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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
563
|
Posted - 2013.01.24 16:22:00 -
[451] - Quote
Turgesson wrote: I will not fight! From: Eemere XXXxxxXXX Sent: 2013.01.21 17:45 To: Turgesson,
Please remove the bounty from you within a week,
If you do not it will submit a report to the management "as a" psychological harassment ".
If you would extend to acts or Sutoka increase the bounty is
I will mail to each case management,
This whine is fuelled by google translation. Full win! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Sylvous
Bigger than Jesus
95
|
Posted - 2013.01.24 18:50:00 -
[452] - Quote
@ Turgesson & Schmata Bastanold
Try to keep this thread on topic guys. As I mentioned in a previous post people seem to have a tendency to read only the last page or two of posts on any given topic and thus miss out on a lot of good conversation about said topic (hence why CCP Fozzie and others brought up ideas that we had all ready discussed at length within the first 15 pages). The bad part about this is that if we let this thread degrade and move off topic we make it very hard to promote good conversation about what is in fact a very important topic that is currently being ignored by CCP (or maybe just not acknowledged would be a better way to describe it).
Sylvous |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
564
|
Posted - 2013.01.24 20:38:00 -
[453] - Quote
This thread is on life support already, at this point it doesn't matter what we post, nobody cares and nobody will. FW is poster child for lowsec and it is thriving so devs can do hi5s all around and move on to **** with somebody else's playground.
In 10 days will be 2 months since Retribution went live and all we got was some gibberish from dev not even responsible for this change. Time to grind sec status and got ready for hisec honorable duels. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Turgesson
Five-0
39
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Posted - 2013.01.25 00:38:00 -
[454] - Quote
Yep,there is no discussion left just a bumped thread so we may as well have fun with it. We're getting what they are giving and can pound sand if we don't like it.
Thank god they did bring back the can flipping mechanic with some hero text pop up! Can you believe they said "with no interference"? 
Edit: Either I read that blog post wrong or they edited it after everyone laughed at it. Honorable combat that is about to ensue! is still there though.  |

Robinton Jax
Minmatar Death Squad Broken Chains Alliance
10
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Posted - 2013.01.25 01:21:00 -
[455] - Quote
F*ck faction warfare....that is all. |

Ellente Fervens
Saiph Industries Talocan United
21
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Posted - 2013.01.25 04:14:00 -
[456] - Quote
Awwww....you lost a static farmable resource.
Good!
The sooner they take belts out as well the better.
Move all the things into the exploration system. |

Sugar Kyle
The humbleless Crew Capital Punishment.
207
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Posted - 2013.01.25 06:20:00 -
[457] - Quote
Ellente Fervens wrote:Awwww....you lost a static farmable resource.
Good!
The sooner they take belts out as well the better.
Move all the things into the exploration system.
And again, the thread not read. Tilde soaked words from something kinda like a pirate. |

Minmatar Citizen160812
The LGBT Last Supper
134
|
Posted - 2013.01.25 14:06:00 -
[458] - Quote
Sugar Kyle wrote:Ellente Fervens wrote:Awwww....you lost a static farmable resource.
Good!
The sooner they take belts out as well the better.
Move all the things into the exploration system. And again, the thread not read.
A bump is a bump. One look at their killboard will show ya their skills stop at hitting a button and saying something dim-witted. |

Vincent R'lyeh
Black Rebel Rifter Club The Devil's Tattoo
109
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Posted - 2013.01.25 18:05:00 -
[459] - Quote
Sugar Kyle wrote:Ellente Fervens wrote:Awwww....you lost a static farmable resource.
Good!
The sooner they take belts out as well the better.
Move all the things into the exploration system. And again, the thread not read.
Although this does rather neatly emphasise Sylvous's comment about keeping the thread on topic as dimwits only read the last couple of posts and immediately leap to an assumption.....
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
565
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Posted - 2013.01.25 18:13:00 -
[460] - Quote
Well, not much of substance we can provide here unless we start copy/paste previous "on topic" posts. Thread has to be bumped to be visible for public but 20 more pages full of empty bumps won't do much better than our merry derailing.
Hmm, is that an example of catch 22 by any chance?
Oh, and bring static plexes back because pvp in lowsec fell into coma outside FW areas. And FW is lame, mkey? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
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Vincent R'lyeh
Black Rebel Rifter Club The Devil's Tattoo
109
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Posted - 2013.01.25 18:15:00 -
[461] - Quote
I know and am sad to say that R1FTA is busy booking Black Frog space to shift what remaining **** people have in Heild to somewhere a bit more lively.
Because Molden Heath is closed for business |

DR BiCarbonate
Basgerin Pirate SCUM.
54
|
Posted - 2013.01.25 22:39:00 -
[462] - Quote
Mara Rinn wrote:What about using the Incursion site spawning mechanism for these DED sites: that is, the beacon shows up in local, but the site despawns after being completed only to appear elsewhere in the same system. This allows a gathering point, doesn't require two ships or a poorly fitted single ship, and eliminates the possibility of camping the end room for profit. This would be acceptable. Make it happen. |

Sylvous
Bigger than Jesus
105
|
Posted - 2013.01.26 04:41:00 -
[463] - Quote
DR BiCarbonate wrote:Mara Rinn wrote:What about using the Incursion site spawning mechanism for these DED sites: that is, the beacon shows up in local, but the site despawns after being completed only to appear elsewhere in the same system. This allows a gathering point, doesn't require two ships or a poorly fitted single ship, and eliminates the possibility of camping the end room for profit. This would be acceptable. Make it happen.
Again I do believe that this leads to the issue that there is still virtually no PVP being generated at these sites since they will only exist for a short period of time until they are completed (run time 3-5 min in a PVP ship). Without the beacon continuously available to draw people to it to fight and or inspect the complex, this solution will only succeed in bringing the PVE aspect back, which although nice is not what we are actually looking for.
Sylvous |

Minmatar Citizen160812
The LGBT Last Supper
139
|
Posted - 2013.01.26 15:32:00 -
[464] - Quote
CCP Fozzie wrote: The shift to exploration was done in part to reduce farming of the content, and introducing new rewards is something that has to be done carefully. The main question I'm trying to answer with the "no NPC" query is how much of the pvp was fueled by the loot rewards and how much was fueled by the interesting geography of the acceleration gates. If it's the latter the solution is more simple, if it's the former the solution is more complex.
Guys, this is the point we all have to realize. What idea could any of us come up with that would involve unfarmable content? PvE content in general and mining are both ways of "farming" isk if you've been playing longer than a month. Tell me a way to make level 4s "unfarmable" by experianced players using CNRs?
If we're asking for loot drops to fuel fights it's a complex problem now and anything we get will be here "soon" after they tell us it will come "soon". The arguments have all been made on our end so until we see some movement on SiSi we're shitouttaluck.
I've seen other MMOs try to tackle "farming" with "interesting pve content" and it always fails because the PvE is crap and not the reason why people are playing.
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Swifty Blowback
Republic University Minmatar Republic
17
|
Posted - 2013.01.26 18:24:00 -
[465] - Quote
Sylvous wrote:DR BiCarbonate wrote:Mara Rinn wrote:What about using the Incursion site spawning mechanism for these DED sites: that is, the beacon shows up in local, but the site despawns after being completed only to appear elsewhere in the same system. This allows a gathering point, doesn't require two ships or a poorly fitted single ship, and eliminates the possibility of camping the end room for profit. This would be acceptable. Make it happen. Again I do believe that this leads to the issue that there is still virtually no PVP being generated at these sites since they will only exist for a short period of time until they are completed (run time 3-5 min in a PVP ship). Without the beacon continuously available to draw people to it to fight and or inspect the complex, this solution will only succeed in bringing the PVE aspect back, which although nice is not what we are actually looking for. Sylvous
Yep, agree with Sylvous on this.
I know people are trying to generate alternative "solutions", which is great, but we still need CCP to actually confirm that there was a problem with these sites being farmed in lowsec. We all know that the highsec ones were farmed 23/7 but I still have doubts about lowsec. It feels like we're trying to fix a problem that doesn't exist.
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Swifty Blowback
Republic University Minmatar Republic
17
|
Posted - 2013.01.26 18:46:00 -
[466] - Quote
I was curious as to what impact this change has had on the systems where the static DEDs used to be. I picked Heild as my benchmark and I've just spent 10 minutes on eve-kill totalling frigate and destroyer (including T2 versions) kills in Heild for a random week before the DED change and a random week after the change. Here's what I found:
For the week Sunday 13th Jan 2013 - Saturday 19th Jan, the total number of frigate & destroyer kills in Heild was 9. For the week Sunday 21st Oct 2012 - Saturday 27th Oct, the total number of frigate & destroyer kills in Heild was 126.
Yes, that's one hundred and twenty six.
For the first 3 weeks of January 2013, there are a total of 4 and a bit pages of kills on eve-kill for Heild. For the first 3 weeks of November 2012, there are 20 pages of kills.
I know there can be many other factors involved here and that I've only spent a few minutes looking into this, but given the massive difference in numbers, it's obvious that with this change CCP has completely crippled what was a thriving PVP system / community.
Can you hear us yet CCP? |

Sylvous
Bigger than Jesus
105
|
Posted - 2013.01.26 22:10:00 -
[467] - Quote
Swifty Blowback wrote: we still need CCP to actually confirm that there was a problem with these sites being farmed in lowsec. We all know that the highsec ones were farmed 23/7 but I still have doubts about lowsec. It feels like we're trying to fix a problem that doesn't exist.
Sadly the problem did exist, although to a much lesser extent. You could still cloak in the last room of the complexes effectively making the complex unusable to anyone (there were a small number of people who did this). Though (to me) the obvious solution is to make it so that any point beyond a accel gate that requires a key cloaks no longer work, and furthermore as long as a ship is within the complex (beyond a gate requiring a key) all gates up to that point remain unlocked until the player vacates the complex at which point the gates lock again.
That would fix the farming issue in low sec (and now with the highsec complexes gone, I can imagine that many a highsec camper would move to lowsec to use this exploit if the complexes were reinstated as is) while at the same time bring back all the PVP that has been robbed from lowsec.
Sylvous
|

Swifty Blowback
Republic University Minmatar Republic
18
|
Posted - 2013.01.27 07:52:00 -
[468] - Quote
Sylvous wrote: Sadly the problem did exist, although to a much lesser extent.
Yep I saw this occasionally. What I really meant is, was the extent of farming them in lowsec a problem? I think I only experienced 2, maybe 3 pilots doing cloaky farming. Maybe I have it wrong. That's why I long for CCP to split the data for highsec DED farming vs lowsec DED farming.
If we must strive for zero tolerance to farming the static DEDs, reinstate them in lowsec and ensure the loot spawns a few minutes after keys spawn. This will give players a chance to go in and challenge the farmer. If there are still some poor sad pilots who continue trying to cloaky farm, add a structure in the last room of the DED that when approached releases a large AOE decloak bomb. As CCP have said many many times, they want to give the players the tools to "police" New Eden themselves. Currently not feeling the love on that one. |

Kane Rizzel
NovaKane Incorporated You've got RED on you
67
|
Posted - 2013.01.27 20:33:00 -
[469] - Quote
Plenty of solutions and ideas in this thread, not enough CCP.
There's a lot of good reading, if anyone cares enough, I'm losing hope. A Pirate's Perspective Official EVE Online Fan Site |

Olleybear
I R' Carebear
177
|
Posted - 2013.01.27 22:42:00 -
[470] - Quote
I've been training my alt for mining! Astrogeology 5 coming right up...
/me crys When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |
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Schmata Bastanold
Serene Vendetta Li3 Federation
565
|
Posted - 2013.01.27 23:04:00 -
[471] - Quote
Olleybear wrote:I've been training my alt for mining! Astrogeology 5 coming right up...
/me crys
I joined HBC... I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Michael Harari
Genos Occidere hydra reloaded
479
|
Posted - 2013.01.28 11:06:00 -
[472] - Quote
Swifty Blowback wrote:
For the first 3 weeks of January 2013, there is a total of 4 and a bit pages of kills on eve-kill for Heild. For the first 3 weeks of November 2012, there are 20 pages of kills. ?
|

Swifty Blowback
Republic University Minmatar Republic
19
|
Posted - 2013.01.28 11:16:00 -
[473] - Quote
Michael Harari wrote:Swifty Blowback wrote:
For the first 3 weeks of January 2013, there is a total of 4 and a bit pages of kills on eve-kill for Heild. For the first 3 weeks of November 2012, there are 20 pages of kills. ?
I assume you are confused. I've just added 4 more words to make it as explicit as humanly possible. Maybe that will help? |

Turgesson
Five-0
39
|
Posted - 2013.01.28 14:11:00 -
[474] - Quote
Schmata Bastanold wrote:Olleybear wrote:I've been training my alt for mining! Astrogeology 5 coming right up...
/me crys I joined HBC...
I downloaded Planetside. |

Vincent R'lyeh
Black Rebel Rifter Club The Devil's Tattoo
115
|
Posted - 2013.01.29 10:32:00 -
[475] - Quote
Guys...
guys...
Guys.
Guys listen.
I have the best idea,
guys listen,
I have the best idea ever.
Guys.
I'll put BOUNTIES, guys listen here,
BOUNTIES.
I'll put BOUNTIES,
guys listen,
I'll put BOUNTIES....on ALL OF US.
Guys.
THEN all the.....Guys listen,
ALL THE BOUNTY HUNTERS WILL COME GET US!!!!! |

Kane Rizzel
NovaKane Incorporated You've got RED on you
67
|
Posted - 2013.01.29 11:55:00 -
[476] - Quote
Had a very depressing convo with Sard Caid a night or so back. Thank you CCP for destroying a vibrant and exciting PvP community and not even giving us the courtesy of a reach around. Even poking devs on twitter doesn't seem to be working no more.
A Pirate's Perspective Official EVE Online Fan Site |

Angelus Ryan
Dred Nots
24
|
Posted - 2013.01.29 14:12:00 -
[477] - Quote
Vincent R'lyeh wrote:Guys...
guys...
Guys.
Guys listen.
I have the best idea,
guys listen,
I have the best idea ever.
Guys.
I'll put BOUNTIES, guys listen here,
BOUNTIES.
I'll put BOUNTIES,
guys listen,
I'll put BOUNTIES....on ALL OF US.
Guys.
THEN all the.....Guys listen,
ALL THE BOUNTY HUNTERS WILL COME GET US!!!!!
I LOL'ed =) |

Laktos
Gunpoint Diplomacy
271
|
Posted - 2013.01.29 17:23:00 -
[478] - Quote
Kane Rizzel wrote:Had a very depressing convo with Sard Caid a night or so back. Thank you CCP for destroying a vibrant and exciting PvP community and not even giving us the courtesy of a reach around. Even poking devs on twitter doesn't seem to be working no more.
It is indeed very depressing. If you ain't some big null-sec alliance, CCP don't want to hear from you.
Latest PVP Video: Perseverance
Sard Caid does not endorse this message. |
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CCP Fozzie
C C P C C P Alliance
3795

|
Posted - 2013.01.30 10:48:00 -
[479] - Quote
Hey guys, we haven't abandoned reading the thread, but in this case we're not going to be able to give you a specific answer you're happy with.
I can confirm that it wasn't just farming of the highsec plexes that concerned us, we looked at the data for the number of unique characters completing the lowsec plexes as well and that number was much smaller than we wanted.
All I can really say is that we understand that this change removes a focal point for lowsec fighting that was beneficial in a lot of ways, but that the team here believes that when we look back on this change in hindsight later the benefits will outweigh the loss (in the same way that we believe the benefits outweighed the loss inherent in removing the higher tier static complexes in 2007).
We in Team Five 0 have also been working hard to produce designs that would improve traffic and combat throughout lowsec, starting with all the crimewatch improvements we released in Retribution that improve life for every pirate, and continuing with our designs that were detailed in the CSM minutes. We can't commit to the next stage until we have the theme selection process internally and with the CSM finished, but we're dedicated to building upon what we achieved for lowsec in Retribution. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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CCP Fozzie
C C P C C P Alliance
3795

|
Posted - 2013.01.30 11:08:00 -
[480] - Quote
One other note: Yes we realize that since Retribution the number of kills in systems like Heild have dropped, and we're not glad about that.
However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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