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Thread Statistics | Show CCP posts - 12 post(s) |

Dave stark
Bombardier Inc
329
|
Posted - 2012.07.31 19:51:00 -
[2491] - Quote
Tyberius Franklin wrote:Does everyone in your fleet need a full set of crystals? Can you not dedicate certain people do different types of ore and actually make effective use of your numbers?
even if you don't need a full set, you can't get a half set in with the current cargo capacity. that's the thing, if we revert back to the old 500m3 cargo bay iirc we still can't fit a full set of crystals however; we can fit enough sets of crystals that there's a wide enough range of crystals for it not to be an issue.
see, we don't want to hold a billion crystals we just want to be able to hold a reasonable amount. 350m3's worth is fine for the other barges with less strips to load.
no you can't dedicate them to certain kinds of ores because ore's aren't nice and bunched up in the same locations even with the range bonus from orcas/rorqs not every ore will be in range of you from a given spot in a belt/site. hence no; you can't really dedicate certain miners to certain ores. also spodumain will pretty much always be left to the end, nobody likes it, but you're inevitably going to have every one all shooting it when it's the only thing left so you can cycle the site. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
589
|
Posted - 2012.07.31 19:56:00 -
[2492] - Quote
Dave stark wrote:Pipa Porto wrote:
Sure it is. It's a 20-25% yield bonus over a Mackinaw/Skiff (even bigger when you remember that gang links stack with that). If that's not worth it to you, that's fine, don't use it. But VV was complaining that fitting a Brick Tank gimps the TQ Hulk's yield too much, and that reduces the yield less than switching to a SISI Mackinaw will.
As for constantly switching out Crystals, I'll ask something again that you still haven't answered: How long does it take to burn out a set of crystals?
it's not even bigger because gang links are % based so a 20% bonus now is still a 20% bonus after gang links. no idea how long it takes, between auto reload and being able to carry all of the crystals i want it's never been an issue so i've never needed to know. i do remember having to buy a handful of new crystals every few days even with casual mining at about 1-3hs a day without orca bonuses (slower cycles, less wear on crystals).
Say a Skiff/Mack mines 100m3/time. The Hulk mines 120m3. Say the ganglinked mining bonus is 50% (ease of mental math here).
The Skiff/Mack will mine 150m3/time, while the Hulk will mine 180m3/time
Sure it's still the same 20% (I wasn't clear that I meant that the yield improves by a larger amt, not the %), but it's now a 30m3 difference instead of 20m3.
Yeah. The Hulk takes some thought/effort to use efficiently now. Luckily, they're introducing some new ships that don't require that. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
589
|
Posted - 2012.07.31 19:58:00 -
[2493] - Quote
Dave stark wrote:Tyberius Franklin wrote:Does everyone in your fleet need a full set of crystals? Can you not dedicate certain people do different types of ore and actually make effective use of your numbers? even if you don't need a full set, you can't get a half set in with the current cargo capacity. that's the thing, if we revert back to the old 500m3 cargo bay iirc we still can't fit a full set of crystals however; we can fit enough sets of crystals that there's a wide enough range of crystals for it not to be an issue.
You can fit 3 Ores worth of Crystals. Do you really have situations where you have to switch ores more than 3 times while the Hauler's making a run to station? EvE: Everyone vs Everyone
-RubyPorto |

Vaerah Vahrokha
Vahrokh Consulting
1768
|
Posted - 2012.07.31 20:00:00 -
[2494] - Quote
Pipa Porto wrote: But VV was complaining that fitting a Brick Tank gimps the TQ Hulk's yield too much, and that reduces the yield less than switching to a SISI Mackinaw will.
No.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Dave stark
Bombardier Inc
332
|
Posted - 2012.07.31 20:02:00 -
[2495] - Quote
Pipa Porto wrote:Dave stark wrote:Tyberius Franklin wrote:Does everyone in your fleet need a full set of crystals? Can you not dedicate certain people do different types of ore and actually make effective use of your numbers? even if you don't need a full set, you can't get a half set in with the current cargo capacity. that's the thing, if we revert back to the old 500m3 cargo bay iirc we still can't fit a full set of crystals however; we can fit enough sets of crystals that there's a wide enough range of crystals for it not to be an issue. You can fit 3 Ores worth of Crystals. Do you really have situations where you have to switch ores more than 3 times while the Hauler's making a run to station?
clearly i do; or it wouldn't be an issue. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Vaerah Vahrokha
Vahrokh Consulting
1772
|
Posted - 2012.07.31 20:05:00 -
[2496] - Quote
Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Pipa Porto
589
|
Posted - 2012.07.31 20:06:00 -
[2497] - Quote
Dave stark wrote:Pipa Porto wrote:Dave stark wrote:Tyberius Franklin wrote:Does everyone in your fleet need a full set of crystals? Can you not dedicate certain people do different types of ore and actually make effective use of your numbers? even if you don't need a full set, you can't get a half set in with the current cargo capacity. that's the thing, if we revert back to the old 500m3 cargo bay iirc we still can't fit a full set of crystals however; we can fit enough sets of crystals that there's a wide enough range of crystals for it not to be an issue. You can fit 3 Ores worth of Crystals. Do you really have situations where you have to switch ores more than 3 times while the Hauler's making a run to station? clearly i do; or it wouldn't be an issue.
The Station run shouldn't take more than 9m (your Orca's not boosting during the run), and should make much less than 9m. You're seriously short stroking your Strips (by a lot) to change ore types? EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
589
|
Posted - 2012.07.31 20:07:00 -
[2498] - Quote
Vaerah Vahrokha wrote:Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal.
Clearly only being able to bring 3 sets of crystals instead of 4 makes the Hulk useless despite the 20% increase in yield. EvE: Everyone vs Everyone
-RubyPorto |

Dave stark
Bombardier Inc
333
|
Posted - 2012.07.31 20:10:00 -
[2499] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal. Clearly only being able to bring 3 sets of crystals instead of 4 makes the Hulk useless despite the 20% increase in yield.
it's not a 20% increase, at the moment. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
589
|
Posted - 2012.07.31 20:16:00 -
[2500] - Quote
Dave stark wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal. Clearly only being able to bring 3 sets of crystals instead of 4 makes the Hulk useless despite the 20% increase in yield. it's not a 20% increase, at the moment.
You're forgetting the 15% from Barge 5. Skiff/Mack doesn't have that.
It's actually 25%. 100/79~=1.25.
https://forums.eveonline.com/default.aspx?g=posts&m=1686159#post1686159
Denidil wrote:hulk bonuses are unchanged so (so it's mining yield is unchanged) so we can figure out all the mining rates relative to a hulk
these calculations are based on Exhumers V/Barge V char, for mining rock not ice - this is without MLUs
Ship - Strips * modifiers = effective # of strip mining modules
Hulk - 3 strips * 1.15 (barge V) * 1.15 (exhumers V) = 3.9675 Mackinaw - 2 strips * 1.50 (role bonus) * 1.05 (exhumers V) = 3.15 Skiff - 1 strips * 3 (role bonus) * 1.05 = 3.15
Covetor - 3 strips * 1.2 (barge V) = 3.6 Retriever - 2 strips * 1.5 (role bonus) = 3 strips Procurer - 1 strips * 3 (role bonus) = 3 strips
or % relative to a hulk
Mackinaw: 79.4% Skiff: 79.4%
Covetor: 90.7% Retriever: 75.6% Procurer: 75.6% EvE: Everyone vs Everyone
-RubyPorto |

Vaerah Vahrokha
Vahrokh Consulting
1772
|
Posted - 2012.07.31 20:23:00 -
[2501] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal. Clearly only being able to bring 3 sets of crystals instead of 4 makes the Hulk useless despite the 20% increase in yield.
Clearly gimping the workflow of the ship meant to have the best yield is what's needed to make Hulks competitive over other ships that don't need any fleet, any defense, any micromanagement. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Pipa Porto
589
|
Posted - 2012.07.31 20:27:00 -
[2502] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal. Clearly only being able to bring 3 sets of crystals instead of 4 makes the Hulk useless despite the 20% increase in yield. Clearly gimping the workflow of the ship meant to have the best yield is what's needed to make Hulks competitive over other ships that don't need any fleet, any defense, any micromanagement.
Clearly a 25+% yield(income) boost isn't enough to make Hulks competitive over other ships. Why have people been using MLU Hulks instead of Brick tanked Hulks if 25% isn't a giant income boost?
And the not needing any defense thing is a problem with the current SISI Mackinaw. Steals all the thunder from the Skiff. Not needing any micro is a problem with the current SISI Skiff's ore bay. Steals all the thunder from the Mack if the above is fixed.
And again, how is it gimping the workflow? If you're not in corp together, you don't get the convenience of corp hangars, and you just have to jetcan. EvE: Everyone vs Everyone
-RubyPorto |

Vaerah Vahrokha
Vahrokh Consulting
1773
|
Posted - 2012.07.31 20:31:00 -
[2503] - Quote
Pipa Porto wrote:
Clearly a 25+% yield(income) boost isn't enough to make Hulks competitive over other ships. Why have people been using MLU Hulks instead of Brick tanked Hulks if 25% isn't a giant income boost?
They used MLUs because before the last months there was never a permanent Hulkageddon so tanking the Hulks was not needed. So why gimp the ship if gankers were only to be dealt with 1 for month a year?
Pipa Porto wrote: And again, how is it gimping the workflow? If you're not in corp together, you don't get the convenience of corp hangars, and you just have to jetcan.
Try stop hammering F5 on the forums and get out mine for 1 week, most of your questions will be sorted. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Dave stark
Bombardier Inc
333
|
Posted - 2012.07.31 20:32:00 -
[2504] - Quote
Pipa Porto wrote:Dave stark wrote:Pipa Porto wrote:Vaerah Vahrokha wrote:Certainly being able to bring 4 sets of cystals instead of 3 is absolutely as game breaking as T20 or subcap killer fitted Titans.
I mean, look at the opposition, you'll find less opposition at making drugs legal. Clearly only being able to bring 3 sets of crystals instead of 4 makes the Hulk useless despite the 20% increase in yield. it's not a 20% increase, at the moment. You're forgetting the 15% from Barge 5. Skiff/Mack doesn't have that. It's actually 25%. 100/79~=1.25. https://forums.eveonline.com/default.aspx?g=posts&m=1686159#post1686159Denidil wrote:hulk bonuses are unchanged so (so it's mining yield is unchanged) so we can figure out all the mining rates relative to a hulk
these calculations are based on Exhumers V/Barge V char, for mining rock not ice - this is without MLUs
Ship - Strips * modifiers = effective # of strip mining modules
Hulk - 3 strips * 1.15 (barge V) * 1.15 (exhumers V) = 3.9675 Mackinaw - 2 strips * 1.50 (role bonus) * 1.05 (exhumers V) = 3.15 Skiff - 1 strips * 3 (role bonus) * 1.05 = 3.15
Covetor - 3 strips * 1.2 (barge V) = 3.6 Retriever - 2 strips * 1.5 (role bonus) = 3 strips Procurer - 1 strips * 3 (role bonus) = 3 strips
or % relative to a hulk
Mackinaw: 79.4% Skiff: 79.4%
Covetor: 90.7% Retriever: 75.6% Procurer: 75.6%
however that's without fittings. max yield for both ships brings the difference to 15.5526....% due to the mack's third mlu. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Blastil
Black Thorne Corporation Black Thorne Alliance
8
|
Posted - 2012.07.31 20:42:00 -
[2505] - Quote
Richard Desturned wrote:
you're entirely wrong here because nullsec mining is never done solo, it's done in fleets.
in their current SiSi state barges (besides the covetor/hulk) have such inflated HP numbers that they'll have far more EHP, unfit, than unfit fleet command ships (you know, the ones that fit links and are fit to tank a massive fleet, but can't do any DPS worth a damn) and even some tanked HACs.
the 'proper' change would have been to give them actual T2 resists and perhaps the ability to fit LSEs (via, say, a bonus that reduces the fitting requirements for LSEs) so that the decision between fitting for yield and a tank doesn't leave you with a useless tank (in the case of the Mackinaw) with gimped yield.
allowing them to have good 50-60k EHP tanks at the expense of yield would have been the right approach - it'd leave miners with more meaningful fitting choices, it'd give an advantage to miners who don't simply turn their mining lasers on and get off their computer to do their laundry and it wouldn't simply leave you with an idiot-proof ship - "here's a ship that has everything you need and you don't have to bother trying to fit it right, just fit strip miners and go"
while nullsec mining IS done in groups, its super annoying when your new mining toon can't mine with the best of them because every 10 minutes you have to warp out when rats spawn in the belt, and you don't have half a billion to buy a well fitted hulk. This is unlike every other profession in EVE (except technium moon technician) where within weeks you can contribute meaningfully to other players. the risk vs reward is very screwed up too, requiring billions and billions of ISK in risk for a relatively tiny profit compared to say complexing, which turns a much higher return for a billion isk investment in a t3 cloaked ship.
I'm certainly not saying that EHP should NOT be balanced, however, these ships should HAVE MORE HITPOINTS. Honestly, it makes no sense why there are ships which are larger than battle cruisers with less hit points in line with a frigate. from both a gameplay perspective AND a realism one. |

Gogela
Direct Action LLC.
906
|
Posted - 2012.07.31 20:58:00 -
[2506] - Quote
I can't believe there are 126 pages on this... 
|

Dave stark
Bombardier Inc
333
|
Posted - 2012.07.31 21:00:00 -
[2507] - Quote
Gogela wrote:I can't believe there are 126 pages on this... 
mining, it's as important as goons exploiting faction warfare. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
589
|
Posted - 2012.07.31 21:01:00 -
[2508] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote:
Clearly a 25+% yield(income) boost isn't enough to make Hulks competitive over other ships. Why have people been using MLU Hulks instead of Brick tanked Hulks if 25% isn't a giant income boost?
They used MLUs because before the last months there was never a permanent Hulkageddon so tanking the Hulks was not needed. So why gimp the ship if gankers were only to be dealt with 1 for month a year?
You were moaning that my brick tank fit was unrealistic during the throws of the permanent HAG (when clearly tanking is needed).
Quote:Pipa Porto wrote: And again, how is it gimping the workflow? If you're not in corp together, you don't get the convenience of corp hangars, and you just have to jetcan.
Try stop hammering F5 on the forums and get out mine for 1 week, most of your questions will be sorted.
I used to mine. I quit because it didn't pay well.
You're saying that you mine in an NPC Corp Orca and Hulk. That means you can't use the Corp Hangars with the Hulk, so you have to Jetcan the ore to transfer it. What's the problem with transferring the Crystals back? EvE: Everyone vs Everyone
-RubyPorto |

Gogela
Direct Action LLC.
906
|
Posted - 2012.07.31 21:02:00 -
[2509] - Quote
Dave stark wrote:Gogela wrote:I can't believe there are 126 pages on this...  mining, it's as important as goons exploiting faction warfare. People still mine?! 
|

Dave stark
Bombardier Inc
333
|
Posted - 2012.07.31 21:04:00 -
[2510] - Quote
Gogela wrote:Dave stark wrote:Gogela wrote:I can't believe there are 126 pages on this...  mining, it's as important as goons exploiting faction warfare. People still mine?! 
where do you think minerals come from? Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
589
|
Posted - 2012.07.31 21:05:00 -
[2511] - Quote
Dave stark wrote:however that's without fittings. max yield for both ships brings the difference to 15.5526....% due to the mack's third mlu.
Ok, 15%. That's still a great big yield bonus. EvE: Everyone vs Everyone
-RubyPorto |

Vaerah Vahrokha
Vahrokh Consulting
1773
|
Posted - 2012.07.31 21:09:00 -
[2512] - Quote
Pipa Porto wrote:
You were moaning that my brick tank fit was unrealistic during the throws of the permanent HAG (when clearly tanking is needed).
No, I was moaning that after I spent weeks to train an alt for your fitting required V skills and then fitted a Mack with your tank fit, it was horribly performing (35% less, not just some theorycrafted -15% or 20%) AND 1 ganker volley still hit it hard.
The fact I was rabidly watching around me like an hawk and warped in 3 seconds saved me NOT your fitting, at the same time I suffered for a large missed ISK income because of the massive yield drop.
Pipa Porto wrote: You're saying that you mine in an NPC Corp Orca and Hulk. That means you can't use the Corp Hangars with the Hulk, so you have to Jetcan the ore to transfer it. What's the problem with transferring the Crystals back?
I only have 1 rarely used character in NPC corp (PI alt), all the others are in multiple corps. Your point was?
Edit:
I will NEVER EVER keep the Orca(s) close to the ships, I am not so dumb to let Bat Country and similar pull a smart bomb and them make a nice taunting video about it. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Shalua Rui
FEROX AQUILA
43
|
Posted - 2012.07.31 21:09:00 -
[2513] - Quote
Dave stark wrote:where do you think minerals come from?
Like a kid asking where burgers are coming from...^^ "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Dave stark
Bombardier Inc
333
|
Posted - 2012.07.31 21:12:00 -
[2514] - Quote
Shalua Rui wrote:Dave stark wrote:where do you think minerals come from? Like a kid asking where burgers are coming from...^^
worryingly, i don't think many kids could actually tell you the answer to that. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Pipa Porto
589
|
Posted - 2012.07.31 21:19:00 -
[2515] - Quote
Vaerah Vahrokha wrote:Pipa Porto wrote:
You were moaning that my brick tank fit was unrealistic during the throws of the permanent HAG (when clearly tanking is needed).
No, I was moaning that after I spent weeks to train an alt for your fitting required V skills and then fitted a Mack with your tank fit, it was horribly performing (35% less, not just some theorycrafted -15% or 20%) AND 1 ganker volley still hit it hard. The fact I was rabidly watching around me like an hawk and warped in 3 seconds saved me NOT your fitting, at the same time I suffered for a large missed ISK income because of the massive yield drop.
Never did a Mack fit that I claimed to be unprofitable to gank. Never claimed that the Macks didn't need some love.
"Hulk" is not the same word as "Mackinaw."
Quote:Pipa Porto wrote: You're saying that you mine in an NPC Corp Orca and Hulk. That means you can't use the Corp Hangars with the Hulk, so you have to Jetcan the ore to transfer it. What's the problem with transferring the Crystals back?
I only have 1 rarely used character in NPC corp (PI alt), all the others are in multiple corps. Your point was? Edit: I will NEVER EVER keep the Orca(s) close to the ships, I am not so dumb to let Bat Country and similar pull a smart bomb and them make a nice taunting video about it.
Smartbomb ganks are terrible against Hulks (you need a ridiculous number of Hulks balled up to even win the ISK war, let alone profit), and Mackinaws don't need crystals.
Multiple corps have identical problems with NPC corps. So,
Pipa Porto wrote:You're saying that you mine in an Different PC Corp Orca and Hulk. That means you can't use the Corp Hangars with the Hulk, so you have to Jetcan the ore to transfer it. What's the problem with transferring the Crystals back? EvE: Everyone vs Everyone
-RubyPorto |

stoicfaux
1367
|
Posted - 2012.07.31 21:43:00 -
[2516] - Quote
Gogela wrote:I can't believe there are 126 pages on this...  Agreed. Keep local and get rid of forum?
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Suddenly Forums ForumKings
Republic University Minmatar Republic
98
|
Posted - 2012.07.31 21:44:00 -
[2517] - Quote
stoicfaux wrote:Gogela wrote:I can't believe there are 126 pages on this...  Agreed. Keep local and get rid of forum?
All in favor say AYE! |

Vaerah Vahrokha
Vahrokh Consulting
1773
|
Posted - 2012.07.31 21:45:00 -
[2518] - Quote
Pipa Porto wrote:
Never did a Mack fit that I claimed to be unprofitable to gank. Never claimed that the Macks didn't need some love.
"Hulk" is not the same word as "Mackinaw."
Too bad I had Macks (3+ years old, not going to change them before they pop) and not Hulks and you posted Mack fittings so I used Mack fittings.
All your posts ALWAYS implied or downright stated that it was a small giving up of performance vs getting a tank. I can't blame you for a Mack still being gankable even with 22k EHP but I CAN blame your for saying the "give up" was small. It was not some 15-20%. The other macks do 10 blocks, your mack does 6 and a bit in the same time.
Pipa Porto wrote: Multiple corps have identical problems with NPC corps. So,
And? It's FLEETS, fleets of people in corps, in corps that are as "noble" as every other corps and suffer consequences like the other corps.
It's not my fault CCP's implementation today handles multi-corps fleets perfectly and past August 8 it will not.
CCP for the Battlecruisers V to multi racial battlecruiser Tiericide change stated "you'll be able to fly tomorrow what you can fly today".
Good, I want the same applied for mining fleets.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Suddenly Forums ForumKings
Republic University Minmatar Republic
98
|
Posted - 2012.07.31 21:49:00 -
[2519] - Quote
Vaerah Vahrokha wrote:
It's not my fault CCP's implementation today handles multi-corps fleets perfectly and past August 8 it will not.
CCP for the Battlecruisers V to multi racial battlecruiser Tiericide change stated "you'll be able to fly tomorrow what you can fly today".
Good, I want the same applied for mining fleets.
Non sequitur.
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
262
|
Posted - 2012.07.31 21:58:00 -
[2520] - Quote
Vaerah Vahrokha wrote: CCP for the Battlecruisers V to multi racial battlecruiser Tiericide change stated "you'll be able to fly tomorrow what you can fly today".
Good, I want the same applied for mining fleets.
Sometimes in the course of balance things have to come down instead of go up. And the odd thing is that when you take that statement as intended we're actually gaining as 4 of the 6 mining ships will be an easier train. |
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