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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 06:47:00 -
[2401] - Quote
Mara Rinn wrote:Vaerah Vahrokha wrote:]I always have been in extremely crowded ice belts and after 8 brain-wrecking hours of unloading stuff it's quite easy for an Orca pilot to warp back and not know somebody flipped it in his absence and take it.
I am always surprised of people (not just you but others in this thread) who pretend somebody can do the same stuff for 8 hours and then be ready and pristine for any sudden event like they just had a big sniff of lol-they-censored-it.
I feel like I am the only puny, mere human in this thread. The Orca pilot would be tired indeed to dismiss the can theft warning message. I have on the past lost ships to CONCORD due to mistaking "do you want to repair this NPC" for the "do you want to repair this guy who has an active wardec" warning. But why would you get the can flip warning and ignore it? Out of corp miners who leave fleet before you tractor their cans?
- The warning can be disabled for any reason (to me it happened because EvE ALT TABbing clients sometimes bugs and the UI responds oddly including moving the focus between buttons).
- If you jetcan in missions or grav sites, on reboot the cans become yellow and then it becomes more of a guesswork to find out whose can is it, expecially if there were NPC corp alts fleeted.
- if a fleet member gets disconnected sometimes all his stuff becomes yellow even on reconnect.
- there's something that I think it's a bug, where if you had an alt tabbed client (quite normal for multi-account play) the cans stay white even if they should not. I tend to keep a rat wreck in sight to see if this glitch happened but rat wrecks are not always there.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Pipa Porto
588
|
Posted - 2012.07.31 06:47:00 -
[2402] - Quote
Richard Desturned wrote:many alliances have lost titans due to fatigued (or simply dumb) pilots clicking jump instead of bridge
i'm glad that CCP feels that you shouldn't be punished for such things anymore
The better alliances use their titans to try and Decloak Nyxes.
What a wonderful Christmas Present that was. EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
588
|
Posted - 2012.07.31 06:52:00 -
[2403] - Quote
Vaerah Vahrokha wrote:- The warning can be disabled for any reason (to me it happened because EvE ALT TABbing clients sometimes bugs and the UI responds oddly including moving the focus between buttons).
- If you jetcan in missions or grav sites, on reboot the cans become yellow and then it becomes more of a guesswork to find out whose can is it, expecially if there were NPC corp alts fleeted.
- if a fleet member gets disconnected sometimes all his stuff becomes yellow even on reconnect.
- there's something that I think it's a bug, where if you had an alt tabbed client (quite normal for multi-account play) the cans stay white even if they should not. I tend to keep a rat wreck in sight to see if this glitch happened but rat wrecks are not always there.
Windowed mode > Alt-Tab. I've never seen any of these bugs ever. Regardless, I know of no bug that checks the little box for you.
Then have him blue it first. Or have him set standings instead. Wrecks and Cans of people who have you listed at +10 (possibly also +5, not sure) are white to you.
Then Bug Report that.
Regardless, the central question is: Why should Orca pilots be protected for their incompetence in a way that nobody else in EVE is? EvE: Everyone vs Everyone
-RubyPorto |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 06:58:00 -
[2404] - Quote
Pipa Porto wrote: It's BRIGHT YELLOW instead of White. After that, there's a big pop-up. If you lose your Orca because you disabled it (I don't know, because your mining buddy doesn't know how standings works or some stupidity like that), that is entirely your fault.
If TWO BIG Clues saying "something's wrong here" aren't enough to keep "realistic" Orca pilots alive, I honestly don't know what could. If you can't bother reading what a pop-up says (there are 3 pop-ups like it in HS. All three equal Death for an Orca Pilot), maybe the orca loss will wake you up.
Why should you get special protections against your own avoidable human error? Nobody else does. If you're that tired, go to bed.
Because it bugs? Oh wait you don't have to deal with hundreds of these things a day so you did not even know. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Pipa Porto
588
|
Posted - 2012.07.31 06:59:00 -
[2405] - Quote
Vaerah Vahrokha wrote:have to
I don't understand. EvE: Everyone vs Everyone
-RubyPorto |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1671
|
Posted - 2012.07.31 06:59:00 -
[2406] - Quote
From comments on Jester's blog: http://pastebin.com/fnuau8HH
Exec Summary: hulk is actually receiving a nerf to tank from current level. Day 0 advice for new players: Day 0 Advice for New Players |
baltec1
Bat Country
1759
|
Posted - 2012.07.31 07:00:00 -
[2407] - Quote
Vaerah Vahrokha wrote:
Because it bugs? Oh wait you don't have to deal with hundreds of these things a day so you did not even know.
I have never encountered or heard of such a bug in the past 6 years. |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:01:00 -
[2408] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:You just don't get it. Even in WoW they got the concept that if you have a min maxed setup, then that min maxed setup has to work better than the non min maxed setups. This is why they put simplified skill rotations on pure DPS classes. Any kind of slow down and hybrid classes and offspecs can compete with them and make them pointless.
Same for Exhumers. If it's more cumbersome to make an Hulk do work than an alternative, then it will be pointless. If anything, it should be the other ships to be harder to setup and keep up to speed with their operation, not the Hulk. "guys let me tell you how everything works in a terribly dumbed down game where losses have zero consequence"
Streamlined things work streamlined regardless of game and even out of game.
Just look at the descriptions: the Hulk should be the top of the line yet it's the other ships that get less handwork and are described as having efficient laser device that allow for 1 laser to be as good as 3.
If anything it should be a main property of the min maxed ship to be fast to use not of the AFK ones.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Suddenly Forums ForumKings
Republic University Minmatar Republic
92
|
Posted - 2012.07.31 07:02:00 -
[2409] - Quote
Hulk [+|n] shipBonusEmShieldResistanceORE3 [+|n] shipBonusExplosiveShieldResistanceORE3 [+|n] shipBonusKineticShieldResistanceORE3 [+|n] shipBonusThermicShieldResistanceORE3 armorHP: 2300.0 => 1800.0 capacity: 500.0 => 350.0 hp: 2500.0 => 2000.0 requiredSkill1Level: 3.0 => 1.0 shieldCapacity: 2700.0 => 2200.0 shieldEmDamageResonance: 0.625 => 1.0 shieldExplosiveDamageResonance: 0.35 => 0.5 shieldKineticDamageResonance: 0.375 => 0.6 shieldThermalDamageResonance: 0.5 => 0.8 shipBonusORE3: -3.0 => -5.0 shieldEmDamageResonance: 0.625 => 1.0 WAIT, does that make it invincible to EM? |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:03:00 -
[2410] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:- The warning can be disabled for any reason (to me it happened because EvE ALT TABbing clients sometimes bugs and the UI responds oddly including moving the focus between buttons).
- If you jetcan in missions or grav sites, on reboot the cans become yellow and then it becomes more of a guesswork to find out whose can is it, expecially if there were NPC corp alts fleeted.
- if a fleet member gets disconnected sometimes all his stuff becomes yellow even on reconnect.
- there's something that I think it's a bug, where if you had an alt tabbed client (quite normal for multi-account play) the cans stay white even if they should not. I tend to keep a rat wreck in sight to see if this glitch happened but rat wrecks are not always there.
Windowed mode > Alt-Tab. I've never seen any of these bugs ever. Regardless, I know of no bug that checks the little box for you.
I have already it bug reported, they have fixed other glitches in the past but this one it's stil there. I can only imagine it's due to the interaction between EvE window mode and the video card drivers but then, all I can do is to have the latest drivers and they still have that.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1671
|
Posted - 2012.07.31 07:05:00 -
[2411] - Quote
You took the time to copy/paste, but not to read.
RESONANCE is the OPPOSITE OF RESISTANCE. Thus 100% resonance = 0% resistance. Then multiply the 25% resist bonus for Exhumers 5 (which is actually 0.85 resonance). But that gets cancelled out by stacking nerfs. Day 0 advice for new players: Day 0 Advice for New Players |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:08:00 -
[2412] - Quote
Pipa Porto wrote: The Hulk does yield better than the other ships. It just takes a little bit of effort and support to do it. That's called balance.
Yes it yields better since 1 day ago.
Maybe because they listened to people not like you.
"Maximum Retriever ore hold is being nerfed slightly. nbd. Mack ore hold is also being nerfed a fair bit. That's probably a good decision. It was far too big. And it looks like the Hulk might be getting a 5% per level mining yield bonus instead of 3%, which is a really good change. That should push it past Mackinaw mining yield again."
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Pipa Porto
588
|
Posted - 2012.07.31 07:09:00 -
[2413] - Quote
Vaerah Vahrokha wrote:Richard Desturned wrote:Vaerah Vahrokha wrote:You just don't get it. Even in WoW they got the concept that if you have a min maxed setup, then that min maxed setup has to work better than the non min maxed setups. This is why they put simplified skill rotations on pure DPS classes. Any kind of slow down and hybrid classes and offspecs can compete with them and make them pointless.
Same for Exhumers. If it's more cumbersome to make an Hulk do work than an alternative, then it will be pointless. If anything, it should be the other ships to be harder to setup and keep up to speed with their operation, not the Hulk. "guys let me tell you how everything works in a terribly dumbed down game where losses have zero consequence" Streamlined things work streamlined regardless of game and even out of game. Just look at the descriptions: the Hulk should be the top of the line yet it's the other ships that get less handwork and are described as having efficient laser device that allow for 1 laser to be as good as 3. If anything it should be a main property of the min maxed ship to be fast to use not of the AFK ones.
You don't seem to understand the purpose behind tiericide. The Hulk is not meant to be "the best." It is meant to be "the best in some situations" while the others are meant to be "the best in other situations."
The Hulk is not meant to be the "top of the line." EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
588
|
Posted - 2012.07.31 07:10:00 -
[2414] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote: The Hulk does yield better than the other ships. It just takes a little bit of effort and support to do it. That's called balance.
Yes it yields better since 1 day ago. Maybe because they listened to people not like you. "Maximum Retriever ore hold is being nerfed slightly. nbd. Mack ore hold is also being nerfed a fair bit. That's probably a good decision. It was far too big. And it looks like the Hulk might be getting a 5% per level mining yield bonus instead of 3%, which is a really good change. That should push it past Mackinaw mining yield again."
It always was. 3% per level of Exhumer. Now it's 5%. The others never got that bonus.
It was ~20% before the increase to 5%, now it's more than 25%. EvE: Everyone vs Everyone
-RubyPorto |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
773
|
Posted - 2012.07.31 07:12:00 -
[2415] - Quote
Suddenly Forums ForumKings wrote: Hulk [+|n] shipBonusEmShieldResistanceORE3 [+|n] shipBonusExplosiveShieldResistanceORE3 [+|n] shipBonusKineticShieldResistanceORE3 [+|n] shipBonusThermicShieldResistanceORE3 armorHP: 2300.0 => 1800.0 capacity: 500.0 => 350.0 hp: 2500.0 => 2000.0 requiredSkill1Level: 3.0 => 1.0 shieldCapacity: 2700.0 => 2200.0 shieldEmDamageResonance: 0.625 => 1.0 shieldExplosiveDamageResonance: 0.35 => 0.5 shieldKineticDamageResonance: 0.375 => 0.6 shieldThermalDamageResonance: 0.5 => 0.8 shipBonusORE3: -3.0 => -5.0 shieldEmDamageResonance: 0.625 => 1.0 WAIT, does that make it invincible to EM? resist% = 100 * (1 - resonance)
What CCP is doing is taking the resist bonus and applying it separately to T1 resistances. Currently, the resists you see in the Hulk's show info window already take the 7.5% per level bonus into account. (USER WAS BANNED FOR THIS POST) |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:18:00 -
[2416] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Richard Desturned wrote:Vaerah Vahrokha wrote:You just don't get it. Even in WoW they got the concept that if you have a min maxed setup, then that min maxed setup has to work better than the non min maxed setups. This is why they put simplified skill rotations on pure DPS classes. Any kind of slow down and hybrid classes and offspecs can compete with them and make them pointless.
Same for Exhumers. If it's more cumbersome to make an Hulk do work than an alternative, then it will be pointless. If anything, it should be the other ships to be harder to setup and keep up to speed with their operation, not the Hulk. "guys let me tell you how everything works in a terribly dumbed down game where losses have zero consequence" Streamlined things work streamlined regardless of game and even out of game. Just look at the descriptions: the Hulk should be the top of the line yet it's the other ships that get less handwork and are described as having efficient laser device that allow for 1 laser to be as good as 3. If anything it should be a main property of the min maxed ship to be fast to use not of the AFK ones. You don't seem to understand the purpose behind tiericide. The Hulk is not meant to be "the best." It is meant to be "the best in some situations" while the others are meant to be "the best in other situations." The Hulk is not meant to be the "top of the line."
Yes it's meant to be the best min maxed yield. As such every rough edges should be smoothed *for Hulk only* to allow it to do its job, unhindered. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:20:00 -
[2417] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Pipa Porto wrote: The Hulk does yield better than the other ships. It just takes a little bit of effort and support to do it. That's called balance.
Yes it yields better since 1 day ago. Maybe because they listened to people not like you. "Maximum Retriever ore hold is being nerfed slightly. nbd. Mack ore hold is also being nerfed a fair bit. That's probably a good decision. It was far too big. And it looks like the Hulk might be getting a 5% per level mining yield bonus instead of 3%, which is a really good change. That should push it past Mackinaw mining yield again." It always was. 3% per level of Exhumer. Now it's 5%. The others never got that bonus. It was ~20% before the increase to 5%, now it's more than 20%.
It was situationally better in some things. Now it's better, period. As it should be. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Andre Jean Sarpantis
University of Caille Gallente Federation
38
|
Posted - 2012.07.31 07:23:00 -
[2418] - Quote
To get all those Gankers still thinking Ganking has to be profitable, here again out from CCP Soundwave's pencil as Reminder lots of pages ago in this thread!
CCP Soundwave wrote:
Suicide ganking wasn't designed to be profitable, it's meant to be an option that let's you punish someone else at your expense. The money you paid for a ship to gank with compared to the money lost by your target was completely off and this change should bring that to a better spot. That said, the numbers can still be adjusted.
Also......the changes doesn't mean Hulks and other Exhumers will be ungankable, YOU the gankers now will bring in more efforts to bring them down to your pleasure, if you can't adapt to this change, simply lookout for other Easier prey PERIOD.
And actually seemingly CCP is listen to your damn whinning and screaming to CCP 'Foul' the actually changed some of their former changes back and make the Exhumers weaker again....so WHAT...you gankers won again now STFU and let this stupid thread come to an end!!
sincerly
Andre Jean Sarpantis ( Roleplayed Nephew from the Serpentis Founder ) |
Pipa Porto
588
|
Posted - 2012.07.31 07:24:00 -
[2419] - Quote
Vaerah Vahrokha wrote:Yes it's meant to be the best min maxed yield. As such every rough edges should be smoothed *for Hulk only* to allow it to do its job, unhindered.
Vaerah Vahrokha wrote:It was situationally better in some things. Now it's better, period. As it should be.
You don't seem to understand the point of Tiericide. All the Exhumers are supposed to be better than the others in the situations they're designed for. EvE: Everyone vs Everyone
-RubyPorto |
baltec1
Bat Country
1759
|
Posted - 2012.07.31 07:26:00 -
[2420] - Quote
Andre Jean Sarpantis wrote:To get all those Gankers still thinking Ganking has to be profitable, here again out from CCP Soundwave's pencil as Reminder lots of pages ago in this thread! CCP Soundwave wrote:
Suicide ganking wasn't designed to be profitable, it's meant to be an option that let's you punish someone else at your expense. The money you paid for a ship to gank with compared to the money lost by your target was completely off and this change should bring that to a better spot. That said, the numbers can still be adjusted.
Also......the changes doesn't mean Hulks and other Exhumers will be ungankable, YOU the gankers now will bring in more efforts to bring them down to your pleasure, if you can't adapt to this change, simply lookout for other Easier prey PERIOD. And actually seemingly CCP is listen to your damn whinning and screaming to CCP 'Foul' the actually changed some of their former changes back and make the Exhumers weaker again....so WHAT...you gankers won again now STFU and let this stupid thread come to an end!! sincerly Andre Jean Sarpantis ( Roleplayed Nephew from the Serpentis Founder )
We will still be able to gank miners for a profit if they are bad at protecting themselves. |
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Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1671
|
Posted - 2012.07.31 07:37:00 -
[2421] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Yes it's meant to be the best min maxed yield. As such every rough edges should be smoothed *for Hulk only* to allow it to do its job, unhindered. Vaerah Vahrokha wrote:It was situationally better in some things. Now it's better, period. As it should be. You don't seem to understand the point of Tiericide. All the Exhumers are supposed to be better than the others in the situations they're designed for.
The situation that VV is talking about is yield. The Skiff for tank, Mackinaw for solo mining to belt and back to station, the Hulk for maximum yield, sacrificing storage and tank. Day 0 advice for new players: Day 0 Advice for New Players |
Pipa Porto
588
|
Posted - 2012.07.31 07:37:00 -
[2422] - Quote
Andre Jean Sarpantis wrote:To get all those Gankers still thinking Ganking has to be profitable, here again out from CCP Soundwave's pencil as Reminder lots of pages ago in this thread!
Ganking isn't profitable unless the miners are complicit in their own demise. EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
588
|
Posted - 2012.07.31 07:39:00 -
[2423] - Quote
Mara Rinn wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Yes it's meant to be the best min maxed yield. As such every rough edges should be smoothed *for Hulk only* to allow it to do its job, unhindered. Vaerah Vahrokha wrote:It was situationally better in some things. Now it's better, period. As it should be. You don't seem to understand the point of Tiericide. All the Exhumers are supposed to be better than the others in the situations they're designed for. The situation that VV is talking about is yield. The Skiff for tank, Mackinaw for solo mining to belt and back to station, the Hulk for maximum yield, sacrificing storage and tank.
Yes, and with 3% per level, the hulk's got a lead in yield. With 5%, it's got a bigger one.
VV is asking for a bigger hold and other buffs. Those are the "rough edges" she's been talking about. EvE: Everyone vs Everyone
-RubyPorto |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1671
|
Posted - 2012.07.31 07:49:00 -
[2424] - Quote
Ah, in that case ignore VV since VV only mines once a year for lulz.
The Hulk's ore bay only needs to be large enough for three cycles worth of ore from a max-bonused strip miner. Maybe four if the pilot is staggering lasers to buy time for a sandwich-making trip to the kitchen.
Day 0 advice for new players: Day 0 Advice for New Players |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:49:00 -
[2425] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Yes it's meant to be the best min maxed yield. As such every rough edges should be smoothed *for Hulk only* to allow it to do its job, unhindered. Vaerah Vahrokha wrote:It was situationally better in some things. Now it's better, period. As it should be. You don't seem to understand the point of Tiericide. All the Exhumers are supposed to be better than the others in the situations they're designed for.
You don't seem to understand I am only and exclusively talking about the Hulk yield and since it gets all sorts of drawbacks (some smart, some less smart) then it HAS to be the best at it.
If the micromanagement drawbacks are tiny then it has to be best but just by some margin, if the drawbacks are large then it has to be better by a larger margin, to make up for the efficiency loss at all the shuffling, changing and so on. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 07:51:00 -
[2426] - Quote
Mara Rinn wrote:Ah, in that case ignore VV since VV only mines once a year for lulz.
The Hulk's ore bay only needs to be large enough for three cycles worth of ore from a max-bonused strip miner. Maybe four if the pilot is staggering lasers to buy time for a sandwich-making trip to the kitchen.
Saying what I say is not = ignoring me...
Also, I mine whenever it's worth over other things I do (usually 1-2 periods of time a year) and certainly not for lulz. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Pipa Porto
588
|
Posted - 2012.07.31 07:56:00 -
[2427] - Quote
Vaerah Vahrokha wrote:
You don't seem to understand I am only and exclusively talking about the Hulk yield and since it gets all sorts of drawbacks (some smart, some less smart) then it HAS to be the best at it.
If the micromanagement drawbacks are tiny then it has to be best but just by some margin, if the drawbacks are large then it has to be better by a larger margin, to make up for the efficiency loss at all the shuffling, changing and so on.
The Drawbacks are tiny if you're in a fleet. The margin was ~20% and is now larger. EvE: Everyone vs Everyone
-RubyPorto |
Vaerah Vahrokha
Vahrokh Consulting
1758
|
Posted - 2012.07.31 08:00:00 -
[2428] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:
You don't seem to understand I am only and exclusively talking about the Hulk yield and since it gets all sorts of drawbacks (some smart, some less smart) then it HAS to be the best at it.
If the micromanagement drawbacks are tiny then it has to be best but just by some margin, if the drawbacks are large then it has to be better by a larger margin, to make up for the efficiency loss at all the shuffling, changing and so on.
The Drawbacks are tiny if you're in a fleet. The margin was ~20% and is now larger.
No they aren't tiny and no the margin was not 20% better than a Mack. Else they would not have increased the margin itself.
Imo they should have smoothed out menial tasks and not have given the margin buff but hey it's CCP's game, let them do their stuff. I am not going to put myself on a pire and roll over to force them to change the game like you guys do.
(if it was for me I'd have just added few PG and CPU and improved T1 versions and left everything as is). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Dave stark
Bombardier Inc
321
|
Posted - 2012.07.31 08:02:00 -
[2429] - Quote
Mara Rinn wrote:Ah, in that case ignore VV since VV only mines once a year for lulz.
The Hulk's ore bay only needs to be large enough for three cycles worth of ore from a max-bonused strip miner. Maybe four if the pilot is staggering lasers to buy time for a sandwich-making trip to the kitchen.
i've said it before and i'll say it again; if you want to go afk do other things, fly a mackinaw not a hulk. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
Pipa Porto
588
|
Posted - 2012.07.31 08:12:00 -
[2430] - Quote
Mara Rinn wrote:Ah, in that case ignore VV since VV only mines once a year for lulz.
The Hulk's ore bay only needs to be large enough for three cycles worth of ore from a max-bonused strip miner. Maybe four if the pilot is staggering lasers to buy time for a sandwich-making trip to the kitchen.
Why more than 1? It's meant to run with hauler support. Either have it in the belt with you or accept the risk that comes with jet cans. EvE: Everyone vs Everyone
-RubyPorto |
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