| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50  .. 52 :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 29 post(s) | 
      
      
        |  vasuul
 BLUE M00N Fetish Group
 Eternus Imperium Alliance
 
 3
 
 
       | Posted - 2012.05.24 17:22:00 -
          [631] - Quote 
 
 Rammix wrote:Tippia wrote:So still less efficient than the old way, especially since you have to spring-load the cargo hold each time to figure out how much ammo is needed, and since, as a result of this, you have to keep navigating back to the ammo storage each time as well.
 Why?? Normally you don't need to frequently check your ammo in the cargo. You get to know how much you spend for a period of time / some action. Say, put 6k missiles into cargo, go shoot whoever, return. Also ship's cargo button is still availible. In most situations you know beforehand how much ammo to take from a storage. Drag&drop it via the tree view, or use Ctrl+x and Ctrl+v. No difficulties at all. Hmm, one question: are you keeping your cargo open all the time?? If so, it's just meaningless. vasuul wrote:new system
 
 open inventory, open corp hangar expansion arrow , open corp hangar again cause it doesn't stay open the first time ,scroll to appropriate tabs
 open in new window or else when you click on that tab you are going to lose your previous window and you will have to reopen it now you can drag and drop as you could before
 Again, why?? Why to open an additional window to drag&drop? Open the source, take what you need and drop it right onto the destination in the tree view. Or use Ctrl+x if you believe that seeing the destination is mandatory. I'm starting to think that you who so stubbornly blame unified inventory just can't adapt to (some) new things and it makes you strive to cancel them. Otherwise you would have already accepted it, and your messages would be only reports and suggestions (i.e. normal calm feedback), plus maybe some flood in the topics. 
 
 not opening a new window is fine if you are only moving one item like ammo if you need to take from your ship and add other things back to your cargo you are flipping back and forth between the tree and each time you flip from one part of the tree you lose the other tab that you had open
 
 if you are mining or doing PI this just doesn't work if you only need to move one item its fine but i move multiple items to different locations especially if you use cans in your corp hangers to keep stuff separated anyway
 
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        |  Rammix
 FreeWorkers
 
 9
 
 
       | Posted - 2012.05.24 17:25:00 -
          [632] - Quote 
 
 Tippia wrote:Rammix wrote:Those outlines represent your personal opinion, which is not something correct a-priori. Congratualtions. You just dismissed all feedback ever. Based on this, we can conclude that your feedback is irrelevant and that the system is indeed broken beyond belief without any chance of salvation. CCP: please revert back to Trinity GÇö Rammix approves of this move.   Nope.
 Personal opinion is just personal opinion unless devs have the same point of view.
 Only thing that truly is not personal and has some meaning is statistics. That is, which things are blamed more often, which features cause more bugs/glitches, testing statistics with proper logs. Statistical value of data from SiSi is much lower than that from Tranquility.
 OpenSUSE 12.1, wine 1.5
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        |  Tippia
 Sunshine and Lollipops
 
 7278
 
 
       | Posted - 2012.05.24 17:32:00 -
          [633] - Quote 
 
 Rammix wrote:Actually, it's still personal opinion no matter what. That doesn't mean it has no value. Quite the opposite, in fact. We are talking about a user interface here, which means that the user's opinions is the ultimate metric.Personal opinion is just personal opinion unless devs have the same point of view. 
 
 Quote:Hahahaha. No. Statistics have zero meaning GÇö they're just data. What matters is how those are interpreted and what goes into that interpretation, and that can be a very subjective affair. Moreover, not everything can be measured through statistics. Statistics is a useful analytical tool; it is not an answer, and it has strict limitations as a tool as well.Only thing that truly is not personal and has some meaning is statistics. 
 
 Quote:Not really, no, because we're not talking about something that has any statistically measurable GÇö we're looking at a fairly classic case of qualitative analysis, and as it happens the outcome has been the same on TQ as it was on Sisi.Statistical value of data from SiSi is much lower than that from Tranquility. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime.
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        |  Mistah Ewedynao
 Center for Advanced Studies
 Gallente Federation
 
 22
 
 
       | Posted - 2012.05.24 17:38:00 -
          [634] - Quote 
 Just now this buggy piece of crap inventory all by itself set my ships window to list view instead of Icons.
 
 I have NEVER used anything but Icons in any of my windows.
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        |  Camorda
 Southern Cross Trilogy
 Flying Dangerous
 
 0
 
 
       | Posted - 2012.05.24 17:46:00 -
          [635] - Quote 
 WHAT HAVE YOU DONE CCP
 
 WE HAD STUFF THAT WORKED AND NOW WE DONT !
 
 NOT HAPPY
 
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        |  CCP Soundwave
 C C P
 C C P Alliance
 
 1109
 
 
  
 
       | Posted - 2012.05.24 17:48:00 -
          [636] - Quote 
 Hey guys
 
 We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.
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        |  Fabulousli Obvious
 State War Academy
 Caldari State
 
 268
 
 
       | Posted - 2012.05.24 17:51:00 -
          [637] - Quote 
 
 Rammix wrote:Fabulousli Obvious wrote:The problems were outlined quite clearly across 25 pages and several WEEKS over there. Those outlines represent your personal opinion, which is not something correct a-priori. 
 ???? That's 25 pages of postings on Test Server Forums of which I am maybe .01%. You make no sense dude.
 I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane.
 ~~ Oscar Wilde, writer, d. November 30, 1900
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        |  Rammix
 FreeWorkers
 
 9
 
 
       | Posted - 2012.05.24 17:53:00 -
          [638] - Quote 
 
 Tippia wrote:Hahahaha. No. Statistics have zero meaning GÇö they're just data. What matters is how those are interpreted and what goes into that interpretation, and that can be a very subjective affair. Moreover, not everything can be measured through statistics. Statistics is a useful analytical tool; it is not an answer, and it has strict limitations as a tool as well.
 How to interpret is important, sure. But the more respondents, the more steady results. I mean, one person suggests some crucial change, another suggests the opposite. Both suggestions can be extreme. But sorted and classified (e.g. similar thoughts grouped together and counted) suggestions of hundreds/thousands of people will smooth it out and return much more useful info. Devs will make more decent decision relying on statistical info rather than players' personal opinions. Except maybe new feature ideas.
 
 
 Quote:Not really, no, because we're not talking about something that has any statistically measurable GÇö we're looking at a fairly classic case of qualitative analysis, and as it happens the outcome has been the same on TQ as it was on Sisi.[/quote]Statistical value of data from SiSi is much lower than that from Tranquility. I don't believe that 300 can correctly represent 30'000. Sisi is not a mini-TQ in its social aspect, categories of players differ in percentage, almost for sure.
 OpenSUSE 12.1, wine 1.5
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        |  Ribikoka
 Royal Amarr Institute
 Amarr Empire
 
 38
 
 
       | Posted - 2012.05.24 17:53:00 -
          [639] - Quote 
 
 Marisol Shimaya wrote:Here is my demands 
 Everybody get 2 free remaps then I will be quiet
 
 I know a better idea. Selectable option to using old or new inventory system, the everybody will be quiet and happy, except CCP.
 But now just the CCP happy and the players is not. The question is, which is the most important thing: happiness of CCP with just few subscribers or huge amounts happy players with more CCP work ?
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        |  Abdiel Kavash
 Paladin Order
 Fidelas Constans
 
 512
 
 
       | Posted - 2012.05.24 17:53:00 -
          [640] - Quote 
 Could we get an answer to this? Why was our feedback not listened to on Sisi? This entire thread (yes I read most of it) reads like an excellent success story of a preview build in development. This is exactly the kind of interaction we wanted to see when the UI was still on Sisi and both players and devs could spend their time working on fleshing it out before it started messing with people's daily neccessities.
 
 Why does it *always* take a TQ release, and hundreds of angry posters in GD to make CCP actually listen to feedback, and not just say they listen to feedback? Why do we even need a Sisi server if features are released incomplete at a more or less arbitrary stage in development and being worked on the live server anyway?
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        |  vasuul
 BLUE M00N Fetish Group
 Eternus Imperium Alliance
 
 5
 
 
       | Posted - 2012.05.24 17:53:00 -
          [641] - Quote 
 
 CCP Soundwave wrote:Hey guys
 We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.
 
 
 
 OK we will wait and see what you DO ,not what you SAY
 hopefully it will be worth the wait
 
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        |  Fabulousli Obvious
 State War Academy
 Caldari State
 
 269
 
 
       | Posted - 2012.05.24 17:54:00 -
          [642] - Quote 
 
 CCP Soundwave wrote:Hey guys
 We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.
 
 "Sorry we didn't use all the plethora of excellent information on the Sisi Forums. We just thought we'd go ahead and not implement a thing and pull a Foolie on everyone for a few days for lulz. Was it not hilarious ?"
 
 Sorry dude, but THAT is how a lot of the players feel.
 I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane.
 ~~ Oscar Wilde, writer, d. November 30, 1900
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        |  Mistah Ewedynao
 Center for Advanced Studies
 Gallente Federation
 
 22
 
 
       | Posted - 2012.05.24 17:56:00 -
          [643] - Quote 
 Well thanks for trying Soundwave. This will take some serious fixing, good luck.
 
 I am trying to NOT jump on the unsubbing bandwagon.....I really am.
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        |  Rammix
 FreeWorkers
 
 9
 
 
       | Posted - 2012.05.24 17:57:00 -
          [644] - Quote 
 
 Fabulousli Obvious wrote:Rammix wrote:Fabulousli Obvious wrote:The problems were outlined quite clearly across 25 pages and several WEEKS over there. Those outlines represent your personal opinion, which is not something correct a-priori. ???? That's 25 pages of postings on Test Server Forums of which I am maybe .01%. You make no sense dude. "Your" meant in plural form. I should have said "our", sorry for mistake.
 OpenSUSE 12.1, wine 1.5
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        |  vasuul
 BLUE M00N Fetish Group
 Eternus Imperium Alliance
 
 5
 
 
       | Posted - 2012.05.24 17:57:00 -
          [645] - Quote 
 
 Fabulousli Obvious wrote:CCP Soundwave wrote:Hey guys
 We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.
 "Sorry we didn't use all the plethora of excellent information on the Sisi Forums. We just thought we'd go ahead and not implement a thing and pull a Foolie on everyone for a few days for lulz. Was it not hilarious ?" Sorry dude, but THAT is how a lot of the players feel. 
 
 Exactly
 this post says it all
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        |  CCP Soundwave
 C C P
 C C P Alliance
 
 1112
 
 
  
 
       | Posted - 2012.05.24 17:58:00 -
          [646] - Quote 
 
 Mistah Ewedynao wrote:Well thanks for trying Soundwave. This will take some serious fixing, good luck.
 I am trying to NOT jump on the unsubbing bandwagon.....I really am.
 
 Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now.
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        |  Mournful Conciousness
 Special Situations
 TOHA Conglomerate
 
 30
 
 
       | Posted - 2012.05.24 18:00:00 -
          [647] - Quote 
 
 CCP Soundwave wrote:Hey guys
 We should have another round of fixes/changes coming this Tuesday (Monday is a public holiday in Iceland). I'll post that list in the thread Tuesday morning.
 
 Thank you.
 
 Please kindly be specific about what you intend be fixing at the current time.
 
 For most of us who care about the game sufficiently, the one fix we want to see is the return of the previous functionality. We don't mind if it's through a selectable option.
 
 Let me be clear.
 
 I do not want the tree. I want separate dockable windows. One inventory window to subscribe to one container topic on the data bus.
 
 It's technically simple - simply decouple the inventory windows from the container of windows (which maintains the tree).
 
 
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        |  Wilma Lawson
 Hedion University
 Amarr Empire
 
 28
 
 
       | Posted - 2012.05.24 18:03:00 -
          [648] - Quote 
 
 CCP Soundwave wrote:Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now. While having it all fixed at once would be nice, I'm sure it's not that easy.
  Having said that, at this point a stepped approach seems best so as not to introduce new bugs. Hopefully, the ones with the most impact will go first. Good luck! | 
      
      
        |  Last Idaho
 Shivan Phoenix
 INFERNAL ALLIANCE
 
 2
 
 
       | Posted - 2012.05.24 18:04:00 -
          [649] - Quote 
 
 Mongo Edwards wrote:P.S. It seems like some things are definitely faster with the new UI and others are a bit slower. When the fix the time delay in opening containers it will make things much easier.
 
 A BIT slower? You ever tried moving stuff from one container to another? Or from your cargohold to a container, which happens to be fully loaded with hundreds of different items? I had to wait 10 minutes to move just one can into another. And that wasn't the only can to be moved... All this used to be done in less than 2 seconds with the old system and another 2 seconds to stack them all. Now I don't bother stacking anymore.
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        |  Steijn
 Quay Industries
 
 86
 
 
       | Posted - 2012.05.24 18:04:00 -
          [650] - Quote 
 We also need the lag caused by trying to do anything via the tree removing asap imo. Trying to place loot/salvage items from an orca corp hangar into a station corp hangar takes fecking ages.
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        |  Jarin Arenos
 Card Shark Industries
 
 18
 
 
       | Posted - 2012.05.24 18:04:00 -
          [651] - Quote 
 
 Mournful Conciousness wrote:Let me be clear.
 I do not want the tree. I want separate dockable windows. One inventory window to subscribe to one container topic on the data bus.
 
 It's technically simple - simply decouple the inventory windows from the container of windows (which maintains the tree).
 How is this not taken care of by opening separate windows in compact mode?
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        |  Wilma Lawson
 Hedion University
 Amarr Empire
 
 28
 
 
       | Posted - 2012.05.24 18:05:00 -
          [652] - Quote 
 
 Mournful Conciousness wrote:It's technically simple - simply decouple the inventory windows from the container of windows (which maintains the tree). Technically anything is possible. Without knowing how their system is built, kinda hard to say what is and isn't easy.
 Still would've been nice had they used the feedback on Sisi, then it would be less likely we'd be having this conversation.
  
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        |  Spanking Monkeys
 ZC Industries
 Dark Stripes
 
 30
 
 
       | Posted - 2012.05.24 18:10:00 -
          [653] - Quote 
 
 CCP Soundwave wrote:Mistah Ewedynao wrote:Well thanks for trying Soundwave. This will take some serious fixing, good luck.
 I am trying to NOT jump on the unsubbing bandwagon.....I really am.
 Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now. 
 
 any chance you can get it done faster, cos im hating doing most of the stuff i have to do in game now because of this massive clusterfuck feature
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        |  Archibald Frederick III
 Viziam
 Amarr Empire
 
 0
 
 
       | Posted - 2012.05.24 18:12:00 -
          [654] - Quote 
 Oh, and any chance we can get estimated stack value added to the filters options? As opposed to just estimated unit value?
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        |  Ribikoka
 Royal Amarr Institute
 Amarr Empire
 
 40
 
 
       | Posted - 2012.05.24 18:13:00 -
          [655] - Quote 
 
 Marisol Shimaya wrote:CCP 
 You have only one thing to do is this
 
 Let all of us to vote on so we can desided what Inventory list we should us.
 
 Vote
 
 New list
 
 or
 
 Old List
 
 
 This has to be final destions
 
 Agreed ?
 
 
 
 This. The result is.
 
 99.5% of players vote for old
 0.5% players + CCP employees vote for new.
 
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        |  Mechael
 Ouroboros Executor Collective
 
 92
 
 
       | Posted - 2012.05.24 18:16:00 -
          [656] - Quote 
 This is how I'm sure most of us feel about this new "inventory" system: http://www.youtube.com/watch?v=q4a9CKgLprQ
 
 Thanks for the half eaten sammich, CCP.
 I'd rather die in battle against a man who will lie to me, than for a man who will lie to me.
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        |  Tippia
 Sunshine and Lollipops
 
 7285
 
 
       | Posted - 2012.05.24 18:23:00 -
          [657] - Quote 
 
 Rammix wrote:As luck would have it, the suggestions all point in the same general direction here. You also keep ignoring the fact that this isn't just about suggestions GÇö this is about pointing out bugs and lacking functionality. There is no GÇ£opinionGÇ£ about it.I mean, one person suggests some crucial change, another suggests the opposite. 
 
 Quote:Then maybe you shouldn't argue about statistics, because 300 out of 30,000 is a very large sampleGǪI don't believe that 300 can correctly represent 30'000. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime.
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        |  Jonuts
 The Arrow Project
 CORE.
 
 20
 
 
       | Posted - 2012.05.24 18:28:00 -
          [658] - Quote 
 
 CCP Soundwave wrote:Mistah Ewedynao wrote:Well thanks for trying Soundwave. This will take some serious fixing, good luck.
 I am trying to NOT jump on the unsubbing bandwagon.....I really am.
 Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now. 
 
 Or, and I understand this is a radical idea, you can roll back the inventory UI to what it was and fix it on the test server. Then redeploy it on live when it's no longer a broken piece of ****. I know! It's a radical idea! Using the test server to test new features and get them actually working before deploying them on live. Someone needs to man the **** up and do it though.
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        |  Ad'Hakim Tahous
 Science and Trade Institute
 Caldari State
 
 105
 
 
       | Posted - 2012.05.24 18:28:00 -
          [659] - Quote 
 
 CCP Soundwave wrote:Mistah Ewedynao wrote:Well thanks for trying Soundwave. This will take some serious fixing, good luck.
 I am trying to NOT jump on the unsubbing bandwagon.....I really am.
 Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now. 
 
 What? Seriously?
 
 Enough.
 
 OPT OUT BUTTON. Pls place next to CQ opt out.
 
 
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        |  Mournful Conciousness
 Special Situations
 TOHA Conglomerate
 
 35
 
 
       | Posted - 2012.05.24 18:29:00 -
          [660] - Quote 
 
 Wilma Lawson wrote:Mournful Conciousness wrote:It's technically simple - simply decouple the inventory windows from the container of windows (which maintains the tree). Technically anything is possible. Without knowing how their system is built, kinda hard to say what is and isn't simple. Still would've been nice had they used the feedback on Sisi, then it would be less likely we'd be having this conversation.   
 I am very certain of how the system is built. It's a publish/subscribe shared data bus, much like a financial trading system.
 
 I build them for a living.
 
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