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Thread Statistics | Show CCP posts - 20 post(s) |

Askulf Joringer
Sebiestor Tribe Minmatar Republic
26
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Posted - 2013.04.10 11:02:00 -
[1141] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
Looking good kil2, 6 gun, 7 high 10% dmg per level Brutix Style Bonus was not expected but is pretty much spot on with many of the proposals us vets have been throwing at you. Thanks for listening, 7-5-7 Hyperion with 125m3 bandwidth is going to be rather beast, Looking forward to the improvements.
As for the Mega? 8-4-7 with a ROF and 75m3 is a great change compared to the current iteration which is live on tq. While the loss of 50m3 bandwidth will have an effect on dps, overall I think it's a very fair trade considering the increased speed and agility. Good work sir.
Now about that geddon....
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Ouya Sfahei
Horizon Corp
8
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Posted - 2013.04.10 11:02:00 -
[1142] - Quote
Ahh, the new Hyperion looks much better now.
I'll trade a little DPS (and less cap usage) to keep that med slot anytime and let's not forget the extra low slot.
Revamped Hyperion looks promising for the Odyssey expansion. |

Eternal Corrosion
I hope you were insured POWERED.
18
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Posted - 2013.04.10 11:04:00 -
[1143] - Quote
i approve these changes, well done for listening Kil2
 I will always love LowSec |

Wivabel
Exanimo Inc Unclaimed.
122
|
Posted - 2013.04.10 11:09:00 -
[1144] - Quote
I am happy now. These changes are great. The only thing that I would argue at this point is switching the roles of the mega and the hyperion since active armor fits the attack role better but I can happily live with these changes.
The Hype may become the scariest small gang BS in eve. It also looks to have the slots to be possible in fleets after the TE nerf those extra mids for possible TCs will be strong. I will have to run some numbers to be sure but it looks promising.
Wiv To be a part of future EVE intrigue check us out. Sov in the south. Small gang pew is what we do when we are-ánot defending our space.-á
Join "Exan-áRecruitment"-áin game |

Pinky Denmark
The Cursed Navy
362
|
Posted - 2013.04.10 11:10:00 -
[1145] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty.
I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them...
The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.
You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.
That Megathron is an abomination for game balance!! |

AspiB'elt
Les chevaliers de l'ordre Goonswarm Federation
2
|
Posted - 2013.04.10 11:10:00 -
[1146] - Quote
8 low slot on the megathron ...
pls remove one put one high + 1 turret.
Remove the rate of fire bonus. Add some range bonus (really a good range bonus). 10% optimal and falloff |

MainDrain
7th Deepari Defence Armada
167
|
Posted - 2013.04.10 11:12:00 -
[1147] - Quote
 culo duro wrote:GallowsCalibrator wrote:culo duro wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. still think that Active bonus on the Hyperion gotta go, i just can't see it being viable for anything more than teeeeny tiny gangs. Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work. Unlike the Maelstrom the Hyperion needs to sacrifice dps for more tank. The maelstrom have also got the huge advantage of being able to dual XL Anci reppers on it, and the 1400mm artys... The Maelstroms got a purpose in fleets, because it can fill out different roles. The Hyperion is just a brawler, with short range blasters, i can't see how it could use the armor rep bonus unless you go solo
Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions |

MisterNick
The Sagan Clan Pax Romana Alliance
227
|
Posted - 2013.04.10 11:12:00 -
[1148] - Quote
New Hyperion should finally be as good as it looks 
Mega, i'm not so sure about the utility high never being used, I for one always stuck a nice heavy neut in there. It'll live though, and still do its job well enough.
+1 overall "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Dez Affinity
Habitual Euthanasia Pandemic Legion
199
|
Posted - 2013.04.10 11:14:00 -
[1149] - Quote
MainDrain wrote: Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions
There will always be great ships to PvE in. You can't balance with PvE in mind. |

Akirei Scytale
Test Alliance Please Ignore
3048
|
Posted - 2013.04.10 11:14:00 -
[1150] - Quote
Pinky Denmark wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty. I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them... The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns. You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama. That Megathron is an abomination for game balance!!
Look at its base armor before commenting that it will be the best armor buffer. It has the option of a solid tank or extreme gank now. TEST Alliance BEST Alliance |
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Akrasjel Lanate
Naquatech Conglomerate
1096
|
Posted - 2013.04.10 11:16:00 -
[1151] - Quote
Meh  |

Askulf Joringer
Sebiestor Tribe Minmatar Republic
26
|
Posted - 2013.04.10 11:19:00 -
[1152] - Quote
MainDrain wrote: Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions
There are far far far better ships to run missions in than a hype. PVE should never be the focus of balance, PVP should always be. While many loathe the active rep bonus, It's actually quite useful... While not as potent as a 4% per level resistance bonus, it still has a rather significant impact on survivability, especially in the small scale arena where the Hyperion is clearly designed to rock.
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Roime
Shiva Furnace
2482
|
Posted - 2013.04.10 11:19:00 -
[1153] - Quote
Pinky Denmark wrote:
The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.
You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.
That Megathron is an abomination for game balance!!
No, it's not. While I agree that 8 lows is very un-Gallente, please note that only Raven, Scorpion and Tempest have less armor HP than the new Mega.
The number of lows alone are not enough to make it a heavy armor tanker like Geddon and especially nothing close to the Abaddon.
-á- All I really wanted was to build a castle among the stars - |

Kagura Nikon
Mentally Assured Destruction Whores in space
98
|
Posted - 2013.04.10 11:19:00 -
[1154] - Quote
Pinky Denmark wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty. I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them... The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns. You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama. That Megathron is an abomination for game balance!!
In fact I think Opposite. ALL battleships shoudl ahve their damage bonus increased ALL of them so that they can free 1 high slot to somewhere else. That would be great to makeing battleships used in smaller scale warfare again.
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Tonto Auri
Vhero' Multipurpose Corp
57
|
Posted - 2013.04.10 11:20:00 -
[1155] - Quote
CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18. |

Tonto Auri
Vhero' Multipurpose Corp
57
|
Posted - 2013.04.10 11:22:00 -
[1156] - Quote
CCP Rise wrote:As far as the dominix and its old unpredictability, I expect that to be completely preserved. It won't be capable of the highest damage numbers of any battleship now, but it can still fit blasters across the top and run mag stabs along with drone damage amps and heavy drones. And tank with honor?... Ahha-ahha. I got it. |

culo duro
EVE Corporation 987654321-POP The Marmite Collective
66
|
Posted - 2013.04.10 11:23:00 -
[1157] - Quote
MainDrain wrote: culo duro wrote:GallowsCalibrator wrote:culo duro wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. still think that Active bonus on the Hyperion gotta go, i just can't see it being viable for anything more than teeeeny tiny gangs. Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work. Unlike the Maelstrom the Hyperion needs to sacrifice dps for more tank. The maelstrom have also got the huge advantage of being able to dual XL Anci reppers on it, and the 1400mm artys... The Maelstroms got a purpose in fleets, because it can fill out different roles. The Hyperion is just a brawler, with short range blasters, i can't see how it could use the armor rep bonus unless you go solo Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions
CCP have said it, Eve is primary about PVP, besides they're plenty of alternatives for PvE, and it won't destroy the hyperion if it removed. |

MisterNick
The Sagan Clan Pax Romana Alliance
227
|
Posted - 2013.04.10 11:23:00 -
[1158] - Quote
Tonto Auri wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18.
Apparently that's a droneboat thing. See Myrm and Vexor "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Omnathious Deninard
Extrinsic Operations
836
|
Posted - 2013.04.10 11:23:00 -
[1159] - Quote
Tonto Auri wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18. Chalk that up to someone's idea of "utility drones" Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Pattern Clarc
Aperture Harmonics
457
|
Posted - 2013.04.10 11:24:00 -
[1160] - Quote
The Megathron's never looked as distinctive as it does now. No longer competeting against the Talos or even Hyperion, it becomes the principle Gun Ship with the best slot layout for an armour sniper, with the agility and sensors to match.
Although plated armour and speed don't synergise well and I would have prefered the hyperion being the attack ship, this stops the megathron completely butting heads with BeamLand(tm).
Would never have expected the Art Dept to allow the hyperion lose turrets but I guess that's the best way to keep the most people happy. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
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Andski
GoonWaffe Goonswarm Federation
7425
|
Posted - 2013.04.10 11:26:00 -
[1161] - Quote
oh good a pointless launcher slot on the hyperion mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Luscius Uta
Unleashed' Fury Forsaken Federation
41
|
Posted - 2013.04.10 11:26:00 -
[1162] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
Hyperion - I love you CCP Rise!
Megathron - meh. Still has RoF bonus, and the drone bay got nerfed bad. Also, 8/4/7 slot layout is working fine, why insist on changing it? |

Tonto Auri
Vhero' Multipurpose Corp
57
|
Posted - 2013.04.10 11:26:00 -
[1163] - Quote
Omnathious Deninard wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. The Dominix needs a role bonus of +100% increase to Drone Control Range, it seriously lacks control range for most sentries even without the use of Omnidirectional Tacking Units. May be not +100%, +50% would probably cut it for most cases. I'm actively using sentries right now, and only Wardens have that far of the optimal to require control beyond 80km. But some buf to sensor range would also come in handy. Say, +10% sensor range and +50% drone control range. |

Hannott Thanos
Notorious Legion
542
|
Posted - 2013.04.10 11:26:00 -
[1164] - Quote
Tonto Auri wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18. By design. Drone ships have 1 less slot. |

wallenbergaren
Garoun Investment Bank Gallente Federation
70
|
Posted - 2013.04.10 11:27:00 -
[1165] - Quote
Pattern Clarc wrote:The Megathron's never looked as distinctive as it does now. No longer competeting against the Talos or even Hyperion, it becomes the principle Gun Ship with the best slot layout for an armour sniper, with the agility and sensors to match.
Although plated armour and speed don't synergise well and I would have prefered the hyperion being the attack ship, this stops the megathron completely butting heads with BeamLand(tm).
Would never have expected the Art Dept to allow the hyperion lose turrets but I guess that's the best way to keep the most people happy.
Yeah they need to shuffle some things around. It makes more sense for the Hyperion to be fast and for the passive tanking ship (the mega) to have the larger buffer of the two. |

Kagura Nikon
Mentally Assured Destruction Whores in space
99
|
Posted - 2013.04.10 11:29:00 -
[1166] - Quote
wallenbergaren wrote:Pattern Clarc wrote:The Megathron's never looked as distinctive as it does now. No longer competeting against the Talos or even Hyperion, it becomes the principle Gun Ship with the best slot layout for an armour sniper, with the agility and sensors to match.
Although plated armour and speed don't synergise well and I would have prefered the hyperion being the attack ship, this stops the megathron completely butting heads with BeamLand(tm).
Would never have expected the Art Dept to allow the hyperion lose turrets but I guess that's the best way to keep the most people happy. Yeah they need to shuffle some things around. It makes more sense for the Hyperion to be fast and for the passive tanking ship (the mega) to have the larger buffer of the two.
They COMBAT hyperion is alreeady more agile and almsot as fast and the ATTACK minmatar boat! Making it even faster woul be WAY overpowereed |

Zloco Crendraven
BALKAN EXPRESS
305
|
Posted - 2013.04.10 11:29:00 -
[1167] - Quote
Dez Affinity wrote:Zloco Crendraven wrote:How much Mega d have dps with 7 neutrons 1 mag and 100 drone bw? Anyone able to calculate?
Taking in consideration this new rof bonus. Current mega with 7 neutrons 1 mag and 5 ogres is about 1050 dps New mega with 7 neutrons 1 mag and 4 ogres is about 1030 dps both with 2 mag stabs its about 5 dps different in favour of current mega but it actually has 75 m3 drone now so its 1050 current vs 990 and 1190 vs 1140
I was wondering about if the Mega gets rolled back to 8/5/6 with 100 drone bw. Dps seems OK with comparison to the TQ one we get more speed and 1+ mid slot. Which imo makes the Mega a really good boat.
+ with the option of a shield gank/run games LF CSM8 candidate. Are you what lowsec needs? --->-átinyurl.com/afaawrb
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Omnathious Deninard
Extrinsic Operations
836
|
Posted - 2013.04.10 11:32:00 -
[1168] - Quote
Tonto Auri wrote:Omnathious Deninard wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. The Dominix needs a role bonus of +100% increase to Drone Control Range, it seriously lacks control range for most sentries even without the use of Omnidirectional Tacking Units. May be not +100%, +50% would probably cut it for most cases. I'm actively using sentries right now, and only Wardens have that far of the optimal to require control beyond 80km. But some buf to sensor range would also come in handy. Say, +10% sensor range and +50% drone control range. Yes 100% was a far cry, and would be op.
I would also like to comment about the drone bay of the Armageddon and the Dominix, with the same bandwidth we can only look to carriers for reference as to the comparison of the two Archon has a Drone bay of 80,000. Fighters have 200 times the volume of heavy drones. Reducing by a proportional volume would give the Armageddon a drone bay of 400m3 Thanatos has a Drone bay of 100,000. By the same volume reduction it would give the Dominix a drone bay of 500m3 Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Roime
Shiva Furnace
2483
|
Posted - 2013.04.10 11:32:00 -
[1169] - Quote
Hannott Thanos wrote:Tonto Auri wrote:CCP Rise wrote:After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated. Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18. By design. Drone ships have 1 less slot.
This is somewhat justified on double-damage bonused hulls, but not on purely drone-oriented ships. Dominix could now well have it's missing slot back.
Another way to fix this would be to extend drone bonus to all drone effects, to actually make the mythical "drone utility" a reality. Halve ECM drone base strength while you are at it. This would also differentiate the Domi and Geddon, one would be a true drone boat, other a nasty ghetto Bhaal.
Also, I see no reason to not extend the native drone control range of Domi now to better suit it's sentry drone role.
-á- All I really wanted was to build a castle among the stars - |

Pattern Clarc
Aperture Harmonics
457
|
Posted - 2013.04.10 11:32:00 -
[1170] - Quote
wallenbergaren wrote:Pattern Clarc wrote:The Megathron's never looked as distinctive as it does now. No longer competeting against the Talos or even Hyperion, it becomes the principle Gun Ship with the best slot layout for an armour sniper, with the agility and sensors to match.
Although plated armour and speed don't synergise well and I would have prefered the hyperion being the attack ship, this stops the megathron completely butting heads with BeamLand(tm).
Would never have expected the Art Dept to allow the hyperion lose turrets but I guess that's the best way to keep the most people happy. Yeah they need to shuffle some things around. It makes more sense for the Hyperion to be fast and for the passive tanking ship (the mega) to have the larger buffer of the two. An active tanking Hyperion is faster than a plated/trimarked Megathron. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
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