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Thread Statistics | Show CCP posts - 20 post(s) |

ExAstra
Echoes of Silence Kraken.
45
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Posted - 2013.05.05 17:38:00 -
[2341] - Quote
Jerick Ludhowe wrote:sq0 wrote:Sooo, after years of complaining about galente guns to be inferrior to others (except some veeeeery special situations) We don't have 8 turret bs as other races do. We have just 7 crappy hybrid turrets max. COOL And one that has 6 guns, a 50% dmg bonus, and 125/175 drone bay... Whiners need to stop whining and actually test out the changes. Gallente bs, other than the domi, are doing ******* great at the moment. Truthful statement. The Hyperion is a Bison and the Megathron shines brighter than ever. Both (revamped) changes have done the ships justice. Save the drones! |

sq0
The Scope Gallente Federation
21
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Posted - 2013.05.05 17:50:00 -
[2342] - Quote
ExAstra wrote:Jerick Ludhowe wrote:sq0 wrote:Sooo, after years of complaining about galente guns to be inferrior to others (except some veeeeery special situations) We don't have 8 turret bs as other races do. We have just 7 crappy hybrid turrets max. COOL And one that has 6 guns, a 50% dmg bonus, and 125/175 drone bay... Whiners need to stop whining and actually test out the changes. Gallente bs, other than the domi, are doing ******* great at the moment. Truthful statement. The Hyperion is a Bison and the Megathron shines brighter than ever. Both (revamped) changes have done the ships justice.
6x1.5 is still less tha 8*1.25, that other races have. OFC hyperion has extra heavy drone fleet, but it's less gunboat. Mega is gunboat, which will be stronger now, but still not fully dedicated, that 8*1.25 |

Pattern Clarc
Aperture Harmonics
510
|
Posted - 2013.05.05 18:48:00 -
[2343] - Quote
Broxus Maximas wrote:Pattern Clarc wrote:On the one hand, 3 drone damage mods and sentry drone damage rigs gives you 700dps from gardes.... On the other hand, that would be virtually impossible to use in most situations.
The domi doesn't feel like it'll be a fun ship to fly even though it might have some ******** and potentially OP stats.. 700 DPS for a BS is rather terrible. The new Domi sucks! The sad part is CCP Rise has just disappeared. I really had hoped more from him and was actually excited when I heard he was going to work with them. Now he is doing the normal game Dev thing and is nowhere to be found. I think its pretty clear that the community really does not like the CCP nerf to the Domi. So my question how are they going to work to make it better? I posted along with many others some solid ideas. I wonder if CCP is even reading them. 700 dps with double the tracking of rails, with 70km optimal is pretty good for a battleship, and that's before any turrets, Not completely happy with the new domi either though, not at the new prices. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

ExAstra
Echoes of Silence Kraken.
45
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Posted - 2013.05.05 19:43:00 -
[2344] - Quote
sq0 wrote:ExAstra wrote:Jerick Ludhowe wrote:sq0 wrote:Sooo, after years of complaining about galente guns to be inferrior to others (except some veeeeery special situations) We don't have 8 turret bs as other races do. We have just 7 crappy hybrid turrets max. COOL And one that has 6 guns, a 50% dmg bonus, and 125/175 drone bay... Whiners need to stop whining and actually test out the changes. Gallente bs, other than the domi, are doing ******* great at the moment. Truthful statement. The Hyperion is a Bison and the Megathron shines brighter than ever. Both (revamped) changes have done the ships justice. 6x1.5 is still less tha 8*1.25, that other races have. OFC hyperion has extra heavy drone fleet, but it's less gunboat. Mega is gunboat, which will be stronger now, but still not fully dedicated, that 8*1.25 I'm sorry, but what does that even matter? If the ship is GOOD why complain that it only has 9 effective turrets now as opposed to 10? The extra low slot drastically increases its usefulness and is what was required to bring it into the spotlight. But sacrificing a medium to do it was a bad case of fixing one part and breaking another. Sacrificing the epeen of 8 guns and a little bit of base damage has done the ship more good than you are giving it credit for. Save the drones! |

Goldensaver
Fishii Enterprise
176
|
Posted - 2013.05.05 21:55:00 -
[2345] - Quote
Bigg Gun wrote:I can just see that sniper domi fleet getting hit by 5 bombers and losing all it's DPS... nice. Maybe if it came with carriers that could dispense sentries until the next bombing run ... Hahahahaha domi snipers. Even if drone control range didn't apply to sentries it would still be a bad idea. Unless you can somehow mount the sentries to the Domi hull and put them under the defense of their motherships sentry sniper fleet feels like a big fu-üking failure
Are you implying that when you see a fleet of bombers uncloak and bombs get launched, you'll be stupid enough not to react in the 10+ (TiDi) seconds that you are given before bombs hit, and pull your sentries? I'll agree that this is not optimal as no other weapon system has to simply cease firing when bombs are launched (missiles aside) for fear that their damage will be destroyed. But the Dominix has a large drone bay, easily capable of fitting a few spares in case you do something stupid and just let your sentries get bombed.
And if you're saying that the enemy fleets will focus the Domi fleets drones for some reason, then why complain? They'll go down easy, but you can have a few spares in bay, and every second they're shooting your drones they aren't shooting your or your allies. |

Ranamar
Li3's Electric Cucumber Li3 Federation
6
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Posted - 2013.05.06 07:42:00 -
[2346] - Quote
I feel like the Megathron needs more CPU. It has enough grid to fit, for example, Neutron blasters, a Microwarpdrive, a Micro Jump Drive, a heavy cap booster, and a pair of plates, but it doesn't have enough CPU to fill the last mid and the rest of the lows without resorting to faction resist mods or a CPU rig. Similarly, I can put 425mm railguns with a MJD and a pair of plates and so on, but it again needs faction mods in the lows or else a co-processor, while it has oodles of grid left over if you don't put damage rigs on. Maybe I'm just spoiled by other ships which are nicely matched for grid and CPU... but it feels like it needs at least 5% more CPU. 30 CPU, bringing it up to an even 600 base, would be tantalizingly close to enough for anything you might reasonably want to fit without making a fitting mod, fitting rig, or large amounts of faction fittings obligatory. |

Nometh Xergent
GLU CANU Open Space Consultancy
202
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Posted - 2013.05.06 07:42:00 -
[2347] - Quote
Re-design teh Domi and put a drone bay on it since its a droneboat With great responsibility comes great DPS.-á |

Perihelion Olenard
158
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Posted - 2013.05.06 20:53:00 -
[2348] - Quote
Nometh Xergent wrote:Re-design teh Domi and put a drone bay on it since its a droneboat The current Dominix doesn't have a drone bay? I wear my sunglasses at night. |

Drake Doe
SVER True Blood Unclaimed.
186
|
Posted - 2013.05.06 21:00:00 -
[2349] - Quote
Perihelion Olenard wrote:Nometh Xergent wrote:Re-design teh Domi and put a drone bay on it since its a droneboat The current Dominix doesn't have a drone bay? He means like how the megathron, thorax, myrmidon, and algos have a drone bay, one you can actually see. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Jeen Seeker
University of Caille Gallente Federation
1
|
Posted - 2013.05.06 22:10:00 -
[2350] - Quote
if were gona ask for a dronebay can we not just have the ship get a complet overhall to go along with this horribly bad rebuild of it ?
that said could a CCP staffer just post something here to at lest let us know you are reading our feedback ... at the mo it feels like we are complaing to the hevans about the rain that hasnt come its rather frustrating |
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Bigg Gun
Flying Bags Inc. Bulgarian Space Federation
7
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Posted - 2013.05.07 02:58:00 -
[2351] - Quote
Are you seriously thinking sentry domi sniper fleet is a good idea? Hell a disco rokh can kill all your DPS, and every time you hide your sentries from a bomber attack you're not doing DPS. I never said somebody will target the drones 1 by 1 and destroy them. There's AOE weapon which can pretty much cripple the whole fleet. I would've been shooting but there were bombers, I would've been shooting but there was lag from the 1000 drrones, I would've been shooting but we were aligning . As great DPS as a sentry domi is at 120 km I still think the drone's inherent clumsiness will make it at best a quirky and random weapon which any FC who knows what he's doing will exchange with ships with .... mounted guns. |

Sir Yiffles
Constantine. Ninja Unicorns with Huge Horns
0
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Posted - 2013.05.07 14:14:00 -
[2352] - Quote
Don't listen to all these Negative Nancys whining about their precious megathron jack-of-all-trades, these are excellent changes that will breathe some life into the stale Gallente BS scene which was formerly comprised almost entirely of megathrons and sometimes a domi.
The megathron will come out of this much more focused than it was. I've always thought of the megathron as a gunship.
Sentry drones seem to fall out of line with the other long range damage options with the new domi but I'll enjoy that while it lasts. the D-scan of the future will be all RR sniper domis
|

mama guru
Thundercats The Initiative.
104
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Posted - 2013.05.07 17:17:00 -
[2353] - Quote
Broxus Maximas wrote:A massive damage nerf and a fairly useless skill gained does nothing to make the domi any better. This current ship is a disaster.
Then use the goddamn megathron, seriously. Again, no race needs three short range gankboats as their main battleships.
It's so stupid to argue this.
Drake Doe wrote:A drone buff would be better than changing the Dominix, what's wrong with making sentries follow the host ship at a close orbit? They only advantage over other snipers they have is not needing ammo which doesn't make up for them being destructible and stationary. I can live in content with one of those drawbacks but with both it's too much for sentries to be viable on subcaps without massive bay
I don't have a link but i remember a dev blog from not to long ago stating that drones will get reworked. I also remember sentry drones getting a 200ms orbit velocity as a part of these changes. They won't make it to odyssey though as it seem right now. ______
EVE online is the fishermans friend of MMO's. If it's too hard you are too weak. |

Broxus Maximas
Shadow State SpaceMonkey's Alliance
12
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Posted - 2013.05.09 01:03:00 -
[2354] - Quote
mama guru wrote:Broxus Maximas wrote:A massive damage nerf and a fairly useless skill gained does nothing to make the domi any better. This current ship is a disaster. Then use the goddamn megathron, seriously. Again, no race needs three short range gankboats as their main battleships. It's so stupid to argue this. Drake Doe wrote:A drone buff would be better than changing the Dominix, what's wrong with making sentries follow the host ship at a close orbit? They only advantage over other snipers they have is not needing ammo which doesn't make up for them being destructible and stationary. I can live in content with one of those drawbacks but with both it's too much for sentries to be viable on subcaps without massive bay I don't have a link but i remember a dev blog from not to long ago stating that drones will get reworked. I also remember sentry drones getting a 200ms orbit velocity as a part of these changes. They won't make it to odyssey though as it seem right now.
IF they want to make it a drone boat give it bonuses that help all drones instead of just silly sentry bonuses. Yes its a disaster ship and there are many much better ways they could have done this ship. |

Ninavask
The Synenose Accord Celestial Imperative
40
|
Posted - 2013.05.09 17:35:00 -
[2355] - Quote
So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet... Dr. Ninavask Revan CEO - Commander The Synenose Accord Not indicative of corporate policy unless otherwise stated. |

Jeen Seeker
University of Caille Gallente Federation
3
|
Posted - 2013.05.09 21:36:00 -
[2356] - Quote
Ninavask wrote:So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet...
for its loss of guns?
if so do it in jita maby you can convice em if we flooded jita with 1million wrecks of hypers that we dont like it >.> could also add Mega's and Domis to that.
it is kida sad that we dont have a 8 Turret Blaster Boat anymore i would relly like to know why but i guess the will reply with some crap and escape the issue.
the Mega is worse off in this rebuild than it was before and the Domi looks to be the joker of the pack looks like it could be usefull till it starts laughing at you. then falls apart the only one that "looks" ok is the Hyper that said its lost 2 guns and got "some" damg... not overly world shakeing and now i have to relly ask are the 2 guns losst worth that extra drone damg.... with its hull ether way if your gona stick with 6 guns your Gona have to Change the bludy hardpoints more work for the art team i guess
Dear CCP Staff, Reply to your topics with feedback, explinations or idears that would make us all feel happyer with the direction you are currently trying to turn this Tub in.. caz when you point the ship at the cliff wall and say its gona be fine but dont let anyone know Everyone is gona soding Panic.
TLDR: UP DATE THE DAMN THREAD ALREDY.... With some FEED Back. |

Avald Midular
Republic Military School Minmatar Republic
151
|
Posted - 2013.05.09 21:41:00 -
[2357] - Quote
Jeen Seeker wrote:Ninavask wrote:So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet... for its loss of guns? if so do it in jita maby you can convice em if we flooded jita with 1million wrecks of hypers that we dont like it >.> could also add Mega's and Domis to that. it is kida sad that we dont have a 8 Turret Blaster Boat anymore i would relly like to know why but i guess the will reply with some crap and escape the issue. the Mega is worse off in this rebuild than it was before and the Domi looks to be the joker of the pack looks like it could be usefull till it starts laughing at you. then falls apart the only one that "looks" ok is the Hyper that said its lost 2 guns and "some" damg... not overly world shakeing and now i have to relly ask are the 2 guns losst worth that extra drone damg.... with its hull ether way if your gona stick with 6 guns your Gona have to Change the bludy hardpoints more work for the art team i guess Dear CCP Staff, Reply to your topics with feedback, explinations or idears that would make us all feel happyer with the direction you are currently trying to turn this Tub in.. caz when you point the ship at the cliff wall and say its gona be fine but dont let anyone know Everyone is gona soding Panic. TLDR: UP DATE THE DAMN THREAD ALREDY.... With some FEED Back.
Please take the Amarr 8 turret ships, we've been trying to get them to change em like they did the Gallente. All they do is suck more cap and they never adjust the PG/CPU up enough to compensate. I would count it a blessing as long as the ship bonus is increased to compensate. |

Jeen Seeker
University of Caille Gallente Federation
3
|
Posted - 2013.05.09 21:46:00 -
[2358] - Quote
Avald Midular wrote:
Please take the Amarr 8 turret ships, we've been trying to get them to change em like they did the Gallente. All they do is suck more cap and they never adjust the PG/CPU up enough to compensate. I would count it a blessing as long as the ship bonus is increased to compensate.
yes they do have this odd fear at adding or subtracking PG/CPU and cap dont they? its almost like they dont relly try doing the math for the fiting and myea that said if i recall the Amarr are geting a Big change to their guns arnt they? aka reduction in PG Cap ect or did they change that plan to? |

Avald Midular
Republic Military School Minmatar Republic
151
|
Posted - 2013.05.09 21:57:00 -
[2359] - Quote
Jeen Seeker wrote:Avald Midular wrote:
Please take the Amarr 8 turret ships, we've been trying to get them to change em like they did the Gallente. All they do is suck more cap and they never adjust the PG/CPU up enough to compensate. I would count it a blessing as long as the ship bonus is increased to compensate.
yes they do have this odd fear at adding or subtracking PG/CPU and cap dont they? its almost like they dont relly try doing the math for the fiting and myea that said if i recall the Amarr are geting a Big change to their guns arnt they? aka reduction in PG Cap ect or did they change that plan to?
There's a thread about it here: https://forums.eveonline.com/default.aspx?g=posts&t=224896&find=unread |

Dr Ted Kaper
Patriot Security Services
16
|
Posted - 2013.05.10 03:13:00 -
[2360] - Quote
Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection. |
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Tom Guhl
1st Steps Academy Fidelas Constans
4
|
Posted - 2013.05.10 06:32:00 -
[2361] - Quote
Dr Ted Kaper wrote:Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection. Don't forget to add an extra Sensor Booster to actually let you target out that far. Rokh has 30% more targeting range than Dominix. |

ExAstra
Echoes of Silence Kraken.
56
|
Posted - 2013.05.10 06:36:00 -
[2362] - Quote
Tom Guhl wrote:Dr Ted Kaper wrote:Omnathious Deninard wrote:So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.
I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection. Don't forget to add an extra Sensor Booster to actually let you target out that far. Rokh has 30% more targeting range than Dominix. You forgot the 4 DLA IIs. Save the drones! |

Doed
Tyrfing Industries Viro Mors Non Est
0
|
Posted - 2013.05.10 10:54:00 -
[2363] - Quote
Ninavask wrote:So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet...
I'f you're gonna post a beyond-stupid comment. atleast give so information as of why you'd self destruct it.
Hype and Domi looks alot better now, not really looked into Mega but does it have any cpu problems ? considering the extra low and barely any extra cpu |

Roime
Shiva Furnace
2744
|
Posted - 2013.05.10 12:00:00 -
[2364] - Quote
Hype is the clear winner, it'll actually be usable for a number of things, Domi has it's strengths at the expense of losing it's versatility, Mega is nerfed.
-á- All I really wanted was to build a castle among the stars - |

Jill Antaris
Imperial Academy Amarr Empire
47
|
Posted - 2013.05.10 12:13:00 -
[2365] - Quote
Roime wrote:Hype is the clear winner, it'll actually be usable for a number of things, Domi has it's strengths at the expense of losing it's versatility, Mega is nerfed.
I don't see the nerf for the mega, since everything the new mega can't do as good as the old one, you can do with the new hype just as good. The extra turret dps and the extra low are a very nice improvement if you look at it as a fleet ship. |

ExAstra
Echoes of Silence Kraken.
57
|
Posted - 2013.05.10 12:18:00 -
[2366] - Quote
New Hyperion has been caught power tanking 4+ battleships on Sisi. I mean it didn't win the fight but damn was it hard to kill. New Mega is mostly okay. Save the drones! |

Bigg Gun
Flying Bags Inc. Bulgarian Space Federation
14
|
Posted - 2013.05.10 12:35:00 -
[2367] - Quote
I don't see how the mega was nerfed, yes it lost it's drones but the fact is it probably wasn't carrying heavy drones in the first place since it already had heavy hitters in the form of it's guns and needed protection only from small ships and probably carried ECM and light / medium drones anyway. And the low slot is always handy, now you don't have to wonder, do I put DPS or do I put tank, now you can have both. Hyperion lost DPS , I think an effective gun worth, but it got heavies and a low slot and an utility high. So it became effectively a mega from before without the tracking and with repping bonus. I would like to hope, that this particular combination will be effective against something other than BS, since we won't be seen a lot of BS's in the coming days, what with the 100 mil versions becoming 200+ and so on...still the guns will now spend less cap and it has an extra low slot... lets say it didn't get shafted. Domi had it's damage nerfed, now it's only logical use is as an immobile platform, a type of a POS weapon which you don't have to anchor. Ohh and it can loose it's DPS very easily, with low alpha, and not that high EHP. All of eve is trying to be as mobile as possible, domi has become a gate camper...excellent. NOT ! |

Jerick Ludhowe
JLT corp
448
|
Posted - 2013.05.10 12:37:00 -
[2368] - Quote
Roime wrote:Hype is the clear winner, it'll actually be usable for a number of things, Domi has it's strengths at the expense of losing it's versatility, Mega is nerfed.
Hyperion needs a nerf to its drone bay, 125/125 is more than enough.
I don't really see the mega as being nerfed... It gets more dps, a tiny bit less ehp, a modest amount more speed, and much more of its dps weighted in guns rather than drones.
IMO, they should swap the megathron and the domi's roles. Megathron should gain ehp, lose speed, and be resigned as a combat BS. Dome should be granted mobility and be resigned an attack BS. I personally think drones work better in the "attack role" over the "combat" role anyway. A fancy new model that looks somewhat sleek would be the kicker here.
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Snyderm
Enlightened Industries Test Alliance Please Ignore
9
|
Posted - 2013.05.10 13:21:00 -
[2369] - Quote
My analysis:
The Megathron is unacceptable. It lacks CPU forcing you to fit Adaptive Nano Plating II instead of EANM IIs. This limits its EHP for Fleet work. Most people are going to simply ignore this ship, as others are just better.
The Hyperion is awesome. It finally has that missing low slot, and might just be a good enough hull to use even when not active armor tanking. Removing the old turrets and adding the extra drone bay and bandwidth makes it versatile without being too overpowered. Hopefully it will be worth the cost to people though.
The Dominix is only for lazy level 4 mission runners, unless CCP introduces changes to drone mechanics. Even Good level 4 mission runners are going to ignore this ship now, as it lost its DPS. As a sentry boat fleet ship, it seems a bit gimmicky to me. The biggest problem is that few other ships will be able to complement its tactics. So is this gimmick good enough for people to train up gallante just to fit in? I rather doubt it. For this ship to be used at all, drone mechanics are gonna need to be changed so that it can play with others. |

Jeen Seeker
University of Caille Gallente Federation
3
|
Posted - 2013.05.10 14:10:00 -
[2370] - Quote
Bigg Gun wrote:I don't see how the mega was nerfed, !
Damg Changed to RoF = lower alpha and in short fights more rounds needed to deal the damg the old one can do at current. more cap need the drones are the iceing overall long fights can deal slightly more damg But will cost more ammo and cap makeing drawn out fights with it a disadvange. long term use is fail. i did do some off had math (the best kind) in a 7x turret volly the Old mega can deal about 10kmore damg (raw figers) and takes an extra 10 seconds to do it the new mega 3.5 more cycles around to do it works out to 40s(old cycle time) to 30s(new) add in the extra 3 cycles and its anotther 10 seconds (for this Base stats were used and RoF skill was removed) (warning on math it is off hand and im sure some one has just started doing it proper to complain at me)
Bigg Gun wrote: Hyperion lost DPS , I think an effective gun worth, but it got heavies and a low slot and an utility high. So it became effectively a mega from before without the tracking and with repping bonus. !
I bleive it sits at 9 efective guns unlike its old 10 effective guns it has lost 2 turret hardpoints and gaind 1 utility and some drones overall its an improvment and I can live with to some dagree i do find it odd how we no longer have an 8 Turret BS thou i still want to know why this is...that and why the 8 Turret T3 BC tenicly can put out more damg >.>...
the Domi is basicly a junkpile in space with 1 real use and a lessing value in PvE (due to drones being ********) and destroyable damg YaY that and the drone bay matches the amarrs one explane how the amarr have better drone tech than the Gal? caz makes no sens to me.
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