so in first contact why did they not just one shot the Borg cube?
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Karl Luckner
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Posted - 2008.08.25 00:41:00 -
[291]
Star Trek ships are superior for one simple reason: they don't need stargates or someone else with a cyno.
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Hana Sumitomo
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Posted - 2008.08.25 06:33:00 -
[292]
As it has been stated above, Star Trek changes its technolgy and rules depending on plot. For every time you find someone saying, or writing specifications, you will find twenty other times and places where someone has put something different.
Any argument founded on this ephemeral cannon is simply meaningless as it is just too inconsistant. So much of the technobable in Star Trek is just made up on the spot by the actors anyway. All the script would say was <Tech> in place of any technologial line, and someone would just fill it in on set with what sounded good at the time.
Trying to base actual logical arguments on such a thing, is totaly insane. Especialy when the answer to ANY problem in the universe of Star Trek is a new magical technolgy.
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.25 10:20:00 -
[293]
"so in first contact why did they not just one shot the Borg cube?" The Borg are not an undefended asteroid without shields. They did one shot Borg cubes with a new weapon systems 5 years after First Contact. But during First Contact they didn't have that much firepower.
The Borg have super strong shields and amour which can take on a Federations defence force at a time without a problem. At least they could until the Federation upgraded their weapons.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Creed611
Minmatar Brutor tribe
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Posted - 2008.08.25 11:29:00 -
[294]
Originally by: Kethry Avenger For example I would expect the Mega to have its 7 large blasters, then like a couple curise launchers, 14 med guns and 20 something small guns, and some fighters/drones. But I can see for balance reasons why it isn't so.
LMAO 
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Thirzarr
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Posted - 2008.08.25 12:27:00 -
[295]
Any Scifi scenario has its scene where a lot of really really SUPERstupid bad guys come though a hole in the corridor, or a canyon of 50 meters width or some shit like that. And then you have the good guys who do NOT manage to fend them off. Its like something that wouldn't even cause a machinegunner nowadays to break into sweat.
Sci fi has one flaw: It ignores what is already possible today:
* Full automatic weaponry with ranges from handguns to Gatling guns. * Explosive charges * Fire and Forget Missiles that stick to their targets. * Controled long range missiles. * Ranges that are further than you can see. * Wearable Computing. * Automatic Defense Systems. * Body armor. * shock-weapons. * ABC weapons. ...
So many things that seem to just not go well with "bunch of bad guys coming down a corridor". I wonder how often kirk, picard, archer, ... and their crews would have been better off with a set of MP5 instead of their crappy phase pistols.
MP5 http://de.wikipedia.org/wiki/HK_MP5
Missiles: http://en.wikipedia.org/wiki/AIM-54_Phoenix 184km operational range guided air to air missile.
Defensive Guns: http://en.wikipedia.org/wiki/CIWS
Artillery: http://en.wikipedia.org/wiki/Image:Nuclear_artillery_test_Grable_Event_-_Part_of_Operation_Upshot-Knothole.jpg
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Soltueur
Gallente 0utbreak
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Posted - 2008.08.25 13:59:00 -
[296]
The borg would win ofc. They would just adapt their shields duh!!! ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |

Salvar Ar'adim
State Property
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Posted - 2008.08.25 19:50:00 -
[297]
Edited by: Salvar Ar''adim on 25/08/2008 19:50:23
Originally by: Thirzarr Any Scifi scenario has its scene where a lot of really really SUPERstupid bad guys come though a hole in the corridor, or a canyon of 50 meters width or some shit like that. And then you have the good guys who do NOT manage to fend them off. Its like something that wouldn't even cause a machinegunner nowadays to break into sweat.
Sci fi has one flaw: It ignores what is already possible today:
* Full automatic weaponry with ranges from handguns to Gatling guns. * Explosive charges * Fire and Forget Missiles that stick to their targets. * Controled long range missiles. * Ranges that are further than you can see. * Wearable Computing. * Automatic Defense Systems. * Body armor. * shock-weapons. * ABC weapons. ...
So many things that seem to just not go well with "bunch of bad guys coming down a corridor". I wonder how often kirk, picard, archer, ... and their crews would have been better off with a set of MP5 instead of their crappy phase pistols.
MP5 http://de.wikipedia.org/wiki/HK_MP5
Missiles: http://en.wikipedia.org/wiki/AIM-54_Phoenix 184km operational range guided air to air missile.
Defensive Guns: http://en.wikipedia.org/wiki/CIWS
Artillery: http://en.wikipedia.org/wiki/Image:Nuclear_artillery_test_Grable_Event_-_Part_of_Operation_Upshot-Knothole.jpg
As Jack O'neil and Samantha Carter have proved on many occasions; a ray-gun is no alternative to a P90, which if SG1 is to believed is the absolute most badass infantry weapon in the universe.... ______
Salvar Ar'Adim [RLLUP]State Property
Originally by: CCP Wrangler Get Chribba to publically denounce Veldspar, then we can start discussing winning EVE... 
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Jack Airron
Gallente Universal Mining Inc Forged Dominion
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Posted - 2008.08.25 23:13:00 -
[298]
Originally by: Pottsey "so in first contact why did they not just one shot the Borg cube?" The Borg are not an undefended asteroid without shields. They did one shot Borg cubes with a new weapon systems 5 years after First Contact. But during First Contact they didn't have that much firepower.
The Borg have super strong shields and amour which can take on a Federations defence force at a time without a problem. At least they could until the Federation upgraded their weapons.
so Borg armor is as strong as a entire planet....good to know blarg |

Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2008.08.26 15:28:00 -
[299]
Originally by: Salvar Ar'adim Edited by: Salvar Ar''adim on 25/08/2008 19:50:23
Originally by: Thirzarr Any Scifi scenario has its scene where a lot of really really SUPERstupid bad guys come though a hole in the corridor, or a canyon of 50 meters width or some shit like that. And then you have the good guys who do NOT manage to fend them off. Its like something that wouldn't even cause a machinegunner nowadays to break into sweat.
Sci fi has one flaw: It ignores what is already possible today:
* Full automatic weaponry with ranges from handguns to Gatling guns. * Explosive charges * Fire and Forget Missiles that stick to their targets. * Controled long range missiles. * Ranges that are further than you can see. * Wearable Computing. * Automatic Defense Systems. * Body armor. * shock-weapons. * ABC weapons. ...
So many things that seem to just not go well with "bunch of bad guys coming down a corridor". I wonder how often kirk, picard, archer, ... and their crews would have been better off with a set of MP5 instead of their crappy phase pistols.
MP5 http://de.wikipedia.org/wiki/HK_MP5
Missiles: http://en.wikipedia.org/wiki/AIM-54_Phoenix 184km operational range guided air to air missile.
Defensive Guns: http://en.wikipedia.org/wiki/CIWS
Artillery: http://en.wikipedia.org/wiki/Image:Nuclear_artillery_test_Grable_Event_-_Part_of_Operation_Upshot-Knothole.jpg
As Jack O'neil and Samantha Carter have proved on many occasions; a ray-gun is no alternative to a P90, which if SG1 is to believed is the absolute most badass infantry weapon in the universe....
Then again... if I had to chose between going up against 'the Borg' or 'MacGuyver, in space', I'd pick the borg too..
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

Gavin Darklighter
THE FINAL STAND
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Posted - 2008.08.27 04:55:00 -
[300]
Any good ship from Schlock Mercenary would dominate. They generate power through neutronium annihilation, or "annie" plants that convert mass directly into usable energy. The biggest ships in Schlock mount 10,000m primary annie plants. If you consider the density of neutronium, thats a pretty big energy reserve. The most direct application of this energy is in projecting gravity to shield the craft, propel it, and attack other ships. A larger ship can simply use its "gravitics" to compress a smaller ship into neutronium and feed its mass into the reactor to be used as fuel. A ship lacking proper shielding or sufficient energy to power the shields is helpless to the "gravity gun".
Ships in Schlock typically move at around .6 the speed of light. Most ships can reach speeds around .8c, but past that your reactor no longer has enough mass to convert to energy to bring you back to a stop. Ships move between planets either by traditional "worm-gates" or, more recently, through a plot-device called the teraport that can transport you instantly across the galaxy, provided there are not teraport disruption systems active at either the starting point or the destination.
Warships are typically flown by AIs with thinking power that is hard to comprehend in human terms. A good AI in Schlock could put as much thought into a tactical situation in a split second than you could get from a room full of the best human tacticians in hundreds or even thousands of years.
Ships are armed not only with the previously mentioned gravy-guns but also every type of homing, projectile, and beam weapon imaginable. Missiles seem to be the most dangerous as their propulsion and payload is provided by small "annie-plants", making them capable of attacking at ~.7c and carrying a yeild equivilent to, say, a hundred kg of mass converted directly into energy in the form of "bang". Any type of projectile mounting an annie plant and a gravitic drive is also doubly dangerous due to its ability to breach shields before exploding. Projectiles of this type are called "breacher" rounds or missiles. Missiles can also mount teraport drives of their own making them able to instantly transport themselves anywhere that is not being interdicted. Due to these capabilities combat usually revolves around using your own various countermeasures and point defenses to prevent any warheads from reaching your ship. Only AIs are capable of competent combat due to the resulting complexity.
signature picture exceeds the size limit.~WeatherMan |
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Ratchet Darkblade
Gallente The Fated
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Posted - 2008.08.27 10:10:00 -
[301]
Why is every one hung up on the Voyager speed thing. That 75 years thing was just for dramatic purposes, but also although Voyager could do the speed to get home quicker you have to take into account that running at max warp speeds uses power up at a much greater rate due to the expoential curve of power vs warp speed they have in startrek for standard warp drives. Nor is it a straigh Point A to point B mad dash. They would of run out of antimatter way before reaching home so they have to econimise their engery output. Voyager isnt a good speed comparision at all.
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