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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Zappity
Kurved Space
551
|
Posted - 2013.10.17 20:12:00 -
[331] - Quote
devblog wrote:Other variations could steal additional types of materials, such as complex reactions or polymer reactions. Yes, please do this to enable some wormhole gameplay! Zappity's Adventures for a taste of lowsec. |
mynnna
GoonWaffe Goonswarm Federation
1942
|
Posted - 2013.10.17 20:13:00 -
[332] - Quote
Ranger 1 wrote:Weaselior wrote:Uppsy Daisy wrote:Yes, of course you are. Like the time CCP messed up Factional Warfare and you realised that the new rules could be exploited to make huge amounts of money. You called CCP out straight away and told them it was not good for the game didn't you? Oh no. You didn't. You exploited it for trillions of ISK.. How is that "promoting things that are good for EVE, even at our detriment."? we told them, on these very forums, it was going to end hilariously badly ccp didn't listen aryth proceeded to demonstrate it ending hilariously badly I think the goons by and large have done a huge amount of good for the game catching issues like this. However, claims that in response you will spam thousands of these seems a bit silly to me, sorry. You simply aren't going to find pilots willing to devote the time necessary every day to actually do an activity like that effectively. You need to check these things every, single, day... to collect the goods so that they will continue to siphon. All jokes aside, I really do think most of your pilots will decide they have better things to do after a few days of that.
Nah, they're cheap enough right now to be the ultimate moon griefing tool. Drop 'em and forget 'em. Billion isk hits every remotely valuable moon in a region. Member of the Goonswarm Economic Warfare Cabal |
Ranger 1
Ranger Corp
4756
|
Posted - 2013.10.17 20:13:00 -
[333] - Quote
Aryth wrote:Ranger 1 wrote:Weaselior wrote:Uppsy Daisy wrote:Yes, of course you are. Like the time CCP messed up Factional Warfare and you realised that the new rules could be exploited to make huge amounts of money. You called CCP out straight away and told them it was not good for the game didn't you? Oh no. You didn't. You exploited it for trillions of ISK.. How is that "promoting things that are good for EVE, even at our detriment."? we told them, on these very forums, it was going to end hilariously badly ccp didn't listen aryth proceeded to demonstrate it ending hilariously badly I think the goons by and large have done a huge amount of good for the game catching issues like this. However, claims that in response you will spam thousands of these seems a bit silly to me, sorry. You simply aren't going to find pilots willing to devote the time necessary every day to actually do an activity like that effectively. You need to check these things every, single, day... to collect the goods so that they will continue to siphon. All jokes aside, I really do think most of your pilots will decide they have better things to do after a few days of that. I want to quote this for later. You don't need to collect anything. So even with full they keep siphoning? Seriously, do you have a source for that?
Because if you do, that's a pretty simple thing to change. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
IrJosy
Club 1621 Goonswarm Federation
72
|
Posted - 2013.10.17 20:13:00 -
[334] - Quote
It's just like CCP handing Ishkune Scorpions to Somer blink only instead of them handing billions of isk to Blink they are handing TRILLIONS to goons. |
Courthouse
GoonWaffe Goonswarm Federation
415
|
Posted - 2013.10.17 20:15:00 -
[335] - Quote
Ranger 1 wrote: I think the goons by and large have done a huge amount of good for the game catching issues like this.
However, claims that in response you will spam thousands of these seems a bit silly to me, sorry.
You simply aren't going to find pilots willing to devote the time necessary every day to actually do an activity like that effectively. You need to check these things every, single, day... to collect the goods so that they will continue to siphon.
All jokes aside, I really do think most of your pilots will decide they have better things to do after a few days of that.
it's not about that. Every not-CFC POS we interrupt drives down supply, thus increasing profits on CFC POS-mined minerals. We spent weeks interdicting ice, huge logistical efforts to shut down Jita and we basically frogstomp hostiles starting by cutting their economies out from underneath them before actually fighting for sov. If you think we won't find people to harass lowsec pubbies by stealing and/or choking supply for our own economic beneift, you're sorely misinformed. |
Ranger 1
Ranger Corp
4759
|
Posted - 2013.10.17 20:16:00 -
[336] - Quote
Courthouse wrote:Burseg Sardaukar wrote:CtrlAltDelete Dethahal wrote:I am spending every ISK I own on these and will unleash madness on lowsec moon empires. Get ready kids, Goons have a new feature to abuse K. We live and play in our space and will just blow them up shortly after they are dropped. Hey, I just resubbed after a bit away from the game. Can you entertain me with crazy stories about how awesome it is to fly around and shoot stationary objects in space that don't shoot back for hours on end? I'm in a nostalgic mood. They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Aquila Sagitta
Blue-Fire Confederation of xXPIZZAXx
104
|
Posted - 2013.10.17 20:17:00 -
[337] - Quote
This will be great for wh'ers Blue-Fire Best Fire |
Courthouse
GoonWaffe Goonswarm Federation
415
|
Posted - 2013.10.17 20:19:00 -
[338] - Quote
Ranger 1 wrote:Courthouse wrote:Burseg Sardaukar wrote:CtrlAltDelete Dethahal wrote:I am spending every ISK I own on these and will unleash madness on lowsec moon empires. Get ready kids, Goons have a new feature to abuse K. We live and play in our space and will just blow them up shortly after they are dropped. Hey, I just resubbed after a bit away from the game. Can you entertain me with crazy stories about how awesome it is to fly around and shoot stationary objects in space that don't shoot back for hours on end? I'm in a nostalgic mood. They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one?
Let's say, for instance, it's 10 minutes. You can drop at least 2 in that time if you're scanning, let's say 4-5 if you know the planet/moons you're going for. At 10m per module, they're cheap enough to keep battleships busy for as long as they want to stay logged in. |
Ranger 1
Ranger Corp
4759
|
Posted - 2013.10.17 20:20:00 -
[339] - Quote
Courthouse wrote:Ranger 1 wrote: I think the goons by and large have done a huge amount of good for the game catching issues like this.
However, claims that in response you will spam thousands of these seems a bit silly to me, sorry.
You simply aren't going to find pilots willing to devote the time necessary every day to actually do an activity like that effectively. You need to check these things every, single, day... to collect the goods so that they will continue to siphon.
All jokes aside, I really do think most of your pilots will decide they have better things to do after a few days of that.
it's not about that. Every not-CFC POS we interrupt drives down supply, thus increasing profits on CFC POS-mined minerals. We spent weeks interdicting ice, huge logistical efforts to shut down Jita and we basically frogstomp hostiles starting by cutting their economies out from underneath them before actually fighting for sov. If you think we won't find people to harass lowsec pubbies by stealing and/or choking supply for our own economic beneift, you're sorely misinformed. And I can see that working... IF you can drop them en mass and they just keep on siphoning.
However, that's a pretty absurd mechanic and will be the first thing the community demands be changed if that is indeed how they are planned to work. It simply makes no sense to have it keep siphoning if it's full. It serves absolutely no positive game function.
That's why I'd like confirmation from someone that this is how they are currently intended to work. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Tiye Q
SOLAR MESSIAHS INC.
9
|
Posted - 2013.10.17 20:20:00 -
[340] - Quote
xttz wrote:It should be a bit of a red flag when CCP come up with the cheapest griefing tool in EVE for years, and GoonSwarm are the ones saying "hang on that's a bit much".
What exactly do you lot think this is going to do to the Tech 2 market when virtually no one is getting moon materials without interruption? We are actually in by far the best position, in that we have a bunch of newbies who will run around finding and killing these things for a bounty. Can smaller alliances and corps say that?
The Tech 2 materials market has just been handed back to big alliances. We're going to grief the **** out of everyone if this remains unchanged, and make bank while doing so.
CFC space is not behind some impregnable wall. Anyone can get into CFC systems at anytime, and with the new interceptor changes, people will be able to get in much easier. CFC/GSF will not be able to grief EVE with this feature. In fact the opposite will occur. Random entities will start to grief every CFC/GSF system, and I'm not talking about renter systems.
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Krios Ahzek
GoonWaffe Goonswarm Federation
932
|
Posted - 2013.10.17 20:21:00 -
[341] - Quote
Uppsy Daisy wrote:Yes, of course you are. Like the time CCP messed up Factional Warfare and you realised that the new rules could be exploited to make huge amounts of money. You called CCP out straight away and told them it was not good for the game didn't you? Oh no. You didn't. You exploited it for trillions of ISK.. How is that "promoting things that are good for EVE, even at our detriment."?
Rule of thumb: Anything that can be used by small, incompetent corporations to hurt large alliances can be used by competent, well organized, large alliances to completely trash entire segments of the economy and drive small corporations out of business. +á
You've been warned this time.
-áThough All Men Do Despise Us |
Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
331
|
Posted - 2013.10.17 20:21:00 -
[342] - Quote
Ranger 1 wrote:Courthouse wrote:Burseg Sardaukar wrote:CtrlAltDelete Dethahal wrote:I am spending every ISK I own on these and will unleash madness on lowsec moon empires. Get ready kids, Goons have a new feature to abuse K. We live and play in our space and will just blow them up shortly after they are dropped. Hey, I just resubbed after a bit away from the game. Can you entertain me with crazy stories about how awesome it is to fly around and shoot stationary objects in space that don't shoot back for hours on end? I'm in a nostalgic mood. They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one?
Not to mention the things will have to be replaced by the same guys that claim they are inconveniencing us, every single day, or multiple times a day to actually have their desired effect.
I applaud Goon ice interdiction and general highsec griefing, and acknowledge that they are more organized to accomplish such a large-scale grief, but siphoning every single moon every single day seems a little unrealistic. Want Dust514 district ownership to matter? Want to nuke someone's PI from orbit? Read here:
http://3xxxd.blogspot.com/2013/09/dust514-and-future-of-planetary.html |
Mister McDerp
University of Caille Gallente Federation
22
|
Posted - 2013.10.17 20:22:00 -
[343] - Quote
mynnna wrote:Mister McDerp wrote:Solution to part of the crying is simple. Make it so it actually just affect moonharvesters. People that sit on worthless moons won't care much and people that have moons worth it are at least actually big or at least powerful alliances. hahaha you have no idea why people are saying this is a bad feature do you.
I'm running POS's myself, I'm pretty sure I know exactly why its terrible.
I should have probably said it different. But I'm too lazy to actually do that... urgh. Well I said it would be a solution to PART of the crying (mine for example, i wouldn't care much). It really wouldn't be good solution though, I'll admit to that.
A good solution would be a complete POS revamp without making lives of people tending to them even more miserable. A lot of suggestions have been made here how a Siphon Module could be implemented in a meaningful way with that. But we all know thats not gonna happen soon. |
gascanu
Bearing Srl.
31
|
Posted - 2013.10.17 20:22:00 -
[344] - Quote
Ranger 1 wrote:So even with full they keep siphoning? Seriously, do you have a source for that? Because if you do, that's a pretty simple thing to change.
no,wtf ppl, read the damn blog
Quote: The Small Mobile Siphon Unit can steal 60 units of raw material or 25 units of processed material. It has a capacity of 1200 m-¦. If it is full, it stops stealing. |
Ranger 1
Ranger Corp
4759
|
Posted - 2013.10.17 20:23:00 -
[345] - Quote
Courthouse wrote:Ranger 1 wrote:Courthouse wrote:Burseg Sardaukar wrote:CtrlAltDelete Dethahal wrote:I am spending every ISK I own on these and will unleash madness on lowsec moon empires. Get ready kids, Goons have a new feature to abuse K. We live and play in our space and will just blow them up shortly after they are dropped. Hey, I just resubbed after a bit away from the game. Can you entertain me with crazy stories about how awesome it is to fly around and shoot stationary objects in space that don't shoot back for hours on end? I'm in a nostalgic mood. They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one? Let's say, for instance, it's 10 minutes. You can drop at least 2 in that time if you're scanning, let's say 4-5 if you know the planet/moons you're going for. At 10m per module, they're cheap enough to keep battleships busy for as long as they want to stay logged in.
Well if we go with your estimate, that means I can log in a couple of my other accounts (or more likely just grab a couple of buddies) and down each in a couple of minutes... not much longer than it takes to gank a ratter in a bomber.
I'm sorry, I'm really not trying to jerk your chain, but I don't see that as a serious issue. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Pinky Hops
Rokh You like a Hurricane Nomads.
8
|
Posted - 2013.10.17 20:28:00 -
[346] - Quote
Courthouse wrote:Ranger 1 wrote: I think the goons by and large have done a huge amount of good for the game catching issues like this.
However, claims that in response you will spam thousands of these seems a bit silly to me, sorry.
You simply aren't going to find pilots willing to devote the time necessary every day to actually do an activity like that effectively. You need to check these things every, single, day... to collect the goods so that they will continue to siphon.
All jokes aside, I really do think most of your pilots will decide they have better things to do after a few days of that.
it's not about that. Every not-CFC POS we interrupt drives down supply, thus increasing profits on CFC POS-mined minerals. We spent weeks interdicting ice, huge logistical efforts to shut down Jita and we basically frogstomp hostiles starting by cutting their economies out from underneath them before actually fighting for sov. If you think we won't find people to harass lowsec pubbies by stealing and/or choking supply for our own economic beneift, you're sorely misinformed.
Except the biggest losses to price are going to come from the giant alliances like goonswarm.
You don't defend your territory. I know this because I fly in it all the time.
While you are out harassing the "small time pubbies" who provide a relatively minor amount of moon goo, your own infrastructure will be collapsing beneath you...
Which I think is, the entire point of this addition |
Abdiel Kavash
Paladin Order Fidelas Constans
1337
|
Posted - 2013.10.17 20:28:00 -
[347] - Quote
Balmer Banshot wrote:People seem to forget that to take a valuable moon requires a large fleet and several hours of time. Lets say 200 man hours. If a fight or two happens, tack on the additional cost of lost ships etc. Some of my favorite times in null have been large fleet fights over moons.
Individuals only reap the benefits of moons in the form of alliance/corporate funds (ie: ship replacement programs, selling the goo to pay for SOV fees, system upgrades etc.).
I'm glad that at least one person understands what POSes actually used to be. POS income isn't dependent on some dude running a JF once a month. POS income is dependent on military force to capture and hold moons. Unfortunately CCP seem intent on destroying this mechanic and replacing it with PvE/clicking/logging in to check overview. |
Dorian Wylde
Imperial Academy Amarr Empire
332
|
Posted - 2013.10.17 20:29:00 -
[348] - Quote
The amount of people complaining about the griefing potential of this device is truly astounding. I'm tempted to fish up all the mining and industrial hate threads that crop up constantly, and how we're told "it's a cutthroat game, deal with it"
Very much looking forward to enjoying these lovely little toys in my helios. |
Aryth
GoonWaffe Goonswarm Federation
1298
|
Posted - 2013.10.17 20:30:00 -
[349] - Quote
Ranger 1 wrote:Aryth wrote:Ranger 1 wrote:Weaselior wrote:Uppsy Daisy wrote:Yes, of course you are. Like the time CCP messed up Factional Warfare and you realised that the new rules could be exploited to make huge amounts of money. You called CCP out straight away and told them it was not good for the game didn't you? Oh no. You didn't. You exploited it for trillions of ISK.. How is that "promoting things that are good for EVE, even at our detriment."? we told them, on these very forums, it was going to end hilariously badly ccp didn't listen aryth proceeded to demonstrate it ending hilariously badly I think the goons by and large have done a huge amount of good for the game catching issues like this. However, claims that in response you will spam thousands of these seems a bit silly to me, sorry. You simply aren't going to find pilots willing to devote the time necessary every day to actually do an activity like that effectively. You need to check these things every, single, day... to collect the goods so that they will continue to siphon. All jokes aside, I really do think most of your pilots will decide they have better things to do after a few days of that. I want to quote this for later. You don't need to collect anything. So even with full they keep siphoning? Seriously, do you have a source for that? Because if you do, that's a pretty simple thing to change.
You drop 3 and nuke the entire output. Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |
Abdiel Kavash
Paladin Order Fidelas Constans
1337
|
Posted - 2013.10.17 20:30:00 -
[350] - Quote
If you want siphons to promote PvP, and not terrible log-in-every-3-hours "gameplay", make them
a) invulnerable to POS guns b) send a mail to POS owner when anchored.
That way you know when an enemy sets them up in your space, and you have to put together a response fleet to take them down or lose income. As an attacker you can use them to bait defenders into a fight. |
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KAT3
Cutting Edge Incorporated RAZOR Alliance
0
|
Posted - 2013.10.17 20:31:00 -
[351] - Quote
CCP Legion wrote:Once this is out we will be keeping an eye on how players use it, both via feedback here and metrics that we gather. We can then rebalance it accordingly to make sure it is not completely unbalanced or if it is used as a pure griefing tool for example. There are a lot of values which we can tweak relatively easily as required.
Have you given any thought at all to balance. I see and understand the ramifications and potential isk for those who siphon Poses. I fail to see what has been put in place as a balance to help the pos owner in his attempt to keep his pos free of siphons. And having the API lie about the contents is really disturbing. If you are starting down the path of API lies -- what is next??
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Sturmwolke
461
|
Posted - 2013.10.17 20:31:00 -
[352] - Quote
Set POS guns to attack everyone except blues - there's your automatic notification for POS owner that something fishy is going on. There's probably a window of 10-20secs the first shot is fired, deploying a syphon unit wouldn't be a big isssue ... but getting the loot might be tricky in anything less than a BR :)
So, accordingly, POS min/maxing owners will definitely deploy structures with best scan res to serve as early warning e.g faction small AC/hybrid/laser batteries - 300mm scan res Wonder if the prices for these will bump up a bit :D |
Ranger 1
Ranger Corp
4760
|
Posted - 2013.10.17 20:32:00 -
[353] - Quote
gascanu wrote:Ranger 1 wrote:So even with full they keep siphoning? Seriously, do you have a source for that? Because if you do, that's a pretty simple thing to change. no,wtf ppl, read the damn blog Quote: The Small Mobile Siphon Unit can steal 60 units of raw material or 25 units of processed material. It has a capacity of 1200 m-¦. If it is full, it stops stealing. Thanks, I thought I saw that somewhere. Yes, I was at work and to lazy to recheck the blog.
Again, many thanks.
So, I'm correct and these are virtually useless as a "fire and forget" grief tool. To keep siphoning a crew would have to empty a siphon every 20 hours (raw materials) or every 48 hours (processed materials).
This is assuming someone hasn't popped it for giggles (let alone the POS owner or his friends) in the few minutes it takes to blow one up (with on negative effects).
Still not seeing this working as an effective grief tool, or even as an effective market manipulation device. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
gascanu
Bearing Srl.
31
|
Posted - 2013.10.17 20:32:00 -
[354] - Quote
Abdiel Kavash wrote:Balmer Banshot wrote:People seem to forget that to take a valuable moon requires a large fleet and several hours of time. Lets say 200 man hours. If a fight or two happens, tack on the additional cost of lost ships etc. Some of my favorite times in null have been large fleet fights over moons.
Individuals only reap the benefits of moons in the form of alliance/corporate funds (ie: ship replacement programs, selling the goo to pay for SOV fees, system upgrades etc.).
I'm glad that at least one person understands what POSes actually used to be. POS income isn't dependent on some dude running a JF once a month. POS income is dependent on military force to capture and hold moons. Unfortunately CCP seem intent on destroying this mechanic and replacing it with PvE/clicking/logging in to check overview.
this coming from Fcon military powerhouse ... |
Vladimir Norkoff
Income Redistribution Service
270
|
Posted - 2013.10.17 20:33:00 -
[355] - Quote
Ranger 1 wrote:They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one? You don't use a BS. You pull a POS gun out of storage, deploy it, man the gun, and then go make a sandwich. Done. Who cares how long it takes when you are AFK? These things are pointless.
|
Zloco Crendraven
BALKAN EXPRESS
471
|
Posted - 2013.10.17 20:33:00 -
[356] - Quote
Krios Ahzek wrote:Uppsy Daisy wrote:Yes, of course you are. Like the time CCP messed up Factional Warfare and you realised that the new rules could be exploited to make huge amounts of money. You called CCP out straight away and told them it was not good for the game didn't you? Oh no. You didn't. You exploited it for trillions of ISK.. How is that "promoting things that are good for EVE, even at our detriment."? Rule of thumb: Anything that can be used by small, incompetent corporations to hurt large alliances can be used by competent, well organized, large alliances to completely trash entire segments of the economy and drive small corporations out of business. +á You've been warned this time.
You got 3 coalitions in nullsec. 2 of them don't have much of space and will guard much easily their POSs than the 3rd that is a bit stretched (you know which is the 3rd). Now add to the equations lowsec and 0.0 Npc entities and the fact that the CFC is most hated of all those 3.
BALEX is recruiting -----> tinyurl.com/oscmmlv |
Ranger 1
Ranger Corp
4760
|
Posted - 2013.10.17 20:37:00 -
[357] - Quote
Vladimir Norkoff wrote:Ranger 1 wrote:They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one? You don't use a BS. You pull a POS gun out of storage, deploy it, man the gun, and then go make a sandwich. Done. Who cares how long it takes when you are AFK? These things are pointless. Very very true if the POS owner (or one of his corp mates) spots it.
However what I was trying to point out was that quite often these things will get blown up by people that happen to spot them while out doing other activites... and if they have blue status to the POS owner (or just to be obnoxious) will swing in for a couple of minutes to grab a free kill mail. No obsessive logging in to check or POS guns required.
Let me be clear, I'm not bringing this up to be a ass to the goons. They usually are pretty good at pointing out what they consider to be dangerous or faulty game mechanics. I'm just saying a couple of aspects of the game mechanics involved has been overlooked in some of the worst case scenario's presented. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Abdiel Kavash
Paladin Order Fidelas Constans
1337
|
Posted - 2013.10.17 20:39:00 -
[358] - Quote
Why would you blow it up when you can take out the moongoo, leave, and repeat later for as long as it takes the owner to notice?
*edit* misread. Obviously if you're blue you wouldn't do that.
You wouldn't do that, right? |
Aryth
GoonWaffe Goonswarm Federation
1298
|
Posted - 2013.10.17 20:41:00 -
[359] - Quote
Ranger 1 wrote:gascanu wrote:Ranger 1 wrote:So even with full they keep siphoning? Seriously, do you have a source for that? Because if you do, that's a pretty simple thing to change. no,wtf ppl, read the damn blog Quote: The Small Mobile Siphon Unit can steal 60 units of raw material or 25 units of processed material. It has a capacity of 1200 m-¦. If it is full, it stops stealing. Thanks, I thought I saw that somewhere. Yes, I was at work and to lazy to recheck the blog. Again, many thanks. So, I'm correct and these are virtually useless as a "fire and forget" grief tool. To keep siphoning a crew would have to empty a siphon every 20 hours (raw materials) or every 48 hours (processed materials). This is assuming someone hasn't popped it for giggles (let alone the POS owner or his friends) in the few minutes it takes to blow one up (with no negative effects). Still not seeing this working as an effective grief tool, or even as an effective market manipulation device.
The key is what I pointed out in previous posts. Multiple siphons = bad
I understand why they included it to prevent baffling concepts but it also means you have the ability to nuke all output in general and have multiple siphons "chained". This is essentially the core feature that allows mass griefing.
Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |
Ranger 1
Ranger Corp
4760
|
Posted - 2013.10.17 20:42:00 -
[360] - Quote
Abdiel Kavash wrote:Why would you blow it up when you can take out the moongoo, leave, and repeat later for as long as it takes the owner to notice?
*edit* misread. Obviously if you're blue you wouldn't do that.
You wouldn't do that, right? I suppose that depends on how blue your blue status actually is.
But you are correct, that is also a distinct possibility. Better yet, if the thing is full just empty it, pop it for the kill mail, and put up your own. Obviously the owner isn't highly attentive. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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