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Thread Statistics | Show CCP posts - 2 post(s) |

Mulco
Metalheads
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Posted - 2008.02.11 19:41:00 -
[571]
signed i'd buy one
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MidniteMike
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Posted - 2008.02.13 22:38:00 -
[572]
I like the idea as i just spent a large amount of money and time training for The Iteron Mark V and ont he T2 Cargo expanders and then the T1 rig cargohold optimization, and it is still lacking in transporting my cargo so yeah good idea
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Dacro Insigna
Caldari LEG1ON Coalition Of Empires
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Posted - 2008.02.27 16:03:00 -
[573]
Bumpsignage.
- Dax
"AND it proves you to be very wrong in that statement" - Strife Phoenix, Intelligence Incarnate |

W3370Pi4
Caldari Lords Of Kaos Black Star Alliance
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Posted - 2008.03.01 18:50:00 -
[574]
Signed there a big hole and its a big problem for miners specially in 0.0 where hauling can be very dangerous so transporting a big cargo @ once instead of multiple trips would make me feel better . even if it cost 300M or even 500M to 600M when its out its not a problem because i can tell you its gonna sell more than jump freighters
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SoldierOfFortune
Caldari Sheepish R and D
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Posted - 2008.03.04 21:17:00 -
[575]
I'm still surprised ccp havn't released a smaller freighter class yet, clearly they are needed/wanted. ------------------------SiG-------------------- No Stealing My SiG!, This SiG is protected by the Supreme Interactive Guard. All HiJack Attempts will Fail! HAIL ZIM PUNY HUMAN ME |

Zaphroid Eulthran
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Posted - 2008.03.13 19:12:00 -
[576]
Originally by: SoldierOfFortune I'm still surprised ccp havn't released a smaller freighter class yet, clearly they are needed/wanted.
Well aparently CCP do read all (well written) posts in this forum. It would be nice if for ideas such as this that have such a large following if they could just put a little post saying we looked at this and liked/hated it rather than having us bumping this post for over two years when they have decided that no such ship will be created.
Ohh and bumpage from the dark depths of features and ideas Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |

Evil Incarn8
Special Operations Corp Final Retribution Alliance
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Posted - 2008.03.14 23:40:00 -
[577]
Damn this topic sinks fast.
Maybe a refresh of the original post updated with rigs and a few of the best ideas from throughout the 20 odd pages would be an idea if SentryRaven still checking this?
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Light Avenger
Darkdust Industries Empire Black Scope Project
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Posted - 2008.03.26 09:59:00 -
[578]
Dear CCP, please seriously consider instituting this idea as it is cleary much desireable and very feasible and plausible. I have an Iteron Mark V and its fully rigged with T2 expanders. For a personally owned ship with a fair amount of skilling, it just doesn't do the trick if I need to move my home base or take my mission battleship and salvager to a new agent. As far as the boosting mining ops too much, just design the ship without the ability to load from space. Such as the loading bay is only accesible while docked, due to the size of the ship/cargo ratio. Much like the giant military transport jets have to open up like a Pringles can to put the really big stuff onboard. It seems logical to have something between the relatively puny Industrial and the ridiculous Freighter. Every other ship class in game has this sort of balance sorted out. Thank you for your time, and attention.
--Light Avenger, out.
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Brego Tralowski
Tralowski Haulage Co.
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Posted - 2008.03.26 11:37:00 -
[579]
Yes I want one!
I deal with a lot of requests for courier contracts that i just can't handle due to cargo size, and the freighter boys ignore such contracts because they are to small!
I would love to see a mid range hauler/freighter around the 120m3 size to cope with the courier contract limit. Whether it would be able to allow jet can miners to haul entire cans is another debate.
But the general principle is a very good one, could open up a new market area for manufacturers and traders alike. -----------------------------------------------
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2008.03.27 11:14:00 -
[580]
Give me cargo shippy!
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route.
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Knorkor
Megalomania Heavy Industries iPOD Alliance
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Posted - 2008.03.28 10:36:00 -
[581]
Gimme!! I need it :D greets --------------------------------------- CEO Megalomania Heavy Industries |

DanVanCrone
Brutor tribe
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Posted - 2008.03.29 18:20:00 -
[582]
Great idea. the industrials are way to small and freighters are too expensive. A middle ground ship would be awesome. bumpy |

Light Avenger
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Posted - 2008.04.01 10:12:00 -
[583]
bump...please comply.
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lord cyrez
Licentia Pro Totus
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Posted - 2008.04.01 15:08:00 -
[584]
bump 
how ever CCP might finally release it - i want one anyway 
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Light Avenger
Darkdust Industries Empire Black Scope Project
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Posted - 2008.04.02 06:00:00 -
[585]
another bump, I have nothing better to do. :)
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Rastaline
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Posted - 2008.04.15 13:13:00 -
[586]
yes we rally need a transport ship in the midle of the big freighter and the little industrial ship, with 50km3 or so
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Ammiel
Gallente Sisters of EVE - Peace and Freedom
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Posted - 2008.04.15 21:00:00 -
[587]
Edited by: Ammiel on 15/04/2008 21:01:14 I would still love a Mini Freighter, almost 3 years and none yet.
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Trestina Resheen
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Posted - 2008.04.15 21:16:00 -
[588]
I don't think a ship of this type should be released until macro miners are completely neutralized. Ore and Mineral prices will plummet if a ship like this comes out before macroers are stopped.
If we do stop the macro miners, I don't think they need to introduce a new ship type more than they should just make it easier to expand the cargoes of the current ships. For example the Iteron class hauler should go from the minimun cargo to say 75km3, the minimum being the Iteron I and the 75km3 being the Iteron V, with T2 rigs and expanders of course. What we need is the capability to move lots of cargo in a non-capital ship. If CCP wants to vary the cargo capacity of different race haulers the Caldari haulers could have a max cargo if say 60km3 or whatever with the other two races having cargo volumes in between those numbers.
But lets all brainstorm on how to stop macro miners. If we do that CCP will be very open to this idea I think.
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Kantrel
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Posted - 2008.04.15 21:34:00 -
[589]
Edited by: Kantrel on 15/04/2008 21:37:10 Edited by: Kantrel on 15/04/2008 21:35:08 Definitely need something.
By normal standards, you would have a small, medium, large, extra large, XXL... etc.
Light Industrials start @ 3k-6k Medium Industrials start @ 30k Heavy Industrials @ 100k Jump Freighters start @ 225k hold size Freighters start @ 750k hold size
As the previous poster points out, an adjustment of the older ships could be in order.
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2008.04.21 10:56:00 -
[590]
I see a lot of people citing macroes/farmers as a reason for not having this ship, or modifying the idea into something that does not solve the original problem.
People seem to be seing this ship as a huge center piece for a mining gang, it isnt. This ship is a smaller cheaper freighter so it has the same restricted cargo movement as the full size freighters.
The most important idea behind this ship is acessability to poorer (read smaller) corps, that dont have the cash to burn on a Billion isk ship that they can never fully utilise.
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |

Nekopyat
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Posted - 2008.04.21 15:20:00 -
[591]
Originally by: Zaphroid Eulthran
The most important idea behind this ship is acessability to poorer (read smaller) corps, that dont have the cash to burn on a Billion isk ship that they can never fully utilise.
I think this is the reason we are not going to see this ship anytime soon. The Devs play in big alliances and seem to feel that players should join big corps/alliances.. so anything that helps solo players or small corps is the 'wrong way' of playing thus they discourage it.
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Abrazzar
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Posted - 2008.04.21 15:31:00 -
[592]
Originally by: Nekopyat I think this is the reason we are not going to see this ship anytime soon. The Devs play in big alliances and seem to feel that players should join big corps/alliances.. so anything that helps solo players or small corps is the 'wrong way' of playing thus they discourage it.
Maybe you should keep your tinfoil elsewhere...
Even for alliances a small freighter would be boon. Moving 5-15mil in minerals around that you need for a battleship isn't quite enough to justify the risk and effort that using a freighter. Using normal haulers for that is a rather mind-numbing task. A small freighter that can haul that much in one or two goes would be perfect for the job.
Fact remains that there is a *huge* gap between 10-50k m3 cargo and 750-1000k m3 cargo that needs a bridge, both cargo hold and price tag wise. -------- Ideas for: Mining Clouds
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Nekopyat
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Posted - 2008.04.21 16:51:00 -
[593]
Originally by: Abrazzar
Maybe you should keep your tinfoil elsewhere...
Even for alliances a small freighter would be boon. Moving 5-15mil in minerals around that you need for a battleship isn't quite enough to justify the risk and effort that using a freighter. Using normal haulers for that is a rather mind-numbing task. A small freighter that can haul that much in one or two goes would be perfect for the job.
Alliances in general or just small ones? I have gotten the impression that big ones like BoB do things in large enough batches that they can justify using a frieghter.
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W3370Pi4
Caldari Lords Of Kaos
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Posted - 2008.04.21 22:34:00 -
[594]
big alliances can afford to mobilize 100 players and have a lil trip with freighters , moving stuff around in a bustard in 0.0 can be really a pain . a ship with low/or no fitting abilities and a large cargohold would really help in 0.0
Transport ship V skill requirement with a 350.000 M3 cargo hold would be nice or changing the effect of the Transport ship skill to give an effect on cargohold of these "new freighters" would make things more interesting
cargo info of most of the ships in eve ( rigged or with mods, without mods ect)http://games.chruker.dk/eve_online/cargo_space.php Capital mining ship idea |

Gerry TheViking
Amarr
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Posted - 2008.04.22 17:28:00 -
[595]
Originally by: SentryRaven
I have had some thoughts on the huge difference between the best freighter (imo the Iteron Mark V) with about 17.000+ m¦ (I know... it depends on your cargo expanders..) and the actual freighter with 750.000m¦ of space.
I agree with you 100%. I wrote something about that subject in the forum here, but the forum was lagging and I lost the text.
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Gerry TheViking
Amarr
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Posted - 2008.04.23 08:11:00 -
[596]
Quote:
Well aparently CCP do read all (well written) posts in this forum. It would be nice if for ideas such as this that have such a large following if they could just put a little post saying we looked at this and liked/hated it rather than having us bumping this post for over two years when they have decided that no such ship will be created.
I agree with that ! There are several posts on this subject here in the forum but I have not found a reaction from CCP jet. CCP Please answer |

000Hunter000
Gallente Missiles 'R' Us
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Posted - 2008.04.30 18:37:00 -
[597]
Since the release of freighters, this has been something that people want, but sofar ccp still seem to ignore it. Amazing! Someone at ccp in top management really seems to dislike the idea of a intermediate between the biggest hauler and a freighter, i wonder why.
If they only stated why this ship hasn't made it into the game yet.  _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
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Alex Salas
BROTHERHOOD OF SPARTA Dominatus Phasmatis
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Posted - 2008.05.01 02:59:00 -
[598]
/signed excellent idea.
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Iridis Bloodclaw
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Posted - 2008.05.01 21:42:00 -
[599]
I think the reason ccp does not introduce a ship that can haul 100k m3 is balance. A ship able to carry that much and faster would encourage more people to go to jita to buy and sell.
A smaller faster freighter would destroy local markets.
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Nekopyat
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Posted - 2008.05.01 22:06:00 -
[600]
Originally by: Iridis Bloodclaw I think the reason ccp does not introduce a ship that can haul 100k m3 is balance. A ship able to carry that much and faster would encourage more people to go to jita to buy and sell.
A smaller faster freighter would destroy local markets.
I disagree. I think it would really help local markets.
Think about it. Say you build a bunch of ships. You generally have two choices, haul the lot of them to jita (or other major hub) in a freighter, or sell them at the station you built them in.
With a medium sized ship, you could move maybe 5 of them around at a time, drop them off one region over, jump to the next region and drop a few more off, and really spread the goods around across the local market.
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