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Thread Statistics | Show CCP posts - 3 post(s) |

DiuxDium
Free Mercenaries Union FATAL Alliance
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Posted - 2007.04.30 23:56:00 -
[1201]
Originally by: Fluffernator Edited by: Fluffernator on 06/04/2007 06:59:56 The deimos is fine as is! Listen, you can either fit a tank and not so much dps, or if you have a good gang with good EW etc, you can fit full out gank and do like 800 dps!! This is completely in line with all the other hacs. And complaining about 10 m/s less velocity? Look, the ship is still rather quick. Its no interceptor. It is what they call HEAVY assault ship. To me, it makes perfect sense that its a bit slower. I dare say that the deimos might be a little imbalanced at the moment. It out damages many races battleships, and its a cruiser? 
Oh, and if they make the deimos any faster I might cry. Its already freakin fast, I dont understand what the fuss is about. Try piloting an eagle or something. The ship is not an interceptor, get over it. I can't believe pilots are whining on here that their deimos only does 1500 m/s? Whats the problem, annoyed that you can't close instantly on a sniper and kill him? Annoyed that other ships might, just might have a fighting chance?
you've never flown a deimos I think. its slower than the throax (it's t1 base). Also, comparing a ship that can snipe at 200km's with a ship that shoots from 3km's is not exactly wise.
also, the main gripe is cap, more so than speed. this would be fixed by removing the useless utility slot and replacing it with a spot for an injector. -------------
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CherniyVolk
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Posted - 2007.05.01 01:00:00 -
[1202]
I like the hi-slot. I have a E50 up there (thanks to rigs).
I do complain about the lack of agility the ship has.
CCP needs to do one of a couple of things.
Drastically boost the resists and armor/hull/shield amounts... maybe even an additional bonus to repper amount or something. This way, the ship is able to tank it's way to the target.
Problem with this... it's like the scene in Austin Powers, where the guy just stands there screaming while the steam roller slowly approaches.
I have no more complaints about PG honestly. With rigs, you can do nice fits. Now, as for fitting a cap booster... well, not sure about that. I don't know many other HACs that have enough to really fit one.
The ship really does need an agility boost, or some other means of getting 'there' faster.
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Jehovah Cooper
Convergent Firmus Ixion
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Posted - 2007.05.01 03:14:00 -
[1203]
Originally by: CherniyVolk
I like the hi-slot. I have a E50 up there (thanks to rigs).
Rigs or no I'm sure I'd rather have a cap booster than a single nos. I've even considered webber drones but they just aren't enough web and too slow to get on target. I've pretty much decided I'll only use this ship in gangs and I may just put rails on it tbh. 5 more days training left and its incredibly depressing to be training for this ship in all honesty it just happens to be on the path to Astarte.
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KaptnSparrow
Caldari TARDZ Gods of Night and Day
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Posted - 2007.05.01 18:25:00 -
[1204]
Edited by: KaptnSparrow on 01/05/2007 18:24:51 after many many moons little sparrow got him self a deimos and put some stuff on it to rat/pvp in it. The goal was to be able to rat while waiting for targets. So he went with a simple:
5 x ions II 1 x true sansha nos
1 x mwd (no faction/T2 in hangar) 1 x T2 disruptor 1 x x5 webber (didnt want to put a domi on it on the first run)
1 x mar II 2 x true sansha explosive hardener 1 x mag stab II 1 x true sansha rcu (had no normal rcu available)
5 x medium T2 drones 2 x cap riggs to help the cap problems
i can keep everything running for a couple of minutes and went ratting, first impression was damn SLOW. Not the max speed but the acceleration it takes freaking forever.
Specially if a battleship angel rat is outrunning me without MWD something is wrong. My tank is ok and i need AWU 5 i think so i can drop the RCU, i don't really want to drop the nos.
5 minutes later a call came: hostile in next system. So I thought fine now test how it perform in pvp. I got it for 2 hours now, time to loose it.
So I went to the gate where the hostile was supposed to jump out. At the same time we were organizing a nice gang in alliance chat to provide me with help. Cause noobie deimos pilot vs raven make me kinda shaky...
The ravens shows up (22km out) and i engage him. His first volley strips of my shield (mwd on), the second half of my armor till the repper catches up and i somehow tank him. After an eternity, in my eyes and me running out of cap, friends show up and finish the raven pilot. At this time the raven pilot was around 40% shield. So I would have not killed him alone, but he would have killed me.
Reasons i survived:
- he used torpedos, cruise would have smoked me - he had no nos, i would have to run cause can't fit counter - friends came fast enough
conclusions of deimos so far:
- slow acceleration + nice damage, but need improvement -> 2nd mag stab II + can tank for a while - cap problems, prob skill related - tight pg, would like to fit 5 guns and a nos. Maybe step down to electron which also helps with the cap than + cpu is enough for my ideas of fitting
so my conclusion would be like everybody suggest:
little bit more powergrid reduction of mass increase agility
another mid for cap injector would be awesome and i think would overpower it.
maybe removing a low slot and give it another mid. The last highslot is kind off pointless. Only good for a nos sofar in my eyes.
please take this post with a grain of salt, cause I fly a deimos less than 24 hours. Just the things which i think are the most problematic things. --- we are open for applications convo me --- gonads are open for new members! |

n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.05.02 14:34:00 -
[1205]
Well, recently when looking at HACs, I noticed that apparently, Ishtar whos speed is fine yes, but its a drone carrier and it had higher speed then 'ultimate close-range cruiser' Deimos.
/signed for more agility.
Using MWD and turning is alot harder then using AB, it needs be have agility one step lower then Vagabond. ---
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Eben Rochelle
Gallente The Scope
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Posted - 2007.05.02 15:17:00 -
[1206]
Topics still going eh?
well /signed for my part, more agility or more cap and definately swap a low or high for a mid.
and grats to OP for possibly the longest topic evah!
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Mangus Thermopyle
Chosen Path FATAL Alliance
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Posted - 2007.05.02 15:25:00 -
[1207]
I gave up on deimos a long time ago. Its a blaster boat which means it has to get in close, and yet its the slowest HAC of them all. Whoever designed the deimos should get *****slapped.
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josti78
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Posted - 2007.05.02 15:40:00 -
[1208]
i love it when gallentre complain that their ships suck. lol
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Arzal
Caldari Union Aerospace Corporation
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Posted - 2007.05.02 18:00:00 -
[1209]
don't you start, have you ever flown it? it has the agility of a wet sponge!
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Balian Bowmaker
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Posted - 2007.05.03 00:06:00 -
[1210]
DEVs, the cerb is the only other hac slower than it's little t1 brother, and its only by 2m/s! Thorax is a whole 10m/s faster than "The ultimate close range threat"??!! The deimos lives and dies by speed and agility, something this beautiful ship hardly posesses. Also, I fully second the motion to have a high moved to a mid to help with the blaster boat cap situation. Sure matari need's their mwd's too but they have much more speed/agility and dont use cap for shooting. Help the poor deimos out for crying out loud.
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Khorian
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.05.03 00:11:00 -
[1211]
/Signed for more agility / lower mass
Not sure about the slot switch, might really be overpowered. Alltho I wouldn't say no to a High-to-Med switch ;P
--------------------- This is the signature |

Durethia
Momentum. Dusk and Dawn
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Posted - 2007.05.03 00:34:00 -
[1212]
Can Tux please, give us an explanation for why the Deimos is so slow in light of it's role? Any dev maybe?
There was a reason, someone at CCP said "Make the Deimos 10m/s slower than the Thorax, because...." We want what comes after the 'because' please.
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DiuxDium
Free Mercenaries Union FATAL Alliance
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Posted - 2007.05.03 00:37:00 -
[1213]
Originally by: Durethia
Can Tux please, give us an explanation for why the Deimos is so slow in light of it's role? Any dev maybe?
There was a reason, someone at CCP said "Make the Deimos 10m/s slower than the Thorax, because...." We want what comes after the 'because' please.
The justification is likely the high damage output possible. It seems they simply forgot about the other side of the equation. "Within 1-10km~". -------------
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Xoduse
Gallente Beasts of Burden YouWhat
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Posted - 2007.05.03 00:41:00 -
[1214]
Originally by: Durethia
Can Tux please, give us an explanation for why the Deimos is so slow in light of it's role? Any dev maybe?
There was a reason, someone at CCP said "Make the Deimos 10m/s slower than the Thorax, because...." We want what comes after the 'because' please.
I really laughed out loud when I read that. But on topic - I'd like to know why the Deimos gets a kick in the balls when it comes to speed as well. It doesnt make much sense, the ishtar is a drone boat....operational out to 50km or so and its got more zoom zoom than the DEIMOS whats supposed to be a get in tight/kick some tail ship?! ---------------------
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mafutero
Princeps Corp YouWhat
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Posted - 2007.05.03 03:24:00 -
[1215]
deimos sucks .! ______________ 420 baby!
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Cyrus XII
Gallente Shinra
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Posted - 2007.05.04 04:52:00 -
[1216]
The deimos needs more speed!!!
:-/ it's so close to being fixed. not overpowered. not a pwn mobile. FIXED.
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Deathbarrage
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Posted - 2007.05.04 09:34:00 -
[1217]
give deimos more speed, less mass, 5/4/6 layout and more pg, but then again that's what all people want that wanna fly the diemos and it will just overpower the deimos again so tbh not sure just figure something out I'm happy with my astarte :D
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Kur'Dekaija
Atomic Heroes The OSS
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Posted - 2007.05.05 01:11:00 -
[1218]
I would settle with agility boost or speed, we don't want it to be overpowered and nerfed ...... also is this the longest "boost this" thread on the forums?
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Velsharoon
Gallente Endgame.
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Posted - 2007.05.05 01:43:00 -
[1219]
It needs more lasers. O wait.
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Krav
Egad Inc. Sparta Alliance
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Posted - 2007.05.05 02:32:00 -
[1220]
Originally by: Kur'Dekaija I would settle with agility boost or speed, we don't want it to be overpowered and nerfed ...... also is this the longest "boost this" thread on the forums?
Hardly. You should have seen the length of a thread in this forum called "Amarr" griping about problems with most Amarr ships.
Krav =====
Stacking Penalties and you |

Xoduse
Gallente Beasts of Burden YouWhat
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Posted - 2007.05.06 00:26:00 -
[1221]
Originally by: Deathbarrage give deimos more speed, less mass, 5/4/6 layout and more pg, but then again that's what all people want that wanna fly the diemos and it will just overpower the deimos again so tbh not sure just figure something out I'm happy with my astarte :D
No its needs 6/4/5....the only really useful thing to put in a utility slot is a nos, which with a slot for a cap injector which takes a little less room and is alot more beneficial, would just make it harder to fit blasters on the already PG tight ship. ---------------------
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Hailstorm
Jericho Fraction The Star Fraction
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Posted - 2007.05.06 10:45:00 -
[1222]
/signed yet again.
More speed and agility, some pg as well.
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SasRipper
DIE WITH HONOUR
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Posted - 2007.05.06 11:11:00 -
[1223]
/me gets in deimos /me attacks some1 /me caps out wtb deimos 
*snip* Sas has spoken this tread shall be locked. |

zayanka
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Posted - 2007.05.06 13:25:00 -
[1224]
well, u r whining about deimos and changing slot layouts, then maybe all hacs shoud loose this utility slot:
cerberus (almost impossible to fit for pvp) - useless utility slot zealot - useless utility slot, no place for cap injector....
Deimos isnt the only hac with problems !
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Khorian
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.05.06 14:23:00 -
[1225]
Lets face it, hoping for a slot layout change is unrealistic and too much to ask for. Slot layouts are always balanced out between ships of the same class. There are alot of ships that would be better with a changed slot layout, but that will never happen.
More Agility and speed might happen tho, and help this ship alot.
--------------------- This is the signature |

Death Merchant
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2007.05.06 16:59:00 -
[1226]
Signed/ for more agility/less mass.
Should happen right after I meet Elvis and Tupac.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.05.06 19:31:00 -
[1227]
Edited by: n0thing on 06/05/2007 19:28:07
Originally by: Death Merchant Signed/ for more agility/less mass.
Should happen right after I meet Elvis and Tupac.
qft.
too bad, even tho its not balanced but deimos prolly stay as trading great damage for bulky arnaments thus not able to get into range to deal said damage. ---
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Atij Gulliver
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Posted - 2007.05.16 15:40:00 -
[1228]
/Signed
More agility and less mass.
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Skuld OdinsDottir
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Posted - 2007.05.16 16:52:00 -
[1229]
Posted - 2005.12.01 11:14:00 - [1] - Quote Edited by: Dash Ripcock on 22/05/2006 15:29:41
Speak to any Deimos pilot and ...
talk about thread necro , back you undead , BACK !!!!
BAD VISTA |

fushi yasha
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Posted - 2007.05.22 19:13:00 -
[1230]
as a new deimos pilot id like more agility, more speed and a way to get to said speed. my set up allows me 5 ion II a dimi nos a nice resistance tank 3 mag stabs and 2 hybrid collision rigs and a mwd,and i still have 20 pg to play with. but i cant fit reppers so ive set it up to make its last stand hull tanking with a dmg control II. the problem im having with this ship is getting anywhere
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