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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
469
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Posted - 2012.07.30 23:08:00 -
[2371] - Quote
Ian The Bane wrote:mmmm wah! mmmm wah!
Cry baby cry! Comer on cry for me!
Here's a better quote from this loser.
Posted: 2012.07.28 18:23
Quote: This is my 3rd time trying to play EVE since 2010. Other than getting a little bored the first two times at least I made money and completed missions. Now I cannot do either...No matter what ship I use on level 1 missions, I die...doesnt even matter that I spent 3 million on upgrades....the enemy ships in any mission kill me. Worst thing is this is a rookie mission requiring rookie ships... I am at a loss and cancelled my sub.....no other game has made me so frustrated, worse is that the last two times I did well.
HAHAHA. These look a lot more like tears to me.
I die in LVL1 missions, I'm going to quit.
Come back when you get some hair on your little teabag. |
Ludi Burek
The Player Haters Corp
123
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Posted - 2012.07.30 23:15:00 -
[2372] - Quote
Herr Wilkus wrote:Ian The Bane wrote:mmmm wah! mmmm wah!
Cry baby cry! Comer on cry for me! Here's a better quote from this loser. Posted: 2012.07.28 18:23 Quote: This is my 3rd time trying to play EVE since 2010. Other than getting a little bored the first two times at least I made money and completed missions. Now I cannot do either...No matter what ship I use on level 1 missions, I die...doesnt even matter that I spent 3 million on upgrades....the enemy ships in any mission kill me. Worst thing is this is a rookie mission requiring rookie ships... I am at a loss and cancelled my sub.....no other game has made me so frustrated, worse is that the last two times I did well.
HAHAHA. These look a lot more like tears to me. I die in LVL1 missions, I'm going to quit. Come back when you get some hair on your little teabag.
These are the kind of people we should balance eve around! Oh wait, it seems we are already. |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.30 23:17:00 -
[2373] - Quote
Corina Jarr wrote:If the Orca pilot cannot have the sense not to pick up a can that was flipped, they should be the ones kicked.
Also, with the new lag generating UI, its really hard to open a tractored can.
Also, you need some situational awareness if you don't notice someone warp in (exceptions being extremely crowded ice belts and station undocks). Takes about 3 whole seconds for them to do anything after they appear on the overview. And then they would have to approach the can, and flip it (another 2 seconds for the UI to react).
I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it.
I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it.
I feel like I am the only puny, mere human in this thread. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Johan Civire
Dirty Curse inc.
49
|
Posted - 2012.07.30 23:42:00 -
[2374] - Quote
mining is for fun* stop reading there. Answer sinds when is minner fun... O wait ... Yah he right.... now what are you going to do about that QQ the forums for it? wait till a dev will show this to ccp? or just email ccp and the will help you? i guys nice shot but you miss.... |
Pipa Porto
585
|
Posted - 2012.07.31 00:15:00 -
[2375] - Quote
Vaerah Vahrokha wrote:Corina Jarr wrote:If the Orca pilot cannot have the sense not to pick up a can that was flipped, they should be the ones kicked.
Also, with the new lag generating UI, its really hard to open a tractored can.
Also, you need some situational awareness if you don't notice someone warp in (exceptions being extremely crowded ice belts and station undocks). Takes about 3 whole seconds for them to do anything after they appear on the overview. And then they would have to approach the can, and flip it (another 2 seconds for the UI to react). I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it. I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it. I feel like I am the only puny, mere human in this thread.
Being bright yellow instead of white and having a popup saying "do you really want to steal this" isn't enough of a hint for the Orca pilot? EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
585
|
Posted - 2012.07.31 00:19:00 -
[2376] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Pipa Porto wrote: Hulks could easily simply Orbit the roid they're mining. Would make ganking them a lot harder.
Works well with ice mining, but for normal mining, expecially the roids you say to dig (1.0 sec) pop so fast that in the end roid orbiting gets lost. Ofc you can go further and anchor GSCs and whatsnot and then keep adding more burden always on the defendants. I don't say to dig anything. I suggest options that have varying levels of effort, cost, and safety. Also, you can Orbit a roid that you're not mining, while mining other nearby roids. You just don't get it. Even in WoW they got the concept that if you have a min maxed setup, then that min maxed setup has to work better than the non min maxed setups. This is why they put simplified skill rotations on pure DPS classes. Any kind of slow down and hybrid classes and offspecs can compete with them and make them pointless. Same for Exhumers. If it's more cumbersome to make an Hulk do work than an alternative, then it will be pointless. If anything, it should be the other ships to be harder to setup and keep up to speed with their operation, not the Hulk.
The Hulk does yield better than the other ships. It just takes a little bit of effort and support to do it. That's called balance.
The Mack Yields less, but it's really easy and convenient to use. The Skiff Yields less, but it's really safe to use.
I still don't give a flying what Blizzard does with their game. There is nothing about that game that interests me. EvE: Everyone vs Everyone
-RubyPorto |
Vigilant
Vigilant's Vigilante's
2
|
Posted - 2012.07.31 00:37:00 -
[2377] - Quote
This thread is pure win! Mine a fleet BS like I did during hulkagedon |
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ISD TYPE40
ISD Community Communications Liaisons
45
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Posted - 2012.07.31 01:01:00 -
[2378] - Quote
This thread has already been cleaned once, and I have asked politely for people not to troll, post off topic or use personal insults, if the thread continues to degenerate I will be forced to lock it. Please stick to the topic at hand and post responsibly, thank you. ISD Type40 Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
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Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
139
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Posted - 2012.07.31 01:01:00 -
[2379] - Quote
La Nariz wrote:Reiisha wrote:Fun to see people whine who's motivation clearly is to only pvp when their targets cannot defend themselves :)
I doubt they can even see the joke in this. I don't know why you miners always use this argument. You aren't getting ganked because people are afraid to risk their ship, they know well ahead of time that they are risking a ship, instead you're getting ganked because you whine and tantrum over it. The most hilarious part of all of this is that you wouldn't get ganked at all if you actually fit a tank. Like I said earlier though in ~6months when minerals crash because of the bot friendly environment brought about by these changes I'm going to laugh at you "smart" miners.
Any ship can be ganked anywhere.
The only difference this patch makes is that you can't easily gank miners with destroyers anymore. Your entire argument falls down on you not being willing to spend more than 1m on a gank...
Use a cruiser or a bc? You can still gank. No one is stopping you :) |
Urgg Boolean
Center for Advanced Studies Gallente Federation
191
|
Posted - 2012.07.31 01:07:00 -
[2380] - Quote
Richard Desturned wrote:Urgg Boolean wrote:1) spend all your ISK fielding gank fit Machariels to take out the new mining barges just because you hate miners. lmfao they'll just use more gank catalysts and you'll be whining when your afk hulks keep getting ganked because you don't know how to fit a tank, can't be bothered to actually be at your computer when you're playing a game rather than doing your laundry and expect the developers to give you everything on a silver platter You are right, of course. No real ganker would take out Hulks in a Machariel (or a Vindi) . I know, because my main and her corp mates have been ganked by some of the best teams we have seen.
My exaggeration was to point out that you can still gank, it's just potentially harder to make a profit. I agree with you, and I have even posted this: some miners will continue to fly max yield paper-tank hulks.
We HTFUed and the gankage stopped: 1) tanked Orca with Shield Harmonizer II (only 253K EHP with wimpy T2 mods, in fleet, resists in the high 80s-low 90s, no EFT guesstimate) 2) proper tank for Hulks of course 3) Hulks orbit Orca (which has it's problems...) 4) Spider tankage with repper drones 5) passive tanking skills maxed in case of neut 6) Orca pilot with perfect fleet/gang link skills 7) we also try to look like space hobos so the gankers think we have nothing of value. 8) watch local of known reds
Since we no longer get ganked, for us, the new ships are icing :: tthick, delicious, icing. Now the gankers will have to rethink things. So HTFU already.
I will never talk **** in local to insight a ganker, but we'd respect any real attempt to take us out. We learned so much from dealing with so many well rehearsed teams. We may learn more if somebody tries to take us out again. But they won't. We are well prepared, a difficult set of targets,and they know it. And now it's even better. |
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Pipa Porto
587
|
Posted - 2012.07.31 01:07:00 -
[2381] - Quote
Reiisha wrote:La Nariz wrote:Reiisha wrote:Fun to see people whine who's motivation clearly is to only pvp when their targets cannot defend themselves :)
I doubt they can even see the joke in this. I don't know why you miners always use this argument. You aren't getting ganked because people are afraid to risk their ship, they know well ahead of time that they are risking a ship, instead you're getting ganked because you whine and tantrum over it. The most hilarious part of all of this is that you wouldn't get ganked at all if you actually fit a tank. Like I said earlier though in ~6months when minerals crash because of the bot friendly environment brought about by these changes I'm going to laugh at you "smart" miners. Any ship can be ganked anywhere. The only difference this patch makes is that you can't easily gank miners with destroyers anymore. Your entire argument falls down on you not being willing to spend more than 1m on a gank... Use a cruiser or a bc? You can still gank. No one is stopping you :)
The only time you can gank with a 1m ISK ship is if the Hulk is literally unfit. EvE: Everyone vs Everyone
-RubyPorto |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1671
|
Posted - 2012.07.31 02:06:00 -
[2382] - Quote
Vaerah Vahrokha wrote:]I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it.
I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it.
I feel like I am the only puny, mere human in this thread.
The Orca pilot would be tired indeed to dismiss the can theft warning message. I have on the past lost ships to CONCORD due to mistaking "do you want to repair this NPC" for the "do you want to repair this guy who has an active wardec" warning. But why would you get the can flip warning and ignore it? Out of corp miners who leave fleet before you tractor their cans? Day 0 advice for new players: Day 0 Advice for New Players |
Suddenly Forums ForumKings
Republic University Minmatar Republic
90
|
Posted - 2012.07.31 04:22:00 -
[2383] - Quote
Arise, dead horse whipping thread, arise! |
Corina Jarr
Spazzoid Enterprises Purpose Built
1149
|
Posted - 2012.07.31 04:29:00 -
[2384] - Quote
Suddenly Forums ForumKings wrote:Arise, dead horse whipping thread, arise! Just couldn't let it die... for at least an hour. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
470
|
Posted - 2012.07.31 05:08:00 -
[2385] - Quote
Urgg Boolean wrote:Richard Desturned wrote:Urgg Boolean wrote:1) spend all your ISK fielding gank fit Machariels to take out the new mining barges just because you hate miners. lmfao they'll just use more gank catalysts and you'll be whining when your afk hulks keep getting ganked because you don't know how to fit a tank, can't be bothered to actually be at your computer when you're playing a game rather than doing your laundry and expect the developers to give you everything on a silver platter You are right, of course. No real ganker would take out Hulks in a Machariel (or a Vindi) . I know, because my main and her corp mates have been ganked by some of the best teams we have seen. My exaggeration was to point out that you can still gank, it's just potentially harder to make a profit. I agree with you, and I have even posted this: some miners will continue to fly max yield paper-tank hulks. We HTFUed and the gankage stopped: 1) tanked Orca with Shield Harmonizer II (only 253K EHP with wimpy T2 mods, in fleet, resists in the high 80s-low 90s, no EFT guesstimate) 2) proper tank for Hulks of course 3) Hulks orbit Orca (which has it's problems...) 4) Spider tankage with repper drones 5) passive tanking skills maxed in case of neut 6) Orca pilot with perfect fleet/gang link skills 7) we also try to look like space hobos so the gankers think we have nothing of value. 8) watch local of known reds Since we no longer get ganked, for us, the new ships are icing :: tthick, delicious, icing. Now the gankers will have to rethink things. So HTFU already. I will never talk **** in local to insight a ganker, but we'd respect any real attempt to take us out. We learned so much from dealing with so many well rehearsed teams. We may learn more if somebody tries to take us out again. But they won't. We are well prepared, a difficult set of targets,and they know it. And now it's even better.
And this is where you are wrong.
Apparently you have mining safely figured out. Thats awesome. You stand to benefit the most from high mineral prices, as other lesser miners are smashed to pieces.
You are probably the last person who would want to 'lower the bar', make all Exhumers hard to gank. Because you'll find your little operation swamped by AFK miners and bots and see your income per hour drop.
Suicide ganking is highly beneficial to miners who tank intelligently and take precautions. Less ganking = less ships ships blowing up = less demand for minerals. Less miner ganking = more miners = more minerals on the market = lower prices.
While there are tons of factors that ultimately determine mineral prices, lots of ganking is a big net win for miners who know how to protect themselves.
|
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
769
|
Posted - 2012.07.31 05:12:00 -
[2386] - Quote
Herr Wilkus wrote:While there are tons of factors that ultimately determine mineral prices, lots of ganking is a big net win for miners who know how to protect themselves. Fortunately, these miners have for the most part taken the pro-ganking stance in this thread, and others. It's the derpers who are complaining. In a few months, they'll be complaining about mineral prices being too low, and will beg for an increase in yield, just like they did around 2007-2008, when botting really picked up in scale. AKA the "holy **** I have no idea how anything works, just make me be able to mine more and I'm sure everything will be fine" whining. (USER WAS BANNED FOR THIS POST) |
Asuka Solo
Stark Fujikawa Stark Enterprises
1582
|
Posted - 2012.07.31 05:21:00 -
[2387] - Quote
120 pages of griefer tears and whinebabies \o/
This thread srsly delivers. |
Jimmy Gunsmythe
Republic Military School Minmatar Republic
84
|
Posted - 2012.07.31 05:23:00 -
[2388] - Quote
Asuka Solo wrote:120 pages of griefer tears and whinebabies \o/
This thread srsly delivers.
I was just thinking the same thing.
Oh delicious irony, I fill to bursting on thee. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 05:35:00 -
[2389] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Corina Jarr wrote:If the Orca pilot cannot have the sense not to pick up a can that was flipped, they should be the ones kicked.
Also, with the new lag generating UI, its really hard to open a tractored can.
Also, you need some situational awareness if you don't notice someone warp in (exceptions being extremely crowded ice belts and station undocks). Takes about 3 whole seconds for them to do anything after they appear on the overview. And then they would have to approach the can, and flip it (another 2 seconds for the UI to react). I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it. I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it. I feel like I am the only puny, mere human in this thread. Being bright yellow instead of white and having a popup saying "do you really want to steal this" isn't enough of a hint for the Orca pilot?
Sure, but after many hours, and expecially if for any reason the warning got disabled, it becomes more and more possible.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 05:39:00 -
[2390] - Quote
Pipa Porto wrote:
The Hulk does yield better than the other ships. It just takes a little bit of effort and support to do it. That's called balance.
The Mack Yields less, but it's really easy and convenient to use. The Skiff Yields less, but it's really safe to use.
I still don't give a flying what Blizzard does with their game. There is nothing about that game that interests me.
I am interested in comparative games design, expecially of those who do certain things in a better way than EvE.
What you just wrote above is exactly why the Hulk is going to be not so good. On paper numbers clash with actual usability. It can't be 500% better than the other ships, it's still comparable. A little micromanagement induced inefficiencies and it becomes barely better than the others while imposing sensible limitations and burdens and becomes just an exercise of self slaving into menial tasks.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|
Blastil
Black Thorne Corporation Black Thorne Alliance
7
|
Posted - 2012.07.31 05:54:00 -
[2391] - Quote
oh for gods sake, everyone is SERIOUSLY over-reacting to these changes
to the gankers: just because some base stats get changed, doesn't mean you will stop being able to gank people. It will simply mean that in highsec, a well fit, intelligent and supported pilot will be more comfortably be able to defend himself. This is fair, normal, and not even NEW. Just modified slightly. Additionally, the new ship changes are NOT AIMED AT MAKING HIGHSEC MINING MORE PROFITABLE. They are aimed at making 0.0 mining more profitable. I for one would like to see this because highsec mining is boring as **** for everyone, miners and pvp pilots included. Tougher exhumers means ease of access to high-end 0.0 ores, and a much cheaper selection of pvp ships, as well as more variety to 0.0 pvp than running into opposing gangs of falcons and drakes.
to the miners: You will not see and end to ganking. People will still do it, it is a profession, and it is fun. Your hulks will still die, don't expect CCP to fix that any time soon. Try keeping in mind that you are a valid target, and you must fit accordingly, or be destroyed.
I for one whole heartedly support CCP in this change, it is needed, and it will make the game much more fun for everyone, as new vistas of 0.0 industry take shape, hopefully making those otherwise desolate places of EVE full of activity and industry, and not just packs of ravenous wolves supported by highsec mining corps. |
baltec1
Bat Country
1759
|
Posted - 2012.07.31 06:10:00 -
[2392] - Quote
Jimmy Gunsmythe wrote:Asuka Solo wrote:120 pages of griefer tears and whinebabies \o/
This thread srsly delivers. I was just thinking the same thing. Oh delicious irony, I fill to bursting on thee.
Both of you need to pay more attention. Its the bad miners whining hard yet again because untanked hulk are going to continue to die. |
Matius Toskavich
State War Academy Caldari State
14
|
Posted - 2012.07.31 06:25:00 -
[2393] - Quote
baltec1 wrote:Jimmy Gunsmythe wrote:Asuka Solo wrote:120 pages of griefer tears and whinebabies \o/
This thread srsly delivers. I was just thinking the same thing. Oh delicious irony, I fill to bursting on thee. Both of you need to pay more attention. Its the bad miners whining hard yet again because untanked hulk are going to continue to die.
ROFL what? |
Pipa Porto
588
|
Posted - 2012.07.31 06:26:00 -
[2394] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Corina Jarr wrote:If the Orca pilot cannot have the sense not to pick up a can that was flipped, they should be the ones kicked.
Also, with the new lag generating UI, its really hard to open a tractored can.
Also, you need some situational awareness if you don't notice someone warp in (exceptions being extremely crowded ice belts and station undocks). Takes about 3 whole seconds for them to do anything after they appear on the overview. And then they would have to approach the can, and flip it (another 2 seconds for the UI to react). I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it. I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it. I feel like I am the only puny, mere human in this thread. Being bright yellow instead of white and having a popup saying "do you really want to steal this" isn't enough of a hint for the Orca pilot? Sure, but after many hours, and expecially if for any reason the warning got disabled, it becomes more and more possible.
So we now need to protect miners against their own fatigue and stupidity (for disabling the warning ever)?
It's BRIGHT YELLOW instead of White. After that, there's a big pop-up. If you lose your Orca because you disabled it (I don't know, because your mining buddy doesn't know how standings works or some stupidity like that), that is entirely your fault.
If TWO BIG Clues saying "something's wrong here" aren't enough to keep "realistic" Orca pilots alive, I honestly don't know what could. If you can't bother reading what a pop-up says (there are 3 pop-ups like it in HS. All three equal Death for an Orca Pilot), maybe the orca loss will wake you up.
Why should you get special protections against your own avoidable human error? Nobody else does. If you're that tired, go to bed. EvE: Everyone vs Everyone
-RubyPorto |
Richard Desturned
GoonWaffe Goonswarm Federation
1522
|
Posted - 2012.07.31 06:29:00 -
[2395] - Quote
Blastil wrote:oh for gods sake, everyone is SERIOUSLY over-reacting to these changes
to the gankers: just because some base stats get changed, doesn't mean you will stop being able to gank people. It will simply mean that in highsec, a well fit, intelligent and supported pilot will be more comfortably be able to defend himself. This is fair, normal, and not even NEW. Just modified slightly. Additionally, the new ship changes are NOT AIMED AT MAKING HIGHSEC MINING MORE PROFITABLE. They are aimed at making 0.0 mining more profitable. I for one would like to see this because highsec mining is boring as **** for everyone, miners and pvp pilots included. Tougher exhumers means ease of access to high-end 0.0 ores, and a much cheaper selection of pvp ships, as well as more variety to 0.0 pvp than running into opposing gangs of falcons and drakes.
to the miners: You will not see and end to ganking. People will still do it, it is a profession, and it is fun. Your hulks will still die, don't expect CCP to fix that any time soon. Try keeping in mind that you are a valid target, and you must fit accordingly, or be destroyed.
I for one whole heartedly support CCP in this change, it is needed, and it will make the game much more fun for everyone, as new vistas of 0.0 industry take shape, hopefully making those otherwise desolate places of EVE full of activity and industry, and not just packs of ravenous wolves supported by highsec mining corps.
you're entirely wrong here because nullsec mining is never done solo, it's done in fleets.
in their current SiSi state barges (besides the covetor/hulk) have such inflated HP numbers that they'll have far more EHP, unfit, than unfit fleet command ships (you know, the ones that fit links and are fit to tank a massive fleet, but can't do any DPS worth a damn) and even some tanked HACs.
the 'proper' change would have been to give them actual T2 resists and perhaps the ability to fit LSEs (via, say, a bonus that reduces the fitting requirements for LSEs) so that the decision between fitting for yield and a tank doesn't leave you with a useless tank (in the case of the Mackinaw) with gimped yield.
allowing them to have good 50-60k EHP tanks at the expense of yield would have been the right approach - it'd leave miners with more meaningful fitting choices, it'd give an advantage to miners who don't simply turn their mining lasers on and get off their computer to do their laundry and it wouldn't simply leave you with an idiot-proof ship - "here's a ship that has everything you need and you don't have to bother trying to fit it right, just fit strip miners and go" EVE Online: Trammel (or NGE) |
Pipa Porto
588
|
Posted - 2012.07.31 06:30:00 -
[2396] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote:
The Hulk does yield better than the other ships. It just takes a little bit of effort and support to do it. That's called balance.
The Mack Yields less, but it's really easy and convenient to use. The Skiff Yields less, but it's really safe to use.
I still don't give a flying what Blizzard does with their game. There is nothing about that game that interests me.
I am interested in comparative games design, expecially of those who do certain things in a better way than EvE. What you just wrote above is exactly why the Hulk is going to be not so good. On paper numbers clash with actual usability. It can't be 500% better than the other ships, it's still comparable. A little micromanagement induced inefficiencies and it becomes barely better than the others while imposing sensible limitations and burdens and becomes just an exercise of self slaving into menial tasks.
It's 20+% better yield.
I don't know how drunk you are when you mine, but when I mined, when I was ATK, I could have been so drunk as to barely able to stand, but I could do my 1 action per 2.5m before the 2.5m timer for inefficiency caught me. Even easier, if you're that drunk, just right-click > Jettison cargo every time Ore appears and have a semi-sober Orca pilot tractor/scoop.
When I said "little bit of effort," what I really meant to say was 24 actions per hour. EvE: Everyone vs Everyone
-RubyPorto |
baltec1
Bat Country
1759
|
Posted - 2012.07.31 06:33:00 -
[2397] - Quote
Matius Toskavich wrote:baltec1 wrote:Jimmy Gunsmythe wrote:Asuka Solo wrote:120 pages of griefer tears and whinebabies \o/
This thread srsly delivers. I was just thinking the same thing. Oh delicious irony, I fill to bursting on thee. Both of you need to pay more attention. Its the bad miners whining hard yet again because untanked hulk are going to continue to die. ROFL what?
Look back at the past 60 of so pages. CCP changed the barge stats and suddenly the wines about how unfair life is for miners fired up again dispite them getting a great tanky ship for mining. The pages before consisted of miners mistaking consructive feedback as tears. |
Richard Desturned
GoonWaffe Goonswarm Federation
1522
|
Posted - 2012.07.31 06:33:00 -
[2398] - Quote
Vaerah Vahrokha wrote:You just don't get it. Even in WoW they got the concept that if you have a min maxed setup, then that min maxed setup has to work better than the non min maxed setups. This is why they put simplified skill rotations on pure DPS classes. Any kind of slow down and hybrid classes and offspecs can compete with them and make them pointless.
Same for Exhumers. If it's more cumbersome to make an Hulk do work than an alternative, then it will be pointless. If anything, it should be the other ships to be harder to setup and keep up to speed with their operation, not the Hulk.
"guys let me tell you how everything works in a terribly dumbed down game where losses have zero consequence" EVE Online: Trammel (or NGE) |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
773
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Posted - 2012.07.31 06:36:00 -
[2399] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Corina Jarr wrote:If the Orca pilot cannot have the sense not to pick up a can that was flipped, they should be the ones kicked.
Also, with the new lag generating UI, its really hard to open a tractored can.
Also, you need some situational awareness if you don't notice someone warp in (exceptions being extremely crowded ice belts and station undocks). Takes about 3 whole seconds for them to do anything after they appear on the overview. And then they would have to approach the can, and flip it (another 2 seconds for the UI to react). I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it. I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it. I feel like I am the only puny, mere human in this thread. Being bright yellow instead of white and having a popup saying "do you really want to steal this" isn't enough of a hint for the Orca pilot? Sure, but after many hours, and expecially if for any reason the warning got disabled, it becomes more and more possible. So we now need to protect miners against their own fatigue and stupidity (for disabling the warning ever)? It's BRIGHT YELLOW instead of White. After that, there's a big pop-up. If you lose your Orca because you disabled it (I don't know, because your mining buddy doesn't know how standings works or some stupidity like that), that is entirely your fault. If TWO BIG Clues saying "something's wrong here" aren't enough to keep "realistic" Orca pilots alive, I honestly don't know what could. If you can't bother reading what a pop-up says (there are 3 pop-ups like it in HS. All three equal Death for an Orca Pilot), maybe the orca loss will wake you up. Why should you get special protections against your own avoidable human error? Nobody else does. If you're that tired, go to bed. Don't forget what kind of player you're talking to here... (USER WAS BANNED FOR THIS POST) |
Richard Desturned
GoonWaffe Goonswarm Federation
1522
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Posted - 2012.07.31 06:45:00 -
[2400] - Quote
many alliances have lost titans due to fatigued (or simply dumb) pilots clicking jump instead of bridge
i'm glad that CCP feels that you shouldn't be punished for such things anymore EVE Online: Trammel (or NGE) |
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