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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Tortun Nahme
Minmatar Umbra Synergy Final Retribution Alliance
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Posted - 2008.04.20 17:38:00 -
[181]
oh... oh my...
the tears, the rage
I wont have to be fed for months
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Luh Windan
Minmatar Republic University
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Posted - 2008.04.20 17:39:00 -
[182]
So its increasingly clear that this kind of tool is not new but is being used by alliances and macroers all over eve. So why the big outcry now? Are all you protesters using tools like this already and don't want the 'general population' to get their hands on it? or is it just a case of out of sight, out of mind - now you can see it you are thinking about it?
I am not convinced this is the game killer it is being portrayed as - or will even hamper pirates too much. If people can't even be arsed following rules to save themselves from danger - why on earth would they go to all the trouble of installing some software. And as far as I can tell the alliances are all up to this type of thing anyway - and even if they are not a bet some poor foot soliders are doing the job of this tool over teamspeak
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Azrial Toshiba
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Posted - 2008.04.20 17:40:00 -
[183]
I like it, thanks. Ill use this forever. Now i am going to go find a quiet low sec belt and mine away waiting for the tone to tell me to dock.
This helps those of us suffering with blindness. Now i wont get poped just because i cant see local like everyone else.
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Elise Randolph
Slacker Industries Exuro Mortis
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Posted - 2008.04.20 17:43:00 -
[184]
Originally by: Vincent S I hope this gets banned instantly and you too for releasing it!
I hope your main gets banned for being an idiot on the forums tbh.
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Anne Smith
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Posted - 2008.04.20 17:43:00 -
[185]
So, this is a program that mimics looking at local? I don't see how that's broken then, since all one needs to do is look at local to do exactly the same thing the program does. It's no more metagame than Teamspeak.
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Trathen
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Posted - 2008.04.20 17:54:00 -
[186]
A haiku:
Bacon looks at logs It does nothing new with EvE Stop being emo
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Allard Blackheart
Gallente Personal Vendetta
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Posted - 2008.04.20 17:55:00 -
[187]
reported as a breach of the eula for offering a CHEAT to play without risk for macro miners and isk farmers in 0.0 lowsec and high sec sig starts here
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Evil Edna
Spartan Industries Triumvirate.
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Posted - 2008.04.20 17:57:00 -
[188]
this farmer frendly crap is whack
sort it out ccp
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Alexis Corban
The Nietzian Way Hydra Alliance
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Posted - 2008.04.20 18:05:00 -
[189]
It's funny how a lot of BACONs critics are those that fly around in small nano-gangs looking to gank, i mean engage in PvP, miners and ratters all the while cloaking or logging whenever some resistance shows up.
Besides, BACON is nothing new to Eve. Other people have used similar programs and kept it a secret to make sure that only they have the advantage. Now, with BACON, everyone has access to a EULA compliant program.
In before the response: It's funny how a lot of BACONs proponents are those that rat or mine and dock up or log off before my l33t nanoship shows off how great I am at pvp by beating the snot out of them. |
Wasted Mind
Gallente Syntech Research and Development
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Posted - 2008.04.20 18:11:00 -
[190]
Dunno if i like the idea of this being used or not. Though i will give the guy who made it props on it being an excellent program none the less and i am sure alot of work went into it. At anyrate imo the worse thing ccp could do at this point it to ban it. Simply because at this stage lots of ppl already have it on their computer and thus ppl who already have it will use it anyway.
I see this program as a handy tool, i will still watch local but i guess on nights of hard drinking i have something to alert me more when an enemy enters a system and not having to rely on blurred vision as much. Eitherway i can't say that i see this as a huge game breaking tool simply because everyone can have it. It's a lazy mans alarm clock esentially.
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Karl Sieger
Sieger Trade and Heavy Logistics
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Posted - 2008.04.20 18:15:00 -
[191]
Go ahead and macromize EvE-Online.
Fools.
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Lorna Loot
Caldari Nox Eternus
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Posted - 2008.04.20 18:18:00 -
[192]
This is the worst tool ever created.
Trust Hydra TBH. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |
Jasmine Constantine
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.04.20 18:25:00 -
[193]
Edited by: Jasmine Constantine on 20/04/2008 18:24:54
Terrible idea.
War Diary : Operation Terminus Est
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Jalmari Huitsikko
Caldari Karjala Inc. Atrum Tempestas Foedus
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Posted - 2008.04.20 18:28:00 -
[194]
Why doesn't EVE user interface already do this by itself?
Hey lets all get killed because UI doesn't tell us even simpliest things like enemy coming near us.
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Alexis Corban
The Nietzian Way Hydra Alliance
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Posted - 2008.04.20 18:34:00 -
[195]
Originally by: Jalmari Huitsikko Why doesn't EVE user interface already do this by itself?
Hey lets all get killed because UI doesn't tell us even simpliest things like enemy coming near us.
IIRC, it used to not even have the little red minus signs on hostiles in local. It took someone developing a means of putting that there before CCP decided to put it in for everyone.
Perhaps that'll be the next step for BACON.
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.04.20 18:34:00 -
[196]
Edited by: Gabriel Karade on 20/04/2008 18:34:56
Originally by: Jalmari Huitsikko Why doesn't EVE user interface already do this by itself?
Hey lets all get killed because UI doesn't tell us even simpliest things like enemy coming near us.
Because local channel's all-seeing eye gives you instant updates, at infinite range.
Now if there was a reduced intel gathering via local channel, then use automated 'beeps' and 'boops' when something is within X million Km of you would work, and would fit nicely with the immersion. --------------
Video - 'War-Machine' |
Soporo
Caldari
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Posted - 2008.04.20 18:39:00 -
[197]
Quote: Thank you for making this cluster**** so ridiculously high profile that CCP needs to react and fix their code so this can't be done anymore.
On second thought...yeah, what he said.
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Pesadel0
Minmatar Black Nova Corp Band of Brothers
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Posted - 2008.04.20 18:45:00 -
[198]
Originally by: Sakura Nihil
Originally by: Koro Kar'Amarr Remove BACON Remove Local
Constellation is local enough.
------------------------------------------------------------------
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Nemetes
Minmatar Fermi Industrial Associates
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Posted - 2008.04.20 18:49:00 -
[199]
Originally by: Gabriel Karade Edited by: Gabriel Karade on 20/04/2008 18:36:39
Because local channel's all-seeing eye gives you instant updates, at infinite range, effectively.
Now if there was reduced intel gathering via local channel, having automated 'beeps' and 'boops' when something is within X million Km of you would work, and would fit nicely with the immersion.
This is what I have been thinking would be nice too, I think it would be a great idea. Remove local, and maybe have a skill (or just a fixed amount of distance) that alerts the player when a ship is detected in the "bubble" of distance. Like skill @ lvl 1 would be 1AU "sphere of warning" around the player...up to 5 AUs or something like that. Or maybe lvls increase by a percentage up to a max distance. Seems like this could be a way to make both sides of the issue happy though maybe there is something I am overlooking.
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Jade Constantine
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.04.20 18:51:00 -
[200]
Originally by: Gabriel Karade Hey lets all get killed because UI doesn't tell us even simpliest things like enemy coming near us.
Because local channel's all-seeing eye gives you instant updates, at infinite range.
Now if there was a reduced intel gathering via local channel, then use automated 'beeps' and 'boops' when something is within X million Km of you would work, and would fit nicely with the immersion.
See thats actually a neat idea, tying audio output to proximity in the long range scanner combined with removing local as an intel tool would be excellent. How atmospheric is that? Searching a system with unknown numbers of hostiles waiting for the "ping" to come from certain classes of ship in your proximity. Thats really dramatic and has a lovely sense of excitement and tension about it. Combine it with classes of ship that get scanner bonuses and modules and skills to focus and improve the functionality and you get a role for passive detection in space warfare and group "sonar operator" style roles.
*Sound obviously have a visual element as well (flashing Proximity Warning on screen) that kind of thing.
Only problem I foresee is that it would make it too easy for covert recons to find and kill ratters and miners without those guys having a warning of proximity - that becomes a balance issue though and a solution can surely be found with minds on the subject. Perhaps a special type of active module that can detect general cloak signature on a reduced proximity with no directional or fine tuning aspect or specifics on the ship having the cloak. "spacial distortion detected".
CSM Election Manifesto 2008 |
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Lorna Loot
Caldari Nox Eternus
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Posted - 2008.04.20 18:54:00 -
[201]
Originally by: Alexis Corban
Originally by: Jalmari Huitsikko Why doesn't EVE user interface already do this by itself?
Hey lets all get killed because UI doesn't tell us even simpliest things like enemy coming near us.
IIRC, it used to not even have the little red minus signs on hostiles in local. It took someone developing a means of putting that there before CCP decided to put it in for everyone.
Perhaps that'll be the next step for BACON.
You sir are a failure on multiple levels. It is bad enough that local tells everyone that entered a system but wanting this piece of crap to be part of eve is the worst possible idea ever.
As current mechanics stand any enemies have plenty of time to dock up as soon as you do enter the system via local chat updates. That required an ounce of intellect, now you can just dock when a sound plays, you don't even need to be paying attention. Great.
Even better is now the farmers/bots can add to their macros if a certain sound plays to CTRL-Q instantly. Even better. Thank you for helping to destroy Eve. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |
Soporo
Caldari
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Posted - 2008.04.20 18:54:00 -
[202]
Originally by: Nemetes
Originally by: Gabriel Karade Edited by: Gabriel Karade on 20/04/2008 18:36:39
Because local channel's all-seeing eye gives you instant updates, at infinite range, effectively.
Now if there was reduced intel gathering via local channel, having automated 'beeps' and 'boops' when something is within X million Km of you would work, and would fit nicely with the immersion.
This is what I have been thinking would be nice too, I think it would be a great idea. Remove local, etc etc
You don't ever mine do you...if they did this it would be the death knell of solo and duo mining, and would encourage blobbing, even more.
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Shadow Joy
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Posted - 2008.04.20 19:00:00 -
[203]
BACON is a horrible idea that borders on being an exploit.
I will give you props for trying to do this through proper channels, but you have opened a can of epic fail by not thinking about what this means for EVE as a whole.
I can only hope that BACON becomes the next Immune Empire, and that CCP is forced to close the gaping hole you based your code on.
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KapnKaboom
School of Applied Knowledge
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Posted - 2008.04.20 19:05:00 -
[204]
Come on people! Let's keep the whining coming! The entertainment value of this thread is epic.
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Blood Daemon
Minmatar Republic Military School
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Posted - 2008.04.20 19:10:00 -
[205]
Originally by: KapnKaboom Come on people! Let's keep the whining coming! The entertainment value of this thread is epic.
QFT!!! ------------------
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sesanti
Minmatar Universal Exports FOUNDATI0N
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Posted - 2008.04.20 19:11:00 -
[206]
My question is, what would happen if anyone open a thread saying
"Please, CCP, alter the game to make it so that we have a built-in alarm telling us which kind of target enters the system."
There have been such threads in the past, I remember reading a couple during my stay in this game! No wonder, the poster got flamed to death and beyond!
What is the difference of obtaining this very same functionality thru a 3rd-party app? It is exactly the same!
So, in case I am not being clear, I am all against it! _______________________________________________ The ShadowMaster -
<I am a guy... don't mind the portrait> |
doctorstupid2
Blood Corsair's Blood Blind
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Posted - 2008.04.20 19:11:00 -
[207]
Never be surprised again? My livelihood in eve as a solo pilot, unfortunately, largely relies on the element of surprise.
At first I was like oh wow cool, now people can't blob me quite so easy. Then I realized everywhere I go I'll be accompanied by an audible warning. That fails. Hard.
If keeping things like this out of EVE mean killing my beloved local channel, then I would chose the lesser of two evils and support a major nerf to local chat. In the past I've been very outspoken in support of local as it is, as it makes it near impossible for blobbers to conceal their numbers effectively. This is simply too far.
Nostalgia | Deadspace2 | Deadspace |
Gabriel Karade
Nulli-Secundus
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Posted - 2008.04.20 19:12:00 -
[208]
Originally by: Jade Constantine
Originally by: Gabriel Karade Hey lets all get killed because UI doesn't tell us even simpliest things like enemy coming near us.
Because local channel's all-seeing eye gives you instant updates, at infinite range.
Now if there was a reduced intel gathering via local channel, then use automated 'beeps' and 'boops' when something is within X million Km of you would work, and would fit nicely with the immersion.
See thats actually a neat idea, tying audio output to proximity in the long range scanner combined with removing local as an intel tool would be excellent. How atmospheric is that? Searching a system with unknown numbers of hostiles waiting for the "ping" to come from certain classes of ship in your proximity. Thats really dramatic and has a lovely sense of excitement and tension about it. Combine it with classes of ship that get scanner bonuses and modules and skills to focus and improve the functionality and you get a role for passive detection in space warfare and group "sonar operator" style roles.
*Sound obviously have a visual element as well (flashing Proximity Warning on screen) that kind of thing.
Only problem I foresee is that it would make it too easy for covert recons to find and kill ratters and miners without those guys having a warning of proximity - that becomes a balance issue though and a solution can surely be found with minds on the subject. Perhaps a special type of active module that can detect general cloak signature on a reduced proximity with no directional or fine tuning aspect or specifics on the ship having the cloak. "spacial distortion detected".
Well, perhaps this current 'BACON' furore will focus minds at CCP to looking into new ideas whilst improving immersion. You could even tie this sort of thing into the whiz-bang solar system map, plotting nearby ætracksÆ if you will. --------------
Video - 'War-Machine' |
Vanessa Vale
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Posted - 2008.04.20 19:21:00 -
[209]
Eve, sinking to new lows.
Minmatar Boost Brigade |
Eternal Hatred
Amarr Pantsu Garu Limited Technologies
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Posted - 2008.04.20 19:22:00 -
[210]
So, now we will see EVE-Online Mod section @ curse.com? _________________
It's great being an Amarr, isn't it??? :( |
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