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Thread Statistics | Show CCP posts - 11 post(s) |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 10:26:43 -
[841] - Quote
baltec1 wrote:So you make two trips rather than one. This isnt hard people.
Because this negates the entire purpose of this ship. This isn't hard people. |

Dave Stark
7147
|
Posted - 2014.11.12 10:27:42 -
[842] - Quote
Anonymous Forumposter wrote:baltec1 wrote:So you make two trips rather than one. This isnt hard people. Because this negates the entire purpose of this ship. This isn't hard people.
no, the purpose of this ship is to carry multiple battleships. which it does perfectly fine.
if you don't want to use it, then make 2 trips. it's entirely up to you. |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 10:28:08 -
[843] - Quote
Dave Stark wrote:with the amount of whining you're doing, it's pretty evident that you're unlikely to have friends or be in a half decent corp.
It's amazing what people will delude themselves into believing when it comes to making attempts to insult others.
|

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 10:28:49 -
[844] - Quote
Quote:So you make two trips rather than one. This isnt hard people. Man you are hilarious admitting a 25 jumps move that make 75 jumps at 1.37 au /S ,you won't play this game anymore when we ll end this trip ... Deal with incursions BS are out of your hands now they should remain so after this ship hit TQ |

Dave Stark
7147
|
Posted - 2014.11.12 10:29:00 -
[845] - Quote
Anonymous Forumposter wrote:Dave Stark wrote:with the amount of whining you're doing, it's pretty evident that you're unlikely to have friends or be in a half decent corp. It's amazing what people will delude themselves into believing when it comes to making attempts to insult others.
so you're just whining for the sake of it, then? |

baltec1
Bat Country Goonswarm Federation
13862
|
Posted - 2014.11.12 10:29:31 -
[846] - Quote
Anonymous Forumposter wrote:baltec1 wrote:So you make two trips rather than one. This isnt hard people. Because this negates the entire purpose of this ship. This isn't hard people.
The point of the ship is to make less trips. Last I looked two trips is still fewer than six or seven.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 10:30:59 -
[847] - Quote
Dave Stark wrote:Anonymous Forumposter wrote:Dave Stark wrote:with the amount of whining you're doing, it's pretty evident that you're unlikely to have friends or be in a half decent corp. It's amazing what people will delude themselves into believing when it comes to making attempts to insult others. so you're just whining for the sake of it, then?
NO ,Dave Stark what you just did is called a personnal attack and that is the usual tactic one use when short of arguments |

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 10:32:09 -
[848] - Quote
baltec1 wrote:Anonymous Forumposter wrote:baltec1 wrote:So you make two trips rather than one. This isnt hard people. Because this negates the entire purpose of this ship. This isn't hard people. The point of the ship is to make less trips. Last I looked two trips is still fewer than six or seven.
Again you are wrong the point of this ship is to ease the way of life to haul rigged BS from a focus to another .Not to increase risk and travel time . |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 10:32:41 -
[849] - Quote
Dave Stark wrote:so you're just whining for the sake of it, then?
I have no say in what you perceive as whining. But for me to respond to this question seriously would require that I agree with your opinion of it.
I will say it's not very mature to simply belittle your opponent simply because you're not capable or unwillingly to actually retort. If you're interested in debating the situation of the ship, I'll be right here waiting. Let me know when you're done beating your chest over the internet.
|

Dave Stark
7147
|
Posted - 2014.11.12 10:34:50 -
[850] - Quote
Nya Kittenheart wrote:Dave Stark wrote:Anonymous Forumposter wrote:Dave Stark wrote:with the amount of whining you're doing, it's pretty evident that you're unlikely to have friends or be in a half decent corp. It's amazing what people will delude themselves into believing when it comes to making attempts to insult others. so you're just whining for the sake of it, then? NO ,Dave Stark what you just did is called a personnal attack and that is the usual tactic one use when short of arguments
well we've pretty much addressed every situation in this thread, and he's still complaining. there's not much else to point out that hasn't already been pointed out.
if you support the ship, the only way around it is unfeasably expensive. if you don't want to support the ship and you're moving between incursions, and everyone's already ahead of you and in the fleet, then you're in no rush and you can move everything more safely anyway.
somehow, the fact that you can move everything as safely as before, but now with added convenience somehow isn't good enough for him? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1867
|
Posted - 2014.11.12 10:34:54 -
[851] - Quote
Anonymous Forumposter wrote:Kagura Nikon wrote:Basil Pupkin wrote:baltec1 wrote:We are the corp that invented industrialised ganking of freighters. With a bulkhead setup and three faction battleships in the hold it is unprofitable to gank. Good girl! Now invent some math. Hint: there is a difference between "actually not profitable" and "less than 1 billion per hour, meh, not profitable", which you intentionally avoid. baltec1 wrote:As for the incursion escort comment, it is entirely viable to run an escort as you will have to do multiple trips if you just fly the ships themselves. This is the entire crux of the argument. These ships sport a good tank and are virtually invincible with an escort of logi. Transporting 3x pirate faction battleships solo in one of these things is not ment to be risk free. You people are forever banging on about how close the incursion community is, its about time you showed this by working together rather than whining that you cant solo your way past 40 people. You need more escort than ships you can stuff inside this whale, thus there is no point in using it, period. Training into travel fits doesn't take much nowadays - you don't need all those gunnery skills to fly it from A to B, so if you have people to escort, you have people to actually fly them, and since escort+bowhead is at least equal to 3 bs flying by themselves, there is no point in Bowhead, unless it can offer something flying 3 bs doesn't, like less gank vulnerability, faster travel, or anything else to make it stand out. What's risk free here is ganking it: if you have sufficient force, you win, if you don't, you don't gank. Flying it doesn't need to be risk free, but it sure as **** shouldn't be MORE risky than any other option. As it stands now, flying bs themselves is less risk, hauling them in freighters is less risk - which basically means that at current values the Bowhead is the most risk option, since it's risk free to gank it. I'd even say it's a suicide option at current values. It should stand out to be used or it might as well not exist. With a risk-free gank on it, no advantages in speed, and requiring more escort than it hauls there is just nothing in it which is useful outside of blue donut. I usually do not agree with baltec. But he is RIGHT this time. Incursiosn are the group that would have the LEAST issues making this thing work, as long as you guys use brains. You can send 10 of these ships together and paired by 4 guardians and it would be incredbly safe. They will be useless as a solo "let me move my whole collection" type of ship. But I do not think that was their intended role. So how do you account for the pilots that aren't currently at the staging area and need to get there. Your strategy ONLY works in a perfect situation and completely falls apart otherwise.
They need to move their single battleship alone. Since they are alone, there is no sense on usign a ship capable of moving 3 battleships at a time?
Also.. you want to ccp take you by the hand? if you lost the onvoy, it is YOUR FAULT>
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Dave Stark
7147
|
Posted - 2014.11.12 10:35:41 -
[852] - Quote
Anonymous Forumposter wrote:Dave Stark wrote:so you're just whining for the sake of it, then? I have no say in what you perceive as whining. But for me to respond to this question seriously would require that I agree with your opinion of it. I will say it's not very mature to simply belittle your opponent simply because you're not capable or unwillingly to actually retort. If you're interested in debating the situation of the ship, I'll be right here waiting. Let me know when you're done beating your chest over the internet.
i'm not chest beating at all, you've been given solutions to every scenario and continue to whine. |

Harvey James
The Sengoku Legacy
949
|
Posted - 2014.11.12 10:36:13 -
[853] - Quote
baltec1 wrote:Harvey James wrote:Valterra Craven wrote:Warr Akini wrote: Again, try not to assume too much about the ganker mindset. I haven't really been involved in this whole ganking debate, honestly because it shouldn't be part of this thread. But I'd like to add my two cents at this point just because people don't have to assume anything about your mindset or motivations for this "mechanic" to be insanely stupid to begin with. And before I get started on why, no I don't believe hi-sec space should be 100% safe. That being said, the fact that people can repeatedly kill ships in hi sec over and over again is stupid. Think of it this way. Criminals today usually get second and third chances, but at some point, the legal systems realizes a person is a lost cause and removes them civilization. In this case you can repair your sec an unlimited number of times. How does that make sense? What needs to happen is that the system needs to be modified so that hi sec gankers after a certain amount of ganks get un-repairable sec status so as to make it very risky for them to move around empire. This allows people to engage in the activity on a limited basis with actual true consequences for their actions should they try to make it a full time career. if they made it a 3 strikes and your sec is unfixable per account .. then that would work as a deterrant i would think... and any further accounts using the same computer should be affeted the same.. too stop trial accounts/secound accounts expoting the rule. You just killed eve for families/students ect who share a computer and anyone who pvps in low sec plus anyone who accidentaly shoots things in high sec thinking its low sec and people who wish to give up their life of crime. Meanwhile the people who are neg ten all the time anyway are not impacted. Please take these terrible ideas to another thread.
we were talking about high sec ganking.. low sec pirates don't really come into that.. if you take a ship into lowsec especially this type of ship you should expect too be ganked by pirates.. CCP do need too add more awareness info in the game beyond basic tutorials ... eve wiki is just old and out of date most of the time i expect .. give us a eve rulebook in game .. covering most things ... have basic and advanced parts too cater for the young and old pilots ..
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

baltec1
Bat Country Goonswarm Federation
13862
|
Posted - 2014.11.12 10:40:51 -
[854] - Quote
Nya Kittenheart wrote:baltec1 wrote:Anonymous Forumposter wrote:baltec1 wrote:So you make two trips rather than one. This isnt hard people. Because this negates the entire purpose of this ship. This isn't hard people. The point of the ship is to make less trips. Last I looked two trips is still fewer than six or seven. Again you are wrong the point of this ship is to ease the way of life to haul rigged BS from a focus to another .Not to increase risk and travel time .
In what world do you live in? You are literally arguing that making two trips is more travel time than six or seven.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Dave Stark
7147
|
Posted - 2014.11.12 10:43:58 -
[855] - Quote
there's almost no way you get increased risk, and increased travel time using this ship.
at the very worst, you sacrifice one for the other. which is fine, this ship shouldn't do both in every situation anyway. |

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 10:49:59 -
[856] - Quote
Quote:In what world do you live in? You are literally arguing that making two trips is more travel time than six or seven. Another nice tentative to troll and to make the thread derail ....6 trips are indeed faster at 5 au/s or more than 2 trip at 1.37s do the math i'm pretty sure such a veteran as yourself as heard about warpspeed change and their effect on accelerations .... |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 10:51:25 -
[857] - Quote
Kagura Nikon wrote:They need to move their single battleship alone. Since they are alone, there is no sense on usign a ship capable of moving 3 battleships at a time?
This assumes they have only one ship to move. This is not the norm amongst Incursioners.
Kagura Nikon wrote:Also.. you want to ccp take you by the hand?
By resorting to such cliche and terrible personal attacks you discredit yourself which actually works against you in the long run.
Kagura Nikon wrote:if you lost the onvoy, it is YOUR FAULT>
It's a reality that is common for Incursioners to log in and have the entire focus moved in a matter of hours. Your ignorance of such a simple fact demonstrates your lack of context to effectively debate the situation thereby negating any validity you could have offered to the debate on this aspect.
Dave Stark wrote:if you support the ship, the only way around it is unfeasably expensive.[/qoute]
I'm not sure you comprehend what unfeasibly expensive is in the context of EVE online which comes a little bit of a shock to me as you didn't seem like you were THAT uninformed.
[quote=Dave Stark]if you don't want to support the ship and you're moving between incursions, and everyone's already ahead of you and in the fleet, then you're in no rush and you can move everything more safely anyway.
somehow, the fact that you can move everything as safely as before, but now with added convenience somehow isn't good enough for him?
You're suggesting a drastic behavioral shift of an entire community just to provide them with a mediocre solution when the changes you imposed benefit only the tiny population of gankers at the expense of convenience of a much larger group.
|

Dave Stark
7147
|
Posted - 2014.11.12 10:53:09 -
[858] - Quote
Nya Kittenheart wrote:Quote:In what world do you live in? You are literally arguing that making two trips is more travel time than six or seven. Another nice tentative to troll and to make the thread derail ....6 trips are indeed faster at 5 au/s or more than 2 trip at 1.37s do the math i'm pretty sure such a veteran as yourself as heard about warpspeed change and their effect on accelerations ....
i can't log in to eve right now but, according to eve uni, a machariel warps at 3au
so even if we can do the math on 5au warping, it's irrelevant. |

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 10:55:35 -
[859] - Quote
Ever heard of ASCENDANCY implants and or warp accelerators .Welcome to eve .... |

Dave Stark
7147
|
Posted - 2014.11.12 10:57:35 -
[860] - Quote
Anonymous Forumposter wrote:Dave Stark wrote:if you support the ship, the only way around it is unfeasably expensive.[/qoute]
I'm not sure you comprehend what unfeasibly expensive is in the context of EVE online which comes a little bit of a shock to me as you didn't seem like you were THAT uninformed.
[quote=Dave Stark]if you don't want to support the ship and you're moving between incursions, and everyone's already ahead of you and in the fleet, then you're in no rush and you can move everything more safely anyway.
somehow, the fact that you can move everything as safely as before, but now with added convenience somehow isn't good enough for him? You're suggesting a drastic behavioral shift of an entire community just to provide them with a mediocre solution when the changes you imposed benefit only the tiny population of gankers at the expense of convenience of a much larger group.
if you're ganking for profit, spending 2.4bn isk on hulls alone, to gank something carrying only 1.8bn isk of hulls... is unfeasably expensive. considering your expected profit is only 900m (assuming ship bays drop like cargo bays?), that's not even half of your costs (before ship fittings). if some one wants to gank you for ***** and giggles, they'll do it regardless of this ship so it's a moot point.
if people don't feel the extra convenience is worth the extra effort, they're under no obligation to use the bowhead. also, people can't expected to be given a way to transport billions of isk across eve completely risk free. you don't need everyone to form bigass convoys to get a benefit out of the bowhead, but if you do the benefit is exponentially increased. |

baltec1
Bat Country Goonswarm Federation
13862
|
Posted - 2014.11.12 10:58:04 -
[861] - Quote
Nya Kittenheart wrote:Quote:In what world do you live in? You are literally arguing that making two trips is more travel time than six or seven. Another nice tentative to troll and to make the thread derail ....6 trips are indeed faster at 5 au/s or more than 2 trip at 1.37s do the math i'm pretty sure such a veteran as yourself as heard about warpspeed change and their effect on accelerations ....
Assuming you are moving 30 jumps to a new spot then we get the sum of 90 jumps for the bowhead fleet vs 390 for manually piloting all the ships. Yes, the bowhead fleet is faster even without using any warp speed tools. On top of the faster speed of the operation you also have the fact that the bowhead fleet is effectivly unkillable thanks to having 200k more ehp than the battleships they carry and if you have a full incursion group moving you will have at least 10 logi in support.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Dave Stark
7147
|
Posted - 2014.11.12 10:59:20 -
[862] - Quote
Nya Kittenheart wrote:Ever heard of ASCENDANCY implants and or warp accelerators .Welcome to eve ....
sure i've heard of them. but nobody's going to pod jump to a warp speed clone to move ships from one incursion site to another. just like nobody's going to fit warp accelerators instead of a travel fit if they're traveling.
sure they could, but then we're back at risk vs convenience. you know, a choice, the thing ccp loves because that's what encourages interesting gameplay. |

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 11:04:20 -
[863] - Quote
Dave Stark wrote:Nya Kittenheart wrote:Ever heard of ASCENDANCY implants and or warp accelerators .Welcome to eve .... sure i've heard of them. but nobody's going to pod jump to a warp speed clone to move ships from one incursion site to another. just like nobody's going to fit warp accelerators instead of a travel fit if they're traveling. sure they could, but then we're back at risk vs convenience. you know, a choice, the thing ccp loves because that's what encourages interesting gameplay.
Why won't we such ships maintain a 150 K ehp or higher ....+ clone jumpings for moving isn't really a bother for most pilots for only 1 slots change aka PDS or RC 2 and only for the most extreme of them assuming full skill full genolutions clone ... and only for a median 20 hours or so |

Dave Stark
7147
|
Posted - 2014.11.12 11:06:53 -
[864] - Quote
Nya Kittenheart wrote:Dave Stark wrote:Nya Kittenheart wrote:Ever heard of ASCENDANCY implants and or warp accelerators .Welcome to eve .... sure i've heard of them. but nobody's going to pod jump to a warp speed clone to move ships from one incursion site to another. just like nobody's going to fit warp accelerators instead of a travel fit if they're traveling. sure they could, but then we're back at risk vs convenience. you know, a choice, the thing ccp loves because that's what encourages interesting gameplay. Why won't we such ships maintain a 150 K ehp or higher ....+ clone jumpings for moving isn't really a bother for most pilots for only 1 slots change aka PDS or RC 2 and only for the most extreme of them assuming full skill full genolutions clone ...
so 150k ehp is fine? good, that mean the bowhead's 400k+ ehp is more than acceptable.
i was more pointing out that you've then got no skill hardwirings or pirate implants. etc. |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 11:09:52 -
[865] - Quote
Dave Stark wrote:Nya Kittenheart wrote:Dave Stark wrote:Nya Kittenheart wrote:Ever heard of ASCENDANCY implants and or warp accelerators .Welcome to eve .... sure i've heard of them. but nobody's going to pod jump to a warp speed clone to move ships from one incursion site to another. just like nobody's going to fit warp accelerators instead of a travel fit if they're traveling. sure they could, but then we're back at risk vs convenience. you know, a choice, the thing ccp loves because that's what encourages interesting gameplay. Why won't we such ships maintain a 150 K ehp or higher ....+ clone jumpings for moving isn't really a bother for most pilots for only 1 slots change aka PDS or RC 2 and only for the most extreme of them assuming full skill full genolutions clone ... so 150k ehp is fine? good, that mean the bowhead's 400k+ ehp is more than acceptable. i was more pointing out that you've then got no skill hardwirings or pirate implants. etc.
The more you post, the more convinced I become that you're not very attuned to what incursion communities are actually like. |

Dave Stark
7147
|
Posted - 2014.11.12 11:11:20 -
[866] - Quote
Anonymous Forumposter wrote:Dave Stark wrote:Nya Kittenheart wrote:Dave Stark wrote:Nya Kittenheart wrote:Ever heard of ASCENDANCY implants and or warp accelerators .Welcome to eve .... sure i've heard of them. but nobody's going to pod jump to a warp speed clone to move ships from one incursion site to another. just like nobody's going to fit warp accelerators instead of a travel fit if they're traveling. sure they could, but then we're back at risk vs convenience. you know, a choice, the thing ccp loves because that's what encourages interesting gameplay. Why won't we such ships maintain a 150 K ehp or higher ....+ clone jumpings for moving isn't really a bother for most pilots for only 1 slots change aka PDS or RC 2 and only for the most extreme of them assuming full skill full genolutions clone ... so 150k ehp is fine? good, that mean the bowhead's 400k+ ehp is more than acceptable. i was more pointing out that you've then got no skill hardwirings or pirate implants. etc. The more you post, the more convinced I become that you're not very attuned to what incursion communities are actually like.
really? cos that's how i make most of my isk on this character.
|

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 11:13:08 -
[867] - Quote
baltec1 wrote:Nya Kittenheart wrote:Quote:In what world do you live in? You are literally arguing that making two trips is more travel time than six or seven. Another nice tentative to troll and to make the thread derail ....6 trips are indeed faster at 5 au/s or more than 2 trip at 1.37s do the math i'm pretty sure such a veteran as yourself as heard about warpspeed change and their effect on accelerations .... Assuming you are moving 30 jumps to a new spot then we get the sum of 90 jumps for the bowhead fleet vs 390 for manually piloting all the ships. Yes, the bowhead fleet is faster even without using any warp speed tools. On top of the faster speed of the operation you also have the fact that the bowhead fleet is effectivly unkillable thanks to having 200k more ehp than the battleships they carry and if you have a full incursion group moving you will have at least 10 logi in support.
Assuming someone would add to the lose of a bow head the cost of full highgrade ascendancy clone the best warspeed reachable is to 2.2 au/s consult this chart for such numbers [url]http://web.ccpgamescdn.com/eveonlineassets/expansion/rbc/new/WarpSpeedAfterV2.jpg[/url] its simply much faster to move ships by ships and burn back in extremely fast shuttle ... than to do your endless 90 jumps. |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 11:14:11 -
[868] - Quote
Dave Stark wrote:really? cos that's how i make most of my isk on this character.
That just leaves me more baffled by most of what you've been posting. |

Dave Stark
7147
|
Posted - 2014.11.12 11:15:04 -
[869] - Quote
Anonymous Forumposter wrote:Dave Stark wrote:really? cos that's how i make most of my isk on this character.
That just leaves me more baffled by most of what you've been posting.
too easy. |

Anonymous Forumposter
State War Academy Caldari State
78
|
Posted - 2014.11.12 11:16:50 -
[870] - Quote
Dave Stark wrote:too easy.
If by easy you mean posting nonsense in an effort to confuse people, Yes. That's an easy thing to do. You're correct.
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