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Thread Statistics | Show CCP posts - 2 post(s) |

TotensBurntCorpse
Minmatar Miners of Moria Corp
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Posted - 2007.02.21 22:42:00 -
[391]
good lord....
over a year later and still no mini freighter...
Have a few freighters running about now in the corp but I would still stick to the original premise....
as it stands now we still have a HUGE gap,,,, freighters havnt crashed the markets (no matter how much we try) and macros still macro...
sigh
TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |

Hammering Hank
Caldari
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Posted - 2007.02.24 00:30:00 -
[392]
Edited by: Hammering Hank on 24/02/2007 00:28:56
I have not read the entire forum, just the first couple and last couple pages. Therefore, if this suggestion has already been made, please forgive me.
I love the idea of a small freighter, and I agree with the ideas that it can drop cargocans but not pick them up, access to the POS, and have added armor/shield/warpcore strengths.
One added idea I have is along the lines of a Support ship, a Tech 2 version of the small freighter. The key additions are 1) the ability for gang members to access the Support ship's cargo hold 2) added shield/armor resistences and strenghts 3) +0.4 warpcore strength per level 4) MAYBE ability to use a covert-ops cloak
Here are my reasonings.
Most fighting ships do not have the ability to hold their missiles and ammo along with the loot they find. This is especially true in the new Drone infested regions. The Support ship would serve as the ammo dump and loot store for the assault force.
Another usuage is for extended invasion campaigns. The Support ship would have to be able to withstand heavy bombardment as it would probably be the first ship targeted in gang warefare. A frieghter, even modified with the cargo access, is too big of a ship to act in role. However, the Support ship would be ideal.
The reason for the warpcore addition and Cover-ops cloak is for running gate camps into hostile areas. In extended campaigns, the Support ship could be used to replenish fleet needs in the way of fuel, ammo, and missiles buy running to the nearest friendly POS or Station and back.
What do you think?
(T)Hank(s) |

Nayomi
Minmatar Mean Anglo-Danes
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Posted - 2007.03.05 09:10:00 -
[393]
/signed
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Karina Sasieko
Caldari MisFunk Inc. CORE.
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Posted - 2007.03.05 11:17:00 -
[394]
Originally by: Hammering Hank Edited by: Hammering Hank on 24/02/2007 00:28:56
I have not read the entire forum, just the first couple and last couple pages. Therefore, if this suggestion has already been made, please forgive me.
I love the idea of a small freighter, and I agree with the ideas that it can drop cargocans but not pick them up, access to the POS, and have added armor/shield/warpcore strengths.
One added idea I have is along the lines of a Support ship, a Tech 2 version of the small freighter. The key additions are 1) the ability for gang members to access the Support ship's cargo hold 2) added shield/armor resistences and strenghts 3) +0.4 warpcore strength per level 4) MAYBE ability to use a covert-ops cloak
Here are my reasonings.
Most fighting ships do not have the ability to hold their missiles and ammo along with the loot they find. This is especially true in the new Drone infested regions. The Support ship would serve as the ammo dump and loot store for the assault force.
Another usuage is for extended invasion campaigns. The Support ship would have to be able to withstand heavy bombardment as it would probably be the first ship targeted in gang warefare. A frieghter, even modified with the cargo access, is too big of a ship to act in role. However, the Support ship would be ideal.
The reason for the warpcore addition and Cover-ops cloak is for running gate camps into hostile areas. In extended campaigns, the Support ship could be used to replenish fleet needs in the way of fuel, ammo, and missiles buy running to the nearest friendly POS or Station and back.
What do you think?
You know this is what for the carriers and motherships are meant for.... And motherships are totaly EW immune also
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Hammering Hank
Caldari
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Posted - 2007.03.05 21:19:00 -
[395]
Originally by: Karina Sasieko
You know this is what for the carriers and motherships are meant for.... And motherships are totaly EW immune also
Fully agree. This discussion is about a small freighter, though. The basic idea is that this ship is not able create its own jump points, is not a capital ship, and acts as a gap filler between industrials and freighters.
(T)Hank(s) |

Captain Zanarkan
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Posted - 2007.03.15 00:37:00 -
[396]
/signed
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Gno Chalynn
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Posted - 2007.03.15 04:28:00 -
[397]
Although CCP keeps hearing this post over the past 2 years, there seems to be nothing being coded for it. If you ask any naval carrier commander to fill his ship with ore, minerals, and boxes of cargo and to do cargo runs from point a to point b, you would be laughed at at best and kicked off his ship for such an insult. And seriously, a carrier is being used in a role it was not designed for. There should be a group of medium freighters like the iteron industrials. Classify them from light (50,000m3) to small (100,000m3) to medium (300,000 m3). No cargo expanders, no weapons, or drones, but they should have high slots for tractor beams and salvager, mid slots for shields and such, and low for armor, repers, and stuff. They can not jettison cargo, but they can pick-up from jet cans or from wrecks.
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Ammiel
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Posted - 2007.03.15 12:24:00 -
[398]
Love this idea, sad to see its been around so long and nothing has come of it.
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velocity7
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Posted - 2007.03.15 16:18:00 -
[399]
Two years, huh?
/signed
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Ahz
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Posted - 2007.03.19 20:11:00 -
[400]
/ signed
Maybe with a mix of mid and low slots (2 or 3 total).
At about 200 mil I'd buy one.
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Drethon
Gallente Knights Hospitalier Privateer Alliance
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Posted - 2007.03.20 14:54:00 -
[401]
/Signed
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Aneroi
Amarr VIRTUAL LIFE VANGUARD
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Posted - 2007.04.07 19:35:00 -
[402]
/signed
without any slots _____________________________________________________________________
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Captain Zanarkan
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Posted - 2007.04.09 15:02:00 -
[403]
/Signed
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Dregann
Amarr Trading Company
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Posted - 2007.04.09 16:29:00 -
[404]
/signed
A small freighter around 50k m3 would be nice
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DaMaster Architect
SOTI Inc. FREGE Alliance
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Posted - 2007.04.10 14:43:00 -
[405]
/signed
CCP, it's getting about time you do something. If you don't feel like adding the type of ship like requested in this massive thread, could you at least give a reason why?
Originally by: CCP Oveur
If you don't like it there, there are about 5000 other solar systems which you can go for.
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.04.10 19:48:00 -
[406]
This is still around?? Oh my....
Well I am still pro this idea.... :)
With best regards, SentryRaven KIA Noobship Pilot
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yaniv abo
Gallente The Pokemons
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Posted - 2007.04.10 20:43:00 -
[407]
/signed
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Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.04.10 20:54:00 -
[408]
/signed ---
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Silentblue1987
Caldari Blazing Saddles
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Posted - 2007.04.10 23:37:00 -
[409]
/signed I just want to be able to ship a BS and it'd make Eve more complete by filling in the gap between the Industrial ships and Freighters.. It just doesn't make sense, the only way to transport more cargo is by dishing out 1 or 2 BILLION isk.
Biggest industrial seen:(24km3 on Iteron5 fitted with the BEST equips in EVE) Biggest freighter seen: (750km3 to 1000km3 stock)
Real life equivalents to these would be similar to this: Industrial ships = the Big UHAUL (I can nearly fit ALL of my furniture in that thing!!)(http://www.norwoodmoving.com/images/uhaul.jpg)
Freighter = Pacific Freight Ship or OIL Tanker (OMFGWTFBBQ!! THATS HUGE!!) (http://www.oastrade.com/Sales/OAS_Products/OAS_Freight/ship.jpg)
Each of those Boxes on the freight ship, is the size of a UHAUL.........
SO where are the 18 wheelers if you know what I mean?
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Jarl Sorensen
BluStone Industries
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Posted - 2007.04.17 06:55:00 -
[410]
/Signed...
It would be awesome if we could hear CCP's position regarding this... whether they are considering it or not...
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Gno Chalynn
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Posted - 2007.04.19 00:33:00 -
[411]
I agree also, but maybe there should be a few classes of freighters. 1. your station to station transporter with 250,000m3 cargo, 2. a sturdy mineral hauler with 75,000m3 cargo and can pick up from space for mining or carrier/hauler spawns, 3. a Jump capable mid level freighter with 500,000m3 cargo, (carriers should be used for combat, not cargo hauling)
my best transport ship with full t2 expanders or local hulls and cargo opt rigs can only get 30,000m3. there should be something between it and a freighter.
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Drizit
Amarr
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Posted - 2007.04.19 01:02:00 -
[412]
Originally by: Silentblue1987 Biggest industrial seen:(24km3 on Iteron5 fitted with the BEST equips in EVE) Biggest freighter seen: (750km3 to 1000km3 stock)
Impel with full rack of ExpanderII = 27,350 add a cargo optimiser II on both rig slots and that adds up to 39,384 m3 including bonus from Amarr Industrial skill.
Nice but still not quite 50K.
Would like to see two small freighters 75K and 150K with no slots but able to pick up cans. It does need something between an Indy and a Freighter.
--
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ursula miner
Gallente
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Posted - 2007.05.01 12:31:00 -
[413]
/signed
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Ciaa
Gallente Aliastra
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Posted - 2007.05.01 23:16:00 -
[414]
Jump capable freighter. PLZ! /signed DON'T PANIK! |

Signaldog
Gallente Venom. THE V I G I L
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Posted - 2007.05.01 23:26:00 -
[415]
would be worth any lvl of skills if the price was right....freighter's cost too much for small timers and indy's just aren't big enough for the middle man transpo runs.
I'd like to see a DEV post just to know it's been seen.
READ MY SALVAGER THREAD HERE!!!!
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Antoinette Valious
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Posted - 2007.05.02 01:12:00 -
[416]
well its been seen the dev put this as a commonly brought up topic.... Devs hate traders, I've decided...
/signed though.
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.05.04 10:01:00 -
[417]
Seems I will have to fly to the FanFest and slap some of them :)
With best regards, SentryRaven KIA Noobship Pilot
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Gemberkoekje
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Posted - 2007.05.04 11:39:00 -
[418]
/signed
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Drizit
Amarr
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Posted - 2007.05.04 13:19:00 -
[419]
Originally by: Antoinette Valious well its been seen the dev put this as a commonly brought up topic.... Devs hate traders, I've decided...
/signed though.
Maybe one of the devs could create a trader/industrial character and try to play it for a while just to see how difficult it is. It makes combat PVP seem like childs play.
--
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Emerald666
Amarr Initech Corporation Fuzzy Nut Attack Squirrels
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Posted - 2007.05.05 16:13:00 -
[420]
The Iteron Mark V can reach with 3x Cargo Optimization Rig 5x Expander II and Giant Containers.... It can reach 49k Cargo space. So the point in complaining is not seen. At least not by me. Impel with about the same fit with 1 less rig and 2 more expander IIs hits and Giant cans hits only about 46k... SO! It stands to reason that the Iteron Mark V is STILL the best hauler next to a Freighter.And the total setup on that'd cost about in the price range of you peoples' 150-250mil.         Amarr 4TW! :) |
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