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Author |
Thread Statistics | Show CCP posts - 20 post(s) |

The Lobsters
WE FIGHT
49
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Posted - 2013.11.09 14:48:00 -
[2611] - Quote
If you haven't done it yet. Get on SiSi and try these out. They're great fun and pretty well balanced. In fact, they're deadly without being OP.
They will reward the smart pilot. Can't wait to be able to afford one. |

Niena Nuamzzar
Royal Amarr Institute Amarr Empire
35
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Posted - 2013.11.09 15:01:00 -
[2612] - Quote
Damage Control II Magnetic Field Stabilizer II Drone Damage Amplifier II x3
10MN Afterburner II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I x2 Large Shield Extender II
Covert Ops Cloaking Device II Heavy Neutron Blaster II x4, Void M
Medium Hybrid Burst Aerator I Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II
Hammerhead II x2 Garde II x3
-- EFT stats: 961.3dps OH (609.5 from drones) 25,709 EHP, cap stable at 66%
Don't you think she's still very much OP?  |

Zvaarian the Red
Evil Leprechaun Brigade Space Wolves Alliance
8
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Posted - 2013.11.09 20:00:00 -
[2613] - Quote
Scorpionstrike wrote:not sure what justifys a 50% increase in cost, i guess ill go for the astero since the stratios will be so expensive lol
High sec availability will end up increasing supply which will accordingly reduce market prices. It was a wise decision. Now only having regular prices in Goon space? Yeah that's lame. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
976
|
Posted - 2013.11.09 22:29:00 -
[2614] - Quote
Kosetzu wrote:Are these ships supposed to have the recloaking delay? Seems a bit misplace on a ship with a Covert Ops Cloak... Currently I have to wait 30 seconds after each gate jump to be able to cloak when I start flying around again.
Rather disappointing that they currently have the 30 second delay. They don't have all that much HP in case they encounter something either.
Why are you staying cloaked all the way to the gate, exactly? |

NightmareX
Mind Games. Suddenly Spaceships.
241
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Posted - 2013.11.09 23:05:00 -
[2615] - Quote
Niena Nuamzzar wrote:Damage Control II Magnetic Field Stabilizer II Drone Damage Amplifier II x3 10MN Afterburner II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I x2 Large Shield Extender II Covert Ops Cloaking Device II Heavy Neutron Blaster II x4, Void M Medium Hybrid Burst Aerator I Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II Hammerhead II x2 Garde II x3 -- EFT stats: 961.3dps OH (609.5 from drones) 25,709 EHP, cap stable at 66% Being able to pray on the weak and defenseless, don't you think she's still very much OP?  I'm not sure if that's a good setup. You will die really fast in that.
Take a look at this setup i sat up: https://forums.eveonline.com/default.aspx?g=posts&m=3849307#post3849307
In fleet with bonuses to armor, you will have around 75k EHP, around 710 DPS, mods to take care of smaller ships and so on with that setup.
|

Xequecal
GoonWaffe Goonswarm Federation
115
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Posted - 2013.11.10 00:02:00 -
[2616] - Quote
The thing with MWD-fits is that the slave set is near-mandatory if you're solo, without an AB to speedtank BS weapons you probably can't pop a typical hyper-DPS focused ratting BS setup before it pops you. Remember the rats will probably switch to you too once you start the attack.
It's pretty good if you were going to make a fleet of these things with links and ****, but is that really going to happen? |

Xequecal
GoonWaffe Goonswarm Federation
115
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Posted - 2013.11.10 00:27:00 -
[2617] - Quote
Here's a nice comedy MWD-fit option:
[New Setup 7] Internal Force Field Array I 'Dyad' Co-Processor I 'Dyad' Co-Processor I Drone Damage Amplifier II Drone Damage Amplifier II
Experimental 10MN Microwarpdrive I X-Large Ancillary Shield Booster,Navy Cap Booster 400 X-Large Ancillary Shield Booster,Navy Cap Booster 400 Caldari Navy Warp Scrambler Fleeting Propulsion Inhibitor I
Covert Ops Cloaking Device II Dual Light Pulse Laser II,Scorch S Dual Light Pulse Laser II,Scorch S Dual Light Pulse Laser II,Scorch S Dual Light Pulse Laser II,Scorch S
Medium Processor Overclocking Unit II Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I
Drones_Active=Ogre II,4
Needs CA-1 and CA-2 to fit. Has MWD, still does 650 DPS at 10km, and definitely will have no problems with tanking. |

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
66
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Posted - 2013.11.10 00:32:00 -
[2618] - Quote
Did CCP fix the issue with the 'smokescreen' covert ops cloak not working on the SoE ships? |

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
66
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Posted - 2013.11.10 00:33:00 -
[2619] - Quote
For exploring this is what I was going for
Stratios
High - - Sisters Core Probe Launcher, Sisters Core Scanner Probe - 'Smokescreen' Covert Ops Cloaking Device II - 200mm Autocannon II, Barrage M, Hail M, Republic Fleet EMP M, Republic Fleet Phased Plasma M - 200mm Autocannon II, Barrage M, Hail M, Republic Fleet EMP M, Republic Fleet Phased Plasma M - 200mm Autocannon II, Barrage M, Hail M, Republic Fleet EMP M, Republic Fleet Phased Plasma M
Medium - - Relic Analyzer II - Data Analyzer II - Small Capacitor Booster II, Navy Cap Booster 400 - Omnidirectional Tracking Link II - 10mn afterburner II
Low - - Centum C-Type Medium Armor Repairer - 800mm Reinforced Steel Plates II - Energized Adaptive Nano Membrane II - Drone Damage Amplifier II - Damage Control II
Rig - - Medium Anti-Thermic Pump II - Medium Nanobot Accelerator II - Medium Auxiliary Nano Pump II
Drone bay - - Bouncer II x5 - Garde II x5 - Valkyrie II x5 - Warrior II x5 - Vespa EC-600 x5 - Hornet EC-300 x5
Cargo - - Nanite Repair Paste x1,200 - Barrage M x6,800 - Hail M x6,800 - Republic Fleet EMP M x6,800 - Republic Fleet Phased Plasma M x6,800 - Navy Cap Booster 400 x12 - Warrior II x10 - Hornet EC-300 x10 - GÇÿYurtGÇÖ Mobile Depot - Mobile Tractor Units "If possible"
This will be used to do all different scannable sites in New Eden, for exploring the amazing sights to see all over New Eden, and for staying out in 0.0 for long periods of time. |

Niena Nuamzzar
Royal Amarr Institute Amarr Empire
35
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Posted - 2013.11.10 00:41:00 -
[2620] - Quote
No no, it's very good. The main intention with it is to "pray on weak and defenseless", being able to uncloak and dish out almost 10k damage in only 10 seconds. For classical pvp with decent opponent that fit will ofc be altered. |
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Zero Huren
Aiasse
0
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Posted - 2013.11.10 03:19:00 -
[2621] - Quote
Capqu wrote:should the cruiser also have the cpu requirement reduction on cloak? or is it supposed to only have 400 effective cpu?
frigate needs another high, can't fit covops cyno, cloak and probes the covops cyno is t2 |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
978
|
Posted - 2013.11.10 04:54:00 -
[2622] - Quote
Thaddeus Eggeras wrote:Did CCP fix the issue with the 'smokescreen' covert ops cloak not working on the SoE ships?
They did! My designated "Shiny Stratios" got even shinier when I discovered it.
Unfortunately my actual testing Stratios did not. It remains T2. |

Esil Da
Republic Military School Minmatar Republic
0
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Posted - 2013.11.10 05:16:00 -
[2623] - Quote
What about add more drones, i mean active drones in space? Example: +1 every skill or skill and module |

Patri Andari
Thukker Tribe Antiquities Importer
105
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Posted - 2013.11.10 06:48:00 -
[2624] - Quote
Elias Darrowphayne wrote:Why no missile love?
It would seem that the cruiser is very much like the Arbitrator but better although i find it very disappointing that there is no missile hard points.
Is there any possibility that we could get even one of the high powered slots for missiles? Even just one turrent converted to missle would make me happy and go a long way to making missile users happy.
Any luck?
Keep up with current events M8
Rise and the rest of the CCP boys hate missiles. Seems they are doing all the can to rid the game of 'em.
|

sabastyian
Death By Design
10
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Posted - 2013.11.10 09:34:00 -
[2625] - Quote
Alright, the cruiser has some serious fitting issues that I think needs to be addressed. To do covert ops hot droping, or even covert ops + expanded launcher limits your fitting options terribly. 100 + 220 = 320/500 cpu from only 2 modules, if you fit a cov cyno as well it goes to 370/500 cpu. Fitting a t2 plate and the other modules mentioned puts you at 403/500 cpu and you still have 5 med, 4 low and 3 high slots to fill. Fitting a meta 4 scram and 2 meta 4 webs puts it at 475/500 cpu. You have 2 med slot, 4 low slot and 3 high slot left. Two adaptive nano plating in the low slot takes 0 cpu and gives limited resistances. Fitting a meta 4 damage control gives you 492/500 cpu, you still have 1 low slot left, 3 high slot, and 2 med slot left........ if i am the only one running into issues just fitting the cruiser let me know. |

Esil Da
Republic Military School Minmatar Republic
0
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Posted - 2013.11.10 12:05:00 -
[2626] - Quote
Patri Andari wrote:Elias Darrowphayne wrote:Why no missile love?
It would seem that the cruiser is very much like the Arbitrator but better although i find it very disappointing that there is no missile hard points.
Is there any possibility that we could get even one of the high powered slots for missiles? Even just one turrent converted to missle would make me happy and go a long way to making missile users happy.
Any luck? Keep up with current events M8 Rise and the rest of the CCP boys hate missiles. Seems they are doing all the can to rid the game of 'em.
They do this because they want to, these ships linked PVP and piracy, because as far as the comment I saw, all increasingly focuses on the pirate and PVP'ers desires, than in PvE players desires. And in general, gunnary is most to PVP than PVE.
Was very big help if aded 1x low slot and fixed offensive to 4xGuns & 4Missiles, ppls fit what they want ... |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
980
|
Posted - 2013.11.10 12:42:00 -
[2627] - Quote
sabastyian wrote:Alright, the cruiser has some serious fitting issues that I think needs to be addressed.
It really isn't meant to fit an expanded launcher. That's why the CPU is set where it is. |

Esil Da
Republic Military School Minmatar Republic
0
|
Posted - 2013.11.10 12:56:00 -
[2628] - Quote
Alvatore DiMarco wrote:sabastyian wrote:Alright, the cruiser has some serious fitting issues that I think needs to be addressed. It really isn't meant to fit an expanded launcher. That's why the CPU is set where it is.
Can answer the question: Why "really isn't meant to fit an expanded launcher" when this ship have bonuses on them and focused to scanning !? |

Aurora Fatalis
Blacklight Recon Mordus Angels
34
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Posted - 2013.11.10 16:17:00 -
[2629] - Quote
With the release of the Ghost Sites, could we perhaps also see Virus Strength on EWAR ships? It would be representative of their "advanced electronics", after all.
I'm imagining hacking Falcons jamming the first few pirates that arrive to give themselves some more time :D |

RangerGord
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
19
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Posted - 2013.11.10 16:48:00 -
[2630] - Quote
What has been said by CCP about the new Sisters ships (the frigate in particular):
"strong focus on exploration and self-reliance in hostile space" and "make good platforms for a range of activities including probing, hacking, exploration combat sites, anoms, killing anom runners"...
But the problem with those statements, how can you do that without guns or bonus to drone dmg when you can only field a flight of lights? You say that the ship will be expected to be a cloaky probe ship, and that it will be self-reliant in hostile space, able to kill anom runners, but you only give it 2 high slots in which it has already been determined there will be fit a cloak and a probe launcher.
What kind of weak anom runners do you expect this thing will kill with just a flight of lights that are un-bonused? |
|

Brib Vogt
DC-centre Destiny's Call
38
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Posted - 2013.11.10 18:02:00 -
[2631] - Quote
RangerGord wrote:What has been said by CCP about the new Sisters ships (the frigate in particular):
"strong focus on exploration and self-reliance in hostile space" and "make good platforms for a range of activities including probing, hacking, exploration combat sites, anoms, killing anom runners"...
But the problem with those statements, how can you do that without guns or bonus to drone dmg when you can only field a flight of lights? You say that the ship will be expected to be a cloaky probe ship, and that it will be self-reliant in hostile space, able to kill anom runners, but you only give it 2 high slots in which it has already been determined there will be fit a cloak and a probe launcher.
What kind of weak anom runners do you expect this thing will kill with just a flight of lights that are un-bonused?
i would like to write a lot about that, but i can only say: true, so true. |

Gothikia
Regeneration
228
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Posted - 2013.11.10 19:25:00 -
[2632] - Quote
Nope, stats are wrong. Go back and do it again.
So you're wanting these ships for exploration in deep space, right? Rise, explain to me how you're supposed to effectively use these ships in nullsec. There simply isn't enough CPU and PG on either of these ships. And only two highs on the frigate? Are you stoned?
Also, wheres the covops cloak bonus? 9 days to go guys, I'd get this **** fixed soon because right now there's no incentive to use these ships as intended. |

Alysha Saronn
Regeneration
1
|
Posted - 2013.11.10 19:27:00 -
[2633] - Quote
Interesting power grid and cpu on the cruiser.. Basicly, what your trying to tell me is that if you want me to use this ship properly, I'd have to sit down, drink an entire gallon of vodka to just see what you see because obiviously you were drunk when you came up with the fitting and stats of this ship. The Stratios is so gimp on its fitting capablitys to just fit anything your going to need to invest rigs to incease both it's cpu and powergrid instead of aiding it's tank or offensive capablities.
As, for the figate.. 2 highslots? a Flight of light drones.. come on you can't be telling me you guys weren't drunk off your asses when you came up with those stats.. the hell do you want me to do with that in anoms and **** ask them nicely to blow up and give me there loot.. Come on CCP.. get some people that know how to math. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
526
|
Posted - 2013.11.10 20:05:00 -
[2634] - Quote
Wow. Some of you guys really can't wrap your heads around the idea of a ship using drones as the primary or possibly only weapon.
T2 hobs and 1 T2 DDA will get the frigate up over 100dps, and it will do that even if it gets jammed because drones have a mind of their own, or assigned to another fleet member. The cruiser can be reasonably fit to do 500-600dps with just drones, also while being jammed.
The fitting is pretty tight, but the main weapons (the drones) use no grip, cpu, or cap.
I will agree that the lack of 5 drones on the cruiser is a deal breaker for the idea of a deep space PvE. You need 5 well skilled heavies or sentries to run nullsec sites. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
990
|
Posted - 2013.11.10 20:47:00 -
[2635] - Quote
Shepard Wong Ogeko wrote:I will agree that the lack of 5 drones on the cruiser is a deal breaker for the idea of a deep space PvE. You need 5 well skilled heavies or sentries to run nullsec sites.
How very fortunate then that the Stratios was in fact not designed with nullsec sites in mind and that those are actually intended to be under the purview of the yet-unreleased SoE battleship. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
526
|
Posted - 2013.11.10 21:04:00 -
[2636] - Quote
Alvatore DiMarco wrote:Shepard Wong Ogeko wrote:I will agree that the lack of 5 drones on the cruiser is a deal breaker for the idea of a deep space PvE. You need 5 well skilled heavies or sentries to run nullsec sites. How very fortunate then that the Stratios was in fact not designed with nullsec sites in mind and that those are actually intended to be under the purview of the yet-unreleased SoE battleship.
Which is kind of dumb, given that most nullsec stuff can be ran in Ishtars or Gilas. Navy Vexors can do lower end anoms.
If CCP is really expecting the SoE BS to be the Nullsec plex runner, they really haven't been paying attention to what people in nullsec actually do. |

Kosetzu
S1lver Flame
84
|
Posted - 2013.11.10 21:46:00 -
[2637] - Quote
Alvatore DiMarco wrote:Kosetzu wrote:Are these ships supposed to have the recloaking delay? Seems a bit misplace on a ship with a Covert Ops Cloak... Currently I have to wait 30 seconds after each gate jump to be able to cloak when I start flying around again.
Rather disappointing that they currently have the 30 second delay. They don't have all that much HP in case they encounter something either. Why are you staying cloaked all the way to the gate, exactly? Possible gatecamps, bubbles, smartbombers etc etc that may be waiting on that gate? I don't have a safe for every gate in the universe. |

Sgt Ocker
State War Academy Caldari State
39
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Posted - 2013.11.11 02:22:00 -
[2638] - Quote
Brib Vogt wrote:RangerGord wrote:What has been said by CCP about the new Sisters ships (the frigate in particular):
"strong focus on exploration and self-reliance in hostile space" and "make good platforms for a range of activities including probing, hacking, exploration combat sites, anoms, killing anom runners"...
But the problem with those statements, how can you do that without guns or bonus to drone dmg when you can only field a flight of lights? You say that the ship will be expected to be a cloaky probe ship, and that it will be self-reliant in hostile space, able to kill anom runners, but you only give it 2 high slots in which it has already been determined there will be fit a cloak and a probe launcher.
What kind of weak anom runners do you expect this thing will kill with just a flight of lights that are un-bonused? i would like to write a lot about that, but i can only say: true, so true. Sadly neither of the new SOE ships will meet the opening statement from DEV's regarding their capabilities, without lots of compromising fitting issues.
Quote: CCP Rise looking super sexy Subjective; I'm still not sure. They are different from anything else but that doesn't make "super sexy".
Quote: CCP Rise and generally being kind of awesome. Meh, that is yet to be seen but unlikely.
With a crap load of implants and boosters they could be awesome but then so can a rifter. |

Xequecal
GoonWaffe Goonswarm Federation
117
|
Posted - 2013.11.11 03:26:00 -
[2639] - Quote
Kosetzu wrote:Possible gatecamps, bubbles, smartbombers etc etc that may be waiting on that gate? I don't have a safe for every gate in the universe.
Unless it's an exceptionally stupid camp that doesn't have a can to decloak you on their drag bubble, I fail to see how warping to a gate uncloaked vs cloaked, all else being equal, can really hurt you. You'll either hit a bubble and get decloaked or you'll reach the gate and decloak when you land on it. |

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
66
|
Posted - 2013.11.11 04:46:00 -
[2640] - Quote
If I am in 0.0 at a SoE Academy, I shouldn't get the 50% knock up on the SoE ship prices right? It would be the same as all other faction ships and BPs? |
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