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Thread Statistics | Show CCP posts - 2 post(s) |

Maya Rkell
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Posted - 2006.05.11 00:01:00 -
[301]
Edited by: Maya Rkell on 11/05/2006 00:01:44
Originally by: Danton Marcellus Make the tech II freighter smaller and with interesting capabilities, tractor beam mount, scooping capability, dronebay?
See it replace every single indy in the skys, see POS logistics made trivial, badly upsetting balance, see trade markets dry up to a far greater extent for today, see farmers take advantage, see lots of highly unbalanced things happening.
Then there's the genuinely exploitable stuff.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Drizit
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Posted - 2006.05.11 03:44:00 -
[302]
Originally by: Danton Marcellus Make the tech II freighter smaller and with interesting capabilities, tractor beam mount, scooping capability, dronebay?
Even I think that's taking things a bit too far.
A T2 indy is fine, not a blockade runner that was gimped to start with by reducing it's speed so radically. I actually bought an Impel then took a proper look at the stats and sold it again two hours later. Smaller cargo space and slower as well and no turret mount to add insult to it? Seems like we're going backwards with that design. The smaller and faster ones have turrets, (one has a launcher and Minmatar has both) but the bigger ones don't, what a waste of a ship. Get tackled and scrambled and say bye bye to your ship cos you can't even shoot the tacklers. Wow! some blockade runner that is!
--
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Ellaine TashMurkon
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Posted - 2006.05.11 06:33:00 -
[303]
Make tier 2 freightener bigger and slower :)
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Rogen DarHeel
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Posted - 2006.05.12 19:50:00 -
[304]
a ship that is bigger and slower?? how does this address the giant gap between hualers and freighters??
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Caethes Adain
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Posted - 2006.05.12 22:15:00 -
[305]
/signed
This topic pops up every month or so, maybe (although I VERY much doubt it) next gen R&D and manu will let us create our own class types and we'll never need anything from CCP again (shipwise), huzzah!
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Outo
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Posted - 2006.05.13 13:11:00 -
[306]
/Agreed
I've been thinking on this for a bit and come to see there is a thread on it already. Good thinking and lots of good ideas. I'm all for it.
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Max Kentarii
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Posted - 2006.05.19 20:05:00 -
[307]
Yes, please :) ----- I woke up on the wrong side of the galaxy today... |

Dravin Dread
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Posted - 2006.05.20 05:33:00 -
[308]
Raven, Raven, he's our man, if he can't get a small freighter, no one can! Ra Ra! Gooooo Small Freighter! |

SentryRaven
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Posted - 2006.05.20 10:08:00 -
[309]
Originally by: Dravin Dread Raven, Raven, he's our man, if he can't get a small freighter, no one can! Ra Ra! Gooooo Small Freighter!
hahaha.... thank you though..... I'd really like to see this happening, but Tier2 BC and Tier-3 BAttleships seem to have a priority as most of the players in EVE are combatants.... a pity though.... much isk to be made with mini-freighter :P
New Ship Idea: Small Freighters (100k m¦) in EVE Mods nerfed my sloganizer sig :( |

Tlaara
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Posted - 2006.05.24 14:06:00 -
[310]
I think this is a great idea.
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Norath84
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Posted - 2006.05.24 20:25:00 -
[311]
Plz give us small Freighters  ---------------------------------------------------------- New Ship Idea: Small Freighters (100k m¦) in EVE |

Cylynex
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Posted - 2006.05.25 03:17:00 -
[312]
Would love to see more ships in the freighter line, in both directions. Small and mid sized freighters, with the same restrictions (wouldn't complain about them changing it so freighters could dock with poses of course). Also, a line of freighters that uses jump drives instead of gates.
Modules for freighters would be nice also, capital specific modules.
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SentryRaven
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Posted - 2006.06.01 01:53:00 -
[313]
/bump
Please dont kill me....
New Ship Idea: Small Freighters (100k m¦) in EVE
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Chickeneye
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Posted - 2006.06.01 14:38:00 -
[314]
/bump
I want a mini freighter
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Drago Ronard
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Posted - 2006.06.01 20:23:00 -
[315]
Originally by: SentryRaven Edited by: SentryRaven on 10/10/2005 17:57:10
Originally by: Draenor Thalander
A small freighter would be very useful, even if it only had like 20,000 to 50,000 of space (as long as it could pick up jetcans).
No, that's not what my idea is for. Like I said I am a trader and no mining hauler. I think industrials are quite ok for mining operations cause otherwise it would be again too easy on mining ops...
Personally, I have a problem with that. I would REALLY like to be able to have a ship that could empty a full jet can and haul the contents to a station. As it is, with full expanders it still takes a minimum of 2 trips to empty a single can with my industrial. Never mind full corporation mining ops where you have several Covetors and Retrievers going full bore with several miner II's firing from the other ships. You'll fill up several cans an hour. If you happen to be in a system that is several jumps from a station with decent refining facilities, you're talking about a LOT of travel time, even with BMs. Drago Ronard Public Relations - The Curmudgeon Society [CURM] Website - http://www.the-curmudgeon-society.com Public Channel - CURMUDGEON
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Norath84
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Posted - 2006.06.10 10:33:00 -
[316]
Edited by: Norath84 on 10/06/2006 10:33:47 I think we need to organice for some hot cheerleaders to dance outside CCP office with a big sign "We want a Small Freighter"  ---------------------------------------------------------- New Ship Idea: Small Freighters (100k m¦) in EVE |

Adunh Slavy
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Posted - 2006.06.11 07:02:00 -
[317]
Originally by: Norath84I think we need to organice for some hot cheerleaders to dance outside CCP office with a big sign "We want a Small Freighter" [8)
I Nominate SentryRaven to dance in front of CCP offices. He looks ok in a skirt, and he could put a sign on his chest "BOOBIES!" in leu of the real thing.
-AS -AS |

SentryRaven
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Posted - 2006.06.11 13:15:00 -
[318]
Originally by: Adunh Slavy
I Nominate SentryRaven to dance in front of CCP offices. He looks ok in a skirt, and he could put a sign on his chest "BOOBIES!" in leu of the real thing.
-AS
Errr....... about the skirt part... I dunno....
But to be serious, what else possibilities do we have here? I think this post has been read by Dev, I think they read every post that get's so many replies, otherwise they wouldn't know what their players actually would want and think of an good idea.
Petition it? That would have the negative effect for sure, GMs have more important stuff to do than call Oveur in the middle of the night and tell him: "look, sentryraven has made this great suggestion and he would like you to implement it......... yeah...... reply back.... yes.... that he can WHAT? Kiss you where???". I honestly would want that. Neither Petition nor kissing him somewhere.
Drive to Iceland infront of CCP Building? Only with enough beer to bribe Oveur. :)
So what do we do? We wait.... nothing more we can do.... waiting and casual bumping this thread :)
Oh and btw.... so many people here replied and stated their opinions... thanks for all your support so far. :)
New Ship Idea: Small Freighters (100k m¦) in EVE
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Maya Rkell
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Posted - 2006.06.11 13:21:00 -
[319]
Originally by: Drago Ronard
Originally by: SentryRaven Edited by: SentryRaven on 10/10/2005 17:57:10
Originally by: Draenor Thalander
A small freighter would be very useful, even if it only had like 20,000 to 50,000 of space (as long as it could pick up jetcans).
No, that's not what my idea is for. Like I said I am a trader and no mining hauler. I think industrials are quite ok for mining operations cause otherwise it would be again too easy on mining ops...
Personally, I have a problem with that.
Me too. People want them for a specific role and can't see the other uses they'd be put to :/
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Tzarr Inzaghi
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Posted - 2006.06.12 15:01:00 -
[320]
This idea sucks. This would basically ruin the market for everyone who has put in the considerable time, money and effort that it takes to own, fly and support a freighter.
Just because you get a bunch of folks to post on here who would like to see the bar lowered doesn't mean it is a good idea. Getting to the point of owning a freighter should remain the great reward that it is. Let's not cheapen the experience by letting a bunch of wannabe's ruin one of the neatest ships in the game (to some of us).
I would much rather see effort spent on creating new types of vessels that don't infringe on the role of other ships so directly.
Like how about a passenger liner? Then passenger might actually be worth something. This could become a whole macrogame in itself seems to me. I could see whole companies set up around tourism, colonist, and cruises! :)
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SentryRaven
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Posted - 2006.06.12 15:21:00 -
[321]
Originally by: Tzarr Inzaghi
Just because you get a bunch of folks to post on here who would like to see the bar lowered doesn't mean it is a good idea. Getting to the point of owning a freighter should remain the great reward that it is. Let's not cheapen the experience by letting a bunch of wannabe's ruin one of the neatest ships in the game (to some of us).
Getting a bunch/few people saying it sucks as you put it, doesnt make it a bad idea either....
New Ship Idea: Small Freighters (100k m¦) in EVE
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Eagle Tibbets
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Posted - 2006.06.18 00:17:00 -
[322]
I personaly would love to get my hands on a ship bigger than a hauler and smaller than a freighter.
Going from 30km3 to 1mm3 is a big leap i think there is market for the inbetween and make it able to service POS but not jet can
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Adunh Slavy
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Posted - 2006.06.18 06:43:00 -
[323]
Now that the NPC market has been fixed, perhaps the small freighter idea now has more viability. -AS |

CAPRapt0r
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Posted - 2006.06.19 18:03:00 -
[324]
I think its an excellent idea, we could use a larger Industrial, especially for freighting Ice. But it looks like they got plans on one already, if you take a look on this chart, there are 3 Caldari and 3 minmatar industrials and one unknown gallente ship: Ship Chart, who knows, we might get one?
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Aucune Ame
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Posted - 2006.06.22 10:37:00 -
[325]
Edited by: Aucune Ame on 22/06/2006 10:44:37
Originally by: Cylynex Would love to see more ships in the freighter line, in both directions. Small and mid sized freighters, with the same restrictions (wouldn't complain about them changing it so freighters could dock with poses of course). Also, a line of freighters that uses jump drives instead of gates.
Modules for freighters would be nice also, capital specific modules.
I would like a "small freighter":
- ~10-15% of current freighter cargohold
- ~150% base freighter speed
- ~10% structure/armor/shield of current freighters
- No fittings
- Requires racial industrial skill to level 5, plus "Advanced Spaceship Command" to 1, so any current freighter pilot (such as myself) can fly them, but industrial pilots require further training.
- Cannot pick up or jettison things in space (this is a freighter, not an industrial)
What would also be nice are "T2 freighters":
- 10-20% more cargohold
- 80-90% base freighter speed
- Has jump drive capability
- 10-20% more structure/armor/shield
- 2-3 low and mid slots (intended for hardeners, extenders, and the like)
- No targeting capability (so ECM/ECCM/etc modules are useless - see above note)
- Restriction that cargo expanders can't be fitted
- Requires racial freighter skill to 5, and possibly a new skill
My "T2 freighter" concept is just that - a concept, brainstorming and nothing more. If you think it sucks, say what you think would improve it, not just "that sucks". As for the "small freighter", for those of you that think this should be some sort of nber-industrial that should be used for mining ops... that's why you run multiple industrials in the op; a good industrial pilot can tend 2-3 covetors and that's just fine. As for taking ore to stations with good refining capability - just take the ore to a nearby station, then after the op anyone who has an industrial can focus on moving the ore to the refining station. __________________
When all that matters in the world is lost to you, every little thing matters. -Aucune |

Jade Ro
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Posted - 2006.06.27 06:49:00 -
[326]
I abhor hauling.. but.. just the fact that SentryRaven is so right on this one.. im going to reply. This should be added to the game.
~Signed Navy Fleet Director - Catalyst Reaction
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Cygwin Gaad
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Posted - 2006.07.03 00:27:00 -
[327]
ill sign for the Light-Freighter idea. But make sure it cant pick up or jettison cans.
too easy for the macroers already, we need to bring commodity trading back as a viable job. ========= Yes im a carebear, newbies gotta make some money before they can pvp in 0.0.
Theres no honor in podding newbie miners. ========= |

Banlish
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Posted - 2006.07.03 12:25:00 -
[328]
Agreed. It can't pick up jet cans in space but it can haul without having to plop down a billion ISK for the thing.
Probably a good way to move low end minerals around empire, helps and hurts the farmers since it would further drive the price of minerals down (good).
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Meishu Iradi
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Posted - 2006.07.04 18:39:00 -
[329]
/ agreed: absolutely for small freighter!!!
I m new in EVE and for me, trying the different lifestyles of eve, a trader live is not very attractive for a beginner, and this for a very long period of time. This not because of the needed skills, but of the - for me - huge amount of money you need for a freighter + insurance + trading capital + + + ..... ( I think about round 1,5 Bill. ISK)
A maximised Indy is fine to start with: With a trade capital of ~ 10... 15 Mil. you are happy to made 300 or 500K + for a trip. But after some days, you get frustrated because you see that the next step you can make in your traders career is so far away.
On the other side, I m not sure if a freighter pilot will be happy to make 8 Jumps, pick up a 120 000 m3 cargo and sell it 4 jumps later with an earning of 3 Mil.
There should be some freighters ships that close this huge gap, so a beginning trader is allowed to grow with his wallet. Its seems to me like, as fighter, you are flying a frigate class ship, and the next one you could buy is a Carrier.... I m not sure if EVE will remain so good if this would be fact.
... ok... I m training my fighter and mining skills too
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Tishlin Veredici
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Posted - 2006.07.05 05:19:00 -
[330]
Everyone needs more cargo space... sounds good to me. -------------------------------------------------- The one thing I can't abide are people to lazy to name their ships.
Pilot of the Maulus Nuisance Value
I brake for Veldspar. |
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