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| Author |
Thread Statistics | Show CCP posts - 4 post(s) |

ewwlooki
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Posted - 2010.04.21 20:49:00 -
[691]
since ccp cant comment on this topic I just want to confirm that the information regarding the individuals taking advantage of this exploit and verification of the exploit made it to the proper authorities via player confessions and that appropriate actions were taken against the individuals involved.
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romek mablung
Caldari OWS Research and Development
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Posted - 2010.04.21 20:51:00 -
[692]
Time will show.Either we get official response (doubt..when ever was given out official response on subject of playerbase showed hack/exploithole.In EVE?)Or...most probably...in near future will be little dl,when logging in..."fixing some minor issues,bla-bla-bla".And we will notice-accused pilots arent so "leet" anymore on killboards,like will get kille per hour or so...And case will be closed.
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Raivi
Sniggerdly Pandemic Legion
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Posted - 2010.04.21 20:59:00 -
[693]
Originally by: Обезьяна-сфере
Посмотрите на ваш голем Сейчас ко мне спиной в настоящее время возвращается на свое место голем К сожалению, ваш голем не я но он был бы мне, если вы перестали использовать леди душистые макросов
---------------------------------------------
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romek mablung
Caldari OWS Research and Development
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Posted - 2010.04.21 21:01:00 -
[694]
Originally by: Raivi
Originally by: Обезьяна-сфере
Посмотрите на ваш голем Сейчас ко мне спиной в настоящее время возвращается на свое место голем К сожалению, ваш голем не я но он был бы мне, если вы перестали использовать леди душистые макросов
What a epic fail to Kaoz,trolling Eve-ru topic
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Kitimortoa
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Posted - 2010.04.21 21:02:00 -
[695]
Originally by: baltec1
Originally by: Kitimortoa
LOL
Like someone held a gun to his head and screamed at him "MUST EXPLOIT NAO!"
Why dont we ask that about the people who are cheating in the first place too?
lolwut?
Nice circular logic of yours with, "it's ok since he's forced to because other people do it."
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Raneru
Euphoria Released
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Posted - 2010.04.21 21:09:00 -
[696]
CCP please fix this! By making 0.0 local delayed chat.... 
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AdmiralJohn
The Unknown Bar and Pub Elysium Alliance
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Posted - 2010.04.21 21:17:00 -
[697]
This topic made me puke. Let's all just log out and pretend it never happened.
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TheLordofAllandNothing
Caldari NailorTech Industries RAZOR Alliance
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Posted - 2010.04.21 21:17:00 -
[698]
Originally by: Raneru CCP please fix this! By making 0.0 local delayed chat.... 
_______________________ Fix rockets in '09 =( |

Goumindong
SniggWaffe
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Posted - 2010.04.21 21:35:00 -
[699]
Originally by: Ellatan Deruimte
Terrible youtube video is up: http://www.youtube.com/watch?v=hnhywtqETLo The quality should improve with time, it's still in the middle of processing.
As you can see, there is only one person in local. Noobship attacks a shuttle and Concord kills him, he still doesn't appear in local. I moved the chat windows, to show that they were not faked with video editing tools.
Now do it without locking the supposed exploiter first ;)
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ewwlooki
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Posted - 2010.04.21 22:04:00 -
[700]
When I saw it in use, there was no gate, it didnt involve some logoffski while you warp so aparently the ruskies are barking up the wrong tree, but god bless them anyway. the exploit involved altering the eve client, not in game mechanics.
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Dabo Girl
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Posted - 2010.04.21 22:32:00 -
[701]
Alright fellas. I am a PL member, but I'd rather not disclose exactly who I am at this point. PL has developed an internal application known as "The Sphere", which is what MS has been using to 'test' killing botters. I don't have access to the sub-forums to which they are developing this stuff, but someone who did sent me a post that karttoon made the other day with some research on the futher development of the application. I am completely against the creation of eve exploits, so I've decided to release this for you guys to use to help put a stop to this bull****.
Originally by: karttoon
I've found a few ways to improve The Sphere app, but there is still a ton of investigation/work to be done. Injecting the raw IRCD command to join the local channel seems to work 100% of the time using the #local.<system name> channel-set. It appears that issue the app seemed to be running into was that the eve IRCD is developed to be case sensitive for local channels. I'm working on a flat file database list that contains all of the correct cases as placed in the IRCD. If the injection joined the incorrect local channel (which didn't really exist), then the client would disconnect on aggression, causing you to float in space with your **** in your hand. It seems that Monkeys connection issues related to some of his comedy losses were related to the fact he actually didn't join local prior to aggressing on the target. If I can get someone in a covops to roam around and capture the raw packet logs I'll run it through the perl script I wrote to parse the correct system names. At a minimum, we need to do this for all of the eastern and southern systems.
Problem two I looked at is where we are only obtaining a 50% success rate in actually dropping the join channel, variable based on who is testing this. This seems to be due to the fact that the virtual NIC drivers that monkey developed have issued the drop packet command after the packet has already been sent to the server. This is variable by CPU load of the client, network utilization, ping times, and luck. There is no easy way to solve this without completely lagging out the client with a full custom in-line packet inspector. There are some commercial applications that have this functionality for other purposes, and are extremely efficient. Software wise, NOD32 has both built in memory and packet inspection technologies that I think I can tap into to drop entering local. I don't think it will be easy to specify the system, but at a minimum I'm sure I can get it to not join 'any' local channels, where you'd then have to issue the manual injection technique for each system (annoying, but not a huge deal unless you plan to burn around quickly). The second option is to use hardware between your computer and the server, which isn't very practical for anyone. Managing encryption keys for the sessions is also a ton of effort to program. McAfee intrushield hardware (costly unless you get a used unsupported device), or potentially modified snort may be able to do this for us. I'd rather look into this as a last resort since this would either require a virtual machine to be running, adding lag, or additional hardware.
Some irrelevant random points: Toying around I've also discovered ways to join multiple local channels and speak in them remotely, but you randomly get disconnected from the server when doing this. I think it has something to do with CCP's desynch detection code. Private group channels appear to use the +k IRC setting, which means you can't snoop on random channels unless you actually know the channel password. How they've implemented the 'allow' or 'deny' list for the channel is still unknown to me at this point. If I can figure it out, perhaps I can bypass the key requirement with further injections. I'm a bit busy for the next few days doing other things, but I'll keep you guys posted.
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Ellatan Deruimte
Surreal corp Stain Empire
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Posted - 2010.04.21 22:39:00 -
[702]
Edited by: Ellatan Deruimte on 21/04/2010 22:43:14
Originally by: ewwlooki When I saw it in use, there was no gate, it didnt involve some logoffski while you warp so aparently the ruskies are barking up the wrong tree, but god bless them anyway. the exploit involved altering the eve client, not in game mechanics.
What was the difference? Exactly the same bug as the reported Monkeysphere abuse can be recreated. I can be ratting in the belt, with no change in local and a recon will decloak next to me without ever entering local chat.
What you saw in the video didn't involve any log offs or anything of that sort. If you can teach us how to lock and shoot someone else's ship while you are logged off, then please enlighten us. The video was made at the gate just to demonstrate the exact moment when a ship enters the system without appearing in local chat.
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AdmiralJohn
The Unknown Bar and Pub Elysium Alliance
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Posted - 2010.04.21 22:40:00 -
[703]
The plot thickens!
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.04.21 22:42:00 -
[704]
Originally by: Dabo Girl Alright fellas. I am a PL member, but I'd rather not disclose exactly who I am at this point. PL has developed an internal application known as "The Sphere", which is what MS has been using to 'test' killing botters. I don't have access to the sub-forums to which they are developing this stuff, but someone who did sent me a post that karttoon made the other day with some research on the futher development of the application. I am completely against the creation of eve exploits, so I've decided to release this for you guys to use to help put a stop to this bull****.
Originally by: karttoon
I've found a few ways to improve The Sphere app, but there is still a ton of investigation/work to be done. Injecting the raw IRCD command to join the local channel seems to work 100% of the time using the #local.<system name> channel-set. It appears that issue the app seemed to be running into was that the eve IRCD is developed to be case sensitive for local channels. I'm working on a flat file database list that contains all of the correct cases as placed in the IRCD. If the injection joined the incorrect local channel (which didn't really exist), then the client would disconnect on aggression, causing you to float in space with your **** in your hand. It seems that Monkeys connection issues related to some of his comedy losses were related to the fact he actually didn't join local prior to aggressing on the target. If I can get someone in a covops to roam around and capture the raw packet logs I'll run it through the perl script I wrote to parse the correct system names. At a minimum, we need to do this for all of the eastern and southern systems.
Problem two I looked at is where we are only obtaining a 50% success rate in actually dropping the join channel, variable based on who is testing this. This seems to be due to the fact that the virtual NIC drivers that monkey developed have issued the drop packet command after the packet has already been sent to the server. This is variable by CPU load of the client, network utilization, ping times, and luck. There is no easy way to solve this without completely lagging out the client with a full custom in-line packet inspector. There are some commercial applications that have this functionality for other purposes, and are extremely efficient. Software wise, NOD32 has both built in memory and packet inspection technologies that I think I can tap into to drop entering local. I don't think it will be easy to specify the system, but at a minimum I'm sure I can get it to not join 'any' local channels, where you'd then have to issue the manual injection technique for each system (annoying, but not a huge deal unless you plan to burn around quickly). The second option is to use hardware between your computer and the server, which isn't very practical for anyone. Managing encryption keys for the sessions is also a ton of effort to program. McAfee intrushield hardware (costly unless you get a used unsupported device), or potentially modified snort may be able to do this for us. I'd rather look into this as a last resort since this would either require a virtual machine to be running, adding lag, or additional hardware.
Some irrelevant random points: Toying around I've also discovered ways to join multiple local channels and speak in them remotely, but you randomly get disconnected from the server when doing this. I think it has something to do with CCP's desynch detection code. Private group channels appear to use the +k IRC setting, which means you can't snoop on random channels unless you actually know the channel password. How they've implemented the 'allow' or 'deny' list for the channel is still unknown to me at this point. If I can figure it out, perhaps I can bypass the key requirement with further injections. I'm a bit busy for the next few days doing other things, but I'll keep you guys posted.
Ban PL Ban Macros Remove Local
kthnx 
- Malyutka (The Virus) - |

MatrixSkye Mk2
Minmatar
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Posted - 2010.04.21 22:44:00 -
[705]
Originally by: baltec1
Originally by: Kitimortoa
LOL
Like someone held a gun to his head and screamed at him "MUST EXPLOIT NAO!"
Why dont we ask that about the people who are cheating in the first place too?
WTF are you rambling? Seriously. ALL EXPLOITS ARE BAD. Can you get that through your head? Stop defending PL's use of exploits while condemning the rest. Makes you look like a hypocritical idiot.
Grief a PVP'er. Run a mission today! |

Kuar Z'thain
Fraser's Finest
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Posted - 2010.04.21 22:52:00 -
[706]
Originally by: Dabo Girl *snip*
Enough quality technobabble used in proper context that you'll land quite a few with this.
10/10
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Jeremey
Glittering Dust
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Posted - 2010.04.21 22:55:00 -
[707]
Originally by: Dabo Girl PL has developed an internal application known as "The Sphere", which is what MS has been using to 'test' killing botters.
Have Pandemic Legion used that illegal mod during Alliance Tournament?
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Dmitri Harkonnen
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Posted - 2010.04.21 23:03:00 -
[708]
Edited by: Dmitri Harkonnen on 21/04/2010 23:03:13
Originally by: Jeremey Have Pandemic Legion used that illegal mod during Alliance Tournament?
No - there is simply no room to use these exploits there. Tournament is overwatched by GMs and public, and we saw that they were in local and didn't jump at all.
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Wanna Kill
Caldari Amplified Pain
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Posted - 2010.04.21 23:12:00 -
[709]
Originally by: Dmitri Harkonnen Edited by: Dmitri Harkonnen on 21/04/2010 23:03:13
Originally by: Jeremey Have Pandemic Legion used that illegal mod during Alliance Tournament?
No - there is simply no room to use these exploits there. Tournament is overwatched by GMs and public, and we saw that they were in local and didn't jump at all.
Some upstanding players have previously delivered proof that PL are cheaters, why wouldnt they use their hacks to get into the opposing team's comms? ----------
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Kaatje Thaxathinadin
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Posted - 2010.04.21 23:16:00 -
[710]
I'd just like to say that none of my corp members have used this so my knowledge, but I do have access to the forum section and IRC channel they use to talk about it.
The sphere app is made by an estonian guy who used to be in RA. He got help from kugu with decyphering the app stream and the leaked client source files. Rumors have it a CCP dev left his laptop alone and someone at fanfest put a trojan on it with a USB stick .
22:59 <@xxangelxx> lol 22:59 <@xxangelxx> they will never prove it 22:59 <@xxangelxx> not more exploit than russians do when they do a loggonski 22:59 <@xxangelxx> if i didnt risk my accounts i would do it too 23:05 <WisemanAri> I will not be part of this. bye 23:08 -!- WisemanAri [[email protected]] has quit [QUIT: ]
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Runar Silvertejp
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Posted - 2010.04.21 23:22:00 -
[711]
Originally by: Dmitri Harkonnen Edited by: Dmitri Harkonnen on 21/04/2010 23:03:13
Originally by: Jeremey Have Pandemic Legion used that illegal mod during Alliance Tournament?
No - there is simply no room to use these exploits there. Tournament is overwatched by GMs and public, and we saw that they were in local and didn't jump at all.
Actually if what the russians are claiming is true, theres no problem to use the fleets built in "what ship are you now in"-feature to find out what the opposing team is fielding prior to the start of a match...!
Knowing this wasnt a feature in the last tourny, i do beleave that PL could abuse it this time and should therefore be stopped from entering this years tour!
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Cartune
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Posted - 2010.04.21 23:22:00 -
[712]
Originally by: Rawr Cristina
Originally by: Dabo Girl
Originally by: karttoon
I've found a few ways to improve The Sphere app...I'll keep you guys posted.
Ban PL Ban Macros Remove Local
kthnx [:|
Ban karttoon too? |

Salastil
Gallente ElitistOps Pandemic Legion
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Posted - 2010.04.21 23:24:00 -
[713]
Don't act high and mighty babbling about some form of justice on him or any PL member being banned. We're just going the route that CCP refuses to go. We're going to fix the blight in 0.0 space with or without their assistance. We've petitioned and done everything within mechanics we could possibly do to stymie this problem, we've taken our own skill which is superior to CCP's own developers and come up with solutions to both the lag, fps and botting problem with our custom UI.
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dumpertt
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Posted - 2010.04.21 23:24:00 -
[714]
Originally by: Kaatje Thaxathinadin I'd just like to say that none of my corp members have used this so my knowledge, but I do have access to the forum section and IRC channel they use to talk about it.
The sphere app is made by an estonian guy who used to be in RA. He got help from kugu with decyphering the app stream and the leaked client source files. Rumors have it a CCP dev left his laptop alone and someone at fanfest put a trojan on it with a USB stick .
22:59 <@xxangelxx> lol 22:59 <@xxangelxx> they will never prove it 22:59 <@xxangelxx> not more exploit than russians do when they do a loggonski 22:59 <@xxangelxx> if i didnt risk my accounts i would do it too 23:05 <WisemanAri> I will not be part of this. bye 23:08 -!- WisemanAri [[email protected]] has quit [QUIT: ]
so... now monkey isn't a PL hero. he is just an estonian guy from RA. and sphere app does exist!
вотэтапаварот! 
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Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.21 23:26:00 -
[715]
You mean a goon was behind an exploit? Well, who could have predicted this... 
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Jeremey
Glittering Dust
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Posted - 2010.04.21 23:27:00 -
[716]
Originally by: Dmitri Harkonnen No - there is simply no room to use these exploits there. Tournament is overwatched by GMs and public, and we saw that they were in local and didn't jump at all.
I'm talking about not no-local exploit, but about their illegal UI mod, which itself is EULA violation and can give advantage during tournament battle.
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Ensa Rai
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Posted - 2010.04.21 23:29:00 -
[717]
Originally by: Salastil Don't act high and mighty babbling about some form of justice on him or any PL member being banned. We're just going the route that CCP refuses to go. We're going to fix the blight in 0.0 space with or without their assistance. We've petitioned and done everything within mechanics we could possibly do to stymie this problem, we've taken our own skill which is superior to CCP's own developers and come up with solutions to both the lag, fps and botting problem with our custom UI.
You're like space cops!
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Salastil
Gallente ElitistOps Pandemic Legion
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Posted - 2010.04.21 23:30:00 -
[718]
Originally by: Marlona Sky You mean a goon was behind an exploit? Well, who could have predicted this... 
Evemon was considered an exploit when Six Anari made that too.
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MatrixSkye Mk2
Minmatar
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Posted - 2010.04.21 23:31:00 -
[719]
Originally by: Salastil Don't act high and mighty babbling about some form of justice on him or any PL member being banned. We're just going the route that CCP refuses to go. We're going to fix the blight in 0.0 space with or without their assistance. We've petitioned and done everything within mechanics we could possibly do to stymie this problem, we've taken our own skill which is superior to CCP's own developers and come up with solutions to both the lag, fps and botting problem with our custom UI.
Wow! Pandemic Legion just keeps sinking to new lows.
Go ahead and justify your cheating however you want. I'll give you credit for at least moving from damage control (somewhat) to "well, we did cuz we just had to".
Grief a PVP'er. Run a mission today! |

FOl2TY8
GoonWaffe SOLODRAKBANSOLODRAKBANSO
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Posted - 2010.04.21 23:34:00 -
[720]
Originally by: Salastil
Originally by: Marlona Sky You mean a goon was behind an exploit? Well, who could have predicted this... 
Evemon was considered an exploit when Six Anari made that too.
I look forward to your new UI and local exploits being eventually praised by CCP.
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