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Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Klyith
GoonWaffe Goonswarm Federation
32
|
Posted - 2013.10.17 16:48:00 -
[121] - Quote
Not going to get involved with the main debate, but just wanted to mention:
If a Siphon has 100k EHP, they're going to be really annoying to kill with anything but POS guns. So the idea that people who "use their space" will be protected is not really effective. Most members of the corp/alliance that has the moon are not able to use the POS guns (both permissions, and the anchoring 5 requirement to train the skill).
So if a guy sees a siphon on one of his alliance towers and wants to get rid of it, they'd have to shoot the thing for almost 2 minutes even with a high-dps BS or T3 BC. Much longer with a ship that someone might fly as a roaming patrol. That's a pretty annoying chore when they can be pooped out by the dozen.
With the things costing 10mil and being incredibly spammable, I'd hope you go with the very low side of that proposed EHP. If the idea is to promote nullsec alliances having better cooperation and "living in their space", it's dumb to make them into bricks that need to be shot with POS guns to clear. |

xttz
GoonWaffe Goonswarm Federation
172
|
Posted - 2013.10.17 16:48:00 -
[122] - Quote
It should be a bit of a red flag when CCP come up with the cheapest griefing tool in EVE for years, and GoonSwarm are the ones saying "hang on that's a bit much".
What exactly do you lot think this is going to do to the Tech 2 market when virtually no one is getting moon materials without interruption? We are actually in by far the best position, in that we have a bunch of newbies who will run around finding and killing these things for a bounty. Can smaller alliances and corps say that?
The Tech 2 materials market has just been handed back to big alliances. We're going to grief the **** out of everyone if this remains unchanged, and make bank while doing so. |

Vatek
GoonWaffe Goonswarm Federation
83
|
Posted - 2013.10.17 16:49:00 -
[123] - Quote
Callic Veratar wrote:With a max 50km deploy range, you'll always be in the range of POS guns when you deploy the syphon. You can't cloak while locked and interceptors have almost no tank. Not sure how AFK cloaking is a problem here.
POS guns take a long time to lock and these have no anchor or online timers. You can launch one and immedlately warp off. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1103
|
Posted - 2013.10.17 16:50:00 -
[124] - Quote
Quote:Siphon units are deployed the same as other personal deployables, where you just need to deploy, there is no anchoring or onlining. Once deployed, a siphon unit cannot be scooped up again. The name of the player that deployed the siphon unit is visible in Show Info.
meh We are recruiting german-speaking PVP players, contact me :)
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mynnna
GoonWaffe Goonswarm Federation
1935
|
Posted - 2013.10.17 16:51:00 -
[125] - Quote
Klyith wrote:Not going to get involved with the main debate, but just wanted to mention:
If a Siphon has 100k EHP, they're going to be really annoying to kill with anything but POS guns. So the idea that people who "use their space" will be protected is not really effective. Most members of the corp/alliance that has the moon are not able to use the POS guns (both permissions, and the anchoring 5 requirement to train the skill).
So if a guy sees a siphon on one of his alliance towers and wants to get rid of it, they'd have to shoot the thing for almost 2 minutes even with a high-dps BS or T3 BC. Much longer with a ship that someone might fly as a roaming patrol. That's a pretty annoying chore when they can be pooped out by the dozen.
With the things costing 10mil and being incredibly spammable, I'd hope you go with the very low side of that proposed EHP. If the idea is to promote nullsec alliances having better cooperation and "living in their space", it's dumb to make them into bricks that need to be shot with POS guns to clear. POS guns are ****, so they'll be really annoying to kill with those too. Member of the Goonswarm Economic Warfare Cabal |

xttz
GoonWaffe Goonswarm Federation
172
|
Posted - 2013.10.17 16:51:00 -
[126] - Quote
Callic Veratar wrote:With a max 50km deploy range, you'll always be in the range of POS guns when you deploy the syphon. You can't cloak while locked and interceptors have almost no tank. Not sure how AFK cloaking is a problem here.
POS guns haven't been rebalanced in years and take ages to lock anything. Covops and interceptors can easily drop these with zero risk. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4842
|
Posted - 2013.10.17 16:51:00 -
[127] - Quote
Vatek wrote:Callic Veratar wrote:With a max 50km deploy range, you'll always be in the range of POS guns when you deploy the syphon. You can't cloak while locked and interceptors have almost no tank. Not sure how AFK cloaking is a problem here. POS guns take a long time to lock and these have no anchor or online timers. You can launch one and immedlately warp off. Some people have never played around a hostile pos I see There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Benny Ohu
Chaotic Tranquility Casoff
1662
|
Posted - 2013.10.17 16:51:00 -
[128] - Quote
Weaselior wrote:benny is wrong mynnna wrote:benny is wrong :X i am an idiot and will report to the execution chambers for biomatter reclaiming |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
907
|
Posted - 2013.10.17 16:52:00 -
[129] - Quote
Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does.
Indeed, and because of this I'm surprised that you've failed to see the potential for your alliance.
As you say, your alliance will be much better placed to deal with the consequences than your competitors, while you also have a playerbase with the numbers and penchant for griefing that will be able to make full use of this module in hostile space. The siphon meshes perfectly with Goons' public philosophy.
But remember, you don't need to check every POS, just use dscan. Hell, probes are probably even easier. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4842
|
Posted - 2013.10.17 16:52:00 -
[130] - Quote
xttz wrote:We are actually in by far the best position, in that we have a bunch of newbies who will run around finding and killing these things for a bounty. Can smaller alliances and corps say that? Well when you put it this way it looks like content for our newbies...
And an incentive to train torp bombers or pos gunning skills... There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
2277
|
Posted - 2013.10.17 16:53:00 -
[131] - Quote
FlinchingNinja Kishunuba wrote:Make it so you can offline and make it cloak please.
nerf afk cloaking siphons Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |

Rakshasa Taisab
Sane Industries Inc.
1256
|
Posted - 2013.10.17 16:53:00 -
[132] - Quote
Weaselior wrote:Rakshasa Taisab wrote: It's called SCANNING, an activity that regular members often partake in. It involves flying through systems looking for some good signatures to run.
The thing that probably upsets you goons is that you don't really do that kind of stuff in the space where the moons are, which seems to indicate this change is rather a good one.
See, this is the caliber of person that supports this: the kind that thinks that scanning for sigs or anoms is the same kind of scanning that would turn up a siphon. Scanning for sigs referred to the type of player who flies from system-to-system in used space.
I wonder how you train your scouts, do you send them to gates and tell them to go for a nap? Nyan |

Alavaria Fera
GoonWaffe Goonswarm Federation
4842
|
Posted - 2013.10.17 16:53:00 -
[133] - Quote
Gypsio III wrote:Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does. Indeed, and because of this I'm surprised that you've failed to see the potential for your alliance. As you say, your alliance will be much better placed to deal with the consequences than your competitors, while you also have a playerbase with the numbers and penchant for griefing that will be able to make full use of this module in hostile space. The siphon meshes perfectly with Goons' public philosophy. But remember, you don't need to check every POS, just use dscan. Hell, probes are probably even easier. Remember when cfc people were saying to nerf tech There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

mynnna
GoonWaffe Goonswarm Federation
1935
|
Posted - 2013.10.17 16:54:00 -
[134] - Quote
Gypsio III wrote:Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does. Indeed, and because of this I'm surprised that you've failed to see the potential for your alliance. As you say, your alliance will be much better placed to deal with the consequences than your competitors, while you also have a playerbase with the numbers and penchant for griefing that will be able to make full use of this module in hostile space. The siphon meshes perfectly with Goons' public philosophy. But remember, you don't need to check every POS, just use dscan. Hell, probes are probably even easier.
How fortunate that every single system in nullsec is worth living in so someone will be there to check.
Oh wait no most of them are garbage and the mechanics do little to change that. Just one of the many problems holding back the "balkanization" so many people claim to desire. Member of the Goonswarm Economic Warfare Cabal |

Maximus Andendare
Future Corps Sleeper Social Club
675
|
Posted - 2013.10.17 16:54:00 -
[135] - Quote
Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does.
We are the ones that are going to be spamming these across regions. While choking off the supply that we happen to sit on the lions share of. You can think this is about us, but I would point to our track record of doing what is best for EVE. This is far more about the imbalance of the design. The design is flawed on cost vs reward to a huge degree.
I would rather see 50m a siphon but 10 is absurdly low. It is all about hours to earnback. That should be balanced in such a way that the defender and attacker have a reasonable chance of damaging each other. ISK wise. That's cool spin, Aryth, but if you think you won't be one of the larger impacted, based solely on the amount of POS towers/moons you guys will now have to babysit or lose income, you're mistaken, or, as I said, nice try to spin it. Even if your response is "oh we'll have our mighty numbers check POSes around them," you'll still have to wonder if Joe Regulargoon is going to 1) steal the profits for themselves and report everything is fine or 2) actually say that they destroyed a siphon. My guess is they'll sneak over to the siphon and collect the bounty for themselves.
I think these siphon units are gold for CCP's goal of creating harass/nuisances for POS owners. Imagine this: the incentive will be to build a POS and cultivate its spoils. If you are inattentive to it, then you lose out. Simple as that. It's even better when you consider that wormholers will be able to take hundreds of these throwaway deployables back to their homes with them, pop out wherever the exits take them, deploy their theft units--just to harass--and be on their way. Some random pilot shows up (cloaky, of course, because he's in a new SOE ship) and collects from the siphons.
Wonderful modules, CCP. Just by reading all the nullhurt in this thread indicates that you're on the right direction. It's when all the nullblocs are raving about the changes--highsec POCOS--that you really ought to be concerned.
Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |

pmchem
GoonWaffe Goonswarm Federation
635
|
Posted - 2013.10.17 16:54:00 -
[136] - Quote
Gypsio III wrote:Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does. Indeed, and because of this I'm surprised that you've failed to see the potential for your alliance.
We don't fail to see ****. We're just rich as hell and want this game to actually get better so it's worth PLEXing our several accounts each month. Bad gameplay is bad gameplay for everyone. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

Kwa Zulu
The Graduates RAZOR Alliance
11
|
Posted - 2013.10.17 16:56:00 -
[137] - Quote
I like what I've seen so far! |
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CCP Paradox
1020

|
Posted - 2013.10.17 16:56:00 -
[138] - Quote
The Warfish wrote:Will destroyed Siphons result in a Structure Killmail, a la POS Modules?
If not, it should.
Yes, Kill Reports will be generated including the information on what was dropped/destroyed. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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The Warfish
The Legion of Spoon Curatores Veritatis Alliance
0
|
Posted - 2013.10.17 16:56:00 -
[139] - Quote
Thread moving fast, so will ask (and suggest) again.
These Siphons must provide players will Structure Killmails, like most other deployable Alliance-level-Warfare Structures do.
Simply be providing players with a statistic reward (a kill) for destroying them, it will create the impetus for some players to want to scan them down and pop them for their Alliances/Corporations.
It's also backed by the idea that killmails are for conflict/war. A Siphon is direct economic warfare via theft. Killing it is like killing a POS itself, or killing an SBU.
Make these give killmails.
EDIT: Dev Reply, nice. Thank you for clarification, and good job thinking this through. Kudos. |

Berluth Luthian
Meltdown.
116
|
Posted - 2013.10.17 16:57:00 -
[140] - Quote
I like the 10 mill ish cost. In a 24 hour cycle with current prices, you could make 30-40 mill (-10 mill siphon cost) if you could get a full load off from R64 raw materials moons. But it almost wouldn't be worth the risk, because if someone found half a days supply and stole it from you, then you'd lose your profit. The processed materials would be where the bank is at.
However, I wonder if this could create the possibility for people who may just want to siphon raw materials at a small cost, so that they can then process them themselves? |
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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
2277
|
Posted - 2013.10.17 16:57:00 -
[141] - Quote
ONE-MAN WOLF-PACK wrote:I DRINK YOUR MILKSHAKE!
I DRINK IT UP! *SLUURRRP*
FIFY.
Learn your quotes! You get a +1 anyways though for making me giggle.
Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |

Orion Moonstar
GoonWaffe Goonswarm Federation
8
|
Posted - 2013.10.17 16:57:00 -
[142] - Quote
CCP Paradox wrote:The Warfish wrote:Will destroyed Siphons result in a Structure Killmail, a la POS Modules?
If not, it should. Yes, Kill Reports will be generated including the information on what was dropped/destroyed.
Can we get the API data on that fudged too, please? |

Vatek
GoonWaffe Goonswarm Federation
83
|
Posted - 2013.10.17 16:58:00 -
[143] - Quote
CCP Paradox wrote:The Warfish wrote:Will destroyed Siphons result in a Structure Killmail, a la POS Modules?
If not, it should. Yes, Kill Reports will be generated including the information on what was dropped/destroyed.
Is this ever going to be extended to pos mods? |

Benny Ohu
Chaotic Tranquility Casoff
1662
|
Posted - 2013.10.17 16:58:00 -
[144] - Quote
Maximus Andendare wrote:I think these siphon units are gold for CCP's goal of creating harass/nuisances for POS owners. from their reputation you'd guess pos management was enough of a nuisance alone
i wonder why these are coming out before the pos interface gets its rework? |

Jack bubu
GK inc. Pandemic Legion
464
|
Posted - 2013.10.17 16:59:00 -
[145] - Quote
Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does.
We are the ones that are going to be spamming these across regions. While choking off the supply that we happen to sit on the lions share of. You can think this is about us, but I would point to our track record of doing what is best for EVE. This is far more about the imbalance of the design. The design is flawed on cost vs reward to a huge degree.
I would rather see 50m a siphon but 10 is absurdly low. It is all about hours to earnback. That should be balanced in such a way that the defender and attacker have a reasonable chance of damaging each other. ISK wise. If you keep spinning that fast you might take off m8 |

Vatek
GoonWaffe Goonswarm Federation
83
|
Posted - 2013.10.17 17:00:00 -
[146] - Quote
Anybody posting in this thread with HAHA SUCK ON THAT POS HAVERS attitudes has clearly never owned or operated a pos before. It's already ****** enough. |

Rakshasa Taisab
Sane Industries Inc.
1256
|
Posted - 2013.10.17 17:02:00 -
[147] - Quote
Orion Moonstar wrote:CCP Paradox wrote:The Warfish wrote:Will destroyed Siphons result in a Structure Killmail, a la POS Modules?
If not, it should. Yes, Kill Reports will be generated including the information on what was dropped/destroyed. Can we get the API data on that fudged too, please? Mmmm... fudge.... Nyan |
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CCP SoniClover
C C P C C P Alliance
385

|
Posted - 2013.10.17 17:04:00 -
[148] - Quote
The Warfish wrote:Will destroyed Siphons result in a Structure Killmail, a la POS Modules?
If not, it should.
They will. |
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Aryth
GoonWaffe Goonswarm Federation
1288
|
Posted - 2013.10.17 17:04:00 -
[149] - Quote
Gypsio III wrote:Aryth wrote:I don't think people in this thread realize we might be the least impacted of any null-sec entity. We have already planned for this possibility. The people that will be hurt by this are the guys without rental empires. Size doesn't matter. Organization does. Indeed, and because of this I'm surprised that you've failed to see the potential for your alliance. As you say, your alliance will be much better placed to deal with the consequences than your competitors, while you also have a playerbase with the numbers and penchant for griefing that will be able to make full use of this module in hostile space. The siphon meshes perfectly with Goons' public philosophy. But remember, you don't need to check every POS, just use dscan. Hell, probes are probably even easier.
You are assuming I haven't see how well it helps us. We have known for quite some time our endgame in T2. This only accelerates it and probably lines our pockets more than anyone's in EVE by far. We control most of the r64s and by extension the T2 market.
I am telling CCP in good faith this is not balanced. This design is bad, if you go down this path it is bad for EVE. It doesn't mean it is bad for our wallet. The very nature of this change as presented pretty much assures we make more ISK because the people that do manage to control their goo will profit greatly. That will be us.
This will become a mass manip tool not some individual guerrilla mechanic. You made things so cheap you don't even need to GET the goo, just spam and laugh as huge portions of supply dies.
Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |

Dracnys
36
|
Posted - 2013.10.17 17:05:00 -
[150] - Quote
While I like the general idea of giving the small guy a way to annoy the big guys I have a few concerns here:
- Way too cheap. Siphoning units should cost at least 30m. Otherwise deploying and then losing them is completely meaningless. I think they should repay themselves in about 72 hours of siphoning.
- They shouldn't stack. If there are two of them on one tower it should only double their cargo capacity and not the amount siphoned per hour.
- 25 hours until full is not enough, make this 72 hours. Many players hate "having" to log in for something (skill queue, updating orders, checking siphon, patrolling POS) and even though it is a way to keep them log they tend to burn out quickly.
- Too small in cargohold. 20m3 for something that can hold 1200 when deployed? A frigate shouldn't be able to carry more than one.
- Having the API lie is a really bad solution. I don't have a great alternative either but I feel like all information given by API should be trustworthy.
- Have a skill that limits how many a player can deploy. Let's say 5 from the beginning up to a maximum of 10. Otherwise people will just fly around in a covops hauler and cover every single worthwhile moon in a region.
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