Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 .. 21 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Volstruis
The Tuskers
12
|
Posted - 2013.01.30 11:33:00 -
[481] - Quote
Sad reply better than no reply.
You basically confirmed Fozzi, but there's no way we can twist your arm to put them back in low-sec?
-V |
Kane Rizzel
NovaKane Incorporated You've got RED on you
67
|
Posted - 2013.01.30 12:24:00 -
[482] - Quote
Two months after the thread was started... I'd say that is a big no Volstruis.
I appreciate that lowsec got some love with Retribution, but to say that it has vastly improved small scale frigate and solo PvP would be a fallacy. You see, it's all about the massive fights for CCP, like the lag ball that was Asakai. I'm afraid the lone wolf be whatever you want approach to EVE is slowly dying and no amount reason will ever change that.
But I suppose having Supercaps dropped on my Caracal is something I should get used to instead of finding quality Frigate or Cruiser solo PvP.
A Pirate's Perspective Official EVE Online Fan Site |
Laktos
Gunpoint Diplomacy
271
|
Posted - 2013.01.30 13:53:00 -
[483] - Quote
CCP Fozzie wrote:Hey guys, we haven't abandoned reading the thread, but in this case we're not going to be able to give you a specific answer you're happy with.
I can confirm that it wasn't just farming of the highsec plexes that concerned us, we looked at the data for the number of unique characters completing the lowsec plexes as well and that number was much smaller than we wanted.
All I can really say is that we understand that this change removes a focal point for lowsec fighting that was beneficial in a lot of ways, but that the team here believes that when we look back on this change in hindsight later the benefits will outweigh the loss (in the same way that we believe the benefits outweighed the loss inherent in removing the higher tier static complexes in 2007).
Well I'm disappointed to hear that, but thanks for replying again at least.
Latest PVP Video: Perseverance
Sard Caid does not endorse this message. |
Schmata Bastanold
Serene Vendetta Li3 Federation
565
|
Posted - 2013.01.30 13:56:00 -
[484] - Quote
Quote:Our metrics show there is nothing wrong with lowsec. Bye! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Sugar Kyle
The humbleless Crew Capital Punishment.
207
|
Posted - 2013.01.30 14:22:00 -
[485] - Quote
Thank you for responding and giving us the softly spoken, "These options are not going to be looked at". I don't mean that sarcastically. Being told no is much better then being ignored. I do appreciate that even if we are not to get our way, thank you for not ignoring us until we went away (which we wouldn't have but that's another discussion). Tilde soaked words from something kinda like a pirate. |
Swifty Blowback
Republic University Minmatar Republic
19
|
Posted - 2013.01.30 14:34:00 -
[486] - Quote
CCP Fozzie wrote:However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination. Thanks for the reply CCP Fozzie. However it appears that you've missed the whole raison d'etre of this thread. This thread is all about solo / tiny gang cheap frig / dessie PvP that used to thrive around the DED site systems in lowsec. Quoting "number of kills in low-sec since Retribution" is the wrong metric and shows you don't really get what we've been saying in this whole thread.
Still, the message is now coming through just about as loud and clear as we're likely to get from CCP regarding this, so thank you for that CCP Fozzie. If anyone is in any doubt at all about what that message is, I'll summarise...
Move to FW space if you want lowsec PvP.
If I were cynical, I'd say it was done to try to make FW space more populous so that Dust Bunnies will think that's what EvE is really like. Good job I'm not cynical at all then.
/thread and /moldenheath :-( |
Turgesson
Five-0
40
|
Posted - 2013.01.30 14:50:00 -
[487] - Quote
CCP Fozzie wrote:
Retribution did not ignore lowsec by any stretch of the the imagination.
Short term increases after a new expansion is nothing new. After the mining barge buff I found a rorq in a low sec belt from some dummy that "came back". That never happened before or since but was a direct result of marketing and so are the increases from retribution.
....and it's not 2007 it's 2013. Learning from the past but not considering present conditions is not a good thing my friend. Think about using that old knowledge and building something with player input to change it rather than just removing crap in the middle of the night.
We're really not telling you this stuff because we just want our sites back or something better to replace it. We're throwing red flags at you that this is bad for EvE and low sec in the long term. That hurts you more than it hurts us. |
Commander Ted
Sudden Buggery Swift Angels Alliance
456
|
Posted - 2013.01.30 15:58:00 -
[488] - Quote
CCP Fozzie wrote: We in Team Five 0 have also been working hard to produce designs that would improve traffic and combat throughout lowsec, starting with all the crimewatch improvements we released in Retribution that improve life for every pirate, and continuing with our designs that were detailed in the CSM minutes. We can't commit to the next stage until we have the theme selection process internally and with the CSM finished, but we're dedicated to building upon what we achieved for lowsec in Retribution.
Low sec shouldn't just be a Pvp arena where you can find tons of frigate 1v1's. Low sec needs more carebear things that can result in pvp to. FW plexes are a good isk source but something more for industrialists and traders should be in their.
Fozzie you should check out the thread in my signature for a way to make low sec more relevant to how the different spaces interact.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Bienator II
madmen of the skies
1472
|
Posted - 2013.01.30 16:29:00 -
[489] - Quote
CCP Fozzie wrote:One other note: Yes we realize that since Retribution the number of kills in systems like Heild have dropped, and we're not glad about that.
However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination.
yes statistics. A 1vs1 in a plex will never show up in lowsec statistics where most kills are at gatecamps. What made plexes interesting was the TERRAIN. The fact that nobody can bait and warp his falcon, the RR dominix to you or bring more friends without being seen.
Eve needs more terrain. More flying in space, less warping/camping in space. Thats also the reason why i liked the old FW plex design better... but i said this probably already 50 times in all those threads. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |
Sofia Wolf
Ministry of War Amarr Empire
153
|
Posted - 2013.01.30 16:37:00 -
[490] - Quote
Fozz you people should make static plexses that drop them sec status improving tags that were mentioned in CSM minutes, then bad people will fight other bad people over who will benefit from easy way to fix their bad sec status. That way pirates can fight each other and as a reward, instead of module or isk, they get sec status improvement tags. Carebears usually donGÇÖt need to be concerned with improving their sec status so for them there is no loss if those plexes are perma camped by pirates. Win, win, win! |
|
Vincent R'lyeh
Black Rebel Rifter Club The Devil's Tattoo
125
|
Posted - 2013.01.30 18:34:00 -
[491] - Quote
Thanks for the response at least Fozzie even if it's most definitely what we wanted to hear, unfortunately the statisyics you quoted don't lend themselves to the reality of our pirate lifestyles. Many of us have HAD to move to FW space in the hope of getting kills which now often simply results in being blobbed by FW fleets or attempting to fight warp stabbed FW farmers (oh look farming....)
However I await these future changes with the hope that they will allow us to recreate the true pirate lifestyle in low sec that we all in this thread enjoy, unfortunately I don't await it with much hope.
This graphic (created by the illustrious Joe Struck of Joe's Sign-painting, Pinstriping and Tattoos) was going to be saved for the Veto. London Meet but seeing as we've had the response from Fozzie now there's no need:
https://dl.dropbox.com/u/2192180/two-ten_2.jpg |
Malfyrion
The Tuskers
3
|
Posted - 2013.01.30 22:52:00 -
[492] - Quote
Alas, twenty five pages... 3 dev responses, information that is flawed...little to no actual discussion with the players, just finality and a few vauge so called overall "metrics"... tsch... thanks fozzie for trying to give us somekind of response atleast, even if they left many things to be desired...
Quite frankly though, why did this change HAVE to happen? was the farming in hisec and the occasional lowsec system THAT grave? really ? the worth of these mods where not much in eve standards... it was barely enough so i could keep on pvping in a assault frigg(and if i got lucky) maybe even a daredevil ! but now? now i have to do abhorrent pve content that is (admit it) bonkers boring.
All pve content in eve is FARMING. people farm missions, people farm exploration, people farm fw wich you so adore (may i remind you nigh on risk free if done right ?) people farm EVERYTHING.
The only diffrence this will do is that the farmers will farm them through the exploration system instead, just with the extra hassle of probing them down now, (hell they can do the plexes with the probing ship if its a remotley smart pilot).
And who event wants to use or afford these modules now that they have risen to almost thrice their price in some situations ?
I honestly believe that this whole decision was a rash move by someone with little knowledge that is trying to hide his blunder with flawed metrics and reasoning.
that, or CCP just dont actually dont care what we think, and bulldoze everything to please the carebear HORDES and blobbing majority,
And in all honesty, This "farming" was some of the most un lucrative ways to farm due to RNG and dropchances, in most cases where this was farming happened was maybe a billion a MONTH.
So if the idea was to tackle farming, that kinda failed miserably.
Enough of my angrey ranting now. |
Toterra
Agony Unleashed Agony Empire
59
|
Posted - 2013.01.30 22:55:00 -
[493] - Quote
CCP Fozzie wrote:One other note: Yes we realize that since Retribution the number of kills in systems like Heild have dropped, and we're not glad about that.
However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination. We can not possibly argue statistics with you since we don't have nearly the access to sources that you do. However your statistics are misleading you. We on this thread have flown in lowsec before and after the removal. Before there was a great mechanic involving these sites and lots of great fights involving small gangs and solo. After, it is a lot harder to find similar fights (and it was pretty hard to begin with trust me). If your statistics are saying that this community is thriving while everyone in the community is saying something contrary, you are looking at the data wrong. |
Sylvous
Bigger than Jesus
105
|
Posted - 2013.01.31 00:22:00 -
[494] - Quote
As an echo to the others: Thanks Fozzie for giving us a response, though again I will argue that the stats you're quoting us mean very little.
The kills that you are saying have happened in low sec since the change, how many of them were because of camps or larger fleets? Now with the new system it is very easy to maintain a gate camp and I imagine that larger fleets get more chances to prey on one or two ships at a time. And I am also positive that the occasional 1v1 happens at a planet or at a belt (had one myself last week). But on about these 1v1's, the removal of these complexes has not by any means made them more likely to happen. I have only had one in the last month and a bit. Where beforehand if I tried I could have multiple a day (with almost no effort).
Also as has been stated before, I am fairly certain that all aspects of game play see a rise after a release, and lowsec PVP is likely no different.
Furthermore I imagine that the PVP had at these complexes would be added to the current PVP experienced throughout lowsec. Just think, in heild alone you would be adding over 100 kills a week for your lowsec stats (and again this is using stats from before they weren't readily available in high sec, that # is bound to be higher now). Another issue you have is that the complexes were seemingly only run by a small number of unique characters, well believe it or not that is a issue with most of the lowsec community. In fact, we hate the fact that those of us who dwell there are a small number of people. There is not enough lowsec content to draw those who live in high sec out, or rather, there is not enough content with a good risk:reward ratio that warrants people leaving highsec.
Anyhow, I get the feeling that this will all fall on deaf ears. So for the time being I will find other things to do until CCP finds the time to address this issue in proper.
Again thanks for replying.
|
Toterra
Agony Unleashed Agony Empire
59
|
Posted - 2013.01.31 04:21:00 -
[495] - Quote
I was browsing the web in firefox and I noticed my bookmark of Brutor BullFighter:Plex Hunter. What a great blog post that was. Advice from that post dominated my gameplay for several months afterwords :(
Ah, the memories... All those moments will be lost in time, like tears in rain. |
Sylvous
Bigger than Jesus
105
|
Posted - 2013.01.31 06:10:00 -
[496] - Quote
Toterra wrote:I was browsing the web in firefox and I noticed my bookmark of Brutor BullFighter:Plex Hunter. What a great blog post that was. Advice from that post dominated my gameplay for several months afterwords :( Ah, the memories... All those moments will be lost in time, like tears in rain.
Too true.
It was the dream land for any solo pilot, now just a dream. |
Andrea Brutale
Bigger than Jesus
0
|
Posted - 2013.01.31 06:24:00 -
[497] - Quote
Just came back to EVE after a extended leave.
I am in full support of the players in this movement to bring the complexes back. Nearly all of my (admittedly very limited) solo PVP experience in frigs and destroyers happened at these complexes. I really never felt very confident in PVP so I didn't participate here much, but I must say this: When these complexes existed, if you wanted a fight you could get one in less than ten min at peak hours, and still within a very reasonable time frame during non peak hours.
It's disappointing to see that CCP has removed what seemed like such a vibrant community (sotty guys, I only read the first few pages and the last few pages), and I can completely understand the disappointment when one of the best aspect of the games that actually was functioning in low security space is taken away (especially after putting in what seems like a ton of new ships and frig balancing that would have been active at these very complexes).
This was a poor choice in my opinion, in order to see "metrics" (as CCP Fozzie likes to call them) that properly reflect the lowsec complexes, perhaps they low sec complexes could be reinstated, even if only for a bit so that with all the changes (in combination with the removal of the complexes from high sec) a new reliable set of data could be acquired?
Just a thought |
Swifty Blowback
Republic University Minmatar Republic
19
|
Posted - 2013.01.31 08:40:00 -
[498] - Quote
Bienator II wrote:Eve needs more terrain. More flying in space, less warping/camping in space.
So very true. Which is why when CCP remove very popular terrain like the lowsec DEDs, the effect it has is hugely negative. Small scale / solo PvP needs more terrain to help it along, not less. |
Angelus Ryan
Dred Nots
24
|
Posted - 2013.01.31 09:18:00 -
[499] - Quote
It really does seem like CCP is hell bent on driving us like cattle into the FW blob-zone, or driving us out to null. In this case I propose a much more efficient alternative: Remove lowsec entirely. With no lowsec, and just highsec and nullsec in existence, we will finally achieve the vision of a carebear horde camped in by nullbears, with blobs, blobs everywhere.
It will be totally glorious.
/sarcasm.
Now, seriously, Fozzie, thank you for your reply. However, you (and your co-developers) seem to be missing something: Not everyone wants to fly in fleets and not everyone wants to bend the knee. Not everyone wants to get blobbed in FW land, either. Heck, if I see TiDi in a system, I go elsewhere, because playing in slow-mo is not what I pay my subscription fee for.
This thread is about the unaffiliated space pirates who would fly alone or in small groups. It was a great lifestyle, full of good fights, hilarious ganks and some blue loot worth effectively peanuts (the most common drops were 10-15mil, if anything dropped at all), but keeping us in frigs and dessies. We could enjoy the fights, ganks and tears, while not doing any of the godawful grind that EVE has for PvE to make ISK.
Personally, I could log in for an hour and expect some funny shenanigans to occur rather rapidly. This is now quite gone. Sure, lowsec might have more fights, or whatever it is that your metrics show, but you've annihilated a playstyle and a community from your game. You've taken a niche that we've made our own and nuked it out of existence. In other words, you left a whole bunch of customers very unhappy.
I think that you should dedicate some serious thought into how you should bring back what you took, on terms which are acceptable both to you, and to the community whom you've harmed.
Please take this into consideration.
And as a parting shot: You say that now more distinct people complete these plexes. Great, but the point of a static resource (not much different from Tech moons, just on a far smaller scale, and far less broken) is that the good people can take over it. If the same people manage to get repeated access to this resource, then it is because they are better at it than others (due to being really good at PvP, being online at advantageous times, or being really good at being sneaky campers - it doesn't matter, they are more successful tha). What in effect you have done is penalize the people for being good, in order to expand the amount of people who can access the resource.
1) Penalizing the successful is breaking the sandbox. 2) We don't see you spreading the Techentium moon wealth because OTEC are better than anyone else at hoarding it. However, you seem adamant that a few individuals fighting for measly "farmable" resources in lowsec must be "rebalanced". 3) We don't see you "rebalancing" missions so they cannot be farmed by a semi-afk pilot in a battleship ad nauseum.
What gives? |
Adele Godel
The Spawning Pool Team Liquid
59
|
Posted - 2013.01.31 10:38:00 -
[500] - Quote
Fozzie, why dont you just share your data with us. |
|
DJ P0N-3
Table Flippendeavors
159
|
Posted - 2013.01.31 14:27:00 -
[501] - Quote
Yet another "we're doing something that screws people over now because someday we might make life better for you and you'll thank us for it then" from CCP. What a shame. |
Turgesson
Five-0
40
|
Posted - 2013.01.31 14:28:00 -
[502] - Quote
Toterra wrote:I was browsing the web in firefox and I noticed my bookmark of Brutor BullFighter:Plex Hunter. What a great blog post that was. Advice from that post dominated my gameplay for several months afterwords :( Ah, the memories... All those moments will be lost in time, like tears in rain.
Yep, that blog should have been copy and pasted into the wiki under pirating income. It's a damn shame that's lost.
Here's another lil tidbit for The Foz to chew on. One of the reasons I never bothered with the 2/10 was because I wasn't a big fan of the crappy destroyer line up. Why would you add more ships capable of really heating up these sites and remove them in the same damn patch? I can tell you from the little frigate buffs that the 1/10 I ran saw a nice increase and was starting to catch on with new and old players. My kills/losses will show that so screw the metrics.
The very last night I ran that plex I had to go 2v1 for a crappy OSE and a junk plate of some sort. How is that too much money? I want to see any other way of farming that pits you against a Daredevil and an Enyo that you HAVE to fight if you want the money.
I expected better from CCP when I started playing this but as usual Experienced = Expendable.
Disonorevole |
Minmatar Citizen160812
The LGBT Last Supper
143
|
Posted - 2013.01.31 18:04:00 -
[503] - Quote
CCP Fozzie wrote:n the same way that we believe the benefits outweighed the loss inherent in removing the higher tier static complexes in 2007
We in Team Five 0 have also been working hard to produce designs that would improve traffic and combat throughout lowsec, starting with all the crimewatch improvements we released in Retribution that improve life for every pirate.
First of all you don't understand the first thing about piracy if you think retribution is some super win for us. All retribution did was add a ton of annoying eeeep noises and gave high sec more stupid "pew pew" options. The timers showing up in an easy to see way and rr inheriting an aggro flag was overdue.
The rats target us now when mission ganking.
Part time blobbers can come and go at will and we can't easily killright them to catch later in a dark alley when the odds favor us.
Security Hits happen if you sneeze at something wrong and causes ss grinds for people who prefer postive numbers. A big front loaded ss hit is taken on aggro now.
Sentry changes and GCC/suspect changes in low were not for us. It was for the jackasses that would warp a burning ship to a station to escape or the ever popular part time idiot that jumped into high sec with GCC. A small gate/station camp buff?...great we all know how exciting they are.
Transports cannot be scanned.
GSCs can be used to prevent smartboming in high sec.
"Traffic" is NOT a positive for us. We need someone to hang around not jump gate to gate with a Tenjew looking for empty locals to scan and farm.
Some prior changes that added nothing but suck to low sec in my time here: Mission quality and moving agents that would regularly send shiny stuff our way. Half baked FW that drew TRUE farmers away from anywhere without FW crap to farm. Incursion rats regularly camp low sec gates with stupidly overpowered rats.
I wasn't here in 2007 and would love to see what positive results came from removing the high tier plexes from LOW SEC. It damn sure didn't help stop farming plexes because they were mine just like the static. By the time anyone scanned our systems they either found nothing because we farmed it already, a trap or a bugged plex.
Please, show me some numbers that support doing harm to your product has a positive effect over time. Particularly how Molden Heath and other places getting turned into ghost towns is outweighed by...? What positive gets us to the "net positive"? |
Schmata Bastanold
Serene Vendetta Li3 Federation
591
|
Posted - 2013.02.03 11:11:00 -
[504] - Quote
Nothing new, just a bump because I hate jukebox thread being on 1st page while our is moving deeper and deeper into oblivion. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
darmwand
Repo.
82
|
Posted - 2013.02.03 13:31:00 -
[505] - Quote
While I don't really have anything relevant to say that hasn't been said before I think that instead of removing them, reducing the loot and in turn adding more of these plexes in other regions would have been a much better way to solve the farming issue. darmwand Repossession Agent http://www.repo-corp.net/
Recruitment is OPEN |
Turgesson
Five-0
40
|
Posted - 2013.02.03 14:15:00 -
[506] - Quote
darmwand wrote: I think that instead of removing them, reducing the loot and in turn adding more of these plexes in other regions would have been a much better way to solve the farming issue.
But that won't drive the "undesirables" away like it did in 2007.
They easily could have lowered drop rates, added key drops to belt rats or something and added more of these sites around to have an alternative to FW with a more open ended unique sandbox feature....but I don't think open ended sandbox is in the 10year plan with Pippy Longstocking, Fozzybear and CCP Verne Troyer at the helm. |
Robinton Jax
Minmatar Death Squad Broken Chains Alliance
10
|
Posted - 2013.02.04 05:44:00 -
[507] - Quote
CCP Fozzie wrote:One other note: Yes we realize that since Retribution the number of kills in systems like Heild have dropped, and we're not glad about that.
However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination.
I look at the Molden Heath numbers and dont care about these overall stats. Its been documented in this thread how small pvp kills have pretty much vanished in MH. Molden Heath was/is unigue....keep it that way.
|
Adele Godel
The Spawning Pool Team Liquid
59
|
Posted - 2013.02.04 11:55:00 -
[508] - Quote
Im also pretty sure fozzie is counting things like asakai as lowsec kills, as well as staged events like the tuskers ffa. |
ITTigerClawIK
Galactic Rangers R O G U E
194
|
Posted - 2013.02.04 13:07:00 -
[509] - Quote
would CCP consider maybe bringing back the lvl 1-3 complexes back as they were but allow PvP inside them, little challenging competition inside them would be cool i think :-P |
Vincent R'lyeh
Black Rebel Rifter Club The Devil's Tattoo
126
|
Posted - 2013.02.04 22:38:00 -
[510] - Quote
Robinton Jax wrote: I look at the Molden Heath numbers and dont care about these overall stats. Its been documented in this thread how small pvp kills have pretty much vanished in MH. Molden Heath was/is unigue....keep it that way.
I got 4 small pvp kills in under an hour in Heild on Sunday..............
Yes 4 1v1 kills
Well actually 4 cyno ships.......................
Because all MH is now is a staging area for Null-Sec
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 .. 21 :: one page |
First page | Previous page | Next page | Last page |