| Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 35 :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Infinity Ziona
Cloakers
351
|
Posted - 2013.08.31 11:22:00 -
[121] - Quote
Mallak Azaria wrote:Infinity Ziona wrote:Mallak Azaria wrote:S Byerley wrote:Mallak Azaria wrote:Explain why isk-tanking is a good idea? If freighters were to get this, why not every other ship in the game? Because the downside of ganking in high sec is supposed to be the cost? Can you name another ship that has alt corporations dedicated to ganking one indiscriminately every ~20 minutes? Can you name an alt corporation that actually does this, because I don't know of any. Last I heard Goons were at 500 billion in losses for around 5 trillion in profits from their high sec ganking. Slight imbalance there. You heard wrong. 5 trillion in kills is not 5 trillion in profits. Given a lot of their kills are empty Im assuming their profit is tears. But if you like 10:1 isk ratio cost vs damage still very imbalanced. |

S Byerley
The Manhattan Engineer District
129
|
Posted - 2013.08.31 11:23:00 -
[122] - Quote
Mallak Azaria wrote:You are yet to name anyone that actually ganks freighters every 20 minutes.
Bat Country averages 15-20minutes/freighter when they're actively doing it - based on killboard. I assume you're familiar with them at least? |

Dave Stark
3406
|
Posted - 2013.08.31 11:24:00 -
[123] - Quote
Infinity Ziona wrote:Given a lot of their kills are empty Im assuming their profit is tears. But if you like 10:1 isk ratio cost vs damage still very imbalanced.
indeed, now imagine you're making isk for 0 cost like miners. it's a complete absurdity isn't it? |

Jonah Gravenstein
Sweet Sensations Radical Industries
12790
|
Posted - 2013.08.31 11:24:00 -
[124] - Quote
Infinity Ziona wrote: Given a lot of their kills are empty Im assuming their profit is tears. But if you like 10:1 isk ratio cost vs damage still very imbalanced.
Nope it's a good investment.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Tippia
Sunshine and Lollipops
16257
|
Posted - 2013.08.31 11:25:00 -
[125] - Quote
S Byerley wrote:They do when they feel like it? Most likely, they do it when the opportunity arises, which by the looks of it isn't that often.
Infinity Ziona wrote:But if you like 10:1 isk ratio cost vs damage still very imbalanced. It's a lot less than what I get out of my shipsGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

S Byerley
The Manhattan Engineer District
129
|
Posted - 2013.08.31 11:30:00 -
[126] - Quote
Tippia wrote:S Byerley wrote:They do when they feel like it? Most likely, they do it when the opportunity arises, which by the looks of it isn't that often.
Maybe if their overlord was less demanding.  |

Tippia
Sunshine and Lollipops
16257
|
Posted - 2013.08.31 11:33:00 -
[127] - Quote
S Byerley wrote:Maybe if their overlord was less demanding.  Maybe if freigther pilots weren't so wily and clever as to not make themselves obvious targets all the timeGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Mallak Azaria
GoonWaffe Goonswarm Federation
3549
|
Posted - 2013.08.31 11:45:00 -
[128] - Quote
S Byerley wrote:Mallak Azaria wrote:You are yet to name anyone that actually ganks freighters every 20 minutes. Bat Country averages 15-20minutes/freighter when they're actively doing it - based on killboard. I assume you're familiar with them at least?
Bat Country averages 45 combined freighter & JF kills per month. After going through their freighter kills for the last 18 months I only see a dozen instances where freighters or JF's died less than 25 mintues apart. So again, name the alt corp that is suicide ganking freighters every 20 minutes, otherwise you'll have to concede that no one actually does this. The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

S Byerley
The Manhattan Engineer District
129
|
Posted - 2013.08.31 11:53:00 -
[129] - Quote
Mallak Azaria wrote:Bat Country averages 45 combined freighter & JF kills per month. After going through their freighter kills for the last 18 months I only see a dozen instances where freighters or JF's died less than 25 mintues apart. So again, name the alt corp that is suicide ganking freighters every 20 minutes, otherwise you'll have to concede that no one actually does this.
When Tippia admits something and you still refuse to, you should probably reevaluate your life.
The key word was average. |

Mallak Azaria
GoonWaffe Goonswarm Federation
3549
|
Posted - 2013.08.31 11:55:00 -
[130] - Quote
S Byerley wrote:Mallak Azaria wrote:Bat Country averages 45 combined freighter & JF kills per month. After going through their freighter kills for the last 18 months I only see a dozen instances where freighters or JF's died less than 25 mintues apart. So again, name the alt corp that is suicide ganking freighters every 20 minutes, otherwise you'll have to concede that no one actually does this. When Tippia admits something and you still refuse to, you should probably reevaluate your life. The key word was average.
And the killboard says your assumed average is wrong. The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

Tarn Kugisa
Infinite Covenant Tribal Band
439
|
Posted - 2013.08.31 11:56:00 -
[131] - Quote
Infinity Ziona wrote:Yeah they need to be able to fit a tank. Give them fitting abilty. Its pretty stupid an orca can be fit to have 3 times the HP of a freighter.
You'll get a lot of idiots coming into this thread saying theres no problem but they make a living off ganking freighters so theyre biased. You'll also get people who are fanboys of the latter but neither will have a reasonable or sustainable argument so likely you'll get flamed.
I don't gank nor use freighters and its clear to me that when freighters were introduced without fitting it took a sizeable battleship force to kill one. Things have changed a lot and freighters need a rethink.
at least give them a suitcase I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |

Jonah Gravenstein
Sweet Sensations Radical Industries
12796
|
Posted - 2013.08.31 11:58:00 -
[132] - Quote
S Byerley wrote:Mallak Azaria wrote:Bat Country averages 45 combined freighter & JF kills per month. After going through their freighter kills for the last 18 months I only see a dozen instances where freighters or JF's died less than 25 mintues apart. So again, name the alt corp that is suicide ganking freighters every 20 minutes, otherwise you'll have to concede that no one actually does this. When Tippia admits something and you still refuse to, you should probably reevaluate your life. The key word was average.
An average of 45 freighter/JF kills over a 30 day period is one every sixteen hours, not one every twenty minutes. I suggest you look up the meaning of the word average.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Tippia
Sunshine and Lollipops
16259
|
Posted - 2013.08.31 11:59:00 -
[133] - Quote
S Byerley wrote:When Tippia admits something and you still refuse to, you should probably reevaluate your life. Just to be sure: what do you believe I'm admitting this time?
Because if you think it is in any way in contrast to what Mallak Azaria said, you're wrong. I admitted that they can't get one every ~20 minute on average because, although we often tend to claim otherwise in these threads (and how can you blame us, when the thread starters so often provide evidence to the contrary?), freighter pilots aren't really all stupid and AFK, and actually present fewer viable targets than one might think given all the whining.
Bat Country does not qualify for the claimed 15GÇô20 minute average, and it definitely isn't indiscriminate (hell, they're not even much of an alt corp). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
353
|
Posted - 2013.08.31 12:01:00 -
[134] - Quote
As I said in my first post arguing against ganking freighters when the overriding principle supporting it is based on a refusal to acknowledge its misplaced and imbalanced position in the game gets everyone nowhere. Have fun till CCP nerfs it just like the Lofty trick everyone thought was balanced and fine. |

Tippia
Sunshine and Lollipops
16259
|
Posted - 2013.08.31 12:04:00 -
[135] - Quote
Infinity Ziona wrote:As I said in my first post arguing against ganking freighters when the overriding principle supporting it is based on a refusal to acknowledge its misplaced and imbalanced position in the game gets everyone nowhere. In what way is it misplaced or imbalanced?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
94
|
Posted - 2013.08.31 12:09:00 -
[136] - Quote
Mallak Azaria wrote:Infinity Ziona wrote:Yeah they need to be able to fit a tank. Give them fitting abilty. Its pretty stupid an orca can be fit to have 3 times the HP of a freighter.
You'll get a lot of idiots coming into this thread saying theres no problem but they make a living off ganking freighters so theyre biased. You'll also get people who are fanboys of the latter but neither will have a reasonable or sustainable argument so likely you'll get flamed.
I don't gank nor use freighters and its clear to me that when freighters were introduced without fitting it took a sizeable battleship force to kill one. Things have changed a lot and freighters need a rethink. If CCP gave freighters the ability to fit a tank, people would fit cargohold expanders instead. This would also mean freighters base cargohold would have to be heavily nerfed to account for that. In the end, the only viable fitting option would be to fit cargohold mods. For anything else you would just use an Orca.
Wy would de base cargohold heavily nerfed? its freighter , it hauls large stuff. orca is something different.
I agree with ziona , you used to have bs fleets , and you make it sound ALL the ppl gonna fit cargo expanders , but thats a lie .
Like she said you biased and you dont want ccp nerf your incom wich i can understand , but after shuttle to have ships that cannot be fitted is plain stupid
edit: i dotn know what you mean by heavily nerfing , but it sounds like after your patch you cant even haul a i hub anymore The police horse is the only animal in the world that haz his male genitals on his back |

Dave Stark
3408
|
Posted - 2013.08.31 12:12:00 -
[137] - Quote
Lugalbandak wrote:Wy would de base cargohold heavily nerfed?
because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. |

Infinity Ziona
Cloakers
360
|
Posted - 2013.08.31 12:13:00 -
[138] - Quote
Tippia wrote:Infinity Ziona wrote:As I said in my first post arguing against ganking freighters when the overriding principle supporting it is based on a refusal to acknowledge its misplaced and imbalanced position in the game gets everyone nowhere. In what way is it misplaced or imbalanced? Maybe this Gǣrefusal to acknowledgeGǥ this position is because the position has never actually been properly articulated or provenGǪ hmm? The principle of the EvE system is that high sec is relatively safe, low sec is unsafe and null is very unsafe.
Being able to suicide a capital ship with a few cheap dessies repeatedly in High goes against that principle, devalues and imbalances the ship involved and is socially bad for EvE.
I enjoy inflicting loss and harm on others in EvE however suiciding clearly crosses a line from gameplay to gaming the game. The ability to remove months of a persons effort while putting in none yourself is bad for EvE imo.
Its clearly imbalanced.
I know what you'll try to come back with, not interested really. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12798
|
Posted - 2013.08.31 12:14:00 -
[139] - Quote
Lugalbandak wrote:Mallak Azaria wrote:Infinity Ziona wrote:Yeah they need to be able to fit a tank. Give them fitting abilty. Its pretty stupid an orca can be fit to have 3 times the HP of a freighter.
You'll get a lot of idiots coming into this thread saying theres no problem but they make a living off ganking freighters so theyre biased. You'll also get people who are fanboys of the latter but neither will have a reasonable or sustainable argument so likely you'll get flamed.
I don't gank nor use freighters and its clear to me that when freighters were introduced without fitting it took a sizeable battleship force to kill one. Things have changed a lot and freighters need a rethink. If CCP gave freighters the ability to fit a tank, people would fit cargohold expanders instead. This would also mean freighters base cargohold would have to be heavily nerfed to account for that. In the end, the only viable fitting option would be to fit cargohold mods. For anything else you would just use an Orca. Wy would de base cargohold heavily nerfed? its freighter , it hauls large stuff. orca is something different. I agree with ziona , you used to have bs fleets , and you make it sound ALL the ppl gonna fit cargo expanders , but thats a lie . Like she said you biased and you dont want ccp nerf your incom wich i can understand , but after shuttle to have ships that cannot be fitted is plain stupid edit: i dotn know what you mean by heavily nerfing , but it sounds like after your patch you cant even haul a i hub anymore Every other ship in the game sacrifices one thing for another, why would a freighter with a tank be any different.
Example A T1 hauler vs a blockade runner, one has the ability to fit a nominal tank at the expense of cargo, the other comes with a decent tank and speed as standard, but loses out on cargo.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
94
|
Posted - 2013.08.31 12:17:00 -
[140] - Quote
Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules.
well then tey can make it easy , all the mods you fit , except the ******* damn cargo expanders. thats was not hard was it?
edit: BATTLE CHARON WHOEIIIIII The police horse is the only animal in the world that haz his male genitals on his back |

Dave Stark
3408
|
Posted - 2013.08.31 12:17:00 -
[141] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:As I said in my first post arguing against ganking freighters when the overriding principle supporting it is based on a refusal to acknowledge its misplaced and imbalanced position in the game gets everyone nowhere. In what way is it misplaced or imbalanced? Maybe this Gǣrefusal to acknowledgeGǥ this position is because the position has never actually been properly articulated or provenGǪ hmm? The principle of the EvE system is that high sec is relatively safe, low sec is unsafe and null is very unsafe. Being able to suicide a capital ship with a few cheap dessies repeatedly in High goes against that principle, devalues and imbalances the ship involved and is socially bad for EvE. I enjoy inflicting loss and harm on others in EvE however suiciding clearly crosses a line from gameplay to gaming the game. The ability to remove months of a persons effort while putting in none yourself is bad for EvE imo. Its clearly imbalanced. I know what you'll try to come back with, not interested really.
you do realise you've just said it's unfair that a large group of players are needed to destroy one ship? and the unfairness is on the part of the one guy on his own.
please tell me you realise what you've just said. |

Infinity Ziona
Cloakers
360
|
Posted - 2013.08.31 12:19:00 -
[142] - Quote
Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. Who cares if you move them into highsec. As long as you can't assemble them which is easily fixed. |

Dave Stark
3408
|
Posted - 2013.08.31 12:19:00 -
[143] - Quote
Lugalbandak wrote:Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. well then tey can make it easy , all the mods you fit , except the ******* damn cargo expanders. thats was not hard was it?
and in english? |

Tippia
Sunshine and Lollipops
16260
|
Posted - 2013.08.31 12:20:00 -
[144] - Quote
Infinity Ziona wrote:The principle of the EvE system is that high sec is relatively safe, low sec is unsafe and null is very unsafe. Not quite. The principle of the EVE systems is that in highsec, aggression comes at a cost; in lowsec, aggression comes at a short-time commitment; and that in nullsec, there is no cost at all.
In highsec, you can bet against the miserliness of other players not to attack you willy-nilly and build a second layer of personal security around that. In low, you can only bet against the unwillingness of other players to remain in lowsec, and thus have to provide more security for yourself. In null, all bets are off, and if you want any kind of security at all, you have to build it all for yourself from the ground up, preferably in collaboration with other players.
Quote:Being able to suicide a capital ship with a few cheap dessies repeatedly in High goes against that principle, devalues and imbalances the ship involved and is socially bad for EvE. Being able to suicide a capital ship in highsec means you lost the bet against other people's miserliness. Chances are that this happened because you chose to not actually make it a matter of miserliness after all, but rather swung it in the direction of greed. Put another way: you presented such a juicy target that the expected outcome of attacking you was no longer a loss, but a net gain.
Quote:The ability to remove months of a persons effort while putting in none yourself is bad for EvE imo. And that's a fair opinion. That's why the game is designed in such a way that you have to put in some effort yourself to remove the efforts of that other party. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
94
|
Posted - 2013.08.31 12:21:00 -
[145] - Quote
Dave Stark wrote:Lugalbandak wrote:Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. well then tey can make it easy , all the mods you fit , except the ******* damn cargo expanders. thats was not hard was it? and in english?
that comment makes my day :) out of words ? so you blame sombody who cant write perfect english lol
im very sorry for my grammer and spelling but i think you know what i ment.
The police horse is the only animal in the world that haz his male genitals on his back |

Jonah Gravenstein
Sweet Sensations Radical Industries
12798
|
Posted - 2013.08.31 12:21:00 -
[146] - Quote
Infinity Ziona wrote:Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. Who cares if you move them into highsec. As long as you can't assemble them which is easily fixed. CCP obviously do, which is why they're not allowed in highsec, unless they're grandfathered in.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Infinity Ziona
Cloakers
360
|
Posted - 2013.08.31 12:22:00 -
[147] - Quote
Dave Stark wrote:Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:As I said in my first post arguing against ganking freighters when the overriding principle supporting it is based on a refusal to acknowledge its misplaced and imbalanced position in the game gets everyone nowhere. In what way is it misplaced or imbalanced? Maybe this Gǣrefusal to acknowledgeGǥ this position is because the position has never actually been properly articulated or provenGǪ hmm? The principle of the EvE system is that high sec is relatively safe, low sec is unsafe and null is very unsafe. Being able to suicide a capital ship with a few cheap dessies repeatedly in High goes against that principle, devalues and imbalances the ship involved and is socially bad for EvE. I enjoy inflicting loss and harm on others in EvE however suiciding clearly crosses a line from gameplay to gaming the game. The ability to remove months of a persons effort while putting in none yourself is bad for EvE imo. Its clearly imbalanced. I know what you'll try to come back with, not interested really. you do realise you've just said it's unfair that a large group of players are needed to destroy one ship? and the unfairness is on the part of the one guy on his own. please tell me you realise what you've just said. In high sec without a war dec yes. As Oveur said many years ago, high sec is supposed to be relatively safe. There are mechanics in place in high for groups of PvPrs to attack players. Simply finding a workaround doesn't make it balanced. |

Dave Stark
3408
|
Posted - 2013.08.31 12:22:00 -
[148] - Quote
Infinity Ziona wrote:Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. Who cares if you move them into highsec. As long as you can't assemble them which is easily fixed.
you mean aside from the fact that your ill thought idea has knock on consequences that will require time and effort to fix when instead CCP can carry on ignoring the dumb people who fill their freighter with all their worldly goods and hit undock.
yeah i know, let's make a load of issues just to protect dumb people.
hint; ccp have never protected dumb people, that's why scamming is a perfectly legitimate profession in eve. |

Infinity Ziona
Cloakers
360
|
Posted - 2013.08.31 12:23:00 -
[149] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote:Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. Who cares if you move them into highsec. As long as you can't assemble them which is easily fixed. CCP obviously do, which is why they're not allowed in highsec, unless they're grandfathered in. CCP don't want them being used in highsec. |

Dave Stark
3408
|
Posted - 2013.08.31 12:23:00 -
[150] - Quote
Lugalbandak wrote:Dave Stark wrote:Lugalbandak wrote:Dave Stark wrote:Lugalbandak wrote:Wy would de base cargohold heavily nerfed? because fitting a single cargo expander would allow freighters to move packaged capitals in to high sec, which is an issue easily avoided by not letting freighters fit cargo modules. well then tey can make it easy , all the mods you fit , except the ******* damn cargo expanders. thats was not hard was it? and in english? that comment makes my day :) out of words ? so you blame sombody who cant write perfect english lol im very sorry for my grammer and spelling but i think you know what i ment.
no, i'm genuinely trying to figure out what you're trying to say. |
| |
|
| Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 35 :: one page |
| First page | Previous page | Next page | Last page |