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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Kalintos Tyl
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Posted - 2008.07.26 10:25:00 -
[1711]
Originally by: Drumul Oaselor
Originally by: Demus DaVet Get a grip, that's all I am saying.
how would you feel if your most accurate weapons hit for 3 damage every shot (even though they are the correct type) just because the game lets ships fly at imbalanced speeds ?
no wonder caldari are considered the pve race, not any more after this patch
and how comes turets dont hit at all?
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Damion Zyne
Des Esseintes Social Club
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Posted - 2008.07.26 10:25:00 -
[1712]
Originally by: WeightedCompanionCube
Originally by: Damion Zyne
If your assumption is true (PvPers vs carebears), plz tell me why a PvP aspect of the game should be balanced around carebear needs ?
Because they are the majority of subscription-paying customers ?
No need to talk about "engine" breaking speeds then. Afterall, its not like nano setups are around for only a couple of month now. Im not saying that extreme speed setups and some of the ships / rigs are out of line atm, but it only became such a major issue with eve gen filling up with FW whine.
I like flying speed setups just as much as I like flying tanking ships. I cant see why taking out a viable (and counterable) way of fighting is such a great thing for a game centered around PvP. Less options cant be better than more. Fix some problems with nano (and maybe with heavy missiles) but dont scrap a whole alternativ way of having fun plus hitting a whole racial concept / Ewar while you do it.
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morteyfarus
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Posted - 2008.07.26 10:30:00 -
[1713]
Edited by: morteyfarus on 26/07/2008 10:31:59 this nerf will be the end of hac's and of dynamic pvp in eve. too bad that i wasted months in training to fly these ships... maybe i should just quit the game :/
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Demus DaVet
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.07.26 10:33:00 -
[1714]
Originally by: Drumul Oaselor
Originally by: Demus DaVet Get a grip, that's all I am saying.
how would you feel if your most accurate weapons hit for 3 damage every shot (even though they are the correct type) just because the game lets ships fly at imbalanced speeds ?
no wonder caldari are considered the pve race, not any more after this patch
You comment on this
Originally by: Demus DaVet Get a grip, that's all I am saying.
but not this ?!?!?
Originally by: Demus DaVet Would you care to comment on how much damage said nano hac was delivering on your ship ? And while we're at it, please tell us what was the cost of your ship/implants against his/hers. Won't even go in to the SP needed to fly your setup against his/hers.
Hoping to kill a 250m Vaga with a pilot with 1bil worth of implants in a 100m Cerb/Drake is kinda silly isn't ?
Wow, that is what taking something out of context is all about. And please, refrain from answering unless you answer the real questions, ok ?
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julius tel'kash
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Posted - 2008.07.26 10:39:00 -
[1715]
nerf the MWD is a good idea ....but nerf too the web .... for me it's not a good idea
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soulkiller3
Minmatar Eternity INC. Project Alice.
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Posted - 2008.07.26 10:47:00 -
[1716]
The changes seem to be a good ider to stop people going stupid speeds, and people should stop crying becouse there may lose they "i win tactic", wait till its out on sisi and comment then.
PS i fly alot of nano ships.
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Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2008.07.26 10:49:00 -
[1717]
The adjusting of base ship speeds + MWD looks good, and the intention to make the AB a worthwhile mod in PvP again is a good one, though I'm not sure on the execution with the warp scrambler idea.
Other parts of the proposal seem a little overcomplicated in places; I'd be happy with a simple reduction of % increase to all relevant mods/implants across the board, and/or increased fitting penalties to MWDs. I also agree with those before me who have suggested scripts for webs, to be able to increase range at the expense of webbing strength and vice versa.
It's not perfect, but overall, the planned changes are for the best and they have my support.
/Ben
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Valuv
NightHawk Phantom Fleet
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Posted - 2008.07.26 10:51:00 -
[1718]
Edited by: Valuv on 26/07/2008 10:52:31 Goals are OK, but methods are unacceptable.
There is no need for these huge changes. I don't know how long you've been testing these, but making this much balance changes into speed, -something that is important to every ship in this game- is going to backfire.
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FireFox McProwler
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2008.07.26 10:56:00 -
[1719]
What everyone who uses nanos is doing.
If you saw the writing on the wall... you would have seen it coming.
AXE is looking for members!! Clicky for info. |
Pheleus
Federation of Freedom Fighters
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Posted - 2008.07.26 10:56:00 -
[1720]
67 pages wowzer.....
Ok this probably wont be noticed or read at this late stage but it seems CCP has missed what REALLY created the nano plague.
MISSILES speed is the only bloody defence you bunch of tossers and every 2 bit carebear flies a raven/drake.
So we go back to missiles hitting 100% of the time YAY you.
****heads!
Phel.
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Dwight Hammerhead
Bulgarian Mafia Squad Sons of Tangra
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Posted - 2008.07.26 11:00:00 -
[1721]
Do you folks in CCP honestly believe the crap you are talking about? And do you honestly believe anyone actually believes you? Your true motive is absolutely clear, but this is not the way.
EVE has two major flaws compared to other MMOs - you dont rly have an avatar (as in humanoid one, not a ship), and then there is the problem that newer players will always be owned by the old dogs. Thoseare inherent design flaws and while you can sort out the first one (oh noes, walking in stations), there is absolutely nothing meaningfull that you can do about the second one. Just live with it.
What's the current situation - a noob enters the game, puts an AB on his crappy T1 frig and then gets killed by a ceptor that goes 16k a sec before he knows whats going on. And thats the way it has to be, even though the noob will wine about it. Why? Because the said ceptor has spent a shitload of skills and money to make this happen. Even better - someone of his teammates like myself may have taken insane amount of time to learn specific charisma based crap that boost the speed of folks around him (yes, i am a maxed out Claymore pilot). And i even know people that created alts with starting skills specifically for this sort of thing. Now you wanna nerf all that just because your noob playerbase doesnt have the skills that some ppl have been learning for the last 1,5-2 years and die a quick and horrible death? Have you gone completely insane or smth?
Out of the devblog "Gang Bonus Skill: Skirmish Warfare - 10% velocityBonus" - it is actually 15% with the implant, get your numbers straight
Do you folks know what happens when a regular civilian somehow gets his hands on a small firearm, and then decides to face a heavily armed guy from the special forces? He dies before he could even think where the safety on the gun actually is. Its only normal that newer players die and can do nothing about when cought by people with insane amounts of experience and skill. You can't nerf smth to hell that people have spent years and billions learning/improving. And i sure havent learned a specific set of 15 mil SPs so that i can give a crappy 25% bonus.
Put it in short - how about you give me my money and SP back when you do this hilarious nerf, so i can spend it on a heavily tanked raven, killing anything that happens to slowly pass near me. And please do remove ceptors and dictors from the game, noone will fly them anyway provided they will die instantly from any light missile Cerberus that happens to pass through the neighbourhood.
Get some vacation and rest on a hot tropical island. The cold weather in the north sure dulls the mind. _____________________________________________ Too bad at photoshop and too poor to buy a sig. Amarr Victor? Unlikely. |
Drumul Oaselor
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Posted - 2008.07.26 11:00:00 -
[1722]
Originally by: Demus DaVet Edit: BTW, for most Vaga pilots their weapons do hit for 3HP every shot or not at all when they are doing their uber dupper ultra high speeds. Oh, did I mention that they can do uber dupper ultra high speeds for about 1,5 minutes before their caps run out ? And if they were hit for 3HP each time they wouldn't fit one or two LSEs giving them the sig radius of a small planet (while MWD only gives you the sig radius of a small moon), would they ?
the real question is not how expensive your ship fittings are, it's whether or not ships should be allowed to be impervious to all damage, even for 1,5 minutes, through an imbalanced game mechanic
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.07.26 11:05:00 -
[1723]
Originally by: Lt Angus Edited by: Lt Angus on 25/07/2008 11:12:17
Originally by: Zaskarr In before nano*** QQ. Ah, too late.. CCP, don't get discouraged by all the whining you'll read here. These changes are needed, no matter what a vocal minority shout here. Protip to all: first read the blog, THEN poast!
not sure why nano users would cry, sure they going slower but the change looks to make speed fits a proper ship fit with 50% webs, vagabond seems untouched by the changes
The only reasons I can figure out is that: they will not disengage as fast as they used. They will not run to the gates as fast as they used and missile boats will hit them, when until now they were pretty much immune. In the end the odds of actually a fight happens will sky rocket.
________________ God is my Wingman |
Titan Pilot
Amarr Imperial Academy
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Posted - 2008.07.26 11:06:00 -
[1724]
Changes are laughable and absolutely ridiculous. MWD turns off when warp scrambled?
Quote "Currently when youÆre webbed itÆs pretty much game over unless youÆre doing more DPS or have a better tank. The 90% speed reduction makes combat too static and predictable when webifiers have been applied. To address this, webifiers in our proposed changes have been reduced in effectiveness down to between -50% and -60%."
So...how does turning off MWD when warp scrambled not make the game predictable? You seriously expect roaming gangs to fit Afterburners and try to leg it back to the gate in 35K bubble? Are you guys kidding me?
So now, any noob can anchor bubble, train Arazu, sit and wait for ubber 30M sp PVP toon to uncloak at gate, instantly become warp scrambled, lose his MWD and die...HAHAHAHAHAHAHA
LOL... EVE is dead if you implement this change... |
Osric Wuscfrea
Gallente PsyCorp Imperial Republic Of the North
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Posted - 2008.07.26 11:06:00 -
[1725]
Personally, I'm enjoying the whines. If you are not in an intie or a Vagga you should not expect to reach:
-- Rgds Mike
Dead-Fish, Deep Sea Daddies...
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Miyamoto Uroki
Caldari Omicron Corp Royal Commonwealth of EVE
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Posted - 2008.07.26 11:08:00 -
[1726]
Originally by: Drumul Oaselor
Originally by: Demus DaVet Edit: BTW, for most Vaga pilots their weapons do hit for 3HP every shot or not at all when they are doing their uber dupper ultra high speeds. Oh, did I mention that they can do uber dupper ultra high speeds for about 1,5 minutes before their caps run out ? And if they were hit for 3HP each time they wouldn't fit one or two LSEs giving them the sig radius of a small planet (while MWD only gives you the sig radius of a small moon), would they ?
the real question is not how expensive your ship fittings are, it's whether or not ships should be allowed to be impervious to all damage, even for 1,5 minutes, through an imbalanced game mechanic
quoted for truth
oh and also: these tears taste so sweet... ahhhh
Originally by: Puupuu dude... your face
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HotSeat
Black Omega Security Pandemic Legion
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Posted - 2008.07.26 11:11:00 -
[1727]
Is it not clear your customers don't want this... you know the people that pay you?
Admit it was a bad idea, please get some designers that still play the game and understands what we really need changed.
WTH ever happened to the "need for speed" ? In case you didn't notice, lag never got better.
Can we get back to that please.
Sov 4 is nothing compared to the Power of the Grief !! |
Lt Angus
Caldari Lt Angus Corp
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Posted - 2008.07.26 11:11:00 -
[1728]
Edited by: Lt Angus on 26/07/2008 11:12:53
Originally by: DeadDuck
Originally by: Lt Angus Edited by: Lt Angus on 25/07/2008 11:12:17
Originally by: Zaskarr In before nano*** QQ. Ah, too late.. CCP, don't get discouraged by all the whining you'll read here. These changes are needed, no matter what a vocal minority shout here. Protip to all: first read the blog, THEN poast!
not sure why nano users would cry, sure they going slower but the change looks to make speed fits a proper ship fit with 50% webs, vagabond seems untouched by the changes
The only reasons I can figure out is that: they will not disengage as fast as they used. They will not run to the gates as fast as they used and missile boats will hit them, when until now they were pretty much immune. In the end the odds of actually a fight happens will sky rocket.
Yea but I fly quite a slow gankier vagabond currently and it works just as well, going above 4000 is kinda pointless in a ship that cant track and mwd. and ive seen so many superfast vagas bump off the gate only to be webed and die
Shhhh, Im hunting Badgers |
Euriti
Gallente SniggWaffe
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Posted - 2008.07.26 11:14:00 -
[1729]
Originally by: Dwight Hammerhead Do you folks in CCP honestly believe the crap you are talking about? And do you honestly believe anyone actually believes you? Your true motive is absolutely clear, but this is not the way.
EVE has two major flaws compared to other MMOs - you dont rly have an avatar (as in humanoid one, not a ship), and then there is the problem that newer players will always be owned by the old dogs. Thoseare inherent design flaws and while you can sort out the first one (oh noes, walking in stations), there is absolutely nothing meaningfull that you can do about the second one. Just live with it.
What's the current situation - a noob enters the game, puts an AB on his crappy T1 frig and then gets killed by a ceptor that goes 16k a sec before he knows whats going on. And thats the way it has to be, even though the noob will wine about it. Why? Because the said ceptor has spent a shitload of skills and money to make this happen. Even better - someone of his teammates like myself may have taken insane amount of time to learn specific charisma based crap that boost the speed of folks around him (yes, i am a maxed out Claymore pilot). And i even know people that created alts with starting skills specifically for this sort of thing. Now you wanna nerf all that just because your noob playerbase doesnt have the skills that some ppl have been learning for the last 1,5-2 years and die a quick and horrible death? Have you gone completely insane or smth?
Out of the devblog "Gang Bonus Skill: Skirmish Warfare - 10% velocityBonus" - it is actually 15% with the implant, get your numbers straight
Do you folks know what happens when a regular civilian somehow gets his hands on a small firearm, and then decides to face a heavily armed guy from the special forces? He dies before he could even think where the safety on the gun actually is. Its only normal that newer players die and can do nothing about when cought by people with insane amounts of experience and skill. You can't nerf smth to hell that people have spent years and billions learning/improving. And i sure havent learned a specific set of 15 mil SPs so that i can give a crappy 25% bonus.
Put it in short - how about you give me my money and SP back when you do this hilarious nerf, so i can spend it on a heavily tanked raven, killing anything that happens to slowly pass near me. And please do remove ceptors and dictors from the game, noone will fly them anyway provided they will die instantly from any light missile Cerberus that happens to pass through the neighbourhood.
Get some vacation and rest on a hot tropical island. The cold weather in the north sure dulls the mind.
What he said, this is so ****ing stupid. I've invested my sp in flying brutix, taranis and thorax and now the thorax/brutix seems to be totally ****ed over by this change.
Good going.
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Ash Bringer
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Posted - 2008.07.26 11:17:00 -
[1730]
We'll see how it will effect the game but there is only 1 point...
Dont kill minmatar...
Curse and ishtar never ment to be nanoed but Vaga is designed that way.
It should still do 3.5k/sec with t2 fittings in bursts. And if u want after 1bil you pour in it it should do 4k its your call.Do many stackings as u want..
Save the web. Save the rapier or else it will be a f***ed up ship with 2 useless bonus.
Caldari will prevail :) This is a side effect and I can live with it. No big deal there
Curse might still be viable but will be nerfed so much.
Pilgrim is probably boosted as it's intend usage is stealth assassin. And now it can decloak at 5km warp scramble. Shut off mwd and use his own AB to keep with target. Means easier fittings and no need for web :P
I think it might be good. But if u kill speed so bad u should redesign vagabond.. Dont forget :P
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rgreat
Gallente OEG Red Alliance
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Posted - 2008.07.26 11:18:00 -
[1731]
Looking forward to test new changes.
Seems interesting.
Also, when you nerf caldary? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
YapYup
Gallente Pangalactic Acquisitions
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Posted - 2008.07.26 11:20:00 -
[1732]
Some great ideas but...
Missiles hitting more often Guns hitting less often Drones hitting everything
...isnt it Drones & Missile that cause the most lag in eve?
True Blaster Boats might be able to float to target after being webbed/scrammed but its not going to be able to stay at optimal range unless fitting duel web and how many 'True Blaster Boats' can afford to fit duel web?
(ooh wasnt the Deimos offered a fourth mid slot) oh well
Im all for the proposed changes but then every ship that has side effects to nerfing nano needs to be boosted so their standard use is not effected because a vaga, ishtar, curse, sac, rapier/huginn, billion isk ceptors fly to fast.
It would be nice to see the Gal recon find a role.
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Cutesmile
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Posted - 2008.07.26 11:21:00 -
[1733]
Originally by: Dwight Hammerhead Do you folks in CCP honestly believe the crap you are talking about? And do you honestly believe anyone actually believes you? Your true motive is absolutely clear, but this is not the way.
EVE has two major flaws compared to other MMOs - you dont rly have an avatar (as in humanoid one, not a ship), and then there is the problem that newer players will always be owned by the old dogs. Thoseare inherent design flaws and while you can sort out the first one (oh noes, walking in stations), there is absolutely nothing meaningfull that you can do about the second one. Just live with it.
What's the current situation - a noob enters the game, puts an AB on his crappy T1 frig and then gets killed by a ceptor that goes 16k a sec before he knows whats going on. And thats the way it has to be, even though the noob will wine about it. Why? Because the said ceptor has spent a shitload of skills and money to make this happen. Even better - someone of his teammates like myself may have taken insane amount of time to learn specific charisma based crap that boost the speed of folks around him (yes, i am a maxed out Claymore pilot). And i even know people that created alts with starting skills specifically for this sort of thing. Now you wanna nerf all that just because your noob playerbase doesnt have the skills that some ppl have been learning for the last 1,5-2 years and die a quick and horrible death? Have you gone completely insane or smth?
Out of the devblog "Gang Bonus Skill: Skirmish Warfare - 10% velocityBonus" - it is actually 15% with the implant, get your numbers straight
Do you folks know what happens when a regular civilian somehow gets his hands on a small firearm, and then decides to face a heavily armed guy from the special forces? He dies before he could even think where the safety on the gun actually is. Its only normal that newer players die and can do nothing about when cought by people with insane amounts of experience and skill. You can't nerf smth to hell that people have spent years and billions learning/improving. And i sure havent learned a specific set of 15 mil SPs so that i can give a crappy 25% bonus.
Put it in short - how about you give me my money and SP back when you do this hilarious nerf, so i can spend it on a heavily tanked raven, killing anything that happens to slowly pass near me. And please do remove ceptors and dictors from the game, noone will fly them anyway provided they will die instantly from any light missile Cerberus that happens to pass through the neighbourhood.
Get some vacation and rest on a hot tropical island. The cold weather in the north sure dulls the mind.
Signed. My main trained 3 years ago, and now lot of my ships go to trash. Dampener nerfed, range for sniper nerfed, tracking speed, hit ratio, nos and speed same too. etc. I dont know the CCP why doing this sh*t again. Why they want use everybody the Drake and any Caldari ships ? Why they want if i fly a huginn or any nice t2 ships the simple Drake with a 3 months noob would be kill me ? This is unfair. Lot of old pilots trained 3 or 4 years ago and pay it for the CCP hundred dollars, but now they say it you are f*cked up and we were not interested because the new players will yield those money. I would say it if they would do some reasonable thing true is,like a reasonable speed nerf,i will say it thats good idea no problem. We fix the lag or something. But no they will be just increasing with this patch blob and lag, and will be a nice Eve Online a crapy Caldari or Drake Online.
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RDevz
GoonFleet GoonSwarm
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Posted - 2008.07.26 11:26:00 -
[1734]
Originally by: Cutesmile
My main trained 3 years ago, and now lot of my ships go to trash. Dampener nerfed, range for sniper nerfed, tracking speed, hit ratio, nos and speed same too. etc. I dont know the CCP why doing this sh*t again. Why they want use everybody the Drake and any Caldari ships ? Why they want if i fly a huginn or any nice t2 ships the simple Drake with a 3 months noob would be kill me ? This is unfair. Lot of old pilots trained 3 or 4 years ago and pay it for the CCP hundred dollars, but now they say it you are f*cked up and we were not interested because the new players will yield those money. I would say it if they would do some reasonable thing true is,like a reasonable speed nerf,i will say it thats good idea no problem. We fix the lag or something. But no they will be just increasing with this patch blob and lag, and will be a nice Eve Online a crapy Caldari or Drake Online.
I want to be able to kill any player that hasn't been playing for as long as I have just by looking at them, no matter what ship they're flying, and no matter what ship I'm flying. I don't care whether I'm in a ship with a paper-thin hull, and they're in what is effectively a brick with guns. They should still die. After all, they're n00bs, and they should never have the chance to kill someone with the MAD SKILLZ that I've trained up.
I ALSO WANT A PONY.
I'VE PAID YOU A LOT OF MONEY, CCP. YOU'D BETTER COME THROUGH ON THIS NOW.
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Is forporn
THE INTERNET.
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Posted - 2008.07.26 11:31:00 -
[1735]
Originally by: Mos7Wan7ed * Speed must never reach ludicrous speed, which is defined as speeds where missiles and drones don't intercept the class of ship they were intended for.
Abso freaking lootly! nano HACs fling over 9k M/S can not be hit. even when they do it its for near fractions of maximum damage.
Most Nano hacs go around 3-5k/s
Originally by: Mos7Wan7ed * Speed should not permit a larger ship to perform the role that a smaller specialized ship was intended for.
Interceptors should be the best ships in the game at tackling at long or short range. ceptors are currently useless compared with nano hacs having them beat in every category. who would use ceptors when you have a faster, higher hp/dps ship with more fitting options for tackle equipment available in the nano HACs? HAC = Heavy Assault Ships (Heavily Tanked cruiser carrying high amounts of DPS (not a cruiser size interceptor fling 9-14k M/S incapable of being caught by anything in the game)
Two things: 1. Most nano hacs don't touch the speeds of interceptors, with the exception of hacs which have had billions poured into them 2. "(Heavily tanked crusier carrying high amounts of DPS)" Which is the role of battlecrusiers which completly obsoletes the hac ship class
Join THE INTERNET. today |
Z3r0n
Federal Defence Union
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Posted - 2008.07.26 11:31:00 -
[1736]
I welcome the changes! Finally CCP is fixing the "ludicrous speeds"... and ludicrous they are!
I can understand that many people have problems with these changes but I think in the end it will make the game better and more fun again. At least it would make non-nano a possibility again. I really hope CCP does not back down on these suggestions just because of whining... the game is really broken and sometimes some nerfing is required (for example think back to the missile nerf pre-RMR where you could one-hit a frig with a torpedo... there was much whining then but now I think we all agree that it was a necessary if somewhat painful change).
Thank you CCP! Can't wait to hop on sisi.
Currently Training: ePeen Compensation Rank (19) |
Shamharoth
Gallente Beach Boys BeachBoys
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Posted - 2008.07.26 11:35:00 -
[1737]
I'd comment on that, but I just can't stop laughing at people who fit vagabonds in EFT with snakes and t2 rigs and think it's average.
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Doonoo Boonoo
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Posted - 2008.07.26 11:36:00 -
[1738]
Utter fail.
Come back with some changes that nerf just the nano ships.
Speed rebalanced? More like speed removed.
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Shamharoth
Gallente Beach Boys BeachBoys
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Posted - 2008.07.26 11:38:00 -
[1739]
Hey, a blasterboat nerf! Ohwai-
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Pete Stalker
D00M. Triumvirate.
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Posted - 2008.07.26 11:40:00 -
[1740]
Edited by: Pete Stalker on 26/07/2008 11:40:32 Nano-Mining!!!
There are only two types of aircrafts -- fighters and targets. |
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