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Thread Statistics | Show CCP posts - 20 post(s) |

Nevyn Auscent
Broke Sauce
456
|
Posted - 2013.10.17 08:43:00 -
[1741] - Quote
Iudicium Vastus wrote:I'm imagining afk cloaking will become just slightly more scary with these new covops moderate to high dps drone ships, being much quicker to get into than recons. Now maybe some supposed afk'ers will reach out and actually badtouch you. Except for the part where all the EFT warrioring going on is assuming perfect V's in all drone skills..... Now go and actually look how long that takes. Then how long to get the perfect V's in all Gunnery skills for Medium Blasters to go with their EFT warrioring. And perfect V in 2 cruisers. Now look at how little time is needed for Recons relative to that training.
These are certainly not faster to train into than recons to kick those numbers out. |

Bouh Revetoile
TIPIAKS
401
|
Posted - 2013.10.17 08:52:00 -
[1742] - Quote
Nevyn Auscent wrote:Iudicium Vastus wrote:I'm imagining afk cloaking will become just slightly more scary with these new covops moderate to high dps drone ships, being much quicker to get into than recons. Now maybe some supposed afk'ers will reach out and actually badtouch you. Except for the part where all the EFT warrioring going on is assuming perfect V's in all drone skills..... Now go and actually look how long that takes. Then how long to get the perfect V's in all Gunnery skills for Medium Blasters to go with their EFT warrioring. And perfect V in 2 cruisers. Now look at how little time is needed for Recons relative to that training. These are certainly not faster to train into than recons to kick those numbers out. You are forgetting that for the ship to be overpowered they also need to shoot at a structure, otherwise the tracking formula might have some words against their pretty numbers : Ogre II tracking is only good against larger target ; for 125m sig radius targets, the dps drop to 55% *if she doesn't move*... |

Nevyn Auscent
Broke Sauce
459
|
Posted - 2013.10.17 09:08:00 -
[1743] - Quote
Bouh Revetoile wrote: You are forgetting that for the ship to be overpowered they also need to shoot at a structure, otherwise the tracking formula might have some words against their pretty numbers : Ogre II tracking is only good against larger target ; for 125m sig radius targets, the dps drop to 55% *if she doesn't move*...
Oh no, I'm not forgetting that part either. I'm just not bothering to argue it, I have at least that much faith in CCP that they have some clue about heavy drones damage application. |

Sparkus Volundar
Applied Creations The Fendahlian Collective
72
|
Posted - 2013.10.17 10:05:00 -
[1744] - Quote
ConranAntoni wrote:Checked back into thread to see if people finally calmed down from being ******** and thinking paper dps is actual dps;
Leave disapointed.
Will wait till IQ rises above that of a potato.
Rumour has it that ships can fly/drop groups with distributed ewar, and that armour fits have 5 mids. . |

Scorpionstrike
Oh Bugga League 0f Grumpy 0ld Farts
3
|
Posted - 2013.10.17 11:03:00 -
[1745] - Quote
Any idea of the LP cost yet ? :P |

Bouh Revetoile
TIPIAKS
402
|
Posted - 2013.10.17 11:22:00 -
[1746] - Quote
Sparkus Volundar wrote:ConranAntoni wrote:Checked back into thread to see if people finally calmed down from being ******** and thinking paper dps is actual dps;
Leave disapointed.
Will wait till IQ rises above that of a potato. Rumour has it that ships can fly/drop in groups with distributed ewar, and that armour fits have 5 mids. You mean exactly like an Ishtar, but with a cloak ?
How does the Deimos compare to the Vigilant which have a 90% web on top ? |

Xequecal
GoonWaffe Goonswarm Federation
102
|
Posted - 2013.10.17 11:27:00 -
[1747] - Quote
Nevyn Auscent wrote:Bouh Revetoile wrote: You are forgetting that for the ship to be overpowered they also need to shoot at a structure, otherwise the tracking formula might have some words against their pretty numbers : Ogre II tracking is only good against larger target ; for 125m sig radius targets, the dps drop to 55% *if she doesn't move*...
Oh no, I'm not forgetting that part either. I'm just not bothering to argue it, I have at least that much faith in CCP that they have some clue about heavy drones damage application.
Heavy drones do not do half damage to stationary cruisers. This is ridiculous. |

Bouh Revetoile
TIPIAKS
402
|
Posted - 2013.10.17 12:16:00 -
[1748] - Quote
Xequecal wrote:Nevyn Auscent wrote:Bouh Revetoile wrote: You are forgetting that for the ship to be overpowered they also need to shoot at a structure, otherwise the tracking formula might have some words against their pretty numbers : Ogre II tracking is only good against larger target ; for 125m sig radius targets, the dps drop to 55% *if she doesn't move*...
Oh no, I'm not forgetting that part either. I'm just not bothering to argue it, I have at least that much faith in CCP that they have some clue about heavy drones damage application. Heavy drones do not do half damage to stationary cruisers. This is ridiculous. The trackin formula don't care about what you believe... |

Sparkus Volundar
Applied Creations The Fendahlian Collective
72
|
Posted - 2013.10.17 12:49:00 -
[1749] - Quote
Bouh Revetoile wrote:Sparkus Volundar wrote:ConranAntoni wrote:Checked back into thread to see if people finally calmed down from being ******** and thinking paper dps is actual dps;
Leave disapointed.
Will wait till IQ rises above that of a potato. Rumour has it that ships can fly/drop in groups with distributed ewar, and that armour fits have 5 mids. You mean exactly like an Ishtar, but with a cloak ? How does the Deimos compare to the Vigilant which have a 90% web on top ?
"And then Sir Thomas More pointed out that a boy without a winkle is a girl, and everyone was really disappointed."
No, because you cannot BOBS portal an Ishtar.
Since neither the Deimos or Vigilant can fit a COCD, they don't really compare either. . |

Bouh Revetoile
TIPIAKS
402
|
Posted - 2013.10.17 13:11:00 -
[1750] - Quote
Sparkus Volundar wrote:"And then Sir Thomas More pointed out that a boy without a winkle is a girl, and everyone was really disappointed."
No, because you cannot BOBS portal an Ishtar.
Since neither the Deimos or Vigilant can fit a COCD, they don't really compare either. So it's definitely the cloak which scare the **** out of everybody here...
Maybe the kind of cloak BLOBS have would freak people out a little less ? |

Omnathious Deninard
Novis Initiis
1700
|
Posted - 2013.10.17 15:07:00 -
[1751] - Quote
Bouh Revetoile wrote:Sparkus Volundar wrote:"And then Sir Thomas More pointed out that a boy without a winkle is a girl, and everyone was really disappointed."
No, because you cannot BOBS portal an Ishtar.
Since neither the Deimos or Vigilant can fit a COCD, they don't really compare either. So it's definitely the cloak which scare the **** out of everybody here... Maybe the kind of cloak BLOBS have would freak people out a little less ? But IMO the point of this cruiser is to "replace" T3 as main combat ship for black ops operations in the future. The fear of the cloak has never been questioned, and most who are afraid of it want the ship nerfed to hell and back simply because it can use a covert ops cloak. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Harvey James
Deep Core Mining Inc. Caldari State
570
|
Posted - 2013.10.17 15:52:00 -
[1752] - Quote
Astero - this is more balanced i feel the -1 mid is for it being a drone boat as even faction droneboats lose 1 slot e.g. NVexor
Role Bonus: 100% reduction in CPU requirement for cloaks Role Bonus: 37.5% increase Scan Probe Strength Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Frigate Bonus: 4% bonus to Armor Resists per level
Gallente Frigate Bonus: 20% bonus to drone hit-points per level
Slot layout: 2H, 3M(-1), 4L; 2 turrets, 0 launchers Fittings: 32 PWG, 170 )CPU Defense (shields / armor / hull) : 475 / 600 / 525 Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 38 Cargo Capacity: 210 Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Harvey James
Deep Core Mining Inc. Caldari State
570
|
Posted - 2013.10.17 16:03:00 -
[1753] - Quote
Stratios
Role Bonus: 20% bonus to Energy Turret damage Role Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% increase Scan Probe Strength Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Cruiser Bonus: 4% bonus to Armor Resists per level
Gallente Cruiser Bonus: 20% bonus to Drone hit-points and 7.5% bonus to Drone damage per level
Slot layout: 5H, 4M(-1), 5L; 4 turrets, 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1750 / 2400 / 2250 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 100 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550 Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

sarkenna
RIVVEN Inc
1
|
Posted - 2013.10.17 17:33:00 -
[1754] - Quote
Taking away drone bandwith for a laser bonus is doing the ship as an exploration vessel no favor. It only moves it towards buffertanked gankmobile which seems to be feared on this forum anyway (unrightfully so I believe). It also makes this ship way less balanced then in its current state even though it comes in the disguise of balancing effort here and there...
Why is that ?
Recognize firstly, that we explorers need our highslots for utility and scan. We can't make much use of the weapon bonus ..who can ? Right the pvp oriented roaming ganker, priate, gate camper or whoever..he would jump in cirlces for an absolutely ridiculous 20 % bonus on 4 turrets or something along the line.
Recognize secondly, that we explorers need sustained and therefore active tanking in our endeavors. Thus we seldom strain ourselves with energy hungry turrets if we do not need to....we need the drones and the drone bonus.
Lastly recognize, that drones are not, have never been and very likely never will be the DOOM and NIGHTMARE of pvp as it was made out by others in this thread. All those paper drafts with 900+ DPS by employing heavy drones need to really be reality checked by their creators. Who here has heard those glory stories of roaming heavy drone vexors and myrmidons in low sec being the bane of all pilots and totally overpowered...i haven't..you probably neither. Drones are AT BEST a support dps weapon system in all pvp and have ever been. That is why the gank ishtar always racked up as much blasters as it could get and it probably wouldn't attack anything but a BS with heavy drones anyway...instead it most likely will field mediums against most targets.
Again why the drone bonus nothing to be feared ? Because in all honesty a single smartbomb or emergency warpout ruins your day (or in a deep exploration territory like wormholes your whole weekend..). Can you loose your lasers ? Or blasters or missiles, by warping, cloaking, or other pilots ? Thus vastly reducing your dps without even having to fit any ewar or simply canceling it out completely ? i don't think so.
To be honest a decent pvp fit thorax can propably dismantle a statios just fine...
So can we please stop pretending that Heavy Drone Stratios with a price tag of 400 millions or whatever are going to wreck havoc in eve pvp... |

Omnathious Deninard
Novis Initiis
1700
|
Posted - 2013.10.17 18:07:00 -
[1755] - Quote
sarkenna wrote:Taking away drone bandwith for a laser bonus is doing the ship as an exploration vessel no favor. It only moves it towards buffertanked gankmobile which seems to be feared on this forum anyway (unrightfully so I believe). It also makes this ship way less balanced than in its current state, even though it comes in the disguise of balancing effort here and there...
Why is that ?
Recognize firstly, that a dmg bonus of any decent kind would easily net increase pvp fit dmg output of that ship in the suggested form, especially apllied dmg output. Because this extra gun outshines a single heavy drone easily
Recognize secondly, that we explorers need our highslots for utility and scan. We can't make much use of the weapon bonus ..who can ? Right the pvp oriented roaming ganker, priate, gate camper or whoever..he would jump in cirlces for a 20 % bonus on 4 turrets or something along the line.
Recognize thirdly, that we explorers need sustained and therefore active tanking in our endeavors. Thus we seldom strain ourselves with energy hungry turrets if we do not need to....we need the drones and the drone bonus.
Lastly recognize, that drones are not, have never been and very likely never will be the DOOM and NIGHTMARE of pvp as it was made out by others in this thread. All those paper drafts with 900+ DPS by employing heavy drones need to really be reality checked by their creators. Who here has heard those glory stories of roaming heavy drone vexors and myrmidons in low sec being the bane of all pilots and totally overpowered...i haven't..you probably neither. Drones are AT BEST a support dps weapon system in all pvp and have ever been. That is why the gank ishtar always racked up as much blasters as it could get and it probably wouldn't attack anything but a BS with heavy drones anyway...instead it most likely will field mediums against most targets.
Again why is the drone bonus nothing to be feared ? Because in all honesty a single smartbomb or emergency warpout ruins your day (or in a deep exploration territory like wormholes your whole weekend..). Can you loose your lasers ? Or blasters or missiles, by warping, cloaking, or other pilots ? Thus vastly reducing your dps without even having to fit any ewar or simply canceling it out completely ? i don't think so.
To be honest a decent pvp fit thorax can propably dismantle a statios just fine...
So can we please stop pretending that Heavy Drone Stratios with a price tag of 400 millions or whatever are going to wreck havoc in eve pvp... Very well put.
Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Tyberius Franklin
Federal Navy Academy Gallente Federation
781
|
Posted - 2013.10.17 20:33:00 -
[1756] - Quote
Harvey James wrote:Astero - this is more balanced i feel the -1 mid is for it being a drone boat as even faction droneboats lose 1 slot e.g. NVexor This is a pirate faction boat such as the Gila, which is not a slot down from it's peers if i recall correctly. That said, we don't know what the balance changes will bring to the pirate cruisers. |

epicurus ataraxia
Black Ice Klan
66
|
Posted - 2013.10.17 20:33:00 -
[1757] - Quote
Taking away mid slots from the asteros kills it. Unable to explore efficiently. Standard fit relic and data analysers cargo scanner(forget it without) and prop mod.
Would be completely unused for exploration after your suggestion. Do NOT reduce mid slots from these ships. Asteros and Stratios are beautiful. CCP Please Make these ships Truly function as Exploration ships, +10 Virus strength possible with covert ops skill please. |

Harvey James
Deep Core Mining Inc. Caldari State
571
|
Posted - 2013.10.17 21:07:00 -
[1758] - Quote
well they need to lose a slot from somewhere .. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Omnathious Deninard
Novis Initiis
1700
|
Posted - 2013.10.17 21:21:00 -
[1759] - Quote
Harvey James wrote:well they need to lose a slot from somewhere .. Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Harvey James
Deep Core Mining Inc. Caldari State
571
|
Posted - 2013.10.17 21:23:00 -
[1760] - Quote
Omnathious Deninard wrote:Harvey James wrote:well they need to lose a slot from somewhere .. Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss.
but navy aren't .. that makes no sense at all Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

William Clarque
Free Traders
0
|
Posted - 2013.10.17 21:32:00 -
[1761] - Quote
Harvey James wrote:Omnathious Deninard wrote:Harvey James wrote:well they need to lose a slot from somewhere .. Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss. but navy aren't .. that makes no sense at all
It makes perfect sense. Pirate faction ships are meta 8. Navy faction ships are only meta 7. |

Harvey James
Deep Core Mining Inc. Caldari State
571
|
Posted - 2013.10.17 21:35:00 -
[1762] - Quote
William Clarque wrote:Harvey James wrote:Omnathious Deninard wrote:Harvey James wrote:well they need to lose a slot from somewhere .. Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss. but navy aren't .. that makes no sense at all It makes perfect sense. Pirate faction ships are meta 8. Navy faction ships are only meta 7.
mm.. im not buying it they should be treated equally Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

William Clarque
Free Traders
0
|
Posted - 2013.10.17 21:46:00 -
[1763] - Quote
Harvey James wrote:William Clarque wrote:Harvey James wrote:Omnathious Deninard wrote:Harvey James wrote:well they need to lose a slot from somewhere .. Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss. but navy aren't .. that makes no sense at all It makes perfect sense. Pirate faction ships are meta 8. Navy faction ships are only meta 7. mm.. im not buying it they should be treated equally
Whether you're buying it or not, it's simply the way the game is structured. Whether you're talking about ships or modules, higher meta level items are superior to lower meta level items. |

Reiisha
Evolution
380
|
Posted - 2013.10.17 21:54:00 -
[1764] - Quote
Tzar Sinak wrote:Actually, it is suppose to be an exploration ship. Drones happen to be a primary weapons system. Also the premise of the ship is to be far from home for along time thus the ability to carry replacement drones.
It is meant to be an exploration ship. A pirate faction exploration ship.
Quoting this since people seem to be forgetting about it. Lasers on it because they don't need ammo, at least nowhere near as much as other weapon systems. Drones because it doesnt get a weapon bonus. Large bay because it will be far from home for a long time.
I don't see the problem with this. The limiting factor will be availability - Despite the Cynabal being what it is i don't see gangs of 50 of them roaming lowsec all day long, or nullsec even, so there's no real problem. The ship is also meant to go solo, unlike most other ships, but it being a drone ship it's not exactly very useful in fleets.
The only people who might have a problem with this is people who solo in t1 frigates...
If you do things right, people won't be sure you've done anything at all... |

Harvey James
Deep Core Mining Inc. Caldari State
571
|
Posted - 2013.10.17 23:07:00 -
[1765] - Quote
Quote:well they need to lose a slot from somewhere Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss.
but navy aren't .. that makes no sense at all
It makes perfect sense. Pirate faction ships are meta 8. Navy faction ships are only meta 7.
mm.. im not buying it they should be treated equally
Whether you're buying it or not, it's simply the way the game is structured. Whether you're talking about ships or modules, higher meta level items are superior to lower meta level items.
well this is part of the problem its just promoting power creep like the OP officer/deadspace mods ... i thought CCP were taking a different direction toward role based system across the board .... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Omnathious Deninard
Novis Initiis
1700
|
Posted - 2013.10.17 23:14:00 -
[1766] - Quote
Harvey James wrote:Quote:well they need to lose a slot from somewhere Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss.
but navy aren't .. that makes no sense at all
It makes perfect sense. Pirate faction ships are meta 8. Navy faction ships are only meta 7.
mm.. im not buying it they should be treated equally
Whether you're buying it or not, it's simply the way the game is structured. Whether you're talking about ships or modules, higher meta level items are superior to lower meta level items.
well this is part of the problem its just promoting power creep like the OP officer/deadspace mods ... i thought CCP were taking a different direction toward role based system across the board .... The gila, worm, and rattlesnake all have a full slot layout. In terms of raw DPS they are about equal. The Guristas ships could tank forever, these get covert ops. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Tyberius Franklin
Federal Navy Academy Gallente Federation
781
|
Posted - 2013.10.17 23:26:00 -
[1767] - Quote
Harvey James wrote: well this is part of the problem its just promoting power creep like the OP officer/deadspace mods ... i thought CCP were taking a different direction toward role based system across the board ....
While true they were trying to avoid power creep, that doesn't mean all levels of an item become different but equal. Infact the often reposted image in this very thread has stated that there is an intentional power difference between certain ship types, including pirate being superior to navy faction. That in itself isn't the power creep they were avoiding anyways. Rather they have referenced the need to nerf mechanics that fell out of place compared to their peers, not because they weren't effectively equal in power at all levels. |

Weasel Leblanc
Center for Advanced Studies Gallente Federation
20
|
Posted - 2013.10.17 23:49:00 -
[1768] - Quote
CCP Rise wrote:AsteroRole Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers Can fit Cover Ops Cloaking devices Amarr Frigate Bonus: 4% bonus to Armor Resists Gallente Frigate Bonus: 20% bonus to drone hitpoints Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 540 / 600 / 600 Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35 Cargo Capacity: 210 StratiosRole Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers Can fit Cover Ops Cloaking devices Amarr Cruiser Bonus: 4% bonus to Armor Resists Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1950 / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550 PICTURES (Sorry don't have in-client shots yet) These are wonderful and sexy machines which I will gleefully pilot around... but since we don't know what racial resist baseline their armor uses, maybe you could add that to the first post? Little tidbits like that are useful for obsessive must-know-alls like myself and EFT warriors, if nothing else.
This post has been edited for clarification. And, yes, even T1 ships have minor variations in armor resists. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
781
|
Posted - 2013.10.17 23:57:00 -
[1769] - Quote
Weasel Leblanc wrote:CCP Rise wrote:AsteroRole Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers Can fit Cover Ops Cloaking devices Amarr Frigate Bonus: 4% bonus to Armor Resists Gallente Frigate Bonus: 20% bonus to drone hitpoints Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 540 / 600 / 600 Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35 Cargo Capacity: 210 StratiosRole Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers Can fit Cover Ops Cloaking devices Amarr Cruiser Bonus: 4% bonus to Armor Resists Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1950 / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550 PICTURES (Sorry don't have in-client shots yet) These are wonderful and sexy machines which I will gleefully pilot around... but since we don't know what racial resist baseline their armor uses, maybe you could add that to the first post? Little tidbits like that are useful for obsessive must-know-alls like myself and EFT warriors, if nothing else. This post has been edited for clarification. And, yes, even T1 ships have minor variations in armor resists.
Gallente resist profile. |

Alvatore DiMarco
Capricious Endeavours Ltd
783
|
Posted - 2013.10.18 01:05:00 -
[1770] - Quote
Harvey James wrote:William Clarque wrote:Harvey James wrote:Omnathious Deninard wrote: Well it has been brought up and the initial post does suggest that pirate ships are exempt from the slot loss.
but navy aren't .. that makes no sense at all It makes perfect sense. Pirate faction ships are meta 8. Navy faction ships are only meta 7. mm.. im not buying it they should be treated equally
I have to post this again, don't I..
The above link should address your concerns regarding Navy/Pirate balance. |
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