Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 93 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Omnathious Deninard
Novis Initiis
1645
|
Posted - 2013.10.05 23:42:00 -
[1081] - Quote
I will reserve all further thought until I have a chance to test them. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Battlingbean
Star Frontiers Dirt Nap Squad.
22
|
Posted - 2013.10.06 00:02:00 -
[1082] - Quote
One would think with the release of new pirate ships re-balancing the old ones at the same time would be a good idea.
Cynabals are everywhere and I'd really like to fly the Phantasm without getting laughed at. |
epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
51
|
Posted - 2013.10.06 00:02:00 -
[1083] - Quote
Nyancat Audeles wrote:How's this for better stats?
Astero
Role Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +10(+5) Virus strength for Relic and Data Analyzers
Can fit Covert Ops Cloaking devices
Amarr Frigate Bonus: 4% bonus to Armor Resists OR +5m^3 drone bay per level
Gallente Frigate Bonus:
20% bonus to drone hitpoints 10% bonus to drone hitpoints and optimal range
Slot layout: 3H(+1), 4M, 3L(-1); 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 480(-80) / 660(+60) / 620(+20) Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35 Cargo Capacity: 210
Stratios
Role Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% bonus to Energy Turret tracking and optimal range Role Bonus: 37.5% increase Scan Prob Strength Role Bonus: +10(5) Virus strength for Relic and Data Analyzers
Can fit Covert Ops Cloaking devices
Amarr Cruiser Bonus: 4% bonus to Armor Resists
Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 3 turrets (-1) , 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1450(-500) / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550
What these changes accomplish:
ASTERO: The Astero is made a better frigate overall - with the loss of a lowslot, there is now potential for better drone application and better damage. It should be great for doing the lowest level complexes and blitzing L1s and L2 in hostile space - maybe even better performance in wormhole space! Since there's no gun bonus and not too much tank, it won't be overpowered when it comes to PvP. The +5 virus strength will be a welcome bonus to those of us who do sites in nullsec (this can be changed back if it overshadows other ships too much). The loss of shield HP makes it so this can not be turned into an OP PvP brawler because of 4 mid slots.
STRATIOS: The loss of a turret slot on the Stratios minimizes the potential for the neutron fits that some people think are OP (despite them being complete glass cannons)- yet damage application will be better for PvE'ers, making this ship more capable in PvE and less capable in PvP. The loss of shield HP prevents the efficiency of pure shield gank fits. Very well thought out it Looks good, I think you forgot to put the + 10 virus strength on the straatios too, need it just the same as they both will probably explore the same areas. Hopefully on the new server image it will accurately reflect tq so we can try it out |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
342
|
Posted - 2013.10.06 00:29:00 -
[1084] - Quote
Not a fan personally of per level drone bay bonuses would rather they were rolled into the hull (which CCP seems to be doing with them now) and getting a more useful bonus in their place.
Slot layout is due to the racial origins even if it isn't to everyone's tastes.
"Role Bonus: 37.5% bonus to Energy Turret tracking and optimal range" is one I would support but still don't really feel its going to overly encourage laser use but its a step in the right direction.
Still kind of rooting for them both to get a static 50% bonus to amarr drone damage (might be a tiny little too much on the stratios) just so we see some variation in drones used and gives them a little more of an edge without being too overly powerful. |
Cselle
Brave Newbies Inc. Brave Collective
4
|
Posted - 2013.10.06 00:52:00 -
[1085] - Quote
If people are worried the new SOE ships will render obsolete Cov Ops frigs, remember they are for "Covert Operations" not explorations. Meaning scouting, cloaking, scanning down enemy ships, etc. Inversely the SOE ships are for exploring anomaly sites and WH's and not stealthy tactics.
I would personally say to nerf the exploration virus strengths on the Cov Ops ships, or remove them completely. In return, boost their ability to use expanded probe launchers and combat scan probes.
Whereas for the SOE frigate, sure I'd love cloak on them, but in the interest of balancing I could do without covert ops cloaking, and buff their role for hacking sites.
For the SOE Cruiser, I see their primary role as to run combat sites or possibly lower level wormholes.
Perhaps the SOE ships could have a velocity or CPU bonus for the improved cloaking, but not the Covert Ops cloak, something similar to what the Black Ops ships have.
This would help to maintain the Cov Ops frigates use in it's role as stealthy scouts. |
Sentinel Smith
Center for Advanced Studies Gallente Federation
137
|
Posted - 2013.10.06 01:37:00 -
[1086] - Quote
Why are there suggestions nerfing drone Hitpoints.. that's not damage, that's just how tanky the drones are.. And why was there talk of an Armor Rep bonus ? No.. Just No.. Armor Rep bonuses suck for PVE and PVP. Resist bonus wins every time. Better your resists, the less damage you take, the less you need to rep. The same resist bonus that makes them ideal for use with Logi's makes them ideal for Solo.
Lastly, all ships in eve that you can fit are PVP ships. Just look at how many people die to Ventures a week. If you can fit it, you can PVP in it.
With all that said, remember the paper DPS are not applied. Drones take time to launch, and travel to the target.. or in sentries case, sit still for you to evade or target.
Without another bonus, you are gonna be waiting a while after you decloak before you can do anything to a target.. time for most ships to warp off, or at least get their DPS and EWAR/Scram/etc applied first.
This ship is slow, it's not gonna outrun much, so once you start moving most ships will be able to outrun, even with webs applied to you (and yours to them).
It's gonna be expensive, this isn't a disposable T1 hull, not even a T2 hull, it's gonna cost 2-6 times more than most other ships it's gonna face. You are gonna feel it each time you lose one more than the others do.
In short I think it's not bad. I made my own suggestions earlier for minor changes.. Still think it would be even better to make this a Logi.. I've always through of the SoE as more Search and Rescue, rather than fighting it out.. but alas.. So leave it alone for the most part, don't listen to all the people saying it's OP, and put it on the test server.. Lets see what it does in practice. |
Asa Shahni
TunDraGon
1
|
Posted - 2013.10.06 01:40:00 -
[1087] - Quote
The slot layout is wrong for what they are supposed to do ....need 2 more high slot on the frig to fit full rack of guns + cloak and probe launcher (cant imagine what it would take to fin an extended and normal pvp fit on that lol) and a 6th high slot on the cruiser for the same reason ...the cruor and ashimmu have them for the neuts so i dont see why you couldnt fit all the mod you have bonus for ....that just silly |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1466
|
Posted - 2013.10.06 01:50:00 -
[1088] - Quote
Nyancat Audeles wrote:How's this for better stats?
Astero
Role Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +10(+5) Virus strength for Relic and Data Analyzers
Can fit Covert Ops Cloaking devices
Amarr Frigate Bonus: 4% bonus to Armor Resists OR +5m^3 drone bay per level
Gallente Frigate Bonus:
20% bonus to drone hitpoints 10% bonus to drone hitpoints and optimal range
Slot layout: 3H(+1), 4M, 3L(-1); 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 480(-80) / 660(+60) / 620(+20) Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35 Cargo Capacity: 210
Stratios
Role Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% bonus to Energy Turret tracking and optimal range Role Bonus: 37.5% increase Scan Prob Strength Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Covert Ops Cloaking devices
Amarr Cruiser Bonus: 4% bonus to Armor Resists
Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 3 turrets (-1) , 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1450(-500) / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550
What these changes accomplish:
ASTERO: The Astero is made a better frigate overall - with the loss of a lowslot, there is now potential for better drone application and better damage. It should be great for doing the lowest level complexes and blitzing L1s and L2 in hostile space - maybe even better performance in wormhole space! Since there's no gun bonus and not too much tank, it won't be overpowered when it comes to PvP. The +5 virus strength will be a welcome bonus to those of us who do sites in nullsec (this can be changed back if it overshadows other ships too much). The loss of shield HP makes it so this can not be turned into an OP PvP brawler because of 4 mid slots.
STRATIOS: The loss of a turret slot on the Stratios minimizes the potential for the neutron fits that some people think are OP (despite them being complete glass cannons)- yet damage application will be better for PvE'ers, making this ship more capable in PvE and less capable in PvP. The loss of shield HP prevents the efficiency of pure shield gank fits.
You want to make the ship that already outclasses all recons in combat capabilities better at being a total ****? sigh.
BYDI recruitment closed-ish |
Eko Fromtv
Center for Advanced Studies Gallente Federation
46
|
Posted - 2013.10.06 01:58:00 -
[1089] - Quote
Nyancat Audeles wrote:How's this for better stats?
Astero
Role Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +10(+5) Virus strength for Relic and Data Analyzers
Can fit Covert Ops Cloaking devices
Amarr Frigate Bonus: 4% bonus to Armor Resists OR +5m^3 drone bay per level
Gallente Frigate Bonus:
20% bonus to drone hitpoints 10% bonus to drone hitpoints and optimal range
Slot layout: 3H(+1), 4M, 3L(-1); 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 480(-80) / 660(+60) / 620(+20) Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35 Cargo Capacity: 210
Stratios
Role Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% bonus to Energy Turret tracking and optimal range Role Bonus: 37.5% increase Scan Prob Strength Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Covert Ops Cloaking devices
Amarr Cruiser Bonus: 4% bonus to Armor Resists
Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 3 turrets (-1) , 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1450(-500) / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550
What these changes accomplish:
ASTERO: The Astero is made a better frigate overall - with the loss of a lowslot, there is now potential for better drone application and better damage. It should be great for doing the lowest level complexes and blitzing L1s and L2 in hostile space - maybe even better performance in wormhole space! Since there's no gun bonus and not too much tank, it won't be overpowered when it comes to PvP. The +5 virus strength will be a welcome bonus to those of us who do sites in nullsec (this can be changed back if it overshadows other ships too much). The loss of shield HP makes it so this can not be turned into an OP PvP brawler because of 4 mid slots.
STRATIOS: The loss of a turret slot on the Stratios minimizes the potential for the neutron fits that some people think are OP (despite them being complete glass cannons)- yet damage application will be better for PvE'ers, making this ship more capable in PvE and less capable in PvP. The loss of shield HP prevents the efficiency of pure shield gank fits.
Quoted for truth
(Ice) Miner for life. |
BloodBird
Duty. The Cursed Few
226
|
Posted - 2013.10.06 05:53:00 -
[1090] - Quote
Omnathious Deninard wrote:The laser cap bonus is kind of an arbitrary bonus, without a damage or tracking bonus it will be neglected for what ever the pilots favored weapon will be. Usually autocannons.
The 37.5% scan bonus is a perfect fit as is the +5 to virus strength.
I'm not liking the 5/5/5 slot layout, a 4/5/6 would optimize the ship for exploration. Or better a 5/4/6.
The laser cap bonus is likely intentional. The drones (really 5 heavies out of a Cruiser? Is this the ship intended to kill the Ishtar now?) do most of the heavy hitting, and with a cap bonus but not a damage bonus you can freely chose what guns you want - you get no DPS bonus anyway. This way however lasers are actually possible to fit as you get a cap bonus to their use, as opposed to not getting any bonus to cap and only really having projectiles or hybrids as your options.
|
|
Sentinel Smith
Center for Advanced Studies Gallente Federation
138
|
Posted - 2013.10.06 06:41:00 -
[1091] - Quote
BloodBird wrote:The laser cap bonus is likely intentional. The drones (really 5 heavies out of a Cruiser? Is this the ship intended to kill the Ishtar now?) do most of the heavy hitting, and with a cap bonus but not a damage bonus you can freely chose what guns you want - you get no DPS bonus anyway. This way however lasers are actually possible to fit as you get a cap bonus to their use, as opposed to not getting any bonus to cap and only really having projectiles or hybrids as your options.
Gila has not only 5 Heavies/Sentries, but also a damage BONUS to them, which this doesn't. so I don't get the issues.
|
Emmerik
NED-Clan Goonswarm Federation
24
|
Posted - 2013.10.06 07:35:00 -
[1092] - Quote
I think a 'Role Bonus: 50% reduction in Energy Turret capacitor need' is not very usefull on the cruiser. Having only 5 High slots, people wont really use turrets I gues... 1 covert cloak, 1 probe launcher, leaves room for maybe 3 turrets, but who is gonna fit 3 medium turrets without a dmg or trakcing bonus?, your better of with drones range or neuts/nos in that case
I'd say give it a 50% reduction in CPU need for Cloak maybe? |
Sariton Xavian
Mercado Mercator Partners and Associates
2
|
Posted - 2013.10.06 07:50:00 -
[1093] - Quote
Nyancat Audeles wrote:
This is a PIRATE ship. Not just a faction ship. Pirate ships are supposed to be far more superior than T1 ships, much better than navy faction ships, and better than T2 ships.
I'm wondering on what basis a Sister's ship is a Pirate ship.
From an RP perspective they clearly aren't pirates, and from a gameplay perspective I would say the requirement to run missions outside empire space would define pirate faction status. You can run L4's for SoE in hisec, so to me that makes these non-pirate faction ships. |
Quinn Corvez
Probe Patrol Polarized.
99
|
Posted - 2013.10.06 08:29:00 -
[1094] - Quote
^ simply because you need to train two races ships skills to use it. |
Sariton Xavian
Mercado Mercator Partners and Associates
2
|
Posted - 2013.10.06 08:37:00 -
[1095] - Quote
Fair enough, thanks. |
Quinn Corvez
Probe Patrol Polarized.
99
|
Posted - 2013.10.06 08:37:00 -
[1096] - Quote
Question: how does the Stratios fit a covert ops cloak without a CPU reduction bonus? |
Emmerik
NED-Clan Goonswarm Federation
24
|
Posted - 2013.10.06 08:52:00 -
[1097] - Quote
answer: Open your fitting window and drag to cloak to a free high slot?
https://wiki.eveonline.com/en/wiki/Covert_Ops_Cloaking_Device_II 100CPU and 1PW it will cost you |
Tampopo Field
Blue Republic RvB - BLUE Republic
33
|
Posted - 2013.10.06 09:00:00 -
[1098] - Quote
I'm assuming someone came up with these ships after the ATXI reward ships had their stats announced. Unlike the previous rewards of AFs and HACs on steroids, the new reward ships Chremoas and Moracha are completely unique in their function. With the exception of tech-3 no ship can do what they can. Would explain the lack of a SOE battleship as well.
Personally I was expection pirate faction destroyers based on the new(er) destroyer models. I'm glad I was wrong. These new ships have alot more potential for new intresting roles then beefed up destroyers. And they look great as well. They do have a few things that might need some adjustiong though.
CCP Rise wrote:Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers
Since they are "pirate" faction ships, I think that they should have an improved performance over tech-1 when scanning and doing data/relic sites. A Virus strength and Scan Probe strength on par with the tech-2 however would serve to marginalize the Covert Ops class. Also the fact that you get the full bonus to Scan Probe strength regardless of ship skill Might not be the best of ideas. So I'd recommend the following:
Role Bonus: +8 Virus strength for Relic and Data Analyzers
Gallente Frigate/Cruiser bonus: +8% increase Scan Prob Strength per level
A middleground between the Covert Ops and the tech-1 exploration frigates. Also the Astero's Covert Ops cloak CPU reduction and the Straitos' reduction to energy turret capacitor need tould be attached to the Amarr ship bonuses:
Amarr Frigate bonus: 20% reduction in CPU requiement for cloaks per level
Amarr Cruiser bonus: 10% reduction in Energy Turret capacitor need per level
The only problem outside the bonuses that I can see from a cursory examination is this:
CCP Rise wrote:Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage
Drones (bandwidth / bay): 125 / 500
The Straitos might have a bit too mutch punch. The DPS that a full set of sentry drones or heavy drones can dish out with a 50% damage bonus is, in my opinion, too mutch for a cruiser that has a covert ops cloak capacity. Also this might cause a slight overlap with the Gila hull, though the latter can be made far more durable. And the prate faction cruisers have not rebalanced jet, so the problem of overlaping might go away through that rout later on.
So what to do? Maybe reducing the bandwidth from 125 to 100 might be called for. Other then that, the only thing I have to say is that these things are really gorgeous.
Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings. |
Fr00b Snap
Sessrumnir's Chosen
18
|
Posted - 2013.10.06 09:02:00 -
[1099] - Quote
Veshta Yoshida wrote:Fr00b Snap wrote:Ok, then lets sum up Stratios abilities in case if drone dps is nerfed. Inferior to cov ops in scanning and hacking/analyzing Inferior to Ishtar in running lowsec deds Inferior to Proteus in ganking people running signatures/anoms Superior to everything in looking sexy Or one could do the same while taking into account its T1 status, even if it is faction: Superior to everything probing related sans dedicated probers at probing. Superior to most everything dps related sans dedicated dps boats (no need to single out the Ishtar). Almost equal to all other pirate hulls in versatility/power, except the "WTF!" Phantasm. Inferior to T3 in just about everything because T3 have been broken as hell for years. Superior to everything in looking sexy (unless its made hippie rainbow coloured or something ). DPS is fine at 'close to OP' as long as it has some drawback, personally suggested taking off the drone EHP bonus as it focuses it onto the PvE side of things without killing it if PvP is ones poison.
Stratios is supposed to be speacialised in exploration, why would anyone fly it if there is better option available for everything that it`s supposed to be speacialised in? And you can`t remove drone hp bonus because lately npcs tend to switch to drones rather fast, without 50% hp bonus they wouldn`t last long. |
Quinn Corvez
Probe Patrol Polarized.
100
|
Posted - 2013.10.06 09:10:00 -
[1100] - Quote
Oh, I alway thought a covert cloak required something like 1000 CPU... So yeah, draging it to a high slot would work |
|
Emmerik
NED-Clan Goonswarm Federation
24
|
Posted - 2013.10.06 09:14:00 -
[1101] - Quote
Yeah, a while back that was the case, got changed. now you can only fit covert cloaks on specific ships |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
798
|
Posted - 2013.10.06 09:38:00 -
[1102] - Quote
Fr00b Snap wrote:Stratios is supposed to be speacialised in exploration, why would anyone fly it if there is better option available for everything that it`s supposed to be speacialised in? And you can`t remove drone hp bonus because lately npcs tend to switch to drones rather fast, without 50% hp bonus they wouldn`t last long. What other hull hits like a HAC, tanks like either shield or armour cruiser and probes like a probing frigate .... all at the same time? What better option do you know of when it comes to exploration? Sure you can use the specialised ships (T2) for the various tasks at which they are better, but that means you have to reship constantly, a hassle you can sidestep by using the SoE hull.
It is much the same as the Marauders; There are ships that do more damage, tanks harder and are better at grabbing the stuff but there is no other ship that does it all at once.
As for drones being whacked by overzealous NPCs, 'tis but a matter of tweakage and common sense. Point of lobbying for the HP removal is that with it the SoE cruiser is far too strong in PvP thus completely negating any arguments (such as yours) about its ability when being used for exploration as it will be a niche for it rather than the bread-and-butter it ought to be. |
Bouh Revetoile
TIPIAKS
365
|
Posted - 2013.10.06 10:00:00 -
[1103] - Quote
Holy **** how should I say it for you to understand ?! This Stratios is inferior in combat capabilities than any navy cruiser and larger !! And the T3 cruisers are already plain better at the ganky thing and EVE galaxy still haven't collapsed for God's sake !
Any ******* navy crusier can kill the Stratios already !!! And a Proteus is about twice as powerful as this PIRATE ship while having even MORE perks !!
Any navy or T2 drone cruiser have 125MBps of bandwidth, and they all have more tank than the Stratios despite its armor resist bonus ! Even some T1 cruiser can kill this ship ! And any BC will make short work of it and is as fast as it is. The cloak will indeed allow you to stay invisible and never deactivate it because you'll die most of the time if you do it with something on grid.
What you get for the pricetag of this ship over NAVY cruisers (not even HAC) is a cloak, a mid slot and less tank... A T3 might not even cost a lot more and have way more everything ! Not to mention the ship is VERY fragile for its price. God a fuckin Moa (!!!) have more tank and 75% of the dps of this thing, yet it's GUN dps ! Even the force recon are way more survivable than it because of their EWAR
And one should not forget this ship is a BRAWLER : it will COMMIT to fights and will never ever apply its heavy drone dps outside of scramrange ! A Cynabal is infinitely more OP than this ship because of this ! Just because it's a fragile brawler the Stratios will die a lot, period. Nerf it, and it's not a combat ship anymore. |
Bouh Revetoile
TIPIAKS
365
|
Posted - 2013.10.06 10:09:00 -
[1104] - Quote
This whole debate is insane : T3 cruisers exist for years with better capabilities than this Stratios. Yes they are largely OP, but ironicaly, NONE of the OPness complaint against T3 EVER aimed at the cloaky-gank fit... That should tell you something... |
epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
53
|
Posted - 2013.10.06 10:28:00 -
[1105] - Quote
I believe that due to the mechanics of hacking and the relative strength of the various defences that only increments of 5 are relevant. 5 8 and 10 actually are only 2 levels. 8 is meaningless.
Please give these ships plus 10 virus strength, yes in non survivable fits they can be very destructive, but so are some other ships. Basically IN MY OPINION THAT YOU MAY OR MAY NOT SHARE CCP Rise was pretty close to right in the beginning.
So. MY belief is as follows over original.
Virus strength + 10 both ships Scanning to match covert ops but only on core probes. Combat probes as trained T1 Note: Covert ops is first and foremost a Combat utility ship. A Combat scanner! Larger hold to support 3 yurts or syphons on cruiser 1 yurt on frigate. On top of original Drones to gain sleeper resistance/ survival through hit-points resistances or signature CCP decides method. Plus 5 seconds on minispew or just save everyone and dump it already.
I an not going to discuss damage armor and resistances, as that will open a great load of hurt.
These are explorer fits MY interest in these ships is from an explorers point of view. If your interest is in maintaining the status quo you will violently disagree because they will change the way explorers behave and benefit from exploring.This WILL benefit mid range explorers and reduce the advantage that explorers from the old regime had.Until they adapt. |
Quinn Corvez
Probe Patrol Polarized.
100
|
Posted - 2013.10.06 10:29:00 -
[1106] - Quote
Bouh you're sounding more and more like a ranting lunatic. Your not a game designer and you don't even sound like you know what you're talking about when it come to cloaky combat.
The beauty of a cloak it that it allows you to pick your targets. I'm fairly confident that the cruiser hull can achieve a good passive tank with a 1600mm plate, and if it can do 700+ dps I will take out its target pretty quickly. |
epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
53
|
Posted - 2013.10.06 10:35:00 -
[1107] - Quote
Quinn Corvez wrote:Bouh you're sounding more and more like a ranting lunatic. Your not a game designer and you don't even sound like you know what you're talking about when it come to cloaky combat.
The beauty of a cloak it that it allows you to pick your targets. I'm fairly confident that the cruiser hull can achieve a good passive tank with a 1600mm plate, and if it can do 700+ dps I will take out its target pretty quickly. ..... I specifically said i was not going to comment on combat, i was only ONLY discussing the exploration side. |
Bouh Revetoile
TIPIAKS
365
|
Posted - 2013.10.06 10:40:00 -
[1108] - Quote
Quinn Corvez wrote:Bouh your sounding more and more like a ranting lunatic. You not a game designer and you don't even sound like you know what you're talking about when it come to cloaky combat.
The beauty of a cloak it that it allows you to pick your targets. I fairly confident that the cruiser hull can achieve a good passive tank with a 1600mm plate, and if it can do 700+ dps I will take out its target pretty quickly. Yes, that mean it's a rather good ship.
A cloaky proteus can have 80% of the dps and twice the tank, the same cloak, a combat probe launcher and fast warp speed to top it off.
Yet EVE haven't turned into Proteus Online...
Yes 700dps is good, but in current mid 2013 EVE, any drone or blaster ship can do it. That can seem high, but a Talos, when you calculate with overheat and drones, can do 900 GUN dps with 40kehp. That's more than this Stratios, and that don't rely on heavy drones. A Navy Exequror will put 850 overheated dps with medium blasters ; a Navy Vexor will put the same 850dps than the Stratios, but the heavy drones will have enhanced speed and tracking and the ship more tank. ALL BC will put the same kind of dps when you factor overheat and drones, yet they will have far more tank, or better speed and projection for ABC.
In the end, the Stratios is only a navy cruiser with cloak. Yes that's powerful, but that's all the 300M overprice will give you.
@epicurus ataraxia : Can't you just use a T3 cruiser and leave this thread alone ? They are better in every possible way and have this +10 virus bonus you so direly need. And they were aimed to be the highend explorer ship. |
epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
53
|
Posted - 2013.10.06 10:43:00 -
[1109] - Quote
Bouh Revetoile wrote:Quinn Corvez wrote:Bouh your sounding more and more like a ranting lunatic. You not a game designer and you don't even sound like you know what you're talking about when it come to cloaky combat.
The beauty of a cloak it that it allows you to pick your targets. I fairly confident that the cruiser hull can achieve a good passive tank with a 1600mm plate, and if it can do 700+ dps I will take out its target pretty quickly. Yes, that mean it's a rather good ship. A cloaky proteus can have 80% of the dps and twice the tank, the same cloak, a combat probe launcher and fast warp speed to top it off. Yet EVE haven't turned into Proteus Online... Yes 700dps is good, but in current mid 2013 EVE, any drone or blaster ship can do it. That can seem high, but a Talos, when you calculate with overheat and drones, can do 900 GUN dps with 40kehp. That's more than this Stratios, and that don't rely on heavy drones. A Navy Exequror will put 850 overheated dps with medium blasters ; a Navy Vexor will put the same 850dps than the Stratios, but the heavy drones will have enhanced speed and tracking and the ship more tank. ALL BC will put the same kind of dps when you factor overheat and drones, yet they will have far more tank, or better speed and projection for ABC. In the end, the Stratios is only a navy cruiser with cloak. Yes that's powerful, but that's all the 300M overprice will give you. @epicurus ataraxia : Can't you just use a T3 cruiser and leave this thread alone ? They are better in every possible way and have this +10 virus bonus you so direly need. And they were aimed to be the highend explorer ship.
So what is this then! I am commenting on the exploration ship in the exploration ship thread. Mmmm
|
Fr00b Snap
Sessrumnir's Chosen
18
|
Posted - 2013.10.06 10:45:00 -
[1110] - Quote
Quinn Corvez wrote: I'm fairly confident that the cruiser hull can achieve a good passive tank with a 1600mm plate, and if it can do 700+ dps I will take out its target pretty quickly.
Cloaky Proteus can do 600+ dps with much better tank. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 93 :: one page |
First page | Previous page | Next page | Last page |