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Thread Statistics | Show CCP posts - 2 post(s) |

SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.11.13 08:08:00 -
[511]
Well Well Well. To the bump-mobile.
And hey, I read that part about requiring Transport 5. Actually.... yes and no. :) Can't think of a way to describe why... but maybe I'll come to that later the day or somewhat...
And about making current T1 freighters jumpable and introduce smaller non-jumpable freighters... YES! :)
With best regards, SentryRaven KIA Noobship Pilot
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Adunh Slavy
KIA Corp KIA Alliance
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Posted - 2007.11.13 16:02:00 -
[512]
Edited by: Adunh Slavy on 13/11/2007 16:03:01
Originally by: à Transport 5 à
That seems a bit steep to me. After all , to get to the freighter or a transport, you get your indy 5, then can do transports or freighters. I would suggest the small freighter be a third branch at this juncture or even at Indy lvl 4. Part of the goal of the small freighter is to make larger space (M3) available to players at less cost. It would follow that this would also be a target market for intermediate aged players.
As most of us know, the average life span for players is six to seven months. It would seem to me, giving characters in that range more options for play, that wonÆt cost them a billion ISK, is a good and wise thing to do. A small freighter is an intermediate step in function and cost, so SP should be in line with that approach.
-AS
The Real Space Initiative (Forum Link) |

Saint Barnabas
Amarr The Older Gamers R0ADKILL
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Posted - 2007.11.14 01:07:00 -
[513]
+1 Great idea "We brake for nobody!" |

Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.11.15 12:20:00 -
[514]
OMG we're on page 3 !!!
oh not any more
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |

adriaans
Amarr Advanced Capital Ship Designs
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Posted - 2007.11.15 12:53:00 -
[515]
/signed --sig--
Knowledge is power! |

sg3s
Caldari O.W.N. Corp FREGE Alliance
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Posted - 2007.11.15 12:54:00 -
[516]
I'm in for this if you can suicide gank them with a battleship in one or two volleys ^_^
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Kuno Hida
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Posted - 2007.11.15 20:52:00 -
[517]
Hey Devs:
I'm certain you're not reading this, but crimeny. 2 years, 18 pages... what do we have to do to make this happen?
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Remko Marr
Caldari First And Only CODE RED ALLIANCE
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Posted - 2007.11.16 00:03:00 -
[518]
Well, hey, the POS topic ran for almost this many pages with no response, and then Abathur finally responded and said that CCP had known about the topic for a whlie and had discussed it.
Might the same be true here? I'm sure by now SOMEONE at CCP has seen this, just nobody is ready to give an official dev response yet.
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kattak4
Gallente
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Posted - 2007.11.16 04:52:00 -
[519]
le bump.
oh and..
"please please please please please"
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Cmdr Sy
Appetite 4 Destruction
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Posted - 2007.11.17 12:59:00 -
[520]
900,000 m^3 @ 0.6 au/s
[Gap in which shipping is uneconomical unless the payout is unfeasibly large]
35,000 m^3 @ 3 au/s
Logoffs
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xAnimAx
Gallente Madhatters Inc.
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Posted - 2007.11.19 07:16:00 -
[521]
/signed
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Yuki Tsuji
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Posted - 2007.11.20 07:41:00 -
[522]
I support this idea...
/ Signed
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Mr Kronos
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Posted - 2007.11.20 12:39:00 -
[523]
Very good idea indeed. (Hopefully they get a new design instead of using the same ship look. Like the Badgers :)
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.11.22 14:22:00 -
[524]
Page 4 I think not.
Would be better not to be a freighter at all, as you have to include the skill reqs and cost of the freighter skill.
Also the transports are T2 so we dont want to go down that route either.
So it looks like a new class of ship requiring racial hauler 4/5 and maybe another skill could be linked in for eg mechanic is a req for assault frigs, so the cargo hauler might require industry lvl5 or something like that.
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |

Terail Zoqial
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Posted - 2007.11.22 17:25:00 -
[525]
OMG, 2 years and still no news 
/me prays the CoSM will nudge things like this in a positive direction
I know we now have T2 jump freighters, but that's still light years from the initial proposal.
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Sofring Eternus
Amarr
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Posted - 2007.11.23 17:57:00 -
[526]
Bump, I would like to have a way to relocate outside of 4 or 5 trips back and forth flying a ship to the new spot, then flying the pod back. Without having to train up to Freighter and then buy the billion dollar ship. --- ΞνΞ ΘΠLІΠΞ Amarr dont need Grr... and RAWR is definately too much, but some Oomph would be nice. |

Sanderu
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Posted - 2007.11.23 18:20:00 -
[527]
Great thread, Nice ideas, lots of talking, but i would like to point out, perhaps if it is merely for trading as originally suggested, perhaps it would be better used as a trading vessel? that requires some of those nifty trading skills. I think a trading vessels in empire would make some nice loot, but honestly, social, and trade skills are not used enough what so ever, if you want to roam through empire being a trader and nothing more, ask ccp for some more trade skills or something. im sure that is easier then making a new class of ship for them. you wont get a ship if it helps miners, skills only help the people who have them.
p.s. Any dev reads this, love trinity, i almost cried, keep up the amazing work, i wont ever stop playing your game.
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Wright Cairne
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Posted - 2007.11.25 23:38:00 -
[528]
Change current Transports to Heavy Industrials and give them a few extra modifications to make them feel that way. It might justify them more. Then you can make a T2 Heavy Industrial that has high cargo (20k base), but lacks the defenses. This can work for those interested in the mining though I donÆt see the need to have more as a hauler than the top T1 Industrials. (Skill name change seems easy enough to implement and then work on the rest below)
Make REAL Transports (mini Freighters) and have them work as Freighters do (station to station; and this should include posÆs û why not). Have the skill cost something fair, and give me one for free . Since it seems to be a BS level hauler why not a BS level skill cost?
Maybe have the new Transports require Adv. Spaceship Command, but I donÆt see a reason to as none of the other non-capital size class ships require it.
As the highest Industrial has a base of 6k cargo base and maybe a 1m isk price-tag and can increase to about 30k at a cost of about 30m then give the lowest Transport maybe 20k cargo base and priced about the tier 1 BS (60m, Transport skill level 1). Then make the next tier 3 BS level cost with about 40-50k cargo base (120m, Transport skill level 3), and then the last to have about 100k cargo with a x2 or x3 tier 3 BS level cost (250-350m, Transport skill level 5). Let the market control if it will be worth it, but with this you will get more cargo/isk with a Freighter than with these mid level ships thus negating the destroy the market argument.
Unlike the Freighters give the new Transports slots. Maybe one high slot, a couple of mids, and a few highs; all based on race. Whatever slots seem fair to use will work.
Maybe Freighters would then be like a t2 to the new Transports (This is probably the hardest part to implement/change). You can have either the Transports as above with jump capabilities or the monster transport as there is now. You may also have a T2 Transport with a jump drive later.
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Jim Lovell
Gallente Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.11.26 13:49:00 -
[529]
Jim Lovell heartily agrees with this thread 
but yeah a mid point hauler is needed the frieghters are too vulnerable/slow and expensive and itty V is too small etc ...fill the gap!
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Remko Marr
Caldari First And Only CODE RED ALLIANCE
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Posted - 2007.12.02 02:45:00 -
[530]
Bump.
Ack, page 6.
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.12.06 20:49:00 -
[531]
Give this thread a bit of love DEVS
With best regards, SentryRaven KIA Noobship Pilot
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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.07 01:07:00 -
[532]
Originally by: SentryRaven Give this thread a bit of love DEVS
Maybe the new bright star in the sky is the freighter elf, come to give us a blessing.
-AS
The Real Space Initiative - V5 (Forum Link) |

SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.12.10 14:25:00 -
[533]
Originally by: Adunh Slavy
Originally by: SentryRaven Give this thread a bit of love DEVS
Maybe the new bright star in the sky is the freighter elf, come to give us a blessing.
*me falls on knees and starts to pray*
With best regards, SentryRaven KIA Noobship Pilot
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.12.15 21:35:00 -
[534]
Ohh C'mon, page 8 already???
Hey devs we have here 18 pages of people asking for a very useful ship, we have detailed descriptions and piles of ideas.
Even the Space Whaling idea got a dev responce on its 4th page.... SPACE WHALING for petes sake!!
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.15 22:36:00 -
[535]
Originally by: Zaphroid Eulthran
Even the Space Whaling idea got a dev responce on its 4th page.... SPACE WHALING for petes sake!!
Yeah, we'll need a ship to carry whale parts, this ship would be perfect for whale parts. We could call the ship class "Ishmael" or "Melville" or "Pequod"
Ahab needs a ship!
-AS
The Real Space Initiative - V5 (Forum Link) |

SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.12.18 12:17:00 -
[536]
I will update the first page tonight. Maybe that will help the thread a bit.
-SR
With best regards, SentryRaven KIA Noobship Pilot
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Linda kays
Gallente The Valley Forge Academy
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Posted - 2007.12.18 14:28:00 -
[537]
God if devs don't ever look at these suggestions why do we have this thread? 18 pages and not a single comment? Someone poke a dev guy for some kinda responce please this is unbearable. http://elune-ferret.spaces.live.com/
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Ellaine TashMurkon
CBC Interstellar The Unseen Company
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Posted - 2007.12.18 14:47:00 -
[538]
I guess they did read it and created the jump freighter. It is smaller and more nimble indeed :)
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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.19 20:53:00 -
[539]
A related thread has emerged,
http://oldforums.eveonline.com/?a=topic&threadID=664359
The Real Space Initiative - V5 (Forum Link)
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Max Kentarii
Nordic Endeavour
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Posted - 2007.12.26 21:34:00 -
[540]
Been more than one year since I last posted in this thread. Still nothing...
Those who wait forever wait in vain.. -----
Wreck Salvaging Database :: EVE Dashboard |
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