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Thread Statistics | Show CCP posts - 12 post(s) |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1660
|
Posted - 2012.07.26 22:20:00 -
[841] - Quote
Herr Hammer Draken wrote:It did not make any sense to charge a fee before this because it was profitable for the most part.
The only "profitable" ganking was untanked, max-yield cargo-expanded hulks and mackinaws. If someone was to pay people to keep all miners out of the belts, that was possible too (Blue Ice interdiction is the most memorable case).
Herr Hammer Draken wrote:CCP is changing the dynamics so this is a viable option.
Nope. The barge buff means that it is much harder to blow up mining ships, which means that you'll need to pay people a lot more money to keep your competition out of the belts. Along with this will be a fall in the value of minerals, so it won't be worth as much to you to get the competition out of the belts.
Herr Hammer Draken wrote:You can not PvP combat with war ships for a living. It will drain your funds. As should ganking miners. As said by CCP.
Yet datacore harvesting was moved to FW to make FW profitable for the participants. Faction warfare is profitable if you're not stupid about losing ships. PvP is always profitable if you can get more ISK from the other pilot's loot and salvage than it cost you to blow up that ship.
Now feel free to complain that I've quoted you out of context.
Day 0 advice for new players: Day 0 Advice for New Players |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:21:00 -
[842] - Quote
EvilweaselSA wrote:Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: Link "miners don't use orcas" a thing vv, noted expert on miners, believes
yeah it's more important for miners to get that 500m orca mindlink than it is to get, say, a +3% cpu hardwiring a rogue goon |

Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:21:00 -
[843] - Quote
EvilweaselSA wrote:Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: Link "miners don't use orcas" a thing vv, noted expert on miners, believes
There's max 2-3 Orcas in a ice system with 100 in local and they have 3-4 ships around. Ah, when I was there one of those Orcas was mine. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Werst Dendenahzees
GoonWaffe Goonswarm Federation
87
|
Posted - 2012.07.26 22:21:00 -
[844] - Quote
Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: Link
That's still a whole lot of EHP. It's three t2 cats in a 0.5-0.7 system and two tornados in 0.9-1.0. And it's before the buff. |

Herr Hammer Draken
Imperial Academy Amarr Empire
50
|
Posted - 2012.07.26 22:22:00 -
[845] - Quote
Tarryn Nightstorm wrote:CCP Soundwave wrote: [multiple-quote snippy-snippy]
Yeah my point is that I don't think they should be profitable to gank. I think it should be possible, but not necessarily profitable (profitable might be the wrong word, but more that the expenses should be higher for the attacker than the defender). Pray tell, why do you think this? Ganking-for-profit and/or making a "career" of same is arguably one of the last few remaining examples of truly emergent gameplay left in hisec, IMHO. You've nerfed everything else into the ground, and the more pants-on-head ("Suspect-flag" but "suspect" can't shoot back without sec-loss and/or CONCORDokken-- What. The. F-word????!!!) aspects of the proposed Crimewatcg thingy look to only make this effectively carved in stone if implemented. No, really: No troll, dead serious: Why do you think this?
Nerfing emergent gameplay is very bad, OK?
IMHO the devs do not think of it as emergent game play but rather exploitive game play. Nice try though with an attempt to define it in preferable terms. |

Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:23:00 -
[846] - Quote
Richard Desturned wrote:EvilweaselSA wrote:Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: Link "miners don't use orcas" a thing vv, noted expert on miners, believes yeah it's more important for miners to get that 500m orca mindlink than it is to get, say, a +3% cpu hardwiring
In order to show splashy numbers you put everything in your EFT theorycraft book, anyway, no? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:23:00 -
[847] - Quote
Herr Hammer Draken wrote:IMHO the devs do not think of it as emergent game play but rather exploitive game play. Nice try though with an attempt to define it in preferable terms.
"suicide ganking is an exploit" - npc alts, ca. since ever a rogue goon |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:25:00 -
[848] - Quote
Vaerah Vahrokha wrote:In order to show splashy numbers you put everything in your EFT theorycraft book, anyway, no?
have you bothered to check the cost of those implants
i assure you that the total cost is like 50m, total chump change compared to, say, an orca + ganglinks + mindlink a rogue goon |

Big Bossu
Enterprise Estonia Northern Coalition.
1
|
Posted - 2012.07.26 22:25:00 -
[849] - Quote
Richard Desturned wrote:Big Bossu wrote:Sort of like 0.0? It is not like you need to gimp your ISK/h in 0.0/lowsec, just to avoid risk in lowsec/null. Even lvl4ing Raven doesn't need to do that. And it is not like the hulks will became ungankable... because gimping your ~isk/hr~ in low/null is pointless considering that you're almost undoubtedly screwed if you get tackled also fyi the best anom/mission fits generally pull it off with like one invuln and a booster, they don't overtank
It is also remarkably hard to get tackled in 0.0/low, because their safety depends on watching scanner for probes/local. Perhaps they should be forced to make choices between more isk/h and more safety as well?
Besides... CCP was worried about lack of mining/miners, so they buff miners by giving them stronger ships, so they could go for full yield without worrying about destroyer ganks - that isn't unreasonable way to boost them at all. |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:25:00 -
[850] - Quote
Vaerah Vahrokha wrote:There's max 2-3 Orcas in a ice system with 100 in local and they have 3-4 ships around. Ah, when I was there one of those Orcas was mine.
"you must have one orca per miner" - vv, 2012 a rogue goon |

Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:26:00 -
[851] - Quote
Werst Dendenahzees wrote:Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: Link That's still a whole lot of EHP. It's three t2 cats in a 0.5-0.7 system and two tornados in 0.9-1.0. And it's before the buff.
I am not sure you need them T2 fit but I am sure (I used to see it every day) 3 cats are nothing special to see.
You should know, Bat Contry are not morons. They blew and still blow stuff. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:27:00 -
[852] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:In order to show splashy numbers you put everything in your EFT theorycraft book, anyway, no? have you bothered to check the cost of those implants i assure you that the total cost is like 50m, total chump change compared to, say, an orca + ganglinks + mindlink
The dedicated Tengu PLUS Orca were in the screen shot, they cost somewhat more than 50M Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:27:00 -
[853] - Quote
Big Bossu wrote:Besides... CCP was worried about lack of mining/miners, so they buff miners by giving them stronger ships, so they could go for full yield without worrying about destroyer ganks - that isn't unreasonable way to boost them at all.
as opposed to miners who aren't even watching the client, let alone local a rogue goon |

Herr Hammer Draken
Imperial Academy Amarr Empire
50
|
Posted - 2012.07.26 22:28:00 -
[854] - Quote
Mara Rinn wrote:Herr Hammer Draken wrote:It did not make any sense to charge a fee before this because it was profitable for the most part. The only "profitable" ganking was untanked, max-yield cargo-expanded hulks and mackinaws. If someone was to pay people to keep all miners out of the belts, that was possible too (Blue Ice interdiction is the most memorable case). Herr Hammer Draken wrote:CCP is changing the dynamics so this is a viable option. Nope. The barge buff means that it is much harder to blow up mining ships, which means that you'll need to pay people a lot more money to keep your competition out of the belts. Along with this will be a fall in the value of minerals, so it won't be worth as much to you to get the competition out of the belts. Herr Hammer Draken wrote:You can not PvP combat with war ships for a living. It will drain your funds. As should ganking miners. As said by CCP. Yet datacore harvesting was moved to FW to make FW profitable for the participants. Faction warfare is profitable if you're not stupid about losing ships. PvP is always profitable if you can get more ISK from the other pilot's loot and salvage than it cost you to blow up that ship. Now feel free to complain that I've quoted you out of context.
If you get to loot the salvage, if you win those are big ifs. In high sec ganking miners there are no ifs you always get the salvage, unless you are an idiot ganker. Big difference in risk for the player. Which would you rather do for a living? One that was had a chance to fail or one where you can control all of the outcome every last bit of it. One where once you pulled the trigger you knew you had everything covered and would make out like a bandit. |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:28:00 -
[855] - Quote
Vaerah Vahrokha wrote:The dedicated Tengu PLUS Orca were in the screen shot, they cost somewhat more than 50M
the orca can fit a shield resistance ganglink, the miners will have to live with reduced range or slightly higher activation cost on their miners/harvesters
poor miners a rogue goon |

Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:28:00 -
[856] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:There's max 2-3 Orcas in a ice system with 100 in local and they have 3-4 ships around. Ah, when I was there one of those Orcas was mine. "you must have one orca per miner" - vv, 2012
You out of rebuttals? I have 1 Orca per 6 miners, if I wanted I could bring 2 Orcas per each miner though. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:29:00 -
[857] - Quote
Herr Hammer Draken wrote:One where once you pulled the trigger you knew you had everything covered and would make out like a bandit.
*miner launches medium ECM drones and permajams one of the catalysts, flubbing the gank entirely* a rogue goon |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1660
|
Posted - 2012.07.26 22:30:00 -
[858] - Quote
Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: GǪ
Orcas are the core of most mining fleets I see in the belts, regardless of whether they are accompanied by two hulks or two dozen mackinaws. People bring Orcas for the logistical benefits: not having to warp back to station every few cycles means you get a higher harvesting efficiency. The fleets with more than a half-dozen exhumers are often accompanied by a gang booster ship such as a Tengu.
I'm not sure where you get this idea that "nobody bar 1% of the player base" will use boosting ships or Orcas.
Day 0 advice for new players: Day 0 Advice for New Players |

Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:30:00 -
[859] - Quote
Richard Desturned wrote:Big Bossu wrote:Besides... CCP was worried about lack of mining/miners, so they buff miners by giving them stronger ships, so they could go for full yield without worrying about destroyer ganks - that isn't unreasonable way to boost them at all. as opposed to miners who aren't even watching the client, let alone local
Because L4 mission runners and PI players or hi sec anom farmers need to rabidly watch the client and squeeze out their eyes on local... Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Big Bossu
Enterprise Estonia Northern Coalition.
2
|
Posted - 2012.07.26 22:31:00 -
[860] - Quote
Richard Desturned wrote:Big Bossu wrote:Besides... CCP was worried about lack of mining/miners, so they buff miners by giving them stronger ships, so they could go for full yield without worrying about destroyer ganks - that isn't unreasonable way to boost them at all. as opposed to miners who aren't even watching the client, let alone local
Local really doesn't help in highsec vs random gankers. |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:32:00 -
[861] - Quote
Vaerah Vahrokha wrote:Because L4 mission runners and PI players or hi sec anom farmers need to rabidly watch the client and squeeze out their eyes on local...
click a name in the local list
ctrl-a
if somebody enters local, it's more noticeable a rogue goon |

Richard Desturned
GoonWaffe Goonswarm Federation
1459
|
Posted - 2012.07.26 22:32:00 -
[862] - Quote
Big Bossu wrote:Local really doesn't help in highsec vs random gankers.
"that negative sec flagged guy entering my belt in a catalyst must be here to mine with me" a rogue goon |

Vaerah Vahrokha
Vahrokh Consulting
1713
|
Posted - 2012.07.26 22:33:00 -
[863] - Quote
Mara Rinn wrote:Vaerah Vahrokha wrote:And here is the same fitting without all the fluff nobody bar 1% of the playerbase will ever care to bring on the field: GǪ Orcas are the core of most mining fleets I see in the belts, regardless of whether they are accompanied by two hulks or two dozen mackinaws. People bring Orcas for the logistical benefits: not having to warp back to station every few cycles means you get a higher harvesting efficiency. The fleets with more than a half-dozen exhumers are often accompanied by a gang booster ship such as a Tengu. I'm not sure where you get this idea that "nobody bar 1% of the player base" will use boosting ships or Orcas.
You put an implicit or. I put an explicit and: Tengu, implants and Orcas. I have seen *1* fleet using RR (amarr BS and Dominix) and another using *1* logistics ship in the last months. Much less using Tengus and whatever. Those with a Tengu use it for something more active than that.
Also, larger mining fleets that may field additional support, don't need to bring crappy 600 per minute mining yield fits shown in the lolexamples anyway Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Richard Desturned
GoonWaffe Goonswarm Federation
1460
|
Posted - 2012.07.26 22:38:00 -
[864] - Quote
Big Bossu wrote:Local really doesn't help in highsec vs random gankers.
on that note, watching a movie really doesn't help either a rogue goon |

Jed Bobby
Federal Navy Academy Gallente Federation
4
|
Posted - 2012.07.26 22:40:00 -
[865] - Quote
all these guys think eve is real life. its a ******* game lol calm down and play and stop being such wieners |

Richard Desturned
GoonWaffe Goonswarm Federation
1460
|
Posted - 2012.07.26 22:40:00 -
[866] - Quote
so what we've established in this thread is that miners can more actively protect themselves /with/ the current stats on exhumers but it's inconvenient when they want to leave the game alt-tabbed while they watch a movie
i'm glad that CCP is fixing this a rogue goon |

Big Bossu
Enterprise Estonia Northern Coalition.
2
|
Posted - 2012.07.26 22:41:00 -
[867] - Quote
Richard Desturned wrote:Big Bossu wrote:Local really doesn't help in highsec vs random gankers. "that negative sec flagged guy entering my belt in a catalyst must be here to mine with me"
Tbh, unfair comparison, because in 0.0, when I carebear I have at very least 30 seconds warning, in realistic scenarios many many minutes. In fact I am doing a complex right now as I am typing this, and I really cannot see myself dying.
This whole topic is sad. 45 pages of 0.0 players whining that they can't gank hulks as easily as they could before. |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
418
|
Posted - 2012.07.26 22:41:00 -
[868] - Quote
Jed Bobby wrote:all these guys think eve is real life. its a ******* game lol calm down and play and stop being such wieners
Yeah, its a game, but its a game I kind of like.
Would rather not see it screwed up because of whining miners and DEVs who want to let their carebear flag fly. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1660
|
Posted - 2012.07.26 22:43:00 -
[869] - Quote
Vaerah Vahrokha wrote:You put an implicit or. I put an explicit and: Tengu, implants and Orcas.
You put an explicit "none" in the fitting screenshot.
Now change that explicit "none" to "Orca with Shield Harmonization & Armor Passive Defence warfare links, pilot has Armor & Shield specialization to 5, but is only using the Mining Foreman Mindlink." That Orca is already being used as a giant jet can to support two hulks, so you may as well use it to maximise the defenses of the fleet. Then for extra sauce, have the Orca pilot as wing commander. Move one of the hulk pilots to squad commander, and fit the Siege Warfare Mindlink and have Siege Warfare Specialization trained to 5.
It's amazing what you can squeeze out of a small, productive fleet if you set things up properly. There isn't even need for a Tengu or remote reps.
Day 0 advice for new players: Day 0 Advice for New Players |

Herr Hammer Draken
Imperial Academy Amarr Empire
50
|
Posted - 2012.07.26 22:43:00 -
[870] - Quote
Richard Desturned wrote:Herr Hammer Draken wrote:One where once you pulled the trigger you knew you had everything covered and would make out like a bandit. *miner launches medium ECM drones and permajams one of the catalysts, flubbing the gank entirely*
That would be an active miner. In my example I am refering to a bot miner. When you are ganking a miner you can determine if the target is a bot. If it is you have all day to plan the perfect gank and get away with profit. In my example I was also refering to being hired to kill this bot. Now it will cost the ganker more in ships to do it kill the bot after Aug 8th. But it is still just sitting there waiting to be killed and you still get all the salvage.
Killing an active miner is more problemattic and should be more costly to do. |
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