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41. New Blog, Chronotis follows-up on the Rorqual and more - in EVE Information Portal [original thread]
Originally by: Virtuozzo It's not the compression nerf. It's the methodology, the approach, the ignoring of consequences, the perception of absence of care. In a nutshell. I agree with you, on that much, but it goes back a a few year...
- by Rafein - at 2007.08.12 16:11:00
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42. New Blog, Chronotis follows-up on the Rorqual and more - in EVE Information Portal [original thread]
the Mineral compression thing can all be avoided, if alliances allow industrial corps access to their space, to mine/build, while the PvPers fight. I would think the BoB method would be best, charge a tax on corps, and give them access to a few ...
- by Rafein - at 2007.08.12 15:48:00
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43. NOS's + patch - in EVE General Discussion [original thread]
Originally by: HAL0 What is eve thinking of in nerfing NOS's? Why not make it that one player can simply not shoot another without simply exploding instantly! Soon they will make it that all you can do is industry. Slowly but surely they a...
- by Rafein - at 2007.08.12 07:59:00
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44. Want to see the most short-sighted nerf since racial warp scrams? - in EVE General Discussion [original thread]
Alright people, sit down, cause I'm going to let you in on a little secret. Will probably surprise a lot of you. People lived in 0.0 before jumpdrives WTH happened to all the 0.0 players? When did they become more carebear than the mission run...
- by Rafein - at 2007.08.12 07:44:00
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45. About named mining upgrade modules - in Ships and Modules [original thread]
my undederstanding of it so far, is. 1. Current named ore Mining upgrades have been turned off. Current named ice miners do currently still work. 2. All named mining upgrades are going to be changing. The bonuses were far to high. In next patch,...
- by Rafein - at 2007.08.12 07:14:00
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46. 249.99km locking range - in Ships and Modules [original thread]
Eh, I dunno. I like the cap on range. Most ships cannot reach it. Ships like the Rokh, that can reach it, still have a bonus, allowing them to use higher damage ammos at longer ranges, so they are still getting their bonus. So I think it's fine.
- by Rafein - at 2007.08.11 06:29:00
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47. DoT damage? - in Ships and Modules [original thread]
Honestly, the only think I would like to see get a DoT is Bombs, so they would have a bit of staying power, to offset their high cost. Course, that would be more difficult to balance, as it would be an AoE DoT, but honestly, I don;t see bombs, in ...
- by Rafein - at 2007.08.09 16:16:00
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48. Nos Domi nerfed? - in Ships and Modules [original thread]
Well, with the proposed changes, Neuts would be the way to go now. However, if you really want to remove his cap, something like Energy Emission 5, and 3 Energy Emission rigs would really spare your cap need for running Neuts. Should be kina int...
- by Rafein - at 2007.08.09 16:11:00
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49. Celestis? - in Ships and Modules [original thread]
Edited by: Rafein on 09/08/2007 16:00:11 Originally by: Helllooo Originally by: r0b0to replace the webber and disruptor with an mwd and a cap injector. cap injector is for damping for long periods of time, which is your main f...
- by Rafein - at 2007.08.09 15:59:00
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50. Wreck Thieves Mission Probers - in EVE General Discussion [original thread]
Originally by: Tarminic Originally by: Dee Vour What i mean is a lot simpler; stealing is... theft. Position. wouldn't it be an interesting concept to being able to claim each kill as YOUR wreck? and thus making it your / your cor...
- by Rafein - at 2007.08.08 17:12:00
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51. What's the point of cruisers? - in Ships and Modules [original thread]
really, T1 Cruisers have seen better days. Other than a sparse few, like Caracal, Thorax, they rarely if ever get flown. However, I a big fan of Cruisers for their Ewar capabilities, and often ran around in a BB/Arby when home defence calls came ...
- by Rafein - at 2007.08.08 15:26:00
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52. Gallente - Shield Tanking - in Ships and Modules [original thread]
Originally by: Marcathonas Shield tanked Gank dominix for the utter, utter win. 6 x Guns of choice (I like using Neutrons here, but rails would probably be more efficient, especially since you have no prop mod) Warp Disruptor II X-large...
- by Rafein - at 2007.08.08 15:20:00
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53. So i fly Amarr *whine* - in Ships and Modules [original thread]
Originally by: Kagura Nikon If one day Ammar receive some sort of explosive damage it cannot, and won't be a high percentage. Maybe a crystal with 80% EM and 20% Explosive... (but would need to be the type that eats EXTRA cap) Well, te...
- by Rafein - at 2007.08.08 15:11:00
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54. Why Do People Pod kill? - in EVE General Discussion [original thread]
To save them the boring, slow trip back to their base in a slow moving Pod. I once got killed, and had to make 15 jumps back home in just a POS. woulda been easier to just get killed.
- by Rafein - at 2007.08.07 15:33:00
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55. Which Implants? - in Ships and Modules [original thread]
well, considering your running missions in a Drake and a Raven, you would probably want to avoid a damage hardwire in slot 6, as it would only work on one ship. I'd look for more the CPU hardwire, as it might let you fit T2 heavieson a Drake, and ...
- by Rafein - at 2007.08.05 06:29:00
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56. The new mass increasing module - WTF happens to minmatar? - in Ships and Modules [original thread]
Originally by: ZEUUL thats what happens when CCP twaddles and guages everything superior and balanced about eve from the weaker noob perspective. Thanks CCP, for holding my hand all the fragging way to the bus stop, where lagging begins...
- by Rafein - at 2007.08.05 06:21:00
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57. Khanid Mk II sux! - in Ships and Modules [original thread]
QFT, why would CCP allow Amarr to use missiles? It totally goes against their entire history. Amarr are the EM race, and lasers did primarily EM damage. Now, CCP comes along, and gives Amarr the ability to do all damage types, instead of doing m...
- by Rafein - at 2007.08.04 18:53:00
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58. The new mass increasing module - WTF happens to minmatar? - in Ships and Modules [original thread]
few things. 1. It's in test, no guanentee it will ever be released. Plenty of modules are in test, and have been for ages, that have never been released to Tranq. 2. Even if it is released, it increases a ships mass by a % of it's current mass. ...
- by Rafein - at 2007.08.04 18:40:00
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59. Permanent Choices - in Missions & Complexes [original thread]
ya, get to 9.9, you should get a faction frig, cruiser, and BS for a few tags.
- by Rafein - at 2007.08.04 18:23:00
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60. The Miners' Cause - in EVE General Discussion [original thread]
Originally by: RtoZ Haven't read the whole thread, just want to reply to something that was said about mission runners making more isk than miners: The investment it takes to run level 4 missions solo (not even considering 5's) is huge. ...
- by Rafein - at 2007.08.04 18:19:00
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