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Thread Statistics | Show CCP posts - 29 post(s) |

Peter Drakon
Independent Traders and Builders MPA
5
|
Posted - 2012.05.27 13:19:00 -
[1231] - Quote
Ribikoka wrote:The missile effects is part of the inventory ? The amarr ship colours is part of the inventory ? The frigate cosmetics is part of the inventory ? The inventory not necessary for saving your skillpoints to database. Dont be fool. ... You talking idiotic things. So, stop it. I answered the question "why can't they just revert back to a previous version?" - in that context my answer was correct, they can not do that. Reverting back to a previous version would also mean to roll back everything, including the database.
Your statement is correct in a logical level, these features are not part of each other, but they are in a single code base, and thus can not be separated easily (only with a lot of work). The moment since they have merged the new feature branches into a single code base, they can not move back, they can only move forward, and fix this new inventory. |

Krystyn
Serenity Rising LLC Vanguard.
15
|
Posted - 2012.05.27 13:25:00 -
[1232] - Quote
Peter Drakon wrote:Ribikoka wrote:The missile effects is part of the inventory ? The amarr ship colours is part of the inventory ? The frigate cosmetics is part of the inventory ? The inventory not necessary for saving your skillpoints to database. Dont be fool. ... You talking idiotic things. So, stop it. I answered the question "why can't they just revert back to a previous version?" - in that context my answer was correct, they can not do that. Reverting back to a previous version would also mean to roll back everything, including the database. Your statement is correct in a logical level, these features are not part of each other, but they are in a single code base, and thus can not be separated easily (only with a lot of work). The moment since they have merged the new feature branches into a single code base, they can not move back, they can only move forward, and fix this new inventory.
And they can move forward with a lot less people playing the game...
|

Peter Drakon
Independent Traders and Builders MPA
5
|
Posted - 2012.05.27 13:28:00 -
[1233] - Quote
Krystyn wrote:And they can move forward with a lot less people playing the game... They did made a huge error releasing this. They have apologiezed, and this is the priority now to fix. Thats all they can do. |

Andy DelGardo
Hedion University Amarr Empire
31
|
Posted - 2012.05.27 13:30:00 -
[1234] - Quote
Peter Drakon wrote:Ribikoka wrote:The missile effects is part of the inventory ? The amarr ship colours is part of the inventory ? The frigate cosmetics is part of the inventory ? The inventory not necessary for saving your skillpoints to database. Dont be fool. ... You talking idiotic things. So, stop it. I answered the question "why can't they just revert back to a previous version?" - in that context my answer was correct, they can not do that. Reverting back to a previous version would also mean to roll back everything, including the database. Your statement is correct in a logical level, these features are not part of each other, but they are in a single code base, and thus can not be separated easily (only with a lot of work). The moment since they have merged the new feature branches into a single code base, they can not move back, they can only move forward, and fix this new inventory.
Lol, u ever worked with a decent source control? Last time i checked u should always tag your revisions prior to a patch and also setup the source control in a way that u can selective rollback changes. It would be probably a hassle to rollback those changes , but it is technically doable by all means. They cant simply screw-up a modern source control system this much to not being able to do a rollback. I still don't think they will, since they can still try and add/change the new system, so it works "similar" to the old one and retain there "vision" of the new one. |

Brutal Red
Republic Military School Minmatar Republic
34
|
Posted - 2012.05.27 13:40:00 -
[1235] - Quote
Andy DelGardo wrote: I still don't think they will, since they can still try and add/change the system so it works "similar" to the old one and retain there "vision" of the new one.
Yes, but how long is this going to take ? A few fixes every tuesday ?
For me that looks like crappy gameplay for at least several months if not years .. (While before the patch, the game was playable, now it's not)
I hope CCP understands the somewhat unpleased players . |

cuculet
Bearing Srl.
1
|
Posted - 2012.05.27 13:46:00 -
[1236] - Quote
CCP Soundwave wrote:
Just to clarify, when I say "we're happy with" I mean getting the inventory into a shape that's satisfactory to the playerbase.
No one has at any point denied there is a problem. The fact that I'm telling you we're willing to basically patch this feature every week should tell you as much. I'll happily put it in writing though (again): This feature is not what we want it to be, for that you have our apologies and we'll do everything we can to fix it.
just to clarify, why weren't you aware that there is a problem BEFORE you rolled this piece of trash on server? are you guys even reading the test server feedback? i'm all moved about your efforts of patching this piece of trash every week, really, but how about you put all those efforts into something that is broken, like sov system, for example instead of breaking the stuff that is actually working good...
i just resubed last week, great time, i see you guys are keep doing the good work; anyways this is my last resub, i'm soo tired of you spitting on your customers and telling us it's raining...
p.s: my stuff is already given, don't even bother |

Andy DelGardo
Hedion University Amarr Empire
32
|
Posted - 2012.05.27 13:47:00 -
[1237] - Quote
Brutal Red wrote:Andy DelGardo wrote: I still don't think they will, since they can still try and add/change the system so it works "similar" to the old one and retain there "vision" of the new one.
Yes, but how long is this going to take ? A few fixes every tuesday ? For me that looks like crappy gameplay for at least several months if not years .. (While before the patch, the game was playable, now it's not) I hope CCP understands the somewhat unpleased players .
Nah i think they are well aware that they have a small shiit-storm on there hands and i also think that they realize that players don't simply ***** about "change", but real gameplay issues that need to-be tackled/fixed. From my point of view i see no reason, that limits the new system to gain most of the functionality of the old system. It basically boils down to multiple window- shortcut- and save/restore handling. This should be fixable in a couple of weeks, so my guess is: around 1 month to iron out all those big problems and a additionally month to fix the smaller one. |

galrizian
TROTTERS INDEPENDENT TRADER'S
33
|
Posted - 2012.05.27 14:03:00 -
[1238] - Quote
CCP Guard wrote:We've been busy taking in feedback about the Unified Inventory and figuring out what to tackle first, and how. CCP Soundwave has put together a blog on the subject. Please read the blog here, and make sure you give us your feedback right here in the thread.
ive been sat in rens now for 30 minutes waitin for this **** fukin UI to load ffs..............................when are you guys at CCP going to realise that its fukin **** usless...........i dont know anyone in game that like it... its Fail................ INFACT ITS massive fukin fail..... GETTIN SRSLY FUKED OFF HERE WITH THIS **** NOW GUYS..... I Mean come on wtf ???????????....... sort it out an change it bk... admit its fail... no one is going to say told you so!!!!!!!!!!!!!!!!!!...........just give us our hassle free game bk ffs .AAAAAAAAAGGGGGGGGGHHHHHHHHHHHHHH going mental here waitin for stuff to load ffs guys :( |

Callidus Dux
School of Applied Knowledge Caldari State
334
|
Posted - 2012.05.27 16:04:00 -
[1239] - Quote
Peter Drakon wrote:Callidus Dux wrote:...The first improvement MUST BE to rebuild ALL the functions of the old UI including hundreds of available windows. If YOU dont like this idea fine. ... At this stage I don't like the new feature either, it has serious bugs and design flaws. (I do like to have open 5-10 windows too.) But let us move forward, and let them improve this new thing. It may actualy work. No it will NOT work. have a look at all the threads in this forum. The main opinion about this UI is.
BURN IT IN A BIG INFERNO!
It will NEVER EVER work for me and perhaps for most of the people, posting in these forum. I demand hundreds of own adjustable windows. Before THIS is not done; CCP can work out the most beautiful functions, make nice graphics and so on. But I won't play the game! Thats all. I want my UI back to be able to play. I will NEVER learn this crapsh!it of UI. NEVER!
Drag this guy Arrow and Optimal here. No comment from the causer of this UI problem.
To CCP: Why is there not a public apology from Arrow and his team; because he ignored ALL SiSi feedback with reason: "We do not believe you!" ? Why is he able to work on as nothing happens? The forum is on fire but all responsible persons are hidden and send Soundwave as troubleshooter?
And be a little bit more concrete. A statement like:
CCP Soundwave wrote: In general though, I'll happily push changes to the inventory out every single week until we're happy. That's something I don't think we've ever done before, but if that's what it takes to make this good, then so be it.
is ridiculous. To write: until CCP is happy is wrong. Untill YOU (the customer) would be right.
Furthermore explain EXACT what you are willed to change back. Will it be possible again to drag ALL available windows out of this unified UI in order to have back my hundreds of windows; adjustable in size and position? Or are you just working on an solution for this lag and implement more useless filter; no one wants? I do not want your dumb filters. I have named containers but they are not proper reachable, because of your crap tree view and all in once window!
It is time to be more concrete CCP and answer some questions.
Peter Drakon wrote: They did made a huge error releasing this. They have apologiezed, and this is the priority now to fix. Thats all they can do.
They did a lot of huge errors with releasing a lot of crap since I am in the game. But they never learned. A simple apology is not enough if you have noticed many "Errors" during the last years. I will answer this with a statment from CCP Arrow.
We do not believe you! |

Vaerah Vahrokha
Vahrokh Consulting
965
|
Posted - 2012.05.27 16:13:00 -
[1240] - Quote
Peter Drakon wrote:Ribikoka wrote:The missile effects is part of the inventory ? The amarr ship colours is part of the inventory ? The frigate cosmetics is part of the inventory ? The inventory not necessary for saving your skillpoints to database. Dont be fool. ... You talking idiotic things. So, stop it. I answered the question "why can't they just revert back to a previous version?" - in that context my answer was correct, they can not do that. Reverting back to a previous version would also mean to roll back everything, including the database. Your statement is correct in a logical level, these features are not part of each other, but they are in a single code base, and thus can not be separated easily (only with a lot of work). The moment since they have merged the new feature branches into a single code base, they can not move back, they can only move forward, and fix this new inventory.
If they are using any kind of decent versioning system, each team has their distinct uploads into the source tree. You can do partial roll backs. Been there, done that. CCP are not the only developers in the world using those tools. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Kblackjack54
Mercurialis Inc. RAZOR Alliance
53
|
Posted - 2012.05.27 16:29:00 -
[1241] - Quote
DUST now controls EVE, or How CCP sold it's soul.
The recent now 60 plus page complaint thread regarding the new UNIFACE, and CCP's responses to this led me to do a little research on the current state of CCP and it's involvement with SONY.
This quickly brought me to this web page http://www.grapevine.is/Home/ReadArticle/CCP-And-Sony-Team-Up from which you can see indications of how SONY's take over of CCP was already a done deal in regard to DUST.
How deeply DUST will effect game play on EVE has already been indicated by the introduction of CQ and virtual goods, something SONY must have been slobbering over due to the money that can be made by them from you, eventually on the surface CCP back tracked and gave the player base an option button, but it is still there in it's entirety and can at any time SONY choose to push the issue be made mandatory, probably the same time that DUST is finally released.
Further information can be found in this link http://www.eurogamer.net/articles/2012-03-08-sony-removed-psn-barriers-for-free-to-play-mmo-dust-514
I will leave you to assess how this will effect your game play and effect it will as SONY muscle in to EVE to maximise there profits, http://www.tentonhammer.com/dust514/news/ccp-and-sony-negotiate-dust-514-virtual-items-policy
Why only SONY and the PS3, well that can be found in Microsofts policy of 'If we can't control it then it's not happening' on the XBOX', and SONY had to make a lot of changes to it's operating policy to make DUST happen and a company like that does not make such changes unless they see major dollar signs with multiple zero's on it http://www.eurogamer.net/articles/2012-03-08-sony-removed-psn-barriers-for-free-to-play-mmo-dust-514
Hence the Unified inventory 'Feature', direct from Console gamer hell and this is why CCP ran this abomination on SISI, not for player base feed back as stated but to sort out server side interface issues between DUST and EVE as this console game will run on EVE servers, The lag issue and it's clanky operation are normal for console gamers, they understand such things fully and game delays for them are a non issue, scrolling through menu's is not a problem, this is why CCP will not revert the interface, they can't, it's not there call but that of SONY.
The new skins for ships are nothing to do with EVE but are a direct offshoot of console graphics were partial rendering and bland colours of items is again a non issue and the character design interface, again console based, easy to integrate into DUST, Module name changes probably due to conflict issues with DUST inventories and changes to the universe map will be one of the next issues we face as certain aspects of EVE continue to be dumbed down for integration with consoles.
And the one of the casualties I am sure will be listed fairly soon will be PLEX, a device that allows players to play the game free, a thorn that SONY will find so irritating they will force it out as soon as possible, the excuses are already lining up and have been for months quietly in the back ground along with a long series of current and soon to be introduced 'Features'.
So to believe that this thread will illicit any meaningful changes from CCP on the issue of the Unified Inventory and it's problems in game is not going to gain anything, again it's not there call but that of SONY, a body that we the EVE player base have no interface with, that is unless you pay to play DUST.
I will leave you with CCP's current answer to player complaints.
http://www.youtube.com/watch?v=QqvHD_RVO3s
TTFN |

Brutal Red
Republic Military School Minmatar Republic
34
|
Posted - 2012.05.27 16:52:00 -
[1242] - Quote
Great , Eve : My first Sony in space
Gah , I'm going to be sick .
Have fun CCP
o/
|

Cold Ethyl
Eskimo Pie Corp
0
|
Posted - 2012.05.27 20:09:00 -
[1243] - Quote
Missile Effects: Ooh, Aaaah!
Very nice. However, I am not an easily distracted cat, and your missiles are not my ball of yarn.
Unified Inventory: It is broken. It Sucks. It Sucks. It Sucks.
Congratulations you successfully re-invented the wheel. Yours is the squarest wheel to date in all the previous attempts in the history of man at re-inventing the wheel. Your Mamma and Poppa must be so proud. Remind me to slap them if I ever meet them.
I will not re-list the MANY, MANY reasons why this unified inventory fiasco fails in so many ways. My fellow posters have done an admirable job at listing them. You have broken the game that we, your paying customers, play the game of Eve. Fix it. Fix it soon.
A Sincerely Pissed Off Paying Customer.
PS: In case there is any doubt, or the information has exited the gray matter already, unified inventory SUCKS! |

nat longshot
New Eden Inc.
18
|
Posted - 2012.05.27 20:11:00 -
[1244] - Quote
ok fine ill post here.
Fix the lag when opening windows first all with that fix they looting works now. it takes 3-5x long to loot missions now WTF were you thinking when you put this trash live fire the morons that worked on it and the moron that ok put this trash out on the live game.
you say you listen if you did you would have but this junk of a ui out we told you when we were testing it on sisi it sucked but do you evern listen NO FING MORONS!!
think iam upset just getting started |

Maldus NiKunni
Mirada Mining and Construction
2
|
Posted - 2012.05.27 20:38:00 -
[1245] - Quote
hmmm.....ok. So instead of rolling back the new ui ....returning the old ui...and then giving the new ui out with an option to use the new ui or not....which would make all of us happy......you stubbornly refuse to admit that you made a big mistake and thereby continue to force the new ui on us and try to "improve" it so we will eat it and clean our plates like good little kids. All I see is more arrogant devs thinking they know more about what works in the real game than we players. Doesn't our monthly payments go to pay their salaries? it is time to grow up and admit your failure, return the old ui (unless soem idiot up there deleted the whole ui module) and continue on with developement of a new ui......and also...listen to the testers on SISI when ya are told something doesnt work.....Listen.....(I know....What a concept). I see the online numbers slowly falling every day because of this boondoggle of your making......what does it take to make ya see the proper fix for this is to remove the new system and start over...... until then I will be on the sidelines waiting for the ui to change so I can get back to industry and PI....not playing but checking forums.....watching the online numbers falling daily. |

Makaganti
University of Caille Gallente Federation
20
|
Posted - 2012.05.27 21:18:00 -
[1246] - Quote
CCP will not do a roll back CCP will not go back to the old UI
CCP Official Fuk you members |

Jonuts
The Arrow Project CORE.
83
|
Posted - 2012.05.27 21:42:00 -
[1247] - Quote
Peter Drakon wrote:disasteur wrote:yeah you have a point, seems a good strategy from CCP to wait until its to late for a roleback I did not say I like it, I'm in a WH, this new feature makes my life harder, and not by a bit. I said we should move forward, because moving back is not an option.
Why is moving back not an option? If you move forward in the wrong direction, it's just too easy to turn the **** around and move back in the right direction. |

Marisol Shimaya
Artic Circle The I.D.E.A.
54
|
Posted - 2012.05.27 22:04:00 -
[1248] - Quote
E6o5 wrote: What happens if each of the 1000+ players puts a blue can in front of jita 4-4? I hope it will crash the hole system even the cluster will not rebooted.
Long live the PLAYERS Rights Fight For Our Rights |

Bellasarius Baxter
Zilog Enterprises
11
|
Posted - 2012.05.27 22:12:00 -
[1249] - Quote
One useful (at least to me) thing that I am missing from the unified inventory is in the filters. I would love to be able to define a filter for the value of a stack, i.e. the "Valuable items" would show only items where the value of the stack is above the specified amount.
Other than that, great changes....you'll get there 
|

Marisol Shimaya
Artic Circle The I.D.E.A.
54
|
Posted - 2012.05.27 22:23:00 -
[1250] - Quote
Bellasarius Baxter wrote:One useful (at least to me) thing that I am missing from the unified inventory is in the filters. I would love to be able to define a filter for the value of a stack, i.e. the "Valuable items" would show only items where the value of the stack is above the specified amount. Other than that, great changes....you'll get there 
Sorry pal
Bad change of the UI Inventory and it crashes my eve client many times after they has change the UI Inventory box
Let see:
I can play not more than ca. 20 mins before it crash my eveclient or cluster
So CCP has to change it back to it was if I can play eve as I should play without the crashes. Fight For Our Rights |
|

Marisol Shimaya
Artic Circle The I.D.E.A.
54
|
Posted - 2012.05.27 22:32:00 -
[1251] - Quote
Quote:this week in the unified inventory reported by CCP Soundwave | 2012.05.27 12:41:46 | NEW | Comments
Hello Spacefriends
As mentioned previously, we are not at all happy with the state of the unified inventory. To everyone that is currently struggling with it, you have my apologies.
As a remedy, weGÇÖre going to try and provide you with weekly changes to it, until we get it into a state where youGÇÖre happy with it. Our first group of fixes will go out Tuesday, May 29th, and are as follows:
Looting: Cargo containers and wrecks will function the same. Having multiple wrecks or containers open should be easy to loot as you can just click GÇ£loot allGÇ¥ and it will automatically go to the next item on the list instead of your ships cargohold. There is an added performance increase as well. Ship Hangars: Your active ship will be displayed in the ship hangar. It was a bit confusing that it would disappear. All assembled ships will now be displayed, regardless of activity state. Ship Hangars: When you have a ship hangar open but switch ships, the hangars for the old ships will still be listed as GÇ£active shipGÇ¥. That has been corrected. Containers: Containers are sorted alphabetically. That makes a lot of sense. Performance: WeGÇÖve applied fixes that let you handle larger numbers of items more gracefully. It should be a great deal faster now. Performance: Handling large numbers of POS modules was extremely slow. That has been remedied and it should be back to pre-patch performance. Errors: Action failed messages would pop up if you had two cargoholds open and tried to open a third. This has been fixed as well. Corp Hangars: If a corporation has impounded items present in a station, directors will have a GÇ£release itemsGÇ¥ button which will give you access to the impounded assets.
ThatGÇÖs it for Tuesday, but we will not stop there. As soon as these improvements are published, we start working on the next round of changes. WeGÇÖll update what those are and when they go out shortly after.
Again, you guys have my deepest apologies for this situation. WeGÇÖll do whatever we can to rectify it. We're going to continue to take your valuable feedback and add it to the list of changes we want to make.
More changes are coming, I'll do another update on Tuesday (May 29th).
Soundwave
@Soundwave
You more than that you have to do and that is place back the Ship Hanger and Itmes Hanger were it should be and don't cross us again. Fight For Our Rights |

ISquishWorms
121
|
Posted - 2012.05.27 22:47:00 -
[1252] - Quote
Kblackjack54 wrote:DUST now controls EVE, or How CCP sold it's soul. The recent now 60 plus page complaint thread regarding the new UNIFACE, and CCP's responses to this led me to do a little research on the current state of CCP and it's involvement with SONY. This quickly brought me to this web page http://www.grapevine.is/Home/ReadArticle/CCP-And-Sony-Team-Up from which you can see indications of how SONY's take over of CCP was already a done deal in regard to DUST. How deeply DUST will effect game play on EVE has already been indicated by the introduction of CQ and virtual goods, something SONY must have been slobbering over due to the money that can be made by them from you, eventually on the surface CCP back tracked and gave the player base an option button, but it is still there in it's entirety and can at any time SONY choose to push the issue be made mandatory, probably the same time that DUST is finally released. Further information can be found in this link http://www.eurogamer.net/articles/2012-03-08-sony-removed-psn-barriers-for-free-to-play-mmo-dust-514I will leave you to assess how this will effect your game play and effect it will as SONY muscle in to EVE to maximise there profits, http://www.tentonhammer.com/dust514/news/ccp-and-sony-negotiate-dust-514-virtual-items-policyWhy only SONY and the PS3, well that can be found in Microsofts policy of 'If we can't control it then it's not happening' on the XBOX', and SONY had to make a lot of changes to it's operating policy to make DUST happen and a company like that does not make such changes unless they see major dollar signs with multiple zero's on it http://www.eurogamer.net/articles/2012-03-08-sony-removed-psn-barriers-for-free-to-play-mmo-dust-514Hence the Unified inventory 'Feature', direct from Console gamer hell and this is why CCP ran this abomination on SISI, not for player base feed back as stated but to sort out server side interface issues between DUST and EVE as this console game will run on EVE servers, The lag issue and it's clanky operation are normal for console gamers, they understand such things fully and game delays for them are a non issue, scrolling through menu's is not a problem, this is why CCP will not revert the interface, they can't, it's not there call but that of SONY. The new skins for ships are nothing to do with EVE but are a direct offshoot of console graphics were partial rendering and bland colours of items is again a non issue and the character design interface, again console based, easy to integrate into DUST, Module name changes probably due to conflict issues with DUST inventories and changes to the universe map will be one of the next issues we face as certain aspects of EVE continue to be dumbed down for integration with consoles. And the one of the casualties I am sure will be listed fairly soon will be PLEX, a device that allows players to play the game free, a thorn that SONY will find so irritating they will force it out as soon as possible, the excuses are already lining up and have been for months quietly in the back ground along with a long series of current and soon to be introduced 'Features'. So to believe that this thread will illicit any meaningful changes from CCP on the issue of the Unified Inventory and it's problems in game is not going to gain anything, again it's not there call but that of SONY, a body that we the EVE player base have no interface with, that is unless you pay to play DUST. I will leave you with CCP's current answer to player complaints. http://www.youtube.com/watch?v=QqvHD_RVO3sTTFN
I guess SONY won EVE. GG have fun CCP. |

Ribikoka
Royal Amarr Institute Amarr Empire
176
|
Posted - 2012.05.27 23:05:00 -
[1253] - Quote
So, in this devblog, we just got another apology and promises just like the old one.
Someone remember the old promises ? So many promises and fast forgive and forget.
http://community.eveonline.com/devblog.asp?a=blog&nbid=2672
"Red flags raised by very smart people both at CCP and in the community went unheeded because of my stubborn refusal to allow adversity to gain purchase on our plans." -Hilmar Veigar P+,tursson, CEO
"The greatest lesson for me is the realization that EVE belongs to you, and we at CCP are just the hosts of your experience." -Hilmar Veigar P+,tursson, CEO |

Bellasarius Baxter
Zilog Enterprises
11
|
Posted - 2012.05.27 23:49:00 -
[1254] - Quote
Marisol Shimaya wrote:Bellasarius Baxter wrote:One useful (at least to me) thing that I am missing from the unified inventory is in the filters. I would love to be able to define a filter for the value of a stack, i.e. the "Valuable items" would show only items where the value of the stack is above the specified amount. Other than that, great changes....you'll get there  Sorry pal Bad change of the UI Inventory and it crashes my eve client many times after they has change the UI Inventory box Let see: I can play not more than ca. 20 mins before it crash my eveclient or cluster So CCP has to change it back to it was if I can play eve as I should play without the crashes.
My client hasnt crashed at all since the last expansion, so I have no idea what is cousing your problem. Also, I am uncertain what part of my post you are refering to with the first part of your reply, the idea, or the "you'll get there" part ?
I think we can all agree that the old system was usable, and relatively bug free, and that the new one should've had a lot more work done before it would be ready for release.
In this matter CCP has failed to listen, which they said would not happen again after the last big mess. This is quite frustrating for all of us, and I can understand the reaction of a lot of players to this situation.... After all, your average cow will only ever touch an electric fence ONCE, then it has learned its lesson, but it seems that a bunch of CCP staff is just rubbing up against the exact same fence that gave them the zaps the last time... The mind boggles...
I am sure the easiest would be bringing the old system back again, and make the release when the new system is tested and tried on SiSi, but it seems that CCP has some sort of problem in that regard, whether it is of a technical, or political nature I cannot say.
|

Signer Tracker
Native Freshfood Minmatar Republic
8
|
Posted - 2012.05.28 00:33:00 -
[1255] - Quote
was wondering whats a toon worth with 39.6 mill SP worth?
|

Wolfgar kara
Sra loror Corporation
0
|
Posted - 2012.05.28 00:52:00 -
[1256] - Quote
Why Why Why ? We want just the old inventory back and not any more fix or patch again damit F*** |

Fancy Jack
Labyrinth Industries Legion of xXDEATHXx
0
|
Posted - 2012.05.28 01:55:00 -
[1257] - Quote
What the is wrong with you people, you screwed up game play again, the new inventory UI is just another in a long line of obstacles we have to overcome to play this game, I come here to relax, not sort through tedious inventories stacked inconveniently on top of each other masking the contents of the others, as usual you fixed a problemn that did not exist. I need to spread my inventories out to manage them, this is a nightmare, please stop fixing, tweeking, adjusting or any other urge you might get and let us play. |

Gangron
Signal 7
4
|
Posted - 2012.05.28 02:59:00 -
[1258] - Quote
Ok...I'm done. I have 4 accounts. I will not be renewing my subscriptions on any of them. At whatever point I hear the UI is fixed I will be back. Have fun.
g |

Barbelo Valentinian
The Scope Gallente Federation
227
|
Posted - 2012.05.28 03:06:00 -
[1259] - Quote
Ah, CCP, you better move fast.
I don't think a rollback of the system is absolutely necessary, all that's necessary is for the new system to functionally behave like the old system did, for starters, and then have the tree and filters and other new things optional on top of that. It looks like that's what the changes announced for 29 May are going to be the first few steps towards.
I think CCP are right to try and rationalize their code, and it's probably right even for them to test the UI out for other games (it's their right as creators). To avoid an Incarna-sized debacle, they just need to make the new UI function AT LEAST AS WELL AS (and hopefully better than) the old UI - as soon as possible would be good. |

Capsuleer Newton
Hedion University Amarr Empire
37
|
Posted - 2012.05.28 04:21:00 -
[1260] - Quote
Samuella II wrote:OLD INVENTORY PLEASE CCP I BEG YOU
  24-hours out of my Eve addiction, thanks in part to World of Tanks.... haha, forgot i have PI and research agent dailies.. oh well... you play to have fun, not get frustrated.." bazzingga"
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