Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 42 :: one page |
Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Pic'n dor
Epsilon Lyr Nulli Secunda
9
|
Posted - 2013.07.16 22:26:00 -
[841] - Quote
suggestion : rise this devblog from the dead and bring us new language !! keyword : localization
We need French / Italian / Spanish / Romanian / "everything you want here" |

Salpad
Carebears with Attitude
350
|
Posted - 2013.07.16 22:48:00 -
[842] - Quote
Suggestion: Give the beams of Modulated Strip Miner IIs colour, according to which kind of crystal is fitted (scordite, Gneiss, etc.). That will make large-scale mining ops in particular more visually appealing. Keywords: Eye candy |

Salpad
Carebears with Attitude
350
|
Posted - 2013.07.16 22:53:00 -
[843] - Quote
Suggestion: Longer drop-down menu in the Wallet>Journal window. The list contains MANY entries. Why am I only allowed to see 5 at a time? Allow at least 12-15 entries shown at a time. Keyword: UI
Suggestion: Allow the de-selection of Ref. Types in Wallet->Journal, so that instead of selecting "show ONLY X" I can select "show everything EXCEPT X". Keyword: UI
Suggestion: Remove unused or decrepated Ref. Types from the drop-down menu in Wallet-Journal. There are MANY items on that list, and some were never used in the game, while others went out of use many years ago. Keywoard: UI
|

Salpad
Carebears with Attitude
350
|
Posted - 2013.07.16 22:57:00 -
[844] - Quote
Suggestion: Add a new window, that shows a zoomed-in view of the currently selected target. If a new target is selected, there will probably be 500-2000 ms lag before the new is shown. Keyword: Eye candy
Explanation: Makes combat more visually engaging, because you have a special view window, e.g. taking up 5% of the screen or so, most likely showing the target that you're currently shooting at. It's a lot better than just shooting at red crosses all day, or having to use an awkward and very un-automated zoom view function. Slower computers may have a problem with that, so there should be an option to disable the window completely, in Settings. |

Salpad
Carebears with Attitude
351
|
Posted - 2013.07.16 23:34:00 -
[845] - Quote
Suggestion: Add a new column in the Overview, for use for various purposes, including showing the output from the latest Survey Scanner scan, to make mining more convenient. Keyword: UI |

Terranid Meester
Tactical Assault and Recon Unit
158
|
Posted - 2013.07.17 00:43:00 -
[846] - Quote
Suggestion: Remove can spew mechanics from exploration
Keywords: Exploration, Gameplay
Notes: The can spew mechanic doesn't really make much sense/fit into eve [why would a successfully hacked can suddenly start spewing its contents all over the place?. Exploration should have some benefits for solo players, the can spew feels more like punishment for success. Im ok with the main container exploding if you fail hacking, but the can spew is just such a silly mechanic. How come our ships get mini tractor beams anyway, shouldn't we instead have to fit one as a module to actually reel stuff in? |

Photon Ceray
Caesar Lile Directorate
89
|
Posted - 2013.07.17 02:18:00 -
[847] - Quote
Suggestion: Allow Launcher to log in with multiple accounts instead of having to change user and enter password every single time.
Keywords: account, log in, launcher, multiple accounts, change user |

Quintessen
Orion's Belt Mining and Pharmaceuticals
140
|
Posted - 2013.07.17 03:59:00 -
[848] - Quote
Suggestion: Add summary capabilities to the transaction journal or make this information easy to pull from CREST. Keywords: Money management, UI Note: The wallet transactions are currently pretty worthless as it's just a wall of data with no real way to break it down. Being able to categorize transactions or use the implicit categories to analyze where the money is going would be nice. |

Nicodemus Bathana
Khanid Drifters
4
|
Posted - 2013.07.17 05:03:00 -
[849] - Quote
Suggestion: Add radio stations, or some way to broadcast audio. Corp stations etc. that would take care of the music issue. Keywords: music |

Nicodemus Bathana
Khanid Drifters
4
|
Posted - 2013.07.17 05:14:00 -
[850] - Quote
Suggestion: allow for some customization of paint/light scheme on the ships, such as the addition of corp logos, or kill markers (like on bombers). Keywords: ships |

Nicodemus Bathana
Khanid Drifters
4
|
Posted - 2013.07.17 05:25:00 -
[851] - Quote
Richter Enderas wrote:Suggestion: Let us save our entire UI configuration (window positions, overview tabs and settings, chat channels, etc) so I can one-click import them across multiple characters and accounts and have the exact same setup on all of them. Keyword: UI
Suggestion: Make this so that they can be made public and other players can download popular UI set-ups (including color sets, etc). I guess this like Skins. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3879
|
Posted - 2013.07.17 06:35:00 -
[852] - Quote
Suggestion: implement the Apple-style hierarchical menu hysteresis hack keyword: UI Notes: http://www-UI.is.s.u-tokyo.ac.jp/~kobayash/publications/d_menus_uist_03.pdf http://www.mackido.com/Interface/hysteresis.html Comment: the triangle-mousing-slack area in hierarchical has been around longer than the web Day 0 advice for new players: Day 0 Advice for New Players |

Salpun
Paramount Commerce
596
|
Posted - 2013.07.17 06:44:00 -
[853] - Quote
Suggestion: Allow ship to ship transfers if you are in the same fleet in station. Keywords: trade, Easy of use
Suggestions. Generic trading works but if the person is going to place it in a transport ship right away anyway it would be easier not to have to search for the item in his hanger. It should go right into his active ship. |

Tzigane Lu
KARA KASKYR
0
|
Posted - 2013.07.17 07:34:00 -
[854] - Quote
Suggestion: -í-¦-¦-+-¦-é-î -¦-+-+-+-+-¦-+-ï-+ BPC -+ BPO -ü -+-¦-¦-+-é-+-ç-+-ï-+-+ -+-+-¦-¦-+-¦-é-¦-+-Å-+-+ -ü-¦-+-¦-¦-ï-¦-¦-é-î -¦ -ü-é-+-+-¦-â. Keywords: -ÿ-+-é-¦-Ç-ä-¦-¦-ü, -¦-¦-Ç-¦-+ Note: -ƒ-+-+-¦-+-+-+-é -+-+-¦-¦-¦-¦-é-î -+-¦-à-+-¦-+-+-¦-+-+-Å -ü-¦-+-¦-¦-+-¦ -+ -¦-¦-Ç-¦-+ -ç-¦-Ç-é-¦-¦-¦-+-+, -¦-Ç-+-+-¦ -ì-é-+-¦-+ -+-+-¦-ï-ü-+-é -¦-+-+-â-¦-+-î-+-+-ü-é-î -+-é-+-¦-Ç-¦-¦-¦-+-+-Å -+-¦-+-+-ç-+-Å -+-¦-¦-+-é-+-ç-+-ï-à -ç-¦-Ç-é-¦-¦-¦-¦. |

Tampopo Field
Blue Republic RvB - BLUE Republic
9
|
Posted - 2013.07.17 07:44:00 -
[855] - Quote
Suggestion: Add a timer for gate cloak next to crimewatch timers. Keywords: UI, stargates, gate cloak Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings. |

Tampopo Field
Blue Republic RvB - BLUE Republic
9
|
Posted - 2013.07.17 07:44:00 -
[856] - Quote
Suggestion: Add a notifier that informs you're cloaked when using a cloaking device next to the crimewatch timers. Keywords: UI, modules, cloaking device Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings. |

Tampopo Field
Blue Republic RvB - BLUE Republic
9
|
Posted - 2013.07.17 07:45:00 -
[857] - Quote
Suggestion: Add a timer for invulnerability after undocking next to crimewatch timers. Keywords: UI, stations, undock Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings. |

Tampopo Field
Blue Republic RvB - BLUE Republic
9
|
Posted - 2013.07.17 07:46:00 -
[858] - Quote
Suggestion: Add a button that changes what unit of mesurement, AUs or kms, is used to set the directional scanner's range. Keywords: UI, directional scanner Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings. |

sytaqe violacea
State Protectorate Caldari State
2
|
Posted - 2013.07.17 08:22:00 -
[859] - Quote
Suggestion: Change text color in Emplyment History tab. Make it easier to distinguish NPCcorp from Playercorp.
Keyword: UI |

Sephira Galamore
Inner Beard Society
128
|
Posted - 2013.07.17 08:47:00 -
[860] - Quote
Suggestion: Add the options to link Chat Channels in textfields. Keyword: UI Note: This helps promoting channels in chat, bulletins, mails, ... |

Sephira Galamore
Inner Beard Society
128
|
Posted - 2013.07.17 08:49:00 -
[861] - Quote
Suggestion: Change the linking of corpses, so that other players can actually see the corpse name in the Show Info when clicked on in chat or in a contract. Keyword: UI, Items, Corpses, Contracts Note: Currently you only get a correctly named link when dragging a corpse into chat, but opening the link still only shows the generic corpse. |

Konstantin Panfilov
Alpha Company Darkspawn.
183
|
Posted - 2013.07.17 09:01:00 -
[862] - Quote
Suggestion: modules auto repack when it stacking. Keyword: UI, Inventory
Suggestion: stacking items for 1 time. now need 2-3 time to final stack. Keyword: UI, Inventory
|

Konstantin Panfilov
Alpha Company Darkspawn.
183
|
Posted - 2013.07.17 09:43:00 -
[863] - Quote
Suggestion: -Æ -+-¦-Ç-¦-¦-é-¦ -+-+-ü-é-¦-¦-+-é-î -ä-+-+-î-é-Ç "-+-¦ -+-+-¦-¦-+-ï-¦-¦-é-î -+-Ç-¦-¦-Ç-¦ -¦ -+-¦-¦-+-ü-é-â-+-+-ï-à -ü-é-¦-+-å-+-Å-à" Market filter "Do not show inaccesiable stantion". May used only 0.0 sec systems.
Keyword: market, order, stantion |

Konstantin Panfilov
Alpha Company Darkspawn.
186
|
Posted - 2013.07.17 09:56:00 -
[864] - Quote
Suggestion: adding market order visible status: all (now), corporation, alliance. -ö-+-¦-¦-¦-+-é-î -+-Ç-¦-¦-Ç-¦ -+-+-+-¦, -¦-+-é-+-Ç-+-¦ -+-+-+-¦-+-+-Å-¦-é -+-Ç-+-¦-¦-¦-¦-é-î -ì-é-+-é -+-Ç-¦-¦-Ç -¦-ü-¦, -¦-+-Ç-+-+-Ç-¦-å-+-+, -¦-+-î-Å-+-ü-â. Keywords: market, order, corp, alliance
Suggestion: adding market table column "Buyer" and "Seller". -ö-+-¦-¦-¦-+-é-î -¦-+-+-+-+-¦-+ "-ƒ-Ç-+-¦-¦-¦-¦-å" -+ "-ƒ-+-¦-â-+-¦-é-¦-+-î". Keywords: market, order.
Suggestion: -¥-¦ -¦-+-¦-¦-+-+-¦-+-¦ -ü-é-¦-+-å-+-+ -¦-+-¦-¦-¦-+-î-å-â -ü-é-¦-+-å-+-+ -¦-¦-é-î -¦-+-+-+-+-¦-+-+-ü-é-î -â-+-Ç-¦-¦-+-Å-é-î -¦-+-ü-é-â-+-+-+-ü-é-î-Ä -+-¦-Ç-¦-¦-é-¦, -ü-é-¦-¦-¦-+-¦ -+-¦-+-+-¦-¦ -¦-+ 5%, -ü-é-¦-¦-¦-+-¦ -¦-Ç-+-¦-¦-Ç-¦. -ö-+-ü-é-â-+-¦-+ -¦-+-Å -¦-+-Ç-+-+-Ç-¦-å-+-+, -¦-+-Å -¦-+-î-Å-+-ü-¦, -¦-+-Å -+-+-Ä-ü-+-¦ -+ -é.-¦.
Keywords: market, order, corp, alliance
|

Konstantin Panfilov
Alpha Company Darkspawn.
186
|
Posted - 2013.07.17 10:10:00 -
[865] - Quote
Suggestion: adding visible filter bookmark in "People and place": * current system * current contelation * current region
Keywords: bookmark, UI
Suggestion: When personal bookmark move to inventory, do not delete it form personal bookmark. Copy it when it move to inventory.
Keywords: bookmark, UI
|

Konstantin Panfilov
Alpha Company Darkspawn.
186
|
Posted - 2013.07.17 10:18:00 -
[866] - Quote
Suggestion: owner couirier contract may view moved items. Keywords: contract, UI |

NorthCrossroad
EVE University Ivy League
58
|
Posted - 2013.07.17 11:08:00 -
[867] - Quote
Suggestion: Jump-cloning and installing implants should not require pausing skill queue Keywords: UI, implants, jump clones Note: either remove that requirement or make EVE do it automatically |

Photon Ceray
Caesar Lile Directorate
91
|
Posted - 2013.07.17 11:09:00 -
[868] - Quote
Suggestion: Change overheat colors so that players know what will happen the next cycle (in case of hitting multiple times). make the color orange if if a module is currently normal going to overheat NEXT cycle, green if it IS overheated and WILL remain overheated next cycle, and red if it's overheated NOW but will stop next cycle.
Keywords: modules, overheat, combat, pvp, interface, indicators, overload |

Photon Ceray
Caesar Lile Directorate
91
|
Posted - 2013.07.17 11:10:00 -
[869] - Quote
Suggestion: show reload timer circle around the module similar to module activation! this is very important for cap boosters and ancillary shield boosters which take a very long time to reload.
Keywords: modules, combat, pvp, interface, indicators, reload, cap booster, ancillary shield booster |

Photon Ceray
Caesar Lile Directorate
91
|
Posted - 2013.07.17 11:13:00 -
[870] - Quote
Suggestion: currently hitting an active module once will de-activate it after the cycle, make is so that hitting an active modules twice will CANCEL the de-activation. this is very important for pvp when one sometimes spam hits disruptor module while getting in range, only to be cancelled at the end of the cycle and the target escaping in the millisecond between deactivation and reactivation!
Keywords: modules, , combat, pvp, interface, indicators, module activation, module re-activation |
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