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Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 18:33:00 -
[1] - Quote
I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
|

Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
29
|
Posted - 2011.10.30 18:36:00 -
[2] - Quote
Feel free to say Hello to that lonley miner - that is often what I do. No-one is making you zap him; I've made many an acquaintance by stumbling across someone and saying Hello.
Mind you, it doesn't half scare them most of the time. That is, if their first language isn't Bot. |

Roosterton
Eternal Frontier
121
|
Posted - 2011.10.30 18:38:00 -
[3] - Quote
Quote:It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil.
Many reasons;
Killmails Shiny isk drops Market manipulation (See: Goonswarm ice interdiction) Getting revenge for something they did/said to you Getting prizes (See: Hulkageddon) Asset denial if they're aiding an enemy Killing bots
etc |

thekiller2002us
WE FIGHT Noir. Mercenary Group
12
|
Posted - 2011.10.30 18:38:00 -
[4] - Quote
i still have some honor- i honor 1v1's and ransoms. I dont use neut rr or logoff tactics. Everything else is fair game because- well if there was peace in eve it would be probably the most boring game and although some manufacturers dont agree- without war/ ganks there would be no ecomony |

Caulk H0lster
Kazakh Ministry of Wealth Redistribution
31
|
Posted - 2011.10.30 18:38:00 -
[5] - Quote
4/10 |

Landrae
Hard Rock Mining Co. Territorial Claim Unit
143
|
Posted - 2011.10.30 18:39:00 -
[6] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
This thread is filled with miner tears. Carry on with the QQ. Apple was going to make a smaller version of the iPod touch for kids, until they realized that " iTouch Kids " wouldn't be an appropriate name. |

Twisted Alice
The Scope Gallente Federation
4
|
Posted - 2011.10.30 18:40:00 -
[7] - Quote
Eve attracts the dregs of the MMO gaming world, why you might ask, because it's a griefers paradise.
So you really should not expect anything else, not in Eve anyway. |

Peri Simone
Steel Dawn Inc.
9
|
Posted - 2011.10.30 18:42:00 -
[8] - Quote
Personally, I don't see shooting down a lone miner as being any less moral than bankrupting someone for landing on my Mayfair hotel. Or to put it another way, it's part of the game - deal with it. |

Handsome Hussein
71
|
Posted - 2011.10.30 18:42:00 -
[9] - Quote
If that was your Retriever I ganked last night in Sinq, I'm sorry. It was necessary to help lower my sec status. You see, I aspire to be flashy red at some point. Leaves only the fresh scent of pine. |

Alara IonStorm
RvB - BLUE Republic
251
|
Posted - 2011.10.30 18:44:00 -
[10] - Quote
I feel like Role Playing the Villain in this MMORPG.
Video Games would be less interesting without villains.
|

Abrazzar
254
|
Posted - 2011.10.30 18:46:00 -
[11] - Quote
There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. Please visit your user settings to re-enable images. |

I Accidentally YourShip
Suzuka Heavy Industries
8
|
Posted - 2011.10.30 18:49:00 -
[12] - Quote
OPs name is amusing.
http://www.funnyjunk.com/funny_pictures/1176378/SPIDERMAN+S+ONE+TRUE+WEAKNESS/ |

Mortis vonShadow
Balanaz Mining and Development Inc.
212
|
Posted - 2011.10.30 18:50:00 -
[13] - Quote
I'll tell you why. Because everyone that plays EVE Online is looking to escape from their real life. Sometimes that means for some of us becoming something we are not in real life.
The average person that plays EVE Online in reality would never walk over to anyone sitting at a stop light and shoot them in the face and then laugh about it. Why? Cuz' the response to that would end their life as well. But in EVE, it is okay to become that gun weilding maniac and laugh at the victim. Hell its encouraged.
If you play a video game and expect a moral compass, you are going to be very very upset with EVE. It doesn't and won't exsist.
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Demon View
24th Imperial Crusade Amarr Empire
15
|
Posted - 2011.10.30 18:52:00 -
[14] - Quote
Huehuehue wrote:But when you kill a lone miner who's not even in a player corp that's just evil.
Uh huh. That's out-of-game morality. The problem with out-of-game morality is that, out-of-game, there are all kinds of very obvious excuses, such as "people named Huehuehue are obvious trolls and deserve to die", or "the human running that account shouldn't earn AFK income", or "by making ventures like his risky, this system, this security status, his surroundings, meaningful instead of dull and indifferentiable. Amamake is a place where you do not attempt to mine, a system you remember the name of, rather than just a string of letters and a skybox between some other places like this."
I encourage you to develop an in-game morality. Then you can say, hm, that's a good Amarrian that's mining in this dangerous pirate system, I should convo him and suggest a safer place to do that, or maybe stick around to fight pirates that come. Or you can say, JACKPOT, I just found some slaver scum trying to rob us of some of our hard-won resources, and open fire. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 18:52:00 -
[15] - Quote
Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour.
But of course you cannot seperate the two. You do not suddenly turn into another person that has no affect on your real person when you log on. Like I said, I would never ever kill a miner or missioner UNLESS they are in enemy corporation I'm in war with and thus it's part of agreed combat. And how can you say there are no real consenquenses, each player devotes his time, which is the single most valuable asset any human has to this game, and you can bet the missioneer who lost his brand new cnr because you felt the kill mail would look nice does not feel good.
|

ArmyOfMe
TEDDYBEARS. Excuses.
39
|
Posted - 2011.10.30 18:53:00 -
[16] - Quote
Thread of the day you really had me laughing. 10/10
CCP, for the love of god boost the deimos..... |

KaarBaak
135
|
Posted - 2011.10.30 18:54:00 -
[17] - Quote
Because it's just a game?
You...do...realize that, right? It's not real life.
Being a fictional, virtual world it allows me to do things I would not normally do.
Because it's just a game. My (John Smith's) morality doesn't enter into it. "KaarBaak" has her own morality, totally unrelated to "John Smith."
I (John smith) don't normally go flying between asteroid belts, worried for my life every time I travel between solar systems. "KaarBaak" does. So her experiences have created an entirely different morality than mine. "John Smith" can't relate to "KaarBaak's" world/life/morality. Likewise, "KaarBaak" cannot relate to "John Smith's"
If a person is having trouble distinguishing between the virtual world and the real world...that person should seek professional help.
|

Kietay Ayari
Monopoly Money Operations
9
|
Posted - 2011.10.30 18:54:00 -
[18] - Quote
I don't think everyone leaves morality at the door. But it isn't the same as RL. Part of the fun of EVE is that you can do things like this, comparing it to RL makes no sense. Would you go around asking people to fight you to the death in RL and then gloat about how you did it after?
I think I would even have a hard time being angry at a friend if they betrayed me in this game. That specifically is something I have thought about super a lot. I mean on one hand they are your friend and you suspect they will not betray you. But on the other hand they are just messing with you in a game so its not like they really betrayed you!
I think maybe it would be funny >_> But then again I haven't worked for 3 years building something in this game only to have it asploded! All I can say is so far the people I have met who do not take being killed personally in this game are a lot more fun to talk to!
At the very least its more interesting and makes good adventure stories for future pen pals ;D
Ferox #1 |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 18:56:00 -
[19] - Quote
Mortis vonShadow wrote:I'll tell you why. Because everyone that plays EVE Online is looking to escape from their real life. Sometimes that means for some of us becoming something we are not in real life.
The average person that plays EVE Online in reality would never walk over to anyone sitting at a stop light and shoot them in the face and then laugh about it. Why? Cuz' the response to that would end their life as well. But in EVE, it is okay to become that gun weilding maniac and laugh at the victim. Hell its encouraged.
If you play a video game and expect a moral compass, you are going to be very very upset with EVE. It doesn't and won't exsist.
I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off. |

Barbelo Valentinian
The Scope Gallente Federation
103
|
Posted - 2011.10.30 18:58:00 -
[20] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Yeah I don't leave my morality at the door, all my characters are moral. I even tried to make an alt a pirate once doing the dozen cheap rifters thing, but I just couldn't get into the idea of zapping people for no reason, or just for loot. That character ended up being "good" at the end too, and remorseful for her earlier crimes 
I do consider my inability to play evil characters to be a bit of a character flaw though. I should be able to, but I just can't, which denotes some kind of inflexibility in me, I think. Or maybe I just want to be loved.
It is a game, and the point is to be able to be what you wanna be in it, if you wanna be evil, you can. It's fun in a game precisely because you don't, and wouldn't, do that stuff in real life. You get to explore the dark side like you never could, or would, in real life. |

Xoria Krint
The Movement
30
|
Posted - 2011.10.30 18:59:00 -
[21] - Quote
This game has rules. Traveling to low security space is the same thing as agreeing to Player vs Player combat (It's game mechanics). Morality has nothing to do with that. Often when players are getting killed in low-security space they are doing something wrong (like not using directional scanning, and watching local for new pilots). As a PvPer you can sometimes kill the same newbie a few times and after some while he learns and actually warps out before I get there. Who knows, one day he might be able to actually defend himself.
We are teachers. |

David Grogan
The Motley Crew Reborn
132
|
Posted - 2011.10.30 18:59:00 -
[22] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
People are dicks....... that's why
if i could lie, cheat, & steal and get away with it in real life i'd do it but i can't cos of laws (well i could but if i'm caught i go to jail)......... in eve online there is no consequences for being dicks. So people are dicks. Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless your from china, Buy locally produced goods and help create more jobs. |

Twisted Alice
The Scope Gallente Federation
4
|
Posted - 2011.10.30 19:00:00 -
[23] - Quote
Huehuehue wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. But of course you cannot seperate the two. You do not suddenly turn into another person that has no affect on your real person when you log on. Like I said, I would never ever kill a miner or missioner UNLESS they are in enemy corporation I'm in war with and thus it's part of agreed combat. And how can you say there are no real consenquenses, each player devotes his time, which is the single most valuable asset any human has to this game, and you can bet the missioneer who lost his brand new cnr because you felt the kill mail would look nice does not feel good.
That's part of your own character, I doubt you can even play bad characters succesfully. Some people just can't because their moral compass kicks in and they question what they're doing. |

John Caesse
Navy of Xoc The Remnant Legion
58
|
Posted - 2011.10.30 19:00:00 -
[24] - Quote
Huehuehue wrote: I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off.
Yes, it is something you just turn off.
I would never indiscriminately slaughter everyone I see in a given area in real life, but I do it all the time in Call of Duty - would you say that me killing people in an FPS makes me an immoral person? |

Large Collidable Object
morons.
468
|
Posted - 2011.10.30 19:01:00 -
[25] - Quote
I'm actually rather nice in game - IRL, I'm a total arse. morons-áare recruiting. We're good at breeding! |

groentenman
Bendebeukers Green Rhino
1
|
Posted - 2011.10.30 19:01:00 -
[26] - Quote
welcome to EVE, where RL assholes are assholes and RL niceguys are assholes too. |

Ladie Harlot
GoonWaffe Goonswarm Federation
576
|
Posted - 2011.10.30 19:02:00 -
[27] - Quote
So playing by the rules is all of a sudden considered immoral? Interesting. The artist formerly known as Ladie Scarlet. |

David Grogan
The Motley Crew Reborn
132
|
Posted - 2011.10.30 19:02:00 -
[28] - Quote
Large Collidable Object wrote:I'm actually rather nice in game - IRL, I'm a total arse.
i bet your mam still loves ya though Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless your from china, Buy locally produced goods and help create more jobs. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:06:00 -
[29] - Quote
John Caesse wrote:Huehuehue wrote: I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off.
Yes, it is something you just turn off. I would never indiscriminately slaughter everyone I see in a given area in real life, but I do it all the time in Call of Duty - would you say that me killing people in an FPS makes me an immoral person?
I think you misunderstand me. It's 100% okay to kill people in cod and it does not make you immoral person. That is because every player plays for fun, and the game is no fun if there's no risk of death. Yeah there are kids who fly off the handle if you dominate them but most people are good sport about it. It's not the act itself (killing, destroying) that makes the person immoral, it's the consenquense of that act. You kill a enemy in war? He expected that, he'd be bored if you'd just lay down and not fight back. You kill a guy doing lvl4 in lowsec in a faction bs just because you want a killmail? He most likely did not want to engage in combat with anyone and felt bad for losing the things he worked hard for. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:07:00 -
[30] - Quote
Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting.
So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense ot the "evil doer" it's playing by the rules right? |

Ladie Harlot
GoonWaffe Goonswarm Federation
576
|
Posted - 2011.10.30 19:08:00 -
[31] - Quote
Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? :cripes:
This has to be a troll.
The artist formerly known as Ladie Scarlet. |

Abrazzar
254
|
Posted - 2011.10.30 19:11:00 -
[32] - Quote
Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? You do recognize the difference between fantasy in reality, don't you? Please visit your user settings to re-enable images. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:12:00 -
[33] - Quote
Ladie Harlot wrote:Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? :cripes: This has to be a troll.
How are the two scenarios different? You kill a missioneer in lowsec because you can, no consenqunses = it's okay even though the guy probably feels bad. I kick your ass without anyone seeing = no consenquenses, you feel bad, but hey it's still okay.
|

Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
29
|
Posted - 2011.10.30 19:13:00 -
[34] - Quote
I suggest that the OP never tries to play the classic board game, Diplomacy. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:14:00 -
[35] - Quote
Abrazzar wrote:Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? You do recognize the difference between fantasy in reality, don't you?
Sure, that was a gross exaggeration but I think it's kinda scarey how people stop being moral just because they and the other guy are anonymous. |

Handsome Hussein
71
|
Posted - 2011.10.30 19:14:00 -
[36] - Quote
Huehuehue wrote:How are the two scenarios different? You kill a missioneer in lowsec because you can, no consenqunses = it's okay even though the guy probably feels bad. I kick your ass without anyone seeing = no consenquenses, you feel bad, but hey it's still okay. There are consequences, however, if the missioner has the balls to come back and look to kill me in return.
Most missioners/miners don't bother. They go away and sulk, log out for the night. They don't have the nads to fight for what they have in the game. Leaves only the fresh scent of pine. |

Reislier
23
|
Posted - 2011.10.30 19:15:00 -
[37] - Quote
Morality and consequences are not the same thing, and one is not contingent on the other. One can be "law abiding" due to consequences, morality or both or neither.
But don't kid yourself. A **** is gonna be a **** so man up and be the **** you really are and shout it to the masses.. "yes I am a ****."
Anything else is just denial.. and a closet **** is just sad. |

Florestan Bronstein
The Waterworks
150
|
Posted - 2011.10.30 19:16:00 -
[38] - Quote
Huehuehue wrote:if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you? nope, but we would say "he had it coming"
Sometimes what you think should happen and reality disagree - a girl should be able to walk down the street in next to nothing without having to fear anything, I should be able to walk through a bad neighborhood without having to worry who I look at and how expensive my clothes look, police should be able to patrol freely in all parts of the city, ...
But if you mistake wishful thinking for reality you had it coming and should not expect a lot of sympathy. |

Paragon Renegade
The Multinational Company.
55
|
Posted - 2011.10.30 19:16:00 -
[39] - Quote
But............... I want to kill everyone.
Not that I could if I tried.
OP, try to compartmentalize; this isn't ant RPG like Mass Effect, where moral choices have actual repercussions. "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

Ladie Harlot
GoonWaffe Goonswarm Federation
578
|
Posted - 2011.10.30 19:17:00 -
[40] - Quote
Huehuehue wrote:How are the two scenarios different? You see Eve Online is just like real life for the following reasons
The artist formerly known as Ladie Scarlet. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:20:00 -
[41] - Quote
Florestan Bronstein wrote:Huehuehue wrote:if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you? nope, but we would say "he had it coming" Sometimes what you think should happen and reality disagree - a girl should be able to walk down the street in next to nothing without having to fear anything, I should be able to walk through a bad neighborhood without having to worry who I look at and how expensive my clothes look, police should be able to patrol freely in all parts of the city, ... But if you mistake wishful thinking for reality you had it coming and should not expect a lot of sympathy.
Sure he had it coming but that doesn't mean the assailant shouldn't be condemned. Remind me of the whole **** walk think, yeah if you go out every weekend night wearing ***** uniform you can kinda expect trouble at some point but it still does not mean you deserve it.
|

Mortis vonShadow
Balanaz Mining and Development Inc.
222
|
Posted - 2011.10.30 19:21:00 -
[42] - Quote
Huehuehue wrote:Mortis vonShadow wrote:I'll tell you why. Because everyone that plays EVE Online is looking to escape from their real life. Sometimes that means for some of us becoming something we are not in real life.
The average person that plays EVE Online in reality would never walk over to anyone sitting at a stop light and shoot them in the face and then laugh about it. Why? Cuz' the response to that would end their life as well. But in EVE, it is okay to become that gun weilding maniac and laugh at the victim. Hell its encouraged.
If you play a video game and expect a moral compass, you are going to be very very upset with EVE. It doesn't and won't exsist.
I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off.
Well, thats you. Some of us others what to be something we aren't in real life. I believe they call it escapism. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Corina Jarr
Spazzoid Enterprises Purpose Built
12
|
Posted - 2011.10.30 19:22:00 -
[43] - Quote
This is a game. Played for fun (and if you don't play for fun you are a moron... IMO).
In no way does this relate to real life.
That said, I am almost as nice in game as I am in RL, with a few exceptions. But that is my character. I am great at RPGs because I can take separate fantasy and reality. You apparently cannot. |

gfldex
19
|
Posted - 2011.10.30 19:25:00 -
[44] - Quote
Huehuehue wrote:But when you kill a lone miner who's not even in a player corp that's just evil.
I'm the guy who is making the ships that are destroyed in the process. Why should I not welcome random acts of violence?
Huehuehue wrote:How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
I would call the police, ofc. If you take a peace in a game of me while playing by the rules I would not do so.
Huehuehue wrote: It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Your confusion comes from your inability to tell the difference between actions between players and actions between non-players. Even very young children understand the concept that consequences in games are not related to consequences out of games. Why don't you? May it be that you are the boy that wants the rules changed when the games wont go in his favour?
|

Twisted Alice
The Scope Gallente Federation
4
|
Posted - 2011.10.30 19:25:00 -
[45] - Quote
Huehuehue wrote:Abrazzar wrote:Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? You do recognize the difference between fantasy in reality, don't you? Sure, that was a gross exaggeration but I think it's kinda scarey how people stop being moral just because they and the other guy are anonymous.
It's not really scarey and you do know the difference between reality and fantasy.
The problem is you can't really understand how people can play bad characters, because you find it impossible to do yourself. Because as soon as you try, it does not take long before you question it and get no satisfaction from from playing that character.
|

Large Collidable Object
morons.
468
|
Posted - 2011.10.30 19:26:00 -
[46] - Quote
David Grogan wrote:Large Collidable Object wrote:I'm actually rather nice in game - IRL, I'm a total arse. i bet your mam still loves ya though
If she could remember me, she probably wouldn't after I let her declare legally incapable due to Alzheimer, put her into a cheap retirement home and sold her house...
Anyway - I recently watched a guy jetcan-mine in a vexor for ages in highsec - I just stuck around there cloaked, because I was fascinated by the fact it was a genuine noob, not some macro-mining assfag in a Hulk I'd kill for the lulz any day.
Eventually, he warped off to get his hauler, so I warped in an alt of mine in a hauler and stole the half-filled jetcan and warped off again (didn't want to canflip - just teach him a lesson to not leave anything floating in space unguarded) - when he returned in his itty III, he sat there for a little while, assumingly desperately looking for his can he kept filling for hours.
I actually felt a little bad about that.
Now IRL, if anyone leaves anything of value unlocked in the open and I'm certain I wont get caught, I take it and don't feel bad about it at all - if he still wanted it, he would have locked it after all.
So obviously, I have more morality in game than IRL - which is funny now that I think about it... morons-áare recruiting. We're good at breeding! |

KaarBaak
135
|
Posted - 2011.10.30 19:28:00 -
[47] - Quote
Twisted Alice wrote:It's not really scarey and you do know the difference between reality and fantasy.
The problem is you can't really understand how people can play bad characters, because you find it impossible to do yourself. Because as soon as you try, it does not take long before you question it and get no satisfaction from from playing that character.
^^This.
At first I thought the OP could not distinguish reality from fantasy. Now I understand. The OP has absolutely no imagination. And I find that sad.
|

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:32:00 -
[48] - Quote
gfldex wrote: Your confusion comes from your inability to tell the difference between actions between players and actions between non-players. Even very young children understand the concept that consequences in games are not related to consequences out of games. Why don't you? May it be that you are the boy that wants the rules changed when the games wont go in his favour?
Actually it is you who does not seem to understand me even though I have tried to make my point more clear several times. Well let's try this once again.
You kill a missioneer. This act makes him feel bad, maybe angry. Why would you do something that makes other person feel bad?
Do you understand now? This is not about the act itself, the act itself is never immoral or moral, it's about the consenquence. |

Huehuehue
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.30 19:33:00 -
[49] - Quote
KaarBaak wrote:Twisted Alice wrote:It's not really scarey and you do know the difference between reality and fantasy.
The problem is you can't really understand how people can play bad characters, because you find it impossible to do yourself. Because as soon as you try, it does not take long before you question it and get no satisfaction from from playing that character. ^^This. At first I thought the OP could not distinguish reality from fantasy. Now I understand. The OP has absolutely no imagination. And I find that sad.
If you consider the fact that you can turn off your empathy to other people completley off when you log in then yeah I'm glad I don't have that kind of imagination. |

Riedle
Paradox Collective
0
|
Posted - 2011.10.30 19:35:00 -
[50] - Quote
Huehuehue wrote:Abrazzar wrote:Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? You do recognize the difference between fantasy in reality, don't you? Sure, that was a gross exaggeration but I think it's kinda scarey how people stop being moral just because they and the other guy are anonymous.
I think it's kind of scary that certain people fail to differentiate between a game and real life.
Go get a real life, you need one |

KaarBaak
136
|
Posted - 2011.10.30 19:35:00 -
[51] - Quote
Huehuehue wrote:KaarBaak wrote:Twisted Alice wrote:It's not really scarey and you do know the difference between reality and fantasy.
The problem is you can't really understand how people can play bad characters, because you find it impossible to do yourself. Because as soon as you try, it does not take long before you question it and get no satisfaction from from playing that character. ^^This. At first I thought the OP could not distinguish reality from fantasy. Now I understand. The OP has absolutely no imagination. And I find that sad. If you consider the fact that you can turn off your empathy to other people completley off when you log in then yeah I'm glad I don't have that kind of imagination.
Miners are all bots. How can I have empathy for a machine?
|

Basileus Volkan
Merch Industrial Goonswarm Federation
62
|
Posted - 2011.10.30 19:37:00 -
[52] - Quote
Saying EvE "is a game" and as such is completely disconnected from what you do in real life is pretty wrong.
If anything EvE is probably the MMOG where it's hardest to distinguish between game and RL. Partly due to how the game is set up -Player based economy, no repercussions for scamming and such- and partly due to the much vaunted metagame that is going on.
So yea, being good at scamming or being likely to fall for a scam, for example, says a lot about the person behind the screen.
EvE is a bit like the Stanford prison experiment, to be honest. |

Richard Hammond II
Federal Navy Academy Gallente Federation
68
|
Posted - 2011.10.30 19:38:00 -
[53] - Quote
Its A Game They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |

gfldex
19
|
Posted - 2011.10.30 19:39:00 -
[54] - Quote
Huehuehue wrote:But of course you cannot seperate the two.
You mean you can't. How about actors that play #insert german dictator name here#? Are they all #insert political movement before the end of WWII in germany here#?
Huehuehue wrote:You do not suddenly turn into another person that has no affect on your real person when you log on.
Ofc, not. You merely play a game. And if they follow the rules decide the GMs, not you.
Huehuehue wrote: Like I said, I would never ever kill a miner or missioner UNLESS they are in enemy corporation I'm in war with and thus it's part of agreed combat.
Some players see the reality and assume any player as an enemy by default. If you are blue, purple or green they wont shoot you. Anybody else is a competitor over resources or customers. Oddly enough you can actually sell somebody a ship that you have blown up 2 weeks ago (I managed to do that once, gave me a good giggle).
Please have a look at all those little stars your posts contain. I believe I can judge your personality much better from the way you expose yourself here at this very forum then you can judge me by my actions ingame. |

Mortis vonShadow
Balanaz Mining and Development Inc.
222
|
Posted - 2011.10.30 19:41:00 -
[55] - Quote
KaarBaak wrote:
Miners are all bots. How can I have empathy for a machine?
I'm not a bot. I mine every other day in hisec. Right now, I'm sitting in station waiting for the local gank squad to depart so I can go back to it. If they kll me will I whine? No. I'll say to them good show. Its what drives EVE. Some of us are builders, others destroyers. Its not a moral issue at all. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Ladie Harlot
GoonWaffe Goonswarm Federation
578
|
Posted - 2011.10.30 19:45:00 -
[56] - Quote
Huehuehue wrote:You kill a missioneer. This act makes him feel bad, maybe angry. Why would you do something that makes other person feel bad? It makes me feel bad that people can grind level 4 missions with almost zero risk so people running level 4 missions are immoral.
The artist formerly known as Ladie Scarlet. |

Richard Hammond II
Federal Navy Academy Gallente Federation
68
|
Posted - 2011.10.30 19:48:00 -
[57] - Quote
Mortis vonShadow wrote:KaarBaak wrote:
Miners are all bots. How can I have empathy for a machine?
I'm not a bot. I mine every other day in hisec. Right now, I'm sitting in station waiting for the local gank squad to depart so I can go back to it. If they kill me will I whine? No. I'll say to them good show. Its what drives EVE. Some of us are builders, others destroyers. Its not a moral issue at all.
Know whats funny? Goons arent the police of EVE according to them... right?
Quote:Mittani wrote: Bots
Goonswarm has been unfairly characterized as bot-friendly, and we'ds like to counteract that. Basically all ice miners are bots. Report them after you kill them! This way, not only do you kill them, you get them temp-banned!
lol
They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |

F DeLeon
Hedion University Amarr Empire
0
|
Posted - 2011.10.30 19:49:00 -
[58] - Quote
Start mining with a rokh or a carrier and stop complaining about it and asking CCP to ruin one of the most basic element of the game: noone is safe completely. |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
1
|
Posted - 2011.10.30 19:50:00 -
[59] - Quote
I don't think morality plays a part in my in-game decisions. I'm playing a game, to hopefully have some fun. That said, I don't blow up miners when I see them out in lowsec because blowing up retrievers and mammoths isn't FUN to me. I see a combat ship out there though, and there is an implied assertion that the pilot flying it enjoys combat somewhat, so I'll go at him. Not because it only feels "right" to go after certain targets, but because it is more fun.
There are a certain portion of people who feel validated or "manly" when they are able to "take" something from others (often seen in gamblers, particularly card players). But this is only a small portion of people (or most teenage boys). |

Jita Alt666
436
|
Posted - 2011.10.30 19:50:00 -
[60] - Quote
Peri Simone wrote:Personally, I don't see shooting down a lone miner as being any less moral than bankrupting someone for landing on my Mayfair hotel. Or to put it another way, it's part of the game - deal with it.
Taking this very valid point to the next level: Attempting to own a hotel on Mayfair in Monopoly is immoral, as its main in game purpose is to glean as much in game money for no greater service than landing on any other square.
Taking this to the next level: Attempting to maximise material gains in real life is immoral as you are attempting glean as much real life money for as little service as possible.
Taking this to the next level: If the OP is serious, he/she is a communist. |

Richard Hammond II
Federal Navy Academy Gallente Federation
69
|
Posted - 2011.10.30 19:51:00 -
[61] - Quote
Richard Hammond II wrote:Its A Game qft They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |

Grey Stormshadow
Starwreck Industries
353
|
Posted - 2011.10.30 19:52:00 -
[62] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
Post with your main and I read further.
|

XIRUSPHERE
In Bacon We Trust
55
|
Posted - 2011.10.30 19:53:00 -
[63] - Quote
Morality is merely a human construct upon the foundation of reality. The world of man is infinitely more immoral than any possible action that can be taken in a game. Most choose to insulate themselves from this reality and easily so in a world full of false and misleading ideals and information control.
Be thankful this is nothing but a shadow of the true depravity of our species. We are nothing more than apex predators who are still in the infancy of civilization, your morality is a social adaptation towards self preservation and preservation of the species and nothing more. |

Richard Hammond II
Federal Navy Academy Gallente Federation
69
|
Posted - 2011.10.30 19:54:00 -
[64] - Quote
XIRUSPHERE wrote:Morality is merely a human construct upon the foundation of reality. The world of man is infinitely more immoral than any possible action that can be taken in a game. Most choose to insulate themselves from this reality and easily so in a world full of false and misleading ideals and information control.
Be thankful this is nothing but a shadow of the true depravity of our species. We are nothing more than apex predators who are still in the infancy of civilization, your morality is a social adaptation towards self preservation and preservation of the species and nothing more.
lots of words that translate to:
because its a game
They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |

Kietay Ayari
Monopoly Money Operations
10
|
Posted - 2011.10.30 19:56:00 -
[65] - Quote
Communist! We don't take kindly to those around here >;D Ferox #1 |

KaarBaak
136
|
Posted - 2011.10.30 20:01:00 -
[66] - Quote
Kietay Ayari wrote:Communist! We don't take kindly to those around here >;D
How about "Communalist?"
|

Flakey Foont
Republic University Minmatar Republic
1
|
Posted - 2011.10.30 20:05:00 -
[67] - Quote
No one "leaves their morality at the door." You are moral or you are not. If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well.
|

Kietay Ayari
Monopoly Money Operations
10
|
Posted - 2011.10.30 20:11:00 -
[68] - Quote
Flakey Foont wrote:No one "leaves their morality at the door." You are moral or you are not. If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well.
The problem is you should not be inflicting distress on others. Not that you should not gank people, but they should not be in distress after watching their pixel ship asplode!
Yes I hear a lot of talk on the EVE forums about... tears? I don't even want to know how this started and I will admit to me it sounds a little insane to say things like that! But I don't think its wrong to want to make someone be like awww I just lost something I put a lot of work into! Enjoying tears is a little weird to me though! But then this just circles back... to what I originally said... someone should not be crying over this in the first place! D: Ahhh!
Just fly the pretty ships and you will definitely feel a lot better in general! ;D
Ferox #1 |

Twisted Alice
The Scope Gallente Federation
5
|
Posted - 2011.10.30 20:13:00 -
[69] - Quote
Mortis vonShadow wrote:Huehuehue wrote:Mortis vonShadow wrote:I'll tell you why. Because everyone that plays EVE Online is looking to escape from their real life. Sometimes that means for some of us becoming something we are not in real life.
The average person that plays EVE Online in reality would never walk over to anyone sitting at a stop light and shoot them in the face and then laugh about it. Why? Cuz' the response to that would end their life as well. But in EVE, it is okay to become that gun weilding maniac and laugh at the victim. Hell its encouraged.
If you play a video game and expect a moral compass, you are going to be very very upset with EVE. It doesn't and won't exsist.
I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off. Well, thats you. Some of us others what to be something we aren't in real life. I believe they call it escapism.
He plays Eve to escape but he can't escape his morals, they're too strong. So they end up ingame with his character. Which of course limits the playstyle somewhat.
You just have to remember that not everyone is the same and people can actually play without bring RL issues into the game. Peoples characters do not necessarily reflect what they're like in RL.
If you can't except that then you'll have a tough time in Eve. |

Mortis vonShadow
Balanaz Mining and Development Inc.
223
|
Posted - 2011.10.30 20:14:00 -
[70] - Quote
Flakey Foont wrote:No one "leaves their morality at the door." You are moral or you are not. If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well.
Oh, you know this for a fact?
I enjoy the suicide gank as much as the Goons do. Does that make me a knuckle dragger?
Back in 1990 I went to Liberia with the US Marine Corps and helped save 5000 Americans and Europeans from the violence there.
So, you tell me. Am I a knuckle dragging *******?
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Tippia
Sunshine and Lollipops
1061
|
Posted - 2011.10.30 20:14:00 -
[71] - Quote
Flakey Foont wrote:If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well. If you enjoy shooting people in the face in CoD, you no doubt enjoy it in RL as well. If you enjoy winning at Monopoly, you no doubt enjoy oppressing people in RL as well. If you enjoy killing Orcs in D&D, you're no doubt a racist in RL as well.
Or, as they say, lolno.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Mortis vonShadow
Balanaz Mining and Development Inc.
223
|
Posted - 2011.10.30 20:16:00 -
[72] - Quote
Tippia wrote:Flakey Foont wrote:If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well. If you enjoy shooting people in the face in CoD, you no doubt enjoy it in RL as well. If you enjoy winning at Monopoly, you no doubt enjoy oppressing people in RL as well. If you enjoy killing Orcs in D&D, you're no doubt a racist in RL as well. Or, as they say, lolno.
+1 for Tippia. You're my hero. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Corina Jarr
Spazzoid Enterprises Purpose Built
13
|
Posted - 2011.10.30 20:17:00 -
[73] - Quote
Flakey Foont wrote:No one "leaves their morality at the door." You are moral or you are not. If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well.
It is not my fault if the pvper I steal from and escape from gets upset over virtual things. If they cannot separate reality from fantasy, it is their problem. |

Taijha Assari
StarDancer Excavations
0
|
Posted - 2011.10.30 20:22:00 -
[74] - Quote
So umm.. the gist of the OPs message is "PvP happened and I don't like it!" ? |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.30 20:23:00 -
[75] - Quote
Mortis vonShadow wrote:[quote=Flakey Foont]
Back in 1990 I went to Liberia with the US Marine Corps and helped save 5000 Americans and Europeans from the violence there.
So, you tell me. Am I a knuckle dragging *******?
Well, you *did* say you were a marine.../inter-branch humor |

Mortis vonShadow
Balanaz Mining and Development Inc.
223
|
Posted - 2011.10.30 20:25:00 -
[76] - Quote
Vigdis Thorisdottir wrote:Mortis vonShadow wrote:[quote=Flakey Foont]
Back in 1990 I went to Liberia with the US Marine Corps and helped save 5000 Americans and Europeans from the violence there.
So, you tell me. Am I a knuckle dragging *******?
Well, you *did* say you were a marine.../inter-branch humor
hehehe fair point. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Richard Hammond II
Federal Navy Academy Gallente Federation
69
|
Posted - 2011.10.30 20:29:00 -
[77] - Quote
Richard Hammond II wrote:XIRUSPHERE wrote:Morality is merely a human construct upon the foundation of reality. The world of man is infinitely more immoral than any possible action that can be taken in a game. Most choose to insulate themselves from this reality and easily so in a world full of false and misleading ideals and information control.
Be thankful this is nothing but a shadow of the true depravity of our species. We are nothing more than apex predators who are still in the infancy of civilization, your morality is a social adaptation towards self preservation and preservation of the species and nothing more. lots of words that translate to: because its a game
summing up this thread
They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |

The Apostle
The Black Priests
790
|
Posted - 2011.10.30 20:43:00 -
[78] - Quote
Morality?
In RL, I'm the kind of guy that you don't stare at too long because I look like a bikie , talk like I mean it and I have a hardass stare. You won't **** with me unless you're ready for it.
In Eve I'm a priest. I get to be a victim.  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Concorde Thiesant
Dreddit Test Alliance Please Ignore
0
|
Posted - 2011.10.30 20:48:00 -
[79] - Quote
Flakey Foont wrote:No one "leaves their morality at the door." You are moral or you are not. If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well.
Wait, what? This is not true at all.
In EVE, I have no issue with ganking some poor ice miner, because I'm destroying virtual things with virtual consequences - he only loses a couple hours of work.
IRL, if I was to, say, destroy someone's car and they couldn't get to work anymore that would much worse, I'd be destroying real life things with real life consequences. I could never bring myself to do that.
And yes, as other people have said,
it's a game. |

Kent Reeves
6
|
Posted - 2011.10.30 20:51:00 -
[80] - Quote
http://www.youtube.com/watch?v=Z-zNnq7kHMI |

Kietay Ayari
Monopoly Money Operations
11
|
Posted - 2011.10.30 20:52:00 -
[81] - Quote
I have a hard time believing anyone who plays EVE is half as scary as the cookie monster ;D and a third as tough as they say they are! Ferox #1 |

Fille Balle
Ballbreakers R us
20
|
Posted - 2011.10.30 20:57:00 -
[82] - Quote
You know what OP? There simply is no simple answer. Personally I don't really like playing the bad guy. Don't get me wrong, I like a bit of pew pew as much as the next guy, but I simply don't enjoy popping helpless victims. Not eve baiting can flippers and going surprise!
I know why I can't enjoy playing the bad guy. IRL, I'm not a nice person. I'm cynical, self centered and egoistic. Most people tell me I'm anice person, but that's part of the illusion. That illusion gives me an advantage, and most people don't even know that I'm taking advantage of them when I do.
I guess I just enjoy pretending to be nice. But in a way, I do the same IRL, even though I know better IRL. All though I'm not really sure if I'm such a nice guy in game. I don't pop "innocent" miners and mission runners, but then again, is that really a good thing? That mission runner might be an alt belonging to somebody who does. Might not, but could just as easily be.
Any ways, about 75% of my characters in AD&D where paladins. I guess playing the good guy just gives me the illusion of being good, even though I know I'm not.
I'm sure there are many reasons why people decide to play the bad guy. Not saying all of them are nice guys IRL, but I know some of them are. Games often serve as an outlet for things that bother people in life. Say for instance I would like to punch my boss in the face but I was too afraid of the consequences, a game can serve as a nice simulator to scratch that itch before it gets worse.
There is nothing wrong with such outlets. Sure, it sucks for some people that they need to suffer the loss of some pixels as a result. But in the end, as long as there are mechanics in place to deter such actions, and there are mechincs to avoid being the one who looses pixels, it's actually not really a problem.
It only becomes a problem when people are able to ruin your day even though you took every precaution to ensure it wouldn't happen to you.
Just remember, whining doesn't help, that only encourages the griefer. If anything, tell them the insurance was about to run out and you where thinking of getting rid of that ship anyways. Then thank them for helping you facilitate the transfer of the ship. That way, you ruin their day. Have you noticed how some ships are actually blue? Weird isn't it? |

The Apostle
The Black Priests
791
|
Posted - 2011.10.30 21:04:00 -
[83] - Quote
Kietay Ayari wrote:I have a hard time believing anyone who plays EVE is half as scary as the cookie monster ;D and a third as tough as they say they are! Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles.
In Eve, he's in charge of some of the baddest boys in town.
The movie, "Revenge of the Nerds" springs to mind  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Richard Hammond II
Federal Navy Academy Gallente Federation
69
|
Posted - 2011.10.30 21:06:00 -
[84] - Quote
The Apostle wrote:Morality? In RL, I'm the kind of guy that you don't stare at too long because I look like a bikie , talk like I mean it and I have a hardass stare. You won't **** with me unless you're ready for it. In Eve I'm a priest. I get to be a victim. 
Ah, so you fantasize as a Sub because you really want to be punished 
They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |

Handsome Hussein
72
|
Posted - 2011.10.30 21:14:00 -
[85] - Quote
The Apostle wrote:Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles. Confirming my suspicion that you are still in high school. Leaves only the fresh scent of pine. |

CATPAIN KIRK
State War Academy Caldari State
24
|
Posted - 2011.10.30 21:14:00 -
[86] - Quote
The Apostle wrote:Kietay Ayari wrote:I have a hard time believing anyone who plays EVE is half as scary as the cookie monster ;D and a third as tough as they say they are! Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles. In Eve, he's in charge of some of the baddest boys in town. The movie, "Revenge of the Nerds" springs to mind 
I know what you mean.
In rael life, I'm a hitman working for the CIA. I also have some badass nina-training.
In eve I am KIRK - binging people the ideals of the fedreation, like love and educaton. |

The Apostle
The Black Priests
791
|
Posted - 2011.10.30 21:19:00 -
[87] - Quote
Richard Hammond II wrote:The Apostle wrote:Morality? In RL, I'm the kind of guy that you don't stare at too long because I look like a bikie , talk like I mean it and I have a hardass stare. You won't **** with me unless you're ready for it. In Eve I'm a priest. I get to be a victim.  Ah, so you fantasize as a Sub because you really want to be punished  Actually I was doing a parody of Eve players.
In RL many (most?) are probably nerds, fat, lazy, unwashed, unemployed, drug addicts, welfare dependent, live with mum - ad nauseum (no stereotyping mind - there are exceptions - lol) - aka Victims of Society.
In Eve these same people are badboys, hardasses, psychopathic, bad tempered and just plain mean. It makes sense 
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Malcanis
Vanishing Point. The Initiative.
892
|
Posted - 2011.10.30 21:19:00 -
[88] - Quote
The Apostle wrote:Kietay Ayari wrote:I have a hard time believing anyone who plays EVE is half as scary as the cookie monster ;D and a third as tough as they say they are! Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles. In Eve, he's in charge of some of the baddest boys in town. The movie, "Revenge of the Nerds" springs to mind 
Oh look, an Internet Tough Guy.
Well you better hush boy, because I'm 7 feet tall, I can bench press a bungalow and I have to use a special Titanium toilet because I **** armor piercing cannon rounds and fart phosgene.
(My secret identity is that of a slightly tubby 40 year old logistics guy but don't be fooled) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

The Apostle
The Black Priests
791
|
Posted - 2011.10.30 21:22:00 -
[89] - Quote
Handsome ******* wrote:The Apostle wrote:Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles. Confirming my suspicion that you are still in high school. LMAO.
I'm quite possibly old enough to be YOUR father but let's not go there because there'd be some lines about "your mom" etc.  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Hexus Draidin
Sigillum Militum Xpisti Fatal Ascension
11
|
Posted - 2011.10.30 21:23:00 -
[90] - Quote
I've heard on several occasions that how a person behaves on Eve is indicative of who they are at heart, without all of the restrictions of society. There might be some truth in this, but I'm not sure how much.
I would say in general, that if your boyfriend or girlfriend is an evil, noobkilling, tear-collecting person in EVE, you should ditch them unless you're into that. Eve has just given light to a side of themselves they keep hidden in day-to-day life.
Many people are trying to assume a role in which they have more power and can do greater things than they ever could in real life. That's half of CCP's advertising scheme right there: the POWER. I mean, you're one of the rich elite right off the bat, even as a noob. Capsuleers have the most power of anyone in the EVE universe.
As far as the ganking miners thing goes, I think that often it boils down to taking revenge on an innocent player for something that another meanie face did to you. In essence, since EVE was harsh to you, you're showing that same nature to newer, more vulnerable players. It's the bullying syndrome. Also, some people are just asshats at heart and get off on hurting others. |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
3
|
Posted - 2011.10.30 21:30:00 -
[91] - Quote
I think there is a basic assumption which the OP is making. It seems possible that the OP treats Eve (and gaming) as a hobby rather than a game. Bear with me: If you view Eve as a hobby, it is easy to equate ganking somebody's officer-fit CNR to keying somebody's classic Corvette that they restored in their garage. Both represent a significant investment of time and effort rather than a just pile of game mechanics if you are viewing Eve as a hobby.
That said, I would be seriously rolling the dice by deciding to take my Corvette for a leisurely drive through Mogadishu. |

Kietay Ayari
Monopoly Money Operations
11
|
Posted - 2011.10.30 21:32:00 -
[92] - Quote
Captain Kirk is my new favourite poster :D I never knew how people were able to assume these new funny identities but some people sure can pull it off well! Takes the pressure off of everyone else (also me) who is BORING to be interesting.
Oh yeah also - in a game your actions do not define your morality, but instead your motives do. Someone killing helpless people in EVE because its fun and they like to play that way sounds like a fun person! Someone who kills them hoping and praying that it will make them sad in RL I would say yes that is... not immoral, but not something a good person would have as a motive!
Had to say something on topic right! Ferox #1 |

Handsome Hussein
72
|
Posted - 2011.10.30 21:39:00 -
[93] - Quote
The Apostle wrote:LMAO. I'm quite possibly old enough to be YOUR father but let's not go there because there'd be some lines about "your mom" etc.  You're probably not THAT old, don't sell yourself short. I'll give you a hint, I'm younger than Malcanis and old enough to remember playing SWOTL on a 286. My first comp was a TRS-80.
Hexus Draidin wrote:I've heard on several occasions that how a person behaves on Eve is indicative of who they are at heart, without all of the restrictions of society. There might be some truth in this, but I'm not sure how much. This is pretty much a crock of ****. EVE is a very different sort of game, digital anarchy if you will (anarchy from an anarchist's point of view rather than the mainstream media's "total chaos"). There are rules, but you very much follow the laws of the jungle.
When playing my "main" I am a ruthless samurai and a complete **** in high-sec. I love the quick 1v1 of honorable frigate combat (and surprisingly, I love losing as much as winning. KMs are for idiots) as much as I love ruining someone's night.
When playing my "alt" and making money, I stay out of other people's business and skulk around on the fringe of society. I would only defend my boat, no reason to stir the pot.
EVE is a game. You can change your play style just like changing a coat. Leaves only the fresh scent of pine. |

Sebastian N Cain
Aliastra Gallente Federation
6
|
Posted - 2011.10.30 22:21:00 -
[94] - Quote
Malcanis wrote:The Apostle wrote:Kietay Ayari wrote:I have a hard time believing anyone who plays EVE is half as scary as the cookie monster ;D and a third as tough as they say they are! Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles. In Eve, he's in charge of some of the baddest boys in town. The movie, "Revenge of the Nerds" springs to mind  Oh look, an Internet Tough Guy. Well you better hush boy, because I'm 7 feet tall, I can bench press a bungalow and I have to use a special Titanium toilet because I **** armor piercing cannon rounds and fart phosgene. (My secret identity is that of a slightly tubby 40 year old logistics guy but don't be fooled)
Pah, you know Riddick? That isn-¦t actually a fictional movie, but a documentary about me.
For the Op: humans are as5holes by default, and here in eve they can act upon it. http://www.cracked.com/article_16239_5-psychological-experiments-that-prove-humanity-doomed_p2.html "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Killstealing
Broski Enterprises Elite Space Guild
106
|
Posted - 2011.10.30 22:30:00 -
[95] - Quote
i have no honrour |

Solo Player
46
|
Posted - 2011.10.30 22:41:00 -
[96] - Quote
Paragon Renegade wrote:But............... [i] OP, try to compartmentalize; this isn't ant RPG like Mass Effect, where moral choices have actual repercussions.
But they have. At least in the game. That miner will be devastated about her loss. And so will her player. He will really hate you (not just your character) for what you have done, and he will not just forget about it in the next round of the game.
A lot of you argue at every corner how EVE is NOT a game, but a sandbox. And you are correct about it. It may not be of sand and not even real in a material sense, but the work those who create put into it is real. Their sand castles are their accomplishments, and they do exist, even if it is just in a game. Some of them may be unique masterpieces. Until along comes a griefer and tramples it into the ground.
Can you really say that morality does not come into play with sandbox bullies? |

Morganta
Peripheral Madness The Midget Mafia
208
|
Posted - 2011.10.30 22:43:00 -
[97] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
why are you to chicken to post with your main?
anyhow, its mindless escapism, just like any other mass entertainment, the idea is to be something DIFFERENT than who you really are, or possibly not.
ITS A GAME!
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

I Accidentally YourShip
Suzuka Heavy Industries
11
|
Posted - 2011.10.30 22:51:00 -
[98] - Quote
Occasionally when I suicide gank, I have to remind myself that it's just a game before I blow their ship out of the sky as I feel a slight pang of guilt. This is not often, usually it's just evil laughter, but occasionally that irritating morality kicks in and I think about the other person. I push that aside for the greater good though, protecting the defenseless asteroids. |

Oswald Patsee
Science and Trade Institute Caldari State
1
|
Posted - 2011.10.30 22:53:00 -
[99] - Quote
"Morality" is the wrong word. It's a game and people play games to escape from reality. It's a chance for people to be something different without the consequences and limitations that curb behaviors in the real world.
Having said that, I think the real question here is "Why do people in EVE (and other MMO's turn into total assh@les at the drop of a hat?". The answer is the same as above: It's a chance for people to be something different without the consequences and limitations that curb behaviors in the real world.
I suspect that a lot of people become assh@les in game because they cannot do so in real life. The usual result of being a d*ck in the real world is usually getting your ass kicked by someone who is an even bigger tool than you are. This is the wonderful world of online gaming and MMO's, and most R /L people are bigger and stronger than the subscriber base. Just take a look at the guys in the audince at some of the Goonswarm meets posted on Youtube.
Not all EVE gamers mind you. I just suspect that a lot of the people trying to force their will in this game are the kinds of people that get picked on a lot in real life.
My .02
Commence flames. |

Running Clam
8
|
Posted - 2011.10.30 22:53:00 -
[100] - Quote
Because e-honor is a sack of **** created by carebears so pirates could have morals, If i was a immortal space ship flying pirate IRL i would not give a **** about "morals" |

Nyla Skin
Pew Pew Corp Behold.
18
|
Posted - 2011.10.30 22:59:00 -
[101] - Quote
Alara IonStorm wrote:I feel like Role Playing the Villain in this MMORPG.
Video Games would be less interesting without villains.
Well said!
Even though I prefer to toy with people who can defend themselves.. |

I Accidentally YourShip
Suzuka Heavy Industries
11
|
Posted - 2011.10.30 23:07:00 -
[102] - Quote
Sebastian N Cain wrote:Malcanis wrote:The Apostle wrote:Kietay Ayari wrote:I have a hard time believing anyone who plays EVE is half as scary as the cookie monster ;D and a third as tough as they say they are! Actually I've seen photos of Mittens and in (my) RL, pastey face dweebs like him would be tromped on, beaten up and we'd use what's left of his shirt to polish our belt buckles. In Eve, he's in charge of some of the baddest boys in town. The movie, "Revenge of the Nerds" springs to mind  Oh look, an Internet Tough Guy. Well you better hush boy, because I'm 7 feet tall, I can bench press a bungalow and I have to use a special Titanium toilet because I **** armor piercing cannon rounds and fart phosgene. (My secret identity is that of a slightly tubby 40 year old logistics guy but don't be fooled) Pah, you know Riddick? That isn-¦t actually a fictional movie, but a documentary about me.  For the Op: humans are as5holes by default, and here in eve they can act upon it. http://www.cracked.com/article_16239_5-psychological-experiments-that-prove-humanity-doomed_p2.html
I'm quite surprised that people were able to do that to a puppy, but I'm not surprised that 46% of men refused to shock the puppy while all women went through with it. The experiment is based on coercion and women are the more submissive gender on average.
As for the prison trial, which is closer to the "immorality" in EVE, the first time I heard about that I was surprised how quickly cultural pressures degraded and humans acted more like animals. |

AlleyKat
The Unwanted.
34
|
Posted - 2011.10.30 23:12:00 -
[103] - Quote
Huehuehue wrote:But when you kill a lone miner who's not even in a player corp that's just evil.
Not, it's not.
Today, they are a lone miner, tomorrow they could run a huge alliance.
Stop thinking small.
Everyone in New Eden is connected, but we are all still human beings sat behind a keyboard.
The most 'famous' residents of New Eden do not have special powers, they are just players like you and just like the person mining Trit in a new player corp - the only difference between them and you is choice.
You either choose to fight back, muster some friends and generally take advantage of the MMO element, or you continually repeat the same pattern without change and hope for a different result.
If you choose the latter, then I do not know what to tell you - I will not criticise you for making the choice you have, no more than you have the god-damn right, balls and shear fuckin' outright audacity to come to these forums and criticise other for choosing the former.
This is what people mean when they say 'you do not get this game', because they are absolutely right; you do not get this game.
If you lose a ship, it's your fault.
Sometimes it's your fault for picking the wrong friends, mostly is because you beleived you didn't need them - you do.
"Friends in New Eden are people who are more profitable to keep alive" Reynir Hardarson GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥
Reynir Hardarson, founding member of CCP Games, 2002. |

Gogela
Freeport Exploration
98
|
Posted - 2011.10.30 23:21:00 -
[104] - Quote
In the real world I find it's in your interest, not just as a person but also someone who is working to get ahead, to be nice to everyone and always ensure you are delivering the best you can to your clients and coworkers. Ultimately your reputation is something you only get one-of... there are no alts in real life and there are definite consequences for douchebaggery.
In eve... there is no law. Evil is allowed to thrive. Alts and a "lower bar" on morality combine to render a reputation nearly meaningless in all but a few contexts (secured 3rd party traders and the like). In this internet universe, the risks to one's person is insignificant relative to the potential payout of successful evil. Therefor, I've found it behooves one to take every shot they can, work every angle they can imagine, and forget any notion of morality or "good."
That, and particularly when you are a relatively good person in RL, it's kind of fun to play on the 'dark side' for a change... just to see what your evil can do  All GëíGêçGëí Ships | Many Odd GëíGêçGëí Items (+Drones) | <-- Links to showInfo in-game |

Pinaculus
Aliastra Gallente Federation
2
|
Posted - 2011.10.30 23:52:00 -
[105] - Quote
@ the OP:
I avoided EVE for a long time because, though I dig Sci-Fi, it was billed as a "Hardcore PVP Game." Over time my tastes changed a little, and I eventually subscribed. This was 2008. EVE was still billed as a "Hardcore PVP Game." I don't pvp much (read: at all). I don't seek out pvp, but I understand that pvp can come find me at any time. Because EVE is a "Hardcore PVP Game." Like it was since the first day.
To sum up: If you're participating in the EVE universe in any fashion, you have indirectly consented to PVP. Markets, ships, ganks, politicking, whatever. Because EVE is a PVP game, and always has been. Even for lone miners and mission farmers. It isn't about morality. You're just doing it wrong. |

Kiyl
No Bullshit Jokers Wild.
3
|
Posted - 2011.10.31 00:02:00 -
[106] - Quote
It is kind of funny, PvPers using ships to blow up the people that made em. Miners should just stop for a week and see how badly the market falls lol... |

Shadow Lord77
Shadow Corporation Confederacy
51
|
Posted - 2011.10.31 00:12:00 -
[107] - Quote
Instead of morality. Write kindness. |

Covert Kitty
SRS Industries SRS.
20
|
Posted - 2011.10.31 00:12:00 -
[108] - Quote
Quote:It is kind of funny, PvPers using ships to blow up the people that made em. Miners should just stop for a week and see how badly the market falls lol... What would be even more funny (and likely) is when that happened and the market went up like 25% and nobody cared.
|

Doddy
Excidium. Executive Outcomes
12
|
Posted - 2011.10.31 00:17:00 -
[109] - Quote
Clearly footballers who score goals have no morality on the pitch. This is terrible. |

Aralieus
Shadowbane Syndicate
5
|
Posted - 2011.10.31 00:22:00 -
[110] - Quote
Wait..are you really doing this? You want a morality debate from a bunch of randy's (random online entity's) about how they act in a space ship game? Who cares really, just blow them up before they blow you up is my motto. How they act in RL doesn't matter one bit, but in the universe of Eve..that's a different story. Oderint Dum Metuant |

Covert Kitty
SRS Industries SRS.
20
|
Posted - 2011.10.31 00:24:00 -
[111] - Quote
The unique thing about Eve is that friends are required for any real success or security. The result of that is that you also tend to form some very close and trusting friendships. You can't have one without the other, the reason why large betrayals are news in Eve is because that trust they broke is actually important.
A lone miner without any friends lost eve way before they lost that mining ship. Go join a corp, train some weapons, matter to someone, build friendships. Eve is a horrible "game", but its the best social sandbox in existence.
|

Michael Turate
The Bembridge Mining Company
12
|
Posted - 2011.10.31 00:38:00 -
[112] - Quote
There are some people who try to play this game as honourable Jedi Knights - they are amounst the most fail people I've met in the game, their tears are probably the most delicious. |

Mortis vonShadow
Balanaz Mining and Development Inc.
223
|
Posted - 2011.10.31 00:49:00 -
[113] - Quote
Covert Kitty wrote: A lone miner without any friends lost eve way before they lost that mining ship.
I'm a lone miner. Will you be my friend? Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Renan Ruivo
Hipernova Vera Cruz Alliance
258
|
Posted - 2011.10.31 00:53:00 -
[114] - Quote
Why do people play Grand Theft Auto? The difference here is that i'm not running over AI.. i'm running over real people. Virtually, of course..
If i could DRIVE OVER VIRTUAL people in the REAL world, i would. So if i can't, i'll do the next best thing. I'll DRIVE OVER REAL people in the VIRTUAL world.
You don't like it you either HTFU or you go play another game. This one is like this, has been like this since it was created. We came here because of that. Rated ARG for Pirates. **** you. |

Kietay Ayari
Monopoly Money Operations
12
|
Posted - 2011.10.31 00:55:00 -
[115] - Quote
Michael Turate wrote:There are some people who try to play this game as honourable Jedi Knights - they are amounst the most fail people I've met in the game, their tears are probably the most delicious.
For some reason I laugh out loud whenever I read those exact words. Not meant as an insult! I just imagine someone literally eating tears and finding them delicious and its a little comedic! I tend to read them about once a day which is more than I usually laugh so EVE forums are pretty good!
I'd still like to know why people started saying it in the first place though. Its a prettttty abstract way of saying you enjoy when someone is miserable (for silly reasons or not). :O
Ferox #1 |

Renan Ruivo
Hipernova Vera Cruz Alliance
260
|
Posted - 2011.10.31 00:59:00 -
[116] - Quote
Kietay Ayari wrote:Michael Turate wrote:There are some people who try to play this game as honourable Jedi Knights - they are amounst the most fail people I've met in the game, their tears are probably the most delicious. For some reason I laugh out loud whenever I read those exact words. Not meant as an insult! I just imagine someone literally eating tears and finding them delicious and its a little comedic! I tend to read them about once a day which is more than I usually laugh so EVE forums are pretty good! I'd still like to know why people started saying it in the first place though. Its a prettttty abstract way of saying you enjoy when someone is miserable (for silly reasons or not). :O
The ones who love it the most are the ones who are most miserable in real life. Of course, they will never admit it because more often then not they don't realize it themselves.
I'm the first one to say that i just love being a jerk in EVE after i had a nasty day at work. Rated ARG for Pirates. **** you. |

Aggressive Nutmeg
13
|
Posted - 2011.10.31 01:03:00 -
[117] - Quote
Do we really want to discuss morality in a computer game? Ah what the heck. I'll give it a crack.
Sadly, morality is seen by most people as being tied to consequences. And I submit this thread as 'Exhibit A', Your Honour.
But how can your actions be moral if you're only doing something out of a fear of consequences? Your actions can only have moral worth when you do the right thing because you know it is the right thing to do - and you do it for no other reason.
It makes me wonder how much morality there is in mainstream religions when they go on about the reward of Heaven and the punishment of Hell and the fear of God. I suspect mainstream religion is more about controlling the masses rather than creating better human beings.
Personally, I think there is nothing more noble than an atheist who chooses to live a moral life despite no hope of reward and no fear of punishment. This is about as high up the moral food chain as a human being can get. Of course, if that's your thinking in choosing that path - wanting to be 'morally better' than everyone else - then the moral worth of your chosen path becomes invalidated. Morality is all about intentions, not actions.
When I started playing EVE, I imagined it would be a realistic simulation of what a space-faring life might be like in the future. It took me a little while to adjust.
I now like the fact that EVE is a primitive, lawless universe with more than its fair share of immature, toxic individuals. EVE gives every player the opportunity to make choices which are free of consequences. This is a freedom you don't get in the real world.
The game mechanics do not provide any real consequences for behaviour that would be considered 'evil' in the real world.
So given there are no real consequences for your actions, what kind of player do you choose to be?
I look at EVE as one big moral experiment. It's fascinating to see how people behave in this moral vacuum. I'm also fascinated by my own behaviour. |

Barbelo Valentinian
The Scope Gallente Federation
104
|
Posted - 2011.10.31 01:45:00 -
[118] - Quote
Aggressive Nutmeg wrote:Do we really want to discuss morality in a computer game? Ah what the heck. I'll give it a crack.
Sadly, morality is seen by most people as being tied to consequences. And I submit this thread as 'Exhibit A', Your Honour.
But how can your actions be moral if you're only doing something out of a fear of consequences? Your actions can only have moral worth when you do the right thing because you know it is the right thing to do - and you do it for no other reason.
But how, Mr Kant, do you know it's the right thing to do? I submit - by the consequences 
Yes, EVE is a hellhole because there are no consequences; but there being consequences as a result of trackable identity and permadeath is what makes real life different. But that's precisely what makes EVE totally unrealistic as a simulation. EVE actually tells us very little about human nature, precisely because human nature is tied up with trackable identity, responisiblity, awareness of permadeath. Should technology change such that these change, then human nature will change.
Anyway (rambling on), it is, as people rightly say, a game.
A game in which you can hurt people in a small way and enjoy it, a game in which hurting people is sanctioned by the rules - AND VOLUNTARILY AGREED TO.
Compare and contrast: one could say to a Dominatrix "how can you hurt that poor barrister?" But of course he's entered into a voluntary agreement with her.
Yes, EVE is like S&M, it's a voluntarily-engaged-in game of inficting and avoiding pain.
Let's not be hypocritical about it - the whole point is to inflict pain, so those who mock people who are hurting from the game for taking pixels seriously are on the wrong track. People are supposed to take their pixels seriously, that's the whole point, that's what makes it hurt, that's what gets the adrenaline pumping.
It's really just that there's a culture in EVE simlilar to the macho culture surrounding drink and drugs. You're supposed to be able to "handle" your drink and drugs - i.e. behave elegantly no matter how sloshed you are. Likewise, you're supposed to bounce back quick from a loss and not make too much of a fuss about it ("cry"), if you don't you're not "manly" in EVE terms. |

The Apostle
The Black Priests
795
|
Posted - 2011.10.31 01:49:00 -
[119] - Quote
Aggressive Nutmeg wrote:.......I look at EVE as one big moral experiment. It's fascinating to see how people behave in this moral vacuum. I'm also fascinated by my own behaviour. Good post. +1
As an atheist in Eve, (really, I don't need spectres, I've got G**ns to guide me) I fully endorse being good for goodness sake.
But seriously, with so much death, war, destruction, immorality, mayhem and crime - in RL - I play Eve because it mimics RL so well. 
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Basileus Volkan
Merch Industrial Goonswarm Federation
63
|
Posted - 2011.10.31 01:50:00 -
[120] - Quote
It's only natural to be pissed about an unexpected loss. The problem is that a lot of people, especially in Highsec, adopted an attitude where every loss is unexpected while in the games reality, if you pay attention, no loss of ship and pod should come as a surprise.
The fundamental truth of EvE is that some people win and some people lose, as opposed to more "vanilla" games like WoW where essentially nobody ever loses. |

Justin Credulent
Perkone Caldari State
2
|
Posted - 2011.10.31 01:51:00 -
[121] - Quote
The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party. |

Elyssa MacLeod
Caldari Provisions Caldari State
15
|
Posted - 2011.10.31 01:58:00 -
[122] - Quote
Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party.
see Goons and suicide ganking as a whole
**** FiS Its Called EVE |

Twisted Alice
The Scope Gallente Federation
7
|
Posted - 2011.10.31 02:00:00 -
[123] - Quote
Running Clam wrote:Because e-honor is a sack of **** created by carebears so pirates could have morals, If i was a immortal space ship flying pirate IRL i would not give a **** about "morals"
You don't have morals incase there's consequences. If you were immortal (not game) that would not mean you should abandon your morals.
Some people use morals like a code to live by (usually not very flexible) but keeps them from doing things they could regret later. Some people talk about morals but when it comes down to it they use them to suit their purposes.
But this is a game, so if you consider just the character then morals need not apply, if you consider the person behind the character then morals come into play.
But not everyone can play a game without considering other players.
|

Aggressive Nutmeg
14
|
Posted - 2011.10.31 02:14:00 -
[124] - Quote
Barbelo Valentinian wrote:But how, Mr Kant, do you know it's the right thing to do? I submit - by the consequences  Taking me back to Philosophy I, there. I'd love to have this discussion, but I think the concept of the 'categorical imperative' is a bit heavy for this forum. So I'll simply say 'well done' for correctly identifying Kantian philosophy. 
|

Morganta
Peripheral Madness The Midget Mafia
213
|
Posted - 2011.10.31 02:18:00 -
[125] - Quote
Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party.
ROFLMAO!
innocent 3rd parties?
WTF are you smoking?
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Ladie Harlot
GoonWaffe Goonswarm Federation
584
|
Posted - 2011.10.31 02:33:00 -
[126] - Quote
This is the derpiest thread. The artist formerly known as Ladie Scarlet. |

Mortis vonShadow
Balanaz Mining and Development Inc.
224
|
Posted - 2011.10.31 02:44:00 -
[127] - Quote
Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party.
Why should I be a good person in a game where there are no scripted bad guys? Why can't I play the bad guy so you can play the good guy? Did you ever play cops and robbers as a little kid? If so, which were you? If you were the cop, and your friend was the robber, did he grow up to become a sociopath? Or were you the robber? If so, are you a sociopath now? Just asking. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
212
|
Posted - 2011.10.31 02:48:00 -
[128] - Quote
2 things.
1) the point of role playing is the very act of taking on a different personality, and hence morality that your normal every day one. This is acceptable, even expect behavior in an RPG.
2) Its not that its a part of the game, its that its an INTENDED part of the game. Why else would Guiding Hand Social Club have been rewarded for the scams by CCP? o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Zrygthn Azurlm Zharous
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.31 03:08:00 -
[129] - Quote
I play MMO so I can act out all my dark urges. If we can act out **** fantasy even better! (add it to station please that I can rapper my enemies). |

Zephyrus II
Dreddit Test Alliance Please Ignore
8
|
Posted - 2011.10.31 04:14:00 -
[130] - Quote
I don't hesitate to steal cans, loot or salvage. If the fools decide to try and punish me, I have no problem with blowing them to smithereens. That's called playing the game; stealing from others for your own profit and defending yourself (And acquiring loot) from those who would punish you for it, and if I can get a ransom from them I do, then kill them anyway. As far as that goes, my morality is left at the door; I won't lie and say I wouldn't be tempted to take things that don't belong to me in real life, but eventually I always decide not to when confronted with such situations. In a couple of them, consequences weren't an issue, because there was effectively zero chance of getting caught doing so.
This I put down to both a strong sense of morality that my parents raised me with and to a sense of consideration for the other person. That's right, a mean old pirate has a sense of empathy, who would have thought it? The main difference between the way I act in EVE and the way I act in real life is indeed a matter of "It's just a game". If I lose a nice expensive ship, I wind up cussing like a sailor, and get over it in a matter of seconds (Though I could stay irritable for an hour or so afterwards). My collection of "tears" is less a matter of enjoyment than sheer fascination that people would actually emit them, while all someone who finds me in a similar situation can expect is a "Bugger. Should have seen that coming.", because in ALL of the cases where I did find myself in that situation, I actually SHOULD have seen it coming.
That said, I usually reimburse noobs who think it's a good idea to shoot at me for at least some of the cost of their ship; I'm fairly soft as pirates go. I spare no sympathy, however, for those who have been in the game for more than a few months and should know better. |

Reislier
23
|
Posted - 2011.10.31 04:21:00 -
[131] - Quote
Rather than trying to draw lines between a game and real life, why not just be honest and accept that you can be an asshat if that's what you choose to be in game or life? Unless youGÇÖre schizophrenic then ok.. you can be a special snowflake.
I see backpedaling and rationalization where a bit of honesty would be far more worthy of respect.
Be an asshat and revel in the asshattery.. especially when done well.
No one is going to believe you kiss puppy's and kittens in real life anyway.
I respect an honest asshat.. but tend to snicker at the ones who say it's just a game.
Denial is more ugly than asshattery any day.
Just stand up and shout it.. I am an asshat.. fear me! |

Herzog Wolfhammer
Sigma Special Tactics Group
76
|
Posted - 2011.10.31 04:22:00 -
[132] - Quote
Well it's like this.
I like to have sex.
Fair enough. Right? Who doesn't?
But would I force a woman to do it with me, against her will? Is it still sex at that point? You know, the use of violence to subdue them, having to deal with the screams, the begging, pleading, blood perhaps.
That does not really float my boat. I fact describing such an action on my part makes me feel uncomfortable.
But still, there are people that make the mistake of thinking that: - being horny - being a man
equals forced sex acts. But in fact, it takes a certain kind of man to enjoy such a thing.
If there was any correctness to the assumption of the two points, there would not be a civilization right now - just people living in caves and a lot of scared women and children.
So EvE is supposed to be a PVP game. Even if you don't shoot anything, it's still PVP. Markets, out-producing your opponents in meeting market demands, being able to find exploration content faster - it's all PVP in one way or another.
Now, going on the assumptions: - EvE is a PVP game - people who play EvE want PVP
I like PVP - in many ways. I trespass everywhere and run exploration sites under the noses of people who could do a CTA just to catch and gank me. Seldom shoot anybody, but get what I come for regardless. If there is any locking of ships as targets, it's because I screwed up. Keep nuets and ecm drones for that mistake.
Now, if PVP for me were like forced sex, having to force it on people who didn't want it, is it enjoyable?
I made the case that liking sex does not make one want to force it, and liking PVP does not make you want to force it..
yet there are those who relish more in the grief than the PVP.
But if you ask them, they will make the case that is based on the wrong assumption of forced sex: that the desire for "it" will cause it.
It is, in many ways, like trying to understand a child molester. Who looks at a kid and thinks "hmmm - give me some of that?"
I knew a woman some years ago who, by bad luck, was very small. She was about 4' tall and sounded like a kid. She looked and sounded like a kid, but was in fact over 30. That's life.
So one day, I ask her : "do you get a lot of chesters trying to date you because you seem like a child to a lot of people?"
The answer, to my surprise, was no.
You see, she was over 30, an adult. If you got her in the bedroom, it's because she wanted to be there.
She would not be appealing to a pervert - it's not about "give me some sex".
It's all about having someone in a situation they don't want to be in, and if they beg or get angry, relish in that.
If I could have it that the world was totally lacking in chesters and asshats and EvE online becomes a kill fest, with people ganking you right out of the station and screaming "Does that bother you? UMAD? C'mon UMAD? Tell me!!!1!" I would consider that a good trade. The world would be a better place.
CCP means "Crowd Control Productions". The world, as it goes to crap, is filling up with people who are like those perverts - they will allow us to think that being horney causes it, like wanting PVP causes it, to keep their real sickness under the radar. CCP's product gives creeps something to do. Go to any blog sites of those players who say "hey, it's just a game" and read what they post, and you will see that they relish so much in bothering someone else, they will make a youtube about it and brag about it. Did they want PVP or did they want someone to suffer? They will say they want PVP.
And like a sex pervert sociopath, blame it on the victim. There's a lot of blame on the victim in these forums. It's your fault that you didn't fit enough tank! Yes, it's also the last sexual assault victims fault for wearing that dress so late at night too?
Every ganked hulk is one less new car getting keyed. Every neckbeard in mom's basement flaming a fleet member in vent ifor making a mistake is one less moron at the pub who wants to fight you for the crime of accidentally looking at him. Every internet based 3D construct representing a spaceship that is destroyed in rather dastardly ways means one less couple on a sidewalk having bottles thrown at them by a passing car full of nevergetlaidoids. ... because the latter are logged into EvE and gate camping somewhere.
I support CCP's product.
And every time I post a creepy rant here is one less person in the real world getting bored to death.  |

Zoe Alarhun
The Proactive Reappropriation Corporation
43
|
Posted - 2011.10.31 04:24:00 -
[133] - Quote
Because in real life I can't yell "YAAAAAAAARR!" while gunning a space ship towards some hapless fool to ransom for money. I'm moral person in real life. That means it's fun to play something completely different at home. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
137
|
Posted - 2011.10.31 04:33:00 -
[134] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Sad but true. The excuse that "this is a sandbox" is overused and lame. Eve brings out the worst in Humanity, because those that have no morals ingame are unable to be azzwipes in Real Life. The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Ranger 1
Ranger Corp
160
|
Posted - 2011.10.31 05:01:00 -
[135] - Quote
Thank your lucky stars that there are many in this game that choose to play the role of the bad guy.
Without villains there would be no opportunity to be a hero.
I have played both hero's and villains on stage, in role playing (years ago), and in this game. Both roles can be entertaining and fun, and equally so for those playing the opposite side of the coin.
If over the years anyone has become upset in any of those three circumstances because I was playing the villain that day, it was not because of my actions. It was because they were too emotionally invested in the role THEY were playing.
Why?
Because in all three cases none of it was real. They were fabrications of reality designed to be pleasurable and entertaining in different ways... not taken seriously or personally.
You sir are overly invested in this game emotionally if you can't understand that distinction, and value your efforts in your hobby (which by it's own definition puts everything you do at risk at all times) more than is healthy for you.
At least just realize that if there was no element of danger from other players, you would have become bored with this game long ago and quit... and we wouldn't be having this discussion. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Emad X
Brutor Tribe Minmatar Republic
0
|
Posted - 2011.10.31 05:25:00 -
[136] - Quote
As we all know, in a sandbox MMO game you should be able to do what you like to whom you like.
However, this doesn't mean there is no consequence to your actions. If you fly around a particular low sec area griefing the crap outta all the newbies you see, not only will your sec status probably drop, but you will gain a reputation and chances are that most of those newbies will remember your name or your corps name. The risk vs reward is always there. |

Ranger 1
Ranger Corp
163
|
Posted - 2011.10.31 05:36:00 -
[137] - Quote
To put things another way, I hear Harrison Ford is playing a bad guy in one of his latest films.
Do you feel that he must have had a sudden shift in his moral compass?
By your logic, he must have.
He played a hero is most all of his roles over the years and people looked up to him. For him to break everyone's trust in this way is simply wrong. Think of how upset he has made people.
People paid good money to watch him be a hero in that movie, and he as much as stole it from them.
Now does this, by any remote stretch of imagination, sound correct to you... because that is essentially what you are accusing every person that has every played a pirate, or participated in hulkageddon, of in this game.
Playing the bad guy does not make them a bad guy, it only enables YOU to play either the victim or the hero. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Veronica Kerrigan
Hand Of Midas F0RCEFUL ENTRY
2
|
Posted - 2011.10.31 06:36:00 -
[138] - Quote
Because if you really want through this gate, you'll pay 200 million to the people who keep it secure. I keep space secure for people who have a large enough bank roll to need it secure. |

Mors Sanctitatis
Death of Virtue MeatSausage EXPRESS
5
|
Posted - 2011.10.31 06:38:00 -
[139] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
You made a critical but common mistake in presenting your argument: you applied your "morals" to everyone else. You're assuming (wrongly) that what you think and how you think is more important than other people. The reality is that you're unable to separate reality from fantasy and as such are probably both a psychopath and a sociopath. Please stop posting.
|

Lexmana
Imperial Stout
41
|
Posted - 2011.10.31 06:46:00 -
[140] - Quote
Huehuehue wrote:Ladie Harlot wrote:Huehuehue wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. So I can come kick your ass right now and as long as I manage to evade the cops it's cool because I played by the rules? I mean the way you say it it seems to me that you suggest as long as there are no consenquense for the "evil doer" it's playing by the rules right? :cripes: This has to be a troll. How are the two scenarios different? You kill a missioneer in lowsec because you can, no consenqunses = it's okay even though the guy probably feels bad. I kick your ass without anyone seeing = no consenquenses, you feel bad, but hey it's still okay.
You seem to mix things up and I believe it would be best for you if you played less computer games and spend more time IRL. Just saying! |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
213
|
Posted - 2011.10.31 07:01:00 -
[141] - Quote
Starting to think CCP needs a 'takes the game too seriously' queue like blizzard does.
As a wow gm, if someone shows signs of being mentally unbalanced enough, they get sent to a supervisor(usually without changing screen names so the player never knows) who keeps them tied up in chat while calling the cops to go check them out.
Fake suicide threats were always extra funny. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Malcanis
Vanishing Point. The Initiative.
893
|
Posted - 2011.10.31 07:40:00 -
[142] - Quote
Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party.
Do you believe that Ice Hockey, American football & Rugby players should be charged with assault, robbery with violence, conspiracy to commit assault, and in the case of hockey players, assault with a weapon? The coaches might well be charged with incitement as well as conspiracy, too.
(They cross state lines - even national borders - to commit these crimes, too! That makes it a Federal offence in America!) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Cozmik R5
Dock 94
46
|
Posted - 2011.10.31 07:40:00 -
[143] - Quote
Threads like these make me feel like EVE needs a Jerry Springer show.
Anybody got pop corn? Try not. Do. Or do not. There is no try. |

Destination SkillQueue
Are We There Yet
14
|
Posted - 2011.10.31 07:43:00 -
[144] - Quote
Cozmik R5 wrote:Threads like these make me feel like EVE needs a Jerry Springer show.
Anybody got pop corn?
*nods in agreement and passes popcorn to Cozmik R5*
|

Chelone
Outside The Asylum
0
|
Posted - 2011.10.31 07:52:00 -
[145] - Quote
Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour.
As soon as CCP authorized PLEX, this was no longer a defensible position. You may as well say that having real money stolen is not a real consequence or problem IRL. Also, your argument was never very good to begin with, since time = money and all the players behind the screen are in real life.
I don't have a problem with griefers existing. As mentioned, it makes the game "interesting." The legitimate answer to "WAHH why did you gank me?!?" is "I'm RPing, the game would be boring if everyone was nice."
However, what is the motivation for "feeding off people's tears"? Is that human motivation in-game? No, it's behind the screen. Some griefers are just RPing, but many are genuine sociopaths using Eve as a tool to hurt people. That is their choice, and they're filling a role, but those who say that fulfilling their sociopathic tendencies via Eve is somehow blameless and moral are lying to themselves. The motivations of the player determine the ultimate morality of the actions, whether in Eve or outside of Eve. |

Tippia
Sunshine and Lollipops
1064
|
Posted - 2011.10.31 08:01:00 -
[146] - Quote
Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party. Works both ways: anyone who hides behind GÇ£they're sociopaths", GÇ£I wasn't doing anything" or GÇ£it's illegal IRL" is a moral and intellectual coward trying to pass off blame for their own mistakes and poor choices (and accountability) onto a third party. They chose to play a full-PvP game, and then chose not to prepare for the eventuality of being engaged in PvP. That's their actions and 100% their choice - it just turned out to be a horribly bad choice and they're experiencing the consequences of that choice.
And the reason Ieave out GÇ£innocent" is because I do not live under the delusion that anyone in EVE is innocent, most certainly not the resource gatherers who make it all possible... GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Rodj Blake
PIE Inc.
349
|
Posted - 2011.10.31 08:27:00 -
[147] - Quote
A lot of games don't give you a moral choice. You're just not allowed to cheat, troll, scam and grief your way to victory. They don't allow you to be bad. But that also means that they don't allow you to be good.
Eve does allow you to be a bit of a git. But that means that you have to make a decision to be a good guy.
So maybe the question shouldn't be why did you leave your morality at the door, but why did you bring it in with you. Dulce et decorum est pro imperium mori. |

Alpheias
Euphoria Released HYDRA RELOADED
109
|
Posted - 2011.10.31 08:50:00 -
[148] - Quote
Chelone wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. As soon as CCP authorized PLEX, this was no longer a defensible position. You may as well say that having real money stolen is not a real consequence or problem IRL. Also, your argument was never very good to begin with, since time = money and all the players behind the screen are in real life. I don't have a problem with griefers existing. As mentioned, it makes the game "interesting." The legitimate answer to "WAHH why did you gank me?!?" is "I'm RPing, the game would be boring if everyone was nice." However, what is the motivation for "feeding off people's tears"? Is that human motivation in-game? No, it's behind the screen. Some griefers are just RPing, but many are genuine sociopaths using Eve as a tool to hurt people. That is their choice, and they're filling a role, but those who say that fulfilling their sociopathic tendencies via Eve is somehow blameless and moral are lying to themselves. The motivations of the player determine the ultimate morality of the actions, whether in Eve or outside of Eve.
What if I told you that I work as a dentist IRL and that I get off on the pain I inflict? 10/19 2011 - never forget the 20%
|

Rico Minali
Sons Of 0din Fatal Ascension
110
|
Posted - 2011.10.31 09:10:00 -
[149] - Quote
Its a game. If you play COD do you quitly slip past the enemy sentry, or pop him one in the head even though you could have evaded him bloodlessly?
In real life I dont get to kill people, in Eve I do. |

Vyl Vit
Cambio Enterprises
85
|
Posted - 2011.10.31 09:21:00 -
[150] - Quote
Where you make your mistake is in assuming they have a morality to leave at the log-in screen. A recent study demonstrated that 85% of the Western Civ population is sociopathic. There's two types though. The major type is the chicken sociopath. They're too scared of the hangman's noose, electric chair and those neat little needles to actually act out their mentality. Only a small handful go balls to the wall and do the do.
In EVE you get the perfect environment for these affected people to act out what they're too chicken to do in real life. What's more, with CCP's odd view on morality (which is non-existent) they have no one to answer to that can pull a switch on them, so they get to heap abuse on the objects of their sociopathic behavior as icing on the cake. All they can think of to say, however, is that mundane, painfully boring rationalization that it's "not against the rules, loser."
I wouldn't worry about the game. I'd be more concerned with the safety of "advanced" civilization itself. You see. These people ARE this "society". You're encountering them in this game, but they also live in the real world. Frightening thought, isn't it? But, hey, it's Halloween. BOO!
Brought to you as a public service by People For A Civilized Civilization. All rights reserved.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |
|

CCP Spitfire
C C P C C P Alliance
380

|
Posted - 2011.10.31 09:25:00 -
[151] - Quote
Offtopic and inappropriate posts removed. Please keep the discussion civil.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
|

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
213
|
Posted - 2011.10.31 09:26:00 -
[152] - Quote
Tippia wrote:Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party. Works both ways: anyone who hides behind GÇ£they're sociopaths", GÇ£I wasn't doing anything" or GÇ£it's illegal IRL" is a moral and intellectual coward trying to pass off blame for their own mistakes and poor choices (and accountability) onto a third party. They chose to play a full-PvP game, and then chose not to prepare for the eventuality of being engaged in PvP. That's their actions and 100% their choice - it just turned out to be a horribly bad choice and they're experiencing the consequences of that choice. And the reason Ieave out GÇ£innocent" is because I do not live under the delusion that anyone in EVE is innocent, most certainly not the resource gatherers who make it all possible... Dammit, Tippia, no more intelligent well reasoned posts. You don't need any more likes  o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
12
|
Posted - 2011.10.31 10:14:00 -
[153] - Quote
I used to play a lot of chess because I enjoyed moving my pieces around the board. I would tell this to other players and ask them not to beat me as I was happy with a draw.
After a while it occurred to me that Knights were overpowered, with their ability to jump over other pieces, so I decided to opt out of that part of the game and stop using them.
I must have been very unlucky as all my opponents were immoral and continued to use their Knights and they kept beating me. They were probably serial killers or bankers in their day jobs. |

Chelone
Outside The Asylum
0
|
Posted - 2011.10.31 10:38:00 -
[154] - Quote
Alpheias wrote:[quote=Chelone][quote=Abrazzar]What if I told you that I work as a dentist IRL and that I get off on the pain I inflict?
That you should be euthanized. Not joking. |

Tippia
Sunshine and Lollipops
1066
|
Posted - 2011.10.31 10:41:00 -
[155] - Quote
Alpheias wrote:What if I told you that I work as a dentist IRL and that I get off on the pain I inflict? You wouldn't be telling us anything new or shocking GÇö we all know that all dentists are like thisGǪ  GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Peri Simone
Steel Dawn Inc.
15
|
Posted - 2011.10.31 10:47:00 -
[156] - Quote
Vyl Vit wrote:A recent study demonstrated that 85% of the Western Civ population is sociopathic.
Citation needed.
|

lilol' me
Garoun Investment Bank Gallente Federation
2
|
Posted - 2011.10.31 10:49:00 -
[157] - Quote
This issue is, eve breeds hate. Its very essence is about scamming, ganking, smack talking. CCP have created a game that is about all those elements and more, all the 7 deadly sins. In turn people either leave PDQ (which is usually the case) or as much as you tried to avoid it, in order to succeed in the game, you have to become morally wrong so to speak. For instance you may not want to kill that carebear but in order to get a kill you have to! Eve is a very niche game, and you find the community adapts to the players around it, thus everyone ends up being a bit of an annoying git, with the usual HTFU, Go back to wow, hello kitty remarks. When infact they hate the mechanics too. This ethos is why eve is stalling, people want to come on enjoy a game, not have idiots ruining it. It will never be mainstream unless CCP make some huge changes on how eve works. Dont get me wrong you meet some good people in this game, but if you dont know them, all they want to do is either avoid you, kill you or scam you. Mainly the last two! And there are people who take this game far too seriously, and actually think they are some universe overlord. Those people need medical help... |

Holy One
SniggWaffe
68
|
Posted - 2011.10.31 11:04:00 -
[158] - Quote
There are two people in Eve I trust absolutely. People who I can just ask for billions of isk, ships/caps etc and never for one second think I won't get it or vice versa. Two. 
If you aren't one of those two people, you are food.  |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
216
|
Posted - 2011.10.31 11:08:00 -
[159] - Quote
lilol' me wrote:This issue is, eve breeds hate. Its very essence is about scamming, ganking, smack talking. CCP have created a game that is about all those elements and more, all the 7 deadly sins. In turn people either leave PDQ (which is usually the case) or as much as you tried to avoid it, in order to succeed in the game, you have to become morally wrong so to speak. For instance you may not want to kill that carebear but in order to get a kill you have to! Eve is a very niche game, and you find the community adapts to the players around it, thus everyone ends up being a bit of an annoying git, with the usual HTFU, Go back to wow, hello kitty remarks. When infact they hate the mechanics too. This ethos is why eve is stalling, people want to come on enjoy a game, not have idiots ruining it. It will never be mainstream unless CCP make some huge changes on how eve works. Dont get me wrong you meet some good people in this game, but if you dont know them, all they want to do is either avoid you, kill you or scam you. Mainly the last two! And there are people who take this game far too seriously, and actually think they are some universe overlord. Those people need medical help...  You are right and wrong. You don't have to become 'morally wrong'(such a subject term anyway, my morals aren't yours, and you wouldn't like them anyway), you have to become bitter and jaded to succeed at Eve.
This does lead to a in-game environment where the over all feeling is of bitterness and futility, but thats kinda the atmosphere alot of like. THAT is the sci-fi world I predict, where immortality and eliminated real consequence, so humanity is free to screw each other over because you really can't stop someone who can't die. You can just annoy them, and inconvenience them for a while.
Its not a friendly environment, and if they made it any friendlier it would destroy the tone, and the setting.
As some dev said, the didn't set out to make it look like a cold, harsh, unforgiving world. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
17
|
Posted - 2011.10.31 11:12:00 -
[160] - Quote
Ah this topic again. Was fun for a morning read. A few things, even though they wont be looked at.
1) Check here for the conclusion to this debate. its long, and well thought out on much more than just random pew (see screwing over corp mates)
2) Even introducing morality in a game that emulates characters as immortal (gods, its in the opening cinema). We have never treated a moral clause that applies to immortals because it makes no sense. If you had life eternal, the all the rules change, as you are now making them as you go.
3) No one forces you to play a game. Any arguements about this happening IRL have no relevance, you don't volunteer to exist.
4) ITS A F*CKING GAME
5) It was never answered when i previously brought this up so I will drop it here. Take this morality argument and flip it. Those of you who think that morality in game = morality IRL, would you leave your children with those who you trust in game when you leave for a holiday? Would you let them house sit? Would you invest in a business venture they proposed? Think about how stupid it would be to place trust in someones morals from just knowing them in game. Then turn around and think about how that much weight you should on people's in game actions.
|

Zombatar
Royal Amarr Institute Amarr Empire
8
|
Posted - 2011.10.31 11:29:00 -
[161] - Quote
@ OP
Well said.
EVE offers you all possible ways to play. I for one never lost my morality when I engage with this game - I am the same person. I PvP and have lots of fun. You can guess I am not a pirate, hell I pop pirates for fun. I play under NRDS and it's the only policy worth fighting for in EVE. The difference between a shooter game and Eve is that Eve gives you a choice, while a shooter is just that a shooter, you kill others.
Unfortunately many people would behave exactly as in the game in RL, were there no police to stop them. Just look at the UK riots that happened not too long ago.
EVE is a perfect reflection of the REAL people that play the game. If they do not do that in RL that does not erase the fact that they are immoral and starving for attention and the pleasure of inflicting pain to others. Its happening all over the world in RL already, millions die at the expense of a few wealthy people.
There is no excuse for your actions in EVE, THEY DEFINE YOU as a player and as a person. If you don't do that in RL that does not erase their relevance.
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
17
|
Posted - 2011.10.31 11:33:00 -
[162] - Quote
Zombatar wrote: There is no excuse for your actions in EVE, THEY DEFINE YOU as a player and as a person.
R O F L
In case your wondering why I am laughing...
This is analogous to saying a player who is acting as a matar misison runner is a hero of the enslaved and oppressed. This totally means the player is going out and helping the disenfranchised instead of sitting on his ass enjoying a video game because his in game actions define his personality.
                   |

Mortis vonShadow
Balanaz Mining and Development Inc.
224
|
Posted - 2011.10.31 11:33:00 -
[163] - Quote
Zombatar wrote:@ OP
Well said.
EVE offers you all possible ways to play. I for one never lost my morality when I engage with this game - I am the same person. I PvP and have lots of fun. You can guess I am not a pirate, hell I pop pirates for fun. I play under NRDS and it's the only policy worth fighting for in EVE. The difference between a shooter game and Eve is that Eve gives you a choice, while a shooter is just that a shooter, you kill others.
Unfortunately many people would behave exactly as in the game in RL, were there no police to stop them. Just look at the UK riots that happened not too long ago.
EVE is a perfect reflection of the REAL people that play the game. If they do not do that in RL that does not erase the fact that they are immoral and starving for attention and the pleasure of inflicting pain to others. Its happening all over the world in RL already, millions die at the expense of a few wealthy people.
There is no excuse for your actions in EVE, THEY DEFINE YOU as a player and as a person. If you don't do that in RL that does not erase their relevance.
This guy and others like him, really need to step away from computer games. Its obvious to the rest of us that EVE is getting into your heads and you guys are loosing sight on what is real and what is make believe.
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Tippia
Sunshine and Lollipops
1067
|
Posted - 2011.10.31 11:36:00 -
[164] - Quote
Zombatar wrote:You can guess I am not a pirate, hell I pop pirates for fun. That's pretty immoral of you, don't you think?
Quote:There is no excuse for your actions in EVE, THEY DEFINE YOU as a player and as a person. If you don't do that in RL that does not erase their relevance. In other words, you have no respect for human life and you couldn't care less about law and order. You also condone slavery and religious fanaticism.
Have you thought about handing yourself over to the nearest tribunal for sentencing? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Big Bad Mofo
Retribution.
40
|
Posted - 2011.10.31 11:42:00 -
[165] - Quote
I really wish people would stop referring to ' well if you was in real space it would be like this ' YOUR NOT.. Its a game. People play a game to enjoy it, CCP create a game also to make money (as we know). I mean if it was like real life, then we would have a zillion more systems, it would take years to get anywhere, there would be more races, landing on planets, visiting the local alien whorehouse, nebulas. people that actually speak to you etc etc etc etc Stop thinking eve is like real space - its not.. Sorry it really isnt.. now back to reality |

Malcanis
Vanishing Point. The Initiative.
898
|
Posted - 2011.10.31 11:44:00 -
[166] - Quote
Zombatar wrote:@ OP
Well said.
EVE offers you all possible ways to play. I for one never lost my morality when I engage with this game - I am the same person. I PvP and have lots of fun. You can guess I am not a pirate, hell I pop pirates for fun. I play under NRDS and it's the only policy worth fighting for in EVE. The difference between a shooter game and Eve is that Eve gives you a choice, while a shooter is just that a shooter, you kill others.
Unfortunately many people would behave exactly as in the game in RL, were there no police to stop them. Just look at the UK riots that happened not too long ago.
EVE is a perfect reflection of the REAL people that play the game. If they do not do that in RL that does not erase the fact that they are immoral and starving for attention and the pleasure of inflicting pain to others. Its happening all over the world in RL already, millions die at the expense of a few wealthy people.
There is no excuse for your actions in EVE, THEY DEFINE YOU as a player and as a person. If you don't do that in RL that does not erase their relevance.
Do you believe that Ice Hockey, American football & Rugby players should be charged with assault, robbery with violence, conspiracy to commit assault, and in the case of hockey players, assault with a weapon? The coaches might well be charged with incitement as well as conspiracy, too. These people are even worse than EVE players, by the way - their actions in game cause REAL injuries people - sometimes even fatalities.
(They cross state lines - even national borders - to commit these crimes, too! That makes it a Federal offence in America! RICO charges are go!)
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Zombatar
Royal Amarr Institute Amarr Empire
8
|
Posted - 2011.10.31 11:46:00 -
[167] - Quote
Flame me all you want. The beauty of EVE is that you can inflict pain to others in very nasty ways IF YOU CHOSE TO, showing how good/bad you really are in RL. Its not a simple shooter where the whole purpose of the game is the SAME for all participants - kill others.
I choose to engage in PvP and shoot only reds/pirates that is a BIG difference from engaging a solo miner in high sec for the LOLS.
Those pirates that do that deserve to be called pirates and shot at by CONCORD and me.
Stop finding excuses for your low life actions in EVE, they define you and you hate to admit that you like to make people suffer. You guys are very dangerous people in RL if tomorrow there would be no police to stop your crave.
|

Malcanis
Vanishing Point. The Initiative.
898
|
Posted - 2011.10.31 11:46:00 -
[168] - Quote
Tippia wrote:Zombatar wrote:You can guess I am not a pirate, hell I pop pirates for fun. That's pretty immoral of you, don't you think?
He's a self-confessed murderous vigilante, acting as judge, jury and executioner to the people HE decides are unworthy? Talk about sociopathic....
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Chelone
Outside The Asylum
0
|
Posted - 2011.10.31 11:49:00 -
[169] - Quote
Big Bad Mofo wrote:I mean if it was like real life, then we would have a zillion more systems, it would take years to get anywhere, there would be more races, landing on planets, visiting the local alien whorehouse, nebulas. people that actually speak to you etc etc etc etc
Wait. All of those things sound great except for the "years to get anywhere" thing.
Let's forget the morality thread and focus on adding these more systems, more races, landing on planets, nebulae, lifelike interaction and alien whorehouses. 
|

Zombatar
Royal Amarr Institute Amarr Empire
8
|
Posted - 2011.10.31 11:52:00 -
[170] - Quote
Malcanis wrote:Tippia wrote:Zombatar wrote:You can guess I am not a pirate, hell I pop pirates for fun. That's pretty immoral of you, don't you think? He's a self-confessed murderous vigilante, acting as judge, jury and executioner to the people HE decides are unworthy? Talk about sociopathic....
LOL
Anyway, I find myself wondering if people who scam in EVE what stops them from doing it in real life? Ah I know, LAWS, people have used PONZI schemes to rip people off so many times in RL is not worth saying. They would do it all time JUST like in JITA, too bad government had to stop them, else this give me 5 mill i give u back 10 would be all over the world. Hell, go read some Nigerian scams.
EVE just shows how bad people in this world are. And when people like the OP questions their morality he has all the right to do it. If people treat OTHER people like garbage in a game, why would they be any better in RL were there no coercive measures?
Guess NBSI alliances all hate me now. :D |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
17
|
Posted - 2011.10.31 11:53:00 -
[171] - Quote
Zombatar wrote:Flame me all you want. The beauty of EVE is that you can inflict pain to others in very nasty ways IF YOU CHOSE TO, showing how good/bad you really are in RL. Its not a simple shooter where the whole purpose of the game is the SAME for all participants - kill others.
what do you think you are mining for? Cause everything you can build in this GAME is ships/items for others to go to battle in.
*Edit: post with your main |

Malcanis
Vanishing Point. The Initiative.
898
|
Posted - 2011.10.31 11:57:00 -
[172] - Quote
Zombatar wrote:Malcanis wrote:Tippia wrote:Zombatar wrote:You can guess I am not a pirate, hell I pop pirates for fun. That's pretty immoral of you, don't you think? He's a self-confessed murderous vigilante, acting as judge, jury and executioner to the people HE decides are unworthy? Talk about sociopathic.... LOL Anyway, I find myself wondering if people who scam in EVE what stops them from doing it in real life? Ah I know, LAWS, people have used PONZI schemes to rip people off so many times in RL is not worth saying. They would do it all time JUST like in JITA, too bad government had to stop them, else this give me 5 mill i give u back 10 would be all over the world. Hell, go read some Nigerian scams. EVE just shows how bad people in this world are. And when people like the OP questions their morality he has all the right to do it. If people treat OTHER people like garbage in a game, why would they be any better in RL were there no coercive measures? Guess NBSI alliances all hate me now. :D
So tonight, you're going "on patrol" to kill a few more 'suspicious types' I guess? Gotta keep that community safe and clean, right?
How many criminals have you executed this month? Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Tippia
Sunshine and Lollipops
1068
|
Posted - 2011.10.31 11:59:00 -
[173] - Quote
Zombatar wrote:Flame me all you want. We're not flaiming you. We're asking if you believe in (and adhere to) your own statements. According to you, you are a religious zealot with no regard for human live, freedom, or rule of law. It's either that, or your premise about the mirroring of reality in fantasy is false.
Quote:I choose to engage in PvP and shoot only reds/pirates that is a BIG difference from engaging a solo miner in high sec for the LOLS. Not really, no, since those solo miners chose to be targets (and the ones who do not do so actively, do so due to ignorance, and should rather be happy to have that ignorance removed so they can start to behave rationally and be able to take an active stance in the matter instead).
Quote:You guys are very dangerous people in RL Not as dangerous as a such proud fundamentalist and mass-murderer as you profess to be.
Quote:Anyway, I find myself wondering if people who scam in EVE what stops them from doing it in real life? Morals, most likely. The things that are shaped by the society in which they live GÇö a radically different society than the one that exists within the virtual world of EVE. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Zombatar
Royal Amarr Institute Amarr Empire
8
|
Posted - 2011.10.31 12:00:00 -
[174] - Quote
Karl Planck wrote:Zombatar wrote:Flame me all you want. The beauty of EVE is that you can inflict pain to others in very nasty ways IF YOU CHOSE TO, showing how good/bad you really are in RL. Its not a simple shooter where the whole purpose of the game is the SAME for all participants - kill others.
what do you think you are mining for? Cause everything you can build in this GAME is ships/items for others to go to battle in. *Edit: post with your main
Fighting honourably in 0.0 for sov or other stuff is no issue IMO, but ganking a miner for LOLZ or scamming in JITA that is a different story IMO. I guess all have their own standard for their life some have a really low one and it shows in EVE.
CAUSING PAIN JUST BECAUSE U CAN SHOWS WHO YOU ARE!!! - there is a big difference if you fight for a goal aka SOV, killing high sec miners is just a quest for SELF GRATIFICATION.
But I don't think such ideas work with the average eve player. |

Alpheias
Euphoria Released HYDRA RELOADED
109
|
Posted - 2011.10.31 12:01:00 -
[175] - Quote
Chelone wrote:Alpheias wrote:[quote=Chelone][quote=Abrazzar]What if I told you that I work as a dentist IRL and that I get off on the pain I inflict? That you should be euthanized. Not joking.
What I hum to.. 10/19 2011 - never forget the 20%
|

Tippia
Sunshine and Lollipops
1068
|
Posted - 2011.10.31 12:05:00 -
[176] - Quote
Zombatar wrote:Fighting honourably in 0.0 for sov or other stuff is no issue IMO, but ganking a miner for LOLZ or scamming in JITA that is a different story IMO. I guess all have their own standard for their life some have a really low one and it shows in EVE. Well, your standards are low, that's for sure. Most people grew out of that feudal mindset inGǪ ohGǪ the 16th century or so.
Quote:CAUSING PAIN JUST BECAUSE U CAN SHOWS WHO YOU ARE!!! - there is a big difference if you fight for a goal aka SOV, killing high sec miners is just a quest for SELF GRATIFICATION. This brings to mind a great line from Grosse Point Blank: GÇ£psychopaths kills for no reason, I kill for moneyGÇ¥GǪ the difference is that the script writes realised this was a rather silly statement and made the character immediately withdraw it as part of his journey back into some kind of normality and redemption. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
17
|
Posted - 2011.10.31 12:10:00 -
[177] - Quote
Zombatar wrote:
Fighting honourably in 0.0 for sov or other stuff is no issue IMO, but ganking a miner for LOLZ or scamming in JITA that is a different story IMO. I guess all have their own standard for their life some have a really low one and it shows in EVE.
CAUSING PAIN JUST BECAUSE U CAN SHOWS WHO YOU ARE!!! - there is a big difference if you fight for a goal aka SOV, killing high sec miners is just a quest for SELF GRATIFICATION.
But I don't think such ideas work with the average eve player.
Answer me this or I am going to mail you with the question.
Lets say you have known one of your corp mates for a great deal of time. They have always been an upstanding corp mate and help you out when you need, are polite on voice coms and are generally pleasent to be around. Would you, having only you in game knowledge of them...
1) Ask them to watch over your kids when your out of town?
2) Invest in a business venture of theirs?
3) Put them as a guardian of your kids in the lack of any other relatives being able to do so (as in over a foster home)?
4) Let them house sit for you?
5) Let them borrow your car?
Please, I really would like to know.
|

Nehmen Geld
2
|
Posted - 2011.10.31 12:11:00 -
[178] - Quote
Huehuehue wrote:You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you?
But entering low and null sec isn't like going to the bad part of town. It's more akin to playing hopscotch on the freeway. If you don't pay proper attention then add a blindfold to that simile. |

Pent'nor
8
|
Posted - 2011.10.31 12:12:00 -
[179] - Quote
This thread reminds me of Caprica. But i am glad that people have fun playing the bad guy, or this game would be rather boring for me. |

Sirinda
Offworld Miners and Fabricators Guild
2
|
Posted - 2011.10.31 12:13:00 -
[180] - Quote
Heh, my RL job encourages me being an *******, so I tend to be pretty nice when playing Eve.
Tippia: Just saying, those miners chose to be targets the same way freighters at the Horn of Africa chose to get boarded by pirates. Hell, going by logic alone, the empires should've been patrolling their hisec belts for years now. I'm deliberately leaving game balance out of the equation here, though. |

Aineko Macx
Royal Amarr Institute Amarr Empire
11
|
Posted - 2011.10.31 12:17:00 -
[181] - Quote
For the same reason people decided it is ok to massaker virtual characters in fps games. |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
5
|
Posted - 2011.10.31 12:28:00 -
[182] - Quote
Quote: EDIT: Incidentally, you forgot to mention what you thought about those violent, murderous racketeers in the so called "sporting community". Perhaps you could make a start there.
Professional athletes make for a poor analogy. Most are not doing what they do for "tears". Many are friends off the field, and usually there aren't hard feelings against the other team afterwards (most frustration is directed towards themselves, for not playing well enough). You don't see players rage against other players like some do in Eve unless there have been some sportsmanship issues. |

Tippia
Sunshine and Lollipops
1070
|
Posted - 2011.10.31 12:33:00 -
[183] - Quote
Vigdis Thorisdottir wrote:You don't see players rage against other players like some do in Eve unless there have been some sportsmanship issues. Well, maybe if they stopped complaining about how the rules made them lose and actually showed the trait of sportsmanship called being a good loser, the tears wouldn't be around any moreGǪ
The fun thing about people doing it GÇ£for tearsGÇ¥ is that they're so ridiculously easy to win against.  GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Twisted Alice
The Scope Gallente Federation
8
|
Posted - 2011.10.31 12:39:00 -
[184] - Quote
Tippia wrote:Vigdis Thorisdottir wrote:You don't see players rage against other players like some do in Eve unless there have been some sportsmanship issues. Well, maybe if they stopped complaining about how the rules made them lose and actually showed the trait of sportsmanship called being a good loser, the tears wouldn't be around any moreGǪ The fun thing about people doing it Gǣfor tearsGǥ is that they're so ridiculously easy to win against. 
That's not true, ganking people has nothing to do with sportsmanship, but it is about the tears (griefing people) which is allowed in the rules as long as it's using the game mechanics. |

Tippia
Sunshine and Lollipops
1070
|
Posted - 2011.10.31 12:47:00 -
[185] - Quote
Twisted Alice wrote:That's not true, ganking people has nothing to do with sportsmanship, but it is about the tears (griefing people) which is allowed in the rules as long as it's using the game mechanics. I think you missed who I was talking about when mentioning being sportsmanlikeGǪ
But you do illustrate the other point: how ridiculously easy it is to win against those who harvest tears.
Finally, no, griefing is not allowed, and doing it outisde of the intended game mechanics just makes it not allowed in two different ways. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Malcanis
Vanishing Point. The Initiative.
898
|
Posted - 2011.10.31 12:48:00 -
[186] - Quote
Vigdis Thorisdottir wrote:Quote: EDIT: Incidentally, you forgot to mention what you thought about those violent, murderous racketeers in the so called "sporting community". Perhaps you could make a start there.
Professional athletes make for a poor analogy. Most are not doing what they do for "tears". Many are friends off the field, and usually there aren't hard feelings against the other team afterwards (most frustration is directed towards themselves, for not playing well enough). You don't see players rage against other players like some do in Eve unless there have been some sportsmanship issues.
What difference does that make? Really, are you saying that it's OK to blow someone's ship up in EVE as long as I don't enjoy it? Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Zombatar
Royal Amarr Institute Amarr Empire
8
|
Posted - 2011.10.31 13:18:00 -
[187] - Quote
If you enjoy killing peeps in EVE that have no chance to strike back or at least be able to fight then you should take a loot in the mirror and ask yourself what kind of a person you are?
My issue is with people that take pleasure in the pain of others, especially on those that did absolutely nothing to warrant such action. One is a competitive game where we all fight for something and another is when you feel good to cause pain. The underling idea is the motivation behind your actions.
OP is right to question some behaviour in EVE as a RL issue. |

Gradien Gaterau
I N E X T R E M I S clone
0
|
Posted - 2011.10.31 13:21:00 -
[188] - Quote
Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour.
So you spend time on something that isnt real? Do you visit your doctor on a regular basis? Games are real, you meant to say they are virtual instead. Im running a big group of virtual servers, doesnt mean they arent real.
Player behaviour and real person behaviour are also the same in heart, the fact that one holds concequenses and the other does not has alot of effect on the matter. |

Tippia
Sunshine and Lollipops
1072
|
Posted - 2011.10.31 13:25:00 -
[189] - Quote
Zombatar wrote:If you enjoy killing peeps in EVE that have no chance to strike back or at least be able to fight then you should take a loot in the mirror and ask yourself what kind of a person you are? And the answer is: someone who enjoys playing games.
Quote:My issue is with people that take pleasure in the pain of others [GǪ] OP is right to question some behaviour in EVE as a RL issue. Yes, but the issue here is that some people have such a hard time to make the disconnect between game and reality that they feel pain when their pixels get exploded. They really shouldn't be playing EVE (or any other game for that matter) until they've had that sorted GÇö modern therapy can work wonders at times. For the rest of us, the problem is that there is no way to tell before-hand who suffers from this illness and who doesn't, and even if we did, not shooting them wouldn't really be a solution since the problem is that they're in the game with that illness to begin with.
MeestaPenni wrote:I like how the phrase "not reality, it's a game" gets tossed out here. That only makes sense if you're able to completely dehumanize the other players, or if it was purely NPCs being opposed.
The fact of the matter is, it is reality. There is another person on the other keyboard....... GǪand it is impossible to hurt them unless they are unable to separate game from reality and instead take everything done to them as a real affront. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Halcyon Ingenium
Science and Trade Institute Caldari State
15
|
Posted - 2011.10.31 13:25:00 -
[190] - Quote
Huehuehue wrote:Player morality in EVE online. Why did you leave it at the door?
Because I can.
Because it is a game which allows me to.
Because only the ill prepared, careless and stupid need fear me.
But mostly because I can.
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Zombatar
Royal Amarr Institute Amarr Empire
8
|
Posted - 2011.10.31 13:31:00 -
[191] - Quote
Halcyon Ingenium wrote:Huehuehue wrote:Player morality in EVE online. Why did you leave it at the door? Because I can. Because it is a game which allows me to. Because only the ill prepared, careless and stupid need fear me. But mostly because I can.
Next time when you rob a bank or kill someone, just because you can, maybe you will realise the gravity of your statement.
This is the biggest fail of humanity, we do things JUST BECAUSE WE CAN, most of them bad ones.
I pity you. |

Halcyon Ingenium
Science and Trade Institute Caldari State
15
|
Posted - 2011.10.31 13:33:00 -
[192] - Quote
Zombatar wrote:Halcyon Ingenium wrote:Huehuehue wrote:Player morality in EVE online. Why did you leave it at the door? Because I can. Because it is a game which allows me to. Because only the ill prepared, careless and stupid need fear me. But mostly because I can. Next time when you rob a bank or kill someone, just because you can, maybe you will realise the gravity of your statement. This is the biggest fail of humanity, we do things JUST BECAUSE WE CAN, most of them bad ones. I pity you.
See my quote below. Then stop gaming and seek therapy.
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
5
|
Posted - 2011.10.31 13:39:00 -
[193] - Quote
Malcanis wrote:Vigdis Thorisdottir wrote:Quote: EDIT: Incidentally, you forgot to mention what you thought about those violent, murderous racketeers in the so called "sporting community". Perhaps you could make a start there.
Professional athletes make for a poor analogy. Most are not doing what they do for "tears". Many are friends off the field, and usually there aren't hard feelings against the other team afterwards (most frustration is directed towards themselves, for not playing well enough). You don't see players rage against other players like some do in Eve unless tthere have been some sportsmanship issues. What difference does that make? Really, are you saying that it's OK to blow someone's ship up in EVE as long as I don't enjoy it?
I'm not trying to make any points aside from pointing out that your sport analogy is a poor one. So no, it doesn't make a difference, because the whole sport scenario is not especially applicable to the conversation. That is, unless every player looked at Eve as a sport, which is not the case. |

Tippia
Sunshine and Lollipops
1072
|
Posted - 2011.10.31 13:45:00 -
[194] - Quote
Vigdis Thorisdottir wrote:I'm not trying to make any points aside from pointing out that your sport analogy is a poor one. So no, it doesn't make a difference, because the whole sport scenario is not especially applicable to the conversation. That is, unless every player looked at Eve as a sport, which is not the case. He's making the analogy sport = game. What you're saying, then, basically confirms that the problem is that some people have lost sight of the fact EVE is a gameGǪ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Lharanai
Empyrean Guard
33
|
Posted - 2011.10.31 14:06:00 -
[195] - Quote
XIRUSPHERE wrote:Morality is merely a human construct upon the foundation of reality. The world of man is infinitely more immoral than any possible action that can be taken in a game. Most choose to insulate themselves from this reality and easily so in a world full of false and misleading ideals and information control.
Be thankful this is nothing but a shadow of the true depravity of our species. We are nothing more than apex predators who are still in the infancy of civilization, your morality is a social adaptation towards self preservation and preservation of the species and nothing more.
/signed but you missed a point
I agree that morality is a system we need in RL for self preservation, but sorry we are NOT altruistic enough for our whole species :)
The world is not fair*, and law is biased towards the rich or the man with the most guns. But in EVE the law is the same for everyone (DEVs excluded :), you are not judged by your background, many of us are villains in EVE because here we are not bound by the moralities forced (law) or conditioned (religion**) in RL onto us, we create our own moralities.
AND THIS IS THE IMPORTANT PART
We CAN create our own moralities and we have the mobility to find people which share our concept of morality, and this in a very convenient way without any consequences in RL
*Sorry but whoever believes that Hollywood BS that the good always win is a fool or a dreamer***
**no OFFENSE if you are religious, but just look at the history of each religion and you have to admit that besides believe, religions has one major function, stabilize a set society and their rulers. And I say conditioned because religion is in general a system which is established in our childhood BEFORE we have the experience, knowledge to make our own decision.
*** in which case I am jealous  Touch my **** and I will **** your **** with an rusty **** and **** into your ****, and then I will **** your **** until you ******************** |

Alpheias
Euphoria Released HYDRA RELOADED
110
|
Posted - 2011.10.31 14:19:00 -
[196] - Quote
Moral people give into their greatest weakness: morals.
I can do to you what your morality tells you you can't do to me. I intend to exploit that to the fullest. 10/19 2011 - never forget the 20%
|

Riedle
Paradox Collective
0
|
Posted - 2011.10.31 14:19:00 -
[197] - Quote
Zombatar wrote:If you enjoy killing peeps in EVE that have no chance to strike back or at least be able to fight then you should take a loot in the mirror and ask yourself what kind of a person you are?
My issue is with people that take pleasure in the pain of others, especially on those that did absolutely nothing to warrant such action. One is a competitive game where we all fight for something and another is when you feel good to cause pain. The underling idea is the motivation behind your actions.
OP is right to question some behaviour in EVE as a RL issue.
Who speaks for the Mackinaws????
Lol
Hard to believe that there are people as shallow as this that genuinely think that anyone who blows up their pixel ship in an internet spaceship game about blowing up pixel ships, thinks that the perpetrator is therefore a psychopath.
I mean, there are people that dumb in this world?
|

Alpheias
Euphoria Released HYDRA RELOADED
110
|
Posted - 2011.10.31 14:20:00 -
[198] - Quote
doublepost 10/19 2011 - never forget the 20%
|

engjin
The Konvergent League Shades of Gray
7
|
Posted - 2011.10.31 14:22:00 -
[199] - Quote
I don't believe you can nor should you form an opinion on the what someone is like in RL just by the type of character they play in game. Reading this thread reminded me of something someone told me in another MMO I played.
In that other MMO we played the 'evil' guy a lot of people are talking about and one day I asked him why he chose to play that way. He's a lawyer in RL and he said he needs to sit and keep his mouth shut all day when dealing with clients. At home he gets to log in and 'scream'. Playing the game is his, "mental bubblegum"
I think the same is true in eve (most of the time). Some of the nicest people I have met in the game have/ or tried to gank me. I thank them everyday for making the game so much fun. |

Ranger 1
Ranger Corp
168
|
Posted - 2011.10.31 14:38:00 -
[200] - Quote
Zombatar wrote:Flame me all you want. The beauty of EVE is that you can inflict pain to others in very nasty ways IF YOU CHOSE TO, showing how good/bad you really are in RL. Its not a simple shooter where the whole purpose of the game is the SAME for all participants - kill others.
I choose to engage in PvP and shoot only reds/pirates that is a BIG difference from engaging a solo miner in high sec for the LOLS.
Those pirates that do that deserve to be called pirates and shot at by CONCORD and me.
Stop finding excuses for your low life actions in EVE, they define you and you hate to admit that you like to make people suffer. You guys are very dangerous people in RL if tomorrow there would be no police to stop your crave.
If anyone is caused actual pain because of something that happens to them in game, that is their fault for being WAY too emotionally invested and they need help.
I'm sorry, but there is no debate possible on this point. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Jenshae Chiroptera
92
|
Posted - 2011.10.31 14:55:00 -
[201] - Quote
Only scrambled one pod and never shot a miner or indy. I feel guilty for shooting worm hole dwellers and they can shoot back. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Wacktopia
Sicarius. Legion of The Damned.
21
|
Posted - 2011.10.31 15:08:00 -
[202] - Quote
- Friends in EVE I consider as if friends IRL - This is a ROLE PLAYING game so everyone else is my enemy and THE SCUM OF THE UNIVERSE MOHAHAHA.
That is all.
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 15:14:00 -
[203] - Quote
Jenshae Chiroptera wrote:Only scrambled one pod and never shot a miner or indy. I feel guilty for shooting worm hole dwellers and they can shoot back.
The word "guilty" is what has the majority of us worried in this statement. For example
I kill noobies in lowsec frequently. Usually I am also able to nab their pod. I try not to actually pod new players. Is this a moral standpoint? Do you think i feel bad for blowing up someone who was ill-equipped to come to low sec? NO
I try not to blow up their pod (i offer other alternatives) because I want them to come back at some point and try again. I want people to learn and give me challenging fights. Most of the time I chat with them after our business to give them more information on what they were doing and about having reasonable expectations. My corp is dedicated to this as well. This isn't because I have a good feeling when I do it, its because it promotes a healthy pew pew environment for everyone, which is how I enjoy this sandbox.
|

Lavititcus
Dark Nexxus S I L E N T.
0
|
Posted - 2011.10.31 15:18:00 -
[204] - Quote
anyone noticed he hasn't posted in a while? i like being a pirate. (one who extorts money from another under the threat of violence) that being said, i generally run lvl 4 missions as my primary income. i just like to give someone running them in lowsec a good jump and scare once in a while. :) i have had many lengthy and friendly conversations with pilots that i pirate/ransom. hell, one them joined my corp, and has never stopped thanking me for introducing him to the adrenaline of EvE pvp piracy. Everyone who has paid me ransom to not blow up their shiny ship also gets friendly advice (should have watched your directional, here's how you setup your overview, fight aligned whenever possible...) because i am not a bad person. These are the game moments which define our gaming experience. We hear about how hard life in EvE is, and we teach it to the unwary, to those with an over developed sense of entitlement. I have earned every victory and every defeat. Have learned from them. Some here (OP included), have choose to miss the intent of the lesson in favor of chewing on their text books...
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 15:24:00 -
[205] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. .....
When you play chess do you get upset if someone "captures" one of your pawns without any justification? Is that immoral? Why not? Answer: because its part of the game.
Pvp *is* part of the game.
That said I do not leave my morality at the door. I still don't lie to people on vent or in game for my personal gain. I don't think thats part of the game. Thats just lying for your own gain. People can claim all they want that they are really honest people who would never lie outside of eve even though they lie and cheat people in the game. I tend to doubt this is true for the vast majority of them.
By promoting this type of behavior (which is mostly done out of game via vent servers etc.) I think CCP does eve a disservice.
I will say the issue is a bit complicated.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

MeestaPenni
Mercantile and Stuff
25
|
Posted - 2011.10.31 15:39:00 -
[206] - Quote
Tippia wrote:Yes, but the issue here is that some people have such a hard time to make the disconnect between game and reality that they feel pain when their pixels get exploded.
I don't know why I would bother, but....do you not see the inverse of that? A position that is no less valid? Take the very end of that sentence and reword it....."that they feel elation when they explode someone's pixels".
If the ganker or griefer can feel real life elation and joy at blowing up another real person's "pixels", why isn't it just as valid for the other person to be pissed and angry? Why is that somehow an emotional flaw?
|

Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
11
|
Posted - 2011.10.31 15:43:00 -
[207] - Quote
Huehuehue wrote:IThe question I want to ask you is this: Why do you leave your morality at login screen?
Its a game, and the nature of the game has been (until recently) that eve is a 'cold harsh universe.'
I think that even if people dont buy into the whole "I AM CROWN PRINCE MUJARI THE THIRD OF AMARR AND YOU GALLENTE SCUM WILL FEEL THE RIGHTEOUS WRATH OF THE TRUE EMPIRE" side of role-playing they do buy into the nature of the game.
By agreeing to play you effectively say "I agree I live in a cold, harsh universe where the weak will perish, and the cunning and stong will survive." - its like an extra part to the EULA.
|

Carceret Rinah
Imperial Academy Amarr Empire
4
|
Posted - 2011.10.31 15:47:00 -
[208] - Quote
Perhaps people only behave "morally" in real life because of external pressure to do so - the law, peer/family pressure, the threat of reprisal. So, they come to EVE for an escape from the strictures that force them to "play nice", and let their real selves show. Humanity is pretty sick, IMO, what with all the rapists, murderers, pedophiles, child snipers, torturers, enslavers, disabled-abusers, authority-abusers, scammers, terrorists, warlords, drug addicts, drug traffickers, human traffickers, self-mutilators, and celebrity dancers you can see polluting the news every single day.
Is it seriously any surprise that your average EVE player might like to pop a lowsec miner one in a while? |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 15:50:00 -
[209] - Quote
MeestaPenni wrote:Tippia wrote:Yes, but the issue here is that some people have such a hard time to make the disconnect between game and reality that they feel pain when their pixels get exploded. I don't know why I would bother, but....do you not see the inverse of that? A position that is no less valid? Take the very end of that sentence and reword it....."that they feel elation when they explode someone's pixels". If the ganker or griefer can feel real life elation and joy at blowing up another real person's "pixels", why isn't it just as valid for the other person to be pissed and angry? Why is that somehow an emotional flaw?
Its not going to be the elements of playing a game that are the issue (positive or negative). Using Risk as an example. If I wipe another player off the map, I am probably going to feel excitement and satisfaction off of my victory. Likewise, my opponent will probably defeated and slightly down about not having one. However, unless they are crazy, both players realized this result when they started the game, and walk away from it having overall enjoyed the experience.
Lets put this into the realm that the OP is now in the same example. I kill off my opponent. I run around chanting that I am the champion while pelvic thrusting. Until the next time we play I continue to do this. I probably need help and I am defintely an asshat.
On the other side, if my opponent throws the board across the room and threatens me, or even just calls me an immoral ******* for breaking the treaty we had N.America and S.America then he is likely in need of help.
We plays games for the satisfaction of winning and losing, but to exaggerate whats going on to the realm of morals is absolutely ridiculous, even when the game is extremely complex.
|

Krios Ahzek
Juvenis Iratus
3
|
Posted - 2011.10.31 15:54:00 -
[210] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Eve is a government sponsored sociology experiment to examine the consequences of releasing the reptilian cloning tech they have been hoarding since WW2.
The experiment has been criticized because it's hard to distinguish between the lack of morality that comes from being an immortal starship captain and the general immorality level of anonymous MMORPG players.
|

IGNATIUS HOOD
Zephyr Corp V.A.S.T.
5
|
Posted - 2011.10.31 15:54:00 -
[211] - Quote
Granted I'm still realatively new in the Universe but...
I'm not about to go around looking for someone to screw with just becuase... I'm partial to having goals for the mayhem I am going to take part in. Ganking some poor bastard in HS or dropping on the same poor bastard in LS for the fun of it just seems pointless and somewhat cruel and unecessary.
That being said I've been jumped in the WH on more than one occasion and I don't begrduge the tactic simply becuase you are taking your life in your own hands in the WH and I will feel no remorse when the times comes for me to get my spurs at the exspense of some poor bastard stupid enough to end up in my corsshairs. |

Ranger 1
Ranger Corp
169
|
Posted - 2011.10.31 15:59:00 -
[212] - Quote
MeestaPenni wrote:Tippia wrote:Yes, but the issue here is that some people have such a hard time to make the disconnect between game and reality that they feel pain when their pixels get exploded. I don't know why I would bother, but....do you not see the inverse of that? A position that is no less valid? Take the very end of that sentence and reword it....."that they feel elation when they explode someone's pixels". If the ganker or griefer can feel real life elation and joy at blowing up another real person's "pixels", why isn't it just as valid for the other person to be pissed and angry? Why is that somehow an emotional flaw?
To be pissed and angry when you lose at a game you enjoy is perfectly natural and fine. It happens in most every game you can name from EVE to Tic Tac Toe.
When you start projecting that because that other person chose to best you, (take your piece, make that goal, whatever it may be...) that this person is immoral somehow because of it. That they must be immoral in real life because they chose to play in a way that caused you to lose (in part or in whole) at a game you enjoy and feel invested in.
The olympic athlete that trains and sacrifices for years feels tremendous heart ache when they lose out on that gold medal, but they don't feel that their opponent is morally deficient in some way because they chose to beat them.
So yeah, being pissed because you got ganked is one thing. It's fine if you keep it in perspective.
But when you lose perspective, take it personally, and start making absurd judegements about your opponents character... you have crossed a line. At that point you need to take a step back. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 16:04:00 -
[213] - Quote
Karl Planck wrote:Sigh, why fw mate, WHY Cearain wrote: That said I do not leave my morality at the door. I still don't lie to people on vent or in game for my personal gain. I don't think thats part of the game. Thats just lying for your own gain.
Yes, your gain in game. Its a form of tactical advantage.
In a game where you can convert isk into free game time and thereby save real money its also a way to save real life money by lying. Do you think no one who lies to others are lying so they can just keep more money in their bank account? Do you think they are all just "roleplaying a scoundrel." Or do you think its ok to lie to others so that you can have more money in your bank account?
Karl Planck wrote:Cearain wrote: People can claim all they want that they are really honest people who would never lie outside of eve even though they lie and cheat people in the game. I tend to doubt this is true for the vast majority of them.
How would you ever prove this? Outside of meeting someone outside the game and getting to know them there is no way that I know of.
Prove it to whom? I'm not sure I can prove this some people want to wear rosey glasses and never want to just accept some people are rotten.
Karl Planck wrote:
I will ask YOU what I have asked a few ppl now and NO ONE WILL ANSWER ME.
Lets say you have known one of your corp mates for a great deal of time. They have always been an upstanding corp mate and help you out when you need, are polite on voice coms and are generally pleasent to be around. Would you, having only you in game knowledge of them...
1) Ask them to watch over your kids when your out of town?
2) Invest in a business venture of theirs?
3) Put them as a guardian of your kids in the lack of any other relatives being able to do so (as in over a foster home)?
4) Let them house sit for you?
5) Let them borrow your car?
Please, I really would like to know.
As for your questions I probably would not do any of these things if I only knew the person over the internet. The limitations of developping friendships over the internet is one of the reasons I think CCP is foolish for trying to force socializing in their game.
If I knew someone mainly over the net but also in person then yeah I think some of those things would qualify.
What is your point? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ranger 1
Ranger Corp
169
|
Posted - 2011.10.31 16:05:00 -
[214] - Quote
IGNATIUS HOOD wrote:Granted I'm still realatively new in the Universe but...
I'm not about to go around looking for someone to screw with just becuase... I'm partial to having goals for the mayhem I am going to take part in. Ganking some poor bastard in HS or dropping on the same poor bastard in LS for the fun of it just seems pointless and somewhat cruel and unecessary.
That being said I've been jumped in the WH on more than one occasion and I don't begrduge the tactic simply becuase you are taking your life in your own hands in the WH and I will feel no remorse when the times comes for me to get my spurs at the exspense of some poor bastard stupid enough to end up in my corsshairs.
But my friend, you take your (characters) life in your hands whenever you undock... indeed, whenever you log into the game.
High sec, low sec, WH, it makes no difference and you KNOW this when you start playing the game. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

MeestaPenni
Mercantile and Stuff
25
|
Posted - 2011.10.31 16:08:00 -
[215] - Quote
Ranger 1 wrote: But when you lose perspective, take it personally, and start making absurd judegements about your opponents character... you have crossed a line. At that point you need to take a step back.
I get that. Fine with it too. But isn't the comment, "you can't tell reality from a game" also a judgment about character? Isn't the griefer and ganker making it personal? At least, they are feeling a personal sense of achievement. And if they don't get that satisfaction from shooting NPC pixels.....might they not be getting "real life" kicks out of a game? |

Tippia
Sunshine and Lollipops
1086
|
Posted - 2011.10.31 16:09:00 -
[216] - Quote
MeestaPenni wrote:I don't know why I would bother, but....do you not see the inverse of that? A position that is no less valid? Take the very end of that sentence and reword it....."that they feel elation when they explode someone's pixels".
If the ganker or griefer can feel real life elation and joy at blowing up another real person's "pixels", why isn't it just as valid for the other person to be pissed and angry? Why is that somehow an emotional flaw? Elation from victory is the reason to compete, is it not?
In order to achieve that, though, you also need to learn to eat the defeats and just move onGǪ or even better, to appreciate them for the learning opportunities they represent and try to improve from the experience. Not being able to do so is indeed a problem, whereas enjoying success is not. The Gǣproblem" (and I'm using that word very liberally here) that has generated this ladt wave of GǣCCPNprotect us!"-whine threads is rather that some people don't need much in the way of success to enjoy it.
GǪand just to head that one off: if you're not willing to take part in that competition, then maybe a PvP game simply isn't for you. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Nephilius
Pillage and Plunder Salvage Co.
15
|
Posted - 2011.10.31 16:09:00 -
[217] - Quote
Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour.
I'm going to take it one step further than this. Morality in real life is a lie as well. Such a thing demands that there be a black and white code that all must adhere to without variation. Morality is not bendable, it certainly isn't objective. For such an ideal to be real, it has to be immutable and uncorrupted. And when a code such as morality is broken, the punishment must always be consistent. Unfortunately, as humanity has created such a concept, it is already fallible and corrupted. Thus, it is nothing more than a mechanism for control for those in power who interpret it as they see fit. It's a joke, a cute little lie that humanity has propped civilization on top of, and its made of loose dirt and sand.
So really, OP, you are looking for something in a game that isn't even a reality in everyday life. Each person interprets it as they see fit, not how it should be. There's no such thing as Space Pirates, only Space Bears with eyepatches and speech impediments. |

Ranger 1
Ranger Corp
169
|
Posted - 2011.10.31 16:11:00 -
[218] - Quote
Quote:In a game where you can convert isk into free game time and thereby save real money its also a way to save real life money by lying. Do you think no one who lies to others are doing that so they can just keep more money in their bank account? Or do you think its ok to lie to others so that you can have more money in your bank account?
So if we are competing in a game where there is prize money to be won, if I win does that make me morally bankrupt?
If I successfully bluff you in Poker and take your money, does that make me immoral?
A bluff is making someone believe something that is untrue by misleading them... it is a lie. However this lie is allowed by the game rules, in fact it is encouraged. More importantly, everyone playing IS AWARE OF THIS. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Ranger 1
Ranger Corp
169
|
Posted - 2011.10.31 16:13:00 -
[219] - Quote
MeestaPenni wrote:Ranger 1 wrote: But when you lose perspective, take it personally, and start making absurd judegements about your opponents character... you have crossed a line. At that point you need to take a step back.
I get that. Fine with it too. But isn't the comment, "you can't tell reality from a game" also a judgment about character? Isn't the griefer and ganker making it personal? At least, they are feeling a personal sense of achievement. And if they don't get that satisfaction from shooting NPC pixels.....might they not be getting "real life" kicks out of a game?
Of course they feel a personal sense of achivement.
That's the whole point of playing a competitive game against other players.
Edit: Now to flesh this out, if that person who just beat you and feels triumph then decides because he bested you that you have a deep seated need to be beaten and must be Masochistic in real life... he too has crossed a line. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 16:19:00 -
[220] - Quote
Cearain wrote: In a game where you can convert isk into free game time and thereby save real money its also a way to save real life money by lying. Do you think no one who lies to others are lying so they can just keep more money in their bank account? Do you think they are all just "roleplaying a scoundrel." Or do you think its ok to lie to others so that you can have more money in your bank account?
Yes I think its ok as long as within the rules that were initially agreed upon by both parties. I like to play poker. I bluff a lot. Its part of the game, and if someone walks into a poker game not aware that someone might be bluffing, they will be ill prepared to play the game. This is COMPLETELY analogous to EVE, and anyone who doesn't think so is fooling themselves.
Cearain wrote: As for your questions I probably would not do any of these things if I only knew the person over the internet. The limitations of developping friendships over the internet is one of the reasons I think CCP is foolish for trying to force socializing in their game.
If I knew someone mainly over the net but also in person then yeah I think some of those things would qualify.
What is your point?
My point is that you just admited that unless you actually knew the person you wouldn't invest trust with any real assets you have.
You are saying that though you trust someone in game, this doesn't bear on how you would trust them out of game.
It is equivalent to say that even though someone might be a complete asshat in game it has no bearing on their behavior out of game.
They might be a nice person, they might be a sociopath, none of it can be determined from in game actions. *Edit: so it is meaningless to attempt to pass judgement based on how you act in game. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 16:27:00 -
[221] - Quote
Ranger 1 wrote:Quote:In a game where you can convert isk into free game time and thereby save real money its also a way to save real life money by lying. Do you think no one who lies to others are doing that so they can just keep more money in their bank account? Or do you think its ok to lie to others so that you can have more money in your bank account?
So if we are competing in a game where there is prize money to be won, if I win does that make me morally bankrupt?.
If you lie to do that, then yes it does.
Ranger 1 wrote: If I successfully bluff you in Poker and take your money, does that make me immoral?
A bluff is making someone believe something that is untrue by misleading them... it is a lie. However this lie is allowed by the game rules, in fact it is encouraged. More importantly, everyone playing IS AWARE OF THIS.
No that is not a lie. You do not lie when you bluff in poker. A lie is saying something that is untrue when you know it is untrue.
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur everytime you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not? The reason it is not ok is because ccp may make up whatever rules they want but they can not make up moral rules.
If you are making people think you are their friend and lying to them so that you can gain their trust in order to not have to pay money for this game, you are likely acting immorally. Do you agree or not?
The reason I say "likely" is because if you are roleplaying a scoundrel or roleplaying a spy then yes its part of the game. But if your main goal is just to save real money by misleading and lying to people then call it what it is.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 16:35:00 -
[222] - Quote
Karl Planck wrote:Cearain wrote: In a game where you can convert isk into free game time and thereby save real money its also a way to save real life money by lying. Do you think no one who lies to others are lying so they can just keep more money in their bank account? Do you think they are all just "roleplaying a scoundrel." Or do you think its ok to lie to others so that you can have more money in your bank account?
Yes I think its ok as long as within the rules that were initially agreed upon by both parties. I like to play poker. I bluff a lot. Its part of the game, and if someone walks into a poker game not aware that someone might be bluffing, they will be ill prepared to play the game. This is COMPLETELY analogous to EVE, and anyone who doesn't think so is fooling themselves. Cearain wrote: As for your questions I probably would not do any of these things if I only knew the person over the internet. The limitations of developping friendships over the internet is one of the reasons I think CCP is foolish for trying to force socializing in their game.
If I knew someone mainly over the net but also in person then yeah I think some of those things would qualify.
What is your point?
My point is that you just admited that unless you actually knew the person you wouldn't invest trust with any real assets you have. You are saying that though you trust someone in game, this doesn't bear on how you would trust them out of game. It is equivalent to say that even though someone might be a complete asshat in game it has no bearing on their behavior out of game. They might be a nice person, they might be a sociopath, none of it can be determined from in game actions. *Edit: so it is meaningless to attempt to pass judgement based on how you act in game.
Your confused. I do not have 2 different trusts of a person - one in game and one out of game. I trust my brother. I would do all the things you list. Yet if we played eve and he stole all eve assets so he no longer had to pay money to play eve I would not treat it as bluffing in a game of poker. You are kidding yourself, if you think differently.
The fact that I may trust someone I know over the internet with small things does not have anything to do with it being in game or out of game. I would trust someone I only know over the internet to borrow some non game item worth only $5 before I would trust them with my supercapital - if I owned one.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 16:36:00 -
[223] - Quote
Cearain wrote:Ranger 1 wrote: If I successfully bluff you in Poker and take your money, does that make me immoral?
A bluff is making someone believe something that is untrue by misleading them... it is a lie. However this lie is allowed by the game rules, in fact it is encouraged. More importantly, everyone playing IS AWARE OF THIS.
No that is not a lie. You do not lie when you bluff in poker. A lie is saying something that is untrue when you know it is untrue.
Cearain, you have your head right up your ass atm. That is exactly what a bluff is. It is a straight out lie to the other player. On top of that many use words or facial expressions in the attempt to trick their opponent. I am not even going to respond to the latter part of this due to how outrageuos you are trying to take this.
If you want to argue that the principles of the game are immoral (see c*ck fights) then thats one thing, but GL making that sale about eve.
|

Tippia
Sunshine and Lollipops
1088
|
Posted - 2011.10.31 16:38:00 -
[224] - Quote
Cearain wrote:You do not lie when you bluff in poker. A lie is saying something that is untrue when you know it is untrue. So, much like betting like you have a good hand when you know it is not trueGǪ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Willl Adama
Genos Occidere HYDRA RELOADED
36
|
Posted - 2011.10.31 16:40:00 -
[225] - Quote
There's no need to mix up ingame morality with rl morality tbh. It's a game, it's not real; the fact that you can do all these things which you can't in reality is the reason we play games.
I wouldn't enjoy killing 8 random people on the way to the store just because I do so when playing GTA. Latest Video:-á-á Kill Will: Volume 4 |

Zendon Taredi
Royal Amarr Institute Amarr Empire
2
|
Posted - 2011.10.31 16:42:00 -
[226] - Quote
because there is no law. because there are no ramifications. because it is fun. i try to be a good person irl, where it matters. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 16:51:00 -
[227] - Quote
Karl Planck wrote:Cearain wrote:Ranger 1 wrote: If I successfully bluff you in Poker and take your money, does that make me immoral?
A bluff is making someone believe something that is untrue by misleading them... it is a lie. However this lie is allowed by the game rules, in fact it is encouraged. More importantly, everyone playing IS AWARE OF THIS.
No that is not a lie. You do not lie when you bluff in poker. A lie is saying something that is untrue when you know it is untrue. Cearain, you have your head right up your ass atm. That is exactly what a bluff is. It is a straight out lie to the other player. On top of that many use words or facial expressions in the attempt to trick their opponent. I am not even going to respond to the latter part of this due to how outrageuos you are trying to take this. If you want to argue that the principles of the game are immoral (see c*ck fights) then thats one thing, but GL making that sale about eve.
So if someone bluffs in poker you think you are ok to call them a liar? You are not. There was no lie involved.
But again take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore.
Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore?
If your best friend would do this to you, you should get better friends. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jenshae Chiroptera
92
|
Posted - 2011.10.31 16:54:00 -
[228] - Quote
Could not part of the game be to over come all that and be better?
Follow the sheep, prey on the weak or seek out those that can give you a good fight? CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Ranger 1
Ranger Corp
170
|
Posted - 2011.10.31 17:15:00 -
[229] - Quote
Cearain wrote:Karl Planck wrote:Cearain wrote:Ranger 1 wrote: If I successfully bluff you in Poker and take your money, does that make me immoral?
A bluff is making someone believe something that is untrue by misleading them... it is a lie. However this lie is allowed by the game rules, in fact it is encouraged. More importantly, everyone playing IS AWARE OF THIS.
No that is not a lie. You do not lie when you bluff in poker. A lie is saying something that is untrue when you know it is untrue. Cearain, you have your head right up your ass atm. That is exactly what a bluff is. It is a straight out lie to the other player. On top of that many use words or facial expressions in the attempt to trick their opponent. I am not even going to respond to the latter part of this due to how outrageuos you are trying to take this. If you want to argue that the principles of the game are immoral (see c*ck fights) then thats one thing, but GL making that sale about eve. So if someone bluffs in poker you think you are ok to call them a liar? You are not. There was no lie involved. But again take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore. Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore? If your best friend would do this to you, you should get better friends.
My best friend used to kick my ass in this game all the time, including many others. So has my son and my wife.
We understand that what is done in game is part of the game.
You apparently, do not.
You are also projecting real life friendship and trust into a situation that normally involves purely in game relationships, where the very nature of the game makes no bones about the ruthlessness of the rules.
Again, you are projecting.
And quite frankly, you have your head up your ass.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 17:25:00 -
[230] - Quote
Ranger 1 wrote:Cearain wrote:Karl Planck wrote:Cearain wrote:Ranger 1 wrote: If I successfully bluff you in Poker and take your money, does that make me immoral?
A bluff is making someone believe something that is untrue by misleading them... it is a lie. However this lie is allowed by the game rules, in fact it is encouraged. More importantly, everyone playing IS AWARE OF THIS.
No that is not a lie. You do not lie when you bluff in poker. A lie is saying something that is untrue when you know it is untrue. Cearain, you have your head right up your ass atm. That is exactly what a bluff is. It is a straight out lie to the other player. On top of that many use words or facial expressions in the attempt to trick their opponent. I am not even going to respond to the latter part of this due to how outrageuos you are trying to take this. If you want to argue that the principles of the game are immoral (see c*ck fights) then thats one thing, but GL making that sale about eve. So if someone bluffs in poker you think you are ok to call them a liar? You are not. There was no lie involved. But again take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore. Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore? If your best friend would do this to you, you should get better friends. My best friend used to kick my ass in this game all the time, including many others. So has my son and my wife. We understand that what is done in game is part of the game. You apparently, do not. You are also projecting real life friendship and trust into a situation that normally involves purely in game relationships, where the very nature of the game makes no bones about the ruthlessness of the rules. Again, you are projecting. And quite frankly, you have your head up your ass.
I see you avoided the question I asked. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Niamo Higate
The Concordiat Concordiat Alliance
11
|
Posted - 2011.10.31 17:28:00 -
[231] - Quote
This is a role playing game. that person that just killed your high sec miner is role playing a pirate, and pirates well there generally not the best at social skills or morals.
You dont create a character and decide to play a criminal so that you can ask people if they want to be shot. You choose to play a criminal so you can do things that people generally dont find welcoming. Its not that the person behind the avatar is looking for tears. Its the character that they are playing in game that wants the tears. |

Abrazzar
263
|
Posted - 2011.10.31 17:30:00 -
[232] - Quote
The game aspects of a game are fantasy. Only the rules and game medium is reality.
Morality only applies to reality and not fantasy. Unless you belief in thought crime, but then you're beyond help anyway. Please visit your user settings to re-enable images. |

Tippia
Sunshine and Lollipops
1088
|
Posted - 2011.10.31 17:35:00 -
[233] - Quote
Cearain wrote:I see you avoided the question I asked. Actually, he didn't. You're just projecting again.
Quote:So if someone bluffs in poker you think you are ok to call them a liar? Seeing as how that's what a bluff is: telling people something that is not true, yes. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 17:36:00 -
[234] - Quote
Tippia wrote:Cearain wrote:I see you avoided the question I asked. Actually, he didn't. You're just projecting again.
Really what was his answer then? What would his reaction be then if his best friend as I described robbed him? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ranger 1
Ranger Corp
170
|
Posted - 2011.10.31 17:40:00 -
[235] - Quote
Cearain wrote:Tippia wrote:Cearain wrote:I see you avoided the question I asked. Actually, he didn't. You're just projecting again. Really what was his answer then? What would his reaction be then if his best friend as I described robbed him?
Thank you for proving that although you seem able to read the words, you refuse or are unable to understand their meaning.
To put it in terms that you can clearly understand.
If my friend in real life works with me in game and then ganks all of the assets, I"m going to be irritated and give him a hard time. Just as I would if I caught him trying to pull a fast one on me in a card game or a round of Risk. This is the equivalent of giving your best buddy an elbow in the ribs... for no other reason than he IS your best friend and can get away with such things from time to time.
It's a game.
If a stranger that I know only as a voice on the internet does the same, I"m even less inclined to make moral judgements. Yeah I'll be pissed, but I'll not seriously try to judge the depth of his character because of it.
If you take the loss of anything in this game personally, especially considering that none of these assets are real or even in fact owned by you, you need to step back.
I trust that is plain enough for you.
You can stop trolling now. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Tippia
Sunshine and Lollipops
1088
|
Posted - 2011.10.31 17:41:00 -
[236] - Quote
Cearain wrote:Really what was his answer then? GÇ£My best friend used to kick my ass in this game all the time, including many others. So has my son and my wife.
We understand that what is done in game is part of the game.GÇ¥ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 17:43:00 -
[237] - Quote
Tippia wrote:Cearain wrote:Really what was his answer then? GÇ£My best friend used to kick my ass in this game all the time, including many others. So has my son and my wife. We understand that what is done in game is part of the game.GÇ¥
Ok so by "kicking [his] ass" you think he meant what I described in my scenario?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Handsome Hussein
77
|
Posted - 2011.10.31 17:43:00 -
[238] - Quote
I am literally going to gank five different player's Retrievers tonight because of this thread. Leaves only the fresh scent of pine. |

Abrazzar
263
|
Posted - 2011.10.31 17:44:00 -
[239] - Quote
Tippia wrote:Quote:So if someone bluffs in poker you think you are ok to call them a liar? Seeing as how that's what a bluff is: telling people something that is not true, yes. Actually, no. It is within a game environment, which is not 'true' to begin with. Lies only apply to obfuscation aspects of reality, a game being not real, cannot contain lies.
Then again, it depends on how orthodox you are in the definition of what is an isn't a lie, which by itself could extend on a whole discussion of its own.
Anyway, we're getting into semantics with this, a direction that usually ends nowhere (useful). Please visit your user settings to re-enable images. |

Ladie Harlot
GoonWaffe Goonswarm Federation
586
|
Posted - 2011.10.31 17:46:00 -
[240] - Quote
Cearain wrote:Ok so by "kicking [his] ass" you think he meant what I described in my scenario? If you had any morals you wouldn't make such bad posts.
The artist formerly known as Ladie Scarlet. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 17:56:00 -
[241] - Quote
Ladie Harlot wrote:Cearain wrote:Ok so by "kicking [his] ass" you think he meant what I described in my scenario? If you had any morals you wouldn't make such bad posts.
Ok I ask a few questions and the thread that was going pretty fluid with responses just sort of stops, with a few people liking a post that does nothing but throw a conclusory insult.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ladie Harlot
GoonWaffe Goonswarm Federation
597
|
Posted - 2011.10.31 17:59:00 -
[242] - Quote
Cearain wrote:Ok I ask a few questions and the thread that was going pretty fluid with responses just sort of stops, with a few people liking a post that does nothing but throw a conclusory insult.
Your posting is so bad it killed the thread. Hope you're happy.
The artist formerly known as Ladie Scarlet. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:03:00 -
[243] - Quote
Ladie Harlot wrote:Cearain wrote:Ok I ask a few questions and the thread that was going pretty fluid with responses just sort of stops, with a few people liking a post that does nothing but throw a conclusory insult.
Your posting is so bad it killed the thread. Hope you're happy.
Of course, you know better than that. The pat answers didn't quite cut it for the questions I put forward, so there is silence. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Rhes
GoonWaffe Goonswarm Federation
14
|
Posted - 2011.10.31 18:20:00 -
[244] - Quote
Cearain wrote:Ok so by "kick [your] ass" you mean your best friend who you would trust with all the things listed in Karls original response to me, told you that you could trust him in eve and yet he stole all your assets in eve so he wouldn't have to pay for eve anymore? Your wife and son did that too?
If so, I'm sorry to hear that.
If thats not the case then you avoided the question I put to you. You lost the argument several posts back. At this point you're just bringing shame to your family by continuing to post.
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:25:00 -
[245] - Quote
Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur everytime you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
Here is another question that was overlooked.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:28:00 -
[246] - Quote
Rhes wrote:Cearain wrote:Ok so by "kick [your] ass" you mean your best friend who you would trust with all the things listed in Karls original response to me, told you that you could trust him in eve and yet he stole all your assets in eve so he wouldn't have to pay for eve anymore? Your wife and son did that too?
If so, I'm sorry to hear that.
If thats not the case then you avoided the question I put to you. You lost the argument several posts back. At this point you're just bringing shame to your family by continuing to post.
Here comes goonswarm with their stampede of stupidity.
Does mittens know you are here posting instead of making him money and fame in null sec? You better get ratting and stop pretending you can think for yourself. You can't. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Tippia
Sunshine and Lollipops
1089
|
Posted - 2011.10.31 18:30:00 -
[247] - Quote
Cearain wrote:Here is another question that was irrelevant and stupid. Indeed it was. Irrational hyperbole based on flawed premises usually works that way.
Quote:Does mittens know you are here posting instead of making him money and fame in null sec? You better get ratting and stop pretending you can think for yourself. You can't. Wow. You really weren't kidding when you said you were prejudiced, were you?  GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:32:00 -
[248] - Quote
Tippia wrote:Cearain wrote:Here is another question that was irrelevant and stupid. Indeed it was. Irrational hyperbole based on flawed premises usually works that way.
What ever you do don't actually try to think and answer the question. Anything but that. Just post more about how much you dislike my own posts. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Tippia
Sunshine and Lollipops
1089
|
Posted - 2011.10.31 18:34:00 -
[249] - Quote
Cearain wrote:What ever you do don't actually try to think and answer the question. Anything but that. Why would I answer a question about real life when we're talking about in-game morals?
You do understand that you're asking about real life here, right? Or are you still unable to distinguish the two?
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Cambarus
Clearly Compensating The Dark Triad
17
|
Posted - 2011.10.31 18:34:00 -
[250] - Quote
Cearain wrote:Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur everytime you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
Here is another question that was overlooked. It's part of the game, simple as that really. There are many, many games out there that cater to people who want to be moral white knights, but eve is not one of them. Eve is not JUST a sandbox, it is often described (by its creators no less) as a harsh, unforgiving universe. Hell one of their recent ads featured a guy who cripples an entire alliance by stealing all of their stuff. It's not just that it's allowed; it's that it's considered one of the fundamental aspects of the game. You don't whine about morality when someone kills off your rook in chess, so don't whine when someone kills off your barge in eve. |

Herzog Wolfhammer
Sigma Special Tactics Group
77
|
Posted - 2011.10.31 18:34:00 -
[251] - Quote
Malcanis wrote:Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party. Do you believe that Ice Hockey, American football & Rugby players should be charged with assault, robbery with violence, conspiracy to commit assault, and in the case of hockey players, assault with a weapon? The coaches might well be charged with incitement as well as conspiracy, too. (They cross state lines - even national borders - to commit these crimes, too! That makes it a Federal offence in America!)
What if, during a rugby or (American) football game, the teams would intentionally target individual players and injure them on purpose, and then on their blogs brag about how they wrecked this guys season or put that guy out of a career?
Sure they could not and should not be charged with assault but would they still be allowed to play?
Would they be considered good players?
|

Tippia
Sunshine and Lollipops
1089
|
Posted - 2011.10.31 18:39:00 -
[252] - Quote
Herzog Wolfhammer wrote:What if, during a rugby or (American) football game, the teams would intentionally target individual players and injure them on purpose, and then on their blogs brag about how they wrecked this guys season or put that guy out of a career?
Sure they could not and should not be charged with assault but would they still be allowed to play?
Would they be considered good players? You can make a fairly good career out of thatGǪ
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Ladie Harlot
GoonWaffe Goonswarm Federation
597
|
Posted - 2011.10.31 18:40:00 -
[253] - Quote
Cearain wrote:Here comes goonswarm with their stampede of stupidity.
Does mittens know you are here posting instead of making him money and fame in null sec? You better get ratting and stop pretending you can think for yourself. You can't. I have to hand it to you...most people when getting thrashed this bad on the forums would have quietly faded away to lick their wounds and contemplate where they went wrong in life but you are standing firm and not letting little things like logic or the truth get in the way of your badposting. You're an example to us all.
The artist formerly known as Ladie Scarlet. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:42:00 -
[254] - Quote
Tippia wrote:Cearain wrote:What ever you do don't actually try to think and answer the question. Anything but that. Why would I answer a question about real life when we're talking about in-game morals? You do understand that you're asking about real life here, right? Or are you still unable to distinguish the two?
This game involves allot of metagaming so there is not such a clear line between ingame and out of game.
If there were you would be able to answer the questions I put forth as easilly as I can answer your questions.
But clearly you haven't thought things through enough to answer questions. My pointing that out is upsetting you leading you to take pot shots at me.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:45:00 -
[255] - Quote
Cambarus wrote:Cearain wrote:Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur everytime you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
Here is another question that was overlooked. It's part of the game, simple as that really. There are many, many games out there that cater to people who want to be moral white knights, but eve is not one of them. Eve is not JUST a sandbox, it is often described (by its creators no less) as a harsh, unforgiving universe. Hell one of their recent ads featured a guy who cripples an entire alliance by stealing all of their stuff. It's not just that it's allowed; it's that it's considered one of the fundamental aspects of the game. You don't whine about morality when someone kills off your rook in chess, so don't whine when someone kills off your barge in eve.
So you would use the racial slurs and that would be fine? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

KrakizBad
Eve Defence Force Fatal Ascension
40
|
Posted - 2011.10.31 18:54:00 -
[256] - Quote
One man's racial slur is another man's term of endearment. |

Tippia
Sunshine and Lollipops
1089
|
Posted - 2011.10.31 18:55:00 -
[257] - Quote
Cearain wrote:This game involves allot of metagaming so there is not such a clear line between ingame and out of game. GǪbut we're talking about in-game morality here.
Quote:If there were you would be able to answer the questions I put forth as easilly as I can answer your questions. GǪand that's why your question is not relevant: because it is not part of the topic GÇö it's out-of-game.
And if it's so easy for you to answer our questions, why aren't you?
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 18:55:00 -
[258] - Quote
Cearain wrote:Tippia wrote:Cearain wrote:What ever you do don't actually try to think and answer the question. Anything but that. Why would I answer a question about real life when we're talking about in-game morals? You do understand that you're asking about real life here, right? Or are you still unable to distinguish the two? This game involves allot of metagaming so there is not such a clear line between ingame and out of game. If there were you would be able to answer the questions I put forth as easilly as I can answer your questions. But clearly you haven't thought things through enough to answer questions. My pointing that out is upsetting you leading you to take pot shots at me.
Dude, at this point people have stopped trying to REASON with you, which doesn't mean they have succeeded to your arguments. I answered the question you laid out before, which is that games that require lying you are argue are immoral by nature. However this is usually disregarded as most people forgo the typically immoral behaviour as immoral simply because all of the parties agree to it.
While EVE is a far more complicated game than other examples that can be produced, it does not remove the fundamental similarities it shares with other games such as risk or poker. The failure to realize that you are accepting these "codes of conduct" simply means you are making the game harder for yourself.
Your not the first by any means. CVA holding themselves to a NRDS policy, or PIE Inc only flying on amarr hulls is them playing the game in their own way, separate from the base rules.
This is the same as you EXPECTING people to bring the IRL morals into the GAME. Yes, you are holding yourself to a different standard but it is silly to think that everyone else ought to play by your adjusted rule set.
This goes back to my last question to you about allowing people REAL trust from the VIRTUAL trust they have built with you. The fact that there is a difference between them should exemplify what I am talking about. IRL behavior goes out the window based upon original agreement you submit to by simply playing a game. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 18:57:00 -
[259] - Quote
Ladie Harlot wrote:Cearain wrote:Here comes goonswarm with their stampede of stupidity.
Does mittens know you are here posting instead of making him money and fame in null sec? You better get ratting and stop pretending you can think for yourself. You can't. I have to hand it to you...most people when getting thrashed this bad on the forums would have quietly faded away to lick their wounds and contemplate where they went wrong in life but you are standing firm and not letting little things like logic or the truth get in the way of your badposting. You're an example to us all.
I doubt you even know what logic is. Logic is not just crying "your making bad posts" every time you can't give an intelligent response to problems with your position.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Herzog Wolfhammer
Sigma Special Tactics Group
77
|
Posted - 2011.10.31 19:00:00 -
[260] - Quote
Let's suppose...
A windstorm blows a tree down and it hits your car. The car is wrecked.
How would that feel?
You are wanting to challenge a group of punks for local control of the block, you do them wrong, or tresspass on their turf, or mess with their activities. They vandalize and wreck your car.
How would that feel?
You mind your own business and the punks on the block who you never met before vandalize your car for the fun of it. The car is wrecked.
How would that feel?
(now imagine in the third case they set up a billboard with your picture and the wrecked car and some snarky comments - how would that feel?)
Now let's imagine:
You want to really ruin somebody's day. The world must pay because it condemned you to such a sorry neckbearded existence. Which target would least interest you:
- another neckbeard who probably deserves your wrath. - someone who you paint as beneath you, using derogatory terms (carebear) and somehow needing to be taken down a notch somehow for not being a neckbeard, and will really not take lightly to the treatment?
As far as "doing it because you can" goes, and the old yarn of "don't compare real life to a game", take a good look at the state of the economy and warfare in the world today and you will see that the application of "do it because I can" is just as alive and well in the real world as in any game.
The difference is that SOME people can get away with anything, and if you are not one of them, you won't get away with anything.
Makes me wonder though. Perhaps the high rate of "doing it because I can" are on the part of those many people who have been on the receiving end of "doing it because I can" and therefore must come to a game and do it to someone else. That is, since you can't do anything about the people who wronged you, select someone in a game and do likewise?
Maybe there is a deep dark motive to MMOs? Would the world be a better place if every asshat who deserved revenge upon them got it instead of their victims running off and giving grief in some virtual existence that matters little?
hmmmmmmmmm
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 19:04:00 -
[261] - Quote
Karl Planck wrote: . I answered the question you laid out before, .....
Here is one question I would like to hear answered by people taking a position similar to yours:
Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur everytime you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
Here is the other:
Cearain wrote: Take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore.
Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore?
I don't think you answered either question. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ladie Harlot
GoonWaffe Goonswarm Federation
598
|
Posted - 2011.10.31 19:07:00 -
[262] - Quote
Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted.
The artist formerly known as Ladie Scarlet. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 19:13:00 -
[263] - Quote
Ladie Harlot wrote:Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted.
I would like an answer that actually responds to the question. Not just a bunch of words typed after the question is quoted. There is a difference.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Xien Anh
Watanabe Heavy Industries
1
|
Posted - 2011.10.31 19:16:00 -
[264] - Quote
I have a space ship with laser guns and I'm gonna shoot stuff with it. Ain't nothing gonna stop me except someone with bigger guns. Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Riedle
Paradox Collective
0
|
Posted - 2011.10.31 19:25:00 -
[265] - Quote
Cearain wrote:Ladie Harlot wrote:Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted. I would like an answer that actually responds to the question. Not just a bunch of words typed after the question is quoted. There is a difference.
Hey, wouldn't us disagreeing with you and causing you to get angry make us sociopaths as well?
I mean, if your hurt feelings are the only indicator if something done to you was moral or not shouldn't just the fact that we disagree with you be a sign that we are all psychopaths?
|

Ladie Harlot
GoonWaffe Goonswarm Federation
598
|
Posted - 2011.10.31 19:28:00 -
[266] - Quote
Cearain wrote:Ladie Harlot wrote:Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted. I would like an answer that actually responds to the question. Not just a bunch of words typed after the question is quoted. There is a difference. "Anybody who doesn't agree with my ignorant, narrow-minded views on morality is just typing a bunch of words."
The artist formerly known as Ladie Scarlet. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 19:29:00 -
[267] - Quote
Riedle wrote:Cearain wrote:Ladie Harlot wrote:Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted. I would like an answer that actually responds to the question. Not just a bunch of words typed after the question is quoted. There is a difference. Hey, wouldn't us disagreeing with you and causing you to get angry make us sociopaths as well? I mean, if your hurt feelings are the only indicator if something done to you was moral or not shouldn't just the fact that we disagree with you be a sign that we are all psychopaths?
It depends if we are in game or out of game. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Riedle
Paradox Collective
0
|
Posted - 2011.10.31 19:30:00 -
[268] - Quote
Cearain wrote:Riedle wrote:Cearain wrote:Ladie Harlot wrote:Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted. I would like an answer that actually responds to the question. Not just a bunch of words typed after the question is quoted. There is a difference. Hey, wouldn't us disagreeing with you and causing you to get angry make us sociopaths as well? I mean, if your hurt feelings are the only indicator if something done to you was moral or not shouldn't just the fact that we disagree with you be a sign that we are all psychopaths? It depends if we are in game or out of game.
Why?
We are in the forums. Are you mad? If so, does that make me a psycopath? |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 19:35:00 -
[269] - Quote
Ladie Harlot wrote:Cearain wrote:Ladie Harlot wrote:Cearain wrote:I don't think you answered either question. People answered your questions. You just didn't get the answers you wanted. I would like an answer that actually responds to the question. Not just a bunch of words typed after the question is quoted. There is a difference. "Anybody who doesn't agree with my ignorant, narrow-minded views on morality is just typing a bunch of words."
Wow this is really touchy for you isn't it? Now I'm ignorant and narrow-minded. 
But anyway I would just like an response that actually responds to the question I put, instead of one that talks about how someone got their "ass kicked" by a best friend in game - whatever that means.
Karl asked me to answer questions he put to me based on my position. I answered them. Now I would like the same from people who agree with his position.
I singled out 2 of the questions several times. Still no answers.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 19:39:00 -
[270] - Quote
Riedle wrote:Cearain wrote:
It depends if we are in game or out of game.
Why? We are in the forums. Are you mad? If so, does that make me a psycopath?
Because it just does.
Yes I'm fuming.
Yes making someone mad on an internet forum means you are a psychopath. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Malcanis
Vanishing Point. The Initiative.
909
|
Posted - 2011.10.31 19:40:00 -
[271] - Quote
Cearain wrote:Riedle wrote:Cearain wrote:
It depends if we are in game or out of game.
Why? We are in the forums. Are you mad? If so, does that make me a psycopath? Because it just does. Yes I'm fuming. Yes making someone mad on an internet forum means you are a psychopath.
Oh wow then I'm practically Hannibal Lecter. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Ladie Harlot
GoonWaffe Goonswarm Federation
599
|
Posted - 2011.10.31 19:44:00 -
[272] - Quote
Cearain wrote:Yes making someone mad on an internet forum means you are a psychopath. Which makes as much sense as saying someone who blows up a mining ship in-game is a psychopath. This thread is only funny because you are trying so hard...never stop posting.
The artist formerly known as Ladie Scarlet. |

MatrixSkye Mk2
Republic University Minmatar Republic
26
|
Posted - 2011.10.31 19:58:00 -
[273] - Quote
Zombatar wrote:My issue is with people that take pleasure in the pain of others, especially on those that did absolutely nothing to warrant such action. One is a competitive game where we all fight for something and another is when you feel good to cause pain. The underling idea is the motivation behind your actions.
Pretty much this. It boils down to people's own personal intentions. If your intention is to hurt people (ie collect tears) make no mistake about it, you are a sadist. The game just happens to be the tool used to propogate malicious intentions.
Eve tends to attract some of the most bottom-of-the-barrel personalities precisely because the game allows for people that would normally get permabanned in other games not only survive but actually thrive in Eve. It's the price Eve pays for being a sandbox game.
But personally, I prefer they use Eve to grief rather than be out there hurting other people in other ways, maybe even hurting themselves. Kind of (but not really) the lesser of two evils.
Edit: In before "But but I'm a preacher and a doctor in real life and I help grannies cross the streets while saving children from orphanages!". |

Mortis vonShadow
Balanaz Mining and Development Inc.
238
|
Posted - 2011.10.31 20:02:00 -
[274] - Quote
Lemme guess, you were one of those kids that when it was time to play cops and robbers, went and sat on the swing and contemplated his navel. "Oh, look, lint!"
All EVE is, is an adult version of cops and robbers. Looking any further into it than that is silly. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Ladie Harlot
GoonWaffe Goonswarm Federation
603
|
Posted - 2011.10.31 20:05:00 -
[275] - Quote
MatrixSkye Mk2 wrote:If your intention is to hurt people (ie collect tears) make no mistake about it, you are a sadist. Just when I thought this thread couldn't get any derpier
The artist formerly known as Ladie Scarlet. |

Rod Blaine
Gilded Goose Brokerage
3
|
Posted - 2011.10.31 20:08:00 -
[276] - Quote
It's not about anonimity afaic, not that i'll give you my name and phone number, but that's not the point is it? It's because eve is escapism, and a blowshitupwithyourshipfittedMWD-thing at that.
The question should be: why don't you leave your morals at the login screen?
|

Rocky Deadshot
In The Goo EVE Trade Alliance
52
|
Posted - 2011.10.31 20:12:00 -
[277] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Some individuals will tell you that morality is a social institution. And that in an environment where the social stucture doesn't exist due to the anonymity of the internet, it is logical that individuals would act like their "true" self.
Personally, I feel the mask we were for society is our true self... and that being a **** on the internet is just a bunch of people that have issues with themselves and have to let it out with complete anonymity.
|

MatrixSkye Mk2
Republic University Minmatar Republic
26
|
Posted - 2011.10.31 20:12:00 -
[278] - Quote
Ladie Harlot wrote:MatrixSkye Mk2 wrote:If your intention is to hurt people (ie collect tears) make no mistake about it, you are a sadist. Just when I thought this thread couldn't get any derpier
I don't expect this to make sense to you and a few others. You can feel free to ignore my post above :). |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 20:18:00 -
[279] - Quote
I have answered these, but lets have another go at it, I've got some spare time I suppose.
Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur every time you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
You are arguing that the game in itself perpetuates an immoral activity, in this case is lying which, btw, is a stretch to be immoral in the first place. I said initially we could easily apply to this dog fighting. Its a sport. Its a game. Most consider it immoral.
Russian roulette is a game. Everyone agrees to the rules and know that they might die during the game. Again, many would say that this is game is immoral.
Lets throwing lying to people and blowing up internet spaceships into the same boat. At best what you can argue is intentional deception in an effort to acquire in game items that may or may not have out of game value (this tie is EXTREMELY tentative at best, so don't ride the "acquire items to pay for game time" argument into the sun). So, you are saying then that the act of deceit being allowed and supported in a game makes the game immoral. Well, since most board games rely on this as a strategic option, you are going to argue most games in existence. The very fact that they are so commonly played shows that those who are upset (really really upset) are misinterpreting the game or are simply bad sports.
The racial slur argument is completely out of context, because the game does not do this. If it did, it would be promoting a hate crime and probably would not survive the lawsuit. Have you ever played a *** game? Didn't think so. Stop applying these extreme examples to something that goes beyond the scope of the argument.
Cearain wrote: Take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore.
Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore?
A) Lets take your direct example. Have I been bluffed by a friend in poker for over $100? Yes. Was I angry when it happened? Yes. Did I call him immoral for the play? Of course not.
Lets put this in EVE now. A friend just robbed me of 50bil. Would I be pissed. OH HELL YES. Would I show up at his place screaming bloody murder about what how evil I thought he was. Of course not. Would I trust him with my in game assets anymore. Of course not, I would have already begun plotting my vengeance (and it would be sweet).
Would I hit the bars with them? Check on how things are with his family? Shoot the sh*t from time to time? Talk about EVE? Of course I would, cause there has been some REAL F*CKING things we have gone through that extend BEYOND A GAME. You know...REALITY.
B) Trust them how? In game. LOL. No. I wouldn't loan them an ibis. Trust them to come over and house sit? Yes I would. They made a great play. Just because you have and adversary doesn't mean they can't be your friend. My dad has kicked my ass in chess for years, we get along great.
BTW I am still surprised you don't see the point of my earlier example. Why would you think you can't trust someone on game form their trespasses, but you wouldn't trust them out of game if you trusted them with all your assets in game? Unless you don't trust people at all. Or, you couldn't trust someone in a game without trusting them as a person, in which case make sure never play poker together. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 20:22:00 -
[280] - Quote
Ladie Harlot wrote:Cearain wrote:Yes making someone mad on an internet forum means you are a psychopath. Which makes as much sense as saying someone who blows up a mining ship in-game is a psychopath. This thread is only funny because you are trying so hard...never stop posting.
Yes, right, there was no irony in anything I said in that post.
I think you're the one trying too hard.
We know you have nothing to offer on this topic other than trying to insult others. Get some rest. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Neve Talie-Ko
University of Caille Gallente Federation
3
|
Posted - 2011.10.31 20:23:00 -
[281] - Quote
Like football (American or otherwise) play is an opportunity to exercise the parts of our psyche that go unused in this modern regulated society we inhabit. We all need to be ready to protect our genetic interest in the next generation, but we have little opportunity to practice the combat skills that might be necessary if the modern world were to go to hell. |

Paragon Renegade
The Multinational Company.
59
|
Posted - 2011.10.31 20:24:00 -
[282] - Quote
As evidenced by the thread.........
You need Villains before you can have heroes
:3 "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
20
|
Posted - 2011.10.31 20:25:00 -
[283] - Quote
MatrixSkye Mk2 wrote:Ladie Harlot wrote:MatrixSkye Mk2 wrote:If your intention is to hurt people (ie collect tears) make no mistake about it, you are a sadist. Just when I thought this thread couldn't get any derpier I don't expect this to make sense to you and a few others. You can feel free to ignore my post above :).
Games in themselves encourage players to be sadistic and masochistic. Typically we call it a challenge. We enjoy the experience as a whole. Simply calling ppl sadists is just trolling, because there is a huge gap between splodering someones internet pixels and whipping someone while you jerk it.
*Edit: what a quote to start page 15 lol |

Velicitia
Open Designs
39
|
Posted - 2011.10.31 20:25:00 -
[284] - Quote
Xien Anh wrote:I have a space ship with laser guns and I'm gonna shoot stuff with it. Ain't nothing gonna stop me except someone with bigger guns.
or a gang of people with similar sized and/or smaller guns... 
or CONCORD. |

MatrixSkye Mk2
Republic University Minmatar Republic
26
|
Posted - 2011.10.31 20:38:00 -
[285] - Quote
Karl Planck wrote:MatrixSkye Mk2 wrote:Ladie Harlot wrote:MatrixSkye Mk2 wrote:If your intention is to hurt people (ie collect tears) make no mistake about it, you are a sadist. Just when I thought this thread couldn't get any derpier I don't expect this to make sense to you and a few others. You can feel free to ignore my post above :). Games in themselves encourage players to be sadistic and masochistic. Typically we call it a challenge. We enjoy the experience as a whole. Simply calling ppl sadists is just trolling, because there is a huge gap between splodering someones internet pixels and whipping someone while you jerk it. *Edit: what a quote to start page 15 lol
I am sure there are rogue games out there forged to encourage sadism and cruel intentions. But that is not what games generally are for. And I don't think Eve is meant to be a game played to bring out the worst in people either. Just like most games it is meant to instill discipline, team spirit, and a healthy dose of entertainment.
And for the record, playing the bad guy in Eve doesn't necessarily make you bad in real life. But playing a sadistic a-hole out to collect tears for your own amusement, as a few profess, well, that's no longer playing at all. Those are actually *real* malicious feelings that you have and project to others using the game as the tool to deliver rather than a simple entertainment venue.
If you get enjoyment from causing misery to others you can pretend all you want that it's just in-game, but the fact is that your enjoyment is very real. And that is the very definition of sadism. |

Xien Anh
Watanabe Heavy Industries
1
|
Posted - 2011.10.31 21:24:00 -
[286] - Quote
Velicitia wrote:Xien Anh wrote:I have a space ship with laser guns and I'm gonna shoot stuff with it. Ain't nothing gonna stop me except someone with bigger guns. or a gang of people with similar sized and/or smaller guns...  or CONCORD. Yeah, that! And warp disrupters and stuff. Frigg'n disrupters are totally the death of me. Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Ranger 1
Ranger Corp
174
|
Posted - 2011.10.31 21:32:00 -
[287] - Quote
Karl Planck wrote:I have answered these, but lets have another go at it, I've got some spare time I suppose. Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur every time you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
You are arguing that the game in itself perpetuates an immoral activity, in this case is lying which, btw, is a stretch to be immoral in the first place. I said initially we could easily apply to this dog fighting. Its a sport. Its a game. Most consider it immoral. Russian roulette is a game. Everyone agrees to the rules and know that they might die during the game. Again, many would say that this is game is immoral. Lets throwing lying to people and blowing up internet spaceships into the same boat. At best what you can argue is intentional deception in an effort to acquire in game items that may or may not have out of game value (this tie is EXTREMELY tentative at best, so don't ride the "acquire items to pay for game time" argument into the sun). So, you are saying then that the act of deceit being allowed and supported in a game makes the game immoral. Well, since most board games rely on this as a strategic option, you are going to argue most games in existence. The very fact that they are so commonly played shows that those who are upset (really really upset) are misinterpreting the game or are simply bad sports. The racial slur argument is completely out of context, because the game does not do this. If it did, it would be promoting a hate crime and probably would not survive the lawsuit. Have you ever played a *** game? Didn't think so. Stop applying these extreme examples to something that goes beyond the scope of the argument. Cearain wrote: Take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore.
Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore?
A) Lets take your direct example. Have I been bluffed by a friend in poker for over $100? Yes. Was I angry when it happened? Yes. Did I call him immoral for the play? Of course not. Lets put this in EVE now. A friend just robbed me of 50bil. Would I be pissed. OH HELL YES. Would I show up at his place screaming bloody murder about what how evil I thought he was. Of course not. Would I trust him with my in game assets anymore. Of course not, I would have already begun plotting my vengeance (and it would be sweet). Would I hit the bars with them? Check on how things are with his family? Shoot the sh*t from time to time? Talk about EVE? Of course I would, cause there has been some REAL F*CKING things we have gone through that extend BEYOND A GAME. You know...REALITY. B) Trust them how? In game. LOL. No. I wouldn't loan them an ibis. Trust them to come over and house sit? Yes I would. They made a great play. Just because you have and adversary doesn't mean they can't be your friend. My dad has kicked my ass in chess for years, we get along great. BTW I am still surprised you don't see the point of my earlier example. Why would you think you can't trust someone on game form their trespasses, but you wouldn't trust them out of game if you trusted them with all your assets in game? Unless you don't trust people at all. Or, you couldn't trust someone in a game without trusting them as a person, in which case make sure never play poker together.
Don't bother anymore. He's been answered directly, along with full explanations, already. He repeatedly, pointedly ignores those responses.
This is the classic tactic of the forum troll in his native environment.
Any further discussion only serves to feed his ego. He's not arguing to prove what he believes is a legitimate point, he's simply arguing to get a rise out of people.
Time to move along people. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
42
|
Posted - 2011.10.31 21:36:00 -
[288] - Quote
Very simple, this is a role playing game, even those who dont actively RP have still chosen a role for their character and in many cases they have chosen the role of pirate or criminal for their character. This is a game where you can be anything you want and a lot of players choose to be the bad guy (since in most other MMOs the "bad guys" are npcs and players cant play the bad guy)
The general lore for EVE portrays new eden with very seedy undertones and generally a very greed driven society, so it makes sense that with their newfound power many capsuleers would turn to less-than-legal activities for personal gain. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 21:36:00 -
[289] - Quote
First thanks for the responses to the questions. We can finally move the conversation forward a bit.
Karl Planck wrote:Cearain wrote:
Just because something is allowed by the game rules doesn't mean its moral. Lets say CCP said that if you know someone is a certain race in real life then you *must* refer to them by a racial slur every time you see them in local. CCP would make this a rule so its "part of the game." Yet you know those people of whatever race are really hurt by this. Is it ok?
Why not?
GǪRussian roulette is a game. Everyone agrees to the rules and know that they might die during the game. Again, many would say that this is game is immoral. Lets throwing lying to people and blowing up internet spaceships into the same boat. At best what you can argue is intentional deception in an effort to acquire in game items that may or may not have out of game value (this tie is EXTREMELY tentative at best, so don't ride the "acquire items to pay for game time" argument into the sun). So, you are saying then that the act of deceit being allowed and supported in a game makes the game immoral. Well, since most board games rely on this as a strategic option, you are going to argue most games in existence. The very fact that they are so commonly played shows that those who are upset (really really upset) are misinterpreting the game or are simply bad sports. The racial slur argument is completely out of context, because the game does not do this. If it did, it would be promoting a hate crime and probably would not survive the lawsuit. Have you ever played a *** game? Didn't think so. Stop applying these extreme examples to something that goes beyond the scope of the argument..
Lying to people for personal/selfish gain is generally immoral. That is my view. You can disagree. Now I will agree that certain games can be set up where you are supposed to say things that arenGÇÖt true. I would put this in the category of acting. If you are playing a character who says something you know is wrong then its not immoral. This would not be immoral so long as it was clear it was in the game. I agree that would just be part of the game. But much of the lying in eve isn't so clearly part of the game.
For example in the example below I don't think the best friend saying you can trust him with your eve assets was part of the game. He wasn't pretending to be "in character" when he said that. He was a real person telling you something about what he would really do *regarding* a game not in a game. That is where allot of the lying comes in eve. I think the line is blurred.
I do not think the link between in game assets and real money is extremely tentative at all. I can buy isk with real money. I would love to have a trillion isk so I didn't have to grind missions or do trading to pvp. If I have enough isk I can save real money by not paying subscriptions. There is not only a link with money but with personal (as opposed to in game character) gain.
Now you seem to agree that itGÇÖs not that case so long as ccp says its moral then its moral. I agree. There can be things that ccp may say is moral that really aren't moral. I would say that would includes lying to people for personal gain.
As far as your distinguishing my example due to it being illegal: it might be illegal it might not. I don't know how the first amendment would fit into that. But whether itGÇÖs legal or not is really beside the point of whether itGÇÖs immoral. Unless you disagree I will leave it at that.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.10.31 21:38:00 -
[290] - Quote
Karl Planck wrote:Cearain wrote: Take a friend or family member that you would trust with all the things you listed. Take your best friend. And lets say you invited them to play eve. They constantly told you they would never take your stuff in eve that you could trust them. You had a corp together and kept both your stuff in the corp hangar lets say about 50 billion worth. Then one day you were out doing a mission with him/her and he/she ganks your ship. You go back and see that all your stuff in the corporate hangars are gone. He/she tells you he did this so that he/she wouldn't have to pay for the subscription anymore.
Now what would your reaction be? A) as though they bluffed you in poker? "yeah nice one haha its part of the game" or B) would you perhaps not trust them quite so much anymore?
A) Lets take your direct example. Have I been bluffed by a friend in poker for over $100? Yes. Was I angry when it happened? Yes. Did I call him immoral for the play? Of course not. Lets put this in EVE now. A friend just robbed me of 50bil. Would I be pissed. OH HELL YES. Would I show up at his place screaming bloody murder about what how evil I thought he was. Of course not. Would I trust him with my in game assets anymore. Of course not, I would have already begun plotting my vengeance (and it would be sweet). Would I hit the bars with them? Check on how things are with his family? Shoot the sh*t from time to time? Talk about EVE? Of course I would, cause there has been some REAL F*CKING things we have gone through that extend BEYOND A GAME. You know...REALITY. B) Trust them how? In game. LOL. No. I wouldn't loan them an ibis. Trust them to come over and house sit? Yes I would. They made a great play. Just because you have and adversary doesn't mean they can't be your friend. My dad has kicked my ass in chess for years, we get along great. .
If I had a friend that I trusted and he stole all the assets out of a corp we both had and agreed we would be trustworthy about I would not trust him as much. Because his saying that I could trust him was not part of the game. It was a statement about how he would treat me in the game.
For example letGÇÖs say he told me he would log in at 9 AM and we would fleet up. Yet he doesnGÇÖt do that. ItGÇÖs not an GÇ£in gameGÇ¥ promise. ThatGÇÖs not part of the game. Any more than his telling me he will show up for a basketball game at a certain time is part of the game of basketball.
Heres the other thing you say GÇ£he made a great play.GÇ¥ How do you figure that? I mean it seems to me that he just abused the fact that you guys are real life friends in order to get your in game assets. He told you, you could trust him, and lied about it. I donGÇÖt see what is so GÇ£greatGÇ¥ about that?
I mean you both knew either of you could break your promises made and take the stuff. ItGÇÖs not like you were GÇ£fooled.GÇ¥ You were just lied to. ThatGÇÖs all.
There is no real game play involved. The game of eve does not really contribute anything to help you detect he was lying. In fact all of the lying was likely done outside of the eve client.
Karl Planck wrote: BTW I am still surprised you don't see the point of my earlier example. Why would you think you can't trust someone on game form their trespasses, but you wouldn't trust them out of game if you trusted them with all your assets in game? Unless you don't trust people at all. Or, you couldn't trust someone in a game without trusting them as a person, in which case make sure never play poker together.
IGÇÖm not sure I understand what you are asking here. The extent I trust someone will determine how valuable an item that I will trust them with. I have to trust someone pretty well before I will let them watch my children overnight. I would likely let someone borrow a book before I would let them borrow a $1000. But my assets in eve have a certain value for me. IGÇÖm not exactly sure how much but I would likely let someone borrow a book before I let them have access to all my assets in eve.
There is no difference to me with trusting someone with my game assets and trusting them with other things of value to me. If you had a trillion isk wouldnGÇÖt you value that at all?
Would you never trust anyone with it, other than as a carrot to rip them off? Like I said I would trust some people I know well. And it has nothing to do with eve it has to do with knowing them as people and if they say they will play this game a certain way I can trust them.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ranger 1
Ranger Corp
174
|
Posted - 2011.10.31 21:43:00 -
[291] - Quote
Theodoric Darkwind wrote:Very simple, this is a role playing game, even those who dont actively RP have still chosen a role for their character and in many cases they have chosen the role of pirate or criminal for their character. This is a game where you can be anything you want and a lot of players choose to be the bad guy (since in most other MMOs the "bad guys" are npcs and players cant play the bad guy)
The general lore for EVE portrays new eden with very seedy undertones and generally a very greed driven society, so it makes sense that with their newfound power many capsuleers would turn to less-than-legal activities for personal gain.
Sense has very little to do with this thread thus far.  To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Astrid Stjerna
Teraa Matar
52
|
Posted - 2011.10.31 22:52:00 -
[292] - Quote
Huehuehue wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. But of course you cannot seperate the two. You do not suddenly turn into another person that has no affect on your real person when you log on. Like I said, I would never ever kill a miner or missioner UNLESS they are in enemy corporation I'm in war with and thus it's part of agreed combat. And how can you say there are no real consenquenses, each player devotes his time, which is the single most valuable asset any human has to this game, and you can bet the missioneer who lost his brand new cnr because you felt the kill mail would look nice does not feel good.
I've actually noticed what Huehuehue is talking about -- it's not 'because it's a game' that people have no moral compass (or rather, not just that), it's that the virtual environment has conditioned us to subconciously consider the other person as 'virtual' -- since it's a picture, and not a 'real' person, we psychologically feel that we don't have to apply the same level of morality as we do to a living, flesh-and-blood person.
Beaudrillard would have a field day with this. |

Riedle
Paradox Collective
0
|
Posted - 2011.10.31 23:37:00 -
[293] - Quote
Cearain wrote:Riedle wrote:Cearain wrote:
It depends if we are in game or out of game.
Why? We are in the forums. Are you mad? If so, does that make me a psycopath? Because it just does. Yes I'm fuming. Yes making someone mad on an internet forum means you are a psychopath.
lol look up the definition of egomaniac and then look in the mirror.
The world is not defined by your feelings. sorry. lol |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
25
|
Posted - 2011.11.01 01:20:00 -
[294] - Quote
Cearain, I am not going to persue this any farther man.
I just want to say, in all seriousness, if this is how you feel about this game, you need to take a serious look into how you separate game play vs relationships in reality. There is a large difference between the two but the line is blurred way too much for you man.
Honestly not trolling. EVE might really not be the place for you. Poker, losing isn't that bad. Risk, you lose a couple hours. EVE you can lose years. That level of risk is why most of us feel so much excitement vs the other games. The amount of emotional investment you have in this game might be a detriment to your health if the chips fall in the wrong way. |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
545
|
Posted - 2011.11.01 01:23:00 -
[295] - Quote
Karl Planck wrote:I just want to say, in all seriousness, if this is how you feel about this game, you need to take a serious look into how you separate game play vs relationships in reality. There is a large difference between the two but the line is blurred way too much for you man. CCP said "Eve is Real" and Cearain totally believed them.
|

Vyl Vit
Cambio Enterprises
86
|
Posted - 2011.11.01 01:51:00 -
[296] - Quote
Jackie Fisher wrote:I used to play a lot of chess because I enjoyed moving my pieces around the board. I would tell this to other players and ask them not to beat me as I was happy with a draw.
After a while it occurred to me that Knights were overpowered, with their ability to jump over other pieces, so I decided to opt out of that part of the game and stop using them.
I must have been very unlucky as all my opponents were immoral and continued to use their Knights and they kept beating me. They were probably serial killers or bankers in their day jobs.
I looked up "specious argument" and found "see this post"...referring to yours of course, msr.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

Vyl Vit
Cambio Enterprises
86
|
Posted - 2011.11.01 01:56:00 -
[297] - Quote
Tippia wrote:Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party. Works both ways: anyone who hides behind GÇ£they're sociopaths", GÇ£I wasn't doing anything" or GÇ£it's illegal IRL" is a moral and intellectual coward trying to pass off blame for their own mistakes and poor choices (and accountability) onto a third party. They chose to play a full-PvP game, and then chose not to prepare for the eventuality of being engaged in PvP. That's their actions and 100% their choice - it just turned out to be a horribly bad choice and they're experiencing the consequences of that choice. And the reason Ieave out GÇ£innocent" is because I do not live under the delusion that anyone in EVE is innocent, most certainly not the resource gatherers who make it all possible...
I looked up "circular argument" and was referred to THIS post. I love my dictionary.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

Zions Child
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.11.01 01:59:00 -
[298] - Quote
tl;dr
Why do people grief and kill in EVE: Because they can with no consequence, just like how no one is calling for a regulated market. Morals are unnecessary in a virtual environment. Certain morals are still present, like honesty, but other than that most are completely ignored. ISK flows like water and you can never permanently kill someone, so who gives a damn? |

Ladie Harlot
GoonWaffe Goonswarm Federation
619
|
Posted - 2011.11.01 02:00:00 -
[299] - Quote
Vyl Vit wrote:I looked up "specious argument" and found "see this post"...referring to yours of course, msr.
Vyl Vit wrote:I looked up "circular argument" and was referred to THIS post. I love my dictionary.
You should stick to reading the dictionary. You're not very good at this whole posting thing.
The artist formerly known as Ladie Scarlet. |

Vyl Vit
Cambio Enterprises
86
|
Posted - 2011.11.01 02:18:00 -
[300] - Quote
Ladie Harlot wrote:Vyl Vit wrote:I looked up "specious argument" and found "see this post"...referring to yours of course, msr. Vyl Vit wrote:I looked up "circular argument" and was referred to THIS post. I love my dictionary. You should stick to reading the dictionary. You're not very good at this whole posting thing.
Coming from you, that's a compliment.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

Fionaa
Quantum Link Company
2
|
Posted - 2011.11.01 02:45:00 -
[301] - Quote
To the op
I haven-¦t read the whole responses, but dont you think thats what makes eve so special the thrill of never really be sure if your safe? If you are to mine in low/null you have to be ready to dodge bullets, and thats what makes it fun. What if all of a sudden we get pvp rooms and the world is just one big friendly teddybearhugging place. Will eve online still be any fun ? |

Ranger 1
Ranger Corp
178
|
Posted - 2011.11.01 02:56:00 -
[302] - Quote
Most games are based on deception in one form or another, this one especially so.
Whether it be a play to trick the defensive line in football, pass behind your back in basketball, a sacrificial move in checkers, a feint in chess, a verbal non-aggression agreement in Risk, a bluff in Poker, playing an evil bastard in any role playing game ever made, or playing a spy/infiltrator/ganker in EVE.
The advertising informs you of the nature of the game before you ever install it for the first time, and 5 minutes reading local tells you again. i don't think I even need to mention how clearly the games forums reinforce this idea.
If you don't agree with the concept of people portraying a bad guy in this game to provide amusement and to challenge the other players... if you take the loss of virtual items (that you do not own in any way) personally... if you cannot fathom that people lying, cheating, stealing, and killing in a fantasy game environment specifically created to be ultra dangerous is completely different from same behavior in reality... ...then there are very few RPG's you will enjoy. In fact, there are few competitive games of any type that you will be truly comfortable with.
You aren't going to change the nature of EVE simply because you don't understand it. You aren't going to successfully talk down to other players because you have convinced yourself you have some sort of moral high ground. You WILL receive a lot of very well deserved eye rolls and then be largely ignored.
Personally I'm delighted that there is a game out there that depicts a truly cut throat environment. Not because I usually play the bad guy myself in this game, but because it is far more challenging to play against real people completely cutting loose against me than any "evil NPC" ever will be.
If you can portray a "good guy" in EVE and still come out on top you have finally accomplished something difficult in your game playing experience. You should be thanking those that you are talking down to so smugly, because without them your experiences in this game would be greatly diminished.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 03:00:00 -
[303] - Quote
Karl Planck wrote:Cearain, I am not going to persue this any farther man.
I just want to say, in all seriousness, if this is how you feel about this game, you need to take a serious look into how you separate game play vs relationships in reality. There is a large difference between the two but the line is blurred way too much for you man.
Honestly not trolling. EVE might really not be the place for you. Poker, losing isn't that bad. Risk, you lose a couple hours. EVE you can lose years. That level of risk is why most of us feel so much excitement vs the other games. The amount of emotional investment you have in this game might be a detriment to your health if the chips fall in the wrong way.
Thanks for your concern. I'm not going fret over losing a few hundred dollars in game assets. If you knew what I did for a living you would laugh for even suggesting it.
If a friend tells me I can trust him, and he is lying about it and takes my stuff I will no longer trust him as much - "in game" or "out of game."
If my reaction on this sounds strange to you, I think you are the one who may want to give eve a break. Your drinking too much of the kool aid. People won't trust you if you tell them your views. If you think you can just say well I lied about something concerning a game so there is nothing wrong, your kidding yourself.
Seriously you may want to tell some of your coworkers that you pretend to make friends on teamspeak or vent with people in order to take their stuff. Tell them that way you don't have to pay a subscription fee or grind missions to pay for your pvp. They may *say* things like oh yeah thats interesting or even how cool that is. But I can tell you I would not be the only one who would think you are not trustworthy. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 03:09:00 -
[304] - Quote
Ranger 1 why don't you answer some of the questions I asked?
Karl did and the discussion actually made *some* headway. He made some good and interesting points. You, however, seem incapable of moving past posting platitudes. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ranger 1
Ranger Corp
180
|
Posted - 2011.11.01 03:21:00 -
[305] - Quote
Cearain wrote:Ranger 1 why don't you answer some of the questions I asked? Karl did and the discussion actually made *some* headway. He made some good and interesting points. You, however, seem incapable of moving past posting platitudes.
1: I have already answered your question directly. To repeat myself...
No, I would be at most slightly irritated if a friend in real life put one over on me and zapped my assets. Just as I would not take it overly seriously if he broke a non-aggression pact in RISK, or successfully bluffed me in Poker. It is the nature of the GAME, and has zero reflection on his behavior in reality.
You have pointedly ignored that response for the last several pages of this thread, even when it was directly pointed out that I had answered you. Which brings me to my second point...
2: You are a troll. As a general rule, once that becomes painfully apparent I don't humor them anymore.
I trust the people in this thread will forgive this one exception. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 04:18:00 -
[306] - Quote
Ranger 1 wrote:Cearain wrote:Ranger 1 why don't you answer some of the questions I asked? Karl did and the discussion actually made *some* headway. He made some good and interesting points. You, however, seem incapable of moving past posting platitudes. 1: I have already answered your question directly. To repeat myself... No, I would be at most slightly irritated if a friend in real life put one over on me and zapped my assets. Just as I would not take it overly seriously if he broke a non-aggression pact in RISK, or successfully bluffed me in Poker. It is the nature of the GAME, and has zero reflection on his behavior in reality. You have pointedly ignored that response for the last several pages of this thread, even when it was directly pointed out that I had answered you. Which brings me to my second point....
You did not say that. Instead you quoted my question and then volunteered that your best friend and your wife and son "kicked your ass in this game." So I asked what you meant because it was unclear if that statment really addressed the question I put to you. That scenario is one where they specifically tell you, you can trust them and they then take all your assets - about 50 billion worth so that they do not need to pay a subscription any more.
If you are now indicating that in fact happened to you (and that is how your best friend "kicked your ass") I am sorry for you. Not because of billions of eve assets but because your "best" friend is not a very good friend at all. Just my opinion. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ascendic
Macabre Votum Morsus Mihi
4
|
Posted - 2011.11.01 05:51:00 -
[307] - Quote
The left it because morality is merely the result of society confining itself to a set of rules drawn up by the few wealthy and powerful which put in place punishments for for 'immoral' or 'wrong' behaviour.
When these rules are stripped from society you see people emerge as the animals we truly are. Without the threat of repercussions from your actions morality is thrown out the window; anarchy and chaos ensue.
Welcome to EVE, or as I like to call it, "What the world would be like if there was no cops and government to tell us WTF to do Game" |

Krios Ahzek
Juvenis Iratus
3
|
Posted - 2011.11.01 05:57:00 -
[308] - Quote
Capsuleers are fluffed in-game as immoral, immortal demigods that frankly do not give a crap about human life.
It seems only fitting for such characters to act like superlative versions of real-world corrupt politicians/CEOs/generals.
(This also implies that Carebear roleplayers are an oxymoron) |

Greygal
Agony Unleashed Agony Empire
53
|
Posted - 2011.11.01 06:22:00 -
[309] - Quote
Huehuehue wrote:The question I want to ask you is this: Why do you leave your morality at login screen?
I do not leave *MY* morality at the login screen. I may, however, leave *YOUR* morality at the login screen.
You are operating under a false premise: that what you personally view as moral behavior is what everyone else should view as moral behavior (or immoral).
This has nothing to do with in game or out of game - to assume that your morality is not only the correct morality, but the proper morality for everyone else, is presumptuous and arrogant, to say the least. It's also the mindset that led to much tragedy historically.
Your morality is not my morality. My morality is not yours. Every person in this game does, in fact, NOT leave their own morality when they log in. On the contrary, they individually choose their own morality and play accordingly. As it should be. It does not matter if that choice fits within your own morality definition or not: it's not your choice to make.
You are choosing to define certain behaviors as moral choices when they are not moral choices of behavior, but economic and strategic choices of behavior. This is true with virtually EVERY target choice. Why else do we rush to loot the wreck so fast after a fight? It's to see if we hit the jackpot or not - was this fight worth the ammo used, the time hunting, etc.
To date, I've never blown up a miner, anywhere. But it has nothing to do with morals. For me, there is no economic or strategic value in blowing up a mining barge. Well, at least not yet :) Besides, I rather do prefer targets that can shoot back... but that's about fun, not morals.
Ultimately, the only morality that matters is the morality you choose for yourself. I would, of course, advise a, um, shall we say, flexible moral compass to follow. You'll find the game more fun. What you do for yourself dies with you, what you do for others is immortal. |

Krios Ahzek
Juvenis Iratus
5
|
Posted - 2011.11.01 06:48:00 -
[310] - Quote
The keyword is the door; that is, the login screen. We're on the internet.
You see...
Eve is not real life. It is just fantasy. PVP might feel like you're caught in a landslide, but it's an escape from reality. You need to open your eyes, look up to the skies and see... You're just a poor player, you need no sympathy The New Eden cluster is full of cruelty. And even if your ship blows, it shouldn't really matter to you...
To youuuuuu
Too late! Your time has come! It's sending shivers down my spine, body aching for F1 Good bye, sorry body, you've got yo go Didn't mean to make you cry Gotta leave you all behind and face the truth
Mama, oooh, you didn't want to die! You sometimes wished you didn't even play at all... If I'm not back again this time tomorrow... Buy a new clone, carry on.
As if nothing really matters, to me...
To meeeee....
|

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
0
|
Posted - 2011.11.01 07:36:00 -
[311] - Quote
I love this topic, I think the debate is healthy and needs to be addressed very badly.
I have seen some folks say that how you act in EVE will reflect who you are as a person and I agree, no matter what you are doing, you are still going to be you.
I don't think I am the only one who finds it ironic that we have a sort of "high school bully" culture about the morality of EVE, some say that they have a moral code that they cannot break and they end up becoming victims of that morality because of the many scammers, griefers and gankers that roam around EVE just popping ships for the fun of it.
I have no problem when I get killed in EVE as long as the person has the decency to not take it outside the game, I see so many players that come on the forums and brag about tears or post about someone who they messed up just because they were mining. When you log on to the forum and brag about killing unarmed miners, you become a bully.
Just keep it in the game, you don't need to act like you just stole a kids lunch money.
Some of the posts on this topic make me think that some players think they are like The Joker from Dark Knight or some sort of cool bounty hunter type in a Mad Max inspired moral wasteland.
I hate to tell you this, but you come off more like a bully who beats up the weak because you think it makes you look cool for your friends, I find this ironic because we are all probably nerds and have all experienced the social problems associated with that.
Nobody has to change the way they play this game, all the ganking and scamming is what makes this game fun, but when you start taking it too far and people stop playing because you screwed them over...then you are not helping anybody and are just a bully and nothing more. |

Hrald
Dreddit Test Alliance Please Ignore
30
|
Posted - 2011.11.01 07:42:00 -
[312] - Quote
Having just taken part in smartbombing 9 mackinaws gathered in an ice belt and podding them: because it's funny. |

Ladie Harlot
GoonWaffe Goonswarm Federation
620
|
Posted - 2011.11.01 07:49:00 -
[313] - Quote
Michael Holmes Holmes wrote:I have seen some folks say that how you act in EVE will reflect who you are as a person and I agree, no matter what you are doing, you are still going to be you. This is a shockingly ignorant statement.
The artist formerly known as Ladie Scarlet. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
27
|
Posted - 2011.11.01 09:50:00 -
[314] - Quote
Cearain wrote: Seriously you may want to tell some of your coworkers that you pretend to make friends on teamspeak or vent with people in order to take their stuff. Tell them that way you don't have to pay a subscription fee or grind missions to pay for your pvp. They may *say* things like oh yeah thats interesting or even how cool that is. But I can tell you I would not be the only one who would think you are not trustworthy.
can't resist. I have. Had a huge heist a while ago. Told me boss, my wife, friends (got a few into the game from the story), even my mom. You know what every person I have ever told response to it was?
Laughter. Everyone thought it was funny. They also thought it was funny that people got so heated about this. You can label it immoral all you want but you would just be again reaffirming my point. The RPG community might take sympathy on this, everyone else is just laughing at how serious you are taking it. |

Samillian
Trojan Trolls Controlled Chaos
16
|
Posted - 2011.11.01 09:56:00 -
[315] - Quote
Why should I be "moral" in EvE?
In RL I work hard, pay my taxes, look after my family and restrain myself from slaughtering the idiots who go out of their way to make life difficult than it needs to be. Isn't that more than enough morality for one day?
While I don't tend to go out of my way to ruin anyones day in EvE (unless your a red or a neut and then you know the score anyway) it's good to go to a place where I can be completely unrestrained if I so chose. The moment you joined this game you accepted what the EvE universe could throw at you might not be pleasant. Live with it like most of us do or find some other thing to do. |

Malcanis
Vanishing Point. The Initiative.
920
|
Posted - 2011.11.01 10:21:00 -
[316] - Quote
People who play practical jokes are immoral sociopaths (who were probably abused as children) because they gain amusement at the discomfort of others.
Have you ever watched a youtube video and laughed at a guy faceplanting? Then you're a vicious savage, barely restrained from your lust for pillage and rapine by the harsh application of law and order by your moral betters who are entitled to judge you (That's me, btw. I'm entitled to judge you because this is my post.)
Anyone who tries to make the distinction between the trivial effects of an activity in a video game and the drastic effects of assault, theft, robbery and murder in real life is merely making excuses for their own hyperatrophied moral acuity. People who try and insinuate that I am making wild unsupported assertions based on false equivalence and logical fallacies are - and let's all be honest with ourselves here - on a par with those who blame **** victims for wearing short skirts.
Futhermore, Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Basileus Volkan
Merch Industrial Goonswarm Federation
64
|
Posted - 2011.11.01 11:07:00 -
[317] - Quote
Malcanis wrote:People who play practical jokes are immoral sociopaths (who were probably abused as children) because they gain amusement at the discomfort of others.
Have you ever watched a youtube video and laughed at a guy faceplanting? Then you're a vicious savage, barely restrained from your lust for pillage and rapine by the harsh application of law and order by your moral betters who are entitled to judge you (That's me, btw. I'm entitled to judge you because this is my post.)
Anyone who tries to make the distinction between the trivial effects of an activity in a video game and the drastic effects of assault, theft, robbery and murder in real life is merely making excuses for their own hyperatrophied moral acuity. People who try and insinuate that I am making wild unsupported assertions based on false equivalence and logical fallacies are - and let's all be honest with ourselves here - on a par with those who blame **** victims for wearing short skirts.
Futhermore,
I would Like this post twice if I could. |

Mag's
the united Negative Ten.
1767
|
Posted - 2011.11.01 11:11:00 -
[318] - Quote
Why do people keep trying to associate game play with real life? THIS IS A GAME. If you are playing the game within the rules, then what is the issue?
If you are having trouble disassociating real life actions with in-game ones, then it's time to re-evaluate your own mental condition.
Either turn off the PC and take some time off, or accept it's a game and being played as designed.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Chelone
Outside The Asylum
2
|
Posted - 2011.11.01 11:16:00 -
[319] - Quote
I'll reiterate the main point, since people seem to be ignoring it. Hurting people in-game for in-game advantage is not an issue and is not immoral. "Feeding off of people's tears" i.e. hurting people IRL using Eve as the tool by which to do so is immoral. Not that I have a problem with that existing, but I don't allow those people to claim to be moral.
The griefer that suicides a noob is gaining no in-game advantage. It is not like a broken treaty in Risk, or a deceptive move in Chess where you are doing it for game advantage. If you insist on using Risk as an example (a board game taking only hours, as opposed to Eve which takes years), it would be like spending all your armies targeting another player in Risk for no legitimate in-game reason, but "just to be a jerk" and hurt that player. You wouldn't want to play Risk very long with people like that.
Also, in Risk: when I make treaties, I honor them. So that when I play Risk in the future, people will know I honor my treaties, and I will continue to be able to make them. If you are known to be a liar and backstabber, people won't trust you and thus you will ultimately lose advantage.
As for Ranger's claims that "he wouldn't care if his IRL friend backstabbed him in Eve and destroyed/stole everything he had" -- what an obvious lie. Most of us know he would care and that it would affect RL to an extent. I think he actually believes his own lies though. |

Malcanis
Vanishing Point. The Initiative.
928
|
Posted - 2011.11.01 11:20:00 -
[320] - Quote
Chelone wrote:I'll reiterate the main point, since people seem to be ignoring it. Hurting people in-game for in-game advantage is not an issue and is not immoral. "Feeding off of people's tears" i.e. hurting people IRL using Eve as the tool by which to do so is immoral. Not that I have a problem with that existing, but I don't allow those people to claim to be moral. .
It's a pity you weren't present during some of the games of Monopoly that my siblings and I played as children. The weaksauce goody-two-shoes level pushing and shoving (no biting!) that passes for "griefing" in EVE wouldn't have got you Old Kent Road, never mind Mayfair or Park Lane, in our games. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Malcanis
Vanishing Point. The Initiative.
928
|
Posted - 2011.11.01 11:22:00 -
[321] - Quote
Chelone wrote: As for Ranger's claims that "he wouldn't care if his IRL friend backstabbed him in Eve and destroyed/stole everything he had" -- what an obvious lie. Most of us know he would care and that it would affect RL to an extent. I think he actually believes his own lies though.
You'd write off a friendship over a stupid video game, and you're the one telling other people that they're the ones with emotional issues...?
What would you do if your brother stiffed you for his half of the pizza money? Call the police?
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Lors Dornick
Kallisti Industries
30
|
Posted - 2011.11.01 11:28:00 -
[322] - Quote
Chelone wrote:I'll reiterate the main point, since people seem to be ignoring it. Hurting people in-game for in-game advantage is not an issue and is not immoral. "Feeding off of people's tears" i.e. hurting people IRL using Eve as the tool by which to do so is immoral. Not that I have a problem with that existing, but I don't allow those people to claim to be moral.
But why would everyone have to be of high moral standing in a roleplaying game?
Why would the role of Ming the Mercyless (or just being a plain complete asshat) not be a valid role?
And noone is able to hurting people IRL using EvE. Unless that person has decided to connect some sort of unstable high power feedback system that hurts said player when his avatar in the game gets hit.
|

Mag's
the united Negative Ten.
1768
|
Posted - 2011.11.01 11:32:00 -
[323] - Quote
Chelone wrote:I'll reiterate the main point, since people seem to be ignoring it. Hurting people in-game for in-game advantage is not an issue and is not immoral. "Feeding off of people's tears" i.e. hurting people IRL using Eve as the tool by which to do so is immoral. Not that I have a problem with that existing, but I don't allow those people to claim to be moral. It's a game, I like shooting and blowing people up in the game. You are the one with an issue, as you seemingly cannot get that one simple point
Chelone wrote:As for Ranger's claims that "he wouldn't care if his IRL friend backstabbed him in Eve and destroyed/stole everything he had" -- what an obvious lie. Most of us know he would care and that it would affect RL to an extent. I think he actually believes his own lies though. It's not a lie. I play FPS quite often with friends and when they go looking for me to stab me in the back, we laugh about it. Why would I approach it any differently with Eve?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
28
|
Posted - 2011.11.01 11:33:00 -
[324] - Quote
Chelone wrote:I'll reiterate the main point, since people seem to be ignoring it. Hurting people in-game for in-game advantage is not an issue and is not immoral. "Feeding off of people's tears" i.e. hurting people IRL using Eve as the tool by which to do so is immoral. Not that I have a problem with that existing, but I don't allow those people to claim to be moral.
It has been discussed but you haven't read the entire thread. Tear cosumption may or may not be immoral, because you have no way of differentiating the in game actions and movtivations from real life ones. I like to poke fun at the the matar fw ppl sometimes calling them dogs and such because it provokes fights(\o/). Yes, people might be assholes on teh other side of the PC. However, the game you are playing does nothing to confirm their out of game behavior.
Chelone wrote: The griefer that suicides a noob is gaining no in-game advantage. It is not like a broken treaty in Risk, or a deceptive move in Chess where you are doing it for game advantage. If you insist on using Risk as an example (a board game taking only hours, as opposed to Eve which takes years), it would be like spending all your armies targeting another player in Risk for no legitimate in-game reason, but "just to be a jerk" and hurt that player. You wouldn't want to play Risk very long with people like that.
Untrue again. The griefer usually sucks at pvp. They wan to pvp but don't want to lose. They have found a way to pvp and not lose. Tada.
Chelone wrote: Also, in Risk: when I make treaties, I honor them. So that when I play Risk in the future, people will know I honor my treaties, and I will continue to be able to make them. If you are known to be a liar and backstabber, people won't trust you and thus you will ultimately lose advantage.
That is a STRATEGY. I hope you can see that in your arguement. You honor your arangements in RISK. That is a style to play that has some significant rewards in RISK. In EVE, sharing your assets with a corp or other people is the same thing. You are playing strategically to do something with others you couldn't do by yourself. You don't have to play that way and morality has nothing to do with the choice of strategy.
Chelone wrote: As for Ranger's claims that "he wouldn't care if his IRL friend backstabbed him in Eve and destroyed/stole everything he had" -- what an obvious lie. Most of us know he would care and that it would affect RL to an extent. I think he actually believes his own lies though.
You must not have many good friends. I used the example of losing to my friends in poker. All in good fun. If a IRL friend utterly destroyed me, of COURSE i would be pissed. Most would. However, that is a far stretch from being pissed (happens in most games) and calling them immoral.
Let me illustrate the difference in case it isn't clear. I have a child. That child is a serial killer. I think their actions are immoral and cut of communications with them and remove them from my will.
My other child plays eve. He robs me blind and pods my in my 5bil isk pod. I am broke and a sad panda. I think their actions are immoral and cut of communications with them and remove them from my will.
Anything out of place their between those two examples?
|

Mortis vonShadow
Balanaz Mining and Development Inc.
241
|
Posted - 2011.11.01 11:37:00 -
[325] - Quote
Karl Planck wrote: Let me illustrate the difference in case it isn't clear. I have a child. That child is a serial killer. I think their actions are immoral and cut of communications with them and remove them from my will.
My other child plays eve. He robs me blind and pods my in my 5bil isk pod. I am broke and a sad panda. I think their actions are immoral and cut of communications with them and remove them from my will.
Anything out of place their between those two examples?
Yes. You have children.  Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Sh0plifter
Black Market Operations
5
|
Posted - 2011.11.01 11:39:00 -
[326] - Quote
Morals are based on religion, a set of beliefs and emotions. Things non-existent in Eve. Eve has the mentality of fend for yourself, Fend for your corp mates or both. In order for a well-rounded corp you must do both. That is the only thing really. Make isk, help your corp make isk and shoot pixel spaceships (or crunch rocks with lasers) that float around in space on your computer screen(s)/television(s). |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
227
|
Posted - 2011.11.01 11:52:00 -
[327] - Quote
Hows this for a perfect example. I have this friend in real life who plays eve. In game, I don't trust him with more than a frigate, just not gonna give him the chance to screw me because thats what he does. He did it once, so I know he will.
I have more than once trusted the player himself with my account name and password because I had to update my queue and couldn't get to a game client.
That is the difference between in game and out of game. In game my friend will rob anyone he gets so much as the slightest bit of access to, and if I had given him access to my account in game, I would have nothing anymore. Out of game, he is a friend and I can trust him to behave as a friend because thats who he is in real life.
I'm sorry you people have no good friends, and are have such poor imaginations you can't understand what role playing is, but it is truly offensive to refer to those who do as evil people because you don't understand them due to your own limitations.
You have my sincerest sympathy as well for your obviously sad, sad lives. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Lors Dornick
Kallisti Industries
30
|
Posted - 2011.11.01 11:59:00 -
[328] - Quote
What I think is creating the main division of opinions here (ignoring the plain trolling) is the the difference between ordinary boardgame like chess, Risk, Thud or Hnefatafl is that people seldom see them as roleplaying games.
When I play Risk I rarely play it in the role of Stalin, Gandhi or Mother Theresa.
I play it with my friends as me.
But when I play a roleplaying game, I'm supposed to play my role, no matter what role I've selected (or been asked) to play. No matter if it's online or IRL with friends.
And when playing a roleplaying game you are always playing a role, even those who claim that they don't (lol)RP.
You're playing the role of someone who pretends not to play a role.
|

War Kitten
Panda McLegion
160
|
Posted - 2011.11.01 12:27:00 -
[329] - Quote
Huehuehue wrote:John Caesse wrote:Huehuehue wrote: I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off.
Yes, it is something you just turn off. I would never indiscriminately slaughter everyone I see in a given area in real life, but I do it all the time in Call of Duty - would you say that me killing people in an FPS makes me an immoral person? I think you misunderstand me. It's 100% okay to kill people in cod and it does not make you immoral person. That is because every player plays for fun, and the game is no fun if there's no risk of death. Yeah there are kids who fly off the handle if you dominate them but most people are good sport about it. It's not the act itself (killing, destroying) that makes the person immoral, it's the consenquense of that act. You kill a enemy in war? He expected that, he'd be bored if you'd just lay down and not fight back. You kill a guy doing lvl4 in lowsec in a faction bs just because you want a killmail? He most likely did not want to engage in combat with anyone and felt bad for losing the things he worked hard for.
I highlighted the important bits in your own argument.
In EVE, you should expect the same things to happen.
It's a roleplaying game. Play your role, others will play theirs. Get on with it. This is my signature.-á There are many others like it, but this one is mine. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 12:32:00 -
[330] - Quote
Karl Planck wrote:Cearain wrote: Seriously you may want to tell some of your coworkers that you pretend to make friends on teamspeak or vent with people in order to take their stuff. Tell them that way you don't have to pay a subscription fee or grind missions to pay for your pvp. They may *say* things like oh yeah thats interesting or even how cool that is. But I can tell you I would not be the only one who would think you are not trustworthy.
can't resist. I have. Had a huge heist a while ago. Told me boss, my wife, friends (got a few into the game from the story), even my mom. You know what every person I have ever told response to it was? Laughter. Everyone thought it was funny. They also thought it was funny that people got so heated about this. You can label it immoral all you want but you would just be again reaffirming my point. The RPG community might take sympathy on this, everyone else is just laughing at how serious you are taking it.
What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
Yes everyone I talk to laughs when describe peole who take internet spaceships too seriously.
But you seem to assume that people who will lie to friends in order to get there stuff in this game, care less about the internet spaceships than those who won't. I'm not so sure about that.
When I explain how people lie to friends etc in order to get their internet spaceship stuff, I get a different reaction. It's more of a its amusingly pathetic that people will take this so seriously that they would do that. It may be a different explanations, or different friends and family. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Daemeon Fyral
Kinda'Shujaa
2
|
Posted - 2011.11.01 12:34:00 -
[331] - Quote
Huehuehue wrote: You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you?
Actually... yes, yes I do say that, and I think that as well... if you wander into a bad part of town (its fairly well known which those are) then you are agreeing to certain risks. when you play eve which is well known to be a HTFU kind of game then you are agreeing to those same risks.
Same as when you enter a nightclub you inherently agree to the possibility of a patdown if that particular club has them in effect. If such behavior is par for the course in a particular environment then by entering said environment you are accepting the possibility of said behavior.
|

rodyas
The Scope Gallente Federation
16
|
Posted - 2011.11.01 12:37:00 -
[332] - Quote
Who said I left them at the door? Still flying around with my bible in my pod, and 10 commandments poster on my CQ wall. |

Lors Dornick
Kallisti Industries
30
|
Posted - 2011.11.01 12:45:00 -
[333] - Quote
Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying.
You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game.
|

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 13:19:00 -
[334] - Quote
Cearain wrote:Ranger 1 wrote:Cearain wrote:Ranger 1 why don't you answer some of the questions I asked? Karl did and the discussion actually made *some* headway. He made some good and interesting points. You, however, seem incapable of moving past posting platitudes. 1: I have already answered your question directly. To repeat myself... No, I would be at most slightly irritated if a friend in real life put one over on me and zapped my assets. Just as I would not take it overly seriously if he broke a non-aggression pact in RISK, or successfully bluffed me in Poker. It is the nature of the GAME, and has zero reflection on his behavior in reality. You have pointedly ignored that response for the last several pages of this thread, even when it was directly pointed out that I had answered you. Which brings me to my second point.... You did not say that. Instead you quoted my question and then volunteered that your best friend and your wife and son "kicked your ass in this game." So I asked what you meant because it was unclear if that statment really addressed the question I put to you. That scenario is one where they specifically tell you, you can trust them and they then take all your assets - about 50 billion worth so that they do not need to pay a subscription any more. If you are now indicating that in fact happened to you (and that is how your best friend "kicked your ass") I am sorry for you. Not because of billions of eve assets but because your "best" friend is not a very good friend at all. Just my opinion.
Responding only to point out that I was not referring to that post, I was referring to the one after that.
The one you keep ignoring.
And it's apparent you've never actually had a friend.  To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Deviana Sevidon
Jades Falcon Guards
60
|
Posted - 2011.11.01 13:20:00 -
[335] - Quote
Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game.
Very few people are roleplaying here. A lot of them are playing the person they really are and that person is not the happy smiling face they show to their family, friends or superiors but the ugly bastard they have hidden behind it. |

Malcanis
Vanishing Point. The Initiative.
929
|
Posted - 2011.11.01 13:23:00 -
[336] - Quote
Cearain wrote:Karl Planck wrote:Cearain wrote: Seriously you may want to tell some of your coworkers that you pretend to make friends on teamspeak or vent with people in order to take their stuff. Tell them that way you don't have to pay a subscription fee or grind missions to pay for your pvp. They may *say* things like oh yeah thats interesting or even how cool that is. But I can tell you I would not be the only one who would think you are not trustworthy.
can't resist. I have. Had a huge heist a while ago. Told me boss, my wife, friends (got a few into the game from the story), even my mom. You know what every person I have ever told response to it was? Laughter. Everyone thought it was funny. They also thought it was funny that people got so heated about this. You can label it immoral all you want but you would just be again reaffirming my point. The RPG community might take sympathy on this, everyone else is just laughing at how serious you are taking it. What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
Many competitive games involve an element of trickery and deception to a greater or lesser degree. Why should anyone be more upset about this happening in EVE than in a game of Poker or Risk? If you played a game of Risk with your friends and lost because 2 of them made a secret deal to combine against you whilst both pretending to ally with you, would you stop being friends with them? It sounds like you would.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 13:24:00 -
[337] - Quote
Mag's wrote:Why do people keep trying to associate game play with real life? THIS IS A GAME. If you are playing the game within the rules, then what is the issue?
If you are having trouble disassociating real life actions with in-game ones, then it's time to re-evaluate your own mental condition.
Either turn off the PC and take some time off, or accept it's a game and being played as designed.
I think the problem begins with the people that don't actually have a real life.
EVE is all they have, so they try to bring the rest of their baggage on board with them. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Malcanis
Vanishing Point. The Initiative.
929
|
Posted - 2011.11.01 13:25:00 -
[338] - Quote
Deviana Sevidon wrote:Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game. Very few people are roleplaying here. A lot of them are playing the person they really are and that person is not the happy smiling face they show to their family, friends or superiors but the ugly bastard they have hidden behind it.
Well you got me. No point pretending any longer - when I'm not at work or playing EVE, I join up with 50 or 60 friends and we drive around looking for other drivers to murder and vehicles to destroy and loot. That's who I really am. There: I said it.
Actually, you've done me a huge favour - it's such a relief to come out into the open and say it out loud. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Lors Dornick
Kallisti Industries
30
|
Posted - 2011.11.01 13:28:00 -
[339] - Quote
Deviana Sevidon wrote:Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game. Very few people are roleplaying here. A lot of them are playing the person they really are and that person is not the happy smiling face they show to their family, friends or superiors but the ugly bastard they have hidden behind it.
Wrong, everyone is roleplaying here.
Unless you are delusional enough to think that you can actually do the stuff you can do in the game.
Everyone is playing the role of a pilot (or several) able to fly spaceships.
|

Barbelo Valentinian
The Scope Gallente Federation
111
|
Posted - 2011.11.01 13:33:00 -
[340] - Quote
Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game.
The problem with this is that lots of people who behave "badly" in EVE aren't roleplaying a "bad" person in -game (e.g.a pirate), they're being themselves, doing something deliberately to annoy other people in real life, through the medium of a game.
i.e. they're griefing. EVE is, notoriously, a "griefer's paradise".
Look at it this way, supposing there was a way in which you could guarantee that every gank, every kill, in EVE was done IC - that everyone at least made some attempt at playing a role in the game. Not asking for "serious" RP, but just some attempt to get into the spirit of the game as a s-f virtual world that you pretend is real for fun.
Would there be a problem?
I doubt anybody would see a problem - then it really would be a roleplaying game.
And indeed for many people who play EVE, that's what it's like, for both "good" roleplayers and "bad".
But the trouble is, the very same mechanism that allows people to play the role of "bad" pirate or whatever, also allows people to come into the game without any concern for roleplaying, to do things solely to annoy other players for laughs. They may feel they're playing a game (and of course functionally they are) but they're not really playing a roleplaying game, they're just griefing. You even see comments in this thread - many people don't take the roleplaying seriously at all, and are amazed that others take it seriously, and laugh at it. (Or do they? Perhaps they're just covering their asses - they're too embarrassed to admit that they enjoy roleplaying spaceship pilots, so they have to pretend, all macho-like, that they don't take it seriously )
Anyway, I reckon that many people who are pissed off about being ganked in EVE are NOT pissed off about being ganked by people who are playing a "bad" role - THAT would be ok, THAT would be in the spirit of the game.
They're more pissed off that the ganking is a form of mockery directed at the player, using the game rules as a medium, rather than being a form of player-made content in the role of "evil", directed at the roleplayed character.
|

Jenn aSide
Smokin Aces.
11
|
Posted - 2011.11.01 13:34:00 -
[341] - Quote
Malcanis wrote:Deviana Sevidon wrote:Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game. Very few people are roleplaying here. A lot of them are playing the person they really are and that person is not the happy smiling face they show to their family, friends or superiors but the ugly bastard they have hidden behind it. Well you got me. No point pretending any longer - when I'm not at work or playing EVE, I join up with 50 or 60 friends and we drive around looking for other drivers to murder and vehicles to destroy and loot. That's who I really am. There: I said it. Actually, you've done me a huge favour - it's such a relief to come out into the open and say it out loud.
lol
But I think he has a point in general.
EVE is like the comments section on news sites. Anonymous people show you who they REALLY are when there are no consequences. So the mild mannered wouldn't hurt a fly IT guy who got bullied as a child can be the world class A-hole he really wanted to be in the comments section...or in EVE or any other online game.
This is why I take the smack talking I get in game with a grain of salt. In real life I'm a 6'3 240 pound big guy who has a love of both power lifting and amateur MMA fighting, I know that 99% of the smack talkers/griefers/gankers/GOONS (lol) would not be saying that stuff to my face lol.
|

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
146
|
Posted - 2011.11.01 13:37:00 -
[342] - Quote
Jenn, that is not what you whispered in my ear last night. I feel hurt now. The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Malcanis
Vanishing Point. The Initiative.
932
|
Posted - 2011.11.01 14:04:00 -
[343] - Quote
Barbelo Valentinian wrote:Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game. The problem with this is that lots of people who behave "badly" in EVE aren't roleplaying a "bad" person in -game (e.g.a pirate), they're being themselves, doing something deliberately to annoy other people in real life, through the medium of a game.
No they're not.
(It's true because I asserted it without offering any proof!)
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Malcanis
Vanishing Point. The Initiative.
932
|
Posted - 2011.11.01 14:06:00 -
[344] - Quote
Jenn aSide wrote:Malcanis wrote:Deviana Sevidon wrote:Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game. Very few people are roleplaying here. A lot of them are playing the person they really are and that person is not the happy smiling face they show to their family, friends or superiors but the ugly bastard they have hidden behind it. Well you got me. No point pretending any longer - when I'm not at work or playing EVE, I join up with 50 or 60 friends and we drive around looking for other drivers to murder and vehicles to destroy and loot. That's who I really am. There: I said it. Actually, you've done me a huge favour - it's such a relief to come out into the open and say it out loud. lol But I think he has a point in general. EVE is like the comments section on news sites. Anonymous people show you who they REALLY are when there are no consequences. So the mild mannered wouldn't hurt a fly IT guy who got bullied as a child can be the world class A-hole he really wanted to be in the comments section...or in EVE or any other online game. This is why I take the smack talking I get in game with a grain of salt. In real life I'm a 6'3 240 pound big guy who has a love of both power lifting and amateur MMA fighting, I know that 99% of the smack talkers/griefers/gankers/GOONS (lol) would not be saying that stuff to my face lol.
I'm much nicer on the forums than I am in RL. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Morganta
Peripheral Madness The Midget Mafia
220
|
Posted - 2011.11.01 14:06:00 -
[345] - Quote
Tallian Saotome wrote: I have more than once trusted the player himself with my account name and password because I had to update my queue and couldn't get to a game client.
protip:
don't admit to bannable offenses on the forums 
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Barakkus
986
|
Posted - 2011.11.01 14:09:00 -
[346] - Quote
It is fun to shoot people. |

Ana Vyr
100
|
Posted - 2011.11.01 14:19:00 -
[347] - Quote
CCP wants this atmosphere we've got in EvE, where the vicious and sociopathic can do what they please to a large degree. CCP thinks it makes their game hardcore and cool.
Can't say I agree with them, but I play along because it's a cool game otherwise. |

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 14:27:00 -
[348] - Quote
Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation. The total stranger chatting you up and then betraying you, or the random ganker.
These are usually two different types of players you are likely to meet, so we'lll divide it up.
The Random Ganker:
As a general rule this type of person view's EVE in a very superficial way. They often are not interested in the deeper playstyles or content available. They view it as a big game of Counter Strike and look for targets of opportunity when ever and where ever they can. They don't invest emotionally in the game and could care less if you do, to them the objective is to score as many kills as possible any way they can.
This is a completely valid playstyle, just as it is in any other competetive game you could care to mention.
The Corp Thief or Infiltrator:
This type of player is operating on a deeper level than the Random Ganker. He has a goal and the challenge for him is to attain that goal using his intellect by any means possible. To him, EVE is as much a social networking challenge as much as anything else.
His goal is usually either financial (he wants to amass a fortune quickly by any means necessary) or his goal is political (he wants to take YOUR fortune and thereby put you at a disadvantage in other area's of the game).
This too is a valid playstyle, as these goals are encouraged strongly in this game. The victim is equally aware that this is a valid playstyle in the game and his goal is to successfully defend himself from these threats.
Interestingly, we hear no complaints when any of the types of play above are thwarted. Instead there is much excitement and loud boasting. Often, stopping the above players is considered to be the highlight of a persons EVE career.
Perhaps you should think about that for a moment. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Malcanis
Vanishing Point. The Initiative.
934
|
Posted - 2011.11.01 14:31:00 -
[349] - Quote
Barbelo Valentinian wrote: They're more pissed off that the ganking is a form of mockery directed at the player, using the game rules as a medium, rather than being a form of player-made content in the role of "evil", directed at the roleplayed character.
Yes, if there's one thing that real evil people are concerned about, it's making sure that they don't hurt anyone's feelings when they going around doing all that evil evilling that they evilly do. Gloating, mocking, laughing cruelly while engaging in wanton destruction for its own sake - these are all signs of someone who's just not really committed to properly portraying evil.
An air of solemn - almost austere - dignity, together with strong focus on teamwork to achieve constructive goals that benefit tjhe whole comminity - that is the mark of the properly played evil character. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 14:31:00 -
[350] - Quote
Lors Dornick wrote:Cearain wrote: What you don't seem to understand is there is a difference between taking your internet spaceship stuff too seriously and not thinking its ok to lie to friends in order to get personal gain.
What you constantly seem to fail to grasp the the concept of roleplaying. You aren't actually able to fly around in spaceships, you are playing that role in a roleplaying game.
I do understand roleplaying. If people were really roleplaying than this would be a defense. Call it the "roleplaying defense." But the thing is a conversation where you are discussing the game eve and agreeing that we will not steal the assets of the other person in that game is not role play. "Cearain" would not be talking ot "Lors Dornick" about an eve game. That is the problem.
Now again I do not say that its impossible to justify lying to others with the role play defense. I'm just making a few points.
1) its not so clear that when I talk to someone on vent using our real life names and talking about real life stuff as well as what we will do in "the game eve" that we are roleplaying.
2) There is a difference between talking about a game and what we will do in a game and talking "in game." If I tell a friend that I will not take his stuff in the game eve online I am not pretending I am "cearain" telling him that.
Hence the lines are blurred.
I can't answer for everyone. I can only say think for yourself. Are you lying to people in game because you are role playing a character that is very evil and you are just doing that as best you can? Or are you lying to people online so you can take their stuff and save money on subscriptions and/or personally benefit from not having to run missions.
Take for example a stupid scams that you see in contracts over and over. Someone will list a "Navy raven" and what they actually listed was a plain raven. Or maybe they say the list a set of implants as a full crystal set but the omega implant is a grail implant. Or maybe they list 2 betas instead of an epsilon. Are these people doing this because they are "roleplaying" a bad guy or are they doing this for personal real life gain of not having to grind missions or saving money on subscriptions? Does it matter that they recycle characters to keep putting these contracts up - or is it still roleplay?
I'm not saying this is conduct is horrible. I'm just saying its not clear that the roleplay defense really works here. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Solo Player
52
|
Posted - 2011.11.01 14:31:00 -
[351] - Quote
My own feelings on this aside, it is quite fascinating: - how fervently some gankers seem to need to justfy their actions faced with the moral question why exactly they enjoy other players' tears so much... - while some carebears suddenly quote the great philosophers to avoid explaining why they suffer such profound loss at the destruction of a purely virtual spaceship in a game they purportedly play for fun!
It makes me wonder: If EVE really is just a game for you, no more, why do any of you care so much at all?
:D |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 14:38:00 -
[352] - Quote
Ranger 1 wrote:Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation.
Why is this going to be unlikely? Is it unlikely that your real life best friend would bluff you in poker?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 14:54:00 -
[353] - Quote
Cearain wrote:Ranger 1 wrote:Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation. Why is this going to be unlikely? Is it unlikely that your real life best friend would bluff you in poker?
Do you think it's a common occurance?
It's perfectly acceptable for this to happen in EVE if that is the type of relationship you have with your best friend, but you have tried to base extensive trolling on this fairly uncommon example.
Back in your box. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Krios Ahzek
Juvenis Iratus
10
|
Posted - 2011.11.01 14:58:00 -
[354] - Quote
Honestly if your best friends does a grab and run on you in EVE, he isn't your best friend. It's not quite like bluffing in poker or cheating at Monopoly, the time invested in a MMORPG is huge. It would be a **** move to ruin many months of your friend's efforts 4 no raisins, no? |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 15:10:00 -
[355] - Quote
Ranger 1 wrote:Cearain wrote:Ranger 1 wrote:Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation. Why is this going to be unlikely? Is it unlikely that your real life best friend would bluff you in poker? Do you think it's a common occurance? It's perfectly acceptable for this to happen in EVE if that is the type of relationship you have with your best friend, but you have tried to base extensive trolling on this fairly uncommon example. Back in your box.
Yes I bet best friends bluff eachother in poker all the time.
Oh, I guess, you want to know if its common for people backstab real life friends in eve allot.
Well thats different isn't it?
Why is it different? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 15:11:00 -
[356] - Quote
Krios Ahzek wrote:Honestly if your best friends does a grab and run on you in EVE, he isn't your best friend. It's not quite like bluffing in poker or cheating at Monopoly, the time invested in a MMORPG is huge. It would be a **** move to ruin many months of your friend's efforts 4 no raisins, no?
That would depend entirely on your relationship with your best friend and how competetive it is. For many guys, who have been buddies for years, it would be the source of much amusement (once the yelling stopped).
Also, losing all of your assets in EVE ruins absolutely nothing unless you place a disproportionate value on non-existant items that don't belong to you to begin with.
Most people play this game for fun. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 15:13:00 -
[357] - Quote
Cearain wrote:Ranger 1 wrote:Cearain wrote:Ranger 1 wrote:Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation. Why is this going to be unlikely? Is it unlikely that your real life best friend would bluff you in poker? Do you think it's a common occurance? It's perfectly acceptable for this to happen in EVE if that is the type of relationship you have with your best friend, but you have tried to base extensive trolling on this fairly uncommon example. Back in your box. Yes I bet best friends bluff eachother in poker all the time. Oh, I guess, you want to know if its common for people backstab real life friends in eve allot. Well thats different isn't it? Why is it different?
It isn't any different, I never said it was. It's simply less common, primarily because it takes longer to set up. 
Nice try though. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 15:20:00 -
[358] - Quote
Ranger 1 wrote:Krios Ahzek wrote:Honestly if your best friends does a grab and run on you in EVE, he isn't your best friend. It's not quite like bluffing in poker or cheating at Monopoly, the time invested in a MMORPG is huge. It would be a **** move to ruin many months of your friend's efforts 4 no raisins, no? That would depend entirely on your relationship with your best friend and how competetive it is. For many guys, who have been buddies for years, it would be the source of much amusement (once the yelling stopped). Also, losing all of your assets in EVE ruins absolutely nothing unless you place a disproportionate value on non-existant items that don't belong to you to begin with. Most people play this game for fun.
There is a difference between placing a disproportionate value on something and saying the value is completely non-existant. You value your internet spaceship assets. If you didn't you likely wouldn't play at all. If you didn't value the assets, to some extent, then there would be no excitment in the game.
I value my internet spaceship assets at somewhat less then the cost to buy them with plexes. So yeah when I lose something expensive I feel it. I don't go crazy and rage at everyone like an idiot. But yes there is some value of what was lost.
You keep wanting things to be black and white but they aren't. You want to claim the internet spaceships have absolutely no value. You also want to claim that anything you do remotely relating to eve couldn't possibly mean you are a ____ in real life.
Your mind seems unable to grasp certain subtle distinctions that blur these lines. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Mortis vonShadow
Balanaz Mining and Development Inc.
242
|
Posted - 2011.11.01 15:21:00 -
[359] - Quote
Malcanis wrote:
Actually, you've done me a huge favour - it's such a relief to come out into the open and say it out loud.
Now if we can get you to come out into the open and address that other issue of yours. *wink wink nudge nudge* Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Krios Ahzek
Juvenis Iratus
11
|
Posted - 2011.11.01 15:21:00 -
[360] - Quote
Ranger 1 wrote:Krios Ahzek wrote:Honestly if your best friends does a grab and run on you in EVE, he isn't your best friend. It's not quite like bluffing in poker or cheating at Monopoly, the time invested in a MMORPG is huge. It would be a **** move to ruin many months of your friend's efforts 4 no raisins, no? That would depend entirely on your relationship with your best friend and how competetive it is. For many guys, who have been buddies for years, it would be the source of much amusement (once the yelling stopped). Also, losing all of your assets in EVE ruins absolutely nothing unless you place a disproportionate value on non-existant items that don't belong to you to begin with. Most people play this game for fun.
I distinctly remember Diablo 2 item scamming ruining a few friendships in my social circle back when we were 12 years old.
Stealing all the stuff I've spent two year accumulating by playing with my best friend creates true grief, in that ruins the fun that I can have in Eve. After the yelling stopped, it would be hard to trust that guy just as much as BEFORE the **** move. Friend or not, trustless abusive relationships suck. Why would your ''friend'' do this except to **** you off? (Assuming he already has access to the corp hangar). I don't have time to waste with idiots who can't see how pissing off your best friend for no reason is a bad idea. |

Mortis vonShadow
Balanaz Mining and Development Inc.
242
|
Posted - 2011.11.01 15:22:00 -
[361] - Quote
Barakkus wrote:It is fun to shoot people.
As long as its not the chairman of the CSM, right Barakkus? Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Nunda Kamachupa
Make Mine A '99
4
|
Posted - 2011.11.01 15:27:00 -
[362] - Quote
Huehuehue wrote:I think you misunderstand me. It's 100% okay to kill people in cod and it does not make you immoral person. You answered your own question!
The people that don't play 'fairly' aren't immoral - they just have a different perception of EVE than you. They see it like an elaborate version of COD, but you see it as some sort of fluffy game where the only bad guys are the NPCs.
EVE is about PVP, in many different ways. It's not players being immoral - it's you not realising what kind've game you're playing. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 15:29:00 -
[363] - Quote
Ranger 1 wrote:Cearain wrote:Ranger 1 wrote:Cearain wrote:Ranger 1 wrote:Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation. Why is this going to be unlikely? Is it unlikely that your real life best friend would bluff you in poker? Do you think it's a common occurance? It's perfectly acceptable for this to happen in EVE if that is the type of relationship you have with your best friend, but you have tried to base extensive trolling on this fairly uncommon example. Back in your box. Yes I bet best friends bluff eachother in poker all the time. Oh, I guess, you want to know if its common for people backstab real life friends in eve allot. Well thats different isn't it? Why is it different? It isn't any different, I never said it was. It's simply less common, primarily because it takes longer to set up.  Nice try though. I particularly like the way you avoided commenting on any of the actual points made in either post you referenced. 
Ok you are entitled to your view that people don't back stab real life friends in eve more often simply because it takes longer to set up.
I will disagree. I think it doesn't happen that often because its not so clearly part of the game like bluffing is in poker.
As for your other points in you post they take the conversation a step backwards. Others in the thread are moving the conversation forward by going from general vague scenarios to very specific scenarios. Your 2 scenarios are quite vague as to what exactly people are doing. What specifically is it that you think would potentially be morally objectionable in either case? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Xervish Krin
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
0
|
Posted - 2011.11.01 15:31:00 -
[364] - Quote
The 'immoral' parts of the game are part of it. When you play a game you agree to go along with the rules and so on that make it a game. Complaining about ganking and piracy is like complaining that someone took your knight in chess because it was your knight and you liked it and they're ruining your gaming experience by not letting you keep it. If you play a game you have to accept the way it works and that it can be used for and against you. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
1
|
Posted - 2011.11.01 15:55:00 -
[365] - Quote
I think we have a problem with communicating the points here.
Nobody is confusing EVE with real life.
What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.
This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.
Fun that does not involve you.
When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out. |

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 16:00:00 -
[366] - Quote
Cearain, I made my points quite clearly, and you appear to be the only one confused by them.
If you have never had a friendship that included being ruthlessly competitive with each other in a virtual setting, that's fine. You need to understand that many people do.
You seem to define your "best friend" in your examples as someone you really don't know very well personally, and whether the nature of the relationship includes that level of competitiveness. One might get the impression that your "best friends" in these examples are simply the people you have met in game... and you don't understand how they could possibly have been lying to you all this time. 
It really doesn't matter, just understand that your definition of what friends are allowed to do and not to do is simply that... YOUR definition.
EVE has been a ruthless gaming environment since its creation. This is by design.
The only thing out of place is your trying to impose your personal view of how it should be played on everyone else... a view that is in direct opposition to those of the game designers and the bulk of the player base.
I"ve been humoring you so far, but you're beginning to repeat yourself and become more than a bit boring. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
31
|
Posted - 2011.11.01 16:16:00 -
[367] - Quote
Michael Holmes Holmes wrote:I think we have a problem with communicating the points here.
Nobody is confusing EVE with real life.
What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.
This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.
Fun that does not involve you.
When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out.
No no no. This goes to Cerain's arguments as well. At this point what you are arguing is that asshats exist in EVE. DUH! The original point is that your in game actions PROVE that the person behind the PC is immoral.
While the fact that the person is immoral may or may not be true, their actions in game cannot be used to make any determination about their moral character IRL.
Cerain's arguments about the friends you keep goes along these same lines. This is a condition you are placing on the type of relationships you allow. Which is why if you friends stole from you it would be considered a violation of your social contract with your buds, while Ranger and I have no such agreement with out associates. However, these points are outside the scope of the actions in game (soley) having anything to do with what kind of person is behind the keyboard.
A lot of ppl begin to lose focus of this when voice coms are used, because you are talking to each other, shooting the sh*t about sports, women, etc. They forget that these things are still being done in the context of the game. A competitive, unforgiving game.
A simpler example of this would be like me convoing someone to ask them about the recent hybrid changes. While they are looking it up I am scanning them down and warping on top of them. My actions, though not directly game related, were to serve a purpose for an in game result. This, in principle, is the same as having a long standing relationship in a corp and have been chatting with them on vent for very long time.
As for your example Holmes, that is like saying many of the stories you read on C&P lead you to the conclusion that most of the ppl on their are asshats. This may be true, but you can't prove it. Are they posting to elicit a response from their victims to gain tactical advantage (no moral qualms)? Or are the sitting their beating it while ppl post threads about how sad they are that they lost everything they had? You CAN NOT tell the difference within the context of the game.
|

Cailais
Nasty Pope Holding Corp Talocan United
87
|
Posted - 2011.11.01 16:24:00 -
[368] - Quote
Michael Holmes Holmes wrote:
What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.
Ah, but isn't it sensible to conclude that the dude over their mining is in fact doing so so he can buy a bigger spaceship than me and then blow me up at a later date? In which case I'm just getting my shot in early.
Pre emptive action so to speak.
C.
|

Eebi
CONCORD Center of Research Central Directorate of Intelligence
7
|
Posted - 2011.11.01 16:37:00 -
[369] - Quote
It's not about what you are in real life, it's about what you want to be when logging into this game.
This is a game, where you can leave whatever mortality you have in real life at the door (pardon the pun).
It's your decision, you want to be a good boy much like real life, honorable and true to your word, that's fine, a lot of people are this way in EVE.
Just be smart enough to understand that some people choose not to be. Others will wear a mask, pretend to be your friend, then screw you over if the price is right.
EVE Online has been this way for a long time, it's cruel for some, entertainment for others and it will likely never change.
All i can say is, there is no choice but to accept it, because sooner or later, you will be faced with it. |

Justin Credulent
Perkone Caldari State
15
|
Posted - 2011.11.01 16:49:00 -
[370] - Quote
Tallian Saotome wrote:Tippia wrote:Justin Credulent wrote:The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.
Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party. Works both ways: anyone who hides behind GÇ£they're sociopaths", GÇ£I wasn't doing anything" or GÇ£it's illegal IRL" is a moral and intellectual coward trying to pass off blame for their own mistakes and poor choices (and accountability) onto a third party. They chose to play a full-PvP game, and then chose not to prepare for the eventuality of being engaged in PvP. That's their actions and 100% their choice - it just turned out to be a horribly bad choice and they're experiencing the consequences of that choice. And the reason Ieave out GÇ£innocent" is because I do not live under the delusion that anyone in EVE is innocent, most certainly not the resource gatherers who make it all possible... Dammit, Tippia, no more intelligent well reasoned posts. You don't need any more likes 
Stupid post is stupid and misses the point: Holding others accountable for their actions does not abrogate responsibility for my own actions.
Do try to be smarter than you pretend to be, dear. |

Ranger 1
Ranger Corp
183
|
Posted - 2011.11.01 16:56:00 -
[371] - Quote
Yep, there has been a lot of derailing and circular arguments in this thread.
To put it more closely back in it's original context, I have often stated that one of the major components of EVE (if you drill down deeply enough) is to sort out exactly whom you can and cannot trust in game.
It's very challenging. Do you completely distrust this person, or if you do trust them just how FAR do you trust them?
Whether you have a personal relationship with that person in real life, or someone you have spoken to frequently on TS for months but never actually met, YOU have to decide what the trust level (if any) is.
Although it isn't obvious, it is one of the fundamental elelments of the game.
One of the other basic premises of EVE is that in a universe where there is no place that offers an absolute promise of safety, how do you survive and succeed in whatever goal you have set for yourself.
If the EVE universe wasn't filled with a wide variety of very dangerous people (dangerous is ways ranging from brutally open to insidiously clever) you would not be presented with this challenge... and your playing experience would be greatly diminished.
The only "safety" I have ever endorsed is the small level of protection offered noobs in starter systems, as I feel they should at least have a chance to get oriented and learn the basic mechanics of the game before expecting them to swim with the sharks. I think that is fair to them and encourages player retention. But once you learn which keys do what and leave that modicum of safety behind, you are (and should be) on your own, and accept the consequences of the actions and decisions you make (or chose not to make as the case may be). To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Cearain
The IMPERIUM of LaZy NATION
70
|
Posted - 2011.11.01 17:13:00 -
[372] - Quote
Karl Planck wrote: Cerain's arguments about the friends you keep goes along these same lines. This is a condition you are placing on the type of relationships you allow. Which is why if you friends stole from you it would be considered a violation of your social contract with your buds, while Ranger and I have no such agreement with out associates. However, these points are outside the scope of the actions in game (soley) having anything to do with what kind of person is behind the keyboard....
I think this makes sense.
What is "soley in game" for eve - which involves so much metagaming - is not always clear. Hence I think the lines are blurred. For me if a friend tells me "I will not rip you off in eve online" that is not "in game." That is a statement about the game not in the game. To me that is a "real life" statement.
I agree that reasonable minds may disagree on this. Nevertheless I have to say that if a friend told me that and then ripped me off I likely would not trust them as much after. How much trust would they lose? That would depend on the nature of the friendship and other context. But if the context to begin with was that I trusted them enough to begin with that I let them have access to my stuff then there would be some amount of trust lost.
Karl Planck wrote:
A lot of ppl begin to lose focus of this when voice coms are used, because you are talking to each other, shooting the sh*t about sports, women, etc. They forget that these things are still being done in the context of the game. A competitive, unforgiving game....
Maybe that context is irrelevant and its just guys talking about women and sports. But let me just agree with what you say for the sake of argument. Everything said on voice coms in the context of a competitive unforgiving game. Does that mean there are no moral implications for anything said on voice coms?
I guess my bottom line on this is if you are truly roleplaying a bad guy or a spy then your actions are not culpable. But if you are just lying to people for your real life personal gain then I think there is a real life moral issue.
This has to do with peoples subjective intentions so I can't prove anything. But I *suspect* allot of the lying is done for personal gain and not for role play reasons. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Malcanis
Vanishing Point. The Initiative.
935
|
Posted - 2011.11.01 17:13:00 -
[373] - Quote
Well I'm home now, so I'm gonna log in and violence some boats and not get all :hurtbutte: if I lose one either.
Have fun getting bent out of shape about a video game; I'll be having fun playing it. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Callean Drevus
Icosahedron Crafts and Shipping Silent Infinity
31
|
Posted - 2011.11.01 17:28:00 -
[374] - Quote
You are all missing something. There can't be any question... EVE is Real!
That said, is someone is a goody two shoes in EVE, I think it is safe to assume they are in RL too. It doesn't work the other way around though. [img]http://www.evemarketeer.com/player/sig/511049420[/img] Want images? |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
33
|
Posted - 2011.11.01 17:34:00 -
[375] - Quote
WHAT IS THIS!?!!?
People listening to both sides and parties on different sides of the fence learning from each other in reasonable dialouge!
NOT IN MY GD :rabblerabble:
(good stuff though, this has been an interesting discussion)
|

Herzog Wolfhammer
Sigma Special Tactics Group
79
|
Posted - 2011.11.01 18:00:00 -
[376] - Quote
Karl Planck wrote:WHAT IS THIS!?!!? People listening to both sides and parties on different sides of the fence learning from each other in reasonable dialouge! NOT IN MY GD :rabblerabble: (good stuff though, this has been an interesting discussion)
Yeah this is a new low.
EvE must be dying.
|

Xien Anh
Watanabe Heavy Industries
2
|
Posted - 2011.11.01 18:25:00 -
[377] - Quote
Michael Holmes Holmes wrote:I think we have a problem with communicating the points here.
Nobody is confusing EVE with real life.
What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.
This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.
Fun that does not involve you.
When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out. Reh!?
Okay, I'm newbie of newbs here... But, Eve is a game which allows combat everywhere with only a layer of protection within the game mechanics. If someone doesn't want to play a COMBAT GAME, I wonder why they're in Eve. There are likely perfectly pleasing moon landing simulators that can fill your day with 3d outerspaceyness.
People play this game to have fun. Yes, spot on. Eve is bloody fun. But, what kind of things can be done for fun in Eve? PVE? PVP? Mining? Espionage? If you're going to be in an MMO, you're bound to accept every functional mechanic of the game. Otherwise, you simply won't enjoy it. You make you not want to play the game because the game isn't for you. It's for everyone who joined along with you.
Diversity is the spice of life. Eve has diversity. Lots of people enjoy the game for everything it has without whining about the ~one mechanic~ that annoys them.
And, fun that "does not involve you"? Yes, that's exactly why I log into a game with thousands of other people in the world... To get away and be alon.... LOLWUT!?
If I ever meet you in an asteroid belt, we'll both have to compromise something. I'm not playing your game and you're not playing mine. If I'm armed well enough to grenade you in losec; enjoy your pod trip home. If not, there are other things to do.
... I wonder if you ever played Mortal Combat with a friend in order to get the fighters to hug each other and watch the sunset. Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
2
|
Posted - 2011.11.01 18:27:00 -
[378] - Quote
I don't know, it just seems counter productive to not only go after the player in the game but to also make them feel like they don't want to play the game.
As I have said before, this is not about losing internet spaceships (at least to me) but it is more about the attacks I see in the forums and in local.
What I am trying to say is that no matter how unreal the game is and no matter what you think the game expects from you in terms of morals and ethics, it is still a game being played by people and that should always be kept in the back of ones mind.
For example.
If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.
What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.
I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.
|

Xien Anh
Watanabe Heavy Industries
2
|
Posted - 2011.11.01 18:30:00 -
[379] - Quote
What hurt? Butt? Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Ranger 1
Ranger Corp
185
|
Posted - 2011.11.01 18:34:00 -
[380] - Quote
Michael Holmes Holmes wrote:I don't know, it just seems counter productive to not only go after the player in the game but to also make them feel like they don't want to play the game.
As I have said before, this is not about losing internet spaceships (at least to me) but it is more about the attacks I see in the forums and in local.
What I am trying to say is that no matter how unreal the game is and no matter what you think the game expects from you in terms of morals and ethics, it is still a game being played by people and that should always be kept in the back of ones mind.
For example.
If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.
What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.
I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.
I know what you are saying, but you can't force someone to have some class.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
33
|
Posted - 2011.11.01 18:35:00 -
[381] - Quote
Michael Holmes Holmes wrote:I don't know, it just seems counter productive to not only go after the player in the game but to also make them feel like they don't want to play the game.
As I have said before, this is not about losing internet spaceships (at least to me) but it is more about the attacks I see in the forums and in local.
What I am trying to say is that no matter how unreal the game is and no matter what you think the game expects from you in terms of morals and ethics, it is still a game being played by people and that should always be kept in the back of ones mind.
For example.
If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.
What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.
I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.
hello michael. Welcome to the thread. Please read it before continuing to post. Its actually quite good. |

Xien Anh
Watanabe Heavy Industries
2
|
Posted - 2011.11.01 18:36:00 -
[382] - Quote
Ranger 1 wrote:I know what you are saying, but you can't force someone to have some class.
Dunno. Have you ever seen Trading Places? Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
62
|
Posted - 2011.11.01 18:36:00 -
[383] - Quote
This is a role playing game. The role I am playing is that of a space-douche. |

MatrixSkye Mk2
Republic University Minmatar Republic
29
|
Posted - 2011.11.01 18:37:00 -
[384] - Quote
Karl Planck wrote:As for your example Holmes, that is like saying many of the stories you read on C&P lead you to the conclusion that most of the ppl on their are asshats. This may be true, but you can't prove it. Are they posting to elicit a response from their victims to gain tactical advantage (no moral qualms)? Or are the sitting their beating it while ppl post threads about how sad they are that they lost everything they had? You CAN NOT tell the difference within the context of the game.
To be fair, you don't really have to prove they're asshats when these idiots themselves are proving it for you. They're waving their dicks around like they just won the special olympics every time they make someone quit or go off on them. They're proud of their accomplishments and waste no time bragging and orgasming about it. That's very poor sportsmanship, in my opinion. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
33
|
Posted - 2011.11.01 18:39:00 -
[385] - Quote
MatrixSkye Mk2 wrote:Karl Planck wrote:As for your example Holmes, that is like saying many of the stories you read on C&P lead you to the conclusion that most of the ppl on their are asshats. This may be true, but you can't prove it. Are they posting to elicit a response from their victims to gain tactical advantage (no moral qualms)? Or are the sitting their beating it while ppl post threads about how sad they are that they lost everything they had? You CAN NOT tell the difference within the context of the game. To be fair, you don't really have to prove they're asshats when these idiots themselves are proving it for you. They're waving their dicks around like they just won the special olympics every time they make someone quit or go off on them. They're proud of their accomplishments and waste no time bragging and orgasming about it. That's very poor sportsmanship, in my opinion.
As ranger said, they lack class. This is an optional way to play and not having class has its own rewards and consequences. however, it has nothing to do with morals.
*edit: let me rephrase that, it may have something to do with morals, but you cannot deduce that from in game actions. This makes speculation for reasons other than entertainment pointless. |

Twisted Alice
Twisted Universe
21
|
Posted - 2011.11.01 18:46:00 -
[386] - Quote
Michael Holmes Holmes wrote: If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.
What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.
I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.
Yeah, it should not get personal.
But you Michael don't strike me as someone that uses general forums that often (might be wrong) if you did you should know what they're like and be pretty resistant to anything unpleasant that's said in them. Don't take the arguments in forums too seriously, a lot of it is just hot air. |

Rod Blaine
Gilded Goose Brokerage
4
|
Posted - 2011.11.01 18:47:00 -
[387] - Quote
Still no answer, why don't you leave it at the door?
could it be that simple? free will alone? |

Artemis Dagon
Perkone Caldari State
0
|
Posted - 2011.11.01 19:01:00 -
[388] - Quote
Personally I think the lines are drawn fairly well in this game. Yes, this is a combat focused game, we all know this. If your aim is to kill someone in a war, retribution, for ISK, their cargo, or mods, I can respect that, it's part of the game, and you're looking to further yourself in some way. If you are just going out of your way to grief, taunt, and other annoying behavior to that lone miner in a cruiser trying to afford something better before podding him, you're a d-bag. Really it's not localized to games or gaming in general. Anonymity in general brings out the worst in people (cough Xbox live).
I am however getting a kick out of some of these replies I've been reading.
I'm sure most love to wash their hands of "it's just a game" or some other non-argument. In EVE, you die, you lose your ship, cargo, mods, time, and money repurchasing. That's annoying as it is, considering ISK directly translates to time and money in this game. You are paying for something you enjoy, having others come along to intentionally make you not enjoy it, is low. Especially if you try to make it personal.
To the person who said all his friends and mom laughed about him scamming and lying to people online, shows what kind of mother that is (and the son she raised), and the friends he hangs around.
To the guy who said he'd go out and pillage among over things if there were no laws or consequences IRL. Can'ttellifsrs. If so that's pretty shameful. If you need the threat of laws and consequences to be a good person, you're doing life wrong. Seek help.
The way you play is a reflection on a part of who you are, good or bad. Characters are nothing without controllers to give them life. Stop being such pansies in denial and just admit it, even if you're immoral, it's not a big deal. You aren't the first who isn't. |

Abrazzar
268
|
Posted - 2011.11.01 19:04:00 -
[389] - Quote
It just came to me a revelation!
The OP is right!
When I saw The Door, I left morality behind.
Does this make me a bad man? Please visit your user settings to re-enable images. |

Riedle
Paradox Collective
0
|
Posted - 2011.11.01 19:12:00 -
[390] - Quote
Michael Holmes Holmes wrote:I think we have a problem with communicating the points here.
Nobody is confusing EVE with real life.
What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.
This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.
Fun that does not involve you.
When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out.
I pvp for the challenge. If some of you chimps in Imp Legion get Butthurt about losing then, yeah thatGÇÖs funny. Funny in the way that you watch someone fall down except in this case you know that the person you are laughing at is just behaving like a spoiled child.
I donGÇÖt pvp for that reason though GÇô but if you guys in IMP Legion get all emoraging about losing (again) then yes, itGÇÖs is icing on the cake. So thanks for that. |

Herzog Wolfhammer
Sigma Special Tactics Group
79
|
Posted - 2011.11.01 19:18:00 -
[391] - Quote
No matter how you put it, if someone tells me how they like to grief and scam in game and relishes in the response, I could not force myself to trust someone like that.
It's not like poker, where everybody antes up in a central pot and bluffing about your hand is the name of the game.
You know what truly does entertain me is how people try to justify themselves. They are like that head bad guy from "V For Vendetta" when, in the end, they are begging for their lives.
Look, if you grief, scam, and gank, don't try to justify it with "it's a game" or the usual old platitudes. Sometimes I wonder if that's part of the game for some people, like living the lie is an extra bonus over getting away with it.
As for people who say they will pillage and gank IRL, I only wish they would. Then we can tell them apart from those who don't, and there won't be any clones.
Leading me to the last part regarding "uber l33tness" of PVPers - if you are so hard core, then petition for a no-clone server.
Heck I would love to see a "live fast die young" option where you get supercharged SP learning rates but no clone (as if your huge brain is too advanced), to be decided on character creation and unchangeable. If you can romp through lowsec with a char like that and show a long history then I will let you take my sister home.
Otherwise you are just playing a space game like the rest of us and all else is fluff - fluff that is gone once the computer is off. |

Rod Blaine
Gilded Goose Brokerage
4
|
Posted - 2011.11.01 19:23:00 -
[392] - Quote
Herzog Wolfhammer wrote: Otherwise you are just playing a space game like the rest of us and all else is fluff - fluff that is gone once the computer is off.
ofc, as goed for all those invested in bearing it up in empire. Difference being the perception of what is fun. Nothing inherently wrong about being a sad ass bastard in a game. I've met guys in RL that i know from this game, and believe me, griefer ingame ~!= bastard oog. It's just about how serieous you take your ****. And if you ask me, life's biggest losers are those that need to take everything too damn serious, and end up being too tightassed to enjoy it. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
33
|
Posted - 2011.11.01 19:26:00 -
[393] - Quote
this thread has began to quickly unravel with people popping in to give their 2 isk on the subject.
Oh well, was good while it lasted. |

Malcanis
Vanishing Point. The Initiative.
941
|
Posted - 2011.11.01 19:28:00 -
[394] - Quote
Herzog Wolfhammer wrote:No matter how you put it, if someone tells me how they like to grief and scam in game and relishes in the response, I could not force myself to trust someone like that.
How about if I tell you that I don't "grief and scam", but I very much enjoy playing a game where the level of freedom is such that it's possible?
For me, having real people play the villains, along with the freedom to play a villain myself should I so wish, adds a depth to this game that makes it far more 'real' to me. That's why I defend that freedom so passionately. If nothing else, if we have no choice to be bad, then the choice to be good is meaningless.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Malcanis
Vanishing Point. The Initiative.
941
|
Posted - 2011.11.01 19:30:00 -
[395] - Quote
Artemis Dagon wrote: To the guy who said he'd go out and pillage among over things if there were no laws or consequences IRL. Can'ttellifsrs.

Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Kelsi Corynn
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.11.01 19:36:00 -
[396] - Quote
For further reading check out:
Identity formation Morality Simulation Game |

Zethika
Ministry of War Amarr Empire
0
|
Posted - 2011.11.01 19:43:00 -
[397] - Quote
I don't think it's inherently immoral to blow up someone else's ship, consent or not.
This is a game of power, money and most definitely back stabbing. I don't find it immoral when a spy blows up my turret, teleporter and dispenser in tf2, that's real time invested there, lost forever to further his cause! Of course the timescale doesn't follow, yet I think of it just the same, it's how the game is.
EvE IS meant to be a place where people get ganged up and murdered, your claim that this isn't a valid argument is bonkers, frankly. It's not like this have been somehow hidden from you, you knew exactly what you signed up for, had you watched the trailers or even read a slimmer of these very forums.
That said, we come to what this thread has somewhat derailed into, the socail interaction that follows. Again I think the word immoral is ill-suited for what is going here.
Some people act like d-bags behind the veil of anonymity, that is the basal effect of the internet. Frankly, if you feel the need to gloat, demean or something similiar just because you won some utterly onesided fight, it says loads about your character or at the very least, the state your mind is in. Heck it's the same in the few truly even fights or an upscale fight!
I think this is a much better gauge of their personality than them blowing up my helpless mining ship. Yet I still wouldn't call it immoral, it's just low, the act of a person I would have nothing to do with.
There is no reason why both parties couldn't have fun with blowing eachother up. The problem is that there are some people who think this in any way shape or form is a singleplayer game. As there is those who feel the need to be d-bags after a fight and revel in the fury of their counterpart. Both are silly types of persons but none are immoral.
|

Ana Vyr
100
|
Posted - 2011.11.01 19:49:00 -
[398] - Quote
Karl Planck wrote: While the fact that the person is immoral may or may not be true, their actions in game cannot be used to make any determination about their moral character IRL.
That right there is so much bull. That's a fine rationalization to justify any action in game. You don't think that folks who taunt you to collect your "tears" have a few issues outside the game? That's just foolish.
edit-spelling |

SilentSkills
Estrale Frontiers
14
|
Posted - 2011.11.01 19:50:00 -
[399] - Quote
Vimsy Vortis wrote:This is a role playing game. The role I am playing is that of a space-douche.
you smell funny bruh |

Cyprus Black
82nd Assault Fleet
68
|
Posted - 2011.11.01 19:55:00 -
[400] - Quote
I do it in eve because it's considered a bannable offense in all other MMO's. Plus it closer mimics real life behavior. Players are civil in other MMO's because they're forced to be through the heavy hands of the GM's. That's not how the real world works. In the real world we're civil to each other because it benefits us to do so. I am neither fanboy nor flamer. I am logic, dispassionate and cruel. |

Abrazzar
269
|
Posted - 2011.11.01 20:05:00 -
[401] - Quote
Hey! Hey, hey, hey, hey. Wait. Wait a moment!
Define: Morality!
 Please visit your user settings to re-enable images. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
33
|
Posted - 2011.11.01 20:12:00 -
[402] - Quote
MatrixSkye Mk2 wrote: I'll repeat it again: If you enjoy making players miserable in-game then this enjoyment is REAL, not in-game or make-believe. If you enjoy causing misery and pain to people (ie collect tears), regardless of the tool you use to proyect your intentions (ie a video game) then you are a sadist. You can claim that your feelings are in-game all you want. But fact is that your enjoyment in causing pain is real (not pretend).
I get your point man, and most people here agree with you. But what are you arguing here and how does that relate to the original question? Like i said earier
Karl Planck wrote:the stories you read on C&P lead you to the conclusion that most of the ppl on their are asshats. This may be true, but you can't prove it. Are they posting to elicit a response from their victims to gain tactical advantage (no moral qualms)? Or are the sitting their beating it while ppl post threads about how sad they are that they lost everything they had? You CAN NOT tell the difference within the context of the game.
yea, they could be jerks. I bet there are a lot of ppl who play this game who are very immoral. But it has nothing to do with the gameplay. Even their gameplay mimics their personality you can't go as far as the OP (and many others) have tried to take this. How you act in game has really no bearing on how you act IRL.
This is different than what you get out of the game (sadistic pleasure in your example). This is different than why you play the game (all the arguements about acting out our true selves, etc). Yea, it might in fact show up in their game play, but you can't work the other direction. It is illogical to derive someone's behavior from how they act in game, which was the original assertion. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
33
|
Posted - 2011.11.01 20:13:00 -
[403] - Quote
Abrazzar wrote:Hey! Hey, hey, hey, hey. Wait. Wait a moment! Define: Morality! 
LOL don't even go there. I am pretty sure this whole thread was going off the the idea that ethics exist in some fashion and the self to which those ethics apply is well defined.
|

Jita Alt666
443
|
Posted - 2011.11.01 20:16:00 -
[404] - Quote
Morality.
A concept invented by humans to allow one to justify ones own decision as superior to others. |

Ana Vyr
100
|
Posted - 2011.11.01 20:22:00 -
[405] - Quote
Karl Planck wrote: It is illogical to derive someone's behavior from how they act in game, which was the original assertion.
I disagree. Matrix has the right of this in my view. A sadist in game is a sadist out of game. Whether you behave as if you derive pleasure from the suffering of other people is irrelevant...you do derive that pleasure, or you wouldn't do it to begin with, anywhere.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
31
|
Posted - 2011.11.01 20:25:00 -
[406] - Quote
Ana Vyr wrote:Karl Planck wrote: It is illogical to derive someone's behavior from how they act in game, which was the original assertion. I disagree. Matrix has the right of this in my view. A sadist in game is a sadist out of game. Whether you behave as if you derive pleasure from the suffering of other people is irrelevant...you do derive that pleasure, or you wouldn't do it to begin with, anywhere.
Unless the person in question is some kind of an masochist.
He does wrong, he perceive it as such and he internally suffers by his action. Yet he chose to do it. Why ?
Could be masochist..
Could be fear from being unable to make choice, and going against one personality to prove he can. Then he can actually feel good about the result, caused by his success to make such choice. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
228
|
Posted - 2011.11.01 20:41:00 -
[407] - Quote
This is an aspect of Eve that I find fascinating! Eve turns most folks into real asshats.
In life all we have is our time. If I am serious about spending 40 hours a week building up something in a game and some asshat comes over and 'spodes it becuase "its fun" that person has harmed me in exactly the same manner as if they had destroyed something I might have spent 40 hous in RL working to buy, like a car.
But most folks in Eve aren't smart enough to understand that so the lack of immediate consequence lets them sleep at night as though the didn't do something really evil.
So I would encourage all you Eve griefers to step up your game! Start giving RL crime a try! The rush should be even bigger and if you are even half way smart the lack of consequence should be identical. If you take away my 40 hours of life work product it hurts me the same either way.
I anxiously await inane rebutals from immoral Eve griefers that haven't figured out what life really is, just a fixed amount of time in the 'verse to spend how you choose, being moral or an asshat.
Issler |

Jita Alt666
444
|
Posted - 2011.11.01 20:42:00 -
[408] - Quote
Ana Vyr wrote:Karl Planck wrote: It is illogical to derive someone's behavior from how they act in game, which was the original assertion. I disagree. Matrix has the right of this in my view. A sadist in game is a sadist out of game. Whether you behave as if you derive pleasure from the suffering of other people is irrelevant...you do derive that pleasure, or you wouldn't do it to begin with, anywhere.
Human beings are emotionally plurist. We engage in a cross section of emotional states at different times of our lives, different times of the year, different times of the lunar cycles, different times of the day.
To say sadist in game = sadist out of game is a poor attempt at rationale deconstruction of the actual events occurring.
Sadistic tendancies come and go. Feelings of unqualified vindictiveness and the derision of pleasure from that state are not fixed entities. Like feeling sad, or content, feeling sadistic depends on many variables.
The hypothesis that individuals with higher levels of sadistic behaviour within the game perimeters have higher levels of sadistic tendencies in the real world may hold water. We do not know this it has never been satisfactorily tested.
To pose a different but aligned hypothesis, Eve Online game play allows a higher level of implementation of sadistic tendencies than real life. This allowance of sadistic behaviour leads to greater implementation from individuals who are increasingly liable to expression of said tendencies.
|

Malcanis
Vanishing Point. The Initiative.
944
|
Posted - 2011.11.01 20:43:00 -
[409] - Quote
Abrazzar wrote:Hey! Hey, hey, hey, hey. Wait. Wait a moment! Define: Morality! 
"Things I like." Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Malcanis
Vanishing Point. The Initiative.
944
|
Posted - 2011.11.01 20:44:00 -
[410] - Quote
Issler Dainze wrote:This is an aspect of Eve that I find fascinating! Eve turns most folks into real asshats.
Just like football turns people into robbers. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Abrazzar
270
|
Posted - 2011.11.01 20:45:00 -
[411] - Quote
Malcanis wrote:Abrazzar wrote:Hey! Hey, hey, hey, hey. Wait. Wait a moment! Define: Morality!  "Things I like." No, no, no!
It's thing *I* like. You're wrong!
Please visit your user settings to re-enable images. |

Jita Alt666
444
|
Posted - 2011.11.01 20:47:00 -
[412] - Quote
Issler Dainze wrote:This is an aspect of Eve that I find fascinating! Eve turns most folks into real asshats.
In life all we have is our time. If I am serious about spending 40 hours a week building up something in a game and some asshat comes over and 'spodes it becuase "its fun" that person has harmed me in exactly the same manner as if they had destroyed something I might have spent 40 hous in RL working to buy, like a car.
But most folks in Eve aren't smart enough to understand that so the lack of immediate consequence lets them sleep at night as though the didn't do something really evil.
So I would encourage all you Eve griefers to step up your game! Start giving RL crime a try! The rush should be even bigger and if you are even half way smart the lack of consequence should be identical. If you take away my 40 hours of life work product it hurts me the same either way.
I anxiously await inane rebutals from immoral Eve griefers that haven't figured out what life really is, just a fixed amount of time in the 'verse to spend how you choose, being moral or an asshat.
Issler
Taking the bait. Eve Online is a game. The time you spend on the game is not an investment for virtual goods. It is entertainment. If some one destroys the virtual goods you have built up, they are not destroying the product of your time. They are not damaging you in real life.
Your second sentence is says a lot. Quote:Eve turns people into real asshats. Eve has been intentionally designed that way. It is a mechanic of the game.
|

Ana Vyr
100
|
Posted - 2011.11.01 21:01:00 -
[413] - Quote
Is your time worthless to you?
You could argue that playing EvE is a waste of time, and thus any time spent there is worthless.
I would not agree there though. I play EvE to relax and excercise my mind. Thus, my time spent in EvE is some of the more valuable time I have to spend in a given day.
If I spend 20 hours of that time earning the ISK for a Hulk, it gives that Hulk a personal value to me that you can't say doesn't exist.
|

Chelone
Outside The Asylum
2
|
Posted - 2011.11.01 21:04:00 -
[414] - Quote
Karl Planck wrote:[quote=Chelone]Let me illustrate the difference in case it isn't clear. I have a child. That child is a serial killer. I think their actions are immoral and cut of communications with them and remove them from my will.
My other child plays eve. He robs me blind and pods my in my 5bil isk pod. I am broke and a sad panda. I think their actions are immoral and cut of communications with them and remove them from my will.
Anything out of place their between those two examples?
Yep. The same thing out of place in all of the examples being used to pretend morals don't matter. It's a ridiculous and laughable comparison that shouldn't mislead anyone over the mental age of 8.
Waiting for the griefers to proceed to reference ****** so the thread can be over with already. |

cyka776
6
|
Posted - 2011.11.01 21:05:00 -
[415] - Quote
most rl morality is the product of biological prompts imo
in eve there is a whole different set of prompts
the mixture of the two often has interesting (if not appealing) results |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
228
|
Posted - 2011.11.01 21:07:00 -
[416] - Quote
Jita Alt666 wrote:Issler Dainze wrote:This is an aspect of Eve that I find fascinating! Eve turns most folks into real asshats.
In life all we have is our time. If I am serious about spending 40 hours a week building up something in a game and some asshat comes over and 'spodes it becuase "its fun" that person has harmed me in exactly the same manner as if they had destroyed something I might have spent 40 hous in RL working to buy, like a car.
But most folks in Eve aren't smart enough to understand that so the lack of immediate consequence lets them sleep at night as though the didn't do something really evil.
So I would encourage all you Eve griefers to step up your game! Start giving RL crime a try! The rush should be even bigger and if you are even half way smart the lack of consequence should be identical. If you take away my 40 hours of life work product it hurts me the same either way.
I anxiously await inane rebutals from immoral Eve griefers that haven't figured out what life really is, just a fixed amount of time in the 'verse to spend how you choose, being moral or an asshat.
Issler Taking the bait. Eve Online is a game. The time you spend on the game is not an investment for virtual goods. It is entertainment. If some one destroys the virtual goods you have built up, they are not destroying the product of your time. They are not damaging you in real life. Your second sentence is says a lot. Quote:Eve turns people into real asshats. Eve has been intentionally designed that way. It is a mechanic of the game.
I agree that Eve is designed to bring out the worst in folks. I find it fascinating that it works so well. And you will never find me saying that has to change.
But tell me this, OK, so if you blow up my POS that's OK becuse its "not real" even though I may have hundreds of hours spent it doesn't matter. But vandalizing my car is bad because it exists in "RL" and is somehow worth more? Even if they take the same amount of my pool of time away? What if I had a hobby of building elaborate replicas of Eve space ships with popcicle sticks? Would it be OK to smash those? I don't "need" them and they aren't worth anything in RL.
You need to take a few philosophy classes and then spend a few years pondering life and what we percieve as reality (some physics classes related to quantum realities would be good too) then come back and tell me in a reality were all we have is finite time why they are any different.
Of course doing that might take away from time gate camping or sucide ganking miners.
Issler |

Weaselior
GoonWaffe Goonswarm Federation
1382
|
Posted - 2011.11.01 21:10:00 -
[417] - Quote
who says I left it at the door |

Handsome Hussein
83
|
Posted - 2011.11.01 21:12:00 -
[418] - Quote
Ana Vyr wrote:If I spend 20 hours of that time earning the ISK for a Hulk, it gives that Hulk a personal value to me that you can't say doesn't exist. That makes destroying it all the sweeter.
You're playing a game where anything you fly can be destroyed and you are complaining and judging people specifically because they are destroying those things. You really need to be playing another game.
I buy a PLEX every so often and also pay a subscription. I don't have a lot of time to grind and I don't make a lot of money. OTOH, I don't take it hard if I lose a ship, or multiple ships. If I ran out of ships on both accounts, I would buy another PLEX or tough it out in a n00b ship until I could afford a frigate. This is all part of the game.
As for why I left my morality at the door? I'll make it simple: Because I can. And I'm a ******* saint compared to most of the people who play according to your terms of morality. Leaves only the fresh scent of pine. |

Xien Anh
Watanabe Heavy Industries
2
|
Posted - 2011.11.01 21:17:00 -
[419] - Quote
Abrazzar wrote:Hey! Hey, hey, hey, hey. Wait. Wait a moment! Define: Morality!  Wasn't he the bad guy in those Shamrock Helms books?
Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
228
|
Posted - 2011.11.01 21:18:00 -
[420] - Quote
Handsome ******* wrote:Ana Vyr wrote:If I spend 20 hours of that time earning the ISK for a Hulk, it gives that Hulk a personal value to me that you can't say doesn't exist. That makes destroying it all the sweeter..
So just think how awesome it will feel when you smash the windows out of your neighbors house! Be sneaky about it an they will never catch you and it will be just like Eve! Woot!
Issler |

Weaselior
GoonWaffe Goonswarm Federation
1385
|
Posted - 2011.11.01 21:19:00 -
[421] - Quote
Issler Dainze wrote:Handsome ******* wrote:Ana Vyr wrote:If I spend 20 hours of that time earning the ISK for a Hulk, it gives that Hulk a personal value to me that you can't say doesn't exist. That makes destroying it all the sweeter.. So just think how awesome it will feel when you smash the windows out of your neighbors house! Be sneaky about it an they will never catch you and it will be just like Eve! Woot! Issler but you're not my neighbor, my neighbor isn't a whiny worthless **** so it's less fun |

Handsome Hussein
84
|
Posted - 2011.11.01 21:22:00 -
[422] - Quote
Issler Dainze wrote:So just think how awesome it will feel when you smash the windows out of your neighbors house! Be sneaky about it an they will never catch you and it will be just like Eve! Woot! I actually like my neighbors. I don't like you. Leaves only the fresh scent of pine. |

FloppieTheBanjoClown
Go Petition Blizzard
215
|
Posted - 2011.11.01 21:24:00 -
[423] - Quote
Because I've got a dark, twisted side of my personality that doesn't get to come out and play in the real world.
I learned when I was young that I was quite good at doing bad things. I was also smart enough to NOT do many of the bad things I'd have liked to do, because prison doesn't sound like the sort of place I want to spend a significant portion of my life. I'm a model citizen with a wife and kids and mortgage and I haven't even had a traffic ticket in years...but there's a part of me that revels in creating chaos and I satiate that part with video games. Eve is the perfect place for a person like me to finally throw off any pretense of morality and let my darker impulses go for a while. |

Justin Credulent
Perkone Caldari State
18
|
Posted - 2011.11.01 21:31:00 -
[424] - Quote
The fact is, you're a real person and your real actions affect other real persons.
All this "I'm not like this in real life, I'm just a douchebag in a game, so it doesn't count cuz it's just a game on the Interwebs" doesn't fly. If you are a douchebag in the game, then you are a douchebag, period. |

Weaselior
GoonWaffe Goonswarm Federation
1385
|
Posted - 2011.11.01 21:34:00 -
[425] - Quote
Justin Credulent wrote:The fact is, you're a real person and your real actions affect other real persons.
All this "I'm not like this in real life, I'm just a douchebag in a game, so it doesn't count cuz it's just a game on the Interwebs" doesn't fly. If you are a douchebag in the game, then you are a douchebag, period.
this applies to a great deal more than douchebagerry, irrelevant uninteresting peon |

Handsome Hussein
84
|
Posted - 2011.11.01 21:35:00 -
[426] - Quote
Justin Credulent wrote:The fact is, you're a real person and your real actions affect other real persons. This is very true. Those other real people either need to HTFU or play another game. The mechanics of EVE do not prevent me from destroying your property. Whether I do so in real life or not makes no difference. I choose when and where to destroy things, and other people can choose to do the same to me in game or IRL.
It's just that IRL the consequences are very real. In EVE, you are really only losing space-cash.
Try to keep some perspective.
Justin Credulent wrote:All this "I'm not like this in real life, I'm just a douchebag in a game, so it doesn't count cuz it's just a game on the Interwebs" doesn't fly. If you are a douchebag in the game, then you are a douchebag, period. Also true. I actively troll while operating a motorized vehicle. Leaves only the fresh scent of pine. |

Sebastian N Cain
Aliastra Gallente Federation
7
|
Posted - 2011.11.01 21:44:00 -
[427] - Quote
If you want to know why we are doing it, this video is the perfect explanation. Just look at the reaction, this epic face of dawning comprehension and you are doing the same as the other guy: laughing your f.cking ass off.
And you will do the very same face when you get back to your keyboard and see that you have been ganked and just imagining it does the same as watching the video, its fun. Twisted fun, but humans are like this - you as well, you can-¦t deny you laughed when seeing this. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Morganta
Peripheral Madness The Midget Mafia
229
|
Posted - 2011.11.01 21:51:00 -
[428] - Quote
Sebastian N Cain wrote:If you want to know why we are doing it, this video is the perfect explanation. Just look at the reaction, this epic face of dawning comprehension and you are doing the same as the other guy: laughing your f.cking ass off. And you will do the very same face when you get back to your keyboard and see that you have been ganked and just imagining it does the same as watching the video, its fun. Twisted fun, but humans are like this - you as well, you can-¦t deny you laughed when seeing this.
lol, sadly my stage electrician instincts would instantly kick in and my buddy would get clubbed across the room with a 2x4 or whatever bulky wooden object was readily at hand.... to save his dumb life of course.
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

FloppieTheBanjoClown
Go Petition Blizzard
217
|
Posted - 2011.11.01 21:52:00 -
[429] - Quote
Justin Credulent wrote:The fact is, you're a real person and your real actions affect other real persons.
....Who are staring at internet spaceship pixels, just like me. If they are so messed up they can't shrug off bad things happening to them in games, they don't need to be playing multiplayer games. If you want a game where you are in complete control and nothing bad ever happens to you, don't play games with other people. Because I WILL *gasp* try to win. And my win conditions might not be the same as yours.
Justin Credulent wrote:All this "I'm not like this in real life, I'm just a douchebag in a game, so it doesn't count cuz it's just a game on the Interwebs" doesn't fly. If you are a douchebag in the game, then you are a douchebag, period.
Who I am in real life is of no concern to you, but I can tell you that no one who knows me (except those few who know how I play Eve) would agree with you. They'd probably tell you about...oh it doesn't matter. Nothing I could tell you about my real life would sway your opinion that someone who chooses to play the bad guy in a video game is a bad guy in real life. |

Jita Alt666
445
|
Posted - 2011.11.01 21:52:00 -
[430] - Quote
Issler Dainze wrote:Jita Alt666 wrote:Issler Dainze wrote:This is an aspect of Eve that I find fascinating! Eve turns most folks into real asshats.
In life all we have is our time. If I am serious about spending 40 hours a week building up something in a game and some asshat comes over and 'spodes it becuase "its fun" that person has harmed me in exactly the same manner as if they had destroyed something I might have spent 40 hous in RL working to buy, like a car.
But most folks in Eve aren't smart enough to understand that so the lack of immediate consequence lets them sleep at night as though the didn't do something really evil.
So I would encourage all you Eve griefers to step up your game! Start giving RL crime a try! The rush should be even bigger and if you are even half way smart the lack of consequence should be identical. If you take away my 40 hours of life work product it hurts me the same either way.
I anxiously await inane rebutals from immoral Eve griefers that haven't figured out what life really is, just a fixed amount of time in the 'verse to spend how you choose, being moral or an asshat.
Issler Taking the bait. Eve Online is a game. The time you spend on the game is not an investment for virtual goods. It is entertainment. If some one destroys the virtual goods you have built up, they are not destroying the product of your time. They are not damaging you in real life. Your second sentence is says a lot. Quote:Eve turns people into real asshats. Eve has been intentionally designed that way. It is a mechanic of the game. I agree that Eve is designed to bring out the worst in folks. I find it fascinating that it works so well. And you will never find me saying that has to change. But tell me this, OK, so if you blow up my POS that's OK becuse its "not real" even though I may have hundreds of hours spent it doesn't matter. But vandalizing my car is bad because it exists in "RL" and is somehow worth more? Even if they take the same amount of my pool of time away? What if I had a hobby of building elaborate replicas of Eve space ships with popcicle sticks? Would it be OK to smash those? I don't "need" them and they aren't worth anything in RL. You need to take a few philosophy classes and then spend a few years pondering life and what we percieve as reality (some physics classes related to quantum realities would be good too) then come back and tell me in a reality were all we have is finite time why they are any different. Of course doing that might take away from time gate camping or sucide ganking miners. Issler
Please don't attempt to engage in personal attacks based on assumptions. I do not need to do anything. The use and value of time is an economic concept, a philosophical concept and as you point out a physics concept. The example you gave in your original post was an economic example: The value of a real life item vs an imaginary item based on the input of time, is a specific real-life argument that is repeatedly discussed when it comes to the rights obligations and values of intellectual property rights.
Accusing me of gate camping or suicide ganking miners is so off the mark it is amusing. The only things I have logged into the spaceship MMO: Eve online for over the last 18 days, is to check market orders and to cycle my PI Factories on a low input alt. |

Handsome Hussein
84
|
Posted - 2011.11.01 21:53:00 -
[431] - Quote
Morganta wrote:Sebastian N Cain wrote:If you want to know why we are doing it, this video is the perfect explanation. Just look at the reaction, this epic face of dawning comprehension and you are doing the same as the other guy: laughing your f.cking ass off. And you will do the very same face when you get back to your keyboard and see that you have been ganked and just imagining it does the same as watching the video, its fun. Twisted fun, but humans are like this - you as well, you can-¦t deny you laughed when seeing this. lol, sadly my stage electrician instincts would instantly kick in and my buddy would get clubbed across the room with a 2x4 or whatever bulky wooden object was readily at hand.... to save his dumb life of course. Thus making the video even funnier. Leaves only the fresh scent of pine. |

FloppieTheBanjoClown
Go Petition Blizzard
217
|
Posted - 2011.11.01 21:53:00 -
[432] - Quote
Morganta wrote:lol, sadly my stage electrician instincts would instantly kick in and my buddy would get clubbed across the room with a 2x4 or whatever bulky wooden object was readily at hand.... to save his dumb life of course.
An electrician should know that's not what electrocution looks like :p |

Justin Credulent
Perkone Caldari State
20
|
Posted - 2011.11.01 22:01:00 -
[433] - Quote
Quote:Try to keep some perspective.
Sorry, but if you're a douchebag in the game, then you're a douchebag, period.
Operative words in bold.
And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort.
Saying "it's just a game" grossly misses the point, and in most cases, on purpose to alleviate abuser guilt.
Quote:Who I am in real life is of no concern to you, but I can tell you that no one who knows me (except those few who know how I play Eve) would agree with you. They'd probably tell you about...oh it doesn't matter. Nothing I could tell you about my real life would sway your opinion that someone who chooses to play the bad guy in a video game is a bad guy in real life.
People thought Jeffry Dahmer was a sweet lad, too. But he turned out to be a closet homosexual psychopath who enjoyed the taste of human flesh. *shrug* Point being: It doesn't matter what your (biased) friends think. What matters is what you do.
If you do douchebag things, then you're a douchebag.
Period.
Have a good one guys. I've read enough bad arguments for one day. |

Herzog Wolfhammer
Sigma Special Tactics Group
80
|
Posted - 2011.11.01 22:02:00 -
[434] - Quote
Malcanis wrote:Herzog Wolfhammer wrote:No matter how you put it, if someone tells me how they like to grief and scam in game and relishes in the response, I could not force myself to trust someone like that.
How about if I tell you that I don't "grief and scam", but I very much enjoy playing a game where the level of freedom is such that it's possible? For me, having real people play the villains, along with the freedom to play a villain myself should I so wish, adds a depth to this game that makes it far more 'real' to me. That's why I defend that freedom so passionately. If nothing else, if we have no choice to be bad, then the choice to be good is meaningless.
I won't disagree with you because NPC are boring and griefers are like drones but just a few percentage points smarter.
But(tmonkey!)..
If I go into some yarrage to fund a lowsec lifestyle or something of that matter, I can say "hey, this is how I play" and not "oohhhh! Your tears fuel me!!! Moar!!!".
I can say "Got you there - see you new to this" instead of "lolnubs gobacktoWOW. Headshot! ***!!"
I once beat all of my friends in poker. They anted up, with money they could afford to lose. I was a better player.
What would I have done if I insulted them after beating them? What kind of person would I be?
Someone with no friends - at the least not getting invited back to the poker game next time.
But I know my friends, and enough smacktalk would have gotten my ass kicked. Yes, even over a poker game because a certain level of prickishness can transcend what the setting or activity was.
Again, if someone wants to be an internet weenie, they should at least say "Hey, I'm an internet weenie and I do it because I can get away with it" - meaning that they can enrage people and not get slapped around for it. They need to admit that they do it because they can avoid the consequences. If I beat someone bad enough in poker or a race, and then if I see them upset for the loss, even if they are personally disappointed with themselves, and I go into "yessss! MOar tears!! Looooser!!!!" mode, I might get punched in the nose. My only competition involves shooting sports so we REFRAIN from that, and I have beaten people and been beaten so horribly that I have seen rifles tossed into backs of trucks in pieces and once nearly took up golf myself.
You see, we are polite in THAT "game" and some of the best shooters in the world have given me advice after spanking my sorry butt at the range and sending me back to the truck practically dragging my rifle by the sling.
You see, I don't want people to change, I want them to be honest and spare me the tired old dialogs of "that's how I play", "it's a sandbox", "it's all about blowing things up", etc. I want to admit that they are simply using a game as a medium to bother people and in such manner as they won't suffer consequences for Douchebaggery.
My theory is that these are people who lack the power to do things to others in RL and get away with it. The sorry state of the world is such that there are people getting away with a lot these days, and as a result, all those angry people out there, their lives wrecked, have no other recourse than to go into a game and grief someone.
Again, they can do that, just don't lie about it as if fooling me is part of their little power trip.
|

Handsome Hussein
84
|
Posted - 2011.11.01 22:04:00 -
[435] - Quote
Justin Credulent wrote:Quote:Try to keep some perspective. Sorry, but if you're a douchebag in the game, then you're a douchebag, period. Operative words in bold. I thought it was pretty obvious that I was agreeing with you? Obviously this is too heated of a discussion for you. You should really relax and mine some blue ice. It'll help. Leaves only the fresh scent of pine. |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
31
|
Posted - 2011.11.01 22:04:00 -
[436] - Quote
I too, am gay. |

Morganta
Peripheral Madness The Midget Mafia
229
|
Posted - 2011.11.01 22:22:00 -
[437] - Quote
FloppieTheBanjoClown wrote:Morganta wrote:lol, sadly my stage electrician instincts would instantly kick in and my buddy would get clubbed across the room with a 2x4 or whatever bulky wooden object was readily at hand.... to save his dumb life of course.
An electrician should know that's not what electrocution looks like :p
with 3 phase its more smoke and flame than jittering 
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

FloppieTheBanjoClown
Go Petition Blizzard
217
|
Posted - 2011.11.01 22:39:00 -
[438] - Quote
Justin Credulent wrote:And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort.
As I said in my previous post, and which you selectively ignored:
You're playing a game WITH OTHER PEOPLE. They might do things to you which negatively impact your gameplay in order to win. That's part of competitive games, beating the other guy. And in Eve, there is no set win condition, meaning that winning for me might be blowing up your stuff.
If you want to grind for years and build stuff without risk of it being messed up, Eve isn't the game for you. If you accept that risk, you need to grow up and stop calling people names just because we choose to play a game in a different way than you do. Honestly, you're being childish. |

MeestaPenni
Mercantile and Stuff
30
|
Posted - 2011.11.01 22:51:00 -
[439] - Quote
Handsome ******* wrote:I buy a PLEX every so often and also pay a subscription. I don't have a lot of time to grind and I don't make a lot of money. OTOH, I don't take it hard if I lose a ship, or multiple ships. If I ran out of ships on both accounts, I would buy another PLEX or tough it out in a n00b ship until I could afford a frigate. This is all part of the game.
I would offer the suggestion then that you're the one not playing in the sandbox. Maybe EvE isn't for you.
|

Jita Alt666
446
|
Posted - 2011.11.01 22:56:00 -
[440] - Quote
Issler Dainze wrote:
You enjoy "the markets" apparently. What if a mechanism was introduced to let folks break into your hangar and destroy all your goods without your consent? No reward for them, just tears for you is their reward. Would that be a good thing for you? That would seem to be consistent with how some folks think Eve should work. If someone did that to you would you just shrug it off and still think of them as a moral person? That is pretty much how FiS works, maybe the markets would be better if we introduce "vandalism" as a station skill.
Issler
I actually suggested that as a conceptual idea for WIS/Ambulation in 2008. As long as there is balance i.e. game mechanics devices that allow a player to defend their in station assets as well as well as game mechanics devices that allow a player to infiltrate and seek to overcome those defences. (see I really do support WIS) 
Currently I am on the losing end of some eve market pvp. Is it moral to you that I have invested a large amount of time to gain resources to purchase a large amount of goods as an investment to find a group who hold a far superior market share are attempting to devalue my investment to maintain their market share?
|

Jita Alt666
446
|
Posted - 2011.11.01 22:58:00 -
[441] - Quote
Justin Credulent wrote:Quote:Try to keep some perspective. Sorry, but if you're a douchebag in the game, then you're a douchebag, period. Operative words in bold. And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort. Saying "it's just a game" grossly misses the point, and in most cases, on purpose to alleviate abuser guilt. Quote:Who I am in real life is of no concern to you, but I can tell you that no one who knows me (except those few who know how I play Eve) would agree with you. They'd probably tell you about...oh it doesn't matter. Nothing I could tell you about my real life would sway your opinion that someone who chooses to play the bad guy in a video game is a bad guy in real life. People thought Jeffry Dahmer was a sweet lad, too. But he turned out to be a closet homosexual psychopath who enjoyed the taste of human flesh. *shrug* Point being: It doesn't matter what your (biased) friends think. What matters is what you do. If you do douchebag things, then you're a douchebag. Period. Have a good one guys. I've read enough bad arguments for one day.
Please respond to THIS post. I would like to hear your views.
|

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
235
|
Posted - 2011.11.01 23:02:00 -
[442] - Quote
FloppieTheBanjoClown wrote:Justin Credulent wrote:And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort. As I said in my previous post, and which you selectively ignored: You're playing a game WITH OTHER PEOPLE. They might do things to you which negatively impact your gameplay in order to win. That's part of competitive games, beating the other guy. And in Eve, there is no set win condition, meaning that winning for me might be blowing up your stuff. If you want to grind for years and build stuff without risk of it being messed up, Eve isn't the game for you. If you accept that risk, you need to grow up and stop calling people names just because we choose to play a game in a different way than you do. Honestly, you're being childish.
I would never claim Eve should be a place where stuff isn't at risk.
However, there seem to be two types of adversarial behavior here.
One is the true "conflict". I seek to control space, resources or challenge you in your abilities to fight me. I think that is truly Eve and I respect folks that choose to engage other folks with those goals.
The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins.
I'd argue that in this way Eve is broken. There isn't enought negative feedback to make folks engaged in this behavior really suffer any consequense. Negative security status is easily repaired and the bounty system is a joke.
That said, I don't claim to know how you could change Eve and still allow the "right" kind of non-consensual PvP to be allowed.
So to save some folks from some misguided angry responses, I'd put the goons ice miner thing in the first category of Eve conflicts. These efforts were organized with a specific goal. The "hulkagedon" events are tough for me, I see them more in the second category as they seem just for causing "pain" to other random players, but I could see them as a form of "hunting" since they are directed at a specific target. So that one is trickier.
Bottom line, no name calling intended but if you engage in ganking for tears, there is no argument that can be made that you are being anything other that what I'd call an "asshat".
Issler |

Jita Alt666
446
|
Posted - 2011.11.01 23:11:00 -
[443] - Quote
Issler Dainze wrote:FloppieTheBanjoClown wrote:Justin Credulent wrote:And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort. As I said in my previous post, and which you selectively ignored: You're playing a game WITH OTHER PEOPLE. They might do things to you which negatively impact your gameplay in order to win. That's part of competitive games, beating the other guy. And in Eve, there is no set win condition, meaning that winning for me might be blowing up your stuff. If you want to grind for years and build stuff without risk of it being messed up, Eve isn't the game for you. If you accept that risk, you need to grow up and stop calling people names just because we choose to play a game in a different way than you do. Honestly, you're being childish. I would never claim Eve should be a place where stuff isn't at risk. However, there seem to be two types of adversarial behavior here. One is the true "conflict". I seek to control space, resources or challenge you in your abilities to fight me. I think that is truly Eve and I respect folks that choose to engage other folks with those goals. The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins. I'd argue that in this way Eve is broken. There isn't enought negative feedback to make folks engaged in this behavior really suffer any consequense. Negative security status is easily repaired and the bounty system is a joke. That said, I don't claim to know how you could change Eve and still allow the "right" kind of non-consensual PvP to be allowed. So to save some folks from some misguided angry responses, I'd put the goons ice miner thing in the first category of Eve conflicts. These efforts were organized with a specific goal. The "hulkagedon" events are tough for me, I see them more in the second category as they seem just for causing "pain" to other random players, but I could see them as a form of "hunting" since they are directed at a specific target. So that one is trickier. Bottom line, no name calling intended but if you engage in ganking for tears, there is no argument that can be made that you are being anything other that what I'd call an "asshat". Issler
If you allow lawful evil you can't ban chaotic evil.
|

Riedle
Paradox Collective
0
|
Posted - 2011.11.01 23:14:00 -
[444] - Quote
Ana Vyr wrote:Karl Planck wrote: While the fact that the person is immoral may or may not be true, their actions in game cannot be used to make any determination about their moral character IRL.
That right there is so much bull. That's a fine rationalization to justify any action in game. You don't think that folks who taunt you to collect your "tears" have a few issues outside the game? That's just foolish. edit-spelling
They can't get any tears unless you give it to them usually by reacting like a spoiled child who can't get their own way. |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
17
|
Posted - 2011.11.01 23:19:00 -
[445] - Quote
I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? |

Herzog Wolfhammer
Sigma Special Tactics Group
81
|
Posted - 2011.11.01 23:22:00 -
[446] - Quote
Jita Alt666 wrote:Issler Dainze wrote:FloppieTheBanjoClown wrote:Justin Credulent wrote:And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort. As I said in my previous post, and which you selectively ignored: You're playing a game WITH OTHER PEOPLE. They might do things to you which negatively impact your gameplay in order to win. That's part of competitive games, beating the other guy. And in Eve, there is no set win condition, meaning that winning for me might be blowing up your stuff. If you want to grind for years and build stuff without risk of it being messed up, Eve isn't the game for you. If you accept that risk, you need to grow up and stop calling people names just because we choose to play a game in a different way than you do. Honestly, you're being childish. I would never claim Eve should be a place where stuff isn't at risk. However, there seem to be two types of adversarial behavior here. One is the true "conflict". I seek to control space, resources or challenge you in your abilities to fight me. I think that is truly Eve and I respect folks that choose to engage other folks with those goals. The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins. I'd argue that in this way Eve is broken. There isn't enought negative feedback to make folks engaged in this behavior really suffer any consequense. Negative security status is easily repaired and the bounty system is a joke. That said, I don't claim to know how you could change Eve and still allow the "right" kind of non-consensual PvP to be allowed. So to save some folks from some misguided angry responses, I'd put the goons ice miner thing in the first category of Eve conflicts. These efforts were organized with a specific goal. The "hulkagedon" events are tough for me, I see them more in the second category as they seem just for causing "pain" to other random players, but I could see them as a form of "hunting" since they are directed at a specific target. So that one is trickier. Bottom line, no name calling intended but if you engage in ganking for tears, there is no argument that can be made that you are being anything other that what I'd call an "asshat". Issler If you allow lawful evil you can't ban chaotic evil.
Geek!!  |

Vyl Vit
Cambio Enterprises
88
|
Posted - 2011.11.01 23:25:00 -
[447] - Quote
Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? Another specious argument. I love how that's all the pro-gank side has in their armory. Morality isn't something you turn on and off like the bathtub faucet. If it's not on, it was never on.
Furthermore, when all the uproar by the self-same people over Incarna started, they were screaming about all the time and effort they've put into this game as justification that they get their way. When it comes to stomping on someone else's parade it suddenly becomes a simple matter of rearranged pixels.
IRL seems to come up a lot. I don't know about those who are divorced from their sanity, but I'm sitting here IRL typing away on a REAL keyboard, and sure as the world, when I hit "post" this bit of text will suddenly appear on a REAL forum and can be read by REAL people. Chess references are fun. When I lose that white bishop, it's REALLY not on the board anymore. Really.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

Herzog Wolfhammer
Sigma Special Tactics Group
81
|
Posted - 2011.11.01 23:28:00 -
[448] - Quote
Thomas Orca wrote:Herzog Wolfhammer wrote:
But I know my friends, and enough smacktalk would have gotten my ass kicked. Yes, even over a poker game because a certain level of prickishness can transcend what the setting or activity was.
Get better friends then.
Never.
I don't want a bunch of spineless office yuppies for friends. My friends are the sort of people who, if I had to go into a combat zone with them, and didn't have a gun of my own, I could bet that one would come available for the picking up and I will live long enough to use it. These are brave honorable souls who occasionally drink all of my beer but I make the beer and I do too good a job at it so it seems.
None of these friends would ever grief anybody in a game, BTW, and would not think well of someone who does and gets off on it.
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
10
|
Posted - 2011.11.01 23:32:00 -
[449] - Quote
Herzog Wolfhammer wrote:Thomas Orca wrote:Herzog Wolfhammer wrote:
But I know my friends, and enough smacktalk would have gotten my ass kicked. Yes, even over a poker game because a certain level of prickishness can transcend what the setting or activity was.
Get better friends then. Never. I don't want a bunch of spineless office yuppies for friends. My friends are the sort of people who, if I had to go into a combat zone with them, and didn't have a gun of my own, I could bet that one would come available for the picking up and I will live long enough to use it. These are brave honorable souls who occasionally drink all of my beer but I make the beer and I do too good a job at it so it seems. None of these friends would ever grief anybody in a game, BTW, and would not think well of someone who does and gets off on it.
So your friends are a bunch of incompetent idiots who end up getting themselves killed so quickly that you can pick up their weapon? And on top of that they take advantage of you for your beer? And on top of that they're a bunch of spoiled whiny children who can't stand playing with others?
Yeah, you definitely need better friends. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
237
|
Posted - 2011.11.01 23:41:00 -
[450] - Quote
Jita Alt666 wrote:Issler Dainze wrote:FloppieTheBanjoClown wrote:Justin Credulent wrote:And as for "perspective": It's not just "space cash" you're losing. Subscriptions aren't free, and CCP does not just give ISK away - you have to work for it, which requires real time and effort. As I said in my previous post, and which you selectively ignored: You're playing a game WITH OTHER PEOPLE. They might do things to you which negatively impact your gameplay in order to win. That's part of competitive games, beating the other guy. And in Eve, there is no set win condition, meaning that winning for me might be blowing up your stuff. If you want to grind for years and build stuff without risk of it being messed up, Eve isn't the game for you. If you accept that risk, you need to grow up and stop calling people names just because we choose to play a game in a different way than you do. Honestly, you're being childish. I would never claim Eve should be a place where stuff isn't at risk. However, there seem to be two types of adversarial behavior here. One is the true "conflict". I seek to control space, resources or challenge you in your abilities to fight me. I think that is truly Eve and I respect folks that choose to engage other folks with those goals. The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins. I'd argue that in this way Eve is broken. There isn't enought negative feedback to make folks engaged in this behavior really suffer any consequense. Negative security status is easily repaired and the bounty system is a joke. That said, I don't claim to know how you could change Eve and still allow the "right" kind of non-consensual PvP to be allowed. So to save some folks from some misguided angry responses, I'd put the goons ice miner thing in the first category of Eve conflicts. These efforts were organized with a specific goal. The "hulkagedon" events are tough for me, I see them more in the second category as they seem just for causing "pain" to other random players, but I could see them as a form of "hunting" since they are directed at a specific target. So that one is trickier. Bottom line, no name calling intended but if you engage in ganking for tears, there is no argument that can be made that you are being anything other that what I'd call an "asshat". Issler If you allow lawful evil you can't ban chaotic evil.
Exactly!!
Issler |

Solo Player
54
|
Posted - 2011.11.01 23:48:00 -
[451] - Quote
FloppieTheBanjoClown wrote:Because I've got a dark, twisted side of my personality that doesn't get to come out and play in the real world.
I learned when I was young that I was quite good at doing bad things. I was also smart enough to NOT do many of the bad things I'd have liked to do, because prison doesn't sound like the sort of place I want to spend a significant portion of my life. I'm a model citizen with a wife and kids and mortgage and I haven't even had a traffic ticket in years...but there's a part of me that revels in creating chaos and I satiate that part with video games. Eve is the perfect place for a person like me to finally throw off any pretense of morality and let my darker impulses go for a while.
Quoted for honesty. Of course, I still don't think EVE is the perfect place to live out your dark side - there are single player games for that. Doing that in EVE will always be to another's detriment, even if it's a random internet stranger. The tears are real. |

MatrixSkye Mk2
Republic University Minmatar Republic
30
|
Posted - 2011.11.01 23:48:00 -
[452] - Quote
Vyl Vit wrote:Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? Another specious argument. I love how that's all the pro-gank side has in their armory. Morality isn't something you turn on and off like the bathtub faucet. If it's not on, it was never on. Furthermore, when all the uproar by the self-same people over Incarna started, they were screaming about all the time and effort they've put into this game as justification that they get their way. When it comes to stomping on someone else's parade it suddenly becomes a simple matter of rearranged pixels. IRL seems to come up a lot. I don't know about those who are divorced from their sanity, but I'm sitting here IRL typing away on a REAL keyboard, and sure as the world, when I hit "post" this bit of text will suddenly appear on a REAL forum and can be read by REAL people. Chess references are fun. When I lose that white bishop, it's REALLY not on the board anymore. Really.
Well said. Was going to type another post but you summed it up rather nicely.
It's quite surreal watching people defend sadism to the point where they lay whole blame on the victim, among other silly excuses. And even more surreal watching people that but only a few weeks ago threw tantrums over changes to what they call pixels and now spouting here that it's only "pixels".
I guess they're only pixels when they're not my pixels . |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
17
|
Posted - 2011.11.01 23:55:00 -
[453] - Quote
Vyl Vit wrote:Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? Another specious argument. I love how that's all the pro-gank side has in their armory. Morality isn't something you turn on and off like the bathtub faucet. If it's not on, it was never on. Furthermore, when all the uproar by the self-same people over Incarna started, they were screaming about all the time and effort they've put into this game as justification that they get their way. When it comes to stomping on someone else's parade it suddenly becomes a simple matter of rearranged pixels. IRL seems to come up a lot. I don't know about those who are divorced from their sanity, but I'm sitting here IRL typing away on a REAL keyboard, and sure as the world, when I hit "post" this bit of text will suddenly appear on a REAL forum and can be read by REAL people. Chess references are fun. When I lose that white bishop, it's REALLY not on the board anymoalre. Really.
Who said that I turn morality on and off? I really don't, I do not crease myself up with moral conflict when about to score points in sports, neither do I feel guilty for knocking somebody out in a board game. EVE is a game and no different. Chess referances may be "fun" to you but the analogy is perfect, losing in competitive chess can even cost more than EVE ever should, but the winning player doesn't twist himself up before making the move. Other games and sports can cost jobs and millions in cash.
The onus isn't on the winning player/team to not win, its on the losing person to not play if they cant afford or handle losing. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
237
|
Posted - 2011.11.01 23:55:00 -
[454] - Quote
Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL?
How to say this kindly, you are very early in your karmic journey. You are doing damage to someone else for the sake of making that person sad. That you can't see that shows you aren't very aware of the world you live in. You negated the result of someone else's real life time in getting or building whatever you 'sploded for kicks.
I get this is a game and you can make a case for "kicking over someone else's sand castle" if it is part of some "winning" strategy that involves eventual gain in game. But if it is just to be a bully, just admit it, you play the game to be the asshat you would be in RL if you could get away with it. Acknowledge you are deriving fun just because you caused someone else pain. At least then you'd be being honest.
Embrace your roll as someone that enjoys inflicting needless pain on others, maybe it's part of your life lesson,
Issler |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
10
|
Posted - 2011.11.01 23:56:00 -
[455] - Quote
MatrixSkye Mk2 wrote:Vyl Vit wrote:Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? Another specious argument. I love how that's all the pro-gank side has in their armory. Morality isn't something you turn on and off like the bathtub faucet. If it's not on, it was never on. Furthermore, when all the uproar by the self-same people over Incarna started, they were screaming about all the time and effort they've put into this game as justification that they get their way. When it comes to stomping on someone else's parade it suddenly becomes a simple matter of rearranged pixels. IRL seems to come up a lot. I don't know about those who are divorced from their sanity, but I'm sitting here IRL typing away on a REAL keyboard, and sure as the world, when I hit "post" this bit of text will suddenly appear on a REAL forum and can be read by REAL people. Chess references are fun. When I lose that white bishop, it's REALLY not on the board anymore. Really. Well said. Was going to type another post but you summed it up rather nicely. It's quite surreal watching people defend sadism to the point where they lay whole blame on the victim, among other silly excuses. And even more surreal watching people that but only a few weeks ago threw tantrums over changes to what they call pixels and now spouting here that it's only "pixels". I guess they're only pixels when they're not my pixels  .
It's quite surreal watching people compare those who beat them at a singular part of a vast video game to murderers, serial killers, rapists, and child molesters. I find that response to being killed for no reason in a video game, much much much more disturbing.
It's also quite surreal to see people who have an absolute need to be the white knight, and always have the idea of morality and being the good guy. To me, it shows that they are so insecure about decisions, that even in a virtual space, where no one expects anything of them, they feel the need to justify pushing F1 on an internet space ship.
|

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
17
|
Posted - 2011.11.02 00:01:00 -
[456] - Quote
Issler Dainze wrote:Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? How to say this kindly, you are very early in your karmic journey. You are doing damage to someone else for the sake of making that person sad. That you can't see that shows you aren't very aware of the world you live in. You negated the result of someone else's real life time in getting or building whatever you 'sploded for kicks. I get this is a game and you can make a case for "kicking over someone else's sand castle" if it is part of some "winning" strategy that involves eventual gain in game. But if it is just to be a bully, just admit it, you play the game to be the asshat you would be in RL if you could get away with it. Acknowledge you are deriving fun just because you caused someone else pain. At least then you'd be being honest. Embrace your roll as someone that enjoys inflicting needless pain on others, maybe it's part of your life lesson, Issler
You assume a lot for someone that doesn't even know me or how I act in game let alone in the real world. |

Maxpie
Metaphysical Utopian Society Explorations
10
|
Posted - 2011.11.02 00:05:00 -
[457] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
I believe the reason for this is due to the proliferation of alts. I'm not saying it's the 'right' or the 'wrong' way to play, but I really dislike the fact that people can avoid consequences to their reputation when they play the bad guy. Reputation is one of the coolest aspects of Eve. While it is more important than in many other mmo's, Eve is not the immersive, realistic game it could be if there were some way to make it 1 character per player. |

MatrixSkye Mk2
Republic University Minmatar Republic
30
|
Posted - 2011.11.02 00:08:00 -
[458] - Quote
Thomas Orca wrote:It's quite surreal watching people compare those who beat them at a singular part of a vast video game to murderers, serial killers, rapists, and child molesters. I find that response to being killed for no reason in a video game, much much much more disturbing.
It's also quite surreal to see people who have an absolute need to be the white knight, and always have the idea of morality and being the good guy behind them. To me, it shows that they are so insecure about decisions, that even in a virtual space, where no one expects anything of them, they feel the need to justify pushing F1 on an internet space ship.
But taking pleasure in hurting and humiliating others with childish taunts, now that is quite normal behaviour. The common theme with some of you seems to be to stir up the beehive by purposely upsetting and ridiculing players and then claim how immature they are while wanking at their tears. So yeah, I gues you should know a little bit about that high horse you speak of.
A few weeks ago when CCP was "rearranging pixels" some of you were acting like you were losing your first born. What happend? Are pixels no longer serious business? |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
3
|
Posted - 2011.11.02 00:16:00 -
[459] - Quote
I don't think anyone is arguing that combat or losing a ship is the real issue.
The real issue is how you behave as the aggressor, do you keep it in the context of the game or do you resort to personal attacks?
If you resort to personal attacks than you need to stop playing social games because nobody wants your teen angst garbage, and no amount of angst ridden "morals are for the weak" garbage will change that.
All you griefers need to get over yourselves and anyone that says "I have deep seated needs to be evil that this game allows me to release" needs to get help.
Nobody cares that you blew up our internet spaceships, we do care how you act after the fact. |

FloppieTheBanjoClown
Go Petition Blizzard
219
|
Posted - 2011.11.02 00:19:00 -
[460] - Quote
Issler Dainze wrote:The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins. I've been heavily involved in the griefing of incursions lately. It's been incredibly profitable for us, and has a number of motives which I have discussed elsewhere. But to those we've ganked, they simply view it as heartless griefing. THEY think we're the type of people you describe. We see ourselves very differently, as we know our true motives.
Don't be so arrogant as to think you know what goes on in the minds of others. |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
10
|
Posted - 2011.11.02 00:21:00 -
[461] - Quote
MatrixSkye Mk2 wrote:
But taking pleasure in hurting and humiliating others with childish taunts, now that is quite normal behaviour. The common theme with some of you seems to be to stir up the beehive by purposely upsetting and ridiculing players and then claim how immature they are while wanking at their tears. So yeah, I gues you should know a little bit about that high horse you speak of.
A few weeks ago when CCP was "rearranging pixels" some of you were acting like you were losing your first born. What happend? Are pixels no longer serious business?
Genghis Khan once said, GÇ£The greatest happiness is to scatter your enemy, to drive him before you, to see his cities reduced to ashes, to see those who love him shrouded in tears, and to gather into your bosom his wives and daughters.GÇ¥
And he conquered the majority of Asia, in a time when it took months to traverse it. I would say he knew something about winning, and don't give me the "You can't win at EVE!" argument, because you can't really win at life either.
Also, I couldn't care less about the rearranging of pixels. |

baltec1
173
|
Posted - 2011.11.02 00:22:00 -
[462] - Quote
Michael Holmes Holmes wrote:I don't think anyone is arguing that combat or losing a ship is the real issue.
The real issue is how you behave as the aggressor, do you keep it in the context of the game or do you resort to personal attacks?
If you resort to personal attacks than you need to stop playing social games because nobody wants your teen angst garbage, and no amount of angst ridden "morals are for the weak" garbage will change that.
All you griefers need to get over yourselves and anyone that says "I have deep seated needs to be evil that this game allows me to release" needs to get help.
Nobody cares that you blew up our internet spaceships, we do care how you act after the fact.
Ironicly most of the abusive language and real life threats come from the people getting ganked. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
33
|
Posted - 2011.11.02 00:24:00 -
[463] - Quote
FloppieTheBanjoClown wrote:Issler Dainze wrote:The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins. I've been heavily involved in the griefing of incursions lately. It's been incredibly profitable for us, and has a number of motives which I have discussed elsewhere. But to those we've ganked, they simply view it as heartless griefing. THEY think we're the type of people you describe. We see ourselves very differently, as we know our true motives. Don't be so arrogant as to think you know what goes on in the minds of others.
kind of off topic but still
Its hard to imagine an 10 people strong fleet buffer tanked with logis support being compared to exhumer/barges or solo active tanked tengu with 16k ehp
And well Issler Dainzel wasnt talking about your "little adventure" specifically it was more like an generalization and in that case it was well written the part i bolded clearly defines such group.
So if you did it because of different reasons you clearly do not go under this particular section. |

Xien Anh
Watanabe Heavy Industries
2
|
Posted - 2011.11.02 00:27:00 -
[464] - Quote
Michael Holmes Holmes wrote:I don't think anyone is arguing that combat or losing a ship is the real issue.
The real issue is how you behave as the aggressor, do you keep it in the context of the game or do you resort to personal attacks?
If you resort to personal attacks than you need to stop playing social games because nobody wants your teen angst garbage, and no amount of angst ridden "morals are for the weak" garbage will change that.
All you griefers need to get over yourselves and anyone that says "I have deep seated needs to be evil that this game allows me to release" needs to get help.
Nobody cares that you blew up our internet spaceships, we do care how you act after the fact. Someone roleplaying a pirate will act like a pirate. Last I checked, they're not the nicest crowd. Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

FloppieTheBanjoClown
Go Petition Blizzard
219
|
Posted - 2011.11.02 00:27:00 -
[465] - Quote
Michael Holmes Holmes wrote:IAll you griefers need to get over yourselves and anyone that says "I have deep seated needs to be evil that this game allows me to release" needs to get help.
I don't "need" to be evil, I just rather enjoy it. It's like flexing a muscle I don't often get to use.
In the past couple of months I've come to know a lot of griefers. What I've seen is generally they don't make any effort to get tears out of their victims, and most of us respect those players who don't cry about lost ships or stolen goods. In fact, when we ganked the battleship of an old acquaintance of mine (I didn't have time to figure out where I knew his name from), we reconnected and I helped him out a bit because he was in a tight spot after losing his incursion ship. He was relaxed about the whole matter and we talked for a while afterward.
It's when the victim starts making a scene that we all get some popcorn and sit down to watch, and sometimes to encourage them to get even more irate. And I must admit, it makes for a much more interesting story when you tell it to your friends. |

FloppieTheBanjoClown
Go Petition Blizzard
219
|
Posted - 2011.11.02 00:35:00 -
[466] - Quote
Jaroslav Unwanted wrote:kind of off topic but still
Its hard to imagine an 10 people strong fleet buffer tanked with logis support being compared to exhumer/barges or solo active tanked tengu with 16k ehp
And well Issler Dainzel wasnt talking about your "little adventure" specifically it was more like an generalization and in that case it was well written the part i bolded clearly defines such group.
So if you did it because of different reasons you clearly do not go under this particular section.
My point is, he might be putting a label on people without understanding their motives.
I've ganked and seen ganked a lot more than just incursion ships. The goons are out wrecking ice miners because it drives up the price of blue ice products. A lot of time gankers are out there doing things because it benefits them (or someone paying them) in ways you don't understand.
I know a guy who set out to take over a highsec industrial alliance that was about to be formed. He knew the whole thing centered around one miner who had organized the whole thing. He paid a substantial amount of money to have that miner's orca and exhumers ganked and his corp wardec'ed by a pirate corp in order to keep him from being able to form the alliance. That way, he was able to offer up his own corp as the head and establish himself as the leader. To anyone else, they were just random acts of violence. To the few of us who know the whole story, it was a hostile takeover. Motive is often hidden. Sometimes it's not even known by the person(s) hired to carry out an act. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
3
|
Posted - 2011.11.02 00:37:00 -
[467] - Quote
So you point and laugh?
That is really the only part that I cannot agree with, that takes things out of the game and makes them personal, that is not needed at all.
You make it sound like a school yard beating where if they fight back you just hit them harder. |

Apollo Gabriel
Mercatoris Etherium Cartel
125
|
Posted - 2011.11.02 00:41:00 -
[468] - Quote
I love being civil within Eve for when I need to be a **** it means something. Imagine playing Donkey Kong where every barrel looks like it hits you.
Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

MatrixSkye Mk2
Republic University Minmatar Republic
32
|
Posted - 2011.11.02 00:41:00 -
[469] - Quote
Thomas Orca wrote:MatrixSkye Mk2 wrote:
But taking pleasure in hurting and humiliating others with childish taunts, now that is quite normal behaviour. The common theme with some of you seems to be to stir up the beehive by purposely upsetting and ridiculing players and then claim how immature they are while wanking at their tears. So yeah, I gues you should know a little bit about that high horse you speak of.
A few weeks ago when CCP was "rearranging pixels" some of you were acting like you were losing your first born. What happend? Are pixels no longer serious business?
Genghis Khan once said, GÇ£The greatest happiness is to scatter your enemy, to drive him before you, to see his cities reduced to ashes, to see those who love him shrouded in tears, and to gather into your bosom his wives and daughters.GÇ¥ And he conquered the majority of Asia, in a time when it took months to traverse it. I would say he knew something about winning, and don't give me the "You can't win at EVE!" argument, because you can't really win at life either. Also, I couldn't care less about the rearranging of pixels.
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
238
|
Posted - 2011.11.02 00:42:00 -
[470] - Quote
FloppieTheBanjoClown wrote:Issler Dainze wrote:The second is the "asshat". The just just mess with folks to mess with folks. These are the low life gankers and griefers that believe that because Eve is a "sandbox" their actions are justifiable and moral. The "I can get away with it so it must be OK folks". These folks are easy to spot with their "I love your tears" posts and general perference for combat where they have an overwhelming advantage or destruction of basically undefended targets. These folks do it just to inflict pain on another, not for any other in game reward. These are the Eve equivalents of folks that key randon other folks cars for grins. I've been heavily involved in the griefing of incursions lately. It's been incredibly profitable for us, and has a number of motives which I have discussed elsewhere. But to those we've ganked, they simply view it as heartless griefing. THEY think we're the type of people you describe. We see ourselves very differently, as we know our true motives. Don't be so arrogant as to think you know what goes on in the minds of others.
I wouldn't call it griefing if there is profit in it for you. That puts you in the first category of conflict. So please try and re-read what I wrote. I support a lot of what some folks call "griefing" as appropriate activity in Eve. No need to defend what you are doing to me, sounds great!
To another poster that commented about "playing someone as pure evil" in game, sure, ok, that is your choice. I'd suggest however that it says something about your character if you find yourself deriving real pleasure from just the pain you inflict on others. If you are doing it as your "RP" expression, go nuts, but ask yourself what about that path attracts you.
As to what goes on in peoples minds, I make no claim to begin to understand that!
Issler |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
33
|
Posted - 2011.11.02 00:45:00 -
[471] - Quote
FloppieTheBanjoClown wrote:Jaroslav Unwanted wrote:kind of off topic but still
Its hard to imagine an 10 people strong fleet buffer tanked with logis support being compared to exhumer/barges or solo active tanked tengu with 16k ehp
And well Issler Dainzel wasnt talking about your "little adventure" specifically it was more like an generalization and in that case it was well written the part i bolded clearly defines such group.
So if you did it because of different reasons you clearly do not go under this particular section. My point is, he might be putting a label on people without understanding their motives. I've ganked and seen ganked a lot more than just incursion ships. The goons are out wrecking ice miners because it drives up the price of blue ice products. A lot of time gankers are out there doing things because it benefits them (or someone paying them) in ways you don't understand. I know a guy who set out to take over a highsec industrial alliance that was about to be formed. He knew the whole thing centered around one miner who had organized the whole thing. He paid a substantial amount of money to have that miner's orca and exhumers ganked and his corp wardec'ed by a pirate corp in order to keep him from being able to form the alliance. That way, he was able to offer up his own corp as the head and establish himself as the leader. To anyone else, they were just random acts of violence. To the few of us who know the whole story, it was a hostile takeover. Motive is often hidden. Sometimes it's not even known by the person(s) hired to carry out an act.
fair enough,
Altho many suicide kills/assaults are against people in NPC corps with "next to none" impact on any larger aspect of the game. Those are people who tried having an small corp, been wardeced lost people, lost subs and moved back to NPC to get rid of it. And basically ganking such does not provide any benefit to anyone. Well thats probably not true, market manipulations etc. is truth beyond suicide ganking.
Yet i spoke with few after they killed my hulk / was afk on an alt doing stuff on the main/ either way they would have destroy it so no big deal. And they told me they were bored and chose my hulk because it was easier target then the next one. So i say farewell take care fly safe and its been over.
So sometimes killing is happens because people are bored. They do not claim any reward. |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
10
|
Posted - 2011.11.02 00:46:00 -
[472] - Quote
MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it.
EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
33
|
Posted - 2011.11.02 00:51:00 -
[473] - Quote
Thomas Orca wrote:MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it. EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave.
If you are part of Sicilian mafia or Russian mafia or Brazil mafia or some other mafia than it would have some merit. Otherwise in the society commonly known as modern, there is no use for his advices.
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
10
|
Posted - 2011.11.02 00:57:00 -
[474] - Quote
Jaroslav Unwanted wrote:Thomas Orca wrote:MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it. EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave. If you are part of Sicilian mafia or Russian mafia or Brazil mafia or some other mafia than it would have some merit. Otherwise in the society commonly known as modern, there is no use for his advices.
Or you know, trying to run a spaceship pirate group, or trying to forge an empire in space. |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
10
|
Posted - 2011.11.02 00:57:00 -
[475] - Quote
not empty posting because I was ganked, |

Twisted Alice
Twisted Universe
22
|
Posted - 2011.11.02 01:13:00 -
[476] - Quote
Thomas Orca wrote:MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it. EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave.
Making people suffer and enjoying it is far from natural. More like disturbed.
Maybe it comes naturally to some but not to any civilised person. |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 01:20:00 -
[477] - Quote
Twisted Alice wrote:Thomas Orca wrote:MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it. EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave. Making people suffer and enjoying it is far from natural. More like disturbed. Maybe it comes naturally to some but not to any civilised person.
In the societies of any social creature, it is the dominant male who gets to mate, and therefore, produce offspring. This creates competition between males, which usually leads to fighting. Which leads to the injury and/or humiliation of others. As social creatures evolved, the pleasure in the injury and/or humiliation of others would become a desirable trait, as the males who possessed it would be more likely to engage in dominance behavior. Therefore, over time social creatures evolve to enjoy the humiliation of others.
EDIT: Civilized is far from a well-defined term, as anyone of any culture would consider Native American civilized, however the European settlers saw them as inferior peoples who were savage. Stop being a bigot. |

Herzog Wolfhammer
Sigma Special Tactics Group
82
|
Posted - 2011.11.02 01:22:00 -
[478] - Quote
Thomas Orca wrote:Twisted Alice wrote:Thomas Orca wrote:MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it. EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave. Making people suffer and enjoying it is far from natural. More like disturbed. Maybe it comes naturally to some but not to any civilised person. In the societies of any social creature, it is the dominant male who gets to mate, and therefore, produce offspring. This creates competition between males, which usually leads to fighting. Which leads to the injury and/or humiliation of others. As social creatures evolved, the pleasure in the injury and/or humiliation of others would become a desirable trait, as the males who possessed it would be more likely to engage in dominance behavior. Therefore, over time social creatures evolve to enjoy the humiliation of others.
Someday reality is going to hit you very hard.
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 01:24:00 -
[479] - Quote
Herzog Wolfhammer wrote: Someday reality is going to hit you very hard.
You're just jealous that I'm comfortable in myself, while you have to justify your actions to a social code that you think is deemed "acceptable" by society. |

Twisted Alice
Twisted Universe
22
|
Posted - 2011.11.02 01:28:00 -
[480] - Quote
Thomas Orca wrote:Twisted Alice wrote:Thomas Orca wrote:MatrixSkye Mk2 wrote:
Man, why didn't you say so before!? If Genghis Khan himself enjoyed the suffering of others, then who is anybody to question this enjoyment? My apologies. Carry on.
Point is, tis a natural thing to enjoy making others suffer, deal with it. EDIT: Also, Genghis Khan was a badass, and you would do well to listen to advice he gave. Making people suffer and enjoying it is far from natural. More like disturbed. Maybe it comes naturally to some but not to any civilised person. In the societies of any social creature, it is the dominant male who gets to mate, and therefore, produce offspring. .
If you consider the human race as animals and think that animal behavoiur is appropriate for the human race, then I can see where you're coming from.
Fortunately for most people they don't consider themselves animals and don't give in to basic instincts, which is part of what seperates us from animals.
The ones that act more like animals are what I'd term as uncivilised.
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 01:32:00 -
[481] - Quote
Twisted Alice wrote:
If you consider the human race as animals and think that animal behavoiur is appropriate for the human race, then I can see where you're coming from.
Fortunately for most people they don't consider themselves animals and don't give in to basic instincts, which is part of what seperates us from animals.
The ones that act more like animals are what I'd term as uncivilised.
Anyone who isn't a member of the church of Scientology or a creationist should realize that all humans are animals. As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors. |

Mortis vonShadow
Balanaz Mining and Development Inc.
244
|
Posted - 2011.11.02 01:34:00 -
[482] - Quote
Twisted Alice wrote: Fortunately for most people they don't consider themselves animals...
I'm a mineral. No no no thats not right. I'm a plant. Yeah, thats it, I'm a semi-aquatic space potato from the 83rd dimension. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Herzog Wolfhammer
Sigma Special Tactics Group
82
|
Posted - 2011.11.02 01:38:00 -
[483] - Quote
Thomas Orca wrote:Herzog Wolfhammer wrote: Someday reality is going to hit you very hard.
You're just jealous that I'm comfortable in myself, while you have to justify your actions to a social code that you think is deemed "acceptable" by society.
LOL.
I am the kind of person who has spent much of his life dealing with the likes of you and training other people to deal with the likes of you and I am very comfortable with myself.
I give you credit at least. You remind of of the mercs who once told me with glee how they would take a contract to disarm people, forcibly relocate them, even kill them, any country, any place, any time - all for a paycheck. They at least knew they were scumbags and I had more respect for them than I did for those who wore the uniform and did roughly the same things but allowed themselves to think it was for some good reason. The former I can tell them to their faces they were murdering scum and they would say "yeah". The latter you can ask them if they really thought the foreign policies they fought under are questionable and they freak out and want to fight you.
This is why, in this game, and the forums as well, all I would ask is that people be honest with their intentions. So they want to gank, blob, and all that other stuff. Big deal. But don't insult my intelligence trying to justify it behind game mechanics or some notion of "how EvE should be played". It they like tears, say it. If they like to see someone get mad, admit it.
I don't think they come to the forums trying to make some case for "their play style" as they call it as if to induce Stockholm Syndrome in the player base so much that they line up at the gate camps to get popped. And I don't think they actually think they are going to fool anybody. It's a matter of self-aggrandizement , like the kind of person who goes out of their way to have sex with their best friends GF or wife and enjoy pretending they are still the best friend. It's part of the lie, part of the grief giving.
So that's all I would expect. If you have Doochebaggery and asshattery trained to level 5, proudly display your Elite rating and stop hiding behind dogma, whether it's some crap about "Eve is a PVP game only" or " it's a natural thing to make people suffer". No. Call yourself what you are and be honest about it and don't try to pee down my back and tell me it's raining. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
33
|
Posted - 2011.11.02 01:39:00 -
[484] - Quote
Thomas Orca wrote:Twisted Alice wrote:
If you consider the human race as animals and think that animal behavoiur is appropriate for the human race, then I can see where you're coming from.
Fortunately for most people they don't consider themselves animals and don't give in to basic instincts, which is part of what seperates us from animals.
The ones that act more like animals are what I'd term as uncivilised.
Anyone who isn't a member of the church of Scientology or a creationist should realize that all humans are animals. As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors.
Basically you are correct. However man will stop act like an man under certein situations stress overload is most common. Society as such didnt flourish because one man butchered several others to prove he is the one. It flourish because the rules has been implied to day-to-day basic live. Yet even as an society we havent changed much since 3k b.c.
So go figure yourself from where is the ancestral pre-desposion comes from ? 50k b.c. 100k b.c. ??? Or are we all just fishes ? |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 01:45:00 -
[485] - Quote
Jaroslav Unwanted wrote:[
Basically you are correct. However man will stop act like an man under certein situations stress overload is most common. Society as such didnt flourish because one man butchered several others to prove he is the one. It flourish because the rules has been implied to day-to-day basic live. Yet even as an society we havent changed much since 3k b.c.
So go figure yourself from where is the ancestral pre-desposion comes from ? 50k b.c. 100k b.c. ??? Or are we all just fishes ?
Fish like food, do you like food? |

Twisted Alice
Twisted Universe
22
|
Posted - 2011.11.02 01:45:00 -
[486] - Quote
Thomas Orca wrote:Twisted Alice wrote:
If you consider the human race as animals and think that animal behavoiur is appropriate for the human race, then I can see where you're coming from.
Fortunately for most people they don't consider themselves animals and don't give in to basic instincts, which is part of what seperates us from animals.
The ones that act more like animals are what I'd term as uncivilised.
Anyone who isn't a member of the church of Scientology or a creationist should realize that all humans are animals. As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors.
You have a very strange view of the world.
That's why you need morals and principles, they act like checks and balances. A way of keeping you more human and less animal.
|

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 01:47:00 -
[487] - Quote
Herzog Wolfhammer wrote:
LOL.
I am the kind of person who has spent much of his life dealing with the likes of you and training other people to deal with the likes of you and I am very comfortable with myself.
I give you credit at least. You remind of of the mercs who once told me with glee how they would take a contract to disarm people, forcibly relocate them, even kill them, any country, any place, any time - all for a paycheck. They at least knew they were scumbags and I had more respect for them than I did for those who wore the uniform and did roughly the same things but allowed themselves to think it was for some good reason. The former I can tell them to their faces they were murdering scum and they would say "yeah". The latter you can ask them if they really thought the foreign policies they fought under are questionable and they freak out and want to fight you.
This is why, in this game, and the forums as well, all I would ask is that people be honest with their intentions. So they want to gank, blob, and all that other stuff. Big deal. But don't insult my intelligence trying to justify it behind game mechanics or some notion of "how EvE should be played". It they like tears, say it. If they like to see someone get mad, admit it.
I don't think they come to the forums trying to make some case for "their play style" as they call it as if to induce Stockholm Syndrome in the player base so much that they line up at the gate camps to get popped. And I don't think they actually think they are going to fool anybody. It's a matter of self-aggrandizement , like the kind of person who goes out of their way to have sex with their best friends GF or wife and enjoy pretending they are still the best friend. It's part of the lie, part of the grief giving.
So that's all I would expect. If you have Doochebaggery and asshattery trained to level 5, proudly display your Elite rating and stop hiding behind dogma, whether it's some crap about "Eve is a PVP game only" or " it's a natural thing to make people suffer". No. Call yourself what you are and be honest about it and don't try to pee down my back and tell me it's raining.
So Jelly.
|

Amro One
One.
19
|
Posted - 2011.11.02 01:52:00 -
[488] - Quote
I left my caring bag at home. |

Aggressive Nutmeg
15
|
Posted - 2011.11.02 01:55:00 -
[489] - Quote
Thomas Orca wrote:As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors. You may not be able to leave it alone because you are driven by your urges, but that doesn't make the rest of us chronic self abusers.
I hope that when you are no longer a teenager you will have the discipline and insight to develop into something more than just animal instinct.
You have my pity in the meantime.
Good day, sir. |

Twisted Alice
Twisted Universe
22
|
Posted - 2011.11.02 01:55:00 -
[490] - Quote
Amro One wrote:I left my caring bag at home.
And what makes you think anyone cares that you left your caring bag at home? |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 01:59:00 -
[491] - Quote
Aggressive Nutmeg wrote:Thomas Orca wrote:As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors. You may not be able to leave it alone because you are driven by your urges, but that doesn't make the rest of us chronic self abusers. I hope that when you are no longer a teenager you will have the discipline and insight to develop into something more than just animal instinct. You have my pity in the meantime. Good day, sir.
And so due to the lack of any argument, you fall to insults.
This is what happens when you bring evolution into the mix, the creationists due it all the time as well, though they are more entertaining with their comebacks and insults. |

Thomas Orca
Intaki Armaments Tactical Narcotics Team
11
|
Posted - 2011.11.02 02:36:00 -
[492] - Quote
Twisted Alice wrote:
You have a very strange view of the world.
That's why you need morals and principles, they act like checks and balances. A way of keeping you more human and less animal.
I at no point implied that morals and principles are not important. What I did state, was that Humans are animals, which is a commonly known fact, and that Humans are subconsciously influenced by ancestral drives implanted by evolution. My point, which you acknowledged earlier as legitimate from the viewpoint I was taking, is that it is rather logical to assume that there is a natural drive to take joy in dominance behavior. In current western society, it is seen as slightly barbaric. It is therefore suppressed by many members of Western society. However, in other cultures, such as that of the Mongols, one of whom I quoted earlier, it was an accepted part of society. In said cultures, this natural drive was perfectly acceptable to follow under certain circumstances.
However, in the application of this to a game like EVE, where there is no society, and therefore no societal unspoken law, there is no reason to suppress such primal drives. Which is why some do not. Those that do not, probably excel in compartmentalization, while those that choose to bring their societal moral compass onto a playing field where it does not apply, are most likely less adept at making such distinctions.
|

Corina Jarr
Spazzoid Enterprises Purpose Built
13
|
Posted - 2011.11.02 03:15:00 -
[493] - Quote
Thomas Orca wrote:Aggressive Nutmeg wrote:Thomas Orca wrote:As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors. You may not be able to leave it alone because you are driven by your urges, but that doesn't make the rest of us chronic self abusers. I hope that when you are no longer a teenager you will have the discipline and insight to develop into something more than just animal instinct. You have my pity in the meantime. Good day, sir. And so due to the lack of any argument, you fall to insults. This is what happens when you bring evolution into the mix, the creationists do it all the time as well, though they are more entertaining with their comebacks and insults. Please tell me you know the difference between a creationist and someone who simply believes in creation?
And the insults start coming when the other side runs out of things to say. It doesn't matter if evolution was mentioned or not. |

Drakarin
Paladin Nine Eternal Pretorian Alliance
0
|
Posted - 2011.11.02 03:18:00 -
[494] - Quote
I am incapable of turning off the moral center of my brain, even while playing EvE. I know so many people that flip that switch like it's a light but I just can't do it. I feel horrible causing someone else frustration.
Yet, at the same time, I realize that without bad people, EvE would be boring. |

Corina Jarr
Spazzoid Enterprises Purpose Built
13
|
Posted - 2011.11.02 03:21:00 -
[495] - Quote
Drakarin wrote:... Yet, at the same time, I realize that without bad people, EvE would be boring. This is true. No thrill when I see someone in lowsec and I'm mining. |

Eebi
CONCORD Center of Research Central Directorate of Intelligence
8
|
Posted - 2011.11.02 03:36:00 -
[496] - Quote
I understand that there are people who would never scam, grief or blatantly be a total ass, even in a game.
But you have to understand, this game is by design allowing you to do just that and CCP makes no secret of that fact. As soon as you know that this game allows these things, you have to make a choice for yourself.
I have no doubt many people left because of what this game allows, some accept it for what it is, for others it's the entire reason they play this game.
Everything you decide in this game has a risk attached to it, even trusting someone who has been your friend is a risk.
When you log in, you automatically accept the consequences this may have.
|

Apollo Gabriel
Mercatoris Etherium Cartel
128
|
Posted - 2011.11.02 03:44:00 -
[497] - Quote
Eebi wrote:I understand that there are people who would never scam, grief or blatantly be a total ass, even in a game.
But you have to understand, this game is by design allowing you to do just that and CCP makes no secret of that fact. As soon as you know that this game allows these things, you have to make a choice for yourself.
I have no doubt many people left because of what this game allows, some accept it for what it is, for others it's the entire reason they play this game.
Everything you decide in this game has a risk attached to it, even trusting someone who has been your friend is a risk.
When you log in, you automatically accept the consequences this may have.
To say Eve was designed for these things gives them too much credit, ineptness and inability to control abuse which became policy is more like it. A great deal of corp thefts are due to an embarrassingly poor corp management system. Imagine playing Donkey Kong where every barrel looks like it hits you.
Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

FloppieTheBanjoClown
Go Petition Blizzard
221
|
Posted - 2011.11.02 03:49:00 -
[498] - Quote
Apollo Gabriel wrote:A great deal of corp thefts are due to embarrassingly poor corp management.
Fixed that :)
Every corp theft I've seen was the fault of the corp allowing someone access to assets they didn't need access to. |

Vyl Vit
Cambio Enterprises
88
|
Posted - 2011.11.02 03:54:00 -
[499] - Quote
Thomas Orca wrote:It's quite surreal watching people compare those who beat them at a singular part of a vast video game to murderers, serial killers, rapists, and child molesters. I find that response to being killed for no reason in a video game, much much much more disturbing.
It's also quite surreal to see people who have an absolute need to be the white knight, and always have the idea of morality and being the good guy behind them. To me, it shows that they are so insecure about decisions, that even in a virtual space, where no one expects anything of them, they feel the need to justify pushing F1 on an internet space ship.
Straw man argument...white knights defending whatever. (What you don't know you'll make up?) Problem with that line of thought is, stating facts as facts neither defends, nor offends a position. It's objective...unless you have an agenda.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

Barbelo Valentinian
The Scope Gallente Federation
113
|
Posted - 2011.11.02 04:05:00 -
[500] - Quote
OK, this is part further musing on the subject, partly indirect response to Malcanis' comments on my last post, partly in response to some of the other posts here.
Someone made the argument that people are just roleplaying space asshats. Of course many are, but it's also pretty obvious some aren't. It's just that the rules that allow people to roleplay space asshats also allow people to come into the game not respecting the roleplaying/simulation aspects of the game, but using the ability to do virtual evil with the deliberate aim of hurting other players, not as part of the game, but rather as standing aloof from the game - e.g. mocking the "seriousness with which they take their pixels", for instance.
But if you don't take your pixels seriously, why the **** are you playing a game that gives you so many pixels designed to make you feel as close as possible given the current state of entertainment technology, that you really are flying a spaceship?
This game has a creative tension between being a simulator and a game. The simulator side of the game is supposed to draw you in, and fool your brain momentarily into believing that the pixel spaceship is a real spaceship, that you really are flying through space in star systems, jumping through gates, docking at space stations, building things, equipping your ship, etc., etc. Of course you're supposed to take it seriously, taking it seriously is part of the game. It's nothing to be ashamed of, it's something to be proud of that you have the imagination to immerse yourself in such a way.
On the other hand, the game side of the simulator puts certain constraints on just how much of a simulator the game can be. Obviously there are many more things that could be done to make the game more "realistic", including some representation of being able to track identity in a high tech society (e.g. it's nonsensical that a high tech society such as represented by New Eden wouldn't be able to track pod pilots and their "crimes", and largely prevent them); but they would make the game more sluggish and less capable of providing jags of entertainment for average playing times (an hour or two or three) - and not just one kind of entertainment, but several kinds, several ladders of achievement, ways of interacting with other players and competing with them.
Now one aspect of the gamey side of EVE is that it's a game of consensual hurting. Like Boxing, or S&M, it offers a way of hurting people that's socially sanctioned, but in a manner that has almost zero serious RL consequences.
That hurting is part of EVE. But it's also tied in with the simulation side. There would be no "hurt" for someone who didn't take their pixels at least a bit seriously.
So you can't have it both ways. The worst type of response to all this is to say "lol dude takes his pixels seriously". That's a cop-out. The other person is supposed to take their pixels seriously, as are you. If there's no taking pixels seriously, there's no hurting, and there's no game of EVE. The "sport" of it is to hurt and be hurt, but if you're hurt to take it on the chin and recover quickly, and if you hurt others not to cross the line into griefing.
But that's also why there's no game of EVE when someone plays it who doesn't take the pixels seriously, but who's in it just to grief people for laughs using the medium of the game.
So Malcanis, are you telling me you don't recognise the difference between someone playing EVE, with all its consensual hurting, on the one hand, and someone being vindictive and gloating, and just taking advantage of the happenstance that the game rules for the consensual hurting have to be such that very little can be done to prevent griefing, on the other? Are you saying you've never encountered the latter type of behaviour in-game? If not, then you're just lucky. Or maybe you just joined EVE a long time ago.
But I can assure you, the griefer does exist. They come to EVE like flies to ****. They started coming a few years before I joined (2007) as they got wind of the possibilities EVE offers to griefers (I've observed EVE for longer than I've played it). And the trouble is, more and more of them come. They don't last, but they do muck up this glorious game/simulation for everyone else - they detract from it, they are bad players, bad sportsmen - not even sportsmen.
Fortunately, or unfortunately, their money is as good as anyone else's - CCP just has to strike a balance between sticking to loose rules that happen to also allow griefing, and tightening them up so that the lucrative casual players aren't totally put off, and some of them can get into the game on their own terms - including making allowance for the consensual hurting. |

Eebi
CONCORD Center of Research Central Directorate of Intelligence
8
|
Posted - 2011.11.02 04:22:00 -
[501] - Quote
Apollo Gabriel wrote: To say Eve was designed for these things gives them too much credit, ineptness and inability to control abuse which became policy is more like it. A great deal of corp thefts are due to an embarrassingly poor corp management system.
If CCP's corp management system was broken, because of some bug/exploit in the system, then any assets stolen can be retrieved simply by petitioning a bug/exploit in the system.
This would for example be true if PersonA in a corp with no roles, stole assets from the corp, something like this was never intended to happen.
However, in case PersonA has been given roles to do this, then a petition won't help the corp get the assets back, CCP will not intervene in this case. |

Handsome Hussein
84
|
Posted - 2011.11.02 04:29:00 -
[502] - Quote
MeestaPenni wrote:I would offer the suggestion then that you're the one not playing in the sandbox. Maybe EvE isn't for you. PLEX is a part of the sandbox. Prove me wrong. Maybe in another thread so this one isn't derailed from its retardedness. Leaves only the fresh scent of pine. |

Acac Sunflyier
Burning Star L.L.C.
24
|
Posted - 2011.11.02 04:51:00 -
[503] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Overall, Eve is a sandbox with enough peeps in it to populate a small city. Part of the appeal of playing a sandbox game is the ability to be a complete ass and be rewarded for it. In GTA/Saint's Row, players will run over old ladies, take off all their clothes and hip thrust at old ladies, get into a sewage truck and spray old ladies with poo, and get into an aerial vehicle and fly to the highest point possible only to jump out and tackle old ladies.
The same appeal is represented in Eve. Only with Eve you can replace the image of spraying an old lady with poo to spraying another person half way across the world with poo as they furiously stomp on their keyboard. |

Reislier
28
|
Posted - 2011.11.02 04:58:00 -
[504] - Quote
When I sit down to a game of poker with friends, we are all playing poker. If I am playing a game of trickery and deception, then I will trick and deceive. ItGÇÖs a game and we all know that. Are you good enough to play with your peers?
Eve is different games to different people and all have their own peers in game. If you want to lord over someone not playing your game, then you set your goals low.
I participate in this game with other players who play the same game as I.
It is ludicrous to hear GÇ£Oh.. IGÇÖm role playing a bad guy and just blew up his stuff and set his dog on fire then he quit the game and cried.. but IGÇÖm just role playing man.. IGÇÖm not like that really.GÇ¥
What a load of crap.. yes you are. Can we say denial? Oh lets drag psychology into it or religion or dogma or feng shui if you want to but itGÇÖs still just crap.
Eve will let you be as big an ass as you aspire to be but be real.. take responsibility for being the ass you aspired to be like a great big grown up or stuff a sock in it before someone thinks youGÇÖre just simple. ItGÇÖs not like we donGÇÖt have a whole flock of them already in this game.
I respect people who play the game, however harsh they wish to play, but not the ones who hide behind it. My children know that.. why do some of you not?
|

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
19
|
Posted - 2011.11.02 05:02:00 -
[505] - Quote
Imagine this:
A person decides to try a new sport, they join a club and go down for the game. Its a loveley sunny day, perfect for some exercise and they are running down the pitch with the ball and the persons thinking "wow Im going to score!" and generally enjoying themselves.
Then a 16 stone guy face plants them into the ground with a tackle, it just hurt like hell and their nose could well be broken. Welcome to Rugby! So what does the person do? run to the reff and cry that they got hurt? tell all thier freinds that the guy who tackled them isnt right in the head? Write dozens of articles about how Rugby players should understand that they hurt someones feelings by ruining their nice days exercise in the sun?
If they do they are retards, they chose to play Rugby, they should have known what to expect.
EVE is no differant, people choose to play, they should know what to expect and its no use them whining or blaming the person that tackled them. Noone should feel morally conflicted for playing the game, the people who whine and ***** that people are morally deficient for playing the game need to learn how to compartmentalise a game from reality. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
39
|
Posted - 2011.11.02 05:17:00 -
[506] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
not everyone thinks like that .. but the problem is that what you are up against is the more vocal forum bunch are hardcore sandbox (amoral) proponents - and they will shout you down. I mostly leave miners alone these days.. but back in my null sec youth I strickly defended our home space.. meaning that even lone miners were ruthlessly shot down if they trespassed.. I do remember one miner however that came into our space who I gave the option to join one of our sister corps in order to stay and mine.
when you realize that all aspects of eve are governed by pvp you understand that it is the sole enforcement you really have to use. this said there are all kinds in the game and many I suspect are the school yard bullies, the kids that pulled wings off of insects or shot be-be guns at dogs and other pets... who gank and kill because it's "fun" to cause pain. these folk will never be convinced they are wrong in the way they "play" and ultimately finding a way to hit them back may be the only thing you can do that may discourage their behavior in any way. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
239
|
Posted - 2011.11.02 07:20:00 -
[507] - Quote
My only comment at this point other than what I've already posted is that I think I have helped establish "asshat" as an Eve term!
Issler |

Malcanis
Vanishing Point. The Initiative.
946
|
Posted - 2011.11.02 07:41:00 -
[508] - Quote
Apollo Gabriel wrote:Eebi wrote:I understand that there are people who would never scam, grief or blatantly be a total ass, even in a game.
But you have to understand, this game is by design allowing you to do just that and CCP makes no secret of that fact. As soon as you know that this game allows these things, you have to make a choice for yourself.
I have no doubt many people left because of what this game allows, some accept it for what it is, for others it's the entire reason they play this game.
Everything you decide in this game has a risk attached to it, even trusting someone who has been your friend is a risk.
When you log in, you automatically accept the consequences this may have.
To say Eve was designed for these things gives them too much credit, ineptness and inability to control abuse which became policy is more like it. A great deal of corp thefts are due to an embarrassingly poor corp management system.
Perhaps you should look at who originally created EVE and why. EVE was very much designed to allow scamming, ganking, piracy, theft and so on. It was a deliberate design choice, not an oversight.
I mean ffs, CCP even recently put out a advert specifically advocating corp theft within game, and others show piracy, there's a thread started by a Dev in the new players section about scamming.
Yeah, no: you're flat out wrong. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Chopper Rollins
Republic Military School Minmatar Republic
51
|
Posted - 2011.11.02 07:49:00 -
[509] - Quote
I have a thought here for the big moralists taht land in these threads and any thread to do with ganking, e-honor, manners etc.
I used to get a bit steamed losing a ship i'd worked to buy. Sometimes by talking to the guy you get a feel for a sadist, thug or dipstick. Sometimes a ruthless pixel asploder will be a cool calm collected well-mannered knight -of-the-skies. End result for me is the same though, pod spamming warp.
Took maybe a year for me to understand that some of the biggest carebears are in 0.0, and that most of the tough-talking cowards in eve are in high sec, with bought characters and faction pinatas. They nearly always have victim-complexes, you can't interact with them without someone being the bad guy. They assure you that they don't care what stuff you burn, but that you are a bad person for doing it. A case of "Talking was invented by the loser of the first fight."
So if a skilled player takes offence at some of these garbage-mouthed jellyfish and decs them into the stone age, I don't immediately think they are the hard done by victims of a 'bad person'. There are hi-sec wardec griefers, but so what? I had one of them fail to kill my retriever in his Claymore at a station undock, first time i ever got to say GF as i warped off.
Goggles. Making me look good. Making you look good. |

Malcanis
Vanishing Point. The Initiative.
946
|
Posted - 2011.11.02 08:09:00 -
[510] - Quote
Barbelo Valentinian wrote:
So Malcanis, are you telling me you don't recognise the difference between someone playing EVE, with all its consensual hurting, on the one hand, and someone being vindictive and gloating, and just taking advantage of the happenstance that the game rules for the consensual hurting have to be such that very little can be done to prevent griefing, on the other? Are you saying you've never encountered the latter type of behaviour in-game? If not, then you're just lucky. Or maybe you just joined EVE a long time ago.
But I can assure you, the griefer does exist...
Of course I recognise the difference, but I attach different weights to that difference.
A few points:
(1) Why does it matter so much to you who destroys your ship? What difference does it make if you got popped by a perfect gentleman or a total asshat, other than to your pride?
(2) I've met (and flown with) some of the so-called "asshats". They're mostly extremely nice, helpful, usually very generous people. Most of them aren't teenagers; they have jobs, families, lives. They've simply divided EVE into two groups: a small one of people they like, and everyone else who is fair game, because that's the way they want to play. Does that make them "asshats"? If so, then I guess that makes me one too; I nailed my colours to the mast here where I explain that mindset.
(3) In my experience the "asshat" labelling is at least as much a childish ego-defence by the guy who just lost his ship as it is anything to do with the kind of person who just killed it. "Oh yeah well maybe you just killed my faction BS and looted the X-type mods but AT LEAST I'M NOT AN ASSHAT". Yeah, whatever, buddy, they just won, you just lost. Yelling like a kid on the playground won't change that.
(4) The "sadist" who "does it for the tears" thing started around 2005-2006, so far as I can tell. But it wasn't because there was a particular influx of "griefers", it was because there was an influx of players who were incredibly, ignorantly, extravagantly, hilariously pissed off that they lost a ship. To the existing community for whom ship loss was a daily reality, these people were simply ludicrous, and how else could they react but with (initially) benused amusement and later by baiting these drama-queens into further histrionics. And of course the meme grew and metastasized to the point where it's the bedrock of discourse on these forums these days; simply disagreeing with someone is enough to elicit the "om nom tears" response. New players jumped on the memewagon without understanding where it arose and you have what we have today.
(5) I have never been "griefed" in the sense that no-one has ever done anything to me in-game that has caused me grief. Some of the things that have happened might qualify as griefing to some people, but for me they're part of the game. Additionally, whilst I suck a bag of dicks at PvP, the one great advantage I have decided to grant myself in EVE is that I play the game as it actually is, rather than as some imaginary version of it that might suit me. The practical upshot of this is that I strongly limit the scope I give for other players to "grief" me. Whether by never autopiloting a hauler full of T2, by making sure I can get my stuff out of a conquerable station, by only lending ISK and assets I can afford to lose, to maintaining opsec when I'm moving valuables or doing something lucrative, by reading contracts carefully, by always using a scout, by not fleeting with people I don't trust, by making sure that my capital is always the fleet owner when I have to jump to a cyno lit by someone else, making ping spots, etc etc etc. In short: I accept that EVE is a game where carelessness and ignorance are extremely dangerous, and I make considerable efforts to mitigate that danger by not being ignorant or careless. And finally, when I do lose a ship, I work out what *I* did wrong to allow it to happen, and make sure that I don't do it again. Or if I have to do it again, to do it in a cheap ship I can afford to lose.
As you might expect, herefore, I have very little sympathy for people who don't make these efforts, who refuse to accept the game as it is, who insist on trying to play an imaginary version of EVE, and then cry about how they've been "griefed".
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Mag's
the united Negative Ten.
1773
|
Posted - 2011.11.02 08:35:00 -
[511] - Quote
Vyl Vit wrote:Jhagiti Tyran wrote:I never lost my morality when I started playing, all I have really done is rearrange some pixels. Any harm done to anybody wasn't my fault, how could I know somebody was mentally unstable enough to take the said rearrangement of pixels seriously enough that it affected them IRL? Another specious argument. I love how that's all the pro-gank side has in their armory. Morality isn't something you turn on and off like the bathtub faucet. If it's not on, it was never on. Furthermore, when all the uproar by the self-same people over Incarna started, they were screaming about all the time and effort they've put into this game as justification that they get their way. When it comes to stomping on someone else's parade it suddenly becomes a simple matter of rearranged pixels. IRL seems to come up a lot. I don't know about those who are divorced from their sanity, but I'm sitting here IRL typing away on a REAL keyboard, and sure as the world, when I hit "post" this bit of text will suddenly appear on a REAL forum and can be read by REAL people. Chess references are fun. When I lose that white bishop, it's REALLY not on the board anymore. Really. What utter tosh. The only reason IRL keeps cropping up, is because some people like yourself cannot differentiate between a game and RL.
I've been playing BF3 a bit lately, does this mean I also have no morals?
Get a grip.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 12:32:00 -
[512] - Quote
Thomas Orca wrote:[quote=Twisted Alice]
I at no point implied that morals and principles are not important. What I did state, was that Humans are animals, which is a commonly known fact, and that Humans are subconsciously influenced by ancestral drives implanted by evolution. My point, which you acknowledged earlier as legitimate from the viewpoint I was taking, is that it is rather logical to assume that there is a natural drive to take joy in dominance behavior. In current western society, it is seen as slightly barbaric. It is therefore suppressed by many members of Western society. However, in other cultures, such as that of the Mongols, one of whom I quoted earlier, it was an accepted part of society. In said cultures, this natural drive was perfectly acceptable to follow under certain circumstances.
However, in the application of this to a game like EVE, where there is no society, and therefore no societal unspoken law, there is no reason to suppress such primal drives. Which is why some do not. Those that do not, probably excel in compartmentalization, while those that choose to bring their societal moral compass onto a playing field where it does not apply, are most likely less adept at making such distinctions.
You keep stating that humans are like animals and our instincts are ancestral remnants, but I can't think of any animal that tortures and kills for the sake of enjoying the suffering of another animal. So I'm failing to see how this even relates to the human enjoyment of someone's suffering. |

Malcanis
Vanishing Point. The Initiative.
948
|
Posted - 2011.11.02 13:11:00 -
[513] - Quote
MatrixSkye Mk2 wrote:Thomas Orca wrote: I at no point implied that morals and principles are not important. What I did state, was that Humans are animals, which is a commonly known fact, and that Humans are subconsciously influenced by ancestral drives implanted by evolution. My point, which you acknowledged earlier as legitimate from the viewpoint I was taking, is that it is rather logical to assume that there is a natural drive to take joy in dominance behavior. In current western society, it is seen as slightly barbaric. It is therefore suppressed by many members of Western society. However, in other cultures, such as that of the Mongols, one of whom I quoted earlier, it was an accepted part of society. In said cultures, this natural drive was perfectly acceptable to follow under certain circumstances.
However, in the application of this to a game like EVE, where there is no society, and therefore no societal unspoken law, there is no reason to suppress such primal drives. Which is why some do not. Those that do not, probably excel in compartmentalization, while those that choose to bring their societal moral compass onto a playing field where it does not apply, are most likely less adept at making such distinctions.
You keep stating that humans are like animals and our instincts are ancestral remnants, but I can't think of any animal that tortures and kills for the sake of enjoying the suffering of another animal. So I'm failing to see how this even relates to the human enjoyment of someone's suffering.
Mammalian predators engage in what we might as well call "cruelty" increasingly with intelligence. Cats play with mice they have caught. Killer whales will enjoy flinging a live seal pup about, catching it, dunking it, tossing it to another whale, until it dies. They will also engage in behaviour like harrassing a whale and her calf until they can eventually drown the calf, then, after eating a token amount of it, leaving it to sink and rot.
Chimpanzees have been observed engaging in premeditated infanticide, bullying, **** and murder (unprovoked violence against a member of their community). They also actively enjoy hunting monkeys (the food value of the prey is far less than the energy expended catching it)
To name but a few examples. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 13:32:00 -
[514] - Quote
Malcanis wrote:MatrixSkye Mk2 wrote:Thomas Orca wrote: I at no point implied that morals and principles are not important. What I did state, was that Humans are animals, which is a commonly known fact, and that Humans are subconsciously influenced by ancestral drives implanted by evolution. My point, which you acknowledged earlier as legitimate from the viewpoint I was taking, is that it is rather logical to assume that there is a natural drive to take joy in dominance behavior. In current western society, it is seen as slightly barbaric. It is therefore suppressed by many members of Western society. However, in other cultures, such as that of the Mongols, one of whom I quoted earlier, it was an accepted part of society. In said cultures, this natural drive was perfectly acceptable to follow under certain circumstances.
However, in the application of this to a game like EVE, where there is no society, and therefore no societal unspoken law, there is no reason to suppress such primal drives. Which is why some do not. Those that do not, probably excel in compartmentalization, while those that choose to bring their societal moral compass onto a playing field where it does not apply, are most likely less adept at making such distinctions.
You keep stating that humans are like animals and our instincts are ancestral remnants, but I can't think of any animal that tortures and kills for the sake of enjoying the suffering of another animal. So I'm failing to see how this even relates to the human enjoyment of someone's suffering. Mammalian predators engage in what we might as well call "cruelty" increasingly with intelligence. Cats play with mice they have caught. Killer whales will enjoy flinging a live seal pup about, catching it, dunking it, tossing it to another whale, until it dies. They will also engage in behaviour like harrassing a whale and her calf until they can eventually drown the calf, then, after eating a token amount of it, leaving it to sink and rot. Chimpanzees have been observed engaging in premeditated infanticide, bullying, **** and murder (unprovoked violence against a member of their community). They also actively enjoy hunting monkeys (the food value of the prey is far less than the energy expended catching it) To name but a few examples.
For your examples above, their intentions aren't to make their prey suffer for the sake of making them suffer, so they are irrelevant.
No animal, to my knowledge, tortures for the sake of enjoyment through the suffering of another animal (collecting tears). They do it out of necessity or simply because they find the play or chase entertaining. They don't care whether their victim is crying or suffering. When I was young eons ago I owned a cat that used to "torture" lizards and mice. And even though it did it because it found the chase playful and challenging, it did not do it to watch the animal suffer and gain satisfaction from its suffering. Hell, I could substitute the victim for a yarn and it would have just as much fun. This enjoyment of suffering that some derive is a quality (and I'm using this term loosely) attributed to humans only.
Maybe if your argument was "I don't care if they're suffering or not" then, you'd still have issues, but at least your argument would have some merit. But what goes on here on these forums is make people suffer to gain satisfaction out of the suffering itself. That is the product being collected for amusement. |

Malcanis
Vanishing Point. The Initiative.
949
|
Posted - 2011.11.02 13:56:00 -
[515] - Quote
MatrixSkye Mk2 wrote:Malcanis wrote:MatrixSkye Mk2 wrote:Thomas Orca wrote: I at no point implied that morals and principles are not important. What I did state, was that Humans are animals, which is a commonly known fact, and that Humans are subconsciously influenced by ancestral drives implanted by evolution. My point, which you acknowledged earlier as legitimate from the viewpoint I was taking, is that it is rather logical to assume that there is a natural drive to take joy in dominance behavior. In current western society, it is seen as slightly barbaric. It is therefore suppressed by many members of Western society. However, in other cultures, such as that of the Mongols, one of whom I quoted earlier, it was an accepted part of society. In said cultures, this natural drive was perfectly acceptable to follow under certain circumstances.
However, in the application of this to a game like EVE, where there is no society, and therefore no societal unspoken law, there is no reason to suppress such primal drives. Which is why some do not. Those that do not, probably excel in compartmentalization, while those that choose to bring their societal moral compass onto a playing field where it does not apply, are most likely less adept at making such distinctions.
You keep stating that humans are like animals and our instincts are ancestral remnants, but I can't think of any animal that tortures and kills for the sake of enjoying the suffering of another animal. So I'm failing to see how this even relates to the human enjoyment of someone's suffering. Mammalian predators engage in what we might as well call "cruelty" increasingly with intelligence. Cats play with mice they have caught. Killer whales will enjoy flinging a live seal pup about, catching it, dunking it, tossing it to another whale, until it dies. They will also engage in behaviour like harrassing a whale and her calf until they can eventually drown the calf, then, after eating a token amount of it, leaving it to sink and rot. Chimpanzees have been observed engaging in premeditated infanticide, bullying, **** and murder (unprovoked violence against a member of their community). They also actively enjoy hunting monkeys (the food value of the prey is far less than the energy expended catching it) To name but a few examples. For your examples above, their intentions aren't to make their prey suffer for the sake of making them suffer,.
How do you know?
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 13:59:00 -
[516] - Quote
Malcanis wrote:How do you know? How do you know they're in it for the tears? Your examples above certainly don't prove it. So where's your proof that animals enjoy collecting tears? |

Malcanis
Vanishing Point. The Initiative.
949
|
Posted - 2011.11.02 14:08:00 -
[517] - Quote
MatrixSkye Mk2 wrote:Malcanis wrote:How do you know? How do you know they're in it for the tears? Your examples above certainly don't prove it. So where's your proof that animals enjoy collecting tears?
When you see a creature clearly being slowly tormented to death for little or no obvious purpose, I don't think that burden of proof is on the diagnosis of cruelty. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 14:17:00 -
[518] - Quote
Malcanis wrote:MatrixSkye Mk2 wrote:Malcanis wrote:How do you know? How do you know they're in it for the tears? Your examples above certainly don't prove it. So where's your proof that animals enjoy collecting tears? When you see a creature clearly being slowly tormented to death for little or no obvious purpose, I don't think that burden of proof is on the diagnosis of cruelty.
Again, you are not proving anything. Although most animals hunt their prey for food exclusively I concede that some "play" with it as I myself stated above. You are implying that they play to enjoy the animal's suffering and feeling pain which you have STILL not proven. Your only contention is that they kill the prey slowly. That is not proof.
And out of curiosity, what animal is it that you're thinking of? Because the examples you gave above either just prove they do it for food and/or simple entertainment without linking to extracting tears from their prey.
What animal is it you say that gets enjoyment from watching its victims suffer so I may do some research on this? Besides humans, of course :). |

Vardec Crom
Hard Knocks Inc.
6
|
Posted - 2011.11.02 14:41:00 -
[519] - Quote
Huehuehue wrote: That is because every player plays for fun, and the game is no fun if there's no risk of death.
hey look you answered your own question. you're of the mind that ccp made hi-sec so it's 'safe'. wrong, they even say so themselves.
you agree to pvp when you login to the game, simple as that.
hi-sec pubbies shitting up the forums with morality why i never |

Riedle
Paradox Collective
0
|
Posted - 2011.11.02 14:43:00 -
[520] - Quote
Aggressive Nutmeg wrote:Thomas Orca wrote:As all humans are animals, they are driven by animal reflexes at their core (Humans do give into their basic instincts much more than some animals, as much as we like to feel we do not.) . It is therefore foolish to argue that humans are unaffected by the drive of their ancestors. You may not be able to leave it alone because you are driven by your urges, but that doesn't make the rest of us chronic self abusers. I hope that when you are no longer a teenager you will have the discipline and insight to develop into something more than just animal instinct. You have my pity in the meantime. Good day, sir.
Confirming I am a chronic self abuser. Especially when I was in my teens |

Morganta
Peripheral Madness The Midget Mafia
241
|
Posted - 2011.11.02 14:43:00 -
[521] - Quote
ye gods,
what is it, like 4 of you keeping this craptastic thread alive so you can poke each other with your razor sharp wits?
GET A ******* ROOM! The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Vardec Crom
Hard Knocks Inc.
6
|
Posted - 2011.11.02 14:45:00 -
[522] - Quote
MatrixSkye Mk2 wrote:
For your examples above, their intentions aren't to make their prey suffer for the sake of making them suffer, so they are irrelevant.
No animal, to my knowledge, tortures for the sake of enjoyment through the suffering of another animal (collecting tears). They do it out of necessity or simply because they find the play or chase entertaining.
cant tell if trolling or just ********.
|

Ana Vyr
100
|
Posted - 2011.11.02 14:45:00 -
[523] - Quote
Handsome ******* wrote:You're playing a game where anything you fly can be destroyed and you are complaining and judging people specifically because they are destroying those things. You really need to be playing another game.
I buy a PLEX every so often and also pay a subscription. I don't have a lot of time to grind and I don't make a lot of money. OTOH, I don't take it hard if I lose a ship, or multiple ships. If I ran out of ships on both accounts, I would buy another PLEX or tough it out in a n00b ship until I could afford a frigate. This is all part of the game.
As for why I left my morality at the door? I'll make it simple: Because I can. And I'm a ******* saint compared to most of the people who play according to your terms of morality.
Are you nuts? I wouldn't quit eve unless CCP screws the game up. Why do you think the game can be so compelling? Because it's full of sociopaths. I can judge the players all I want, but it definitely doesn't detract from the game itself. Real live foes are always gonna trump AI ones.
You are correct that it's all part of the game. This does not preclude me from seeing sadist types for what they are. You can be as much of a **** as you choose to be, it's your call, but don't expect me to be one just because I can be. I'm not gonna treat people like crap just because I can hide behind my avatar like a coward. |

Weaselior
GoonWaffe Goonswarm Federation
1391
|
Posted - 2011.11.02 14:58:00 -
[524] - Quote
MatrixSkye Mk2 wrote: Again, you are not proving they enjoy hurting their victims' feelings and causing them misery.
you're dumb hopefully an orca drowns you |

Weaselior
GoonWaffe Goonswarm Federation
1391
|
Posted - 2011.11.02 14:59:00 -
[525] - Quote
you know, you haven't proven people enjoy suffering either |

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 15:01:00 -
[526] - Quote
Vardec Crom wrote:MatrixSkye Mk2 wrote:
For your examples above, their intentions aren't to make their prey suffer for the sake of making them suffer, so they are irrelevant.
No animal, to my knowledge, tortures for the sake of enjoyment through the suffering of another animal (collecting tears). They do it out of necessity or simply because they find the play or chase entertaining.
cant tell if trolling or just ********.
I'll clear it up a bit. An animal can certainly play and even torture. I am not arguing this. I am arguing the intentions on why they do it.
A cat may play with a mouse; catch, release, catch again, for example, until the unfortunate mouse tires and dies. There is no doubt the mouse has been put through agonizing pain. The question here is is the cat enjoying the mouse's suffering and feelings of pain? Is it doing it because the chase is a challenge without regards to the mouse's feelings? There is a difference in not caring and caring (as in caring that your victim suffers pain).
If your contention is that you enjoy the suffering of other humans because it's a trait that has been passed on by animals then you may agree that the cat is (1) taking into account the mouse's feelings and (2) gaining satisfaction from knowing the mouse is in excrutiating pain and that is making its play more enjoyable. But my question is can you prove that the cat is indeed recognizing the mouse's feelings AND enjoying from knowing the mouse is suffering?
|

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 15:03:00 -
[527] - Quote
Weaselior wrote:you know, you haven't proven people enjoy suffering either
You mean like besides people admitting they enjoy making others suffer? |

Weaselior
GoonWaffe Goonswarm Federation
1391
|
Posted - 2011.11.02 15:06:00 -
[528] - Quote
MatrixSkye Mk2 wrote:Weaselior wrote:you know, you haven't proven people enjoy suffering either You mean like besides this thread where people have admitted they enjoy making others suffer? thats not proof |

Weaselior
GoonWaffe Goonswarm Federation
1391
|
Posted - 2011.11.02 15:06:00 -
[529] - Quote
by your moronic standards |

Weaselior
GoonWaffe Goonswarm Federation
1391
|
Posted - 2011.11.02 15:06:00 -
[530] - Quote
maybe they're lying to troll you, the worlds biggest moron who should be drowned by an orca |

Mr Kidd
Center for Advanced Studies Gallente Federation
128
|
Posted - 2011.11.02 15:28:00 -
[531] - Quote
MatrixSkye Mk2 wrote:Vardec Crom wrote:MatrixSkye Mk2 wrote:
For your examples above, their intentions aren't to make their prey suffer for the sake of making them suffer, so they are irrelevant.
No animal, to my knowledge, tortures for the sake of enjoyment through the suffering of another animal (collecting tears). They do it out of necessity or simply because they find the play or chase entertaining.
cant tell if trolling or just ********. I'll clear it up a bit. An animal can certainly play and even torture. I am not arguing this. I am arguing the intentions on why they do it. A cat may play with a mouse; catch, release, catch again, for example, until the unfortunate mouse tires and dies. There is no doubt the mouse has been put through agonizing pain. The question here is is the cat enjoying the mouse's suffering and feelings of pain? Is it doing it because the chase is a challenge without regards to the mouse's feelings? There is a difference in not caring and caring (as in caring that your victim suffers pain). If your contention is that you enjoy the suffering of other humans because it's a trait that has been passed on by animals then you may agree that the cat is (1) taking into account the mouse's feelings and (2) gaining satisfaction from knowing the mouse is in excrutiating pain and that is making its play more enjoyable. But my question is can you prove that the cat is indeed recognizing the mouse's feelings AND enjoying from knowing the mouse is suffering?
Very late coming into this thread. But....
Attempting to apply RL morality to this game is likened to getting into a boxing match and then asking your opponent why he hit you. He hit you because that is that game. You hit each other until one of you can't fight any longer.
Now, Eve is a game. It is a game where you can hit your opponent and your opponent can hit you. And you ask why? The answer is, that is this game. Applying RL morality to it is rather misplaced and misguided. This isn't RL. This is a game. If you came into this game expecting RL morality then you have made a grave mistake.
With that said, I have my own morality in this game, separate from my RL morality. I shoot people, I kill people. Some people I don't shoot or kill. I play to my own, in game morality. We want breast augmentations and sluttier clothing in the NeX! |

Jooce McNasty
Islefive Consulting
42
|
Posted - 2011.11.02 15:42:00 -
[532] - Quote
For some people its not just about morality in this game its because we can.
Why do I gank in hi-sec? Because I can, and I enjoy it. Why do I laugh at targets and collect tears? Because I can, and it is fun. Why do I PVP and kill people who are easy targets? Because I can, I like to pad my KB.
When a game creates an environment where you can amuse yourself why stop doing stuff that amuses you.
Why should I worry about someones feelings that I will never meet in real life who are, playing a game that is described as a harsh universe where you are never safe.
|

MatrixSkye Mk2
Republic University Minmatar Republic
33
|
Posted - 2011.11.02 15:46:00 -
[533] - Quote
Mr Kidd wrote:Very late coming into this thread. But....
Attempting to apply RL morality to this game is likened to getting into a boxing match and then asking your opponent why he hit you. He hit you because that is that game. You hit each other until one of you can't fight any longer.
Now, Eve is a game. It is a game where you can hit your opponent and your opponent can hit you. And you ask why? The answer is, that is this game. Applying RL morality to it is rather misplaced and misguided. This isn't RL. This is a game. If you came into this game expecting RL morality then you have made a grave mistake.
With that said, I have my own morality in this game, separate from my RL morality. I shoot people, I kill people. Some people I don't shoot or kill. I play to my own, in game morality.
Mr Kidd,
I appreciate your post. Thanks.
I don't think that merely shooting and destroying in Eve makes you evil. However, my stance is that if you enjoy making people suffer in-game (ie collect tears) then that feeling is very real. People (sorry, too lazy to look up names) have already posted and admitted they enjoy causing suffering to others and have even proudly attempted in justifying their enjoyment of suffering (sadism) by claiming it's a trait that has been inherited from animals. But my problem with that is that there is no proof linking that animals enjoy inflicting pain for the sake of suffering.
Anyway, I don't think all pirates are mean people. But I do believe that this game attracts a lot of bottom-of-the-barrel types that thrive in making people miserable for their own enjoyment. And I also believe that these types find themselves a home as PVPers because it allows them to easily use the game as a tool to grief play.
It doesn't take much reading in these forums to find a thread from someone expressing how much they enjoyed making someone quit or lash out. And I'm just saying, if you're going to blame animal inheritance for being a jerk, you'll have to prove that animals enjoy collecting tears for the sake of collecting tears. |

Ambassadeur Ur-Shulgi
Hedion University Amarr Empire
0
|
Posted - 2011.11.02 15:48:00 -
[534] - Quote
There is an Easy fix to peoples lack of morals in the game. Fix the bounty system. To do this CCP needs to do the following.
1. You have to apply for a bounty hunter licence, a Corp licence, making everyone in your corp a bounty hunter. Everyone in your corp needs to have positive sec status.
2. As soon as you shoot someone in low sec you get Negative standing and automaticly become wanted. Bounty corps can shoot these people anywhere and concord wont get involved they also dont lose sec status if they do so. Also if they shoot back at the bounty hunters in highsec concord responds ( this is a serious thing, locking people who kill others out of highsec) If you get a negative status you are kinda screwed untill you can turn your sec status around.
3. The victim also has the Option to Contract a bounty to a bounty corp.. making it even more lucrative to hunt the offender. when going into the bounty system ingame. Bounty hunter corps show up and can be contacted and contracted through the game placing a lucrative bounty on the offender.
to sum it up
shoot someone you go to -0.1 sec even if you had +5 before the incident. Bounty hunter corps can kill you anywhere and if they attack you in highsec concord will help them out. Players can contract bounties on you through and ingame system to a legit bounty corp or corps that now will make sure the offender dies. The bounty goes to the corp wallet for the CEO to take care of. So bounty corps dont get rotten eggs inside the corp who try to abuse it.
4. Now you ask yourself why the **** would anyone want to become a pirate after this? I say revamp the Null pirate space make it like Empire accept the pirate NPC ( as nasty as concord) shoot people with high sec status) this makes Pirate null a heaven for Reds. They can dock there live there and strick out of there to kill people.
With this system there would be concequences for killing people at random. You would lock yourself out of highsec and run A high risk of getting shoot for it. When people see that the bounty system works, More people will start to spend money on bounties. And PvP lowing people can make Bounty hunter corps and make a name for themselves.
You cant take away the Abuse element completely. But having Bounty hunter corp licences and having the player based bounties go to the CEO of the bounty corp, and having the victim contract the Bounty corp himself. Are 3 things that will make it that much harder to abuse.
Also I would personaly like to have that if you suicide gank someone in highsec your hole corp gets -1 standings and can now be shoot at freely with the help of concord... ( but alot of people would cry murder if this was implemented hahaha) Also this would mean that you could not attack other players if you are in an NPC corp. You dont have the right to shoot back.. this would force more people out of the NPC corps.
EvE as it is today just has to few concequences and the nasty fact is that more people would probably kill People IRL if they could, but laws are what makes a stable society work. Keeps the Nutjobbs inline, and I feel that EvE has come to the point were if " EVE is REAL" we need to start using a much harder policy on bad behavior.....
|

Mortis vonShadow
Balanaz Mining and Development Inc.
246
|
Posted - 2011.11.02 15:59:00 -
[535] - Quote
Ambassadeur Ur-Shulgi wrote:... we need to start using a much harder policy on bad behavior.....
Define bad behavior. Because to me, killing anyone in hisec isn't bad behavior, its good clean livin'.
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Xien Anh
Watanabe Heavy Industries
3
|
Posted - 2011.11.02 16:08:00 -
[536] - Quote
Mortis vonShadow wrote:Ambassadeur Ur-Shulgi wrote:... we need to start using a much harder policy on bad behavior.....
Define bad behavior. Because to me, killing anyone in hisec isn't bad behavior, its good clean livin'. Bad: Anything ~I~ don't like.
Didn't you get the memo? You have to please everyone in an MMO with thousands of players.
Have you ever had one of those days when you put your shoes on backwards and walked sideways to compensate? |

Roime
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.11.02 16:11:00 -
[537] - Quote
In football, you cause negative emotions in your opponent by making a goal, but making goals is the objective of the game, and both parties agree to get hurt by losing.
In extremely complex games without universally agreed objectives, like EVE, this agreement of one party taking loss in order to find out a winner is not mutual. Player A might have (one) objective "ISK efficiency", Player B might have (one) objective "mine XXX amount of minerals to build XXX".
So, EVE is a game, and saying "I can do X to meet my goal, it is allowed in the rules of this game" is correct. If Player B is aware of and accepts that Player A has this goal and he was just a general victim of a valid tactic, everything is fine.
Now obviously we have situations where Player B is not aware of Player A's objectives, and/or can't relate to them and therefore feels player A is doing him wrong, and is butthurt. Getting ganked out of the blue can be stressful and guns are pretty bad at delivering any complex messages about motivations. Not all players spend time on the forums or dedicate themselves to the world of New Eden so deeply to be aware of stuff like market manipulation etc- maybe they just like mining and building stuff. This is a problem caused by complexity of the game, neither party should be blamed for being assholes or ridiculed for crying over their loss.
Finally, we have situations where player C has a meta-game objective. Many players openly state that their motivation for griefing (meaning here an act of attacking a non-combatant) is "tear extraction" or "lulz" and teaching "the ***** carebears a lesson". This Player C does not appreciate Player B's game objectives, and actually does enjoy Player B getting butthurt. In this case player C is a victim of self-deception: he makes an effort to assure himself and others that "it's just a game", but he actually only uses the game as a media to inflict butthurt on another person.
Oh btw I totally ridicule the statement that people who get hurt by pixels should "get a life" - if it were true, we who get pleasure from pixels should all "get a life" too, sense of success is just as lol! Quality of emotions is irrelevant, the fact that we react is relevant. I would actually go a bit further and claim that we all get hurt by losing pixels, otherwise nothing we do in this game would have any value. |

Alec Freeman
The Dark Space Initiative Revival Of The Talocan Empire
31
|
Posted - 2011.11.02 16:15:00 -
[538] - Quote
Eve: Capitalism Online |

Handsome Hussein
84
|
Posted - 2011.11.02 16:31:00 -
[539] - Quote
MeestaPenni wrote:If you don't mine, mission, ransom, loot, manufacture, etc., you're not indulging in the 'sandbox' that is envisioned. Any fool here with some real world liquidity can replace ships with real money. If it worked as you stated, PLEX wouldn't exist (and I'd still be playing; you didn't read all of my statement or chose to selectively ignore parts of it).
However, PLEX does exist. You can buy it with RL cash, the same I use to pay for two subs. You can trade it on the "sandbox" market. Some people use it to essentially play for free. CPP endorses this. Whether you like the fact that i can spend my RL cash to avoid a grind or not, the item is being used as intended in the "sandbox as envisioned". Leaves only the fresh scent of pine. |

Ambassadeur Ur-Shulgi
Hedion University Amarr Empire
0
|
Posted - 2011.11.02 16:38:00 -
[540] - Quote
Mortis vonShadow wrote:Ambassadeur Ur-Shulgi wrote:... we need to start using a much harder policy on bad behavior.....
Define bad behavior. Because to me, killing anyone in hisec isn't bad behavior, its good clean livin'.
If you follow human evolution, you see a clear pattern that, as soon as people come together in larger groups, Laws and regulations follow. If we dident do this we would still be hunters and gatherers and running around with stone clubbs. Civilazations prosper under LAW AND ORDER. disorder and chaos are seriously bad for human progression, things stagnated and crumble. The fall of the Roman empire took hundreads of years to Repair for example and we call that Period the dark ages for a reason.
EvE is in the Dark ages now and we badly need to bring it up to the renaissance.. WHY? you ask, because evolution is good the game has stagnated (both in subscriptions and in content) We have been living in the Dark ages for to long and I personlay think a change is needed.. ( ccp has seen this also and have slowly, made scaming harderd and highsec safer)
Dont fight change, We need a much more stable EvE universe for many many reasons;
1. More subscribers ( It is Fact that most people dont like to get greifed) 2. There are way to few concequences for actions ingame, and we need the Comunity to police itself ( Bounty licence would make this much easier to do) 3. A society like EvE cant work if there is no LAW and ORDER ( if you want to live in the frontier Both low sec and 0,0 are open for grabs) But Highsec kinda needs to go into a 0,1% Grifer mode.
I personly dont mind the griefing and the scaming done lots of it myself through the years, poded myself for bunties, sold fake bookmarks, Done corp infiltration and stolen **** etc.
But I Understand that this cant go on. The facts are out there "EvE has stagnated subscriber wise" More stability would bring more people too EVE.. So for sake of the game we need to take action against greifing...
Scamer corps shooting NOOBS, Corps setting up NOOBs in shell coperations too use them as target practice. Endless scammer spam in all mayor trade hubs. All work against the game. I saved countless noobs over the years from quiting the game after they have been used and abused by griefers and retards. I take a moral responcibility for the sake of the game. If we let Griefers Run the game we will soon not have anyone left to play with. This IS FACT.
people need to stop abusing NOOBS ingame and think about the consequences of them doing so. Less subscribers and stagnation might mean the end of EVE? is that what you want, the game too get shut down in a few years just so you could get your lolz while it lasted??
No! we need Crime and Punishment that works, I would even go so far as to say Jail time for offenders ( you cant play your charecter for a 1 week-1month) becuase you are in jail. Would be Realy good for the game.
Im sorry but we need to get out of the dark ages we been there for the past 7-8 years. Its time for the Renaissance were you actually get punished for crimes you comit against others.. |

MeestaPenni
Mercantile and Stuff
31
|
Posted - 2011.11.02 16:46:00 -
[541] - Quote
Handsome ******* wrote:MeestaPenni wrote:If you don't mine, mission, ransom, loot, manufacture, etc., you're not indulging in the 'sandbox' that is envisioned. Any fool here with some real world liquidity can replace ships with real money. If it worked as you stated, PLEX wouldn't exist (and I'd still be playing; you didn't read all of my statement or chose to selectively ignore parts of it). However, PLEX does exist. You can buy it with RL cash, the same I use to pay for two subs. You can trade it on the "sandbox" market. Some people use it to essentially play for free. CPP endorses this. Whether you like the fact that i can spend my RL cash to avoid a grind or not, the item is being used as intended in the "sandbox as envisioned".
Blah blah blah.
If your mind set is that you can simply re-ship and re-fit via some cash and a couple of PLEX.....you're no longer playing in a sandbox......you're playing an arcade shooter. And your post stated you were perfectly willing to do that.
How you choose to pay for a subscription to play the game is not part of the "sandbox". That's ludicrous to think so.
|

Handsome Hussein
84
|
Posted - 2011.11.02 16:50:00 -
[542] - Quote
MeestaPenni wrote:If your mind set is that you can simply re-ship and re-fit via some cash and a couple of PLEX.....you're no longer playing in a sandbox......you're playing an arcade shooter. And your post stated you were perfectly willing to do that. Awesome, I guess I'm playing an arcade shooter. How does that change the rules of the game?
MeestaPenni wrote:How you choose to pay for a subscription to play the game is not part of the "sandbox". That's ludicrous to think so. But you can pay for a subscription by using the sandbox. And you can buy ISK using RL cash by using the sandbox. So you can choose how to pay for a sub by using the sandbox. If I had more RL time to play this game, I'd probably try playing for free. Since I don't, I figured I'd let someone else make the ISK and pay their sub for a month every so often. Leaves only the fresh scent of pine. |

Jack Carrigan
Order of the Shadow The Revenant Order
145
|
Posted - 2011.11.02 17:10:00 -
[543] - Quote
Someone is a tad bit misguided. Let me help you out, you poor, pathetic soul.
A sense of Morality is achieved through personal beliefs, environmental factors, etc, etc, etc.
Well most people who play EVE are your typical overworked, underpaid, underappreciated people (I include myself in this group as I'm military), and would stomp their employer's face into a curb if given the opportunity to do it, and get away with it.
System shocked yet? Well let's go a little further down then.
No one here is perfect that hasn't done something to completely go against their morals. EVERYONE has done something they're not proud of, because it eats at their conscience.
Now, the TL;DR of what is said above:
If you took the time to read that, you're more of a sucker than I thought. This is a ****ing game. Morality or the lack thereof should not become a topic of conversation in regards to it.
And furthermore, I do what I want. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Mortis vonShadow
Balanaz Mining and Development Inc.
247
|
Posted - 2011.11.02 17:20:00 -
[544] - Quote
Jack Carrigan wrote:
And furthermore, I do what I want.
This.
+1 Jack. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Cipher Jones
104
|
Posted - 2011.11.02 17:26:00 -
[545] - Quote
Quote:Fix the bounty system.
You will never ever ever ever ever be able to have a working bounty system in a game where people can control multiple accounts. Sucks but its simple mechanics.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Alpheias
Euphoria Released HYDRA RELOADED
122
|
Posted - 2011.11.02 17:36:00 -
[546] - Quote
Nothing makes me happier than you happily go to a station to buy a new ship. Maybe you are even humming to yourself and snapping a few screenshots as you undock.
I am so happy that you are happy with your new ship that I have to blow it up. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 17:41:00 -
[547] - Quote
Jack Carrigan wrote:Someone is a tad bit misguided. Let me help you out, you poor, pathetic soul.
A sense of Morality is achieved through personal beliefs, environmental factors, etc, etc, etc.
Well most people who play EVE are your typical overworked, underpaid, underappreciated people (I include myself in this group as I'm military), and would stomp their employer's face into a curb if given the opportunity to do it, and get away with it.
System shocked yet? Well let's go a little further down then.
No one here is perfect that hasn't done something to completely go against their morals. EVERYONE has done something they're not proud of, because it eats at their conscience.
Now, the TL;DR of what is said above:
If you took the time to read that, you're more of a sucker than I thought. This is a ****ing game. Morality or the lack thereof should not become a topic of conversation in regards to it.
And furthermore, I do what I want.
Than you are fine with being labeled as an "sadist". Thats probably the whole point of this thread. You acknowledge the act that you have no real place in modern society and therefore you use your "expresion" in computer game.
Thats fine with many posters in this thread. We do not approve but we got no force to change it. You are what you are.
edit : its good you dont hide behind the mask of i am the good and just guy who do the worst humanity can offer to people i dont know because its just an game. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
35
|
Posted - 2011.11.02 17:46:00 -
[548] - Quote
Cipher Jones wrote:Quote:Fix the bounty system. You will never ever ever ever ever be able to have a working bounty system in a game where people can control multiple accounts. Sucks but its simple mechanics.
not true if the entire system is an isk sink. |

Buruk Utama
Science and Trade Institute Caldari State
44
|
Posted - 2011.11.02 18:00:00 -
[549] - Quote
It's not morality it all boils down to this:
Anonymous Theory |

Cynter DeVries
School of Applied Knowledge Caldari State
5
|
Posted - 2011.11.02 18:01:00 -
[550] - Quote
Jack Carrigan wrote:... Morality or the lack thereof should not become a topic of conversation in regards to it. ...
Seems to me the original question is using the word morality but really means the role playing of moral characters. Most MMOs aren't really RPGs.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 18:11:00 -
[551] - Quote
Cynter DeVries wrote:Jack Carrigan wrote:... Morality or the lack thereof should not become a topic of conversation in regards to it. ... Seems to me the original question is using the word morality but really means the role playing of moral characters. Most MMOs aren't really RPGs.
Its stopped to be an RPG once you as an person behind the screen take personal enjoyment at things you do, and you claim as much. Its in everyone's closet. You do stuff, you feel, you deal with it.
Well, true role players aside, thats an different sort of people who usually dont suffer with lack of imagination and dont go down to personall insults. Or at least thats my thought on them.
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
35
|
Posted - 2011.11.02 18:14:00 -
[552] - Quote
This thread is slowing working backwards toward the beginning. |

Riedle
Paradox Collective
0
|
Posted - 2011.11.02 18:21:00 -
[553] - Quote
It's more the 'victim mentality' and it's not just in EVE.
Increasingly in todayGÇÖs western society, everyone is a victim of something, and they want compensation for it damnit.
Someone has to pay for their feelings of victimhood and since, inside EVE, CCP does not recompense them financially for their hurt feelings they substitute this by giving themselves a payment of moral superiority over the other gamer that merely bettered them in an internet spaceship pvp game .
ItGÇÖs all kind of funny and pathetic at the same time.
Makes me want to blow up some internet spaceships tbh.
|

Jack Carrigan
Order of the Shadow The Revenant Order
150
|
Posted - 2011.11.02 18:21:00 -
[554] - Quote
Jaroslav Unwanted wrote:Than* you are fine with being labeled as an "sadist". Thats* probably the whole point of this thread. You acknowledge the act* that you have no real place in modern society and therefore you use your "expresion"* in computer game.
Thats fine with many posters in this thread. We do not approve but we got no force to change it. You are what you are.
edit : its good you dont hide behind the mask of i am the good and just guy who do the worst humanity can offer to people i dont* know because its just an game.
So quick to jump to conclusions. I wish you'd be quicker to jump out into traffic, or off of a cliff.
People who make unwarranted assumptions or attempt to psychologically profile based on a single-faceted statement prove exactly how blatantly ignorant they truly are.
As for a place in society, I fit in just fine, living in a nice military society.
Also, I'm pretty sure the words you were searching for were: - Then* - That's* - Fact* - Expression*
GTFO. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Baneken
The New Knighthood The Polaris Syndicate
15
|
Posted - 2011.11.02 18:24:00 -
[555] - Quote
I think only immoral people in EVE are those who spend years in a corp and then suddenly screw out everyone in a heart beat because they feel bored. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 18:26:00 -
[556] - Quote
Jack Carrigan wrote:Jaroslav Unwanted wrote:Than* you are fine with being labeled as an "sadist". Thats* probably the whole point of this thread. You acknowledge the act* that you have no real place in modern society and therefore you use your "expresion"* in computer game.
Thats fine with many posters in this thread. We do not approve but we got no force to change it. You are what you are.
edit : its good you dont hide behind the mask of i am the good and just guy who do the worst humanity can offer to people i dont* know because its just an game. So quick to jump to conclusions. I wish you'd be quicker to jump out into traffic, or off of a cliff. People who make unwarranted assumptions or attempt to psychologically profile based on a single-faceted statement prove exactly how blatantly ignorant they truly are. As for a place in society, I fit in just fine, living in a nice military society. Also, I'm pretty sure the words you were searching for were: - Then* - That's* - Fact* - Expression* GTFO.
Thanks. But i just rewrote what you write, i didnt claim it as my thoughts about you. So thanks for your attention. If i may suggest you re-write your post i was quoting and then this reply could have some merit.
Apologize for an off-topic.
PS. Person who write the words i spelled incorrectly and then use internet abbreviation, i cant take "them" seriously.
edit you also missed : "being labeled" which specifically shows that such things doesn't have to be true, only you know as such if you enjoy suffering for no "real gain" just for the sake of suffering. |

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
35
|
Posted - 2011.11.02 18:33:00 -
[557] - Quote
Baneken wrote:I think only immoral people in EVE are those who spend years in a corp and then suddenly screw out everyone in a heart beat because they feel bored.
   |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 18:35:00 -
[558] - Quote
Baneken wrote:I think only immoral people in EVE are those who spend years in a corp and then suddenly screw out everyone in a heart beat because they feel bored.
On the other hand
They can actually provide an "gameplay" for thousands of players. Just by an simple action of betrayal. 
|

Mr Kidd
Center for Advanced Studies Gallente Federation
131
|
Posted - 2011.11.02 18:42:00 -
[559] - Quote
MatrixSkye Mk2 wrote:
It doesn't take much reading in these forums to find a thread from someone expressing how much they enjoyed making someone quit or lash out. And I'm just saying, if you're going to blame animal inheritance for being a jerk, you'll have to prove that animals enjoy collecting tears for the sake of collecting tears.
Well, anyone using the animal world as an analogy for what we do is just simply incorrect. We can't know what they're thinking. And so, we can't know their motivations. We can only observe their behavior and infer what they are doing and why. But it's all in reference to what we are as human beings, not a lion on African plans.
On the other hand, we are animals. And if we gain enjoyment from torturing other's, then why shouldn't the animal world be the same? And so there are examples to draw upon. I would dare say that there are examples of both empathetic and sadistic behavior in the animal kingdom. I'll not get into the specifics because that's not really what this thread is about.
Yes, I contradict, even myself. It's purely an example of why animal analogs are poor substitutes for proper descriptions in this thread. Anywho.
The simple answers are: people derive enjoyment from others' suffering. People derive enjoyment from others' pleasures. People derive enjoyment from their own suffering. People derive enjoyment from their own pleasure. And this happens at random times in the same person and different people. That pretty much wraps up why everyone in this game does what they do.
I don't need to know why people do what they do. It's all human nature. The only real morality in the real world is that which people choose to observe in obedience of the law and socially acceptable behavior if one is inclined to participate in society as a contributing and accepted member. But, we have very different laws in Eve, places of lawlessness. However, there is a social imposition of morality in most groups as well as an absence in some. Then again, the absence of socially acceptable behavior is acceptable and expected behavior for one to be accepted in some circles. So, I'd say, if you're trying to understand the whys then go pick up a sociology book and start reading. They've got it pretty spot on. We want breast augmentations and sluttier clothing in the NeX! |

Herzog Wolfhammer
Sigma Special Tactics Group
87
|
Posted - 2011.11.02 18:43:00 -
[560] - Quote
I see that the general request for sadists/griefers/etc to be honest goes unheeded as usual.
The argument is moot. You can blow up someones ship for a multitude of reasons, but if you relish in the "tears" and try to goad them into some tears, you need to admit and identify who and what you are.
Perhaps I am wrong - maybe that segment of the population is NOT trying to fool us. Perhaps they are trying to fool themselves?
If I want to be lied to by sociopaths I will watch C-SPAN.
|

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
72
|
Posted - 2011.11.02 18:46:00 -
[561] - Quote
Herzog Wolfhammer wrote:Look at me, I'm an internet psychologist!
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
35
|
Posted - 2011.11.02 19:07:00 -
[562] - Quote
Herzog Wolfhammer wrote:I see that the general request for sadists/griefers/etc to be honest goes unheeded as usual.
The argument is moot. You can blow up someones ship for a multitude of reasons, but if you relish in the "tears" and try to goad them into some tears, you need to admit and identify who and what you are.
Perhaps I am wrong - maybe that segment of the population is NOT trying to fool us. Perhaps they are trying to fool themselves?
If I want to be lied to by sociopaths I will watch C-SPAN.
Its already been answered, multiple times. Why answer it again and again and again
|

ACY GTMI
Veerhouven Group The Veerhouven Group
24
|
Posted - 2011.11.02 21:04:00 -
[563] - Quote
Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour.
This is the part of it that I have had trouble with from the start. Maybe it's a 'me' thing, but my morals and ethics follow me where ever I go. It's not optional.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 22:57:00 -
[564] - Quote
ACY GTMI wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. This is the part of it that I have had trouble with from the start. Maybe it's a 'me' thing, but my morals and ethics follow me where ever I go. It's not optional.
unless you suffer with serious personality disorder. |

Mag's
the united Negative Ten.
1774
|
Posted - 2011.11.02 23:21:00 -
[565] - Quote
ACY GTMI wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. This is the part of it that I have had trouble with from the start. Maybe it's a 'me' thing, but my morals and ethics follow me where ever I go. It's not optional. So I guess you never play games like BF3 or CoD?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
34
|
Posted - 2011.11.02 23:29:00 -
[566] - Quote
Mag's wrote:ACY GTMI wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. This is the part of it that I have had trouble with from the start. Maybe it's a 'me' thing, but my morals and ethics follow me where ever I go. It's not optional. So I guess you never play games like BF3 or CoD?
Different games, for different play-style. You do not invest thousands of work hours to achieve something. You log in and press play. You lose nothing. In EVE you lose time. Time is only thing which "exists". ISK, real world money all of it is just time nothing more. Things dont have any value apart the fact that someone somewhere used his/her time to provide it.
Thats probably the main difference. People who join eve just to blow **** up are in the wrong game they should have stayed in CS.
Or maybe not.. Maybe not. |

Herzog Wolfhammer
Sigma Special Tactics Group
87
|
Posted - 2011.11.02 23:35:00 -
[567] - Quote
Mag's wrote:ACY GTMI wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. This is the part of it that I have had trouble with from the start. Maybe it's a 'me' thing, but my morals and ethics follow me where ever I go. It's not optional. So I guess you never play games like BF3 or CoD?
Interesting question - I play COD2 often and when I smack someone in the head with a rifle butt I giggle like Loreena Bobbit in a sausage factory.
But there is no labor for COD or most of the FPS games. You get killed, you respawn, and that's that.
Certainly the "expensive death" approach gives us reason not to compare EvE with a FPS.
There's the sandbox element to consider too. in the majority of FPS games, there is NOTHING else to do but kill the other players or get killed.
So if you launch an FPS game, it's already accepted that you will kill and get killed.
But many could say that EvE is also such, or decide, this sandbox and all, that is how they will play it. I could imagine with deep pockets - or a penchant for cheap frigates - having everything set up in a station next door to a lowsec dangerous system, a player could be set up in almost the same manner as if in a FPS. Get killed, respawn, (make sure clone is updated!), get in new ship lined up next to say 100 others like it, and be back in business 1 or two jumps away soon enough, GCC a factor depending on system sec status.
That's not really the issue here. Some can and will set up that way, and God bless them if they can find enough fights that way to make it matter.
It's about being an asshat and griefing, not PVP.
Again, were I a closet asshat, I would still claim it's the way the game is supposed to be played, or that I am roleplaying a douche, or whatever, but the mark of morality is based on how you handle it.
You can be a soldier, ordered to occupy a foreign land, much against the will of the people living there, shoot enemy soldiers, and maintain your post.....
or you can kill and sexually assault non-combatants, destroy farms on a whim, and use fragmentation grenades to clear houses.
If you do the latter, do you still say "hey, I was just following orders"?
If you grief the defenseless, relish in the tears, smack talk them in local, post the chat logs (leaving out your insults to them of course) or make a youtube, can you say "hey I was just playing EvE"?
|

Mag's
the united Negative Ten.
1776
|
Posted - 2011.11.03 00:11:00 -
[568] - Quote
Jaroslav Unwanted wrote:Mag's wrote:ACY GTMI wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. This is the part of it that I have had trouble with from the start. Maybe it's a 'me' thing, but my morals and ethics follow me where ever I go. It's not optional. So I guess you never play games like BF3 or CoD? Different games, for different play-style. You do not invest thousands of work hours to achieve something. You log in and press play. You lose nothing. In EVE you lose time. Time is only thing which "exists". ISK, real world money all of it is just time nothing more. Things dont have any value apart the fact that someone somewhere used his/her time to provide it. Thats probably the main difference. People who join eve just to blow **** up are in the wrong game they should have stayed in CS. Or maybe not.. Maybe not. I just think someone who claims the high ground, in regards to morals and ethics, would also have issues shooting someone. Surely shooting people is way out of bounds?
Herzog Wolfhammer wrote:Interesting question - I play COD2 often and when I smack someone in the head with a rifle butt I giggle like Loreena Bobbit in a sausage factory.
But there is no labor for COD or most of the FPS games. You get killed, you respawn, and that's that.
Certainly the "expensive death" approach gives us reason not to compare EvE with a FPS.
There's the sandbox element to consider too. in the majority of FPS games, there is NOTHING else to do but kill the other players or get killed.
So if you launch an FPS game, it's already accepted that you will kill and get killed.
But many could say that EvE is also such, or decide, this sandbox and all, that is how they will play it. I could imagine with deep pockets - or a penchant for cheap frigates - having everything set up in a station next door to a lowsec dangerous system, a player could be set up in almost the same manner as if in a FPS. Get killed, respawn, (make sure clone is updated!), get in new ship lined up next to say 100 others like it, and be back in business 1 or two jumps away soon enough, GCC a factor depending on system sec status.
That's not really the issue here. Some can and will set up that way, and God bless them if they can find enough fights that way to make it matter.
It's about being an asshat and griefing, not PVP.
Again, were I a closet asshat, I would still claim it's the way the game is supposed to be played, or that I am roleplaying a douche, or whatever, but the mark of morality is based on how you handle it. Terms like asshat and griefing are merely judgements of play styles within this sandbox. It doesn't follow that someone playing a particular style, is somewhat morally vacant in real life.
I'd be far more concerned about the real life actions, of people that seemingly cannot differentiate between game and RL situations. People like that would in my opinion, be more likely to try and hunt me down in RL for revenge. It's happened, even when it was only regarding your so called less "expensive death" games.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
246
|
Posted - 2011.11.03 00:30:00 -
[569] - Quote
Mag's wrote:Terms like asshat and griefing are merely judgements of play styles within this sandbox. It doesn't follow that someone playing a particular style, is somewhat morally vacant in real life.
I'd be far more concerned about the real life actions, of people that seemingly cannot differentiate between game and RL situations. People like that would in my opinion, be more likely to try and hunt me down in RL for revenge. It's happened, even when it was only regarding your so called less "expensive death" games.
I'd say folks that play just because they enjoy kicking over someones sandcaslte for the fun of it would likely do the same thing in RL if the lack of consequense in Eve was also part of the RL. If they wouldn't then they don't understand that the two actions are basically the same. You destroy someones work product from the only thing we have in life, time because you find taking something away from another and inflicting pain in itself enjoyable. I would bet if you could get away with it in RL you'd do the same thing in RL.
Someone in an early post pointed out quite elequently that Eve is different than a FPS because the only goal in an FPS is to kill other players and there is no real cost of death. There is also no persisted items of value like we have in Eve.
It's funny you fear RL consequence to your in game actions. Maybe if you think being an "asshat" is no big deal you might want to ask how it would get someone upset enough to share their opinion of your actions in a very difficult to misunderstand in RL manner.
You might claim that folks that take "not playing well with others" in a game as a serious breach of RL morality are "crazy" but I'd remind you a big piece of the folk we share this space marble with consider just the "thought" of an immoral act as the same as having done it.
What is moral is a very tricky subject and I believe impossible to define as an absolute but I do know that if I do something to someone for fun that I wouldn't like happening to me I might need to rethink why I'm doing it.
Issler |

Kaylen Vimanis
The Xenodus Initiative. ORPHANS OF EVE
1
|
Posted - 2011.11.03 00:44:00 -
[570] - Quote
Not read all the 28 pages of content mainly because i cba.
But consider that; while playing any type of game, not just EVE that perhaps people use gaming as a release from RL. Sometimes people want to shoot easy targets or steal from players passively focusing their frustration on the target they have in front of them at that moment.
Shooting people in the face on counter-strike etc has one of those satisfying feelings though you do respawn next round without any long term damage bar your kill:death ratio. In EVE, i think the satisfaction comes from doing some long term damage to players you know who can't easily recover from an unsuspecting gank and ruining someone's day/week etc.
Since moving servers is impossible, a lot of people like griefing repeatedly the same targets or a demographic of targets known to hang in a certain area.
Not saying i condone this of course, but it happens, just like people in RL get mugged/murdered for an opportunistic gain. Maybe they get a kick out of it, or maybe they were desperate to make a bit of money.
There are different motivations for everyone, but the methods are generally the same. For some (a lot), it's the only way to play the game. |

Haulin Gneiss
Ministry of War Amarr Empire
0
|
Posted - 2011.11.03 00:45:00 -
[571] - Quote
same goes for random explorers. I'm just here for the data.....why you got to kill me? |

Taedrin
Kushan Industrial
136
|
Posted - 2011.11.03 01:01:00 -
[572] - Quote
I never left my morals at the door when I entered this game, thank you very much.
However, EVE is just a game and the ruthless, cutthroat nature of this game is just one of it's many appeals. |

MeestaPenni
Mercantile and Stuff
31
|
Posted - 2011.11.03 01:15:00 -
[573] - Quote
Mag's wrote:So I guess you never play games like BF3 or CoD?
You ever spawned in EvE with all your stuff still intact?
Specious argument.
|

ACY GTMI
Veerhouven Group The Veerhouven Group
24
|
Posted - 2011.11.03 01:29:00 -
[574] - Quote
Kaylen Vimanis wrote:Not read all the 28 pages of content mainly because i cba.
But consider that; while playing any type of game, not just EVE that perhaps people use gaming as a release from RL. Sometimes people want to shoot easy targets or steal from players passively focusing their frustration on the target they have in front of them at that moment.
Please consider Castle Wolfenstein then. Eve has more than enough players with the same emotional needs. Better yet, consider taking control of your life.
One of the things I like about Madonna is her religion. One of the tenets is something like "You cause everything that happens to you." So, once again, take control of your life, or at least try. |

Qansh
Triskelion Ouroboros
21
|
Posted - 2011.11.03 01:36:00 -
[575] - Quote
"Your move... Not bad, but you suck." "What?" "Your mother wears army boots." "Dude!" "Hey, don't get upset. It's just a game." "See the board? That's the game." "Your tears are delicious." "Yeah, right." "Hey, look over there!" "What?... Dude, you stole one of my pieces." "Yeah. I posted about it in C&P too." "Give me the piece back." "No. It's part of the mechanics. It was just sitting there." "This is Conquest, Dude. You can't do that." "HTFU." "Screw this!" "Ha-ha. I win." "OK, fine, but is it OK if I never trust you again?" "It's just a game, Dude. Let's go grab a beer." "It was just a game GÇö could have been just a game." "Don't take it personally." "How do I take it, since there was no game? There was an agreement to have a game. I remember that." "That's the game, bud. I get to screw you over." "But only when we agree on a game within the game. Is that it?" "Yeah." "So, we'll never agree on anything like 'how it's supposed to be' while in this larger game? Right?" "Well, if you're a doofus you can try." "Is the game really over?" "What?" "Is the game really over to go get that beer? Or are you just going to pee in it?... Well? Don't just sit there smiling. Say something." "Ha. You're catching on, bud." "OK, fine, and you not being an asshat begins where... ?" "Oh, I don't know. Maybe when you get me in your corporation." "... I've just figured something out." "What?" "The game is trust GÇö silly, I know... Anyway, I think I'll skip that beer, man. Thanks, though." "Sure... Later, bud." "Yeah. Later." |

Jita Alt666
451
|
Posted - 2011.11.03 01:53:00 -
[576] - Quote
Qansh wrote:"Your move... Not bad, but you suck." "What?" "Your mother wears army boots." "Dude!" "Hey, don't get upset. It's just a game." "See the board? That's the game." "Your tears are delicious." "Yeah, right." "Hey, look over there!" "What?... Dude, you stole one of my pieces." "Yeah. I posted about it in C&P too." "Give me the piece back." "No. It's part of the mechanics. It was just sitting there." "This is Conquest, Dude. You can't do that." "HTFU." "Screw this!" "Ha-ha. I win." "OK, fine, but is it OK if I never trust you again?" "It's just a game, Dude. Let's go grab a beer." "It was just a game GÇö could have been just a game." "Don't take it personally." "How do I take it, since there was no game? There was an agreement to have a game. I remember that." "That's the game, bud. I get to screw you over." "But only when we agree on a game within the game. Is that it?" "Yeah." "So, we'll never agree on anything like 'how it's supposed to be' while in this larger game? Right?" "Well, if you're a doofus you can try." "Is the game really over?" "What?" "Is the game really over to go get that beer? Or are you just going to pee in it?... Well? Don't just sit there smiling. Say something." "Ha. You're catching on, bud." "OK, fine, and you not being an asshat begins where... ?" "Oh, I don't know. Maybe when you get me in your corporation." "... I've just figured something out." "What?" "The game is trust GÇö silly, I know... Anyway, I think I'll skip that beer, man. Thanks, though." "Sure... Later, bud." "Yeah. Later."
What?
|

Mag's
the united Negative Ten.
1781
|
Posted - 2011.11.03 02:12:00 -
[577] - Quote
Issler Dainze wrote:I'd say folks that play just because they enjoy kicking over someones sandcaslte for the fun of it would likely do the same thing in RL if the lack of consequense in Eve was also part of the RL. If they wouldn't then they don't understand that the two actions are basically the same. You destroy someones work product from the only thing we have in life, time because you find taking something away from another and inflicting pain in itself enjoyable. I would bet if you could get away with it in RL you'd do the same thing in RL. There is one major difference between you and I. I know this is a game and play it accordingly.
Issler Dainze wrote:Someone in an early post pointed out quite elequently that Eve is different than a FPS because the only goal in an FPS is to kill other players and there is no real cost of death. There is also no persisted items of value like we have in Eve. Ahh so a game where you are shooting people has no moral basis. I'm glad it's so easy to pick and choose, when to hold up the moral high ground card.
Issler Dainze wrote:It's funny you fear RL consequence to your in game actions. Maybe if you think being an "asshat" is no big deal you might want to ask how it would get someone upset enough to share their opinion of your actions in a very difficult to misunderstand in RL manner. I don't fear it and actually didn't say I did. I also don't much care what they think. If they want to play the victim and feel offended, then that's there issue to deal with not mine.
Issler Dainze wrote:You might claim that folks that take "not playing well with others" in a game as a serious breach of RL morality are "crazy" but I'd remind you a big piece of the folk we share this space marble with consider just the "thought" of an immoral act as the same as having done it.
What is moral is a very tricky subject and I believe impossible to define as an absolute but I do know that if I do something to someone for fun that I wouldn't like happening to me I might need to rethink why I'm doing it.
Issler Whereas I play a game and you don't seem to be able to differentiate between actions in that and those of RL.
MeestaPenni wrote:You ever spawned in EvE with all your stuff still intact?
Specious argument.
Much like the moral and ethical one, in regards to actions within a game. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Ann133566
Federal Navy Academy Gallente Federation
9
|
Posted - 2011.11.03 02:24:00 -
[578] - Quote
People seem to lose sight of the fact that EVE is a game. Like all games there has to be winners and losers, and instead of playing against dumb AI mechanics we are playing against other people which are smarter (usually) and rend to avoid risks.So if I have a chance to catch someone of guard or being in a place they shouldn't you can hardly blame me or anyone else taking full advantage.
On the subject of killmails, I think it's time we had a look at them and the effect it's having on the game. Personally I like the general idea, but perhaps they should be limited to null sec or WH space, or even just factional warfare. |

Qansh
Triskelion Ouroboros
22
|
Posted - 2011.11.03 02:48:00 -
[579] - Quote
Ann133566 wrote:So if I have a chance to catch someone of guard or being in a place they shouldn't you can hardly blame me or anyone else taking full advantage. I think that's fine, but I also think there's a trade-off in that one shouldn't expect the other person to ever just "drop the game" and supposedly relate in friendly terms to the person who ripped him off. In simple conversation, sure, but that person will have set the tone of what to expect from him in-game. He chose not to bring his possibly decent RL-outlook into the game and so-be it. If losing that possible trust is no big deal (which in the majority of cases it surely isn't) then I don't see a problem. The predator gets some loot and the victim gets to know what to expect from him the next time.
|

Chelone
Outside The Asylum
4
|
Posted - 2011.11.03 04:06:00 -
[580] - Quote
Ambassadeur Ur-Shulgi wrote:There is an Easy fix to peoples lack of morals in the game. Fix the bounty system. To do this CCP needs to do the following.
1. You have to apply for a bounty hunter licence, a Corp licence, making everyone in your corp a bounty hunter. Everyone in your corp needs to have positive sec status.
2. As soon as you shoot someone in low sec you get Negative standing and automaticly become wanted. Bounty corps can shoot these people anywhere and concord wont get involved they also dont lose sec status if they do so. Also if they shoot back at the bounty hunters in highsec concord responds ( this is a serious thing, locking people who kill others out of highsec) If you get a negative status you are kinda screwed untill you can turn your sec status around.
3. The victim also has the Option to Contract a bounty to a bounty corp.. making it even more lucrative to hunt the offender. when going into the bounty system ingame. Bounty hunter corps show up and can be contacted and contracted through the game placing a lucrative bounty on the offender.
#1 and #2 won't work, since pirates can just have an alt in a bounty hunter corp. Then it's no different than the current system of easy bounty abuse.
#3 could work I guess. You're kind of requiring trust of a bounty corp then... and trust and Eve don't mix too well.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 04:38:00 -
[581] - Quote
Mag's wrote:There is one major difference between you and I. I know this is a game and play it accordingly.
To each its own. Game is an game is an game. Tho feeling from your action is "REAL", unless you take it on different level and then you dont play this game as an game you actually dont play you calculate.
Mag's wrote:Ahh so a game where you are shooting people has no moral basis. I'm glad it's so easy to pick and choose, when to hold up the moral high ground card.
Well game you describe / fps / can be played against bots and be about same fun. You play with people for competition, on somewhat leveled field. You dont kill for the sake of killing you are killed and kill and if possible improve your strategy/tactics. Unless its deathmatch free for all when you actually dont require people to have the same level of "fun" you can as easily play against bots.
Mag's wrote: don't fear it and actually didn't say I did. I also don't much care what they think. If they want to play the victim and feel offended, then that's there issue to deal with not mine.
If "you" chose to play an sociopath, someone with skill and experience to be executed on spot even before kids because he is to dangerous to wait for other opportunity, its your issue to deal with not mine. Think about it.. / disclaimer : It isnt oriented against you and you alone, its oriented to the kind people of EVE who "extract tears and have childish fun doing it."
Mag's wrote: Whereas I play a game and you don't seem to be able to differentiate between actions in that and those of RL.
viz first respond.
MeestaPenni wrote:You ever spawned in EvE with all your stuff still intact?
Specious argument.
Much like the moral and ethical one, in regards to actions within a game. [/quote]
As per second respond.. / difference is indeed in game .
|

Ladie Harlot
GoonWaffe Goonswarm Federation
641
|
Posted - 2011.11.03 04:45:00 -
[582] - Quote
I ganked a couple miners today. It was p fun. The artist formerly known as Ladie Scarlet. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
3
|
Posted - 2011.11.03 04:57:00 -
[583] - Quote
I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game.
I don't think anyone will debate that EVE is a kill or be killed game, nor will we say that you should not engage in PVP when you want to, what we are saying is that you probably should cool it on the personal insults against the players.
Is that too much for you griefers to process? Do you need us to spell it out any more plainly?
We don't care if you kill other players, just don't be a jerk about it and "extract tears" because that turns the whole event from being about blowing up internet spaceships to harassing the other player.
I guess you are cool with that though...because you are all dark and evil and nobody understands your pain.
|

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
152
|
Posted - 2011.11.03 05:05:00 -
[584] - Quote
Michael Holmes Holmes wrote:I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game.
I don't think anyone will debate that EVE is a kill or be killed game, nor will we say that you should not engage in PVP when you want to, what we are saying is that you probably should cool it on the personal insults against the players.
Is that too much for you griefers to process? Do you need us to spell it out any more plainly?
We don't care if you kill other players, just don't be a jerk about it and "extract tears" because that turns the whole event from being about blowing up internet spaceships to harassing the other player.
I guess you are cool with that though...because you are all dark and evil and nobody understands your pain.
Michael, what you should understand by now is that by posting your feelings about it, you are giving griefers exactly what they want. Every time you complain about it, or make remarks about it, you give them tears. Best defence is to reverse it, play their own game. No tears = delicious reactions from Griefers.
Personally, I know a few griefers who are total b*stards ingame, but that's where it stops. In real life they are like most other normal, fully functional, approachable and friendly people. It's just this game, it allows one to blow off steam, in whatever manner you feel most comfortable with. Griefers find great satisfaction with destruction and tears. As far as I am concerned, it's the easy way out, if you get my meaning. In my opinion, it is far more difficult being a decent human being ingame than it is being a griefer. Why? because you have to survive the griefers.
Without griefers, this game would be 50% boring.
Just smile and wave and keep doing that even if the worst happens.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Ann133566
Federal Navy Academy Gallente Federation
10
|
Posted - 2011.11.03 05:12:00 -
[585] - Quote
Michael Holmes Holmes wrote:I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game.
I don't think anyone will debate that EVE is a kill or be killed game, nor will we say that you should not engage in PVP when you want to, what we are saying is that you probably should cool it on the personal insults against the players.
Is that too much for you griefers to process? Do you need us to spell it out any more plainly?
We don't care if you kill other players, just don't be a jerk about it and "extract tears" because that turns the whole event from being about blowing up internet spaceships to harassing the other player.
I guess you are cool with that though...because you are all dark and evil and nobody understands your pain.
I can understand where you're comming from and somewhat sympathise with the lone miner in a retriever in high-sec getting suicide ganked because he was just unlucky enough to be there. But EVE has never pretended to be anything other than a sharks game where the scumbag is more likely to be successful than the nice guy. I can only tell you this: It's a mistake to take this game too seriously or invest emotionally in it. It is after all a game, being good or bad at it proves nothing in the real world and if you get upset or over excited about something in the game, you really have to re-examine your life. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
3
|
Posted - 2011.11.03 05:26:00 -
[586] - Quote
Perhaps I am injecting a bit too much anger into my posts, I don't mean to and have very little reason to be upset as I have not yet been a victim myself.
I just fear that if this problem grows any larger, that I may have just started playing a game that is doomed to fail. I can't imagine that this game will survive much longer if the griefers make more and more players so annoyed that they quit.
I really think this game is amazing and part of that is the risk involved, but I don't think it needs to go as far as it does.
When I hear some folks on this topic talk about how they are playing the villain and that gives them license to act as they will to the other players, I just can't help but think that a good villain in a story is the one that is complicated and interesting, not the one that acts like a angry teenager who wants attention.
Maybe I am just not the right kind of player for this game, but I won't let that stop me from trying to have fun with my internet spaceships, despite the griefers best efforts. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
39
|
Posted - 2011.11.03 06:19:00 -
[587] - Quote
Ladie Harlot wrote:I ganked a couple miners today. It was p fun.
did they laugh at your lack of chin and huge cheeks? [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
249
|
Posted - 2011.11.03 06:22:00 -
[588] - Quote
Ladie Harlot wrote:I ganked a couple miners today. It was p fun.
I'm very glad to see folks active in the forums but this has been something I have say..
Please, just back away from the character creator!!
Issler
|

Gank Award MC
Gank Award Nomination Committee
2
|
Posted - 2011.11.03 06:25:00 -
[589] - Quote
To hell with morality!
Click the link in my sig for an event of total immorality....  6 BILLION reasons to screw miners. https://forums.eveonline.com/default.aspx?g=posts&m=299031 |

Ladie Harlot
GoonWaffe Goonswarm Federation
641
|
Posted - 2011.11.03 06:53:00 -
[590] - Quote
Michael Holmes Holmes wrote:I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game. Oh boy are you dumb. I blew up a couple miners today but I didn't go outside and beat up the neighbor's kids. Stop trying to enforce rl morality in a freaking internet spaceship game. The artist formerly known as Ladie Scarlet. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 07:46:00 -
[591] - Quote
Ladie Harlot wrote:Michael Holmes Holmes wrote:I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game. Oh boy are you dumb. I blew up a couple miners today but I didn't go outside and beat up the neighbor's kids. Stop trying to enforce rl morality in a freaking internet spaceship game.
Dont take it too personally ...
You do it because its yours internal agenda. You/your alliance got certein advantages from what you do... And even if they dont i dont see you as an person who would do it just to humiliate your prey afterwards, unless the person afterwards start the word fight than its kind of self defense.
If you read through this thread you will find some interesting "ideas, explanations" not necessarily true to every "ganker, extractor of tears" but certainly for some.
|

Mag's
the united Negative Ten.
1786
|
Posted - 2011.11.03 07:57:00 -
[592] - Quote
Jaroslav Unwanted wrote:Stuff...... What?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
1786
|
Posted - 2011.11.03 08:05:00 -
[593] - Quote
Michael Holmes Holmes wrote:I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game.
Is that too much for you griefers to process? Do you need us to spell it out any more plainly?
We don't care if you kill other players, just don't be a jerk about it and "extract tears" because that turns the whole event from being about blowing up internet spaceships to harassing the other player.
I guess you are cool with that though...because you are all dark and evil and nobody understands your pain.
Process this: Game=/= RL. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 10:12:00 -
[594] - Quote
Mag's wrote:Jaroslav Unwanted wrote:Stuff...... What?
Freud .. interesting guy if you ask me. The only reason why i am ****** up psycho emo idiot.
anyway RL is different than game..
so once you play game you are different person or are you dead ?? or what ?
Reasons why you do stuff are the same, if same rules apply to real life you would do the same, killing innocent for no personal gain just to have fun ..
edit.
by innocent i mean people you never met therefore you have no personal opinion/view on them
second edit.
also have fun is only reason why one should live.. therefore i am not an judge of mass murderes or rapist or whatever they do what they feel and for that they have my respect. |

Roime
Blue Republic RvB - BLUE Republic
9
|
Posted - 2011.11.03 10:19:00 -
[595] - Quote
Mag's wrote:Process this: Game=/= RL. 
So why did you play again?
It is interesting to see how that mental construct is used as some kind of protection. It's not related only to EVE, but many people seem to think that somewhere between a keyboard, cpu and modem is a line separating "Real Life" from... what, Virtual World? Fantasyland? Alternative Reality? 7th Dimension, where your acts upon other people become non-acts :D
"I might write like an angry bastard on the forums, but I'm actually pretty chill in RL"
Process this: the game is just a part of your RL.
|

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
233
|
Posted - 2011.11.03 10:29:00 -
[596] - Quote
Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:Stuff...... What? Freud .. interesting guy if you ask me. The only reason why i am ****** up psycho emo idiot. I refuse to accept Freud. If I do acept his teachings, then I have to admit I fly a virtual ***** through virtual space because I want to sleep with my mother.
The truth is I fly a virtual ***** through virtual space because I want to impress hot chicks(or are probably gonna be virtual as well).
Also, this game is NOT part of my RL. Its not real. Not one can actually be hurt unless they are so emotionally invested that they allow it(which is a problem in and of itself)
I am not a ganker, griefer, or scammer, but I don't think less of other people for doing it, and occasionally even share some of the tricks I have picked up reading various forums. Its a game, and outsmarting the other guy is part of it.
Sadly, victims frequently show up to the battle of the wits in space completely unarmed. Sounds like a personal deficiency, myself, being dumb enough not to prepare for the fight you know is coming your way. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 10:33:00 -
[597] - Quote
Tallian Saotome wrote:Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:Stuff...... What? Freud .. interesting guy if you ask me. The only reason why i am ****** up psycho emo idiot. I refuse to accept Freud. If I do acept his teachings, then I have to admit I fly a virtual ***** through virtual space because I want to sleep with my mother. The truth is I fly a virtual ***** through virtual space because I want to impress hot chicks(or are probably gonna be virtual as well). Also, this game is NOT part of my RL. Its not real. Not one can actually be hurt unless they are so emotionally invested that they allow it(which is a problem in and of itself) I am not a ganker, griefer, or scammer, but I don't think less of other people for doing it, and occasionally even share some of the tricks I have picked up reading various forums. Its a game, and outsmarting the other guy is part of it. Sadly, victims frequently show up to the battle of the wits in space completely unarmed. Sounds like a personal deficiency, myself, being dumb enough not to prepare for the fight you know is coming your way.
You are in it for an challenge, thats perfectly acceptable.
Your view on Freud teaching are misguided, i would suggest to read some of his stuff, however i find it something hard to read.
But what challenge can an "even perfectly tanked hulk" be to an gank maelstrom ? even full fleet would not safe him unless they suicide gank said Maelstrom  |

Alpheias
Euphoria Released HYDRA RELOADED
122
|
Posted - 2011.11.03 10:36:00 -
[598] - Quote
Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:Stuff...... What? Freud .. interesting guy if you ask me. The only reason why i am ****** up psycho emo idiot.
Well, I am glad we got that covered. That you are the ****** up psycho emo idiot, and not me because I enjoy blowing people up in a internet spaceship game.
All because of Freud... I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 10:39:00 -
[599] - Quote
Alpheias wrote:Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:Stuff...... What? Freud .. interesting guy if you ask me. The only reason why i am ****** up psycho emo idiot. Well, I am glad we got that covered. That you are the ****** up psycho emo idiot, and not me because I enjoy blowing people up in a internet spaceship game. All because of Freud...
Unnecessary comment. But if it made you happy. |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
233
|
Posted - 2011.11.03 10:40:00 -
[600] - Quote
Jaroslav Unwanted wrote:You are in it for an challenge, thats perfectly acceptable. Your view on Freud teaching are misguided, i would suggest to read some of his stuff, however i find it something hard to read. But what challenge can an "even perfectly tanked hulk" be to an gank maelstrom ? even full fleet would not safe him unless they suicide gank said Maelstrom  The challenge comes from catching someone, not dealing the damage. Your right, you aren't gonna survive a gank squad, so why be there for them to catch you?
Mine aligned(I used to put warp off BMs off of either and and align back and forth), and watch out for known gankers or suspicious behaviour. I suggest a system with few or no people in it. When in doubt, go hide.
All the things that the people telling you guys to toughen up to do, they all work, and make the game more fun.
Humans are hardwired to win, period. Gankers are following that hardwiring, and ignoring the layer of social acceptability because in eve, well, we have a difference set of social rules, and that does not violate them.
Quit trying to impose your social mores on other people society, I think is the message that should be taken from this. Eve has its own culture, and ganking is part of it.
Your immortal, you can't actually be hurt very much  o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 10:44:00 -
[601] - Quote
Tallian Saotome wrote:Jaroslav Unwanted wrote:You are in it for an challenge, thats perfectly acceptable. Your view on Freud teaching are misguided, i would suggest to read some of his stuff, however i find it something hard to read. But what challenge can an "even perfectly tanked hulk" be to an gank maelstrom ? even full fleet would not safe him unless they suicide gank said Maelstrom  The challenge comes from catching someone, not dealing the damage. Your right, you aren't gonna survive a gank squad, so why be there for them to catch you? Mine aligned(I used to put warp off BMs off of either and and align back and forth), and watch out for known gankers or suspicious behaviour. I suggest a system with few or no people in it. When in doubt, go hide. All the things that the people telling you guys to toughen up to do, they all work, and make the game more fun. Humans are hardwired to win, period. Gankers are following that hardwiring, and ignoring the layer of social acceptability because in eve, well, we have a difference set of social rules, and that does not violate them. Quit trying to impose your social mores on other people society, I think is the message that should be taken from this. Eve has its own culture, and ganking is part of it. Your immortal, you can't actually be hurt very much 
true. yet since some people consider EVE as an glorified IRC client 
But thats not the point of the thread. The thread itself is about perception of oneself who does stuff.
Mostly what we learned
Gankers do stuff because : its an game Why that answer is fail you can read through thread.
|

Alpheias
Euphoria Released HYDRA RELOADED
123
|
Posted - 2011.11.03 10:48:00 -
[602] - Quote
Jaroslav Unwanted wrote:Alpheias wrote:Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:Stuff...... What? Freud .. interesting guy if you ask me. The only reason why i am ****** up psycho emo idiot. Well, I am glad we got that covered. That you are the ****** up psycho emo idiot, and not me because I enjoy blowing people up in a internet spaceship game. All because of Freud... Unnecessary comment. But if it made you happy.
Oh, believe me I am happy, really happy. I was getting worried that I might have issues because of my dastardly career choice.
But as it turns out, you are the one with the issues. While I am enjoying one of the many aspects of the game. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Mag's
the united Negative Ten.
1786
|
Posted - 2011.11.03 10:50:00 -
[603] - Quote
Roime wrote:Mag's wrote:Process this: Game=/= RL.  So why did you play again? It is interesting to see how that mental construct is used as some kind of protection. It's not related only to EVE, but many people seem to think that somewhere between a keyboard, cpu and modem is a line separating "Real Life" from... what, Virtual World? Fantasyland? Alternative Reality? 7th Dimension, where your acts upon other people become non-acts :D "I might write like an angry bastard on the forums, but I'm actually pretty chill in RL" Process this: the game is just a part of your RL. The fact that you cannot differentiate between in-game actions and RL ones, is your problem not mine. I also don't much care about your posting style either, whether angry or not. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
36
|
Posted - 2011.11.03 10:55:00 -
[604] - Quote
Mag's wrote:The fact that you cannot differentiate between in-game actions and RL ones, is your problem not mine. I also don't much care about your posting style either, whether angry or not. 
The fact that you are unable to comprehend your own motives could be something to disturb you. But obviously you are content. So i rather leave it at that.
Unless you are willing to go through very painfull process of seeing yourself.
In the end everyone or most of the subjects are broken because they are not what they believed they are. |

Mag's
the united Negative Ten.
1793
|
Posted - 2011.11.03 11:04:00 -
[605] - Quote
Jaroslav Unwanted wrote:Mag's wrote:The fact that you cannot differentiate between in-game actions and RL ones, is your problem not mine. I also don't much care about your posting style either, whether angry or not.  The fact that you are unable to comprehend your own motives could be something to disturb you. But obviously you are content. So i rather leave it at that. Unless you are willing to go through very painfull process of seeing yourself. In the end everyone or most of the subjects are broken because they are not what they believed they are. edit. G.Orwell 1984 Ministry of Love . I know my motives for playing, I enjoy playing games on my PC. Eve as well as BF3 and many others. If you want to read more into that, then you go for it. The difference between myself and you it seems, is that you bring whatever actions happen within a game, into RL.
I'm sure I'll worry today, about seeing myself. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 11:06:00 -
[606] - Quote
Mag's wrote:Jaroslav Unwanted wrote:Mag's wrote:The fact that you cannot differentiate between in-game actions and RL ones, is your problem not mine. I also don't much care about your posting style either, whether angry or not.  The fact that you are unable to comprehend your own motives could be something to disturb you. But obviously you are content. So i rather leave it at that. Unless you are willing to go through very painfull process of seeing yourself. In the end everyone or most of the subjects are broken because they are not what they believed they are. edit. G.Orwell 1984 Ministry of Love . I know my motives for playing, I enjoy playing games on my PC. Eve as well as BF3 and many others. If you want to read more into that, then you go for it. The difference between myself you you it seems, is that you bring whatever actions happen within a game, into RL. I'm sure I'll worry today, about seeing myself. 
Good for you. World is full of shallow people. Its easy life.
|

Mag's
the united Negative Ten.
1793
|
Posted - 2011.11.03 11:09:00 -
[607] - Quote
Jaroslav Unwanted wrote:
Good for you. World is full of shallow people. Its easy life.
So I'm now shallow, as well as morally and ethically challenged?
I never knew my life was so easy and interesting tbh. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 11:19:00 -
[608] - Quote
Mag's wrote:Jaroslav Unwanted wrote:
Good for you. World is full of shallow people. Its easy life.
So I'm now shallow, as well as morally and ethically challenged? I never knew my life was so easy and interesting tbh. 
No you are not morally challenged that makes you shallow .
Your certainty is the factor.
However i may be totally wrong. It doesnt matter you wont change and i got no intention to prove your enjoyment and feeling.
|

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
250
|
Posted - 2011.11.03 11:32:00 -
[609] - Quote
Mag's wrote:Michael Holmes Holmes wrote:I love how the griefers just tend to run the debate in circles because they can't seem to admit that acting like a bully in game is no better than acting like one out of game.
Is that too much for you griefers to process? Do you need us to spell it out any more plainly?
We don't care if you kill other players, just don't be a jerk about it and "extract tears" because that turns the whole event from being about blowing up internet spaceships to harassing the other player.
I guess you are cool with that though...because you are all dark and evil and nobody understands your pain.
Process this: Game=/= RL. 
Mags, I assume you are a troll, but much like the ducks that sit on my deck I enjoy feeding the wildlife once in a while.
Not every game is the same. A lot of games have clear goals, winning and losing are clearly defined.
Many online computer games that put one player against another are designed in a way that you are intended to be in conflict with another and the cost of losing is small and there is no persistence. You play the game and it goes where it goes. When you log in tomorrow you are mostly where you were before regardless of wins or losses in previous sessions.
Eve is different. Eve allows someone to spend a lot of the only RL currency (time) that matters to build stuff. Eve also allows asshats (tm) to 'splode that same stuff with no consequence. It allows asshats (tm) to play Eve just to mess with folk, to somehow enjoy being an asshat (tm) for the fun of the tears.
Eve is as near as I can figure is the only game where asshats(tm) can actually with no consequence in game destroy the result of someone's substantial RL time persisted work product and hide in a community that seems to thinks its moral,
It's not, it is folks getting pleasure from no other benefit that causing someone else's pain. That you aren't sophisticated in your understanding of the human condition to understand that negating the result of someones efforts that cost them something they can't ever replace (their time) isn't "the way Eve works", it's your failing as a human.
Morality is a personal trait. But there definitely exists a generally accepted definition of "do on to others...". You can pretend that you are playing a game so it doesn't matter but because Eve persists the result of actual RL folks time when you ignore that rule because "messin with folk" is fun for you then you are and asshat rat bastard in game and RL.
Issler
|

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
233
|
Posted - 2011.11.03 11:59:00 -
[610] - Quote
Jaroslav Unwanted wrote:[quote=Tallian Saotome] That "unnamed alliance" players / obviously not all of them/ made fun of one person using his real life tragedy / death in close family. Famous event on a game known for catering to carebears
The official ruling, from the game company known for catering to and protecting its weak, carebearing, and RP oriented, was they they shouldn't have thought they could do things like that in safety on a PVP server.
Long and short of it is, if you have this big of a problem with it, you are in the wrong place.
And should probably stay off the internet as a whole.
I want to know who thinks there is a rule saying we have to be nice to each other? I had some crackhead who was trying to get high in my house go off on me using much these same exact excuses for why we shouldn't mess with carebears when I ran her off from my house a couple weeks ago. Just because I am a jerk, or a dickhead, doesn't make me evil, or sociopathic, or any of these other things that this thread has been accusing gankers of. It just means you're a jerk, and you would be amazed because jerks are successful at life.
You are allegedly all big kids now, stop running to mommy because someone was mean to you in the sandbox, and fight back. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Mortis vonShadow
Balanaz Mining and Development Inc.
275
|
Posted - 2011.11.03 12:02:00 -
[611] - Quote
The term GÇ£moralityGÇ¥ can be used either
descriptively to refer to some codes of conduct put forward by a society or,
some other group, such as a religion, or
accepted by an individual for her own behavior or
normatively to refer to a code of conduct that, given specified conditions, would be put forward by all rational persons.
What GÇ£moralityGÇ¥ is taken to refer to plays a crucial, although often unacknowledged, role in formulating ethical theories. To take GÇ£moralityGÇ¥ to refer to an actually existing code of conduct put forward by a society results in a denial that there is a universal morality, one that applies to all human beings. This descriptive use of GÇ£moralityGÇ¥is the one used by anthropologists when they report on the morality of the societies that they study. Recently, some comparative and evolutionary psychologists (Haidt, Hauser, De Waal) have taken morality, or a close anticipation of it, to be present among groups of non-human animals, primarily other primates but not limited to them. GÇ£MoralityGÇ¥ has also been taken to refer to any code of conduct that a person or group takes as most important.
Among those who use GÇ£moralityGÇ¥ normatively, all hold that GÇ£moralityGÇ¥ refers to a code of conduct that applies to all who can understand it and can govern their behavior by it. In the normative sense, morality should never be overridden, that is, no one should ever violate a moral prohibition or requirement for non-moral considerations. All of those who use GÇ£moralityGÇ¥ normatively also hold that, under plausible specified conditions, all rational persons would endorse that code. Moral theories differ in their accounts of the essential characteristics of rational persons and in their specifications of the conditions under which all rational persons would endorse a code of conduct as a moral code. These differences result in different kinds of moral theories. Related to these differences, moral theories differ with regard to those to whom morality applies, that is, those whose behavior is subject to moral judgment. Some hold that morality applies only to those rational beings that have those features of human beings that make it rational for all of them to endorse morality, viz., fallibility and vulnerability. Other moral theories claim to put forward an account of morality that provides a guide to all rational beings, even if these beings do not have these human characteristics, e.g., God.
_________________________________________________________________________________________________
If you put so much effort into EVE that it becomes personal when something happens to you, you need help. Why? CUZ ITS A GAME. It has moved beyond escapism to obsession. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 12:03:00 -
[612] - Quote
Tallian Saotome wrote:Jaroslav Unwanted wrote:[quote=Tallian Saotome] That "unnamed alliance" players / obviously not all of them/ made fun of one person using his real life tragedy / death in close family. Famous event on a game known for catering to carebearsThe official ruling, from the game company known for catering to and protecting its weak, carebearing, and RP oriented, was they they shouldn't have thought they could do things like that in safety on a PVP server. Long and short of it is, if you have this big of a problem with it, you are in the wrong place. And should probably stay off the internet as a whole. I want to know who thinks there is a rule saying we have to be nice to each other?
There is non if "you" are ******* imbecile in real life then its common sense "you" would be ******* imbecile in game.
I just find it hard to believe that community composed mostly of "normal" people would widely appreciate and accept such acts. |

Mag's
the united Negative Ten.
1793
|
Posted - 2011.11.03 12:07:00 -
[613] - Quote
Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:
Good for you. World is full of shallow people. Its easy life.
So I'm now shallow, as well as morally and ethically challenged? I never knew my life was so easy and interesting tbh.  No you are not morally challenged that makes you shallow . Your certainty is the factor. However i may be totally wrong. It doesnt matter you wont change and i got no intention to prove your enjoyment and feeling. Well you've resorted to personal insults, so how could you be wrong? 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 12:08:00 -
[614] - Quote
Mag's wrote:Jaroslav Unwanted wrote:Mag's wrote:Jaroslav Unwanted wrote:
Good for you. World is full of shallow people. Its easy life.
So I'm now shallow, as well as morally and ethically challenged? I never knew my life was so easy and interesting tbh.  No you are not morally challenged that makes you shallow . Your certainty is the factor. However i may be totally wrong. It doesnt matter you wont change and i got no intention to prove your enjoyment and feeling. Well you've resorted to personal insults, so how could you be wrong? 
Can you quote an insult for me? Maybe its language barrier but i cant find any. Seriously i didnt meant anything as an personal insult. |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
233
|
Posted - 2011.11.03 12:09:00 -
[615] - Quote
Jaroslav Unwanted wrote: There is non if "you" are ******* imbecile in real life then its common sense "you" would be ******* imbecile in game.
I just find it hard to believe that community composed mostly of "normal" people would widely appreciate and accept such acts.
Please invest in better machine translation, I don't understand you.
At least, I HOPE that your posts are the result of faulty translation 
Edit: looking at the above, they clearly are. Are you using google translate? o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Naran Eto
Kut-n-Run
48
|
Posted - 2011.11.03 12:12:00 -
[616] - Quote
Huehuehue wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. But of course you cannot seperate the two. You do not suddenly turn into another person that has no affect on your real person when you log on. Like I said, I would never ever kill a miner or missioner UNLESS they are in enemy corporation I'm in war with and thus it's part of agreed combat. And how can you say there are no real consenquenses, each player devotes his time, which is the single most valuable asset any human has to this game, and you can bet the missioneer who lost his brand new cnr because you felt the kill mail would look nice does not feel good.
What the hell's agreed about a war dec?
You war dec someone and that's it you can attack them when they're in space whether they like it or not, there's no tick box agreeing to the war (well there is mutual war, but whether it's mutual or not they have a war if you dec them like it or not want it or not). |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 12:12:00 -
[617] - Quote
Tallian Saotome wrote:Jaroslav Unwanted wrote: There is non if "you" are ******* imbecile in real life then its common sense "you" would be ******* imbecile in game.
I just find it hard to believe that community composed mostly of "normal" people would widely appreciate and accept such acts.
Please invest in better machine translation, I don't understand you. At least, I HOPE that your posts are the result of faulty translation 
Ok especially for you i would go down to "exact example"
Lets say you are married and got twins. Your wife and kids die in an accident.
You are in game and due to some tough luck some people find you and start to abuse you with things about your dead wife and kids/ using your real life attributes as well known facts by them / ...
You are not at your best "psychological" moment at that time / reason are obvious i guess.
So they actually use "real life stalking" to abuse you. I think its even an criminal offense in some countries. But in EVE you claim its normal and the abused person should get the fu*k out.
Good
|

Naran Eto
Kut-n-Run
48
|
Posted - 2011.11.03 12:16:00 -
[618] - Quote
Jaroslav Unwanted wrote: Reasons why you do stuff are the same, if same rules apply to real life you would do the same, killing innocent for no personal gain just to have fun ..
i would /shrug |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
233
|
Posted - 2011.11.03 12:23:00 -
[619] - Quote
Jaroslav Unwanted wrote: Ok especially for you i would go down to "exact example"
Lets say you are married and got twins. Your wife and kids die in an accident.
You are in game and due to some tough luck some people find you and start to abuse you with things about your dead wife and kids/ using your real life attributes as well known facts by them / ...
You are not at your best "psychological" moment at that time / reason are obvious i guess.
So they actually use "real life stalking" to abuse you. I think its even an criminal offense in some countries. But in EVE you claim its normal and the abused person should get the fu*k out.
Good
No, I think people should not advertise such things in a game that is know to mercilessly exploit any weakness. When people advertise such things, they are saying 'Please be nice to me, I'm fragile' which is not something you want to say in Eve. We are not nice people.
Also, if someone did such a thing to me, I would not go crying, I would set about destroying them. Thats kinda the point of the lack of morality in eve. If someone wrongs you, hit them back.
I have seen people, professional people in position of real power, use the death of a rivals loved one to tear them down within the company. Was it nice? No. Was it moral? Questionable, most businessmen will tell you there is no morality in business. Was it legal? Yes, it was.
Don't think because something isn't 'nice' that its wrong. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Mag's
the united Negative Ten.
1793
|
Posted - 2011.11.03 12:25:00 -
[620] - Quote
Issler Dainze wrote:Mags, I assume you are a troll, but much like the ducks that sit on my deck I enjoy feeding the wildlife once in a while. Ahh so I must be a troll because I don't agree. Plus I'm also wildlife. Good start to your argument.
Issler Dainze wrote:Not every game is the same. A lot of games have clear goals, winning and losing are clearly defined.
Many online computer games that put one player against another are designed in a way that you are intended to be in conflict with another and the cost of losing is small and there is no persistence. You play the game and it goes where it goes. When you log in tomorrow you are mostly where you were before regardless of wins or losses in previous sessions.
Eve is different. Eve allows someone to spend a lot of the only RL currency (time) that matters to build stuff. Eve also allows asshats (tm) to 'splode that same stuff with no consequence. It allows asshats (tm) to play Eve just to mess with folk, to somehow enjoy being an asshat (tm) for the fun of the tears.
Eve is as near as I can figure is the only game where asshats(tm) can actually with no consequence in game destroy the result of someone's substantial RL time persisted work product and hide in a community that seems to thinks its moral, If you get so emotional attached to in-game items, then that's your problem to deal with. Heaven forbid you should gain a ban and lose the lot.
If a game is designed to be played in a certain way, then that's how it is designed.
Issler Dainze wrote:It's not, it is folks getting pleasure from no other benefit that causing someone else's pain. That you aren't sophisticated in your understanding of the human condition to understand that negating the result of someones efforts that cost them something they can't ever replace (their time) isn't "the way Eve works", it's your failing as a human. More personal insults and yet you still claim the moral high ground, sweet.
Issler Dainze wrote:Morality is a personal trait. But there definitely exists a generally accepted definition of "do on to others...". You can pretend that you are playing a game so it doesn't matter but because Eve persists the result of actual RL folks time when you ignore that rule because "messin with folk" is fun for you then you are and asshat rat bastard in game and RL.
Issler
Being able to distinguish between reality and a game, often helps. But hey what do I know, apparently I'm shallow, fail at being a human, a troll, wildlife, have no morals, ethics and a rat bastard in RL. Oh yea and an asshat, let's not forget that. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 12:26:00 -
[621] - Quote
Tallian Saotome wrote:Jaroslav Unwanted wrote: Ok especially for you i would go down to "exact example"
Lets say you are married and got twins. Your wife and kids die in an accident.
You are in game and due to some tough luck some people find you and start to abuse you with things about your dead wife and kids/ using your real life attributes as well known facts by them / ...
You are not at your best "psychological" moment at that time / reason are obvious i guess.
So they actually use "real life stalking" to abuse you. I think its even an criminal offense in some countries. But in EVE you claim its normal and the abused person should get the fu*k out.
Good
No, I think people should not advertise such things in a game that is know to mercilessly exploit any weakness. When people advertise such things, they are saying 'Please be nice to me, I'm fragile' which is not something you want to say in Eve. We are not nice people. Also, if someone did such a thing to me, I would not go crying, I would set about destroying them. Thats kinda the point of the lack of morality in eve. If someone wrongs you, hit them back. I have seen people, professional people in position of real power, use the death of a rivals loved one to tear them down within the company. Was it nice? No. Was it moral? Questionable, most businessmen will tell you there is no morality in business. Was it legal? Yes, it was. Don't think because something isn't 'nice' that its wrong.
True. Unfortunate truth of day to day reality.
|

Naran Eto
Kut-n-Run
48
|
Posted - 2011.11.03 12:30:00 -
[622] - Quote
Naran Eto wrote:Jaroslav Unwanted wrote: Reasons why you do stuff are the same, if same rules apply to real life you would do the same, killing innocent for no personal gain just to have fun ..
i would /shrug
To elaborate, i would very hapily go on a killing spree, and on a daily basis when stressed i day dream about doing so, the only thing stopping me is the fear of being caught and incarcerated. If there was no law to get in the way i would very likely do so. Who knows maybe one day i will snap and do it anyway. Wonder what freud would say about that. |

Mag's
the united Negative Ten.
1799
|
Posted - 2011.11.03 12:32:00 -
[623] - Quote
Jaroslav Unwanted wrote:Can you quote an insult for me? Maybe its language barrier but i cant find any. Seriously i didnt meant anything as an personal insult. You called me shallow, was it not meant to be personal? After all you hold all the moral high ground cards.... don't you?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Twisted Alice
The Scope Gallente Federation
28
|
Posted - 2011.11.03 12:34:00 -
[624] - Quote
Tallian Saotome wrote:No, I think people should not advertise such things in a game that is know to mercilessly exploit any weakness. When people advertise such things, they are saying 'Please be nice to me, I'm fragile' which is not something you want to say in Eve. We are not nice people. Also, if someone did such a thing to me, I would not go crying, I would set about destroying them. Thats kinda the point of the lack of morality in eve. If someone wrongs you, hit them back. I have seen people, professional people in position of real power, use the death of a rivals loved one to tear them down within the company. Was it nice? No. Was it moral? Questionable, most businessmen will tell you there is no morality in business. Was it legal? Yes, it was. Don't think because something isn't 'nice' that its wrong.
You do get professional people that are nice as well.
Problem with Eve is it's a game suited for griefers, because they can get away with it under the guise of it's the game mechanics. So you get far more actual real life griefers in this game than most other MMOs.
But at the end of the day you have a choice, if to play an MMO with this kind of environment of play something else.
For me, I've decided to play something else, because I don't see this community going anywhere. |

Mortis vonShadow
Balanaz Mining and Development Inc.
276
|
Posted - 2011.11.03 12:35:00 -
[625] - Quote
Twisted Alice wrote:
For me, I've decided to play something else, because I don't see this community going anywhere.
Just contract all your stuff over to me before you unsub. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 12:36:00 -
[626] - Quote
Naran Eto wrote:Naran Eto wrote:Jaroslav Unwanted wrote: Reasons why you do stuff are the same, if same rules apply to real life you would do the same, killing innocent for no personal gain just to have fun ..
i would /shrug To elaborate, i would very hapily go on a killing spree, and on a daily basis when stressed i day dream about doing so, the only thing stopping me is the fear of being caught and incarcerated. If there was no law to get in the way i would very likely do so. Who knows maybe one day i will snap and do it anyway. Wonder what freud would say about that.
Dont know what he would say. But i definitely endorse such behavior, altho your engagement at such would be suicidal at best.
I would do such if i got superior firepower and i would not attack people i dont know. Only those i claim guilty. But again i alone am guilty becaouse its my deception that other people are what they are. We are unable to comprehend others as well as ourselfs, even best psychoanalyst cant, they all follow the "book" they learned from. They see as some acts are "wrong" because they grew up in sociaty where it is indeed claimed as such. Yet i say let anyone do whatever he wants. He wants **** and pillage cool he doesnt need to be "changed" he needs to die "at least in the eye of society".
Ultimately : whats better ??
Live whole life pretending you are good guy .. or live few days as an horror of every living creature / if you enjoy it.
|

Twisted Alice
The Scope Gallente Federation
28
|
Posted - 2011.11.03 12:39:00 -
[627] - Quote
Mortis vonShadow wrote:Twisted Alice wrote:
For me, I've decided to play something else, because I don't see this community going anywhere.
Just contract all your stuff over to me before you unsub.
Too late already given my stuff away. I have 545.79 isk left and I'm not going to take this character out of the queue just for that. |

Naran Eto
Kut-n-Run
48
|
Posted - 2011.11.03 12:41:00 -
[628] - Quote
"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. "
Socrates(BC 469-BC 399) Greek philosopher of Athens |

Twisted Alice
The Scope Gallente Federation
28
|
Posted - 2011.11.03 12:46:00 -
[629] - Quote
Naran Eto wrote:"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. "
Socrates(BC 469-BC 399) Greek philosopher of Athens
And this is relevant how?
Sounds to me he's talking about a moral code that is flexible when it suits. Pretty much how griefers view morals. |

Naran Eto
Kut-n-Run
48
|
Posted - 2011.11.03 12:47:00 -
[630] - Quote
Jaroslav Unwanted wrote:Naran Eto wrote:Naran Eto wrote:Jaroslav Unwanted wrote: Reasons why you do stuff are the same, if same rules apply to real life you would do the same, killing innocent for no personal gain just to have fun ..
i would /shrug To elaborate, i would very hapily go on a killing spree, and on a daily basis when stressed i day dream about doing so, the only thing stopping me is the fear of being caught and incarcerated. If there was no law to get in the way i would very likely do so. Who knows maybe one day i will snap and do it anyway. Wonder what Freud would say about that. Dont know what he would say. But i definitely endorse such behavior, altho your engagement at such would be suicidal at best. I would do such if i got superior firepower and i would not attack people i dont know. Only those i claim guilty. But again i alone am guilty because its my deception that other people are what they are. We are unable to comprehend others as well as ourselfs, even best psychoanalyst cant, they all follow the "book" they learned from. They see as some acts are "wrong" because they grew up in society where it is indeed claimed as such. Yet i say let anyone do whatever he wants. He wants **** and pillage cool he doesn't need to be "changed" he needs to die "at least in the eye of society". Ultimately : whats better ?? Live whole life pretending you are good guy .. or live few days as an horror of every living creature / if you enjoy it.
"Men are more moral than they think and far more immoral than they can imagine. "
Sigmund Freud(1856-1939) Austrian fhysician. Founder of Psychoanalysis. |

Naran Eto
Kut-n-Run
51
|
Posted - 2011.11.03 12:50:00 -
[631] - Quote
Twisted Alice wrote:Naran Eto wrote:"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. "
Socrates(BC 469-BC 399) Greek philosopher of Athens And this is relevant how? Sounds to me he's talking about a moral code that is flexible when it suits. Pretty much how griefers view morals.
Exactly.
There is no such thing as morality because it is all relative to your own beliefs, one mans opinion is another mans argument..
What you believe to be imoral, would be to a "greifer" (who's the greifer? the one killing someone or the one telling him not to?) acceptable social behaviour.
Socrates understood this thousands of years ago. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 12:55:00 -
[632] - Quote
Naran Eto wrote:
Exactly.
There is no such thing as morality because it is all relative to your own beliefs, one mans opinion is another mans argument..
What you believe to be imoral, would be to a "greifer" (who's the greifer? the one killing someone or the one telling him not to?) acceptable social behaviour.
Socrates understood this thousands of years ago.
Well he certainly lived in another era in another society. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
251
|
Posted - 2011.11.03 13:03:00 -
[633] - Quote
Mag's wrote: stuff where Mags shows how he hasn't bothered to think about the philosophical issues of morality in a persistent MMORP... ]
Mags,
You can ignore the content of the comments make a lot of cute derisive comments that deflect the core concept of my argument.
That argument is not all games are the same and Eve is unique in that it allows someone to invest the only real world currency (their time) to build something that persists and as a result has real value. That the act of someone destroying that "thing" just for the fun of it even though it is virtual is no different to the victim as taking something out of the victims RL that cost them the same RL currency (their time).
That you don't see how the world we live in is blurring what is "virtual" and is "real" means you are unaware of your surroundings or living in a cave.
Game or RL is exact;y the same in terms of time spent and the value there of. You can go off and say its a game but that just shows you lack of understanding. All you have is your time. If I waste your time I am harming you in a way that you can never recover from. Time can not be replaced.
You aren't smart enough I guess to understand the nature of the human experience and how the the time we have is all that matters in the end. Maybe you need to get older or have a brush with your morality. I hope you do as it may give the perspective that more aware folks have developed.
Once you understand the value of the time we have left your life can improve dramatically,
Issler
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
37
|
Posted - 2011.11.03 13:06:00 -
[634] - Quote
Well i for one hope that Mags will never understand. I certainly wish i did not.
He knows who he is. And that certainty makes him as an person. Broke that link and maybe it could be better. Question is if it would be better for him. I doubt it.
Its not an insult just in case. Its more like fly safe and take care.
Just let settle in following statement.
People intentions differs.
No-one owe anyone any explanation for his/her doing.
This thread deliver plenty of interesting thoughts. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
1
|
Posted - 2011.11.03 13:10:00 -
[635] - Quote
EvE is fun... if you're an online sociopath. This game is great if you're after Schadenfreude.
But it's really subpar in the sense that it presents itself as a game, while it's not really at all. It's not either an online app where you release pent-up aggression with like-minded people, like HoN is. Upon logging in HoN you know every other player is a mouth-foaming hambeast that's gonna rage endlessly on voice comms. EvE is an online social platform where not everybody is after Schadenfreude, not everybody logs on fully consenting to be scammed, ganked, abused, but they know those things happen and make the game exciting. Those people also naively believe there are tools to either prevent that or enact revenge. While preventing those things is possible, using a secondary account to scout gate camps, and even multiple trials (multiple boxes) to scout around for gank squads -notice how it's not cumbersome at all!-, enacting revenge on gankers is nigh impossible since they also use multiple accounts, will scout you, and will stay docked or use positive sec status alts to run missions while you camp them.
The people who want to play EvE as a game are usually ridiculed for being all kind of stupid, and expect their fellow gamers to have some sort of common decency, i.e. play the game to have fun. A fairly large part of the playerbase doesn't. The most lazy of them just camp gates and chat on ts or play other games, waiting for the activation signal. They don't play EvE, for them it's not an app that brings gaming fun. It's only an app they use to reap rl grief from people they don't even know -rl grief because you lose several hours' worth of effort when getting ganked, and it's not even a fight-. And then they mock those people (who actually play EvE as a game): "Don't be mad bro, it's only a gaem!"
While "carebears" and decent players see in-game stuff as an end in itself, therefore being in synch with the roleplaying part in MMORPG (in that case, pretend you're a space pilot out to amass riches), most angrrry EvE players don't give a single thought about their stuff, which is just a means to an end: reap Schadenfreude, real life rage from their fellow gamer. Therefore the sarcasm: "internet spaceships".
This game is terrible because of said double standards. Either you're an online sociopath and it's a great way to get your kicks but you're not playing it at all, or you're a gamer and then you have to triple-check everything and are forced to use alts to offset mechanics that actually coddle ganking and game-accepted griefing. |

Twisted Alice
The Scope Gallente Federation
28
|
Posted - 2011.11.03 13:15:00 -
[636] - Quote
Naran Eto wrote:Twisted Alice wrote:Naran Eto wrote:"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. "
Socrates(BC 469-BC 399) Greek philosopher of Athens And this is relevant how? Sounds to me he's talking about a moral code that is flexible when it suits. Pretty much how griefers view morals. Exactly. There is no such thing as morality because it is all relative to your own beliefs, one mans opinion is another mans argument.. What you believe to be imoral, would be to a "greifer" (who's the greifer? the one killing someone or the one telling him not to?) acceptable social behaviour. Socrates understood this thousands of years ago.
A lot of morals are a shared belief, it's how large groups manage to live in a large community. Same as rules and laws they're all there for guidance.
Moral - Concerned with character or disposition, or with the distinction between right and wrong.
There maybe some degree for interpretation but the vast majority of people know the difference between right and wrong.
Where morals are concerned it comes down to how much value you place on them, that distinguises those that act in an immoral way to those that act in a moral way. |

Mag's
the united Negative Ten.
1802
|
Posted - 2011.11.03 13:16:00 -
[637] - Quote
Issler Dainze wrote:Mag's wrote: stuff where Mags shows how he hasn't bothered to think about the philosophical issues of morality in a persistent MMORP... ] Mags, You can ignore the content of the comments make a lot of cute derisive comments that deflect the core concept of my argument. That argument is not all games are the same and Eve is unique in that it allows someone to invest the only real world currency (their time) to build something that persists and as a result has real value. That the act of someone destroying that "thing" just for the fun of it even though it is virtual is no different to the victim as taking something out of the victims RL that cost them the same RL currency (their time). That you don't see how the world we live in is blurring what is "virtual" and is "real" means you are unaware of your surroundings or living in a cave. Game or RL is exact;y the same in terms of time spent and the value there of. You can go off and say its a game but that just shows you lack of understanding. All you have is your time. If I waste your time I am harming you in a way that you can never recover from. Time can not be replaced. You aren't smart enough I guess to understand the nature of the human experience and how the the time we have is all that matters in the end. Maybe you need to get older or have a brush with your morality. I hope you do as it may give the perspective that more aware folks have developed. Once you understand the value of the time we have left your life can improve dramatically, Issler The fact that you resort to personal insults, tells me all I need to know about you and any argument you may have. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Naran Eto
Kut-n-Run
53
|
Posted - 2011.11.03 13:20:00 -
[638] - Quote
Twisted Alice wrote:Naran Eto wrote:Twisted Alice wrote:Naran Eto wrote:"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. "
Socrates(BC 469-BC 399) Greek philosopher of Athens And this is relevant how? Sounds to me he's talking about a moral code that is flexible when it suits. Pretty much how griefers view morals. Exactly. There is no such thing as morality because it is all relative to your own beliefs, one mans opinion is another mans argument.. What you believe to be imoral, would be to a "greifer" (who's the greifer? the one killing someone or the one telling him not to?) acceptable social behaviour. Socrates understood this thousands of years ago. A lot of morals are a shared belief, it's how large groups manage to live in a large community. Same as rule and laws they're all there for guidance. Moral - Concerned with character or disposition, or with the distinction between right and wrong. There maybe some degree for interpretation but the vast majority of people know the difference between right and wrong. Where morals are concerned it comes down to how much value you place on them, that distinguises those that act in an immoral way to those that act in a moral way.
I dissagree, people only "understand" right and wrong because they are told and brought up to believe this and that is right or wrong, case in example, in the UK a person is deemed old enough to have intercourse at 16, although under 18 it is still frowned upon by some people, in some of the "less developed" countries children are expected to have been married and produced their first child by the time they are 15. Which is wrong moraly? Either side would argue hteir case qith equal conviction. It's all to do with perception and how you are tought to behave.
If it were as you say, then there would be no crime, no atrocities because everybody would have the exact same moral code. |

Twisted Alice
The Scope Gallente Federation
28
|
Posted - 2011.11.03 13:32:00 -
[639] - Quote
Naran Eto wrote:
I dissagree, people only "understand" right and wrong because they are told and brought up to believe this and that is right or wrong, case in example, in the UK a person is deemed old enough to have intercourse at 16, although under 18 it is still frowned upon by some people, in some of the "less developed" countries children are expected to have been married and produced their first child by the time they are 15. Which is wrong moraly? Either side would argue hteir case qith equal conviction. It's all to do with perception and how you are tought to behave.
Different races have different cultures, there will be some discrepancies, difficult to say who's right and who's wrong is the case you've chosen.
The rulings on your example. are there to protect the teenager. In the UK they probably worry if the young person is mentally old (prepared) enough rather than physically. |

Naran Eto
Kut-n-Run
53
|
Posted - 2011.11.03 13:46:00 -
[640] - Quote
Twisted Alice wrote:Naran Eto wrote:
I dissagree, people only "understand" right and wrong because they are told and brought up to believe this and that is right or wrong, case in example, in the UK a person is deemed old enough to have intercourse at 16, although under 18 it is still frowned upon by some people, in some of the "less developed" countries children are expected to have been married and produced their first child by the time they are 15. Which is wrong moraly? Either side would argue hteir case qith equal conviction. It's all to do with perception and how you are tought to behave.
Different races have different cultures, there will be some discrepancies, difficult to say who's right and who's wrong is the case you've chosen. The rulings on your example. are there to protect the teenager. In the UK they probably worry if the young person is mentally old (prepared) enough rather than physically.
Exactly, in our culture we have been lead to believe that, in other cutlures it has been bred into them differently, they have one moral code and we have another. The concept of right or wrong is different depending on your perspective and how you have been trained to think. but even within the same cultures there are discrepencies in what we think is morally acceptable. which is exactly what Socrates was trying to say, a moral code is only as moral as it is perceived by the individual.
Granted there are certain moral prohibitions that are almost universal to a degree, but they only have that status because they have been bred into us over hundreds of generations, if those who set the precident originaly perceived things differently then we would have different morals today, which is why there is so much difference in the way that we all perceive morality on a general basis. |

Jenshae Chiroptera
95
|
Posted - 2011.11.03 13:54:00 -
[641] - Quote
Does it bother anyone else that so many people want to be [insert expletive] ? CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Alpheias
Euphoria Released HYDRA RELOADED
124
|
Posted - 2011.11.03 14:04:00 -
[642] - Quote
Jenshae Chiroptera wrote:Does it bother anyone else that so many people want to be [insert expletive] ?
No. Because it is a game. What bothers me though is that you have people on the edge of having a nervous breakdown, with all that may follow, if they lose their stuff in a game. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Twisted Alice
The Scope Gallente Federation
28
|
Posted - 2011.11.03 14:53:00 -
[643] - Quote
Naran Eto wrote:Twisted Alice wrote:Naran Eto wrote:
I dissagree, people only "understand" right and wrong because they are told and brought up to believe this and that is right or wrong, case in example, in the UK a person is deemed old enough to have intercourse at 16, although under 18 it is still frowned upon by some people, in some of the "less developed" countries children are expected to have been married and produced their first child by the time they are 15. Which is wrong moraly? Either side would argue hteir case qith equal conviction. It's all to do with perception and how you are tought to behave.
Different races have different cultures, there will be some discrepancies, difficult to say who's right and who's wrong is the case you've chosen. The rulings on your example. are there to protect the teenager. In the UK they probably worry if the young person is mentally old (prepared) enough rather than physically. Exactly, in our culture we have been lead to believe that, in other cutlures it has been bred into them differently, they have one moral code and we have another. The concept of right or wrong is different depending on your perspective and how you have been trained to think. but even within the same cultures there are discrepencies in what we think is morally acceptable. which is exactly what Socrates was trying to say, a moral code is only as moral as it is perceived by the individual. Granted there are certain moral prohibitions that are almost universal to a degree, but they only have that status because they have been bred into us over hundreds of generations, if those who set the precident originaly perceived things differently then we would have different morals today, which is why there is so much difference in the way that we all perceive morality on a general basis.
In your example, it not a case of being bred into us it's a case of observation over the years and then a group deciding where they should fix the age at, there has to be an age specified otherwise you can't use laws to protect them. In countries that have a high infant death rate the age is likely to be a bit less.
3 main groups where morals are concerned
Those that place a high value on them.
Those that place a high value on them only when it suits them (largest group and the group Socrates was moaning about).
Those that place little value on them in pursuit of their own interests.
Morals are taught to people at an early age and reinforced over the years, but I would not say they're being bred into us. Again it's the value you place on the moral which determines if you will embrace it or not.
|

ACY GTMI
Veerhouven Group The Veerhouven Group
24
|
Posted - 2011.11.03 14:54:00 -
[644] - Quote
Mag's wrote:Being able to distinguish between reality and a game, often helps. But hey what do I know, apparently I'm shallow, fail at being a human, a troll, wildlife, have no morals, ethics and a rat bastard in RL. Oh yea and an asshat, let's not forget that. 
I think the point Issler is trying to make is that suicide ganker's actions in-game, although, "Just for fun". can have a significant effect on other player's gaming experience.
As an extreme example, I have been saving for two years to buy an Anshar. If some twinkie decided to gank it, somehow, I'm not going to take it well.
Yes, I have enough ISK to replace one, but the second one would have to sit in a hanger for about a year while I put together enough ISK to replace it.
To me, the loss of an Anshar, or even a Retriever are not on the same level as "Just for fun." or "Moar tears."
People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
|

Danks
Fat Angry Toe Tappin Inbreds
29
|
Posted - 2011.11.03 15:05:00 -
[645] - Quote
ACY GTMI wrote: People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
People who can't make a distinction between a game and real life are idiots who are a danger to themselves. |

ACY GTMI
Veerhouven Group The Veerhouven Group
24
|
Posted - 2011.11.03 15:08:00 -
[646] - Quote
Danks wrote:ACY GTMI wrote: People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
People who can't make a distinction between a game and real life are idiots who are a danger to themselves.
I'm suggesting that, in this game, the line is blurred. I spent two years of RL time getting the ISK together to buy that ship. |

MeestaPenni
Mercantile and Stuff
31
|
Posted - 2011.11.03 15:52:00 -
[647] - Quote
ACY GTMI wrote: I spent two years of RL time getting the ISK together to buy that ship.
And in that one sentence is where I think the breakdown occurs. You, ACY, are actually playing in a 'sandbox'.....although, you maybe haven't realized it yet that the 'sandbox' aspect of EvE is gone. Don't take that as a criticism. I think you're playing the game "the right way"; as it was intended.
I think there are many players now who completely ignore the 'sandbox' aspect. Ironically, many of them justify actions with the "it's a sandbox" ploy.
The ability to buy GTCs, convert them to PLEX, then sell the PLEX on the market in order to fill a wallet totally shatters any semblance of 'sandbox'. No mining, missioning, manufacturing, etc. needed in order to continue buying "stuff".
If you have enough income (and I get the sense that EvE players generally have some discretionary funds) you can start a character, buy the skill books, do nothing but train skills, and through the PLEX mechanism, never indulge in any of the 'sandbox' aspects of the game'. Ever.
When it became easy to refill a wallet through "out of game" means.....the sandbox went out the window. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
4
|
Posted - 2011.11.03 17:26:00 -
[648] - Quote
I have spent some time reading the thread again and really trying to get a feel for everyone's arguments and beliefs.
I noticed a few things keep coming up that need to be settled as fact.
1.) We know this game is not real life, every player knows that and if they don't than they are probably already identified as mentally unstable.
2.) Some players do need to understand the inherent risk involved in this game and that you can, at any moment, lose your ship, your cargo and any implants to a ganker who is "just doing it for the lulz".
3.) For the most part, nobody thinks that any measures should be taken by CCP to restrict ganking or any other low or high sec crime, we all understand that the charm and fun in this game comes from the risk and don't want to change that.
The Whole "I can act how I want because it is just a game" stuff does not make much sense to me though, I have said it over and over again, I don't care if you blow up my ship and pod me, I do care if you go out of your way to be a douche about it.
When you blow up a ship and then personally attack the player than I am sorry, you are not playing the game anymore, when you attack the player themselves, you can't hide behind your avatar anymore.
Knocking someone down in a football game is par for the coarse, but it is not proper to continue to beat them after the fact, that is considered both illegal and unsportsmanlike. Saying "it is just a game" only applies if you keep your actions within the context of the game. |

Alpheias
Euphoria Released HYDRA RELOADED
125
|
Posted - 2011.11.03 17:54:00 -
[649] - Quote
Michael Holmes Holmes wrote:
The Whole "I can act how I want because it is just a game" stuff does not make much sense to me though, I have said it over and over again, I don't care if you blow up my ship and pod me, I do care if you go out of your way to be a douche about it.
When you blow up a ship and then personally attack the player than I am sorry, you are not playing the game anymore, when you attack the player themselves, you can't hide behind your avatar anymore.
Knocking someone down in a football game is par for the coarse, but it is not proper to continue to beat them after the fact, that is considered both illegal and unsportsmanlike. Saying "it is just a game" only applies if you keep your actions within the context of the game.
Wow... I can't believe you wrote that. Perhaps re-read what you post next time?  I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Herzog Wolfhammer
Sigma Special Tactics Group
90
|
Posted - 2011.11.03 17:59:00 -
[650] - Quote
Naran Eto wrote:Twisted Alice wrote:Naran Eto wrote:"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. "
Socrates(BC 469-BC 399) Greek philosopher of Athens And this is relevant how? Sounds to me he's talking about a moral code that is flexible when it suits. Pretty much how griefers view morals. Exactly. There is no such thing as morality because it is all relative to your own beliefs, one mans opinion is another mans argument.. What you believe to be imoral, would be to a "greifer" (who's the greifer? the one killing someone or the one telling him not to?) acceptable social behaviour. Socrates understood this thousands of years ago.
This is why real death is important. Because when encountering someone who has no issues with poking your eye out and loving the socket, taking them off the world is the best solution.
Then it don't matter who thinks what is moral or not - or what level of the argument they want to use to hide behind.
The challenge stands to all the griefers who are "HTFU or leave": petition for a no-clone server or "live fast die young" option - though I think the latter would be popular.
|

Danks
Fat Angry Toe Tappin Inbreds
29
|
Posted - 2011.11.03 18:06:00 -
[651] - Quote
ACY GTMI wrote:Danks wrote:ACY GTMI wrote: People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
People who can't make a distinction between a game and real life are idiots who are a danger to themselves. I'm suggesting that, in this game, the line is blurred. I spent two years of RL time getting the ISK together to buy that ship.
I'm suggesting if you get that worked up by a damn video game maybe you should take a step back. That also goes for writing long winded diatribes about how in-game actions reflect who you are IRL like some second rate philosophy student. |

Mag's
the united Negative Ten.
1823
|
Posted - 2011.11.03 18:21:00 -
[652] - Quote
ACY GTMI wrote:Danks wrote:ACY GTMI wrote: People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
People who can't make a distinction between a game and real life are idiots who are a danger to themselves. I'm suggesting that, in this game, the line is blurred. I spent two years of RL time getting the ISK together to buy that ship. The old adage applies here, don't fly what you can't afford to lose.
Also if the line is blurred for you, then that is a problem for you to deal with, not I. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

ACY GTMI
Veerhouven Group The Veerhouven Group
25
|
Posted - 2011.11.03 18:29:00 -
[653] - Quote
Danks wrote:ACY GTMI wrote:Danks wrote:ACY GTMI wrote: People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
People who can't make a distinction between a game and real life are idiots who are a danger to themselves. I'm suggesting that, in this game, the line is blurred. I spent two years of RL time getting the ISK together to buy that ship. I'm suggesting if you get that worked up by a damn video game maybe you should take a step back. That also goes for writing long winded diatribes about how in-game actions reflect who you are IRL like some second rate philosophy student.
I'd suggest that you take a look at yourself. I know who I am, for better or for worse.
Suppose you spent two years building a ship in a bottle and your neighbor came over and smashed it against a wall.
No. I don't see the difference.
Also, I just noticed a Providence wreck off the Uedama/Sivala gate. I doubt that he self-destructed or got Concorded.
Part of the problem is that there are no repercussions for ganking. I saw a thread today about how to regain your Concord status in a day or so so that you can do it again.
Getting back to the Providence, I spent several days trying to have some effect on the ganking in Uedama and Sivala. I got pretty nasty about BCs with low sec statuses hanging around 10-30 km off the gates. End result? Nothing. I was never able to target a ganker before Concord got them, or their support industrial. Since losing their ship was part of the plan, there was nothing legal I could do.
What option does the ganked pilot have? Play by the same rules you do? Then what's the difference between you?
If I lost every ship I had to people like you, I still wouldn't stoop to your level. |

Mag's
the united Negative Ten.
1823
|
Posted - 2011.11.03 18:29:00 -
[654] - Quote
Handsome ******* wrote:Michael Holmes Holmes wrote: The Whole "I can act how I want because it is just a game" stuff does not make much sense to me though, I have said it over and over again, I don't care if you blow up my ship and pod me, I do care if you go out of your way to be a douche about it. So, I can gank you whenever I want so long as I don't act like an *******? "Tears" and KMs are p ******* boring IMO, but people offer them up all the time. :shrug: I love it when they try to convo me and tell me I'm an ******* or something; I just close the window. If you get bent out of shape by losing a ship in this game you're an idiot. If it makes you feel any better, I don't even insure my Thrashers; I usually forget. I'll admit I enjoy the fear that is inspired when I enter local in my neighborhood, even if I'm just making a run to the trade hub. Maybe I'm different, though. I have a goal and when I reach it I'll likely stop. Well, unless I get invited to help gank a botting Hulk. Now that is a worthy cause. Christ, can't stop posting in this train-wreck... The thing is, much like the morally righteous brigade in this thread, it's the gankee that always send the hate mail and personal insults. With many a choice word and suggestions about who I should copulate with next. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

ACY GTMI
Veerhouven Group The Veerhouven Group
25
|
Posted - 2011.11.03 18:31:00 -
[655] - Quote
Mag's wrote:The old adage applies here, don't fly what you can't afford to lose. 
I haven't bought it yet. 
|

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2011.11.03 18:31:00 -
[656] - Quote
Danks wrote: I'm suggesting if you get that worked up by a damn video game maybe you should take a step back.
The problem in a nutshell:
- Some people roleplay a god-amongst-humans billionaire capsuleer, adventuring in space to amass riches. As in any roleplaying game, losing what you spent a lot of time getting, is infuriating. Especially when it happens in empire gatecamps or ganks and there are very few ways to prevent it, all of which are horribly cumbersome and revolve around alts.
- Other people sit in front of their computers, log on EvE, and gank, scam, harass, just to read someone go mad in chat, or better, on voice comms. They are not roleplaying a capsuleer, they are not even playing a videogame. They are indulging in the emotional abuse of some random unknown person. They would do it IRL, if only they had the spine.
The second category NEEDS the first to effectively roleplay and have emotional investment in the game. Otherwise they wouldn't get their kicks out of it. So asking the roleplayers to take it easy is completely stupid. The first category will always have emotional investment in their virtual goods, because they want to roleplay.
Persistent online worlds are serious business. We mostly all play for escapism, and it's highly disturbing when people interact with you online not for escapism, but just to get a kick out of your rage, just because they have psychological issues and are cowards IRL fearing getting punched in the face should they troll people in the flesh. Escapism is serious business because the world we live in is circling the drain, we are largely helpless to make it better and whatever solace we can find is good to have. That some people want to ruin this poetic hobby, is downright infuriating.
Disclaimer: I should add that I myself am a RL troll. I enjoy trolling the hell out of politically correct people, especially far leftists -who are the new breed of totalitarian bungholes imo-. I often get thrown out of places or punched in the face. I know all about pushing people's buttons to make them rage. But I do it in the flesh because not everybody deserves to be trolled into the ground -you have to spend some time assessing people-, and also, I'm not a goddamn pansy.
Now, you can do whatever you want in EvE. Except be a Vigilante. I've been wanting for years to correct wrongs in New Eden. It's just not possible, largely due to the alts abomination. This game caters to gankers. The only place where you can tackle them is, very sadly, on those forums. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Mag's
the united Negative Ten.
1823
|
Posted - 2011.11.03 18:32:00 -
[657] - Quote
ACY GTMI wrote:I'd suggest that you take a look at yourself. I know who I am, for better or for worse.
Suppose you spent two years building a ship in a bottle and your neighbor came over and smashed it against a wall.
No. I don't see the difference. Which is your problem, not ours.
Oh and the difference is you owned that ship in a bottle, but you don't own your ship in the game. One is punishable by the law and courts, the other isn't. (yes I know concord blows up the ship if suicided in high sec)
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Riedle
Paradox Collective
1
|
Posted - 2011.11.03 18:52:00 -
[658] - Quote
ACY GTMI wrote:Mag's wrote:Being able to distinguish between reality and a game, often helps. But hey what do I know, apparently I'm shallow, fail at being a human, a troll, wildlife, have no morals, ethics and a rat bastard in RL. Oh yea and an asshat, let's not forget that.  I think the point Issler is trying to make is that suicide ganker's actions in-game, although, "Just for fun". can have a significant effect on other player's gaming experience. As an extreme example, I have been saving for two years to buy an Anshar. If some twinkie decided to gank it, somehow, I'm not going to take it well. Yes, I have enough ISK to replace one, but the second one would have to sit in a hanger for about a year while I put together enough ISK to replace it. To me, the loss of an Anshar, or even a Retriever are not on the same level as "Just for fun." or "Moar tears." People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
TLDR: You blew up my internet pixels spaceship therefore you kick kittens for laughs in real life. |

Danks
Fat Angry Toe Tappin Inbreds
34
|
Posted - 2011.11.03 18:52:00 -
[659] - Quote
ACY GTMI wrote:Danks wrote:ACY GTMI wrote:Danks wrote:ACY GTMI wrote: People who can't make that distinction are a danger to themselves, and others, both in game and IRL.
People who can't make a distinction between a game and real life are idiots who are a danger to themselves. I'm suggesting that, in this game, the line is blurred. I spent two years of RL time getting the ISK together to buy that ship. I'm suggesting if you get that worked up by a damn video game maybe you should take a step back. That also goes for writing long winded diatribes about how in-game actions reflect who you are IRL like some second rate philosophy student. I'd suggest that you take a look at yourself. I know who I am, for better or for worse. Suppose you spent two years building a ship in a bottle and your neighbor came over and smashed it against a wall. No. I don't see the difference. Also, I just noticed a Providence wreck off the Uedama/Sivala gate. I doubt that he self-destructed or got Concorded. Part of the problem is that there are no repercussions for ganking. I saw a thread today about how to regain your Concord status in a day or so so that you can do it again. Getting back to the Providence, I spent several days trying to have some effect on the ganking in Uedama and Sivala. I got pretty nasty about BCs with low sec statuses hanging around 10-30 km off the gates. End result? Nothing. I was never able to target a ganker before Concord got them, or their support industrial. Since losing their ship was part of the plan, there was nothing legal I could do. What option does the ganked pilot have? Play by the same rules you do? Then what's the difference between you? If I lost every ship I had to people like you, I still wouldn't stoop to your level.
You people? People like me? My level? Dude.... clear signs you need to stop playing video games if you can't see the difference.
Also, racism. Nice man, real nice. |

ACY GTMI
Veerhouven Group The Veerhouven Group
25
|
Posted - 2011.11.03 19:00:00 -
[660] - Quote
Mag's wrote:ACY GTMI wrote:I'd suggest that you take a look at yourself. I know who I am, for better or for worse.
Suppose you spent two years building a ship in a bottle and your neighbor came over and smashed it against a wall.
No. I don't see the difference. Which is your problem, not ours. Oh and the difference is you owned that ship in a bottle, but you don't own your ship in the game. One is punishable by the law and courts, the other isn't. (yes I know concord blows up the ship if suicided in high sec)
So, you apparently play for free? Must be nice. |

Alpheias
Euphoria Released HYDRA RELOADED
128
|
Posted - 2011.11.03 19:01:00 -
[661] - Quote
ACY GTMI wrote:Mag's wrote:ACY GTMI wrote:I'd suggest that you take a look at yourself. I know who I am, for better or for worse.
Suppose you spent two years building a ship in a bottle and your neighbor came over and smashed it against a wall.
No. I don't see the difference. Which is your problem, not ours. Oh and the difference is you owned that ship in a bottle, but you don't own your ship in the game. One is punishable by the law and courts, the other isn't. (yes I know concord blows up the ship if suicided in high sec) So, you apparently play for free? Must be nice.
It's called ISK for PLEX. You too can do it. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

ACY GTMI
Veerhouven Group The Veerhouven Group
25
|
Posted - 2011.11.03 19:01:00 -
[662] - Quote
Danks wrote:
Also, racism. Nice man, real nice.
Racism? What have you been smoking? Is it racist to call you a person?
Nice to know that you aren't one after all.
And @ Mags, my ISK goes into my ships and equipment. You see, I have goals, and I get closer every day. What do you get out of what you do? |

Jita Alt666
457
|
Posted - 2011.11.03 19:06:00 -
[663] - Quote
Chelone wrote:Ambassadeur Ur-Shulgi wrote:There is an Easy fix to peoples lack of morals in the game. Fix the bounty system. To do this CCP needs to do the following.
1. You have to apply for a bounty hunter licence, a Corp licence, making everyone in your corp a bounty hunter. Everyone in your corp needs to have positive sec status.
2. As soon as you shoot someone in low sec you get Negative standing and automaticly become wanted. Bounty corps can shoot these people anywhere and concord wont get involved they also dont lose sec status if they do so. Also if they shoot back at the bounty hunters in highsec concord responds ( this is a serious thing, locking people who kill others out of highsec) If you get a negative status you are kinda screwed untill you can turn your sec status around.
3. The victim also has the Option to Contract a bounty to a bounty corp.. making it even more lucrative to hunt the offender. when going into the bounty system ingame. Bounty hunter corps show up and can be contacted and contracted through the game placing a lucrative bounty on the offender. #1 and #2 won't work, since pirates can just have an alt in a bounty hunter corp. Then it's no different than the current system of easy bounty abuse. #3 could work I guess. You're kind of requiring trust of a bounty corp then... and trust and Eve don't mix too well.
Your argument with #1 and #2 apply to every corp/alliance based activity in eve. Sov can't work cause your enemies have an alt in the corp/alliance?
If the "bounty" corps are player run, and the players accept spies that is called playing Eve. A good quality corp who recruit selectively could work really well.
#2 should not have concord retaliate - If a "bounty" corp can not handle the fight they initiate that is their problem - not concords. For clarification: I'm not saying pirates should be able to start fights with bounty corps without concord intervention. I'm saying bounty corps should be able to start fights without concord intervention and concord should not intervene full stop.
I quite like this idea - I would like to see it work like the private fire fighting companies of old New York viva Gangs of New York.
|

Mag's
the united Negative Ten.
1823
|
Posted - 2011.11.03 19:06:00 -
[664] - Quote
ACY GTMI wrote:Mag's wrote:ACY GTMI wrote:I'd suggest that you take a look at yourself. I know who I am, for better or for worse.
Suppose you spent two years building a ship in a bottle and your neighbor came over and smashed it against a wall.
No. I don't see the difference. Which is your problem, not ours. Oh and the difference is you owned that ship in a bottle, but you don't own your ship in the game. One is punishable by the law and courts, the other isn't. (yes I know concord blows up the ship if suicided in high sec) So, you apparently play for free? Must be nice. I play with a yearly sub on 2 accounts, but I still don't own anything on my account. You don't own anything either, no matter how you pay to play.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jita Alt666
457
|
Posted - 2011.11.03 19:10:00 -
[665] - Quote
ACY GTM wrote: stuff and more stuff and more stuff, started out rationally and ended non rationally
CCP make the rules, CCP purposely made it so that the moral tone of space was set by players. Players play to those rules. Just like real life. Play to the call of the ref. |

Danks
Fat Angry Toe Tappin Inbreds
35
|
Posted - 2011.11.03 19:17:00 -
[666] - Quote
ACY GTMI wrote:Danks wrote:
Also, racism. Nice man, real nice.
Racism? What have you been smoking? Is it racist to call you a person? Nice to know that you aren't one after all. And @ Mags, my ISK goes into my ships and equipment. You see, I have goals, and I get closer every day. What do you get out of what you do?
I'll stoop to your level, maybe you can understand that. "People like you" should not play VIDEO GAMES because you are very obviously emotionally unfit to handle it. |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
25
|
Posted - 2011.11.03 19:26:00 -
[667] - Quote
Naran Eto wrote:Huehuehue wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. But of course you cannot seperate the two. You do not suddenly turn into another person that has no affect on your real person when you log on. Like I said, I would never ever kill a miner or missioner UNLESS they are in enemy corporation I'm in war with and thus it's part of agreed combat. And how can you say there are no real consenquenses, each player devotes his time, which is the single most valuable asset any human has to this game, and you can bet the missioneer who lost his brand new cnr because you felt the kill mail would look nice does not feel good. What the hell's agreed about a war dec? You war dec someone and that's it you can attack them when they're in space whether they like it or not, there's no tick box agreeing to the war (well there is mutual war, but whether it's mutual or not they have a war if you dec them like it or not want it or not).
You agreed the moment you agreed to the EULA and logged in.
Aubepine Finfleur wrote: Those people also naively believe there are tools to either prevent that or enact revenge. While preventing those things is possible.
The tools do exist, you can use your brain and learn the methods of minimising the risk and you can use your brain to either shoot the person that killed/scammed/w/e you or hire someone else to do it, you can also be more creative and scam them back or infiltrate their corp or any number of other types of revenge.
The tools are all there, its purely the players fault if they cannot make use of them. |

Mag's
the united Negative Ten.
1824
|
Posted - 2011.11.03 19:28:00 -
[668] - Quote
ACY GTMI wrote:And @ Mags, my ISK goes into my ships and equipment. You see, I have goals, and I get closer every day. What do you get out of what you do? I don't have any issues with ISK and have done most things in Eve. I do enjoy being with friends and pilots in the united are good guys. Also expecting to get hot dropped at any moment, is a real thrill. When it happens, you never really know what the end results will be.
But at the moment I'm busy in RL and don't have much time to play. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

ACY GTMI
Veerhouven Group The Veerhouven Group
25
|
Posted - 2011.11.03 19:28:00 -
[669] - Quote
Danks wrote:ACY GTMI wrote:Danks wrote:
Also, racism. Nice man, real nice.
Racism? What have you been smoking? Is it racist to call you a person? Nice to know that you aren't one after all. I'll stoop to your level, maybe you can understand that. "People like you" should not play VIDEO GAMES because you are very obviously emotionally unfit to handle it.
Sorry, I'll keep playing as long as I can afford, and there isn't much you can do about it.
It's pretty obvious by now that we aren't playing the same game. Just using the same server and client software.
Location: Currently circling the toilet bowl that is Eve. |

Jita Alt666
459
|
Posted - 2011.11.03 19:45:00 -
[670] - Quote
ACY GTMI: works for us postal service? |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2011.11.03 19:53:00 -
[671] - Quote
Jhagiti Tyran wrote: The tools do exist, you can use your brain and learn the methods of minimising the risk and you can use your brain to either shoot the person that killed/scammed/w/e you or hire someone else to do it, you can also be more creative and scam them back or infiltrate their corp or any number of other types of revenge.
The tools are all there, its purely the players fault if they cannot make use of them.
Apart from getting multiple accounts to scout -and not everybody wishes to roleplay a whole corp-, they do not. Again, how comes you cannot be a vigilante or bounty hunter in EvE ? You also cannot scam a scammer or infiltrate the corp of someone who infiltrates corps, since the griefers' mindset enables them to see a naive revenge-seeker coming.
The only people who believe that enacting revenge in EvE is possible are those who don't have to do it because they're on the good side of the fence, camping a gate or chilling in the docking bay. And paying billions of isk to get a frozen corpse is so lame it's not worth mentioning. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Danks
Fat Angry Toe Tappin Inbreds
38
|
Posted - 2011.11.03 20:02:00 -
[672] - Quote
Jhagiti Tyran wrote:ACY GTMI wrote:Danks wrote:ACY GTMI wrote:Danks wrote:
Also, racism. Nice man, real nice.
Racism? What have you been smoking? Is it racist to call you a person? Nice to know that you aren't one after all. I'll stoop to your level, maybe you can understand that. "People like you" should not play VIDEO GAMES because you are very obviously emotionally unfit to handle it. Sorry, I'll keep playing as long as I can afford, and there isn't much you can do about it. It's pretty obvious by now that we aren't playing the same game. Just using the same server and client software. Until you lose your ship that's been your "goal" for two years, then you will probably blow a fuse and have a nervous breakdown.
Thank you, that's the point I was trying to make. |

Herzog Wolfhammer
Sigma Special Tactics Group
90
|
Posted - 2011.11.03 21:14:00 -
[673] - Quote
And still nobody admits it.
This thread has helped me understand that there is a difference between griefers and PVPers.
Now if only those two types of players could see the differences between each other.
|

Alpheias
Euphoria Released HYDRA RELOADED
133
|
Posted - 2011.11.03 21:26:00 -
[674] - Quote
Herzog Wolfhammer wrote:And still nobody admits it.
This thread has helped me understand that there is a difference between griefers and PVPers.
Now if only those two types of players could see the differences between each other.
The difference is that the PvPer walks up as you are sitting in the sandbox and destroys your sand castle. The griefer destroys your sand castle, steals your shovel and bucket and laughs at you.
But neither are mutually exclusive from the other. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

ACY GTMI
Veerhouven Group The Veerhouven Group
26
|
Posted - 2011.11.03 23:47:00 -
[675] - Quote
I guess the message is that people are faeces. Some more than others.
I had hoped for better. Location: Currently circling the toilet bowl that is Eve. |

Xiozor
League of Non-Aligned Worlds Nulli Tertius
3
|
Posted - 2011.11.04 00:29:00 -
[676] - Quote
If having your pixel spaceships blown up makes you feel sad or unhappy I suggest you get a grip of reality.
Your argument amounts to being angry because people who are playing Counterstrike don't try to RP a peaceful solution. See how far that gets you. |

Herzog Wolfhammer
Sigma Special Tactics Group
91
|
Posted - 2011.11.04 00:34:00 -
[677] - Quote
ACY GTMI wrote:I guess the message is that people are faeces. Some more than others.
I had hoped for better.
Well, look at what goes on in the world today and you don't need a sandbox MMO to realize that.
All that strife going on in North Africa, for example... two years ago someone connected to the fat cats in the smokey back rooms on this was mocking me, talking about all the money that's going to be made. "And there's nothing you can do to stop it" I was told.
So whether it's an MMO or the real world, people will do whatever they can IF they can get away with it.
If there was some kind of social experiment afoot, the results are clear: people will sink to all sorts of lows if there is no consequence.
Now it's just a matter of guiding the drone strikes onto live targets and enjoying it. We won't be seeing gunship pilots make excuses like "well, they should not have been on that bridge" in order to spare the guilt. It's going to be "LOL - you see that the body parts went in all directions! WOOT! Hey, get that school bus!"
I have to give the game some credit. You can, if you are not some emo rage ganker at large, learn to operate in a tactical "condition yellow" mindset that, for a well-practiced mind, not the sort to slip into la la land, gives you less chance of getting RL-Ganked. That's why I like to play in 0.0 and WHs.
|

Ladie Harlot
GoonWaffe Goonswarm Federation
654
|
Posted - 2011.11.04 00:39:00 -
[678] - Quote
Xiozor wrote:If having your pixel spaceships blown up makes you feel sad or unhappy I suggest you get a grip of reality.
Your argument amounts to being angry because people who are playing Counterstrike don't try to RP a peaceful solution. See how far that gets you. Hey look at this...a voice of reason. A good post in the derpiest of threads. Let us all pray to see more of them.
The artist formerly known as Ladie Scarlet. |

ACY GTMI
Veerhouven Group The Veerhouven Group
27
|
Posted - 2011.11.04 01:12:00 -
[679] - Quote
Ladie Harlot wrote:Xiozor wrote:If having your pixel spaceships blown up makes you feel sad or unhappy I suggest you get a grip of reality.
Your argument amounts to being angry because people who are playing Counterstrike don't try to RP a peaceful solution. See how far that gets you. Hey look at this...a voice of reason. A good post in the derpiest of threads. Let us all pray to see more of them.
Nothing invested in the game? No time? No subscription fee. How nice. Location: Currently circling the toilet bowl that is Eve. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
7
|
Posted - 2011.11.04 01:38:00 -
[680] - Quote
There was a dream and a new horizon for videogaming when Internet became widely available, but a cancer grew within the videogaming community. It's called ganking, and caters to the isolated, sad and emotionally scarred sociopath in every gamer.
MMOs either put hard limits on the players' abilities to cheese and gain every cheap advantage possible, or, very rarely, go all sandbox no hold barrels like EvE. What's very interesting is that the hard limits that have progressively come to be put in all MMOs, are there because a minority of players play online games not as an end in themselves, but as a means to get their kick out of making someone miserable over the internet, and gloating about it. Trammel was created in Ultima Online because of gankers. Most MMOs followed suit and now PvP is very restricted, server and zone limited, when it's at all allowed.
There is a very basic concept of common decency, or what common sense dictates when you act among your fellow humans, Kant's categorical imperative., etc. When people are clever enough to reflect on their behavior and not act like total refuse, very few laws are needed, and there is a lot of freedom. The more degenerate people become, the more laws you need, and the less freedom there is. So the gankers' mindset forces the hard limits we have in EvE, which is one of the most sandboxy MMOs at the moment (and therefore should have none). Highsec has instant and ultraviolent Concord reaction, lowsec has only gateguns but those do force a certain type of boring gameplay around gates.
Craptastic event like Hulkageddon and borefest gatecamps are a direct consequence of gankbear mentality, which ranges from objectivist dementia to XxInsan3420xX. I for one believe a light psychological profiling should be mandatory for online persistent worlds, and that those communities be culled of their 1% of most unsavory and unimaginative elements (we always need a few good creative sadistic villains, but we don't need a thousand gankbears). The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

ACY GTMI
Veerhouven Group The Veerhouven Group
28
|
Posted - 2011.11.04 01:46:00 -
[681] - Quote
Does anyone else keep up with the statistics on how many US citizens are currently incarcerated?
No?
How about 1 out of 100.
Is there a message there? Location: Currently circling the toilet bowl that is Eve. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
38
|
Posted - 2011.11.04 02:12:00 -
[682] - Quote
Riedle wrote:ACY GTMI wrote:Mag's wrote:Being able to distinguish between reality and a game, often helps. But hey what do I know, apparently I'm shallow, fail at being a human, a troll, wildlife, have no morals, ethics and a rat bastard in RL. Oh yea and an asshat, let's not forget that.  I think the point Issler is trying to make is that suicide ganker's actions in-game, although, "Just for fun". can have a significant effect on other player's gaming experience. As an extreme example, I have been saving for two years to buy an Anshar. If some twinkie decided to gank it, somehow, I'm not going to take it well. Yes, I have enough ISK to replace one, but the second one would have to sit in a hanger for about a year while I put together enough ISK to replace it. To me, the loss of an Anshar, or even a Retriever are not on the same level as "Just for fun." or "Moar tears." People who can't make that distinction are a danger to themselves, and others, both in game and IRL. TLDR: You blew up my internet pixels spaceship therefore you kick kittens for laughs in real life.
Its fun, that only thing you people can come up with is TL;DR "same old answer" which under certein circumstances is wrong on many levels.
If the kittens is alien, if there is an crowd of sociopaths saying its awesome do it, kick it more, if you feel great about its pain, if you take others who says its horrible as people who should get grip on the reality because it doesnt concern them anyhow, its just kitten, the simple fact that some people are somehow emotionally connected to it is not your problem, is it?
I hardly see the difference, but you would never find out, you are the tough guy.
|

Xiozor
League of Non-Aligned Worlds Nulli Tertius
4
|
Posted - 2011.11.04 02:15:00 -
[683] - Quote
Sure, I have time invested as well a subscription fee (Indirectly thanks to PLEX.) But the game I subscribe to is one where I am aware that killing and being killed is a big part of it.
I can't think of a single instance where I have either been killed or killed someone else where either/both of the following weren't true:
1. Doing something they shouldn't be (Not watching local, fell for obvious bait etc).
2. Was fully aware that death was a possible/probable/likely outcome of what I was doing.
From Hulkageddon to shooting people in Level 4 missions, not a single loss would have happened if the player was doing everything they should have been.
Just because you are emotionally insecure on levels so severe that you are emotionally affected when you lose something as part of a game doesn't mean that the people around you are flawed.
For example; Last weekend I lost -ú50.00 in a poker game, I went into that game knowing that I was putting my money on the line, the risks were very clear and I went ahead and did it anyway. I lost out on -ú50.00 due to my poor betting decisions, ones that, in retrospect I clearly shouldn't have made with the hand available to me. Does it suck? Sure, that's -ú50.00 I no longer have.
Do I feel sad, upset or cheated? No. Why? Because I was fully aware of what I was doing and can take responsibility for the risks which I take and I wouldn't have betted money I couldn't have afforded to lose. Not to mention, I enjoyed the game even though I lost and I will probably do it again next week and perhaps even win.
Anything you do is a gamble in EVE and real-life morality is non-applicable. Other people shouldn't have to gauge in advance just how invested you are in your pixels before shooting at you, these are issues you need to deal with yourself, and if you can't perhaps consider playing a game which doesn't give a PvP death penalty.
If something like your precious Anshar is so precious you cannot possibly afford to lose it, then don't fly it. Once you undock you are consenting to PvP and as a freighter is in many circumstances worth suicide ganking you had best take a long hard think about what you're doing. |

ACY GTMI
Veerhouven Group The Veerhouven Group
28
|
Posted - 2011.11.04 02:19:00 -
[684] - Quote
@ Jaroslav Unwanted: Well said. Seriously.
@Xiozor: Want to be a human being some day? Pinocchio did it. Can you? I doubt it. Location: Currently circling the toilet bowl that is Eve. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
38
|
Posted - 2011.11.04 02:29:00 -
[685] - Quote
Well i catch up with the poker game, if i may..
Once you lost did those people start with personal insult that you sux and you should never get in this game ? Did they follow you home yelling at you kicking and screaming how ******* loser you are ? Did they pay for billboards showing that you cant even play Poker?
No. ?
So your example cant really fly in this cause.
And if you read more careful, apart some posts, its not really about losing ships. Its about the behavior of those inclined in this "particular aspect" of the "game", Behavior i used your example to.
I hardly play EVE anymore so maybe people changed, but watching the real world and the in-game reality i doubt it.
People are ****** beyond repair. Lets all life cease to exist and we will finally have ethereal peace. Rocks don't feel rocks are the future. Emotionally connected are even those who do "the killing" otherwise they wouldn't do it. You do stuff because it brings "fun" "enjoyment" so you are indeed emotionally connected to killing other people stuff "in game". That connection is very very REAL. However it doesn't mean you got same connection in the "real life" whatever that means. "Different rules apply"
Humiliating victims is fun and great stuff, i think not. You think its great ?
|

Nova Fox
Novafox Shipyards
196
|
Posted - 2011.11.04 02:31:00 -
[686] - Quote
Stabs random pirate in the back. Then throws the corpse down a black hole.
What Morals? |

ACY GTMI
Veerhouven Group The Veerhouven Group
28
|
Posted - 2011.11.04 02:34:00 -
[687] - Quote
Nova Fox wrote:Stabs random pirate in the back. Then throws the corpse down a black hole.
What Morals?
That's the attitude I like to see.
Did your parents cheat on their income tax, and each other?
Do you think that's ok?
Is that what you are going to teach your children?
Remember, morals are usually taught at home.
Location: Currently circling the toilet bowl that is Eve. |

Xiozor
League of Non-Aligned Worlds Nulli Tertius
4
|
Posted - 2011.11.04 02:35:00 -
[688] - Quote
So I am inhuman because I can play a game and have a laugh? I have suffered horrendous losses and setbacks at the wanderlust of other players in the past and I didn't feel the least bit bad.
Time spent is time spent and you can't get it back one way or another, so instead of getting pissed and taking to the forums about how people are real life psychopaths for playing a game within its rules and largely as intended, fly smarter and be smarter.
In EVE, it doesn't make sense not to kill people whenever you can.
Killing someone in EVE yields rewards, the person on the other end of the keyboard shouldn't care so that doesn't need to come into the equation at all (Why else would they play a game with unrestricted PvP?) By not killing them you are gaining nothing, so where does it make sense not to blow them up?
CCP designed the game to be exactly like this, since 2003 people like you have voiced the same complaints over and over again and have been told in very plain language by the devs that it is a PvP game, deal with it. Stop trying to make EVE into something it isn't, go play Sims 3. |

Nova Fox
Novafox Shipyards
197
|
Posted - 2011.11.04 02:41:00 -
[689] - Quote
Yeah the ones taught at my home is defend the castle mind set. Forming allainces are often nessecary but you come threatening me or folks I know, gloves off and I will not play fair. |

ImmutableDark
We Hit Women
0
|
Posted - 2011.11.04 02:41:00 -
[690] - Quote
What's a "morality"? |

ACY GTMI
Veerhouven Group The Veerhouven Group
29
|
Posted - 2011.11.04 02:44:00 -
[691] - Quote
Xiozor wrote: CCP designed the game to be exactly like this, since 2003 people like you have voiced the same complaints over and over again and have been told in very plain language by the devs that it is a PvP game, deal with it. Stop trying to make EVE into something it isn't, go play Sims 3.
I've never played any other video game, and have no desire to. No Multi-Player games. No RP games.
I was hoping that this would turn into a full immersion space exploration game. That WE could prove we had learned something from several thousand years of war, atrocities, genocide.
I was hoping that all these smart people could show what the human race could really do if given the opportunity.
Frankly, if I was an alien and came across this planet, I would nuke it.
Location: Currently circling the toilet bowl that is Eve. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
38
|
Posted - 2011.11.04 02:45:00 -
[692] - Quote
Xiozor wrote:Some people are just sore winners. You complain that they have the protection of a computer screen, but if you can't ignore kids being kids then thankfully so do you in the form of the "block" button.
Ok so blocking "people collecting tears" is actually mechanics of the game. But i still think that all "carebears" should unite should fit their ruptures and tempests and sabres and go obliterate whole nullsec Just for fun. it would be great roam of 30 thousand people.
Smack talk is fun, its there to provoke future victims. Smack talk after your victim is broke got no sense, there is nothing to gain, except "collecting tears" / which i conciser as an flaw in one personality
|

Xiozor
League of Non-Aligned Worlds Nulli Tertius
4
|
Posted - 2011.11.04 02:56:00 -
[693] - Quote
CCP made a game built around war. The idea is to kill one another which is why the killing options are much more varied and have received much more devtime than the exploration options, and the industry options stop working within a month without the killing ones to fuel them.
The way the game is designed is to give you guns, push you all together within limited resources and what with the nature of human competitive spirit (This is healthy and one of the biggest reasons we are the dominant species on our planet) conflict in game is inevitable.
Asking a gaming to community to become some sort of intellectual paragon of humanity is stupid in ways I don't even need to describe. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
38
|
Posted - 2011.11.04 02:58:00 -
[694] - Quote
Xiozor wrote:CCP made a game built around war. The idea is to kill one another which is why the killing options are much more varied and have received much more devtime than the exploration options, and the industry options stop working within a month without the killing ones to fuel them.
The way the game is designed is to give you guns, push you all together within limited resources and what with human competitive spirit is like (This is healthy and one of the biggest reasons we are the dominant species on our planet) conflict in game is inevitable.
Asking a gaming to community to become some sort of intellectual paragon of humanity is stupid in ways I don't even need to describe.
well true. And we all get it.
And we dont asking game community to change their behavior, We only ask them to see them-self for what they truly are. Ultimately this game is build to domination/not war. Most epic things in history had not happened on field of battle, they happened because of betrayal.
|

The Ecca One
Black Rebel Rifter Club
4
|
Posted - 2011.11.04 03:01:00 -
[695] - Quote
Bunch of whiny pussies in this thread, I'm just as evil in real life as I am in this game if not more so. |

Qansh
Triskelion Ouroboros
23
|
Posted - 2011.11.04 03:44:00 -
[696] - Quote
Xiozor wrote:Asking a gaming to community to become some sort of intellectual paragon of humanity is stupid in ways I don't even need to describe. No, but creating subsets that are intellectual paragons of humanity (to whatever best degree) is possible and, given the great numbers that will oppose their advance, the fun will go on. And, of course, one must proselytize.
EVE is won when everybody simultaneously destroys their weapons of war and begins anew. That seems as fair and reasonable an "endgame" as anything else, even though getting there isn't restricted to the realm of pew-pew.
We are war but we are also corporations. |

Serene Repose
Perkone Caldari State
12
|
Posted - 2011.11.04 04:11:00 -
[697] - Quote
The Ecca One wrote:Bunch of whiny pussies in this thread, I'm just as evil in real life as I am in this game if not more so. Yeah, right. Really evil people don't even own a computer.
-1 for nerdspeak fail.
Smokestack lightnin' shinin' just like gold. |

Aramatheia
Traveler 52 D-Collective
6
|
Posted - 2011.11.04 04:37:00 -
[698] - Quote
i think eve is a great big experiment into human nature to see just how messed up society could become with no rules. I think thats what attracts most the users, i doubt most people who kill barges, and gate camp and all that whatever are really horrible people. I suspect most of them are just everyday folk who live in the ordinary everyday world and eve lets them put that aside for a few hours and experience life with no limits, see how far they can push themselves and others in the process.
while i havent yet done a suicide gank i must admit i have wondered myself what would it be like, to go smash some random person just for the hell of it |

MeestaPenni
Mercantile and Stuff
32
|
Posted - 2011.11.04 04:50:00 -
[699] - Quote
The Ecca One wrote:Bunch of whiny pussies in this thread, I'm just as evil in real life as I am in this game if not more so.
That's nice dear. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
5
|
Posted - 2011.11.04 05:43:00 -
[700] - Quote
The Ecca One wrote:Bunch of whiny pussies in this thread, I'm just as evil in real life as I am in this game if not more so.
Such a nice example of humanity, wonder we survived the cold war with his type around. |

Ladie Harlot
GoonWaffe Goonswarm Federation
655
|
Posted - 2011.11.04 05:48:00 -
[701] - Quote
ACY GTMI wrote:I was hoping that this would turn into a full immersion space exploration game. That WE could prove we had learned something from several thousand years of war, atrocities, genocide.
I was hoping that all these smart people could show what the human race could really do if given the opportunity.
lol roleplaying
The artist formerly known as Ladie Scarlet. |

Gerrick Palivorn
Caldari Provisions Caldari State
3
|
Posted - 2011.11.04 05:52:00 -
[702] - Quote
People need an escape from being so concerned about everyone elses problems. Sometimes you just need to shoot something, and I'd rather have it be in a game than in my house. |

Chelone
Outside The Asylum
5
|
Posted - 2011.11.04 06:09:00 -
[703] - Quote
Aramatheia wrote:while i havent yet done a suicide gank i must admit i have wondered myself what would it be like, to go smash some random person just for the hell of it
I've ganked indys while solo roaming in 0.0, just to try it. It was "interesting" but I didn't really get any satisfaction out of it at all. Guess I'm too "moral" for that particular activity to interest me, and that's fine with me.
I see little point in destroying the assets of random people. The only PvP I want to be involved in is PvP with a purpose, like holding or defending space for a corp, doing sorties in enemy space etc. |

Jita Alt666
459
|
Posted - 2011.11.04 07:24:00 -
[704] - Quote
ACY GTMI wrote:
Frankly, if I was an alien and came across this planet, I would nuke it.
Selective morality combined with delusional sense of superiority. If the human race is not worth saving shut up and let the plebs kill each others mining ships. |

Halcyon Ingenium
Caldari Provisions Caldari State
15
|
Posted - 2011.11.04 07:36:00 -
[705] - Quote
ACY GTMI wrote:[quote=Xiozor]Frankly, if I was an alien and came across this planet, I would nuke it.
So, its ok to commit genocide if you're an irl alien, but not ok to gank a miner on an internet spaceship game?
Congratulations, your post is now the dumbest thing I have ever read. Also the most hypocritical, but mostly dumb.
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Ladie Harlot
GoonWaffe Goonswarm Federation
658
|
Posted - 2011.11.04 07:47:00 -
[706] - Quote
I killed a Hulk (who was displaying a shocking lack of morals by trying to mine blue ice in an interdicted system) yesterday and the pilot was really mad. He sent me an evemail and told me he wished I got AIDS irl. It was p funny. The artist formerly known as Ladie Scarlet. |

bilingi
Ghosts of the Storm
10
|
Posted - 2011.11.04 08:24:00 -
[707] - Quote
Yea well no worse than the goons comeing to beat me up in 2007 for scamming some of them hahaha. Sadly none of them flew over to Iraq to do it I wonder why? |

Malcanis
Vanishing Point. The Initiative.
966
|
Posted - 2011.11.04 08:32:00 -
[708] - Quote
ACY GTMI wrote:Xiozor wrote: CCP designed the game to be exactly like this, since 2003 people like you have voiced the same complaints over and over again and have been told in very plain language by the devs that it is a PvP game, deal with it. Stop trying to make EVE into something it isn't, go play Sims 3.
I've never played any other video game, and have no desire to. No Multi-Player games. No RP games. I was hoping that this would turn into a full immersion space exploration game. That WE could prove we had learned something from several thousand years of war, atrocities, genocide.
As a rule what humanity generally seems to learn from these things is how to get better at them.
On the plus side, the additional realism should help with your immersion! Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Xiozor
League of Non-Aligned Worlds Nulli Tertius
4
|
Posted - 2011.11.04 08:36:00 -
[709] - Quote
If you tried to put across EVE as a social experiment, you could get as far as "Virtual world" before any psychologist without an agenda to get video games banned would laugh in your face. |

Jokerface666
Ever Flow Northern Coalition.
75
|
Posted - 2011.11.04 08:51:00 -
[710] - Quote
It's because eve is an end of the world simulator. eve players sre the ones who would survive a zombie sttack and use the zombies as a cheap workforce.
Thats why, thats how we really sre if there wouldn't be any rules. ------------------------------w00t w00t rapetrain------------------------------ |

flakeys
The Great cornholio's Paper Tiger Coalition
35
|
Posted - 2011.11.04 13:37:00 -
[711] - Quote
Huehuehue wrote: It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time.
It has nothing to do with morality , if we play a game of risk then we can't attack each other?If we play a game of chess i can't take your king?
Theft, killing , griefing IS part of this game.IF you have a problem with that or don't like it then you are playing the wrong game wich btw is not meant sarcastic/trolltastic it is what it is.
Whatever is not bannable IS a part of this game and as such people will do it.
This is eve like it or leave it ... |

Riedle
Paradox Collective
3
|
Posted - 2011.11.04 14:27:00 -
[712] - Quote
ACY GTMI wrote:Xiozor wrote: CCP designed the game to be exactly like this, since 2003 people like you have voiced the same complaints over and over again and have been told in very plain language by the devs that it is a PvP game, deal with it. Stop trying to make EVE into something it isn't, go play Sims 3.
I've never played any other video game, and have no desire to. No Multi-Player games. No RP games. I was hoping that this would turn into a full immersion space exploration game. That WE could prove we had learned something from several thousand years of war, atrocities, genocide. I was hoping that all these smart people could show what the human race could really do if given the opportunity. Frankly, if I was an alien and came across this planet, I would nuke it.
LOL
Dude, get a grip - seriously.
If you think someone blowing up your internet pixels in a game largely built around that purpose is a reason that humanity is evil then I would consider you to have lead a blessed life. Consider yourself lucky, but in need of some psychological counselling. Things that really suck in life will give you perspective some day.
|

Qansh
Triskelion Ouroboros
23
|
Posted - 2011.11.04 14:30:00 -
[713] - Quote
flakeys wrote:It has nothing to do with morality , if we play a game of risk then we can't attack each other?If we play a game of chess i can't take your king? A game means that there's a goal.
In EVE, you set your own goals, your own game, what you want to be, what you want to gain.
A sandbox is essentially an argument as to what the game should be (i.e., morality).
It's not about someone saying "This is the game GÇö deal with".
Fine if that's your game, but don't be so blind as to think that it's anything other than your game (and that of the masses who agree with you).
Did EVE make you or are you gonna make EVE?
(I do understand the need, however, to not load so much possibility into EVE. You just want to play, blow off steam, or whatever; that has to be your game for what you want. But it does make for a kind of blindness in believing that others have to be like you.) |

Caldain Morrow
The Reavers Externus Hostis
4
|
Posted - 2011.11.04 14:45:00 -
[714] - Quote
Personally, the danger of being the lone miner/missioner is what makes things interesting for me. Can I survive another day here in low sec? Will this be the mission I cash in with? The risk gives the game it's spice. I wouldn't change it for the world. Conversely, I will go out and suicide gank someone for ***** and giggles after a bad day because it's a way to lash out in a socially acceptable way. It's nothing personal, just about every time I've been blown up it's because I was there and an easy mark. Guess what; If I blow you up, odds are it's because you were there and an easy mark. Also, it's all just pixels and vectors, deal. |

Herzog Wolfhammer
Sigma Special Tactics Group
91
|
Posted - 2011.11.04 14:49:00 -
[715] - Quote
I see the griefers have not made their breakthrough yet.
Still hiding behind "it's a game".
Is relishing in someone elses misfortune as virtual as your space ship?
I know the fear of being on the wrong end of that has saved my ship enough times, as I have described, so it must be very real and powerful.
Just admit it. I am not asking you to change, I am asking you to admit who and what you are.
|

Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
38
|
Posted - 2011.11.04 14:52:00 -
[716] - Quote
Herzog Wolfhammer wrote:I see the griefers have not made their breakthrough yet.
Still hiding behind "it's a game".
Is relishing in someone elses misfortune as virtual as your space ship?
I know the fear of being on the wrong end of that has saved my ship enough times, as I have described, so it must be very real and powerful.
Just admit it. I am not asking you to change, I am asking you to admit who and what you are.
trolololololololol |

Reislier
31
|
Posted - 2011.11.04 16:30:00 -
[717] - Quote
Herzog Wolfhammer wrote:I see the griefers have not made their breakthrough yet.
Still hiding behind "it's a game".
Is relishing in someone elses misfortune as virtual as your space ship?
I know the fear of being on the wrong end of that has saved my ship enough times, as I have described, so it must be very real and powerful.
Just admit it. I am not asking you to change, I am asking you to admit who and what you are.
Some people admit mistakes, few admit failings, and none admit stupid. Eve can be as large or small as CCP wishes. |

Hauling Hal
The Black Ops
3
|
Posted - 2011.11.04 16:36:00 -
[718] - Quote
I just love the way gankers (incorrectly accused by some as griefers) accuse miners and mission runners of being carebears:
Gankers shoot targets that can't shoot back (just like miners) Gankers only get shot at by NPCs (like mission runners)
Irony overload! |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2011.11.04 17:04:00 -
[719] - Quote
Riedle wrote: LOL
Dude, get a grip - seriously.
If you think someone blowing up your internet pixels in a game largely built around that purpose is a reason that humanity is evil then I would consider you to have lead a blessed life. Consider yourself lucky, but in need of some psychological counselling. Things that really suck in life will give you perspective some day.
You miss the point completely. What annoys a large portion of the playerbase is that a minority of players are not after good clean fun PvP, but cheese and scam their way with for only goal, sweet sweet Schadenfreude. Non-territory interdiction gatecamps, Lofty tricks, suicide ganking, all that. This minority does not play a videogame, they just use EvE as a means to get cheap kicks out of a complete stranger. They do not seek to best someone in a balanced pitting of skills, they just want people to rage. If they could delete your emails, order coffins to your home or whatever without any risk at all, they would do it.
But they don't, because they're IRL cowards and closet spineless sociopaths whose pathetic solace after a day of unskilled work and being shouted at by their superiors (whom they hate, but are too pansy do to anything about it), is to log in a videogame and find new ways to not play the game (i.e. roleplay capsuleers), but grief complete strangers who do want to roleplay capsuleers and care about internet spaceships.
Now, if those people want gamers to relinquish their love for virtual things, I'm sure there are better ways to do it. And if they're just after Schadenfreude, they should be forthcoming about it instead of hiding behind bankrupt arguments. And yes, the state of gankbearing in EvE is a clear proof that a minority of people, in any context, can be a huge annoyance for the majority. This minority needs to be forcibly removed, be they serial rapists, killers, pedocriminals... In the flesh world, they are, albeit not all (corrupt bankers/traders/politicians, yellow journalists, are terrible nuisances). Why can't we have ingame tools to remove them from New Eden ?
Note again that New Eden security is hamfisted in highsec and uninteresting in lowsec (gateguns force blobby gatecamps) only because of those gankbears. There is more than half the population of highsec that would love to have Concord removed or toned way down, if only gankbears could be forced out of the game in order to let real, meaningful and roleplayey PvP prosper.
Which is why sandboxy MMOs direly need light psychological profiling for their user accounts. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Ladie Harlot
GoonWaffe Goonswarm Federation
664
|
Posted - 2011.11.04 17:40:00 -
[720] - Quote
Aubepine Finfleur wrote:in order to let real, meaningful and roleplayey PvP prosper. Ugh...roleplayers are horrible people. We don't want to encourage their kind to fester here.
The artist formerly known as Ladie Scarlet. |

Commander Mujuro
State Protectorate Caldari State
0
|
Posted - 2011.11.04 18:11:00 -
[721] - Quote
http://wiki.eveonline.com/en/wiki/Bountyhunting_Improvements_%28CSM%29
https://forums.eveonline.com/default.aspx?g=posts&m=307255 |

Krios Ahzek
Juvenis Iratus
14
|
Posted - 2011.11.04 18:30:00 -
[722] - Quote
Ladie Harlot wrote:Aubepine Finfleur wrote:in order to let real, meaningful and roleplayey PvP prosper. Ugh...roleplayers are horrible people. We don't want to encourage their kind to fester here.
Look at the way people act and talk now on the internet. Look at the way rich people act.
Now, thirty thousand years in the future, it makes perfect sense for the immortal and incredibly rich to type in ''internet slang'' (which has actually been universal slang for 29980 years) and to suicide gank people just because they can.
Everyone is actually roleplaying.
There is no reason for future space-nobles to start speaking in old english, or for them to have a code of space honor. |

Dane El
Daneco Inc.
3
|
Posted - 2011.11.04 18:39:00 -
[723] - Quote
MMOs are the only popular genre of games that encourages holding hands and making nice over blowing your opponents into bloody little bits or crushing everything he has built as you rampage to victory. Computer games are normally about competiion between players. Eve was created to be a MMO that facilitate player competition on many different levels. It's an exception in the MMO market where your allowed to crush your opponent. Most MMOs encourage you to hold hands and beat up on mildly challenging AI.
Deal with it. This game was created for those want competition. If you want to hold hands and fight AI enemies with your friends, you have 14,000 WOW-clones.
Nobody has abandoned their morality. Is it immoral to win a hand of poker on a bluff? Of course not, its part of the game. The same with the dastardly acts of Eve. This game was created to allow those actions. Nobody is evil for doing them. You're a bit silly for applying your morals to make believe.
|

Riedle
Paradox Collective
4
|
Posted - 2011.11.04 19:25:00 -
[724] - Quote
Quote:You miss the point completely. What annoys a large portion of the playerbase is that a minority of players are not after good clean fun PvP, but cheese and scam their way with for only goal, sweet sweet Schadenfreude. Non-territory interdiction gatecamps, Lofty tricks, suicide ganking, all that.
So in your feeble mind, if you do a gate camp in 0.0 but the territory is not yours, you are an "IRL Coward and closet spinless Sociopaths?"
You think that likely? Or is it more likely that you emorage when someone blows up your internet spaceship? I vote the latter.
Also, You don't know the meaning of schadenfreude.
Quote:But they don't, because they're IRL cowards and closet spineless sociopaths whose pathetic solace after a day of unskilled work and being shouted at by their superiors (whom they hate, but are too pansy do to anything about it), is to log in a videogame and find new ways to not play the game (i.e. roleplay capsuleers), but grief complete strangers who do want to roleplay capsuleers and care about internet spaceships.
I'm detecting a lot of anger here. And you are the one who is saying that you hold the moral high ground? I thint it unlikely. I bet you emorage when you lose your ship and blame everybody but yourself for the loss. If you continue to do that you will never learn from your mistakes you know. :) |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
30
|
Posted - 2011.11.04 19:56:00 -
[725] - Quote
ACY GTMI wrote:Frankly, if I was an alien and came across this planet, I would nuke it.
Well then my morals>your morals, I think genocide is one of the most horrendous crimes a sentient species could commit. No individual has the right to decide whether another living being should live or die, a collective group definitely doesn't have the right to decide if another group lives or dies.
(self defence not withstanding of course)
|

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2011.11.04 21:12:00 -
[726] - Quote
Riedle wrote: So in your feeble mind, if you do a gate camp in 0.0 but the territory is not yours, you are an "IRL Coward and closet spinless Sociopaths?"
You think that likely? Or is it more likely that you emorage when someone blows up your internet spaceship? I vote the latter.
Also, You don't know the meaning of schadenfreude.
I'm detecting a lot of anger here. And you are the one who is saying that you hold the moral high ground? I thint it unlikely. I bet you emorage when you lose your ship and blame everybody but yourself for the loss. If you continue to do that you will never learn from your mistakes you know. :)
Are you 15, a troll, or both ?
Schadenfreude, which it defined as "delighting in others' misfortune", was mentioned by Arthur Schopenhauer as the most evil sin of human feeling, for example and from Wikipedia -your trolling deserves no better-. And that's precisely what gankbears admittedly delect it, so it's pretty dumb of you to counsel players not to emorage, since you're supporting their skill-less, spineless, craven and boring approach to EvE ! If nobody cared about their internet spaceships, what would gankbears feed on : ( ?
Who would do a non-territory gatecamp in 0.0 ? Oh, you mean chokepoint bandits ? If they operate deep in 0.0, in between alliances territories, that's quite honorable. If they hold the lowsec entry, that's no better than a lowsec gatecamp, which is the lowest form of PvP in any MMO ever.
This game has dumb hard limits on PvP because of a small minority of players, closet sociopaths, who should not be welcome in any sandboxy MMO. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

The Ecca One
Black Rebel Rifter Club
4
|
Posted - 2011.11.04 21:19:00 -
[727] - Quote
Spineless sociopaths? Are you kidding me? If anything, this game is an accurate depiction of what real life would be like without societal constraints and anxieties.
If you have any illusions that humans are innately good people then you should take a trip outside of your cozy suburb into the rest of the world. |

Thomas Orca
Intaki Armaments
12
|
Posted - 2011.11.04 21:27:00 -
[728] - Quote
Aubepine Finfleur wrote:
Are you 15, a troll, or both ?
Schadenfreude, which it defined as "delighting in others' misfortune", was mentioned by Arthur Schopenhauer as the most evil sin of human feeling, for example and from Wikipedia -your trolling deserves no better-. And that's precisely what gankbears admittedly delect it, so it's pretty dumb of you to counsel players not to emorage, since you're supporting their skill-less, spineless, craven and boring approach to EvE ! If nobody cared about their internet spaceships, what would gankbears feed on : ( ?
Who would do a non-territory gatecamp in 0.0 ? Oh, you mean chokepoint bandits ? If they operate deep in 0.0, in between alliances territories, that's quite honorable. If they hold the lowsec entry, that's no better than a lowsec gatecamp, which is the lowest form of PvP in any MMO ever.
This game has dumb hard limits on PvP because of a small minority of players, closet sociopaths, who should not be welcome in any sandboxy MMO.
Confirming I'm a closet sociopath because I like blowing up internet spaceships.
Also, was hoping e-honor had gone out of style. |

Russell Casey
One Ton Reverberation Project
57
|
Posted - 2011.11.04 21:40:00 -
[729] - Quote
Xiozor wrote:If you tried to put across EVE as a social experiment, you could get as far as "Virtual world" before any psychologist without an agenda to get video games banned would laugh in your face.
Not necessarily, look at the corrupted blood incident leading medical researchers to study WoW to learn about the spread of diseases, viruses and biological warfare.
http://www.abc.net.au/news/2007-08-22/researchers-study-world-of-warcraft-plague/646624 |

Herzog Wolfhammer
Sigma Special Tactics Group
93
|
Posted - 2011.11.04 22:58:00 -
[730] - Quote
The Ecca One wrote:Spineless sociopaths? Are you kidding me? If anything, this game is an accurate depiction of what real life would be like without societal constraints and anxieties.
Wrong.
A RL "gate camp" or something more like a "off ramp camp" would be cleared up in a few hours and the people doing the camping will not be coming back in a clone.
At least in the U.S. and it, like a EvE gate camp, would best be done with "sniper ships".
The only constraint that matters is death. Of course, I don't think that it's going that far for a griefer, as far as being a murderer goes or whether or not a griefer=killer. More likely griefer=Customer Service Worker.
|

Teamosil
Good Time Family Band Solution
41
|
Posted - 2011.11.04 23:00:00 -
[731] - Quote
I'm more concerned about people checking their morality at the door when they play checkers. Did they not know I wanted to keep those pieces they jumped or do the heartless bastards just not even care?!?! |

Riedle
Paradox Collective
4
|
Posted - 2011.11.04 23:06:00 -
[732] - Quote
Quote: Schadenfreude, which it defined as "delighting in others' misfortune", was mentioned by Arthur Schopenhauer as the most evil sin of human feeling, for example and from Wikipedia -your trolling deserves no better-.
Yes, but if you understood the meaning you would know that schadenfreude is enjoyed from a passive stance. ie: you take pleasure in hearing about someone you don't like going through something unpleasant. No one who knows the proper meaning of schadenfreude uses it in an active participant sense that you did. ergo, you do not and still do not understand the meaning of the word.
Quote:And that's precisely what gankbears admittedly delect it, so it's pretty dumb of you to counsel players not to emorage, since you're supporting their skill-less, spineless, craven and boring approach to EvE ! If nobody cared about their internet spaceships, what would gankbears feed on : ( ?
I PVP for the challenge. If some knuckle dragger who can't or won't make the differentiation between reality and a video game and amo rages after i blow up their precious internet pixels then sure, I laugh. meaning, I laugh AT the person for being some hopelessly ********. If you emorage at someone who has killed your internet pixels in a game largely about doing just that - you have issues - no question.
Quote:Who would do a non-territory gatecamp in 0.0 ? Oh, you mean chokepoint bandits ? If they operate deep in 0.0, in between alliances territories, that's quite honorable. If they hold the lowsec entry, that's no better than a lowsec gatecamp, which is the lowest form of PvP in any MMO ever.
lol and why is that? because that is where you die the most? get a grip. the world does not revolve around YOU. I bet your parents never had the guts to say NO to you did they? Typical spoiled child syndrome in my opinion.
Quote:This game has dumb hard limits on PvP because of a small minority of players, closet sociopaths, who should not be welcome in any sandboxy MMO.
cry some moar |

Blue Binary
Polychoron
7
|
Posted - 2011.11.04 23:11:00 -
[733] - Quote
Quote:Why did you leave it at the door? Because there are no real life consequences. |

Pok Nibin
Viziam Amarr Empire
1
|
Posted - 2011.11.05 01:03:00 -
[734] - Quote
Riedle wrote:Quote: Schadenfreude, which it defined as "delighting in others' misfortune", was mentioned by Arthur Schopenhauer as the most evil sin of human feeling, for example and from Wikipedia -your trolling deserves no better-.
Yes, but if you understood the meaning you would know that schadenfreude is enjoyed from a passive stance. ie: you take pleasure in hearing about someone you don't like going through something unpleasant. No one who knows the proper meaning of schadenfreude uses it in an active participant sense that you did. ergo, you do not and still do not understand the meaning of the word. Quote:And that's precisely what gankbears admittedly delect it, so it's pretty dumb of you to counsel players not to emorage, since you're supporting their skill-less, spineless, craven and boring approach to EvE ! If nobody cared about their internet spaceships, what would gankbears feed on : ( ? I PVP for the challenge. If some knuckle dragger who can't or won't make the differentiation between reality and a video game and amo rages after i blow up their precious internet pixels then sure, I laugh. meaning, I laugh AT the person for being some hopelessly ********. If you emorage at someone who has killed your internet pixels in a game largely about doing just that - you have issues - no question. Quote:Who would do a non-territory gatecamp in 0.0 ? Oh, you mean chokepoint bandits ? If they operate deep in 0.0, in between alliances territories, that's quite honorable. If they hold the lowsec entry, that's no better than a lowsec gatecamp, which is the lowest form of PvP in any MMO ever. lol and why is that? because that is where you die the most? get a grip. the world does not revolve around YOU. I bet your parents never had the guts to say NO to you did they? Typical spoiled child syndrome in my opinion. Quote:This game has dumb hard limits on PvP because of a small minority of players, closet sociopaths, who should not be welcome in any sandboxy MMO.
cry some moar Another one steps into the trap. Moar....bore.
Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
5
|
Posted - 2011.11.05 01:05:00 -
[735] - Quote
And round and round it goes eh?
Some folks just want to blow up internet spaceships and that is fine, nobody who understands what EVE is will ever debate that the unrestricted PvP is one of the main pulls of the game.
I think folks just want better behavior from the player when this happens, there is a difference between taunting a players character with your character (oh noes! roleplay in a roleplaying game!) and actually taunting the player behind the monitor just to make the player angry.
I know that some of you who grief are probably good people who would never harm a fly in real life, but if you think that personally attacking another player so that they do not enjoy the game experience is okay then you really might need to take a good look at that.
I see too many racial and sexual orientation slurs involved to believe that griefing is anything but the player projecting personal ignorance and bigotry into the game and directing it at other players, not the player characters. |

Istvaan Shogaatsu
Guiding Hand Social Club
29
|
Posted - 2011.11.05 01:30:00 -
[736] - Quote
Morals are the shackles which the weak have tricked the strong into wearing. |

Cipher Jones
104
|
Posted - 2011.11.05 01:40:00 -
[737] - Quote
Istvaan Shogaatsu wrote:Morals are the shackles which the weak have tricked the strong into wearing.
Morals are something that every mentally healthy person inherently understands and chooses to act upon or not.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Ladie Harlot
GoonWaffe Goonswarm Federation
674
|
Posted - 2011.11.05 01:41:00 -
[738] - Quote
Morals are for plebs. I am the 1%. The artist formerly known as Ladie Scarlet. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2011.11.05 03:44:00 -
[739] - Quote
Riedle wrote: I am an insecure, autistic hair-splitting closet sociopath
You are a sad person, a gankbear very likely. You're painful to read and to respond as your twisted, circunambulated and pervert reasoning makes little sense. You need to sort out your emotional mess, step out your autistic objectivism and think like a social being.
edit: Look at you, collecting hate chat ! how pathetic a gamer are you ?
" [00:19:21] minergreg > 1bill in da bank i dnt give a **** [00:19:46] minergreg > I'll come back with my thanatos
[21:00:31] Creeping > **** you [21:00:49] Creeping > i dont give a **** [21:01:22] Creeping > put it this way, if you were in front of me i would beat you to a pulp [21:03:39] Creeping > It is pointless to argue in a game, with somepone blanketed by the safety of distance , so i will stop."
I believe this Creeping person has a point. Gankbears just enjoy people's rage and are too cowardly to seek it IRL. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Michael Holmes Holmes
0verload. IMPERIAL LEGI0N
6
|
Posted - 2011.11.05 03:47:00 -
[740] - Quote
Ladie Harlot wrote:Morals are for plebs. I am the 1%.
We can always expect such insight from you, it just gets boring. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
92
|
Posted - 2011.11.05 03:53:00 -
[741] - Quote
Istvaan Shogaatsu wrote:Morals are the shackles which the weak have tricked the strong into wearing.
Eloquent, but I don't agree. |

Jenshae Chiroptera
101
|
Posted - 2011.11.05 04:10:00 -
[742] - Quote
Morality and cooperation overcame anarchy and barbarian civilisation. Unfortunately it does nothing toward fixing the individuals. However, we do have prison systems for those that can't take a hint in real life. Mean while in EVE, repercussions are sadly few and far between. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Alpheias
Euphoria Released HYDRA RELOADED
135
|
Posted - 2011.11.05 04:32:00 -
[743] - Quote
Jenshae Chiroptera wrote:Morality and cooperation overcame anarchy and barbarian civilisation. Unfortunately it does nothing toward fixing the individuals. However, we do have prison systems for those that can't take a hint in real life. Mean while in EVE, repercussions are sadly few and far between.
There is also help in the real world for people like you and others like you, that are traumatized by events in a computer game in the most negative way imaginable and are incapable of distinguish between reality and fantasy.
It is called psychiatric therapy and is administrated by a psychiatrist. For everyone's sake, seek help! I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Jenshae Chiroptera
101
|
Posted - 2011.11.05 04:34:00 -
[744] - Quote
Alpheias wrote: It is called psychiatric therapy and is administrated by a psychiatrist. For everyone's sake, seek help!
They discharged me, saying that I was "functional" However, I suspect that rehabilitating the shrinks was costing too much.  CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Alpheias
Euphoria Released HYDRA RELOADED
135
|
Posted - 2011.11.05 04:42:00 -
[745] - Quote
Jenshae Chiroptera wrote:Alpheias wrote: It is called psychiatric therapy and is administrated by a psychiatrist. For everyone's sake, seek help!
They discharged me, saying that I was "functional" However, I suspect that rehabilitating the shrinks was costing too much. 
I am surprised that they didn't just take you out in the back and put one in the back of your neck. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
39
|
Posted - 2011.11.05 04:50:00 -
[746] - Quote
Katrina Oniseki wrote:Istvaan Shogaatsu wrote:Morals are the shackles which the weak have tricked the strong into wearing. Eloquent, but I don't agree.
Its quite the opposite, morals "as today morals of modern society" are there to protect those with power by inflicting it to masses so they will be lost in self-control on "i cant do that its wrong"
|

Alpheias
Euphoria Released HYDRA RELOADED
135
|
Posted - 2011.11.05 04:53:00 -
[747] - Quote
Jaroslav Unwanted wrote:Katrina Oniseki wrote:Istvaan Shogaatsu wrote:Morals are the shackles which the weak have tricked the strong into wearing. Eloquent, but I don't agree. Its quite the opposite, morals "as today morals of modern society" are there to protect those with power by inflicting it to masses so they will be lost in self-control on "i cant do that its wrong"
Oh, so it is more of a "with great power comes great responsibility"-thing then?
Please pardon me, I am stomping on some helpless miners as if they were ants. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Jenshae Chiroptera
101
|
Posted - 2011.11.05 04:55:00 -
[748] - Quote
Alpheias wrote: I am surprised that they didn't just take you out in the back and put one in the back of your neck.
They considered that but worried about what I would come back as this time. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
39
|
Posted - 2011.11.05 04:56:00 -
[749] - Quote
Alpheias wrote:Jaroslav Unwanted wrote:Katrina Oniseki wrote:Istvaan Shogaatsu wrote:Morals are the shackles which the weak have tricked the strong into wearing. Eloquent, but I don't agree. Its quite the opposite, morals "as today morals of modern society" are there to protect those with power by inflicting it to masses so they will be lost in self-control on "i cant do that its wrong" Oh, so it is more of a "with great power comes great responsibility"-thing then? Please pardon me, I am stomping on some helpless miners as if they were ants.
Good point, i havent thought about it. .. It was quite an off game comment.
But if you do this you certainly lack any power at all and just simple fact that you enjoy such actually lower your self-respect and you become an lower species 
But feel free to impose same old thing you people try to tell, and has been proven wrong again and again. You know who you are, leave it at that. You dont have to say us what you do, what you enjoy and you certainly dont have to tell us why you do it. Its in your closet where it belong. |

Alpheias
Euphoria Released HYDRA RELOADED
135
|
Posted - 2011.11.05 05:00:00 -
[750] - Quote
Jaroslav Unwanted wrote:Alpheias wrote:Jaroslav Unwanted wrote:Katrina Oniseki wrote:Istvaan Shogaatsu wrote:Morals are the shackles which the weak have tricked the strong into wearing. Eloquent, but I don't agree. Its quite the opposite, morals "as today morals of modern society" are there to protect those with power by inflicting it to masses so they will be lost in self-control on "i cant do that its wrong" Oh, so it is more of a "with great power comes great responsibility"-thing then? Please pardon me, I am stomping on some helpless miners as if they were ants. Good point, i havent thought about it. .. It was quite an off game comment. But if you do this you certainly lack any power at all and just simple fact that you enjoy such actually lower your self-respect and you become an lower species  But feel free to impose same old thing you people try to tell, and has been proven wrong again and again. You know who you are, leave it at that. You dont have to say us what you do, what you enjoy and you certainly dont have to tell us why you do it. Its in your closet where it belong.
English isn't my native language. But, what?
I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Halcyon Ingenium
Caldari Provisions Caldari State
15
|
Posted - 2011.11.05 07:31:00 -
[751] - Quote
Herzog Wolfhammer wrote:I see the griefers have not made their breakthrough yet.
Still hiding behind "it's a game".
Is relishing in someone elses misfortune as virtual as your space ship?
I know the fear of being on the wrong end of that has saved my ship enough times, as I have described, so it must be very real and powerful.
Just admit it. I am not asking you to change, I am asking you to admit who and what you are.
A troll? I admitted that to myself long ago, your behind the power curve sophomore philosophy major.
Verdict: Butt-hurt criers gonna cry about butt-hurt. The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Mag's
the united Negative Ten.
1880
|
Posted - 2011.11.05 10:10:00 -
[752] - Quote
Alpheias wrote:English isn't my native language. But, what? I had the same issue earlier in the thread, a real what moment.
He's not a native English speaker either, but really needs to improve if he wants to get his point across.
Edit: I read it a few times, I think he's looking down at you from his high moral horse. He thinks your a lower species, now isn't that great. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

flakeys
The Great cornholio's Paper Tiger Coalition
35
|
Posted - 2011.11.05 10:19:00 -
[753] - Quote
Qansh wrote:flakeys wrote:It has nothing to do with morality , if we play a game of risk then we can't attack each other?If we play a game of chess i can't take your king? A game means that there's a goal. In EVE, you set your own goals, your own game, what you want to be, what you want to gain. A sandbox is essentially an argument as to what the game should be (i.e., morality). It's not about someone saying "This is the game GÇö deal with it". Fine if that's your game, but don't be so blind as to think that it's anything other than your game (and that of the masses who agree with you). Did EVE make you or are you gonna make EVE? (I do understand the need, however, to not load so much possibility into EVE. You just want to play, blow off steam, or whatever; that has to be your game for what you want. But it does make for a kind of blindness in believing that others have to be like you.)
Look the problem there is it is not your game , my game or OUR game , it is ccp's game.They make the rules and set the boundries and anything wich falls under those rules/boundries is THE GAME.
As i said i am a trader , i have fallen for scams , have been suicided , ganked, griefed , and called what not in local chat however disliking that if i may at times i do know and accept this is part of ccp's game.Anything wich crosses the line will be reported and hopefully thiswillbedealtwith but the rest is and SHOULD be part of the game.It is what gives it it's charm. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
39
|
Posted - 2011.11.05 10:37:00 -
[754] - Quote
Alpheias wrote:Jaroslav Unwanted wrote:
Its quite the opposite, morals "as today morals of modern society" are there to protect those with power by inflicting it to masses so they will be lost in self-control on "i cant do that its wrong"
Oh, so it is more of a "with great power comes great responsibility"-thing then? Please pardon me, I am stomping on some helpless miners as if they were ants.
Jaroslav Unwanted wrote:Good point, i havent thought about it. .. It was quite an off game comment. But if you do this you certainly lack any power at all and just simple fact that you enjoy such actually lower your self-respect and you become an lower species  But feel free to impose same old thing you people try to tell, and has been proven wrong again and again. You know who you are, leave it at that. You dont have to say us what you do, what you enjoy and you certainly dont have to tell us why you do it. Its in your closet where it belong.
Generally i was agreeing with you on the first part...
And put some other things as an comment to your second sentence. /Nothing to worry about.
Something in the line : "yes i agree that i actually abuse weaker/not prepared, but thats the way i like." |

Jenshae Chiroptera
104
|
Posted - 2011.11.05 15:04:00 -
[755] - Quote
flakeys wrote:... it is ccp's game.They make the rules and set the boundries and anything wich falls under those rules/boundries is THE GAME. ... but the rest is and SHOULD be part of the game.It is what gives it it's charm.
Simply because you CAN do something does NOT mean that you SHOULD do it. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mortis vonShadow
Balanaz Mining and Development Inc.
281
|
Posted - 2011.11.05 15:10:00 -
[756] - Quote
Jenshae Chiroptera wrote:
Simply because you CAN do something does NOT mean that you SHOULD do it.
So everyone that plays EVE should be good little fellows and not upset the herd? Wouldn't that get dull fast. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Jenshae Chiroptera
105
|
Posted - 2011.11.05 15:14:00 -
[757] - Quote
Mortis vonShadow wrote: So everyone that plays EVE should be good little fellows and not upset the herd? Wouldn't that get dull fast.
Not all. No, what is disturbing is how many want to be turds. I think it is probably perpetuated bullying. They get hell at school or from their boss at work then want to find a way to make other people miserable.  CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Riedle
Paradox Collective
6
|
Posted - 2011.11.05 15:28:00 -
[758] - Quote
Quote:You know why it's Schadenfreude? because most gankbears are weak little sadists yet cannot admit so. They believe their actions have no malice in them, but will laugh at their consequence, i.e. people raging over losing internet spaceships. They enjoy the distress of fellow gamers, but they don't want to be held responsible for it and put the burden of said distress on some psychological defect of the virtual victim.
so when someone rages about losing an internet spaceship they have no responsibility to control their emotions? kind of like your posts. You throw out insults yet someone think you are still occupying the moral highground. Sorry, but life does not work that way. You are the one with the psychological issues as you are so apt at demonstrating - thank you
Quote:So it's either Schadenfreude for the autistic type, or admitted sadism for the more enlightened of gankbears.
lol why are you so angry?
Quote:You are a sad person, of the first category very likely. You're painful to read and to respond as your twisted, circunambulated and pervert stab-in-the-dark ad hominems make little sense. You need to sort out your emotional mess, step out your autistic objectivism and think like a social being.
lol you angry man. Did i just kill your precious internet pixels or something? lols
Quote:It's also hilarious to see you defending 0.0 entry gatecamps and pretending you PvP for the challenge !
lol keep laughing! lol
Aww.. so many insults. keep going bro
Quote:I believe this Creeping person has a point. Gankbears just enjoy people's rage and are too cowardly to seek it IRL.
internet tough guy spotted. lols
Thanks for the laughs.
|

Russell Casey
One Ton Reverberation Project
57
|
Posted - 2011.11.05 15:34:00 -
[759] - Quote
Jenshae Chiroptera wrote:Mortis vonShadow wrote: So everyone that plays EVE should be good little fellows and not upset the herd? Wouldn't that get dull fast.
Not all. No, what is disturbing is how many want to be turds. I think it is probably perpetuated bullying. They get hell at school or from their boss at work then want to find a way to make other people miserable. 
Yesterday my boss told me I was getting laid off, then my dog got hit by a car. Then the bank forclosed my house and we had to move to a soup kitchen and fight hobos for food. My wife and daughter put themselves on the street. The Packers lost. It rained.
The only happiness in my life right now is shooting at pixels on the Internet.
But seriously, if a game makes you "miserable" why do you play it? |

Jenshae Chiroptera
105
|
Posted - 2011.11.05 15:42:00 -
[760] - Quote
Riedle wrote: ... so when someone rages ...
What is the point in a post like that? I would go to the zoo if I want to hear meaningless noises. 
Russell Casey wrote:... But seriously, if a game makes you "miserable" why do you play it?
I did not say I am miserable. What dissatisfaction I have is the amount of "work" to have the same few repeated experiences.
I am talking about the desires of others to make people unhappy. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mr Epeen
It's All About Me
412
|
Posted - 2011.11.05 16:07:00 -
[761] - Quote
Billy: hey i leik saw tis new game u cn total greef in yo
Bobby: killa kool bro see if mom will by it for me to
And that about sums up the answer, OP. If you can read this, you haven't blocked me yet. |

Mortis vonShadow
Balanaz Mining and Development Inc.
281
|
Posted - 2011.11.05 16:10:00 -
[762] - Quote
Jenshae Chiroptera wrote:Not all. No, what is disturbing is how many want to be turds. I think it is probably perpetuated bullying. They get hell at school or from their boss at work then want to find a way to make other people miserable. 
I agree with your statement here. But, how do you beat a cyber bully then? The same way you beat one in real life. You stand up to him/her/them. You may get a beating. But thats nothing compaired to the humiliation that you feel when you back down from the bully(s). Plus, once you stand up to a bully. He/she/they usually back off because they realize you can't be pushed around anymore. Atleast not without a fight. And bullys are all the same, inperson or online.
The best way to stop all this nonsense is to organize. But, and you have to agree with me here, its easier to come to the forums and complain about it and talk about morality in gaming, or changing game mechanics, etc, etc...
Right now as a hisec miner, I'm being harrassed in game. Am I going to complain? Nope, I'm taking the fight to them. Where and when they least expect it. Within the rules of the game. Will I loose? Probably. But, after going at them over and over and over again. I think they'll move along to someone else. Hopefully.
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Jenshae Chiroptera
105
|
Posted - 2011.11.05 16:18:00 -
[763] - Quote
Mortis vonShadow wrote:... once you stand up to a bully. He/she/they usually back off because they realize you can't be pushed around anymore. Atleast not without a fight. And bullys are all the same, inperson or online. ...
That is nice in theory but Rambo only exists in the movies. To blow up even one ship of all the turds that I have seen floating in this game would take a ridiculous amount of time and effort. That is just me. Then those people I am trying to organise? They too have a looooooong list of people they would like to hit back against.
At some point you realise that most of the world is made up of messed up, below par intelligence people and that they are now here on the Internet. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mortis vonShadow
Balanaz Mining and Development Inc.
281
|
Posted - 2011.11.05 16:25:00 -
[764] - Quote
Jenshae Chiroptera wrote:
To blow up even one ship of all the turds that I have seen floating in this game would take a ridiculous amount of time and effort. That is just me. Then those people I am trying to organise? They too have a looooooong list of people they would like to hit back against.
Agreed it would take a lot of time to organize and execute. Are you going somewhere? Are you quiting EVE anytime soon? Time is on your side. Don't make the mistake alot of newer and some older players make, EVE is not an instant gratification game. Research your target, come up with a plan, practice the plan, then execute same. Plus, anything worthwhile in EVE will never come easy. You know that. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Herzog Wolfhammer
Sigma Special Tactics Group
93
|
Posted - 2011.11.05 16:27:00 -
[765] - Quote
Russell Casey wrote:Jenshae Chiroptera wrote:Mortis vonShadow wrote: So everyone that plays EVE should be good little fellows and not upset the herd? Wouldn't that get dull fast.
Not all. No, what is disturbing is how many want to be turds. I think it is probably perpetuated bullying. They get hell at school or from their boss at work then want to find a way to make other people miserable.  Yesterday my boss told me I was getting laid off, then my dog got hit by a car. Then the bank forclosed my house and we had to move to a soup kitchen and fight hobos for food. My wife and daughter put themselves on the street. The Packers lost. It rained. The only happiness in my life right now is shooting at pixels on the Internet. But seriously, if a game makes you "miserable" why do you play it?
The Almighty is punishing you for being a Packers fan.  |

Vigdis Thorisdottir
Imperial Academy Amarr Empire
7
|
Posted - 2011.11.05 16:34:00 -
[766] - Quote
Mortis vonShadow wrote:Jenshae Chiroptera wrote:Not all. No, what is disturbing is how many want to be turds. I think it is probably perpetuated bullying. They get hell at school or from their boss at work then want to find a way to make other people miserable.  I agree with your statement here. But, how do you beat a cyber bully then? The same way you beat one in real life. You stand up to him/her/them. You may get a beating. But thats nothing compaired to the humiliation that you feel when you back down from the bully(s). Plus, once you stand up to a bully. He/she/they usually back off because they realize you can't be pushed around anymore. Atleast not without a fight. And bullys are all the same, inperson or online. The best way to stop all this nonsense is to organize. But, and you have to agree with me here, its easier to come to the forums and complain about it and talk about morality in gaming, or changing game mechanics, etc, etc... Right now as a hisec miner, I'm being harrassed in game. Am I going to complain? Nope, I'm taking the fight to them. Where and when they least expect it. Within the rules of the game. Will I loose? Probably. But, after going at them over and over and over again. I think they'll move along to someone else. Hopefully.
Yeah but in real life, you can throw in the sucker punch and maybe leave him with a broken nose before you get stomped.
This is not the case in eve. You either blow them up or you don't. If you don't, they'll be plenty happy to continue padding their killboard with easy kills until you get bored and give up. If you have the juice behind you to take them out, you probably wouldn't have been a target to begin with as they are even more risk-averse than the carebears they deride (for the precious killboard). |

Jenshae Chiroptera
105
|
Posted - 2011.11.05 16:39:00 -
[767] - Quote
Mortis vonShadow wrote: Agreed it would take a lot of time to organize and execute. Are you going somewhere? Are you quiting EVE anytime soon? Time is on your side. Don't make the mistake alot of newer and some older players make, EVE is not an instant gratification game. Research your target, come up with a plan, practice the plan, then execute same. Plus, anything worthwhile in EVE will never come easy. You know that.
You can hit an alliance or corp into breaking up or closing down but more are springing up all the time. Those people just move to other corps, you can even end up distilling them. Then they can always just swop over to an alt until the heat dies down. There are no real consequences for them, which is why they love this game so much. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Herzog Wolfhammer
Sigma Special Tactics Group
93
|
Posted - 2011.11.05 16:49:00 -
[768] - Quote
Jenshae Chiroptera wrote:Mortis vonShadow wrote:... once you stand up to a bully. He/she/they usually back off because they realize you can't be pushed around anymore. Atleast not without a fight. And bullys are all the same, inperson or online. ...
That is nice in theory but Rambo only exists in the movies. To blow up even one ship of all the turds that I have seen floating in this game would take a ridiculous amount of time and effort. That is just me. Then those people I am trying to organise? They too have a looooooong list of people they would like to hit back against. At some point you realise that most of the world is made up of messed up, below par intelligence people and that they are now here on the Internet.
Back in the 70s and 80s there would be an occasional news blurb about small groups of teenagers who got caught setting dogs on fire, killing livestock, torturing cats, and such other sick shenanigans. I recall one case from upstate New York in the 80s where the group finally killed somebody. There was even a book about it, where in one chapter of of them describes how they burned a poodle to death in an old washing machine and marvelled at how the screaming almost sounded human.
Once more, CCP = "Crowd Control Productions" and because of this product there are less pets being murdered by sadistic kids, less new cars being keyed, less factory and warehouse windows being broken for no reason, and less homes being vandalized.
In the end what a griefer does is vandalism.
Look at it this way. When you spend time in a game (that comes with the prerequisite of "wasting time" - let's not forget that), you are expending life. Your time in life is finite. The same goes with your RL labors. You expend time to create some wealth or sustenance. You can work hard to have something material, and along comes some sub-human who vandalizes it for no reason. They see a new barn, they rip the doors off. They see a new car, they key it. RL labor is RL life expended to gain RL goods. Nothing new there. Taxation is a way to gain such life of others, directly related to their labors, and such that people who clamor for bigger checks or more war also rob your life.
Vandalism is real. Now the game is not. But the question is: is the motivation for the vandalism a meta-value to the game? The motivation to gank a faction BS may be the same as the motivation to smash a new mailbox (a country-side sport I am told). There are game-based reasons: warfare, conquest, king of the mountain, duels, and yes rollplaying a lunatic who kills everything.
I have known other players who were "noob harvesters" to the core - they would kill everything they saw - but they were honest and had my respect. They logged in for one purpose: to kill you. It truly was a game to them, but they were actually respectable players. If you didn't want to be killed by them, don't be caught by them. But they chatted in complete sentences, offered advice, and had enough ISK to donate to noobs they killed and that came along with advice.
All that I have asked is that the vandals admit their true nature. If you take glee in destroying something in a game, where there was nothing to gain from it, then you are not far from some kid that sees a car parked near the woods and smashes the windows, or someone who breaks into a construction site and tries to drive the backhoe into an open foundation (seen that tried).
But since this is a game, and people are therefore not expending life on real tangible things, you are more free to admit what you are. Again, I knew people who killed everything for the lols but that was the game they were playing because NPCs were beneath them. But they didn't do it to upset anybody, even if someone who did get upset was free to be public about it.
I wonder if those people who tortured animals and vandalized homes and cars, still living today, even bother to admit what they did, to themselves. Seeing how nobody will admit to it here, in the forums, makes me wonder about that. Still, you can go offsite and find their blogs and forums depicting how they relish in how some guy got angry and what they said.
But why hide it here when they already say that CCP allows it and it's part of the game? Why the aversion to telling the truth in THIS forum? |

Riedle
Paradox Collective
6
|
Posted - 2011.11.05 17:32:00 -
[769] - Quote
Quote:What is the point in a post like that? I would go to the zoo if I want to hear meaningless noises. 
Yes, I often find when people are unable to match wits with someone they tend to personally attack them instead. Kind of how Bullies behave. Well, bullies with low IQ.
:) |

Jenshae Chiroptera
105
|
Posted - 2011.11.05 18:01:00 -
[770] - Quote
Riedle wrote:Quote:What is the point in a post like that? I would go to the zoo if I want to hear meaningless noises.  Yes, I often find when people are unable to match wits with someone they tend to personally attack them instead. Kind of how Bullies behave. Well, bullies with low IQ. :)
... and yet you do the same.  CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mortis vonShadow
Balanaz Mining and Development Inc.
281
|
Posted - 2011.11.05 18:02:00 -
[771] - Quote
I so guess, from my perspective atleast, its not really a question of morality in game, so much if you percieve yourself a victim or not. Me, not so much. Neither a bully nor a victim. Just an average capsuleer trying to make his way in this uncaring and unforgiving universe we call New Eden.
As for the post about burning dogs and torturing animals: Even as a disabled Marine, I would end up in prison if I stumbled upon something like that. I don't care how many were in their "group". Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Riedle
Paradox Collective
6
|
Posted - 2011.11.05 18:32:00 -
[772] - Quote
Jenshae Chiroptera wrote:Riedle wrote:Quote:What is the point in a post like that? I would go to the zoo if I want to hear meaningless noises.  Yes, I often find when people are unable to match wits with someone they tend to personally attack them instead. Kind of how Bullies behave. Well, bullies with low IQ. :) ... and yet you do the same. 
I'm not the one claiming the moral high ground lol |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2011.11.05 18:47:00 -
[773] - Quote
Jenshae Chiroptera wrote:Mortis vonShadow wrote: Agreed it would take a lot of time to organize and execute. Are you going somewhere? Are you quiting EVE anytime soon? Time is on your side. Don't make the mistake alot of newer and some older players make, EVE is not an instant gratification game. Research your target, come up with a plan, practice the plan, then execute same. Plus, anything worthwhile in EVE will never come easy. You know that.
You can hit an alliance or corp into breaking up or closing down but more are springing up all the time. Those people just move to other corps, you can even end up distilling them. Then they can always just swop over to an alt until the heat dies down. There are no real consequences for them, which is why they love this game so much.
That's the biggest problem in this game. There is no chain of accounts related consequences for whatever you do in New Eden, good or bad. For example, what happens in juicy missions hubs, is: gankbears gatecamp and dockcamp the system, preventing mission running for others, while running missions themselves with secondary accounts and characters who have positive sec status and good standings. So busting their camps has really no effect. They just wait for the vigilantes to leave, while keeping on amassing LPs with their mission running alts. And the market value of those LPs is high, because they blockade the most fruitful mission hubs. They will also use +sec status characters to probe missionners out, bm the acceleration gate and then log back in on their gankbears ones -who were logged off so as to make mission runners feel safe-. The best one can do in such situations is have a secondary account too, and sit a fast locking ship at the acceleration gate to pop the incoming prober. But that prober will have a +sec status, so your alt will take a hit !
See how complicated, metagamey and completely stupid this all is? Alts are an abomination, but the pathetic metagame they create could be much lessened if only some form of sec status or standings was linked to a string of related accounts. And relating accounts together would not be very hard, even when the devious gankbear would seek to compartimentalize his New Eden experience.
tldr; The only problem most people have with gankbearing is that there's no way to get back at those people and hit their wallet. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Jodis Talvanen
State War Academy Caldari State
18
|
Posted - 2011.11.05 18:52:00 -
[774] - Quote
Agreed, it's all just the result of the poorly designed game mechanisms that actually promote the corruption of morality.
E.g. CONCORD... sec status... navy police... insurance... etc |

Aoki Ayumi
University of Caille Gallente Federation
0
|
Posted - 2011.11.05 19:45:00 -
[775] - Quote
Xoria Krint wrote:This game has rules. Traveling to low security space is the same thing as agreeing to Player vs Player combat (It's game mechanics). Morality has nothing to do with that. Often when players are getting killed in low-security space they are doing something wrong (like not using directional scanning, and watching local for new pilots). As a PvPer you can sometimes kill the same newbie a few times and after some while he learns and actually warps out before I get there. Who knows, one day he might be able to actually defend himself.
This |

Russell Casey
One Ton Reverberation Project
59
|
Posted - 2011.11.05 20:16:00 -
[776] - Quote
Herzog Wolfhammer wrote:
Back in the 70s and 80s there would be an occasional news blurb about small groups of teenagers who got caught setting dogs on fire, killing livestock, torturing cats, and such other sick shenanigans. I recall one case from upstate New York in the 80s where the group finally killed somebody. There was even a book about it, where in one chapter of of them describes how they burned a poodle to death in an old washing machine and marvelled at how the screaming almost sounded human.
"If lobsters looked like puppies, people could never drop them in boiling water while they're still alive. But instead, they look like science fiction monsters so it's okay."---George Carlin. |

Bischopt
Ice Fire Warriors
5
|
Posted - 2011.11.05 20:44:00 -
[777] - Quote
It's absolutely ridiculous how people make these connections between violent / cruel videogames and real life crime / psychopathy. Even talking about boiling or burning animals and killing people on a internet spaceship forum is pretty ******* dumb.
People act like assholes in eve BECAUSE it's a game. They wouldnt do it in real life. Most people who do evil things in eve are normal, moral people and they're not training themselves to become murderers by playing. There are those in real life who play video games and kill people, yes. But they're not killing people because they played video games, they're killing people because they're ****** up in the head and that has nothing to do with gaming.
This thread is stupid. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2011.11.05 21:33:00 -
[778] - Quote
Bischopt wrote:It's absolutely ridiculous how people make these connections between violent / cruel videogames and real life crime / psychopathy. Even talking about boiling or burning animals and killing people on a internet spaceship forum is pretty ******* dumb.
People act like assholes in eve BECAUSE it's a game. They wouldnt do it in real life. Most people who do evil things in eve are normal, moral people and they're not training themselves to become murderers by playing. There are those in real life who play video games and kill people, yes. But they're not killing people because they played video games, they're killing people because they're ****** up in the head and that has nothing to do with gaming.
This thread is stupid.
But you are even more, this point has been addressed before. There are two categories of people logging in EvE
- Those who enjoy it as a game, roleplay a capsuleer, and are out to amass virtual riches and internet spaceships. The game is an end in itself - Those who don't care about virtual riches and internet spaceships, but only enjoy gamer's rage, hate mail, carebear tears etc. The game is a mere social platform to get cheap kicks out of complete strangers and delight in their distress. They wouldn't do it IRL because they are a cowardly bunch. Though, Herzog wrote earlier that online sociopathy may prevent RL acts of vandalism or worse, and I hope that he's right, that a broken New Eden helps prevent RL troubles. And no, the gankbears are not normal or moral people. Their "ingame" goals and chatlogs amply demonstrate how quasi-autistic, selfish and completely devoid of empathy they are. We shun or isolate those people IRL, why should we suffer them online?
And you see, the broken New Eden environmnent (hamfisted Concord response, gateguns forcing blobby camps) is a direct consequence of this minority of online sociopaths, who do not enjoy playing a game, but enjoy other people's distress.
Boy oh boy do i enjoy rewording the same exact thing a hundred times, for people who cannot spend 10 minutes speed reading a thread to extract salient points !
Now, people who do not want to play an online game as an end in itself, but only abuse those who do, should they be allowed to log in at all ? The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Venus Vermillion
GoonWaffe Goonswarm Federation
197
|
Posted - 2011.11.05 21:40:00 -
[779] - Quote
This thread makes about as much sense as Jack Thompson. |

Mortis vonShadow
Balanaz Mining and Development Inc.
281
|
Posted - 2011.11.05 21:41:00 -
[780] - Quote
Bischopt wrote:It's absolutely ridiculous how people make these connections between violent / cruel videogames and real life crime / psychopathy. Even talking about boiling or burning animals and killing people on a internet spaceship forum is pretty ******* dumb.
People act like assholes in eve BECAUSE it's a game. They wouldnt do it in real life. Most people who do evil things in eve are normal, moral people and they're not training themselves to become murderers by playing. There are those in real life who play video games and kill people, yes. But they're not killing people because they played video games, they're killing people because they're ****** up in the head and that has nothing to do with gaming.
Read the entire thread, we're all in agreement that what happens in game isn't how someone outside the game is going to act. We've moved beyond that now. Now, its just a general discussion of right and wrong and how it play within society. Yeah, some are still hanging onto the ingame/out-of-game, but thats because they like the threadnaught. But for the most part its a discussion of moral impacts gaming has on society as a whole.
Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Qansh
Triskelion Ouroboros
24
|
Posted - 2011.11.05 22:06:00 -
[781] - Quote
flakeys wrote:Look the problem there is it is not your game , my game or OUR game , it is ccp's game.They make the rules and set the boundries and anything wich falls under those rules/boundries is THE GAME. Well, I think there's different ways to use the term 'game'. It's CCPs game because they're the ones who sell it and set it up, sure. But EVE itself is a lot of mini-games and a whole lot of choice. It should be perfectly obvious to anyone that just because something can be done doesn't mean that it should be done (and I'm not even talking about objective morality), especially if it falls in the category of the player himself deciding what the aim is. Chess doesn't tell one where to move; it only tells one how he can move. The game itself is the players deciding where to move. The goal in chess is Checkmate. The goal is EVE is... whatever one wants it to be within the realm of possibility (and with weapons to back it up hopefully).
All I'm trying to do is get away from the idea of people not admitting to the game that THEY choose to play. So, a person has weapons; what is he going to do with them? It's open-ended. In any event, the problem isn't in attacking "innocent" pilots; it's in the attacker believing that it's a forced role and that anybody else is an idiot who hasn't been forced into that role (which is an assumption in any event). The result is that he makes it personal ("You're an idiot")* while relying on an assumed 'out'.
So, is this really a problem? Not in the game GÇö unless you're a stickler for motivations. But it does matter in conversation. (Finding ways to effect better security is a separate question).
Quote:As i said i am a trader , i have fallen for scams , have been suicided , ganked, griefed , and called what not in local chat however disliking that if i may at times i do know and accept this is part of ccp's game.Anything wich crosses the line will be reported and hopefully thiswillbedealtwith but the rest is and SHOULD be part of the game.It is what gives it it's charm. Yeah, sorry about coming across like I was attacking you and how you play or something. I was just going off of the original statement that I quoted and got a little more heated than necessary. As far as EVE having it's own particular charm, I'm all for it. EVE shouldn't be anything other than what it truly reflects in terms of people's choices. "EVE is Real" and I think that's awesome.
* Troll bait!  |

Bischopt
Ice Fire Warriors
5
|
Posted - 2011.11.05 22:46:00 -
[782] - Quote
Aubepine Finfleur wrote:Bischopt wrote:It's absolutely ridiculous how people make these connections between violent / cruel videogames and real life crime / psychopathy. Even talking about boiling or burning animals and killing people on a internet spaceship forum is pretty ******* dumb.
People act like assholes in eve BECAUSE it's a game. They wouldnt do it in real life. Most people who do evil things in eve are normal, moral people and they're not training themselves to become murderers by playing. There are those in real life who play video games and kill people, yes. But they're not killing people because they played video games, they're killing people because they're ****** up in the head and that has nothing to do with gaming.
This thread is stupid. But you are even more, this point has been addressed before. There are two categories of people logging in EvE - Those who enjoy it as a game, roleplay a capsuleer, and are out to amass virtual riches and internet spaceships. The game is an end in itself - Those who don't care about virtual riches and internet spaceships, but only enjoy gamer's rage, hate mail, carebear tears etc. The game is a mere social platform to get cheap kicks out of complete strangers and delight in their distress. They wouldn't do it IRL because they are a cowardly bunch. Though, Herzog wrote earlier that online sociopathy may prevent RL acts of vandalism or worse, and I hope that he's right, that a broken New Eden helps prevent RL troubles. And no, the gankbears are not normal or moral people. Their "ingame" goals and chatlogs amply demonstrate how quasi-autistic, selfish and completely devoid of empathy they are. We shun or isolate those people IRL, why should we suffer them online? And you see, the broken New Eden environmnent (hamfisted Concord response, gateguns forcing blobby camps) is a direct consequence of this minority of online sociopaths, who do not enjoy playing a game, but enjoy other people's distress. Boy oh boy do i enjoy rewording the same exact thing a hundred times, for people who cannot spend 10 minutes speed reading a thread to extract salient points ! Now, people who do not want to play an online game as an end in itself, but only abuse those who do, should they be allowed to log in at all ?
Gaming is very very popular hobby and there are far worse games than eve online out there. If you really think that all these trolls and griefers are playing only because they want to cause other people harm and they do not enjoy the game itself you're the one with a problem.
Sure you can produce the same text over and over again but that doesnt make what you're saying correct. These "online psychopaths" who only play to hurt others exist only in your own mind. You're just stating your own twisted opinion as the truth and assuming people are the way IRL they are in EVE / other online games.
Quote:They wouldn't do it IRL because they are a cowardly bunch. Though, Herzog wrote earlier that online sociopathy may prevent RL acts of vandalism or worse, and I hope that he's right, that a broken New Eden helps prevent RL troubles. And no, the gankbears are not normal or moral people. Their "ingame" goals and chatlogs amply demonstrate how quasi-autistic, selfish and completely devoid of empathy they are. We shun or isolate those people IRL, why should we suffer them online?
What, seriously? I'm actually offended by this. I do enjoy killing the random unsuspecting miner in lowsec when they're not watching their back and I enjoy a little aggression IN GAME but I would never ever attack or hurt a random person IRL because I would feel bad about myself and I would feel I've done something horribly wrong. Yes, I will kill someone weaker IN GAME only because I can and have the opportunity. No, I wont even touch someone weaker than me in an aggressive or violent manner IRL only because I can and have the opportunity. And this has nothing to do with me being or not being a coward. It doesnt even have anything to do with the law, I wont do it because I feel it's wrong.
Lastly, I wont mention any names to keep these people out of harms way, but I know people ingame who enjoy trolling and ganking and I know how they appear to those people who become their victims. However, I can tell you that they are very intelligent, educated and moral people who care for their friends. One of my favorite eve-people who enjoys this kind of activities teaches at a university. Also I can tell you that these people enjoy the game itself as much as everyone else. They just happen to enjoy the darker side of the game as well.
tl;dr Stop categorizing and judging people left and right. It's not them who are immoral, it's you who fails to grasp the idea of the sandbox and who's making assumptions that cannot be proven.
@ Mortis No, I wont read 40 pages of this kind of babble and I apologize for the massive inconvenience it has caused. I probably wont read the next 40 pages of this babble either. |

Mortis vonShadow
Balanaz Mining and Development Inc.
281
|
Posted - 2011.11.05 23:45:00 -
[783] - Quote
Bischopt wrote:
@ Mortis No, I wont read 40 pages of this kind of babble and I apologize for the massive inconvenience it has caused. I probably wont read the next 40 pages of this babble either.
Thats okay, you already stated what the other 40 pages have already stated. Its no longer a thread of whats moral in-game/out-of-game. Now its just about morality itself and what that means to everyone who plays games.
o7 Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2011.11.06 00:04:00 -
[784] - Quote
Bischopt wrote: Gaming is very very popular hobby and there are far worse games than eve online out there. If you really think that all these trolls and griefers are playing only because they want to cause other people harm and they do not enjoy the game itself you're the one with a problem.
Sure you can produce the same text over and over again but that doesnt make what you're saying correct. These "online psychopaths" who only play to hurt others exist only in your own mind. You're just stating your own twisted opinion as the truth and assuming people are the way IRL they are in EVE / other online games.
What, seriously? I'm actually offended by this. I do enjoy killing the random unsuspecting miner in lowsec when they're not watching their back and I enjoy a little aggression IN GAME but I would never ever attack or hurt a random person IRL because I would feel bad about myself and I would feel I've done something horribly wrong. Yes, I will kill someone weaker IN GAME only because I can and have the opportunity. No, I wont even touch someone weaker than me in an aggressive or violent manner IRL only because I can and have the opportunity. And this has nothing to do with me being or not being a coward. It doesnt even have anything to do with the law, I wont do it because I feel it's wrong.
Lastly, I wont mention any names to keep these people out of harms way, but I know people ingame who enjoy trolling and ganking and I know how they appear to those people who become their victims. However, I can tell you that they are very intelligent, educated and moral people who care for their friends. One of my favorite eve-people who enjoys this kind of activities teaches at a university. Also I can tell you that these people enjoy the game itself as much as everyone else. They just happen to enjoy the darker side of the game as well.
tl;dr Stop categorizing and judging people left and right. It's not them who are immoral, it's you who fails to grasp the idea of the sandbox and who's making assumptions that cannot be proven.
EvE is a game where loss hurts, so it's a griefer's paradise. Such is widely acknowledged, even by kids on 4chan. The griefer's mindset is that of someone who enjoy causing displeasure in others more than he enjoys the actual gameplay (hence the quests for exploits and broken mechanics), but won't do it IRL for fear of consequences. Podding the occasional miner in lowsec is not exactly griefplay. However, non-territorial interdiction gatecamp, dockcamp, lofty tricks, certain scams and corp infiltrations, those are, since the isk is not what they are after, but only rage and hate mails.
Don't you think that Richard Cheney or Donald Rumsfeld are brilliant people? You can be intelligent, educated, care for your friends and still be a douchebag, or a psychopath. Maybe it's great that those people you know can express their sadism in-game, instead of RL !
When a child takes a crap in a sandbox to annoy all the other kids, what do people do? do they just shrug and say "well it's his way of expressing himself" ? The sandbox that is New Eden is divided in three zones - In one, kids sometimes take a crap, then get punched in the face by authorities. Or, they hide it in the sand (accepted griefplay). - In another one, kids endlessly fling excrement at one another - In the third one, kids build castles and destroy them
I for one resent the fact that kids who enjoy the fecal matter that is griefplay are nigh impossible to counter (i.e. hurt their wallet, or their general accounts-related wealth/reputation if they use alts). There are no real ways to make them stop smearing excrement in the sand, and it's more than a bit sad. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

flakeys
The Great cornholio's Paper Tiger Coalition
35
|
Posted - 2011.11.06 07:48:00 -
[785] - Quote
Jenshae Chiroptera wrote:flakeys wrote:... it is ccp's game.They make the rules and set the boundries and anything wich falls under those rules/boundries is THE GAME. ... but the rest is and SHOULD be part of the game.It is what gives it it's charm. Simply because you CAN do something does NOT mean that you SHOULD do it.
Wich is why is i pointed out am not one of those who does these things.However as also said if you CAN do it then you should EXPECT others to do it.They are free to play it the way they feel within the boundries of the game just as much as i am free to play my way.
Also you say so many want to be a bully in eve , well in my experience i came across a crapload more people who just play the game nicely then people who like to bully.Highsec should so obviously be the example of this.How many people we have running missions daily or mining or manufacturing and just minding there own thing and how many we got who are highsec griefers?You can't disagree on that one , the majority of eve players play 'the good guy' but the small amount of griefers/scammers just stands out more. |

Himnos Altar
Angry Hobos Interstellar Hobos
5
|
Posted - 2011.11.06 10:30:00 -
[786] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly me I think...) but please read trough. This is a troll attempt, this is an attempt to generate discussion.
The question I want to ask you is this: Sure, one likes god (aka the lead dev of life ) go around saying **** like It's so easy to be an ******* to people. What marks a real good and moral person is his ability for behaving like an ******* and makes me wonder if the balls to just say hi to that lonely miner than blow him to pieces just because.
Cool story Bro.
Also, fixed. |

Torin Corax
Brutor Tribe Minmatar Republic
0
|
Posted - 2011.11.06 11:32:00 -
[787] - Quote
Flakey Foont wrote:No one "leaves their morality at the door." You are moral or you are not. If you enjoy inflicting distress on others in a game you no doubt enjoy it in RL as well.
I can only assume your post was an attempt at trolling.? I do not leave my morality at the door, as a gamer I simply adopt the morality of the game world into which I am immersing myself for a while. This principal holds true for every game I've ever played. You ever bluff in poker? That's just attempting to trick someone. Not very nice to try and trick people out of real money surely? But that's the "morality" of the game. If you are going to play poker then you know this, and accept it.
Eve is a game set in a deliberately harsh universe, that is the "moral" baseline. Accept it and either enjoy the ride or move on. I enjoy the ride not because I like to hurt people, but because the constant risk associated with everything you do in Eve adds "spice". It's what makes otherwise mundane and boring activities tolerable. It also , to my mind at least, promotes teamwork in a way I've not experienced in any other game. There is nothing like the constant risk of sudden death to bind people together.
|

Jack Carrigan
Order of the Shadow The Revenant Order
171
|
Posted - 2011.11.06 12:16:00 -
[788] - Quote
This ****thread is still here? Really? The devs need to do the world a favor and just lock this one.
Apparently certain people can't differentiate fantasy from reality, and thus think all griefers are either delusional sociopaths, or quasi-autistic. Way to over-generalize. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Jenshae Chiroptera
118
|
Posted - 2011.11.06 12:45:00 -
[789] - Quote
Aoki Ayumi wrote:Xoria Krint wrote:This game has rules. Morality has nothing to do with that. . This
That appears to be saying that you have no choice. "I am here and this is how I must behave because it is the rules." CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Mag's
the united Negative Ten.
1895
|
Posted - 2011.11.06 13:19:00 -
[790] - Quote
Jenshae Chiroptera wrote:Aoki Ayumi wrote:Xoria Krint wrote:This game has rules. Morality has nothing to do with that. . This That appears to be saying that you have no choice. "I am here and this is how I must behave because it is the rules." No it means that it's within the rules, so expect it to happen. This game is built around PvP, almost every aspect of it is PvP. Don't you think you should account for that fact when playing?
Jack Carrigan wrote:This ****thread is still here? Really? The devs need to do the world a favor and just lock this one.
Apparently certain people can't differentiate fantasy from reality, and thus think all griefers are either delusional sociopaths, or quasi-autistic. Way to over-generalize. Pretty much. They are also very quick to post personal insults, much like the hate mail in-game tbh.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
40
|
Posted - 2011.11.06 13:40:00 -
[791] - Quote
Mag's wrote:Jenshae Chiroptera wrote:Aoki Ayumi wrote:Xoria Krint wrote:This game has rules. Morality has nothing to do with that. . This That appears to be saying that you have no choice. "I am here and this is how I must behave because it is the rules." No it means that it's within the rules, so expect it to happen. This game is built around PvP, almost every aspect of it is PvP. Don't you think you should account for that fact when playing? Jack Carrigan wrote:This ****thread is still here? Really? The devs need to do the world a favor and just lock this one.
Apparently certain people can't differentiate fantasy from reality, and thus think all griefers are either delusional sociopaths, or quasi-autistic. Way to over-generalize. Pretty much. They are also very quick to post personal insults, much like the hate mail in-game tbh.
And you still there ? Making things up? Interesting balance.
I would use your language.
Simple fact that you take posts personally is your problem not problem of the people who wrote them " in somewhat general sense" |

Riedle
Paradox Collective
6
|
Posted - 2011.11.06 13:59:00 -
[792] - Quote
Quote:
I would use your language.
Simple fact that you take pvp ship losses personally is your problem not problem of the people who blew up your internet pixels
fixed your post |

Halcyon Ingenium
Caldari Provisions Caldari State
15
|
Posted - 2011.11.06 14:09:00 -
[793] - Quote
Herzog Wolfhammer wrote:Hi, my name is Herzog Wolfhammer and I, as an armchair psychologist, do not understand that sublimation and eustress are positive and healthy things for a human psyche.
Mah dog Herzog tellin' it like it is. Woop woop!
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Alpheias
Euphoria Released HYDRA RELOADED
139
|
Posted - 2011.11.06 14:16:00 -
[794] - Quote
Halcyon Ingenium wrote:Herzog Wolfhammer wrote:Hi, my name is Herzog Wolfhammer and I, as an armchair psychologist, do not understand that sublimation and eustress are positive and healthy things for a human psyche. Mah dog Herzog tellin' it like it is. Woop woop!
You forgot to add: he goes, and lives, by "SOMEONE IS WRONG ON THE INTERNET!" I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Mag's
the united Negative Ten.
1900
|
Posted - 2011.11.06 15:10:00 -
[795] - Quote
Jaroslav Unwanted wrote: And you still there ? Making things up? Interesting balance.
I would use your language.
Simple fact that you take posts personally is your problem not problem of the people who wrote them " in somewhat general sense"
Why shouldn't I be here, is there now a moratorium on certain types who can post in this thread?
Please point to where I made things up.
I don't take posts personally, I merely point out personal insults to show the ironic nature of the moral high ground crowd. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Alpheias
Euphoria Released HYDRA RELOADED
143
|
Posted - 2011.11.06 15:14:00 -
[796] - Quote
Mag's wrote:Jaroslav Unwanted wrote: And you still there ? Making things up? Interesting balance.
I would use your language.
Simple fact that you take posts personally is your problem not problem of the people who wrote them " in somewhat general sense"
Why shouldn't I be here, is there now a moratorium on certain types who can post in this thread? Please point to where I made things up. I don't take posts personally, I merely point out personal insults to show the ironic nature of the moral high ground crowd. 
Word
:brofist: I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
9
|
Posted - 2011.11.06 15:35:00 -
[797] - Quote
Torin Corax wrote: I do not leave my morality at the door, as a gamer I simply adopt the morality of the game world into which I am immersing myself for a while. This principal holds true for every game I've ever played. You ever bluff in poker? That's just attempting to trick someone. Not very nice to try and trick people out of real money surely? But that's the "morality" of the game. If you are going to play poker then you know this, and accept it.
Eve is a game set in a deliberately harsh universe, that is the "moral" baseline. Accept it and either enjoy the ride or move on. I enjoy the ride not because I like to hurt people, but because the constant risk associated with everything you do in Eve adds "spice". It's what makes otherwise mundane and boring activities tolerable. It also , to my mind at least, promotes teamwork in a way I've not experienced in any other game. There is nothing like the constant risk of sudden death to bind people together.
EvE is only hardcore and unforgiving if you try to play it in a civil manner. If you use all the tools at your disposal, it becomes fairly easymode, but also immersion-breaking. You merely have to activate multiple accounts to invalidate sec status mechanics, grief and scam to your heart's content with disposable or seemingly innocuous characters.
All the more proof that gank- and griefbears do not play the game as a means in itself, but only to make people mad over the internet. They don't care about immersion, since they use both positive and negative characters, disposable ones, and the relations between those characters make no sense whatsoever except in a metagaming context.
Nobody claims moral high ground, rather, every EvE player with common sense is disturbed by the fact there's no tool to get back at players playing this metagame, since chain of accounts are not assessed ingame. For example, the market alt of a gankbear semi-afk gatecamper (who waits for the gate activation signal while running missions on his positive sec status alt) should be recognized as such, and there should be a possibility to hide his market activity, so players who have a problem with him could boycott his trade.
Also, this minority of players, who enjoy taking a crap in the sandbox, should at least admit they only enjoy flinging excrement at other kids and see them rage. Their metagaming is EvE easymode, so pretending it's a cold and harsh universe players log in is blatantly wrong. The sad truth about morality in EvE : eve-search.com/search/author/EpicFailTroll |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
40
|
Posted - 2011.11.06 15:44:00 -
[798] - Quote
Mag's wrote:Jaroslav Unwanted wrote: And you still there ? Making things up? Interesting balance.
I would use your language.
Simple fact that you take posts personally is your problem not problem of the people who wrote them " in somewhat general sense"
Why shouldn't I be here, is there now a moratorium on certain types who can post in this thread? Please point to where I made things up. I don't take posts personally, I merely point out personal insults to show the ironic nature of the moral high ground crowd. 
Well i guess this thread could be locked about twenty pages ago ... Since no new "thoughts" gonna be said. The latter now is repeating those which has been said previously...
Well you accuse myself of insulting you, which i wasnt, or at least it wasnt my intention, i even re-read my post and still wasnt able to figure out where the insult is. But some people sees more to it...
As per moral high-ground... dont know about this.
Generally people which sees the abuse of suffering as bad pointing out that such behavior is indeed bad. I can agree with them, however such statement can be hardly taken as an insult.
As i stated before. Gankers claims that they know who they are. I ve got no intention of proving them wrong, as i ve got no power to do so over the internet.
And those you labeled as the one with "moral high ground attitude" Trying to prove that they are not what they think they are.
Everything in between is just playing with words, where one side obviously feel more entitled and giving more time and effort to their posts, when the other just stays locked in one statement : its just game / difference between game and life - without actually getting it any thought at all.
Living with close mind is full of joy and you is less likely you fail in "life". / you consider such as an insult . I consider it as an opposite.
|

Mag's
the united Negative Ten.
1902
|
Posted - 2011.11.06 15:53:00 -
[799] - Quote
Jaroslav Unwanted wrote:Stuff.... English may not be your first language. This could be the reason many of your posts are hard to understand and may come across in the wrong manner. It could be that when you called me shallow, you meant something else, who knows? 
Oh and disagreeing with you, does not mean I have a closed mind. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Herzog Wolfhammer
Sigma Special Tactics Group
95
|
Posted - 2011.11.07 02:08:00 -
[800] - Quote
Alpheias wrote:Halcyon Ingenium wrote:Herzog Wolfhammer wrote:Hi, my name is Herzog Wolfhammer and I, as an armchair psychologist, do not understand that sublimation and eustress are positive and healthy things for a human psyche. Mah dog Herzog tellin' it like it is. Woop woop! You forgot to add: he goes, and lives, by "SOMEONE IS WRONG ON THE INTERNET!"
There's one now.
Get to the back of the short bus and sit down!
I am almost a generation older than the average EvE player so you best pay attention kids.
|

Mortis vonShadow
Balanaz Mining and Development Inc.
285
|
Posted - 2011.11.07 02:10:00 -
[801] - Quote
Herzog Wolfhammer wrote:
I am almost a generation older than the average EvE player so you best pay attention kids.
I doubt that. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Thomas Orca
Intaki Armaments Important Internet Spaceship League
12
|
Posted - 2011.11.07 02:21:00 -
[802] - Quote
Aubepine Finfleur wrote:
Nobody claims moral high ground,
I suggest you reread the OP. |

MatrixSkye Mk2
Republic University Minmatar Republic
41
|
Posted - 2011.11.07 03:01:00 -
[803] - Quote
Aubepine Finfleur wrote:Torin Corax wrote: I do not leave my morality at the door, as a gamer I simply adopt the morality of the game world into which I am immersing myself for a while. This principal holds true for every game I've ever played. You ever bluff in poker? That's just attempting to trick someone. Not very nice to try and trick people out of real money surely? But that's the "morality" of the game. If you are going to play poker then you know this, and accept it.
Eve is a game set in a deliberately harsh universe, that is the "moral" baseline. Accept it and either enjoy the ride or move on. I enjoy the ride not because I like to hurt people, but because the constant risk associated with everything you do in Eve adds "spice". It's what makes otherwise mundane and boring activities tolerable. It also , to my mind at least, promotes teamwork in a way I've not experienced in any other game. There is nothing like the constant risk of sudden death to bind people together.
EvE is only hardcore and unforgiving if you try to play it in a civil manner. If you use all the tools at your disposal, it becomes fairly easymode, but also immersion-breaking. You merely have to activate multiple accounts to invalidate sec status mechanics, grief and scam to your heart's content with disposable or seemingly innocuous characters. All the more proof that gank- and griefbears do not play the game as a means in itself, but only to make people mad over the internet. They don't care about immersion, since they use both positive and negative characters, disposable ones, and the relations between those characters make no sense whatsoever except in a metagaming context. Nobody claims moral high ground, rather, every EvE player with common sense is disturbed by the fact there's no tool to get back at players playing this metagame, since chain of accounts are not assessed ingame. For example, the market alt of a gankbear semi-afk gatecamper (who waits for the gate activation signal while running missions on his positive sec status alt) should be recognized as such, and there should be a possibility to hide his market activity, so players who have a problem with him could boycott his trade.Also, this minority of players, who enjoy taking a crap in the sandbox, should at least admit they only enjoy flinging excrement at other kids and see them rage. Their metagaming is EvE easymode, so pretending it's a cold and harsh universe players log in is blatantly wrong. Very well said. |

Herzog Wolfhammer
Sigma Special Tactics Group
96
|
Posted - 2011.11.07 03:13:00 -
[804] - Quote
I keep wondering why all the fear in this thread. Why won't griefers admit it here as much as they admit it in their blogs, forums and actions (actions such as posting a youtube of begotten tears)?
There's an old saying "Evil flee where none pursueth". They will say it's what the game is for, it's in the rules, it's in the mechanics of the game, CCP condones it, but they flee from telling the truth.
As to doubts about my age, I remember "Land of the Lost", first series, when it first aired, and was old enough to understand it.
Having seen enough RL griefing going on, I suppose the reply from game griefers in asking for truth about their actions is too much to expect. |

Mortis vonShadow
Balanaz Mining and Development Inc.
285
|
Posted - 2011.11.07 03:29:00 -
[805] - Quote
Alot of us remember Ultra-man too, but we don't act all superior because of it. And as far as real life griefing goes, I too am a product of the big green machine and have the scares to prove it, six years worth. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Ladie Harlot
GoonWaffe Goonswarm Federation
678
|
Posted - 2011.11.07 03:32:00 -
[806] - Quote
Herzog Wolfhammer wrote:I keep wondering why all the fear in this thread. Why won't griefers admit it here as much as they admit it in their blogs, forums and actions (actions such as posting a youtube of begotten tears)? What fear? The artist formerly known as Ladie Scarlet. |

Jenshae Chiroptera
119
|
Posted - 2011.11.07 05:09:00 -
[807] - Quote
Aubepine Finfleur wrote: EvE is only hardcore and unforgiving if you try to play it in a civil manner. If you use all the tools at your disposal, it becomes fairly easymode, but also immersion-breaking. You merely have to activate multiple accounts to invalidate sec status mechanics, grief and scam to your heart's content with disposable or seemingly innocuous characters.
All the more proof that gank- and griefbears do not play the game as a means in itself, but only to make people mad over the internet. They don't care about immersion, since they use both positive and negative characters, disposable ones, and the relations between those characters make no sense whatsoever except in a metagaming context.
Nobody claims moral high ground, rather, every EvE player with common sense is disturbed by the fact there's no tool to get back at players playing this metagame, since chain of accounts are not assessed ingame. For example, the market alt of a gankbear semi-afk gatecamper (who waits for the gate activation signal while running missions on his positive sec status alt) should be recognized as such, and there should be a possibility to hide his market activity, so players who have a problem with him could boycott his trade.
Also, this minority of players, who enjoy taking a crap in the sandbox, should at least admit they only enjoy flinging excrement at other kids and see them rage. Their metagaming is EvE easymode, so pretending it's a cold and harsh universe players log in is blatantly wrong.
I agree.
There is too many attacks motivated by kill boards and just to upset other players, picking on them. I understand the ones done for loot but there isn't much left after a mining barge pops CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Ladie Harlot
GoonWaffe Goonswarm Federation
680
|
Posted - 2011.11.07 05:15:00 -
[808] - Quote
Jenshae Chiroptera wrote:There is too many attacks motivated by kill boards and just to upset other players, picking on them. I understand the ones done for loot but there isn't much left after a mining barge pops Who has better morals...the person shooting a defenseless rock or the person who kills the miner and protects the rock?
The artist formerly known as Ladie Scarlet. |

Terminal Insanity
Convex Enterprises
54
|
Posted - 2011.11.07 05:20:00 -
[809] - Quote
Huehuehue wrote:morality in EVE online. Why did you leave it at the door?
Let me ask you, when you play Monopoly with your family, do you give them all a break when they land on your Boardwalk with 2 hotels? Wheres your morality? You're jacking up prices on your properties and robbing them of all their monopoly money. You're immoral!
How is ganking people in a videogame even considered immoral anyways? its space play money and you joined the game knowing that people can blow you up anywhere. its not real! and if you argue that people put real dollars into it via gtc's, thats their own stupidity. Again, they knew what kind of game this is. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:26:00 -
[810] - Quote
Ladie Harlot wrote:Jenshae Chiroptera wrote:There is too many attacks motivated by kill boards and just to upset other players, picking on them. I understand the ones done for loot but there isn't much left after a mining barge pops Who has better morals...the person shooting a defenseless rock or the person who kills the miner and protects the rock?
You jest, but that about nicely summs it. Moral Relativity is the doom of the human-kind / just saying.
If you put value on life 0 / since value itself is based only in an ideology. And everything else got about the same value than we are screwed.
|

Krios Ahzek
Juvenis Iratus
20
|
Posted - 2011.11.07 05:27:00 -
[811] - Quote
Jaroslav Unwanted wrote:Ladie Harlot wrote:Jenshae Chiroptera wrote:There is too many attacks motivated by kill boards and just to upset other players, picking on them. I understand the ones done for loot but there isn't much left after a mining barge pops Who has better morals...the person shooting a defenseless rock or the person who kills the miner and protects the rock? You jest, but that about nicely summs it. Moral Relativity is the doom of the human-kind / just saying. If you put value on life 0 / since value itself is based only in an ideology. And everything else got about the same value than we are screwed.
EVE is a game. On the internet.
Please don't let us act any different from how we act in Real Life, or deviate only slightly from Kantian morality.
It would be the doom of mankind. Just saying. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:30:00 -
[812] - Quote
Terminal Insanity wrote:Huehuehue wrote:morality in EVE online. Why did you leave it at the door? Let me ask you, when you play Monopoly with your family, do you give them all a break when they land on your Boardwalk with 2 hotels? Wheres your morality? You're jacking up prices on your properties and robbing them of all their monopoly money. You're immoral! How is ganking people in a videogame even considered immoral anyways? its space play money and you joined the game knowing that people can blow you up anywhere. its not real! and if you argue that people put real dollars into it via gtc's, thats their own stupidity. Again, they knew what kind of game this is.
well MONOPOLY : goal is to win. Ways to win are clearly defined
EVE : goal is non-existant, unless you create one, or join group which allready figured some goals.
Blowing up ships : nothing bad about it, and many agree its part of the game.
Personal humiliation, attacks which can follow are not part of the game, and extracting tears is not part of the game, Its part of the player mindset. And therefore "immoral" can be defined.
But its been allready discussed to no end.. .
As long as the ganker can live in their world consisting their real I, and their in-game different I they are on safe side.
Anyway dont fly what you are not prepared to lose. Its actually not about isk and never was. Its about emotional attachment.
edit jsut free stream of thought
The fact that you are emotionally attached to bunch of pixels is your problem and you should seek help ??
oh really?
The fact that you are emotionally attached to make someone feel miserable in game is your problem and you should seek help.
In the end we can discuss what emotions are and how they are created. |

Krios Ahzek
Juvenis Iratus
20
|
Posted - 2011.11.07 05:33:00 -
[813] - Quote
Jaroslav Unwanted wrote:Terminal Insanity wrote:Huehuehue wrote:morality in EVE online. Why did you leave it at the door? Let me ask you, when you play Monopoly with your family, do you give them all a break when they land on your Boardwalk with 2 hotels? Wheres your morality? You're jacking up prices on your properties and robbing them of all their monopoly money. You're immoral! How is ganking people in a videogame even considered immoral anyways? its space play money and you joined the game knowing that people can blow you up anywhere. its not real! and if you argue that people put real dollars into it via gtc's, thats their own stupidity. Again, they knew what kind of game this is. well MONOPOLY : goal is to win. Ways to win are clearly defined EVE : goal is non-existant, unless you create one, or join group which allready figured some goals. Blowing up ships : nothing bad about it, and many agree its part of the game. Personal humiliation, attacks which can follow are not part of the game, and extracting tears is not part of the game, Its part of the player mindset. And therefore "immoral" can be defined. But its been allready discussed to no end.. . As long as the ganker can live in their world consisting their real I, and their in-game different I they are on safe side. Anyway dont fly what you are not prepared to lose. Its actually not about isk and never was. Its about emotional attachment.
What are you rambling on about? Seriously. What's your thesis here? |

Terminal Insanity
Convex Enterprises
54
|
Posted - 2011.11.07 05:34:00 -
[814] - Quote
Jaroslav Unwanted wrote:Terminal Insanity wrote:Huehuehue wrote:morality in EVE online. Why did you leave it at the door? Let me ask you, when you play Monopoly with your family, do you give them all a break when they land on your Boardwalk with 2 hotels? Wheres your morality? You're jacking up prices on your properties and robbing them of all their monopoly money. You're immoral! How is ganking people in a videogame even considered immoral anyways? its space play money and you joined the game knowing that people can blow you up anywhere. its not real! and if you argue that people put real dollars into it via gtc's, thats their own stupidity. Again, they knew what kind of game this is. well MONOPOLY : goal is to win. Ways to win are clearly defined EVE : goal is non-existant, unless you create one, or join group which allready figured some goals. Blowing up ships : nothing bad about it, and many agree its part of the game. Personal humiliation, attacks which can follow are not part of the game, and extracting tears is not part of the game, Its part of the player mindset. And therefore "immoral" can be defined. But its been allready discussed to no end.. . As long as the ganker can live in their world consisting their real I, and their in-game different I they are on safe side. Anyway dont fly what you are not prepared to lose. Its actually not about isk and never was. Its about emotional attachment.
Its an RPG. Role-Playing Game. If you want to grief players and harass them and extort them for money, that IS PART OF THE GAME. Its not specifically defined word-for-word in the 'eve rulebook' but, tehre IS NO EVE RULEBOOK, that is the rule! You are completely free to set your own goals within the game, as you said. Hulkageddon is an awesome example of this community-created goal in which many participate in.
It is a sandbox. Instead of calling for mommy and daddy to draw a line down the center of the sandbox, why not create your own defense against the attacks? Why not GET CREATIVE AND DO SOMETHING, instead of begging mommy and daddy to take billy out of the sandbox so you can play alone |

Krios Ahzek
Juvenis Iratus
20
|
Posted - 2011.11.07 05:36:00 -
[815] - Quote
Terminal Insanity wrote: It is a sandbox. Instead of calling for mommy and daddy to draw a line down the center of the sandbox, why not create your own defense against the attacks? Why not GET CREATIVE AND DO SOMETHING, instead of begging mommy and daddy to take billy out of the sandbox so you can play alone
There you have it. Eve is basically a bullying simulator.
It only gets touchy for those who are victims of bullying IRL and play EVE to escape it. Woops.
|

Jenshae Chiroptera
120
|
Posted - 2011.11.07 05:37:00 -
[816] - Quote
(Side note: In the same way that controlling how people speak, Internet games are changing the ways that people think and interact with each other.) CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:37:00 -
[817] - Quote
Well i got no personal attachment to such. I play as i chose to. And i tried killing other player ships without reason i found the very act displeasing and therefore i not doing it.
Other people find it fun and great and therefore they are engaged in such.
We are different. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 05:40:00 -
[818] - Quote
Krios Ahzek wrote:Terminal Insanity wrote: It is a sandbox. Instead of calling for mommy and daddy to draw a line down the center of the sandbox, why not create your own defense against the attacks? Why not GET CREATIVE AND DO SOMETHING, instead of begging mommy and daddy to take billy out of the sandbox so you can play alone
There you have it. Eve is basically a bullying simulator. It only gets touchy for those who are victims of bullying IRL and play EVE to escape it. Woops.
Karma is ***** ... Kill several innocent citizens in real life then help people in game.  |

Terminal Insanity
Convex Enterprises
54
|
Posted - 2011.11.07 05:43:00 -
[819] - Quote
Krios Ahzek wrote:Terminal Insanity wrote: It is a sandbox. Instead of calling for mommy and daddy to draw a line down the center of the sandbox, why not create your own defense against the attacks? Why not GET CREATIVE AND DO SOMETHING, instead of begging mommy and daddy to take billy out of the sandbox so you can play alone
There you have it. Eve is basically a bullying simulator. It only gets touchy for those who are victims of bullying IRL and play EVE to escape it. Woops. thats pretty dumb idea, to escape IRL bullying by playing eveonline, a harsh unforgiving space environment without any real rules. wtf did you expect?
Escape cancer by smoking cigarettes too?
My point is you joined this game knowing the rules were: There are no rules. If you form some kind of emotional attachment to your internet spaceship or space bucks, thats your own dumb fault. You knew the rules ahead of time. If you do not like the rules, dont play the game. Its that simple. You dont get to go into a casino and tell THEM to follow your rules. There are other people at the table and they enjoy taking your cash. |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.11.07 06:02:00 -
[820] - Quote
Another thread ruined by Tippia's twisted homo wannabe sapien logic.
How droll.... |

Ladie Harlot
GoonWaffe Goonswarm Federation
680
|
Posted - 2011.11.07 06:06:00 -
[821] - Quote
Mistah Ewedynao wrote:Another thread ruined by Tippia's twisted homo wannabe sapien logic.
How droll.... Can't blame Tippia for this one. This thread was ruined as soon as the OP created it.
The artist formerly known as Ladie Scarlet. |

Bebe Bijou
Steel Heart Industries
0
|
Posted - 2011.11.07 06:14:00 -
[822] - Quote
I like to be nice :) |

Halcyon Ingenium
Caldari Provisions Caldari State
16
|
Posted - 2011.11.07 08:22:00 -
[823] - Quote
Herzog Wolfhammer wrote: There's one now.
Get to the back of the short bus and sit down!
I am almost a generation older than the average EvE player so you best pay attention kids.
Oh my! A personal insult and an argument by seniority. Watch out people he's taken off the gloves! Now you shall feel the true power of his intellectual might. (A soft spring breeze is felt faintly on the face)
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
43
|
Posted - 2011.11.07 08:50:00 -
[824] - Quote
Halcyon Ingenium wrote:Herzog Wolfhammer wrote: There's one now.
Get to the back of the short bus and sit down!
I am almost a generation older than the average EvE player so you best pay attention kids.
Oh my! A personal insult and an argument by seniority. Watch out people he's taken off the gloves! Now you shall feel the true power of his intellectual might. (A soft spring breeze is felt faintly on the face)
He actually gave up several pages ago, now its just "trolling / for lack of better term" same as some people do from very start. |

Halcyon Ingenium
Caldari Provisions Caldari State
16
|
Posted - 2011.11.07 09:26:00 -
[825] - Quote
Jaroslav Unwanted wrote:Halcyon Ingenium wrote:Herzog Wolfhammer wrote: There's one now.
Get to the back of the short bus and sit down!
I am almost a generation older than the average EvE player so you best pay attention kids.
Oh my! A personal insult and an argument by seniority. Watch out people he's taken off the gloves! Now you shall feel the true power of his intellectual might. (A soft spring breeze is felt faintly on the face) He actually gave up several pages ago, now its just "trolling / for lack of better term" same as some people do from very start.
If I felt his argument had any merit I probably wouldn't be so condescending. But DOJ statistics and psych studies done numerous times over prove his arguments to be in fact the opposite of reality. I guess I could actually provide links to papers and dig out the DOJ statistics, but honestly I don't think it would do any good. His arguments are based in belief and emotion, no amount or reason or fact can penetrate that. He's clearly more interested in being "right". His concern for "truth" (whether such a thing is possible or desirable to obtain is another discussion) is non-existent.
I guess I could just ignore him. But lets be honest, no one comes to this board to just ignore people.
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality. |

Arbiter Reborn
Saiph Industries SRS.
20
|
Posted - 2011.11.07 09:32:00 -
[826] - Quote
mmmm tears |

Why U Mad
Republic University Minmatar Republic
0
|
Posted - 2011.11.07 10:05:00 -
[827] - Quote
Ah I remember getting my miner blown up a few times
jetcan mining= chance of can flipping. Even when I scanned down a grav site that I thought would be all to myself, Poof. a can flipper came in to ruin my day.
Lesson learned: Always use GSC's!!!! or hauler.
Lost an industrial at a gate camp.
Lesson learned: check your routes if they pass through lowsec for player activity/ships/pods destroyed. Carry a cloak. Jump, align, hit cloak instantly, wait.... If the enemy drifts away 20-30km or so I dissengage the cloak and warp to 0.
Lost frigates at a gate camp.
lessoned learned: remote sensor boosting gatecamps will lock/scram u in less than 2 seconds. Depending on the # of people, even fittings warp core stabs won't even help. However depending on the makeup and how fast you are, 2 warpstabs may buy you enough time.
Lost a miner at a belt in a .2system
Lesson learned: dont just check local, but get that directional scanner going and as soon as someone shows up "assume" that they are coming to kill you and go ahead and warp off. Leave behind the drones if neccessary.
Lost a frigate at a complex
Lesson learned: watch your back, and know rules of engagement. If someone else's logisic drones are healing your loot stealer, don't go shooting the buddy. When dealing with flippers in highsec, gotta know the rules of engagement.
Got wardecced
Lesson learned: Wardecs suck considering someone has free reign over you clear into a .9 system. Especially hurts miners. Be in a corp that can fight good, or stick to the NPC corp.
Suicide ganked in Jita
Lesson learned: if your cargo is valuable, be paranoid. And for the love of GOD fit a shield extender in the mids on every industrial ship your gonna fly. Don't make yourself so super squishy in front of a firing squad. |

Herzog Wolfhammer
Sigma Special Tactics Group
97
|
Posted - 2011.11.07 17:55:00 -
[828] - Quote
Terminal Insanity wrote:Jaroslav Unwanted wrote:Terminal Insanity wrote:Huehuehue wrote:morality in EVE online. Why did you leave it at the door? Let me ask you, when you play Monopoly with your family, do you give them all a break when they land on your Boardwalk with 2 hotels? Wheres your morality? You're jacking up prices on your properties and robbing them of all their monopoly money. You're immoral! How is ganking people in a videogame even considered immoral anyways? its space play money and you joined the game knowing that people can blow you up anywhere. its not real! and if you argue that people put real dollars into it via gtc's, thats their own stupidity. Again, they knew what kind of game this is. well MONOPOLY : goal is to win. Ways to win are clearly defined EVE : goal is non-existant, unless you create one, or join group which allready figured some goals. Blowing up ships : nothing bad about it, and many agree its part of the game. Personal humiliation, attacks which can follow are not part of the game, and extracting tears is not part of the game, Its part of the player mindset. And therefore "immoral" can be defined. But its been allready discussed to no end.. . As long as the ganker can live in their world consisting their real I, and their in-game different I they are on safe side. Anyway dont fly what you are not prepared to lose. Its actually not about isk and never was. Its about emotional attachment. Its an RPG. Role-Playing Game. If you want to grief players and harass them and extort them for money, that IS PART OF THE GAME. Its not specifically defined word-for-word in the 'eve rulebook' but, tehre IS NO EVE RULEBOOK, that is the rule! You are completely free to set your own goals within the game, as you said. Hulkageddon is an awesome example of this community-created goal in which many participate in. It is a sandbox. Instead of calling for mommy and daddy to draw a line down the center of the sandbox, why not create your own defense against the attacks? Why not GET CREATIVE AND DO SOMETHING, instead of begging mommy and daddy to take billy out of the sandbox so you can play alone
Why do you have the go in with the "it's a sandbox" thing? Just admit what you are.
|

Herzog Wolfhammer
Sigma Special Tactics Group
97
|
Posted - 2011.11.07 17:57:00 -
[829] - Quote
Halcyon Ingenium wrote:Jaroslav Unwanted wrote:Halcyon Ingenium wrote:Herzog Wolfhammer wrote: There's one now.
Get to the back of the short bus and sit down!
I am almost a generation older than the average EvE player so you best pay attention kids.
Oh my! A personal insult and an argument by seniority. Watch out people he's taken off the gloves! Now you shall feel the true power of his intellectual might. (A soft spring breeze is felt faintly on the face) He actually gave up several pages ago, now its just "trolling / for lack of better term" same as some people do from very start. If I felt his argument had any merit I probably wouldn't be so condescending. But DOJ statistics and psych studies done numerous times over prove his arguments to be in fact the opposite of reality. I guess I could actually provide links to papers and dig out the DOJ statistics, but honestly I don't think it would do any good. His arguments are based in belief and emotion, no amount or reason or fact can penetrate that. He's clearly more interested in being "right". His concern for "truth" (whether such a thing is possible or desirable to obtain is another discussion) is non-existent. I guess I could just ignore him. But lets be honest, no one comes to this board to just ignore people.
Please, prove away.
Still does not hide the fact that greifers and bullies are incapable of admitting it.
Waiting for your proof.
|

Basileus Volkan
Merch Industrial Goonswarm Federation
64
|
Posted - 2011.11.07 18:18:00 -
[830] - Quote
Just fyi, my dear people:
Quote:According to the DSM-IV-TR (Diagnostic and Statistical Manual of Mental Disorders), in order to be diagnosed with Antisocial Personality Disorder, a patient must have a persistent history of disregard for and violation of the othersGÇÖ rights, occurring since age 15, evidenced by three (or more) of the following seven traits:
- Failure to conform to social norms (evidenced by repeated unlawful behaviors) - Deceitfulness, repeated lying, use of aliases, or manipulating others for personal profit or pleasure - Impulsivity or failure to plan ahead - Irritability and aggressiveness (repeated physical fights or assaults) - Reckless disregard for safety of self or others - Consistent irresponsibility (such as repeated failure to sustain consistent work behavior or honor financial obligations) - Lack of remorse, indifferent to or rationalizing having hurt, mistreated, or stolen from another
Incidentally this is also what it takes to get ahead in EvE and what we Goons have been doing all along.  |

Mortis vonShadow
Balanaz Mining and Development Inc.
296
|
Posted - 2011.11.07 18:21:00 -
[831] - Quote
Basileus Volkan wrote:Just fyi, my dear people: Quote:According to the DSM-IV-TR (Diagnostic and Statistical Manual of Mental Disorders), in order to be diagnosed with Antisocial Personality Disorder, a patient must have a persistent history of disregard for and violation of the othersGÇÖ rights, occurring since age 15, evidenced by three (or more) of the following seven traits:
- Failure to conform to social norms (evidenced by repeated unlawful behaviors) - Deceitfulness, repeated lying, use of aliases, or manipulating others for personal profit or pleasure - Impulsivity or failure to plan ahead - Irritability and aggressiveness (repeated physical fights or assaults) - Reckless disregard for safety of self or others - Consistent irresponsibility (such as repeated failure to sustain consistent work behavior or honor financial obligations) - Lack of remorse, indifferent to or rationalizing having hurt, mistreated, or stolen from another Incidentally this is also what it takes to get ahead in EvE and what we Goons have been doing all along. 
hehehehe, sounds like every US Marine I ever served with. Oohrah.
+1 Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Ladie Harlot
GoonWaffe Goonswarm Federation
687
|
Posted - 2011.11.07 19:59:00 -
[832] - Quote
Herzog Wolfhammer wrote:Please, prove away.
Still does not hide the fact that greifers and bullies are incapable of admitting it.
Waiting for your proof.
What examples of griefing have you seen in-game? Keep in mind that griefing is against the Eve Online ToS.
The artist formerly known as Ladie Scarlet. |

Terminal Insanity
Convex Enterprises
62
|
Posted - 2011.11.08 00:48:00 -
[833] - Quote
I'm being griefed, by PLEX prices =( |

Cearain
The IMPERIUM of LaZy NATION
72
|
Posted - 2011.11.08 04:42:00 -
[834] - Quote
Aubepine Finfleur wrote:Torin Corax wrote: I do not leave my morality at the door, as a gamer I simply adopt the morality of the game world into which I am immersing myself for a while. This principal holds true for every game I've ever played. You ever bluff in poker? That's just attempting to trick someone. Not very nice to try and trick people out of real money surely? But that's the "morality" of the game. If you are going to play poker then you know this, and accept it.
Eve is a game set in a deliberately harsh universe, that is the "moral" baseline. Accept it and either enjoy the ride or move on. I enjoy the ride not because I like to hurt people, but because the constant risk associated with everything you do in Eve adds "spice". It's what makes otherwise mundane and boring activities tolerable. It also , to my mind at least, promotes teamwork in a way I've not experienced in any other game. There is nothing like the constant risk of sudden death to bind people together.
EvE is only hardcore and unforgiving if you try to play it in a civil manner. If you use all the tools at your disposal, it becomes fairly easymode, but also immersion-breaking. You merely have to activate multiple accounts to invalidate sec status mechanics, grief and scam to your heart's content with disposable or seemingly innocuous characters. All the more proof that gank- and griefbears do not play the game as a means in itself, but only to make people mad over the internet. They don't care about immersion, since they use both positive and negative characters, disposable ones, and the relations between those characters make no sense whatsoever except in a metagaming context. Nobody claims moral high ground, rather, every EvE player with common sense is disturbed by the fact there's no tool to get back at players playing this metagame, since chain of accounts are not assessed ingame. For example, the market alt of a gankbear semi-afk gatecamper (who waits for the gate activation signal while running missions on his positive sec status alt) should be recognized as such, and there should be a possibility to hide his market activity, so players who have a problem with him could boycott his trade..
Ok I think this makes a good point. In that eve video where the guy gets revenge against pirates who ganked him they fail to mention that the characters he actually got revenge against had been sold in the character bazzarre so he was actully taking blueprints from somone else entirely. The whole notion of trying to get back at someone when characters can be sold and you don't even know it just doesn't work.
I think allot of people in this game grief others not because they are sadistic but because sometimes the ensuing rage is funny. And everyone likes a good laugh. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Herzog Wolfhammer
Sigma Special Tactics Group
97
|
Posted - 2011.11.08 05:59:00 -
[835] - Quote
Basileus Volkan wrote:Just fyi, my dear people: Quote:According to the DSM-IV-TR (Diagnostic and Statistical Manual of Mental Disorders), in order to be diagnosed with Antisocial Personality Disorder, a patient must have a persistent history of disregard for and violation of the othersGÇÖ rights, occurring since age 15, evidenced by three (or more) of the following seven traits:
- Failure to conform to social norms (evidenced by repeated unlawful behaviors) - Deceitfulness, repeated lying, use of aliases, or manipulating others for personal profit or pleasure - Impulsivity or failure to plan ahead - Irritability and aggressiveness (repeated physical fights or assaults) - Reckless disregard for safety of self or others - Consistent irresponsibility (such as repeated failure to sustain consistent work behavior or honor financial obligations) - Lack of remorse, indifferent to or rationalizing having hurt, mistreated, or stolen from another Incidentally this is also what it takes to get ahead in EvE and what we Goons have been doing all along. 
That's a load of BS. You goons use the facade of being griefers to achieve actual game-related goals.
Oh sure, you just want to get tears ganking all those ice miners... wink wink nod nod.  |

Mortis vonShadow
Balanaz Mining and Development Inc.
301
|
Posted - 2011.11.08 12:40:00 -
[836] - Quote
I hate to burst everyones bubbles. But, in EVE Online, you can get back at those that have wronged you in an unscrupulous way:
http://www.youtube.com/watch?v=uGplrpWvz0I&feature=relmfu
Even the Empire factions gank each other
http://www.youtube.com/watch?v=lKviRpvGXBs&feature=relmfu
Its all part of the game.
/thread Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Mr LaForge
Deep Core Mining Inc. Caldari State
109
|
Posted - 2011.11.08 12:41:00 -
[837] - Quote
If I didn't leave it at the door someone might have scammed me out of it inside. I can't have that. I Support the Goons! |

Cearain
The IMPERIUM of LaZy NATION
74
|
Posted - 2011.11.08 16:40:00 -
[838] - Quote
If you are like the person in this video, you have allot of time. Thats a lot of work to try to get revenge for a merlin. And it is likely that most of the people who blew up your merlin are no longer even in the alliance by the time you get access to those assets. Hell most of the characters may have been sold to other people by that time.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Mortis vonShadow
Balanaz Mining and Development Inc.
302
|
Posted - 2011.11.08 16:46:00 -
[839] - Quote
Cearain wrote: And it is likely that most of the people who blew up your merlin are no longer even in the alliance by the time you get access to those assets. Hell most of the characters may have been sold to other people by that time.
And your point is? Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

ShadowandLight
Mostly Always Dangerous Covenant of the Phoenix Alliance
12
|
Posted - 2011.11.08 17:52:00 -
[840] - Quote
I've always said:
If you a scum bag online to other people, you are probably a scum bag in real life. |

Mortis vonShadow
Balanaz Mining and Development Inc.
305
|
Posted - 2011.11.08 18:02:00 -
[841] - Quote
ShadowandLight wrote:I've always said:
If you a scum bag online to other people, you are probably a scum bag in real life.
The butt hurt is strong in this one. Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Cearain
The IMPERIUM of LaZy NATION
74
|
Posted - 2011.11.08 18:34:00 -
[842] - Quote
Mortis vonShadow wrote:Cearain wrote: And it is likely that most of the people who blew up your merlin are no longer even in the alliance by the time you get access to those assets. Hell most of the characters may have been sold to other people by that time.
And your point is?
You would not be getting back at those who wronged you. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jenshae Chiroptera
147
|
Posted - 2011.11.08 19:00:00 -
[843] - Quote
Cearain wrote:If you are like the person in this video, you have allot of time. Thats a lot of work to try to get revenge for a merlin. And it is likely that most of the people who blew up your merlin are no longer even in the alliance by the time you get access to those assets. Hell most of the characters may have been sold to other people by that time.
If you just get in the same corp then you can shoot some one when they aren't paying attention.
Also another way, if you are desperate for revenge, then you can train up a suicide ganker too. CSM do you think? No matter the changes, high sec people chose the safests. Lots of stick and they will leave. Half the problem is the players in null sec; we do not want to be there with you. |

Jita Alt666
485
|
Posted - 2011.11.08 19:02:00 -
[844] - Quote
Cearain wrote:Mortis vonShadow wrote:Cearain wrote: And it is likely that most of the people who blew up your merlin are no longer even in the alliance by the time you get access to those assets. Hell most of the characters may have been sold to other people by that time.
And your point is? You would not be getting back at those who wronged you.
Mortis's point is simply that Eve Online, as shown in a video used to promote the game by CCP, is about unscrupulous behaviour. Therefore the discussion of morality and the lack of it in game is irrelevant.
What is your point? That the unscrupulous behaviour exhibited maybe against "innocent" people? Doesn't this possibility validate Mortis's position further?
Or are you simply arguing semantics for lulz?
|

AlleyKat
The Unwanted.
39
|
Posted - 2011.11.08 19:10:00 -
[845] - Quote
Basileus Volkan wrote:Just fyi, my dear people:
According to the DSM-IV-TR (Diagnostic and Statistical Manual of Mental Disorders), in order to be diagnosed with Antisocial Personality Disorder, a patient must have a persistent history of disregard for and violation of the othersGÇÖ rights, occurring since age 15, evidenced by three (or more) of the following seven traits:
- Failure to conform to social norms (evidenced by repeated unlawful behaviors) - Deceitfulness, repeated lying, use of aliases, or manipulating others for personal profit or pleasure - Impulsivity or failure to plan ahead - Irritability and aggressiveness (repeated physical fights or assaults) - Reckless disregard for safety of self or others - Consistent irresponsibility (such as repeated failure to sustain consistent work behavior or honor financial obligations) - Lack of remorse, indifferent to or rationalizing having hurt, mistreated, or stolen from another
Or as I call it; 'Friday Night'.
 GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥
Reynir Hardarson, founding member of CCP Games, 2002. |

Krios Ahzek
Juvenis Iratus
28
|
Posted - 2011.11.08 19:36:00 -
[846] - Quote
Applying the DSM-IV fails because you're not showing psychopathic behavior if you're uncaring about the well-being of characters in a game. |

Ladie Harlot
GoonWaffe Goonswarm Federation
711
|
Posted - 2011.11.08 19:38:00 -
[847] - Quote
ShadowandLight wrote:I've always said:
If you a scum bag online to other people, you are probably a scum bag in real life. You are ShadowandLight. A pod pilot so bad not even TEST would keep you.
The artist formerly known as Ladie Scarlet. |

Drifterin Thedark
2
|
Posted - 2011.11.08 19:39:00 -
[848] - Quote
ShadowandLight wrote:I've always said:
If you a scum bag online to other people, you are probably a scum bag in real life.
Google 'mask of sanity'. That's what the internet takes off.. |

Ranger 1
Ranger Corp
223
|
Posted - 2011.11.08 20:04:00 -
[849] - Quote
Krios Ahzek wrote:Applying the DSM-IV fails because you're not showing psychopathic behavior if you're uncaring about the well-being of characters in a game.
Furthermore, the ability to know the difference between the two is generally considered a sign of good mental health.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Mortis vonShadow
Balanaz Mining and Development Inc.
305
|
Posted - 2011.11.08 20:19:00 -
[850] - Quote
Ghost of Truth wrote:
THere are no rules in Eve.The game itself doesnt forces you to kill anyone.Think About it....
Uh, yes it does. Late at night when I'm sound asleep. I hear, "Kill kill kill..." coming from my computer. I run to see what is causing it, and wouldn't you know it, EVE Online is on, and my toon is talking to me, "Kill kill kill..." Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Alpheias
Euphoria Released HYDRA RELOADED
150
|
Posted - 2011.11.08 20:21:00 -
[851] - Quote
Ghost of Truth wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. THere are no rules in Eve.The game itself doesnt forces you to kill anyone.Think About it....
And in the real world there are no rules that forces you to kill people yet people kill people all the time. Think about it.... I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Ladie Harlot
GoonWaffe Goonswarm Federation
712
|
Posted - 2011.11.08 20:23:00 -
[852] - Quote
Alpheias wrote:Ghost of Truth wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. THere are no rules in Eve.The game itself doesnt forces you to kill anyone.Think About it.... And in the real world there are no rules that forces you to kill people yet people kill people all the time. Think about it.... Umm...what?
The artist formerly known as Ladie Scarlet. |

Krios Ahzek
Juvenis Iratus
29
|
Posted - 2011.11.08 20:24:00 -
[853] - Quote
Alpheias wrote:Ghost of Truth wrote:Ladie Harlot wrote:So playing by the rules is all of a sudden considered immoral? Interesting. THere are no rules in Eve.The game itself doesnt forces you to kill anyone.Think About it.... And in the real world there are no rules that forces you to kill people yet people kill people all the time. Think about it....
Thought about it. Found it perfectly dumb and irrelevant. |

Alpheias
Euphoria Released HYDRA RELOADED
150
|
Posted - 2011.11.08 20:28:00 -
[854] - Quote
Ladie Harlot wrote:
Umm...what?
I should get likes for confusing the **** out of you TBH.
Krios Ahzek wrote:
Thought about it. Found it perfectly dumb and irrelevant.
Good. Now you know what I feel about morality in a game such as EVE.
/thread I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Krios Ahzek
Juvenis Iratus
29
|
Posted - 2011.11.08 20:31:00 -
[855] - Quote
Alpheias wrote:Ladie Harlot wrote:
Umm...what?
I should get likes for confusing the **** out of you TBH.  Krios Ahzek wrote:
Thought about it. Found it perfectly dumb and irrelevant.
Good. Now you know what I feel about morality in a game such as EVE. /thread
I didn't know that the victory condition for this thread was set to ''First poster to make no sense whatsoever'' |

Ladie Harlot
GoonWaffe Goonswarm Federation
713
|
Posted - 2011.11.08 20:32:00 -
[856] - Quote
Alpheias wrote:Ladie Harlot wrote:
Umm...what?
I should get likes for confusing the **** out of you TBH.  And then have likes removed for constructing a sentence so bad that I, a long time veteran of forums filled with bad posting, couldn't understand.
The artist formerly known as Ladie Scarlet. |

Mortis vonShadow
Balanaz Mining and Development Inc.
306
|
Posted - 2011.11.08 20:34:00 -
[857] - Quote
/thread Some days you're the bug, and some days your the windscreen. -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á And some days, you're just a man with a gun. |

Alpheias
Euphoria Released HYDRA RELOADED
150
|
Posted - 2011.11.08 20:34:00 -
[858] - Quote
Krios Ahzek wrote:
I didn't know that the victory condition for this thread was set to ''First poster to make no sense whatsoever''
I'll have you know that the OP beat me to that.
Ladie Harlot wrote:
And then have likes removed for constructing a sentence so bad that I, a long time veteran of forums filled with bad posting, couldn't understand.
Aye. I learnt from the very best. You. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Telegram Sam
The Drones Club
10
|
Posted - 2011.11.08 20:55:00 -
[859] - Quote
Plus the fact that EVE's backstory, game art, official fiction, mission premises, etc. are pretty relentlessly grim. (Ever read any Eve Chronicles? Not many larfs in those things. Could depress a Norwegian death metaller. Or take the example of the regular run-of-the-mill Level 2 mission, the one where you the player have to bomb the scientists' meeting for the insane researcher agent. Not exactly Mario rescuing Princess Peach). Seems CCP deliberately designed the game environment itself to be anti-moral. |

Joshua Aivoras
Tech IV Industries
10
|
Posted - 2011.11.09 11:08:00 -
[860] - Quote
I match my in game morality with my morals IRL. Others do not.
Griefers gonna grief. |

Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
247
|
Posted - 2011.11.09 11:14:00 -
[861] - Quote
wtf, this thread does not deserve to be 43 pages long.
When will the Spartans End?!?!  o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

My Postman
Royal Amarr Institute Amarr Empire
9
|
Posted - 2011.11.09 11:20:00 -
[862] - Quote
Twisted Alice wrote:Eve attracts the dregs of the MMO gaming world, why you might ask, because it's a griefers paradise.
So you really should not expect anything else, not in Eve anyway.
I endorse this product and/or service. +1 Internetz |

Russell Casey
One Ton Reverberation Project
73
|
Posted - 2011.11.09 12:09:00 -
[863] - Quote
Tallian Saotome wrote:wtf, this thread does not deserve to be 43 pages long. When will the Spartans End?!?! 
Maybe if it gets long enough CCP will make it a sticky so they can delete all the other introspective crap threads that pop up. |

Orange Faeces
The Atomik Izlamiks
0
|
Posted - 2011.11.15 14:22:00 -
[864] - Quote
ACY GTMI wrote:I guess the message is that people are faeces. Some more than others.
I had hoped for better.
... you called?
O.Faeces |

Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
21
|
Posted - 2011.11.15 14:51:00 -
[865] - Quote
im pure evil... best ganks hulk ganks!!!
nom nom u can even wake me up for that in the middle of the night  Disclamer: All idea-¦s produced by Hemmo Pasiainen Belong to Hemmo Paskiainen Mindservice Company BV. Any Idea-¦s being used, copied or multiplied need consent of Hemmo Paskiainen or recuires a certain ingame fee @ 20b per usefull idea sendable to Hemmo Paskiainen |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
14
|
Posted - 2011.11.15 15:06:00 -
[866] - Quote
Ranger 1 wrote:Krios Ahzek wrote:Applying the DSM-IV fails because you're not showing psychopathic behavior if you're uncaring about the well-being of characters in a game. Furthermore, the ability to know the difference between the two is generally considered a sign of good mental health.
Except that the griefbears fully acknowledge they enjoy the hell out of getting people to rage IRL, and love driving them out of the game.
So which population group has poor mental health, the one which does play the game to fly internet spaceships around, or the one that states that the goal of their behavior is the RL misery of some random player ? Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
7
|
Posted - 2011.11.15 15:11:00 -
[867] - Quote
I murdered people in Skyrim with a bow and arrow, shot my boss in the face with a 10 mm pistol in Deus Ex, killed a police officer by running them over with a car in GTA IV, turned most of my companions to the dark side in KOTOR II, sold children into slavery in Fallout 3, deliberately sent one of my friends on a suicide mission in Mass effect 2, robbed a bank in APB, shot another player in the face with an M16 in COD 4, kicked a chicken in Fable, etc etc etc. How terribly immoral of me. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
57
|
Posted - 2011.11.15 15:13:00 -
[868] - Quote
Please Lock, no further communication on the subject is necessary and i am afraid it is not even possible. |

MatrixSkye Mk2
Republic University Minmatar Republic
79
|
Posted - 2011.11.15 15:13:00 -
[869] - Quote
Aubepine Finfleur wrote:Ranger 1 wrote:Krios Ahzek wrote:Applying the DSM-IV fails because you're not showing psychopathic behavior if you're uncaring about the well-being of characters in a game. Furthermore, the ability to know the difference between the two is generally considered a sign of good mental health. Except that the griefbears fully acknowledge they enjoy the hell out of getting people to rage IRL, and love driving them out of the game. So which population group has poor mental health, the one which does play the game to fly internet spaceships around, or the one that states that the goal of their behavior is the RL misery of some random player ?
Well said.
If you enjoy making people miserable in Eve (collecting tears) and still maintain that "it's only a game" then you fail at distinguishing real life from a game. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
7
|
Posted - 2011.11.15 15:26:00 -
[870] - Quote
MatrixSkye Mk2 wrote:Aubepine Finfleur wrote:Ranger 1 wrote:Krios Ahzek wrote:Applying the DSM-IV fails because you're not showing psychopathic behavior if you're uncaring about the well-being of characters in a game. Furthermore, the ability to know the difference between the two is generally considered a sign of good mental health. Except that the griefbears fully acknowledge they enjoy the hell out of getting people to rage IRL, and love driving them out of the game. So which population group has poor mental health, the one which does play the game to fly internet spaceships around, or the one that states that the goal of their behavior is the RL misery of some random player ? Well said. If you enjoy making people miserable in Eve (collecting tears) and still maintain that "it's only a game" then you fail at distinguishing real life from a game.
True Story: While playing an online shooter my team came a cross a player that would *****, cry and insult us everytime he got shot. This is funny so we decided to seek him out at every opportunity.
Maybe if people could distinguish the difference between real life and a game there wouldn't be anybody getting upset over their pixels, less tears would be shed and 'harvesting' tears would not be possible. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
57
|
Posted - 2011.11.15 15:33:00 -
[871] - Quote
Mrs Sooperdudespaceman wrote: True Story: While playing an online shooter my team came a cross a player that would *****, cry and insult us everytime he got shot. This is funny so we decided to seek him out at every opportunity.
Maybe if people could distinguish the difference between real life and a game there wouldn't be anybody getting upset over their pixels, less tears would be shed and 'harvesting' tears would not be possible.
Welcome to the ****/3rd Empire logic.
Anyway please lock. The sheer amount of stupid is filled already.
Things has been discussed, and someone just dont want to understand and they will not understand. Repeating things which has been said is ultimately boring and without any consequences it seems. |

Alpheias
Euphoria Released HYDRA RELOADED
171
|
Posted - 2011.11.15 15:37:00 -
[872] - Quote
MatrixSkye Mk2 wrote:Aubepine Finfleur wrote:Ranger 1 wrote:Krios Ahzek wrote:Applying the DSM-IV fails because you're not showing psychopathic behavior if you're uncaring about the well-being of characters in a game. Furthermore, the ability to know the difference between the two is generally considered a sign of good mental health. Except that the griefbears fully acknowledge they enjoy the hell out of getting people to rage IRL, and love driving them out of the game. So which population group has poor mental health, the one which does play the game to fly internet spaceships around, or the one that states that the goal of their behavior is the RL misery of some random player ? Well said. If you enjoy making people miserable in Eve (collecting tears) and still maintain that "it's only a game" then you fail at distinguishing real life from a game.
If you feel miserable over something that player did to you in a game (and well within the rules of the game) and maintain a "it is more than a game", you fail at making a distinction between a game and real life so STEP AWAY from the keyboard RIGHT NOW. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
57
|
Posted - 2011.11.15 15:41:00 -
[873] - Quote
Everyone in this thread "fail" to differentiate between Real Life and Game. Including me.
Because usually when i play the game, i am not asleep or dead while i am playing so its kind of hard. But again i got serious personal disorder something with associations, depersonalization. |

MatrixSkye Mk2
Republic University Minmatar Republic
80
|
Posted - 2011.11.15 15:55:00 -
[874] - Quote
Mrs Sooperdudespaceman wrote: True Story: While playing an online shooter my team came a cross a player that would *****, cry and insult us everytime he got shot. This is funny so we decided to seek him out at every opportunity.
Maybe if people could distinguish the difference between real life and a game there wouldn't be anybody getting upset over their pixels, less tears would be shed and 'harvesting' tears would not be possible.
That you find victims from whom to extract tears for your enjoyment doesn't exonerate you from my claim.
You enjoy causing real pain to real people, not characters. Your enjoyment is also very real. And you gain that enjoyment by using the game as the tool to inflict that pain. The game, in this instance, has become more than just a game to you. It is your tool. Therefore, you can no longer claim that the game is just a game to you, because the fact is that is isn't. |

MatrixSkye Mk2
Republic University Minmatar Republic
80
|
Posted - 2011.11.15 16:01:00 -
[875] - Quote
Alpheias wrote:If you feel miserable over something that player did to you in a game (and well within the rules of the game) and maintain a "it is more than a game", you fail at making a distinction between a game and real life so STEP AWAY from the keyboard RIGHT NOW. Why do you keep avoiding the issue? I am not talking about how the victims feel. I am talking about how YOU YOURSELF feel about it. You claim that your victims can't tell the difference between real life and game. Sadists seem to have a difficult time seeing that distinction as well.
If you enjoy making them miserable, then the game is more than just a game to you. It's an instrument to propagate and proyect your real-life intentions. |

Alpheias
Euphoria Released HYDRA RELOADED
171
|
Posted - 2011.11.15 16:04:00 -
[876] - Quote
MatrixSkye Mk2 wrote:Mrs Sooperdudespaceman wrote: True Story: While playing an online shooter my team came a cross a player that would *****, cry and insult us everytime he got shot. This is funny so we decided to seek him out at every opportunity.
Maybe if people could distinguish the difference between real life and a game there wouldn't be anybody getting upset over their pixels, less tears would be shed and 'harvesting' tears would not be possible.
That you find victims from whom to extract tears for your enjoyment doesn't exonerate you from my claim. You enjoy causing real pain to real people, not characters. Your enjoyment is also very real. And you gain that enjoyment by using the game as the tool to inflict that pain. The game, in this instance, has become more than just a game to you. It is your tool. Therefore, you can no longer claim that the game is just a game to you, because the fact is that is isn't.
Hyperbolic bullshit. I bet you are one of the sad ******* that cries every time you accidentally delete a file BECAUSE IT IS SO REAL! I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Alpheias
Euphoria Released HYDRA RELOADED
171
|
Posted - 2011.11.15 16:10:00 -
[877] - Quote
MatrixSkye Mk2 wrote:Alpheias wrote:If you feel miserable over something that player did to you in a game (and well within the rules of the game) and maintain a "it is more than a game", you fail at making a distinction between a game and real life so STEP AWAY from the keyboard RIGHT NOW. Why do you keep avoiding the issue? I am not talking about how the victims feel. I am talking about how YOU YOURSELF feel about it. You claim that your victims can't tell the difference between real life and game. Sadists seem to have a difficult time seeing that distinction as well. If you enjoy making them miserable, then the game is more than just a game to you. It's an instrument to propagate and proyect your real-life intentions.
No, I don't feel a thing when I murder someone in a game regardless if it is EVE, World of Tanks or Battlefield 3.
But I do feel warm right now though as I am sipping on my Masala-Chai tea. It is a warm sensation that spread throughout my mouth, very smooth and slightly sweet and it makes me feel very content. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
14
|
Posted - 2011.11.15 16:12:00 -
[878] - Quote
Alpheias wrote: If you feel miserable over something that player did to you in a game (and well within the rules of the game) and maintain a "it is more than a game", you fail at making a distinction between a game and real life so STEP AWAY from the keyboard RIGHT NOW.
Ha well, but you see :
MatrixSkye Mk2 wrote: You enjoy causing real pain to real people, not characters. Your enjoyment is also very real. And you gain that enjoyment by using the game as the tool to inflict that pain. The game, in this instance, has become more than just a game to you. It is your tool. Therefore, you can no longer claim that the game is just a game to you, because the fact is that is isn't.
As fully disclosed by griefbears themselves, the RL rage of some random stranger is a precious delicacy and worth a thousandfold the isk gain of gank or scam.
But really the problem lies elsewhere : if there was any possibility to get back at griefbears, by hurting their wallet (i.e. having ingame tools -requiring standings, isk, both- to identify their "family", that is, their different accounts and characters, even those which they just bought), nobody would care about griefbearing. The gankee/scamee could get back at the ganker/scammer by going against his industry alt, his mission runner alt. We'd also need a tool to blacklist market alts, so as to never engage in trade with them.
But as I've already stated, CCP thrives on a small minority of online sociopaths, so the cheesy gameplay is not going anywhere, don't be afraid little Alpheais fella !
Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
14
|
Posted - 2011.11.15 16:21:00 -
[879] - Quote
MatrixSkye Mk2 wrote:Alpheias wrote:If you feel miserable over something that player did to you in a game (and well within the rules of the game) and maintain a "it is more than a game", you fail at making a distinction between a game and real life so STEP AWAY from the keyboard RIGHT NOW. Why do you keep avoiding the issue? I am not talking about how the victims feel. I am talking about how YOU YOURSELF feel about it. You claim that your victims can't tell the difference between real life and game. Sadists seem to have a difficult time seeing that distinction as well. If you enjoy making them miserable, then the game is more than just a game to you. It's an instrument to propagate and proyect your real-life intentions.
I suspect we reasonable people are often trolled into debating with 15 year old individuals, that age being that of their raging hormones or the emotional state they're left in after a difficult love-devoid childhood and a gothoid teenage life.
But we should argue all the same, not to convince them -how do you deal with functioning autists?-, but because those forums only present the latest posts in the threads, not the most summing up or well presented.
We should also whip up a dozen lines of copypaste and just spam it whenever. Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Taiwanistan
Wildly Inappropriate Goonswarm Federation
11
|
Posted - 2011.11.15 16:24:00 -
[880] - Quote
i know for a fact there are many dudes who have one or more female alts unacceptable
the op is a moron, it's just simple human nature there are many psychological tests proving this, look em up
it is like if i went on second life and raged where's the spaceships |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
7
|
Posted - 2011.11.15 16:25:00 -
[881] - Quote
MatrixSkye Mk2 wrote:Mrs Sooperdudespaceman wrote: True Story: While playing an online shooter my team came a cross a player that would *****, cry and insult us everytime he got shot. This is funny so we decided to seek him out at every opportunity.
Maybe if people could distinguish the difference between real life and a game there wouldn't be anybody getting upset over their pixels, less tears would be shed and 'harvesting' tears would not be possible.
That you find victims from whom to extract tears for your enjoyment doesn't exonerate you from my claim. You enjoy causing real pain to real people, not characters. Your enjoyment is also very real. And you gain that enjoyment by using the game as the tool to inflict that pain. The game, in this instance, has become more than just a game to you. It is your tool. Therefore, you can no longer claim that the game is just a game to you, because the fact is that is isn't.
My 'victim' was playing a FPS and complaining about being shot. My enjoyment comes from playing games and winning. It realy is that simple.
I enjoy winning at competetive games and I can tell the difference between pixels and real life. The problem is that you cannot. Your brain will not function any other way because that's what you believe to be true.
The fact is that you are unable to tell the difference between fantasy and reality and you project your views onto other peoples actions and then assume that they all have the same thought processes that you have. They don't. The fact is that you are the one that can't tell the difference between a game and real life and would rather perform mental gymnastics and blame someone else than face up to it. You obviously have some deep issues going on and tbh I pity you.
|

Herzog Wolfhammer
Sigma Special Tactics Group
141
|
Posted - 2011.11.15 16:31:00 -
[882] - Quote
Alpheias wrote:MatrixSkye Mk2 wrote:Alpheias wrote:If you feel miserable over something that player did to you in a game (and well within the rules of the game) and maintain a "it is more than a game", you fail at making a distinction between a game and real life so STEP AWAY from the keyboard RIGHT NOW. Why do you keep avoiding the issue? I am not talking about how the victims feel. I am talking about how YOU YOURSELF feel about it. You claim that your victims can't tell the difference between real life and game. Sadists seem to have a difficult time seeing that distinction as well. If you enjoy making them miserable, then the game is more than just a game to you. It's an instrument to propagate and proyect your real-life intentions. No, I don't feel a thing when I murder someone in a game regardless if it is EVE, World of Tanks or Battlefield 3. But I do feel warm right now though as I am sipping on my Masala-Chai tea. It is a warm sensation that spread throughout my mouth, very smooth and slightly sweet and it makes me feel very content.
You are an example that goes against your own point.
What Matrix is trying to say is that people who are cheezed over losing a ship are only half of a grief equation. An outside observer can see someone getting upset over a 3D graphical construct representing a database entry that comprises a ship.
But they can also see people getting all excited - equally so - in blowing up that same construct.
It's not just the QQ'ing gankee who needs to step away from the keyboard and learn to differentiate between RL and the game.
But in the usual sociopathic "blame the victim" manner, the griefbears say it's all on their victims for reacting poorly. That's like running a car off the road and blaming the other driver for leaving the house that day. I recall an interview with a road rager who got sent to prison who sat there in his orange jumpsuit and coldly said the woman he killed was still at fault.
So where it's stated that getting overly excited about losing a ship is odd - agreeably so - getting all warm and fuzzy about being the one who blew it up is not really an elevated position in life.
Again, all I want is for griefers to admit to who and what they are. For a true sociopath, telling a lie about their intentions is part of the game. But if I wanted to be lied to by such people I can watch a politician speak.
Amazing how griefers get so defensive, fleeing from some concept where there is no implication in pursuit - they doth protest too much. |

Alpheias
Euphoria Released HYDRA RELOADED
171
|
Posted - 2011.11.15 16:31:00 -
[883] - Quote
Aubepine Finfleur wrote: But really the problem lies elsewhere : if there was any possibility to get back at griefbears, by hurting their wallet (i.e. having ingame tools -requiring standings, isk, both- to identify their "family", that is, their different accounts and characters, even those which they just bought), nobody would care about griefbearing. The gankee/scamee could get back at the ganker/scammer by going against his industry alt, his mission runner alt. We'd also need a tool to blacklist market alts, so as to never engage in trade with them.
What? I am not playing EVE for any particular reason than I play EVE for PvP and its sandbox nature, I really don't care if it is a hulk or a titan I am killing.
But an splendid idea! As long as us "baddies" have the same tools so we can call 911 whenever one of you lose a ship to us "bad guys" and are about to physically injury yourself in spasms of rage. Or a bulk order tissue paper.
Or can I help somehow, that all scar tissue in your ass must hurt like hell... :( I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Sephira Galamore
Evolution of the Mind Luna Sanguinem
2
|
Posted - 2011.11.15 16:32:00 -
[884] - Quote
I think I know a pretty nice comparison (sorry if someone else already posted that)...
Let's say Eve Online is not only a tiny sandbox but a huge beach. On a beach, the sand and the water belong to no one and are near infinite resources. Now say, some ppl build sand castles, some even create some amazing art (eg. http://writinginsand.com/wp-content/uploads/2011/03/sandartbeach1.jpg). Those people know that their creations won't last forever, some unexpected wave might carry it away or the beach cleaning staff might flatten it in the morning. Yet, there is still a certain degree of attachment. You put effort and time into it, created something nice. Maybe other people will enjoy it aswell, while it lasts. Now the beach might get crowded, and ppl want to use the space for their towels, or other artists want to use the space. So they destroy it. This is not done with the intent to cause grief, merely for some actual - maybe egoistic but quite valid - reason and not just to be a jerk. Others might run into it by accident or unwillingly throw their frisbee into it. **** happens.
But then there comes some idiot and just lashes his surfboard onto the sand castle, laughs at your dissapointed face and walks off into the water.
Now back to Eve.. If you kill/pod/scam/.. someone just for the sake of causing grief and sorrow, then you are no different than the jerk at the beach. Yes it is allowed, yes it's just pixels/sand, but still, it was uncalled for and showed your true character. There is no difference between 'ingame morale' and RL morale. You are you, and just because the rules allow you to do certain things, it is still you who has to make the decision to actually do it.
While overattachment to virtual internet spaceships aswell as fragile sand castles isn't exactly wise, it happens frequently. Griefer/Bullies/whatever you call it make use of this fact to satisfy their sadistic/sociophobic urges. Or why else would they, even - or rather especially - when they know someone is overattached, do the deed?
And just as a disclaimed kinda, in case the comparsion above wasn't clear on that: All other kinds of PvP.. for ISK gain, political gain, sov gain, or whatsnot are totally reasonable, just like killing someone in CS or slaying a queen in chess. If your goal is to become wealthy or influential, alright, there's nothing inherently imoral about that. But if your goal in Eve is to cause other players grief, then there is.
Some now might say that the intention doen't matter, the deed is still the same. But that is quite wrong. If I get killed because someone was interested in some faction module of mine, or something in my cargohold, I would indeed feel better than if he just laughed his ass of as my ship vanishs in an explosion. That e.g. is why I also feel ambivalent regarding the Ice Interdiction. I actually wonder what the actual goal is, as I really doubt it's just the 'lols'. Also I'm curious where it's gonna lead. So, no complaints there, Goons :p |

Dai DIEDIEDIE
Arena Space Fight Corp
0
|
Posted - 2011.11.15 17:00:00 -
[885] - Quote
Herzog Wolfhammer wrote: What Matrix is trying to say is that people who are cheezed over losing a ship are only half of a grief equation. An outside observer can see someone getting upset over a 3D graphical construct representing a database entry that comprises a ship.
But they can also see people getting all excited - equally so - in blowing up that same construct.
In the same way that one team of people are happy if a goal is scored in soccer and some people in the opposing team are sad. |

MatrixSkye Mk2
Republic University Minmatar Republic
80
|
Posted - 2011.11.15 18:17:00 -
[886] - Quote
Alpheias wrote:MatrixSkye Mk2 wrote:Mrs Sooperdudespaceman wrote: True Story: While playing an online shooter my team came a cross a player that would *****, cry and insult us everytime he got shot. This is funny so we decided to seek him out at every opportunity.
Maybe if people could distinguish the difference between real life and a game there wouldn't be anybody getting upset over their pixels, less tears would be shed and 'harvesting' tears would not be possible.
That you find victims from whom to extract tears for your enjoyment doesn't exonerate you from my claim. You enjoy causing real pain to real people, not characters. Your enjoyment is also very real. And you gain that enjoyment by using the game as the tool to inflict that pain. The game, in this instance, has become more than just a game to you. It is your tool. Therefore, you can no longer claim that the game is just a game to you, because the fact is that is isn't. Hyperbolic bullshit. You know, I really don't expect some of you to even attempt to comprehend this. I know it's way beyond you (and I really don't mean offense by that). But you not understanding this doesn't make it "hyperbolic bullshit". |

GavinCapacitor
CaeIum Incognitum
0
|
Posted - 2011.11.15 18:21:00 -
[887] - Quote
Huehuehue wrote:This is not a troll attempt of kind
You know, lying isn't very moral either. See:
-Named "Huehuehue"
Huehuehue wrote:god (aka the lead dev of life ;) )
Huehuehue wrote:You don't see theist go around saying **** like that do you?
|

StillBorn CrackBaby
Caldari Provisions Caldari State
4
|
Posted - 2011.11.15 18:32:00 -
[888] - Quote
I dunno... Anyone who flips out IRL over something that happens in a game has some serious issues already. Playing EVE I "expect" to get blown up. It like....goes with the game...  |

Herzog Wolfhammer
Sigma Special Tactics Group
141
|
Posted - 2011.11.15 19:52:00 -
[889] - Quote
Dai DIEDIEDIE wrote:Herzog Wolfhammer wrote: What Matrix is trying to say is that people who are cheezed over losing a ship are only half of a grief equation. An outside observer can see someone getting upset over a 3D graphical construct representing a database entry that comprises a ship.
But they can also see people getting all excited - equally so - in blowing up that same construct.
In the same way that one team of people are happy if a goal is scored in soccer and some people in the opposing team are sad.
That kind of comparison is already dead. Stop trying to push it.
|

Jita Alt666
547
|
Posted - 2011.11.15 19:54:00 -
[890] - Quote
Herzog Wolfhammer wrote:Dai DIEDIEDIE wrote:Herzog Wolfhammer wrote: What Matrix is trying to say is that people who are cheezed over losing a ship are only half of a grief equation. An outside observer can see someone getting upset over a 3D graphical construct representing a database entry that comprises a ship.
But they can also see people getting all excited - equally so - in blowing up that same construct.
In the same way that one team of people are happy if a goal is scored in soccer and some people in the opposing team are sad. That kind of comparison is already dead. Stop trying to push it.
That comparison is not dead. It is simply deviod of moral judgement.
Nothing to see here.
Again nothing to see here. |

Jenshae Chiroptera
189
|
Posted - 2011.11.15 19:59:00 -
[891] - Quote
Jenshae Chiroptera wrote:Why people have taken issue with this:
Griefers aren't playing the game for the sake of the game. They are using it to get at people in real life. They want those people to respond with real emotions. They are so pathetic that they resort to this in order to feel some significance and get some attention.
Fixed typos and quoted as it was lost to last page. Ideas and CSM stuff -áNo matter the changes, high sec people don't want to be in null sec with its players. EVE, like intercourse, you do a lot of work and buying expensive things - only to have a few minutes of excitement. |

Jita Alt666
547
|
Posted - 2011.11.15 20:03:00 -
[892] - Quote
Jenshae Chiroptera wrote:Jenshae Chiroptera wrote:Why people have taken issue with this:
Griefers aren't playing the game for the sake of the game. They are using it to get at people in real life. They want those people to respond with real emotions. They are so pathetic that they resort to this in order to feel some significance and get some attention. Fixed typos and quoted as it was lost to last page.
Whether true or not does not make it relevant
|

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
14
|
Posted - 2011.11.15 23:41:00 -
[893] - Quote
Jita Alt666 wrote:Jenshae Chiroptera wrote:Jenshae Chiroptera wrote:Why people have taken issue with this:
Griefers aren't playing the game for the sake of the game. They are using it to get at people in real life. They want those people to respond with real emotions. They are so pathetic that they resort to this in order to feel some significance and get some attention. Fixed typos and quoted as it was lost to last page. Whether true or not does not make it relevant
It's completely relevant. Even Something Awful forums ban people who crap up the place and do not use the forums as an end to get information, laugh, exchange points of view or whatever. Goons ban trolls, would you believe that.
Why do paying subscribers of an online game should suffer people who do not wish to play this game, and merely use its interface as a means to drive some random person into RL rage ? Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Jita Alt666
548
|
Posted - 2011.11.15 23:54:00 -
[894] - Quote
Aubepine Finfleur wrote:Jita Alt666 wrote:Jenshae Chiroptera wrote:Jenshae Chiroptera wrote:Why people have taken issue with this:
Griefers aren't playing the game for the sake of the game. They are using it to get at people in real life. They want those people to respond with real emotions. They are so pathetic that they resort to this in order to feel some significance and get some attention. Fixed typos and quoted as it was lost to last page. Whether true or not does not make it relevant It's completely relevant. Even Something Awful forums ban people who crap up the place and do not use the forums as an end to get information, laugh, exchange points of view or whatever. Goons ban trolls, would you believe that. Why do paying subscribers of an online game should suffer people who do not wish to play this game, and merely use its interface as a means to drive some random person into RL rage ?
Yes SA does ban trolls who do not contribute to the community. How is that relevant to the perceived lack of morality in the Internet spaceship MMO known as Eve Online? Killing other people's spaceships in a the spaceship MMO Eve Online, is playing the game. The reasons for, the methods used, the perceived gains are abstract un-measurables.
|

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
15
|
Posted - 2011.11.16 00:12:00 -
[895] - Quote
Jita Alt666 wrote: Yes SA does ban trolls who do not contribute to the community. How is that relevant to the perceived lack of morality in the Internet spaceship MMO known as Eve Online? Killing other people's spaceships in a the spaceship MMO Eve Online, is playing the game. The reasons for, the methods used, the perceived gains are abstract un-measurables.
Even before it's a question of morality, it's merely how you envision using a persistent world multiplayer game interface. Is it made to play make believe internet spaceships, or is it made to allow any unimaginative sadface to get a cheap power rush by making someone rage IRL ? The game doesn't matter to them. It's an out-of-game result they're after, not an in-one. This ruins the immersion, this does not contribute to the community, and nobody likes this minority yet vocal force of online sociopaths. Vocal because, yeah, they're basically trolls.
So, why should people who want to play a game, suffer those who don't ? Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
10
|
Posted - 2011.11.16 01:02:00 -
[896] - Quote
Aubepine Finfleur wrote: online sociopaths
It's safe to say that people with mental health problems and personality disorders play on line games.
If people who play an internet spaceship game rage in real life because someone blew up their pixels on a server in London they probably have mental health problems.
If people are playing an internet spaceship game because they think that they are causing another person real life distress by destroying some pixels on a server in London they probably have a personality disorder.
Thank god all the normal people who are able to tell the difference between an internet spaceship game and reality are having a blast playing Eve.
|

Jita Alt666
549
|
Posted - 2011.11.16 01:11:00 -
[897] - Quote
Aubepine Finfleur wrote:Jita Alt666 wrote: Yes SA does ban trolls who do not contribute to the community. How is that relevant to the perceived lack of morality in the Internet spaceship MMO known as Eve Online? Killing other people's spaceships in a the spaceship MMO Eve Online, is playing the game. The reasons for, the methods used, the perceived gains are abstract un-measurables.
Even before it's a question of morality, it's merely how you envision using a persistent world multiplayer game interface. Is it made to play make believe internet spaceships, or is it made to allow any unimaginative sadface to get a cheap power rush by making someone rage IRL ? The game doesn't matter to them. It's an out-of-game result they're after, not an in-one. This ruins the immersion, this does not contribute to the community, and nobody likes this minority yet vocal force of online sociopaths. Vocal because, yeah, they're basically trolls. So, why should people who want to play a game, suffer those who don't ?
Everyone who plays Eve Online plays for an out of game emotional response. The feeling of satisfaction of building, the thrill of combat, the sense of accomplishment that comes with achieving a standing target - are all emotional out of game responses sought after by players.
Saying that the emotional responses sought after by some players are more valid than those sought after by others is a poor argument. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
10
|
Posted - 2011.11.16 01:17:00 -
[898] - Quote
Herzog Wolfhammer wrote:Dai DIEDIEDIE wrote:Herzog Wolfhammer wrote: What Matrix is trying to say is that people who are cheezed over losing a ship are only half of a grief equation. An outside observer can see someone getting upset over a 3D graphical construct representing a database entry that comprises a ship.
But they can also see people getting all excited - equally so - in blowing up that same construct.
In the same way that one team of people are happy if a goal is scored in soccer and some people in the opposing team are sad. That kind of comparison is already dead. Stop trying to push it. It's exactly the same. One person (team) is happy and the other person (team) is not happy. That is the nature of winning and losing. It's not the team who scored the goals fault if the other team become more than unhappy and storm off the pitch, get on the coach and descend into a pit of depression riddled with feelings of persecution.
|

MatrixSkye Mk2
Republic University Minmatar Republic
80
|
Posted - 2011.11.16 01:28:00 -
[899] - Quote
Jita Alt666 wrote:Everyone who plays Eve Online plays for an out of game emotional response. The feeling of satisfaction of building, the thrill of combat, the sense of accomplishment that comes with achieving a standing target - are all emotional out of game responses sought after by players.
Saying that the emotional responses sought after by some players are more valid than those sought after by others is a poor argument. That is all fine, dandy, and actually quite normal. But when your feeling of satisfaction comes from causing and enjoying misery and pain, well, there is a clinical term for that; sadism.
Notice how that type of satisfaction is quite different from the ones you post; building, the thrill of combat, and sense of accomplishment.
When causing and harvesting grief is your goal, then you are a sadist. And claiming that your victims can't tell the difference between reality and fantasy while at the same time claiming that enjoying tears and making others miserable isn't real but fantasy is quite ironic.
People who cause and indulge in the pain and suffering of other people, regardless of the tool they use, be it a game, a forum, a stick, a method, a process, a whip, or whatever else, are sadists. And these are the very last people that can claim the "game is just a game". Because it isn't just a game to them. It is a tool they use to project misery to feel good about themselves.
So to answer your question, yes, some emotional responses are more valid than others. "Playing" to cause grief and suffering is quite sick and abnormal. And many here seem to enjoy it. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
15
|
Posted - 2011.11.16 01:54:00 -
[900] - Quote
Mrs Sooperdudespaceman wrote: It's safe to say that people with mental health problems and personality disorders play on line games.
If people who play an internet spaceship game rage in real life because someone blew up their pixels on a server in London they probably have mental health problems.
If people are playing an internet spaceship game because they think that they are causing another person real life distress by destroying some pixels on a server in London they probably have a personality disorder.
Thank god all the normal people who are able to tell the difference between an internet spaceship game and reality are having a blast playing Eve.
That they do ! And that is why they mostly live in high-sec, for fear of getting angry should their internet spaceship, in which they have invested time in any form whatsoever, get blown up in an ingame event that has no ingame goal, but an outgame one: getting their buttons pushed and rage at someone who has gone out of his way to use every cheese or borderline exploit just to humiliate them, make them feel dumb and disempowered IRL.
This actually serves CCP, a single server structure can handle only so many people, so low retention rate is a necessary tool for the game's evolution. Also, all mechanics condone a sociopathic attitude: you cannot identify all the ingame assets of a particular player, there is no form of accountability at all, no lasting consequences, since alts are unrelated. This however requires the upkeep of several accounts -and forces players who want to leave highsec to "get a scout"-.
- Is EvE Pay-to-Win ? - When technology skyrockets, will CCP expand high-sec to accommodate the potential playerbase ? will they shard the server ?
Jita Alt666 wrote: Everyone who plays Eve Online plays for an out of game emotional response. The feeling of satisfaction of building, the thrill of combat, the sense of accomplishment that comes with achieving a standing target - are all emotional out of game responses sought after by players. Saying that the emotional responses sought after by some players are more valid than those sought after by others is a poor argument.
You know, emotional ingame responses are kinda pretty rare, since actual RPers are not a large community. Most people just want to play make believe internet spaceships, build stuff and pit it against others, but in order for it all to stay internet spaceships, there has to be some kind of unspoken contract : everyone wants the game to be a game, not a chore, not a bore, and not a depiction of RL nor a tool to compensate whatever aggressive emotional shortcomings one may have
So, when some tryhard, hidden by internet anonymity and multiple EvE accounts unaccountability, gets a kick out of being a cheesy griefbear, far too clever to play make believe internet spaceship (because lol ! internet spaceships) but eager to make people angry, hoping that his latest gankee or scammee is teary-eyed, red with rage, and one click away from unsubscribing, with reason people say that those griefbears are a problem. They're a bore to play with, why should the large majority of players suffer them ? Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
10
|
Posted - 2011.11.16 02:43:00 -
[901] - Quote
Aubepine Finfleur wrote:Mrs Sooperdudespaceman wrote: It's safe to say that people with mental health problems and personality disorders play on line games.
If people who play an internet spaceship game rage in real life because someone blew up their pixels on a server in London they probably have mental health problems.
If people are playing an internet spaceship game because they think that they are causing another person real life distress by destroying some pixels on a server in London they probably have a personality disorder.
Thank god all the normal people who are able to tell the difference between an internet spaceship game and reality are having a blast playing Eve.
That they do ! And that is why they mostly live in high-sec, for fear of getting angry should their internet spaceship, in which they have invested time in any form whatsoever, get blown up in an ingame event that has no ingame goal, but an outgame one: getting their buttons pushed and rage at someone who has gone out of his way to use every cheese or borderline exploit just to humiliate them, make them feel dumb and disempowered IRL. Exactly. What sort of thought process do these people go through that would cause them to feel humiliated and disempowered in real life by somebody elses actions in a video game ? What sort of person starts playing a video game that is primarily based on taking agressive action against someone elses pixels and then feels they have been wronged when someone does exactly what the game is designed for ? These people probably shouldn't be playing video games that are designed for reasonably intelligent adults in the first place. |

Russell Casey
One Ton Reverberation Project
86
|
Posted - 2011.11.16 02:55:00 -
[902] - Quote
It's people who've stayed in highsec all the time, never really lost anything but a few t1 frigs in low and think they're safe that cry "griefer" because they put all the proverbial eggs into the proverbial basket by flying the ridiculously overpriced pinatas. They aren't used to losing anything and if you suggest otherwise they'll scream, "you just want to force your playstyle on me! That's MMO-****!"
Let me give you an example: a couple years ago I went out with some corpies to do lvl 4s. One of them had been laid off that day, but he was in pretty good spirits, laughing and joking the whole time about how he'd have to pull unemployment to keep playing EVE. He had an apoc that could permatank rats till Doomsday (the Biblical event, not the Titan weapon) and wasn't that bad on DPS either. The rest of us were in various PVE-fit BS's/BCs with a dessie pulling salvage duty.
Naturally that many ships in a single deadspace pocket is going to attract attention. Sure enough a hyperion warped in and looted one of our wrecks. We out numbered him and figured we had a good chance, so we opened up. In came the RR domies (this was before you even got flagged for neutral repping) and things quickly went FUBAR.
The apoc got killed, probably targeted first just because they could see him tanking the whole room and the guy starts raging on vent about it, all upset that his big, shiny mission boat was so much space dust, moaning about how far back he'd been set by a single careless decision in a video game.
However, what happened next I remember to this day. In the middle of the QQ he stopped, and in a single epiphatic moment said, OH MY GOD, I'M MORE UPSET ABOUT LOSING MY SHIP THAN LOSING MY JOB. Then he laughed. And we laughed. And somewhere, the ninjas were already laughing.
Nobody rage-quit the game, filed a petition with CCP or QQ'd on the forums about it. We just accepted that something happened in a video game and we all moved on. We didn't harbor any deepset hatred towards the people who did it, because truthfully, we would would have done it ourselves just for kicks. |

Kilobar
The Suicide Kings Test Alliance Please Ignore
18
|
Posted - 2011.11.16 03:20:00 -
[903] - Quote
There is a reason the isk reward for carebearing in low or null is higher and the reason is risk. When you jump that hulk into low sec you're accepting a risk for higher profits. CCP even makes you "sign" a waiver before jumping in with that pop up window. This reasoning comes into play even in high sec as the more valuable high sec ores are in .5 systems where concords response is slower. So as I believe the response "its part of the game, deal with it" is an acceptable answer. |

Aubepine Finfleur
Sebiestor Tribe Minmatar Republic
15
|
Posted - 2011.11.16 03:24:00 -
[904] - Quote
Mrs Sooperdudespaceman wrote: Exactly. What sort of thought process do these people go through that would cause them to feel humiliated and disempowered in real life by somebody elses actions in a video game ? What sort of person starts playing a video game that is primarily based on taking agressive action against someone elses pixels and then feels they have been wronged when someone does exactly what the game is designed for ? These people probably shouldn't be playing video games that are designed for reasonably intelligent adults in the first place.
Ha, but you see, this game, as all games, is designed to have ingame accomplishments, because it's, well, a game, and not RL. These accomplishments can be getting rich and/or becoming a stellar menace. Yet when people care more about other persons' emorage than those ingame goals, the focus switches from becoming a stellar menace to enjoying being an online troll, and not contributing to the game -because ingame accomplishments mean little to them-.
Nobody wants to play with cheesy griefbears, except other cheesy griefbears who need their brethren to feel understood and use leverage. They are a minority, and the tools to take aggressive action against their pixels are not implemented. What's so hard to understand ?
Even free forums remove trolls. Why should paying subscribers have to cope with trolls ? Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking) |

Jenshae Chiroptera
189
|
Posted - 2011.11.16 19:32:00 -
[905] - Quote
"If you rage in real life then you have mental problems"
Let us go through the long process. - Make a plan - Mine ore - Sell ore - Mine more ore - buy BPC / BPO - make ship - make parts / buy them - Get paid selling it. or - Achieve something - Have it destroyed in some lame way.
Now let's look at a business project - Make a plan - Design product or service - Advertise - Implement it. - Get paid or - Keep running the service. - Some idiot comes and stuffs it all up, puts a magnet next the server or something for a laugh.
Summary: Plan -> Work -> Create Achievement -> Have it destroyed for some sick amusement.
Now really? You believe that the two things are so separate in your mind?
Categorically, your mind can't tell the difference between memories and reality, that is why we suppress our memories and make them difficult to recall. Schitzophrenics have usually have the lack of this ability as a contributing factor for their disease. Amputees, they look in a mirror and move the healthy limb, to feel less pain in the severed one. We work on computers, with numbers and such. There are some very grey areas with the market ore movements and such.
No, I think you are just looking to justify your actions and I refuse to accept that.
Ideas and CSM stuff -áNo matter the changes, high sec people don't want to be in null sec with its players. EVE, like intercourse, you do a lot of work and buying expensive things - only to have a few minutes of excitement. |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
32
|
Posted - 2011.11.16 19:49:00 -
[906] - Quote
Jenshae Chiroptera wrote:"If you rage in real life then you have mental problems"
Let us go through the long process. - Make a plan - Mine ore - Sell ore - Mine more ore - buy BPC / BPO - make ship - make parts / buy them - Get paid selling it. or - Achieve something - Have it destroyed in some lame way.
Now let's look at a business project - Make a plan - Design product or service - Advertise - Implement it. - Get paid or - Keep running the service. - Some idiot comes and stuffs it all up, puts a magnet next the server or something for a laugh.
Summary: Plan -> Work -> Create Achievement -> Have it destroyed for some sick amusement.
Now really? You believe that the two things are so separate in your mind?
Categorically, your mind can't tell the difference between memories and reality, that is why we suppress our memories and make them difficult to recall. Schitzophrenics have usually have the lack of this ability as a contributing factor for their disease. Amputees, they look in a mirror and move the healthy limb, to feel less pain in the severed one. We work on computers, with numbers and such. There are some very grey areas with the market ore movements and such.
No, I think you are just looking to justify your actions and I refuse to accept that.
No its quite simple, making plans and putting effort into it is fine, but you should understand that within the mechanics of the game it can be taken away or destroyed. Someone needs to decide before they play or carry out goals if it would upset them if they lost it.
If someone doesn't consider that they are ********, if they did consider it and then raged when they lost it they are ********, if someone plays the game in happy fluffy lala land and then accuses the person that caused the loss of being a greifer and god only knows what else whilst having a nervous breakdown they probably have a mental disorder. |

Jenshae Chiroptera
189
|
Posted - 2011.11.17 00:49:00 -
[907] - Quote
Have to be stoned not to have anything you put effort into affect you. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
61
|
Posted - 2011.11.17 00:50:00 -
[908] - Quote
Jenshae Chiroptera wrote:Have to be stoned not to have anything you put effort into affect you.
Why oh why someone felt the urge to move this back to first page.
|

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
12
|
Posted - 2011.11.17 12:26:00 -
[909] - Quote
Jenshae Chiroptera wrote:Have to be stoned not to have anything you put effort into affect you. Everybody in this game puts in effort to aquire their pixels. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
12
|
Posted - 2011.11.17 12:33:00 -
[910] - Quote
Mrs Sooperdudespaceman wrote:Jenshae Chiroptera wrote:Have to be stoned not to have anything you put effort into affect you. Everybody in this game puts in effort to aquire their pixels.
Jenshae Chiroptera wrote:No, I think you are just looking to justify your actions and I refuse to accept that. If you refuse to accept that, to some people, Eve is just a game the problem is entirely yours. How am I supposed to tell if a player has a mental illness in real life and why should it even enter into my mind while playing a video game? I always assume that everyone I play with is a rational human being.
|

MaiLina KaTar
Katar Corp
30
|
Posted - 2011.11.17 12:51:00 -
[911] - Quote
Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...)... Controversial, yes. And just as dumb and pointless.
Huehuehue wrote:It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. Yes. Because it is. End of controversy. End of discussion.
|

Jenshae Chiroptera
204
|
Posted - 2011.11.22 10:31:00 -
[912] - Quote
Mrs Sooperdudespaceman wrote:... If you refuse to accept that, to some people, Eve is just a game the problem is entirely yours. How am I supposed to tell if a player has a mental illness in real life and why should it even enter into my mind while playing a video game? I always assume that everyone I play with is a rational human being.
http://en.wikipedia.org/wiki/Online_disinhibition_effect
Quote:It's Just a Game Core Concept: Dissociative Imagination
By combining solipsistic introjection with the imagination, a feeling of escapism is produced GÇô a way to throw off mundane concerns to address a specific need without having to worry about consequences. According to Suler's[1] personal discussion with lawyer Emily Finch (a criminal lawyer studying identity theft in cyberspace), Finch's observation is that people may see cyberspace as a kind of game where the normal rules of everyday interaction don't apply to them. In this way, the user is able to dissociate their online persona from the offline reality, effectively enabling that person to don that persona or shed it whenever they wish simply by logging on or off.
Being dissociative with your online persona is a kin to having multiple personalities and that is a mental health problem. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Mag's
the united Negative Ten.
2189
|
Posted - 2011.11.22 12:42:00 -
[913] - Quote
Jenshae Chiroptera wrote:The obligatory wiki link...... Did you actually read that, or just think because the word game was mentioned, it was somehow related?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Ghoest
12
|
Posted - 2011.11.22 12:52:00 -
[914] - Quote
It not "immoral" to gank in low sec because its accepted that avoiding ganks is part of the game. Its like saying its immoral to charge rent in monopoly.
If you think people are being mean to you when they do this then you are trying to play by your own rules.
What is immoral - when you make personal friendships with people then scam them. Wherever You Went - Here You Are |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
67
|
Posted - 2011.11.22 13:14:00 -
[915] - Quote
Mag's wrote:Jenshae Chiroptera wrote:The obligatory wiki link...... Did you actually read that, or just think because the word game was mentioned, it was somehow related?
Just leave it.
Both sides just leave it. |

Jenshae Chiroptera
227
|
Posted - 2011.12.06 16:54:00 -
[916] - Quote
Mag's wrote:Jenshae Chiroptera wrote:The obligatory wiki link...... Did you actually read that, or just think because the word game was mentioned, it was somehow related?
Yes, in particular.
Quote:... a kind of game where the normal rules of everyday interaction don't apply to them. In this way, the user is able to dissociate their online persona from the offline reality ...
I suggest that reading more into how the way we are allowed to speak shapes how we think and how we act can change our behaviour. For the latter, I first picked up on this hearing how Nimroy was altered in his day to day life by pretending to be Spock. If you disassociate your actions from yourself it makes for an unhealthy persona. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Mag's
the united Negative Ten.
3062
|
Posted - 2011.12.06 17:13:00 -
[917] - Quote
Jenshae Chiroptera wrote:Mag's wrote:Jenshae Chiroptera wrote:The obligatory wiki link...... Did you actually read that, or just think because the word game was mentioned, it was somehow related? Yes, in particular. Quote:... a kind of game where the normal rules of everyday interaction don't apply to them. In this way, the user is able to dissociate their online persona from the offline reality ... I suggest that reading more into how the way we are allowed to speak shapes how we think and how we act can change our behaviour. For the latter, I first picked up on this hearing how Nimroy was altered in his day to day life by pretending to be Spock. If you disassociate your actions from yourself it makes for an unhealthy persona. I suggest you actually read it and stop cherry picking parts to fit your argument. The fact that you had to leave of the first part of that sentence, speaks volumes.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Alpheias
Euphoria Released HYDRA RELOADED
201
|
Posted - 2011.12.06 17:31:00 -
[918] - Quote
Jenshae Chiroptera wrote:Mag's wrote:Jenshae Chiroptera wrote:The obligatory wiki link...... Did you actually read that, or just think because the word game was mentioned, it was somehow related? Yes, in particular. Quote:... a kind of game where the normal rules of everyday interaction don't apply to them. In this way, the user is able to dissociate their online persona from the offline reality ... I suggest that reading more into how the way we are allowed to speak shapes how we think and how we act can change our behaviour. For the latter, I first picked up on this hearing how Nimroy was altered in his day to day life by pretending to be Spock. If you disassociate your actions from yourself it makes for an unhealthy persona.
Nice straw man there. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Valei Khurelem
Khurelem Corporation
4
|
Posted - 2011.12.06 17:37:00 -
[919] - Quote
EVE is a Sandbox ( Or it's supposed to be when the devs don't bugger it up ) if it helps, think of it as a game where you can choose to be good or evil, a bit like Black and White. If people choose to be evil then that's their choice as is being good, the only difference between this and a sandbox game is those villagers you sacrifice are going to be other players.
There is a great way of reminding yourself that EVE Online is just a game and I'll give you a hint, it's thin, made of glass and it projects light and images. |

Tippia
Sunshine and Lollipops
1945
|
Posted - 2011.12.06 17:38:00 -
[920] - Quote
Jenshae Chiroptera wrote:Mag's wrote:Did you actually read that, or just think because the word game was mentioned, it was somehow related? Yes, in particular. So you understand that it is entirely irrelevant and inapplicable to on-line gaming? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Never Learn
Republic University Minmatar Republic
0
|
Posted - 2011.12.06 17:38:00 -
[921] - Quote
The reason i'm going to start leaving my morality at the door is that every time I have given someone the benefit of the doubt in Eve I have been kicked in the balls, had my isk effected and come out on the bad side of the encounter.
From now on it's "Do onto them before they can do onto you".
The depths of depravity I have seen in Eve are almost shocking, things that can not be remotely associated with "honor" are considered acceptable, even encouraged.
I think it's time I ( and you ) overcome that inner sense of disgust at "normal Eve gameplay" and start exploring just how depraved , disgusting and low on the morality totempole we can get. |

Jack Cavanaugh
State War Academy Caldari State
0
|
Posted - 2011.12.06 17:39:00 -
[922] - Quote
I normally have a tendency to play Lawful Good or Chaotic Good (role playing terms). From everything I've read and seen in EVE so far it seems like a majority of people have no problem and intentionally go out of their way to kill people for no reason whatsoever besides simply killing them and taking their stuff.
I'm not saying there's anything wrong with that in and of itself but it seems like for the most part that's the sum of EVE. Everyone is waiting to stick a knife in the back of the person in front of them and everyone else accepts it as the norm and is waiting their turn too.
I get the feeling like I'm wrong to think I shouldn't want to screw over anyone I can whenever I can.
|

Birchenor
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.12.06 17:45:00 -
[923] - Quote
Huehuehue wrote:You don't see theist go around saying **** like that do you
Ah - you had me right up to that silly phrase. An anti atheist bash hidden in there. I could answer it, but I know where that would lead.
Shame - a good point worthy of discussion, then you go and spoil it  |

whatever whateverson
Republic Military School Minmatar Republic
2
|
Posted - 2011.12.06 17:49:00 -
[924] - Quote
To the OP, if there is no evil how do you know what is good? In other games you have to kill (fps's etc.) So everyone is evil? In other MMO's you have to be good, so no evil? In EVE we see the truth, how many aholes really do play games and I want to finish with, only in EvE can someone be TRULY a GOOD person, because you have a REAL CHOICE!
So I am good in the game, many other people are as well :) Some of the best people I have ever met online has been in EvE! |

Tippia
Sunshine and Lollipops
1945
|
Posted - 2011.12.06 17:52:00 -
[925] - Quote
Jack Cavanaugh wrote:I normally have a tendency to play Lawful Good or Chaotic Good (role playing terms). From everything I've read and seen in EVE so far it seems like a majority of people have no problem and intentionally go out of their way to kill people for no reason whatsoever besides simply killing them and taking their stuff. Pff. True Neutral is true evilGǪ  Also, Chaotic Neutral ftw! GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Birchenor
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.12.06 17:59:00 -
[926] - Quote
Tippia wrote:Pff. True Neutral is true evilGǪ  Also, Chaotic Neutral ftw!
Neutral is what it is. Freedom..true freedom now THAT'S terrifying, essp when you realise that for it to actually exist - it needs to apply to everyone.
A truly free world would be a terrifying place.
|

Tippia
Sunshine and Lollipops
1945
|
Posted - 2011.12.06 18:10:00 -
[927] - Quote
Birchenor wrote:Neutral is what it is. Freedom..true freedom now THAT'S terrifying, essp when you realise that for it to actually exist - it needs to apply to everyone.
A truly free world would be a terrifying place. Probably. But even so, if we were to apply those alignments to the game, I'd say that true (or chaotic) neutral is fairly close to the core philosophy of the world as a wholeGǪ
GǪand that would imo explain why it throws so many people because it's very rare to see it being represented even remotely correctly. EVE doesn't quite get there either, but it's closer than most. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
29
|
Posted - 2011.12.06 18:41:00 -
[928] - Quote
Jenshae Chiroptera wrote:Mrs Sooperdudespaceman wrote:... If you refuse to accept that, to some people, Eve is just a game the problem is entirely yours. How am I supposed to tell if a player has a mental illness in real life and why should it even enter into my mind while playing a video game? I always assume that everyone I play with is a rational human being. http://en.wikipedia.org/wiki/Online_disinhibition_effectQuote:It's Just a Game Core Concept: Dissociative Imagination
By combining solipsistic introjection with the imagination, a feeling of escapism is produced GÇô a way to throw off mundane concerns to address a specific need without having to worry about consequences. According to Suler's[1] personal discussion with lawyer Emily Finch (a criminal lawyer studying identity theft in cyberspace), Finch's observation is that people may see cyberspace as a kind of game where the normal rules of everyday interaction don't apply to them. In this way, the user is able to dissociate their online persona from the offline reality, effectively enabling that person to don that persona or shed it whenever they wish simply by logging on or off. Being dissociative with your online persona is a kin to having multiple personalities and that is a mental health problem. What has online identity theft got to do with video games and what thought process did you go through to think they are in the slightest bit comparable? |

Cybele Lanier
Viziam Amarr Empire
7
|
Posted - 2011.12.06 18:50:00 -
[929] - Quote
Mistah Ewedynao wrote:Another thread ruined by Tippia's twisted homo wannabe sapien logic.
Well, I read some of the thread and the arguments therein, but I think I'm going to go with the side that isn't using homophobic rhetoric. Not cool. |

Jenshae Chiroptera
230
|
Posted - 2011.12.08 10:28:00 -
[930] - Quote
The justification, "It is just a game" obviously applies to games. 
People go around doing things in games and saying that. They tell themselves "It is only what my online personality would do. I am different in real life." That is where the disassociation comes in. Another possibility is that in real life they have a fa+ºade, which they believe is them since they want to believe they are good people. Yet, online they have the environment to truly express themselves. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Gridwalker
Ministry of War Amarr Empire
0
|
Posted - 2011.12.08 10:38:00 -
[931] - Quote
Mining alone in low sec? My first thought would have been that you were bait. That aside, you're in an area known for violent PvP encounters. I would call that implied consent.
Stick to high sec if you want to minimize PvP. Better still, find a game which doesn't involve PvP. |

APIKOROS
Peripheral Madness The Midget Mafia
0
|
Posted - 2011.12.08 13:27:00 -
[932] - Quote
Get your head around the fact that r/l people are the players in EVE and maybe both r/l and EVE will make more sense to you. Where in r/l does all of this morality exist where there is a scarcity of resources or any opportunity to get away with being evil?
|

Mag's
the united Negative Ten.
3066
|
Posted - 2011.12.08 18:28:00 -
[933] - Quote
Jenshae Chiroptera wrote:The justification, "It is just a game" obviously applies to games.  People go around doing things in games and saying that. They tell themselves "It is only what my online personality would do. I am different in real life." That is where the disassociation comes in. Another possibility is that in real life they have a fa+ºade, which they believe is them since they want to believe they are good people. Yet, online they have the environment to truly express themselves. Yes 'it's just a game' does apply to games, but that quote does not and no amount of cherry picking will change that fact.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.08 18:40:00 -
[934] - Quote
Quote:The core concept of the online disinhibition effect refers to a loosening (or complete abandonment) of social restrictions and inhibitions that would otherwise be present in normal face-to-face interaction during interactions with others on the Internet.
Because of the loss of inhibition, some users may exhibit benign tendencies; people may become more affectionate, more willing to open up to others, less guarded about their emotions and may speak to others about what they are feeling in an attempt to achieve emotional catharsis.
With respect to bad behavior, users on the Internet can frequently do or say as they wish without fear of any kind of meaningful reprisal
It's because at heart, floating human garbage plays eve, and this is what happens when you let them do whatever they want without law or consequence. It is not a mystery, it is pretty much academic why people behave this way on the internet. They would behave this way in real life too if there was no penalty and consequence for their behavior.
Anyone else who says diff is either diluted, delusional or just plain fooling themselves.
Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Aiwha
101st Space Marine Force Nulli Secunda
26
|
Posted - 2011.12.08 18:41:00 -
[935] - Quote
Jenshae Chiroptera wrote:The justification, "It is just a game" obviously applies to games.  People go around doing things in games and saying that. They tell themselves "It is only what my online personality would do. I am different in real life." That is where the disassociation comes in. Another possibility is that in real life they have a fa+ºade, which they believe is them since they want to believe they are good people. Yet, online they have the environment to truly express themselves.
You're right, EVE is not a game. EVE is srs bsns. Regards,
LCpl. Aiwha |

ThatOleSerpent
The Reptilian Agenda Skunk Works.
0
|
Posted - 2011.12.08 18:58:00 -
[936] - Quote
Yo, leave our integrity at log in? dude are you smoked? this is a video game, a little hobby on the side. podding bitches is fun, and low sec mining is ********. killing people is an awesome recruitment method, and if your stupid enough to mine alone in low sec, outlaw space, your stupid enough to die. To presume that in game behavior implies malevolence or evil wickedness is ridiculous. what are you some kind of intergalactic homo? |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 00:20:00 -
[937] - Quote
ThatOleSerpent wrote:Yo, leave our integrity at log in? dude are you smoked? this is a video game, a little hobby on the side. podding bitches is fun, and low sec mining is ********. killing people is an awesome recruitment method, and if your stupid enough to mine alone in low sec, outlaw space, your stupid enough to die. To presume that in game behavior implies malevolence or evil wickedness is ridiculous. what are you some kind of intergalactic homo? That censored part was the word " R -E_ T_A-R_D-E-D" oh yea, i read this http://en.wikipedia.org/wiki/Online_disinhibition_effectand no where in there does it talk about evil intentions or deeds, just some people crying about bullying and how people use the internet as a conduit for codependency
The first question is, what is the worth of an opinion that concludes with the words "what are you some kind of intergalactic homo?" Yea... not allot.
After that, all else can be explained by your pea brained reading comprehension. Good thing EVE is a point and click game, yea? Else you could get very easily confused. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Jenshae Chiroptera
232
|
Posted - 2011.12.09 00:28:00 -
[938] - Quote
Aiwha wrote:Jenshae Chiroptera wrote:The justification, "It is just a game" obviously applies to games.  People go around doing things in games and saying that. They tell themselves "It is only what my online personality would do. I am different in real life." That is where the disassociation comes in. Another possibility is that in real life they have a fa+ºade, which they believe is them since they want to believe they are good people. Yet, online they have the environment to truly express themselves. You're right, EVE is not a game. EVE is srs bsns.
... and yet I still manage to have fun without back stabbing people ... strange that. EVE gives you choices and so many chose to bully, lie, cheat and steal. It isn't even as though it takes more effort to gain ISK via other methods and you can end up with friends that you can trust instead of being paranoid while you wait for the prize to be big enough for one of you "cool" friends to betray you. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

ThaMa Gebir
Penumbra Institute Inver Brass
0
|
Posted - 2011.12.09 00:31:00 -
[939] - Quote
Didn't we have this thread about 2-3 years ago in the old forums?
Something like "Anatomy of a psycho" or something?
The Dude that was complaining was some kind of rector in a parish near some city in England or such and simply could not understand that it was not his place to point out to everyone that his morals are to be followed by everyone.
Basically he ended up as ripley might have done so if she didn't have the flame thrower in Aliens when rescuing newt... |

Mag's
the united Negative Ten.
3068
|
Posted - 2011.12.09 01:43:00 -
[940] - Quote
Jenshae Chiroptera wrote:Aiwha wrote:Jenshae Chiroptera wrote:The justification, "It is just a game" obviously applies to games.  People go around doing things in games and saying that. They tell themselves "It is only what my online personality would do. I am different in real life." That is where the disassociation comes in. Another possibility is that in real life they have a fa+ºade, which they believe is them since they want to believe they are good people. Yet, online they have the environment to truly express themselves. You're right, EVE is not a game. EVE is srs bsns. ... and yet I still manage to have fun without back stabbing people ... strange that. EVE gives you choices and so many chose to bully, lie, cheat and steal. It isn't even as though it takes more effort to gain ISK via other methods and you can end up with friends that you can trust instead of being paranoid while you wait for the prize to be big enough for one of your "cool" friends to betray you. There is nothing great in beating those weaker than you. If you find that fun, then we know what you are. What's strange about it? Eve is after all a sandbox, you play how you play within rules, design and mechanics built into the game by CCP. Why should you dictate how people should play? CCP even endorse the playing style, you so vehemently berate.
The only difference is most of us know it is an actual bona fide game, whereas you and others in this thread seem to be confusing it with real life.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
61
|
Posted - 2011.12.09 01:53:00 -
[941] - Quote
I have nothing against pirates and many are perfectly decent people irl. (Mynxee, for example.)
Griefers and scammers are invariably sociopaths irl. They can (and often do) try to justify/rationalize it all they want, but they're not fooling anyone. |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 02:33:00 -
[942] - Quote
Mag's wrote: The only difference is most of us know it is an actual bona fide game, whereas you and others in this thread seem to be confusing it with real life.
A psychological experiment is neither real life, nor is it a mere game. But ofc your are too small/closed minded to understand something like that, amiright?
Do you know that RL economists study EVE's economy to see if they can apply what they learn here into the RL stock market? Similarly, MMO's in general provide an exquisite insight into the human Psyche. If people like you can't grasp this simple concept, then it is because you are inept... it is not because it's not factual.
Signed, Your mental superior. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Jenshae Chiroptera
237
|
Posted - 2011.12.09 03:34:00 -
[943] - Quote
Mag's wrote:... Why should you dictate how people should play? ...
I don't as that isn't possible. I believe that the people who do get pleasure out of being scum bags are either suffering from disassociative mental disorders or their real life outward persona is a fa+ºade. What I dislike is not that it occurs but that it happens so frequently by so many people. It makes me wonder if the whole of civilisation is just a thin veneer weighing off self interest with consequences.
Speaking of which, there are not enough consequences in EVE. People can just leave corp, alliances, join NPC corps or swop over to alternative characters or accounts, which you don't know about. Thus, they can get away with all their bad behaviour. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Sanguine Belroth
Ascetic Virtues
8
|
Posted - 2011.12.09 04:48:00 -
[944] - Quote
Barbelo Valentinian wrote:Huehuehue wrote:I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.
It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?
It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.
Yeah I don't leave my morality at the door, all my characters are moral. I even tried to make an alt a pirate once doing the dozen cheap rifters thing, but I just couldn't get into the idea of zapping people for no reason, or just for loot. That character ended up being "good" at the end too, and remorseful for her earlier crimes  I do consider my inability to play evil characters to be a bit of a character flaw though. I should be able to, but I just can't, which denotes some kind of inflexibility in me, I think. Or maybe I just want to be loved. It is a game, and the point is to be able to be what you wanna be in it, if you wanna be evil, you can. It's fun in a game precisely because you don't, and wouldn't, do that stuff in real life. You get to explore the dark side like you never could, or would, in real life.
You know what your problem was - empathy.
See, games are about overcoming an imaginary obstacle. Its a process that everyone buys into. I have no problem with Pirates in 0.0 and low sec. But I do have a real problem with corp thieves. The concept of honour is an important one. A long time ago, before the world numbered billions of people and enabled easy travel. A persons honour was important and valuable.
Now people don't give a ****, cause there are no repercussions. Burn one bridge, move on. You must remember, you are dealing with other human beings, this is a virtual reality. But the life we live in is equally so. We perceive our reality through our senses. Just as we cannot disprove god, we cannot disprove that we are not living in a simulated world.
Just because there are no repercussions, doesn't mean you shouldn't treat others with respect, and value your personal integrity. I find this rather alarming, that some religious people believe god to be the root of morality. That if it weren't for the fear of judgment in death - does this mean they would lie cheat and steal (and worse?) if they could get away with it?
We need a reputation system in this game. Something more advanced than the "like" system on the boards. Game Theory is a very well developed science - its all already there. I don't think eve should become a WOW happy fun time clone. Let the possibilities remain, but make us able to identify and exclude people who want to be bastards.
|

Alpheias
Euphoria Released HYDRA RELOADED
205
|
Posted - 2011.12.09 05:23:00 -
[945] - Quote
AkJon Ferguson wrote:
Griefers and scammers are invariably sociopaths irl. They can (and often do) try to justify/rationalize it all they want, but they're not fooling anyone.
I guess I can't argue against a armchair psychologist such as yourself.
But if I am brutally honest with you and being somewhat of a humble armchair psychologist myself at times, I am more concerned with the people that draws parallels between griefing and scamming in a game to sociopaths in reality. It is a frightening realization that so many hide behind a facade of understanding, empathy and sympathy when these people are suffering from a deep-rooted psychosis.
The very inability that makes you (among many) unable to distinguish reality from fantasy frankly speaks for itself.
I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

X ChaosX
Dreddit Test Alliance Please Ignore
0
|
Posted - 2011.12.09 05:42:00 -
[946] - Quote
Huehuehue wrote:I play EVE to "escape" from real life just as much as the next guy, but I know I bring my real life morality with me to the game, I mean how could you not? That's not something you just turn off. You're right, it isn't something I just turn off. I just don't see beating people at video games as an immoral act. They chose to play, if they can't handle losing they can quit. You sound like a kid who would cry when his brother beat him at a video game. It isn't immoral for your brother to keep winning just because you cry when lose. You are in the wrong for crying about it, not him. Learn to lose with grace. Don't expect others to pamper your soft feelings.
Why don't you go yell at people playing FPS games? After all, shooting other people is an evil thing to do. Oh wait, it is just a game. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
363
|
Posted - 2011.12.09 07:48:00 -
[947] - Quote
So folks need to take a step back and realize games like Eve are not Pong. What we do persists. We invest in Eve expecting that persistence. So actions have consequences that go beyond the immediate persistence of the session. So Eve is not chess, it is a board game put back in its box and under the bed once someone owns Boardwalk. What you do to someone is there when they log back in.
People play with the expectations of their successes to remain and to have real value. They invest a part of their life in a manner just like a large part of real life.
I am an artist in my spare time. I make interactive electronic art. When I am lucky my pieces get in galleries for a month or two at a time. I have never sold a piece of my work yet. If you want to buy a Zundelphone please contact me directly!! I have things in Eve I worked on as much as my art. When someone destroys something I've put effort into just for grins it is the same as if someone vandalized a piece of my work in the gallery (by the way, someone did destroy a piece of mine in my last show, probably a goon that realized the gallery was definitely "low sec").
So I've made the argument before and I will again. Eve by its persistent nature makes the stuff we collect here with our time close to or identical to stuff we spent the same amount of our time in our real lives.
Many of the things we once thought of as physical items, like music, books and movies are turning virtual. Stuff in life that we value that we no longer own in a physical manner. It doesn't take a lot of genius to see we are moving into a world where virtual and physical are identical. Eve is a place (with other persistent virtual worlds) that is pioneering that evolution.
Less enlightened folks don't get that yet. All I can say is I look forward to the day that folks that reject that notion discover they no longer own a music collection or even a bank balance because some asshat decided it would be fun to destroy their virtual assets with some technology hack. Then they might learn that we are moving to a world where real and virtual are the same and start to respect that anything that cost someone time to collect or create has value even if it only exists in a persistent virtual manner.
If you are consuming the right substances right now or spend some time contemplating the nature of self awareness and "reality", tell me how you can prove Eve is any different than what you claim is your "real life" when you can't prove anything you think you perceive is real and not an illusion or simulation.
Issler |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
219
|
Posted - 2011.12.09 09:00:00 -
[948] - Quote
I found your short essay quite an interesting read, thank you. Well written and intelligent. I would however not agree with some of the discourse you put forth. My apologies for the imminent wall of text.
Yes, Eve is virtual, all pixels and nothing physical to hold and feel. It is however very emotional and emotion still needs to be defined by the worldGÇÖs greatest thinkers, past and present. Emotion exists, we all know that, it is tangible in that we either feel happy or sad, angry or clam and all the shades in-between.
Having said that, Eve is a game. It is entertainment. Your art, although you could label it as entertainment, is self-immersive. It is real to you and only you. Others can only speculate at it and appreciate it, they cannot feel it as you do. It is very personal or you probably would not be an artist.
Eve is real - as entertainment goes, yes. I want the red ball, you want the blue ball, the bully wants both of our balls. That's the way the bully is entertained, by taking what is yours and delighting in the fact that you are upset. It is a mind-set you will not be able to change. That is not to say that such a person is a bully in real life. Often times, quite the opposite is true. The person may likely be a mild-mannered, well-liked individual who finds in Eve the ability to express emotions (anger, rage, spite) - which he or she would not otherwise feel comfortable doing in real life.
You should not converge the virtual with the real - especially not in the case of Eve and most any other MMO. Sure, it's an Utopian concept to think that in the virtual world, that which you deem of value you do not want others to take from you, in whatever form. Alas though, Eve is not Utopia. Even in the real world we absolutely need chaos otherwise peace and calm, left alone, will be a very tedious and boring existence. Even if we were to elevate our conscious thoughts to a higher plain of holistic thinking, we would ultimately find that evolution can only come about by revolution.
It is what we are as humans. We aspire, we build and create. Others will look in anguish at your creations and feel bitter envy and a need to destroy and remove. This is part of the human condition. What does this do to us as a race of sapient beings ? It makes us aspire to more, more greatness, more holistic thinking, more destruction.
Your ownership of a virtual good in a space to which I have access to is as likely to be destroyed as your ownership of an item in your space in real life. The persistence you speak of is thus not infinite, nor should it be taken for granted. Real life wars destroy objects and people. CriminalGÇÖs ****, abduct, kill and destroy in real life.
We mirror all of this in the games we play and Eve is no exception. Nothing can be infinitely persistent. There comes a time, eventually, when the law of entropy rears its head and says "enough" and destroys, not by leaps and bounds in the grand scheme of things, but slowly, over time.
In Eve, this entropy is more immediate, felt with greater closeness. It affects us directly as individuals. For the most part, most of us manage to get through life without being raped, accosted, robbed or killed. We know such heinous products of the human mind exist. We read about them every day. We do not expect something bad to happen to us personally. In Eve however, you are guaranteed that someone out there is hunting you down, wants to destroy your possessions.
I understand where you're coming from, I see your point of view, but understand that yours cannot be the only valid point of view. Neither can mine.
It is all a part of the human condition and afterall is said and done, Eve remains a game.
Peace, out.
o/ The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
219
|
Posted - 2011.12.09 09:03:00 -
[949] - Quote
The word r. a. p. e. is censored.
Really CCP ?
There are some very odd censorship rules you have applied to these forums.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Hauling Hal
The Black Ops
27
|
Posted - 2011.12.09 09:16:00 -
[950] - Quote
Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour.
By your logic, playing a game where adults had sex with children would be acceptable as it isn't real. In your mind it might be just a game, but to others it is a fantasy that they want to indulge in. Games can influence real world behaviour, although the person probably already has a problem, the game doesn't create that, but it does influence it.
My example is deliberately over the top on purpose, as people's simplistic views of the world may be true for them, but they will not necessarily be true for everyone. It has already been proved that violent games desensitize people to violence, but this is also true for people who regulalrly watch violent films or even the news... |

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 09:35:00 -
[951] - Quote
Eternum Praetorian wrote:Mag's wrote: The only difference is most of us know it is an actual bona fide game, whereas you and others in this thread seem to be confusing it with real life.
A psychological experiment is neither real life, nor is it a mere game. But ofc your are too small/closed minded to understand something like that, amiright? Do you know that RL economists study EVE's economy to see if they can apply what they learn here into a RL stock market? Similarly, MMO's in general provide an exquisite insight into the human Psyche. If people like you can't grasp this simple concept, then it is because you are inept... it is not because it's not factual. Signed, Your mental superior. Oh noes, he's upped the ante to included psychological experiments. This must mean he's extremely clever. (or grasping at straws)
A RL economist (His name is Eyjolfur Gudmundsson, if you didn't know) studies the economies of Eve, in order that CCP can better design new content into the game. But I can see you would know all about psychological experiments, because like you said, you are obviously mental.
Jenshae Chiroptera wrote:I believe that the people who do get pleasure out of being scum bags are either suffering from disassociative mental disorders or their real life outward persona is a fa+ºade. I believe you generalise massively, regarding the players of certain aspects of this game. You don't like the style and so therefore label all the same way. I also believe that you have major issues with differentiating RL with this game and have reading and comprehension issues with Wiki pages.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Thomas Gore
State Protectorate Caldari State
0
|
Posted - 2011.12.09 09:45:00 -
[952] - Quote
Internet anonymity has (again) proven one thing about human nature: A lot of people are dickheads, their black soul contained only because of RL consequences. Take those consequences away and they will go around harassing, griefing and even killing other people, without remorse.
Fortunately, there is nothing in EVE that forces you to go out to the nullsec and be molested by these people.
|

ThatOleSerpent
The Reptilian Agenda Skunk Works.
0
|
Posted - 2011.12.09 09:45:00 -
[953] - Quote
Eternum Praetorian wrote:ThatOleSerpent wrote:Yo, leave our integrity at log in? dude are you smoked? this is a video game, a little hobby on the side. podding bitches is fun, and low sec mining is ********. killing people is an awesome recruitment method, and if your stupid enough to mine alone in low sec, outlaw space, your stupid enough to die. To presume that in game behavior implies malevolence or evil wickedness is ridiculous. what are you some kind of intergalactic homo? That censored part was the word " R -E_ T_A-R_D-E-D" oh yea, i read this http://en.wikipedia.org/wiki/Online_disinhibition_effectand no where in there does it talk about evil intentions or deeds, just some people crying about bullying and how people use the internet as a conduit for codependency The first question is, what is the worth of an opinion that concludes with the words "what are you some kind of intergalactic homo?" Yea... not allot. After that, all else can be explained by your pea brained reading comprehension. Good thing EVE is a point and click game, yea? Else you could get very easily confused.
i guarantee you people laughed when they read that, that is why I wrote it. I am not running for president di.ck.he.ad I am simply trolling on a forum, and I am formally educated and certainly not stupid. so quit being a fussy vagina and get over yourself . PUKE |

Myz Toyou
Bite me inc. Narwhals Ate My Duck
12
|
Posted - 2011.12.09 10:16:00 -
[954] - Quote
I shot at other players ships and pod recently, some got even destroyed 
I dont feel bad or guilty over it though. My wife and kids still love me.
Should I be punished by the internet morallity police ? |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 11:59:00 -
[955] - Quote
Mag's wrote: Call's Eternum a mental poopy head
One of the most interesting things about forum wars, is how a person can criticize and reticule someone else without every addressing the true content of their post. Now, although this should generally broadcast to the world said person's stupidity, in a world of socially challenged forum trolls it creates a facade that allows them to save face in the eyes of their dimwitted peers.
You just did that.
ThatOleSerpent wrote:i guarantee you people laughed when they read that, that is why I wrote it. I am not running for president di.ck.he.ad I am simply trolling on a forum, and I am formally educated and certainly not stupid. so quit being a fussy vagina and get over yourself . PUKE
I did not. That is just you making the most classic of mistakes, you assume that the others see things the way that you do by default and naturally you are mistaken in this assumption. In addition, a formal education does not guarantee intelligence anymore then it guarantees a person a high paying job in this current world economy.
One might also question why you need to come onto a gaming forum and troll in order to express yourself? It suggests a host of personal issues and perhaps discontentment with the way you are treated by others in your life. Every action is reaction, and something in your life has lead you here. You could be helpful or indifferent , just as easy as you could be disagreeable or down right mean. You chose to troll and talk about homos, retards and Vaginas... thus, we know everything we need to know about you through your own admission. As much as you would like to think it, you are not a mystery.
Signed, The counter troll extraordinaire, wiki warrior masterpiece of the human imagination. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Alpheias
Euphoria Released HYDRA RELOADED
205
|
Posted - 2011.12.09 12:06:00 -
[956] - Quote
Eternum Praetorian wrote:
The counter troll extraordinaire, wiki warrior masterpiece of the human imagination.
There is just no end to your illusions of grandeur. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 12:07:00 -
[957] - Quote
Alpheias wrote:Eternum Praetorian wrote:
The counter troll extraordinaire, wiki warrior masterpiece of the human imagination.
There is just no end to your illusions of grandeur.
Then I blend in perfectly with the rest of the posters on these forums don't I? Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mohamad Transporte
Yulai Guard 1st Fleet Yulai Federation
12
|
Posted - 2011.12.09 12:12:00 -
[958] - Quote
To sum it up guys:
Agressors in eve will still agress ... even if they use in high sec a disco bombing typhoon to kill your shuttle...
There seems to be 2 options: Join them or join an entity that fights such action
We in NRDS coalition for example are trying to keep 0.0 space (yes ,,,, even in there!) safe from Players shooting random miners or traders or any player who keep his acts marked as "Civilized" We have succeeded to secure 90% of Providence region and placed it under order....
There are always way to make things go the right way..... wining about it surely won't
07 Honor & Decency
Rear Admiral Mohamad Transporte Yulai Federation |

Alpheias
Euphoria Released HYDRA RELOADED
205
|
Posted - 2011.12.09 12:14:00 -
[959] - Quote
Eternum Praetorian wrote:Alpheias wrote:Eternum Praetorian wrote:
The counter troll extraordinaire, wiki warrior masterpiece of the human imagination.
There is just no end to your illusions of grandeur. Then I blend in perfectly with the rest of the posters on these forums don't I?
Like I said, there is no end to your illusions of grandeur. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Shivus Tao
Broski Enterprises Elite Space Guild
113
|
Posted - 2011.12.09 12:15:00 -
[960] - Quote
Hauling Hal wrote:Abrazzar wrote:There are no real consequences, so there is no real morality. Games are not real. Do not confuse player behaviour with real person behaviour. By your logic, playing a game where adults had sex with children would be acceptable as it isn't real. In your mind it might be just a game, but to others it is a fantasy that they want to indulge in. Games can influence real world behaviour, although the person probably already has a problem, the game doesn't create that, but it does influence it. My example is deliberately over the top on purpose, as people's simplistic views of the world may be true for them, but they will not necessarily be true for everyone. It has already been proved that violent games desensitize people to violence, but this is also true for people who regulalrly watch violent films or even the news...
Entirely fine as long as the sex is implied, not explicitly shown, and plays a crucial role in the story, and character development (see The Kite Runner).
|

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 12:31:00 -
[961] - Quote
Alpheias wrote:
Like I said, there is no end to your illusions of grandeur.
And as I said, if that is truly the case then I blend with people such as yourself splendidly.
However I can't help but notice that you have addressed nothing in my posts, per usual. So your not even an original troll that might be worth my time now are you? Surrounded with people like you, what else can I conclude but that I am some kind of super-symmetrical being of god-like elegance and intelligence? Looking down upon minds like yours, it is easy to acquire an over active sense of superiority. Maybe you should stop making it so easy? Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Alpheias
Euphoria Released HYDRA RELOADED
205
|
Posted - 2011.12.09 12:37:00 -
[962] - Quote
Eternum Praetorian wrote:
However I can't help but notice that you have addressed nothing in my posts, per usual. So your not even an original troll that might be worth my time now are you? Surrounded with people like you, what else can I conclude but that I am some kind of super-symmetrical being of god-like elegance and intelligence? Looking down upon minds like yours, it is easy to acquire an over active sense of superiority.
Let us just hope that you won't ever be in a tragic accident then, because that would be the only time your brain would come into contact with reality. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 12:50:00 -
[963] - Quote
Hey look, still no content regarding my post. What an unexpected surprise. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
33
|
Posted - 2011.12.09 12:51:00 -
[964] - Quote
Trying to explain that Eve is just a game to mental people is like trying to explain Darwins theory of evolution to a Creationist.
|

Alpheias
Euphoria Released HYDRA RELOADED
205
|
Posted - 2011.12.09 12:56:00 -
[965] - Quote
Mrs Sooperdudespaceman wrote:Trying to explain that Eve is just a game to mental people is like trying to explain Darwins theory of evolution to a Creationist.
BRUTALITY!
Mrs Sooperdudespaceman Wins!
   I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Halcyon Ingenium
Warm Holes
51
|
Posted - 2011.12.09 12:57:00 -
[966] - Quote
Herzog Wolfhammer wrote:
Please, prove away.
Still does not hide the fact that greifers and bullies are incapable of admitting it.
Waiting for your proof.
I actually was going to post a whole bunch of links for you a while back. But then I remembered I don't give a damn for what you believe. Your adolescent and unmanly whining reflects poorly only on you, and is entirely your problem. I will however leave you with this one quote, which I'm sure you'll dismiss as being invalid somehow, or use the brevity of my reply for some witty remark concerning people that hurt your precious snowflake feelings. Whatever, I'm not here to do research for you; I am however just magnanimous enough to leave you with this one quote, which was spoken in a news conference following the release of a study on youth violence following the Columbine shootings.
Surgeon General David Satcher wrote:We clearly associate media violence to aggressive behavior. But the impact was very small compared to other things. Some may not be happy with that, but that's where the science is.
People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Crumplecorn
Eve Cluster Explorations
11
|
Posted - 2011.12.09 13:02:00 -
[967] - Quote
Eternum Praetorian wrote:Similarly, MMO's in general provide an exquisite insight into the human Psyche. If people like you can't grasp this simple concept, then it is because you are inept... it is not because it's not factual. And here's the insight - to some people, it is just a game.
If you want a more interesting insight, you should look at those who get so attached to some database entries in a server in London, that they become obsessed with vilifying those who take them away. |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 13:15:00 -
[968] - Quote
Crumplecorn wrote:Eternum Praetorian wrote:Similarly, MMO's in general provide an exquisite insight into the human Psyche. If people like you can't grasp this simple concept, then it is because you are inept... it is not because it's not factual. And here's the insight - to some people, it is just a game. If you want a more interesting insight, you should look at those who get so attached to some database entries in a server in London, that they become obsessed with vilifying those who take them away.
Sorry, you can't avoid it anymore then you can avoid or function without your own subconscious. Even if it is "just a game" latent tendencies will always surface in the sandbox. Period.
But do try again. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Crumplecorn
Eve Cluster Explorations
11
|
Posted - 2011.12.09 13:18:00 -
[969] - Quote
Eternum Praetorian wrote:Sorry, you can't avoid it anymore then you can avoid or function without your own subconscious. Even if it is "just a game" latent tendencies will always surface in the sandbox. Period. "If I say it, it means it's true".
Hmm, no.
Try again.
|

Halcyon Ingenium
Warm Holes
52
|
Posted - 2011.12.09 13:23:00 -
[970] - Quote
Alpheias wrote:Halcyon Ingenium wrote:Herzog Wolfhammer wrote:
Please, prove away.
Still does not hide the fact that greifers and bullies are incapable of admitting it.
Waiting for your proof.
I actually was going to post a whole bunch of links for you a while back. But then I remembered I don't give a damn for what you believe. Your adolescent and unmanly whining reflects poorly only on you, and is entirely your problem. I will however leave you with this one quote, which I'm sure you'll dismiss as being invalid somehow, or use the brevity of my reply for some witty remark concerning people that hurt your precious snowflake feelings. Whatever, I'm not here to do research for you; I am however just magnanimous enough to leave you with this one quote, which was spoken in a news conference following the release of a study on youth violence following the Columbine shootings. Surgeon General David Satcher wrote:We clearly associate media violence to aggressive behavior. But the impact was very small compared to other things. Some may not be happy with that, but that's where the science is. Just throw him this: http://www.theesa.com/facts/violence.asp
I'm not that magnanimous.
People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 13:25:00 -
[971] - Quote
Crumplecorn wrote:Eternum Praetorian wrote:Sorry, you can't avoid it anymore then you can avoid or function without your own subconscious. Even if it is "just a game" latent tendencies will always surface in the sandbox. Period. "If I say it, it means it's true". Hmm, no. Try again.
That's not a valid retort, and if you bothered to do more reading outside of this forum you will see that it is indeed true, and it has nothing to do with whether or not I say so.
You failed. Next time try to be more original and you might have more success. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 13:29:00 -
[972] - Quote
Eternum Praetorian wrote:Mag's wrote: Call's Eternum a mental poopy head One of the most interesting things about forum wars, is how a person can criticize and reticule someone else without every addressing the true content of their post. Now, although this should generally broadcast to the world said person's stupidity, in a world of socially challenged forum trolls it creates a facade that allows them to save face in the eyes of their dimwitted peers. You just did that. Oh I'm sorry, I simply followed your posting style of criticism and personal jibes.
I addressed the matter of Eyjolfur Gudmundsson. Are you now saying you wanted me to take seriously, the fact you alluded to Eve being a psychological experiment? I have no doubt information of all sorts can be gleaned from mmo's. But does this mean a broad stroke generalized label, should be applied to all that don't fit your criteria of good gaming?
Also, I don't remember involving a small handbag in my posts, but if you say so. Must be that mental thing you mentioned.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 13:37:00 -
[973] - Quote
The post above this one is now attempting to put words into my mouth, in order to simulate a stance of higher rightness in this debate. I will not say the things that you have said, nor do I wish to.
I only desire to state what I have stated, and I do not condone what you incorrectly inferred through (what I can only assume is) limited reading comprehension. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 13:44:00 -
[974] - Quote
Eternum Praetorian wrote:The post above this one is now attempting to put words into my mouth, in order to simulate a stance of higher rightness in this debate. What words would they be?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 13:53:00 -
[975] - Quote
Quote:But does this mean a broad stroke generalized label, should be applied to all that don't fit your criteria of good gaming?
This came from you not me. I never said such a thing should happen, but you posted it as if this is what you (and by suggestion others) inferred in my posts. It is a basic and rather transparent debate tactic.
Clear enough? Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Crumplecorn
Eve Cluster Explorations
11
|
Posted - 2011.12.09 13:56:00 -
[976] - Quote
Eternum Praetorian wrote:That's not a valid retort, and if you bothered to do more reading outside of this forum you will see that it is indeed true, and it has nothing to do with whether or not I say so. "No really, it's right, 'people' say so."
I'm sorry, blind assertion carries no weight with me.
Fact is, some people see this just as Unreal Tournament in space. If in doubt, ask anyone who bought a high-SP character and some ships to skip past most of the game straight to the shooty shooty part. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
34
|
Posted - 2011.12.09 13:58:00 -
[977] - Quote
Eternum Praetorian wrote: Even if it is "just a game" latent tendencies will always surface in the sandbox. Period. This explains why people claim to be being griefed when, in fact, no griefing was carried out or intended. |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 14:00:00 -
[978] - Quote
Crumplecorn wrote:I'm sorry, blind assertion carries no weight with me.
This is not a valid retort either, because if your ignorant of the facts through lack of (or unwillingness to) pick up a book... then you are the only one who is blind. Who cares what weight it carries with you?
The rest of us who are more educated in such things will simply look at you and laugh.
Mrs Sooperdudespaceman wrote:Eternum Praetorian wrote: Even if it is "just a game" latent tendencies will always surface in the sandbox. Period. This explains why people claim to be being griefed when, in fact, no griefing was carried out or intended.
Actually yes. Everyone assumes the physiology of EVE will only paint "fun" as evil deeds, but this is just narrow minded drivel. The things that make people cry about lost ships, whine on the forums and behave in a sedated manner in game, can also yield a great deal of information regarding a persons deepest nature. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 14:02:00 -
[979] - Quote
Eternum Praetorian wrote:Quote:But does this mean a broad stroke generalized label, should be applied to all that don't fit your criteria of good gaming? This came from you not me. I never said such a thing should happen, but you posted it as if this is what you (and by suggestion others) inferred in my posts. It is a basic and rather transparent debate tactic. Clear enough? That's what's known as a question, the '?' is a dead give away. I asked because you interjected in a discussion regarding that. Seems clear enough to me, thanks.
Now then, what about this handbag you mentioned?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Crumplecorn
Eve Cluster Explorations
11
|
Posted - 2011.12.09 14:04:00 -
[980] - Quote
Eternum Praetorian wrote:Another post with zero to back it up So far you have offered nothing more than "I am right and you are wrong".
This is actually worse than average carebear posting. |

Halcyon Ingenium
Warm Holes
53
|
Posted - 2011.12.09 14:05:00 -
[981] - Quote
Mrs Sooperdudespaceman wrote:Eternum Praetorian wrote: Even if it is "just a game" latent tendencies will always surface in the sandbox. Period. This explains why people claim to be being griefed when, in fact, no griefing was carried out or intended.
SSSHHH! This is the part where they start to make out! Don't ruin it!
People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 14:06:00 -
[982] - Quote
Mag's wrote:Eternum Praetorian wrote:Quote:But does this mean a broad stroke generalized label, should be applied to all that don't fit your criteria of good gaming? This came from you not me. I never said such a thing should happen, but you posted it as if this is what you (and by suggestion others) inferred in my posts. It is a basic and rather transparent debate tactic. Clear enough? That's what's known as a question, the ' ?' is a dead give away. I asked because you interjected in a discussion regarding that. Seems clear enough to me, thanks. Now then, what about this handbag you mentioned?
It is not merely a question, it is a basic debate technique. You pose a question in a certain way in order to infer things that cannot be true. Most of the time this question has nothing to do with what your opponent actually stated, it is only masked in such a way so it is made to look as though he had. A ? at the end does not change the fact that it is 100% your statement and has nothing to do with my stance nor my opinion.
So if it clear enough for you... Then I should inform you that your judgement is clouded and you should attempt to reassess yourself. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 14:10:00 -
[983] - Quote
Eternum Praetorian wrote:It is not merely a question, it is a basic debate technique. You pose a question in a certain way in order to infer things that cannot be true. Most of the time this question has nothing to do with what your opponent actually stated, it is only masked in such a way so it is made to look as though he had. A ? at the end does not change the fact that it is 100% your statement and has nothing to do with my stance nor my opinion.
So if it clear enough to you... I should inform you that your judgement is clouded, and you should reassess yourself. You don't wish to answer, it's clear enough. But if you jump into a discussion, you should at least try to keep up.
What about the handbag?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

ThatOleSerpent
The Reptilian Agenda Skunk Works.
0
|
Posted - 2011.12.09 14:14:00 -
[984] - Quote
Eternum Praetorian wrote:Mag's wrote: Call's Eternum a mental poopy head One of the most interesting things about forum wars, is how a person can criticize and reticule someone else without every addressing the true content of their post. Now, although this should generally broadcast to the world said person's stupidity, in a world of socially challenged forum trolls it creates a facade that allows them to save face in the eyes of their dimwitted peers. You just did that. ThatOleSerpent wrote:i guarantee you people laughed when they read that, that is why I wrote it. I am not running for president di.ck.he.ad I am simply trolling on a forum, and I am formally educated and certainly not stupid. so quit being a fussy vagina and get over yourself . PUKE I did not. That is just you making the most classic of mistakes, you assume that the others see things the way that you do by default and naturally you are mistaken in this assumption. In addition, a formal education does not guarantee intelligence anymore then it guarantees a person a high paying job in this current world economy. One might also question why you need to come onto a gaming forum and troll in order to express yourself? It suggests a host of personal issues and perhaps discontentment with the way you are treated by others in your life. Every action is reaction, and something in your life has lead you here. You could be helpful or indifferent , just as easy as you could be disagreeable or down right mean. You chose to troll and talk about homos, retards and Vaginas... thus, we know everything we need to know about you through your own admission. As much as you would like to think it, you are not a mystery. Signed, The counter troll extraordinaire, wiki warrior masterpiece of the human imagination.
LAWLs
|

Alpheias
Euphoria Released HYDRA RELOADED
205
|
Posted - 2011.12.09 14:15:00 -
[985] - Quote
Mag's wrote:
Now then, what about this handbag you mentioned?
Filled with http://www.warpdriveactive.com/wp-content/uploads/2005/11/2005-11-11.png I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Eternum Praetorian
Club Bear
112
|
Posted - 2011.12.09 14:17:00 -
[986] - Quote
Mag's wrote:Eternum Praetorian wrote:It is not merely a question, it is a basic debate technique. You pose a question in a certain way in order to infer things that cannot be true. Most of the time this question has nothing to do with what your opponent actually stated, it is only masked in such a way so it is made to look as though he had. A ? at the end does not change the fact that it is 100% your statement and has nothing to do with my stance nor my opinion.
So if it clear enough to you... I should inform you that your judgement is clouded, and you should reassess yourself. You don't wish to answer, it's clear enough. But if you jump into a discussion, you should at least try to keep up. What about the handbag?
Pathetic. Not even close to pulling your fail trolling out of the gutter.
You stated it, you thought it up and I did not. I have nothing to say about your close minded idea born of an extremely narrow view and small mind. Why don't you tell me what you meant instead, then perhaps I may have something to say about it. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Eternum Praetorian
Club Bear
113
|
Posted - 2011.12.09 14:21:00 -
[987] - Quote
ThatOleSerpent wrote:LAWLs
The response of a truly great mind. One that can somehow connect intergalactic space homo-retards into one eloquent post, and then pretend like he is the model product of a higher education.
...& all in the same post.
Now that is def a LAWL in capital letters if ever there was one. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Halcyon Ingenium
Warm Holes
54
|
Posted - 2011.12.09 14:28:00 -
[988] - Quote
Eternum Praetorian wrote:ThatOleSerpent wrote:LAWLs
The response of a truly great mind. One that can somehow connect intergalactic space homo-retards into one eloquent post, and then pretend like he is the model product of a higher education. ...& all in the same post. Now that is def a LAWL in capital letters if ever there was one.
Intergalactic Space Homo-Retards, that's a good name for a corp/alliance.
People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

ThatOleSerpent
The Reptilian Agenda Skunk Works.
0
|
Posted - 2011.12.09 14:28:00 -
[989] - Quote
It so funny to watch people inflate their egos with all their convictions and notions of honor and grandeur. Almost all arguments these days are meaningless because of selective abstraction. Everyone clambers to justify themselves like anyone actually gives a hoot. I am not Stupid or narrow minded, I simply don't care if I say something you do not like. Real world, these conversations are amongst some of the nerdiest I have ever seen.
|

ThatOleSerpent
The Reptilian Agenda Skunk Works.
0
|
Posted - 2011.12.09 14:30:00 -
[990] - Quote
Halcyon Ingenium wrote:Eternum Praetorian wrote:ThatOleSerpent wrote:LAWLs
The response of a truly great mind. One that can somehow connect intergalactic space homo-retards into one eloquent post, and then pretend like he is the model product of a higher education. ...& all in the same post. Now that is def a LAWL in capital letters if ever there was one. Intergalactic Space Homo-Retards, that's a good name for a corp/alliance.
thanks boo <3 |

Malcanis
Vanishing Point. The Initiative.
1376
|
Posted - 2011.12.09 14:31:00 -
[991] - Quote
50 damb pages going on about whether it's OK to blow up spaceships in a game that's about blowing up spaceships. 
This is what we get from having high unemployment. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 14:40:00 -
[992] - Quote
Eternum Praetorian wrote:Pathetic. Not even close to pulling your fail trolling out of the gutter.
You stated it, you thought it up and I did not. I have nothing to say about your close minded idea born of an extremely narrow view and small mind. Why don't you tell me what you meant instead, then perhaps I may have something to say about it. Now now, let's not get angry. You wanted to interject into the middle of a discussion, if you don't wish to answer the question then fine.
You can tell me about the handbag though, if you wish.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Halcyon Ingenium
Warm Holes
54
|
Posted - 2011.12.09 14:43:00 -
[993] - Quote
ThatOleSerpent wrote:Halcyon Ingenium wrote:Eternum Praetorian wrote:ThatOleSerpent wrote:LAWLs
The response of a truly great mind. One that can somehow connect intergalactic space homo-retards into one eloquent post, and then pretend like he is the model product of a higher education. ...& all in the same post. Now that is def a LAWL in capital letters if ever there was one. Intergalactic Space Homo-Retards, that's a good name for a corp/alliance. thanks boo <3
One luv, niggah. People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Sarion Stormweaver
Spectrum Solutions INC
0
|
Posted - 2011.12.09 14:55:00 -
[994] - Quote
A nice exercise for the people with .. it's just a game attitude:
Assume you ALONE (nobody else has it or knowledge about it's existence) have a button that when you press you transfer 50$ from someone 's wallet/bank to yours, completely untraceable and completely anonymous. How many times would you use it on:
a) - an enemy (someone who wronged you greatly) ? b) - a work colleague ? c) - your boss ? d) - your employees ? e) - a best friend ? f) - someone who you think he gained the money unethically (from your point of view) ? g) - someone who has a lot of money (and you don't care how he got it) ? h) - someone in need ? i) - a random person ? j) - the state ? k) - a bank ? |

Eternum Praetorian
Club Bear
113
|
Posted - 2011.12.09 14:59:00 -
[995] - Quote
Mag's wrote:Eternum Praetorian wrote:Pathetic. Not even close to pulling your fail trolling out of the gutter.
You stated it, you thought it up and I did not. I have nothing to say about your close minded idea born of an extremely narrow view and small mind. Why don't you tell me what you meant instead, then perhaps I may have something to say about it. Now now, let's not get angry. You wanted to interject into the middle of a discussion, if you don't wish to answer the question then fine. You can tell me about the handbag though, if you wish.
Still nothing  Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Eternum Praetorian
Club Bear
113
|
Posted - 2011.12.09 15:03:00 -
[996] - Quote
ThatOleSerpent wrote:It so funny to watch people inflate their egos with all their convictions and notions of honor and grandeur. Almost all arguments these days are meaningless because of selective abstraction. Everyone clambers to justify themselves like anyone actually gives a hoot. I am not Stupid or narrow minded, I simply don't care if I say something you do not like. Real world, these conversations are amongst some of the nerdiest I have ever seen.
A truly open minded person accepts the fact that he may be closed minded to certain things without ever even knowing that he was. He endeavors to see further into things that he does not understand. So basically, only a stupid and narrow minded person would feel the need to state that they are neither.
A truly open minded and intelligent soul would never have to make such a claim...congratulations, you proved my point once again. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Halcyon Ingenium
Warm Holes
54
|
Posted - 2011.12.09 15:07:00 -
[997] - Quote
Sarion Stormweaver wrote:A nice exercise for the people with .. it's just a game attitude:
Assume you ALONE (nobody else has it or knowledge about it's existence) have a button that when you press you transfer 50$ from someone 's wallet/bank to yours, completely untraceable and completely anonymous. How many times would you use it on:
a) - an enemy (someone who wronged you greatly) ? b) - a work colleague ? c) - your boss ? d) - your employees ? e) - a best friend ? f) - someone who you think he gained the money unethically (from your point of view) ? g) - someone who has a lot of money (and you don't care how he got it) ? h) - someone in need ? i) - a random person ? j) - the state ? k) - a bank ?
Oooooooh, the who are you in the dark dilemma. Someone's been reading on the internet.
So, how does this change the fact that we are playing make believe characters in a make believe game again?
People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

Zephyr Monw
Dreddit Test Alliance Please Ignore
0
|
Posted - 2011.12.09 15:07:00 -
[998] - Quote
Why do people leave there morality at the door when playing super Mario. Would you run around jumping on turtles in real life?
Why do people leave there morality at the door when playing Zelda. Would you go into a shop smash eventing and steal all the money in real life?
|

Crumplecorn
Eve Cluster Explorations
12
|
Posted - 2011.12.09 15:08:00 -
[999] - Quote
Sarion Stormweaver wrote:A nice exercise for the people with .. it's just a game attitude:
Assume you ALONE (nobody else has it or knowledge about it's existence) have a button that when you press you transfer 50$ from someone 's wallet/bank to yours, completely untraceable and completely anonymous. How many times would you use it on:
a) - an enemy (someone who wronged you greatly) ? b) - a work colleague ? c) - your boss ? d) - your employees ? e) - a best friend ? f) - someone who you think he gained the money unethically (from your point of view) ? g) - someone who has a lot of money (and you don't care how he got it) ? h) - someone in need ? i) - a random person ? j) - the state ? k) - a bank ? "I wouldn't use it on any of them, as I am a moral person"
"Aha! But by destroying someones stuff, which they acquired over time in game, time which they paid a subscription for, you are essentially doing exactly this, which you say is immoral."
"Except that people in the game chose to join the game knowing that they would be risking their time. If you change the context of the question to the button taking money from a bunch of other people who also have a button who all volunteered to be there, you are basically describing a game show, and trying to argue that it is immoral to take money from the other contestants."
Don't mind me, just preempting a direction this could go in. |

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 15:09:00 -
[1000] - Quote
Eternum Praetorian wrote:Still nothing  About the handbag?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Eternum Praetorian
Club Bear
113
|
Posted - 2011.12.09 15:10:00 -
[1001] - Quote
Mag's wrote:Eternum Praetorian wrote:Still nothing  About the handbag?
Continue to proclaim your stupidity, I will sit back and watch. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Eternum Praetorian
Club Bear
113
|
Posted - 2011.12.09 15:12:00 -
[1002] - Quote
Zephyr Monw wrote:Why do people leave there morality at the door when playing super Mario. Would you run around jumping on turtles in real life?
1. This is a stupid analogy that does not apply to a sandbox video game. 2. If the turtles were dangerous and could kill you, or your family, and stomping on them gave you gold coins... would you? Yes you would.
3. Your post is ill conceived and makes no sense. Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
|

Mag's
the united Negative Ten.
3069
|
Posted - 2011.12.09 15:14:00 -
[1003] - Quote
Eternum Praetorian wrote:Mag's wrote:Eternum Praetorian wrote:Still nothing  About the handbag? Continue to proclaim your stupidity, I will sit back and watch. Son I'm disappointed. I did expect you to say it was some obscure reference to handbagging, but alas it was simply an error on your part.
It did make me chuckle though, thanks for that. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Crumplecorn
Eve Cluster Explorations
12
|
Posted - 2011.12.09 15:14:00 -
[1004] - Quote
Eternum Praetorian wrote:1. I wish this was a stupid analogy that did not apply to a sandbox video game. FYP
|

Lady Spank
GET OUT NASTY FACE
349
|
Posted - 2011.12.09 15:16:00 -
[1005] - Quote
I refuse to discuss morality with faceless alts. (a¦á_a¦â) ~ Get Out, Nasty Face ~ (a¦á_a¦â)
Signature edited. Navigator. |

Sarion Stormweaver
Spectrum Solutions INC
0
|
Posted - 2011.12.09 15:18:00 -
[1006] - Quote
Crumplecorn wrote:Sarion Stormweaver wrote:A nice exercise for the people with .. it's just a game attitude:
Assume you ALONE (nobody else has it or knowledge about it's existence) have a button that when you press you transfer 50$ from someone 's wallet/bank to yours, completely untraceable and completely anonymous. How many times would you use it on:
a) - an enemy (someone who wronged you greatly) ? b) - a work colleague ? c) - your boss ? d) - your employees ? e) - a best friend ? f) - someone who you think he gained the money unethically (from your point of view) ? g) - someone who has a lot of money (and you don't care how he got it) ? h) - someone in need ? i) - a random person ? j) - the state ? k) - a bank ? "I wouldn't use it on any of them, as I am a moral person" "Aha! But by destroying someones stuff, which they acquired over time in game, time which they paid a subscription for, you are essentially doing exactly this, which you say is immoral." "Except that people in the game chose to join the game knowing that they would be risking their time. If you change the context of the question to the button taking money from a bunch of other people who also have a button who all volunteered to be there, you are basically describing a game show, and trying to argue that it is immoral to take money from the other contestants." Don't mind me, just preempting a direction this could go in.
:) not at all. I have never said anything about moral or immoral. Morality is relative.I personally always felt bad if I attack someone i didn't know. I know people that don't have this problem, but I do. I usually taunt them into insulting me, or attacking me first so I don't feel remorse when I encounter them+their corp+their alliance :)
And on a side the only exceptions to the button pressed would be: b,d,e,h,i. :) |
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