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Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.11.28 08:36:00 -
[721]
Originally by: Severe Admin this was mostly carebears and carebear devs bringing the speed "in line" with what it "should be" even tho they left it "broken" forever and ever. Pvprs did not ask for this nerf, i refer you to the epic no nano nerf thread which ccp totally ignored because 80percent of eve lives in empire and cried for the nerf. Even if all of 0.0 cryed for a nerf it wouldnt happen not enough peoples subscriptions on the line. The funny part is now they are whining about the missile nerf which they brought upon themselvs.

Pretty much. Just gonna keep at it until they fix their mistake. Not a carebear, but I wouldn't mind missiles being a useful weapon for Caldari.
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Severe Admin
Blind Industries
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Posted - 2008.11.28 09:09:00 -
[722]
Edited by: Severe Admin on 28/11/2008 09:10:18 what the calamaris are missing is that guns miss way more than missiles. you wanna up missile damage? So fine up gun damage dps and make it so guns hit everytime like missiles do. Only fair 
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Opertone
Caldari SIEGE.
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Posted - 2008.11.28 14:43:00 -
[723]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 28/11/2008 04:01:02 Edited by: 5pinDizzy on 28/11/2008 03:57:13
Cross train to Amarr my Caldari allies.
As an Ammarrian I'd just like to say:
Mega Tachyon beams will flatten any cruiser outside around 13km with top skills and we murder dozens of frigates like the little insects they are because they are all one shot sniper food even by a single turret in most missions due to them usually being sat 80km away from warp in where turret tracking doesn't mean jack.
Caldari seem to have almost kicked the bucket, if their ewar gets nerfed next aswell then you might aswell scrap the whole race.
So come to Amarr, because now the Apocalypse is worth 2 of the Raven and the Abaddon would murder pretty much any other battleship in the game, letalone the Rokh.
Don't also forget your one off payment for Amarr tech 1 ammo that works great enough to do without tech 2 that lasts forever.
Our days being the underdog seem quite behind us now.
[EDIT1]Oh hang on I haven't took my Amarr Battleship out for a spin since the Quantum Rise patch, too busy lolling at the Raven. Wonder if its tracking got nerfed, bet it did. I'll go have a look.
[EDIT2]No, just seem to be all about missiles, hahahahahahah, sucks for you guys.
brilliant
and now i want to hit BS with cruise, cruisers with heavies and frigates with lights, now please unnerf my rockets.
agreed on ammar |

Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.11.28 18:01:00 -
[724]
Originally by: Severe Admin Edited by: Severe Admin on 28/11/2008 09:10:18 what the calamaris are missing is that guns miss way more than missiles. you wanna up missile damage? So fine up gun damage dps and make it so guns hit everytime like missiles do. Only fair 
Sure. As long as you make missiles hit instantly and have potential for wrecking hits. Only fair 
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Severe Admin
Blind Industries
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Posted - 2008.11.28 18:07:00 -
[725]
Edited by: Severe Admin on 28/11/2008 18:07:39 ok while your at it make guns take no cap and need no tracking modules. whapow* 
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Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.11.28 18:47:00 -
[726]
Originally by: Severe Admin Edited by: Severe Admin on 28/11/2008 18:07:39 ok while your at it make guns take no cap and need no tracking modules. whapow* 
Lol oops, but now they're useless as soon as the target starts moving in any direction.
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Severe Admin
Blind Industries
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Posted - 2008.11.28 19:02:00 -
[727]
perhaps if you have fail skills like yourself/
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Leyvan
Stand Vyritza
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Posted - 2008.11.28 19:33:00 -
[728]
Turrets does'nt have wrecking since of QR.
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Al Drevika
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Posted - 2008.11.30 18:28:00 -
[729]
I keep hearing about 3 month newbie Raven pilots doing L4 missions. I'd like someone to explain how you can get qualified to fly the raven, run T2 equipment, have enough missile skills to get through the L3 missions with the Drake, etc, without 10 billion ISK in implants (and, uh, with 10 billion in implants.. how does a newbie make 10 billion in the first few weeks).
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Karille
Gallente Cold Templars Templar Initiative
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Posted - 2008.11.30 18:38:00 -
[730]
Originally by: Al Drevika I keep hearing about 3 month newbie Raven pilots doing L4 missions. I'd like someone to explain how you can get qualified to fly the raven, run T2 equipment, have enough missile skills to get through the L3 missions with the Drake, etc, without 10 billion ISK in implants (and, uh, with 10 billion in implants.. how does a newbie make 10 billion in the first few weeks).
Well, in EVEMon i went to one of my caldari throwaway alts, picked the best rated raven and drake loadouts from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 102 days. No implants at all.
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Drik Drevani
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Posted - 2008.12.01 02:40:00 -
[731]
Originally by: Karille
Originally by: Al Drevika I keep hearing about 3 month newbie Raven pilots doing L4 missions. I'd like someone to explain how you can get qualified to fly the raven, run T2 equipment, have enough missile skills to get through the L3 missions with the Drake, etc, without 10 billion ISK in implants (and, uh, with 10 billion in implants.. how does a newbie make 10 billion in the first few weeks).
Well, in EVEMon i went to one of my caldari throwaway alts, picked the best rated raven and drake loadouts from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 102 days. No implants at all.
What levels for Target Nav Pred? Shield Ops and Shield Tac Manip? Engineering? I'm sure you could run T1 stuff, but it would be fail to run L4s with T1 gear and T1-level skills.
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Karille
Gallente Cold Templars Templar Initiative
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Posted - 2008.12.01 07:07:00 -
[732]
Originally by: Drik Drevani
Originally by: Karille
Originally by: Al Drevika I keep hearing about 3 month newbie Raven pilots doing L4 missions. I'd like someone to explain how you can get qualified to fly the raven, run T2 equipment, have enough missile skills to get through the L3 missions with the Drake, etc, without 10 billion ISK in implants (and, uh, with 10 billion in implants.. how does a newbie make 10 billion in the first few weeks).
Well, in EVEMon i went to one of my caldari throwaway alts, picked the best rated raven and drake loadouts from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 102 days. No implants at all.
What levels for Target Nav Pred? Shield Ops and Shield Tac Manip? Engineering? I'm sure you could run T1 stuff, but it would be fail to run L4s with T1 gear and T1-level skills.
That's with T2 tanking gear and T1 launchers, but you're right I forgot some missile support skills. That brings it up to 106 days to get them to level 3.
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EFT Warrior
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Posted - 2008.12.01 08:37:00 -
[733]
Adapt or die.
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Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.12.03 02:32:00 -
[734]
Originally by: EFT Warrior Adapt or die.
Give us an acceptable adaptation that doesn't require us changing to guns. I have yet to see a fair compromise, especially since we were adapting to the poor missiles pre-patch.
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Bohoba
Caldari HolyKnights
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Posted - 2008.12.03 06:29:00 -
[735]
Originally by: Khamal Jolstien
Originally by: EFT Warrior Adapt or die.
Give us an acceptable adaptation that doesn't require us changing to guns. I have yet to see a fair compromise, especially since we were adapting to the poor missiles pre-patch.
Yep have yet to see one
1 ship 1 gun 1 race ccp is
....................... 10.5 hours a day do you have what it takes ?
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Tippia
Caldari Raddick Explorations BlackWater.
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Posted - 2008.12.03 08:51:00 -
[736]
Originally by: Bohoba Yep have yet to see one
1 ship 1 gun 1 race ccp is
Why not biomass your character over it?
No sig for me, thankyouverymuch. |

Karille
Gallente Cold Templars Templar Initiative
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Posted - 2008.12.03 08:53:00 -
[737]
Originally by: Tippia
Originally by: Bohoba Yep have yet to see one
1 ship 1 gun 1 race ccp is
Why not biomass your character over it?
He doesn't need to, he's mining in empire. Apparently it's the same thing.
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Pohbis
Neo T.E.C.H.
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Posted - 2008.12.03 10:05:00 -
[738]
Originally by: Severe Admin Edited by: Severe Admin on 28/11/2008 18:07:39 ok while your at it make guns take no cap and need no tracking modules. whapow* 
Oh yeah, whapow.
Sick and tired of seeing the transversal argument thrown about like this.
Yeah, guns need to track. Big whapow, they have more DPS and wrecking hits to make up for the misses and you know what? You don't have to worry about transversal when fighting a missile ship, you just need to go full speed and can keep your transversal low for optimal damage.
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Pohbis
Neo T.E.C.H.
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Posted - 2008.12.03 10:19:00 -
[739]
Originally by: Karille
Originally by: Al Drevika I keep hearing about 3 month newbie Raven pilots doing L4 missions. I'd like someone to explain how you can get qualified to fly the raven, run T2 equipment, have enough missile skills to get through the L3 missions with the Drake, etc, without 10 billion ISK in implants (and, uh, with 10 billion in implants.. how does a newbie make 10 billion in the first few weeks).
Well, in EVEMon i went to one of my caldari throwaway alts, picked the best rated raven and drake loadouts from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 102 days. No implants at all.
Well, in EVEMon i went to one of my Gallente throwaway alts, picked the best rated Domi AFK Sentry loadout from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 126 days. No implants at all.
... and instead of just 1 type of launchers, he could now use all drones, small, medium and large hybrids.
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Karille
Gallente Cold Templars Templar Initiative
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Posted - 2008.12.03 10:29:00 -
[740]
Originally by: Pohbis
Originally by: Karille
Originally by: Al Drevika I keep hearing about 3 month newbie Raven pilots doing L4 missions. I'd like someone to explain how you can get qualified to fly the raven, run T2 equipment, have enough missile skills to get through the L3 missions with the Drake, etc, without 10 billion ISK in implants (and, uh, with 10 billion in implants.. how does a newbie make 10 billion in the first few weeks).
Well, in EVEMon i went to one of my caldari throwaway alts, picked the best rated raven and drake loadouts from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 102 days. No implants at all.
Well, in EVEMon i went to one of my Gallente throwaway alts, picked the best rated Domi AFK Sentry loadout from the battleclinic loadouts and added the needed skills to the plan. Throw in the learning skills and it came out to 126 days. No implants at all.
... and instead of just 1 type of launchers, he could now use all drones, small, medium and large hybrids.
What are you going to make fun of me because i suggested that it was possible? Way to get out of context. I never said other races couldn't do it, only that it was indeed feasible.
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Ratchman
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Posted - 2008.12.03 10:40:00 -
[741]
Am I alone in thinking that EVE hasn't changed that radically?
Yes, some things got nerfed, and other things got boosted, but the game hasn't changed that radically. I can still use a Raven for missions. I had to change a few things, but it still works OK, even against smaller ships.
I have cross-trained in a number of disciplines and I do have to say that the Raven was definately overpowered for mission running compared to other ships, so I see this as an acceptable change. There should never be a ship in any class that is significantly more powerful than its peers.
Level 4 missions always did take a fair amount of time, so there is nothing new there. I always thought they were really there for multiplayer purposes, if only to cut down on the amount of time spent in the damn things.
Missiles were never the best weapon for PVP, but they can still be effective if you work in a team.
I don't see the point in all the complaining, as I think that although this was a nerf, it was a balanced one. Even if it wasn't, I don't know what you hope to achieve, as if you did get the changes repealed, you'd just have another group of people complaining.
This is one of the problems with MMOs: everyone complains and whines no matter what the developers do. It's always the developers fault, no matter what. You shouldn't take it in such a negative way, but these changes were brought in as the result of previous feedback. This is an evolving universe, and you have to accept that. You can sit there and sulk, or you can provide feedback, or constructive criticism, and help this universe evolve. Just saying "this is bull****" is never going to work, or effect any real change.
The other little detail I would like to add is that part of this change was done to help reduce lag and this is a far more useful change than anything else.
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Pohbis
Neo T.E.C.H.
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Posted - 2008.12.03 10:42:00 -
[742]
Originally by: Karille What are you going to make fun of me because i suggested that it was possible? Way to get out of context. I never said other races couldn't do it, only that it was indeed feasible.
Well no. It's for everyone bringing up the argument that missiles are easymode and need to suck 'cause every missile-user is a 3-month old noob farming lvl 4s.
I took your example and kept all the variables, except race, the same and gave the result.
I don't see how that's out of context. Your post was made to support the argument that missiles are less skill intensive. I compared it to the other popular mission farming setup and noted that the other setup even gives you access to small and medium weapons in the process.
The fact that I didn't even really have to re-write the thing was just icing on the cake, showing just how generic and applicable to all races that it is.
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Pohbis
Neo T.E.C.H.
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Posted - 2008.12.03 10:50:00 -
[743]
Originally by: Ratchman I don't see the point in all the complaining, as I think that although this was a nerf, it was a balanced one. Even if it wasn't, I don't know what you hope to achieve, as if you did get the changes repealed, you'd just have another group of people complaining.
I think people are looking at Amarr here.
They complained about their lazors, which even in their state back then were more popular in PvP than missiles, and look were it got them? They got their fitting reqs lowered, RoF increased. Everything keepig them balanced was essentially removed and they are now probably the best weapon system out there.
I don't care about people farming missions. Every goddamn race can farm missions in their ships. I do care that by some twisted logic missiles have to suck in PvP 'cause people use them in missions.
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Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.12.05 12:01:00 -
[744]
Originally by: Pohbis
Originally by: Ratchman I don't see the point in all the complaining, as I think that although this was a nerf, it was a balanced one. Even if it wasn't, I don't know what you hope to achieve, as if you did get the changes repealed, you'd just have another group of people complaining.
I think people are looking at Amarr here.
They complained about their lazors, which even in their state back then were more popular in PvP than missiles, and look were it got them? They got their fitting reqs lowered, RoF increased. Everything keepig them balanced was essentially removed and they are now probably the best weapon system out there.
I don't care about people farming missions. Every goddamn race can farm missions in their ships. I do care that by some twisted logic missiles have to suck in PvP 'cause people use them in missions.
It's really to keep the spiteful nano pilots happy. They love the fact that missiles, which were previously awful in pvp anyway, are even worse.
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Mylor Torlone
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Posted - 2008.12.10 18:50:00 -
[745]
Originally by: Pohbis
Originally by: Ratchman I don't see the point in all the complaining, as I think that although this was a nerf, it was a balanced one. Even if it wasn't, I don't know what you hope to achieve, as if you did get the changes repealed, you'd just have another group of people complaining.
I think people are looking at Amarr here.
They complained about their lazors, which even in their state back then were more popular in PvP than missiles, and look were it got them? They got their fitting reqs lowered, RoF increased. Everything keepig them balanced was essentially removed and they are now probably the best weapon system out there.
I don't care about people farming missions. Every goddamn race can farm missions in their ships. I do care that by some twisted logic missiles have to suck in PvP 'cause people use them in missions.
This. As much as it doesn't make sense, it's basically what happened. Missiles need a purpose other than the punchline of a bad joke. |
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