Pages: 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 86 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Mizhir
TURN LEFT
74721
|
Posted - 2016.04.08 23:54:10 -
[361] - Quote
No No No. Please No. Daily activities / quests is one of the things I hate most in games and it is something gamedesigners should move away from rather than doing it just because other are doing it.
I am sure there are many players like me who has a schedule that varies alot so some days I got a fair amount of hours to spend on gaming and other days I don't have time at all. Don't make me have to log in daily as it will just turn the game into a chore instead of something I enjoy engaging in.
If you absolutely want to implement something to reward the players for actively playing you should make it weekly instead. So players who have their playtime in clusters can do them all for a week and then not worry about it the days they don't have the time.
To me, daily activities seem like a cheap attempt from devs to get the players to log in. But in the end it isn't fun or provide any meaningful to the gameplay nor the health of the game.
One Man Crew - Collective Solo PVP - Video is out!
|
Masao Kurata
Many Much Mechanics
452
|
Posted - 2016.04.08 23:54:50 -
[362] - Quote
Have you actually given up on EVE being a sandbox? If so please just tell us and we can all find better things to do with our lives. |
Mia Markaya
Unlimited Blade Works.
26
|
Posted - 2016.04.08 23:55:32 -
[363] - Quote
What the hell CCP.
For the love of god don't add dailies to Eve Online. |
Pandora Carrollon
Kingsman Tailors
145
|
Posted - 2016.04.08 23:56:52 -
[364] - Quote
Looks like an incentive to get more daily log ins. I'd do it as it would be the only way my alts would get SP's ATM. My main would be just for the kicks of it as I routinely go out blasting pirates. The Guristas hate me.
So, I don't really care one way or the other, it's low effect for the game, but I will take the SP as often as I can.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
|
Meta Knite
Pandemic Horde Inc. Pandemic Horde
11
|
Posted - 2016.04.08 23:59:41 -
[365] - Quote
This is so terrible. SO TERRIBLE... this is one of the WORST ideas EVER... CCP dont be WOW.... F*** |
Osaka Hibachi
Bearded Grizzlies
20
|
Posted - 2016.04.09 00:06:03 -
[366] - Quote
Bribery feels cheap and thoughtless.
If you're dead set on implementing it, at least turn it into a booster or an implant or something so that you have to actually sacrifice something in any small way (implant slot, isk from purchasing booster) because without sacrifice, you're burning the spirit of the game.
10k SP is such a minimal amount that it may be easy to just hash out an idea such as this one, but come on.
BRING BACK LEARNING SKILLS INSTEAD |
TheLameKing
The Dark Space Initiative Scary Wormhole People
1
|
Posted - 2016.04.09 00:09:00 -
[367] - Quote
Oh god please no. The cool thing about EVE is the fact i dont have to grind for levels (Read SP). This change may not remove the SP/hour you get for training, but its a step away from that. Really bad idea, it takes away from the uniqueness of this game |
Soleil Fournier
Ultimatum. The Bastion
104
|
Posted - 2016.04.09 00:09:16 -
[368] - Quote
There's a thousand different directions they could go to give players more incentive to login without lowering themselves to dailys/weeklys.
Like adding purpose. What's the purpose of highsec? I don't mean what activities people do in highsec. I mean why are they doing those activities. Yes isk. But beyond that...why are you amassing isk and ships. What objectives are you completing? Pocos are nice. Citadels will be too. But beyond that.
Add citizenship for the empires. You have to do x activites to apply for citizenship. Why don't they add goals for the empires as a whole? If Gallente reach X points (points being generated from missions, industry, research, mining, exploration) then new sites will spawn in Gallente space that only citizens can run, with cool new expensive tech and resources for a limited time. So get out there and reach the goal. And then once the time expires for those sites go reach the next goal.
That's a highsec example, but the other areas of space need purpose too. Give players a clear purpose, you'll see players login.
So many different ways to encourage logging in and doing things that actually fit eve. |
Meta Knite
Pandemic Horde Inc. Pandemic Horde
11
|
Posted - 2016.04.09 00:13:25 -
[369] - Quote
This is literally a cop out by CCP to do this to bring in new players, instead of real content, its a joke. this is very weak on the part of CCP... |
Castius Severasse
Bearded Grizzlies
0
|
Posted - 2016.04.09 00:15:48 -
[370] - Quote
What the hell CCP?? You gonna copy WoW and hand out dailys now? This is honestly the best you could come up with? No. Just no. |
|
Resi Richthofen
EVE University Ivy League
3
|
Posted - 2016.04.09 00:19:26 -
[371] - Quote
Ravcharas wrote: Yeah I hear you. And I agree and sympathize. However, I think the proposed change is a harmful workaround for a flawed system. Like Malcanis pointed out, the skills themselves are due for a tiericide. And interim solutions have a curious way of becoming permanent fixtures.
What is tiericide? I have not heard that term before.
I think a good way to potentially fix this would be to say, give new players enough SP to get good at 1 specific job of some sort. So relic hunting, mining or production etc.. And make it so those specific skill points are reserved and can't be extracted or whatever to prevent other problems.
That way I would at least be fairly competitive at one thing that I chose and I could do that while I waited for other skills to train.
I am also not a big fan of the daily system, but I am a bigger fan of it than the current system.
And it seems that a lot of the issues revolve around it being worth so much to simply farm SP. What if SP from dailys was non-extractable? It seems like that would remove the incentive to have like 10 different accounts all farming SP but still give someone like me a way to do some stuff to progress faster in the game.
|
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
366
|
Posted - 2016.04.09 00:19:58 -
[372] - Quote
Its as if DUST features are making their way to EVE proper.
On the one hand, its a cool idea. On the other hand, it further degrades EVE's skill advancement with 330,000 SP per month (every 22 hours works out to 33 attempts over a 30 day period) or nearly 1 skill extraction per month.
I would suggest that you not implement something that promotes SP freebies. Just give them a daily ISK bonus if you feel the need to give any bonus at all. How would giving a daily bonus of 5 Million ISK for the first NPC kill be any worse than 10,000 SP?
But I would also ask you this: How does the story of EVE online support this? What limits it to NPC kills only?
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
|
Titus Tallang
EVE University Ivy League
153
|
Posted - 2016.04.09 00:23:36 -
[373] - Quote
Terrible, terrible idea.
Turning logging in into a daily chore that you "have to" do is a great way to burn players out and lose them, not make them stick with you long term.
Daily quests are a terrible design paradigm, they add no additional or exciting gameplay but instead merely prolong the experience arbitrarily. They also punish players that cannot commit to a daily login schedule, especially when the reward is something as incredibly valuable as skill points - as you'll recall, that's a resource the acquisition rate of which is capped upwards.
Please. Don't do this, and it pains me to have to say that in so many threads recently.
Director of Education - EVE University - http://wiki.eveuniversity.org/
|
Den Crysis
UNDEADS Soviet-Union
0
|
Posted - 2016.04.09 00:26:25 -
[374] - Quote
Do you want to turn EVE at yours Korean RPG with blackjack and hookers? Seriously, it's a most stupid idea I've heard from you. Do not break the game. Personally, I do go out of the game if it happens. Like many other people. |
P3ps1 Max
Hedion University Amarr Empire
31
|
Posted - 2016.04.09 00:27:05 -
[375] - Quote
Pretty interesting stuff. I'm sure veterans won't be happy but new or newish' players would like this. Hopefully how it's introduced will be a little smoother than opportunities in general. Maybe have the toggle in the top left where opportunities is changed to daily? Also Instead of just killing your first NPC, maybe tie in other content like completing your first mission, completing a combat site, etc? |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
367
|
Posted - 2016.04.09 00:41:23 -
[376] - Quote
Petrified wrote: On the one hand, its a cool idea.
I take it back. Not even a cool idea. Sorry.
Is EVE online becoming more like Guild Wars 2/FireFall with this? Slowly.
Please, don't this further undermines the Skill Point system that makes EVE Online so unique.
You want to be consistent with the EVE universe and give people a bonus and promote more PvP?
When you get Podded you leave a corpse and lose 10,000 SP. Whoever scoops the corpse can then use a lab to extract the 10,000 SP and add it to themselves.
To prevent abuse from people who stock-piled corpses, you tag all existing corpses as extracted (maybe: dismembered) while it still retains the character name. Once you introduce this, corpses can be 'packaged' for sale, losing any identity, but becoming a market commodity. All corpses that get the SP extraction cannot be packaged and are tagged as extracted.
This, in my opinion, makes much better sense than creating SP out of thin air for killing an NPC.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
|
Cyrilius Max
0
|
Posted - 2016.04.09 00:44:42 -
[377] - Quote
I don't like it. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2726
|
Posted - 2016.04.09 00:48:36 -
[378] - Quote
Petrified wrote:Petrified wrote: On the one hand, its a cool idea.
I take it back. Not even a cool idea. Sorry. Is EVE online becoming more like Guild Wars 2/FireFall with this? Slowly. Please, don't this further undermines the Skill Point system that makes EVE Online so unique. You want to be consistent with the EVE universe and give people a bonus and promote more PvP? When you get Podded you leave a corpse and lose 10,000 SP. Whoever scoops the corpse can then use a lab to extract the 10,000 SP and add it to themselves. To prevent abuse from people who stock-piled corpses, you tag all existing corpses as extracted (maybe: dismembered) while it still retains the character name. Once you introduce this, corpses can be 'packaged' for sale, losing any identity, but becoming a market commodity. All corpses that get the SP extraction cannot be packaged and are tagged as extracted. This, in my opinion, makes much better sense than creating SP out of thin air for killing an NPC.
Sure, making newbie a farmable stock for low cost SP by camping the gate out of newbie system is a great idea. People are bitching and moaning right now about how they will feel forced to log in to get their 10k SP and you think people won't farm the lowest possible fruit off the tree for instead SP injection? Hold on while I go POD alts on a second account all day long for corps biomassing them over and over again because guess what, there is currently no rules that prevent biomassing character doing this as you are not doing it to dodge criminal action's penalty like biomassing alts for ganking would. |
beakerax
Pator Tech School
231
|
Posted - 2016.04.09 00:49:01 -
[379] - Quote
careful now / down with this sort of thing |
Cajun Waffles
Pandemic Horde Inc. Pandemic Horde
3
|
Posted - 2016.04.09 00:55:16 -
[380] - Quote
Sweeeetness. Sounds like I'm going to get my grind on soon. I'm surprised at the anal comments by vets... I like the idea. |
|
Neadayan Drakhon
Heuristic Industrial And Development AddictClan
82
|
Posted - 2016.04.09 00:55:27 -
[381] - Quote
No!
This had better be a joke.
Absolutely terrible idea, keep dailies away from EVE. |
Nevyn Auscent
Broke Sauce
3141
|
Posted - 2016.04.09 00:56:55 -
[382] - Quote
CCP, Please reconsider the idea of SP rewards. EVE has been unique in that you don't have to grind for SP, Introducing SP rewards like this changes it towards being a standard grind for xp clone. |
Daichi Yamato
Xero Security and Technologies
3177
|
Posted - 2016.04.09 00:57:04 -
[383] - Quote
I didnt like the idea of incentives like this with isk, but id grudgingly accept it. At least with isk the rewards would be so small it wouldnt be worth your time making empty alts on every account to maximise rewards. This sucks.
Please reconsider.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|
beakerax
Pator Tech School
232
|
Posted - 2016.04.09 00:58:07 -
[384] - Quote
Cajun Waffles wrote:surprised at the anal comments by vets
Cajun Waffles wrote:get my grind on yep |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
367
|
Posted - 2016.04.09 00:58:24 -
[385] - Quote
Frostys Virpio wrote: Sure, making newbie a farmable stock for low cost SP by camping the gate out of newbie system is a great idea. People are bitching and moaning right now about how they will feel forced to log in to get their 10k SP and you think people won't farm the lowest possible fruit off the tree for instead SP injection? Hold on while I go POD alts on a second account all day long for corps biomassing them over and over again because guess what, there is currently no rules that prevent biomassing character doing this as you are not doing it to dodge criminal action's penalty like biomassing alts for ganking would.
1 - You would have a SP minimum before the corpse could be "farmed" - 1 Million SP should be a decent floor to cover any 'newness'. 2 - The player being podded loses SP, so there is nothing generated out of free air - ie: you biomass yourself and lose SP to gain the same amount?
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
|
Nicen Jehr
The Scope Gallente Federation
420
|
Posted - 2016.04.09 00:58:50 -
[386] - Quote
cool thx i will log in more
Little Things to improve GëíGïüGëí-á| My Little Things posts
|
Cajun Waffles
Pandemic Horde Inc. Pandemic Horde
3
|
Posted - 2016.04.09 01:00:20 -
[387] - Quote
beakerax wrote:Cajun Waffles wrote:surprised at the anal comments by vets Cajun Waffles wrote:get my grind on yep
Nobody is forcing a player to grind or log in for dailies...It's optional. Just think of it as veterans' personal on/off feature without it being in your settings menu :) |
Bobb Bobbington
Bros Before Holes The Devils' Rejects
225
|
Posted - 2016.04.09 01:02:31 -
[388] - Quote
CCP Rise wrote: That's it for now. If this goes well we hope to expand in several ways, but more on that later!
I just reread the first post and saw this little snippet. This is exactly what I'm talking about! First comes a single small change to test the waters, then a few more spaced out to get people more used to the idea, and then BAM! we're going to be using the equivalent of gold ammo, pvp arenas, and item sets in a year or two.
Do not kid yourselves people, CCP will not stop here. They will continue expanding into more themepark like gameplay, slowly when we give too much pushback, but reliably.
This is a signature.
It has a 25m signature.
No it's not a cosmic signature.
Probably.
Btw my corp's recruiting.
|
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
367
|
Posted - 2016.04.09 01:03:04 -
[389] - Quote
beakerax wrote:careful now / down with this sort of thing
e: if you must make some kind of "login incentive", which you shouldn't, because it's dumb, give a +x to attributes on days when the character logs in. Leave the poor NPCs out of it.
This too would be a better way to handle incentivizing people to log into EVE. But you would want to tie the incentive to the duration of logon itself.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
|
Elinara Yamamoto
Latex Entosis
8
|
Posted - 2016.04.09 01:04:50 -
[390] - Quote
It's the work that goes into what you have in this game that makes flying in space meaningful. Free, useful commodities for logging in and doing effectively nothing will not make you happier with what you have built or what you have destroyed in Eve.
The only thing this change will accomplish in the long term is burning people out on a daily grind lest they fall behind for imaginary spaceship points. This change will have the opposite effect for game attachment as CCP intends.
Totally agree with these 2 paragraphs which I have stolen from another player cause I could not find the quote thing.
I have thought long and hard about it, but I played WoW for about 10 years and I can now no longer play any game that is like it, cause of the psychological tricks like dailies. I hate them with a passion. EQ2 looks pretty etc, but things like Daily CHORES are not good for gaming, I can barely accept skill injectors (at least not created out of thin air) but I cannot accept Dailies in my EVE.
If this comes to pass I might have to quit EvE and maybe even quit gaming as Eve is now the only game I enjoy and I do enjoy it a lot. If this happens I may try out Star Citizen which I never thought I d have to do...
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 86 :: one page |
First page | Previous page | Next page | Last page |