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Kagura Nikon
Mentally Assured Destruction Whores in space
191
|
Posted - 2013.04.25 15:24:00 -
[781] - Quote
Rebecha Pucontis wrote:Pattern Clarc wrote:He might want to make it cheaper in that case, and delete the hurricane. Sounds like sour grapes to me. Thankfully CCP is sticking to a sound concept because the concept you were suggesting was very bad. CCP Rise indicated that a slot layout change on the Tempest was a bit too extreme, so you might as well forget it now and focus on something which is practical. Such as an increase in Dps on the current hull which is what I am looking for now. I'm going to do some maths and work out a good bonus which will put it just below the mael in terms of sustained dps, and a little below the Tornado in terms of alpha. Ill post up the proposal later when I have a bit of time.
Funny as how it was not extreme enough to be done on the hyperion.. double values here.... clear double values. The tempest main problem is the slot layout. Seem that the tempest is simply cursed forever...
I will not waste time makign proposals based on current slot layout because its nearly impossible to get a USEFUL ship with that slot layout on current metagame. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
218
|
Posted - 2013.04.25 15:34:00 -
[782] - Quote
Kagura Nikon wrote:I will not waste time makign proposals based on current slot layout because its nearly impossible to get a USEFUL ship with that slot layout on current metagame. It is just an illusory barrier which you and some others have put up in front of yourself.
If you take of your blinkers you'll find that the ship will be a very great ship, similar to a bigger brother to a hurricane. With an extra Dps boost it will become an amazing ship. |

Kagura Nikon
Mentally Assured Destruction Whores in space
192
|
Posted - 2013.04.25 15:48:00 -
[783] - Quote
Rebecha Pucontis wrote:Kagura Nikon wrote:I will not waste time makign proposals based on current slot layout because its nearly impossible to get a USEFUL ship with that slot layout on current metagame. It is just an illusory barrier which you and some others have put up in front of yourself. If you take of your blinkers you'll find that the ship will be a very great ship, similar to a bigger brother to a hurricane. With an extra Dps boost it will become an amazing ship.
if its illusory.. why Rise had to break it to fix the hyperion? hint.. because its not illusory. Its a HORRIBLE slot layout. |

Akturous
Immortalis Inc. Shadow Cartel
119
|
Posted - 2013.04.25 15:59:00 -
[784] - Quote
You know...I've done some thinking.
Initially I've strongly campaigned for a more tornado like Pest, but now, since attack BC's are clearly not getting put down like the dangerous animal they are, I've changed my mind.
I'd now like an extra low slot and more armour bias please, lose a high if absolutely neccesary, but I'd definitely rather not. Vote Item Heck One for CSM8 |

Pattern Clarc
Aperture Harmonics
489
|
Posted - 2013.04.25 16:22:00 -
[785] - Quote
Kagura Nikon wrote:Rebecha Pucontis wrote:Pattern Clarc wrote:He might want to make it cheaper in that case, and delete the hurricane. Sounds like sour grapes to me. Thankfully CCP is sticking to a sound concept because the concept you were suggesting was very bad. CCP Rise indicated that a slot layout change on the Tempest was a bit too extreme, so you might as well forget it now and focus on something which is practical. Such as an increase in Dps on the current hull which is what I am looking for now. I'm going to do some maths and work out a good bonus which will put it just below the mael in terms of sustained dps, and a little below the Tornado in terms of alpha. Ill post up the proposal later when I have a bit of time. Funny as how it was not extreme enough to be done on the hyperion.. double values here.... clear double values. The tempest main problem is the slot layout. Seem that the tempest is simply cursed forever... I will not waste time makign proposals based on current slot layout because its nearly impossible to get a USEFUL ship with that slot layout on current metagame. Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'll realise they've made the mistake, yet again, with the Tempest. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Bouh Revetoile
TIPIAKS
307
|
Posted - 2013.04.25 16:28:00 -
[786] - Quote
Pattern Clarc wrote:Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'll realise they've made the mistake, yet again, with the Tempest. Tempest don't blasters or armor rep bonus and the Hyperion previously didn't had 2 utility high. The comparison between the Hyperion and Tempest is a bit excessive IMO. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
218
|
Posted - 2013.04.25 16:32:00 -
[787] - Quote
Pattern Clarc wrote:Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'll realise they've made the mistake, yet again, with the Tempest.
Its amusing how you have managed to convince yourself that your proposal is correct and CCP is doing it all wrong. Just have some faith in CCP Rise, he is on the right track. |

Pattern Clarc
Aperture Harmonics
489
|
Posted - 2013.04.25 16:42:00 -
[788] - Quote
Bouh Revetoile wrote:Pattern Clarc wrote:Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'll realise they've made the mistake, yet again, with the Tempest. Tempest don't blasters or armor rep bonus and the Hyperion previously didn't had 2 utility high. The comparison between the Hyperion and Tempest is a bit excessive IMO. I'm saying is that I've been in this situation with the Tempest before. We still have the problem now, and we'll have it after - or worse, without a slot layout change. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Pattern Clarc
Aperture Harmonics
492
|
Posted - 2013.04.25 16:58:00 -
[789] - Quote
And look at it another way, the change to the Geddon was the most extreme, least desired, and right now, the most contencious change they could have made to any ship - and yet it was absolutely necessary and, beyond a little tweaking the best course they could have made.
You had 3 battleships that not only trampled all over each other in behaviour/flavour as well as role, but in the wider context of the game, had too many ships trying to do the same thing (armour/fleet) without the diversity in mechanics to make it work. Sooo... they took drastic action.
With the Tempest, although you might not immedately make the observation that it's role is competing with ships around it, looked cross radically, it's painfully apparent. You have a ship that needs 2 damage bonuses, plus an unwieldy amalgamation of drones and missiles, to give it a level of dps and damage projection that's only useful when fitted with no tank. And with armour, there's just too many ships already better damage projection, with the speed and ehp to mater. Beyond getting lectured by the alt of some noob who thinks it's a good idea to fit weapons rigs on a battleship - I already know where fuc.king with the speed/class role over lap goes.
Like it or not, there has been significant power creep with the changes already made, which is OK, because of the strength of ABC's and T3's, however, thankfully, it's been towards making Battleships overall, more distinct as a platform than smaller existing classes of ships. All, barring the Tempest of course, which in some ways as a BATTLESHIP makes even less sense after recent changes, than it did before. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
111
|
Posted - 2013.04.25 17:03:00 -
[790] - Quote
Kagura Nikon wrote:Rebecha Pucontis wrote:Jonas Sukarala wrote:poor tempest it can't get a break.... tornado considering it has a falloff bonus its odd thats its the best arty user ... answer reduce fittings so can only use AC's IQs definitely have dropped in the thread. Your answer to the Tempest is to nerf the Tornado so much that it can no longer fit artillery and has to resort to autocannons? And that is one of your more reasonable proposals compared to what you propose to do to the Tornado later in the post.. Also, weren't you the one who was suggesting making projectile weapons use capacitor in the other thread? Lets hope they never let you near ship balancing. Sad thing is you actually have two people who have liked your post so I guess there is little hope for this thread. Yest he is right. One of the MAIN reason a lot of battleships are not used anymore is that their roles have been raped by the attack BC. The talos, tornado and ORcale should get the fittign bonus only for AC, Blasters and Pulses.
I have mentioned in the ABC thread that i think they should become T2 bc's Heavy assault battlecruiser - so much like HACS that fanfest has said will be more like T2 attack cruisers with mwd bonus i think these would be a natural progression on HACS. -then 4 of the bc's could become attack bc's although the navy bc's seem to have done this already. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Kagura Nikon
Mentally Assured Destruction Whores in space
194
|
Posted - 2013.04.25 17:10:00 -
[791] - Quote
Bouh Revetoile wrote:Pattern Clarc wrote:Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'll realise they've made the mistake, yet again, with the Tempest. Tempest don't blasters or armor rep bonus and the Hyperion previously didn't had 2 utility high. The comparison between the Hyperion and Tempest is a bit excessive IMO.
yes.. tempest need both its bonuses to mattch the SINGLE bonus from the hyperion. Your attempt to put the hyperion as the victim in fact doubles back at you. The tempest is twice in disadvantage there. |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2013.04.25 17:15:00 -
[792] - Quote
Pattern Clarc wrote:Beyond getting lectured by the alt of some noob who thinks it's a good idea to fit weapons rigs on a battleship - I already know where fuc.king with the speed/class role over lap goes.
Do you realise your coming across as someone who has got their head stuck so far up their own arse I'm surprised you can actually see out to make any balance suggestions? Your proposal was absolutely awful, you were trying to set the Tempest to compete with the Tornado which as pointed out is a fools errand.
As for not fitting weapon rigs on a BS,,, ok, please go and even have a look at suggested goonswarm fittings, Agony fitting suggestions, and pretty much any null entity which gives out fitting suggestions for BS's. Guess what, they all use weapon rigs. I'm sorry but you clearly have no idea what you are talking about and that is becoming plainly evident. |

Kagura Nikon
Mentally Assured Destruction Whores in space
194
|
Posted - 2013.04.25 17:21:00 -
[793] - Quote
Rebecha Pucontis wrote:Pattern Clarc wrote:Beyond getting lectured by the alt of some noob who thinks it's a good idea to fit weapons rigs on a battleship - I already know where fuc.king with the speed/class role over lap goes. Do you realise your coming across as someone who has got their head stuck so far up their own arse I'm surprised you can actually see out to make any balance suggestions? Your proposal was absolutely awful, you were trying to set the Tempest to compete with the Tornado which as pointed out is a fools errand. As for not fitting weapon rigs on a BS,,, ok, please go and even have a look at suggested goonswarm fittings, Agony fitting suggestions, and pretty much any null entity which gives out fitting suggestions for BS's. Guess what, they all use weapon rigs. I'm sorry but you clearly have no idea what you are talking about and that is becoming plainly evident.
And how many of those entities use battleship in the way the hew typhoon (that spawned this discussion) is intended to be used? Weapon rigs are failure in 9/10 times in battleships. 0.0 doctrines a LOT of times are not the best fit, becauser they must allow a MASS of members to train fast to a specific setup and keep costs reasonable (although that does nto mean CHEAP)
|

Pattern Clarc
Aperture Harmonics
493
|
Posted - 2013.04.25 17:25:00 -
[794] - Quote
Kagura Nikon wrote:Rebecha Pucontis wrote:Pattern Clarc wrote:Beyond getting lectured by the alt of some noob who thinks it's a good idea to fit weapons rigs on a battleship - I already know where fuc.king with the speed/class role over lap goes. Do you realise your coming across as someone who has got their head stuck so far up their own arse I'm surprised you can actually see out to make any balance suggestions? Your proposal was absolutely awful, you were trying to set the Tempest to compete with the Tornado which as pointed out is a fools errand. As for not fitting weapon rigs on a BS,,, ok, please go and even have a look at suggested goonswarm fittings, Agony fitting suggestions, and pretty much any null entity which gives out fitting suggestions for BS's. Guess what, they all use weapon rigs. I'm sorry but you clearly have no idea what you are talking about and that is becoming plainly evident. And how many of those entities use battleship in the way the hew typhoon (that spawned this discussion) is intended to be used? Weapon rigs are failure in 9/10 times in battleships. 0.0 doctrines a LOT of times are not the best fit, becauser they must allow a MASS of members to train fast to a specific setup and keep costs reasonable (although that does nto mean CHEAP) Gah, best ignoring those who don't post with their mains. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Drake Doe
SVER True Blood Unclaimed.
147
|
Posted - 2013.04.25 17:32:00 -
[795] - Quote
Kagura Nikon wrote:Bouh Revetoile wrote:Pattern Clarc wrote:Don't mind her. I've been around long enough to see them make this mistake over and over again. They've finally gone in the right direction with the Hyperion, and maybe with :metrics: in time, they'll realise they've made the mistake, yet again, with the Tempest. Tempest don't blasters or armor rep bonus and the Hyperion previously didn't had 2 utility high. The comparison between the Hyperion and Tempest is a bit excessive IMO. yes.. tempest need both its bonuses to mattch the SINGLE bonus from the hyperion. Your attempt to put the hyperion as the victim in fact doubles back at you. The tempest is twice in disadvantage there. Tempest currently is paying huge price of 2 bonuses of damage to achieve dps of 1 normal Battleship, a horrible slot layout and a mediocre drone bay to get what? A single extra high slot free for neutralizers . The neutralizer is cool. But the difference between 1 and 2 neutralizers is MUCH smaller than between 0 and 1. All the price that tempest pays for it is not worht it. And now that the mobility role has been stolen by attack BC and the neutralzier role has been stolen by the armageddon. .. now the tempest is paying a HUGE price.. to be mediocre on that role. That role does not exist anymore. the tempest must receive the same treatment as the hyperion. Ignore for a moment the maelstrom exists. Why would a tempest not be justified to have 10% damage per level 7.5% shield boost per level.. move 1 high to a mid.. and gain 125m drone bay? before you say its overpowered.. pay attention. is EXACLTY what was done to the hyperion. It would be a mirror ship. IF that is not acceptable for the tempest.. then its not as well for the hyperion. There are better options than that.. but the current layout is simply unable to provide a realistic role with an acceptable level of performance.
Exactly why are you comparing an Attack bc to a combat one? Why don't you compare it's stats to the megathron then see how well it stacks up to it's actual class "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Kagura Nikon
Mentally Assured Destruction Whores in space
195
|
Posted - 2013.04.25 17:32:00 -
[796] - Quote
Pattern Clarc wrote:Kagura Nikon wrote:Rebecha Pucontis wrote:Pattern Clarc wrote:Beyond getting lectured by the alt of some noob who thinks it's a good idea to fit weapons rigs on a battleship - I already know where fuc.king with the speed/class role over lap goes. Do you realise your coming across as someone who has got their head stuck so far up their own arse I'm surprised you can actually see out to make any balance suggestions? Your proposal was absolutely awful, you were trying to set the Tempest to compete with the Tornado which as pointed out is a fools errand. As for not fitting weapon rigs on a BS,,, ok, please go and even have a look at suggested goonswarm fittings, Agony fitting suggestions, and pretty much any null entity which gives out fitting suggestions for BS's. Guess what, they all use weapon rigs. I'm sorry but you clearly have no idea what you are talking about and that is becoming plainly evident. And how many of those entities use battleship in the way the hew typhoon (that spawned this discussion) is intended to be used? Weapon rigs are failure in 9/10 times in battleships. 0.0 doctrines a LOT of times are not the best fit, becauser they must allow a MASS of members to train fast to a specific setup and keep costs reasonable (although that does nto mean CHEAP) Gah, best ignoring those who don't post with their mains.
naa There are people that you do not agree that you can discuss. I reserve the radical treatment to people like Naomi that every 3 lines typed, 4 are NERF WINMATAR AND BURN THEM IN THE HELL OF ETERNITY!!!1 |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2013.04.25 17:35:00 -
[797] - Quote
Kagura Nikon wrote:And how many of those entities use battleship in the way the hew typhoon (that spawned this discussion) is intended to be used? Weapon rigs are failure in 9/10 times in battleships. 0.0 doctrines a LOT of times are not the best fit, becauser they must allow a MASS of members to train fast to a specific setup and keep costs reasonable (although that does nto mean CHEAP
Ok keep digging your heads into the sand. You can easily go onto their sites and see the weapon rigs are pretty fundamental to the ship fittings. Also cost is a very important factor, a full set of weapon rigs cost a fraction of the price of 3 trimarks. But that isn't the only reason, I can name many more situations where weapon rigs are much better than endurance rigs. But to go to great length I feel I would be wasting my time as it is futile to discuss when opinions are so blinkered. But anyway, don't take my word for it, you can go onto their websites how prevelant weapon rigs are for yourselves if you wish. |

Kagura Nikon
Mentally Assured Destruction Whores in space
196
|
Posted - 2013.04.25 17:52:00 -
[798] - Quote
Rebecha Pucontis wrote:Kagura Nikon wrote:And how many of those entities use battleship in the way the hew typhoon (that spawned this discussion) is intended to be used? Weapon rigs are failure in 9/10 times in battleships. 0.0 doctrines a LOT of times are not the best fit, becauser they must allow a MASS of members to train fast to a specific setup and keep costs reasonable (although that does nto mean CHEAP Pattern Clarc wrote:Gah, best ignoring those who don't post with their mains. Ok keep digging your heads into the sand. You can easily go onto their sites and see the weapon rigs are pretty fundamental to the ship fittings. Also cost is a very important factor, a full set of weapon rigs cost a fraction of the price of 3 trimarks. But that isn't the only reason, I can name many more situations where weapon rigs are much better than endurance rigs. But to go to great length I feel I would be wasting my time as it is futile to discuss when opinions are so blinkered. But anyway, don't take my word for it, you can go onto their websites how prevelant weapon rigs are for yourselves if you wish.
Our point is just that.. do not try to tell me that because goons use it... its the correct way. That is almost a self deniable statement. ....
Fact remains, a typhoon with 3 trimarks is much more powerful than a typhoon that use its rigs for weapons. Simple.
|

Pattern Clarc
Aperture Harmonics
494
|
Posted - 2013.04.25 17:53:00 -
[799] - Quote
Drake Doe wrote: Exactly why are you comparing an Attack bc to a combat one? Why don't you compare it's stats to the megathron then see how well it stacks up to it's actual class
LOLfits obviously with meta-levels shifted around for fitting, but note high slot usage on the Megathron. Megathron outdamages the Tempest beyond neut range. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Gargantoi
Solar Wind Test Alliance Please Ignore
9
|
Posted - 2013.04.25 17:54:00 -
[800] - Quote
Rebecha Pucontis wrote:Kagura Nikon wrote:And how many of those entities use battleship in the way the hew typhoon (that spawned this discussion) is intended to be used? Weapon rigs are failure in 9/10 times in battleships. 0.0 doctrines a LOT of times are not the best fit, becauser they must allow a MASS of members to train fast to a specific setup and keep costs reasonable (although that does nto mean CHEAP Pattern Clarc wrote:Gah, best ignoring those who don't post with their mains. Ok keep digging your heads into the sand. You can easily go onto their sites and see the weapon rigs are pretty fundamental to the ship fittings. Also cost is a very important factor, a full set of weapon rigs cost a fraction of the price of 3 trimarks. But that isn't the only reason, I can name many more situations where weapon rigs are much better than endurance rigs. But to go to great length I feel I would be wasting my time as it is futile to discuss when opinions are so blinkered. But anyway, don't take my word for it, you can go onto their websites how prevelant weapon rigs are for yourselves if you wish.
bro for the last time srsly get the **** out of this treath u got no ******* clue what u are talking about srsly ..go away go crawl into a tree or something a proper pvp'er who flyes a bs has isk for it to fit trimarks second ...u fight sleepers and post with your alt that is asumming this isnt your main wich would be even more ******** ...u know what dmg rigs do ? NOTHING exactlly unless is a t2 dmg rig the dmg gained for that rig is fail u gain 50-60 dps wich is failllllll but when u fit a buff rig u can get a lot of armor / shield so srsly stop posting here go away go play wow or something you are boring everyone in this motha ****** with your stupid ideeas u not even creative |

Kane Fenris
NWP
12
|
Posted - 2013.04.25 17:55:00 -
[801] - Quote
Drake Doe wrote: Exactly why are you comparing an Attack bc to a combat one? Why don't you compare it's stats to the megathron then see how well it stacks up to it's actual class
i quote my self here:
Kane Fenris wrote:Pesadel0 wrote: That is a awkward comparison mainly because *grasp* isnt the tempest equal to the mega? so compare those two and see.
thats just uber nonsense every ship is compareable with every other if you define the intended use and then compare every aspect. so the coparison between hyperion and tempest is completely viable until you proove he missed something. to make it even clearer why would anyone fly a ship thats outclassed by another in every or near every aspect? |

Pattern Clarc
Aperture Harmonics
494
|
Posted - 2013.04.25 18:00:00 -
[802] - Quote
Or see my previous post  Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2013.04.25 18:22:00 -
[803] - Quote
As promised earlier, after a bit of tweaking and playing around with some numbers I've come up with a pretty solid way forward possibly with the Tempest.
Tempest:
Minmatar Battleship Skill Bonuses: +12.5% bonus to Large Projectile Turret rate of fire +5% bonus to Large Projectile Turret falloff
Slot layout: 8H, 5M, 6L; 6 turrets , 4 launchers Fittings: 16000 PWG, 550 CPU Defense (shields / armor / hull) : 6900 (-100) / 6900 (-400) / 6500 (-300) Capacitor (amount / recharge rate / cap per second) : 5400 / 1154s / 4.68 Mobility (max velocity / agility / mass / align time): 130 (+10) / .11 (-0.1) / 101050000 / ?? Drones (bandwidth / bay): 75 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 67.5km / 100 / 7 Sensor strength: 20 Ladar Sensor Strength Signature radius: 350 (-10)[/quote]
Seeing as tiers have now been removed completely from the game, why exactly should the Mael, which is much stronger EHP wise, also be able out damage the Tempest, therefore always leaving the Tempest in a poor second place. I think this paradigm is the possible cause of the Tempests current issue.
By combining bonuses and giving a 12.5 rate of fire bonus instead this is what you are looking at in terms of sustained dps when looking at projectiles taking 100% as the max.
Mael - 100% Tornado - 100% Tempest - 98%
So the sustained Dps of the Tempest is just below that off the Tornado and Mael. Then when you take into account the two utilities you will be doing more sustained dps over a period of time.
Now looking at alpha damage this is how it looks with again 100% as the max.
Mael - 100% Tornado - 100% Tempest - 75%
So clear roles are evident here now. If you want sustained dps with a mobile hull then the Tempest is now looking very attractive. If you want alpha then you want to go for the mael or the tornado.
Now the falloff bonus is included as the Tempest is an attack BS, and so kiting will be the predominant tactic, this bonus fits that role perfectly with either autos or artillery.
With a proposal along these lines you are getting clear roles for each BS. I haven't calulated where the Typhoon fits in here, but I assume it is putting out even more dps due to its relatively weaker hull as it quite rightly should do. And obviously being a missile ship there is little overlap between the projectile firing Tempest.
If any further nerfs are needed then I would drop EHP further if deemed necessary, although a modicum of EHP will be required as it is intended to kite so will still be sustaining damage despite being able to perhaps mitigate some. But perhaps with this level of dps some reduction may be needed to offset the damage.
But in essence what you will have is a very clear roles.
If you want mobile projectile based dps, then you would choose the Tempest. If you want sniping, then you go for the Tornado. If you want fleet ship with heavy tank, good sustained dps and alpha, but a slow hull to compensate, then you have the Mael. If you want mobile missile based dps, then you go for the Typhoon. |

Anabella Rella
Gradient Electus Matari
672
|
Posted - 2013.04.25 18:38:00 -
[804] - Quote
Can we please stop the bickering and juvenile personal attacks and return to focus on constructive suggestions? It's fine to disagree on how to solve a problem but, there's no need to be disagreeable jerks. What you want is irrelevant, what you've chosen is at hand. |

Pattern Clarc
Aperture Harmonics
494
|
Posted - 2013.04.25 18:51:00 -
[805] - Quote
Rebecha Pucontis wrote: +12.5% bonus to Large Projectile Turret rate of fire.
  
Pro tip, learn how ROF bonuses are applied before posting garbage with your alt. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Drake Doe
SVER True Blood Unclaimed.
147
|
Posted - 2013.04.25 18:51:00 -
[806] - Quote
Kane Fenris wrote:Drake Doe wrote: Exactly why are you comparing an Attack bc to a combat one? Why don't you compare it's stats to the megathron then see how well it stacks up to it's actual class
i quote my self here: Kane Fenris wrote:Pesadel0 wrote: That is a awkward comparison mainly because *grasp* isnt the tempest equal to the mega? so compare those two and see.
thats just uber nonsense every ship is compareable with every other if you define the intended use and then compare every aspect. so the coparison between hyperion and tempest is completely viable until you proove he missed something. to make it even clearer why would anyone fly a ship thats outclassed by another in every or near every aspect?
So you compare Attack and combat bcs as far as which can take more damage then use the former as bait? Yes they all CAN be compared but if you're not comparing it to something that is classed as it's equal the comparison will be heavily one sided. Ie the tempest not faster than and harder to hit than the Hyperion, which is it's role? "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Drake Doe
SVER True Blood Unclaimed.
147
|
Posted - 2013.04.25 18:56:00 -
[807] - Quote
And the tempest can apply damage and maintain distance from well beyond neutron/null "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Pattern Clarc
Aperture Harmonics
494
|
Posted - 2013.04.25 19:08:00 -
[808] - Quote
Drake Doe wrote:And the tempest can apply damage and maintain distance from well beyond neutron/null So can the Megathron... Replace Neutron Blasters with 425mm Rails loaded with Faction antimatter and you have something that out damages the Tempest (650dps 36+30km vs 590dps 7+47km) at most possible ranges outside of web range... Whilst still fitted with 2 neuts... Sure, not quite the tracking of 800mm's but you'll be hitting battleship fodder OK with decent piloting. The Tempest won't even be capable of fitting 1200mm's without dropping all the nuets and the injector.
And at that range +30km, remind me why you'd want that extra utility high slots again? I mean, if you're worried about things getting under your guns, the megathron is a superior choice. Are you even arguing that the Tempest compared to even the Megathron is OK? Or are you just wanting a little insight into why we all think it's bad? Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Kagura Nikon
Mentally Assured Destruction Whores in space
197
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Posted - 2013.04.25 19:20:00 -
[809] - Quote
Rebecha Pucontis wrote:As promised earlier, after a bit of tweaking and playing around with some numbers I've come up with a pretty solid way forward possibly with the Tempest.
Tempest:
Minmatar Battleship Skill Bonuses: +12.5% bonus to Large Projectile Turret rate of fire +5% bonus to Large Projectile Turret falloff
Slot layout: 8H, 5M, 6L; 6 turrets , 4 launchers Fittings: 16000 PWG, 550 CPU Defense (shields / armor / hull) : 6900 (-100) / 6900 (-400) / 6500 (-300) Capacitor (amount / recharge rate / cap per second) : 5400 / 1154s / 4.68 Mobility (max velocity / agility / mass / align time): 130 (+10) / .11 (-0.1) / 101050000 / ?? Drones (bandwidth / bay): 75 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 67.5km / 100 / 7 Sensor strength: 20 Ladar Sensor Strength Signature radius: 350 (-10)
DUUUDE!! That is equivalent to 16 turrets of DPS!! That thing outdps a Vindicator.. anhd that while not even using damage mods! |

Kagura Nikon
Mentally Assured Destruction Whores in space
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Posted - 2013.04.25 19:22:00 -
[810] - Quote
Drake Doe wrote:And the tempest can apply damage and maintain distance from well beyond neutron/null
fact is , if you will go fight over 25 km... in a ship taht do not have megapulses .. neither falloff bonuses. you will not use AC neither blasters. Both are weak at that range. |
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