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Ginger Barbarella
State War Academy Caldari State
155
|
Posted - 2012.10.02 20:40:00 -
[61] - Quote
Darth Gustav wrote:Oh, but wait! I wrote another thread about that topic.
No, we get it. Your panties are in a bunch because it's not as easy as it was before to destroy unarmed ships. We get it. You're 'leet. Almost as 'leet as the idiot that bumps ships in belts in the Citadel. Now HE is elite.
Grow a pair. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1212
|
Posted - 2012.10.02 20:41:00 -
[62] - Quote
Lin-Young Borovskova wrote:Darth Gustav wrote: Cold.
Harsh.
Universe.
This is what finally high sec is becoming to gankers. A real cold harsh universe instead of a brainless-no-consequence activity Except that it requires brains and has consequences.
You just don't like the consequences is all, so you dismiss them. Let's take a look:
1. Ship + Module Loss w/o Insurance Payout (we get it for any other activity) 2. GCC = 15 minute CONCORD-enforced time-out 3. Standings Loss if the pilot was NPC corp 4. Security Status Loss
Now let's look at the consequences of everybody mining in a Mackinaw risk-free:
1. Ice and ore prices continue to fall
OK next argument? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Frostys Virpio
Caldari Provisions Caldari State
30
|
Posted - 2012.10.02 20:43:00 -
[63] - Quote
Darth Gustav wrote:Frostys Virpio wrote:Darth Gustav wrote:That you choose to bring your real-life essence into this argument is proof-positive that you don't have much of an argument to make. You're hard in real life so you feel comfortable whining about possibly getting ganked in a game. I can certainly respect that.  Are there any games you play besides Eve that I might use as a better metaphor for what it means to play a game, even one as rich as Eve? Perhaps you play Sorry! and expect your opponents to never send your piece back to "start?" Maybe you play poker and expect your opponent to not bluff just because you've got a decent hand? I really wouldn't know. But I think you get the idea. Being HTFU'd in RL is great. This is a game. HTFU'ing in a game should be, really, a whole lot easier than being HTFU'd in the real world. That's my two cents on this... The problem I think is many people play game to chill out after a work day. HTFU is not something they want out of a game. EvE is not the right game for them at least now since HTFU is pretty much the norm here. Your last sentence is really well said, though I'm not sure it's a problem, per-se. Relaxing while playing Eve seems a lot to me like trying to take a cat nap while playing Gran Turismo 5. Sure, you can set the computer up to run your races for you, but then you're not playing a game, you're watching the result of a computer playing a game. CCP clearly says they want players attentive and at their keyboards. The mining buff seems to send the opposite message. The only way I can see for CCP to remain consistent in this message is to buff ganking (at least somewhat) to re-introduce the concept of risk to miners. A bonus effect would be an improvement in ore and mineral prices for those miners who continue to mine successfully after such a ganking buff. 
We could only know if it's a problem if we ahd the stats on how many people try EvE and quit insetad of continuing playing the game. If most people quit, then something in the game reduce the growth and at some point, thats less money for CCP. The current player can be happy but it does not mean thast teh final target of CCP.
As for mining, they could always amke roinds contain at most 1 cycle of ore. You would need to be at the keyboard to target new roids all the time. They could also lets say require scanning small but numerous belts with the default ship scanner (using probe would require an additionnal high slot and probing skill which would be a major hassle for beginner) containing just a few rocks then you have to move again. This force the player to be at the keyboard. Anyone who would want to mine AFK would first need to scan a grav site to have sufficient rocks to semi-afk. A change to ice would be required too but nothing is impossible. You don't really need to put miners in danger of being ganked to make them at the keyboard.
Ganking is just not automatically the solution to everything. Hulkageddon didn't make people fit ship with a ebtter tank even if some people were ganking with losses because GSF was feeding them isk for every 10 kills or something. They were making thier money back on the quantity but barge/exhumer were killed in droves and yet people were not tanking all that much more by the end just before the barge changes.
Unless you blow someone up faster than he can mine himself, killing his ship only really slow him down. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1213
|
Posted - 2012.10.02 20:47:00 -
[64] - Quote
Frostys Virpio wrote:Darth Gustav wrote:Frostys Virpio wrote:Darth Gustav wrote:That you choose to bring your real-life essence into this argument is proof-positive that you don't have much of an argument to make. You're hard in real life so you feel comfortable whining about possibly getting ganked in a game. I can certainly respect that.  Are there any games you play besides Eve that I might use as a better metaphor for what it means to play a game, even one as rich as Eve? Perhaps you play Sorry! and expect your opponents to never send your piece back to "start?" Maybe you play poker and expect your opponent to not bluff just because you've got a decent hand? I really wouldn't know. But I think you get the idea. Being HTFU'd in RL is great. This is a game. HTFU'ing in a game should be, really, a whole lot easier than being HTFU'd in the real world. That's my two cents on this... The problem I think is many people play game to chill out after a work day. HTFU is not something they want out of a game. EvE is not the right game for them at least now since HTFU is pretty much the norm here. Your last sentence is really well said, though I'm not sure it's a problem, per-se. Relaxing while playing Eve seems a lot to me like trying to take a cat nap while playing Gran Turismo 5. Sure, you can set the computer up to run your races for you, but then you're not playing a game, you're watching the result of a computer playing a game. CCP clearly says they want players attentive and at their keyboards. The mining buff seems to send the opposite message. The only way I can see for CCP to remain consistent in this message is to buff ganking (at least somewhat) to re-introduce the concept of risk to miners. A bonus effect would be an improvement in ore and mineral prices for those miners who continue to mine successfully after such a ganking buff.  We could only know if it's a problem if we ahd the stats on how many people try EvE and quit insetad of continuing playing the game. If most people quit, then something in the game reduce the growth and at some point, thats less money for CCP. The current player can be happy but it does not mean thast teh final target of CCP. As for mining, they could always amke roinds contain at most 1 cycle of ore. You would need to be at the keyboard to target new roids all the time. They could also lets say require scanning small but numerous belts with the default ship scanner (using probe would require an additionnal high slot and probing skill which would be a major hassle for beginner) containing just a few rocks then you have to move again. This force the player to be at the keyboard. Anyone who would want to mine AFK would first need to scan a grav site to have sufficient rocks to semi-afk. A change to ice would be required too but nothing is impossible. You don't really need to put miners in danger of being ganked to make them at the keyboard. Ganking is just not automatically the solution to everything. Hulkageddon didn't make people fit ship with a ebtter tank even if some people were ganking with losses because GSF was feeding them isk for every 10 kills or something. They were making thier money back on the quantity but barge/exhumer were killed in droves and yet people were not tanking all that much more by the end just before the barge changes. Unless you blow someone up faster than he can mine himself, killing his ship only really slow him down.
Let me put this as simply as possible:
Eve Online needs more adaptable players, not more rigid ones. If players won't use the tools available, CCP should not be expected to do it for them. It's not good for the LONG-TERM health of the game for these people to be treated differently just because they voted with their dollars (and whined and whined and whined) instead of adapting to the game.
Let's put it another way: Casinos don't set their games up for a guaranteed win just because their business hits a slow spot. But that's what CCP did to mining. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

baltec1
Bat Country
2325
|
Posted - 2012.10.02 20:52:00 -
[65] - Quote
Ginger Barbarella wrote:
No, we get it. Your panties are in a bunch because it's not as easy as it was before to destroy unarmed ships. We get it. You're 'leet. Almost as 'leet as the idiot that bumps ships in belts in the Citadel. Now HE is elite.
Grow a pair.
Clearly you don't get it. Its not that CCP has made it harder, its that CCP have made it impossible to to turn a profit. They have also rendered the Skiff pointless because the Mack is unprofitable to gank with nothing fitted which means the Mack is the king of miners. The whole point of the barge buff was to end the one barge rules them all situation. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
768
|
Posted - 2012.10.02 21:12:00 -
[66] - Quote
Darth Gustav wrote:Lin-Young Borovskova wrote:Darth Gustav wrote: Cold.
Harsh.
Universe.
This is what finally high sec is becoming to gankers. A real cold harsh universe instead of a brainless-no-consequence activity Except that it requires brains and has consequences. You just don't like the consequences is all, so you dismiss them. Let's take a look: 1. Ship + Module Loss w/o Insurance Payout (we get it for any other activity) 2. GCC = 15 minute CONCORD-enforced time-out 3. Standings Loss if the pilot was NPC corp 4. Security Status Loss Now let's look at the consequences of everybody mining in a Mackinaw risk-free: 1. Ice and ore prices continue to fall OK next argument?
You don't have to deal with:
Neutrals passing by there and joining the party finishing for you in a fresh pod and not a single kill except yours. 50 men or whatever number hot drop Not being able to dock in entire regions Reds in local expecting you to show up and blow yer face (yep Concord protects you very well against those)
And I'll stop here, there are so many more but these are enough to show how little consequence high sec ganking has. brb |

Lin-Young Borovskova
Science and Trade Institute Caldari State
768
|
Posted - 2012.10.02 21:17:00 -
[67] - Quote
baltec1 wrote:its that CCP have made it impossible to to turn a profit.
CCP already stated ganking was never intended to be profitable. However, high sec freighters ganking shows it is and this is players fault.
So can you please say again ganking is not profitable? brb |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1214
|
Posted - 2012.10.02 21:28:00 -
[68] - Quote
Lin-Young Borovskova wrote:Darth Gustav wrote:Lin-Young Borovskova wrote:Darth Gustav wrote: Cold.
Harsh.
Universe.
This is what finally high sec is becoming to gankers. A real cold harsh universe instead of a brainless-no-consequence activity Except that it requires brains and has consequences. You just don't like the consequences is all, so you dismiss them. Let's take a look: 1. Ship + Module Loss w/o Insurance Payout (we get it for any other activity) 2. GCC = 15 minute CONCORD-enforced time-out 3. Standings Loss if the pilot was NPC corp 4. Security Status Loss Now let's look at the consequences of everybody mining in a Mackinaw risk-free: 1. Ice and ore prices continue to fall OK next argument? You don't have to deal with: Neutrals passing by there and joining the party finishing for you in a fresh pod and not a single kill except yours. 50 men or whatever number hot drop Not being able to dock in entire regions Reds in local expecting you to show up and blow yer face (yep Concord protects you very well against those) And I'll stop here, there are so many more but these are enough to show how little consequence high sec ganking has.
Neutrals? I have to deal with those.
50 man hot drop? Been there, done that.
Not being able to dock in entire regions? Are you kidding? There are tons of regions where I can't dock. Tons.
Reds in local? Jesus, I see that all the time. And CONCORD doesn't exist where I live, so they protect NOTHING.
Did you have any real points? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Touval Lysander
Sebiestor Tribe Minmatar Republic
209
|
Posted - 2012.10.02 21:34:00 -
[69] - Quote
Darth Gustav wrote:Lin-Young Borovskova wrote:Darth Gustav wrote: Cold.
Harsh.
Universe.
This is what finally high sec is becoming to gankers. A real cold harsh universe instead of a brainless-no-consequence activity Except that it requires brains and has consequences. You just don't like the consequences is all, so you dismiss them. Let's take a look: 1. Ship + Module Loss w/o Insurance Payout (we get it for any other activity) 2. GCC = 15 minute CONCORD-enforced time-out 3. Standings Loss if the pilot was NPC corp 4. Security Status Loss Now let's look at the consequences of everybody mining in a Mackinaw risk-free: 1. Ice and ore prices continue to fall OK next argument? [edit: it came already!] Ginger Barbarella wrote:Darth Gustav wrote:Oh, but wait! I wrote another thread about that topic. No, we get it. Your panties are in a bunch because it's not as easy as it was before to destroy unarmed ships. We get it. You're 'leet. Almost as 'leet as the idiot that bumps ships in belts in the Citadel. Now HE is elite. Grow a pair. Oh really? How leet must one be to sit in a 35k EHP mining ship and AFK mine all day without risk of player-induced death (or any other death for that matter)? Because I think that must require a SERIOUS pair. [/edit]
|

Mallak Azaria
GoonWaffe Goonswarm Federation
679
|
Posted - 2012.10.02 21:38:00 -
[70] - Quote
John Ratcliffe wrote:Care Bears should be able to mission away to their little hearts are content in completely safety, free from the actions of dicks that just want to f*ck them over.
You're playing the wrong game if you want a safe, boring carebear wonderland.
Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1214
|
Posted - 2012.10.02 21:39:00 -
[71] - Quote
Touval Lysander wrote:Darth Gustav wrote: You just don't like the consequences is all, so you dismiss them. Let's take a look:
1. Ship + Module Loss w/o Insurance Payout (we get it for any other activity) 2. GCC = 15 minute CONCORD-enforced time-out 3. Standings Loss if the pilot was NPC corp 4. Security Status Loss
1. Don't fly what you can't afford to lose (where have I heard that before) 2. Minor and temporary 3. see 2 4. see 3 Just requires you know, effort. Darth Gustav wrote:
Now let's look at the consequences of everybody mining in a Mackinaw risk-free:
1. Ice and ore prices continue to fall
Can't beat that argument. The charitable work for the betterment of the miner by people who are not miners is heartening and makes me feel all warm and fuzzy. Pfft.. Said it before and I'll say it again. 1) If you're a miner, HTFU, tank/dont tank'whatever. Deal with it. 2) If you're a ganker. Stop BS about balance/economics whatever to justify it. Just kill it. But consider these points:- If killing a MINING DRILL (that's what it is) was meant to be PROFITABLE then GAME BALANCE was wrong to begin with. (Perhaps CCP saw the absurdity in that single point and it all has nothing to being "fair".) Economic POV. Ganking a mining vessel should ONLY BE PROFITABLE if you are a buyer/seller of ore. The vessel itself should always be no more than a busted tool after a gank. Irony POV. When MinerMan told to fit tank he (used to?) put faction stuff on because it was only proper way to do it, and it was the TANK that made him profitable. HTFU POV. The ganker was given a class of vessel that mounts large and costs nothing. What more they need? Get a group of friends together, you know, Eve is a GROUP game, and make the kill. COMMONSENSE POV. If it DOESN'T make a profit - duh, do something else. Isn't that what EVERYONE ELSE is told 'round here or does it ONLY apply to highseccers/carebears and noobs?
Everyone else in Eve besides miners has a legitimate risk intervening between them and profit.
The recent buff removed the risk to mining.
The consequences are already visible in the market.
Everyone else has risk. What does a miner risk now, after the buff?
Maybe he risks flying the wrong ship? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Mallak Azaria
GoonWaffe Goonswarm Federation
679
|
Posted - 2012.10.02 21:40:00 -
[72] - Quote
Lin-Young Borovskova wrote:baltec1 wrote:its that CCP have made it impossible to to turn a profit. CCP already stated ganking was never intended to be profitable. However, high sec freighters ganking shows it is and this is players fault. So can you please say again ganking is not profitable?
It's not supposed to be profitable at the base level. If a player chooses to fill their cargohold full of yummy-yums, that's their fault & CCP shouldn't cater to such stupidity.
Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Elinarien
Center for Advanced Studies Gallente Federation
13
|
Posted - 2012.10.02 22:03:00 -
[73] - Quote
Darth Gustav wrote:
Everyone else in Eve besides miners has a legitimate risk intervening between them and profit.
The recent buff removed the risk to mining.
The consequences are already visible in the market.
Everyone else has risk. What does a miner risk now, after the buff?
Maybe he risks flying the wrong ship?
Since when has risk been removed? Don't confuse profitability of ganking with the ability to gank. Two very different aspects.
However, what is also ludicrous is that you guys keep going on and on about the Mak being this and that yet you're missing the one ship that completely renders any kind of profitable high sec miner ganking almost impossible - a tier 1 fitted and tanked procurer. Never has more than 2 mil of ore in the hold and you'll be lucky to get couple of mil for the mods should they drop and a hull that costs approx 8 mil. Almost like lining up dessie replacements for rvb.
edit - quote broken |

Olleybear
I R' Carebear
113
|
Posted - 2012.10.02 22:11:00 -
[74] - Quote
Hmm. Old enough here to remember the poo flying from another 'ganker' nerf. Back then it was warp to zero. People flinging poo like caged monkeys when that occured. Predictions of piracys end were foretold. All the while the poo flingers could catch people jumping into system if they tried half heartedly instead of relying on their target being 15km from a gate when the target was traveling.
Piracy has not stopped over the years as a result of warp to zero.
Ganking barges will still occur regardless of all the poo currently on the walls as well.
If someone aggravates me enough that I am thinking about ganking them in hi-sec, it is not going to matter that their barge was buffed. I'm going to adapt and catch that mouthy bugger on the undock when his hardners are turned off. Is it challenging? Yup. Thats why the revenge is that much sweeter when you succeed.
There is nothing wrong with the mining ship buff as is. I'm happy to see miners have more choices and can both tank and have nice yields just like my Vargur can tank and have nice dps at the same time.
When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
210
|
Posted - 2012.10.02 22:15:00 -
[75] - Quote
Elinarien wrote: Since when has risk been removed? Don't confuse profitability of ganking with the ability to gank. Two very different aspects.
In one.
MinerMan still lose 150-200m. GankerMan still only lose 30m.
The profit goes to..... wait for it...... the T2 producer. TA DA!!!
Oh wait, that's....??
Go figure.
|

Ginger Barbarella
State War Academy Caldari State
156
|
Posted - 2012.10.02 22:18:00 -
[76] - Quote
baltec1 wrote:Ginger Barbarella wrote:
No, we get it. Your panties are in a bunch because it's not as easy as it was before to destroy unarmed ships. We get it. You're 'leet. Almost as 'leet as the idiot that bumps ships in belts in the Citadel. Now HE is elite.
Grow a pair.
Clearly you don't get it. Its not that CCP has made it harder, its that CCP have made it impossible to to turn a profit. They have also rendered the Skiff pointless because the Mack is unprofitable to gank with nothing fitted which means the Mack is the king of miners. The whole point of the barge buff was to end the one barge rules them all situation.
You want your easy kills back and hide it under the guise of making profit. CCP gave the gankers a very nice run with a ship line customized for ganking: the Tier 3 Battlecruisers. Many of you "profited" during this period before the ban hammer came down because someone figured out an exploit to get max kills in a short period of time. Congrats to that person. Now you're back to having to work for the kills, but you complain. No Easy Button. So some few have figured out that if you get large gangs together, do some REAL intelligence work, and hit freighters, you can make a profit. Serious props there for doing something REAL. But that's too much work for those that choose to "profit" on easy kills in mining belts.
It's not about profit, so give me a break. It's about easy kills for a variety of reasons I leave you to think about. You want profit, but insist on easy kills? Go wardec some mining corps. Or join James666 or whatever in his 'leet mindset of bumping miners to brag about making money from them. |

Alexila Quant
Strategic Acquisitions Group
7
|
Posted - 2012.10.02 22:30:00 -
[77] - Quote
Pipa Porto wrote:TharOkha wrote:So are you saying that ganking 300m ship with cheap 2m T1 ship in few days old alt was balanced? Given that that ship's owner chose not to fit any sort of tank in order to make that possible, sure it is. Quote:They are already rewarded... by not getting shot No they're not. People who take no precautions are safe and people who take precautions are not safer. They take precautions and are no better off for it than the people who take no precautions. Quote:low/null/wh is that way  Where does CCP say "except HS" in the tagline? Quote:They are already. They are ganked every day. Not so much. They used to be, but then CCP decided to put them in swaddling clothes.
You contradicted yourself in your first two sentences lol.
>>'If they choose not to fit a tank then they made it possible to gank them' >>'if they take precautions they are no safer than one who doesn't take precautions' Ipso facto why fit a tank? Paraphrasing of course, but it's all there. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
771
|
Posted - 2012.10.02 22:31:00 -
[78] - Quote
Mallak Azaria wrote:Lin-Young Borovskova wrote:baltec1 wrote:its that CCP have made it impossible to to turn a profit. CCP already stated ganking was never intended to be profitable. However, high sec freighters ganking shows it is and this is players fault. So can you please say again ganking is not profitable? It's not supposed to be profitable at the base level. If a player chooses to fill their cargohold full of yummy-yums, that's their fault & CCP shouldn't cater to such stupidity.
Always remember that "shouldnt" in this context it's ONLY your point of view, absolutely not CCP one. As they stated quite clearly, some old mechanics, missing ones, and those not working as intended are going to be removed/changed/improved. And this, despite so few people tears (yes I'd like to see more tears about this) is going to happen, no matter how many arguments based on those mechanic faillures exploited and abused for years, some might bring. Doesn't matter, since the begining those arguments are only and simply based on uses you stated are "normal" when they're clearly not intended and closer to abuse/harassement then intended game play.
You have the right to love a game where you can beat up everything you want, being completely invulnerable, sell gold on the internet, insult and be rude with whoever you wish with no consequence and then beat up your contenders in game, it's totally and completely your right. I'm not saying this for you personally of course but in general terms.
This being said I'm not sure your gaming model would ever make of CCP what they became and what they can become since in the end is what matters, it's what SHOULD matter to any company and their employees: +++ $$$
Red Cross Onu etc don't build games, CCP does, difference is one being there for profit and the other too, but differently  brb |

Dragon Outlaw
Rogue Fleet
134
|
Posted - 2012.10.02 22:51:00 -
[79] - Quote
Darth Gustav wrote: Cold.
Harsh.
Universe.
HTFU much?
I dont need Eve to HTFU. I do that in real life.
As for UNO, never played that game. [/quote] That you choose to bring your real-life essence into this argument is proof-positive that you don't have much of an argument to make. You're hard in real life so you feel comfortable whining about possibly getting ganked in a game. I can certainly respect that. 
Are there any games you play besides Eve that I might use as a better metaphor for what it means to play a game, even one as rich as Eve?
Perhaps you play Sorry! and expect your opponents to never send your piece back to "start?" Maybe you play poker and expect your opponent to not bluff just because you've got a decent hand? I really wouldn't know. But I think you get the idea.
Being HTFU'd in RL is great. This is a game. HTFU'ing in a game should be, really, a whole lot easier than being HTFU'd in the real world. That's my two cents on this...[/quote]
Why dont you try metaphoring with this.
Also, my 10 year old trolls better then you.  |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1217
|
Posted - 2012.10.02 22:54:00 -
[80] - Quote
Dragon Outlaw wrote:Why dont you try metaphoring with this. Also, my 10 year old trolls better then you. 
I see. So you're hard in real life like an elephant on a rhino.
You've made your point abundantly clear. 
Weren't we talking about a game?  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Touval Lysander
Sebiestor Tribe Minmatar Republic
210
|
Posted - 2012.10.02 23:04:00 -
[81] - Quote
Darth Gustav wrote: Everyone else in Eve besides miners has a legitimate risk intervening between them and profit.
The recent buff removed the risk to mining.
The consequences are already visible in the market.
Everyone else has risk. What does a miner risk now, after the buff?
Maybe he risks flying the wrong ship?
MinerMan is ALWAYS at risk. YOU CAN still gank him. YOU have decided that YOUR risk is no longer viable. MinerMan simply saw the cross being carried by someone else instead of them.
I will concede that forum whining on ganking might have tipped the scales on this topic. If that's so, maybe we're all missing ONE KEY POINT.
CCP had the numbers. Numbers may have said fix this.
Now ask yourself, how many lost subs CCP have to wear if all the gankers ragequit? Care to guess?
Maybe we need to be asking whether there is any correlation between rising subs and rising logins SINCE the "fix". I dunno.
Like I said, CCP have the numbers. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1217
|
Posted - 2012.10.02 23:10:00 -
[82] - Quote
Touval Lysander wrote:Darth Gustav wrote: Everyone else in Eve besides miners has a legitimate risk intervening between them and profit.
The recent buff removed the risk to mining.
The consequences are already visible in the market.
Everyone else has risk. What does a miner risk now, after the buff?
Maybe he risks flying the wrong ship?
MinerMan is ALWAYS at risk. YOU CAN still gank him. YOU have decided that YOUR risk is no longer viable. MinerMan simply saw the cross being carried by someone else instead of them. I will concede that forum whining on ganking might have tipped the scales on this topic. If that's so, maybe we're all missing ONE KEY POINT. CCP had the numbers. Numbers may have said fix this. Now ask yourself, how many lost subs CCP have to wear if all the gankers ragequit? Care to guess? Maybe we need to be asking whether there is any correlation between rising subs and rising logins SINCE the "fix". I dunno. Like I said, CCP have the numbers.
Look, MINERMAN could have MINED in safety pre-buff by MINING aligned or with a tank or in low or in null or with friends. 
MINERMAN pitched a fit on the forums instead. MINERMAN got what MINERMAN wanted. CCP have the numbers. I respect MINERMAN'S accomplishment. It proves that a steady stream of whine will indeed have an impact. However, I'm concerned for the long-term health of the game at least as much as I'm interested in a quick shot in the arm to CCP's bottom line.
Now, we're going to see new numbers emerge. I continue to assert that the decrease in pressure on high-sec miners (hello, new terribad aggression mechanics, i'm looking at you) are probably going to have a continued deflationary effect on the prices for low-end materials and ice products available in high-sec. No numbers are needed. We can work with abstracts and variables. All one needs to have is an understanding of which side of the dividion sign means what.
Hey, guess what! GANKERMAN has the MATHS. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Touval Lysander
Sebiestor Tribe Minmatar Republic
210
|
Posted - 2012.10.02 23:24:00 -
[83] - Quote
Darth Gustav wrote:Look, MINERMAN could have MINED in safety pre-buff by MINING aligned or with a tank or in low or in null or with friends.  Not going to go down this road.
For point friend, when you tell MinerMan that, you cut into HIS profits and he had to swallow the bad-pill while you had a risk-free, PROFITABLE venture.
I can understand your angst, but really, we're just seeing exact same from the OTHER SIDE of the coin.
Darth Gustav wrote: ...are probably going to have a continued deflationary effect on the prices for low-end materials and ice products available in high-sec.
Darth
The prices have been MUCH LESS than (half of current) many times and for very prolonged periods. Eve still Eve.
You really want to keep prices up - maybe you need to increase DEMAND which is what RL economists suggest you do to increase prices (when you don't have the monopoly).
So go blow stuff up.
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Xen Solarus
Inner 5phere
169
|
Posted - 2012.10.02 23:30:00 -
[84] - Quote
Highsec should be for those not interested in PvP. For those that are interested in PvP, you've got pretty much the entire universe to play in. Oh but wait.... don't the players there tend to shoot back?? 
The truth of the matter is that highsec gankers are afraid of losing their easy-mode. Where else can you get crazy rewards for zero risk? Long as your ganking something worth more than your ships, then your sorted! Whats more, Highsec is the only place where their targets don't shoot back! They've come to enjoy their one-sided PvP. So one sided in fact, i personally don't even see it as PvP. They resist all changes that threaten their way of life, with no regard to EvE as a whole.
I applaud CCP for crimewatch changes, and the new bounty system. For too long the scum of eve has forced itself on those unwilling or uninterested in PvP. I personally think they've done more to harm EvE's continued growth and development than anything else. The creation of their little niche of risk-free cowardly highsec ganking leaves little incentive for players to make the natural progression to low or null space. All so these L33T PvP masters (sarcasm!) can get their risk-free kills to look all awesome on their sad little killboards.
Perhaps with these changes they'll return to the depths of lawless space for some real PvP. But, could they handle EvE with easy-mode turned off?? Only time will tell. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1217
|
Posted - 2012.10.02 23:32:00 -
[85] - Quote
Touval Lysander wrote:Darth Gustav wrote:Look, MINERMAN could have MINED in safety pre-buff by MINING aligned or with a tank or in low or in null or with friends.  Not going to go down this road. For point friend, when you tell MinerMan that, you cut into HIS profits and he had to swallow the bad-pill while you had a risk-free, PROFITABLE venture. I can understand your angst, but really, we're just seeing exact same from the OTHER SIDE of the coin. Darth Gustav wrote: ...are probably going to have a continued deflationary effect on the prices for low-end materials and ice products available in high-sec.
Darth The prices have been MUCH LESS than (half of current) many times and for very prolonged periods. Eve still Eve. You really want to keep prices up - maybe you need to increase DEMAND which is what RL economists suggest you do to increase prices (when you don't have the monopoly). So go blow stuff up.
That's what I do. We agree on something, finally.
Look, I hope you can realize I'm not saying I don't sympathize with miners. I do.
But it doesn't change what I think of their role in Eve's economy/ecology.
I remember the days before the buff to shuttle marketeering. Which wound up being a buff to miners, too.
Back then people mined Omber, Scordite, and Plagioclase much, much more than Veldspar. I know. That's the time period during which I found myself a member of the "mining community." We preferred Omber to Scordite. I think I remember Plagioclase being a really yummy high-sec ore back then. Most of the Veld rocks went largely unmined. In fact, when the shuttle nerf occurred, they also took Veldspar out of 1.0 space (maybe 0.9 too, I can't recall at the moment).
Left as-is, this system will go well past the old artificial ISK ceiling that Trit (and to a lesser degree pyerite) observed.
Shuttles are no longer NPC sell orders. That means there isn't a fail-safe anymore. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tippia
Sunshine and Lollipops
9695
|
Posted - 2012.10.02 23:34:00 -
[86] - Quote
Xen Solarus wrote:Highsec should be for those not interested in PvP. No, it really shouldn't, unless you mean that highsec should be removed from the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1520
|
Posted - 2012.10.03 01:36:00 -
[87] - Quote
Tippia wrote:Xen Solarus wrote:Highsec should be for those not interested in PvP. No, it really shouldn't, unless you mean that highsec should be removed from the game. Maybe .. that would be the best for EVE. Ahaha, not really. Actually they should remove PVP.
Let's not be too extreme, what about just removing ganking, it shouldn't be profitable, but it somehow is when morons cram stuff into their freighters/T1 untanked autopiloting haulers. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Jorma Morkkis
State War Academy Caldari State
178
|
Posted - 2012.10.03 05:24:00 -
[88] - Quote
baltec1 wrote:Jorma Morkkis wrote:baltec1 wrote:Things are not balanced by cost Are you saying that ganker should be able to profitable gank my ship if I tank my ship properly (this means I use money and cost goes up)? If said ship is carrying stuff worth more than you can tank then yes.
Let's say I use two A-Type EANMs to tank* my Damnation. Of course I will have full HG Slave set plugged in but you probably guessed that already.
* = plus all usual plates and rigs too. |

Andski
GoonWaffe Goonswarm Federation
4952
|
Posted - 2012.10.03 05:27:00 -
[89] - Quote
Jorma Morkkis wrote:baltec1 wrote:Jorma Morkkis wrote:baltec1 wrote:Things are not balanced by cost Are you saying that ganker should be able to profitable gank my ship if I tank my ship properly (this means I use money and cost goes up)? If said ship is carrying stuff worth more than you can tank then yes. Let's say I use two A-Type EANMs to tank my Damnation. Of course I will have full HG Slave set plugged in but you probably guessed that already.
a-type EANMs cost 500x as much as T2 EANMs and they're great at making you a worthwhile gank target please leave |

Jorma Morkkis
State War Academy Caldari State
178
|
Posted - 2012.10.03 05:31:00 -
[90] - Quote
Andski wrote:Jorma Morkkis wrote:baltec1 wrote:Jorma Morkkis wrote:baltec1 wrote:Things are not balanced by cost Are you saying that ganker should be able to profitable gank my ship if I tank my ship properly (this means I use money and cost goes up)? If said ship is carrying stuff worth more than you can tank then yes. Let's say I use two A-Type EANMs to tank my Damnation. Of course I will have full HG Slave set plugged in but you probably guessed that already. a-type EANMs cost 500x as much as T2 EANMs and they're great at making you a worthwhile gank target
[Damnation, loot pi+¦ata]
1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II Centum A-Type Energized Adaptive Nano Membrane Centum A-Type Energized Adaptive Nano Membrane Energized Thermic Membrane II
[Empty Med slot] [Empty Med slot] [Empty Med slot] [Empty Med slot]
Armored Warfare Link - Passive Defense II [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot]
Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Slave Alpha Slave Beta Slave Gamma Slave Delta Slave Epsilon Slave Omega |
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