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Thread Statistics | Show CCP posts - 4 post(s) |

Fix Lag
649
|
Posted - 2014.01.16 01:52:00 -
[1] - Quote
You know there's a pretty huge issue when
Goonswarm Federation Mordus Angels Fatal Ascension Razor Alliance Li3 Federation Tactical Narcotics Team Space Monkey's Alliance Pandemic Legion Black Legion Nulli Secunda Against All Authorities Darkness of Despair D00M. Northern Coalition. The Initiative. Brothers of Tangra Fidelas Constans Gentleman's Agreement Solar Fleet Circle of Two The Kadeshi Legion of xXDEATHXx Curatores Veritatis Alliance Spaceship Samurai Executive Outcomes
all have managed to agree that the new ESS deployable is so fucking stupid.
Somebody at CCP who isn't SoniClover needs to address this issue. The ESS sucks. If you put it into the game, people are going to riot and then leave. It's a trainwreck of bad ideas and nobody wants it for what it is, which is a giant kick in the gonads to anybody who already has to endure the misery of ratting in nullsec.
It doesn't work. There are so many wrong things with the mechanics it's like somebody looked at the list of "Things That Were Taken Out Of Eve Or Never Added In The First Place Because They Suck(ed)" and used that as a template to design the ESS. CCP SoniClover got his pompous ass handed to him by Weaselior who came in with officially published statements by other CCP employees showing that the stated reason for the ESS to exist was entirely false.
And all that we, the players of this game, have to show for our originally respectful criticism, is CCP SoniClover creating a PR disaster by pissing us off and assuming we're stupid.
Somebody else from CCP needs to step up and start dealing with this. And good luck if you go the "well let's just censor everything like we usually do" route. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Jim Era
7748
|
Posted - 2014.01.16 01:55:00 -
[2] - Quote
o.O I've been away for too long, wat is this you speak of. |

Fix Lag
651
|
Posted - 2014.01.16 01:58:00 -
[3] - Quote
Jim Era wrote:o.O I've been away for too long, wat is this you speak of.
If you can get past the very poorly written devblog, CCP's cutting nullsec ratter income by a minimum of 5% across the board and attempting to force a really, really, REALLY poorly designed mechanic down peoples' throats. It's so bad neither the defenders or offenders want to use it. That's how wretchedly horrible it is. And the blanket cut with no justification is a load of rotting Icelandic shark shit. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Brock Nelson
631
|
Posted - 2014.01.16 02:00:00 -
[4] - Quote
**** YES! ANOTHER SHOOT THE STATUE EVENT!
Oh wait... Signature removed, CCP Phantom |

WASPY69
Deep Core Mining Inc. Caldari State
100
|
Posted - 2014.01.16 02:04:00 -
[5] - Quote
+1 The most useless, irrelevant addition to EVE in a long time. Not only that, but it spams local worse than Jita isk doublers...
"EVE System > *Person1* is now in proximity of the Encounter Surveilance System" "EVE System > *Person2* is now in proximity of the Encounter Surveilance System" "EVE System > None is now in proximity of the Encounter Surveilance System" "EVE System > *Person1* is now in proximity of the Encounter Surveilance System" "EVE System > None is now in proximity of the Encounter Surveilance System"
And it goes on and on and on and on... make it stahp! |

Jim Era
7748
|
Posted - 2014.01.16 02:05:00 -
[6] - Quote
Eh, yea I was just reading up on that.
That sounds awful. Oh my lord that is awful.
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La Nariz
GoonWaffe Goonswarm Federation
1415
|
Posted - 2014.01.16 02:06:00 -
[7] - Quote
How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Paranoid Loyd
298
|
Posted - 2014.01.16 02:07:00 -
[8] - Quote
Seems to me they are trying to make you work in teams for an additonal 5% or not work in teams for a 5% reduction.
But what do I know I'm a hi-sec dweller.  Loyd's Loot: Items for sale in Dodixie |

Pinky Hops
Spartan's DNA
232
|
Posted - 2014.01.16 02:09:00 -
[9] - Quote
La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec.
because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet.
i doubt highsec rats are much of an isk faucet as their bounties suck. |

La Nariz
GoonWaffe Goonswarm Federation
1415
|
Posted - 2014.01.16 02:10:00 -
[10] - Quote
Pinky Hops wrote:La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet. i doubt highsec rats are much of an isk faucet as their bounties suck.
Oh if that's the case we're already in highsec on our alts running l4s and doing incursions. So that means if they want to nerf nullsec income the ESS needs to be exclusively a highsec thing. It works perfectly that way. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
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Fix Lag
652
|
Posted - 2014.01.16 02:11:00 -
[11] - Quote
Paranoid Loyd wrote:Seems to me they are trying to make you work in teams for an additonal 5% or not work in teams for a 5% reduction.
They are trying quite a number of things and failing at all of them. Unless their stated goal was to get virtually everyone with any grasp of nullsec mechanics mad as hell.
Jack shit, and Jack just left town. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Norm Tempesta
The Konvergent League Sev3rance
54
|
Posted - 2014.01.16 02:13:00 -
[12] - Quote
This kind of astounds me, it seems like a lot of work to make something seem like it is actually doing something useful, but in reality it is just a piece of non-wanted garbage. |

Fix Lag
652
|
Posted - 2014.01.16 02:14:00 -
[13] - Quote
Pinky Hops wrote:because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet.
Really? That's funny because I have some CSM minutes here that say otherwise. Literally the exact opposite of what SoniClover said was happening with bounties. Page 21. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Von Brawn
Brutor Tribe Minmatar Republic
4
|
Posted - 2014.01.16 02:20:00 -
[14] - Quote
Pinky Hops wrote:La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet
I dont know any 0.0 region that isnt full of uncatchable interceptor gangs. They stuffed a giant turd into the faucet already.
|

Molenius Morrowinger
M - Intergalactics Inq.
22
|
Posted - 2014.01.16 02:21:00 -
[15] - Quote
Haven't heard of him. Is SoniClover new Ghostcrawler of EVE? |

Genseric Tollaris
SniggWaffe WAFFLES.
14
|
Posted - 2014.01.16 02:24:00 -
[16] - Quote
That does sound pretty stupid. But it's causing butthurt so ill get behind it. +1 for ESS. |

Pinky Hops
Spartan's DNA
235
|
Posted - 2014.01.16 02:35:00 -
[17] - Quote
La Nariz wrote:Pinky Hops wrote:La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet. i doubt highsec rats are much of an isk faucet as their bounties suck. Oh if that's the case we're already in highsec on our alts running l4s and doing incursions. So that means if they want to nerf nullsec income the ESS needs to be exclusively a highsec thing. It works perfectly that way.
incursions and l4's dont generate a ton of isk. they generate a ton of loyalty points. which can be converted into an income, but they aren't pure isk faucets - or even close. they mostly generate wealth that is sold on the market.
ratting is basically a pure isk faucet.
note i'm not defending the ESS. i think it's a terrible idea - just pointing out some facts. |

Kaarous Aldurald
ROC Academy The ROC
2104
|
Posted - 2014.01.16 02:39:00 -
[18] - Quote
Quote:incursions and l4's dont generate a ton of isk.
Granted, you qualify this statement as "they generate loyalty points instead", but that is still bar none the stupidest thing I have ever heard anyone say on these forums. Not posting on my main, and loving it.-á Because free speech.-á |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2408
|
Posted - 2014.01.16 02:42:00 -
[19] - Quote
I'm not sure I get it. So the unit steals money from ratters and then ratters have to get the money from the unit or thieves can get it instead? Oh god. |

Logical 101
Agony Unleashed Agony Empire
347
|
Posted - 2014.01.16 02:43:00 -
[20] - Quote
Genseric Tollaris wrote:+1 for ESS Indeed. Long live the butthurt machine.
You didn't want that 5% anyway.
See what I did there? I used "didn't want anyway" because, you know, this is EVE.
|
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Fix Lag
655
|
Posted - 2014.01.16 02:50:00 -
[21] - Quote
Riot Girl wrote:I'm not sure I get it.
I understand things can be confusing but here just re-read these 17 bullet points and 3 paragraphs and it will be perfectly understandable. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Arkady Romanov
GoonWaffe Goonswarm Federation
30
|
Posted - 2014.01.16 02:56:00 -
[22] - Quote
Riot Girl wrote:I'm not sure I get it. So the unit steals money from ratters and then ratters have to get the money from the unit or thieves can get it instead?
Yup.
If you dont use this deployable you are accepting a 5% nerf to income or you plant one which risks 20% of the income for a *potential* 5% bonus... Unless some jerkbag comes and steals from it in an interceptor. Which they will.
|

La Nariz
GoonWaffe Goonswarm Federation
1417
|
Posted - 2014.01.16 03:07:00 -
[23] - Quote
So yeah highsec guys how would you like a 5% increase in your income? It sounds great right? This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Kaarous Aldurald
ROC Academy The ROC
2104
|
Posted - 2014.01.16 03:09:00 -
[24] - Quote
La Nariz wrote:So yeah highsec guys how would you like a 5% increase in your income? It sounds great right?
I believe I shall propose that the ESS be applied to CONCORD payouts for Incursions.
It's the same lore principle, after all. And that'd be some emergent conduct, err, content. Not posting on my main, and loving it.-á Because free speech.-á |

Genseric Tollaris
SniggWaffe WAFFLES.
17
|
Posted - 2014.01.16 03:11:00 -
[25] - Quote
Arkady Romanov wrote:Riot Girl wrote:I'm not sure I get it. So the unit steals money from ratters and then ratters have to get the money from the unit or thieves can get it instead? Yup. If you dont use this deployable you are accepting a 5% nerf to income or you plant one which risks 20% of the income for a *potential* 5% bonus... Unless some jerkbag comes and steals from it in an interceptor. Which they will.
That's gold.
|

La Nariz
GoonWaffe Goonswarm Federation
1418
|
Posted - 2014.01.16 03:17:00 -
[26] - Quote
Kaarous Aldurald wrote:La Nariz wrote:So yeah highsec guys how would you like a 5% increase in your income? It sounds great right? I believe I shall propose that the ESS be applied to CONCORD payouts for Incursions. It's the same lore principle, after all. And that'd be some emergent conduct, err, content.
That is far too modest the good people of highsec are entitled to a 5% buff in income these should be placed in every highsec system. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2260
|
Posted - 2014.01.16 03:17:00 -
[27] - Quote
Honestly between uncatchable interceptors and this stupid thing, i can't see any real reason to do any moneymaking in null. I mean running an anom right now nets me about 60-70m/h. Meanwhile I can go run an incursion for 100m/h+ and the only risk is hating myself. I already do that. |

Beekeeper Bob
Beekeepers Anonymous
1026
|
Posted - 2014.01.16 03:21:00 -
[28] - Quote
I'm still trying to figure out why suddenly deploy-able structures are suddenly a hot item with CCP.
I mean, I realize they have nothing else important to work on.... And we had lots of posts demanding new structures....
How many man hours were invested in all these dumb structures? It's not like Tidi is going to fly in the long run, or the node crashes that happen every time a Super fight unfolds. The Sov system is basically broken, yet CCP seems to be more worried about ship balancing.
Who's steering the ship, the hamsters?
CCP, trading shiny pictures for playability since 2003.. EvE, a cutting edge game. The only game to provide Matrix style gameplay for the masses! (trouble is, most people don't have 9 hours to waste on a one hour fight.) |

SmilingVagrant
GoonWaffe Goonswarm Federation
2260
|
Posted - 2014.01.16 03:22:00 -
[29] - Quote
Well better post post post until CCP locks the thread because apparently "This idea is ******* dumb" isn't "Constructive" or something.
Well I guess I'll post something constructive "Hey CCP why don't you take the dev time spent on dumb ideas like this and make the Pilgrim not suck" |

SmilingVagrant
GoonWaffe Goonswarm Federation
2261
|
Posted - 2014.01.16 03:25:00 -
[30] - Quote
Better nerf nullsec income because individual pilots tend to make about 60-80M an hour, please ignore the elephant in the room (That Incursioners/Mission runners make more than that in relative safety).
Hey anyone remember "Farms and Fields?" What happened there? |
|

Anomaly One
163
|
Posted - 2014.01.16 03:29:00 -
[31] - Quote
ESS LESS
I get it, I get it. Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC |

SmilingVagrant
GoonWaffe Goonswarm Federation
2261
|
Posted - 2014.01.16 03:30:00 -
[32] - Quote
Whoops sorry couldn't post again there for a second because my gang was trying to lock a maladiction that has a 1.9 align/warp speed making it entirely untouchable due to 1 second server ticks.
Apparently stuffing sebos in a stilleto till it locks a pod in a second isn't enough. |

Genseric Tollaris
SniggWaffe WAFFLES.
17
|
Posted - 2014.01.16 03:35:00 -
[33] - Quote
SmilingVagrant wrote:Whoops sorry couldn't post again there for a second because my gang was trying to lock a maladiction that has a 1.9 align/warp speed making it entirely untouchable due to 1 second server ticks.
Apparently stuffing sebos in a stilleto till it locks a pod in a second isn't enough.
Then how about you whiny fucks go back to high sec. You'll get the big isk and you can grief the hell out of all the carebears and pubbies and you won't have to worry about interceptors. Seriously. Why do you even null? |

Kaarous Aldurald
ROC Academy The ROC
2105
|
Posted - 2014.01.16 03:38:00 -
[34] - Quote
Beekeeper Bob wrote:I'm still trying to figure out why suddenly deploy-able structures are suddenly a hot item with CCP. I mean, I realize they have nothing else important to work on....  And we had lots of posts demanding new structures....  How many man hours were invested in all these dumb structures? It's not like Tidi is going to fly in the long run, or the node crashes that happen every time a Super fight unfolds. The Sov system is basically broken, yet CCP seems to be more worried about ship balancing. Who's steering the ship, the hamsters?
I've suspected this for some time, but they flat out can't do a lot of the things that need done at this point.
You know, the whole "The guys who coded the POS system quit and we don't know how to change it" thing. Writ large. Not posting on my main, and loving it.-á Because free speech.-á |

Batelle
Komm susser Tod
1261
|
Posted - 2014.01.16 03:41:00 -
[35] - Quote
Of course they dont like it. It represents a direct nerf to their income and a whole new mechanic for blues to get butthurt at other blues.
Its fantastic. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
967
|
Posted - 2014.01.16 03:42:00 -
[36] - Quote
Kaarous Aldurald wrote:Beekeeper Bob wrote:I'm still trying to figure out why suddenly deploy-able structures are suddenly a hot item with CCP. I mean, I realize they have nothing else important to work on....  And we had lots of posts demanding new structures....  How many man hours were invested in all these dumb structures? It's not like Tidi is going to fly in the long run, or the node crashes that happen every time a Super fight unfolds. The Sov system is basically broken, yet CCP seems to be more worried about ship balancing. Who's steering the ship, the hamsters? I've suspected this for some time, but they flat out can't do a lot of the things that need done at this point. You know, the whole "The guys who coded the POS system quit and we don't know how to change it" thing. Writ large. I personally wonder if the 2 are related; if the goal for the POS code is to have it simply be replaced at a time when the code behind the mobile structures becomes robust enough to result in a suitable replacement. That could simply mean that the surge of structures is partially an experiment towards this end. |

Kaarous Aldurald
ROC Academy The ROC
2105
|
Posted - 2014.01.16 03:46:00 -
[37] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:Beekeeper Bob wrote:I'm still trying to figure out why suddenly deploy-able structures are suddenly a hot item with CCP. I mean, I realize they have nothing else important to work on....  And we had lots of posts demanding new structures....  How many man hours were invested in all these dumb structures? It's not like Tidi is going to fly in the long run, or the node crashes that happen every time a Super fight unfolds. The Sov system is basically broken, yet CCP seems to be more worried about ship balancing. Who's steering the ship, the hamsters? I've suspected this for some time, but they flat out can't do a lot of the things that need done at this point. You know, the whole "The guys who coded the POS system quit and we don't know how to change it" thing. Writ large. I personally wonder if the 2 are related; if the goal for the POS code is to have it simply be replaced at a time when the code behind the mobile structures becomes robust enough to result in a suitable replacement. That could simply mean that the surge of structures is partially an experiment towards this end.
Damn, now I think I might need a tinfoil hat. You seriously read my freaking mind.
Yeah, that's just about precisely what I think. I think they're testing the waters, so to speak, to try and cut it all out and replace it in one fell swoop.
This behavior pattern has precedence in the way they handled the gate animations, which lends credence to the theory. Not posting on my main, and loving it.-á Because free speech.-á |

Tyberius Franklin
Federal Navy Academy Gallente Federation
967
|
Posted - 2014.01.16 03:48:00 -
[38] - Quote
Batelle wrote:Of course they dont like it. It represents a direct nerf to their income and a whole new mechanic for blues to get butthurt at other blues.
Its fantastic. It's an unnecessary risk though in which it's considerably easier to lose more than you stand to gain when you try to take advantage of it. At the very least the amount put at risk should be the same as what you stand to gain and furthermore probably shouldn't be a defacto loss for not participating.
Lore wise it still doesn't make sense to me.
I mean logically you would think concord would be happy capsuleers were roughing up pirates where they live rather than letting them build strength and further disrupt the empires. |

Skill Training Online
Royal Amarr Institute Amarr Empire
232
|
Posted - 2014.01.16 03:49:00 -
[39] - Quote
I think the only failing is that it doesn't tax incursion income and it doesn't work in high-sec. Thank You Obama! |

SmilingVagrant
GoonWaffe Goonswarm Federation
2269
|
Posted - 2014.01.16 03:51:00 -
[40] - Quote
Genseric Tollaris wrote:SmilingVagrant wrote:Whoops sorry couldn't post again there for a second because my gang was trying to lock a maladiction that has a 1.9 align/warp speed making it entirely untouchable due to 1 second server ticks.
Apparently stuffing sebos in a stilleto till it locks a pod in a second isn't enough. Then how about you whiny fucks go back to high sec. You'll get the big isk and you can grief the hell out of all the carebears and pubbies and you won't have to worry about interceptors. Seriously. Why do you even null?
God yeah your right, we should probably just let the game become so broken no one enjoys playing it, I mean it's only like two point five years till star citizen comes out. I say we get remote doomsdays back too. |
|

Genseric Tollaris
SniggWaffe WAFFLES.
23
|
Posted - 2014.01.16 03:55:00 -
[41] - Quote
SmilingVagrant wrote:Genseric Tollaris wrote:SmilingVagrant wrote:Whoops sorry couldn't post again there for a second because my gang was trying to lock a maladiction that has a 1.9 align/warp speed making it entirely untouchable due to 1 second server ticks.
Apparently stuffing sebos in a stilleto till it locks a pod in a second isn't enough. Then how about you whiny fucks go back to high sec. You'll get the big isk and you can grief the hell out of all the carebears and pubbies and you won't have to worry about interceptors. Seriously. Why do you even null? God yeah your right, we should probably just let the game become so broken no one enjoys playing it, I mean it's only like two point five years till star citizen comes out. I say we get remote doomsdays back too.
I'm sure CCP will fix the horrible and unjust imbalance when they see you vote with your feet and move back to empire. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2271
|
Posted - 2014.01.16 03:56:00 -
[42] - Quote
Hey CCP I have this wild idea to make the PVE in your game even more tedious. Replace all bounties with Tags. ALL bounties. Then make it so the tags can only be traded in for raw materials. Which you use to craft your ships yourself. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2271
|
Posted - 2014.01.16 03:57:00 -
[43] - Quote
Genseric Tollaris wrote: I'm sure CCP will fix the horrible and unjust imbalance when they see you vote with your feet and move back to empire.
"Move back" implies I've ever spent significant time in empire. |

Kaarous Aldurald
ROC Academy The ROC
2105
|
Posted - 2014.01.16 03:57:00 -
[44] - Quote
SmilingVagrant wrote:Hey CCP I have this wild idea to make the PVE in your game even more tedious. Replace all bounties with Tags. ALL bounties. Then make it so the tags can only be traded in for raw materials. Which you use to craft your ships yourself.
Heck, why even have money?
Let's get this **** into a barter system. Not posting on my main, and loving it.-á Because free speech.-á |

Genseric Tollaris
SniggWaffe WAFFLES.
23
|
Posted - 2014.01.16 04:04:00 -
[45] - Quote
SmilingVagrant wrote:Genseric Tollaris wrote: I'm sure CCP will fix the horrible and unjust imbalance when they see you vote with your feet and move back to empire.
"Move back" implies I've ever spent significant time in empire.
I apologize for confusing you. I had intended to imply your character was born in high sec, and thus came from high sec. That's how I came to phrase it as 'move back'. I hope that's clear to you. Seriously though, move to high sec. It'll solve all your problems. Carebears to gank, scrubs to duel, pubbies to insult and you'll be swimming in mountains of lvl 4 isk. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2271
|
Posted - 2014.01.16 04:05:00 -
[46] - Quote
Why do that when I can just send an alt to highsec and continue to shoot at unimportant recruiting alliance full of pubbie scrublords like yourself? |

Batelle
Komm susser Tod
1262
|
Posted - 2014.01.16 04:05:00 -
[47] - Quote
despite what everyone's saying, there are plenty of dead-end pockets and other places where people already like to rat where you could easily drop one down for a few hours without having it snatched.
As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Genseric Tollaris
SniggWaffe WAFFLES.
23
|
Posted - 2014.01.16 04:08:00 -
[48] - Quote
SmilingVagrant wrote:Why do that when I can just send an alt to highsec and continue to shoot at unimportant recruiting alliance full of pubbie scrublords like yourself?
For the pleasure of doing it with your main of course. And so you don't have to cry all over the forums about how unfair the game is. Change your play style bro, then you won't have to whinge as much. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2272
|
Posted - 2014.01.16 04:12:00 -
[49] - Quote
Genseric Tollaris wrote:SmilingVagrant wrote:Why do that when I can just send an alt to highsec and continue to shoot at unimportant recruiting alliance full of pubbie scrublords like yourself? For the pleasure of doing it with your main of course. And so you don't have to cry all over the forums about how unfair the game is. Change your play style bro, then you won't have to whinge as much.
It's not unfair, it's broken. There's a difference. A hotdrop is generally "Unfair" to the recipient of a hotdrop. But it's not broken, it has a counter, and it has inherent risks and rewards. I realize you are dumb so you may not understand the inherent "Risk vs Reward" tenant that is the entire basis for this game and I'd spell it out but I'm honestly pretty lazy. |

Joan Greywind
No Swag Initiative
267
|
Posted - 2014.01.16 04:13:00 -
[50] - Quote
Fix Lag wrote:You know there's a pretty huge issue when
Goonswarm Federation Mordus Angels Fatal Ascension Razor Alliance Li3 Federation Tactical Narcotics Team Space Monkey's Alliance Pandemic Legion Black Legion Nulli Secunda Against All Authorities Darkness of Despair D00M. Northern Coalition. The Initiative. Brothers of Tangra Fidelas Constans Gentleman's Agreement Solar Fleet Circle of Two The Kadeshi Legion of xXDEATHXx Curatores Veritatis Alliance Spaceship Samurai Executive Outcomes
all have managed to agree that the new ESS deployable is really fucking stupid.
S
Oh how terrible, all the big nullsec blobbers agree that actually pvping to keep their ratters income up is a travesty. This is totally unacceptable, I mean do you actually mean that now we can't just dock up? Do you mean now we have to actually start protecting our renters and ratting income, tsk tsk, totally unacceptable.
Anyways the only issue I find with it is the time to steal is very short, 60 secs is way too low, it should at least be 3 mins and 5 mins ideally. Give time for actual ships to warp there.
|
|

trader joes Ichinumi
Straightedge and Compass Industrial The Crimson Tower
13
|
Posted - 2014.01.16 04:14:00 -
[51] - Quote
A flat nerf to null bounties would have been simpler and less annoying. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2272
|
Posted - 2014.01.16 04:16:00 -
[52] - Quote
trader joes Ichinumi wrote:A flat nerf to null bounties would have been simpler and less annoying.
I pretty much agree. Allthough CCP has always stated that increased rewards should follow the more risks a player takes (And of course survives). A pure isk faucet like rat bounties was a bad idea from the get go. I rather like what one goon posted which was if you want to reduce faucets and get isk moving around in the economy, change half of the rat bounties into LP and put LP stores in every nullsec station.
But that's a good idea so CCP would never do that. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2408
|
Posted - 2014.01.16 04:19:00 -
[53] - Quote
Batelle wrote:As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. So the ESS will be bait for the untouchable AFK cloakers and other nullsec pests. Sounds like the ESS might be quite useful after all.
Oh god. |

Genseric Tollaris
SniggWaffe WAFFLES.
24
|
Posted - 2014.01.16 04:21:00 -
[54] - Quote
SmilingVagrant wrote: It's not unfair, it's broken. There's a difference. A hotdrop is generally "Unfair" to the recipient of a hotdrop. But it's not broken, it has a counter, and it has inherent risks and rewards. I realize you are dumb so you may not understand the inherent "Risk vs Reward" tenant that is the entire basis for this game and I'd spell it out but I'm honestly pretty lazy.
No, please do explain it to me. As though you were explaining it to a child. Explain to me how the ESS is broken and has no counter. Explain to me how it doesn't add to the risk v reward dimension. Explain how it won't be fixed if CCP finds that it really is broken and you're not just a whinging *****.
|

Joan Greywind
No Swag Initiative
269
|
Posted - 2014.01.16 04:21:00 -
[55] - Quote
Riot Girl wrote:Batelle wrote:As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. So the ESS will be bait for the untouchable AFK cloakers and other nullsec pests. Sounds like the ESS might be quite useful after all.
AFK cloakers are only harmful if they actually decloak. Prepare to start defending your ratting income as should be the case. |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2408
|
Posted - 2014.01.16 04:25:00 -
[56] - Quote
I wonder how long it takes to access the funds from the module. Oh god. |

Pinky Hops
Spartan's DNA
247
|
Posted - 2014.01.16 04:25:00 -
[57] - Quote
Kaarous Aldurald wrote:Quote:incursions and l4's dont generate a ton of isk. Granted, you qualify this statement as "they generate loyalty points instead", but that is still bar none the stupidest thing I have ever heard anyone say on these forums.
what?
so you don't understand the difference between say, a pound of gold, and a wad of cash? you view them as equivalent?
if you mine gold out of the ground - you "create" dollars?.... no - you don't. ...
or are you just being thick on purpose? some sort of troll?
reminds me of this picture:
https://0-media-cdn.foolz.us/ffuuka/board/tg/image/1338/97/1338970066809.png |

Kaarous Aldurald
ROC Academy The ROC
2105
|
Posted - 2014.01.16 04:26:00 -
[58] - Quote
Riot Girl wrote:I wonder how long it takes to access the funds from the module.
I believe 60 seconds overall. Not posting on my main, and loving it.-á Because free speech.-á |

Unsuccessful At Everything
The Troll Bridge
9239
|
Posted - 2014.01.16 04:27:00 -
[59] - Quote
I look at this as a fantastic buff to cloaky system campers! Now, all I have to do is once in a while, get in range of this thing, and the rest of the time just stay cloaked up... and local will tell them im active and theyll be twice as scared! Actually..scared and PISSED because they'll think im stealing from them too!
But you know guys, we can always make up for this reduction in bounties by increasing highsec ganking.... Not that I really want more competition, but hey, peeps gotta eat. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2409
|
Posted - 2014.01.16 04:28:00 -
[60] - Quote
Plenty of time to initiate a fight. Can it be hidden by the d-scan things? Oh god. |
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 04:29:00 -
[61] - Quote
Joan Greywind wrote: Oh how terrible, all the big nullsec blobbers agree that actually pvping to keep their ratters income up is a travesty. This is totally unacceptable, I mean do you actually mean that now we can't just dock up? Do you mean now we have to actually start protecting our renters and ratting income, tsk tsk, totally unacceptable.
Anyways the only issue I find with it is the time to steal is very short, 60 secs is way too low, it should at least be 3 mins and 5 mins ideally. Give time for actual ships to warp there.
And it's not a nerf if you deploy this right and are willing to fight for the income. It will decrease it by 5% intially but has the potential to increase it by 25%, which is a significant boost in income.
The only thing worse than carebears is nullbears, because carebears are at least honest about it.
Ugh I hate nested quotes. But at any rate there is at the moment very little you can do to deal with a gang of 5 or so interceptors except run away. There is no way to force them into conflict with a force that could "Deal" with them.
Baiting them is ineffective because an interceptor with MWD running can allign/warp before a ship lands on grid.
Covert drops won't work because again, with MWD running they can warp out before the first ship loads grid.
Sitting cloaked on grid won't work because of decloak delay. You could in theory tackle with a bomber, but that would imply the interceptors weren't running a kiting missile fit with MWD's working (Sidebar: It's fast aligning fleet ceptors with missiles that are really causing all of the problems) and frankly... they will be. So that's pretty much out the window.
Interceptor gangs have always been dangerous to ratters, and with the warp speed buffs they would be even more so, but before you could force an engagement and actually "Defend" your space using bubbles and force them to fight hide or die. Now they can run in, kill something, run straight through the defensive gang meant to "kill them" and bounce down the pipe. The only thing you can really do is chase them around and hope they get tired of it and leave.
Before the inevitable comparison to a blops gang, bombers and the like are very vulnerable at gates, and are generally easy to counter drop if you know they are active. And that's kinda the point: There is a counter. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 04:33:00 -
[62] - Quote
Genseric Tollaris wrote:SmilingVagrant wrote: It's not unfair, it's broken. There's a difference. A hotdrop is generally "Unfair" to the recipient of a hotdrop. But it's not broken, it has a counter, and it has inherent risks and rewards. I realize you are dumb so you may not understand the inherent "Risk vs Reward" tenant that is the entire basis for this game and I'd spell it out but I'm honestly pretty lazy. No, please do explain it to me. As though you were explaining it to a child. Explain to me how the ESS is broken and has no counter. Explain to me how it doesn't add to the risk v reward dimension. Explain how it won't be fixed if CCP finds that it really is broken and you're not just a whinging *****.
The initial nested quote that started this argument was me talking about the interceptor problem you inconsistent shitlord. |

Tuttomenui II
Aliastra Gallente Federation
181
|
Posted - 2014.01.16 04:34:00 -
[63] - Quote
WASPY69 wrote:+1 The most useless, irrelevant addition to EVE in a long time. Not only that, but it spams local worse than Jita isk doublers...
"EVE System > *Person1* is now in proximity of the Encounter Surveilance System" "EVE System > *Person2* is now in proximity of the Encounter Surveilance System" "EVE System > None is now in proximity of the Encounter Surveilance System" "EVE System > *Person1* is now in proximity of the Encounter Surveilance System" "EVE System > None is now in proximity of the Encounter Surveilance System"
And it goes on and on and on and on... make it stahp!
^^^ This. I've seen the thing in action as well, 'Spam-o-tron 9001' is what it should be called.
|

Capt Starfox
Northstar Cabal Tactical Narcotics Team
558
|
Posted - 2014.01.16 04:36:00 -
[64] - Quote
Genseric Tollaris wrote:
Then how about you whiny fucks go back to high sec. You'll get the big isk and you can grief the hell out of all the carebears and pubbies and you won't have to worry about interceptors. Seriously. Why do you even null?
Because we'd kill everybody. ...which now that I think about it isn't a bad idea. Yeah, let's implement this, nerf null, make the game more imbalanced, **** off nullsec players, force them(all of them) to make their isk in highsec, except we awox, gank, pillage, steal and destroy everyone.. The more I think about it, the more I like it.
Abandon all hope ye who x up in fleet |

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 04:38:00 -
[65] - Quote
Pinky Hops wrote:Kaarous Aldurald wrote:Quote:incursions and l4's dont generate a ton of isk. Granted, you qualify this statement as "they generate loyalty points instead", but that is still bar none the stupidest thing I have ever heard anyone say on these forums. what? so you don't understand the difference between say, a pound of gold, and a wad of cash? you view them as equivalent? if you mine gold out of the ground - you "create" dollars?.... no - you don't. ... or are you just being thick on purpose? some sort of troll? reminds me of this picture: https://0-media-cdn.foolz.us/ffuuka/board/tg/image/1338/97/1338970066809.png
I get that you get this, but just to expand:
LP and the things you buy with it are actually an ISK sink which is a good thing. Rat bounties are an isk faucet as in they inject ISK into the economy out of the ~either~
The money you get from selling your LP gained items is moving from other players to you, thus it is not created out of nothing. It's a really simple concept and I'm at a loss as to why people don't get it. |

Logical 101
Agony Unleashed Agony Empire
349
|
Posted - 2014.01.16 04:38:00 -
[66] - Quote
SmilingVagrant wrote:Apparently stuffing sebos in a stilleto till it locks a pod in a second isn't enough. Sweet baby Jesus ****ing Christ you're full of whine today.
A 5% income nerf... on 0.0 ratting... in a (albeit misguided and unpopular) attempt to add more structures to the game, killing 'ceptors became more difficult (lol, are you ****ing serious?), a minor amount of added risk is injected into the environment, and your insufferable pissyness reaches truly biblical proportions.
This is a growing trend in your alliance. The rage and tears are flowing a bit too openly. Tighten up.
Anyway, cheer up buddy. I'm sure the Keebler Elves will apologize for peeing in yer Cheerios eventually. |

Xira Arienne
Federal Navy Academy Gallente Federation
2
|
Posted - 2014.01.16 04:38:00 -
[67] - Quote
Ahh, Nullsec tears, the sweetest tears of them all... |

Genseric Tollaris
SniggWaffe WAFFLES.
25
|
Posted - 2014.01.16 04:39:00 -
[68] - Quote
SmilingVagrant wrote:Honestly between uncatchable interceptors and this stupid thing, i can't see any real reason to do any moneymaking in null. I mean running an anom right now nets me about 60-70m/h. Meanwhile I can go run an incursion for 100m/h+ and the only risk is hating myself. I already do that.
I'm sorry that I've confused you again. I should have quoted you more carefully. Your whining did indeed include the ESS. Dumbass. |

Kaarous Aldurald
ROC Academy The ROC
2105
|
Posted - 2014.01.16 04:40:00 -
[69] - Quote
SmilingVagrant wrote:Pinky Hops wrote:Kaarous Aldurald wrote:Quote:incursions and l4's dont generate a ton of isk. Granted, you qualify this statement as "they generate loyalty points instead", but that is still bar none the stupidest thing I have ever heard anyone say on these forums. what? so you don't understand the difference between say, a pound of gold, and a wad of cash? you view them as equivalent? if you mine gold out of the ground - you "create" dollars?.... no - you don't. ... or are you just being thick on purpose? some sort of troll? reminds me of this picture: https://0-media-cdn.foolz.us/ffuuka/board/tg/image/1338/97/1338970066809.png I get that you get this, but just to expand: LP and the things you buy with it are actually an ISK sink which is a good thing. Rat bounties are an isk faucet as in they inject ISK into the economy out of the ~either~ The money you get from selling your LP gained items is moving from other players to you, thus it is not created out of nothing. It's a really simple concept and I'm at a loss as to why people don't get it.
Ah, I thought she was talking about the end result for the individual player? Not posting on my main, and loving it.-á Because free speech.-á |

Genseric Tollaris
SniggWaffe WAFFLES.
25
|
Posted - 2014.01.16 04:43:00 -
[70] - Quote
Capt Starfox wrote:Genseric Tollaris wrote:
Then how about you whiny fucks go back to high sec. You'll get the big isk and you can grief the hell out of all the carebears and pubbies and you won't have to worry about interceptors. Seriously. Why do you even null?
Because we'd kill everybody. ...which now that I think about it isn't a bad idea. Yeah, let's implement this, nerf null, make the game more imbalanced, **** off nullsec players, force them(all of them) to make their isk in highsec, except we awox, gank, pillage, steal and destroy everyone.. The more I think about it, the more I like it. 
Sounds good to me too, that's why I suggested it. Null should be voting with its feet and leaving if its such ****. |
|

Kimmi Chan
Tastes Like Purple
550
|
Posted - 2014.01.16 04:46:00 -
[71] - Quote
I see this thing as another focal point in PGC.
Funny thing about PGC. It's ******* awesome until it happens to you. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Joan Greywind
No Swag Initiative
271
|
Posted - 2014.01.16 04:48:00 -
[72] - Quote
SmilingVagrant wrote:
Ugh I hate nested quotes. But at any rate there is at the moment very little you can do to deal with a gang of 5 or so interceptors except run away. There is no way to force them into conflict with a force that could "Deal" with them.
Baiting them is ineffective because an interceptor with MWD running can allign/warp before a ship lands on grid.
Covert drops won't work because again, with MWD running they can warp out before the first ship loads grid.
Sitting cloaked on grid won't work because of decloak delay. You could in theory tackle with a bomber, but that would imply the interceptors weren't running a kiting missile fit with MWD's working (Sidebar: It's fast aligning fleet ceptors with missiles that are really causing all of the problems) and frankly... they will be. So that's pretty much out the window.
Interceptor gangs have always been dangerous to ratters, and with the warp speed buffs they would be even more so, but before you could force an engagement and actually "Defend" your space using bubbles and force them to fight hide or die. Now they can run in, kill something, run straight through the defensive gang meant to "kill them" and bounce down the pipe. The only thing you can really do is chase them around and hope they get tired of it and leave.
Before the inevitable comparison to a blops gang, bombers and the like are very vulnerable at gates, and are generally easy to counter drop if you know they are active. And that's kinda the point: There is a counter.
I don't know what "nested" quotes are, does it mean sarcastic ones?
Anyways if intys are a problem by always "running away" then godforbid you actually keep 1 ship to guard the module, or you know actually kill it. At the end of the day even if they heavily outnumber the enemy, ceptors have a very poor ability to actually fight. So if ceptors are a big problem just keep a vaga that can kill a bunch of them. If there is like 50 of them, oh god forbid you have to actually to form up to protect your income.
Worst case scenario, please tell me you are not ratting when there is a 50 man inty gang roaming around, you just destroy the ****** module when they leave system.
Adapt or die, nullseccers have been moaning and whinning about "farms and fields" since forever and once it gets started the whinning against it begins. Maybe by "farms and fields" they meant systems they can plow but cannot be raided? |

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 04:51:00 -
[73] - Quote
Joan Greywind wrote:SmilingVagrant wrote:
Ugh I hate nested quotes. But at any rate there is at the moment very little you can do to deal with a gang of 5 or so interceptors except run away. There is no way to force them into conflict with a force that could "Deal" with them.
Baiting them is ineffective because an interceptor with MWD running can allign/warp before a ship lands on grid.
Covert drops won't work because again, with MWD running they can warp out before the first ship loads grid.
Sitting cloaked on grid won't work because of decloak delay. You could in theory tackle with a bomber, but that would imply the interceptors weren't running a kiting missile fit with MWD's working (Sidebar: It's fast aligning fleet ceptors with missiles that are really causing all of the problems) and frankly... they will be. So that's pretty much out the window.
Interceptor gangs have always been dangerous to ratters, and with the warp speed buffs they would be even more so, but before you could force an engagement and actually "Defend" your space using bubbles and force them to fight hide or die. Now they can run in, kill something, run straight through the defensive gang meant to "kill them" and bounce down the pipe. The only thing you can really do is chase them around and hope they get tired of it and leave.
Before the inevitable comparison to a blops gang, bombers and the like are very vulnerable at gates, and are generally easy to counter drop if you know they are active. And that's kinda the point: There is a counter.
I don't know what "nested" quotes are, does it mean sarcastic ones? Anyways if intys are a problem by always "running away" then godforbid you actually keep 1 ship to guard the module, or you know actually kill it. At the end of the day even if they heavily outnumber the enemy, ceptors have a very poor ability to actually fight. So if ceptors are a big problem just keep a vaga that can kill a bunch of them. If there is like 50 of them, oh god forbid you have to actually to form up to protect your income. Worst case scenario, please tell me you are not ratting when there is a 50 man inty gang roaming around, you just destroy the ****** module when they leave system. Adapt or die, nullseccers have been moaning and whinning about "farms and fields" since forever and once it gets started the whinning against it begins. Maybe by "farms and fields" they meant systems they can plow but cannot be raided?
Are you illiterate? Start with the post where you quoted me regarding interceptors and work your way up to here.
Hint: It has nothing to do with the ESS.
Double Hint: A vagabond cannot catch or kill a malediction right now unless he screws up in a glorious method. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 04:53:00 -
[74] - Quote
Kaarous Aldurald wrote:
Ah, I thought she was talking about the end result for the individual player?
Nah it was very much a faucets vs sinks thing. Converting bounties to LP would be a bit of a pain, but overall good for the health of the economy.
Allthough according to CCP last year there was no major inflation problem and the graphs they were showing had the worst isk faucets being highsec. And that was before the nullsec anom nerf. |

Decian Cor
Disconnected. The Cursed Few
126
|
Posted - 2014.01.16 04:57:00 -
[75] - Quote
I don't presonally care too much, because I am nullsec to make capsules explode.
But making more risk (null sec) = less isk sounds pretty back asswards.
Also, please send more pods. Unfiltered for the masses.
Forum Posting - Basic Common Sense Level - III Grammar Level - III Reading Comprehension - III Facetiousness - III Skin Level- V Trolling Level - V |

Joan Greywind
No Swag Initiative
272
|
Posted - 2014.01.16 04:58:00 -
[76] - Quote
SmilingVagrant wrote:
Are you illiterate? Start with the post where you quoted me regarding interceptors and work your way up to here.
Hint: It has nothing to do with the ESS.
Double Hint: A vagabond cannot catch or kill a malediction right now unless he screws up in a glorious method.
Yes personal insults have began, that means you are winning the argument right?
Anyways If you want to steal from the module you have to actually be in 2500m of it for 60 secs. If you can't kill an inty in that timeframe in a cruiser then I don't know what I can tell you.
If they don't orbit at 2500m it then it is a little harder to kill them (I am not here to teach you how to kill cepters) but hey they can't steal from you either. It is just the like the whinning about afk cloaking. Sure they are impossible to kill but if they don't actually decloak they can't hurt you.
And worst case scenario you kill the module, it has freighter hp and can be killed with a single ship. Yes you lose 5% of your income but hey if you can't defend your ****** system against a bunch of ceptors then you know what you deserve to lose more than 5%.
|

Logical 101
Agony Unleashed Agony Empire
355
|
Posted - 2014.01.16 04:59:00 -
[77] - Quote
SmilingVagrant wrote:Are you illiterate? You are really losing your **** over this, aren't you?
Earlier today, in another thread where I posed the question "Do you consider the RL currency value of what you do in EVE?", you posted the following:
SmilingVagrant wrote:No because I'm playing a video game turbo nerd. And now, you're all charts and graphs and ISK faucet data and ERMAGERD 5% TO MAH RATTIN INCOMES.
Seriously buddy, choose a mindset and stick with it. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 05:01:00 -
[78] - Quote
Joan Greywind wrote:SmilingVagrant wrote:
Are you illiterate? Start with the post where you quoted me regarding interceptors and work your way up to here.
Hint: It has nothing to do with the ESS.
Double Hint: A vagabond cannot catch or kill a malediction right now unless he screws up in a glorious method.
Yes personal insults have began, that means you are winning the argument right? Anyways If you want to steal from the module you have to actually be in 2500m of it for 60 secs. If you can't kill an inty in that timeframe in a cruiser then I don't know what I can tell you. If they don't orbit at 2500m it then it is a little harder to kill them (I am not here to teach you how to kill cepters) but hey they can't steal from you either. It is just the like the whinning about afk cloaking. Sure they are impossible to kill but if they don't actually decloak they can't hurt you. And worst case scenario you kill the module, it has freighter hp and can be killed with a single ship. Yes you lose 5% of your income but hey if you can't defend your ****** system against a bunch of ceptors then you know what you deserve to lose more than 5%.
No I'm calling you illiterate because I wasn't talking about the ESS when you engaged me, I was making a comment on the inability to secure any space no matter how much effort is due to the current meta fast align kiting interceptors have added, I have clearly and overtly stated this directly at least once, yet you still bring the ESS up as if it was winning you the argument. But please talk about he counters to the ESS again because the next time it will totally be what I was talking about when you first quoted me and started this idiot discussion. |

Genseric Tollaris
SniggWaffe WAFFLES.
28
|
Posted - 2014.01.16 05:03:00 -
[79] - Quote
SmilingVagrant wrote:Joan Greywind wrote:SmilingVagrant wrote:
Are you illiterate? Start with the post where you quoted me regarding interceptors and work your way up to here.
Hint: It has nothing to do with the ESS.
Double Hint: A vagabond cannot catch or kill a malediction right now unless he screws up in a glorious method.
Yes personal insults have began, that means you are winning the argument right? Anyways If you want to steal from the module you have to actually be in 2500m of it for 60 secs. If you can't kill an inty in that timeframe in a cruiser then I don't know what I can tell you. If they don't orbit at 2500m it then it is a little harder to kill them (I am not here to teach you how to kill cepters) but hey they can't steal from you either. It is just the like the whinning about afk cloaking. Sure they are impossible to kill but if they don't actually decloak they can't hurt you. And worst case scenario you kill the module, it has freighter hp and can be killed with a single ship. Yes you lose 5% of your income but hey if you can't defend your ****** system against a bunch of ceptors then you know what you deserve to lose more than 5%. No I'm calling you illiterate because I wasn't talking about the ESS when you engaged me, I was making a comment on the inability to secure any space no matter how much effort is due to the current meta fast align kiting interceptors have added, I have clearly and overtly stated this directly at least once, yet you still bring the ESS up as if it was winning you the argument. But please talk about he counters to the ESS again because the next time it will totally be what I was talking about when you first quoted me and started this idiot discussion.
You've really gone full ******. Get up, get a drink, take a break.
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2277
|
Posted - 2014.01.16 05:03:00 -
[80] - Quote
But yes now that you mention it the ESS adds an even bigger layer of obnoxious over "living" in nullsec rather than just fighting over it and going somewhere else to make isk like 99% of the other nullsec owners. |
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2278
|
Posted - 2014.01.16 05:04:00 -
[81] - Quote
oh wow I think I got my pubbies mixed up, sorry you all look the same to me |

Joan Greywind
No Swag Initiative
274
|
Posted - 2014.01.16 05:06:00 -
[82] - Quote
SmilingVagrant wrote:
No I'm calling you illiterate because I wasn't talking about the ESS when you engaged me, I was making a comment on the inability to secure any space no matter how much effort is due to the current meta fast align kiting interceptors have added, I have clearly and overtly stated this directly at least once, yet you still bring the ESS up as if it was winning you the argument. But please talk about he counters to the ESS again because the next time it will totally be what I was talking about when you first quoted me and started this idiot discussion.
Oh I am sorry, it is totally idiotic of me to assume that you whinning about ceptors in a thread specifically about the ESS module, meant you are whinning about them in relation to each other. It is totally my bad and should've immediately known you were just whinning about ceptors in general.
Is that "nested" enough for you??
Still don't know what that means btw. |

Logical 101
Agony Unleashed Agony Empire
363
|
Posted - 2014.01.16 05:06:00 -
[83] - Quote
SmilingVagrant wrote:oh wow I think I got my pubbies mixed up, sorry you all look the same to me First of all, I have no respect for Goonswarm.
Second of all, you are a disgrace to Goonswarm.
They're adjustments to the game. HTFU noob. |

Decian Cor
Disconnected. The Cursed Few
126
|
Posted - 2014.01.16 05:08:00 -
[84] - Quote
SmilingVagrant wrote:
No I'm calling you illiterate because I wasn't talking about the ESS when you engaged me, I was making a comment on the inability to secure any space no matter how much effort is due to the current meta fast align kiting interceptors have added, I have clearly and overtly stated this directly at least once, yet you still bring the ESS up as if it was winning you the argument. But please talk about he counters to the ESS again because the next time it will totally be what I was talking about when you first quoted me and started this idiot discussion.
Pilots are now engaged in forum combat. Every reply by you or your opponent resets the moron timer.
You'll never be able to log out safely now. Unfiltered for the masses.
Forum Posting - Basic Common Sense Level - III Grammar Level - III Reading Comprehension - III Facetiousness - III Skin Level- V Trolling Level - V |

SmilingVagrant
GoonWaffe Goonswarm Federation
2278
|
Posted - 2014.01.16 05:08:00 -
[85] - Quote
Logical 101 wrote:SmilingVagrant wrote:oh wow I think I got my pubbies mixed up, sorry you all look the same to me First of all, I have no respect for Goonswarm. Second of all, you are a disgrace to Goonswarm. They're adjustments to the game. HTFU noob.
oh god i'm a laughing stock, it's ok no one has respect for agony empire because they are usually like "who's agony empire" |

Arkady Romanov
GoonWaffe Goonswarm Federation
32
|
Posted - 2014.01.16 05:09:00 -
[86] - Quote
Logical 101 wrote:SmilingVagrant wrote:oh wow I think I got my pubbies mixed up, sorry you all look the same to me First of all, I have no respect for Goonswarm. Second of all, you are the guiding light and chosen son of Goonswarm. They're bad, and poorly thought out adjustments to the game. HTFU sir.
FTFY
|

Logical 101
Agony Unleashed Agony Empire
363
|
Posted - 2014.01.16 05:10:00 -
[87] - Quote
SmilingVagrant wrote:oh god i'm a laughing stock I think that about covers it. |

Fix Lag
665
|
Posted - 2014.01.16 05:11:00 -
[88] - Quote
serious question who is agony empire CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Joan Greywind
No Swag Initiative
274
|
Posted - 2014.01.16 05:12:00 -
[89] - Quote
SmilingVagrant wrote:oh wow I think I got my pubbies mixed up, sorry you all look the same to me
Now that means you are definitely winning the argument.
Goon tears best tears. |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
558
|
Posted - 2014.01.16 05:12:00 -
[90] - Quote
Genseric Tollaris wrote:Capt Starfox wrote:Genseric Tollaris wrote:
Then how about you whiny fucks go back to high sec. You'll get the big isk and you can grief the hell out of all the carebears and pubbies and you won't have to worry about interceptors. Seriously. Why do you even null?
Because we'd kill everybody. ...which now that I think about it isn't a bad idea. Yeah, let's implement this, nerf null, make the game more imbalanced, **** off nullsec players, force them(all of them) to make their isk in highsec, except we awox, gank, pillage, steal and destroy everyone.. The more I think about it, the more I like it.  Sounds good to me too, that's why I suggested it. Null should be voting with its feet and leaving if its such ****.
I was more of being sarcastic, although I am always down for a good highsec bash
I do think this ESS thing is a bad idea, though, mainly due to the already imbalance between nullsec and highsec.
Abandon all hope ye who x up in fleet |
|

Erica Dusette
Nighthawk Exploration
2021
|
Posted - 2014.01.16 05:12:00 -
[91] - Quote
This is good stuff. 
SmilingVagrant (or should it just be Vagrant atm?) please keep poasting.
Anyway, so do these ESS thingies activate the broadcast when a ship is in a certain proximity to it OR is it only when warping directly to the module? Major (Ret.) Caldary Naval Militia | Morale Officer (Pinup model) H4WK. CEO | Just another innocent explorer-á pâä
Herrbert: "womwomwowmwoaugharwajwowoooommm"
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2278
|
Posted - 2014.01.16 05:12:00 -
[92] - Quote
i thought the "who's agony empire" was pretty poignant |

Logical 101
Agony Unleashed Agony Empire
363
|
Posted - 2014.01.16 05:14:00 -
[93] - Quote
Fix Lag wrote:serious question who is agony empire Here you go.
Oh, and hello Arkady!
You here to weep buckets too, or just stick up for old whatshisface? |

SmilingVagrant
GoonWaffe Goonswarm Federation
2278
|
Posted - 2014.01.16 05:15:00 -
[94] - Quote
oh so what was that thing you did? |

Logical 101
Agony Unleashed Agony Empire
364
|
Posted - 2014.01.16 05:18:00 -
[95] - Quote
SmilingVagrant wrote:oh so what was that thing you did? This is a perfect "your mom" opportunity, but I'll let it slip by.
See? I am the perfect gentleman. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2278
|
Posted - 2014.01.16 05:20:00 -
[96] - Quote
jesus this is getting meta |

Joan Greywind
No Swag Initiative
274
|
Posted - 2014.01.16 05:23:00 -
[97] - Quote
SmilingVagrant wrote:i thought the "who's agony empire" was pretty poignant
Yes because if you aren't an f1 warrior in a alliance that has sov in many many systems, your opinions are directly invalid.
Let us know when the gag order comes through. (I guess we will find out when you stop posting) |

Arkady Romanov
GoonWaffe Goonswarm Federation
32
|
Posted - 2014.01.16 05:25:00 -
[98] - Quote
Logical 101 wrote:Fix Lag wrote:serious question who is agony empire Here you go. Oh, and hello Arkady! You here to weep buckets too, or just stick up for old whatshisface?
I object to a nerf to nullsec ratting income in principle when CCPs own economist says there is nothing wrong with the isk being generated, as well as the implementation of a structure which makes nullspace objectively worse. We need more people in null, not less.
I personally favor a LP type isk sink for null, as it solves the (alleged) isk faucet problem and is far more likely to encourage null players to make their ISK in null (and thus be in null as a target to other nullsec players roaming gangs), rather than on hisec alts.
The fact that I like Vagrant's rageposting is neither here nor there. |

Joan Greywind
No Swag Initiative
274
|
Posted - 2014.01.16 05:34:00 -
[99] - Quote
Arkady Romanov wrote:Logical 101 wrote:Fix Lag wrote:serious question who is agony empire Here you go. Oh, and hello Arkady! You here to weep buckets too, or just stick up for old whatshisface? I object to a nerf to nullsec ratting income in principle when CCPs own economist says there is nothing wrong with the isk being generated, as well as the implementation of a structure which makes nullspace objectively worse. We need more people in null, not less. I personally favor a LP type isk sink for null, as it solves the (alleged) isk faucet problem and is far more likely to encourage null players to make their ISK in null (and thus be in null as a target to other nullsec players roaming gangs), rather than on hisec alts. The fact that I like Vagrant's rageposting is neither here nor there.
First of all why is this assumed that this is a fix regarding the faucet? (not by you but many people mentioned it). I wasn't aware that was even a problem.
There has been for a while now, a concept that CCP fozzie in particular has championed, and that is the concept of "farms and fields". This will not be created in a single iteration or patch, but is an ongoing process.
The fact that this further borks up the risk / reward imbalance between highsec and null sec is another issue entirely, that hopefully will get fixed soon as well. Don't forget changes to high sec are happening such as the POCO change. As a standalone change to null sec, this module can only create or incentivise more conflict, which in my book is always the number one priority in EVE. And at the end of the day, worst case scenario we are talking about a 5% nerf to ratting income, which is by no means the end of the world.
It is a process and for the full picture to coalesce (dam take that illiteracy) more time and patches are needed. |

ElSuerte Diego
Red Federation RvB - RED Federation
1
|
Posted - 2014.01.16 05:35:00 -
[100] - Quote
Kaarous Aldurald wrote:Riot Girl wrote:I wonder how long it takes to access the funds from the module. I believe 60 seconds overall. The injection of isk, compared to the injection of valuable goods, is functionally the same. If I get 50 mil in isk from doing something, and I buy Item X for 25 mil, then it's precise the same equation as if I get 25 mil isk and Item X from doing something else. The only difference is that the item is likely a more stable investment, as the fluctuation of prices of an individual faction item is typically less than the fluctuation of money.
You're getting it wrong. It's a money supply thing. If I earn 50 million ISK in bounties, there is an additional 50 million ISK floating around in the economy. If I mine 50 million ISK worth of trit, my personal wealth and the GDP goes up by 50 million isk, but the amount of ISK floating around the economy stays the same.
The problem is that bounties are potentially inflationary if they aren't balanced by isk sinks like sov bills or LP store fees. |
|

ElSuerte Diego
Red Federation RvB - RED Federation
1
|
Posted - 2014.01.16 05:41:00 -
[101] - Quote
When I first heard about this structure I thought it was going to be a tool for bottom up alliance income.
Honestly though, given the way things usually go in Null, I suspect that this will end up being more of a 5% boost than a nerf. Just park your booster alt on it while you rat if you're that worried. |

Matokin Lemant
4722
|
Posted - 2014.01.16 05:47:00 -
[102] - Quote
I think they have the right idea but are deploying it wrong the EES needs to be implement the same way it is now but for LP in faction warfare as suggested in this thread
If you (CCP) put the module in as it is currently designed your going to have another Incarna on your hands and "we" all know how that turned out dont we...you even referenced it at fan fest last year.
Now for the love of god please listen to what your player base is saying. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2280
|
Posted - 2014.01.16 05:51:00 -
[103] - Quote
Joan Greywind wrote:SmilingVagrant wrote:oh wow I think I got my pubbies mixed up, sorry you all look the same to me Now that means you are definitely winning the argument. Goon tears best tears.
Actually I won the argument when I said "Risk Vs Reward" everything past that has been low level fluff, random trolling, shitposting and generally carrying on the proud goon tradition of never not post.
Risk Vs Reward is broken in null right now, and we still have a top down income stream which is relatively unhealthy. It treats the governmental body as the producer of income which then has to dribble down to the line member. It actually works properly in WH space where taxation on member income is what drives alliance or corporation level assets and wallets.
Top down economics encourages expansionism into mega coaltions (CFC/NL-PL block) because by simply owning more space you are able to increase the coalition wallet be it via moon goo (The last meta) or renter (the current meta) which means more isk which means more power. If you turn the tables and do a bottom up method of funding what you have is individual pilots are more wealthy but the coalition itself as an entity isn't as "In charge" of the isk stockpiles so much. No amount of banding together and adding more space to your collective umbrella will really change how much isk you have as a group entity because all of your isk is ultimately coming from the people paying the ratting/refining/production taxes.
Anything yanking isk hamfistedly out of the hands of the individual pilot in nullsec is a relatively bad thing. It encourages us to not "live" here. I mean we'd still fight to keep it because top down economics encourages us to do so (See I get reimbursed the cost of many of the ships I fly should I be blown up) but we can easily make personal isk elsewhere and just return for the mechanics and fights that we love in null.
There are a ton of ways to deal with the isk faucet problem. This is a really bad one that will not have the intended effect. Instead of ratting for 19 hours people will just rat for 20, and ESS's will be destroyed on sight by any self respecting nullsec alliance for no other reason than dealing with the internal drama wouldn't be worth it. A better fix would involve splitting rat bounties into half bounty half LP payout.
There that's my honest post on the ESS, the economics of , rather than just having fun on a forum. Nerds. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2280
|
Posted - 2014.01.16 05:55:00 -
[104] - Quote
ElSuerte Diego wrote:When I first heard about this structure I thought it was going to be a tool for bottom up alliance income.
Honestly though, given the way things usually go in Null, I suspect that this will end up being more of a 5% boost than a nerf. Just park your booster alt on it while you rat if you're that worried.
I expect they won't be deployed at all with the exception of the occasional renter owned pocket and or troll drop by black ops gangs looking for a sucker. Internal ratting drama is a pain in the ass that no one wants to deal with ever, and some idiots going to smack steal on accident. |

Logical 101
Agony Unleashed Agony Empire
366
|
Posted - 2014.01.16 06:04:00 -
[105] - Quote
SmilingVagrant wrote:Risk Vs Reward is broken in null right now The 0.0 risk has always been dying in a fire. The reward has always been occasionally not dying in a fire.
I fail to see how that has changed.
Man, you guys have really gone soft.
SmilingVagrant wrote:Top down economics encourages expansionism into mega coalitions The irony here is overwhelming.
SmilingVagrant wrote:Anything yanking isk hamfistedly out of the hands of the individual pilot in nullsec is a relatively bad thing. These structures, along with several other highly anticipated and popular ones, are an attempt to add further functionality and new dynamic elements to 0.0. They don't break your game. They don't kill your pets. They don't shave your head while you're alseep, or rob your bank, or sodomize your livestock.
Your rageposting on the subject is plebeian at best. |

Fix Lag
667
|
Posted - 2014.01.16 06:08:00 -
[106] - Quote
Logical 101 I really like your firm grasp of game mechanics and your obvious years of experience running or at least being part of a nullsec group that matters CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Renegade Heart
Darwins Lemmings Holding Darwins Lemmings
65
|
Posted - 2014.01.16 06:15:00 -
[107] - Quote
When the MTU came out I didn't see these players crying. Instead, high sec carebears were told to HTFU.
Now CCP come up with something similar for null sec PvE and suddenly it's the end  |

Jack Morrison
Sinister Spinster Advent of Fate
118
|
Posted - 2014.01.16 06:19:00 -
[108] - Quote
ESS - where the implementation is far worse than the idea behind it. Think it even beats the whole Oddysey expansion, by far. (yea, that bad) |

Logical 101
Agony Unleashed Agony Empire
366
|
Posted - 2014.01.16 06:24:00 -
[109] - Quote
Fix Lag wrote:Logical 101 I know, I'm tough to stop talking about, particularly when I make you look like a whiny asshat.
|

KnowUsByTheDead
Old Seers Of Arbitrary Stimulation
934
|
Posted - 2014.01.16 06:29:00 -
[110] - Quote
I get you are trying to push the deployables, CCP.
Helps on the road to new POSes, and I get that.
Just push deployables that are worth a crap.
That is all.
Cannot wait for STATUE 'SPLOSIONS!!!
    
Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2281
|
Posted - 2014.01.16 06:33:00 -
[111] - Quote
Logical 101 wrote: The 0.0 risk has always been dying in a fire. The reward has always been occasionally not dying in a fire.
I fail to see how that has changed.
Man, you guys have really gone soft.
And you are unable to address any points at all with your post. CCP has stated on several times that the more dangerous the space, the greater the rewards for living and surviving in that space should be. This is currently not the way things are layed out. It means they aren't fulfilling their very own design idea.
Logical 101 wrote: The irony here is overwhelming.
Irony isn't just a word you can throw at the wall and hope it sticks. The fact that we're using these mechanics because it's simply the best way to operate in the current meta doesn't mean they aren't ass backwards and that we can't acknowledge this fact. The assumption that a player can recognize a design decision is wrong while calling for it's change and also using it because it's the best way to survive currently is some kind of impossibility to some of you folks has always confused me. We were the ones that called for the Tech nerf first. Does this mean we refused to mine Tech? Hell no. Take the advantages you can get, but don't pretend they are "balanced". It's called objectivity.
Logical 101 wrote:These structures, along with several other highly anticipated and popular ones, are an attempt to add further functionality and new dynamic elements to 0.0. They don't break your game. They don't kill your pets. They don't shave your head while you're alseep, or rob your bank, or sodomize your livestock.
Your rageposting on the subject is plebeian at best.
But this doesn't really add functionality. As a functional idea it's a damp squib. No one but a very wet behind the ears nullsec newbie/pet will want to deploy one of these things as the bother far outweighs the reward. I expect most alliances will ban their use simply because the stupid ratting disputes are going to be just one more stack of stupid trivialities that go along with ratting rights drama that already exists between any organized group of sov holding players in nullsec. As a tool for siphoning isk from enemy space (Which would actually be how I would want to use it) it's also a bit of a waste as now I have to deal with tags, which as a marauder of ~Someone Elses Sov~ is a giant pain in the ass as it's one more damn thing I have to squirrel away in an anchored can in a dead end system till I can run my blockade runner through again. I'd rather it be a straight isk payout.
So whats left is just a 5% reduction in ISK payouts which won't really address the issue that this was introduced to help solve in the first place: Faucets and inflation. |

trader joes Ichinumi
Perkone Caldari State
13
|
Posted - 2014.01.16 06:40:00 -
[112] - Quote
Riot Girl wrote:Batelle wrote:As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. So the ESS will be bait for the untouchable AFK cloakers and other nullsec pests. Sounds like the ESS might be quite useful after all.
People already don't rat when a null cloaker is in system. There is too high a risk he will cyno in a fleet. So the cloaker drops it while the ratter is docking up/switching systems anyway.
Honestly I don't think the ESS will be used much. The only people who might use it are ratting groups who station an alt at it. With six ratters in system, the ESS pays for itself in 30 minutes. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2281
|
Posted - 2014.01.16 06:42:00 -
[113] - Quote
trader joes Ichinumi wrote:Riot Girl wrote:Batelle wrote:As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. So the ESS will be bait for the untouchable AFK cloakers and other nullsec pests. Sounds like the ESS might be quite useful after all. People already don't rat when a null cloaker is in system. There is too high a risk he will cyno in a fleet.
You'd be amazed. I caught a guy mining in one groups region capital (With a faction tanked mining ship) who continued to mine despite me talking in local and generally carrying on with the residents. |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 06:51:00 -
[114] - Quote
SmilingVagrant wrote:And you are unable to address any points at all with your post. CCP has stated on several times that the more dangerous the space, the greater the rewards for living and surviving in that space should be. This is currently not the way things are layed out. It means they aren't fulfilling their very own design idea. CCP states and plans things all the time. How are you not used to it not happening the way you want it to?
From the Massively article published last year, with regard to depots for example...
Quote:As the first deployable designed explicitly to screw with existing infrastructure, it represents a shift in the way CCP is thinking about territorial control. Previous expansions have made huge mechanical changes to the sovereignty system and tweaked the bonuses gained by owning space, but small groups haven't really been able to meaningfully interfere with the economic infrastructure of an empire and get something valuable out of it.
By giving players more options to interfere with infrastructure that's not being frequently checked and tended to, CCP will be making it more difficult to hold onto territory that isn't being actively used or patrolled. How did you not realize the direction this was going?
SmilingVagrant wrote:Irony isn't just a word you can throw at the wall and hope it sticks. No, it's a word I use for you, a cog in a vast, hulking, lurching machine that has leveraged every cooperative model in the history of EVE in order to advance itself.
SmilingVagrant wrote:But this doesn't really add functionality No, it doesn't. The ESS is clearly a miss, but it is only one of several new structures being deployed that this community are, for the most part, either luke warm or excited about. Not everything that gets added to the game is going to be a success, but crying buckets about how you're being marginalized with a 5% ratting income hit because you refuse to use the structures is akin to sobbing uncontrollably because you stubbed your toe.
Not even. It's a splinter. A very small, insignificant splinter when you consider how EVE players make money. |

trader joes Ichinumi
Perkone Caldari State
13
|
Posted - 2014.01.16 06:54:00 -
[115] - Quote
SmilingVagrant wrote:trader joes Ichinumi wrote:Riot Girl wrote:Batelle wrote:As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. So the ESS will be bait for the untouchable AFK cloakers and other nullsec pests. Sounds like the ESS might be quite useful after all. People already don't rat when a null cloaker is in system. There is too high a risk he will cyno in a fleet. You'd be amazed. I caught a guy mining in one groups region capital (With a faction tanked mining ship) who continued to mine despite me talking in local and generally carrying on with the residents.
Why didn't you fit a cyno and hot drop a fleet on him?
Typically after than happens once or twice people stop ratting. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
629
|
Posted - 2014.01.16 07:02:00 -
[116] - Quote
Logical 101 wrote:SmilingVagrant wrote:Risk Vs Reward is broken in null right now The 0.0 risk has always been dying in a fire. The reward has always been occasionally not dying in a fire. I fail to see how that has changed. Man, you guys have really gone soft.
The way it works now. I risk a 200m ship to shoot 60m/hr. I safe logoff without a timer, and its done.
The way it works in the future.
I risk a 200m ship, a 30m structure and 12m per hour isk to make an extra 3mil entirely backloaded into the second hour. and then when its done I gotta go reship to a ceptor to fetch not only the 3m extra I made, but the 24m I risked, and then really I gotta yank the thing up because its 30m in space that is unprotected and easily killed, which means the start and end of any session is top and tailed with yanking and fetching the stupid turd of a thing which is probably going to be close to 2m opportunity cost anyway.
ie for a ratter earning 60m/hr, playing a 2 hour session the device is worth as little as 1 million isk, or 1 battleship rat over current.
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2282
|
Posted - 2014.01.16 07:06:00 -
[117] - Quote
Logical 101 wrote: No, it doesn't. The ESS is clearly a miss, but it is only one of several new structures being deployed that this community are, for the most part, either luke warm or excited about. Not everything that gets added to the game is going to be a success, but crying buckets about how you're being marginalized with a 5% ratting income hit because you refuse to use the structures is akin to sobbing uncontrollably because you stubbed your toe.
Not even. It's a splinter. A very small, insignificant splinter when you consider how EVE players make money.
So you really have nothing? I mean your main argument here seems to be based around "I don't really like it either, but I'm offended that you don't like it enough to say something". Well ok I guess you can sprint with that and see how far you can get.
This expectation that people are just going to dislike some pointless arbitrary and crappy change, but rather than say something are just going to stew, give random passive aggressive looks and moan quietly into their livejournal while being absolutely sure that the people who are involved in that change never hear it is weird to me.
I mean this would be ironic if I was one of the "NERF HIGHSEC" group within my own organization but the shoe doesn't really fit. I simply believe there should be commiserate rewards to living in more difficult space. It would encourage me to not only fight over that space, but also to hang my hat there, make my money there, produce there etc etc... which would also give a greater opportunity for these infrastructure hitting gangs to have fun as well.
As it stands now I rarely see Goonwaffe sov space. I make my money in other ways because there is no resource in that space that is really worth the effort. |

Lugalbandak
Anunnaku Warfare Corp.
412
|
Posted - 2014.01.16 07:08:00 -
[118] - Quote
Fix Lag wrote:Jim Era wrote:o.O I've been away for too long, wat is this you speak of. If you can get past the very poorly written devblog, CCP's cutting nullsec ratter income by a minimum of 5% across the board and attempting to force a really, really, REALLY poorly designed mechanic down peoples' throats. It's so bad neither the defenders or offenders want to use it. That's how wretchedly horrible it is. And the blanket cut with no justification is a load of rotting Icelandic shark s hit.
If nobody gonna use it , wy is there a problem null bear? The police horse is the only animal in the world that haz his male genitals on his back |

Riot Girl
You'll Cowards Don't Even Smoke Crack
2410
|
Posted - 2014.01.16 07:09:00 -
[119] - Quote
trader joes Ichinumi wrote:People already don't rat when a null cloaker is in system.
I was talking about leaving your own AFK cloaky alt on the module.
Oh god. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2282
|
Posted - 2014.01.16 07:09:00 -
[120] - Quote
trader joes Ichinumi wrote:SmilingVagrant wrote:trader joes Ichinumi wrote:Riot Girl wrote:Batelle wrote:As for lengthening the payout period, that might be needed, but people should consider that its balanced against the defenders forming up BEFORE the hostiles enter system. So the ESS will be bait for the untouchable AFK cloakers and other nullsec pests. Sounds like the ESS might be quite useful after all. People already don't rat when a null cloaker is in system. There is too high a risk he will cyno in a fleet. You'd be amazed. I caught a guy mining in one groups region capital (With a faction tanked mining ship) who continued to mine despite me talking in local and generally carrying on with the residents. Why didn't you fit a cyno and hot drop a fleet on him? Typically after than happens once or twice people stop ratting.
A few of our other guys were right next door camping their jump bridge, I snagged an extra tackle to get his other mining ship and everyone gated over to murder him. Never saw that guy again. |
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2282
|
Posted - 2014.01.16 07:11:00 -
[121] - Quote
Riot Girl wrote:trader joes Ichinumi wrote:People already don't rat when a null cloaker is in system. I was talking about leaving your own AFK cloaky alt on the module.
Someone is going to say "Opportunity cost" soon. It would be better isk to train that alt up and dual box ratting than it would be to waste an entire account sitting there slapping a button. This is not to say someone isn't going to do it.... but thats the answer for someone who's min/maxing isk gain. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2282
|
Posted - 2014.01.16 07:12:00 -
[122] - Quote
Lugalbandak wrote:Fix Lag wrote:Jim Era wrote:o.O I've been away for too long, wat is this you speak of. If you can get past the very poorly written devblog, CCP's cutting nullsec ratter income by a minimum of 5% across the board and attempting to force a really, really, REALLY poorly designed mechanic down peoples' throats. It's so bad neither the defenders or offenders want to use it. That's how wretchedly horrible it is. And the blanket cut with no justification is a load of rotting Icelandic shark s hit. If nobody gonna use it , wy is there a problem null bear?
Because then the whole venture becomes another arbitrary nerf to nullsec income. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
629
|
Posted - 2014.01.16 07:20:00 -
[123] - Quote
Lugalbandak wrote:Fix Lag wrote:Jim Era wrote:o.O I've been away for too long, wat is this you speak of. If you can get past the very poorly written devblog, CCP's cutting nullsec ratter income by a minimum of 5% across the board and attempting to force a really, really, REALLY poorly designed mechanic down peoples' throats. It's so bad neither the defenders or offenders want to use it. That's how wretchedly horrible it is. And the blanket cut with no justification is a load of rotting Icelandic shark s hit. If nobody gonna use it , wy is there a problem null bear?
Because its being rolled out with a flat 5% nerf to all bounties in null. |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 07:26:00 -
[124] - Quote
SmilingVagrant wrote:So you really have nothing? I mean your main argument here seems to be based around "I don't really like it either, but I'm offended that you don't like it enough to say something". Well ok I guess you can sprint with that and see how far you can get. It's your raging dissatisfaction with the inefficacy of a comparatively insignificant functional element like this that makes you such a juicy, squishy target to pick apart. Seriously, they tried something to make ratting more of an "activity hub" process, and it isn't sitting well. We get it. It's not your bag of tea. But the sun will come out tomorrow.
Down the road, you're going to feel pretty silly about all this 5% income reduction nonsense while everyone is off having fun with the new scan and cyno stuff.
Nullbears are vicious. They have important spacemoney and astrodollars to make. I just didn't expect that from the same organization that once showed us you can conquer people in noob ships. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:27:00 -
[125] - Quote
But you haven't picked anything apart? I mean coming across as a pedant really isn't a goal you should be shooting for. And once again you are adding extra layers to the argument that don't even exist.
I say a single deployable is crap, a flat decline in ratting income is bad, and suddenly I'm against all deployables ever? I'll talk for me, you talk for you.
As far as isk generation goes, I like to have enough to continue the "Entertaining" bits of Eve for me which thankfully isn't much, but yes I find it obnoxious that an already fairly small income stream is being nerfed even by a small amount forcing people to stare at red X's even longer in a game just to actually... you know enjoy the game. |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 07:31:00 -
[126] - Quote
SmilingVagrant wrote:pedant a person who overemphasizes minor details
a person who adheres to book knowledge without regard to common sense
a person who makes an excessive or inappropriate display of learning
Between your ISK flow charts, your tears over your 5% lost income, and your lack of acknowledgement of the intent behind the implementation of these structures, you're 3 for 3.
Well done, pedant. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:32:00 -
[127] - Quote
Logical 101 wrote:SmilingVagrant wrote:pedant a person who overemphasizes minor details
Like getting stuck on other deployables which aren't even a part of the argument at hand? |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 07:33:00 -
[128] - Quote
SmilingVagrant wrote:Like getting stuck on other deployables which aren't even a part of the argument at hand? Someone is going to have to yank you kicking and screaming out of your tunnel eventually.
I'm doing what I can.
And I'm doing God's work, sir.
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:34:00 -
[129] - Quote
I mean you are literally mad that I dislike a change that you don't particularly think is good. You can't really start from a more ridiculous base argument than that. |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 07:37:00 -
[130] - Quote
SmilingVagrant wrote:I mean you are literally mad No, that's you.
This is my equivalent of meditation or a relaxing walk on the beach.
Grab a beer and join me.
Or wake up to the fact that I am stringing you along like a chipmunk on a tiny leash. |
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:38:00 -
[131] - Quote
Logical 101 wrote:SmilingVagrant wrote:Like getting stuck on other deployables which aren't even a part of the argument at hand? Someone is going to have to yank you kicking and screaming out of your tunnel eventually. I'm doing what I can. And I'm doing God's work, sir.
I'm not discussing those though. I don't feel the need to discuss those because I have no inherent problem with them. I mean I realize this is difficult for slow people to get but I generally don't complain about the things I like, nor do I bother bringing them up in discussions that they aren't really even related too.
I like the Stratios, I think it's can be a fun ship and a welcome addition to the game that has been lacking new covert ships for a while now. But I don't feel the need to bring it up in a discussion about nerfing nullsec income or creating a completely unrelated module that has iffy mechanics. Why do you? Is it ADD or something? |

Victor Andall
Complexes and Abaddons
4
|
Posted - 2014.01.16 07:38:00 -
[132] - Quote
La Nariz wrote:So yeah highsec guys how would you like a 5% increase in your income? It sounds great right?
Nah, no thanks. Enjoy your new POS, though. |

Arkady Romanov
GoonWaffe Goonswarm Federation
34
|
Posted - 2014.01.16 07:39:00 -
[133] - Quote
Logical 101 wrote:SmilingVagrant wrote:I mean you are literally mad No, that's you. This is my equivalent of meditation or a relaxing walk on the beach. Grab a beer and join me. Or wake up to the fact that I am stringing you along like a chipmunk on a tiny leash.
Ah the puppetmaster argument. How nostalgic.
VVV beaten. Get on my level. :getin: |

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:40:00 -
[134] - Quote
Logical 101 wrote:SmilingVagrant wrote:I mean you are literally mad No, that's you. This is my equivalent of meditation or a relaxing walk on the beach. Grab a beer and join me. Or wake up to the fact that I am stringing you along like a chipmunk on a tiny leash.
ahaha the puppetmasta defense :shobon:
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:41:00 -
[135] - Quote
Arkady Romanov wrote:Logical 101 wrote:SmilingVagrant wrote:I mean you are literally mad No, that's you. This is my equivalent of meditation or a relaxing walk on the beach. Grab a beer and join me. Or wake up to the fact that I am stringing you along like a chipmunk on a tiny leash. Ah the puppetmaster argument. How nostalgic.
No dumb argument can ever be wrong if I say I was merely trolling him, it means I win! |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 07:42:00 -
[136] - Quote
Arkady Romanov wrote:Ah the puppetmaster argument. How nostalgic. Oh don't give me that crap. It's one of the cornerstones of being a Goon.
What continues to amuse me is that none of you have figured out how to earn that 105% yet.  |

SmilingVagrant
GoonWaffe Goonswarm Federation
2284
|
Posted - 2014.01.16 07:43:00 -
[137] - Quote
I don't rat generally. |

Logical 101
Agony Unleashed Agony Empire
369
|
Posted - 2014.01.16 07:46:00 -
[138] - Quote
SmilingVagrant wrote:I don't rat generally. Well, what I've learned from this thread is that, although you are Goonswarm, you have no clue how to exploit (make use of) these new deployables, and that interceptors befuddle and terrify you.
If that's what you were going for, well done, mission successful. |

Turelus
Caldari Independent Navy Reserve The Fourth District
817
|
Posted - 2014.01.16 07:50:00 -
[139] - Quote
Hey you missed all of Fourth District! We're relevant too! Or did we just get filed under CVA again, because there is a difference! Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

QproQ
Monolithic Juggernaut
3
|
Posted - 2014.01.16 07:52:00 -
[140] - Quote
I fail to see how this is any different than the addition of MTUs for mission runners. The MTU provides a potential increase in efficiency (income increase), balanced by the increased interference from outside parties, forcing coordination between corpmates.
The ESS provides a potential increase in income balanced by the chance of interference, forcing coordination between alliance members.
|
|

Arkady Romanov
GoonWaffe Goonswarm Federation
34
|
Posted - 2014.01.16 07:57:00 -
[141] - Quote
QproQ wrote:I fail to see how this is any different than the addition of MTUs for mission runners. The MTU provides a potential increase in efficiency (income increase), balanced by the increased interference from outside parties, forcing coordination between corpmates.
The ESS provides a potential increase in income balanced by the chance of interference, forcing coordination between alliance members.
The difference is that this started with a 5% income nerf, before anything else. MTUs didn't.
As a ratting module, they are stupid as hell, because they immediately put 20% of the bounty (old bounty) at risk, for a paltry 5% POTENTIAL (not immediate, it scales over time) increase in ISK. This does not include the 30mill risk you took just planting the thing (any ******* can just shoot it). The risk/ISK ratio is all wrong.
The MTU helps you scoop stuff more efficiently, and people can interfere with it. You sit on top of it and if you're paying attention, can scoop the loot/MTU itself before someone gets on grid to mess with you. Not even in the same league.
Offensively, they are stupid too.
If you go into enemy space and drop one of these, the ratters will just dock up. They aren't going to feed your coffers.
They'll wait till you leave, and then blow the thing up. 30 mill down the crapper, and no fight for you.
Its just dumb. |

Logical 101
Agony Unleashed Agony Empire
370
|
Posted - 2014.01.16 08:02:00 -
[142] - Quote
QproQ wrote:forcing coordination between alliance members And God forbid a vast, ancient 0.0 alliance should have to debase themselves by engaging in such awfulness to earn 5% more than they are now. Seriously, the Goons in this thread remind me of the old Phoenix Alliance more than they do the old Goonswarm. When did you guys trade Slowcat and deployable tears for the wretched and wonderful bulldozers you once were? That 5% either way is your incentive for not being intergalactic loners (again, the irony is almost painful).
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2285
|
Posted - 2014.01.16 08:03:00 -
[143] - Quote
Logical 101 wrote:SmilingVagrant wrote:I don't rat generally. Well, what I've learned from this thread is that, although you are Goonswarm, you have no clue how to exploit (make use of) these new deployables, and that interceptors befuddle and terrify you. If that's what you were going for, well done, mission successful.
I know how to make use of several of the deployables, the utility of this one however is questionable due to being a higher opportunity cost than just not dealing with it. I don't need to rat to know this.
Interceptors do not befuddle or terrify me, they are simply imbalanced in the current pass due to the inability to force engagement with them and remove them from space in general or the area of operations. If anything I'd say that you not understanding the core tenants of what the problem is with nano'd kiting ceptors is either due to your own lack of knowledge of game mechanics or at best a low grade troll v0v. At the moment due to the changes in nullification of that particular style of ship my gang and interceptor gangs generally just stare at eachother or watch eachother pass by. They can't engage us because we'd kill them if they commit. We can't catch and engage them because it's mechanically impossible unless someone screws up so bad that they forget where the "Jump" button is.
The only other ship who's only counter while traveling is pilot stupidity is a covert/nullified T3, but even they fall prey to bad luck on occasion. I don't particularly like them either. I think travel should be dangerous in nullsec for everyone if they aren't clever.
I mean if I want a throwaway cyno that I know will get there every time I'll use an interceptor now. Something seems wrong about that. |

baltec1
Bat Country Goonswarm Federation
9825
|
Posted - 2014.01.16 08:04:00 -
[144] - Quote
QproQ wrote:I fail to see how this is any different than the addition of MTUs for mission runners. The MTU provides a potential increase in efficiency (income increase), balanced by the increased interference from outside parties, forcing coordination between corpmates.
The ESS provides a potential increase in income balanced by the chance of interference, forcing coordination between alliance members.
If you don't use the MTU do you have a 5% nerf to income?
Anoms are already outclassed by level 4s and with this latest nerf there is no reason at all to make your isk in null sec. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arkady Romanov
GoonWaffe Goonswarm Federation
34
|
Posted - 2014.01.16 08:05:00 -
[145] - Quote
I'm so terribly sorry we let you down Logical. It hurts me deeply that we have become lesser in your eyes.
I will immediately retreat to Syndicate and go into isolation to reflect on my failings. In time, perhaps I will recover enough to be the snarling monsterbee you deserve.
One day, maybe you'll be able to "grr Goons" unironically again. Time will tell. |

QproQ
Monolithic Juggernaut
3
|
Posted - 2014.01.16 08:06:00 -
[146] - Quote
baltec1 wrote:QproQ wrote:I fail to see how this is any different than the addition of MTUs for mission runners. The MTU provides a potential increase in efficiency (income increase), balanced by the increased interference from outside parties, forcing coordination between corpmates.
The ESS provides a potential increase in income balanced by the chance of interference, forcing coordination between alliance members.
If you don't use the MTU do you have a 5% nerf to income?
If using the MTU is considered the status quo now, then yes. Yes it is.
|

Logical 101
Agony Unleashed Agony Empire
372
|
Posted - 2014.01.16 08:07:00 -
[147] - Quote
Arkady Romanov wrote:I'm so terribly sorry we let you down Logical. It hurts me deeply that we have become lesser in your eyes.
I will immediately retreat to Syndicate and go into isolation to reflect on my failings. In time, perhaps I will recover enough to be the snarling monsterbee you deserve.
One day, maybe you'll be able to "grr Goons" unironically again. Time will tell. Best post in this thread.
GÖÑ |

Milton Middleson
Rifterlings Point Blank Alliance
442
|
Posted - 2014.01.16 08:09:00 -
[148] - Quote
Quote:They can't engage us because we'd kill them if they commit. We can't catch and engage them Gangs picking their fights based on mobility and engagement profile. The horror.
Somehow, most of 0.0 and the entire population of lowsec has managed to not lose their **** over interceptors.
edit: every time there's a minor change to nullsec, or some other area of space gets a boost to income, people say there's no reason to earn isk in null anymore. And yet there seems to be no particular lack of people lining up to pay for the privilege of roleplaying space peons. |

Trii Seo
Sabotage Incorporated Executive Outcomes
449
|
Posted - 2014.01.16 08:15:00 -
[149] - Quote
ESS is ********, how did CSM even approve that is beyond me. I'm not sure how CCP is planning to incentivize people to undock and make money actively in 0.0, making themselves vulnerable and providing PvP content when all they do is actually nerf the income. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

baltec1
Bat Country Goonswarm Federation
9825
|
Posted - 2014.01.16 08:19:00 -
[150] - Quote
QproQ wrote:
If using the MTU is considered the status quo now, then yes. Yes it is.
No you don't, your bounties stay as they are. We are face with either a 5% nerf or deploy a new structure that will reduce your income by 20% for maybe a 5% gain that can be easily stolen in a minute. Given that most ratting systems have few people in them it means just about any small gang is guaranteed to steal that isk unless someone ties up an alt to baby sit the structure which could be earning them a lot more isk.
So we have a nerf to our income and the only way to avoid it is for someone to put up a 30 mil structure which is very easily raided (you will get 80% of your current income) and ties up an alt which would earn you more isk than this structure will ever make you by far.
There is nothing good about this. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

I Love Boobies
All Hail Boobies
976
|
Posted - 2014.01.16 08:22:00 -
[151] - Quote
Sounds like they're up in arms over the profits their fleets of ratting bots will lose. Dunno why they are whining when all they have to do is take the ISK themselves, or better yet, just blow the ESS up. Guess they don't want to adapt, like they're always spewing to others in game. |

Angelica Dreamstar
Epic Boo Bees
175
|
Posted - 2014.01.16 08:22:00 -
[152] - Quote
Does anybody else notice this? CCP SonicLover! *giggles like a schoolgirl* XD Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

baltec1
Bat Country Goonswarm Federation
9825
|
Posted - 2014.01.16 08:26:00 -
[153] - Quote
I Love Boobies wrote:Oh the irony... so called hardcore PvPers complaining about a PVE aspect of the game. Looks like someone calculated how much their ratting bot fleets will lose, and decided to do a call to arms on the forums.
How do you adapt to this?
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Logical 101
Agony Unleashed Agony Empire
375
|
Posted - 2014.01.16 08:28:00 -
[154] - Quote
SmilingVagrant wrote:Interceptors do not befuddle or terrify me, they are simply imbalanced in the current pass due to the inability to force engagement with them and remove them from space in general or the area of operations. If anything I'd say that you not understanding the core tenants of what the problem is with nano'd kiting ceptors is either due to your own lack of knowledge of game mechanics or at best a low grade troll v0v. At the moment due to the changes in nullification of that particular style of ship my gang and interceptor gangs generally just stare at each other or watch each other pass by. They can't engage us because we'd kill them if they commit. We can't catch and engage them because it's mechanically impossible unless someone screws up so bad that they forget where the "Jump" button is. From the artcile by Mynnna, available for your viewing pleasure on SPACEMITTENDOTCOM...
Quote:As CCP has worked to rebalance Tech II ships, the common theme has been specialization. No rebalance so far has showcased this better than the Interceptor balancing planned for Rubicon. They will receive one big buff via the warp speed revamps. Combined with a new role bonus - bubble immunity - they will become the unquestioned kings of mobility. And just in case you thought CCP never listened to the players or the CSM, this idea actually comes from former CSM member Prometheus Exenthal. Other common changes include a buff to lock range (although not so much that you won't want to consider lock range upgrades) and a reaping of cargo capacity. If you want to leverage their bubble immunity to build an uncatchable cyno ship, be prepared to gimp your fit. The lamentations of nullbears, are like a sweet wine to me.
I suppose this somehow makes you the odd man out. Some kind of rare specimen from another world. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2288
|
Posted - 2014.01.16 08:28:00 -
[155] - Quote
Milton Middleson wrote:Quote:They can't engage us because we'd kill them if they commit. We can't catch and engage them Gangs picking their fights based on mobility and engagement profile. The horror.
Literally every other gang in the game can have engagements forced on them via some function, be it drops, counter drops, warp ins, bait or just catching them on the gate. Currently a nano'd malediction is functionally impossible to catch on a gate due to server ticks, it's immune to bubbles, even with MWD on it has enough agility to warp away while not aligned if you get a warp in before you can start locking, and it can do the same to a covert drop due to the glorious grid loading speeds of swapping systems. There's still bait, but most of the ships that can tie them down he'd simply never let himself be in point range of.
Most of these things don't apply to say a Taranis because it's generally a close range ship, and somewhat slow. But a malediction? Gets downright broken.
Really they just need their agility nerfed slightly, then a competent gang can catch them on a gate at least, and they'd have to have a gimmick fit ship to do it (dual sebod/rigged stilleto). |

Rastafarian God
University of Caille Gallente Federation
6
|
Posted - 2014.01.16 08:35:00 -
[156] - Quote
I personally think the existence of the module itself is kind of silly. Putting money in a "can" and letting it float in space? It seems like an unneeded and complicated step that just does not need to be there. If it was intended as a sink I can agree with the null guys, a flat rate cut would be better. the thing is, I dont believe that's why they exist.
I believe CCP is trying to think of ways to dream up player owned deployables in order to just test out how it all works together both code wise and how we will react to it. Rubicon is about player interaction and capuleeers taking over more parts of the game after all. Its the same reason the MTU and that other silly thing exist.
Although I agree this ratting thing sound like something I would come up with drunk, Im not buying that you cant protect it if you really want to. Alone? maybe not, buy your in null, you wouldnt live out there if you didn't have decent numbers.
An intercepter has to hang around long enough (and close enough) for a ship to at least lock it to steal from the unit. One person sitting on the unit with a scram and web will ruin an interceptors day. From what Im reading, scram and web range is a bit farther then the access range of the unit. Just form a small "ratting brigade", plan accordingly, and you should be fine.
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2289
|
Posted - 2014.01.16 08:37:00 -
[157] - Quote
Logical 101 wrote: The lamentations of nullbears, are like a sweet wine to me.
I suppose this somehow makes you the odd man out. Some kind of rare specimen from another world.
Not really. The general consensus amongst most null dwellers (Even ones that I technically hate) is that something got a wee bit over buffed again. It happens. Your constant insistence that me stating that something is broken and providing arguments to support my claims is somehow breaking my mind down with rage and unquiet thoughts is kind of amusing, it's like an overdone "u mad bro?" |

SmilingVagrant
GoonWaffe Goonswarm Federation
2289
|
Posted - 2014.01.16 08:38:00 -
[158] - Quote
Rastafarian God wrote: An intercepter has to hang around long enough (and close enough) for a ship to at least lock it to steal from the unit. One person sitting on the unit with a scram and web will ruin an interceptors day. From what Im reading, scram and web range is a bit farther then the access range of the unit. Just form a small "ratting brigade", plan accordingly, and you should be fine.
Tanked bomber with a scram and a web sitting next to it would do the trick. Mainly because it's a unique situation that requires an interceptor stay still.You'd rely on backup for the kill. But again you'd be better off just not deploying one and dumping that SB pilot into another ratting ship. |

Joan Greywind
No Swag Initiative
274
|
Posted - 2014.01.16 08:41:00 -
[159] - Quote
SmilingVagrant wrote:Milton Middleson wrote:Quote:They can't engage us because we'd kill them if they commit. We can't catch and engage them Gangs picking their fights based on mobility and engagement profile. The horror. Literally every other gang in the game can have engagements forced on them via some function, be it drops, counter drops, warp ins, bait or just catching them on the gate. Currently a nano'd malediction is functionally impossible to catch on a gate due to server ticks, it's immune to bubbles, even with MWD on it has enough agility to warp away while not aligned if you get a warp in before you can start locking, and it can do the same to a covert drop due to the glorious grid loading speeds of swapping systems. There's still bait, but most of the ships that can tie them down he'd simply never let himself be in point range of. Most of these things don't apply to say a Taranis because it's generally a close range ship, and somewhat slow. But a malediction? Gets downright broken. Really they just need their agility nerfed slightly, then a competent gang can catch them on a gate at least, and they'd have to have a gimmick fit ship to do it (dual sebod/rigged stilleto).
Just like the catalyst is the bane of afk miners, so shall ceptors be for the semi-afk ratters.
Null tears, tasty. |

Tippia
Sunshine and Lollipops
18894
|
Posted - 2014.01.16 08:42:00 -
[160] - Quote
Pinky Hops wrote:incursions and l4's dont generate a ton of isk. Do you have an actual source for this? Because last time we saw any numbers on it, incursions and L4s generated about half as much in their agent rewards alone as all manners of bounties (including the ones generated from missions) did.
That's a ton of ISK right thereGǪ
Anyway, all the stated reasons for the introduction of the ESS are counterproductive, contradictory to the design goals, or just outright fabrications. That hardly bodes well for the rest of the designGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

Logical 101
Agony Unleashed Agony Empire
376
|
Posted - 2014.01.16 08:47:00 -
[161] - Quote
SmilingVagrant wrote:Not really. The general consensus amongst most null dwellers (Even ones that I technically hate) is that something got a wee bit over buffed again. It happens. Your constant insistence that me stating that something is broken and providing arguments to support my claims is somehow breaking my mind down with rage and unquiet thoughts is kind of amusing, it's like an overdone "u mad bro?" I think you fail to see the truth of it.
A strongly player supported concept is suggested by CSM and is implemented. Most people have a lot of fun with it (well, the ones who don't have their heads shoved firmly up their asses). Fail PvPers unable to either utilize interceptors properly by being creative and embracing target selection in order to inflict pain and weepy nullbears unable to cope with this new threat claim "imbalance" and, as you have done, declare the concept to be failed and unpopular.
Same goes for the ESS. Yeah, it's probably an inconvenience to many people, but those who either benefit from it by using it correctly... in their vast amounts of space (*cough*)... or otherwise ignore it (and take the microscopic hit) will be the ones who don't experience selective memory problems and, eventually, aneurisms over well-intentioned modifications to the game. It's like watching a politician flip-flop on a suddenly relevant topic. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2289
|
Posted - 2014.01.16 08:47:00 -
[162] - Quote
Joan Greywind wrote: Just like the catalyst is the bane of afk miners, so shall ceptors be for the semi-afk ratters.
Null tears, tasty.
What do I give a damn about ratters? I'd just like to add some risk back into their lives. |

Logical 101
Agony Unleashed Agony Empire
376
|
Posted - 2014.01.16 08:49:00 -
[163] - Quote
SmilingVagrant wrote:What do I give a damn about ratters? I'd just like to add some risk back into their lives Then fly a ****ing interceptor!

Christ man, you crack me up. |

baltec1
Bat Country Goonswarm Federation
9825
|
Posted - 2014.01.16 08:51:00 -
[164] - Quote
Rastafarian God wrote:
Although I agree this ratting thing sound like something I would come up with drunk, Im not buying that you cant protect it if you really want to. Alone? maybe not, buy your in null, you wouldnt live out there if you didn't have decent numbers.
Most systems cannot support more than ten people running anoms and with them only needing a minute and intercepters being immune to warp bubbles its a very easy task for most small gangs to steal from these things. By the time you dock up, get into the correct ships to counter them and warp to the structure they will likely be gone.
The only realistic chance to defend these things is to have an alt baby sitting the structure but that means sacrificing an account which would be earning a lot more just ratting.
There is nothing positive with this plan. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Rastafarian God
University of Caille Gallente Federation
6
|
Posted - 2014.01.16 08:53:00 -
[165] - Quote
SmilingVagrant wrote:
Tanked bomber with a scram and a web sitting next to it would do the trick. Mainly because it's a unique situation that requires an interceptor stay still.You'd rely on backup for the kill. But again you'd be better off just not deploying one and dumping that SB pilot into another ratting ship.
So there is your counter. Wich means it is not broken, just an overall stupid idea.
If your just better off not using the thing instead of using one and protecting it, then just don't use it. If no one uses them, then its essentially just a 5% flat cut like people would prefer (although granted with a way around it if you want to do the work).
I personally wonder if CCP would bother keeping them in the game if literally no one ever used them.
|

Dave Stark
4191
|
Posted - 2014.01.16 08:56:00 -
[166] - Quote
Rastafarian God wrote:So there is your counter.
it's not a counter if a better solution is to not use an ESS and put the "counter" in another ratting ship. that just illustrates how bad the idea is.
the counter is to not use an ESS at all. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2289
|
Posted - 2014.01.16 09:00:00 -
[167] - Quote
Logical 101 wrote: I think you fail to see the truth of it.
A strongly player supported concept is suggested by CSM and is implemented. Most people have a lot of fun with it (well, the ones who don't have their heads shoved firmly up their asses). Fail PvPers unable to either utilize interceptors properly by being creative and embracing target selection in order to inflict pain and weepy nullbears unable to cope with this new threat claim "imbalance" and, as you have done, declare the concept to be failed and unpopular.
Once again you are arguing against a straw man. You assume because I think something is broken means I either can't use it, or don't know how to use it effectively. I call it imbalance because they can't be killed without gross pilot error. I get to that conclusion by saying "How would I fly a Malediction given this particular subset of skills/hull bonuses etc". Now I don't fly a malediction due to atrophied missile skills and way too much invested in gunnery but I've been flying my stiletto in laps from curse to vale, passing through syndicate for giggles, and you know what? I'm impossible to kill in this thing. Oh sure one day I'll make a mistake due to alcohol and tackle a curse or something dumb like that, but barring stupidity? I'm going to bring it home every time. Every other hull I have has a little "Oh **** competent people are going to kill me no matter what I do" built in. But not this one.
I dislike that. It's weird that you dislike me disliking that. |

illirdor
Upper Class Goat
90
|
Posted - 2014.01.16 09:02:00 -
[168] - Quote
im soooooo gonna fly around and dropping this baby just to **** ppl off XD
Soooo this is my sig....-á |

SmilingVagrant
GoonWaffe Goonswarm Federation
2289
|
Posted - 2014.01.16 09:03:00 -
[169] - Quote
Logical 101 wrote:SmilingVagrant wrote:What do I give a damn about ratters? I'd just like to add some risk back into their lives Then fly a ****ing interceptor!  Christ man, you crack me up.
I do! and I meant risk into the interceptors life. A ship immune to being killed while just traveling from gate to gate annoys the hell out of me. I ***** about nullified T3's too, though they derp a bit more than a ceptor with nanos do thanks to align times.
illirdor wrote:im soooooo gonna fly around and dropping this baby just to **** ppl off XD
Admittedly so am I. |

Dave Stark
4191
|
Posted - 2014.01.16 09:04:00 -
[170] - Quote
illirdor wrote:im soooooo gonna fly around and dropping this baby just to **** ppl off XD
but you can't deploy them in high sec... |
|

baltec1
Bat Country Goonswarm Federation
9826
|
Posted - 2014.01.16 09:05:00 -
[171] - Quote
Rastafarian God wrote:SmilingVagrant wrote:
Tanked bomber with a scram and a web sitting next to it would do the trick. Mainly because it's a unique situation that requires an interceptor stay still.You'd rely on backup for the kill. But again you'd be better off just not deploying one and dumping that SB pilot into another ratting ship.
So there is your counter. Wich means it is not broken, just an overall stupid idea. If your just better off not using the thing instead of using one and protecting it, then just don't use it. If no one uses them, then its essentially just a 5% flat cut like people would prefer (although granted with a way around it if you want to do the work). I personally wonder if CCP would bother keeping them in the game if literally no one ever used them.
That leaves us with a 5% nerf to an activity that is already paying out less than you can make in high sec level 4s.
Will high sec income also be getting nerfed to compensate this loss in income? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Logical 101
Agony Unleashed Agony Empire
376
|
Posted - 2014.01.16 09:07:00 -
[172] - Quote
SmilingVagrant wrote:Once again you are arguing against a straw man. Repetition reinforcement goes both ways.
SmilingVagrant wrote:I dislike that. It's weird that you dislike me disliking that. Not really. In this case it's an opportunity to attack the seemingly committed mindset put forth with a concrete implication; that the inability to exploit that which is presented to you is, in essence, intellectually bankrupt.
a falsis principiis proficisci |

Trii Seo
Sabotage Incorporated Executive Outcomes
449
|
Posted - 2014.01.16 09:14:00 -
[173] - Quote
I think a lot of people are actually missing the point in this thread, too. Null people ("nullbears" how they're called nowadays) aren't concerned about "ermagawdmyiskies". 5% is a nerf but hey, we still have moons and the hilarious top-down income that means you buy a ship once and then get reimbursed when you lose it. You literally ride on the same ISK investment if you want to do just fleets, and that's not mentioning peacetime reimbursements for random gangs.
With cash like this you can afford to buy stupid ships an die in them or have surplus cash as a reserve.
The first point, I guess, would be the fact that CCP is offering a raidable structure that offers a staggering, mindblowing... 5%! bonus to bounty payouts. At the risk of 20-25% overall income. Given individual bounties are so low they force people to AFK rat in drone ships for hours or build overly expensive faction/t3 ships designed to burn through anomalies before even bounties tick, it doesn't seem it's going to be worth it.
In short, CCP managed to come up with something uniquely idiotic, useless and tries to do something with broken PvE instead of, I don't know, fixing the damn broken PvE.
Second point is - it's yet another nerf to null grunt-level income. There's even less incentive to get out there and poke some rats in hostile space because "omg bounties so high let's go belt rat". The case of "why bother risking your ship?" is already up there because of incursions/l4's being a safer and more profitable way of earning money. The words "nullsec income" should cause people to drool and try to cut themselves a nice slice, not say "cool, I make more in hisec incursions/farming LP in fw anyway".
I somehow fail to see how a "Guys! Guys! let's go travel a region of gatecamps and baddies to raid a structure for 20m ISK split between our 10 man fleet!" scenario will happen - it should be more like "Hey guys, let's form a fleet to nab a DED Complex and get the 1bn BPC inside. 2 dudes run it in Tengus, rest gets into assfrigs and holds on the gate" Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

SmilingVagrant
GoonWaffe Goonswarm Federation
2289
|
Posted - 2014.01.16 09:15:00 -
[174] - Quote
Logical 101 wrote:SmilingVagrant wrote:Once again you are arguing against a straw man. Repetition reinforcement goes both ways. SmilingVagrant wrote:I dislike that. It's weird that you dislike me disliking that. Not really. In this case it's an opportunity to attack the seemingly apathetic mindset put forth with a concrete implication; that the inability to exploit that which is presented to you is, in essence, intellectually bankrupt. a falsis principiis proficisci
Are you really arguing that I shouldn't think something is broken because I'm refusing to exploit something (That I am exploiting in reality)? Don't get me wrong I have no problem utilizing inherently broken mechanics to my advantage, but that doesn't stop me from objectively arguing that they are broken as well. That's not intellectually bankrupt at all. |

tiberiusric
Comply Or Die Retribution.
114
|
Posted - 2014.01.16 09:16:00 -
[175] - Quote
OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to.
if you ratted for an hour and made 80mill you would be ONLY losing 4 million isk from what you would get now. big deal! and if you live in nullsec if losing 4 million isk is a problem for you, your doing it wrong.
Sorry if your botters will now lose a little more income!
get a god damn grip
posting with my main-main because i dont give a feck, this is getting out of hand
personally if ccp wanted to nerf nullsec they should of gone further and dropped it to 50% then the ESS would go up in scale the longer its there to 110%. this would of made it a far far better and interesting concept. At the moment the 5% is so small i wouldnt even bother deploying a ESS, so ignore it. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
629
|
Posted - 2014.01.16 09:17:00 -
[176] - Quote
Logical 101 wrote:SmilingVagrant wrote:Once again you are arguing against a straw man. Repetition reinforcement goes both ways. SmilingVagrant wrote:I dislike that. It's weird that you dislike me disliking that. Not really. In this case it's an opportunity to attack the seemingly committed mindset put forth with a concrete implication; that the inability to exploit that which is presented to you is, in essence, intellectually bankrupt. a falsis principiis proficisci
Would you post some facts, or debate the posts addressed to you that have facts, instead of ****Ing up the thread with your terrible pontificating.
|

baltec1
Bat Country Goonswarm Federation
9826
|
Posted - 2014.01.16 09:21:00 -
[177] - Quote
tiberiusric wrote:OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to.
if you ratted for an hour and made 80mill you would be ONLY losing 4 million isk from what you would get now. big deal! and if you live in nullsec if losing 4 million isk is a problem for you, your doing it wrong.
Sorry if your botters will now lose a little more income!
get a god damn grip
posting with my main-main because i dont give a feck, this is getting out of hand
personally if ccp wanted to nerf nullsec they should of gone further and dropped it to 50% then the ESS would go up in scale the longer its there to 110%. this would of made it a far far better and interesting concept. At the moment the 5% is so small i wouldnt even bother deploying a ESS, so ignore it.
Its the fact that over the last decade null has seen nerf after nerf to its income and we are now at the point where high sec offers much better income. This latest nerf is simply making the problem even worse. There is no reason at all to run anoms over high sec level 4s. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1078
|
Posted - 2014.01.16 09:21:00 -
[178] - Quote
WASPY69 wrote:+1 The most useless, irrelevant addition to EVE in a long time. Not only that, but it spams local worse than Jita isk doublers...
"EVE System > *Person1* is now in proximity of the Encounter Surveilance System" "EVE System > *Person2* is now in proximity of the Encounter Surveilance System" "EVE System > None is now in proximity of the Encounter Surveilance System" "EVE System > *Person1* is now in proximity of the Encounter Surveilance System" "EVE System > None is now in proximity of the Encounter Surveilance System"
And it goes on and on and on and on... make it stahp!
The Idea is not stupid. THe implementation is short of what is needed altouhg. Such concept can create small scale warfare. Can create space for raidign parties disrupt economy.
It woudl be an important step into FIXING 0.0
But 5% reward ove 5% risk is not ok. Should be 10% investment.. 15% bonus. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1078
|
Posted - 2014.01.16 09:23:00 -
[179] - Quote
baltec1 wrote:tiberiusric wrote:OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to.
if you ratted for an hour and made 80mill you would be ONLY losing 4 million isk from what you would get now. big deal! and if you live in nullsec if losing 4 million isk is a problem for you, your doing it wrong.
Sorry if your botters will now lose a little more income!
get a god damn grip
posting with my main-main because i dont give a feck, this is getting out of hand
personally if ccp wanted to nerf nullsec they should of gone further and dropped it to 50% then the ESS would go up in scale the longer its there to 110%. this would of made it a far far better and interesting concept. At the moment the 5% is so small i wouldnt even bother deploying a ESS, so ignore it. Its the fact that over the last decade null has seen nerf after nerf to its income and we are now at the point where high sec offers much better income. This latest nerf is simply making the problem even worse. There is no reason at all to run anoms over high sec level 4s.
You know that this is a LIE. You know very well thatyou can make far far more isk per hour in 0.0. THe only place in high sec where you do near that level of isk per our is incursions. but those you cannot just get home and spend 30 mintues doing it. You need to get on wait list and wait for 2 hours before you start doing money.
If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0?
SImplyu, this is a #!@#!@ excuse. 0.0 income is still 2-3 orders of magnitude larger than high sec (except commerce of course) "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

SmilingVagrant
GoonWaffe Goonswarm Federation
2290
|
Posted - 2014.01.16 09:24:00 -
[180] - Quote
tiberiusric wrote:OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to.
if you ratted for an hour and made 80mill you would be ONLY losing 4 million isk from what you would get now. big deal! and if you live in nullsec if losing 4 million isk is a problem for you, your doing it wrong.
Sorry if your botters will now lose a little more income!
get a god damn grip
posting with my main-main because i dont give a feck, this is getting out of hand
personally if ccp wanted to nerf nullsec they should of gone further and dropped it to 50% then the ESS would go up in scale the longer its there to 110%. this would of made it a far far better and interesting concept. At the moment the 5% is so small i wouldnt even bother deploying a ESS, so ignore it.
Dude like 95% of the botting in eve comes from the terrible highsec hellhole, and with the number of small alliance signatories on that thing posted I'd say this isn't "Big Goon" holding you down.
Not to mention I bet a bot would clock the ESS more efficiently than any goofy player would. |
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2292
|
Posted - 2014.01.16 09:25:00 -
[181] - Quote
Kagura Nikon wrote:
You know that this is a LIE. You know very well thatyou can make far far more isk per hour in 0.0. THe only place in high sec where you do near that level of isk per our is incursions. but those you cannot just get home and spend 30 mintues doing it. You need to get on wait list and wait for 2 hours before you start doing money.
If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0?
SImplyu, this is a #!@#!@ excuse. 0.0 income is still 2-3 orders of magnitude larger than high sec (except commerce of course)
So is every L4 mission runner posting their isk/h after LP sales a liar or what? You'd have been arguably correct before the anom nerfs that took vindicator ratting away as a staple. Oh and exploration for complexes is up there too, but it's so heavily contested that it drops below "Worth doing" once you get more than a dozen or so people actively hunting in an entire region.
Honestly the best reason to live in null is the ego and the narrative. |

Logical 101
Agony Unleashed Agony Empire
376
|
Posted - 2014.01.16 09:26:00 -
[182] - Quote
SmilingVagrant wrote:Don't get me wrong I have no problem utilizing inherently broken mechanics to my advantage, but that doesn't stop me from objectively arguing that they are broken as well. That's not intellectually bankrupt at all. And here's where you fell down. It was well thought out, but eventually you stumbled.
The entire premise of what you have just delivered rests on the truth that something is inherently broken. First of all, nothing is "inherently" broken. Things break. When fabricated (implemented), they were "working as intended", because that was what was made available. It was designed that way.
You may feel it's unfair, overly advantageous, easily exploitable, and so on, but none of that means it's broken. It just means it's overpowered given its environment. And so whether it is "broken", as you put it, or not depends on whether or not an individual believes it to be "working as intended". It's all a matter of perspective.
The perspective you put forth is, therefore, "inherently broken" and assailable.
Also, the whiny bitchy thing never goes over well in terms of being a defensible starting position. |

Tippia
Sunshine and Lollipops
18896
|
Posted - 2014.01.16 09:27:00 -
[183] - Quote
tiberiusric wrote:OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to. They're forced to do one or the other: lose 5% or gamble 20% against a potential (unlikely) gain of 5%. I say GÇ£unlikelyGÇ¥ since the purpose of the thing is apparently to reduce the ISK influx. Not that it will achieve that goal, but still.
And if 5% is so meaningless, let's do it across the board. All bounties, incursion payouts, agent rewards, NPC buy orders, reimbursements are reduced by 5%. Reduce the daily ISK influx from 2 trillion to 1.9 rather than the measly reduction to 1.97 they're suggestingGǪ that would more than double the effect and still have plenty of not-particularly-inflationary headroom above the ~1tn ISK daily outflow.
Kagura Nikon wrote:If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0? Those resources tend to be on an alliance level rather than on the individual level, which is what's being hit here, and the main virtue of those resources are that they're fairly self-going. In terms of actual income, they're easily outdone by highsec ice mining. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

baltec1
Bat Country Goonswarm Federation
9826
|
Posted - 2014.01.16 09:29:00 -
[184] - Quote
Kagura Nikon wrote:
You know that this is a LIE. You know very well thatyou can make far far more isk per hour in 0.0. THe only place in high sec where you do near that level of isk per our is incursions. but those you cannot just get home and spend 30 mintues doing it. You need to get on wait list and wait for 2 hours before you start doing money.
If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0?
SImplyu, this is a #!@#!@ excuse. 0.0 income is still 2-3 orders of magnitude larger than high sec (except commerce of course)
Average earning on anoms is 90 mil an hour. You earn 120 to 180 doing SOE missions in high sec or 150 to 200 mil with incursions and unlike anoms, you dont have to stop whenever a neutral enters local. Join Bat Country today and defend the Glorious Socialist Dictatorship |

SmilingVagrant
GoonWaffe Goonswarm Federation
2292
|
Posted - 2014.01.16 09:30:00 -
[185] - Quote
Logical 101 wrote:The entire premise of what you have just delivered rests on the truth that something is inherently broken. First of all, nothing is "inherently" broken. Things break. When fabricated (implemented), they were "working as intended", because that was what was made available. It was designed that way..
And the weakest non argument yet out of our friendly neighborhood pedant who thinks he's a word smith. |

Logical 101
Agony Unleashed Agony Empire
376
|
Posted - 2014.01.16 09:32:00 -
[186] - Quote
SmilingVagrant wrote:And the weakest non argument yet out of our friendly neighborhood pedant who thinks he's a word smith. Cornered?
I'm disappointed. I thought you'd keep it going.
It was fun while it lasted. |

Trii Seo
Sabotage Incorporated Executive Outcomes
449
|
Posted - 2014.01.16 09:34:00 -
[187] - Quote
Kagura Nikon wrote:baltec1 wrote:tiberiusric wrote:OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to.
if you ratted for an hour and made 80mill you would be ONLY losing 4 million isk from what you would get now. big deal! and if you live in nullsec if losing 4 million isk is a problem for you, your doing it wrong.
Sorry if your botters will now lose a little more income!
get a god damn grip
posting with my main-main because i dont give a feck, this is getting out of hand
personally if ccp wanted to nerf nullsec they should of gone further and dropped it to 50% then the ESS would go up in scale the longer its there to 110%. this would of made it a far far better and interesting concept. At the moment the 5% is so small i wouldnt even bother deploying a ESS, so ignore it. Its the fact that over the last decade null has seen nerf after nerf to its income and we are now at the point where high sec offers much better income. This latest nerf is simply making the problem even worse. There is no reason at all to run anoms over high sec level 4s. You know that this is a LIE. You know very well thatyou can make far far more isk per hour in 0.0. THe only place in high sec where you do near that level of isk per our is incursions. but those you cannot just get home and spend 30 mintues doing it. You need to get on wait list and wait for 2 hours before you start doing money. If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0? SImplyu, this is a #!@#!@ excuse. 0.0 income is still 2-3 orders of magnitude larger than high sec (except commerce of course)
The fights are over moons/rental space and it's not member-level income, it's alliance-level - you don't get the money from it, it goes into the warchest and is used for alliance investments. And yes, risk vs. reward wise hisec is a better investment - it's not a lie. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
136
|
Posted - 2014.01.16 09:39:00 -
[188] - Quote
Wow anybody can warp to it, ok everyone, every other ship has now become useless, lets just fly all over nullsec in interceptors stealling everybodies bounties. |

Plug in Baby
Crouching Woman Hidden Cucumber
91
|
Posted - 2014.01.16 09:40:00 -
[189] - Quote
Dev time would have been better spent on Dust
..and I never thought I'd see that sentence. This is not a forum alt, this is a forum main. |

Mag's
the united SCUM.
16470
|
Posted - 2014.01.16 09:53:00 -
[190] - Quote
Logical 101 wrote:SmilingVagrant wrote:And the weakest non argument yet out of our friendly neighborhood pedant who thinks he's a word smith. Cornered? I'm disappointed. I thought you'd keep it going. It was fun while it lasted. I generally like your posting and agree with some things you say. But this time you really missed the mark and looked like a bit of a tool. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Logical 101
Agony Unleashed Agony Empire
377
|
Posted - 2014.01.16 10:06:00 -
[191] - Quote
Mag's wrote:I generally like your posting and agree with some things you say. But this time you really missed the mark and looked like a bit of a fool.  I just didn't get the escalation I wanted.
If you're looking for someone to toss the straw man in front of and douse it with water, you have to accept the fact that clarification of an understanding that this is what is happening is entirely possible. On top of that, you have to deal with the fish who not only willingly bite, but who also prove their point (which is utterly pointless).
What would be truly foolish would to be inconsistent. |

tiberiusric
Comply Or Die Retribution.
114
|
Posted - 2014.01.16 10:14:00 -
[192] - Quote
baltec1 wrote:tiberiusric wrote:OMG you whining tw@ts. Big alliances trying to control eve again.
its ONLY 5% jesus christ! what is up with you. Dont use the ESS you ARE NOT FORCED to.
if you ratted for an hour and made 80mill you would be ONLY losing 4 million isk from what you would get now. big deal! and if you live in nullsec if losing 4 million isk is a problem for you, your doing it wrong.
Sorry if your botters will now lose a little more income!
get a god damn grip
posting with my main-main because i dont give a feck, this is getting out of hand
personally if ccp wanted to nerf nullsec they should of gone further and dropped it to 50% then the ESS would go up in scale the longer its there to 110%. this would of made it a far far better and interesting concept. At the moment the 5% is so small i wouldnt even bother deploying a ESS, so ignore it. Its the fact that over the last decade null has seen nerf after nerf to its income and we are now at the point where high sec offers much better income. This latest nerf is simply making the problem even worse. There is no reason at all to run anoms over high sec level 4s.
mate, look the bounties in nullsec are far far higher in nullsec than lowsec or highsec. Why are you running anoms and not just belt ratting? True the anoms are pathetic isk wise, i have no idea why anom bounties in null are so bad. I never run anoms personally because i dont understand why i should spend more time on harder rats for less bounty, i just dont get why they are like that. So yes i agree with you on that part. But there is plenty of systems in nullsec with lots of belts to kill more, easier rats with much bigger bounties.
But actual belt ratting is much much better isk wise than high sec.
|

Tippia
Sunshine and Lollipops
18900
|
Posted - 2014.01.16 10:17:00 -
[193] - Quote
tiberiusric wrote:mate, look the bounties in nullsec are far far higher in nullsec than lowsec or highsec. I think you may be confusing the difference in bounties between different ships with some assumed difference between sec levels.
The latter does not exist; the former does. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Wulfy Johnson
NorCorp Security
12
|
Posted - 2014.01.16 10:23:00 -
[194] - Quote
They can rather spend their time fixing **** already ingame that needs rework and balancing than spending months therorycrafting usless **** we can come up with.
Im rather annoyed that they wasted o'so long developing this in stead. |

tiberiusric
Comply Or Die Retribution.
115
|
Posted - 2014.01.16 10:26:00 -
[195] - Quote
Tippia wrote:tiberiusric wrote:mate, look the bounties in nullsec are far far higher in nullsec than lowsec or highsec. I think you may be confusing the difference in bounties between different ships with some assumed difference between sec levels. The latter does not exist; the former does.
Not sure what your actual point is. The fact is a BS rat bounty in nullsec for example is far higher than in high or nullsec. The sec status is not relevant per say as its relative to how eve works whether in high/low/null. Bounty gets higher the lower the sec level becomes. so in a 1.0 system it will be lower than a 0.5 system relatively speaking but thats still in the high sec band. You would be hard pressed to find a 1.85Mill BS rat in highsec
But i do agree actual anom rats bounties in nullsec is wrong, they should be the same as the belt rat bounties, otherwise why bother. Unless your thinking about getting the juicy BPC or goodies at the end of the DED anomoly which then may balance it out a bit. However normal anoms dont give juicy goodies at the end of it and the bounties are still crap so they should raise them to be the same as the belt rats imo if they want to introduce the ESS |

Tippia
Sunshine and Lollipops
18903
|
Posted - 2014.01.16 10:31:00 -
[196] - Quote
tiberiusric wrote:Not sure what your actual point is. My point is that, as a matter of fact, any given rat pays out the same bounty no matter where you find it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

March rabbit
Federal Defense Union
1176
|
Posted - 2014.01.16 10:44:00 -
[197] - Quote
Fix Lag wrote:You know there's a pretty huge issue when
Goonswarm Federation Mordus Angels Fatal Ascension Razor Alliance Li3 Federation Tactical Narcotics Team Space Monkey's Alliance Pandemic Legion Black Legion Nulli Secunda Against All Authorities Darkness of Despair D00M. Northern Coalition. The Initiative. Brothers of Tangra Fidelas Constans Gentleman's Agreement Solar Fleet Circle of Two The Kadeshi Legion of xXDEATHXx Curatores Veritatis Alliance Spaceship Samurai Executive Outcomes
all have managed to agree that the new ESS deployable is really fucking stupid.
Somebody at CCP who isn't SoniClover needs to address this issue. The ESS sucks. If you put it into the game, people are going to riot and then leave. you mean that finally new people will be able to get into 0.0 space? And they will not need to kiss asses of scrub lords of all these alliances?
CCP: implement and deploy this module ALREADY! Let open new page of 0.0 history!
The Mittani: "the inappropriate drunked joke"
|

Jessica Danikov
Clan Shadow Wolf Fatal Ascension
235
|
Posted - 2014.01.16 10:46:00 -
[198] - Quote
I love how, with one forum post, someone believes they speak for thousands of players who are all in agreement.
I mean, seriously, what are the chances? Hell, I'd like the ESS just to **** people off and if it really does make that many people butthurt, I'm all the more tickled by that. |

Trii Seo
Sabotage Incorporated Executive Outcomes
450
|
Posted - 2014.01.16 11:00:00 -
[199] - Quote
Anom rats are exactly the same as belt rats, in fact belt ratting (unless you're cycling spawn to try and spawn an officer or faction rat) is less profitable than blitzing anomalies.
I do believe rat bounties remained mostly unchanged with time and the inflation rendered them worthless. An belt spawn now is not worth as much as a belt spawn several years ago because those few million ISK won't buy you as much anymore.
There's little point to including structures like the ESS unless CCP is planning to make a big reveal of sweeping changes to PvE in 1.1 or very, very soon. I suspect this may be the case because with certain people on the CSM this idea would not really pass without heavy arguing, and it's not being talked about in public due to NDA.
The other deployables are cool, very cool in fact - the promised siphon variants look neat and the dscan disruptor can be used in so many ways. With those features being good, releasing ESS in this state seems like breaking the "if the only thing you have to say is something stupid, don't say anything at all" rule.
If I had to propose a change, it would be having the ESS units be pirate. They would cause "navy" anoms to spawn in the area and shooting the navies would generate pirate LP. I mean, we already have the thematic thing of pirates vs. concord where the latter tried to attack pirate assets in Syndicate and Curse. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Fix Lag
683
|
Posted - 2014.01.16 11:03:00 -
[200] - Quote
Jessica Danikov wrote:I love how, with one forum post, someone believes they speak for thousands of players who are all in agreement.
Actually, if you so much as read the feedback thread, you'd see where I'm coming from with that statement. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |
|

March rabbit
Federal Defense Union
1176
|
Posted - 2014.01.16 11:05:00 -
[201] - Quote
Tyberius Franklin wrote:Batelle wrote:Of course they dont like it. It represents a direct nerf to their income and a whole new mechanic for blues to get butthurt at other blues.
Its fantastic. It's an unnecessary risk though in which it's considerably easier to lose more than you stand to gain when you try to take advantage of it. At the very least the amount put at risk should be the same as what you stand to gain and furthermore probably shouldn't be a defacto loss for not participating. Lore wise it still doesn't make sense to me. actually this is what Eve is about. Example: you run lvl4 in battleship. - you win: you get 25-30 million ISK from mission rewards - you lose: you lose like 200 million ISK just from ship itself
Tyberius Franklin wrote:I mean logically you would think concord would be happy capsuleers were roughing up pirates where they live rather than letting them build strength and further disrupt the empires. logically i don't see any reasons to CONCORD to pay for killing pirates in deep ass of space where there is no CONCORD and empires..... logically i don't see any reasons in paying CONCORD for having your name of system in SOV space. ..... The Mittani: "the inappropriate drunked joke"
|

illirdor
Upper Class Goat
90
|
Posted - 2014.01.16 11:09:00 -
[202] - Quote
Dave Stark wrote:illirdor wrote:im soooooo gonna fly around and dropping this baby just to **** ppl off XD but you can't deploy them in high sec... awwwww really ?? well im gonna have to settle with null then to bad they dont whine...
Soooo this is my sig....-á |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
629
|
Posted - 2014.01.16 11:13:00 -
[203] - Quote
tiberiusric wrote:Tippia wrote:tiberiusric wrote:mate, look the bounties in nullsec are far far higher in nullsec than lowsec or highsec. I think you may be confusing the difference in bounties between different ships with some assumed difference between sec levels. The latter does not exist; the former does. Not sure what your actual point is. The fact is a BS rat bounty in nullsec for example is far higher than in high or nullsec. The sec status is not relevant per say as its relative to how eve works whether in high/low/null. Bounty gets higher the lower the sec level becomes. so in a 1.0 system it will be lower than a 0.5 system relatively speaking but thats still in the high sec band. You would be hard pressed to find a 1.85Mill BS rat in highsec But i do agree actual anom rats bounties in nullsec is wrong, they should be the same as the belt rat bounties, otherwise why bother. Unless your thinking about getting the juicy BPC or goodies at the end of the DED anomoly which then may balance it out a bit. However normal anoms dont give juicy goodies at the end of it and the bounties are still crap so they should raise them to be the same as the belt rats imo if they want to introduce the ESS
You make 0 isk in warp. A sanctum spawns 40m of isk in the one spot. A good belt spawn is a triple 1.8.
In any case, as has been pointed out ad infinitum in many threads, most of null is flyover country, and has belts that spawn veldspar to hedbergdite and cruisers with the odd double 500k battleship. I have such a system.
Also note that in 634 anomalies completed, its spawned a grand total of 5 faction commanders, and it 100% reliably escalates into hostile space.
Everyone that suggests that we all huddle in the 3 systems in PBLRD Vale that have decent truesec is entirely missing the point (ie that this debate is literally comparing the best 5% of null systems to highsec, not the worst 80%).
|

Decian Cor
Disconnected. The Cursed Few
126
|
Posted - 2014.01.16 11:17:00 -
[204] - Quote
I can't believe this *E-peen* measuring contest thread is already 11 pages long. Unfiltered for the masses.
Forum Posting - Basic Common Sense Level - III Grammar Level - III Reading Comprehension - III Facetiousness - III Skin Level- V Trolling Level - V |

baltec1
Bat Country Goonswarm Federation
9828
|
Posted - 2014.01.16 12:08:00 -
[205] - Quote
Decian Cor wrote:I can't believe this *E-peen* measuring contest thread is already 11 pages long.
This is a wakeup call to CCP that Null has been nerfed into the ground and cannot take any more nerfs to income.
There is zero reason to make isk out here now, highsec is simply better. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Erin Crawford
22
|
Posted - 2014.01.16 12:10:00 -
[206] - Quote
Decian Cor wrote:I can't believe this *E-peen* measuring contest thread is already 11 pages long.
Indeed!
And the launcher images doesn't say EvE Rubicon "Now live" anymore, instead it says "THERE'S NO TURNING BACK." i guess that's a hint.

|

Dave Stark
4194
|
Posted - 2014.01.16 12:14:00 -
[207] - Quote
maybe they should have let players build stargates to new places before beating them out of null with the nerf bat... |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
405
|
Posted - 2014.01.16 12:33:00 -
[208] - Quote
There are no better tears than null sec tears. The fact that almost every major alliance is crying and whining over this means it was a great idea. My YouTube Channel - EVE Tutorials & other game related things! |

Dave Stark
4194
|
Posted - 2014.01.16 12:35:00 -
[209] - Quote
TigerXtrm wrote:There are no better tears than null sec tears. The fact that almost every major alliance is crying and whining over this means it was a great idea.
something that will never be used is a great idea? sorry, what? |

Arkady Romanov
GoonWaffe Goonswarm Federation
40
|
Posted - 2014.01.16 12:38:00 -
[210] - Quote
TigerXtrm wrote:There are no better tears than null sec tears. The fact that almost every major alliance is crying and whining over this means it was a great idea.
Here's a thought;
if the vast majority of the residents of an area provide rational, reasoned arguments as to why this deployable is an overall detriment to the game, maybe CCP should listen. We live there, we want to earn there, and we want that space to be all it can be. The situation in null is bad, and has been getting worse for quite some time.
We don't want to have hisec alts if we don't have to (or more accurately, if it was practical not to). I'm sure you'd rather not have us there gobbling up incursion spots and otherwise devaluing LP rewards by adding weight to the market.
EVE can and should have properly reasoned mechanics in hi, low and nullsec.
Stop being a myopic ******* about it. |
|

Tippia
Sunshine and Lollipops
18915
|
Posted - 2014.01.16 12:41:00 -
[211] - Quote
TigerXtrm wrote:There are no better tears than null sec tears. The fact that almost every major alliance is crying and whining over this means it was a great idea. So obviously, cutting all of high and lowsec income by 10% would be the best idea ever, considering how many would cry and whine (and how much more) over it, right? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Seven Koskanaiken
Sons Of Saints Circle-Of-Two
717
|
Posted - 2014.01.16 12:45:00 -
[212] - Quote
Risk vs reward has been a topic for years, I think it is about time we form a player elected council to convey these concerns to the developers. |

Mag's
the united SCUM.
16473
|
Posted - 2014.01.16 12:45:00 -
[213] - Quote
TigerXtrm wrote:There are no better tears than null sec tears. The fact that almost every major alliance is crying and whining over this means it was a great idea. Your Alliance must be proud.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Lugalbandak
Anunnaku Warfare Corp.
413
|
Posted - 2014.01.16 13:11:00 -
[214] - Quote
i like it , like i said in other tread , a resub of a account just to toy with it in 0.0  The police horse is the only animal in the world that haz his male genitals on his back |

Kimmi Chan
Tastes Like Purple
551
|
Posted - 2014.01.16 13:16:00 -
[215] - Quote
Tippia wrote:TigerXtrm wrote:There are no better tears than null sec tears. The fact that almost every major alliance is crying and whining over this means it was a great idea. So obviously, cutting all of high and lowsec income by 10% would be the best idea ever, considering how many would cry and whine (and how much more) over it, right?
Would not bother me one little bit to take a 10% nerf to mission rewards and bounties for L4 missions. But if you nerf high sec missions where are the null sec residents going to go to make money?
I will say this though, my opinion (which most people in this thread don't give a **** about because the only valid opinion in their mind is their own and their sycophants) is that ALL deployable structures are ******* stupid. Should change the market tab to Deplorable Structures.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Dave Stark
4196
|
Posted - 2014.01.16 13:22:00 -
[216] - Quote
illirdor wrote:Dave Stark wrote:illirdor wrote:im soooooo gonna fly around and dropping this baby just to **** ppl off XD but you can't deploy them in high sec... awwwww really ?? well im gonna have to settle with null then to bad they dont whine...
but there's nobody there to be annoyed by your deployables? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1080
|
Posted - 2014.01.16 13:28:00 -
[217] - Quote
SmilingVagrant wrote:Kagura Nikon wrote:
You know that this is a LIE. You know very well thatyou can make far far more isk per hour in 0.0. THe only place in high sec where you do near that level of isk per our is incursions. but those you cannot just get home and spend 30 mintues doing it. You need to get on wait list and wait for 2 hours before you start doing money.
If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0?
SImplyu, this is a #!@#!@ excuse. 0.0 income is still 2-3 orders of magnitude larger than high sec (except commerce of course)
So is every L4 mission runner posting their isk/h after LP sales a liar or what? You'd have been arguably correct before the anom nerfs that took vindicator ratting away as a staple. Oh and exploration for complexes is up there too, but it's so heavily contested that it drops below "Worth doing" once you get more than a dozen or so people actively hunting in an entire region. Honestly the best reason to live in null is the ego and the narrative.
Most mission runners nubmers are wrong. THey take what they manage to do in 20 min in their best mission and extrapolate as if they would get only those full time. MOSt that claim 100M isk/h cannot even reach 75M isk/h sustained income.
And 0.0 income has been SUEPR increased from back the time i lived there. Back in 2006 35M/isk/h was a good income. Nowadays its over 80m/isk/h "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Omar Alharazaad
ZomCom
162
|
Posted - 2014.01.16 13:33:00 -
[218] - Quote
Might be the beer talking, but I just had something of a tinfoil moment here... Perhaps the devs knew beforehand exactly how much this would annoy null dwellers. Perhaps their actual goal is to drive said people into hisec for their money making activities. Perhaps this is part of their grand scheme to use the ensuing chaos to help further their erosion of empire control of hisec as violent hijinks occur between players... creating more 'emergent gameplay'. I think I need more beer, and time to mull this over. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1080
|
Posted - 2014.01.16 13:37:00 -
[219] - Quote
baltec1 wrote:Kagura Nikon wrote:
You know that this is a LIE. You know very well thatyou can make far far more isk per hour in 0.0. THe only place in high sec where you do near that level of isk per our is incursions. but those you cannot just get home and spend 30 mintues doing it. You need to get on wait list and wait for 2 hours before you start doing money.
If 0.0 is so much less productive than high sec? Why you guys fich so many wars for the income resources of 0.0?
SImplyu, this is a #!@#!@ excuse. 0.0 income is still 2-3 orders of magnitude larger than high sec (except commerce of course)
Average earning on anoms is 90 mil an hour. You earn 120 to 180 doing SOE missions in high sec or 150 to 200 mil with incursions and unlike anoms, you dont have to stop whenever a neutral enters local.
No you do not! You can have peaks of 120M isk /h runnign SOE missions. The constant averaged number is much lower. Specially nwo that the price of the SOE ships dropped to HALF of what they were 1 month ago. Blitzing with a very good ship I can sustain 98m isk/ h. But I cannot do that anymore because shiny ships explode and i Need to be more careful So my income dropped to an average of 70-80m hour.
Also same in incursions. When you are running, yes you can do 200m/isk per hour. Now.. good luck getting home and finding a spot in a fleet immediately. I ran missions for more than 1 year with a VERY VERY high skilled character in an elite shiny group and usually you get there at the chat and you try to get a fleet and the next one is schedule for 2 hours. Or you get and there is no space, and you need to get in wait list.
Usually you run-2-3 hours of 200M/ isk per hour.. with intervals of 2 hours WIATING.. and facign zero isk/h. If you have a lot of free time incursions are great. If you are a useful human and have a job they are HORRIBLE income sources.
And about stopping with neutrals? LOL. I lived in zero zero.. there is less risk in 0.0 than in apanake nowadays. I n apanake (the SOE system) you need to scan full time, because more expensive ships get blown up there every day by gankers than in any 0.0 region looses in ratters (excluding the stupid carrier ratters).
Now.. why you 0.0 dwellers are not running 0.0 missions for the Pirate factions? You get MORe LP per hour than ANY High sec. and your LP store pays MUCH MUCH more per LP than any SOE item.
You have the option there to play the same game, but with much larger income. If you decide to be lazy.. it is your problem. W "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Karak Bol
Low-Sec Survival Ltd.
164
|
Posted - 2014.01.16 13:45:00 -
[220] - Quote
ESS: great Idea! Let the Nullbears risk something for their money. We in low do it all the time. |
|

Good Posting
Posting with my Mind
100
|
Posted - 2014.01.16 13:47:00 -
[221] - Quote
I've been away for a couple of weeks and i have no idea what is this ESS thing. A new deployable for what? I don't care anyway but i liked the tears. Thank you all. |

Tippia
Sunshine and Lollipops
18915
|
Posted - 2014.01.16 13:52:00 -
[222] - Quote
Good Posting wrote:I've been away for a couple of weeks and i have no idea what is this ESS thing. A new deployable for what? I don't care anyway but i liked the tears. Thank you all. A deployable that makes you gamble 20% of your bounties for 0GÇô5% gain, assuming no-one else steals them first. And to invent a reason for it to exist, they've decided to make a flat reduction of all bounties by 5% so there can be a GÇ£problemGÇ¥ for this abortion to GÇ£solveGÇ¥. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Genseric Tollaris
SniggWaffe WAFFLES.
42
|
Posted - 2014.01.16 14:00:00 -
[223] - Quote
I'd really like to see what the per capita income of high and null is. Does the srp of the big alliances count as grunt income? Since their pvp is being subsidized and all. The numbers I've seen mentioned regarding anom and mission income seem a little... off. And the 60mil an hour sounds like the bottom end of the scale, what is it with a carrier? 100mil+ an hour on missions would have to be pro carebears running blinged out boats and getting the best missions. My 200mil bs multiboxing with a noctis certainly didn't make that. Though I'm sure I could get to 100mil+ in a spendy tengu with the noctis. What do anoms get you multiboxing carriers?
250mil an hour for incursions seems a bit much including the lp. Fleets I've been in maxed out at 6-7 min a site in vanguards, though I've heard tales of 4min a site. I would suggest that being lucky and having a skilled enough toon with a blinged enough ship to get into a fleet like that would be akin to getting a good drop in a null ded site. I'll admit my limited experience in null and high pve , though I have done a bit of both. But given null sec is the source of most of the most valuable items and resources in the game, I'm a little dubious on the claim of crappy null income in relation to high sec.
As for interceptors, I can only suggest using disco battleships and your intel network to kill them.
Vagrant, thanks for taking the time to explain your position. |

March rabbit
Federal Defense Union
1177
|
Posted - 2014.01.16 14:05:00 -
[224] - Quote
baltec1 wrote:Decian Cor wrote:I can't believe this *E-peen* measuring contest thread is already 11 pages long. This is a wakeup call to CCP that Null has been nerfed into the ground and cannot take any more nerfs to income. There is zero reason to make isk out here now, highsec is simply better. when you evacuate into high-sec? The Mittani: "the inappropriate drunked joke"
|

Dave Stark
4196
|
Posted - 2014.01.16 14:09:00 -
[225] - Quote
Genseric Tollaris wrote:250mil an hour for incursions seems a bit much including the lp. including the LP? debatable, but only for the very top end. certainly by no means average. they can make ~150m/hour in pure isk alone, though. |

tiberiusric
Comply Or Die Retribution.
117
|
Posted - 2014.01.16 14:11:00 -
[226] - Quote
Tauranon wrote:tiberiusric wrote:Tippia wrote:tiberiusric wrote:mate, look the bounties in nullsec are far far higher in nullsec than lowsec or highsec. I think you may be confusing the difference in bounties between different ships with some assumed difference between sec levels. The latter does not exist; the former does. Not sure what your actual point is. The fact is a BS rat bounty in nullsec for example is far higher than in high or nullsec. The sec status is not relevant per say as its relative to how eve works whether in high/low/null. Bounty gets higher the lower the sec level becomes. so in a 1.0 system it will be lower than a 0.5 system relatively speaking but thats still in the high sec band. You would be hard pressed to find a 1.85Mill BS rat in highsec But i do agree actual anom rats bounties in nullsec is wrong, they should be the same as the belt rat bounties, otherwise why bother. Unless your thinking about getting the juicy BPC or goodies at the end of the DED anomoly which then may balance it out a bit. However normal anoms dont give juicy goodies at the end of it and the bounties are still crap so they should raise them to be the same as the belt rats imo if they want to introduce the ESS You make 0 isk in warp. A sanctum spawns 40m of isk in the one spot. A good belt spawn is a triple 1.8. In any case, as has been pointed out ad infinitum in many threads, most of null is flyover country, and has belts that spawn veldspar to hedbergdite and cruisers with the odd double 500k battleship. I have such a system. Also note that in 634 anomalies completed, its spawned a grand total of 5 faction commanders, and it 100% reliably escalates into hostile space. Everyone that suggests that we all huddle in the 3 systems in PBLRD Vale that have decent truesec is entirely missing the point (ie that this debate is literally comparing the best 5% of null systems to highsec, not the worst 80%).
so basically you cant be bothered and want everything easy and free? just like the highsec carebears you complain exactly the same about. look you live in nullsec, so why live there if you refuse to use the other 80% then? there you go again thinking about yourself and not everything overall.
You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. I bet your ratting those sanctums in carriers as well for minumun effort?
Think if you actually exploited all the resources around you? Large mining fleets, Large ratting fleets, could gain alliances a lot of ISK. But what you do is rent it out, so basically do nothing again for free ISK and allow some other carebears to mine.
You are worse much worse than the highsec carebears.
|

Notorious Fellon
Republic University Minmatar Republic
111
|
Posted - 2014.01.16 14:12:00 -
[227] - Quote
I fail to see how the ESS adds "fun". Sure, one could argue that *maybe* it might add opportunity for conflict.
The mechanics seem very bizarre to me. All that just for a 5% loss/gain? No one will use the dumb thing. |

E-2C Hawkeye
State War Academy Caldari State
456
|
Posted - 2014.01.16 14:12:00 -
[228] - Quote
Fix Lag wrote:Jim Era wrote:o.O I've been away for too long, wat is this you speak of. If you can get past the very poorly written devblog, CCP's cutting nullsec ratter income by a minimum of 5% across the board and attempting to force a really, really, REALLY poorly designed mechanic down peoples' throats. It's so bad neither the defenders or offenders want to use it. That's how wretchedly horrible it is. And the blanket cut with no justification is a load of rotting Icelandic shark s hit. If neither the defenders nor the offenders will use it then whats the problem?? |

Rumtin
Imperium Technologies Get Off My Lawn
57
|
Posted - 2014.01.16 14:14:00 -
[229] - Quote
Well it sounds like the EA rejects are spooling their filth into EvE and are once again turning a good game into s***. I seriously think they will never stop until either the industry grinds into a crashing halt, or EA's garbage is the only thing available. |

Tippia
Sunshine and Lollipops
18918
|
Posted - 2014.01.16 14:14:00 -
[230] - Quote
E-2C Hawkeye wrote:If neither the defenders nor the offenders will use it then whats the problem?? Then it's just a 5% income nerf for nullsec rank and file that completely lacks and reason or purpose. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

E-2C Hawkeye
State War Academy Caldari State
456
|
Posted - 2014.01.16 14:14:00 -
[231] - Quote
tiberiusric wrote:Tauranon wrote:tiberiusric wrote:Tippia wrote:tiberiusric wrote:mate, look the bounties in nullsec are far far higher in nullsec than lowsec or highsec. I think you may be confusing the difference in bounties between different ships with some assumed difference between sec levels. The latter does not exist; the former does. Not sure what your actual point is. The fact is a BS rat bounty in nullsec for example is far higher than in high or nullsec. The sec status is not relevant per say as its relative to how eve works whether in high/low/null. Bounty gets higher the lower the sec level becomes. so in a 1.0 system it will be lower than a 0.5 system relatively speaking but thats still in the high sec band. You would be hard pressed to find a 1.85Mill BS rat in highsec But i do agree actual anom rats bounties in nullsec is wrong, they should be the same as the belt rat bounties, otherwise why bother. Unless your thinking about getting the juicy BPC or goodies at the end of the DED anomoly which then may balance it out a bit. However normal anoms dont give juicy goodies at the end of it and the bounties are still crap so they should raise them to be the same as the belt rats imo if they want to introduce the ESS You make 0 isk in warp. A sanctum spawns 40m of isk in the one spot. A good belt spawn is a triple 1.8. In any case, as has been pointed out ad infinitum in many threads, most of null is flyover country, and has belts that spawn veldspar to hedbergdite and cruisers with the odd double 500k battleship. I have such a system. Also note that in 634 anomalies completed, its spawned a grand total of 5 faction commanders, and it 100% reliably escalates into hostile space. +100 Everyone that suggests that we all huddle in the 3 systems in PBLRD Vale that have decent truesec is entirely missing the point (ie that this debate is literally comparing the best 5% of null systems to highsec, not the worst 80%). so basically you cant be bothered and want everything easy and free? just like the highsec carebears you complain exactly the same about. look you live in nullsec, so why live there if you refuse to use the other 80% then? there you go again thinking about yourself and not everything overall. You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. I bet your ratting those sanctums in carriers as well for minumun effort? Think if you actually exploited all the resources around you? Large mining fleets, Large ratting fleets, could gain alliances a lot of ISK. But what you do is rent it out, so basically do nothing again for free ISK and allow some other carebears to mine. You are worse much worse than the highsec carebears. My name is Hawkeye and I Approve this message |

Azami Nevinyrall
Red Federation RvB - RED Federation
1564
|
Posted - 2014.01.16 14:15:00 -
[232] - Quote
Its funny, nullsec income gets nerfed, only nullsec cries...
Oh the tears... ... |

Dave Stark
4196
|
Posted - 2014.01.16 14:17:00 -
[233] - Quote
Azami Nevinyrall wrote:Its funny, nullsec income gets nerfed, only nullsec cries...
Oh the tears...
people effected by a change comment on said change.
news at 11. |

Mag's
the united SCUM.
16490
|
Posted - 2014.01.16 14:17:00 -
[234] - Quote
Azami Nevinyrall wrote:Its funny, nullsec income gets nerfed, only nullsec complains...
Oh the tears... I think you'll find that is incorrect.
Oh and FYP.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Lugalbandak
Anunnaku Warfare Corp.
413
|
Posted - 2014.01.16 14:21:00 -
[235] - Quote
will it be only sov 0.0 or also npc? The police horse is the only animal in the world that haz his male genitals on his back |

E-2C Hawkeye
State War Academy Caldari State
456
|
Posted - 2014.01.16 14:21:00 -
[236] - Quote
Tippia wrote:E-2C Hawkeye wrote:If neither the defenders nor the offenders will use it then whats the problem?? Then it's just a 5% income nerf for nullsec rank and file that completely lacks and reason or purpose. Seems to me it has its purpose. CCP hired an economist specifically for this reason.....but let me guess I am sure you know more or better than that person......well of course you do, what was I thinking? |

Azami Nevinyrall
Red Federation RvB - RED Federation
1564
|
Posted - 2014.01.16 14:21:00 -
[237] - Quote
Dave Stark wrote:Azami Nevinyrall wrote:Its funny, nullsec income gets nerfed, only nullsec cries...
Oh the tears... people affected by a change comment on said change. news at 11.
I'm just really happy for this for 2 reasons...
Perfect Interceptor Skills... Still have ALL CFC and extremely deep safe and personal bookmarks, from my 10months in CFC...
Can Rubicon 1.1 come faster please!!! ... |

Electrique Wizard
Mutually Lucrative Business Proposals Market and Contract PVP
284
|
Posted - 2014.01.16 14:22:00 -
[238] - Quote
Notorious Fellon wrote:I fail to see how the ESS adds "fun". Sure, one could argue that *maybe* it might add opportunity for conflict.
The mechanics seem very bizarre to me. All that just for a 5% loss/gain? No one will use the dumb thing.
If you dont deploy it in your carebearing system I will. I'll drain your bounties and your tears all with one anchorable structure. I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack. |

Dave Stark
4196
|
Posted - 2014.01.16 14:22:00 -
[239] - Quote
Azami Nevinyrall wrote:Dave Stark wrote:Azami Nevinyrall wrote:Its funny, nullsec income gets nerfed, only nullsec cries...
Oh the tears... people affected by a change comment on said change. news at 11. I'm just really happy for this for 2 reasons... Perfect Interceptor Skills... Still have ALL CFC and extremely deep safe and personal bookmarks, from my 10months in CFC... Can Rubicon 1.1 come faster please!!!
considering everyone has pointed out they won't be using these... that won't help you much. |

Tippia
Sunshine and Lollipops
18918
|
Posted - 2014.01.16 14:26:00 -
[240] - Quote
tiberiusric wrote: so basically you cant be bothered and want everything easy and free? just like the highsec carebears you complain exactly the same about. look you live in nullsec, so why live there if you refuse to use the other 80% then?
Hint: no-one lives in those 80% and it's not that people GÇ£refuseGÇ¥ to use them GÇö it's that they're rational enough to figure out that it's a meaningless and wasteful exercise.
Quote:You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. The reason they're annoying is because you're clueless. They don't want anything for free (or they'd be in highsec); they don't refuse to rat; they don't refuse to mine; they don't shy away from effortGǪ
GǪif it's actually worth-while. Again, it's not refusal GÇö it's a rational realisation that the ratting and mining is a waste of time and effort because you'd be able to get far more for far less by doing it elsewhere. Stopping for pennies when rushing to earn a $100 is not a particularly good idea.
Quote:Think if you actually exploited all the resources around you? Then they'd be far worse off since the resources are not worth going after.
E-2C Hawkeye wrote:Seems to me it has its purpose. What purpose would that be?
Quote:CCP hired an economist specifically for this reason GÇ£ThisGÇ¥ referring to what reason, exactly? He's been saying for quite some time now that the influx of ISK isn't a problem, and the dev who proposed this nonsensical piece of tat was very clear about it not being meant to adjust the balance of faucets and sinks, so it can't be that. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|

E-2C Hawkeye
State War Academy Caldari State
456
|
Posted - 2014.01.16 14:32:00 -
[241] - Quote
I live in null-sec and I get a large portion of my income from there. I do rat from time to time but not enough where a 5% reduction will cause me problems.
I do like it because it also effects all the renters which effects the renter empires. Renters should step back and think about what their greed is feeding.
When you rent from cfc you support hulhagedon ice interdiction, tech price fixing and host of other anti-game/player programs the cfc throws out there......all designed to ruin your game.
Think about it. |

Mr Blah Blahson
School of Applied Knowledge Caldari State
1
|
Posted - 2014.01.16 14:35:00 -
[242] - Quote
I almost want to vote +1 for ESS just because the communication style of the OP is kind of annoying. Can't you present your idea properly, and without the attitude?
Look, I get really pissed at CCP too. We all do. Doesn't mean we present our concerns like rowdy 16 year olds. Calm the hell down, sheesh. |

Genseric Tollaris
SniggWaffe WAFFLES.
44
|
Posted - 2014.01.16 14:35:00 -
[243] - Quote
Dave Stark wrote:Genseric Tollaris wrote:250mil an hour for incursions seems a bit much including the lp. including the LP? debatable, but only for the very top end. certainly by no means average. they can make ~150m/hour in pure isk alone, though.
Is 150mil an hour in assaults and hq's? In vanguards that'd be about 2.5 min a site if I'm not mistaken. |

TheMercenaryKing
StarFleet Enterprises Almost Awesome.
108
|
Posted - 2014.01.16 14:35:00 -
[244] - Quote
it will only be useful if we can see on the star map which systems have an ess deployed in it. |

Tippia
Sunshine and Lollipops
18920
|
Posted - 2014.01.16 14:35:00 -
[245] - Quote
E-2C Hawkeye wrote:I live in null-sec and I get a large portion of my income from there. I do rat from time to time but not enough where a 5% reduction will cause me problems.
I do like it because it also effects all the renters which effects the renter empires. Renters should step back and think about what their greed is feeding.
When you rent from cfc you support hulhagedon ice interdiction, tech price fixing and host of other anti-game/player programs the cfc throws out there......all designed to ruin your game.
Think about it. Ok. When you think about it, it has nothing to do with there being any reason or rationale behind a flat 5% income nerf to nullsec rank and file. They're inventing a problem so they can propose a (horribly designed and deeply flawed) solution, and if they have to manufacture a huge artificial problem to give their pet solution any reason to exist, it means that it has no reason to exist to begin with. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Dave Stark
4197
|
Posted - 2014.01.16 14:37:00 -
[246] - Quote
Genseric Tollaris wrote:Dave Stark wrote:Genseric Tollaris wrote:250mil an hour for incursions seems a bit much including the lp. including the LP? debatable, but only for the very top end. certainly by no means average. they can make ~150m/hour in pure isk alone, though. Is 150mil an hour in assaults and hq's? In vanguards that'd be about 2.5 min a site if I'm not mistaken.
hq's certainly, that's what most communities run these days. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
89436
|
Posted - 2014.01.16 14:40:00 -
[247] - Quote
Oh good God. When I get a headache trying to grasp just exactly what a new piece of equipment being introduced to the game does exactly, despite my 5 years of knowledge in the game..............this is just sad.
What an unnecessary confusing wad of nonsense. That Dev Blog about it is the most pathetic Dev Blog ever written. Period.
Scrap this idea now. "He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."-á - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882 |

Mr Pragmatic
872
|
Posted - 2014.01.16 14:42:00 -
[248] - Quote
I like this idea. Long live the ESS. Super cali hella yolo swaga dopeness. -á-Yoloswaggins, in the fellowship of the bling. |

Genseric Tollaris
SniggWaffe WAFFLES.
44
|
Posted - 2014.01.16 14:47:00 -
[249] - Quote
Dave Stark wrote:Genseric Tollaris wrote:Dave Stark wrote:Genseric Tollaris wrote:250mil an hour for incursions seems a bit much including the lp. including the LP? debatable, but only for the very top end. certainly by no means average. they can make ~150m/hour in pure isk alone, though. Is 150mil an hour in assaults and hq's? In vanguards that'd be about 2.5 min a site if I'm not mistaken. hq's certainly, that's what most communities run these days.
Well, high sec has wardecs, ganking, trading, duels, ways to make good isk in relative saftey, and it's right next to low sec, all the things that I enjoy. Now I'm thinking of moving back. Damn, maybe you guys have a point. |

DNSBLACK
Dirt Nap Squad Dirt Nap Squad.
538
|
Posted - 2014.01.16 14:53:00 -
[250] - Quote
Worst Idea ever. I was looking for the name of the Dev and now I have it CCPSoniclover you need to be re-trained. I have shared my opinion on coms and POD cast all that is wrong with this peice of ****, waste of dev time ESS crap.
|
|

Anslo
The Scope Gallente Federation
4229
|
Posted - 2014.01.16 14:53:00 -
[251] - Quote
Funding things is about to get a lot easier. +1 for the ESS.
|

Syna Anima
SYNDAX CORPORATION Yulai Federation
13
|
Posted - 2014.01.16 14:58:00 -
[252] - Quote
You may add Providence to that list. Such a bad feature/deployable. CCP should get out of their cave and play their own game. Gÿà Join us today! Gÿà |

Notorious Fellon
Republic University Minmatar Republic
111
|
Posted - 2014.01.16 15:02:00 -
[253] - Quote
Electrique Wizard wrote:Notorious Fellon wrote:I fail to see how the ESS adds "fun". Sure, one could argue that *maybe* it might add opportunity for conflict.
The mechanics seem very bizarre to me. All that just for a 5% loss/gain? No one will use the dumb thing. If you dont deploy it in your carebearing system I will. I'll drain your bounties and your tears all with one anchorable structure.
I get that idea, but I guess from my vantage point I would not consider said structure worth the space in my cargo hold. Nor would it be worth risking its cost. For it to collect enough ISK, it would need to sit unmolested for a period of time while the ratters kept on ratting. When one appears in a system with ratters, they will stop. Sure, some may be ignorant enough to keep going for a few hours. I don't think that many will keep working rats just to give you 20% while you hang out in system. If you leave system, they will shoot the ESS. |

ChromeStriker
The Riot Formation Fatal Ascension
687
|
Posted - 2014.01.16 15:02:00 -
[254] - Quote
.... So.... i like it.... i dont live in null for the money, and if it drives a bit more pew pew... all the better.
Nulla Curas |

Dave Stark
4198
|
Posted - 2014.01.16 15:06:00 -
[255] - Quote
Genseric Tollaris wrote:Dave Stark wrote:Genseric Tollaris wrote:Dave Stark wrote:Genseric Tollaris wrote:250mil an hour for incursions seems a bit much including the lp. including the LP? debatable, but only for the very top end. certainly by no means average. they can make ~150m/hour in pure isk alone, though. Is 150mil an hour in assaults and hq's? In vanguards that'd be about 2.5 min a site if I'm not mistaken. hq's certainly, that's what most communities run these days. Well, high sec has wardecs, ganking, trading, duels, ways to make good isk in relative saftey, and it's right next to low sec, all the things that I enjoy. Now I'm thinking of moving back. Damn, maybe you guys have a point.
i quite frankly would rather you all buggered off and stayed in null, less competition for fleet spots in high sec incursions. *shrug* but, that doesn't stop the ESS being terrible and the 5% bounty nerf being so far unjustified. |

Tippia
Sunshine and Lollipops
18921
|
Posted - 2014.01.16 15:07:00 -
[256] - Quote
ChromeStriker wrote:.... So.... i like it.... i dont live in null for the money, and if it drives a bit more pew pew... all the better. That's just it: it won't. If anything, it'll just drive the pew-pew away since there's even less reason to go after people in the same system. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Niec Mogul
Republic University Minmatar Republic
28
|
Posted - 2014.01.16 15:08:00 -
[257] - Quote
Here's what will make this thing actually interesting:
Dude undocks to rat somewhere in null, but...what's this? An ESS is deployed? It's not his! He looks at the overview and sees:
* 1.14 AU - Encounter Surveillance System * 1.14 AU - Mobile Scan Blocker
Uh-oh!! Hmm, he could go ratting anyways, but he's losing 20% of the bounties to someone else. He could warp on over to that ESS and empty it, or blow it up...but...that pesky scan blocker. There could be a pile of baddies in there! Oh no!
What to do, what to do. Call in 100 buddies? Send a cloaky scout? **** pants and dock up? Kiss 20% of the bounties goodbye? Hmm, lots of options.
Should be fun to watch. This thread is already pretty entertaining! |

Tippia
Sunshine and Lollipops
18921
|
Posted - 2014.01.16 15:11:00 -
[258] - Quote
Niec Mogul wrote:Here's what will make this thing actually interesting:
Dude undocks to rat somewhere in null, but...what's this? An ESS is deployed? It's not his! He looks at the overview and sees:
* 1.14 AU - Encounter Surveillance System * 1.14 AU - Mobile Scan Blocker Are there people in local? GǪfixed, and like now, that's really all that matters. In fact, he doesn't even undock to spot the ESS or MSB to begin with. When the system is clear, the ESS gets cleared out as well. Until then, no-one rats anyway so no bounties are being lost (or gained, depending on your perspective). All that's left is a constant ratting at a new, reduced bounty level.
Things being the way they've always been hardly counts as GÇ£making them interestingGÇ¥. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

MasterAsher
Sons of The Forge SpaceMonkey's Alliance
8
|
Posted - 2014.01.16 15:12:00 -
[259] - Quote
Niec Mogul wrote:Here's what will make this thing actually interesting:
Dude undocks to rat somewhere in null, but...what's this? An ESS is deployed? It's not his! He looks at the overview and sees:
* 1.14 AU - Encounter Surveillance System * 1.14 AU - Mobile Scan Blocker
Uh-oh!! Hmm, he could go ratting anyways, but he's losing 20% of the bounties to someone else. He could warp on over to that ESS and empty it, or blow it up...but...that pesky scan blocker. There could be a pile of baddies in there! Oh no!
What to do, what to do. Call in 100 buddies? Send a cloaky scout? **** pants and dock up? Kiss 20% of the bounties goodbye? Hmm, lots of options.
Should be fun to watch. This thread is already pretty entertaining!
Scan blocker doesnt work around the ess...
Also local....if there is a non blue who the hell will rat?
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
629
|
Posted - 2014.01.16 15:12:00 -
[260] - Quote
E-2C Hawkeye wrote:I live in null-sec and I get a large portion of my income from there. I do rat from time to time but not enough where a 5% reduction will cause me problems.
I do like it because it also effects all the renters which effects the renter empires. Renters should step back and think about what their greed is feeding.
When you rent from cfc you support hulhagedon ice interdiction, tech price fixing and host of other anti-game/player programs the cfc throws out there......all designed to ruin your game.
Think about it.
During the original gallente ice interdiction, I sold them over 500 brutixes, around 300 of which were built by my alt from minerals sold in dodixie.
Think about that.
|
|

ZynnLee Akkori
Perkone Caldari State
41
|
Posted - 2014.01.16 15:12:00 -
[261] - Quote
I don't see the problem. You get your 5% or more back just by visiting the ESS. ISK efficiency is only a mining thing, right? Null is about HTFU shooting-spaceships, right?
 |

Dave Stark
4199
|
Posted - 2014.01.16 15:15:00 -
[262] - Quote
ZynnLee Akkori wrote:I don't see the problem. You get your 5% or more back just by visiting the ESS. ISK efficiency is only a mining thing, right? Null is about HTFU shooting-spaceships, right? 
who are you going to shoot when they're all in high sec running missions? |

MasterAsher
Sons of The Forge SpaceMonkey's Alliance
8
|
Posted - 2014.01.16 15:15:00 -
[263] - Quote
ZynnLee Akkori wrote:I don't see the problem. You get your 5% or more back just by visiting the ESS. ISK efficiency is only a mining thing, right? Null is about HTFU shooting-spaceships, right? 
To be honest i think 99% of null would prefer a 5-10% isk nerf to anoms over how this item is....think about that. |

embrel
BamBam Inc.
101
|
Posted - 2014.01.16 15:20:00 -
[264] - Quote
E-2C Hawkeye wrote:Tippia wrote:E-2C Hawkeye wrote:If neither the defenders nor the offenders will use it then whats the problem?? Then it's just a 5% income nerf for nullsec rank and file that completely lacks and reason or purpose. Seems to me it has its purpose. CCP hired an economist specifically for this reason.....but let me guess I am sure you know more or better than that person......well of course you do, what was I thinking?
good to see that after the financial crisis there are still a few who trust in economists. being one myself, I don't much.
In the regard of the 5% nerf: how do you know what their assumption was regarding how much ESS would be used? CCP might have assumed that ESS will lead to more ISK in the game. |

Ramona McCandless
Epic Boo Bees
2309
|
Posted - 2014.01.16 15:20:00 -
[265] - Quote
ZOMG A THING I DONT LIKE
I better have a ******* rant
FFS Have an apple, read a book.
*** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Niec Mogul
Republic University Minmatar Republic
28
|
Posted - 2014.01.16 15:20:00 -
[266] - Quote
MasterAsher wrote:Niec Mogul wrote:Here's what will make this thing actually interesting:
Dude undocks to rat somewhere in null, but...what's this? An ESS is deployed? It's not his! He looks at the overview and sees:
* 1.14 AU - Encounter Surveillance System * 1.14 AU - Mobile Scan Blocker
Uh-oh!! Hmm, he could go ratting anyways, but he's losing 20% of the bounties to someone else. He could warp on over to that ESS and empty it, or blow it up...but...that pesky scan blocker. There could be a pile of baddies in there! Oh no!
What to do, what to do. Call in 100 buddies? Send a cloaky scout? **** pants and dock up? Kiss 20% of the bounties goodbye? Hmm, lots of options.
Should be fun to watch. This thread is already pretty entertaining! Scan blocker doesnt work around the ess... Also local....if there is a non blue who the hell will rat?
The blog says the scan blocker won't hide the ESS, but that's the point; you'd see both, but not what's nearby.
It doesn't counter local, as you've noted, but I wouldn't put it past anyone to start just ripping off their bluebloc neighbors. I mean ****, why not? Anyone that's ever said "Awox hahaha!" should have no problem with this idea. |

Notorious Fellon
Republic University Minmatar Republic
111
|
Posted - 2014.01.16 15:25:00 -
[267] - Quote
Niec Mogul wrote:MasterAsher wrote:Niec Mogul wrote:Here's what will make this thing actually interesting:
Dude undocks to rat somewhere in null, but...what's this? An ESS is deployed? It's not his! He looks at the overview and sees:
* 1.14 AU - Encounter Surveillance System * 1.14 AU - Mobile Scan Blocker
Uh-oh!! Hmm, he could go ratting anyways, but he's losing 20% of the bounties to someone else. He could warp on over to that ESS and empty it, or blow it up...but...that pesky scan blocker. There could be a pile of baddies in there! Oh no!
What to do, what to do. Call in 100 buddies? Send a cloaky scout? **** pants and dock up? Kiss 20% of the bounties goodbye? Hmm, lots of options.
Should be fun to watch. This thread is already pretty entertaining! Scan blocker doesnt work around the ess... Also local....if there is a non blue who the hell will rat? The blog says the scan blocker won't hide the ESS, but that's the point; you'd see both, but not what's nearby. It doesn't counter local, as you've noted, but I wouldn't put it past anyone to start just ripping off their bluebloc neighbors. I mean ****, why not? Anyone that's ever said "Awox hahaha!" should have no problem with this idea.
Said people would quickly find themselves unable to dock where the rest of their ships are.
It is possible to get kicked from an alliance for less offense. Said tactics only work on noob corps who don't research potential recruits.
|

Silent Rambo
State Protectorate Caldari State
72
|
Posted - 2014.01.16 15:30:00 -
[268] - Quote
With all the bitter vet whining that is happening, I haven't really heard any strong arguments against it other then "it sucks, and its bad, and I hate it" or "wahhh a whole 5% nerf, ill only make 95 mil when I could have made 100mil".
The only real issue I've heard is there isn't enough incentive to use this thing. Pretty simple fix, Id say bump it up to a 10% nerf (90% isk based on now) and give a 20% bonus to ratting (120% based on now) with this thing around. Drives conflict, enables PvP, and gives people more of an incentive to work together. If you cant work together towards ISK making goals then just gtfo of EvE. |

Pinky Hops
Spartan's DNA
253
|
Posted - 2014.01.16 15:35:00 -
[269] - Quote
Notorious Fellon wrote:Niec Mogul wrote:MasterAsher wrote:Niec Mogul wrote:Here's what will make this thing actually interesting:
Dude undocks to rat somewhere in null, but...what's this? An ESS is deployed? It's not his! He looks at the overview and sees:
* 1.14 AU - Encounter Surveillance System * 1.14 AU - Mobile Scan Blocker
Uh-oh!! Hmm, he could go ratting anyways, but he's losing 20% of the bounties to someone else. He could warp on over to that ESS and empty it, or blow it up...but...that pesky scan blocker. There could be a pile of baddies in there! Oh no!
What to do, what to do. Call in 100 buddies? Send a cloaky scout? **** pants and dock up? Kiss 20% of the bounties goodbye? Hmm, lots of options.
Should be fun to watch. This thread is already pretty entertaining! Scan blocker doesnt work around the ess... Also local....if there is a non blue who the hell will rat? The blog says the scan blocker won't hide the ESS, but that's the point; you'd see both, but not what's nearby. It doesn't counter local, as you've noted, but I wouldn't put it past anyone to start just ripping off their bluebloc neighbors. I mean ****, why not? Anyone that's ever said "Awox hahaha!" should have no problem with this idea. Said people would soon find themselves unable to dock where the rest of their ships are. It is possible to get kicked from an alliance for less offense. Said tactics only work on noob corps who don't research potential recruits.
Except you can just do it with an anonymous alt?
That's pretty much the status quo, already in nullsec. Who do you think uses most siphon units? Alts stealing from their own alliance mates moons because they know when they aren't around  |

Good Posting
Posting with my Mind
100
|
Posted - 2014.01.16 15:39:00 -
[270] - Quote
Tippia wrote:A deployable that makes you gamble 20% of your bounties for 0GÇô5% gain, assuming no-one else steals them first. And to invent a reason for it to exist, they've decided to make a flat reduction of all bounties by 5% so there can be a GÇ£problemGÇ¥ for this abortion to GÇ£solveGÇ¥.
All right, thanks for the info. Now i understand the complaints.
What i don't understand is why put something like this in the game. I mean, really... why? Does this improve the gameplay? How? Bored at the office are we, ccp?
Well, back to my things.
o/
|
|

Joan Greywind
No Swag Initiative
279
|
Posted - 2014.01.16 15:39:00 -
[271] - Quote
embrel wrote:E-2C Hawkeye wrote:Tippia wrote:E-2C Hawkeye wrote:If neither the defenders nor the offenders will use it then whats the problem?? Then it's just a 5% income nerf for nullsec rank and file that completely lacks and reason or purpose. Seems to me it has its purpose. CCP hired an economist specifically for this reason.....but let me guess I am sure you know more or better than that person......well of course you do, what was I thinking? good to see that after the financial crisis there are still a few who trust in economists. being one myself, I don't much. In the regard of the 5% nerf: how do you know what their assumption was regarding how much ESS would be used? CCP might have assumed that ESS will lead to more ISK in the game.
Yes because if there is a plague, it's the doctors to blame, cool logic. And we all know if some doctors **** some **** up, then we never trust all the the doctors forever.
Crisis happen, experts make mistakes, sometimes big one, doesn't mean the average joe is more knowledgeable now. And if you are an economist, you'd know that the crisis was caused by politicians and financial salesman that think they know jack **** about economics, and average joes that think they can beat the market. Real economist were warning about the highly leveraged economy and housing bubble before it happened (not all, but a significant number). People just didn't listen.
The reason of the ESS was never stated to be about "more isk", so stop making **** up. The reason behind it is to create tools that incentivise combat. Maybe it is less isk maybe it isn't, but you can bet on one thing, more explosions. |

La Nariz
GoonWaffe Goonswarm Federation
1422
|
Posted - 2014.01.16 15:41:00 -
[272] - Quote
Pinky Hops wrote:La Nariz wrote:Pinky Hops wrote:La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet. i doubt highsec rats are much of an isk faucet as their bounties suck. Oh if that's the case we're already in highsec on our alts running l4s and doing incursions. So that means if they want to nerf nullsec income the ESS needs to be exclusively a highsec thing. It works perfectly that way. incursions and l4's dont generate a ton of isk. they generate a ton of loyalty points. which can be converted into an income, but they aren't pure isk faucets - or even close. they mostly generate wealth that is sold on the market. ratting is basically a pure isk faucet. note i'm not defending the ESS. i think it's a terrible idea - just pointing out some facts.
That doesn't matter, we are still in highsec doing those things so that means if they want to nerf our income then highsec is where these things need to be not nullsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Jake Warbird
Republic Military School Minmatar Republic
3769
|
Posted - 2014.01.16 15:41:00 -
[273] - Quote
This is what happens when they pick ideas from the 'one-line bad ideas' thread. |

embrel
BamBam Inc.
101
|
Posted - 2014.01.16 15:47:00 -
[274] - Quote
Joan Greywind wrote: Crisis happen, experts make mistakes, sometimes big one, doesn't mean the average joe is more knowledgeable now. And if you are an economist, you'd know that the crisis was caused by politicians and financial salesman that think they know jack **** about economics, and average joes that think they can beat the market. Real economist were warning about the highly leveraged economy and housing bubble before it happened (not all, but a significant number). People just didn't listen.
The reason of the ESS was never stated to be about "more isk", so stop making **** up. The reason behind it is to create tools that incentivise combat. Maybe it is less isk maybe it isn't, but you can bet on one thing, more explosions.
Of course they didn't create it. However, I'm not sure about whether the "real economists" warned out of the right reasons. There are always some calling "Doom's coming". And when it comes, some were right.
but, let's not hijack the thread.
Was it then stated that ESS aims at reducing ISK? Didn't read it. Guess it was aimed at increasing pew and they thought that ISK would be roughly balanced otherwise they could adapt it later. |
|

CCP Falcon
5725

|
Posted - 2014.01.16 15:47:00 -
[275] - Quote
It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design.
That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner.
Cheers.
 CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

Dave Stark
4199
|
Posted - 2014.01.16 15:49:00 -
[276] - Quote
just like orange is the new black, mixed opinions are the new overwhelmingly negative.
also there's no blue tag on the thread, i sense strange forum voodoo. |

Lipbite
Express Hauler
1727
|
Posted - 2014.01.16 15:53:00 -
[277] - Quote
It's pretty clear CCP want to sell more GTCs and to do so they've decided to reduce players' profits and increase spendings. Thus sudden increase in material cost of battleships + decrease in income of ratters. I will not be surprised if we'll see increase in material cost of cruisers, then frigates + decrease in income from missions / FW / incursions / etc. |

Money Makin Mitch
Paid in Full
291
|
Posted - 2014.01.16 16:04:00 -
[278] - Quote
CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  the opinions don't seem to be very mixed to me... seems almost everyone hates it. we're ridiculing it for a reason. 
welp, back to the drawing board |

Ramona McCandless
Epic Boo Bees
2313
|
Posted - 2014.01.16 16:05:00 -
[279] - Quote
Lipbite wrote:It's pretty clear CCP want to sell more GTCs
This just in: Business Desires To Sell More Product, Member Of Public : "This is A Disgrace and directly related to my sads" *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Eram Fidard
Republic Military School Minmatar Republic
707
|
Posted - 2014.01.16 16:06:00 -
[280] - Quote
CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers. 
I hope you are also planning on gathering feedback from the 58-page threadnaught. I have questions I'm going to cross-post here, in the hope they get noticed and maybe (pie in the sky, I know) answered.
Eram Fidard wrote:Something that I am still quite curious about (and has not been answered yet): Was the ESS the feature referred to in the CSM8 Summer Summit Minutes? Soniclover moved on to discuss an additional disruption feature. This feature was shelved due to CCP and CSM concerns expressed during the summit, until a more satisfactory solution could be found.
If yes, what changes were made that are considered to be "a more satisfactory solution"? What concerns were expressed? How and why did this feature make it to singularity (and a dev blog) without further review? If no, (I am trying really, really hard to write this post so it cannot possibly be construed as "inflammatory") did you discuss the ESS at the CSM8 Summer Summit? What feature was "shelved due to CCP and CSM concerns"? If the feature shelved was not the ESS, just how bad of an idea was it, to get shelved, while such a fundamentally flawed concept (the ESS) managed to "pass muster"? Thank you in advance for answering any of these questions you can, SoniClover. I look forward to seeing if any other DEVs chime in, as well. This thread has turned into "SoniClover vs. EVE".
Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |
|

Ramona McCandless
Epic Boo Bees
2313
|
Posted - 2014.01.16 16:06:00 -
[281] - Quote
Money Makin Mitch wrote: seems almost everyone hates it.
Hence mixed, you frickin gump-slat *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Kate stark
1555
|
Posted - 2014.01.16 16:07:00 -
[282] - Quote
Money Makin Mitch wrote:the opinions don't seem to be very mixed to me...
a similar post just said the same thing. but we can't discuss moderation. shh. Yay, this account hasn't had its signature banned. or its account, if you're reading this. |

P'tank
Antwerpse Kerels Fidelas Constans
1
|
Posted - 2014.01.16 16:18:00 -
[283] - Quote
A big BOO for the ESS
To sum it up:
- Bubble: T3's and inties can avoid it - System wide: big BOO - will cause drama - Risk loosing 20% to gain 5% .. right .. - Use it to draw make pvp more rewarding: great .. but who's paying? Right the newbies. Vets don't rat, they got enough cash.
Suggestion: don't make it system wide, but limit it to a single grid? Make a special version of the mobile tractor unit which has such effects?
|

Money Makin Mitch
Paid in Full
291
|
Posted - 2014.01.16 16:20:00 -
[284] - Quote
Ramona McCandless wrote:Money Makin Mitch wrote: seems almost everyone hates it. Hence mixed, you frickin gump-slat he said very mixed. that would imply this piece of crap has a lot of support.
|

tiberiusric
Comply Or Die Retribution.
121
|
Posted - 2014.01.16 16:22:00 -
[285] - Quote
Tippia wrote:Quote:You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. The reason they're annoying is because you're clueless. They don't want anything for free (or they'd be in highsec); they don't refuse to rat; they don't refuse to mine; they don't shy away from effortGǪ
let me get this straight you total absolute trolling idiot. I have lived in nullsec for years, i know damn well what i am talking about. All you ever do is post completely bigotted posts. to be honest i am totally sick of your constant moaning and trolling and derailing of topics because people dont agree with you. I am now going to block/hide you from the forums, because quite frankly i am tired of the trash that comes out of your mouth. You have no clue about anything. Good Day... ad you can post your usual pathetic retort because i wont see it - thank god
|

Genseric Tollaris
SniggWaffe WAFFLES.
44
|
Posted - 2014.01.16 16:23:00 -
[286] - Quote
Dave Stark wrote:i quite frankly would rather you all buggered off and stayed in null, less competition for fleet spots in high sec incursions. *shrug* but, that doesn't stop the ESS being terrible and the 5% bounty nerf being so far unjustified.
Yeah I wasn't serious. I make my isk farming lp in fw and trading in high sec. Tried incursions, they ain't my thing.
Personally, I like the idea of shaking up null income, and I agree with the goons I've seen suggest these should be in high sec as well. Hell they should be personal bounty siphons that you can put in any sec system and you get a cut of all bounties paid out. Suspect timer for thieving or shooting one that isn't yours. Don't last long, can't be scooped and don't go into reinforced and need to be scanned down. That'd really shake it up, and anything that allows players to interfere with other players is a good thing in my book. The mission hubs would sure be a lot more lively 
Either way the reward certainly doesn't seem to justify the hassle of using the ESS for anything other than interfering with others just to **** them off. And if its to be introduced I think it needs more concrete applications other than tear harvesting. It could be pretty decent if it offered the potential for a sizable buff to bounty rewards. Perhaps the bonus it provides could increase over time the longer you can keep it intact. There's a lot better things that could be done with it, but as it is, it looks like it needs more work. |

Ramona McCandless
Epic Boo Bees
2313
|
Posted - 2014.01.16 16:25:00 -
[287] - Quote
Money Makin Mitch wrote:Ramona McCandless wrote:Money Makin Mitch wrote: seems almost everyone hates it. Hence mixed, you frickin gump-slat he said very mixed. that would imply this piece of crap has a lot of support.
No it wouldnt; it would mean not everyone is having an eppy over its existance. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Ramona McCandless
Epic Boo Bees
2314
|
Posted - 2014.01.16 16:27:00 -
[288] - Quote
[quote=tiberiusric total absolute trolling idiot....... ad you can post your usual pathetic retort because i wont see it - thank god [/quote]
Do you kiss your mother with that mouth?
Seriously, rather than actually answer the post you just start with the insults.
Its pretty obvious that you Sir are a hypocrit of the highest order
GOOD DAY *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Eram Fidard
Republic Military School Minmatar Republic
708
|
Posted - 2014.01.16 16:32:00 -
[289] - Quote
tiberiusric wrote:Tippia wrote:Quote:You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. The reason they're annoying is because you're clueless. They don't want anything for free (or they'd be in highsec); they don't refuse to rat; they don't refuse to mine; they don't shy away from effortGǪ let me get this straight you total absolute trolling idiot. I have lived in nullsec for years, i know damn well what i am talking about. All you ever do is post completely bigotted posts. to be honest i am totally sick of your constant moaning and trolling and derailing of topics because people dont agree with you. I am now going to block/hide you from the forums, because quite frankly i am tired of the trash that comes out of your mouth. You have no clue about anything. Good Day... ad you can post your usual pathetic retort because i wont see it - thank god
Good posting you got there... Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages. |

Kaarous Aldurald
ROC Academy The ROC
2112
|
Posted - 2014.01.16 16:32:00 -
[290] - Quote
CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers. 
I would like to point out that if, as CCP SoniClover states, Nullsec ratting income is really too much of an isk faucet, you should simply nerf them.
The ESS manages to be both overly complicated and hamfisted in it's purpose. The opportunity cost for using it vastly outweighs any benefit of it's use. It should not make live in it's current state. Not posting on my main, and loving it.-á Because free speech.-á |
|

tiberiusric
Comply Or Die Retribution.
122
|
Posted - 2014.01.16 16:43:00 -
[291] - Quote
Ramona McCandless wrote:[quote=tiberiusric total absolute trolling idiot....... ad you can post your usual pathetic retort because i wont see it - thank god
Do you kiss your mother with that mouth?
Seriously, rather than actually answer the post you just start with the insults.
Its pretty obvious that you Sir are a hypocrit of the highest order
GOOD DAY[/quote]
Jeez gonna be blocking a few people today 
|

March rabbit
Federal Defense Union
1178
|
Posted - 2014.01.16 16:47:00 -
[292] - Quote
Ramona McCandless wrote:tiberiusric wrote: total absolute trolling idiot....... ad you can post your usual pathetic retort because i wont see it - thank god
Seriously, rather than actually answer the post you just start with the insults. what other answer you want to that crap posted by Tippia? You really want people to seriously answer to that nonsense?  The Mittani: "the inappropriate drunked joke"
|

Sura Sadiva
Entropic Tactical Crew
1035
|
Posted - 2014.01.16 16:51:00 -
[293] - Quote
EES sounds like good idea. However if the goal is to create more occasion for solo/small gang conflict around a "territorial" module and setting a prize for activelly patrolling/engaging (and an ISK loss for losing/evading the fight) then probably the gamble is not enough and should be on a wider range.
As others already said in the thread I also think ESS should beallowed in HS and low. Not sure how to handle the flagging related issue, but could be a good improvement.
And, yes, as others already pointed out, if was just to nerf ratting they had more efficient and easy ways to do it.
|

Mr R4nd0m
Caldari Provisions Caldari State
155
|
Posted - 2014.01.16 16:54:00 -
[294] - Quote
Ramona McCandless wrote:[quote=tiberiusric total absolute trolling idiot....... ad you can post your usual pathetic retort because i wont see it - thank god
Do you kiss your mother with that mouth?
Seriously, rather than actually answer the post you just start with the insults.
Its pretty obvious that you Sir are a hypocrit of the highest order
GOOD DAY
Lol who is this douche?, tippia's alt probably or hes got a crush on him and is a little butthurt. |

Mr R4nd0m
Caldari Provisions Caldari State
155
|
Posted - 2014.01.16 16:56:00 -
[295] - Quote
Anyway it would be good if CCP would actually tell people the reasoning behind this in the first place? They just post something without giving any context or background as to why they are doing it. Probably would have saved half of the angry posts tbh |

seth Hendar
I love you miners
379
|
Posted - 2014.01.16 16:58:00 -
[296] - Quote
CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  80 to 90% of ppl saying NO to a thing is not "mixed opinion", just sayin.
also, the current attitude of CCP Soniclover in the original thread, answering the 2 or 3 comments going his way and ignoring 40+ pages of comments going against IS, i quote you "taking a dump all over" the players.
not that we are not used to it since a few years, but maybe ppl start to be fed up with this general attitude, thus get more and more virulent at each new occurence of it......
hint: upsetting a playerbase in a recurrent manner is NOT A GOOD IDEA, sooner or later, this will swing back, just a matter of time, it already happened once, and it wasn't pretty.......
i love this game, hence why i do comment on incoming features, because i hope to help improve the game (same goes for mass test / bug reports etc....).
but lately, i tend to avoid it as much as possible, whatever feedback we give, it's plain ignored, mass test and bug reports following, or even TQ bug reports are just a pain in the rear to do, with NO FEEDBACK at all (sic!).
the feeling i have is that CCP doesn't care anymore about eve, and put it on the back burner, throwing a bunch of easy thing (deployable) in the hope the player keep playing, to milk as long as possible the diyng cow  |

Mildew Wolf
130
|
Posted - 2014.01.16 16:59:00 -
[297] - Quote
http://www.youtube.com/watch?v=MIZbGSXeWWE |

baltec1
Bat Country Goonswarm Federation
9829
|
Posted - 2014.01.16 17:02:00 -
[298] - Quote
So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Khalid DeCroix
Blackwater Swat. Against ALL Authorities
3
|
Posted - 2014.01.16 17:04:00 -
[299] - Quote
The ess is stupid, but I won't riot. I'll just blow it up every time I see it until blues quit anchoring the crap. |

Infinity Ziona
Cloakers
1409
|
Posted - 2014.01.16 17:09:00 -
[300] - Quote
baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? The incredible drops, the almost complete safety, the exclusive benefits null sec gets over high sec?
The ESS sounds pretty damn fantastic. Why - because it means people using it have to decide if a) a neut enters system and they dock up like nullbears b) a nuetral enters system and they don't dock up like nullbears.
Besides there is an easy and totally safe solution to using it if you wanna be massive cretins...
|
|

Ramona McCandless
Epic Boo Bees
2317
|
Posted - 2014.01.16 17:12:00 -
[301] - Quote
Mr R4nd0m wrote:
Lol who is this douche?, tippia's alt probably or hes got a crush on him and is a little butthurt.
Havent been around much, have you Castillo.
Dont worry, you have to call me more than a "shower" to hurt my feeling, honeybunch. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Mr R4nd0m
Caldari Provisions Caldari State
155
|
Posted - 2014.01.16 17:16:00 -
[302] - Quote
seth Hendar wrote:CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  80 to 90% of ppl saying NO to a thing is not "mixed opinion", just sayin. also, the current attitude of CCP Soniclover in the original thread, answering the 2 or 3 comments going his way and ignoring 40+ pages of comments going against IS, i quote you "taking a dump all over" the players. not that we are not used to it since a few years, but maybe ppl start to be fed up with this general attitude, thus get more and more virulent at each new occurence of it...... hint: upsetting a playerbase in a recurrent manner is NOT A GOOD IDEA, sooner or later, this will swing back, just a matter of time, it already happened once, and it wasn't pretty....... i love this game, hence why i do comment on incoming features, because i hope to help improve the game (same goes for mass test / bug reports etc....). but lately, i tend to avoid it as much as possible, whatever feedback we give, it's plain ignored, mass test and bug reports following, or even TQ bug reports are just a pain in the rear to do, with NO FEEDBACK at all (sic!). the feeling i have is that CCP doesn't care anymore about eve, and put it on the back burner, throwing a bunch of easy thing (deployable) in the hope the player keep playing, to milk as long as possible the diyng cow 
I agree with this. However i think sometimes the playerbase (mainly vets and large null alliances) have had a hand in this also. They were the ones crying out for smaller more quality expansions because CCP could not deliver a big bang expansion completely. Meaning for instance Faction Warfare, was a great idea but was so bad implemented it wasnt worth it and met with a poor reception. The Sov mechanics, they spent ages changing it and it turned out to be terrible and not finished, and now only a few years later people want it changed again. CCP did big expansions but never completed the features. So they started doing the small stuff that was complete but its just not enough.
I really miss the big expansions |

Mag's
the united SCUM.
16508
|
Posted - 2014.01.16 17:17:00 -
[303] - Quote
tiberiusric wrote:Tippia wrote:Quote:You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. The reason they're annoying is because you're clueless. They don't want anything for free (or they'd be in highsec); they don't refuse to rat; they don't refuse to mine; they don't shy away from effortGǪ let me get this straight you total absolute trolling idiot. I have lived in nullsec for years, i know damn well what i am talking about. All you ever do is post completely bigotted posts. to be honest i am totally sick of your constant moaning and trolling and derailing of topics because people dont agree with you. I am now going to block/hide you from the forums, because quite frankly i am tired of the trash that comes out of your mouth. You have no clue about anything. Good Day... ad you can post your usual pathetic retort because i wont see it - thank god I must not be reading the same posts as you then. For I have not seen this trolling, constant moaning and completely bigoted posts you talk of.
But that aside, instead of replying to the points raised, you simply went all personal and ranted lots of nonsense. Seems a little ironic and hypocritical, when reading what you actually posted in reply.
Good day. (You can block me also, if that makes you feel better. )
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

baltec1
Bat Country Goonswarm Federation
9830
|
Posted - 2014.01.16 17:17:00 -
[304] - Quote
Infinity Ziona wrote:baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? The incredible drops, the almost complete safety, the exclusive benefits null sec gets over high sec? The ESS sounds pretty damn fantastic. Why - because it means people using it have to decide if a) a neut enters system and they dock up like nullbears b) a nuetral enters system and they don't dock up like nullbears. Besides there is an easy and totally safe solution to using it if you wanna be massive cretins...
The drops are rare, the safety is docking up every time something not blue enters local and ]we have no benefits over high sec in terms of income for the line member.
And now another nerf to our income. Join Bat Country today and defend the Glorious Socialist Dictatorship |

seth Hendar
I love you miners
383
|
Posted - 2014.01.16 17:19:00 -
[305] - Quote
Infinity Ziona wrote:baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? The incredible drops, the almost complete safety, the exclusive benefits null sec gets over high sec? The ESS sounds pretty damn fantastic. Why - because it means people using it have to decide if a) a neut enters system and they dock up like nullbears b) a nuetral enters system and they don't dock up like nullbears. Besides there is an easy and totally safe solution to using it if you wanna be massive cretins... well, it has been said earlier, but whether they dock up or not, they can't do anything to prevent, let's say, a stiletto from robbing the thing?
it has a beacon, stiletto warp to it upon entering and trigger the payout, warp to a safe he made at 1000 Km just before landing on said ess to wait for timer then go bak in, loot and leave.
in the mean time, there is nothing the PVE fleet can do, by the time they land on ESS grid, the stiletto is already waiting on his safe, so unless they rat in smartbombing or instalock ships, they won't catch it when he loots......
scratch reshipping, it's even longer.
ho, and i forgot this: the simple fact of triggering the payement reset the bonus thingy, so even if he doesn't loot, he already screwed the pve ppl, even if he didn't made isk from it..... |

seth Hendar
I love you miners
383
|
Posted - 2014.01.16 17:21:00 -
[306] - Quote
Ramona McCandless wrote:seth Hendar wrote: 80 to 90% of ppl saying NO to a thing is not "mixed opinion", just sayin.
Well, it aint unanimous either sure, but someone honnest would start by adressing the major complain, yet they ignore it |

seth Hendar
I love you miners
383
|
Posted - 2014.01.16 17:23:00 -
[307] - Quote
Mr R4nd0m wrote:seth Hendar wrote:CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  80 to 90% of ppl saying NO to a thing is not "mixed opinion", just sayin. also, the current attitude of CCP Soniclover in the original thread, answering the 2 or 3 comments going his way and ignoring 40+ pages of comments going against IS, i quote you "taking a dump all over" the players. not that we are not used to it since a few years, but maybe ppl start to be fed up with this general attitude, thus get more and more virulent at each new occurence of it...... hint: upsetting a playerbase in a recurrent manner is NOT A GOOD IDEA, sooner or later, this will swing back, just a matter of time, it already happened once, and it wasn't pretty....... i love this game, hence why i do comment on incoming features, because i hope to help improve the game (same goes for mass test / bug reports etc....). but lately, i tend to avoid it as much as possible, whatever feedback we give, it's plain ignored, mass test and bug reports following, or even TQ bug reports are just a pain in the rear to do, with NO FEEDBACK at all (sic!). the feeling i have is that CCP doesn't care anymore about eve, and put it on the back burner, throwing a bunch of easy thing (deployable) in the hope the player keep playing, to milk as long as possible the diyng cow  I agree with this. However i think sometimes the playerbase (mainly vets and large null alliances) have had a hand in this also. They were the ones crying out for smaller more quality expansions because CCP could not deliver a big bang expansion completely. Meaning for instance Faction Warfare, was a great idea but was so bad implemented it wasnt worth it and met with a poor reception. The Sov mechanics, they spent ages changing it and it turned out to be terrible and not finished, and now only a few years later people want it changed again. CCP did big expansions but never completed the features. So they started doing the small stuff that was complete but its just not enough. I really miss the big expansions and yet CCP still deliver incomplete and half baked, even on small things..... |

baltec1
Bat Country Goonswarm Federation
9830
|
Posted - 2014.01.16 17:24:00 -
[308] - Quote
Ramona McCandless wrote:
Well, it aint unanimous either
The only people defending this are the people who do not live in null. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Zifrian
Licentia Ex Vereor Black Core Alliance
1389
|
Posted - 2014.01.16 17:24:00 -
[309] - Quote
I just read about this and got caught up but...
This has to be one of the worst ideas I've seen come up ever. How the hell did this even get implemented? I've seen better bad ideas in the features discussion. Take all? Seriously?
I'm usually a pretty balanced guy when it comes to ideas but this is just horrible. Maximze your Industry Potential! - Get EVE Isk per Hour! |

seth Hendar
I love you miners
383
|
Posted - 2014.01.16 17:26:00 -
[310] - Quote
baltec1 wrote:Ramona McCandless wrote:
Well, it aint unanimous either
The only people defending this are the people who do not live in null. even ppl who do not live in null are against it, because they have a brain and at least a basic understanding on how it works "down there"......
this put things in perspective when you know that most of non null ppl usually ask for "NERF NULL"..... |
|

Infinity Ziona
Cloakers
1409
|
Posted - 2014.01.16 17:28:00 -
[311] - Quote
seth Hendar wrote:Infinity Ziona wrote:baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? The incredible drops, the almost complete safety, the exclusive benefits null sec gets over high sec? The ESS sounds pretty damn fantastic. Why - because it means people using it have to decide if a) a neut enters system and they dock up like nullbears b) a nuetral enters system and they don't dock up like nullbears. Besides there is an easy and totally safe solution to using it if you wanna be massive cretins... well, it has been said earlier, but whether they dock up or not, they can't do anything to prevent, let's say, a stiletto from robbing the thing? it has a beacon, stiletto warp to it upon entering and trigger the payout, warp to a safe he made at 1000 Km just before landing on said ess to wait for timer then go bak in, loot and leave. in the mean time, there is nothing the PVE fleet can do, by the time they land on ESS grid, the stiletto is already waiting on his safe, so unless they rat in smartbombing or instalock ships, they won't catch it when he loots...... scratch reshipping, it's even longer. ho, and i forgot this: the simple fact of triggering the payement reset the bonus thingy, so even if he doesn't loot, he already screwed the pve ppl, even if he didn't made isk from it..... Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout? |

Ramona McCandless
Epic Boo Bees
2321
|
Posted - 2014.01.16 17:29:00 -
[312] - Quote
baltec1 wrote:Ramona McCandless wrote:
Well, it aint unanimous either
The only people defending this are the people who do not live in null.
Im not for it, and I spend most of my time in Null
I just dont see the point in complaining about something useless with the vitriol of the OP
What is the purpose of that? *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Mag's
the united SCUM.
16509
|
Posted - 2014.01.16 17:30:00 -
[313] - Quote
Infinity Ziona wrote: Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout?
Guess what happens when you take stuff out periodically?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

tiberiusric
Comply Or Die Retribution.
123
|
Posted - 2014.01.16 17:32:00 -
[314] - Quote
Mag's wrote:tiberiusric wrote:Tippia wrote:Quote:You know nullsec alliance are annoying as hell. You want free isk and do nothing for it. You want moon gold. You refuse to rat, you refuse to mine, you refuse to do anything that requires some effort. The reason they're annoying is because you're clueless. They don't want anything for free (or they'd be in highsec); they don't refuse to rat; they don't refuse to mine; they don't shy away from effortGǪ let me get this straight you total absolute trolling idiot. I have lived in nullsec for years, i know damn well what i am talking about. All you ever do is post completely bigotted posts. to be honest i am totally sick of your constant moaning and trolling and derailing of topics because people dont agree with you. I am now going to block/hide you from the forums, because quite frankly i am tired of the trash that comes out of your mouth. You have no clue about anything. Good Day... ad you can post your usual pathetic retort because i wont see it - thank god I must not be reading the same posts as you then. For I have not seen this trolling, constant moaning and completely bigoted posts you talk of. But that aside, instead of replying to the points raised, you simply went all personal and ranted lots of nonsense. Seems a little ironic and hypocritical, when reading what you actually posted in reply. Good day. (You can block me also, if that makes you feel better.  )
thanks i will
|

seth Hendar
I love you miners
383
|
Posted - 2014.01.16 17:33:00 -
[315] - Quote
Infinity Ziona wrote:seth Hendar wrote:Infinity Ziona wrote:baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? The incredible drops, the almost complete safety, the exclusive benefits null sec gets over high sec? The ESS sounds pretty damn fantastic. Why - because it means people using it have to decide if a) a neut enters system and they dock up like nullbears b) a nuetral enters system and they don't dock up like nullbears. Besides there is an easy and totally safe solution to using it if you wanna be massive cretins... well, it has been said earlier, but whether they dock up or not, they can't do anything to prevent, let's say, a stiletto from robbing the thing? it has a beacon, stiletto warp to it upon entering and trigger the payout, warp to a safe he made at 1000 Km just before landing on said ess to wait for timer then go bak in, loot and leave. in the mean time, there is nothing the PVE fleet can do, by the time they land on ESS grid, the stiletto is already waiting on his safe, so unless they rat in smartbombing or instalock ships, they won't catch it when he loots...... scratch reshipping, it's even longer. ho, and i forgot this: the simple fact of triggering the payement reset the bonus thingy, so even if he doesn't loot, he already screwed the pve ppl, even if he didn't made isk from it..... Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout? because of the way it works, and the time it take to increase the "bonus index", coupled to the fact that the BEST pve system can only hold +-5 ratters, it would take probably days to get the max index (or even just get the same as now).
and i said inty, it also works with nullified cloacky T3, and he'll either laught at the rock SB, or just kill it |

Trii Seo
Sabotage Incorporated Executive Outcomes
453
|
Posted - 2014.01.16 17:33:00 -
[316] - Quote
CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers. 
Literally, CCP Falcon is some kind of a superhero. Violently mauling an idea on the forums is like lighting the bat-signal, he swoops in and administers the PR/management-approved words for "This is ******* terrible, seriously who green-lit this?!".
We're hoping, however, that the developer responsible will not share fate with the one responsible for boot.ini. After all, we remember how that was taken care of ;) Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Mag's
the united SCUM.
16509
|
Posted - 2014.01.16 17:35:00 -
[317] - Quote
tiberiusric wrote:
thanks i will
\o/ win
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Infinity Ziona
Cloakers
1409
|
Posted - 2014.01.16 17:35:00 -
[318] - Quote
seth Hendar wrote:Infinity Ziona wrote:seth Hendar wrote:Infinity Ziona wrote:baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? The incredible drops, the almost complete safety, the exclusive benefits null sec gets over high sec? The ESS sounds pretty damn fantastic. Why - because it means people using it have to decide if a) a neut enters system and they dock up like nullbears b) a nuetral enters system and they don't dock up like nullbears. Besides there is an easy and totally safe solution to using it if you wanna be massive cretins... well, it has been said earlier, but whether they dock up or not, they can't do anything to prevent, let's say, a stiletto from robbing the thing? it has a beacon, stiletto warp to it upon entering and trigger the payout, warp to a safe he made at 1000 Km just before landing on said ess to wait for timer then go bak in, loot and leave. in the mean time, there is nothing the PVE fleet can do, by the time they land on ESS grid, the stiletto is already waiting on his safe, so unless they rat in smartbombing or instalock ships, they won't catch it when he loots...... scratch reshipping, it's even longer. ho, and i forgot this: the simple fact of triggering the payement reset the bonus thingy, so even if he doesn't loot, he already screwed the pve ppl, even if he didn't made isk from it..... Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout? because of the way it works, and the time it take to increase the "bonus index", coupled to the fact that the BEST pve system can only hold +-5 ratters, it would take probably days to get the max index (or even just get the same as now). and i said inty, it also works with nullified cloacky T3, and he'll either laught at the rock SB, or just kill it Will he laugh when you deploy it 100km from an armed POS? |

Ramona McCandless
Epic Boo Bees
2322
|
Posted - 2014.01.16 17:37:00 -
[319] - Quote
Mag's wrote:tiberiusric wrote:
thanks i will
\o/ win
I like people who decide people are their enemy and then block them.
I hope they do that during a war too *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." --áPontianak Sythaeryn Omnis nomiom nom nom nomi |

Mag's
the united SCUM.
16510
|
Posted - 2014.01.16 17:38:00 -
[320] - Quote
Infinity Ziona wrote: Will he laugh when you deploy it 100km from an armed POS?
If he manages to do that, then CCP will want to find out how.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Infinity Ziona
Cloakers
1409
|
Posted - 2014.01.16 17:42:00 -
[321] - Quote
Mag's wrote:Infinity Ziona wrote: Will he laugh when you deploy it 100km from an armed POS?
If he manages to do that, then CCP will want to find out how.
"An ESS cannot be deployed close to stations, stargates or starbases. The minimum range from these structures is several 100 kilometers."
Several hundred kilometres is still in range of POS guns. Alt gunner in a pos gun can shoot quite a bit further than maximum activation range.
|

Kimmi Chan
Tastes Like Purple
555
|
Posted - 2014.01.16 17:42:00 -
[322] - Quote
A couple of Fanfests (2012) ago Jon Lander talked about how this game is about SPACESHIPS and that anything not focused on SPACESHIPS causes the playerbase to erupt in anger and that CCP was going to focus on SPACESHIPS because players like SPACESHIPS and SPACESHIPS is serious business.
Dear CCP,
DEPLOYABLE STRUCTURES != SPACESHIPS.
Love,
Kimmi Chan
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Herzog Wolfhammer
Sigma Special Tactics Group
4119
|
Posted - 2014.01.16 17:43:00 -
[323] - Quote
I'm a little torn about people who gleefully visit involuntary and unwanted results on other players are suddenly hurt over something they don't like being foisted on them.
I don't recall this much screaming over the NPC corp taxes, which are higher.
I don' know much about the ESS but I'm sure you can destroy them with Rapid Light Missile Launchers... oh wait |

Mag's
the united SCUM.
16510
|
Posted - 2014.01.16 17:44:00 -
[324] - Quote
Infinity Ziona wrote:Mag's wrote:Infinity Ziona wrote: Will he laugh when you deploy it 100km from an armed POS?
If he manages to do that, then CCP will want to find out how. "An ESS cannot be deployed close to stations, stargates or starbases. The minimum range from these structures is several 100 kilometers." Several hundred kilometres is still in range of POS guns. Alt gunner in a pos gun can shoot quite a bit further than maximum activation range. Highlighted the important part.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

baltec1
Bat Country Goonswarm Federation
9833
|
Posted - 2014.01.16 17:46:00 -
[325] - Quote
Infinity Ziona wrote: Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout?
Why would you use an alt to babysit this thing when it could be earning you a lot more isk ratting than the EES will ever generate? Join Bat Country today and defend the Glorious Socialist Dictatorship |

La Nariz
GoonWaffe Goonswarm Federation
1423
|
Posted - 2014.01.16 17:47:00 -
[326] - Quote
Herzog Wolfhammer wrote:I'm a little torn about people who gleefully visit involuntary and unwanted results on other players are suddenly hurt over something they don't like being foisted on them.
I don't recall this much screaming over the NPC corp taxes, which are higher.
I don' know much about the ESS but I'm sure you can destroy them with Rapid Light Missile Launchers... oh wait
You could always talk to your beloved extended family at length about your gun collection.
The resistance is because its a bad idea without any sort of cogent reasoning behind it. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Infinity Ziona
Cloakers
1410
|
Posted - 2014.01.16 17:49:00 -
[327] - Quote
Mag's wrote:Infinity Ziona wrote:Mag's wrote:Infinity Ziona wrote: Will he laugh when you deploy it 100km from an armed POS?
If he manages to do that, then CCP will want to find out how. "An ESS cannot be deployed close to stations, stargates or starbases. The minimum range from these structures is several 100 kilometers." Several hundred kilometres is still in range of POS guns. Alt gunner in a pos gun can shoot quite a bit further than maximum activation range. Highlighted the important part. I think you guys are whining over these things when you should be gleefully thinking up ways to exploit them. They're going to make wonderful traps.
1 Gate ------ (bubble)(Armed POS)--------(ESS) 2 (Armed POS with Gunner)----------250km-----(ESS still in range of pos gunner just not auto activation) 3 ------------------(BubbleESS Bubble)--------------Warp in Insta Lock Cane
So many fun way to kill people already |

Infinity Ziona
Cloakers
1410
|
Posted - 2014.01.16 17:50:00 -
[328] - Quote
baltec1 wrote:Infinity Ziona wrote: Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout?
Why would you use an alt to babysit this thing when it could be earning you a lot more isk ratting than the EES will ever generate? Cause its fun Killing people? Also no need to babysit, it tells you when they're looting it |

Mag's
the united SCUM.
16512
|
Posted - 2014.01.16 17:52:00 -
[329] - Quote
Infinity Ziona wrote:Mag's wrote:Infinity Ziona wrote:Mag's wrote:Infinity Ziona wrote: Will he laugh when you deploy it 100km from an armed POS?
If he manages to do that, then CCP will want to find out how. "An ESS cannot be deployed close to stations, stargates or starbases. The minimum range from these structures is several 100 kilometers." Several hundred kilometres is still in range of POS guns. Alt gunner in a pos gun can shoot quite a bit further than maximum activation range. Highlighted the important part. I think you guys are whining over these things when you should be gleefully thinking up ways to exploit them. They're going to make wonderful traps. 1 Gate ------ (bubble)(Armed POS)--------(ESS) 2 (Armed POS with Gunner)----------250km-----(ESS still in range of pos gunner just not auto activation) 3 ------------------(BubbleESS Bubble)--------------Warp in Insta Lock Cane So many fun way to kill people already So you admit you were wrong? OK thanks, moving on.
P.S. Several is more than 2 or 3. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

seth Hendar
I love you miners
385
|
Posted - 2014.01.16 18:00:00 -
[330] - Quote
Infinity Ziona wrote: Will he laugh when you deploy it 100km from an armed POS? Also 8 large smarties will kill a intie before he can sit there accessing the structure over 40 seconds lol and a cloaky T3 woudl be moronic to sit in a system of hostiles for 40 sec imo.
read my post again, you don't need to sit on the module, you can w/out and get back in.
plus, the bonus is reset the second yo initiate the thing, so even if you don't loot, you still screw the guys
dor the pos you are not supposed to be able to have it on the same grid, so i bet CCP would qualify it as exploit |
|

Infinity Ziona
Cloakers
1412
|
Posted - 2014.01.16 18:01:00 -
[331] - Quote
Mag's wrote:So you admit you were wrong? OK thanks, moving on. P.S. Several is more than 2 or 3.  Its irrelevent. Many POS guns can shoot out to 300-500km. If you really care that much about 5% you can stick an alt in your POS and blap them.
Also, given the ESS has a bubble effect you can create some nice log on traps. Stop whining and start thinking. |

baltec1
Bat Country Goonswarm Federation
9833
|
Posted - 2014.01.16 18:01:00 -
[332] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout?
Why would you use an alt to babysit this thing when it could be earning you a lot more isk ratting than the EES will ever generate? Cause its fun Killing people? Also no need to babysit, it tells you when they're looting it
You have a minute to respond and with the populations at under 10 pilots per system (due to site restrictions) and a 10-15 man gang arrives you can do nothing to stop them. The only counter is to have a alt sitting on the structure but why do that when you can earn a hell of a lot more by using the alt to rat?
So, nobody uses the stuctures due to their being no gain from doing so and we have yet another nerf to null income. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1412
|
Posted - 2014.01.16 18:03:00 -
[333] - Quote
baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout?
Why would you use an alt to babysit this thing when it could be earning you a lot more isk ratting than the EES will ever generate? Cause its fun Killing people? Also no need to babysit, it tells you when they're looting it You have a minute to respond and with the populations at under 10 pilots per system (due to site restrictions) and a 10-15 man gang arrives you can do nothing to stop them. The only counter is to have a alt sitting on the structure but why do that when you can earn a hell of a lot more by using the alt to rat? So, nobody uses the stuctures due to their being no gain from doing so and we have yet another nerf to null income. Nah you have a bonus to fun. Unfortunate you can't see that. The goons of old were more interested in fun than isk / per / hour and whining about it.... |

Herzog Wolfhammer
Sigma Special Tactics Group
4119
|
Posted - 2014.01.16 18:04:00 -
[334] - Quote
La Nariz wrote:Herzog Wolfhammer wrote:I'm a little torn about people who gleefully visit involuntary and unwanted results on other players are suddenly hurt over something they don't like being foisted on them.
I don't recall this much screaming over the NPC corp taxes, which are higher.
I don' know much about the ESS but I'm sure you can destroy them with Rapid Light Missile Launchers... oh wait You could always talk to your beloved extended family at length about your gun collection. The resistance is because its a bad idea without any sort of cogent reasoning behind it.
Your attacks are yet more evidence that the goon ISK faucet cheerios are being pee'd in big time with this.
So, why don't you be honest and admit that the huge CFC numbers come from little more than promising the safe carebearing that highsec offers? I think perhaps CCP is starting to realize that indeed nullsec has carebears too, and need to be rattled a bit. They have the metrics, so the players are not going to get away with lying to each other with strawmen and, when that fails, personal attacks.
Now, even I would admit that the ESS seems strange and arbitrary. We might as well have capture the flag in space. I don't like it either - but when I see goons getting cases of the screaming mimis up their cracks about this, I want to see this module come to fruition.
Were it up to me, an ESS would be like a hacking target, requiring the same module we use to hack data and covert sites. For a long time players have asked for the capability to hack at the deployables of other players. If the ESS had to be hacked, and hence no arbitrary timing, it would be more "realistic" - as relatively to a fictional game reference as we can get anyway. To have to scan and hack them would be great. So yeah, it seems a little arbitrary and dumb in implementation, but seeing how this has rattled the nullbears I definitely want to see something like this in the game.
The days of safety down the null end of the gank pipelines and intel channels may be at an end. Good. |

Inxentas Ultramar
Ultramar Independent Contracting
1129
|
Posted - 2014.01.16 18:05:00 -
[335] - Quote
Welll... I didn't want to rat in nullsec anyway. |

Herzog Wolfhammer
Sigma Special Tactics Group
4119
|
Posted - 2014.01.16 18:06:00 -
[336] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: Hmmm so they can't assign an alt to drop the thing in a big old insured Rokh with 8 big fat smarties. And have the alt periodically take the payout?
Why would you use an alt to babysit this thing when it could be earning you a lot more isk ratting than the EES will ever generate? Cause its fun Killing people? Also no need to babysit, it tells you when they're looting it You have a minute to respond and with the populations at under 10 pilots per system (due to site restrictions) and a 10-15 man gang arrives you can do nothing to stop them. The only counter is to have a alt sitting on the structure but why do that when you can earn a hell of a lot more by using the alt to rat? So, nobody uses the stuctures due to their being no gain from doing so and we have yet another nerf to null income. Nah you have a bonus to fun. Unfortunate you can't see that. The goons of old were more interested in fun than isk / per / hour and whining about it....
Indeed I am reading this thread and wondering what happened to the goons we all hated in the past. |

Tippia
Sunshine and Lollipops
18929
|
Posted - 2014.01.16 18:08:00 -
[337] - Quote
tiberiusric wrote:let me get this straight you I'm a total absolute trolling idiot. You seem to have missed a bit there, but I put it back for you. But it's nice of you to agree with me (which you obviously are since you couldn't think of anything even remotely resembling a counter-argument and had to go for personal abuse instead in a desperate but failed attempt at looking like you could contribute with something).
Quote:I have lived in nullsec for years, i know damn well what i am talking about. Apparently not since what you wrote was absolute drivel with no basis in reality. The reason people don't rat in crap systems is because the systems are crap GÇö you earn more going to highsec. The reason people don't gather the resources is because the resources are crap GÇö you get more for your time by going to highsec and just buying them off the market.
You are trying to reduce this rational calculation to GÇ£refusalGÇ¥ which is ignorant at best, outright lies and fabrications as worst. I suppose you also call it GÇ£refusalGÇ¥ when instead of bashing yourself in the face with a steel pipe every morning, you brush your teeth. After all, the end result of having no dental issues is the same, so anyone who refuses the former is just being obstinate and not willing to put in the effortGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Angelica Dreamstar
Epic Boo Bees
178
|
Posted - 2014.01.16 18:11:00 -
[338] - Quote
Infinity Ziona wrote:Mag's wrote:So you admit you were wrong? OK thanks, moving on. P.S. Several is more than 2 or 3.  Its irrelevent. Many POS guns can shoot out to 300-500km. If you really care that much about 5% you can stick an alt in your POS and blap them. Also, given the ESS has a bubble effect you can create some nice log on traps. Stop whining and start thinking. Irrelevant.* Sad to see you haven't improved one bit. Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Speedkermit Damo
Demonic Retribution Nullsec Ninjas
229
|
Posted - 2014.01.16 18:22:00 -
[339] - Quote
Von Brawn wrote:Pinky Hops wrote:La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet I dont know any 0.0 region that isnt full of uncatchable interceptor gangs. They stuffed a giant turd into the faucet already.
Nerf ceptors back to reasonable levels again by removing the nullification superpower. Then some of the bloody things will get blown up again. There's your isk-sink CCP, no need to nerf ratting income anymore.
Can I be a dev now, or doesn't my idea stink enough? Don't Panic.
|

Mag's
the united SCUM.
16512
|
Posted - 2014.01.16 18:23:00 -
[340] - Quote
Infinity Ziona wrote:Mag's wrote:So you admit you were wrong? OK thanks, moving on. P.S. Several is more than 2 or 3.  Its irrelevent. Many POS guns can shoot out to 300-500km. If you really care that much about 5% you can stick an alt in your POS and blap them. Also, given the ESS has a bubble effect you can create some nice log on traps. Stop whining and start thinking. So you being wrong is irrelevant and you still think the whole POS argument is valid?
You obviously have no idea how these things work, or else you wouldn't be suggesting having them near a POS and having an alt periodically removing stuff.
But please, never stop posting.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Herzog Wolfhammer
Sigma Special Tactics Group
4119
|
Posted - 2014.01.16 18:29:00 -
[341] - Quote
Speedkermit Damo wrote:Von Brawn wrote:Pinky Hops wrote:La Nariz wrote:How about we experiment with this ESS first in Highsec. Then if its such a great idea and not just a useless thing no one will put up we can try it in nullsec. because the purpose of this whole change as stated by CCP Somiwhatever is to reduce nullsec ratting bounties as they have become some sort of out-of-control ISK faucet I dont know any 0.0 region that isnt full of uncatchable interceptor gangs. They stuffed a giant turd into the faucet already. Nerf ceptors back to reasonable levels again by removing the nullification superpower. Then some of the bloody things will get blown up again. There's your isk-sink CCP, no need to nerf ratting income anymore. Can I be a dev now, or doesn't my idea stink enough?
Ceptor bubble immunity might have been an experiment to see how much PVP is getting killed off by bubbles.
I know, people will scream that bubble camps are PVP. 50 to 1 ship raep and killing everything that moves is PVP to bubble campers but squadrons of interceptors actually hunting is not.
Bubbles should be removed from the game. If you can't get a lock in 1 second, go back to mining in highsec. |

La Nariz
GoonWaffe Goonswarm Federation
1425
|
Posted - 2014.01.16 18:31:00 -
[342] - Quote
Herzog Wolfhammer wrote: ~words~
Its because its bad, they can do what they intend by allowing sov null to have their own LP stores. As a highsec person I don't expect you to be able to understand the nuances of these things. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

baltec1
Bat Country Goonswarm Federation
9835
|
Posted - 2014.01.16 18:32:00 -
[343] - Quote
Infinity Ziona wrote: Nah you have a bonus to fun. Unfortunate you can't see that. The goons of old were more interested in fun than isk / per / hour and whining about it....
Back then null sec had something to offer. All these structures will do is send more to highsec are reduce targets in null and thus, reduce the fun. Join Bat Country today and defend the Glorious Socialist Dictatorship |

E-2C Hawkeye
State War Academy Caldari State
457
|
Posted - 2014.01.16 18:34:00 -
[344] - Quote
baltec1 wrote:So if this is simply a way to nerf null income again I have to ask why they feel null needs another nerf given that it already lags behind high sec income.
What incentive exactly is there to make your isk in null these days? They must not have the numbers to support your assumption. |

baltec1
Bat Country Goonswarm Federation
9835
|
Posted - 2014.01.16 18:41:00 -
[345] - Quote
E-2C Hawkeye wrote:They must not have the numbers to support your assumption.
Or they are making assumptions without looking at the numbers. Everyone has access to these numbers and its very easy to see where the best isk is. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
STK Scientific Initiative Mercenaries
4347
|
Posted - 2014.01.16 18:44:00 -
[346] - Quote
baltec1 wrote:Infinity Ziona wrote: Nah you have a bonus to fun. Unfortunate you can't see that. The goons of old were more interested in fun than isk / per / hour and whining about it....
Back then null sec had something to offer. All these structures will do is send more to highsec are reduce targets in null and thus, reduce the fun.
And they just don't get that.
CCP is repeating the Systems upgrade nerf mistake again. For those of you not familiar, here goes:
When systems upgrades were 1st introduced, you could upgrade ANY system to be like any other. So truesec didn't matter, even the crappiest system could have 2 sanctums, 2 havens, 3 forsake hubs etc. CCP believed that this was not optimal and thought that if some space was better than other space, people would fight over it. They weren't aware of the plain fact that NO ONE fights over ratting space (because unlike moons, grunt memebers can "isk up" anywhere incuding high sec, why fight over ratting grounds when you can just run high sec missions, incursions or null npc space missions?).
End result of the systems upgrades nerf that was supposed to "drive conflict"? Large swaths of null turned BACK into the deserts they werebefore the system's upgrades scheme was introduced. Not only did it have the opposite effect of what was intended, it cost CCP real money (in the form of man-hours lost) when they had to go back and semi-fix it with the EHP/Hr buff to anomalies...the buff that BTW created the 400 mil an hour Titan tracking linked by a scimitar fiasco that only got solved by nerfing titans....
CCP seems to be doing this again. hopefully smarter heads will prevail. |

Khergit Deserters
Crom's Angels
2623
|
Posted - 2014.01.16 19:10:00 -
[347] - Quote
OMG 5%! OMG 5%! OMG 5%! |

E6o5
Tyler Durden Demolitions
256
|
Posted - 2014.01.16 19:12:00 -
[348] - Quote
The tears in this thread are delicious. I think the ESS should cut the bounties by 20% per default and at most raise them to 100.2% The more care bears leave 0.0 or the game the less need is to invest into resources for addressing TIDI. win win. |

baltec1
Bat Country Goonswarm Federation
9836
|
Posted - 2014.01.16 19:15:00 -
[349] - Quote
E6o5 wrote:The tears in this thread are delicious. I think the ESS should cut the bounties by 20% per default and at most raise them to 100.2%  The more care bears leave 0.0 or the game the less need is to invest into resources for addressing TIDI. win win.
We just move to high sec and cause TiDi there. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kimmi Chan
Tastes Like Purple
557
|
Posted - 2014.01.16 19:18:00 -
[350] - Quote
Seems like were spending a lot of time talking about a PVE nerf in a PVP game.
I had a bizarre, possibly tin-foil hat thought this morning during my morning commute. In other, fantasy MMOs, you have 4 basic archetypes of character.
Warriors - Heavily armed, heavily armored combat oriented. Healers - Improving the HP of other characters usually the Warriors. Also buffing. (Logi/Command Ship) Rogues - Adding stealth, sabotage, and subterfuge often doing ridiculous damage. Mages - Generally geared towards doing nothing but ridiculous damage or debuffing (Maybe EWAR)
Is it possible, albeit unlikely, that the purpose of things like this is to create those last two archetypes?
With all the siphoning and stealing maybe CCP is looking to add a more roguish element or playstyle to the game. Not though player interactions like scamming but through the actual mechanics?
Anyway, as I said, something I was just pondering on my way to work. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Layla Firoue
Imperial Academy Amarr Empire
18
|
Posted - 2014.01.16 19:31:00 -
[351] - Quote
You know people whine alot these days how to catch ceptors, here is one idee park a cloacked disco BS alt ontop of the ESS structure unless CCP makes them stupidly big that should not be a problem ceptor enters system, switch to alt, ceptor warps to ESS decloak activate smartbomb rack watch ceptor explode as it lands. Bath in the rage and tears of the ceptor pilot....
Instead of finding ways to exploit new mechanics as the old goons would have done the new goons whine about it.
Drone assists and Archons .......Goons whine ESS ...... Goons whine.... Honestly the goons of today are the whiniest whimpiest bunch of players the game has ever seen.
By the way what are you guys doing with all thoses isks anyways? You don-¦t need them to replace personally lost ships thanks to reimbursement, so why are the goonies out in force and cry a river that would but the sty to shame?
You don-¦t even buy capitals with it otherwise you would not whine that the others had more dreads/carriers/supercarriers/titans than your lot. You would have just stomped them whenever possible. So what are you doing with all the isks anyways? RMT?
Escalation of Bearing
Carebear > Nullbear > Goonbear |

Jenn aSide
STK Scientific Initiative Mercenaries
4350
|
Posted - 2014.01.16 19:32:00 -
[352] - Quote
Kimmi Chan wrote:Seems like were spending a lot of time talking about a PVE nerf in a PVP game.
The pve in this case is important because it's a common source of isk for the null sec alliance pvp grunts whose ship deaths largely fuel the EVE online economy. I call it "PVE for supply" as opposed to the "PVE for fun" that many people do. PVE for supply is vital for pvp in this game.
Those null sec grunts making isk in null sec (thus being easly subject to pvp themselves) is a good thing, those same grunts choosing my make isk in safer places is less good for the same reasons.
A 5% nerf doesn't sound that bad (it isn't) execpt that it just further pushes the balance sheet further away from null sec for "PVE for supply". The only reason to do PVE in null NOW is just for fun because pve in other places is boring but just as capable of providing isk if you want isk for other things.
This ESS thing won't kill EVE or null sec, it's just a step in a stupidly bad direction. |

Pinky Hops
Spartan's DNA
273
|
Posted - 2014.01.16 19:35:00 -
[353] - Quote
Layla Firoue wrote:You know people whine alot these days how to catch ceptors, here is one idee park a cloacked disco BS alt ontop of the ESS structure
That sounds profitable. |

Herzog Wolfhammer
Sigma Special Tactics Group
4121
|
Posted - 2014.01.16 19:36:00 -
[354] - Quote
Jenn aSide wrote:Kimmi Chan wrote:Seems like were spending a lot of time talking about a PVE nerf in a PVP game. The pve in this case is important because it's a common source of isk for the null sec alliance pvp grunts whose ship deaths largely fuel the EVE online economy. I call it "PVE for supply" as opposed to the "PVE for fun" that many people do. PVE for supply is vital for pvp in this game. Those null sec grunts making isk in null sec (thus being easly subject to pvp themselves) is a good thing, those same grunts choosing my make isk in safer places is less good for the same reasons. A 5% nerf doesn't sound that bad (it isn't) execpt that it just further pushes the balance sheet further away from null sec for "PVE for supply". The only reason to do PVE in null NOW is just for fun because pve in other places is boring but just as capable of providing isk if you want isk for other things. This ESS thing won't kill EVE or null sec, it's just a step in a stupidly bad direction.
PVe for supply.
Also known as "mining with lazors".  |

Horeya
Pator Tech School Minmatar Republic
1
|
Posted - 2014.01.16 19:44:00 -
[355] - Quote
Jenn aSide wrote: And they just don't get that.
CCP is repeating the Systems upgrade nerf mistake again. For those of you not familiar, here goes:
~snip~.
CCP had the right idea with that, they wanted conflict to happen but no one wanted it to happen everyone just isks up for one big fight and rinse repeat, for solo if you can make it null is awesome (see Infinity Ziona) and some other groups, the problem is null is so "infested" with certain alliances that it isn't possible for most members of those alliances/corps because everyone wants a peace of the pie but no one wants to fight for it, and no one wants to anger the others.. because :conflict: anyway
The way of state of null is pretty clear now, thousands of members in coalitions manipulated by their leaders, the high up have a great amount of isk while everyone else doesn't and gets bread crumbs and complains, fights in wars and complains some more, defends space he doesn't care about complains about it and continues to do it, just as a rusty cog in a wheel..
The fact that most people here are stating that they would rather go to high sec to make money AND NO ONE EVEN SUGGESTED faction warfare LP or even WH further proves that null blue donut is on the way, you know why low sec players don't complain? even though they only got faction warfare for them mostly all they care about is the pew I had joined many low sec corps and they make **** for money even some of the best, hell high sec mercenaries ATM are more conflict drivers than null, something is seriously going wrong down there, there are too much ships for brains.
CCP wants guerrilla warfare, I bet they are pretty tired of the blue donut, hell all of null would be blue if the leaders wanted to, as said above "rogueish" gameplay, see that all the deployables are catered towards OTHER players (solo small gangs) stealing from coalitions.
You don't want null? fine, go back to high sec, maybe null will get rid of the giant mega coalitions and have the right corps fighting for it.
Even though you guys hate Infinity Ziona suggestion about removing timers, I think you should go play planetside 2 and see for yourself, at night when limited people are online (nice small fights, 1vs1, and some small gangs), and in the evening you get massive fights for HOURS flipping systems, AND in several systems instead of the crammed up 4k in one system.
When you start losing control and stop thinking about it is a game that' when you stop having fun. |

Kaarous Aldurald
ROC Academy The ROC
2117
|
Posted - 2014.01.16 19:47:00 -
[356] - Quote
Someone else hit it on the head.
The people who are there right now, are there for money.
Now they won't be.
That equals less PvP opportunities. Not posting on my main, and loving it.-á Because free speech.-á |

baltec1
Bat Country Goonswarm Federation
9837
|
Posted - 2014.01.16 19:51:00 -
[357] - Quote
Horeya wrote: Even though you guys hate Infinity Ziona suggestion about removing timers, I think you should go play planetside 2 and see for yourself, at night when limited people are online (nice small fights, 1vs1, and some small gangs), and in the evening you get massive fights for HOURS flipping systems, AND in several systems instead of the crammed up 4k in one system.
When you start losing control and stop thinking about it is a game that' when you stop having fun.
Remove timers are you wind up with the same massive supercapital blobs steamrolling eachother only now everyones assets will wind up trapped in stations they cannot access. Literally no one will live in sov space.
The answer is simple, give us a reason to want to live out in null rather than forcing us into highsec. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Toshiro Ozuwara
SniggWaffe WAFFLES.
349
|
Posted - 2014.01.16 19:57:00 -
[358] - Quote
The Goon tears in this thread are truly delicious.
The publord CFC ratting empire in the North is being threatened! --- |

Beekeeper Bob
Beekeepers Anonymous
1031
|
Posted - 2014.01.16 19:58:00 -
[359] - Quote
"CCP knows what you want better than you do...."
CCP, trading shiny pictures for playability since 2003.. EvE, a cutting edge game. The only game to provide Matrix style gameplay for the masses! (trouble is, most people don't have 9 hours to waste on a one hour fight.) |

Kimmi Chan
Tastes Like Purple
561
|
Posted - 2014.01.16 19:59:00 -
[360] - Quote
Jenn aSide wrote:Kimmi Chan wrote:Seems like were spending a lot of time talking about a PVE nerf in a PVP game. The pve in this case is important because it's a common source of isk for the null sec alliance pvp grunts whose ship deaths largely fuel the EVE online economy. I call it "PVE for supply" as opposed to the "PVE for fun" that many people do. PVE for supply is vital for pvp in this game. Those null sec grunts making isk in null sec (thus being easly subject to pvp themselves) is a good thing, those same grunts choosing to make isk in safer places is less good for the same reasons. A 5% nerf doesn't sound that bad (it isn't) execpt that it just further pushes the balance sheet further away from null sec for "PVE for supply". The only reason to do PVE in null NOW is just for fun because pve in other places is boring but just as capable of providing isk if you want isk for other things. This ESS thing won't kill EVE or null sec, it's just a step in a stupidly bad direction.
Thank you for the explanation. I also appreciate the civil and non-condescending way in which you presented it.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Kaarous Aldurald
ROC Academy The ROC
2118
|
Posted - 2014.01.16 20:02:00 -
[361] - Quote
Quote:Even though you guys hate Infinity Ziona suggestion about removing timers, I think you should go play planetside 2 and see for yourself, at night when limited people are online (nice small fights, 1vs1, and some small gangs), and in the evening you get massive fights for HOURS flipping systems, AND in several systems instead of the crammed up 4k in one system.
Even though I disagree that the two make an appropriate comparison (which makes sense only because IZ is an idiot), I will go ahead and take this apart.
Have you ever played Planetside 2? I have. I played back before it was Vanu or go home, and even then, you would have the largest clans and their hangers-on running around facerolling all the smaller groups. Taking over massive swaths of the warzone, while the smaller groups have no chance.
It's literally what WoW became with Tol Barad. The blob runs over, steamrolls all opposition, and moves on to the next flag, then the anklebiters attack the stragglers, decap it, and the circle continues.
No strategy, no tactics, just zerg rush as many objective points as possible before the other guys have to go to sleep. Not posting on my main, and loving it.-á Because free speech.-á |

Jenn aSide
STK Scientific Initiative Mercenaries
4356
|
Posted - 2014.01.16 20:07:00 -
[362] - Quote
Kimmi Chan wrote:Jenn aSide wrote:Kimmi Chan wrote:Seems like were spending a lot of time talking about a PVE nerf in a PVP game. The pve in this case is important because it's a common source of isk for the null sec alliance pvp grunts whose ship deaths largely fuel the EVE online economy. I call it "PVE for supply" as opposed to the "PVE for fun" that many people do. PVE for supply is vital for pvp in this game. Those null sec grunts making isk in null sec (thus being easly subject to pvp themselves) is a good thing, those same grunts choosing to make isk in safer places is less good for the same reasons. A 5% nerf doesn't sound that bad (it isn't) execpt that it just further pushes the balance sheet further away from null sec for "PVE for supply". The only reason to do PVE in null NOW is just for fun because pve in other places is boring but just as capable of providing isk if you want isk for other things. This ESS thing won't kill EVE or null sec, it's just a step in a stupidly bad direction. Thank you for the explanation. I also appreciate the civil and non-condescending way in which you presented it.
That can't be, I'm the biggest troll since, well, 5 minutes ago when Tippia posted according to some, so I got a reputation to up hold.
Therefore, my I add a "Yo momma!" to restore balanc ein general discussion? Thank you
 |

Khergit Deserters
Crom's Angels
2628
|
Posted - 2014.01.16 20:15:00 -
[363] - Quote
LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  |

Kimmi Chan
Tastes Like Purple
561
|
Posted - 2014.01.16 20:15:00 -
[364] - Quote
Jenn aSide wrote:Kimmi Chan wrote:Jenn aSide wrote:Kimmi Chan wrote:Seems like were spending a lot of time talking about a PVE nerf in a PVP game. The pve in this case is important because it's a common source of isk for the null sec alliance pvp grunts whose ship deaths largely fuel the EVE online economy. I call it "PVE for supply" as opposed to the "PVE for fun" that many people do. PVE for supply is vital for pvp in this game. Those null sec grunts making isk in null sec (thus being easly subject to pvp themselves) is a good thing, those same grunts choosing to make isk in safer places is less good for the same reasons. A 5% nerf doesn't sound that bad (it isn't) execpt that it just further pushes the balance sheet further away from null sec for "PVE for supply". The only reason to do PVE in null NOW is just for fun because pve in other places is boring but just as capable of providing isk if you want isk for other things. This ESS thing won't kill EVE or null sec, it's just a step in a stupidly bad direction. Thank you for the explanation. I also appreciate the civil and non-condescending way in which you presented it. That can't be, I'm the biggest troll since, well, 5 minutes ago when Tippia posted according to some, so I got a reputation to up hold. Therefore, my I add a "Yo momma!" to restore balanc ein general discussion? Thank you 
I was afraid it would be taken as sarcasm because I have a 3rd degree black belt in sarcasm and this is GD after all. I am glad it wasn't.  "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
561
|
Posted - 2014.01.16 20:19:00 -
[365] - Quote
Layla Firoue wrote:By the way what are you guys doing with all thoses isks anyways? You don-¦t need them to replace personally lost ships thanks to reimbursement, so why are the goonies out in force and cry a river that would but the sty to shame?
I had to wonder this too. If your PVP is being subsidized by your corp/alliance SRP, why farm ISK? To PLEX? Stop PLEXing! Stop being a slave to ISK/hr! "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

baltec1
Bat Country Goonswarm Federation
9837
|
Posted - 2014.01.16 20:21:00 -
[366] - Quote
Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.! 
Whats hard to get about this?
You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kimmi Chan
Tastes Like Purple
561
|
Posted - 2014.01.16 20:25:00 -
[367] - Quote
baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option?
That's a great question Baltec! One that deserves an answer. So as a current resident of null sec why do you stay there given it's the worst option?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Jenn aSide
STK Scientific Initiative Mercenaries
4356
|
Posted - 2014.01.16 20:26:00 -
[368] - Quote
Kimmi Chan wrote:Layla Firoue wrote:By the way what are you guys doing with all thoses isks anyways? You don-¦t need them to replace personally lost ships thanks to reimbursement, so why are the goonies out in force and cry a river that would but the sty to shame? I had to wonder this too. If your PVP is being subsidized by your corp/alliance SRP, why farm ISK? To PLEX? Stop PLEXing! Stop being a slave to ISK/hr!
You need to buy ships for them to be replaced in the 1st place. Those ships need modules. Combat doctrines change so you ned to refit (inclduing rigs). You need isk to do other things (like say you want to join RVB, you don't need a lot of isk but you need some to buy those frigs and cruisers). Say you want to start seeding a null market, that takes isk. Or you want to go into a wormhole and screw around, need isk for that etc.
As for plex, some of us have lots of free time but think the idea of working overtime to play a video gameis stupid. My IRL job requires me to go into a freaking ghetto in a uniform (ie target on my back), screw that, ima stay home , drink beer naked earn isk and plex.
I don't know why people have this idea that null sec players JUST blob each other and do nothing else. We do like to play EVE too. |

Silent Rambo
State Protectorate Caldari State
72
|
Posted - 2014.01.16 20:29:00 -
[369] - Quote
baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option?
Hey everyone, if you say stuff enough times it makes it true! No proof needed whatsoever. CCP has no idea about where the most ISK is dropped since there is no way they could ever run any sort of statistical metrics on their own database! Listen to the Goons! They are the most trustworthy people in New Eden! When have they ever screwed anyone over for personal gain? You really think someone would do that? Just log into EvE and tell lies? |

baltec1
Bat Country Goonswarm Federation
9837
|
Posted - 2014.01.16 20:32:00 -
[370] - Quote
Kimmi Chan wrote:
That's a great question Baltec! One that deserves an answer. So as a current resident of null sec why do you stay there given it's the worst option?
I don't. I do all of my isk earning in high sec and just travel back for the fights. I don't live in null. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Kaarous Aldurald
ROC Academy The ROC
2118
|
Posted - 2014.01.16 20:33:00 -
[371] - Quote
Quote:CCP has no idea about where the most ISK is dropped since there is no way they could ever run any sort of statistical metrics on their own database!
They were, from what I gather, discussing actual liquid isk.
Not income. I wager they would really rather not admit that median income is higher for L4s than almost anything else but Incursions.
Scamming, of course, still being the best source of income available. Not posting on my main, and loving it.-á Because free speech.-á |

Kimmi Chan
Tastes Like Purple
565
|
Posted - 2014.01.16 20:40:00 -
[372] - Quote
Jenn aSide wrote:You need to buy ships for them to be replaced in the 1st place. Those ships need modules. Combat doctrines change so you ned to refit (inclduing rigs). You need isk to do other things (like say you want to join RVB, you don't need a lot of isk but you need some to buy those frigs and cruisers). Say you want to start seeding a null market, that takes isk. Or you want to go into a wormhole and screw around, need isk for that etc.
As for plex, some of us have lots of free time but think the idea of working overtime to play a video gameis stupid. My IRL job requires me to go into a freaking ghetto in a uniform (ie target on my back), screw that, ima stay home , drink beer naked earn isk and plex.
if you ever came into my ghetto, I would not shoot you. Because the power of love > the love of power. Also I'm a carebear.
Jenn aSide wrote:I don't know why people have this idea that null sec players JUST blob each other and do nothing else. We do like to play EVE too.
Optics.
Much of what the "uninformed" player sees and hears likely represents the worst of Null. As a new player 6 years ago I remember stories of chicanery and asshattery. On this forum, I see posts about this thing in Null sucks, that thing in Null sucks. I see posts from people who, rather than explain their position in any kind of diplomatic or reasonable way, tend to berate and belittle us "lesser mortals". It is really, REALLY hard to be sympathetic to someone that acts the way some of these people do. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Silent Rambo
State Protectorate Caldari State
72
|
Posted - 2014.01.16 20:43:00 -
[373] - Quote
Kaarous Aldurald wrote:Quote:CCP has no idea about where the most ISK is dropped since there is no way they could ever run any sort of statistical metrics on their own database! They were, from what I gather, discussing actual liquid isk. Not income. I wager they would really rather not admit that median income is higher for L4s than almost anything else but Incursions. Scamming, of course, still being the best source of income available.
And you base these thoughts on what exactly? All I see are opinion based assumptions, and potential bias.
You really think someone would do that? Just log into EvE and tell lies? |

Kimmi Chan
Tastes Like Purple
566
|
Posted - 2014.01.16 20:51:00 -
[374] - Quote
baltec1 wrote:Kimmi Chan wrote:
That's a great question Baltec! One that deserves an answer. So as a current resident of null sec why do you stay there given it's the worst option?
I don't. I do all of my isk earning in high sec and just travel back for the fights. I don't live in null.
So this ESS horseshit would not really affect you at all?
I get that that isn't the point. You want to make your ISK in Null.
Someone in another thread, I think the threadnaught about nerfing HS, mentioned that in calculating risk v reward for NS, CCP could only account for risk from NPC entities. PC entities and the risk presented by them would be too much of an unknown and incalculable variable in any estimation of reward. I thought that was a really good point.
Like a HS miner that mines without incident for days or weeks or months the reward is calculated by the risk presented by NPCs in the system but not by gankers or can flippers. Same thing in Null, the rewards are only calculated by the rats and other NPCs in the system and not by the cloaked cyno roaming about.
This is a lot of words and kind of rambling but I'm hoping everyone understands what I'm thinking better than I can express it in words.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Herzog Wolfhammer
Sigma Special Tactics Group
4124
|
Posted - 2014.01.16 20:53:00 -
[375] - Quote
Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.! 
Like I said, what happened to the Goonswarm we loved to hate?
Though I asked Joepopo once why goons have apparently sold out to carebearing, and he said "technetium".
|

Mag's
the united SCUM.
16521
|
Posted - 2014.01.16 20:54:00 -
[376] - Quote
Kimmi Chan wrote:baltec1 wrote:Kimmi Chan wrote:
That's a great question Baltec! One that deserves an answer. So as a current resident of null sec why do you stay there given it's the worst option?
I don't. I do all of my isk earning in high sec and just travel back for the fights. I don't live in null. So this ESS horseshit would not really affect you at all? I get that that isn't the point. You want to make your ISK in Null. Someone in another thread, I think the threadnaught about nerfing HS, mentioned that in calculating risk v reward for NS, CCP could only account for risk from NPC entities. PC entities and the risk presented by them would be too much of an unknown and incalculable variable in any estimation of reward. I thought that was a really good point. Like a HS miner that mines without incident for days or weeks or months the reward is calculated by the risk presented by NPCs in the system but not by gankers or can flippers. Same thing in Null, the rewards are only calculated by the rats and other NPCs in the system and not by the cloaked cyno roaming about. This is a lot of words and kind of rambling but I'm hoping everyone understands what I'm thinking better than I can express it in words. Yea we see it. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Galadriel Vasquez
Corp 54 Curatores Veritatis Alliance
197
|
Posted - 2014.01.16 20:55:00 -
[377] - Quote
Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... I have tin foil hat trained to 5. |

Thead Enco
Killing is Business Get Off My Lawn
49
|
Posted - 2014.01.16 21:00:00 -
[378] - Quote
This module is the most ******** mechanic brought to TQ since the bastard that was "WiS" was brought to the community.......
"Any man who must say 'I am the king' is no true king."
Tywin Lannister-á |

Mag's
the united SCUM.
16525
|
Posted - 2014.01.16 21:00:00 -
[379] - Quote
Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current.
Don't use one, you get 95%.
If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Galadriel Vasquez
Corp 54 Curatores Veritatis Alliance
199
|
Posted - 2014.01.16 21:05:00 -
[380] - Quote
Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS.
That is the most stupidest idea ever made. ever. I have tin foil hat trained to 5. |
|

MatrixSkye Mk2
Republic University Minmatar Republic
694
|
Posted - 2014.01.16 21:06:00 -
[381] - Quote
Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... CCP's nerfing ratting income by 5% in null. They've also introduced (or are in the process of introducing) a structure that further reduces a system's income by 15%, but that produces a pot worth approximately 25% of additional ratting income, for a net 105% income. But anyone can pretty much loot it, not to mention the 5% reward you'd gain doesn't seem enough to take the risk for the 20% you'd lose if the pot was "misappropriated". In my opinion, it really does border useless. |

Kimmi Chan
Tastes Like Purple
569
|
Posted - 2014.01.16 21:07:00 -
[382] - Quote
Galadriel Vasquez wrote:Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS. That is the most stupidest idea ever made. ever.
I really hate to disagree with you (that's a lie, I live to disagree), but I must. The plastic coffee stirrer is the stupidest idea ever. "Um, we have ******* spoons already!!"
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Galadriel Vasquez
Corp 54 Curatores Veritatis Alliance
199
|
Posted - 2014.01.16 21:10:00 -
[383] - Quote
Hmmm I cannot believe someone in CCP HQ thought this up and then - and here's the clincher -
THOUGHT IT WAS A GOOD IDEA. I have tin foil hat trained to 5. |

Mag's
the united SCUM.
16525
|
Posted - 2014.01.16 21:12:00 -
[384] - Quote
Galadriel Vasquez wrote:Hmmm I cannot believe someone in CCP HQ thought this up and then - and here's the clincher -
THOUGHT IT WAS A GOOD IDEA. So they created the nerf, in order to justify the unit use. Only, who in their right mind would risk 20% to gain 5?
But hey, it will create conflict.........
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

MatrixSkye Mk2
Republic University Minmatar Republic
694
|
Posted - 2014.01.16 21:15:00 -
[385] - Quote
Kimmi Chan wrote:
Optics.
Much of what the "uninformed" player sees and hears likely represents the worst of Null. As a new player 6 years ago I remember stories of chicanery and asshattery. On this forum, I see posts about this thing in Null sucks, that thing in Null sucks. I see posts from people who, rather than explain their position in any kind of diplomatic or reasonable way, tend to berate and belittle us "lesser mortals". It is really, REALLY hard to be sympathetic to someone that acts the way some of these people do.
I think it's actually a very common attitude displayed by the most frequent null sec posters. For whatever reasons they tend to be very hostile, demeaning, and with overzealous convictions on how things should be done.
I've already seen plenty of threads recently from null sec players threatening CCP with 'punishing' hi sec players with suicide gankings and general harassment over the introduction of the ESS, as if this was some how hi sec players' idea. The misguided rage and contempt is simply incomprehensible. |

Kimmi Chan
Tastes Like Purple
569
|
Posted - 2014.01.16 21:17:00 -
[386] - Quote
Galadriel Vasquez wrote:Hmmm I cannot believe someone in CCP HQ thought this up and then - and here's the clincher -
THOUGHT IT WAS A GOOD IDEA.
I think this is typical of every corporation.
Back in the day there was one guy. We'll call him Steve.
Steve was a hard worker but had a tendency to listen to various business proposals and say emphatically, "That is the dumbest ******* idea I've ever heard".
Steve has since been fired/sacked which is too bad because he had a wife and three adorable children and now companies make stupid, poorly designed, and unnecessary crap.
Every company NEEDS a Steve. Rehire Steve!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Pinky Hops
Spartan's DNA
280
|
Posted - 2014.01.16 21:17:00 -
[387] - Quote
Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS.
Close.
The money doesn't get placed into the ESS. It gets placed into a bank account attached to that system. If the ESS is destroyed, the money still exists in the bank account.
Redeploying allows you to re-access the bank account.
It's a really really weird/bad thing. It has a lot of strange baggage attached to it. |

Galadriel Vasquez
Corp 54 Curatores Veritatis Alliance
202
|
Posted - 2014.01.16 21:19:00 -
[388] - Quote
Pinky Hops wrote:Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS. Close. The money doesn't get placed into the ESS. It gets placed into a bank account attached to that system. If the ESS is destroyed, the money still exists in the bank account. Redeploying allows you to re-access the bank account. It's a really really weird/bad thing. It has a lot of strange baggage attached to it.
Is it cast in stone going ahead? Or is it being mooted? I have tin foil hat trained to 5. |

Kaarous Aldurald
ROC Academy The ROC
2119
|
Posted - 2014.01.16 21:20:00 -
[389] - Quote
MatrixSkye Mk2 wrote:Kimmi Chan wrote:
Optics.
Much of what the "uninformed" player sees and hears likely represents the worst of Null. As a new player 6 years ago I remember stories of chicanery and asshattery. On this forum, I see posts about this thing in Null sucks, that thing in Null sucks. I see posts from people who, rather than explain their position in any kind of diplomatic or reasonable way, tend to berate and belittle us "lesser mortals". It is really, REALLY hard to be sympathetic to someone that acts the way some of these people do.
I think it's actually a very common attitude displayed by the most frequent null sec posters. For whatever reasons they tend to be very hostile, demeaning, and with overzealous convictions on how things should be done. I've already seen plenty of threads recently from null sec players threatening CCP with 'punishing' hi sec players with suicide gankings and general harassment over the introduction of the ESS, as if this was some how hi sec players' idea. The misguided rage and contempt is simply incomprehensible.
Yeah, we hate the nullsec players because they're like, mean and stuff.
Not that you guys aren't literally doing the same thing right now towards a different group, among one another. On reddit they call it a circlejerk. Not posting on my main, and loving it.-á Because free speech.-á |

Mag's
the united SCUM.
16527
|
Posted - 2014.01.16 21:22:00 -
[390] - Quote
Pinky Hops wrote:Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS. Close. The money doesn't get placed into the ESS. It gets placed into a bank account attached to that system. If the ESS is destroyed, the money still exists in the bank account. Redeploying allows you to re-access the bank account. It's a really really weird/bad thing. It has a lot of strange baggage attached to it. Ooh my bad, I missed that. It's actually worse than I thought.  
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

TharOkha
0asis Group
771
|
Posted - 2014.01.16 21:26:00 -
[391] - Quote
Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into the ESS.
WOW. This is really stupid. I'm telling this as i hisec dweller. You have my support against this case.
. |

MatrixSkye Mk2
Republic University Minmatar Republic
695
|
Posted - 2014.01.16 21:28:00 -
[392] - Quote
Kaarous Aldurald wrote:MatrixSkye Mk2 wrote:Kimmi Chan wrote:
Optics.
Much of what the "uninformed" player sees and hears likely represents the worst of Null. As a new player 6 years ago I remember stories of chicanery and asshattery. On this forum, I see posts about this thing in Null sucks, that thing in Null sucks. I see posts from people who, rather than explain their position in any kind of diplomatic or reasonable way, tend to berate and belittle us "lesser mortals". It is really, REALLY hard to be sympathetic to someone that acts the way some of these people do.
I think it's actually a very common attitude displayed by the most frequent null sec posters. For whatever reasons they tend to be very hostile, demeaning, and with overzealous convictions on how things should be done. I've already seen plenty of threads recently from null sec players threatening CCP with 'punishing' hi sec players with suicide gankings and general harassment over the introduction of the ESS, as if this was some how hi sec players' idea. The misguided rage and contempt is simply incomprehensible. Yeah, we hate the nullsec players because they're like, mean and stuff. Not that you guys aren't literally doing the same thing right now towards a different group, among one another. On reddit they call it a circlejerk. This is not an excuse. I know there are those from the other side also spewing **** like this. But it isn't an excuse for you to do it. I think the dumbest module CCP has come up with in years is this ESS. And frankly, I don't even wish it on null sec players. But to threaten CCP to bully players because you don't like something is quite simply deplorable.
And I really can't say that everyone in null sec is like this, because I'm willing to bet the majority aren't. But I stand by my assertion that, usually the most outspoken and vocal null sec posters do tend to be quite antagonistic and contemptuous toward players whose play styles they disagree with.
|

Kimmi Chan
Tastes Like Purple
569
|
Posted - 2014.01.16 21:28:00 -
[393] - Quote
TharOkha wrote:WOW. This is really stupid. I'm telling this as i hisec dweller. You have my support against this case.
Seconded from High Sec. I think all Deplorable Structures are.. well... deplorable.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Galadriel Vasquez
Corp 54 Curatores Veritatis Alliance
202
|
Posted - 2014.01.16 21:31:00 -
[394] - Quote
LOL I have tin foil hat trained to 5. |

Kaarous Aldurald
ROC Academy The ROC
2119
|
Posted - 2014.01.16 21:34:00 -
[395] - Quote
Quote: I think the dumbest module CCP has come up with in years is this ESS. And frankly, I don't even wish it on null sec players. But to threaten CCP to bully players because you don't like something is quite simply deplorable.
Well, first of all, let me take exception to your use of the term "bully". If their undocked, they consent to PvP, and so forth.
And secondly, why is it a problem? If you agree that it sucks, clearly going on a rampage is going to get their attention. Especially since CCP has a track record of ignoring feedback short of a rampage.
Quote:This is not an excuse. I know there are those from the other side also spewing **** like this. But it isn't an excuse for you to do it.
Why not? That's pretty much what humans do, get in a circle and hate on people who aren't part of the group. Like I said, you've been doing it plenty, and you've also been wagging at your finger at nullsec because they do it. It's a big giant circlejerk, you lot would just like to think you're above it.
Quote:And I really can't say that everyone in null sec is like this, because I'm willing to bet the majority aren't. But I stand by my assertion that, usually the most outspoken and vocal null sec posters do tend to be quite antagonistic and contemptuous toward players whose play styles they disagree with.
Again, you can take out "nullsec" and replace it with "humans" or "people" and that's still pretty much true. It's not like your side doesn't engage in much the same behavior. The difference is, your hating seems to get developer results (as evidenced by the ESS module's very existence), whereas nullsec doesn't. If anyone should be complaining, it's them. Not posting on my main, and loving it.-á Because free speech.-á |

Mag's
the united SCUM.
16529
|
Posted - 2014.01.16 21:36:00 -
[396] - Quote
TharOkha wrote:Mag's wrote:Galadriel Vasquez wrote:Can someone with a grasp of plain english and the Queen's grammar please explain succinctly what the deus this ESS is?
Seems to me it's a big nasty box that siphons ISK earnt by the ratters and makes it available for filching?
Kind of like a Mobile Siphon Unit but eats ISK instead of moon goo?
I further deduce that any old tom **** or harry can access it and have away with the content?
Confused. (It doesn't take much)... Ratting bounties nerfed to 95% of current. Don't use one, you get 95%. If you use an ESS, then that goes down to 80%. It will rise slowly at 1%, over a time period dependant upon how much ratting is done. It's maximum target is 105% of current. But the timer resets every time it is accessed. It acts as a bubble 15Km and is open to everyone. Oh and whatever over 80%, is placed into into a bank account attached to that system and accessible by everyone. Edit: ISK placement corrected, thanks to Pinky Hops WOW. This is really stupid. I'm telling this as i hisec dweller. You have my support against this case. Indeed. I'm a low sec dweller and I think it sucks.
I did get the ISK placement wrong, it seems it goes into some magical system bank. I have corrected my post.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Ivan Krividus
Straightedge and Compass Industrial The Crimson Tower
85
|
Posted - 2014.01.16 21:46:00 -
[397] - Quote
Fix Lag wrote:Title edited for clarity - CCP FalconYou know there's a pretty huge issue when Goonswarm Federation Mordus Angels Fatal Ascension Razor Alliance Li3 Federation Tactical Narcotics Team Space Monkey's Alliance Pandemic Legion Black Legion Nulli Secunda Against All Authorities Darkness of Despair D00M. Northern Coalition. The Initiative. Brothers of Tangra Fidelas Constans Gentleman's Agreement Solar Fleet Circle of Two The Kadeshi Legion of xXDEATHXx Curatores Veritatis Alliance Spaceship Samurai Executive Outcomes all have managed to agree that the new ESS deployable is really fu cking stupid. Somebody at CCP who isn't SoniClover needs to address this issue. The ESS sucks. If you put it into the game, people are going to riot and then leave. It's a trainwreck of bad ideas and nobody wants it for what it is, which is a giant kick in the gonads to anybody who already has to endure the misery of ratting in nullsec. It doesn't work. There are so many wrong things with the mechanics it's like somebody looked at the list of "Things That Were Taken Out Of Eve Or Never Added In The First Place Because They Suck(ed)" and used that as a template to design the ESS. CCP SoniClover got his pompous a ss handed to him by Weaselior who came in with officially published statements by other CCP employees showing that the stated reason for the ESS to exist was entirely false.Seriously. Page 21. It's all right there.
And all that we, the players of this game, have to show for our originally respectful criticism, is CCP SoniClover creating a PR disaster by pi ssing us off and assuming we're stupid. Somebody else from CCP needs to step up and start dealing with this. And good luck if you go the "well let's just censor everything like we usually do" route. Hmm goons, BoT, Northen Coalition, all the big nullsec power blocs hate it. It must be good then. And if its not, put it in anyway. |

MatrixSkye Mk2
Republic University Minmatar Republic
695
|
Posted - 2014.01.16 21:47:00 -
[398] - Quote
Kaarous Aldurald wrote:Again, you can take out "nullsec" and replace it with "humans" or "people" and that's still pretty much true. It's not like your side doesn't engage in much the same behavior. The difference is, your hating seems to get developer results (as evidenced by the ESS module's very existence), whereas nullsec doesn't. If anyone should be complaining, it's them. Acting like a jerk and then attributing it as acceptable because it's "human behavior" is a really poor excuse. In any case, it's really pointless having this discussion with you. I don't think you can process it and it will be a waste of both, your time and my time.
But I will say this, which you will also probably be unable to process; hi sec players had nothing to do with this ESS module. So this "evidence" you have only exists in your mind. |

Krexzar
Angels and Devils Shadow of xXDEATHXx
4
|
Posted - 2014.01.16 21:48:00 -
[399] - Quote
Since CCP Falcon locked my thread without bothering to read it because it had ESS in the subject line. I will post this here even though Im not directing this idea towards the ESS. These ideas came from the fact CCP is trying to cut down the Faucets in the game. So this may get removed from this thread because it doesnt directly apply to the ESS. Good luck words, hope you make it.
With the ESS controversy at hand, I got to thinking.....where does the majority of npc bounties come from, null sec or high sec? If anyone can answer this I would be grateful. On to my train of thought.
If there is too much isk coming into the game from bounties then nerfing null sec alone should not be the answer. I feel they should nerf all npc bountys by the same amount so everyone makes less isk. If the majority of npc bounty does come from high sec, then they should nerf the incursions payouts and the mission npcs bounty by 5-10% but boost the lp output by 10-20%, however would make it close to the bounty nerf.
Also would be nice if they did something like increase asteroid mining output or reduce build minerals for ships, i liked it better when a typhoon was below 100mill isk : ) but that might be asking a bit too much?
Also another idea i had is..as much as it would be cool, this game is very far away (time and development wise) from having a completely player driven market, there is items out their that serve absolutely no purpose like tiers effects. What I propose is an isk faucet with PLEX. Concord stations or whoever could sell and buy them. So Player A needs a plex, he pays 600 mill for said plex but Player B buys plex with RL money and sells to Concord or whoever for 550 mill. Just code them to where they never show up in game, they show up in your redeem items at log in and you either active it there or take your 550 mill. So if you buy one in game and dont use it, you just crapped yourself out of 50 mill..........And this probably isnt the best way to implement this idea, i just thought of it while i was type the first 3 paragraphs : ) But no matter what CCP if you need more isk faucets, nerfing income to one area of the game where players have the most risk, is not the answer. Either nerf everyone or do something like above to create your isk sinks. |

Mag's
the united SCUM.
16535
|
Posted - 2014.01.16 21:49:00 -
[400] - Quote
Stuff about acting like a jerk, then proceeds to act like...... Funny that.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Kimmi Chan
Tastes Like Purple
572
|
Posted - 2014.01.16 21:51:00 -
[401] - Quote
MatrixSkye Mk2 wrote:But I will say this, which you will also probably be unable to process; hi sec players had nothing to do with this ESS module. So this "evidence" you have only exists in your mind.
I wish stuff that existed in my mind was real...
I'd have a rocket car! I'd be better looking! I'd be rich! My rocket car would have missile launchers! (Um because CALDARI) And lastly - I would only eat BREAKFAST FOOD!!!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Mag's
the united SCUM.
16535
|
Posted - 2014.01.16 21:56:00 -
[402] - Quote
Kimmi Chan wrote:MatrixSkye Mk2 wrote:But I will say this, which you will also probably be unable to process; hi sec players had nothing to do with this ESS module. So this "evidence" you have only exists in your mind. I wish stuff that existed in my mind was real... I'd have a rocket car! I'd be better looking! I'd be rich! My rocket car would have missile launchers! (Um because CALDARI) And lastly - I would only eat BREAKFAST FOOD!!! "And in the mornin', I'm making waffles..."
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8530
|
Posted - 2014.01.16 22:10:00 -
[403] - Quote
What I really want to know is how OP managed to say "*******" without the censor. My EVE Videos |

La Nariz
GoonWaffe Goonswarm Federation
1427
|
Posted - 2014.01.16 22:10:00 -
[404] - Quote
So this ESS has only stirred conflict between the player base and CCP. I don't think that's the kind of conflict driver that we were looking fore. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Mister Simms
Society for Miner Education
11
|
Posted - 2014.01.16 22:15:00 -
[405] - Quote
ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much.... |

La Nariz
GoonWaffe Goonswarm Federation
1427
|
Posted - 2014.01.16 22:18:00 -
[406] - Quote
Mister Simms wrote:ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much....
Perhaps because you are a highsec dweller and it does not affect you? Maybe if it were restricted to highsec only you'd have a different opinion. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8531
|
Posted - 2014.01.16 22:25:00 -
[407] - Quote
Mister Simms wrote:ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much.... The proper response to you and everyone who agrees with you is something that would probably get me banned from these forums forever. So I'll just leave you to imagine what that response might be. My EVE Videos |

psycho freak
EVE Corporation 987654321-POP The Marmite Collective
273
|
Posted - 2014.01.16 22:39:00 -
[408] - Quote
+1 for ess
i can tast the nullbare tears already cant wait to wind up some nullbeare when my inty alt loots some ratting isk from under they noise lol my spelling sux brb find phone number for someone who gives a fu*k
nop cant find it |

Kimmi Chan
Tastes Like Purple
576
|
Posted - 2014.01.16 22:40:00 -
[409] - Quote
La Nariz wrote:Mister Simms wrote:ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much.... Perhaps because you are a highsec dweller and it does not affect you? Maybe if it were restricted to highsec only you'd have a different opinion.
I'm a highsec dweller.
And agree that stupid **** is stupid.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8536
|
Posted - 2014.01.16 22:41:00 -
[410] - Quote
psycho freak wrote:+1 for ess
i can tast the nullbare tears already cant wait to wind up some nullbeare when my inty alt loots some ratting isk from under they noise lol Then you'll be wasting your time, because nobody with half a brain will be putting these up. Ratters will dock when you enter system to put one up, and as soon as you leave they'll just destroy it. You'll never get the chance to steal anything. My EVE Videos |
|

psycho freak
EVE Corporation 987654321-POP The Marmite Collective
273
|
Posted - 2014.01.16 22:49:00 -
[411] - Quote
Allways bet on stupid and gread of the carebare my spelling sux brb find phone number for someone who gives a fu*k
nop cant find it |

Jenn aSide
STK Scientific Initiative Mercenaries
4358
|
Posted - 2014.01.16 22:53:00 -
[412] - Quote
MatrixSkye Mk2 wrote:Kaarous Aldurald wrote:Again, you can take out "nullsec" and replace it with "humans" or "people" and that's still pretty much true. It's not like your side doesn't engage in much the same behavior. The difference is, your hating seems to get developer results (as evidenced by the ESS module's very existence), whereas nullsec doesn't. If anyone should be complaining, it's them. Acting like a jerk and then attributing it as acceptable because it's "human behavior" is a really poor excuse. In any case, it's really pointless having this discussion with you. I don't think you can process it and it will be a waste of both, your time and my time. But I will say this, which you will also probably be unable to process; hi sec players had nothing to do with this ESS module. So this "evidence" you have only exists in your mind.
You can't possibly be scared of the wrath of null sec because of a post on the forums. Are you kidding me? you can't see that that was a joke?
Serioulsy (video game BS aside) you need to step away from your computer for a while/
|

Jenn aSide
STK Scientific Initiative Mercenaries
4358
|
Posted - 2014.01.16 22:55:00 -
[413] - Quote
OMG I thought this real for a second. To bad as it kind of sums up what I was thinking about CCP lol.
https://forums.eveonline.com/default.aspx?g=warning&l=http%3a%2f%2feveion.blogspot.co.uk%2f2014%2f01%2ficelandic-police-raid-ccps-headquarters.html&domain=blogspot.co.uk |

John Bosch
State War Academy Caldari State
45
|
Posted - 2014.01.16 23:11:00 -
[414] - Quote
This module needs to be killed. With fire. |

Prie Mary
Science and Trade Institute Caldari State
37
|
Posted - 2014.01.16 23:17:00 -
[415] - Quote
Fix Lag wrote:Title edited for clarity - CCP FalconYou know there's a pretty huge issue when Goonswarm Federation Mordus Angels Fatal Ascension Razor Alliance Li3 Federation Tactical Narcotics Team Space Monkey's Alliance Pandemic Legion Black Legion Nulli Secunda Against All Authorities Darkness of Despair D00M. Northern Coalition. The Initiative. Brothers of Tangra Fidelas Constans Gentleman's Agreement Solar Fleet Circle of Two The Kadeshi Legion of xXDEATHXx Curatores Veritatis Alliance Spaceship Samurai Executive Outcomes all have managed to agree that the new ESS deployable is really fu cking stupid. Somebody at CCP who isn't SoniClover needs to address this issue. The ESS sucks. If you put it into the game, people are going to riot and then leave. It's a trainwreck of bad ideas and nobody wants it for what it is, which is a giant kick in the gonads to anybody who already has to endure the misery of ratting in nullsec. It doesn't work. There are so many wrong things with the mechanics it's like somebody looked at the list of "Things That Were Taken Out Of Eve Or Never Added In The First Place Because They Suck(ed)" and used that as a template to design the ESS. CCP SoniClover got his pompous a ss handed to him by Weaselior who came in with officially published statements by other CCP employees showing that the stated reason for the ESS to exist was entirely false.Seriously. Page 21. It's all right there.
And all that we, the players of this game, have to show for our originally respectful criticism, is CCP SoniClover creating a PR disaster by pi ssing us off and assuming we're stupid. Somebody else from CCP needs to step up and start dealing with this. And good luck if you go the "well let's just censor everything like we usually do" route.
RABBLE BABBLE BLAH!! As usuial the people who's ingame income is effected are OUTRAGED and performing mass forum rage and ship toasting.
Lets look back in eve history...
CCP nerfed incursions - Incursion runners raged.
CCP nerfed missions - Missioners raged
CCP nerfed wormholes - Sleeper farmers raged
CCP propose to nerf 0.0 bears income by..... 5% or alternatively buff it 5% depending on view - 0.0 bears rage
Looking at this history of changes/nerf, the rage on forums. guess what.... ESS is coming, man up, stop the QQ play the game... or rage quit for a few months but then come back, they are your options 
At least this "change" will bring something to the eve experience, the option to stab your alliance mates in the back and steal their bountys, or even, grab a cloaky and go looking for someone elses hard earned bounty's. Either way, its along the lines of eve's harsh immersive universe Dont just think outside the box, Live outside of it... |

Tippia
Sunshine and Lollipops
18943
|
Posted - 2014.01.16 23:23:00 -
[416] - Quote
Prie Mary wrote:Lets look back in eve history...
CCP nerfed incursions - Incursion runners raged. CCP nerfed missions - Missioners raged CCP nerfed wormholes - Sleeper farmers raged GǪbecause CCP could provide reasons why incursions were payout out too much; why missions were encroaching on other activities in the kinds of goods they created; andGǪ ok, I'm stumped on the last one. How and when did that happen?
Quote:CCP propose to nerf 0.0 bears income by..... 5% or alternatively buff it 5% depending on view - 0.0 bears rage GǪbecause CCP can't provide any reason why it should happen other to give their ill-conceived, non-functioning toy a reason to exist GÇö a fact that only proves that it has no reason to exist to begin with. Oh, and it's not just nulseccers raging against that kind of idiocy. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Xython
Merch Industrial Goonswarm Federation
1107
|
Posted - 2014.01.16 23:28:00 -
[417] - Quote
Wow. The devs really don't play EVE, do they? |

Norm Tempesta
The Konvergent League Sev3rance
57
|
Posted - 2014.01.16 23:29:00 -
[418] - Quote
I can see this deplorable being outlawed in the area I rat in. There is are just too many ways it can and will be abused. Plus the arguments it would cause every time someone went to access it, whether it was a good time to do so or not.
I have no idea what is up with all the deployables that are coming out, but this is by far the biggest piece of space rubbish I have seen in this game.
CCP could have just left this offal out of the equation. |

Herzog Wolfhammer
Sigma Special Tactics Group
4128
|
Posted - 2014.01.16 23:33:00 -
[419] - Quote
ESS should be constellation-wide, not per system. 
Yeah I'm trolling. |

Kaarous Aldurald
ROC Academy The ROC
2120
|
Posted - 2014.01.16 23:37:00 -
[420] - Quote
Herzog Wolfhammer wrote:ESS should be constellation-wide, not per system.  Yeah I'm trolling.
Heck, why not make it an actual warp-able thing? Put a deadspace beacon in there with the thing in it, just have it scoop 5% constantly. Not posting on my main, and loving it.-á Because free speech.-á |
|

Kimmi Chan
Tastes Like Purple
577
|
Posted - 2014.01.16 23:45:00 -
[421] - Quote
Tippia wrote:because CCP can't provide any reason why it should happen other to give their ill-conceived, non-functioning toy a reason to exist GÇö a fact that only proves that it has no reason to exist to begin with. Oh, and it's not just nulseccers raging against that kind of idiocy.
Buy a big toy and put it in a big box. Take it home to your kids. Kids play with big box because it's more fun for them than the toy.
I'm going to just keep playing with the big box. Stupid toy is stupid.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Fix Lag
701
|
Posted - 2014.01.16 23:48:00 -
[422] - Quote
Kimmi Chan wrote:
Buy a big toy and put it in a big box. Take it home to your kids. Kids play with big box because it's more fun for them than the toy.
I'm going to just keep playing with the big box. Stupid toy is stupid.
If you don't play with the toy you lose 5% of the box. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Desmond Strickler
End-of-Line
19
|
Posted - 2014.01.16 23:54:00 -
[423] - Quote
"oh no my precious bounties! Oh how will I ever pay for my ratting tengu now noooooooo" -Literally everyone in this thread
No one will probably use this anyways, so I have no idea why you are sperging over it. and you act like 5% is going to kill you.
1. HTFU 2. Buy a incursion alt 3. ???? 4. Profit The Black Prince of Wormholes a.k.a The Black Prince of The East
Professional Nereus Gang Fighter
Part-Time Moon Bear and Full-Time Black Guy |

Fix Lag
701
|
Posted - 2014.01.16 23:57:00 -
[424] - Quote
Desmond Strickler wrote:1. HTFU 2. Buy a incursion alt 3. ???? 4. Profit
And that, right there, is the problem. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Prie Mary
Science and Trade Institute Caldari State
37
|
Posted - 2014.01.17 00:03:00 -
[425] - Quote
Tippia wrote:Prie Mary wrote:Lets look back in eve history...
CCP nerfed incursions - Incursion runners raged. CCP nerfed missions - Missioners raged CCP nerfed wormholes - Sleeper farmers raged GǪbecause CCP could provide reasons why incursions were payout out too much; why missions were encroaching on other activities in the kinds of goods they created; andGǪ ok, I'm stumped on the last one. How and when did that happen? Quote:CCP propose to nerf 0.0 bears income by..... 5% or alternatively buff it 5% depending on view - 0.0 bears rage GǪbecause CCP can't provide any reason why it should happen other to give their ill-conceived, non-functioning toy a reason to exist GÇö a fact that only proves that it has no reason to exist to begin with. Oh, and it's not just nulseccers raging against that kind of idiocy.
Well 1 reason which springs to mind - arnt 0.0 people always asking for CCP to motivate us high sec carebears into 0.0 to provide them more targets, this module does so, it is a carrot... tempting the brave and daring carebear out to 0.0 to steal someones bountys.
This module is likely not only to add another level of immersion to 0.0 play - scamming, spys and trolls are all part of alliances, corp thieves etc, this module adds the choice to steal your friend/enemys hard earned cash. Think of it as legitimate scamming.
There will be a few knock on effects. The increased highsec carebears attempting to get to 0.0 will provide the low/null gate campers with easy targets.
0.0 alliances might actually, you know defend their ratting space - have to bait and clear out cloakys, chase off red/neutral roaming gangs before they just take hundreds of millions in accumulated bountys.
It will entice people to form roaming gangs to go around like repo men, killing ratters and stealing their bountys from the ESS, the move onto the next area and do the same.
not to mention corp leaders/alliance highbys have the option not only of raising corp taxes to 100% to get people to stop ratting and join fleets, but go and blow up/take their bountys as a motivational tool.
There you go, it doesn't add anything  Dont just think outside the box, Live outside of it... |

Kimmi Chan
Tastes Like Purple
577
|
Posted - 2014.01.17 00:05:00 -
[426] - Quote
Fix Lag wrote:Kimmi Chan wrote:
Buy a big toy and put it in a big box. Take it home to your kids. Kids play with big box because it's more fun for them than the toy.
I'm going to just keep playing with the big box. Stupid toy is stupid.
If you don't play with the toy you lose 5% of the box.
The box is the same size. The toy doesn't make the box smaller. It just reduces your bounties if you don't play with the toy.
Big box is still fun.
There is much more to the box than the toy.
And there is much more to the game than 5% of bounties.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Prie Mary
Science and Trade Institute Caldari State
37
|
Posted - 2014.01.17 00:05:00 -
[427] - Quote
Fix Lag wrote:Desmond Strickler wrote:1. HTFU 2. Buy a incursion alt 3. ???? 4. Profit And that, right there, is the problem.
Quick raise the deflector shields, try and move CCP onto incursions - again. Threads about ESS not nerf incursions  Dont just think outside the box, Live outside of it... |

Fix Lag
701
|
Posted - 2014.01.17 00:11:00 -
[428] - Quote
Prie Mary wrote:Fix Lag wrote:Desmond Strickler wrote:1. HTFU 2. Buy a incursion alt 3. ???? 4. Profit And that, right there, is the problem. Quick raise the deflector shields, try and move CCP onto incursions - again. Threads about ESS not nerf incursions 
What I'm saying has nothing to do with nerfing incursions--it's pointing out that CCP has, by virtue of making nullsec worthless, made highsec incursion running (and FW frigate crap, and maybe L4s for those too desperate or stupid to do otherwise) about the only viable way to rat money. Which makes owning and maintaining a nullsec empire pretty stupid. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Kimmi Chan
Tastes Like Purple
577
|
Posted - 2014.01.17 00:15:00 -
[429] - Quote
Fix Lag wrote:Which makes owning and maintaining a nullsec empire pretty stupid.
The lack of indoor plumbing make owning and maintaining a nullsec empire pretty stupid.
Come to highsec!! We have indoor plumbing!!
Also BREAKFAST FOOD!!!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Kimmi Chan
Tastes Like Purple
577
|
Posted - 2014.01.17 00:30:00 -
[430] - Quote
Zloco Crendraven wrote:The default nerf should be 10%. The module drops the income for another 10% but it can rise to 120% eventually. That would be perfect balance and made everyone happy.
No more foolish talk. You can never make everyone happy. Somewhere, someone is still upset about who knows what.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

La Nariz
GoonWaffe Goonswarm Federation
1428
|
Posted - 2014.01.17 00:31:00 -
[431] - Quote
psycho freak wrote:Allways bet on stupid and gread of the carebare
Quality highsec posting. Highsec people should be excluded from this discussion unless the ESS is going to involve highsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

MatrixSkye Mk2
Republic University Minmatar Republic
703
|
Posted - 2014.01.17 00:34:00 -
[432] - Quote
Zloco Crendraven wrote:The default nerf should be 10%. The module drops the income for another 10% but it can rise to 120% eventually. That would be perfect balance and made everyone happy. 120% is way over the top (in my opinion). And a nerf isn't even necessary. Or, if they insist on a nerf, then build it into the structure. In other words, if the intent is to award players with say, a 15 - 25% bonus for installing the structure, instead make it 10 - 20%. The nerf, in my opinion (and I may be missing something), is just an extra and unnecessary part to the machine. |

Kimmi Chan
Tastes Like Purple
578
|
Posted - 2014.01.17 00:37:00 -
[433] - Quote
La Nariz wrote:psycho freak wrote:Allways bet on stupid and gread of the carebare Quality highsec posting. Highsec people should be excluded from this discussion unless the ESS is going to involve highsec.
La Nariz wrote:This post was loving crafted by a member of the Official GoonWaffe recruitment team.
That word that is bolded should be lovingly.
Also, if you desire to have highsec people excluded from discussions, don't start threads in General Discussion. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Zloco Crendraven
BALKAN EXPRESS
541
|
Posted - 2014.01.17 00:37:00 -
[434] - Quote
MatrixSkye Mk2 wrote:Zloco Crendraven wrote:The default nerf should be 10%. The module drops the income for another 10% but it can rise to 120% eventually. That would be perfect balance and made everyone happy. 120% is way over the top (in my opinion). And a nerf isn't even necessary. Or, if they insist on a nerf, then build it into the structure. In other words, if the intent is to award players with say, a 15 - 25% bonus for installing the structure, instead make it 10 - 20%. The nerf, in my opinion (and I may be missing something), is just an extra and unnecessary part to the machine.
I don't agree. The deployable needs to have an offensive mean also. But i also agree that ESS is pretty much useless with the nullsec in this kind of state. BALEX is recruiting -----> tinyurl.com/oscmmlv |

Genseric Tollaris
SniggWaffe WAFFLES.
61
|
Posted - 2014.01.17 00:39:00 -
[435] - Quote
As I've said earlier, this new deplorable gives players a new way to interfere with other playerGÇÖs income, and that's certainly a good thing. But trolls aside, I think most sensible people agree the implementation is pretty bad. But one of the things I've noticed repeatedly is the talk of how these changes affect the income of the null sec working class. And the null plebs accessible and subpar income streams stacked against the risks involved in acquiring it seems to be the real problem here. Perhaps we arenGÇÖt looking at this the right way.
In a previous thread on the richest person in eve, mynnna, whose bio styles him as a member of the goons economic warfare cabal stated that he has somewhere in the area of 3.3 trillion isk mynnna wrote:GallowsCalibrator wrote:I'd guess Mynnna is probably up there. 3.3T or so. I'm "up there" perhaps but I'm sure plenty of people have more. I have a lot of fun with it all, at least.  From this thread https://forums.eveonline.com/default.aspx?g=posts&t=306537
Surely that didn't all come from running lvl 4's, or doing incursions or ratting in null. I'll bet that 3.3 tril was possible due to mynnna's position in the upper echelon of a major null sec power bloc, and was accumulated with the support of the alliance infrastructure and participation in the meta game. Instead of crying to ccp to increase the null sec plebs income, perhaps they should ask mynnna, and the other ultra rich players at the top of the null blocs for a bigger slice of the pie?
Or you could just shut the **** up and accept that to get the big isk in null, just as anywhere else, requires skill, intelligence and a **** load of meta gaming. That's the risk v reward right there. Don't like it? Then don't play the null game, or just stay for the pew. Or go and do missions and incursions in high sec at the top end, but expect to put in some effort there as well. Just like irl, play the null game and risk to make it big, or don't and get bugger all at best. Either way, if you pve for isk, you're just a working class pleb working at eve mcdonalds. The problem isn't ****** scrub income in high or null at all. The problem is whiny proles are just lazy and want god or the government to make their life easier. So instead of whining to ccp for more isk, whine to your overlords and spare the rest of us. It's not broken because it's tough on the plebs. Null is the arse end of the game, hell, bounties should be **** in null, the big isk comes from being at the top siphoning off the lions share of the value of the 'teamwork" needed to secure the really rare valuable stuff, just like irl.
Irl the rich use creative ways of siphoning the value of the proles labour into their own pockets, eve is no different. Love him or loathe him, marx had a point, the working class gets exploited. And that brings me to another point, our wallets and station assets are too safe. Not sure what can be done about that. But itGÇÖd be nice to be able to pinch someoneGÇÖs ship out of their hanger, or swipe a portion of their wallet without them being coerced into giving it to me. But that would probably get real messy.
In summation, perhaps if players want to build and maintain their own little empires in null, the game mechanics should be modified so as to force them to pony up some more of their own isk to the plebs if they want to be the big man (or woman) in eve. Edit: this would also help get some of that isk back into circulation. |

Mister Simms
Society for Miner Education
11
|
Posted - 2014.01.17 00:42:00 -
[436] - Quote
La Nariz wrote:Mister Simms wrote:ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much.... Perhaps because you are a highsec dweller and it does not affect you? Maybe if it were restricted to highsec only you'd have a different opinion.
Nullsec dwellers don't seem to like it when their income is nerfed any more than those of us in other parts of New Eden do. Oh but I forgot, you are "special". No one can mess with the Goon's income.....
Like I said. The ESS idea is brilliant. |

Norm Tempesta
The Konvergent League Sev3rance
57
|
Posted - 2014.01.17 00:45:00 -
[437] - Quote
Mister Simms wrote:La Nariz wrote:Mister Simms wrote:ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much.... Perhaps because you are a highsec dweller and it does not affect you? Maybe if it were restricted to highsec only you'd have a different opinion. Nullsec dwellers don't seem to like it when their income is nerfed any more than those of us in other parts of New Eden do. Oh but I forgot, you are "special". No one can mess with the Goon's income..... Like I said. The ESS idea is brilliant.
Normal drivel.............
|

Zloco Crendraven
BALKAN EXPRESS
541
|
Posted - 2014.01.17 00:46:00 -
[438] - Quote
Mister Simms wrote:La Nariz wrote:Mister Simms wrote:ESS sounds like a great idea to me. Not sure why the Null Alliances are all whining about it so much.... Perhaps because you are a highsec dweller and it does not affect you? Maybe if it were restricted to highsec only you'd have a different opinion. Nullsec dwellers don't seem to like it when their income is nerfed any more than those of us in other parts of New Eden do. Oh but I forgot, you are "special". No one can mess with the Goon's income..... Like I said. The ESS idea is brilliant.
Try guys and live in lowsec. Nullsec whiny sissies are just pathetic. BALEX is recruiting -----> tinyurl.com/oscmmlv |

La Nariz
GoonWaffe Goonswarm Federation
1429
|
Posted - 2014.01.17 00:47:00 -
[439] - Quote
Kimmi Chan wrote:La Nariz wrote:psycho freak wrote:Allways bet on stupid and gread of the carebare Quality highsec posting. Highsec people should be excluded from this discussion unless the ESS is going to involve highsec. La Nariz wrote:This post was loving crafted by a member of the Official GoonWaffe recruitment team. That word that is bolded should be loving ly. Also, if you desire to have highsec people excluded from discussions, don't start threads in General Discussion.
I love this sig it catches so many people :smug:. I didn't start the thread but I would support a feature that let me prevent groups of people from posting in threads when you make them, npc alt: can't post in this thread, lives in highsec: can't post in this thread, etc. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Kimmi Chan
Tastes Like Purple
578
|
Posted - 2014.01.17 00:49:00 -
[440] - Quote
La Nariz wrote:I love this sig it catches so many people :smug:. I didn't start the thread but I would support a feature that let me prevent groups of people from posting in threads when you make them, npc alt: can't post in this thread, lives in highsec: can't post in this thread, etc.
Features and Ideas sir. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Crakachunky
Demon-War-Lords Fatal Ascension
12
|
Posted - 2014.01.17 00:51:00 -
[441] - Quote
step 1: create procedurally generated fleet based PVE content that takes notes from actual PVP meta, and don't just guess, interview lots of the celebrity status small gang FC's. things they should have in common with incursions- split ISK payouts, different sites for different fleet sizes, cyno jammed, random locations, 2-3 spawn at a time in the same system, more ISK for bigger sites things they should not have in common- system beacons are a no, constellation clumped, showing up on the map
step 2: implement OPTIONAL ESS, set it to take ALL the ISK for a fleet, with 125% payout after tags are stupid forget tags options are good, take all or dish out (to fleet) cashout timer set to 5mins ship that cashes out is disabled (akin to lighting cyno) for the ESS to be applicable to the fleet it must be on grid, as in, in the site the fleet is currently running
step 3: offer me a job
what we have now is ISK making fleet activities for many sizes and shapes (can limit ship types for sites with activation gates) -PVP fit small fleets now roam alliance space chilling out and making ISK together, ESS enhances this BUT... -if used it allows rival PVP gangs to come in and FIGHT for the RIGHT to STEAL your ISK (hence the ESS disabling ship + keeping total ISK until payout), there is the risk for reward -roaming fleets are now varied because to use your space effectively more than one ship type or fleet composition will be needed -sites that you are not interested allow ninja fleets to roam your space and clear it up |

La Nariz
GoonWaffe Goonswarm Federation
1429
|
Posted - 2014.01.17 00:54:00 -
[442] - Quote
Kimmi Chan wrote:La Nariz wrote:I love this sig it catches so many people :smug:. I didn't start the thread but I would support a feature that let me prevent groups of people from posting in threads when you make them, npc alt: can't post in this thread, lives in highsec: can't post in this thread, etc. Features and Ideas sir.
You're the one that brought it up, you first. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Kimmi Chan
Tastes Like Purple
578
|
Posted - 2014.01.17 01:03:00 -
[443] - Quote
La Nariz wrote:You're the one that brought it up, you first.
Post #422
La Nariz wrote:psycho freak wrote:Allways bet on stupid and gread of the carebare Quality highsec posting. Highsec people should be excluded from this discussion unless the ESS is going to involve highsec.
I am a high sec carebear.
I am still posting in this thread.
My input, while not valued by you, is not without value.
Kimmi Chan wrote:Much of what the "uninformed" player sees and hears likely represents the worst of Null. As a new player 6 years ago I remember stories of chicanery and asshattery. On this forum, I see posts about this thing in Null sucks, that thing in Null sucks. I see posts from people who, rather than explain their position in any kind of diplomatic or reasonable way, tend to berate and belittle us "lesser mortals". It is really, REALLY hard to be sympathetic to someone that acts the way some of these people do.
I submit you sir, as exhibit A. "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

La Nariz
GoonWaffe Goonswarm Federation
1431
|
Posted - 2014.01.17 01:08:00 -
[444] - Quote
Kimmi Chan wrote:La Nariz wrote:You're the one that brought it up, you first. Post #422 La Nariz wrote:psycho freak wrote:Allways bet on stupid and gread of the carebare Quality highsec posting. Highsec people should be excluded from this discussion unless the ESS is going to involve highsec. I am a high sec carebear. I am still posting in this thread. My input, while not valued by you, is not without value. Kimmi Chan wrote:Much of what the "uninformed" player sees and hears likely represents the worst of Null. As a new player 6 years ago I remember stories of chicanery and asshattery. On this forum, I see posts about this thing in Null sucks, that thing in Null sucks. I see posts from people who, rather than explain their position in any kind of diplomatic or reasonable way, tend to berate and belittle us "lesser mortals". It is really, REALLY hard to be sympathetic to someone that acts the way some of these people do. I submit you sir, as exhibit A.
Oh no, someone from a population that normally will not form their opinion off of data and requires constant codling does not approve of me. What will I ever do? I got it, I'll become a CCP Dev and I'll invent something called an "ESS" for highsec. That'll show them.
This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

E-2C Hawkeye
State War Academy Caldari State
457
|
Posted - 2014.01.17 01:12:00 -
[445] - Quote
baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option? CCP must have different numbers than yourself. |

Kimmi Chan
Tastes Like Purple
578
|
Posted - 2014.01.17 01:23:00 -
[446] - Quote
La Nariz wrote:Oh no, someone from a population that normally will not form their opinion off of data and requires constant codling does not approve of me. What will I ever do? I got it, I'll become a CCP Dev and I'll invent something called an "ESS" for highsec. That'll show them.
That would be another good thing to put in Features and Ideas sir.
Here is one that is close.
And another.
Also Post #215
[quote=Kimmi Chan[Would not bother me one little bit to take a 10% nerf to mission rewards and bounties for L4 missions. But if you nerf high sec missions where are the null sec residents going to go to make money?
I will say this though, my opinion (which most people in this thread don't give a **** about because the only valid opinion in their mind is their own and their sycophants) is that ALL deployable structures are ******* stupid. Should change the market tab to Deplorable Structures.]
I do love you for responding though. 
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Genseric Tollaris
SniggWaffe WAFFLES.
62
|
Posted - 2014.01.17 01:23:00 -
[447] - Quote
E-2C Hawkeye wrote:baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option? CCP must have different numbers than yourself.
I'm betting the per capita income difference between the average null pleb and the average high sec pleb leaves the null pleb in front. The higher bounty generation in empire would be due to the much higher population turning over a lot more lower value rats. Just a guess on that, haven't seen numbers. |

MeBiatch
GRR GOONS
1677
|
Posted - 2014.01.17 01:50:00 -
[448] - Quote
cannot decide who had the wrose dev blog
soniclover of zulu back in 2007
http://community.eveonline.com/news/dev-blogs/capital-ships-in-eve-whats-up-doc/
There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
631
|
Posted - 2014.01.17 01:58:00 -
[449] - Quote
Genseric Tollaris wrote:E-2C Hawkeye wrote:baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option? CCP must have different numbers than yourself. I'm betting the per capita income difference between the average null pleb and the average high sec pleb leaves the null pleb in front. The higher bounty generation in empire would be due to the much higher population turning over a lot more lower value rats. Just a guess on that, haven't seen numbers.
There is a finite number of systems that allow more than 1 person to rat effectively at a time.
Hilariously in my system, the ports spawn with 4x 1.2m bounty rats in military 1, and in military 2 (which is an entirely reliable event), and then at military 3 it changes over to almost always spawning the alternate spawn that has only 2 500k BS in the last spawn and has 2 waves of multiple elite frigates out of 4 waves total, AND is harder to tank. So in military 2, I get the necessary 2 ports to for 1 person to run 60m/hr, but in military 3, I don't, I have to run the 45m/hr forlorn rally point and I think the forlorn den is the best to go with it, because of how badly the ports go sour. (I brought a hyperion out here specifically to void the ports, but an hour of voiding the ports puts the system into military 3, meaning I just wasted a great deal of effort hauling a ship that is basically useless now unless I stop ratting for days).
In military 4 I get the 2 hubs necessary for 1 person to run 60m hour, and in military 5, I probably have enough for 2 people to rat because there are 3 hubs - but military 5 probably requires 3 people ratting to actually hit it. which the system doesn't offer unless they aren't in the same TZ.
Note that I easily blitz 60m/hr with a dominix running for FIO (which just has a basic gallente navy LP store), and I can blitz more than 100m/hr for sisters with a dominix. I don't need a billion isk in the ihub, I don't need to make a freighter run and 4 JF runs to set it up, I don't need to fuel a pos, and I don't need to warp into the pos and select a PVP ship everytime someone enters the system.
ie TL;DR dominion isk making system is oriented towards an entirely different organisational structure than the dominion strategic system is, hence all the bitching, and hence the obvious observation that some 10 regions are now almost entirely populated by the renters who have organisations more suited to actually extracting some value out of the terrible flyover territory that makes up most of null. |

Genseric Tollaris
SniggWaffe WAFFLES.
64
|
Posted - 2014.01.17 02:05:00 -
[450] - Quote
Tauranon wrote:Genseric Tollaris wrote:E-2C Hawkeye wrote:baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option? CCP must have different numbers than yourself. I'm betting the per capita income difference between the average null pleb and the average high sec pleb leaves the null pleb in front. The higher bounty generation in empire would be due to the much higher population turning over a lot more lower value rats. Just a guess on that, haven't seen numbers. There is a finite number of systems that allow more than 1 person to rat effectively at a time. Hilariously in my system, the ports spawn with 4x 1.2m bounty rats in military 1, and in military 2 (which is an entirely reliable event), and then at military 3 it changes over to almost always spawning the alternate spawn that has only 2 500k BS in the last spawn and has 2 waves of multiple elite frigates out of 4 waves total, AND is harder to tank. So in military 2, I get the necessary 2 ports to for 1 person to run 60m/hr, but in military 3, I don't, I have to run the 45m/hr forlorn rally point and I think the forlorn den is the best to go with it, because of how badly the ports go sour. (I brought a hyperion out here specifically to void the ports, but an hour of voiding the ports puts the system into military 3, meaning I just wasted a great deal of effort hauling a ship that is basically useless now unless I stop ratting for days). In military 4 I get the 2 hubs necessary for 1 person to run 60m hour, and in military 5, I probably have enough for 2 people to rat because there are 3 hubs - but military 5 probably requires 3 people ratting to actually hit it. which the system doesn't offer unless they aren't in the same TZ. Note that I easily blitz 60m/hr with a dominix running for FIO (which just has a basic gallente navy LP store), and I can blitz more than 100m/hr for sisters with a dominix. I don't need a billion isk in the ihub, I don't need to make a freighter run and 4 JF runs to set it up, I don't need to fuel a pos, and I don't need to warp into the pos and select a PVP ship everytime someone enters the system. ie TL;DR dominion isk making system is oriented towards an entirely different organisational structure than the dominion strategic system is, hence all the bitching, and hence the obvious observation that some 10 regions are now almost entirely populated by the renters who have organisations more suited to actually extracting some value out of the terrible flyover territory that makes up most of null.
That's good to know. You're a more effective high sec carebear then you are nullbear. If you had a point though, I'd appreciate it if you would spell it out for me.
|
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2326
|
Posted - 2014.01.17 02:05:00 -
[451] - Quote
Jesus. Fighters already suck. |

SmilingVagrant
GoonWaffe Goonswarm Federation
2327
|
Posted - 2014.01.17 02:28:00 -
[452] - Quote
Tauranon wrote:Genseric Tollaris wrote:E-2C Hawkeye wrote:baltec1 wrote:Khergit Deserters wrote:LOL "Null not worth it anymore" "But... but... we were only out in null for the mission bounties! " "Forced into highsec" Did somebody throw a switch on a propaganda machine somewhere? Cry havoc, and let slip the dogs of b.s.!  Whats hard to get about this? You earn more in high sec with near perfect safety. Why would you chose null sec which offers the worst option? CCP must have different numbers than yourself. I'm betting the per capita income difference between the average null pleb and the average high sec pleb leaves the null pleb in front. The higher bounty generation in empire would be due to the much higher population turning over a lot more lower value rats. Just a guess on that, haven't seen numbers. There is a finite number of systems that allow more than 1 person to rat effectively at a time. Hilariously in my system, the ports spawn with 4x 1.2m bounty rats in military 1, and in military 2 (which is an entirely reliable event), and then at military 3 it changes over to almost always spawning the alternate spawn that has only 2 500k BS in the last spawn and has 2 waves of multiple elite frigates out of 4 waves total, AND is harder to tank. So in military 2, I get the necessary 2 ports to for 1 person to run 60m/hr, but in military 3, I don't, I have to run the 45m/hr forlorn rally point and I think the forlorn den is the best to go with it, because of how badly the ports go sour. (I brought a hyperion out here specifically to void the ports, but an hour of voiding the ports puts the system into military 3, meaning I just wasted a great deal of effort hauling a ship that is basically useless now unless I stop ratting for days). In military 4 I get the 2 hubs necessary for 1 person to run 60m hour, and in military 5, I probably have enough for 2 people to rat because there are 3 hubs - but military 5 probably requires 3 people ratting to actually hit it. which the system doesn't offer unless they aren't in the same TZ. Note that I easily blitz 60m/hr with a dominix running for FIO (which just has a basic gallente navy LP store), and I can blitz more than 100m/hr for sisters with a dominix. I don't need a billion isk in the ihub, I don't need to make a freighter run and 4 JF runs to set it up, I don't need to fuel a pos, and I don't need to warp into the pos and select a PVP ship everytime someone enters the system. ie TL;DR dominion isk making system is oriented towards an entirely different organisational structure than the dominion strategic system is, hence all the bitching, and hence the obvious observation that some 10 regions are now almost entirely populated by the renters who have organisations more suited to actually extracting some value out of the terrible flyover territory that makes up most of null.
I don't disagree with the last paragraph but a fully upgraded military five system in even fairly crappy sec can support more than three ratters unless you are specifically gimping your corps anom choice by sticking to one ratting ship type. I'm assuming Gurristas.
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
631
|
Posted - 2014.01.17 02:31:00 -
[453] - Quote
Genseric Tollaris wrote:
That's good to know. You're a more effective high sec carebear then you are nullbear. If you had a point though, I'd appreciate it if you would spell it out for me.
The point is I don't believe you have any sound basis for estimating the average nullbears income.
The other point is, the stupid thing is only useful when there are so many characters in a system that one of them can pooshbutton anyway becaues there are no anomolies left for it to rat.
Which is great for the 200 systems where that might be true, and not at all great for the 2700 systems where it isn't. If the whole idea was to put more players in the 2700 systems that people flyover with interceptors on their way to patrol the 3 systems in each region that people do actually rat in numbers in where they might get a small gang fight, then its a terrible idea, because its making those 2700 systems even less attractive.
oh and I nullbear just fine, but the thing that makes renting a system valuable (the signatures) are supplied in sufficient quantities for 1 player - ie yes I can make equivalent isk to running sisters here no drama, but I can't recruit anyone without ****ing it up.
|

MeBiatch
GRR GOONS
1677
|
Posted - 2014.01.17 02:36:00 -
[454] - Quote
MeBiatch wrote:hmm that hacking game might be an interesting way to make it so anyone can steel from the ess. basically the ess has the standings of the persons corp who lauched it. think of how a wreak works when you kill something is it white or yellow?
based on the standing if they are blue they can access it and if they are nuet or red they have to hack it.
the thing about hacking is you need to fill midslots to be effective and be in a specialized ship.
which would give the owner of the ess time to reship and kill the hacker if he is unescorted.
i think that couppled with mynnna's idea for lp instead of extra isk would make the ess a really fun addition and actually generate some of that mad old school solo pvp i remember back in 2007
from the dev blog thread There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Genseric Tollaris
SniggWaffe WAFFLES.
65
|
Posted - 2014.01.17 02:53:00 -
[455] - Quote
Tauranon wrote:Genseric Tollaris wrote:
That's good to know. You're a more effective high sec carebear then you are nullbear. If you had a point though, I'd appreciate it if you would spell it out for me.
The point is I don't believe you have any sound basis for estimating the average nullbears income. The other point is, the stupid thing is only useful when there are so many characters in a system that one of them can pooshbutton anyway becaues there are no anomolies left for it to rat. Which is great for the 200 systems where that might be true, and not at all great for the 2700 systems where it isn't. If the whole idea was to put more players in the 2700 systems that people flyover with interceptors on their way to patrol the 3 systems in each region that people do actually rat in numbers in where they might get a small gang fight, then its a terrible idea, because its making those 2700 systems even less attractive. oh and I nullbear just fine, but the thing that makes renting a system valuable (the signatures) are supplied in sufficient quantities for 1 player - ie yes I can make equivalent isk to running sisters here no drama, but I can't recruit anyone without ****ing it up.
Yes I accept that I may be wrong, I did include that disclaimer in the post you responded to. I'm not sure I'd consider you an average nullbear though as you're in the goon renter alliance. Are renters average now? I would consider them the lowest of the low in null, certainly below the average, and I don't say that to be offensive. You pay rent for christ sake. I mean ****, how much of your income are you giving to papa goon? Are you factoring that into your null sec income? I don't see how the recruiting thing is relevant, do you carebear with others in high and share rewards?
I'd be interested to know why you're in publord if it's such a hassle carebearing in null and you could do just as well in high? |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
631
|
Posted - 2014.01.17 03:31:00 -
[456] - Quote
Genseric Tollaris wrote:
Yes I accept that I may be wrong, I did include that disclaimer in the post you responded to. I'm not sure I'd consider you an average nullbear though as you're in the goon renter alliance. Are renters average now? I would consider them the lowest of the low in null, certainly below the average, and I don't say that to be offensive. You pay rent for christ sake. I mean ****, how much of your income are you giving to papa goon? Are you factoring that into your null sec income? I don't see how the recruiting thing is relevant, do you carebear with others in high and share rewards?
I'd be interested to know why you're in publord if it's such a hassle carebearing in null and you could do just as well in high?
I get sufficient ded signatures to keep me occupied, and for me to not care about either the rent or the income from anomolies, and obviously I'd prefer do the maze and reinvig over yet another bloody serpentis phi.
The reason I do anomolies is to keep the entrapment arrays running. However it is not my goal to be a solo pilot forever, and I'd like to recruit this corp up to being mixed bear, respond to local threats and short range roaming group. I don't have a great deal of interest in structure shoots. Which is also why I live in Vale, and I didn't move to branch when branch opened up (because that is in the middle of a blue ocean, where as Vale borders neuts and reds). Syndicate is no place to start, you need to have the group ready before you try there imo (ie its somewhere i might go with 20 people who already have fat wallets and already know how to work together - its a terrible place to be a bear since nothing automatically respawns).
If I had 20 people, we'd literally need to take 20 systems worth of combat sigs to all get my current income level, which is impossible, so the moment I start caring about the anomolies is the moment I take off my solo nullbear hat, and I put on my CEO hat. I would actually have trouble paying the rent merely by divvying up my signature income amongst a half dozen pilots as I would not likely be able to extract sufficient tax from them, so literally this phase of my life is save isk for a future phase where my corp itself might not be profitable.
Not only that, I've observed all of those issues rise in other PBLRD corps, to the extent of even breaking some.
I can't see on fthe face of it, how this module is intended to foster increases in small corp numbers or growth amongst small corps, and hence formation of small gang combat units, in fact it seems to yet again hurt the null systems that might create such.
|

Infinity Ziona
Cloakers
1416
|
Posted - 2014.01.17 03:51:00 -
[457] - Quote
Please stop whining about how little you can make in null due to your self imposed limitations because:
1. You have willingly created a system in which you MUST consider people outside your corporation / alliance. 2. You have willingly accepted arbitrary invisible lines which prevent you utilizing the whole of your area. 3. You would rather have a safe, blue universe rather than one in which conflict occurs.
Whining that there is not enough content because of your self imposed limitations and using those self imposed limitations as an excuse to knock the ESS is horse[stuff that comes out of a horses bum and is brown].
Its like someone choosing only to eat blue smarties and whining that there don't put enough 'smarties' in the packet. Well they do they're just not all blue. Okay bad analogy but it still works.
The ESS seems less about nerfing income in null and more about increasing the ability to force interactions between carebears and non-carebears. If you want complete safety go to high... wait, go to wormho... wait.. its EVE, you're mostly extremely safe in null but you shouldn't be totally safe so suck it up bitches. |

Kaarous Aldurald
ROC Academy The ROC
2122
|
Posted - 2014.01.17 03:57:00 -
[458] - Quote
I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Not posting on my main, and loving it.-á Because free speech.-á |

Genseric Tollaris
SniggWaffe WAFFLES.
67
|
Posted - 2014.01.17 04:01:00 -
[459] - Quote
Tauranon wrote:Genseric Tollaris wrote:
Yes I accept that I may be wrong, I did include that disclaimer in the post you responded to. I'm not sure I'd consider you an average nullbear though as you're in the goon renter alliance. Are renters average now? I would consider them the lowest of the low in null, certainly below the average, and I don't say that to be offensive. You pay rent for christ sake. I mean ****, how much of your income are you giving to papa goon? Are you factoring that into your null sec income? I don't see how the recruiting thing is relevant, do you carebear with others in high and share rewards?
I'd be interested to know why you're in publord if it's such a hassle carebearing in null and you could do just as well in high?
I get sufficient ded signatures to keep me occupied, and for me to not care about either the rent or the income from anomolies, and obviously I'd prefer do the maze and reinvig over yet another bloody serpentis phi. The reason I do anomolies is to keep the entrapment arrays running. However it is not my goal to be a solo pilot forever, and I'd like to recruit this corp up to being mixed bear, respond to local threats and short range roaming group. I don't have a great deal of interest in structure shoots. Which is also why I live in Vale, and I didn't move to branch when branch opened up (because that is in the middle of a blue ocean, where as Vale borders neuts and reds). Syndicate is no place to start, you need to have the group ready before you try there imo (ie its somewhere i might go with 20 people who already have fat wallets and already know how to work together - its a terrible place to be a bear since nothing automatically respawns). If I had 20 people, we'd literally need to take 20 systems worth of combat sigs to all get my current income level, which is impossible, so the moment I start caring about the anomolies is the moment I take off my solo nullbear hat, and I put on my CEO hat. I would actually have trouble paying the rent merely by divvying up my signature income amongst a half dozen pilots as I would not likely be able to extract sufficient tax from them, so literally this phase of my life is save isk for a future phase where my corp itself might not be profitable. Not only that, I've observed all of those issues rise in other PBLRD corps, to the extent of even breaking some. I can't see on fthe face of it, how this module is intended to foster increases in small corp numbers or growth amongst small corps, and hence formation of small gang combat units, in fact it seems to yet again hurt the null systems that might create such.
Thanks for that. Sounds to me like the rewards you're reaping (financial or otherwise) are more or less on par with the risk you're taking operating in null as a renter. And yeah, as is the ESS is stupid. I've said that from the beginning. |

Infinity Ziona
Cloakers
1418
|
Posted - 2014.01.17 04:17:00 -
[460] - Quote
Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people.
Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do.
Stop bitching when you're being scared to step on someones toes prevents you making isk...
Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though. |
|

Altered Ego
Deep Core Mining Inc. Caldari State
33
|
Posted - 2014.01.17 04:24:00 -
[461] - Quote
When my boss come to me and says;
'Hey, what's hapening. Sorry, you are loosing a dollar an hour off your wage ... and yeahhhhh ... since we had to let Bob go, can you go ahead and start filling out the TPS reports.'
Sounds like some one is getting screwed without getting kissed.
In basic principle, the ESS asounds pretty cool ... until you realise that CCP is taking with one hand and give less back with the other.
|

Infinity Ziona
Cloakers
1418
|
Posted - 2014.01.17 04:28:00 -
[462] - Quote
Pretty sure the ESS adds an extra 5% to total income and afaik there is no requirement to fill out TPS reports and no one at CCP named Bob was recently fired. Unless you mean BoB but I think Goons, not CCP was responsible for their demise. |

Altered Ego
Deep Core Mining Inc. Caldari State
33
|
Posted - 2014.01.17 04:32:00 -
[463] - Quote
CCP is nerfing income, and forcing us to jump through the hoops of a kludgey system in order to recoupe those losses. So that's extra work in addition to the work a ratter would already have to do. |

La Nariz
GoonWaffe Goonswarm Federation
1431
|
Posted - 2014.01.17 05:13:00 -
[464] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people. Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do. Stop bitching when you're being scared to step on someones toes prevents you making isk... Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though.
No you don't you assert that you winning once at loot tables is evidence of decadent nullsec living. You are a voice of ignorance that tries to loudly shout down people providing you with data. The EVE version of Margaret Thatcher. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Arkady Romanov
GoonWaffe Goonswarm Federation
48
|
Posted - 2014.01.17 05:34:00 -
[465] - Quote
La Nariz wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people. Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do. Stop bitching when you're being scared to step on someones toes prevents you making isk... Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though. No you don't you assert that you winning once at loot tables is evidence of decadent nullsec living. You are a voice of ignorance that tries to loudly shout down people providing you with data. The EVE version of Margaret Thatcher.
Except that Margaret Thatcher has the laudible attribute of being unable to pollute any reasonable discussion, unlike Infinity.
Edit: removed implication that I wished Infinity dead. |

Infinity Ziona
Cloakers
1418
|
Posted - 2014.01.17 05:42:00 -
[466] - Quote
La Nariz wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people. Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do. Stop bitching when you're being scared to step on someones toes prevents you making isk... Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though. No you don't you assert that you winning once at loot tables is evidence of decadent nullsec living. You are a voice of ignorance that tries to loudly shout down people providing you with data. The EVE version of Margaret Thatcher. Do I need to once again link the 10 screenshots I already linked in the last thread showing multiple billions per null sec trip. Once = 1 just for your information. Since I linked 10 separate shots and can link more if you like that doesn't qualify as once. My 10 accounts are paid for purely with loot from null and I'm not even a null sec member, I'm a solo player.
This is just one of those shots. As you can clearly see, I ran 6 sites. I obtained 6 high end loot items, one was a A-type Invul worth 1.5 billion, others were x-type, b-type and faction BS and cruiser drops. Once no, twice, no, 6 times, yes in 6 sites. That's not counting the likely 30-50 million per site in bounties.
This was my best run, over 5 billion in 4 days out in null. |

Genseric Tollaris
SniggWaffe WAFFLES.
67
|
Posted - 2014.01.17 05:43:00 -
[467] - Quote
Arkady Romanov wrote:La Nariz wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people. Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do. Stop bitching when you're being scared to step on someones toes prevents you making isk... Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though. No you don't you assert that you winning once at loot tables is evidence of decadent nullsec living. You are a voice of ignorance that tries to loudly shout down people providing you with data. The EVE version of Margaret Thatcher. Except that Margaret Thatcher has the laudible attribute of being dead, and thus no longer able to pollute any reasonable discussion, unlike Infinity.
I realize you sick fucks have no sense of decency, but that's crossing the line. |

Infinity Ziona
Cloakers
1419
|
Posted - 2014.01.17 06:09:00 -
[468] - Quote
Ziranda Hakuli wrote:CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  Implementing the ESS where some folks actually spend their isk on Ships for PVP then relying on a lliance SHip Rep[lacement Fund to replace the stuff they broke. Implementing this ESS will only force some pilots back to empire space. where Incursion running is safer and more isk involved then ratting in havens or Sanctums. the ESS is not a great idea. if it has a significant impact on my pvp action in nullsec i will consider moving to empire space and carebear it up like a champ. GOOOOOOD. Those people are there because its easy, safe and anti-pvp. Goood. Let them go back to empire where they belong. The reason the whole galaxy is one big blue love fest is because of these poor sad scared people who don't belong in null sec.
That might leave the people who want to fight, don't want to NAP every group in game so no one attacks them. Take Branch and Failcon for example - they're bears, they don't deserve to be out in null carebearing it up, they should be prey not a member of a coalition. |

La Nariz
GoonWaffe Goonswarm Federation
1431
|
Posted - 2014.01.17 06:11:00 -
[469] - Quote
Genseric Tollaris wrote:Arkady Romanov wrote:La Nariz wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people. Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do. Stop bitching when you're being scared to step on someones toes prevents you making isk... Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though. No you don't you assert that you winning once at loot tables is evidence of decadent nullsec living. You are a voice of ignorance that tries to loudly shout down people providing you with data. The EVE version of Margaret Thatcher. Except that Margaret Thatcher has the laudible attribute of being dead, and thus no longer able to pollute any reasonable discussion, unlike Infinity. I realize you sick fucks have no sense of decency, but that's crossing the line.
http://www.huffingtonpost.com/2013/04/09/ding-dong-the-witch-is-dead-margaret-thatcher_n_3047721.html This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Infinity Ziona
Cloakers
1419
|
Posted - 2014.01.17 06:16:00 -
[470] - Quote
La Nariz wrote:Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:I would like to point out that a significant portion of truesec being functionally worthless for use by more than one person at any given time is not self imposed. Odd because as I have demonstrated repeatedly, I operate in all areas of nullsec and make multiple billions a month. The difference between me and the whiners? I ignore truesec and don't have to worry that I've blued half of the entire null sec systems to the point I am unable to utilize systems owned by other people. Null is not a psuedo-high sec, its a place for both conflict and profit - its not our fault bluing everyone means you can't go out there and TAKE content like I do. Stop bitching when you're being scared to step on someones toes prevents you making isk... Edit: One thing I do agree with is blitzing in missions. It should be removed. All NPC's should be required to be killed, there should be no skipping most of the content and only selectively running skippable content to make lots of LP fast. The same shoudl apply to null sec though. No you don't you assert that you winning once at loot tables is evidence of decadent nullsec living. You are a voice of ignorance that tries to loudly shout down people providing you with data. The EVE version of Margaret Thatcher. Do I need to once again link the 10 screenshots I already linked in the last thread showing multiple billions per null sec trip. Once = 1 just for your information. Since I linked 10 separate shots and can link more if you like that doesn't qualify as once. My 10 accounts are paid for purely with loot from null and I'm not even a null sec member, I'm a solo player. This is just one of those shots. As you can clearly see, I ran 6 sites. I obtained 6 high end loot items, one was a A-type Invul worth 1.5 billion, others were x-type, b-type and faction BS and cruiser drops. Once no, twice, no, 6 times, yes in 6 sites. That's not counting the likely 30-50 million per site in bounties. This was my best run, over 5 billion in 4 days out in null. No what you need to do, is go and rat in nullsec for x hours a day, y days a week, in the same location using the same exact method. Then you need to put it in a spread sheet and give it to us. These little anecdotes and the shouting you love to do mean nothing. Wait, why in the same location? Why would I rat in one single system when I have thousands of systems to rat in? This is exactly what I mean, you're restricting yourself to something which is not beneficial to isk production.
Go and take Branch, kick those Failcons out and you have a whole extra region of systems to utilize, take Tenal while your at it, Razor are pretty useless. Stop renting systems and start using them. Your whining about lack of anoms and sigs but you're directly contributing to why you lack them ffs.
And they're not anecdotes, they're evidence and data in the form of screenshots. |
|

Yonis Zanjoahir
Imperial Academy Amarr Empire
3
|
Posted - 2014.01.17 06:17:00 -
[471] - Quote
A bunch of angry botters itt lmao.
+1 for ESS.
|

La Nariz
GoonWaffe Goonswarm Federation
1431
|
Posted - 2014.01.17 06:21:00 -
[472] - Quote
Infinity Ziona wrote:~angry words~
That's one way to gather statistical data you'd need to prove your point. I literally told you how to get data so you can argue your point. Instead of spewing garbage like you always do, you could do some actual science here and you know have data to show to those of us who form our opinions based on fact and data. Your one attempt is an anecdote, a one time story telling of what happened. Anecdotes aren't evidence and don't hold up in arguments, data however does.
This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1431
|
Posted - 2014.01.17 06:23:00 -
[473] - Quote
Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
631
|
Posted - 2014.01.17 06:28:00 -
[474] - Quote
Infinity Ziona wrote:Please stop whining about how little you can make in null due to your self imposed limitations because:
1. You have willingly created a system in which you MUST consider people outside your corporation / alliance. 2. You have willingly accepted arbitrary invisible lines which prevent you utilizing the whole of your area. 3. You would rather have a safe, blue universe rather than one in which conflict occurs.
Whining that there is not enough content because of your self imposed limitations and using those self imposed limitations as an excuse to knock the ESS is horse[stuff that comes out of a horses bum and is brown].
Its like someone choosing only to eat blue smarties and whining that there don't put enough 'smarties' in the packet. Well they do they're just not all blue. Okay bad analogy but it still works.
The ESS seems less about nerfing income in null and more about increasing the ability to force interactions between carebears and non-carebears. If you want complete safety go to high... wait, go to wormho... wait.. its EVE, you're mostly extremely safe in null but you shouldn't be totally safe so suck it up bitches.
I had to ask Gordan Ramsey to help with me with this. He said I should say...
for ****s sake infinity, I can't put this in clearer to you. I want to use my null****Ingsec ****ing system as a base to build a ****ing combat ****ing organisation. As it turns out its ****ing terrible for that, and all you ever do is ****ing well post the exact reasons why its ****ing terrible for that, as if that is some kind of ****ing counter argument to my point. You have missed the point by so far, it is just not ****ing funny anymore.
The book of BEAR. volume 1, chapter 1.
I WILL NOT ENGAGE A ROAMING GANG, BECAUSE ENGAGING A ROAMING GANG MAKES THEM COME BACK. I WILL ENGAGE A BEAR, BECAUSE ENGAGING A BEAR MAKES THEM GO AWAY.
That is all CCP ever needs to know about bears, and why this thing is such a stupid idea. The fact that I work on the above system is patently obvious by my kills (which now totals exactly 1 scout whos kill got pulled and a giant pile of tiny bears, whos kills don't get pulled so you can't see them).
What CCP needs to do is create reasons for BEARS to become GANG MEMBERS, instead of having most of nullsec be terminally ******** as bases for GANG MEMBERS. |

E6o5
Tyler Durden Demolitions
257
|
Posted - 2014.01.17 06:34:00 -
[475] - Quote
La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec.
So you know where to go with your bots |

Genseric Tollaris
SniggWaffe WAFFLES.
67
|
Posted - 2014.01.17 06:34:00 -
[476] - Quote
I was referring to the reason Arkady edited his post. Playing a virtual scumbag in a virtual world is one thing, but that's a little different, don't ya think? |

Infinity Ziona
Cloakers
1420
|
Posted - 2014.01.17 06:34:00 -
[477] - Quote
La Nariz wrote:Infinity Ziona wrote:~angry words~ That's one way to gather statistical data you'd need to prove your point. I literally told you how to get data so you can argue your point. Instead of spewing garbage like you always do, you could do some actual science here and you know have data to show to those of us who form our opinions based on fact and data. Your one attempt is an anecdote, a one time story telling of what happened. Anecdotes aren't evidence and don't hold up in arguments, data however does. Except its not one time, I have shown evidence that is indeed repeatable to the degree I can keep 10 accounts subscribed with just this one character running sites.
As I stated I have posted multiple shots of different trips to null and they all show they ended with billions in loot.
Lets see your evidence of how terrible and poor you are, show us your screenies, spreadsheets and so on which you demand from me? No? Don't have any ? I thought so. |

E6o5
Tyler Durden Demolitions
257
|
Posted - 2014.01.17 06:34:00 -
[478] - Quote
I for one love the new deployable Tear Generation Unit |

Andski
GoonWaffe Goonswarm Federation
10022
|
Posted - 2014.01.17 06:37:00 -
[479] - Quote
E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots
He's right, though. Hiseccers are the biggest culprits when it comes to botting. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

La Nariz
GoonWaffe Goonswarm Federation
1433
|
Posted - 2014.01.17 06:38:00 -
[480] - Quote
Genseric Tollaris wrote:I was referring to the reason Arkady edited his post. Playing a virtual scumbag in a virtual world is one thing, but that's a little different, don't ya think?
Margaret Thatcher was a real life scumbag. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
|

La Nariz
GoonWaffe Goonswarm Federation
1433
|
Posted - 2014.01.17 06:41:00 -
[481] - Quote
Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote:~angry words~ That's one way to gather statistical data you'd need to prove your point. I literally told you how to get data so you can argue your point. Instead of spewing garbage like you always do, you could do some actual science here and you know have data to show to those of us who form our opinions based on fact and data. Your one attempt is an anecdote, a one time story telling of what happened. Anecdotes aren't evidence and don't hold up in arguments, data however does. Except its not one time, I have shown evidence that is indeed repeatable to the degree I can keep 10 accounts subscribed with just this one character running sites. As I stated I have posted multiple shots of different trips to null and they all show they ended with billions in loot. Lets see your evidence of how terrible and poor you are, show us your screenies, spreadsheets and so on which you demand from me? No? Don't have any ? I thought so.
It is Anecdotal evidence which means its entirely worthless in all but very specific circumstances hence, all of those things you like to trot out are worthless. The data is pretty clearly cherry picked and we call your type of idiocy an informal fallacy. Once you provide statistical data if it shows your right, guess what those of us who are not highsec people that refuse to accept facts will change our minds based on the data.
As it is now you only have a fairy tale, you have no data. So go read my post and get data if you want to do more than flail about insignificantly.
I suspect the public education system has failed you so here's some more reasons why your one time event isn't data:
http://en.wikipedia.org/wiki/Anecdote http://en.wikipedia.org/wiki/Anecdotal_evidence
Before you start with the pedantry, you are not a trained observer. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Genseric Tollaris
SniggWaffe WAFFLES.
67
|
Posted - 2014.01.17 06:48:00 -
[482] - Quote
La Nariz wrote:Genseric Tollaris wrote:I was referring to the reason Arkady edited his post. Playing a virtual scumbag in a virtual world is one thing, but that's a little different, don't ya think? Margaret Thatcher was a real life scumbag.
Well that's a matter of opinion. I'm not from the UK so I wouldn't know and don't give a ****. But I'll spell it out since you goons are a bit dense. I was referring to the implication that Infinity Z would be better off dead, Thatcher was a rl person not a fictional character so I took it to mean that Arkady was implying the person behind the Infinity character would be better dead. But I suppose that sort of thing should be expected from you goons, what with the example your leader sets. |

La Nariz
GoonWaffe Goonswarm Federation
1433
|
Posted - 2014.01.17 06:54:00 -
[483] - Quote
Genseric Tollaris wrote:La Nariz wrote:Genseric Tollaris wrote:I was referring to the reason Arkady edited his post. Playing a virtual scumbag in a virtual world is one thing, but that's a little different, don't ya think? Margaret Thatcher was a real life scumbag. Well that's a matter of opinion. I'm not from the UK so I wouldn't know and don't give a ****. But I'll spell it out since you goons are a bit dense. I was referring to the implication that Infinity Z would be better off dead, Thatcher was a rl person not a fictional character so I took it to mean that Arkady was implying the person behind the Infinity character would be better dead. But I suppose that sort of thing should be expected from you goons, what with the example your leader sets.
Its pretty close to fact, sociopathic people that harm the poor to benefit the already well off while trying to pass it off as something to benefit the poor fit the bill.
Whats wrong with dead space(wo)men? They just respawn in their stations and some people like to collect corpses. You're trying to drag this into RL where it does not belong.
I still would like to see a CCP breakdown of the incoming bounties versus total income by sec area, so we can see if the ESS really does belong in nullsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Mag's
the united SCUM.
16537
|
Posted - 2014.01.17 06:55:00 -
[484] - Quote
La Nariz wrote:Genseric Tollaris wrote:I was referring to the reason Arkady edited his post. Playing a virtual scumbag in a virtual world is one thing, but that's a little different, don't ya think? Margaret Thatcher was a real life scumbag. That may be some people's view, often based on bias information, but I really don't see the point of mentioning it here.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Yokai Mitsuhide
Native Freshfood Minmatar Republic
4671
|
Posted - 2014.01.17 06:57:00 -
[485] - Quote
Null tears...best tears.
+1 ESS |

Yonis Zanjoahir
Imperial Academy Amarr Empire
3
|
Posted - 2014.01.17 07:00:00 -
[486] - Quote
Andski wrote:E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots He's right, though. Hiseccers are the biggest culprits when it comes to botting.
And by that you mean there's more bots per capita in nullsec, right ? And the income of a ratting bot is a lot higher than that of a mining bot ? And there's a lot more bots per populated system in nullsec ? And virtually all frequent belt ratters are botters ? And since nullseccers don't report their own bots a big source of highsec detection (reports) is almost absent in nullsec ?
Yeah, i know.
|

E6o5
Tyler Durden Demolitions
258
|
Posted - 2014.01.17 07:06:00 -
[487] - Quote
Andski wrote:E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots He's right, though. Hiseccers are the biggest culprits when it comes to botting.
Your proof is very convincing. This thread however proofs that nullbears are the biggest crybabies at the moment.
But view it from a different angle, the less money your enemy makes botting erm i mean ratting, the less money they can spent on drone carriers - you got the nerf you were crying for  |

Genseric Tollaris
SniggWaffe WAFFLES.
67
|
Posted - 2014.01.17 07:07:00 -
[488] - Quote
La Nariz wrote:Genseric Tollaris wrote:La Nariz wrote:Genseric Tollaris wrote:I was referring to the reason Arkady edited his post. Playing a virtual scumbag in a virtual world is one thing, but that's a little different, don't ya think? Margaret Thatcher was a real life scumbag. Well that's a matter of opinion. I'm not from the UK so I wouldn't know and don't give a ****. But I'll spell it out since you goons are a bit dense. I was referring to the implication that Infinity Z would be better off dead, Thatcher was a rl person not a fictional character so I took it to mean that Arkady was implying the person behind the Infinity character would be better dead. But I suppose that sort of thing should be expected from you goons, what with the example your leader sets. Its pretty close to fact, sociopathic people that harm the poor to benefit the already well off while trying to pass it off as something to benefit the poor fit the bill. Whats wrong with dead space(wo)men? They just respawn in their stations and some people like to collect corpses. You're trying to drag this into RL where it does not belong. I still would like to see a CCP breakdown of the incoming bounties versus total income by sec area, so we can see if the ESS really does belong in nullsec.
Real life was dragged in with a comparison to Marge, it was you that dropped her in and your mate ran with it, now you're carrying it on. I took umbrage, Arkady removed it, and I got my gratuitous reference to mittens at fanfest. I'm happy to leave it at that. |

La Nariz
GoonWaffe Goonswarm Federation
1434
|
Posted - 2014.01.17 07:07:00 -
[489] - Quote
E6o5 wrote:Andski wrote:E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots He's right, though. Hiseccers are the biggest culprits when it comes to botting. Your proof is very convincing. This thread however proofs that nullbears are the biggest crybabies at the moment. But view it from a different angle, the less money your enemy makes botting erm i mean ratting, the less money they can spent on drone carriers - you got the nerf you were crying for 
I don't have the link Tippia had before to show it but yeah its there. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1434
|
Posted - 2014.01.17 07:09:00 -
[490] - Quote
Genseric Tollaris wrote:~Really angry words~
So you agree then this ESS is garbage in its current form and that if it remains as is it should be a highsec only thing? This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
|

Genseric Tollaris
SniggWaffe WAFFLES.
67
|
Posted - 2014.01.17 07:15:00 -
[491] - Quote
La Nariz wrote:Genseric Tollaris wrote:~Really angry words~ So you agree then this ESS is garbage in its current form and that if it remains as is it should be a highsec only thing?
Wow you are dense. I've stated my position numerous times through the thread, if you haven't even bothered to read this thread, then why should your opinion be considered at all? |

La Nariz
GoonWaffe Goonswarm Federation
1434
|
Posted - 2014.01.17 07:20:00 -
[492] - Quote
Genseric Tollaris wrote:La Nariz wrote:Genseric Tollaris wrote:~Really angry words~ So you agree then this ESS is garbage in its current form and that if it remains as is it should be a highsec only thing? Wow you are dense. I've stated my position numerous times through the thread, if you haven't even bothered to read this thread, then why should your opinion be considered at all?
I've read the thread unlike some people that have spewed curse words and become incredibly upset at the thought of space(wo)men dieing. I have to post so the highsec people can understand its all about the target audience. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Andski
GoonWaffe Goonswarm Federation
10023
|
Posted - 2014.01.17 07:22:00 -
[493] - Quote
Yonis Zanjoahir wrote:And by that you mean there's more bots per capita in nullsec, right ? And the income of a ratting bot is a lot higher than that of a mining bot ? And there's a lot more bots per populated system in nullsec ? And virtually all frequent belt ratters are botters ? And since nullseccers don't report their own bots a big source of highsec detection (reports) is almost absent in nullsec ?
Yeah, i know.
Wrong, wrong and wrong. For one, bot reports aren't decisive in bots being banned - market bots are virtually indistinguishable from a human manually updating orders, making reporting them difficult. But market bots still get banned. Bots don't operate in populated systems because it attracts attention, you have no evidence to claim that frequent belt ratters are botters and you know it, and mining isn't the only bot-friendly income source in hisec, unless you've never heard of missions. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
10026
|
Posted - 2014.01.17 07:26:00 -
[494] - Quote
Also you don't change game mechanics to combat botting, you ban bots to combat botting, making this botting tangent a waste of time. Unless you also want L4 missions to require lowsec travel as a "solution" to the fact that they are heavily botted! Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

TharOkha
0asis Group
771
|
Posted - 2014.01.17 07:27:00 -
[495] - Quote
Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
cmon dude, im hisec dweller too and sometimes i LOL on null tears (like endless AFK cloaks threads or how nullsec industry suck while they clearly overlook main problem.. no superior trade hubs in null...... and they blame hisec for itl)
But this one is really stupid. Its obvious nullsec rats nerf. Advantages of ESS are LOL. Its easily destroyable, its potential bonus (105%) is LOL....
Nope..... as i i see it.. Its stealth PVE nerf ... nullsec exclusive.
There would less rage if this ESS would be deployable in hisec and lowsec too.
. |

Andski
GoonWaffe Goonswarm Federation
10026
|
Posted - 2014.01.17 07:28:00 -
[496] - Quote
No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Genseric Tollaris
SniggWaffe WAFFLES.
68
|
Posted - 2014.01.17 07:29:00 -
[497] - Quote
La Nariz wrote:Genseric Tollaris wrote:La Nariz wrote:Genseric Tollaris wrote:~Really angry words~ So you agree then this ESS is garbage in its current form and that if it remains as is it should be a highsec only thing? Wow you are dense. I've stated my position numerous times through the thread, if you haven't even bothered to read this thread, then why should your opinion be considered at all? I've read the thread unlike some people that have spewed curse words and become incredibly upset at the thought of space(wo)men dieing. I have to post so the highsec people can understand its all about the target audience.
Yes I've read the thread as well, missed the bit were peeps were getting upset about the space(wo)men dying though. Did see a fair few curse words from people getting incredibly upset at the thought of their virtual monies being taken off them. |

La Nariz
GoonWaffe Goonswarm Federation
1434
|
Posted - 2014.01.17 07:34:00 -
[498] - Quote
Genseric Tollaris wrote:La Nariz wrote:Genseric Tollaris wrote:La Nariz wrote:Genseric Tollaris wrote:~Really angry words~ So you agree then this ESS is garbage in its current form and that if it remains as is it should be a highsec only thing? Wow you are dense. I've stated my position numerous times through the thread, if you haven't even bothered to read this thread, then why should your opinion be considered at all? I've read the thread unlike some people that have spewed curse words and become incredibly upset at the thought of space(wo)men dieing. I have to post so the highsec people can understand its all about the target audience. Yes I've read the thread as well, missed the bit were peeps were getting upset about the space(wo)men dying though. Did see a fair few curse words from people getting incredibly upset at the thought of their virtual monies being taken off them.
Its right here:
https://forums.eveonline.com/default.aspx?g=posts&m=4120096#post4120096
It is very shameful to edit away your badposting.
The ESS was supposed to promote conflict too but its not going to because its not worth deploying. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Andski
GoonWaffe Goonswarm Federation
10026
|
Posted - 2014.01.17 07:34:00 -
[499] - Quote
Also what kind of mouthbreathing moron would remotely believe that botters would care about a slight income nerf? Botters don't care if they're pulling 1.5 billion a day or 1.4 billion a day because it's effort-free ISK.
The people who are unhappy about this change are those that actually sit at their keyboards to eke a living out of their space, not botters. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Marlona Sky
D00M. Northern Coalition.
4746
|
Posted - 2014.01.17 07:38:00 -
[500] - Quote
It is very important that if the ESS is to be released, it can be used in all space and affect all PvE, sans mining I guess.
If that is not possible, then it needs to be put on hold until it can be properly implemented. . |
|

Trii Seo
Sabotage Incorporated Executive Outcomes
455
|
Posted - 2014.01.17 07:38:00 -
[501] - Quote
The only thing better in this thread than the supposed ~tears~ is the level of sheer grr goon.
Grr goon where will you rat now grr goon go back to hisec where you belong! Bonus points for Infinity Z bragging about running DED Plexes in hostile space in a cloaky/nullified ship. Clearly, a one-man example of how null income works in the entirety of space.
That said, IZ does touch on a certain thing here, demonstrating in part why exactly ESS is a bad idea. DEDs wouldn't be affected, and they are - barring high-level moon income - likely the highest-reward activity. That's if you're lucky with the drops of course, because a lot of the time you find just Overseer Effects, so plexing isn't exactly the "Guaranteed pirate BS BPC/X-Type mods" thing.
Those are commodities however, their price remains unaffected by the ESS, high-value and dependent on the market. Bounty income matters with anomaly blitzing. Individual bounty of one high-value BS rat is very low - you need to kill hundreds of them to make a semi-decent amount of cash.
The average payout of a Haven is around 40 million in bounties, the payout of a Forsaken Hub is 25. Now, if we assume they all are composed out of the same type of rat (they aren't, no) we're lowering the payout of a Haven to 38m base. Then, we can risk the anomaly being worth 30m to make it worth, in total, 40 million ISK (regain the old 38 + 5%, ~40). You're risking 8m per anomaly to gain the old income back.
Thing with ratting income is that it's the lowest, baseline way of making money in null. It has to be very optimized to make it cost-effective, because if you're not making it cost effective enough - you're actually better off running incursions or Level 4 missions in hisec space. Ratting income doesn't come in bursts of selling super-expensive loot, but from slowly trickling rewards - so it's literally hours of farming anomalies to get good cash. Furthermore, with rats always spawning anyway there's no incentive in staying on the field if a gang comes in - they can't steal your loot, and if they go away in 20 minutes you lost maybe 15-25 million in rewards.
The only viable reason I could see to anchor an ESS is to leech bounties and disrupt large ratting operations, due to it cutting the anom income by 20% regardless of who cashes out. Sadly, in this role it's impaired as well - you can put dscan disruptors on it and make a nice trap but... you're still in local, and everyone sees this thing anchored. They'll dock up, wait for you to leave and blap the ESS. Done.
The concept of having a structure that could increase your paycheck while at risk of being raided is great. However in its current iteration it's just useless and I can't really see why anyone would think it's a good idea. Though, I guess, people would kill for a klondike bar or a chicken sandwich - so maybe for increasing the cost of an anomaly by that of a single battleship rat too. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Infinity Ziona
Cloakers
1428
|
Posted - 2014.01.17 07:39:00 -
[502] - Quote
La Nariz wrote:Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote:~angry words~ That's one way to gather statistical data you'd need to prove your point. I literally told you how to get data so you can argue your point. Instead of spewing garbage like you always do, you could do some actual science here and you know have data to show to those of us who form our opinions based on fact and data. Your one attempt is an anecdote, a one time story telling of what happened. Anecdotes aren't evidence and don't hold up in arguments, data however does. Except its not one time, I have shown evidence that is indeed repeatable to the degree I can keep 10 accounts subscribed with just this one character running sites. As I stated I have posted multiple shots of different trips to null and they all show they ended with billions in loot. Lets see your evidence of how terrible and poor you are, show us your screenies, spreadsheets and so on which you demand from me? No? Don't have any ? I thought so. It is Anecdotal evidence which means its entirely worthless in all but very specific circumstances hence, all of those things you like to trot out are worthless. The data is pretty clearly cherry picked and we call your type of idiocy an informal fallacy. Once you provide statistical data if it shows your right, guess what those of us who are not highsec people that refuse to accept facts will change our minds based on the data. As it is now you only have a fairy tale, you have no data. So go read my post and get data if you want to do more than flail about insignificantly. I suspect the public education system has failed you so here's some more reasons why your one time event isn't data: http://en.wikipedia.org/wiki/Anecdotehttp://en.wikipedia.org/wiki/Anecdotal_evidenceBefore you start with the pedantry, you are not a trained observer. No its not anecdotal evidence. The screenshot I posted clearly showed (given the number of overseer effects I had) that I had run 6 sites, the loot in my hold clearly showed what I had looted from those 6 sites. The OE in my hold show which level sites I ran to acquire those goods.
The second screenshot I posted shows the same thing, OE, loot. Its not anecdotal since its discrete evidence that can be quantified rather than vague word of mouth.
Anecdotal evidence would be me saying "I went to null sec and run 6 sites and I got heaps of high end gear" without evidence or specific details.
I would also point out that my 10 or so screenshots that I have linked, which all show similiar amounts of OE and loot show a continuity that supports my claims.
You on the other hand provide no data, you refute all of my data even though its substantial and real and resort to personal attacks and mediocre insults as your 'evidence'.
In short, you're embarassing yourself. |

Genseric Tollaris
SniggWaffe WAFFLES.
68
|
Posted - 2014.01.17 07:43:00 -
[503] - Quote
Its shameful to wish or imply real life people dead in video game, your mate Arkady was decent enough to edit his post so I did as well, and I tried to bow out of that topic. Why do you keep dragging this up? Is trying to drive people to suicide online really how you people get your kicks? Was Mittani drunk at fanfest calling on some vulnerable guy to kill himself actually how you lot are irl? Seriously, I want to know. |

Infinity Ziona
Cloakers
1428
|
Posted - 2014.01.17 07:51:00 -
[504] - Quote
Genseric Tollaris wrote:Its shameful to wish or imply real life people dead in video game, your mate Arkady was decent enough to edit his post so I did as well, and I tried to bow out of that topic. Why do you keep dragging this up? Is trying to drive people to suicide online really how you people get your kicks? Was Mittani drunk at fanfest calling on some vulnerable guy to kill himself actually how you lot are irl? Seriously, I want to know. Oh I don't care about them wishing me dead. They don't like me simply because I'm not afraid to expose the truth to everyone whereas they'd like the myth that null is dead and suffering in comparisons to high sec alive and well.
It benefits them when it comes to their carefully selected CSM stooges providing guidance to CCP on the next buff of null and the latest nerf of high.
|

Genseric Tollaris
SniggWaffe WAFFLES.
69
|
Posted - 2014.01.17 07:55:00 -
[505] - Quote
Infinity Ziona wrote:Genseric Tollaris wrote:Its shameful to wish or imply real life people dead in video game, your mate Arkady was decent enough to edit his post so I did as well, and I tried to bow out of that topic. Why do you keep dragging this up? Is trying to drive people to suicide online really how you people get your kicks? Was Mittani drunk at fanfest calling on some vulnerable guy to kill himself actually how you lot are irl? Seriously, I want to know. Oh I don't care about them wishing me dead. They don't like me simply because I'm not afraid to expose the truth to everyone whereas they'd like the myth that null is dead and suffering in comparisons to high sec alive and well. It benefits them when it comes to their carefully selected CSM stooges providing guidance to CCP on the next buff of null and the latest nerf of high.
Yeah I know. I took it as an opportunity to get one on em in forum pvp, Arkady took the hit and bowed out. But several opportunities to let what is a pretty bad thread in this thread have been passed up by La Sicko. So I'm content to keep going. |

Trii Seo
Sabotage Incorporated Executive Outcomes
455
|
Posted - 2014.01.17 08:03:00 -
[506] - Quote
Ruh-roh, watch out dear allied poasting division we've got some serious badasses around that mean business and aren't afraid to go one-on-one with you!
Can we blob on the forums? I assume it can be done. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Arkady Romanov
GoonWaffe Goonswarm Federation
49
|
Posted - 2014.01.17 08:05:00 -
[507] - Quote
Infinity Ziona wrote:Genseric Tollaris wrote:Its shameful to wish or imply real life people dead in video game, your mate Arkady was decent enough to edit his post so I did as well, and I tried to bow out of that topic. Why do you keep dragging this up? Is trying to drive people to suicide online really how you people get your kicks? Was Mittani drunk at fanfest calling on some vulnerable guy to kill himself actually how you lot are irl? Seriously, I want to know. Oh I don't care about them wishing me dead. They don't like me simply because I'm not afraid to expose the truth to everyone whereas they'd like the myth that null is dead and suffering in comparisons to high sec alive and well. It benefits them when it comes to their carefully selected CSM stooges providing guidance to CCP on the next buff of null and the latest nerf of high.
You go you oppressed voice of the people you. You persistently insist that your edge case personal anecdote is representative of the whole of nullsec ratting income (which it isn't), and that you also ignore the fact that even the best ratting systems can only hold a handful of people, where the best L4 areas can be occupied by hundreds more, which means that more people can make more income in hisec overall.
But don't let that get you down.
|

Dave Stark
4209
|
Posted - 2014.01.17 08:07:00 -
[508] - Quote
Andski wrote:No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards
it would be even worse in high sec, you can't even stop some one stealing your payouts. :concord: a flat nerf to income would be better for everyone than the ESS. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
102
|
Posted - 2014.01.17 08:08:00 -
[509] - Quote
Infinity Ziona wrote: No its not anecdotal evidence.
Yes, it is.
Quote:The expression anecdotal evidence refers to evidence from anecdotes. Because of the small sample, there is a larger chance that it may be unreliable due to cherry-picked or otherwise non-representative samples of typical cases
By definition your personal findings will always be just that - anecdotal evidence. A) Your sample size is no where near representative to determine an average income B) Your sample is not representative of a typical case of a null sec resident
You personally camp an entire constellation of hostile space 23/7 with 10 accounts. Your findings are completely irrelevant to the topic. Take a constellation, move in to it with a few hundred guys, then after a few months we can start calculating average income per member per unit of time spent securing that income. |

Suicidal Blonde
Alchemical Aquisitions
70
|
Posted - 2014.01.17 08:09:00 -
[510] - Quote
Infinity Ziona wrote:Pretty sure the ESS adds an extra 5% to total income and afaik there is no requirement to fill out TPS reports and no one at CCP named Bob was recently fired. Unless you mean BoB but I think Goons, not CCP was responsible for their demise.
'My rented thistem wath thuppothed to come with no fail, but there are thick grains of fail all over the glath. I can make a call to my friends and have thth plathe clothed down.' |
|

Marlona Sky
D00M. Northern Coalition.
4746
|
Posted - 2014.01.17 08:12:00 -
[511] - Quote
Dave Stark wrote:Andski wrote:No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards it would be even worse in high sec, you can't even stop some one stealing your payouts. :concord: a flat nerf to income would be better for everyone than the ESS. Like I said before, 15 km or closer to an ESS in high sec should flag you as suspect. It only makes sense. Oh and warp disrupted too.  . |

Dave Stark
4209
|
Posted - 2014.01.17 08:23:00 -
[512] - Quote
Marlona Sky wrote:Dave Stark wrote:Andski wrote:No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards it would be even worse in high sec, you can't even stop some one stealing your payouts. :concord: a flat nerf to income would be better for everyone than the ESS. Like I said before, 15 km or closer to an ESS in high sec should flag you as suspect. It only makes sense. Oh and warp disrupted too.  that would have to happen.
still the ESS isn't an interesting deployable. it doesn't provide fun for anyone, in it's current form. well, ok, it might provide entertainment for 1-2 people using it as a way to harass players but beyond that there's no fun or interesting gameplay to be had from it.
that's before we even get past the fact that having an extra character ratting is better than deploying it and guarding it. the numbers, and possibly mechanics really need a revision. |

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
136
|
Posted - 2014.01.17 08:25:00 -
[513] - Quote
GÇó The ESS has a warp bubble with a radius of 15km. Warping to the ESS brings you to the edge of the bubble. This warp bubble has exactly the same functionality as a normal one.
Sorry what is the point of this, as much as I love the interceptor being -->"Immune"<-- to bubbles, I'm assuming this is still the case even with these bubbles? Again what is the point of this? Any thief in their right mind would use an interceptor when stealing so this pretty much the same as 0 protection. Make the bubble bigger and change it so interceptors can't warp to zero.
How about making the ESS hackable?
I'd be willing to live with these damn deployables if they are a challenge to steal... |

Rastafarian God
6
|
Posted - 2014.01.17 08:48:00 -
[514] - Quote
Andski wrote:No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards
To be fair, incursions pay out a bit better then L4's but still. I can see the comparison to a L4 but Incursions take more organization to do then ratting does. Ide rather rat in null where Im blue then trust a shiny to a bunch of strangers in the area.
But that's besides the point. NO ONE likes it when its harder to make money. Everyone will *****.
Also if this module where to be implemented in high sec, it would be chaos. You would almost have to program it with a limited engagement timer and it would just turn into a gank fest.
I personally am not a fan of this deployable myself but I am having a hard time telling the people that dont like the deployable from the people that just want to ***** about Interceptors.
|

Marlona Sky
D00M. Northern Coalition.
4746
|
Posted - 2014.01.17 09:26:00 -
[515] - Quote
Dave Stark wrote:Marlona Sky wrote:Dave Stark wrote:Andski wrote:No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards it would be even worse in high sec, you can't even stop some one stealing your payouts. :concord: a flat nerf to income would be better for everyone than the ESS. Like I said before, 15 km or closer to an ESS in high sec should flag you as suspect. It only makes sense. Oh and warp disrupted too.  that would have to happen. still the ESS isn't an interesting deployable. it doesn't provide fun for anyone, in it's current form. well, ok, it might provide entertainment for 1-2 people using it as a way to harass players but beyond that there's no fun or interesting gameplay to be had from it. that's before we even get past the fact that having an extra character ratting is better than deploying it and guarding it. the numbers, and possibly mechanics really need a revision. If the ESS can be used in all space; then it would be in constant use in high sec, especially mission hubs. Which means all those mission runners go from 100% to 80% while the other 20% is constantly battled over by those brave enough.
"But I am in null, why should I care?"
Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. . |

Kimmi Chan
Tastes Like Purple
588
|
Posted - 2014.01.17 09:33:00 -
[516] - Quote
TharOkha wrote:There would less rage if this ESS would be deployable in hisec and lowsec too.
I could not agree more. Making this thing a nullsec only thing just seems like a slap in the face. I am a highsec carebear and I am not stupid enough not to recognize this.
Andski wrote:No **** the hiseccers in this thread would be crying murder if this affected their precious L4/incursion rewards
I've already gone on record a couple of times that a nerf of 5% or even 10% does not bother me. I recognize that I am a faucet.
I've also stated multiple times in this thread that this, as well as the general direction that TeamSuperFriends is going with all of these ill conceived deplorable structures, just seems unnecessary and mildly ********.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
136
|
Posted - 2014.01.17 09:35:00 -
[517] - Quote
Just to stop, enhance and or reduce this arguement discussion about putting the ESS in highsec, you forget it has a warp bubble around it... |

Fix Sov
31
|
Posted - 2014.01.17 09:37:00 -
[518] - Quote
Marlona Sky wrote:If the ESS can be used in all space; then it would be in constant use in high sec, especially mission hubs. Which means all those mission runners go from 100% to 80% while the other 20% is constantly battled over by those brave enough.
"But I am in null, why should I care?"
Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. Except for if the ESS was usable in hisec, the isk which has been siphoned off wouldn't be lost, it would just not necessarily go to the mission runners. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Dave Stark
4209
|
Posted - 2014.01.17 09:38:00 -
[519] - Quote
Marlona Sky wrote:Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null.
last i saw, 90m/hour was the best you'd get from anoms in null. that's still less than 80% of current incursion income (before lp). i'm hardly going to risk my incursion ship to try and get a bit of isk out of a deployable structure when i'm still earning more than any other activity that involves shooting red crosses while watching netflix.
so what i'm really saying is; the structure still isn't fun, i'm just losing income. an across the board income nerf is less hassle and achieves the exact same thing. |

Lugalbandak
Anunnaku Warfare Corp.
415
|
Posted - 2014.01.17 09:40:00 -
[520] - Quote
SmilingVagrant wrote:oh wow I think I got my pubbies mixed up, sorry you all look the same to me
 The police horse is the only animal in the world that haz his male genitals on his back |
|

Infinity Ziona
Cloakers
1432
|
Posted - 2014.01.17 09:41:00 -
[521] - Quote
Vald Tegor wrote:Infinity Ziona wrote: No its not anecdotal evidence.
Yes, it is. Quote:The expression anecdotal evidence refers to evidence from anecdotes. Because of the small sample, there is a larger chance that it may be unreliable due to cherry-picked or otherwise non-representative samples of typical cases By definition your personal findings will always be just that - anecdotal evidence. A) Your sample size is no where near representative to determine an average income B) Your sample is not representative of a typical case of a null sec residentYou personally camp an entire constellation of hostile space 23/7 with 10 accounts. Your findings are completely irrelevant to the topic. Take a constellation, move in to it with a few hundred guys, then after a few months we can start calculating average income per member per unit of time spent securing that income. You need to edumudicate yourself a bit :)
Anecdotal evidence generally refers to a 'story' told regarding an event. "I was walking along a track and was abducted and anal probed by strange alien hillbillies". They provide no hard evidence, such as used anal probes or odd burn marks attributable to possible still fitted spacecraft.
Sample size is irrelevant given some data is better than no data, which is what you offer. Data representative of the average null seccers is the opposite of what we need since my stance is that your income is being deliberately curtailed by your voluntary restrictions against utilizing other peoples space due to your bluing every and all in your area out of fear.
Don't try to out science me unless you know what basic science is actually about.
|

Kimmi Chan
Tastes Like Purple
589
|
Posted - 2014.01.17 09:56:00 -
[522] - Quote
Marlona Sky wrote:It is very important that if the ESS is to be released, it can be used in all space and affect all PvE, sans mining I guess.
If that is not possible, then it needs to be put on hold until it can be properly implemented.
I think this says it all.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

AngelFood
20
|
Posted - 2014.01.17 09:57:00 -
[523] - Quote
Did they fix control towers yet?
Will ess bring more people to null? |

March rabbit
Federal Defense Union
1179
|
Posted - 2014.01.17 10:00:00 -
[524] - Quote
did i miss something in this 26 pages thread?
We all know that no 0.0 seccers actually make money in 0.0 because "Incursions and lvl4s are more profitable" => all 0.0 seccers make money in high-sec.
This makes ESS totally useless module which cannot hurt anyone.
What is all this fluff about now?  The Mittani: "the inappropriate drunked joke"
|

Lugalbandak
Anunnaku Warfare Corp.
415
|
Posted - 2014.01.17 10:00:00 -
[525] - Quote
Dave Stark wrote:Marlona Sky wrote:Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. last i saw, 90m/hour was the best you'd get from anoms in null. that's still less than 80% of current incursion income (before lp). i'm hardly going to risk my incursion ship to try and get a bit of isk out of a deployable structure when i'm still earning more than any other activity that involves shooting red crosses while watching netflix. so what i'm really saying is; the structure still isn't fun, i'm just losing income. an across the board income nerf is less hassle and achieves the exact same thing.
yeah had about 90m a hour in my renting time (-0.02 system) the better isk i got from escalation but thats not always a giving.
what you think if ess was possible to deploy ervywhere , still no fun structure?
The police horse is the only animal in the world that haz his male genitals on his back |

Arkady Romanov
GoonWaffe Goonswarm Federation
50
|
Posted - 2014.01.17 10:02:00 -
[526] - Quote
March rabbit wrote:did i miss something in this 26 pages thread? We all know that no 0.0 seccers actually make money in 0.0 because "Incursions and lvl4s are more profitable" => all 0.0 seccers make money in high-sec. This makes ESS totally useless module which cannot hurt anyone. What is all this fluff about now? 
It started with a 5% nullsec rat bounty nerf as a means to try and push the use of the deployable. That annoyed people. Then there was the argument about why you would risk 20% of your income (after you spent 30mill on the deployable) for the chance to claw back that 5%.
Pretty much any reasonable argument has already been made, and a great many unreasonable ones too. |

Marlona Sky
D00M. Northern Coalition.
4748
|
Posted - 2014.01.17 10:03:00 -
[527] - Quote
Fix Sov wrote:Marlona Sky wrote:If the ESS can be used in all space; then it would be in constant use in high sec, especially mission hubs. Which means all those mission runners go from 100% to 80% while the other 20% is constantly battled over by those brave enough.
"But I am in null, why should I care?"
Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. Except for if the ESS was usable in hisec, the isk which has been siphoned off wouldn't be lost, it would just not necessarily go to the mission runners. Yes, it would go to players fighting over it. . |

Marlona Sky
D00M. Northern Coalition.
4748
|
Posted - 2014.01.17 10:05:00 -
[528] - Quote
Dave Stark wrote:Marlona Sky wrote:Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. last i saw, 90m/hour was the best you'd get from anoms in null. that's still less than 80% of current incursion income (before lp). i'm hardly going to risk my incursion ship to try and get a bit of isk out of a deployable structure when i'm still earning more than any other activity that involves shooting red crosses while watching netflix. so what i'm really saying is; the structure still isn't fun, i'm just losing income. an across the board income nerf is less hassle and achieves the exact same thing. Just because YOU don't get involved in the combat aound the ESS does not mean it isn't fun. . |

Dave Stark
4210
|
Posted - 2014.01.17 10:05:00 -
[529] - Quote
Lugalbandak wrote:Dave Stark wrote:Marlona Sky wrote:Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. last i saw, 90m/hour was the best you'd get from anoms in null. that's still less than 80% of current incursion income (before lp). i'm hardly going to risk my incursion ship to try and get a bit of isk out of a deployable structure when i'm still earning more than any other activity that involves shooting red crosses while watching netflix. so what i'm really saying is; the structure still isn't fun, i'm just losing income. an across the board income nerf is less hassle and achieves the exact same thing. yeah had about 90m a hour in my renting time (-0.02 system) the better isk i got from escalation but thats not always a giving. what you think if ess was possible to deploy ervywhere , still no fun structure?
not really, i'd still be earning more than null sec so all this basically would be is a nerf to income and a structure to ignore. it wouldn't generate gameplay it'd just mean i'd have to do boring stuff for longer.
that really is the underlying issue; the structure just isn't fun. it's making the most tedious part of the game even more tedious. |

Dave Stark
4210
|
Posted - 2014.01.17 10:06:00 -
[530] - Quote
Marlona Sky wrote:Dave Stark wrote:Marlona Sky wrote:Easy, with a reduced income from mission runners to 80% it means your 95% is an actual boost to null space. That is of course if you choose to just kill all ESS. So essentially as long as the ESS can go in any space, it is a buff to null. last i saw, 90m/hour was the best you'd get from anoms in null. that's still less than 80% of current incursion income (before lp). i'm hardly going to risk my incursion ship to try and get a bit of isk out of a deployable structure when i'm still earning more than any other activity that involves shooting red crosses while watching netflix. so what i'm really saying is; the structure still isn't fun, i'm just losing income. an across the board income nerf is less hassle and achieves the exact same thing. Just because YOU don't get involved in the combat aound the ESS does not mean it isn't fun.
yeah considering 1 person gets the payout for multiple 40 man fleets, the ratio of people having fun vs people not having fun is kinda off there... by a lot. |
|

Xen Solarus
Inner 5phere
832
|
Posted - 2014.01.17 10:06:00 -
[531] - Quote
Personally, i love it. Even more so with all these null tears. Seems like a great content generator, and i imagine it will cause more than a few fights. What's not to love?
We're talking about 5% here..... not exactly game breaking. If you really feel that strongly then don't use them, suck it up, and HTFU.
Keep up the good work CCP!
Oh, and fix the damn POS' already!!! Post with your main, like a BOSS! |

Dave Stark
4210
|
Posted - 2014.01.17 10:09:00 -
[532] - Quote
is it me or is the whole "it's good" crowd basically justifying it being good because null sec people are pointing out it's bad, rather than that it's going to actually introduce any interesting and meaningful gameplay?
cos i mean, almost every post i see saying "i love it" is almost immediately followed by "nullbear tears" or some variation. |

March rabbit
Federal Defense Union
1179
|
Posted - 2014.01.17 10:09:00 -
[533] - Quote
Arkady Romanov wrote:March rabbit wrote:did i miss something in this 26 pages thread? We all know that no 0.0 seccers actually make money in 0.0 because "Incursions and lvl4s are more profitable" => all 0.0 seccers make money in high-sec. This makes ESS totally useless module which cannot hurt anyone. What is all this fluff about now?  It started with a 5% nullsec rat bounty nerf as a means to try and push the use of the deployable. That annoyed people. again: no one makes money in 0.0 anyway. People should not care about it
Arkady Romanov wrote: Then there was the argument about why you would risk 20% of your income (after you spent 30mill on the deployable) for the chance to claw back that 5%.
+5s implants give you small increase in SP for 5x price faction/deadspace modules give you small increase of 'something' for up to 100x price over T1/T2
when you pimp your pvp ship you increase your cost by times and chance to win by percentages.
This is Eve after all. Nothing special with ESS
The Mittani: "the inappropriate drunked joke"
|

Jessica Danikov
Clan Shadow Wolf Fatal Ascension
242
|
Posted - 2014.01.17 10:13:00 -
[534] - Quote
Fix Lag wrote:Jessica Danikov wrote:I love how, with one forum post, someone believes they speak for thousands of players who are all in agreement. Actually, if you so much as read the feedback thread, you'd see where I'm coming from with that statement.
I think there's a big distinction from 'there are people from all these organisations that think it's a bad idea, or have been convinced of such' and being able to talk for all those organisations as their spokesperson or indicating that they are 'all in agreement'.
I, for one, like the ESS- especially for all the tears it's generating. I also happen to be part of one of the organisations you listed (for which, internally, opinion on the ESS is divided). Ergo, I can say with certainty that they are not all in agreement. Even without my alliance, there are a number of people who aren't crying over the ESS who belong to other organisations listed as well, so the whole presumption that all those alliances are rising up together in unison in opposition to the ESS is total bullshit and you seem like a presumptive twit for trying to sell that little fiction.
I'm just amazed at how the EVE community can seem like a bunch of petulant children sometimes, petrified of change and out to cast themselves as martyrs upon the scales of balancing.
The ESS is most epic come-uppance CCP has ever thought of- all the bitter vets who assert their right to impose PVP on others, the concept that 'undocking is consent to PVP', the hardcore nature of nullsec, all that hot air, are now bitterly whining that PVP is being imposed on them when they rat and run anoms. The idea that ratting is risky is a joke- for every stupid loss, there's billions of ISK being made effortlessly.
With the ESS CCP are posing the challenge- take a 5% hit, or put some up to gamble in PVP, should anyone come along and try to take it. The general response reveals a great many nullbears' true nature- risk adverse and massively self-entitled, to the point that they'd rather try and throw their political weight around to block such a change rather than adapt.
That hypocrisy makes me hope the ESS makes it in- the hilarious reality is it'll probably end up being a gimmick module that you rarely see and all this fuss is just over a measly 5% reduction in some of the best active income in the game (it's soloable and can earn you over 100m ISK/h if done right with minimal risk, it doesn't get much better than that). |

Fix Sov
31
|
Posted - 2014.01.17 10:14:00 -
[535] - Quote
Xen Solarus wrote:Personally, i love it. Even more so with all these null tears. Seems like a great content generator, and i imagine it will cause more than a few fights. What's not to love? Uh, "great content generator"? In which universe?
I've yet to see a single reason for why I should bother to deploy one in any system I were to rat in (not that I rat, but whatever, let's go with it), because we're just talking about a 5% reduction in ticks if the system's ESS-less, it's a 30m investment with a chance of a minor extra payout, which can be stolen by anyone, be they blue, red or neutral. And if an ESS is deployed and someone I don't know comes into system, regardless of color, I might as well assume he's going to go to the ESS and press the button, i.e. I might as well assume a 80% payout instead of 95% payout of today's value.
So yeah, not seeing a single reason for why I should bother with an ESS in any way, shape or form, and chances are they'll be banned from most large entities' space to reduce the amount of bullshit drama they would induce over absolutely nothing. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
102
|
Posted - 2014.01.17 10:15:00 -
[536] - Quote
Infinity Ziona wrote:Vald Tegor wrote:Infinity Ziona wrote: No its not anecdotal evidence.
Yes, it is. Quote:The expression anecdotal evidence refers to evidence from anecdotes. Because of the small sample, there is a larger chance that it may be unreliable due to cherry-picked or otherwise non-representative samples of typical cases By definition your personal findings will always be just that - anecdotal evidence. A) Your sample size is no where near representative to determine an average income B) Your sample is not representative of a typical case of a null sec residentYou personally camp an entire constellation of hostile space 23/7 with 10 accounts. Your findings are completely irrelevant to the topic. Take a constellation, move in to it with a few hundred guys, then after a few months we can start calculating average income per member per unit of time spent securing that income. You need to edumudicate yourself a bit :) Anecdotal evidence generally refers to a 'story' told regarding an event. "I was walking along a track and was abducted and anal probed by strange alien hillbillies". They provide no hard evidence, such as used anal probes or odd burn marks attributable to possible still fitted spacecraft. Sample size is irrelevant given some data is better than no data, which is what you offer. Data representative of the average null seccers is the opposite of what we need since my stance is that your income is being deliberately curtailed by your voluntary restrictions against utilizing other peoples space due to your bluing every and all in your area out of fear. Don't try to out science me unless you know what basic science is actually about.
A story, such as you saying "I ran this site once and got this loot". While your picture might prove the existence of aliens, it does nothing to scientifically prove an abduction rate in the general world population.
There is no curtailing of income by voluntary restrictions. It's population density. A single high sec system can support hundreds of concurrent mission runners. You "claim" a dozen systems for yourself with 10 accounts, fail to divide the income by 10 and schedule your entire life around opportune times to run the sites. Then claim to be representative of the average player's income capability.
By the letter of what your experiment has "proven", all of Deklein can support a grand total of 7 players with 10 accounts each doing what you do. And making less than 40 mil per hour per account while at it, requiring 23/7 vigilance. Meanwhile, a single level 4 agent can supply not only 70, but north of 700 people with significantly more than 40 mil / hour. In a casual environment with perfect safety.
Sounds like null needs a hefty buff. Especially since you have proven how easily this scarce income source can be stolen away from the residents. |

Fix Sov
32
|
Posted - 2014.01.17 10:19:00 -
[537] - Quote
Jessica Danikov wrote:I, for one, like the ESS- especially for all the tears it's generating. Why? I've seen it touted as a "small gang objective" or a part of the "farms and fields initiative", but it's anything but. For one, it won't be deployed in great numbers, secondly it's not really a small gang objective, and thirdly it's not worth the hassle or the drama it'll invariably bring.
If it had been setup so that a system without the ESS (or whatever the module would be called) had been severely reduced in its payouts, and a small gang could either go in and reinforce it, hack it or otherwise mess with it and either reduce the payouts or, maybe even redirect the part of the bounties which would otherwise be paid to the guys who shot the rat ... to them, for the duration of the reinforcement/hack/whatever timer, then it would be a small gang objective or a part of the farms and fields initiative, and it would be something which would be worth deploying.
The suggestion CCP came up with, however, isn't. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Barry Kring
Brutor Tribe Minmatar Republic
14
|
Posted - 2014.01.17 10:32:00 -
[538] - Quote
I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. |

Lugalbandak
Anunnaku Warfare Corp.
415
|
Posted - 2014.01.17 10:37:00 -
[539] - Quote
Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for.
im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon. The police horse is the only animal in the world that haz his male genitals on his back |

Layla Firoue
Imperial Academy Amarr Empire
22
|
Posted - 2014.01.17 10:52:00 -
[540] - Quote
Lugalbandak wrote:Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon.
Because in high sec you can not shoot people without them being flagged criminal a.k.a blinky red or CONCORD will fry your ass first, something you can do in 0.0/low sec. So unless there is a huge no CONCORD zone around the structure no one could guard or defend it properly unlike in 0.0/low sec.
If you can not grasp that.......
|
|

Infinity Ziona
Cloakers
1432
|
Posted - 2014.01.17 10:53:00 -
[541] - Quote
Lugalbandak wrote:Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon. Perhaps it's due to alliances docking up the moment anything not blue enters system. The combination of blues, intel channels and local creates a system so safe that it's virtually impossible to die in non-consensual PvP.
Now you can still have that immunity to non-consentual PvP but it'll cost you 25% of rat bounties to utilise it if you're so lazy you don't put a cloakie disposable alt next to your ESS to grab the funds. |

Kimmi Chan
Tastes Like Purple
590
|
Posted - 2014.01.17 11:00:00 -
[542] - Quote
Fix Sov wrote:Xen Solarus wrote:Personally, i love it. Even more so with all these null tears. Seems like a great content generator, and i imagine it will cause more than a few fights. What's not to love? Uh, "great content generator"? In which universe? I've yet to see a single reason for why I should bother to deploy one in any system I were to rat in (not that I rat, but whatever, let's go with it), because we're just talking about a 5% reduction in ticks if the system's ESS-less, it's a 30m investment with a chance of a minor extra payout, which can be stolen by anyone, be they blue, red or neutral. And if an ESS is deployed and someone I don't know comes into system, regardless of color, I might as well assume he's going to go to the ESS and press the button, i.e. I might as well assume a 80% payout instead of 95% payout of today's value. So yeah, not seeing a single reason for why I should bother with an ESS in any way, shape or form, and chances are they'll be banned from most large entities' space to reduce the amount of bullshit drama they would induce over absolutely nothing.
I'm starting to sort out the nuance of this abomination.
I thought what it would mean in high sec. Mission runners, such as myself, would never drop this thing. I'd take the 5% hit and go about my merry way. But if a PVP enthusiast or even another mission runner drops one of these things, then another 15% is lost for everyone in the system. Still not a big deal to me since I don't measure success in ISK/hr, but for someone who does this does have the potential to drive conflict in high sec.
So it's not the null ratters who'll be deploying this thing. It's those same people that grief nullbears now. They'll deploy this thing and, by my estimation, cause the bear to reship for a fight and decrease their ISK/hr.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Lugalbandak
Anunnaku Warfare Corp.
416
|
Posted - 2014.01.17 11:00:00 -
[543] - Quote
Layla Firoue wrote:Lugalbandak wrote:Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon. Because in high sec you can not shoot people without them being flagged criminal a.k.a blinky red or CONCORD will fry your ass first, something you can do in 0.0/low sec. So unless there is a huge no CONCORD zone around the structure no one could guard or defend it properly unlike in 0.0/low sec. If you can not grasp that.......
connot grasp that? there plenty structure nowdays in high sec who you can shoot while getting suspect flagged thus for the conflict , could be with ess also The police horse is the only animal in the world that haz his male genitals on his back |

Jon Feist
1
|
Posted - 2014.01.17 11:25:00 -
[544] - Quote
For every ESS module that is seen in Nullsec, a miner will be ganked. Squirrely Wrath... |

Cheng Musana
Purple Space Ponys AAA Citizens
47
|
Posted - 2014.01.17 11:29:00 -
[545] - Quote
make this thing work aswell in high+lowsec. If you take all ISK tags out of it you get a suspect flag. Simple as that and it would generate enough "content". I can allready see some powerblocks camping that thing to keep stealing ISK from the mission runners. |

Trii Seo
Sabotage Incorporated Executive Outcomes
455
|
Posted - 2014.01.17 11:31:00 -
[546] - Quote
Kimmi Chan wrote:So it's not the null ratters who'll be deploying this thing. It's those same people that grief nullbears now. They'll deploy this thing and, by my estimation, cause the bear to reship for a fight and decrease their ISK/hr.
Let's... kind of face some facts, alright?
- Often gangs aren't roaming 0.0 looking for a fair, good fight. They're looking to pick off a low-hanging fruit, a ratting boat that can't - due to how PvE is designed - fend for itself. If a counter-gang forms up, they run away.
It's a valid tactic. Perfectly valid - with eyes on you, the enemy is likely to form a perfect counter to your doctrine and is on home turf - he has an ability to reship.
- Null "bears", and I'd actually use this term referring to people whom you cannot under any circumstances force to defend/pick a fight won't fight for profits from an ESS. They often don't fight for the income of an entire system, not just 20% of one (cloaky neut in local ~lols~). They often don't fight for their POSes, or, in extreme cases - sov.
A lot of people apply the term to people with half a brain that choose not to engage a hostile gang with an ill-fitted ship. PvE fits are very often horribly gimped when it comes to PvP - a glaring example would be Tengus tanked for say, Guristas. That's Kin/Therm, leaving a massive EM hole which any Minmatar or in some cases Amarr ship will exploit with glee.
An alliance that will fight you will fight you - if they can get numbers to go after you, or they have a remote chance of catching you. If you're in a cloaky/nullified T3 or a gang of interceptors, there's less incentive to form up simply because the other side will just run off before the fight even starts.
"But they blob!" "But they form up a counter!" well, likely you're the one that came in expecting to pick off easy targets - carebears. So it's kind of a "pot, meet kettle" situation.
If a group of players is willing to pick a fight, they don't need an ESS or any other stuff to incentivize the fighting. They just need a taget to hang around in the area long enough to form up a gang and go after it. ESS will do nothing to incentivize PvP in this case, and frankly siphons have a similar result.
An alliance that will not fight you will not fight you. No matter the amount of ESS, siphons, all this stuff you stack on them - they won't fight you, it's hardly ever worth losing ships over the amounts lost. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
633
|
Posted - 2014.01.17 11:40:00 -
[547] - Quote
SmilingVagrant wrote:
I don't disagree with the last paragraph but a fully upgraded military five system in even fairly crappy sec can support more than three ratters unless you are specifically gimping your corps anom choice by sticking to one ratting ship type. I'm assuming Gurristas.
Sec gets pretty crappy. Most of vale is above (or worse than) -0.2, my entire constellation consists of such systems.
Actually you've put forward another experiment for me to try (ie particular combos will outperform the base ships), so thankyou very much for the hint in any case. Something that requires 2 players to work is not at all off the table for me - I'm fine if that's what works. |

corporal hicks
The Council
12
|
Posted - 2014.01.17 11:52:00 -
[548] - Quote
Dave Stark wrote:is it me or is the whole "it's good" crowd basically justifying it being good because null sec people are pointing out it's bad, rather than that it's going to actually introduce any interesting and meaningful gameplay?
cos i mean, almost every post i see saying "i love it" is almost immediately followed by "nullbear tears" or some variation.
Exact opposite happens everytime there is a possible High-sec impact event, all the null bears come out and say its great..well done CCP ect, love those high-sec carebear tears QQ, vicious circle started by the null bears of 2003 and continuing to this day.
|

Tippia
Sunshine and Lollipops
18948
|
Posted - 2014.01.17 11:53:00 -
[549] - Quote
Prie Mary wrote:Well 1 reason which springs to mind - arnt 0.0 people always asking for CCP to motivate us high sec carebears into 0.0 to provide them more targets No.
Quote:This module is likely not only to add another level of immersion to 0.0 play - scamming, spys and trolls are all part of alliances, corp thieves etc, this module adds the choice to steal your friend/enemys hard earned cash. Think of it as legitimate scamming. Not that either. This module is likely to be not add anything other than a reason to boot people from the corp for putting them up. The knock-on effect is that all that happens is that null income is reduced and there are more dead code in the system that will have to be revisited one day, wasting even more dev time.
Quote:0.0 alliances might actually, you know defend their ratting space There's absolutely nothing about this module that creates any reason or incentive to defend your ratting space. In fact, if anything, it generates less of one since that ratting space is now less valuable and can sustain even fewer people.
So no, it really doesn't add anything. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Kimmi Chan
Tastes Like Purple
591
|
Posted - 2014.01.17 11:53:00 -
[550] - Quote
Trii Seo wrote:Kimmi Chan wrote:So it's not the null ratters who'll be deploying this thing. It's those same people that grief nullbears now. They'll deploy this thing and, by my estimation, cause the bear to reship for a fight and decrease their ISK/hr.
Let's... kind of face some facts, alright? - Often gangs aren't roaming 0.0 looking for a fair, good fight. They're looking to pick off a low-hanging fruit, a ratting boat that can't - due to how PvE is designed - fend for itself. If a counter-gang forms up, they run away. It's a valid tactic. Perfectly valid - with eyes on you, the enemy is likely to form a perfect counter to your doctrine and is on home turf - he has an ability to reship. - Null "bears", and I'd actually use this term referring to people whom you cannot under any circumstances force to defend/pick a fight won't fight for profits from an ESS. They often don't fight for the income of an entire system, not just 20% of one (cloaky neut in local ~lols~). They often don't fight for their POSes, or, in extreme cases - sov. A lot of people apply the term to people with half a brain that choose not to engage a hostile gang with an ill-fitted ship. PvE fits are very often horribly gimped when it comes to PvP - a glaring example would be Tengus tanked for say, Guristas. That's Kin/Therm, leaving a massive EM hole which any Minmatar or in some cases Amarr ship will exploit with glee. An alliance that will fight you will fight you - if they can get numbers to go after you, or they have a remote chance of catching you. If you're in a cloaky/nullified T3 or a gang of interceptors, there's less incentive to form up simply because the other side will just run off before the fight even starts. "But they blob!" "But they form up a counter!" well, likely you're the one that came in expecting to pick off easy targets - carebears. So it's kind of a "pot, meet kettle" situation. If a group of players is willing to pick a fight, they don't need an ESS or any other stuff to incentivize the fighting. They just need a taget to hang around in the area long enough to form up a gang and go after it. ESS will do nothing to incentivize PvP in this case, and frankly siphons have a similar result. An alliance that will not fight you will not fight you. No matter the amount of ESS, siphons, all this stuff you stack on them - they won't fight you, it's hardly ever worth losing ships over the amounts lost.
So a similar argument to why moving L4 missions to lowsec is silly. Move the L4s wherever you want, carebears will not fight. The risk of losing ships is not worth the gains. They would just farm L3s instead.
Anyway - ESS is just one more in a long line of useless, unnecessary, shitbox deplorable structures.
When is everyone going to start shooting at the statue? "You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |
|

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
137
|
Posted - 2014.01.17 11:59:00 -
[551] - Quote
Ok as I read this thread I've started to change my view on the ESS module, first I hated it, there are still parts of it I don't like.
So about Nullbears, the people who don't interact with the alliance, who don't defend their space, who just rat every day and don't go on fleets would need to co-ordinate with other people in order to defend their income. Brilliant.
My only concern is that interceptors will just warp in at 0 and warp off with the tags before any of these nullbears can even react, therefore whats the point of even trying, you might as well dock up until they have gone or even call it a day and log off. Losing 30 mil is better than losing your ship.
If this deployable is staying, it will need changing in the future and how to change it will only be known once its tried and tested. Bring it on! |

Kimmi Chan
Tastes Like Purple
591
|
Posted - 2014.01.17 12:05:00 -
[552] - Quote
corporal hicks wrote:Dave Stark wrote:is it me or is the whole "it's good" crowd basically justifying it being good because null sec people are pointing out it's bad, rather than that it's going to actually introduce any interesting and meaningful gameplay?
cos i mean, almost every post i see saying "i love it" is almost immediately followed by "nullbear tears" or some variation. Exact opposite happens everytime there is a possible High-sec impact event, all the null bears come out and say its great..well done CCP ect, love those high-sec carebear tears QQ, vicious circle started by the null bears of 2003 and continuing to this day.
While that may be accurate I've seen pilots from highsec, including myself, who also think this thing is catastrophically stupid and targets a specific group of players and not all.
Dear CCP SoniClover, TeamSuperFriends, and CCP,
If people in highsec are agreeing with people in nullsec about a proposed concept, and the ridiculousness therein, you may want to send this thing back to the drawing board until it no longer is really stupid.
Love,
Kimmi Chan
XOXO
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Trii Seo
Sabotage Incorporated Executive Outcomes
456
|
Posted - 2014.01.17 12:11:00 -
[553] - Quote
Kimmi Chan wrote: So a similar argument to why moving L4 missions to lowsec is silly. Move the L4s wherever you want, carebears will not fight. The risk of losing ships is not worth the gains. They would just farm L3s instead.
Anyway - ESS is just one more in a long line of useless, unnecessary, shitbox deplorable structures.
When is everyone going to start shooting at the statue?
In a nutshell - yes. The case of PvE sucking is rather complex, starting off with low base bounties vs. inflation rendering ratting profitable only if rats are slaughtered en masse. Construction of anomalies themselves, relying on large amount of rats forcing specific, optimized ship setups to be used - setups that are so gimped in PvP that most of the time they simply stand no chance.
It all, indeed, ties into the skewered risk vs. reward ratio. The situation is made worse by ratting being a very popular source of income, an ISK faucet and EVE's economy being as complex as it is. Drastic changes to the way PvE works, like buffing nullsec anoms across the board, would likely have consequences.
And, yes, ESS is borderline useless. I can see it being "useful" - drop it in a system, cloak near it, ha-ha! I'm reducing the income of this system by 20%! Stealing cash from the filthy carebear bourgeoise! Power to the people! ...hey, yeah, I'm also in local and not blue, so due to how PvE works those guys won't rat at all so my 30 mil investment into an ESS reduces 0 ISK income by 20% of 0 ISK. Presence alone shuts down the system because they know I won't bite an actual pvp target - my cloaky is ill-fitted to fight an actual gang they will throw at me.
Now, it's a case bordering a cautionary, environmentalist tale: the Carebear (or, in fact, any ratting boat) is a shiney, tasty thing on the bottom of the food chain. It attracts gangs, it can spark random fights when someone decides to hunt the hunteres. Now, the carebear's natural habitat is kind of already a wasteland to the point most migrated to hisec (you don't see random armageddons belt ratting in nullsec because they can pay their ship back quickly this way, do you?).
Couple that with lethal natural predators (a ratting fit bs will go down to a cloaky T3, even frigates...) and you've got a recipe for slow extinction - or a bad case of "dock up and log off for a week". If all line member income becomes unprofitable and we're left with 100% top-down, the only fight we'll see in null will be clashes of 1000 man blobs in heavy tidi. And, as fun as it is engaging in one of those from time to time - they stop being fun after a while (your mileage may vary on that, it's a personal thing.)
Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Kimmi Chan
Tastes Like Purple
592
|
Posted - 2014.01.17 12:29:00 -
[554] - Quote
What I still don't get is why.
I do not use POS but from what I hear and what I do know about them, they're horrible. It amounts to a time sink of regularly clicking on stupid crap. It is in no way interactive or fun. But instead of sorting that out, CCP has decided their time is better spent slowly adding more stupid crap to click on in space like drops from a big, leaky faucet of stupid.
Click. Click. Click. Click. Click...
And on top of that, this one in particular focuses solely on a single player group.
Why?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Trii Seo
Sabotage Incorporated Executive Outcomes
460
|
Posted - 2014.01.17 12:42:00 -
[555] - Quote
...if I had to come up with an answer? Someone green-lit something wayyyy too fast. I mean, this does kind of look like an early draft - if you run the numbers on how it would work and actually take a closer look on how nullsec ratting works in general this would get sent back to the drawing board really fast.
Thing with POS/Sov reworks are that they're things that need fixing but are based on gigantic piles of legacy code and mechanics that need to be balanced carefully. Both will likely happen. Both are likely either on the drawing boards, or being implemented now but both will feature long-term iterative design.
As the big toys for the sandbox are designed, CCP is keeping people sated with some small stuff. It's small, but useful - take MTU's that see widespread use and some clever emergent gameplay. Siphons and Depots are used all over the space and I guess the MJD thing along with scanner disruptor will also be used. I guess someone at some point got a "great idea" for a new deployable and they rushed it without thinking. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Sura Sadiva
Entropic Tactical Crew
1036
|
Posted - 2014.01.17 12:56:00 -
[556] - Quote
Lugalbandak wrote:im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon.
Yes, i agree. These things should be usable in empire space as well (honestly, seems like was designed for HS and they changed their mind at the last minute). Only problem I see is to manage the crimewatch flags, but I think that flagging as suspect anyone accessing the moudle or attacking it should be enough.
Also are "territorial" type modules, and we often said as this gameplay is needed in HS. The potential nerf to bounties income is so small to be almost irrelevant, mostly for low and null. Also we just had MTU that made looting more efficient (so PVE more profitable), so is balanced.
For null isn't really a problem, groups having a real control over their space will be able to use it to increase their income. Groups good only to farm will have to struggle some and adapt.
While I don+¼'t think in the current iteration ESS is not enough to work properly and need to be pushed more this module has a good potential. |

Fix Sov
36
|
Posted - 2014.01.17 13:09:00 -
[557] - Quote
Actually, I just had a thought. If they wanted the ESS to be a "small gang objective" or a part of the "farms and fields" initiative, then what they should do is do one of two things: 1) stop selling it as a boon to the system holders, and use it as a siphon-style module: go into hostile space, drop it, reduce their payouts by x, you get y, they have to blow it up to get back to their 100% bounties. 2) heavily reduce normal bounties payouts if the module isn't active, demand that it's on (and make it hackable; maybe even make it so you can direct the isk stolen (or some of it) to the guy(s) hacking it).
The current bullshit about it "being useful for the system owners", while at the same time letting everyone **** with whomever put it up there by warping to it and pressing a "steal" button is ludicrous, and this schizophrenia is ruining the module's usefulness. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

MatrixSkye Mk2
Republic University Minmatar Republic
703
|
Posted - 2014.01.17 13:24:00 -
[558] - Quote
corporal hicks wrote:Dave Stark wrote:is it me or is the whole "it's good" crowd basically justifying it being good because null sec people are pointing out it's bad, rather than that it's going to actually introduce any interesting and meaningful gameplay?
cos i mean, almost every post i see saying "i love it" is almost immediately followed by "nullbear tears" or some variation. Exact opposite happens everytime there is a possible High-sec impact event, all the null bears come out and say its great..well done CCP ect, love those high-sec carebear tears QQ, vicious circle started by the null bears of 2003 and continuing to this day.
I don't disagree with you that this happens rather frequently from the other side of the fence. I know it's true. And there are a couple of people on this thread I'd bet real money that if this would have been implemented in hi sec they'd be gloating because of all the tears it'd generate from 'pubbies'. But it's still not an excuse. This module borderlines useless, in my opinion. And quite frankly I haven't seen any convincing arguments in defense of this structure. But If you are going to disagree, do it based on its own merits. Don't lower yourself to their level, because they will just beat you with stupidity and ignorance, and you still lose. |

HollyShocker 2inthestink
State War Academy Caldari State
460
|
Posted - 2014.01.17 14:30:00 -
[559] - Quote
Andski wrote:E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots He's right, though. Hiseccers are the biggest culprits when it comes to botting. You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts. |

E-2C Hawkeye
State War Academy Caldari State
461
|
Posted - 2014.01.17 14:30:00 -
[560] - Quote
Andski wrote:E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots He's right, though. Hiseccers are the biggest culprits when it comes to botting. You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts. |
|

Agamemna Sheridan
Eversion Industries Meteor Blitzkrieg
2
|
Posted - 2014.01.17 14:32:00 -
[561] - Quote
Quote:2) heavily reduce normal bounties payouts if the module isn't active, demand that it's on (and make it hackable; maybe even make it so you can direct the isk stolen (or some of it) to the guy(s) hacking it).
Pretty interesting idea. Decrese income without the unit to 60%. Increase income with the unit to 120% directly into the ratters pocket. Make the unit hackable with a high dificulty (would make hacking interesting for Players messing around with each other).
If the unit is hacked unsuccessful, a message in local is shown. If the hack is successful, the 60% bonus income is redirected into the hackers pocket untill someone notices the hack and warps to the unit and resets it manually. |

Jenn aSide
STK Scientific Initiative Mercenaries
4367
|
Posted - 2014.01.17 14:36:00 -
[562] - Quote
Infinity Ziona wrote:Lugalbandak wrote:Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon. Perhaps it's due to alliances docking up the moment anything not blue enters system. The combination of blues, intel channels and local creates a system so safe that it's virtually impossible to die in non-consensual PvP. Now you can still have that immunity to non-consentual PvP but it'll cost you 25% of rat bounties to utilise it if you're so lazy you don't put a cloakie disposable alt next to your ESS to grab the funds.
You emant he cloaky disposable alt that could be ratting instead. There is no such thing.
What will happen is instead of doing this, people will simply use those 2 toons to run missions and hover up loot with that send toon in a noctis for more isk than he would have made ratting with one toon. What you talk about is never practical.
We're talking about what people actually do, not what you think they should.
|

Kaarous Aldurald
ROC Academy The ROC
2123
|
Posted - 2014.01.17 14:44:00 -
[563] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Lugalbandak wrote:Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon. Perhaps it's due to alliances docking up the moment anything not blue enters system. The combination of blues, intel channels and local creates a system so safe that it's virtually impossible to die in non-consensual PvP. Now you can still have that immunity to non-consentual PvP but it'll cost you 25% of rat bounties to utilise it if you're so lazy you don't put a cloakie disposable alt next to your ESS to grab the funds. You emant he cloaky disposable alt that could be ratting instead. There is no such thing. What will happen is instead of doing this, people will simply use those 2 toons to run missions and hover up loot with that send toon in a noctis for more isk than he would have made ratting with one toon. What you talk about is never practical. We're talking about what people actually do, not what you think they should.
Pretty much this.
When I do PVE, I dual box a neutral salvage alt. PVE in highsec is easy enough that I can ninja salvage in between salvaging my own missions.
Even for someone with expensive habits like me, the money is plenty. Not posting on my main, and loving it.-á Because free speech.-á |

Angelica Dreamstar
Epic Boo Bees
185
|
Posted - 2014.01.17 15:22:00 -
[564] - Quote
Give us a deployable that reduces the bounty of everything on grid and collects the difference in it. Make it explodable, with suspect consequence. Who blows it up gets the rest.
Mission runners will cry, but get the chance to destroy it... xD Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Angelica Dreamstar
Epic Boo Bees
185
|
Posted - 2014.01.17 15:23:00 -
[565] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Lugalbandak wrote:Barry Kring wrote:I honestly think the idea is perfect for highsec. Make the bubble a bit bigger and everything inside it is fair game, no concord zone. Null has maybe 2-3 ratters per system at best, in hs you can multiply that by 10 meaning significant money worth fighting for. im still figuring out wy its only for 0.0, low sec = low sec but in high it could be a nice conflict driver maybe, maybe ccp respons soon. Perhaps it's due to alliances docking up the moment anything not blue enters system. The combination of blues, intel channels and local creates a system so safe that it's virtually impossible to die in non-consensual PvP. Now you can still have that immunity to non-consentual PvP but it'll cost you 25% of rat bounties to utilise it if you're so lazy you don't put a cloakie disposable alt next to your ESS to grab the funds. You mean the cloaky disposable alt that could be ratting instead? There is no such thing. What will happen is instead of doing this, people will simply use those 2 toons to run missions and hover up loot with that send toon in a noctis for more isk than he would have made ratting with one toon. What you talk about is never practical. We're talking about what people actually do, not what you think they should. Did you forget who you're talking with? xD Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Dave Stark
4216
|
Posted - 2014.01.17 15:26:00 -
[566] - Quote
E-2C Hawkeye wrote:Andski wrote:E6o5 wrote:La Nariz wrote:Yonis Zanjoahir wrote:A bunch of angry botters itt lmao.
+1 for ESS.
Security presentation showed that most of the botting occurs in highsec and over half of all botting occurs in caldari highsec. So you know where to go with your bots He's right, though. Hiseccers are the biggest culprits when it comes to botting. You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts.
source? |

MatrixSkye Mk2
Republic University Minmatar Republic
708
|
Posted - 2014.01.17 15:48:00 -
[567] - Quote
Dave Stark wrote:E-2C Hawkeye wrote:You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts. source? I think that was a tongue-in-cheek comment. I've seen plenty of null sec players claim that 'many' of them have alts in hi sec. So I guess that would be the source. Unless, of course, these claims are bullshit. <== tongue-in-cheek as well . |

Kaarous Aldurald
ROC Academy The ROC
2123
|
Posted - 2014.01.17 15:49:00 -
[568] - Quote
MatrixSkye Mk2 wrote:Dave Stark wrote:E-2C wrote:You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts. source? I think that was a tongue-in-cheek comment. I've seen plenty of null sec players claim that 'many' of them have alts in hi sec. So I guess that would be the source. Unless, of course, these claims are bullshit. <== tongue-in-cheek as well  .
Hell, I have 4. It's hardly unusual. Not posting on my main, and loving it.-á Because free speech.-á |

Angelica Dreamstar
Epic Boo Bees
186
|
Posted - 2014.01.17 15:52:00 -
[569] - Quote
MatrixSkye Mk2 wrote:Dave Stark wrote:E-2C Hawkeye wrote:You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts. source? I think that was a tongue-in-cheek comment. I've seen plenty of null sec players claim that 'many' of them have alts in hi sec. So I guess that would be the source. Unless, of course, these claims are bullshit. <== tongue-in-cheek as well  . As many as all the carebears, who have powerfull friends in nullsec alliances that will come to hunt and kill us? XD Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Faenir Antollare
University of Caille Gallente Federation
178
|
Posted - 2014.01.17 16:04:00 -
[570] - Quote
After reading through the thread,..and I must confess that my eyes are a bleeding, I would respectively request that the implementation of such modules is suspended until, at least, a more thorough and readily acceptable concept can be formulated. |
|

Kimmi Chan
Tastes Like Purple
602
|
Posted - 2014.01.17 16:07:00 -
[571] - Quote
Angelica Dreamstar wrote:As many as all the carebears, who have powerfull friends in nullsec alliances that will come to hunt and kill us? XD
Run for you lives!!!!
Also Jeff Bidermaier!!!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Angelica Dreamstar
Epic Boo Bees
186
|
Posted - 2014.01.17 16:14:00 -
[572] - Quote
Kimmi Chan wrote:Angelica Dreamstar wrote:As many as all the carebears, who have powerfull friends in nullsec alliances that will come to hunt and kill us? XD Run for you lives!!!! Also Jeff Bidermaier!!! Hahaha Jeff! Almost forgot him! xD Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Kimmi Chan
Tastes Like Purple
610
|
Posted - 2014.01.17 16:39:00 -
[573] - Quote
Angelica Dreamstar wrote:Kimmi Chan wrote:Angelica Dreamstar wrote:As many as all the carebears, who have powerfull friends in nullsec alliances that will come to hunt and kill us? XD Run for you lives!!!! Also Jeff Bidermaier!!! Hahaha Jeff! Almost forgot him! xD
The best part of that whole thing for me was that he put it in his Bio. 
Jeff is a ******* rock star!!!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

E-2C Hawkeye
State War Academy Caldari State
461
|
Posted - 2014.01.17 16:54:00 -
[574] - Quote
MatrixSkye Mk2 wrote:Dave Stark wrote:E-2C Hawkeye wrote:You mean the goons with their alts in hi-sec? Yea your right, that why the front line goon has an average of 8 accounts. source? I think that was a tongue-in-cheek comment. I've seen plenty of null sec players claim that 'many' of them have alts in hi sec. So I guess that would be the source. Unless, of course, these claims are bullshit. <== tongue-in-cheek as well  . Mittani.com....but wear the tin foil hat before you go  |

Dave Stark
4217
|
Posted - 2014.01.17 17:12:00 -
[575] - Quote
i just thought 8 sounded a bit low. vOv |

Yokai Mitsuhide
Native Freshfood Minmatar Republic
4672
|
Posted - 2014.01.17 18:05:00 -
[576] - Quote
Money Makin Mitch wrote:CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  the opinions don't seem to be very mixed to me... seems almost everyone hates it.  we're ridiculing it for a reason.  welp, back to the drawing board
I wouldn't say everyone hates it...just the nullsec children who think everything needs to be in their favor. |

Kimmi Chan
Tastes Like Purple
611
|
Posted - 2014.01.17 18:08:00 -
[577] - Quote
Yokai Mitsuhide wrote:Money Makin Mitch wrote:CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  the opinions don't seem to be very mixed to me... seems almost everyone hates it.  we're ridiculing it for a reason.  welp, back to the drawing board I wouldn't say everyone hates it...just the nullsec children who think everything needs to be in their favor.
<---- Doesn't live in Nullsec.
<----Thinks ESS is dumb.
<----Likes breakfast food.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Fix Sov
39
|
Posted - 2014.01.17 18:20:00 -
[578] - Quote
CCP Falcon wrote:It's quite clear that there are very mixed opinions on this, and we'll be looking to gather the feedback from this thread and hand it over to game design. That said, if people are annoyed, it's still not justification for taking a dump all over the forum rules. Make sure that your feedback is presented in a calm and concise manner. Cheers.  Clear and concise feedback: the premises behind the ESS is deeply flawed. There are absolutely no incentives that I can see for deploying this module in a system I would rat in (not that I'm going to rat, **** ratting forever), because the disadvantage to not deploying it is overshadowed by the amount of time and energy you have to spend guarding the ESS and making sure the bounties etc are shared to the right people and not stolen by some neutral, red or blue guy.
If you absolutely want to make a farms and fields style module, think of something which'll make people actually want to deploy it, such as a proper nerf to bounties if it's inactive like, say, 25-50% or whatever, which is reversed (or mostly reversed if you feel like nullsec is spewing forth too much ISK, but in that case you should probably be upfront about it and just say that there's too much isk coming into the economy so we're going to reduce payouts by x%), make it hackable/incappable by a smallish gang, and f.ex make it so a percentage of the un-nerfed bounties is sent to everyone who was in on hacking/reinforcing it. And it'll stay that way until someone fixes it by reverse-enginnering/hacking/repping it.
That way the system owner has an incentive to deploy it (because it actually matters), he doesn't have to dedicate one or more alts to just watching the structure in case some blue idiot comes derping along and presses the steal everything button, he has an incentive (albeit probably not enough, but them's the breaks) to actually defend it, and he'll have to do something to fix the situation. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

E-2C Hawkeye
State War Academy Caldari State
462
|
Posted - 2014.01.17 18:32:00 -
[579] - Quote
Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush. |

baltec1
Bat Country Goonswarm Federation
9846
|
Posted - 2014.01.17 18:42:00 -
[580] - Quote
E-2C Hawkeye wrote:Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush.
No miners will die over this. Thats how terrible this idea is. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Herzog Wolfhammer
Sigma Special Tactics Group
4140
|
Posted - 2014.01.17 19:21:00 -
[581] - Quote
If nullsec goes to highsec to kill everybody out of revenge for the ESS, then Harry Forever will win VFK and the goons will be homeless.

|

baltec1
Bat Country Goonswarm Federation
9847
|
Posted - 2014.01.17 19:24:00 -
[582] - Quote
Herzog Wolfhammer wrote:If nullsec goes to highsec to kill everybody out of revenge for the ESS, then Harry Forever will win VFK and the goons will be homeless. 
There is only one Harry Forever and we have him. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

ISD Tyrozan
ISD Community Communications Liaisons
356

|
Posted - 2014.01.17 21:00:00 -
[583] - Quote
Real life link post removed. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
|

Vald Tegor
Empyrean Guard Tactical Narcotics Team
104
|
Posted - 2014.01.17 21:17:00 -
[584] - Quote
Trii Seo wrote: - Null "bears", and I'd actually use this term referring to people whom you cannot under any circumstances force to defend/pick a fight won't fight for profits from an ESS.
This may come as a shock to some people, but that ratting "person" is frequently an alt of someone currently engaged in a pvp fleet elsewhere on their main account. No, I'm not going to jump on dual comms and try to form up a gang to counter a few dudes roaming by, especially if they are in interceptors or cloakies. I'm going to dock the alt and focus on what I'm doing on the main screen.
Even if I'm not otherwise engaged, no I won't form up with the 5 dudes that happen to be awake in station to engage your 30 man cruiser gang in the next 60 seconds.
People who cry about "null bears" seem to be oblivious to an important fact. Actual pvp losses when they undock are reimbursed by the alliance anyway. There is nothing for them to be afraid of losing. What these people are really crying about is failing to gank non-reimbursable PvE boats, which by definition are not fight capable and WILL dock at every opportunity by design. The reason you don't get a fight, is you're not providing an opportunity for a decent fight. Sometimes it's as simple as not having an appropriate ship in station to engage what you brought, not just a question of numbers.
Trii Seo wrote: An alliance that will fight you will fight you - if they can get numbers to go after you, or they have a remote chance of catching you. If you're in a cloaky/nullified T3 or a gang of interceptors, there's less incentive to form up simply because the other side will just run off before the fight even starts.
"But they blob!" "But they form up a counter!" well, likely you're the one that came in expecting to pick off easy targets - carebears. So it's kind of a "pot, meet kettle" situation.
If a group of players is willing to pick a fight, they don't need an ESS or any other stuff to incentivize the fighting. They just need a taget to hang around in the area long enough to form up a gang and go after it. ESS will do nothing to incentivize PvP in this case, and frankly siphons have a similar result.
That's pretty much it. If we can form up and get a fight, we will. If we do form, don't cry about blobbing and expect us to tell people who want to fight to sit it out.
Trii Seo wrote:An alliance that will not fight you will not fight you. No matter the amount of ESS, siphons, all this stuff you stack on them - they won't fight you, it's hardly ever worth losing ships over the amounts lost. At least a siphon steals something while it's there to the benefit of the attacker. The defenders will never deploy an ESS to start with in current form and it is useless for the attackers to deploy. All it does is provide a global warpin for an off gate fight. About the only positive side I see, is it provides incentive for the attackers to stay in system and take the fight after deploying one offensively. But that's not an incentive to deploy it offensively either. I guess leaving it could work as bait in a hotdrop / logoffski trap for when the ratter decides to take it down.
Then there are the issues of trying to do a coordinated "ratting op" to effectively use one of these. First and foremost, if we have enough dudes for that, we're going on a roam looking for targets instead. Not ratting. Second, an average null system can hardly support a gang ratting efficiently. Third, thanks to EvE's PvE structure, this "ratting gang" will be spread around the system and must dock up to reship before taking the fight. They can't simply fleet warp to the ESS. Which means the aggressor can set up first, bubble the undock and blap nullified ships coming to cash out. A scout for an early warning could be another ratter that just docks up without deploying the structure. An alt sitting on the ESS for emergency cash out could likewise be another ratter. One could argue that a pipe with multiple systems could handle a 20+ man ratting operation and do it profitably with a dedicated scout, but that takes us back to the first point. Why would they form up to rat instead of going to PvP? Ratting is typically something you do sporadically in downtime, solo, when there is nothing better to do with that character at the moment.
|

E-2C Hawkeye
State War Academy Caldari State
463
|
Posted - 2014.01.17 21:32:00 -
[585] - Quote
baltec1 wrote:E-2C Hawkeye wrote:Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush. No miners will die over this. Thats how terrible this idea is. So I guess thatGÇÖs part of what I am not getting. If this is Sooooo bad and no one will use it then why do so many people have their underooes in a twist? I think the FEAR comes from not knowing. With many things in Eve the full potential of items, ideas and changes is not realized until people have a chance to play with it and figure out how to meta it. |

Jenn aSide
STK Scientific Initiative Mercenaries
4382
|
Posted - 2014.01.17 21:45:00 -
[586] - Quote
E-2C Hawkeye wrote:baltec1 wrote:E-2C Hawkeye wrote:Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush. No miners will die over this. Thats how terrible this idea is. So I guess thatGÇÖs part of what I am not getting. If this is Sooooo bad and no one will use it then why do so many people have their underooes in a twist? I think the FEAR comes from not knowing. With many things in Eve the full potential of items, ideas and changes is not realized until people have a chance to play with it and figure out how to meta it.
The frustration comes from watching CCP turn an old mistake into a new one. They don't seem to have learned from the systems upgrade nerf that turned null BACK into the desert it was before system upgrades were introduced.
Oh Well, No skin off anyone's back (except renters who will watch their system's value plummet), theres FW lp farming, incursions, SOE and thukker missions and other things. But it's CCP going backwards, they shold be setting the ground for the people who want to go to null to live to want to go there, not to want to go do high sec incursions to afford ships for null. |

Kimmi Chan
Tastes Like Purple
614
|
Posted - 2014.01.17 22:00:00 -
[587] - Quote
E-2C Hawkeye wrote:baltec1 wrote:E-2C Hawkeye wrote:Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush. No miners will die over this. Thats how terrible this idea is. So I guess thatGÇÖs part of what I am not getting. If this is Sooooo bad and no one will use it then why do so many people have their underooes in a twist? I think the FEAR comes from not knowing. With many things in Eve the full potential of items, ideas and changes is not realized until people have a chance to play with it and figure out how to meta it.
SIGHTED: -->> CCP Dev Alt! <<-- TARGET ACQUIRED.
POUNCE SEQUENCE INITIATED!
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Desmond Strickler
End-of-Line
22
|
Posted - 2014.01.17 22:02:00 -
[588] - Quote
Fix Lag wrote:Prie Mary wrote:Fix Lag wrote:Desmond Strickler wrote:1. HTFU 2. Buy a incursion alt 3. ???? 4. Profit And that, right there, is the problem. Quick raise the deflector shields, try and move CCP onto incursions - again. Threads about ESS not nerf incursions  What I'm saying has nothing to do with nerfing incursions--it's pointing out that CCP has, by virtue of making nullsec worthless, made highsec incursion running (and FW frigate crap, and maybe L4s for those too desperate or stupid to do otherwise) about the only viable way to rat money. Which makes owning and maintaining a nullsec empire pretty stupid.
Well for alliances and coalitions, moon goo is by far the best passive isk in the game and I am sure someone is going to fight for them. Just because you have an incursion alt doesn't me nullsec is completely useless, it is still the best place to find fleet pew pew. Oh, and wh's are by far the best ratting isk  The Black Prince of Wormholes a.k.a The Black Prince of The East
Professional Nereus Gang Fighter
Part-Time Moon Bear and Full-Time Black Guy |

Angelica Dreamstar
Epic Boo Bees
189
|
Posted - 2014.01.18 00:04:00 -
[589] - Quote
Desmond Strickler wrote:The Black Prince of Wormholes a.k.a The Black Prince of The East THE PRINCE OF THE EAST ! Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Thead Enco
Killing is Business Get Off My Lawn
55
|
Posted - 2014.01.18 00:09:00 -
[590] - Quote
Thread Status:
29 pages later with no CCP comment, it's not like you guys are short of "Community Reps"
"Any man who must say 'I am the king' is no true king."
Tywin Lannister-á |
|

Haraukiae Youik
University of Caille Gallente Federation
6
|
Posted - 2014.01.18 00:22:00 -
[591] - Quote
Amazing
TRULY A M A Z I N G
CCP for the last 5 years has nerfed hi sec to h (am I allowed to say it, it rhymes with bell?) and one almost inconsequential partial, lite tap on the oh so Purdy hand of nul sec and everyone goes wild.
Why don't all you hardcore pirates; dedicated players; take your own advice to us hi sec people and just learn to adjust?
Or is that asking too much?
OH, the TEARS |

Fix Sov
47
|
Posted - 2014.01.18 00:27:00 -
[592] - Quote
Uh, CCP has nerfed hisec to hell the past 5 years?
Which universe are you living in? Can't be the same universe I'm living in, because for the most part it's been buffs to hisec. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

La Nariz
GoonWaffe Goonswarm Federation
1436
|
Posted - 2014.01.18 01:12:00 -
[593] - Quote
Infinity Ziona wrote: You need to edumudicate yourself a bit :)
Anecdotal evidence generally refers to a 'story' told regarding an event. "I was walking along a track and was abducted and anal probed by strange alien hillbillies". They provide no hard evidence, such as used anal probes or odd burn marks attributable to possible still fitted spacecraft.
Sample size is irrelevant given some data is better than no data, which is what you offer. Data representative of the average null seccers is the opposite of what we need since my stance is that your income is being deliberately curtailed by your voluntary restrictions against utilizing other peoples space due to your bluing every and all in your area out of fear.
Don't try to out science me unless you know what basic science is actually about.
That TNT guy knows his stuff, you on the other hand are highly suspect. You moved the goalposts from "nullsec income is better than highsec income" to ":goonspiracy:." There is still no breakdown of where bounties come from by sec area and as the TNT guy pointed out all you've shown is that nullsec could use a buff.
Based on your anecdote the ESS should be exclusively in highsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

General Yazimi
Nexus Incorporated
0
|
Posted - 2014.01.18 01:19:00 -
[594] - Quote
Someone is afraid that their entrenched alliances needs to work a little more for said entrenchment. I love the concept of ESS. |

Fix Sov
48
|
Posted - 2014.01.18 01:20:00 -
[595] - Quote
General Yazimi wrote:Someone is afraid that their entrenched alliances needs to work a little more for said entrenchment. I love the concept of ESS. Please, do tell how ESS is supposed to make "entrenched alliances work a little more for said entrenchment". The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Kaarous Aldurald
ROC Academy The ROC
2134
|
Posted - 2014.01.18 01:21:00 -
[596] - Quote
General Yazimi wrote:Someone is afraid that their entrenched alliances needs to work a little more for said entrenchment. I love the concept of ESS.
So, aside from "Grr Goons", what do you actually like about it? Not posting on my main, and loving it.-á Because free speech.-á |

General Yazimi
Nexus Incorporated
0
|
Posted - 2014.01.18 01:30:00 -
[597] - Quote
Kaarous Aldurald wrote:General Yazimi wrote:Someone is afraid that their entrenched alliances needs to work a little more for said entrenchment. I love the concept of ESS. So, aside from "Grr Goons", what do you actually like about it?
"Anyone can access an ESS, not just the owner."
I'll enjoy stealing your ISK when you are out farming - I enjoy the fact that you have to guard the ESS. I like the fact we can fight over it.
Oh btw when you leave - Can I have your stuff? |

Kaarous Aldurald
ROC Academy The ROC
2134
|
Posted - 2014.01.18 01:33:00 -
[598] - Quote
General Yazimi wrote:Kaarous Aldurald wrote:General Yazimi wrote:Someone is afraid that their entrenched alliances needs to work a little more for said entrenchment. I love the concept of ESS. So, aside from "Grr Goons", what do you actually like about it? "Anyone can access an ESS, not just the owner." I'll enjoy stealing your ISK when you are out farming - I enjoy the fact that you have to guard the ESS. I like the fact we can fight over it. Oh btw when you leave - Can I have your stuff?
I wouldn't ever drop one. (I don't live in nullsec, but I'd have to be out of my mind).
Anyone who actually stays in null after this (most of them will just leave), would be insane to risk 20% of their earnings for an extra 5% they won't see.
They'll just dock up or try and go to a different system if they can.
You won't be stealing anything, "they" won't be guarding anything, and nothing will be fought over.
Because 5% isn't worth fighting over. Especially not when they can just go mission. Not posting on my main, and loving it.-á Because free speech.-á |

Angelica Dreamstar
Epic Boo Bees
189
|
Posted - 2014.01.18 01:34:00 -
[599] - Quote
General Yazimi wrote:Kaarous Aldurald wrote:General Yazimi wrote:Someone is afraid that their entrenched alliances needs to work a little more for said entrenchment. I love the concept of ESS. So, aside from "Grr Goons", what do you actually like about it? "Anyone can access an ESS, not just the owner." I'll enjoy stealing your ISK when you are out farming - I enjoy the fact that you have to guard the ESS. I like the fact we can fight over it. Oh btw when you leave - Can I have your stuff? How can you steal their ISK, if they don't deploy it? Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Fix Sov
48
|
Posted - 2014.01.18 01:41:00 -
[600] - Quote
Angelica Dreamstar wrote:How can you steal their ISK, if they don't deploy it? Pubbie magic. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |
|

Falin Whalen
GoonWaffe Goonswarm Federation
595
|
Posted - 2014.01.18 04:55:00 -
[601] - Quote
I love all the"speshul" children going, "Ha ha! I'm going to steal all the Goonies ISKies. LOL!" when 1. We aren't going to deploy the damn stupid things, and 2. Anybody that does is goonfucking and going to be kicked from the alliance post haste.
- The "reward" is not commensurate with the "risk"
- It won't drive conflict. Ratters will just dock up like before, and if the hostile gang leaves one of these behind they are out 30 mil ISK, as the ratters will just destroy this thing when they feel safe enough to undock, or move to a different system and continue ratting.
"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Infinity Ziona
Cloakers
1439
|
Posted - 2014.01.18 05:07:00 -
[602] - Quote
La Nariz wrote:Infinity Ziona wrote: You need to edumudicate yourself a bit :)
Anecdotal evidence generally refers to a 'story' told regarding an event. "I was walking along a track and was abducted and anal probed by strange alien hillbillies". They provide no hard evidence, such as used anal probes or odd burn marks attributable to possible still fitted spacecraft.
Sample size is irrelevant given some data is better than no data, which is what you offer. Data representative of the average null seccers is the opposite of what we need since my stance is that your income is being deliberately curtailed by your voluntary restrictions against utilizing other peoples space due to your bluing every and all in your area out of fear.
Don't try to out science me unless you know what basic science is actually about.
That TNT guy knows his stuff, you on the other hand are highly suspect. You moved the goalposts from "nullsec income is better than highsec income" to ":goonspiracy:." There is still no breakdown of where bounties come from by sec area and as the TNT guy pointed out all you've shown is that nullsec could use a buff. Based on your anecdote the ESS should be exclusively in highsec. So your argument is "That TNT guy knows his stuff". You follow up with a statement inferring I am dishonestly presenting something but with no specifics. You infer there is a requirement for a breakdown of bounties by sec status despite my stating that my income is sec status independent since I roam and ignore sec status entirely. Also given I am un-affiliated I am usually in higher sec status as the majority of affiliated prefer lowest sec for maximal profits precluding my operating in those systems.
You state I have shown that nullsec could use a buff despite my showing that even a soloer such as myself can make billions operating in null with minimal effort. That doesn't quite make sense to me and I think the average non-goon person is intelligent enough to see through your obfuscation of the facts. |

Falin Whalen
GoonWaffe Goonswarm Federation
595
|
Posted - 2014.01.18 05:27:00 -
[603] - Quote
Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote: You need to edumudicate yourself a bit :)
Anecdotal evidence generally refers to a 'story' told regarding an event. "I was walking along a track and was abducted and anal probed by strange alien hillbillies". They provide no hard evidence, such as used anal probes or odd burn marks attributable to possible still fitted spacecraft.
Sample size is irrelevant given some data is better than no data, which is what you offer. Data representative of the average null seccers is the opposite of what we need since my stance is that your income is being deliberately curtailed by your voluntary restrictions against utilizing other peoples space due to your bluing every and all in your area out of fear.
Don't try to out science me unless you know what basic science is actually about.
That TNT guy knows his stuff, you on the other hand are highly suspect. You moved the goalposts from "nullsec income is better than highsec income" to ":goonspiracy:." There is still no breakdown of where bounties come from by sec area and as the TNT guy pointed out all you've shown is that nullsec could use a buff. Based on your anecdote the ESS should be exclusively in highsec. So your argument is "That TNT guy knows his stuff". You follow up with a statement inferring I am dishonestly presenting something but with no specifics. You infer there is a requirement for a breakdown of bounties by sec status despite my stating that my income is sec status independent since I roam and ignore sec status entirely. Also given I am un-affiliated I am usually in higher sec status as the majority of affiliated prefer lowest sec for maximal profits precluding my operating in those systems. You state I have shown that nullsec could use a buff despite my showing that even a soloer such as myself can make billions operating in null with minimal effort. That doesn't quite make sense to me and I think the average non-goon person is intelligent enough to see through your obfuscation of the facts. I recently wrote a guide, which can be found on Missions and Complexes regarding making absurd amounts of isk in Null. You should probably read it before ignorantly commenting again. Well, when you pull the handle on the slot machine as many times as you do, your bound to hit a few jackpots. You sound like you are trying to hock a book on how to make money, like some late night infomercial huckster.
"You too, can make fabulous wealth like I did*, just buy my course for the low low price of 199.99."
*Actual results may vary. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
105
|
Posted - 2014.01.18 05:31:00 -
[604] - Quote
E-2C Hawkeye wrote:baltec1 wrote:E-2C Hawkeye wrote:Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush. No miners will die over this. Thats how terrible this idea is. So I guess thatGÇÖs part of what I am not getting. If this is Sooooo bad and no one will use it then why do so many people have their underooes in a twist? I think the FEAR comes from not knowing. There is no fear.
We know this will be unused. Leaving us with a flat 5% bounty nerf to all of null sec. To be un-iterated on for an unknown length of time.
Who does it affect? Those of us unwilling to use alts elsewhere to provide a superior living. Call me crazy (or lazy?). I like to undock a character with a PvP oriented skill set and make some ISK right where I live, when I have nothing better to do.
Then again, CCP did recently expand availability of jump clones and reduce the timer. Mission running in complete safety is just a mouse click away. The caveat being I now have one less character to get shot at / shoot people with in null for the day. Not quite what the ESS was supposed to accomplish, huh? |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
105
|
Posted - 2014.01.18 05:42:00 -
[605] - Quote
Falin Whalen wrote:Ratters will just dock up like before, and if the hostile gang leaves one of these behind they are out 30 mil ISK, as the ratters will just destroy this thing when they feel safe enough to undock, or move to a different system and continue ratting. Napkin math puts it at around a 5 min shoot with a solo aligned bomber from 50k away. Most of the HP is structure. Anyone who thinks we will form fleets to take them down thinks wrong. I must say, I find the idea of the defenders being the cloaky pricks amusing. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
634
|
Posted - 2014.01.18 05:43:00 -
[606] - Quote
E-2C Hawkeye wrote:baltec1 wrote:E-2C Hawkeye wrote:Jon Feist wrote:For every ESS module that is seen in Nullsec, a miner will be ganked. You should start now and get ahead to avoid the rush. No miners will die over this. Thats how terrible this idea is. So I guess thatGÇÖs part of what I am not getting. If this is Sooooo bad and no one will use it then why do so many people have their underooes in a twist? I think the FEAR comes from not knowing. With many things in Eve the full potential of items, ideas and changes is not realized until people have a chance to play with it and figure out how to meta it.
because it comes with a handy dandy 5% nerf for anyone not using it.
|

Infinity Ziona
Cloakers
1439
|
Posted - 2014.01.18 05:45:00 -
[607] - Quote
Falin Whalen wrote:Infinity Ziona wrote:La Nariz wrote:Infinity Ziona wrote: You need to edumudicate yourself a bit :)
Anecdotal evidence generally refers to a 'story' told regarding an event. "I was walking along a track and was abducted and anal probed by strange alien hillbillies". They provide no hard evidence, such as used anal probes or odd burn marks attributable to possible still fitted spacecraft.
Sample size is irrelevant given some data is better than no data, which is what you offer. Data representative of the average null seccers is the opposite of what we need since my stance is that your income is being deliberately curtailed by your voluntary restrictions against utilizing other peoples space due to your bluing every and all in your area out of fear.
Don't try to out science me unless you know what basic science is actually about.
That TNT guy knows his stuff, you on the other hand are highly suspect. You moved the goalposts from "nullsec income is better than highsec income" to ":goonspiracy:." There is still no breakdown of where bounties come from by sec area and as the TNT guy pointed out all you've shown is that nullsec could use a buff. Based on your anecdote the ESS should be exclusively in highsec. So your argument is "That TNT guy knows his stuff". You follow up with a statement inferring I am dishonestly presenting something but with no specifics. You infer there is a requirement for a breakdown of bounties by sec status despite my stating that my income is sec status independent since I roam and ignore sec status entirely. Also given I am un-affiliated I am usually in higher sec status as the majority of affiliated prefer lowest sec for maximal profits precluding my operating in those systems. You state I have shown that nullsec could use a buff despite my showing that even a soloer such as myself can make billions operating in null with minimal effort. That doesn't quite make sense to me and I think the average non-goon person is intelligent enough to see through your obfuscation of the facts. I recently wrote a guide, which can be found on Missions and Complexes regarding making absurd amounts of isk in Null. You should probably read it before ignorantly commenting again. Well, when you pull the handle on the slot machine as many times as you do, your bound to hit a few jackpots. You sound like you are trying to hock a book on how to make money, like some late night infomercial huckster. "You too, can make fabulous wealth like I did*, just buy my course for the low low price of 199.99." *Actual results may vary. Except it's not a slot machine with the usual odds.
The slot machine has a guaranteed payout (OE + Bounties) this equates to a guarantee of around 100 million per site. Most sites take 30 to 60 minutes. The recent screen I linked showed 6 OE + 6 high end mod drops one of which was worth 1.5 billion. That equates logically to a 100% chance of bonus super bling per pull of that lever.
Now I agree that sometimes you get only an OE and bounties but that is still better than missioning by around a large % (30 to 60 mill per hour vs 100 to 300) but with the frequent dropping of multi-hundred million to billion isk mods the comparison is absurd.
As for selling, I created my guide on request, I invested my time and effort and ask for no payment. My agenda is simple, I want to help people who feel they are consigned to high sec unless forced into dictatorial alliances, to leave high and gain access to areas of the game they feel locked out of. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
105
|
Posted - 2014.01.18 05:58:00 -
[608] - Quote
Infinity Ziona wrote: You state I have shown that nullsec could use a buff despite my showing that even a soloer such as myself can make billions operating in null with minimal effort. That doesn't quite make sense to me and I think the average non-goon person is intelligent enough to see through your obfuscation of the facts.
It's a good thing we're intelligent enough to see through your blatant misrepresentations.
You are not a soloer. You are a 10 man gang, with one dude stealing all the loot, then bragging how much money he makes on fleet ops.
Care to tell us more how an entire null region can only support 7 players (allegedly) above high sec income level? In particular, please elaborate what happens when the word gets out and 600 players adopt your play style. Effectively perma camping all of null and exhausting all these resources.
Then remind us again how many players were able to effectively farm in Osmon before TIDI set in, prior to the addition of more L4 sisters agents. Do note their optimized income level while at it. |

Arkady Romanov
GoonWaffe Goonswarm Federation
53
|
Posted - 2014.01.18 06:05:00 -
[609] - Quote
Vald Tegor wrote:Infinity Ziona wrote: You state I have shown that nullsec could use a buff despite my showing that even a soloer such as myself can make billions operating in null with minimal effort. That doesn't quite make sense to me and I think the average non-goon person is intelligent enough to see through your obfuscation of the facts.
It's a good thing we're intelligent enough to see through your blatant misrepresentations. You are not a soloer. You are a 10 man gang, with one dude stealing all the loot, then bragging how much money he makes on fleet ops. Care to tell us more how an entire null region can only support 7 players (allegedly) above high sec income level? In particular, please elaborate what happens when the word gets out and 600 players adopt your play style. Effectively perma camping all of null and exhausting all these resources. Then remind us again how many players were able to effectively farm in Osmon before TIDI set in, prior to the addition of more L4 sisters agents. Do note their optimized income level while at it.
Forget it. Infinity is physically incapable of understanding (or chooses to ignore) that her ploy doesn't scale beyond a certain point in null, and will actively ignore the fact that scalability is the issue, which is why the ratio of players running missions/doing incursions/whatever to nullsec ratting is what it is.
Save your responses for people who aren't tunnel visioned corner cases. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
105
|
Posted - 2014.01.18 06:23:00 -
[610] - Quote
Infinity Ziona wrote: Except it's not a slot machine with the usual odds.
The slot machine has a guaranteed payout
You still don't get it.
The slot machine you are playing is not the loot drop. It's tab into window, probe system. Unless there is a site worth running, there is no payout. You consistently fail to account for this time spent in your income per time unit calculations. You only count the time spent active inside the combat site.
When you spend 5 minutes using 10 accounts to probe 10 systems, that's 50 minutes spent. Another 30-60 minutes to run the site. This alone puts you at 100mil / 80 to 110 minutes = 54 to 75 mil / h. This further fails to take into account the fact an actual solo player living in null would need to travel a minimum of 10 jumps adding travel time, plus more travel time to reship and again return to base. When you get nothing but bounty and OE drop, it means you made less money than you would have ratting in your home system.
You further fail to account for what happens when you scan 10 systems and find nothing in your bottom line calculation.
For an on-topic question: how do you feel about this feature nerfing all your bounties by 5%? You seem to rely on them propping up your bottom end of the loot RNG. Or do you plan to deploy an ESS in every system you run a site in? |
|

Infinity Ziona
Cloakers
1439
|
Posted - 2014.01.18 06:48:00 -
[611] - Quote
Vald Tegor wrote:Infinity Ziona wrote: Except it's not a slot machine with the usual odds.
The slot machine has a guaranteed payout
You still don't get it. The slot machine you are playing is not the loot drop. It's tab into window, probe system. Unless there is a site worth running, there is no payout. You consistently fail to account for this time spent in your income per time unit calculations. You only count the time spent active inside the combat site. When you spend 5 minutes using 10 accounts to probe 10 systems, that's 50 minutes spent. Another 30-60 minutes to run the site. This alone puts you at 100mil / 80 to 110 minutes = 54 to 75 mil / h. This further fails to take into account the fact an actual solo player living in null would need to travel a minimum of 10 jumps adding travel time, plus more travel time to reship and again return to base. When you get nothing but bounty and OE drop, it means you made less money than you would have ratting in your home system. You further fail to account for what happens when you scan 10 systems and find nothing in your bottom line calculation. For an on-topic question: how do you feel about this feature nerfing all your bounties by 5%? You seem to rely on them propping up your bottom end of the loot RNG. Or do you plan to deploy an ESS in every system you run a site in? You are the one who doesn't get it.
7 of my accounts are pure stealth bomber pvp characters - I can't link the killmail however if you look up Little Baltec you'll see he has no probe launcher and certainly is not fitted for running combat sites.
I have one scout + prober and my other character L Dopa is used for killing explorers in cloaky smartbombing Rokhs in relic sites as can also be seen by the killboard I linked.
I don't recall a single time I have ever had to scan 10 systems only to find nothing to run. At worse I can belt rat semi-afk while my prober probes or runs relic and data sites which are themselves quite profitable. I can also run anoms, regardless of sec status, since I never run Sanctums anyway as they're a great way to get killed by inties.
In my experience there is NEVER a time where there is nothing to do in null, there are so many ways to make better isk than running missions. |

baltec1
Bat Country Goonswarm Federation
9849
|
Posted - 2014.01.18 07:38:00 -
[612] - Quote
Infinity Ziona wrote:You are the one who doesn't get it. 7 of my accounts are pure stealth bomber pvp characters - I can't link the killmail however if you look up Little Baltec you'll see he has no probe launcher and certainly is not fitted for running combat sites. I have one scout + prober and my other character L Dopa is used for killing explorers in cloaky smartbombing Rokhs in relic sites as can also be seen by the killboard I linked. I don't recall a single time I have ever had to scan 10 systems only to find nothing to run. At worse I can belt rat semi-afk while my prober probes or runs relic and data sites which are themselves quite profitable. I can also run anoms, regardless of sec status, since I never run Sanctums anyway as they're a great way to get killed by inties. In my experience there is NEVER a time where there is nothing to do in null, there are so many ways to make better isk than running missions.
You still do not get that sanctums cannot support more than 100 people per region. We have tens of thousands of people, it is impossible for sanctums to support the null population. Anoms are the staple diet for the rank and file but you earn more running missions in high sec. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1440
|
Posted - 2014.01.18 08:33:00 -
[613] - Quote
baltec1 wrote:Infinity Ziona wrote:You are the one who doesn't get it. 7 of my accounts are pure stealth bomber pvp characters - I can't link the killmail however if you look up Little Baltec you'll see he has no probe launcher and certainly is not fitted for running combat sites. I have one scout + prober and my other character L Dopa is used for killing explorers in cloaky smartbombing Rokhs in relic sites as can also be seen by the killboard I linked. I don't recall a single time I have ever had to scan 10 systems only to find nothing to run. At worse I can belt rat semi-afk while my prober probes or runs relic and data sites which are themselves quite profitable. I can also run anoms, regardless of sec status, since I never run Sanctums anyway as they're a great way to get killed by inties. In my experience there is NEVER a time where there is nothing to do in null, there are so many ways to make better isk than running missions. You still do not get that sanctums cannot support more than 100 people per region. We have tens of thousands of people, it is impossible for sanctums to support the null population. Anoms are the staple diet for the rank and file but you earn more running missions in high sec. In 2010 there were 3200 null systems. Your coalition owns approximately half of that space so lets say 1600 systems. While you have tens of thousands of members, quite a substantial number are alts, lets say 50% (1 alt member per actual coalition person, likely to be much higher imo), so out of your claimed 37,000 members, you have 18500 members. Of those 18500 likely only 10% are online at any one time, probably less, if you have data to dispute I'd happily revise my numbers. Of those 1800 online a good percentage are likely not running anoms but rather afk, pvp'ing, manufacturing and in high sec. Lets remove 10% so you have approximately 1.5 people per system...
Its all speculative and I'm sure you have better data available so lets see what it is. I'm sure its not as doomy and gloomy as your purported 10's of thousands of people all online searching for anoms to run :) |

baltec1
Bat Country Goonswarm Federation
9849
|
Posted - 2014.01.18 08:52:00 -
[614] - Quote
Infinity Ziona wrote: In 2010 there were 3200 null systems. Your coalition owns approximately half of that space so lets say 1600 systems. While you have tens of thousands of members, quite a substantial number are alts, lets say 50% (1 alt member per actual coalition person, likely to be much higher imo), so out of your claimed 37,000 members, you have 18500 members. Of those 18500 likely only 10% are online at any one time, probably less, if you have data to dispute I'd happily revise my numbers. Of those 1800 online a good percentage are likely not running anoms but rather afk, pvp'ing, manufacturing and in high sec. Lets remove 10% so you have approximately 1.5 people per system...
Its all speculative and I'm sure you have better data available so lets see what it is. I'm sure its not as doomy and gloomy as your purported 10's of thousands of people all online searching for anoms to run :)
I include everyone in null, not just goons.
There are simply not enough sanctums to support large populations. Anoms are what we have instead of missions. Join Bat Country today and defend the Glorious Socialist Dictatorship |

SmilingVagrant
GoonWaffe Goonswarm Federation
2347
|
Posted - 2014.01.18 09:01:00 -
[615] - Quote
Kaarous Aldurald wrote: Anyone who actually stays in null after this (most of them will just leave), would be insane to risk 20% of their earnings for an extra 5% they won't see.
We won't leave, we just won't make money at home, I mean lets face it if the dominion sov system didn't get us running to NPC null/lowsec nothing else is going to do it. Taking someone elses hard earned stuff i simply too much fun. |

Infinity Ziona
Cloakers
1441
|
Posted - 2014.01.18 09:15:00 -
[616] - Quote
baltec1 wrote:Infinity Ziona wrote: In 2010 there were 3200 null systems. Your coalition owns approximately half of that space so lets say 1600 systems. While you have tens of thousands of members, quite a substantial number are alts, lets say 50% (1 alt member per actual coalition person, likely to be much higher imo), so out of your claimed 37,000 members, you have 18500 members. Of those 18500 likely only 10% are online at any one time, probably less, if you have data to dispute I'd happily revise my numbers. Of those 1800 online a good percentage are likely not running anoms but rather afk, pvp'ing, manufacturing and in high sec. Lets remove 10% so you have approximately 1.5 people per system...
Its all speculative and I'm sure you have better data available so lets see what it is. I'm sure its not as doomy and gloomy as your purported 10's of thousands of people all online searching for anoms to run :)
I include everyone in null, not just goons. There are simply not enough sanctums to support large populations. Anoms are what we have instead of missions.
NPC Kills in CFC Space 24 Hours
This shot is a shot of NPC kills in the last 24 hours. I just took the shot so its current. I think you can clearly see that the majority of systems have minimal npc kills. Quite a few have zero npc kills. I propose it clearly shows that there is not the level of competition for anoms and combat sigs that you are suggesting.
Now you are probably itching to reply that that's because those systems are terribad for npc'ing. However please refer to the following screenshot.
Best Ratting / Sig locations I have found
You will notice that there is an area of Pure Blind that is lit up significantly more than anywhere else. Its an area between UI-8ZE and F-NMX6. This area is by far the most lucrative area I have found to rat / run anoms and sigs and I have personally pulled out billions of isk. In many cases I have found successive high end sigs untouched and managed to run them all over several hours with no interference.
Your suggestion that simply because they're not high negative sec space means they're not lucrative or there is immense competition for them is nonsense. There is almost no competition outside your safe hub systems. |

baltec1
Bat Country Goonswarm Federation
9849
|
Posted - 2014.01.18 09:21:00 -
[617] - Quote
Infinity Ziona wrote:NPC Kills in CFC Space 24 HoursThis shot is a shot of NPC kills in the last 24 hours. I just took the shot so its current. I think you can clearly see that the majority of systems have minimal npc kills. Quite a few have zero npc kills. I propose it clearly shows that there is not the level of competition for anoms and combat sigs that you are suggesting. Now you are probably itching to reply that that's because those systems are terribad for npc'ing. However please refer to the following screenshot. Best Ratting / Sig locations I have foundYou will notice that there is an area of Pure Blind that is lit up significantly more than anywhere else. Its an area between UI-8ZE and F-NMX6. This area is by far the most lucrative area I have found to rat / run anoms and sigs and I have personally pulled out billions of isk. In many cases I have found successive high end sigs untouched and managed to run them all over several hours with no interference. Your suggestion that simply because they're not high negative sec space means they're not lucrative or there is immense competition for them is nonsense. There is almost no competition outside your safe hub systems.
You posted evidence just goes to prove our point. If null offers such great income where is everyone?
It doesn't matter how hard you try, nothing is getting past the fact that sanctums can only sustain less than 100 people per region, there simply isn't any more spawns to run. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1441
|
Posted - 2014.01.18 09:32:00 -
[618] - Quote
baltec1 wrote:Infinity Ziona wrote:NPC Kills in CFC Space 24 HoursThis shot is a shot of NPC kills in the last 24 hours. I just took the shot so its current. I think you can clearly see that the majority of systems have minimal npc kills. Quite a few have zero npc kills. I propose it clearly shows that there is not the level of competition for anoms and combat sigs that you are suggesting. Now you are probably itching to reply that that's because those systems are terribad for npc'ing. However please refer to the following screenshot. Best Ratting / Sig locations I have foundYou will notice that there is an area of Pure Blind that is lit up significantly more than anywhere else. Its an area between UI-8ZE and F-NMX6. This area is by far the most lucrative area I have found to rat / run anoms and sigs and I have personally pulled out billions of isk. In many cases I have found successive high end sigs untouched and managed to run them all over several hours with no interference. Your suggestion that simply because they're not high negative sec space means they're not lucrative or there is immense competition for them is nonsense. There is almost no competition outside your safe hub systems. You posted evidence just goes to prove our point. If null offers such great income where is everyone? It doesn't matter how hard you try, nothing is getting past the fact that sanctums can only sustain less than 100 people per region, there simply isn't any more spawns to run. How can you say that when clearly I have shown empty systems or systems that barely are touched in a 24 hour period while other areas, such as north of Pure Blind, around VFK, you have huge numbers of NPC kills. There are systems available but your coalition is not using them... isn't that then a self imposed limitation, rather than a game mechanic limitation. Take the little triangle when I have placed my mouse curser to show 77 kills in 24 hours. Those two dead end systems frequently have up to 10 sigs, both data, relic and 6 - 10/10's. That pipe is full of sigs almost constantly untapped. One of the outposts there is called "2 empty for toons taste"... |

Dave Stark
4220
|
Posted - 2014.01.18 09:36:00 -
[619] - Quote
Infinity Ziona wrote:"where is everyone?" Noli, or Uotila, or thereabouts as they're the two current high sec incursion areas. |

Infinity Ziona
Cloakers
1441
|
Posted - 2014.01.18 09:40:00 -
[620] - Quote
Dave Stark wrote:Infinity Ziona wrote:"where is everyone?" Noli, or Uotila, or thereabouts as they're the two current high sec incursion areas. So rather than Goons exploiting the billions available they're in high sec running less profitable incursions? :) |
|

Dave Stark
4220
|
Posted - 2014.01.18 09:43:00 -
[621] - Quote
Infinity Ziona wrote:Dave Stark wrote:Infinity Ziona wrote:"where is everyone?" Noli, or Uotila, or thereabouts as they're the two current high sec incursion areas. So rather than Goons exploiting the billions available they're in high sec running less profitable incursions? :) yes, goons probably are running incursions for 150m/hour instead of 90m/hour in anoms. why is this remotely surprising? |

baltec1
Bat Country Goonswarm Federation
9849
|
Posted - 2014.01.18 09:44:00 -
[622] - Quote
Infinity Ziona wrote: How can you say that when clearly I have shown empty systems or systems that barely are touched in a 24 hour period while other areas, such as north of Pure Blind, around VFK, you have huge numbers of NPC kills
I can say it because there is a fixed amount of sanctums per region and that there are only enough for just under 100 people max per region. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1442
|
Posted - 2014.01.18 09:47:00 -
[623] - Quote
Dave Stark wrote:Infinity Ziona wrote:Dave Stark wrote:Infinity Ziona wrote:"where is everyone?" Noli, or Uotila, or thereabouts as they're the two current high sec incursion areas. So rather than Goons exploiting the billions available they're in high sec running less profitable incursions? :) yes, goons probably are running incursions for 150m/hour instead of 90m/hour in anoms. why is this remotely surprising? Because as I have shown, that's chicken feed compared to what you can make in null. Combat sigs alone will provide 100 to 300 million an hour without any loot drops. OE start at 50 million and stop at 130 million. Count all the high end bounties and the possiblity of loot and you can laugh at incursion income, especially when a) Incursions cannot be soloed b) take time and are not reliable (mother ship being killed early) c) Only award high profits to the team that does the most damage and are less numerous than anoms, sigs. |

Infinity Ziona
Cloakers
1442
|
Posted - 2014.01.18 09:49:00 -
[624] - Quote
baltec1 wrote:Infinity Ziona wrote: How can you say that when clearly I have shown empty systems or systems that barely are touched in a 24 hour period while other areas, such as north of Pure Blind, around VFK, you have huge numbers of NPC kills
I can say it because there is a fixed amount of sanctums per region and that there are only enough for just under 100 people max per region. If that's the case are you saying that the area from VFK - Branch - the bottom of Pure Blind has less than 100 people in total? Because its obvious theres a crap load of anoms and sigs not being run in that area. |

baltec1
Bat Country Goonswarm Federation
9849
|
Posted - 2014.01.18 09:52:00 -
[625] - Quote
Infinity Ziona wrote: If that's the case are you saying that the area from VFK - Branch - the bottom of Pure Blind has less than 100 people in total? Because its obvious theres a crap load of anoms and sigs not being run in that area.
Which just goes to show that anoms are not worth running, just about everyone has abandoned them in favor of high sec missions and incursions. So nerfing them again is only going to make the handful that are left to simply move into high sec to make their isk. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Dave Stark
4220
|
Posted - 2014.01.18 09:57:00 -
[626] - Quote
Infinity Ziona wrote:Because as I have shown
i'm lazy; link. |

Infinity Ziona
Cloakers
1443
|
Posted - 2014.01.18 09:58:00 -
[627] - Quote
baltec1 wrote:Infinity Ziona wrote: If that's the case are you saying that the area from VFK - Branch - the bottom of Pure Blind has less than 100 people in total? Because its obvious theres a crap load of anoms and sigs not being run in that area.
Which just goes to show that anoms are not worth running, just about everyone has abandoned them in favor of high sec missions and incursions. I think its more likely that you're trying to argue a fallacy. Its a fallacy to say there are not enough anoms to go around. You're Goons, you guys used to undock enmasse in anything and everything and in doing so you managed to beat one of the most sophisticated and rich alliances in the game.
But you've become just like that sophisticated and rich alliance. You're members are afraid to go more than a few jumps from safety and friends, you're no longer Goons except in name, you're BoB.
Those systems are there and people like me and a few other brave neuts are exploiting them. You're crying, much like BoB did, when you're self imposed limitations prevent you from risking for the big rewards.
You're excuses that theres no isk in null so you're off to safe high to bear it up is purely just that, an excuse.
That's not an attack on Goons or a personal attack on you, that's just how I perceive your and your alliances behaviour based on the evidence that is available.
Edit: You're and Your, please substitute as necessary, I'm too lazy :) |

baltec1
Bat Country Goonswarm Federation
9849
|
Posted - 2014.01.18 10:03:00 -
[628] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: If that's the case are you saying that the area from VFK - Branch - the bottom of Pure Blind has less than 100 people in total? Because its obvious theres a crap load of anoms and sigs not being run in that area.
Which just goes to show that anoms are not worth running, just about everyone has abandoned them in favor of high sec missions and incursions. I think its more likely that you're trying to argue a fallacy. Its a fallacy to say there are not enough anoms to go around. You're Goons, you guys used to undock enmasse in anything and everything and in doing so you managed to beat one of the most sophisticated and rich alliances in the game. But you've become just like that sophisticated and rich alliance. You're members are afraid to go more than a few jumps from safety and friends, you're no longer Goons except in name, you're BoB. Those systems are there and people like me and a few other brave neuts are exploiting them. You're crying, much like BoB did, when you're self imposed limitations prevent you from risking for the big rewards. You're excuses that theres no isk in null so you're off to safe high to bear it up is purely just that, an excuse. That's not an attack on Goons or a personal attack on you, that's just how I perceive your and your alliances behaviour based on the evidence that is available.
Where did I say there were not enough anoms?
Anoms pay less than missions do now, this 5% nerf is just making the gap even bigger so we have gone where the isk is. We want to make isk in null, its where we want to live and the more people who make their isk in null the more combat there is. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mag's
the united SCUM.
16551
|
Posted - 2014.01.18 12:49:00 -
[629] - Quote
Infinity, just stop. It's obvious just how wrong you are. Just as it was when you talked about placing an ESS 100KM from a POS. You of course ignored the fact you were wrong then, as you are now. Kinda skipped right over that failure and simply continued to spout misinformation, just as you are now.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Kaarous Aldurald
ROC Academy The ROC
2140
|
Posted - 2014.01.18 14:01:00 -
[630] - Quote
Quote:But you've become just like that sophisticated and rich alliance. You're members are afraid to go more than a few jumps from safety and friends, you're no longer Goons except in name, you're BoB.
Speaking from experience on the subject...
ROFL.
No, they're not. You don't even know the half of it. Not posting on my main, and loving it.-á Because free speech.-á |
|

Pandora Barzane
Royal Amarr Institute Amarr Empire
78
|
Posted - 2014.01.18 14:05:00 -
[631] - Quote
this is hilarious, goons complaining about PVE nerf.
|

Benny Ohu
Chaotic Tranquility Casoff
2228
|
Posted - 2014.01.18 14:06:00 -
[632] - Quote
Infinity Ziona wrote:, you're no longer Goons except in name, you only say that because you can't smell them |

Arkady Romanov
GoonWaffe Goonswarm Federation
56
|
Posted - 2014.01.18 14:06:00 -
[633] - Quote
Kaarous Aldurald wrote:Quote:But you've become just like that sophisticated and rich alliance. You're members are afraid to go more than a few jumps from safety and friends, you're no longer Goons except in name, you're BoB.
Speaking from experience on the subject... ROFL. No, they're not. You don't even know the half of it.
I'm genuinely interested to hear about this. Please continue. |

Infinity Ziona
Cloakers
1448
|
Posted - 2014.01.18 14:09:00 -
[634] - Quote
Mag's wrote:Infinity, just stop. It's obvious just how wrong you are. Just as it was when you talked about placing an ESS 100KM from a POS. You of course ignored the fact you were wrong then, as you are now. Kinda skipped right over that failure and simply continued to spout misinformation, just as you are now. Who cares if I was wrong about 100km. I misread the dev blog. Mistakes happen. However the blog states several hundred. This actually makes it easier (tracking issues) rather than harder to blap something attempting to access the ESS.
As you may or may not know POS guns are able to shoot much farther than their auto activation range meaning an alt can lock and shoot anyone attempting to access the ESS before that 40 sec is up, especially non nulli ships using mwd. Some guns can hit out to 500km.
It's a pretty simple procedure to extend the grid, drop the ESS, have your alt in POS and when you get the message blow the intruder to bits.
Additionally for cloakies and inties a simple tanked Rohk with smarties, cloak sitting 2.5 km from the ESS will pop most any ceptor and scram and survive long enough for reshipping to PvP ships.
|

Fix Sov
53
|
Posted - 2014.01.18 14:09:00 -
[635] - Quote
Infinity Ziona wrote:You're excuses that theres no isk in null so you're off to safe high to bear it up is purely just that, an excuse. "It's less effort and risk to do activity x in hisec, which is why we're doing them in hisec" != "there's no isk in null".
Pandora Barzane wrote:this is hilarious, goons complaining about PVE nerf. I think you'll find that what's being done here isn't complaining about a PVE nerf, but pointing out a ridiculously stupid game mechanic which CCP is about to add. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Fix Sov
53
|
Posted - 2014.01.18 14:14:00 -
[636] - Quote
Infinity Ziona wrote:It's a pretty simple procedure to extend the grid, drop the ESS, have your alt in POS and when you get the message blow the intruder to bits.
Additionally for cloakies and inties a simple tanked Rohk with smarties, cloak sitting 2.5 km from the ESS will pop most any ceptor and scram and survive long enough for reshipping to PvP ships. So to break even we've got to take an even bigger hit because we've got to expend the time and energy to do all of this and keep either an alt (or multiple alts) at a POS or in a rokh sitting right next to the ESS, thus making our efficiency even worse? Instead of just ignoring it and the 5% bounty reduction this implies, or just saying "you know what, **** it, hisec's better for this"?
Okay, then. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Infinity Ziona
Cloakers
1448
|
Posted - 2014.01.18 14:31:00 -
[637] - Quote
Fix Sov wrote:Infinity Ziona wrote:It's a pretty simple procedure to extend the grid, drop the ESS, have your alt in POS and when you get the message blow the intruder to bits.
Additionally for cloakies and inties a simple tanked Rohk with smarties, cloak sitting 2.5 km from the ESS will pop most any ceptor and scram and survive long enough for reshipping to PvP ships. So to break even we've got to take an even bigger hit because we've got to expend the time and energy to do all of this and keep either an alt (or multiple alts) at a POS or in a rokh sitting right next to the ESS, thus making our efficiency even worse? Instead of just ignoring it and the 5% bounty reduction this implies, or just saying "you know what, **** it, hisec's better for this"? Okay, then. WoW. Yes that word was formatted like that for a reason.
WTF is wrong with you guys. It's fun cloaky smart bombing people. I imagine its hilarious sniping someone with a POS gun. Isk Ratio be screwed lol. I don't care if high sec is 7.4444 more efficient on a full moon in June. I play EvE for fun.
If you're so obsessed with ratios that a mere 5% makes you cry then stay in high ffs. How do you guys deal with the trauma of losing a T2 drone lol.
If your making 100 mill an hour then now your making 95, whoop di dooooo. |

MeBiatch
GRR GOONS
1681
|
Posted - 2014.01.18 14:36:00 -
[638] - Quote
Pandora Barzane wrote:this is hilarious, goons complaining about PVE nerf.
ever since the tech nerf they are reliant on renters for thier SRP.
There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Fix Sov
55
|
Posted - 2014.01.18 14:37:00 -
[639] - Quote
Oh, so you're ignoring the fact that what you're proposing implies I'd have to put a guy in a POS or on an ESS, instead of putting that guy in a fleet with the other guys of mine and making it far more efficient to burn through red crosses, thus far exceeding the meager increase the ESS would possibly have (with no risk of any of it being stolen by anyone)?
Okay, then. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Infinity Ziona
Cloakers
1449
|
Posted - 2014.01.18 14:40:00 -
[640] - Quote
Fix Sov wrote:Oh, so you're ignoring the fact that what you're proposing implies I'd have to put a guy in a POS or on an ESS, instead of putting that guy in a fleet with the other guys of mine and making it far more efficient to burn through red crosses, thus far exceeding the meager increase the ESS would possibly have (with no risk of any of it being stolen by anyone?
Okay, then. Effort in null sec, my heart bleeds for you. |
|

March rabbit
Federal Defense Union
1182
|
Posted - 2014.01.18 14:40:00 -
[641] - Quote
Fix Sov wrote:Oh, so you're ignoring the fact that what you're proposing implies I'd have to put a guy in a POS or on an ESS, instead of putting that guy in a fleet with the other guys of mine and making it far more efficient to burn through red crosses, thus far exceeding the meager increase the ESS would possibly have (with no risk of any of it being stolen by anyone?
Okay, then. some smarter people already proposed you to leave 0.0 and go run incursions (even SOE lvl4s count) to make more money.
Maybe it's time to finally accept it? The Mittani: "the inappropriate drunked joke"
|

Fix Sov
55
|
Posted - 2014.01.18 14:41:00 -
[642] - Quote
Infinity Ziona wrote:Fix Sov wrote:Oh, so you're ignoring the fact that what you're proposing implies I'd have to put a guy in a POS or on an ESS, instead of putting that guy in a fleet with the other guys of mine and making it far more efficient to burn through red crosses, thus far exceeding the meager increase the ESS would possibly have (with no risk of any of it being stolen by anyone)?
Okay, then. Effort in null sec, my heart bleeds for you. And thus we see the crux of your argument for the ESS: "I just want to make these 'nullbears' cry". The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Fix Sov
55
|
Posted - 2014.01.18 14:42:00 -
[643] - Quote
March rabbit wrote:Fix Sov wrote:Oh, so you're ignoring the fact that what you're proposing implies I'd have to put a guy in a POS or on an ESS, instead of putting that guy in a fleet with the other guys of mine and making it far more efficient to burn through red crosses, thus far exceeding the meager increase the ESS would possibly have (with no risk of any of it being stolen by anyone?
Okay, then. some smarter people already proposed you to leave 0.0 and go run incursions (even SOE lvl4s count) to make more money. Maybe it's time to finally accept it? I don't even bother with incursions or L4s, I make much more for much less effort by doing market trading. vOv The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

March rabbit
Federal Defense Union
1182
|
Posted - 2014.01.18 14:44:00 -
[644] - Quote
Fix Sov wrote:I don't even bother with incursions or L4s, I make much more for much less effort by doing market trading. vOv then what is all this thread about???  The Mittani: "the inappropriate drunked joke"
|

Chirjo Durruti
AEGIS Innovations
8
|
Posted - 2014.01.18 14:45:00 -
[645] - Quote
This tool is not meant to be used for PvE. It can be used for it, but it's stupid. Why PvP? It is basically a bounty siphon/inhibitor unit for small roaming gangs and a tool for a war of attrition. HOWTO: No More Tears (solo) http://www.youtube.com/watch?v=BdA4ciUrH-k If you can get me a better crew than THIS: http://www.youtube.com/watch?v=yPrtQ9AdoM0 convo me. |

Fix Sov
55
|
Posted - 2014.01.18 14:45:00 -
[646] - Quote
March rabbit wrote:Fix Sov wrote:I don't even bother with incursions or L4s, I make much more for much less effort by doing market trading. vOv then what is all this thread about???  Pointing out that the ESS is a **** idea? The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Mag's
the united SCUM.
16552
|
Posted - 2014.01.18 14:48:00 -
[647] - Quote
Fix Sov wrote:March rabbit wrote:Fix Sov wrote:I don't even bother with incursions or L4s, I make much more for much less effort by doing market trading. vOv then what is all this thread about???  Pointing out that the ESS is a **** idea? Rabbits can't read.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Infinity Ziona
Cloakers
1449
|
Posted - 2014.01.18 14:50:00 -
[648] - Quote
Fix Sov wrote:Infinity Ziona wrote:Fix Sov wrote:Oh, so you're ignoring the fact that what you're proposing implies I'd have to put a guy in a POS or on an ESS, instead of putting that guy in a fleet with the other guys of mine and making it far more efficient to burn through red crosses, thus far exceeding the meager increase the ESS would possibly have (with no risk of any of it being stolen by anyone)?
Okay, then. Effort in null sec, my heart bleeds for you. And thus we see the crux of your argument for the ESS: "I just want to make these 'nullbears' cry". No not at all. I'm a null-bear as well. I have to put in effort. I put cloaky BS in relic sites because fun. Does it hurt my "isk ratio" no idea but it's fun. I have to cloak up as a soloer, obviously hurts my isk ratio, who cares, part of the game.
Since this will affect every ratter to an extent there will be less isk in meaning your buying power will increase anyway. Will you notice it, no, because 5% is tiny anyway. Will idiots not realise this and go to high yes, will that free up your available anoms, yes.
It's a shitstorm over nothing basically. |

Fix Sov
55
|
Posted - 2014.01.18 14:52:00 -
[649] - Quote
Chirjo Durruti wrote:This tool is not meant to be used for PvE. It can be used for it, but it's stupid. Why PvP? It is basically a bounty siphon/inhibitor unit for small roaming gangs and a tool for a war of attrition. What happens when a roaming gang runs around somewhere? Most people dock up or POS up. What happens when they leave? They crawl back out of the woodworks.
What happens if the same roaming gang runs around and drops ESSes everywhere? Most people dock/POS up, wait for the guys to leave, go shoot the ESS then continue ratting. If someone stays behind to press the steal button on the ESS, that guy's basically doing the same thing an AFK cloaker would.
The ESS module in and of itself won't do **** except make people shoot it when the roaming gang leaves. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Fix Sov
55
|
Posted - 2014.01.18 14:55:00 -
[650] - Quote
Infinity Ziona wrote:It's a shitstorm over nothing basically. Because it's a **** idea which will not do what SoniClover pretends it would do, it won't be used by locals and it'll be woefully inefficient/noneffective when used by roaming gangs, so it's dead, useless code which CCP will now have to keep maintaining for absolutely no gain whatsoever.
Essentially it's a module they'd be better left off without, and we're pointing this out. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |
|

Pandora Barzane
Royal Amarr Institute Amarr Empire
79
|
Posted - 2014.01.18 14:56:00 -
[651] - Quote
Infinity Ziona wrote:Mag's wrote:Infinity, just stop. It's obvious just how wrong you are. Just as it was when you talked about placing an ESS 100KM from a POS. You of course ignored the fact you were wrong then, as you are now. Kinda skipped right over that failure and simply continued to spout misinformation, just as you are now. Who cares if I was wrong about 100km. I misread the dev blog. Mistakes happen. However the blog states several hundred. This actually makes it easier (tracking issues) rather than harder to blap something attempting to access the ESS. As you may or may not know POS guns are able to shoot much farther than their auto activation range meaning an alt can lock and shoot anyone attempting to access the ESS before that 40 sec is up, especially non nulli ships using mwd. Some guns can hit out to 500km. It's a pretty simple procedure to extend the grid, drop the ESS, have your alt in POS and when you get the message blow the intruder to bits. Additionally for cloakies and inties a simple tanked Rohk with smarties, cloak sitting 2.5 km from the ESS will pop most any ceptor and scram and survive long enough for reshipping to PvP ships.
I dunno, but I see here some new exciting gameplay features added. |

Angelica Dreamstar
Epic Boo Bees
192
|
Posted - 2014.01.18 14:58:00 -
[652] - Quote
This thread should be locked. It's only servinvg the self serving, hypocrit halfbrains now and there's not enough contra to the ESS for it to become a threadnaught anyway. Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Trii Seo
Sabotage Incorporated Executive Outcomes
467
|
Posted - 2014.01.18 15:01:00 -
[653] - Quote
Infinity Ziona wrote:The slot machine has a guaranteed payout (OE + Bounties) this equates to a guarantee of around 100 million per site. Most sites take 30 to 60 minutes. The recent screen I linked showed 6 OE + 6 high end mod drops one of which was worth 1.5 billion. That equates logically to a 100% chance of bonus super bling per pull of that lever.
Someone needs a repetition of their probability class.
In short, no - it's entirely possible for a person to run X amount of DED plexes and receive nothing but OE as a reward. It happens a lot, actually and saying every DED is a BS BPC/X-Types is like saying every faction rat is 100m mods, and "Tags + Ammo" drops never happen. And a sample of 6 runs by one person is hardly evidence, sorry - I could as well slap a screen of 8 OE's and nothing after a round of plexes that produced exactly nothing. Edge cases happen all the time.
Rewards distribution is random, so let's not fall into gambler's fallacy here and assume drop rewards are always high. When it comes to time vs. ISK earned you also need to factor in travel time, scanning and days you just can't get your hands on a DED. Mostly because they're easily depleted - a region can sustain only a limited amount of people running them, much like a ratting system can only sustain so many ratters.
(Compared to limitless and riskless hisec, which - to be quite honest - is most of the argument. Seeing as a lot of people keep forgetting, it's usually not about how much raw money you can pull out of this. Similarily, the ESS argument isn't as much about 5% loss of already low bounties as it is about it being useless.)
The case of "let's park a smartie battleship next to it!" - why? It's a ~150-200m investment that could be spent elsewhere, and a character doing something else. It's also a sitting duck for a gang - intie (nullified) goes in, tackles it, easy kill coming up for its gang. POS Gunner? Again, why bother, that gunning alt could be doing something useful. You'd be doing all this while risking 20% of your systemwide income to merely regain the old ratting income which was ******* low anyway. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Infinity Ziona
Cloakers
1451
|
Posted - 2014.01.18 15:02:00 -
[654] - Quote
Fix Sov wrote:Chirjo Durruti wrote:This tool is not meant to be used for PvE. It can be used for it, but it's stupid. Why PvP? It is basically a bounty siphon/inhibitor unit for small roaming gangs and a tool for a war of attrition. What happens when a roaming gang runs around somewhere? Most people dock up or POS up. What happens when they leave? They crawl back out of the woodworks. What happens if the same roaming gang runs around and drops ESSes everywhere? Most people dock/POS up, wait for the guys to leave, go shoot the ESS then continue ratting. If someone stays behind to press the steal button on the ESS, that guy's basically doing the same thing an AFK cloaker would. The ESS module in and of itself won't do **** except make people shoot it when the roaming gang leaves. Roaming gang spotted in your intel channel 5 jumps out. Everyone in system reshipping to PvP. Drop ESS, all log off in ESS bubble. Roaming gang arrives, attacks ESS brick tank bait, you log in trap pew pew, roaming gang dead.
How is this even remotely bad. ESS can be powerful as defense, stop thinking like victims. |

Fix Sov
55
|
Posted - 2014.01.18 15:03:00 -
[655] - Quote
Infinity Ziona wrote:Roaming gang arrives sees obvious bait and moves on. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Trii Seo
Sabotage Incorporated Executive Outcomes
468
|
Posted - 2014.01.18 15:10:00 -
[656] - Quote
Infinity Ziona wrote:Fix Sov wrote:Chirjo Durruti wrote:This tool is not meant to be used for PvE. It can be used for it, but it's stupid. Why PvP? It is basically a bounty siphon/inhibitor unit for small roaming gangs and a tool for a war of attrition. What happens when a roaming gang runs around somewhere? Most people dock up or POS up. What happens when they leave? They crawl back out of the woodworks. What happens if the same roaming gang runs around and drops ESSes everywhere? Most people dock/POS up, wait for the guys to leave, go shoot the ESS then continue ratting. If someone stays behind to press the steal button on the ESS, that guy's basically doing the same thing an AFK cloaker would. The ESS module in and of itself won't do **** except make people shoot it when the roaming gang leaves. Roaming gang spotted in your intel channel 5 jumps out. Everyone in system reshipping to PvP. Drop ESS, all log off in ESS bubble. Roaming gang arrives, attacks ESS brick tank bait, you log in trap pew pew, roaming gang dead. How is this even remotely bad. ESS can be powerful as defense, stop thinking like victims.
Roaming gang arrives. Roaming gang sees local spike. Roaming gang is majorily fast cruisers/inties, they leg it before the other side loads grid. No pvp is had.
Other case which is roaming gang comes in looking for a fight already happens, only they **** up local and shoot station services. Producing the expected results if the alliance wants to fight them and can form the numbers. If the alliance won't fight them, they won't fight them over an ESS - thinking the ESS is a good pvp bait is being like a wide-eyed idealist in all this. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Kaarous Aldurald
ROC Academy The ROC
2140
|
Posted - 2014.01.18 15:14:00 -
[657] - Quote
Infinity Ziona wrote:Fix Sov wrote:Chirjo Durruti wrote:This tool is not meant to be used for PvE. It can be used for it, but it's stupid. Why PvP? It is basically a bounty siphon/inhibitor unit for small roaming gangs and a tool for a war of attrition. What happens when a roaming gang runs around somewhere? Most people dock up or POS up. What happens when they leave? They crawl back out of the woodworks. What happens if the same roaming gang runs around and drops ESSes everywhere? Most people dock/POS up, wait for the guys to leave, go shoot the ESS then continue ratting. If someone stays behind to press the steal button on the ESS, that guy's basically doing the same thing an AFK cloaker would. The ESS module in and of itself won't do **** except make people shoot it when the roaming gang leaves. Roaming gang spotted in your intel channel 5 jumps out. Everyone in system reshipping to PvP. Drop ESS, all log off in ESS bubble. Roaming gang arrives, attacks ESS brick tank bait, you log in trap pew pew, roaming gang dead. How is this even remotely bad. ESS can be powerful as defense, stop thinking like victims.
Is anyone here actually stupid enough to take a fight like that? Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
1451
|
Posted - 2014.01.18 15:17:00 -
[658] - Quote
Trii Seo wrote:Infinity Ziona wrote:The slot machine has a guaranteed payout (OE + Bounties) this equates to a guarantee of around 100 million per site. Most sites take 30 to 60 minutes. The recent screen I linked showed 6 OE + 6 high end mod drops one of which was worth 1.5 billion. That equates logically to a 100% chance of bonus super bling per pull of that lever. Someone needs a repetition of their probability class. In short, no - it's entirely possible for a person to run X amount of DED plexes and receive nothing but OE as a reward. It happens a lot, actually and saying every DED is a BS BPC/X-Types is like saying every faction rat is 100m mods, and "Tags + Ammo" drops never happen. And a sample of 6 runs by one person is hardly evidence, sorry - I could as well slap a screen of 8 OE's and nothing after a round of plexes that produced exactly nothing. Edge cases happen all the time. Rewards distribution is random, so let's not fall into gambler's fallacy here and assume drop rewards are always high. When it comes to time vs. ISK earned you also need to factor in travel time, scanning and days you just can't get your hands on a DED. Mostly because they're easily depleted - a region can sustain only a limited amount of people running them, much like a ratting system can only sustain so many ratters. (Compared to limitless and riskless hisec, which - to be quite honest - is most of the argument. Seeing as a lot of people keep forgetting, it's usually not about how much raw money you can pull out of this. Similarily, the ESS argument isn't as much about 5% loss of already low bounties as it is about it being useless.) The case of "let's park a smartie battleship next to it!" - why? It's a ~150-200m investment that could be spent elsewhere, and a character doing something else. It's also a sitting duck for a gang - intie (nullified) goes in, tackles it, easy kill coming up for its gang. POS Gunner? Again, why bother, that gunning alt could be doing something useful. You'd be doing all this while risking 20% of your systemwide income to merely regain the old ratting income which was ******* low anyway. You missed the part about bounties and OE which are 100% probability.
Also randomness and predictability. If I set a random variable which pulls 10 numbers from 1 to 100 and another from 1 to 1,000 I can accurately predict that 5 will appear 10 times more often from the first variable than the second.
Since I ran 6 sites and obtained 6 high end mods I can conclude that the probability is high for high end drops.
Since I have repeated this and consistently obtained the same results this confirms my conclusion that mod drops are high. This is called science. Science is not about proving its about consistency in theory. Even a law is not required to be proven, it requires that it hasn't been disproven.
|

Infinity Ziona
Cloakers
1454
|
Posted - 2014.01.18 15:18:00 -
[659] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Fix Sov wrote:Chirjo Durruti wrote:This tool is not meant to be used for PvE. It can be used for it, but it's stupid. Why PvP? It is basically a bounty siphon/inhibitor unit for small roaming gangs and a tool for a war of attrition. What happens when a roaming gang runs around somewhere? Most people dock up or POS up. What happens when they leave? They crawl back out of the woodworks. What happens if the same roaming gang runs around and drops ESSes everywhere? Most people dock/POS up, wait for the guys to leave, go shoot the ESS then continue ratting. If someone stays behind to press the steal button on the ESS, that guy's basically doing the same thing an AFK cloaker would. The ESS module in and of itself won't do **** except make people shoot it when the roaming gang leaves. Roaming gang spotted in your intel channel 5 jumps out. Everyone in system reshipping to PvP. Drop ESS, all log off in ESS bubble. Roaming gang arrives, attacks ESS brick tank bait, you log in trap pew pew, roaming gang dead. How is this even remotely bad. ESS can be powerful as defense, stop thinking like victims. Is anyone here actually stupid enough to take a fight like that? Log on traps are very effective. |

Fix Sov
55
|
Posted - 2014.01.18 15:20:00 -
[660] - Quote
"Gee a roch is sitting on an ESS, this isn't obviously a trap" The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |
|

Kaarous Aldurald
ROC Academy The ROC
2140
|
Posted - 2014.01.18 15:25:00 -
[661] - Quote
Fix Sov wrote:"Gee a roch is sitting on an ESS, this isn't obviously a trap"
Pretty much my thoughts on the matter. Not posting on my main, and loving it.-á Because free speech.-á |

Dave Stark
4228
|
Posted - 2014.01.18 15:27:00 -
[662] - Quote
Dave Stark wrote:Infinity Ziona wrote:Because as I have shown i'm lazy; link. still waiting for this magical proof. |

Infinity Ziona
Cloakers
1457
|
Posted - 2014.01.18 15:30:00 -
[663] - Quote
Fix Sov wrote:"Gee a roch is sitting on an ESS, this isn't obviously a trap" LMAO. So there's your answer. Sit a Rohk on an ESS your now completely safe due to "it's a trap".
Obviously it's an interesting module given the number of variations for both defensive, offensive, subterfuge. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
634
|
Posted - 2014.01.18 15:31:00 -
[664] - Quote
Infinity Ziona wrote:
I think its more likely that you're trying to argue a fallacy. Its a fallacy to say there are not enough anoms to go around. You're Goons, you guys used to undock enmasse in anything and everything and in doing so you managed to beat one of the most sophisticated and rich alliances in the game.
Ah you mean the lesser anomalies - the things you get when not in the 3 or 4 best rat holes in each region ?
Ishtar, 926 dps (5 damage mods, 4 guns, fast locking), presume your escalations are to safe space and you won't be camped/failed to get to one whatever, includes fetch plexboat and travel time in escalation and time to complete escalation.
hidden den. 13 minutes, 6.5m isk. 30m/hr raw with escalation (1 in 73**), 54m/hr. (ded 6 - 400m expected) Rally point. 7 minutes, 3.5m isk. 27m/hr + escalation (1 in 100) 64m/hr. (ded 6 - 400m expected). *Port. 9 minutes 8.3m isk, 55m/hr + escalation (1 in 25). 78m/hr. (ded 7 - 213m expected). forsaken den. 8 minutes, 4.5m isk. 33.7m/hr + escalation (1 in 25). 66m/hr. (ded 7 - 213m expected). forlorn den. 15 minutes, 11.4m isk, 45.6m/hr + escalation (1 in 50**). 55m/hr. (ded 7 - 213m expected). forlorn rally point. 19 minutes, 16.5m isk, 52m/hr + escalation (1 in 40**). 62m/hr (ded 8 - 230m expected).
*nb ports gets royally screwed up at military 3. **poor samples at this point.
Now what did tauranon shoot in her last 40 minutes of Ports you might ask. 2014.01.18 13:12:21Bounty Prizes13,113,566.00 ISK 2014.01.18 12:52:21Bounty Prizes8,997,563.00 ISK
What should tauranon shoot in her ports (military 2 before they stuff up at military 3). 2014.01.11 13:04:25Bounty Prizes19,752,193.00 ISK 2014.01.11 12:44:24Bounty Prizes19,023,755.00 ISK
Note that most of my ticks look like the former, and not the latter, and that is caused by traffic. L4 mission running is basically uninterrupted, and if you are talking about the average sov null holding line member, they will undoubtedly play largely during peak server hours, when traffic is pretty much a given.
|

Infinity Ziona
Cloakers
1457
|
Posted - 2014.01.18 15:38:00 -
[665] - Quote
Tauranon wrote:Infinity Ziona wrote:
I think its more likely that you're trying to argue a fallacy. Its a fallacy to say there are not enough anoms to go around. You're Goons, you guys used to undock enmasse in anything and everything and in doing so you managed to beat one of the most sophisticated and rich alliances in the game.
Ah you mean the lesser anomalies - the things you get when not in the 3 or 4 best rat holes in each region ? Ishtar, 926 dps (5 damage mods, 4 guns, fast locking), presume your escalations are to safe space and you won't be camped/failed to get to one whatever, includes fetch plexboat and travel time in escalation and time to complete escalation. hidden den. 13 minutes, 6.5m isk. 30m/hr raw with escalation (1 in 73**), 54m/hr. (ded 6 - 400m expected) Rally point. 7 minutes, 3.5m isk. 27m/hr + escalation (1 in 100) 64m/hr. (ded 6 - 400m expected). *Port. 9 minutes 8.3m isk, 55m/hr + escalation (1 in 25). 78m/hr. (ded 7 - 213m expected). forsaken den. 8 minutes, 4.5m isk. 33.7m/hr + escalation (1 in 25). 66m/hr. (ded 7 - 213m expected). forlorn den. 15 minutes, 11.4m isk, 45.6m/hr + escalation (1 in 50**). 55m/hr. (ded 7 - 213m expected). forlorn rally point. 19 minutes, 16.5m isk, 52m/hr + escalation (1 in 40**). 62m/hr (ded 8 - 230m expected). *nb ports gets royally screwed up at military 3. **poor samples at this point. Now what did tauranon shoot in her last 40 minutes of Ports you might ask. 2014.01.18 13:12:21Bounty Prizes13,113,566.00 ISK 2014.01.18 12:52:21Bounty Prizes8,997,563.00 ISK What should tauranon shoot in her ports (military 2 before they stuff up at military 3). 2014.01.11 13:04:25Bounty Prizes19,752,193.00 ISK 2014.01.11 12:44:24Bounty Prizes19,023,755.00 ISK Note that most of my ticks look like the former, and not the latter, and that is caused by traffic. L4 mission running is basically uninterrupted, and if you are talking about the average sov null holding line member, they will undoubtedly play largely during peak server hours, when traffic is pretty much a given. Even if 60m potential is there, it just never happens. Tauranon needs to stop paying Goons for one system and go take them all. Tauranon has restricted them-self to one system so they suffer terrible consequences. |

Fix Sov
60
|
Posted - 2014.01.18 15:40:00 -
[666] - Quote
Infinity Ziona wrote:Tauranon needs to stop paying Goons for one system and go take them all. Tauranon has restricted them-self to one system so they suffer terrible consequences. And magic fairies should pop up and shower them with jelly. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Infinity Ziona
Cloakers
1457
|
Posted - 2014.01.18 15:44:00 -
[667] - Quote
Fix Sov wrote:Infinity Ziona wrote:Tauranon needs to stop paying Goons for one system and go take them all. Tauranon has restricted them-self to one system so they suffer terrible consequences. And magic fairies should pop up and shower them with jelly. Magic fairies are not in yet. I meant take sigs n anoms not sov btw |

Trii Seo
Sabotage Incorporated Executive Outcomes
471
|
Posted - 2014.01.18 16:00:00 -
[668] - Quote
Infinity Ziona wrote: Since I ran 6 sites and obtained 6 high end mods I can conclude that the probability is high for high end drops.
Okay, since I ran 10 sites and got nothing but OE I can also conclude there's 0% chance of high-end BPCs. Which disproves your theory of 100% rewards, through "science" but in reality is nothing but talking about edge cases and the sample size is simply too small to determine the reality. It's safe to assume that DED rewards are high, because they are - a BPC will set you up with a bit short of a billion ISK, and you can haul in more than just that.
It is not, however, a reliable income stream - the rewards are random and you are not guaranteed to find a DED anomaly in every system. If you're going for time to find a DED + Time to run it vs. equal time spent by an optimized ratter, optimized ratter is likely to haul more than you in your worst case (long time to find + OE only) and way less than you in your optimistic case (found quickly + good drop).
That said, both income streams over time should produce comparable results since both are exposed to certain risk. A plexing ship often less - gated pockets make it easier to run away if discovered, depots made it much easier to swap out to covert/nullified T3 subs and run a gatecamp and people who pull way too much money running plexes in hostile 0.0 often invest in a black ops with extraction cynos. That said, they can still be snuck up on and caught.
Ratters, on a similar note, need to remain in space for a long time - preferably within one system - to make their income worth their time.
Also, it's not an interesting module. Let's take a look at its value, what you get for 30 million ISK...
Offensive:
Drop one in hostile system to reduce ratting income by 20%
Issues:
Low HP pool (not being a ******** sov structure with a few million of them) means a pack of dedicated DPS ships (Taloses, for once) can burn one down quickly. Requires near-constant supervision to avoid investment loss. Supervision implies the presence of a cloaky scout, the presence of which already reduces system income to near-0 without the added cost of ESS and logistics of deploying it.
Defensive:
...bait? With it actually not being profitable to use, it will become like a drake ratting in a belt. Obvious bait is obvious. With a bomber being able to pop it in 5 min, a gang will be able to dispose of it in less meaning the ESS is already lost by the time you form a counter-gang. Unless a counter-gang is on standby, in which case you'd fight the bad guys anyway - if they picked on the ESS, they're taking the bait anyway so they're balls deep in for it.
There's nothing interesting in this module, it's a waste of dev time and that - is its main problem. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

La Nariz
GoonWaffe Goonswarm Federation
1439
|
Posted - 2014.01.18 16:43:00 -
[669] - Quote
Infinity Ziona wrote: So your argument is "That TNT guy knows his stuff". You follow up with a statement inferring I am dishonestly presenting something but with no specifics. You infer there is a requirement for a breakdown of bounties by sec status despite my stating that my income is sec status independent since I roam and ignore sec status entirely. Also given I am un-affiliated I am usually in higher sec status as the majority of affiliated prefer lowest sec for maximal profits precluding my operating in those systems.
You state I have shown that nullsec could use a buff despite my showing that even a soloer such as myself can make billions operating in null with minimal effort. That doesn't quite make sense to me and I think the average non-goon person is intelligent enough to see through your obfuscation of the facts.
I recently wrote a guide, which can be found on Missions and Complexes regarding making absurd amounts of isk in Null. You should probably read it before ignorantly commenting again.
Yes he knows his stuff, he knows why anecdotes aren't scientific evidence. He understands sample size and the importance of reproducible methodology. He also doesn't flip to another point as soon as a point gets shot down or refuted. Considering all of the above, he knows his stuff.
I am not the one who moved from doing some science to provide data on nullsec income to ":goonspiracy: your alliance is deliberatly telling you to do things suboptimally so nullsec gets a buff :goonspiracy:."
I agreed with the TNT guy because his reasoning is sound and he was willing to put far more effort into showing you how you were wrong as well as what your data actually showed. I told you how to get the data you need, the TNT guy told you why your anecdote was wrong and what you actually show. So now its on you to actually bring something back to us other that "lol, no my anecdote trumps any data." Until you do that none of us will take what you say seriously. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1441
|
Posted - 2014.01.18 16:59:00 -
[670] - Quote
Infinity Ziona wrote: You missed the part about bounties and OE which are 100% probability.
Also randomness and predictability. If I set a random variable which pulls 10 numbers from 1 to 100 and another from 1 to 1,000 I can accurately predict that 5 will appear 10 times more often from the first variable than the second.
Since I ran 6 sites and obtained 6 high end mods I can conclude that the probability is high for high end drops.
Since I have repeated this and consistently obtained the same results this confirms my conclusion that mod drops are high. This is called science. Science is not about proving its about consistency in theory. Even a law is not required to be proven, it requires that it hasn't been disproven.
Your sample size is too small and very cherry picked hence why that is an anecdote and means literally nothing. If you had proof of running >100 sites and received >100 high end mods you have a point. Again I already told you how to get something that isn't an anecdote, if you want to prove your point you are more than capable especially since I've already given you a statistically relevant method. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
|

Roxie Glitz
Pator Tech School Minmatar Republic
14
|
Posted - 2014.01.18 17:10:00 -
[671] - Quote
If you get less paid for NPC-Pirats, the four factions have to pay less for bounties. Is there any relevant Summit between Amarr, Minmatar, Caldari and Gallente, where the decision was made, to pay less for safety? |

Trii Seo
Sabotage Incorporated Executive Outcomes
474
|
Posted - 2014.01.18 17:37:00 -
[672] - Quote
Roxie Glitz wrote:If you get less paid for NPC-Pirats, the four factions have to pay less for bounties. Is there any relevant Summit between Amarr, Minmatar, Caldari and Gallente, where the decision was made, to pay less for safety?
Those bounties are paid by CONCORD.
The base lore behind this is that the recent events (failure to raid the Serpentis/Angel facilities, namely) are making the Empires lose faith in CONCORD's ability to protect them. With the POCOs yanked away from under their jurisdiction, CONCORD funding is going down and they can't afford to pay you as much for blasting NPCs.
The raw implementation of it however is just plain bad, and at best case useless. The lore is fun - CONCORD tries to tighten its grasp, capsuleers are like "lol no", CONCORD/Navy fleets get stomped by major nullsec warlords. Overall people are unhappy with each other.
One thing makes me wonder though. A lot of 0.0 entities decided to support the pirates and helped them evacuate their research. While it was a truly piratey pact between them, as both sides opened up on each other when the field was clear, we clearly did side with a force opposing the empire interests, to the benefit of Serpentis/Angels.
How about having them realize the potential in Capsuleers that have been raiding them for years now? An ESS equivalent, perhaps a sov upgrade, that flips the sides in your system. You shoot CONCORD/Empire navy instead of pirates, and unique anomalies - ones offering pirate LP payouts spawn in the system. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Roxie Glitz
Pator Tech School Minmatar Republic
14
|
Posted - 2014.01.18 17:44:00 -
[673] - Quote
Thank you very much for your explanation and your new point of views |

Thead Enco
Killing is Business Get Off My Lawn
62
|
Posted - 2014.01.18 22:04:00 -
[674] - Quote
Bump
"Any man who must say 'I am the king' is no true king."
Tywin Lannister-á |

Fix Lag
722
|
Posted - 2014.01.18 22:06:00 -
[675] - Quote
Lore is not a tool to justify bad mechanics. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

Desmond Strickler
End-of-Line
29
|
Posted - 2014.01.18 22:26:00 -
[676] - Quote
Angelica Dreamstar wrote:Desmond Strickler wrote:The Black Prince of Wormholes a.k.a The Black Prince of The East THE PRINCE OF THE EAST !
I am here to free my children and restore peace to the kingdom! Join me on my journey if you wish fellow traveler! The Black Prince of Wormholes a.k.a The Black Prince of The East
Professional Nereus Gang Fighter
Part-Time Moon Bear and Full-Time Black Guy |

Omega Crendraven
The Scope Gallente Federation
139
|
Posted - 2014.01.19 01:33:00 -
[677] - Quote
OHHHHHHH THE TEARS! THE TEARS ARE WONDERFUL!!!! LET THEM FLOW INTO MY WALLET!
            Nennamaila TASK FORCE 133.7 Nevher ferget
|

Tronjay the'3rd
IGNOTUS AGENDA Cult of War
46
|
Posted - 2014.01.19 01:50:00 -
[678] - Quote
you forgot Cult of War on your list
sà¦FÇàn+îF¬¡TüôS¦ƒpÇéµòàFâ+FÇîtñ¦S¦ïS+ìFâ+n+îtö¿FÇîtñ¦S¦ïS+ìtö¿n+îF+æFÇîtñ¦S¦ïTüán+îTüáFÇîtñ¦S¦ïF+æ
Sun Tzu -¬ |

MatrixSkye Mk2
Republic University Minmatar Republic
709
|
Posted - 2014.01.19 02:20:00 -
[679] - Quote
MatrixSkye Mk2 wrote:Zloco Crendraven wrote:The default nerf should be 10%. The module drops the income for another 10% but it can rise to 120% eventually. That would be perfect balance and made everyone happy. 120% is way over the top (in my opinion). And a nerf isn't even necessary. Or, if they insist on a nerf, then build it into the structure. In other words, if the intent is to award players with say, a 15 - 25% bonus for installing the structure, instead make it 10 - 20%. The nerf, in my opinion (and I may be missing something), is just an extra and unnecessary part to the machine. Actually Zloco Crendraven, I misread your post and have to apologize. I thought I read "by 120%", but you actually wrote "to 120%", which is actually a very reasonable number and I'd fully support it. Here's to hoping, if nothing else. |

Infinity Ziona
Cloakers
1470
|
Posted - 2014.01.19 05:50:00 -
[680] - Quote
Trii Seo wrote:Infinity Ziona wrote: Since I ran 6 sites and obtained 6 high end mods I can conclude that the probability is high for high end drops.
Okay, since I ran 10 sites and got nothing but OE I can also conclude there's 0% chance of high-end BPCs. Which disproves your theory of 100% rewards, through "science" but in reality is nothing but talking about edge cases and the sample size is simply too small to determine the reality. It's safe to assume that DED rewards are high, because they are - a BPC will set you up with a bit short of a billion ISK, and you can haul in more than just that. It is not, however, a reliable income stream - the rewards are random and you are not guaranteed to find a DED anomaly in every system. If you're going for time to find a DED + Time to run it vs. equal time spent by an optimized ratter, optimized ratter is likely to haul more than you in your worst case (long time to find + OE only) and way less than you in your optimistic case (found quickly + good drop). That said, both income streams over time should produce comparable results since both are exposed to certain risk. A plexing ship often less - gated pockets make it easier to run away if discovered, depots made it much easier to swap out to covert/nullified T3 subs and run a gatecamp and people who pull way too much money running plexes in hostile 0.0 often invest in a black ops with extraction cynos. That said, they can still be snuck up on and caught. Ratters, on a similar note, need to remain in space for a long time - preferably within one system - to make their income worth their time. Also, it's not an interesting module. Let's take a look at its value, what you get for 30 million ISK... Offensive: Drop one in hostile system to reduce ratting income by 20% Issues: Low HP pool (not being a ******** sov structure with a few million of them) means a pack of dedicated DPS ships (Taloses, for once) can burn one down quickly. Requires near-constant supervision to avoid investment loss. Supervision implies the presence of a cloaky scout, the presence of which already reduces system income to near-0 without the added cost of ESS and logistics of deploying it. Defensive: ...bait? With it actually not being profitable to use, it will become like a drake ratting in a belt. Obvious bait is obvious. With a bomber being able to pop it in 5 min, a gang will be able to dispose of it in less meaning the ESS is already lost by the time you form a counter-gang. Unless a counter-gang is on standby, in which case you'd fight the bad guys anyway - if they picked on the ESS, they're taking the bait anyway so they're balls deep in for it. There's nothing interesting in this module, it's a waste of dev time and that - is its main problem. I think its unlikely that you ran 10 sites and only got OE and bounties. However even if you did you made a good between 600 to 1.3 billion discounting bounties.
But yes you could conclude based on your sample that there is a very low chance of getting a high end mod. Remember a conclusion is not proof its simply based on an analysis of your results. A conclusion on a sample size of 10 is as valid as a conclusion on a sample size of 1000 even if the conclusions are different.
In regards to reliable income streams, after spending months in nullsec and obtaining multiple sample sets I can say that though there are occasions where one only gets an OE + bounties, which are still better then mission income, the majority of the time based on my experience one gets high end drops.
The more data one has the more able one is to presume predictability of a random drop based system, to the point it becomes non-random. Its somewhat similiar to how retail outlets can predict consumer trends and thus future income streams even though even though its impossible to predict individual customer behaviour.
Since I have spent so much time out in null, and run so many sites, I can conclude based on my income so far my future income.
As for the module it certainly is an interesting module:
* It can be used for smart bombing intie traps. * It can be used to set up no ewarp log on traps. * It can be set up at a POS with a bit of grid fu for manual gunner killing. * It can be set up in line with a death or **** star and a strategically placed bubble for auto-pos killing clueless nuets. * It can just be ignored and you lose a tiny fraction of your ratter bounties. * It can boost your income from ratting by a tiny fraction. * It can be used to start conflict in hostile systems and cost your enemy 20% or force them to engage you. * It can be used to siphon bounties from your enemies.
How is that not interesting? |
|

baltec1
Bat Country Goonswarm Federation
9883
|
Posted - 2014.01.19 06:10:00 -
[681] - Quote
Infinity Ziona wrote: * It can be used for smart bombing intie traps. * It can be used to set up no ewarp log on traps. * It can be set up at a POS with a bit of grid fu for manual gunner killing. * It can be set up in line with a death or **** star and a strategically placed bubble for auto-pos killing clueless nuets. * It can just be ignored and you lose a tiny fraction of your ratter bounties. * It can boost your income from ratting by a tiny fraction. * It can be used to start conflict in hostile systems and cost your enemy 20% or force them to engage you. * It can be used to siphon bounties from your enemies.
How is that not interesting?
*Cepters can warp in at any range, only a fool would warp in at that range. *Cepters can still warp, they will be used to access the ESS *Ties up an alt that can be used for ratting more isk than the ESS will ever pull in and is unlikely to work anyway. *Again, interceptors and cloaky ships render this tactic invalid. The ESS will not not be on the same grid as the POS. *Another nerf to null income at a time when high sec offers better payouts *The boost from the ESS isnt worth keeping an alt tied up baby sitting it and anyone who does use it without an alt sitting on it is all but garenteed to lose 20% of their earnings. *They will dock up, the moment we leave they will destroy the ESS. It will be a wasted 30 mil. *Nobody will allow it to stay up, it will siphon nothing. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
1470
|
Posted - 2014.01.19 06:40:00 -
[682] - Quote
baltec1 wrote: *Cepters can warp in at any range, only a fool would warp in at that range. *Cepters can still warp, they will be used to access the ESS *Ties up an alt that can be used for ratting more isk than the ESS will ever pull in and is unlikely to work anyway. *Again, interceptors and cloaky ships render this tactic invalid. The ESS will not not be on the same grid as the POS. *Another nerf to null income at a time when high sec offers better payouts *The boost from the ESS isnt worth keeping an alt tied up baby sitting it and anyone who does use it without an alt sitting on it is all but garenteed to lose 20% of their earnings. *They will dock up, the moment we leave they will destroy the ESS. It will be a wasted 30 mil. *Nobody will allow it to stay up, it will siphon nothing.
You must be in 2500 of the ESS to access it. You must stay there for 40 seconds. I often cloaky Rokh smartbomb in exploration sites. No decloak recal time on smartbomb activation.
Grid-fu the grid out to 500km, drop the ESS at its minimal distance, likely 200-500km. Blap with manual POS guns.
Make up your mind, they will dock up and then you say they will destroy it. If they dock up then you're costing them isk, if they fight then you can kill them. Dropping one with a CFC cloaky alt will literally garantee they'll not undock and shoot it because 'hotdrop'.
|

baltec1
Bat Country Goonswarm Federation
9886
|
Posted - 2014.01.19 08:30:00 -
[683] - Quote
Infinity Ziona wrote: You must be in 2500 of the ESS to access it. You must stay there for 40 seconds. I often cloaky Rokh smartbomb in exploration sites. No decloak recal time on smartbomb activation.
Grid-fu the grid out to 500km, drop the ESS at its minimal distance, likely 200-500km. Blap with manual POS guns.
Make up your mind, they will dock up and then you say they will destroy it. If they dock up then you're costing them isk, if they fight then you can kill them. Dropping one with a CFC cloaky alt will literally garantee they'll not undock and shoot it because 'hotdrop'.
Just wondering, do you know what range these things can be put down at from a POS?
As for the rest, we dont need to drop an ESS to get them to dock up the ratting ships, just having a neut in system is enough. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Wyn Pharoh
Licentia Ex Vereor Black Core Alliance
30
|
Posted - 2014.01.19 08:43:00 -
[684] - Quote
Wyn Pharoh wrote:I read somewhere that improving the new player experience, from Hisec to Null aught to be a serious priority. Even over the concerns of those caught in Soul Crushing Lag in HED today. That was posted in fact by someone in that very fight. I admire some of the rather clever mechanics of the ESS concept, to be brutally honest. I like that CCP wants to shake up some of the status quo, and give a bone to small gang dogs along the way. We haven't heard much from Team CCP, but I'm pretty sure that its been posted, or at least implied that piecemeal explanations haven't been winning anyone over to seeing things 'their' way. I'm hoping that there are charts, graphs and an entire new devblog in the works, because I really want New Eden to be a great place to play.
If making the game better for newbros is a high level priority, this isn't the right implementation. Not as presented at least. There are too many 'outs' for those that can afford to not play the 'ESS game'. The richest parts of New Eden will just get richer, while the divide separating them from those on the margins will rise, partially as a direct result of trying to 'improve' their own fields with this new 'farms and fields' content. This hits the cellar of an already broken Trickle Down economic system in a way that, with too little upside, fails to inspire a willingness to endure. The ESS should be a lot more like the Combine was to all those before then that relied upon the yoke and oxen. Something that doesn't nerf fundamental 0.0 life so far below the crude income potential of Hisec that 0.0 is only a playplace for terribly spacerich nerds to posture over.
What an ESS like module aught to do, is give those tending the farms and fields enough upside to do something radically different. It should inspire them to farm in COMBAT SHIPS. Now that would be mindblowing, it would be lots of fun, and I have no idea at all how CCP could possibly make that happen, but it would be WOW, that was a GREAT idea CCP. If you look close enough, that is basically what they want out of the ESS as it is. As it is, it won't work. All the fears of isk faucet and whatnot is just gimping this thing into the ground so badly that 99% of the negrep community just won't use the thing, and have stated bluntly at the alliance level this thing will not be allowed. At all. Provibloc won't even touch it, and having lived there, that's some dirt poor folks saying, no, no way and maybe even never. If any part of New Eden should be embracing a potential wow, +5% TO ratting feature, it should be those guys. If Lol roleplayers and Lol some guy from Drones can't get behind this feature, then there has got to be something terribly terribly wrong.
If the ESS made enough of an impact that ratting in a PVP ship was preferable to being in a PVE ship, every FC in this game would love you. If I was in a small gang, looking at Dotlan for a high NPC kill area, and I had to send in a scout to check if there was an ESS, and then have to seriously consider if it was worth getting the fight that was sure to come, then the ESS would really be working as intended. Those gangs then would either get to pillage failfit PVE ships that thought they could get away with it, or they'd see ready formups happen, gudfites would be had and no one would be complaining about TIDI in HED, because they were just having too much fun elsewhere in New Eden.
I can't understand why this discussion isn't happening in the Dev blog thread itself, but if we tacked these 30+ pages onto the 80+ pages there, then this has reached threadnaught proportions  |

Dave Stark
4267
|
Posted - 2014.01.19 08:46:00 -
[685] - Quote
Wyn Pharoh wrote:I can't understand why this discussion isn't happening in the Dev blog thread itself, but if we tacked these 30+ pages onto the 80+ pages there, then this has reached threadnaught proportions 
because the dev blog thread is hidden in a subforum people have 0 reason to visit. |

Peter Raptor
Galactic Hawks
631
|
Posted - 2014.01.19 08:57:00 -
[686] - Quote
the ESS looks patheticaly bad, GIVE US SEAMLESS PLANET ATMOSPHERIC ENTRY/FLIGHT, and we can pay concord a million for the privilege, if youre so desperate for isk sinks.
C'mon CCP, something NEW for Eve, as in REALLY NEW  Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |

Trii Seo
Sabotage Incorporated Executive Outcomes
483
|
Posted - 2014.01.19 11:10:00 -
[687] - Quote
Infinity Ziona wrote:I think its unlikely that you ran 10 sites and only got OE and bounties. However even if you did you made a good between 600 to 1.3 billion discounting bounties.
But yes you could conclude based on your sample that there is a very low chance of getting a high end mod. Remember a conclusion is not proof its simply based on an analysis of your results. A conclusion on a sample size of 10 is as valid as a conclusion on a sample size of 1000 even if the conclusions are different.
In regards to reliable income streams, after spending months in nullsec and obtaining multiple sample sets I can say that though there are occasions where one only gets an OE + bounties, which are still better then mission income, the majority of the time based on my experience one gets high end drops.
The more data one has the more able one is to presume predictability of a random drop based system, to the point it becomes non-random. Its somewhat similiar to how retail outlets can predict consumer trends and thus future income streams even though even though its impossible to predict individual customer behaviour.
Since I have spent so much time out in null, and run so many sites, I can conclude based on my income so far my future income.
As for the module it certainly is an interesting module:
* It can be used for smart bombing intie traps. * It can be used to set up no ewarp log on traps. * It can be set up at a POS with a bit of grid fu for manual gunner killing. * It can be set up in line with a death or **** star and a strategically placed bubble for auto-pos killing clueless nuets. * It can just be ignored and you lose a tiny fraction of your ratter bounties. * It can boost your income from ratting by a tiny fraction. * It can be used to start conflict in hostile systems and cost your enemy 20% or force them to engage you. * It can be used to siphon bounties from your enemies.
How is that not interesting?
And I think it's very likely it did happen this way, and could drop a reverse statement: after years of living in null, I can easily say drops of OE+non-valuable are more common than expensive loot. With the value of OE yes, the reward was not bad but with OE rewards only I likely could've earned more blitzing anomalies at the time - especially after factoring in the time to travel safely between sites.
As for the points of "interesting" uses - most of them are gimmicks that just wouldn't work. This thing does not go into reinforced mode when hit, so the enemies will just wait out a few hours and hit it when you're gone/off-timezone. Look at the work of cloaked hostiles in ratting systems - they can easily disrupt a system better than an ESS can and ever could.
Of course, yes, they need to be logged in but to be frank someone needs to be overseeing the ESS as well seeing as it will get destroyed in minutes if you walk away.
Rest... pretty much what Baltec1 says holds true, this thing would not really see use since it's not worth the effort and ISK. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Mag's
the united SCUM.
16558
|
Posted - 2014.01.19 14:03:00 -
[688] - Quote
baltec1 wrote:Infinity Ziona wrote: You must be in 2500 of the ESS to access it. You must stay there for 40 seconds. I often cloaky Rokh smartbomb in exploration sites. No decloak recal time on smartbomb activation.
Grid-fu the grid out to 500km, drop the ESS at its minimal distance, likely 200-500km. Blap with manual POS guns.
Make up your mind, they will dock up and then you say they will destroy it. If they dock up then you're costing them isk, if they fight then you can kill them. Dropping one with a CFC cloaky alt will literally garantee they'll not undock and shoot it because 'hotdrop'.
Just wondering, do you know what range these things can be put down at from a POS? As for the rest, we dont need to drop an ESS to get them to dock up the ratting ships, just having a neut in system is enough. No Infinity doesn't know. That range Infinity mentions (200-500KM) comes from the error it made early on in this thread. Infinity basically said that someone could be dropping this thing 100Km from a POS, which would sort out the access. When I pointed out that 100Km wasn't possible, Infinity posted the dev blog proving me right (but didn't realise). I pointed out the word 'several'. But instead of acknowledging it's error, it then went on to claim that even though the Devs said several 100KM, it still could be placed 250KM away. 
I highly doubt you'll be able to sit these things anywhere near enough, for guns to make a difference. But let's face it, Infinity isn't one for facts and actual figures.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Fix Sov
68
|
Posted - 2014.01.19 14:06:00 -
[689] - Quote
It doesn't really matter if he's right or wrong, as it's still a char and an account someone has to keep online, doing nothing, and he has to pay attention to both his ratting (or multiple clients ratting) and the char keeping an eye on the ESS, which impacts his efficiency more than the ESS does, which means not dropping the ESS makes more sense than dropping it. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Mag's
the united SCUM.
16558
|
Posted - 2014.01.19 14:15:00 -
[690] - Quote
Fix Sov wrote:It doesn't really matter if he's right or wrong, as it's still a char and an account someone has to keep online, doing nothing, and he has to pay attention to both his ratting (or multiple clients ratting) and the char keeping an eye on the ESS, which impacts his efficiency more than the ESS does, which means not dropping the ESS makes more sense than dropping it. I agree, I just find the errors it makes funny as hell.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Red Teufel
Mafia Redux Phobia.
346
|
Posted - 2014.01.19 14:20:00 -
[691] - Quote
After further review the ESS is good for EvE. It creates more conflict, more player interaction, and more isk opportunities. I would however be happier if it came with some sov mechanic changes. such as you must occupy, lvl up military / industry to maintain sov. and also i'm not happy with the overheating changes. |

Mag's
the united SCUM.
16561
|
Posted - 2014.01.19 14:48:00 -
[692] - Quote
Red Teufel wrote:After further review the ESS is good for EvE. It creates more conflict, more player interaction, and more isk opportunities. Could we see the evidence you used, to arrive at these conclusions?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Muestereate
Minions LLC
129
|
Posted - 2014.01.19 15:03:00 -
[693] - Quote
The ESS looks like faction warfare turned up. |

Infinity Ziona
Cloakers
1473
|
Posted - 2014.01.19 15:04:00 -
[694] - Quote
baltec1 wrote:Infinity Ziona wrote: You must be in 2500 of the ESS to access it. You must stay there for 40 seconds. I often cloaky Rokh smartbomb in exploration sites. No decloak recal time on smartbomb activation.
Grid-fu the grid out to 500km, drop the ESS at its minimal distance, likely 200-500km. Blap with manual POS guns.
Make up your mind, they will dock up and then you say they will destroy it. If they dock up then you're costing them isk, if they fight then you can kill them. Dropping one with a CFC cloaky alt will literally garantee they'll not undock and shoot it because 'hotdrop'.
Just wondering, do you know what range these things can be put down at from a POS? As for the rest, we dont need to drop an ESS to get them to dock up the ratting ships, just having a neut in system is enough. The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns.
|

Fix Sov
69
|
Posted - 2014.01.19 15:10:00 -
[695] - Quote
Infinity Ziona wrote:The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns. And I say "A couple of x" when I mean anything from 2 to, say, 10.
It doesn't matter, because you're still talking about dedicating a char/account (remember, an account is $15 or 620-650m per month) to just watching the ESS instead of using him to improve your own isk-making efficiency beyond 105% (which is the best we'll be seeing with the ESS. Add that cost (i.e. around 20m/day) to the potential cost of the ESS (30m), the potential cost to some blue, neut or red stealing from the ESS, and it starts to look like something most people won't deploy. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Tedric
Interwebs Cooter Explosion Get Off My Lawn
14
|
Posted - 2014.01.19 15:11:00 -
[696] - Quote
5% here, 5% there for bounties? really?
This number is so low as to be ignorable.
If someone puts up an ESS thing in the ratting system i'm in I will ignore it. For most people who generate ISK by shooting stuff they will ignore it. A 5% loss is borderline Negligable. which means (in reality) that no one will care.
The only reasons to put one up is if there is NOT one up allowing you to cash in other other peoples work.
Yes there might be large amounts of iskies building up if it is a busy ratting system but removing it is risky and liable to result in ejection from corp/alliance.
If you are in hostile territory then yes, you emptying the ESS is a good way to thumb your nose at them.
All in all, an interesting idea, but really! Find something more productive to do!
CCP: once again you are adding frivolous features where there are significant items that need resources spent on them.
Let me name the two largest: 1. POS 3. node overload (also known as the single-thread problem.
I do not consider SOV a problem, just bad (but also needs intterating)!
These are huge problems. And these are the ones that are crippling you and have been crippling you for about 3-4 years. In 2012-3 you made a great start trimming away (refactoring) the low hanging problems for item 1 and 2. All that is left is mostly the core problem and i see little to NO forward progress on this in almost a year.
CCP: bite the bullet and start chewing!
|

Infinity Ziona
Cloakers
1473
|
Posted - 2014.01.19 15:15:00 -
[697] - Quote
Fix Sov wrote:Infinity Ziona wrote:The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns. And I say "A couple of x" when I mean anything from 2 to, say, 10. It doesn't matter, because you're still talking about dedicating a char/account (remember, an account is $15 or 620-650m per month) to just watching the ESS instead of using him to improve your own isk-making efficiency beyond 105% (which is the best we'll be seeing with the ESS. Add that cost (i.e. around 20m/day) to the potential cost of the ESS (30m), the potential cost to some blue, neut or red stealing from the ESS, and it starts to look like something most people won't deploy. Sorry but if you have a POS and you don't have the capabillity to have a POS gunner on hand for siphons or ESS then I guess that's tough **** for you.
I have 10 accounts, I fund them with this character running combat sigs in null. If I can fun 10 solo I'm sure your alliance could fund or corp or local group of ratters could fund one too. Or just drop the bloody thing.
Also several is usually more to short side of 2 than the short side of 10 but hey, they maybe outside the range of even large pos guns... don't drop the ESS then. |

baltec1
Bat Country Goonswarm Federation
9890
|
Posted - 2014.01.19 15:16:00 -
[698] - Quote
Infinity Ziona wrote: The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns.
So you have not tested this. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Fix Sov
70
|
Posted - 2014.01.19 15:16:00 -
[699] - Quote
Tedric wrote:3. node overload (also known as the single-thread problem.
I do not consider SOV a problem, just bad (but also needs intterating)! If the sov system had sucked less, then we would be seeing far less issues with node-breaking numbers. There would still be exceptions to this with things like archon fleets getting caught, dropped, counter-dropped etc, but that would be something you could ignore if you absolutely wanted to. A sov system being blobbed to hell and back by both sides, not so much. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Mag's
the united SCUM.
16563
|
Posted - 2014.01.19 15:16:00 -
[700] - Quote
Fix Sov wrote:Infinity Ziona wrote:The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns. And I say "A couple of x" when I mean anything from 2 to, say, 10. Not only that, but common sense would tell you that the reason the Devs mention those structures and limit the distance to them, is because they do not want you to have use of them in conjunction with the ESS.
But for once, Infinity may have guessed correctly. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Infinity Ziona
Cloakers
1473
|
Posted - 2014.01.19 15:17:00 -
[701] - Quote
baltec1 wrote:Infinity Ziona wrote: The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns.
So you have not tested this. Nope. |

Kaarous Aldurald
ROC Academy The ROC
2145
|
Posted - 2014.01.19 15:17:00 -
[702] - Quote
The Infinity Ziona solution:
Even more alts dedicated exclusively to dealing with the new mechanics! Even more people FORCED into boring gameplay to counter a mechanic that ought not exist in the first place!
Hooray. Not posting on my main, and loving it.-á Because free speech.-á |

Fix Sov
70
|
Posted - 2014.01.19 15:17:00 -
[703] - Quote
Infinity Ziona wrote:Sorry but if you have a POS and you don't have the capabillity to have a POS gunner on hand for siphons or ESS then I guess that's tough **** for you. Notice how I didn't say "I can't do a POS gunner while ratting", but "it's a much less efficient use of that char/account"? The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Infinity Ziona
Cloakers
1473
|
Posted - 2014.01.19 15:18:00 -
[704] - Quote
Mag's wrote:Fix Sov wrote:Infinity Ziona wrote:The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns. And I say "A couple of x" when I mean anything from 2 to, say, 10. Not only that, but common sense would tell you that the reason the Devs mention those structures and limit the distance to them, is because they do not want you to have use of them in conjunction with the ESS. But for once, Infinity may have guessed correctly.  Actually its more than likely they don't want POS automated defences to make them obsolete. Its still to be seen if they mind player gunners defending them. My gut feeling is they will think that is fine, as they do with siphons. |

Infinity Ziona
Cloakers
1475
|
Posted - 2014.01.19 15:20:00 -
[705] - Quote
Kaarous Aldurald wrote:The Infinity Ziona solution:
Even more alts dedicated exclusively to dealing with the new mechanics! Even more people FORCED into boring gameplay to counter a mechanic that ought not exist in the first place!
Hooray. You should already have pos gunner alts for siphons, I recall the Goons declaring siphons will be no problem since all their pos will have gunner alts to blap them. |

Jenn aSide
STK Scientific Initiative Mercenaries
4404
|
Posted - 2014.01.19 15:37:00 -
[706] - Quote
Infinity Ziona wrote:Fix Sov wrote:Infinity Ziona wrote:The dev blog states "several hundred kilometres", the oxford dictionary defines several as "more than two but not many" so its likely less then 500km which would put it in range of manually operated pos guns. And I say "A couple of x" when I mean anything from 2 to, say, 10. It doesn't matter, because you're still talking about dedicating a char/account (remember, an account is $15 or 620-650m per month) to just watching the ESS instead of using him to improve your own isk-making efficiency beyond 105% (which is the best we'll be seeing with the ESS. Add that cost (i.e. around 20m/day) to the potential cost of the ESS (30m), the potential cost to some blue, neut or red stealing from the ESS, and it starts to look like something most people won't deploy. Sorry but if you have a POS and you don't have the capabillity to have a POS gunner on hand for siphons or ESS then I guess that's tough **** for you. I have 10 accounts, I fund them with this character running combat sigs in null. If I can fund 10 solo I'm sure your alliance could fund or corp or local group of ratters could fund one too. Or just drop the bloody thing. Also several is usually more to short side of 2 than the short side of 10 but hey, they maybe outside the range of even large pos guns... don't drop the ESS then.
It's not tough **** for anyone else, it's tough **** for the game (and you).
For the game it means fewer people in null sec being potential targets, just as with the anom nerf.
For YOU it means fewer plexes for you to ninja across space. That's right, as anoms become further useless for farming, players will have to turn to things that don't rely on null sec bounties. missions, incursions, COMPLEXES. These things are either in high sec or in deadspace where the hunter has to probe for the prey.
lol Infinity, it's the mobile depot for you all over again. You thought this would be some great thing (even ignorantly claiming credit for it) only to then realize that the way CCP was implementing it screwed up an aspect of the game.
Me personally i'll acept the 5% nerf because anoms can escalate (which is fun and potentially profitable), but people doing null combat pve simply for isk to do other things are simply going to choose something like incursions or faction warfare for isking up. Just like the anom nerf had to be modified by the ehp/isk buff, the ESS will have to be drastically changed.
It's a waste of DEV time if you ask me. |

Fix Sov
72
|
Posted - 2014.01.19 15:45:00 -
[707] - Quote
Infinity Ziona wrote:You should already have pos gunner alts for siphons, I recall the Goons declaring siphons will be no problem since all their pos will have gunner alts to blap them. Actually if I'd bothered to be active on this forum when the siphons were introduced I said they were also a **** idea, because it would mean anyone doing reactions would have to log in multiple times a day and warp to their POSes to check for siphons and blow them up.
That's also yet another mechanism which isn't leading to more fights or conflict. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Kaarous Aldurald
ROC Academy The ROC
2145
|
Posted - 2014.01.19 15:50:00 -
[708] - Quote
Fix Sov wrote:Infinity Ziona wrote:You should already have pos gunner alts for siphons, I recall the Goons declaring siphons will be no problem since all their pos will have gunner alts to blap them. Actually if I'd bothered to be active on this forum when the siphons were introduced I said they were also a **** idea, because it would mean anyone doing reactions would have to log in multiple times a day and warp to their POSes to check for siphons and blow them up. That's also yet another mechanism which isn't leading to more fights or conflict.
In fact, actively discouraging fights and conflict. Not posting on my main, and loving it.-á Because free speech.-á |

Wyn Pharoh
Licentia Ex Vereor Black Core Alliance
32
|
Posted - 2014.01.19 19:33:00 -
[709] - Quote
Having read the 80+ pages of the discussion from the Dev Blog thread, I am wondering if I missed something...
Infinity Ziona, what is your point exactly?
As a conflict driver, the unit isn't nearly good enough.
Using the device solely for its bubble effect is being looked into by CCP; its one of the few replies given so far from CCP about ESS issues.
The premise of nerfing all of 0.0 in order to afford this added content is full of gaping holes, as there are 8 regions of 100% bounty rats still waiting to be fixed by CCP since CCP fixed the mineral faucet 'problem' in April 2012 that the Drone Regions represented. Surely if those NPCs were at all balanced along the lines of the NPCs throughout the rest of New Eden, CCP could then afford to make an ESS-like object that really would drive content and give those tending 'farms and fields' reason to stand their ground much differently than there is to do at this time.
The unit itself further devalues already sub par space. The MTU was a useless addition to the game from the perspective of anyone living out in Drones. The ESS, as is, is just plain awful. There are no particularly good options other than Anoms in Drones, so this blanket nerf is a true 5% reduction that most other regions not realize, as loot drops of various kinds offset bounty rewards by a vary fair margin.
Every alt dedicated to babysitting this monster is an alt that could have been doing anything else more productive. Babysitting the ESS is a 100% nerf to alt income, and for some players, that would be a direct nerf to 50% of what they are able to produce under current game conditions.
Surely they are joking?
As an aside, this new content is so newbro unfriendly, I can't believe it make it past any degree of CSM review. It's shockingly bad. If you, Infinity Ziona, have spent the time and isk to make the ESS a non-issue, then Bravo! I personally spend time and invest isk developing newer players, and this is just one more bar to recruiting as far as I'm concerned. I haven't had to rat for income in a very long time, but its a place to start folks that need to train combat skills and learn to cut it, out on their own, far away from the teets of Empire.
Like the idea or hate it, how about we all demand that at least CCP make its implementation profound and at the very least, make it great?!?!
|

Infinity Ziona
Cloakers
1482
|
Posted - 2014.01.19 21:32:00 -
[710] - Quote
Wyn Pharoh wrote:Having read the 80+ pages of the discussion from the Dev Blog thread, I am wondering if I missed something...
Infinity Ziona, what is your point exactly?
As a conflict driver, the unit isn't nearly good enough.
Using the device solely for its bubble effect is being looked into by CCP; its one of the few replies given so far from CCP about ESS issues.
The premise of nerfing all of 0.0 in order to afford this added content is full of gaping holes, as there are 8 regions of 100% bounty rats still waiting to be fixed by CCP since CCP fixed the mineral faucet 'problem' in April 2012 that the Drone Regions represented. Surely if those NPCs were at all balanced along the lines of the NPCs throughout the rest of New Eden, CCP could then afford to make an ESS-like object that really would drive content and give those tending 'farms and fields' reason to stand their ground much differently than there is to do at this time.
The unit itself further devalues already sub par space. The MTU was a useless addition to the game from the perspective of anyone living out in Drones. The ESS, as is, is just plain awful. There are no particularly good options other than Anoms in Drones, so this blanket nerf is a true 5% reduction that most other regions will not suffer in relative terms, as loot drops of various kinds offset bounty rewards by a vary fair margin.
Every alt dedicated to babysitting this monster is an alt that could have been doing anything else more productive. Babysitting the ESS is a 100% nerf to alt income, and for some players, that would be a direct nerf to 50% of what they are able to produce under current game conditions.
Surely they are joking?
As an aside, this new content is so newbro unfriendly, I can't believe it make it past any degree of CSM review. It's shockingly bad. If you, Infinity Ziona, have spent the time and isk to make the ESS a non-issue, then Bravo! I personally spend time and invest isk developing newer players, and this is just one more bar to recruiting as far as I'm concerned. I haven't had to rat for income in a very long time, but its a place to start folks that need to train combat skills and learn to cut it, out on their own, far away from the teets of Empire.
Like the idea or hate it, how about we all demand that at least CCP make its implementation profound and at the very least, make it great?!?! 5% is a very tiny nerf. Anyone dropping it as an annoyance or to encourage PvP is great for newbro's, they get fights... nothing makes a pve'r a pvp'r more than engaging in pvp in defense of pve. |
|

Fix Sov
75
|
Posted - 2014.01.19 21:35:00 -
[711] - Quote
Heh, ESS causing PVP. Always a funny joke. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Wyn Pharoh
Licentia Ex Vereor Black Core Alliance
33
|
Posted - 2014.01.20 00:02:00 -
[712] - Quote
Infinity Ziona wrote:Wyn Pharoh wrote:Lots of my own words, here... 5% is a very tiny nerf. Anyone dropping it as an annoyance or to encourage PvP is great for newbro's, they get fights... nothing makes a pve'r a pvp'r more than engaging in pvp in defense of pve.
The 5% is an unjustified, imbalanced nerf just for starters. It is an additional nerf to all of Drones in particular, of greater relative proportion than it is to all other regions of Nullsec. It comes on the heels of the MTU, a deployable that has devalued the Drone Regions, once again, in relative income potential to all other regions of New Eden that can actually benefit from the use of the MTU. All of the other parts of 0.0 have better access to basic forms of income production than just relying on bounties, but the same does not apply to Drone Region residents.
As it is, a pilot in a PVE ship must reship to engage in PVP. If the ESS was designed in such a way that those tending the 'farms and fields' received a positive incentive to tend said farms in PVP fits, then we would be moving somewhere. As it is, there is no way that the intent of the ESS will produce any positive results because its mechanics are horribly flawed and do not scale in a way that will result in a positive outcome.
Dropping an ESS will have zero annoyance factor. In today's meta, only the dead ratters that didn't dock/pos up will be on grid while a hostile is in system, ESS or no ESS. For those groups that actually respond to Home Defense formup calls, anyone that drops an ESS looking for good fights will meet the same measured overwhelming response that dropping an SBU in any given system would provoke, so how is this 'new' content?
Just about anyone can make a fair pile of isk 'daytripping' in either Null or Wh-space. The folks that are actually invested in developing an ingame way of life that is independent of Hisec have real cost of living accounting to consider. There are logistics considerations that one person alone should not have to manage. There are recruitment issues that determine life and death for any Nullsec Corp. It is completely bass-ackwards to push content that pushes an already broken risk vs. reward dynamic further out of whack than it already is. Any form of ESS must make an overall positive impact on the risk of Nullsec living vs. the rewards of just shooting variations of red crosses in the relative safety of Empire, or New Eden loses. Any time pilots have to spend in Empire to simply pay for the fun there is to be had in Nullsec, is just bad for the Corporations they are a part of and its bad for the game overall.
It doesn't appear to me that you actually have any vested interest in this 'fight'. The ESS won't have any impact on your Sovless 15 man corp, that I can only presume is composed of your own alts (willing to be wrong on that, but meh). Your comments are those of a carefree daytripper, and if that's the Eve you want to play, have at it. Come back and comment about this particular feature though when you really have something to show to the rest of those actively living, for years continuously, in Nullsec that proves the ESS in its current form will be anything other than wasted Dev time on another potentially interesting idea that is failing in the execution of said interesting idea. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
113
|
Posted - 2014.01.20 00:18:00 -
[713] - Quote
Infinity Ziona wrote: I put cloaky BS in relic sites because fun. Does it hurt my "isk ratio" no idea but it's fun. I have to cloak up as a soloer, obviously hurts my isk ratio, who cares, part of the game.
Thank you for confirming you have no idea how to calculate profit per time spent.
Infinity Ziona wrote: Roaming gang spotted in your intel channel 5 jumps out. Everyone in system reshipping to PvP. Drop ESS, all log off in ESS bubble. Roaming gang arrives, attacks ESS brick tank bait, you log in trap pew pew, roaming gang dead.
How is this even remotely bad. ESS can be powerful as defense, stop thinking like victims.
Roaming gang spotted 5 jumps out.
A) We have enough dudes to engage it. More often than not that means we have a roaming gang of our own already a jump out from engaging them, because they have been looking for something to shoot. The only people ratting are the ones who can't come roam for one reason or another, therefore none of them are going to reship to join the fight anyway. The fight never comes to the system and they rat undisturbed.
B) We do not have enough dudes to engage it. The two or three guys that happen to be ratting dock up. They never had an ESS out, because with so few people it's not worth the time to drop and pick back up - let alone the risk.
Infinity Ziona wrote: Sorry but if you have a POS and you don't have the capabillity to have a POS gunner on hand for siphons or ESS then I guess that's tough **** for you.
So everyone has a POS now?
Lets run through some simple math. 4 guys are ratting. A fifth shows up. Do you: A) Put him on an ESS for a 10% income increase, then spend time dividing the spoils B) Have him rat too for a riskless, hassle free 25% income increase and say **** the ESS.
It takes an 11th man to sit on the ESS with (very marginal) profit. Show me a null system that consistently has 11+ people ratting to make this worth while in any sense of the word. Or at least one that can support that many at a competitive income level per member.
Infinity Ziona wrote: I think its unlikely that you ran 10 sites and only got OE and bounties. However even if you did you made a good between 600 to 1.3 billion discounting bounties.
My recent exploration sites I managed to get in the last couple of months: OE + Rattlesnake BPC + Pith A boost amp OE + Pith A explosive deflection field (20 mil) OE + Pith A explosive deflection field (20 mil) expired before completion because real life. No OE, just some crap bounty and wasted travel time. OE only expired before completion because real life. No OE, just some crap bounty and wasted travel time.
The raw number of what this produces is a small part of the equation. There is something called opportunity cost for all the time spent in the process. My anecdotal evidence suggests i should have just kept ratting in my home system or clone jumped to high sec. |

Jenn aSide
STK Scientific Initiative Mercenaries
4408
|
Posted - 2014.01.20 00:44:00 -
[714] - Quote
Infinity Ziona wrote: 5% is a very tiny nerf. Anyone dropping it as an annoyance or to encourage PvP is great for newbro's, they get fights... nothing makes a pve'r a pvp'r more than engaging in pvp in defense of pve.
Translation: i've never played EVE, what is this EVE you speak of.
The 5% is only a small problem, its not even very important, I know if the ESS is deployed as is, anom farming is still good because it's liquid isk and has chances to escalate.
But add this to a deployable to shows a feaking beacon on space and pretty much requires a character wasted on over watch, the way it affects EVERYONE in system and how it can be used by hostiles to dampen ratting (because you then have to reship to sniper ships to kill it instead of ratting) kicks the balance equation firmly into the "screw it, incursions or SOE/thukker missions of Faction warfare farming time" camp.
Which is what you refuse to accept, the end result of the ESS is anti-pvp because the activity it's aimed at is not unique. Ratting isn't like holdig a moon (or which there are only so many of). you can litterally make combat pvp isk anywhere in the game and people arne't going to screw with doing it in null with so much aggravation. We've seen it before with the 1st Anom nerf.
The idea of small gang disruption mechanics is null is a god idea, but not when EVE offers so many alternatives to the activity being affected. When incursions got nerfed all people did was shift to other things like faction warfare till people fixed it.
If you
could let go of your prejudice against null sec pve players for 5 seconds, you'd understand this. |

Mostlyharmlesss
GoonWaffe Goonswarm Federation
112
|
Posted - 2014.01.20 02:07:00 -
[715] - Quote
I'm actually more surprised that CCP allowed a single structure to dictate the primary income for a vast majority of people living in null sec. Follow me on Twitter for the latest regarding GoonSwarm Federation and our recruitment drives!https://twitter.com/EVE_MHarmlesss-á |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
114
|
Posted - 2014.01.20 03:56:00 -
[716] - Quote
Jenn aSide wrote:If you could let go of your prejudice against null sec pve players for 5 seconds, you'd understand this. I'm trying to figure out if there is such a thing as a null pve player.
Are there really alliances out there recruiting career ratters? People generally move there for the pvp and rat as a pastime to prop up wallets when it's quiet. They're not there to get space rich off red crosses.
Most of the people that make significant income and somewhat focus on it are running non-nationalized moon mining towers and/or do T2/cap/super production. The rest make this significant income elsewhere using other characters/accounts (high sec).
While the general idea of the ESS has some positive potential, fleshing it out is a wasted effort in today's EvE. Give us farms and fields where line members have incentive (and capability) to make money in their home system first and foremost. Bring the people together so that they may generate content for themselves - it's the way of EvE. Then we can talk about potential additional incentives for them to reship and make explosions if it is still necessary.
Currently, this doesn't give reasons for high sec alts to move out to null for player interaction. It encourages less populated null systems for hungry gangs to roam through. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
698
|
Posted - 2014.01.20 10:37:00 -
[717] - Quote
Vald Tegor wrote:Jenn aSide wrote:If you could let go of your prejudice against null sec pve players for 5 seconds, you'd understand this. I'm trying to figure out if there is such a thing as a null pve player. Are there really alliances out there recruiting career ratters? People generally move there for the pvp and rat as a pastime to prop up wallets when it's quiet. They're not there to get space rich off red crosses. Most of the people that make significant income and somewhat focus on it are running non-nationalized moon mining towers and/or do T2/cap/super production. The rest make this significant income elsewhere using other characters/accounts (high sec).
This cannot be stressed enough.
The real high rollers of the nullsec alliances do not rat.
Anom ratting is the minimum wage for living in nullsec, and for most nullsec alliance line members it is money in and money out to fund the PvP which attracted them to nullsec in the first place. Complex farming isn't even that big of a step up, no matter what crap numbers Infinity Ziona throws out, because they are both random in terms of encountering them and random in their pay outs. Goons in particular already farm complexes so much that the Rattlesnake's price has been driven down to the level of more easily farmed Navy Battleships. Rattlesnakes haven't been nerfed either. None of the Pirate battleships have been rebalanced yet.
People who want the multi-billions to fund supers and all the support alts do it with moon goo/reaction, farming Incursions or wormholes, playing the markets or doing high volume production in highsec.
5% nerf isn't a huge deal, but imagine the outcry if CCP decided to nerf veld and scordite by 5%, or mission LP rewards by 5%. This 5% sucks on principle because it hits the poor of nullsec, and it hits the poor areas of nullsec (drone regions) particularly hard because they can't just make up for it by dropping an MTU.
If CCP is really concerned about isk inflation, and really wants something we can fight over, then make the ESS something that gives out concord LP and more gives out more LP the longer we can keep it alive. Get rid of this even lower bounty risk bullshit because we already have to risk hundreds of millions in ships to defend the stupid thing. And scrap the nonsense about letting people come in and steal the bounties out of the thing. Hostile gangs can already deny us isk by attacking the ratters, and as Infinity Ziona keeps pointing out, since we have few ways to secure our borders, anyone can come in and make isk in our space.
As it stands now, the ESS will be shoot on sight and kick any blue that anchored one in GSF space. It is just too prone to abuse and drama. If all it did was add LP to my wallet the longer we kept it up, it might actually be something worth defending.
One more point on the ESS as proposed, because I might have missed some one pointing out this tactic.
So there is this stupid 'pay it all to me' button that is suppose to pay out the withheld and bonus bounties as tags after about a minute. I'm going to put my alt in an interceptor, fly through enemy space, and hit that button on every ESS and then keep moving. I'm already rich (because I do things that pay far better than ratting) so I don't need their isk. More importantly, I know that making these poor slobs manually divided up and deal with those dumb tags will cause drama, and I'm sure some of those systems will just have 1 guy steal everyone elses bounties and just blame it on me. Maybe I would even go so far as to have my main and some friends follow behind and camp the tag can in a stealth bomber, just to lob a bomb at the tag can and any local who tried to pick it up.
It is just such an awesome way to grief people who use the thing. Imagine a button you could push that would take 20% of the ore in the holds of every miner in a given highsec system and dropped it all in a single can by the sun, just so you could watch them fight over dividing it back up to the rightful owners. That's if I didn't pop the giant ore can with a Thrasher as soon as it spawned. The whole thing is just that broken. |

Thead Enco
Killing is Business Get Off My Lawn
82
|
Posted - 2014.01.20 19:26:00 -
[718] - Quote
Thread Status:
Starting off to a new week , 693 posts later and no CCP response. it's not like their celebrating "Martin Luther King Day"
"Any man who must say 'I am the king' is no true king."
Tywin Lannister-á |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
11
|
Posted - 2014.01.20 19:32:00 -
[719] - Quote
Just want to chime in also. The ESS structure is a load of rubbish, sorry CCP. The risk/reward ratio is way off meaning no one is going to use it, that needs to be changed for a start. Perhaps if that is tweaked then it could be better but I still don't like the concept of it fundamentally. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3415
|
Posted - 2014.01.20 19:43:00 -
[720] - Quote
Kaarous Aldurald wrote:Fix Sov wrote:Infinity Ziona wrote:You should already have pos gunner alts for siphons, I recall the Goons declaring siphons will be no problem since all their pos will have gunner alts to blap them. Actually if I'd bothered to be active on this forum when the siphons were introduced I said they were also a **** idea, because it would mean anyone doing reactions would have to log in multiple times a day and warp to their POSes to check for siphons and blow them up. That's also yet another mechanism which isn't leading to more fights or conflict. In fact, actively discouraging fights and conflict.
Yes and no.
1.) Siphons are small-gang level devices, easily deployed and dispatched by few pilots. However, their mechanics involve deploying them next to a POS, which destroys most "small gang" activity.
2.) There is no notification for the POS owner to know their POS is under siphon activity.
For these to be conflict devices, they really should be moved away from the POS weapon range (like 500+ km's from the POS). Then add a notice to the POS owner that the siphon is stealing goop, and they could potentially be the site of small gang conflict.
As it is now, they are a guerrilla warfare device that allows you to destroy the utility of a POS without actually attacking the POS. This forces POS owners to monitor their POS regularly if they wish to maintain its productivity. In other words, it punishes absentee landlords that don't have a local POS manager. This is also beneficial to the game, although I would prefer the siphons to be deployable outside of POS weapon range.
|
|

Gizznitt Malikite
Agony Unleashed Agony Empire
3415
|
Posted - 2014.01.20 19:52:00 -
[721] - Quote
Medalyn Isis wrote:Just want to chime in also. The ESS structure is a load of rubbish, sorry CCP. The risk/reward ratio is way off meaning no one is going to use it, that needs to be changed for a start. Perhaps if that is tweaked then it could be better but I still don't like the concept of it fundamentally.
Why don't you like the ESS concept:
1.) It has the potential to boost your ratting income: Immediately, you gain a potential 5% boost to ratting income, and that level increases to 10% over time. It is low maintenance, as a ratter don't have to take tags to empire to enjoy the rewards, it takes 60 seconds to deploy, and it takes 60 seconds to cash out and scoop when you're done ratting.
2.) It follows the risk vs reward paradigm: To get the increased ratting income, you must risk 15% of your income off the bat. This can be raided by anyone if you fail to defend it.
3.) It is a small gang objective, meaning it is a device small groups can spar over.
Now, I believe it has some areas for improvement: a.) I would prefer a better risk: reward ratio. Perhaps a 5% risk of ratting income for a 10 or 15% reward.
b.) I would prefer it have a longer access time. Frankly, in order for it to be an objective to spar over, the locals need time to form up a response gang to the hostiles accessing it.
c.) It was a terrible mistake to give interceptors bubble immunity, and that should be revoked, or the bubble immunity mechanic needs to be modified (so nullified ships are pulled into bubbles, but can still warp out of them).
|

Fix Sov
87
|
Posted - 2014.01.20 19:58:00 -
[722] - Quote
Or hey wild idea maybe the thing should just be a part of the ihub and if it's not installed your ratting income is 25% of what it is now, if it's active it's 100% (or 95%, if CCP absolutely must nerf isk injection into the economy, whatever), roaming gangs can incap it for an hour by shooting at it for a while or hack it for a while to steal that tick's bounty increase from 25% to 95-100%
Oh, and stop this "you must risk x% to get y% which can be stolen by anyone at a single moment's notice by pressing a single button" bullshit, which just means it'll never get deployed. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Doc Severide
State War Academy Caldari State
22
|
Posted - 2014.01.20 20:18:00 -
[723] - Quote
Fix Lag wrote: If you put it into the game, people are going to riot and then leave.
Oh please....How MANY times have we heard this?
But just in case, please send me all your stuff...
|

Gizznitt Malikite
Agony Unleashed Agony Empire
3415
|
Posted - 2014.01.20 20:23:00 -
[724] - Quote
Fix Sov wrote:Or hey wild idea maybe the thing should just be a part of the ihub and if it's not installed your ratting income is 25% of what it is now, if it's active it's 100% (or 95%, if CCP absolutely must nerf isk injection into the economy, whatever), roaming gangs can incap it for an hour by shooting at it for a while or hack it for a while to steal that tick's bounty increase from 25% to 95-100%
Oh, and stop this "you must risk x% to get y% which can be stolen by anyone at a single moment's notice by pressing a single button" bullshit, which just means it'll never get deployed.
Let's examine your suggestion:
1.) It makes all areas of nullsec worthless unless you own sov AND have one of these installed. That screws over NPC space, ninja plexing, ninja ratting, etc. So how about NO.
2.) Shooting an IHUB for an hour is NOT a small gang activity! So you just moved this from small-scale conflict to large scale conflict. How about NO thank you. I thought you wanted to fix Sov, not make it worse by adding more structures to shoot!
Your idea is pretty terrible for the above two reasons.
And sorry you don't like the risk x% to get y% option. This creates opportunity and risks for those willing to take them, without dickfucking them in the ass if they choose not to. Just because you can't defend yourself from AWOXing blues is no reason to toss out a fairly well designed mechanic (although it needs tweaking to the access time frame, thereby ensuring you can defend it!).
|

Gizznitt Malikite
Agony Unleashed Agony Empire
3415
|
Posted - 2014.01.20 20:24:00 -
[725] - Quote
Doc Severide wrote:Fix Lag wrote: If you put it into the game, people are going to riot and then leave.
Oh please....How MANY times have we heard this? But just in case, please send me all your stuff...
And send me the rest! |

Fix Sov
88
|
Posted - 2014.01.20 20:29:00 -
[726] - Quote
Gizznitt Malikite wrote:1.) It makes all areas of nullsec worthless unless you own sov AND have one of these installed. That screws over NPC space, ninja plexing, ninja ratting, etc. So how about NO. Who says it has to impact NPC space? And please, tell me all about these awesome ninja plexers and ratters.
Gizznitt Malikite wrote:2.) Shooting an IHUB for an hour Let's pull more numbers out of our collective arse, shall we?
Gizznitt Malikite wrote:a fairly well designed mechanic The ESS is anything but. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3416
|
Posted - 2014.01.20 20:56:00 -
[727] - Quote
Fix Sov wrote:Gizznitt Malikite wrote:1.) It makes all areas of nullsec worthless unless you own sov AND have one of these installed. That screws over NPC space, ninja plexing, ninja ratting, etc. So how about NO. Who says it has to impact NPC space? And please, tell me all about these awesome ninja plexers and ratters. I run plexes moderately often. And escalations regularly drive you into sov space. Trust me, there are a fair number of "ninja plexers" and ratters.
Fix Sov wrote:Gizznitt Malikite wrote:2.) Shooting an IHUB for an hour Let's pull more numbers out of our collective arse, shall we? Gizznitt Malikite wrote:a fairly well designed mechanic The ESS is anything but.
1.) Misread your post, you meant it turns the system into a 25% payout for an hour, not that you had to shoot the IHUB upgrade for an hour.
2.) I've explained the design principles are are pretty sound in terms of the ESS: a.) It is small gang oriented. b.) It is optional to use. c.) It requires you to risk something to gain even more. d.) It has the potential for conflict, as you receive notification of it being accessed and (with tweaks) have the opportunity to defend it.
|

Fix Sov
88
|
Posted - 2014.01.20 20:58:00 -
[728] - Quote
Gizznitt Malikite wrote:2.) I've explained the design principles are are pretty sound in terms of the ESS: a.) It is small gang oriented. b.) It is optional to use. c.) It requires you to risk something to gain even more. d.) It has the potential for conflict, as you receive notification of it being accessed and (with tweaks) have the opportunity to defend it. e.) The majority of people won't be using it (or will be forbidding its use), invalidating all of the above. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3416
|
Posted - 2014.01.20 21:03:00 -
[729] - Quote
Fix Sov wrote:Gizznitt Malikite wrote:2.) I've explained the design principles are are pretty sound in terms of the ESS: a.) It is small gang oriented. b.) It is optional to use. c.) It requires you to risk something to gain even more. d.) It has the potential for conflict, as you receive notification of it being accessed and (with tweaks) have the opportunity to defend it. e.) The majority of people won't be using it (or will be forbidding its use), invalidating all of the above.
Nothing about A-D is negated or invalidated from "the majority of people won't use it".
If it is used at All, the potential for conflict over the ESS exists, and I guarantee you it WILL be used, even if less than 5% of nullsec ratters utilize it.
|

Vald Tegor
Empyrean Guard Tactical Narcotics Team
116
|
Posted - 2014.01.20 21:35:00 -
[730] - Quote
Gizznitt Malikite wrote:Medalyn Isis wrote:Just want to chime in also. The ESS structure is a load of rubbish, sorry CCP. The risk/reward ratio is way off meaning no one is going to use it, that needs to be changed for a start. Perhaps if that is tweaked then it could be better but I still don't like the concept of it fundamentally. Why don't you like the ESS concept: 1.) It has the potential to boost your ratting income: Immediately, you gain a potential 5% boost to ratting income, and that level increases to 10% over time. It is low maintenance, as a ratter don't have to take tags to empire to enjoy the rewards, it takes 60 seconds to deploy, and it takes 60 seconds to cash out and scoop when you're done ratting. 2.) It follows the risk vs reward paradigm: To get the increased ratting income, you must risk 15% of your income off the bat. This can be raided by anyone if you fail to defend it. 3.) It is a small gang objective, meaning it is a device small groups can spar over. Now, I believe it has some areas for improvement: a.) I would prefer a better risk: reward ratio. Perhaps a 5% risk of ratting income for a 10 or 15% reward. b.) I would prefer it have a longer access time. Frankly, in order for it to be an objective to spar over, the locals need time to form up a response gang to the hostiles accessing it. c.) It was a terrible mistake to give interceptors bubble immunity, and that should be revoked, or the bubble immunity mechanic needs to be modified (so nullified ships are pulled into bubbles, but can still warp out of them). 1) Immediately, you lose 5% because of the blanket nerf. Then, you get the opportunity to potentially get back to what is current profit if you make use of this structure. Then, on a full moon in june you stand to make a slightly higher profit.
You failed to account for the time spent warping to and from the location of the ESS as well. As was shown earlier in the thread, a solo ratter in an uninterrupted 2 hour session stands to profit a grand total of 1 million isk for the trouble.
2) It does not follow the risk vs reward paradigm.
To get 1 million isk per 2 hour uninterrupted session, you must: - Risk the % income stored in the structure, including all bonus income - Risk the 30 mil cost of the structure itself and the associated time to purchase replacement and delivery of that to home system. - Risk throwing away the time you spent deploying it, which could have been spent ratting without one - Risk the value of the ship you try to cash out and scoop with, as well as your implants and clone upgrade (because bubble)
To start with, it takes 60 hours of uninterrupted 2h ratting sessions just to pay the up front isk cost of the structure, not counting anything else. 30 mil structure, 35 mil ceptor, 40 mil implants,10 mil clone. That's 230 hours of ratting to break even in a basic worst case scenario (if you managed to successfully cash out before dying).
If you rat 10 hours a week and get caught once every six months, you break even. If you count the time mentioned and losing 50+ mil failing to cash out, the break even point starts approaching a year. Note that six months at 10h a week represents a total of about 14 billion isk in income to start with. That's how insignificant a margin this provides.
More importantly, if you get interrupted during the 2h session or commit less than that at a time, it's not worth using in the first place.
In what world is that reward worth the risk? It's not worth the effort, let alone the risk.
3) Small gangs that want to fight, will fight regardless. If the defenders can't form up a counter force to what scouts report, there will be no fight. If the attackers are a cloaky/ceptor ratter gank squad not interested in a fight, there won't be a fight either. This structure changes none of that. It just lowers the income of the poorest grunts of null sec and fuels blue on blue drama.
a) still not worth deploying b) Forming a response requires reshipping. Unless you live out of a POS, this requires docking in station. Enter Sabre on the undock, arriving before you load station and change ships. Good luck getting to the ESS grid to fight over the cash out. c) The bubble is more of a problem in that it guarantees you losing the pod when you die cashing out. It increases the cost involved and all but requires an interceptor for the attempt. Which means the incoming gang will likely be prepared to blap one. Which promotes static dickery instead of interesting fights. |
|

Gizznitt Malikite
Agony Unleashed Agony Empire
3417
|
Posted - 2014.01.20 22:09:00 -
[731] - Quote
Vald Tegor wrote:Gizznitt Malikite wrote: Why don't you like the ESS concept:
1.) It has the potential to boost your ratting income: Immediately, you gain a potential 5% boost to ratting income, and that level increases to 10% over time. It is low maintenance, as a ratter don't have to take tags to empire to enjoy the rewards, it takes 60 seconds to deploy, and it takes 60 seconds to cash out and scoop when you're done ratting.
2.) It follows the risk vs reward paradigm: To get the increased ratting income, you must risk 15% of your income off the bat. This can be raided by anyone if you fail to defend it.
3.) It is a small gang objective, meaning it is a device small groups can spar over.
Now, I believe it has some areas for improvement: a.) I would prefer a better risk: reward ratio. Perhaps a 5% risk of ratting income for a 10 or 15% reward.
b.) I would prefer it have a longer access time. Frankly, in order for it to be an objective to spar over, the locals need time to form up a response gang to the hostiles accessing it.
c.) It was a terrible mistake to give interceptors bubble immunity, and that should be revoked, or the bubble immunity mechanic needs to be modified (so nullified ships are pulled into bubbles, but can still warp out of them).
1) Immediately, you lose 5% because of the blanket nerf. Then, you get the opportunity to potentially get back to what is current profit if you make use of this structure. Then, on a full moon in june you stand to make a slightly higher profit. You failed to account for the time spent warping to and from the location of the ESS as well. As was shown earlier in the thread, a solo ratter in an uninterrupted 2 hour session stands to profit a grand total of 1 million isk for the trouble. 2) It does not follow the risk vs reward paradigm. To get 1 million isk per 2 hour uninterrupted session, you must: - Risk the % income stored in the structure, including all bonus income - Risk the 30 mil cost of the structure itself and the associated time to purchase replacement and delivery of that to home system. - Risk throwing away the time you spent deploying it, which could have been spent ratting without one - Risk the value of the ship you try to cash out and scoop with, as well as your implants and clone upgrade (because bubble) To start with, it takes 60 hours of uninterrupted 2h ratting sessions just to pay the up front isk cost of the structure, not counting anything else. 30 mil structure, 35 mil ceptor, 40 mil implants,10 mil clone. That's 230 hours of ratting to break even in a basic worst case scenario (if you managed to successfully cash out before dying). If you rat 10 hours a week and get caught once every six months, you break even. If you count the time mentioned and losing 50+ mil failing to cash out, the break even point starts approaching a year. Note that six months at 10h a week represents a total of about 14 billion isk in income to start with. That's how insignificant a margin this provides. More importantly, if you get interrupted during the 2h session or commit less than that at a time, it's not worth using in the first place. In what world is that reward worth the risk? It's not worth the effort, let alone the risk. 3) Small gangs that want to fight, will fight regardless. If the defenders can't form up a counter force to what scouts report, there will be no fight. If the attackers are a cloaky/ceptor ratter gank squad not interested in a fight, there won't be a fight either. This structure changes none of that. It just lowers the income of the poorest grunts of null sec and fuels blue on blue drama. a) still not worth deploying b) Forming a response requires reshipping. Unless you live out of a POS, this requires docking in station. Enter Sabre on the undock, arriving before you load station and change ships. Good luck getting to the ESS grid to fight over the cash out. c) The bubble is more of a problem in that it guarantees you losing the pod when you die cashing out. It increases the cost involved and all but requires an interceptor for the attempt. Which means the incoming gang will likely be prepared to blap one. Which promotes static dickery instead of interesting fights.
1.) I consider the 5% nerf to nullsec ratting an independent issue to the ESS. They could change that to a 0% nerf, a 10% nerf, etc... and it doesn't change the mechanics nor the "risk:reward" ratio of the ESS. I understand why people are upset over the nullsec income nerf, but it really can be viewed independent of the ESS. Furthermore, the profitability of the ESS IS independent of the income nerf. You don't lose 5% from deploying the ESS, you GAIN 5% from deploying the ESS (and successfully claiming the bounties). Furthermore, you can deploy the ESS anywhere in system (moreless), meaning it should take you 2 minutes to deploy, and 1 minute to reclaim the bounties and scoop the loot. That time is negligible if you are ratting for any length of time.
2.) Even if it is a you risk 10b isk to get 1m isk a day extra income, that's following a risk vs reward paradigm. If you don't want to risk it, then don't use it!
3.) This is about the locals being incentivized to fight. Currently the locals have nothing to worry about defending in their system when a small gang comes through. This is small gang oriented, because a small gang can claim it.
a.) Then don't deploy it.
b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers!
c.) So ask to have the bubble removed. However, to be honest, you can simply hit "cash out" and then scoop the thing to your cargo hold, and bam.. .no more bubble, no more beacon for ships to warp to you at, and you can then cloak and/or warp away! |

Fix Sov
93
|
Posted - 2014.01.20 22:20:00 -
[732] - Quote
Gizznitt Malikite wrote:1.) I consider the 5% nerf to nullsec ratting an independent issue to the ESS. Except it isn't, it's part and parcel of the ESS until CCP says otherwise.
Gizznitt Malikite wrote:3.) This is about the locals being incentivized to fight. Currently the locals have nothing to worry about defending in their system when a small gang comes through. This is small gang oriented, because a small gang can claim it. And with the ESS in the game, they'll still have nothing to worry about, since they won't deploy it.
Gizznitt Malikite wrote:b.) Of course forming up involves reshipping. Why bother, when you can just not deploy the ESS and just not care?
Gizznitt Malikite wrote:c.) So ask to have the bubble removed. However, to be honest, you can simply hit "cash out" and then scoop the thing to your cargo hold, and bam.. .no more bubble, no more beacon for ships to warp to you at, and you can then cloak and/or warp away! Or just not deploy it in the first place, because it's not worth it. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Wyn Pharoh
Licentia Ex Vereor Black Core Alliance
37
|
Posted - 2014.01.21 03:23:00 -
[733] - Quote
Gizznitt Malikite wrote: 1.) I consider the 5% nerf to nullsec ratting an independent issue to the ESS. They could change that to a 0% nerf, a 10% nerf, etc... and it doesn't change the mechanics nor the "risk:reward" ratio of the ESS. I understand why people are upset over the nullsec income nerf, but it really can be viewed independent of the ESS. Furthermore, the profitability of the ESS IS independent of the income nerf. You don't lose 5% from deploying the ESS, you GAIN 5% from deploying the ESS (and successfully claiming the bounties). Furthermore, you can deploy the ESS anywhere in system (moreless), meaning it should take you 2 minutes to deploy, and 1 minute to reclaim the bounties and scoop the loot. That time is negligible if you are ratting for any length of time.
2.) Even if it is a you risk 10b isk to get 1m isk a day extra income, that's following a risk vs reward paradigm. If you don't want to risk it, then don't use it!
3.) This is about the locals being incentivized to fight. Currently the locals have nothing to worry about defending in their system when a small gang comes through. This is small gang oriented, because a small gang can claim it.
a.) Then don't deploy it.
b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers!
c.) So ask to have the bubble removed. However, to be honest, you can simply hit "cash out" and then scoop the thing to your cargo hold, and bam.. .no more bubble, no more beacon for ships to warp to you at, and you can then cloak and/or warp away!
I suspect at this point, Giz you are just baiting and trolling. You've said much of the same here as you have already posted in the 85+ pages of replies to the Dev post itself. Now you are here in Gen Discussion, trying to get forum fights using the meat of posts that have been already trashed elsewhere.
1) You can consider that the earth is flat too, but you would be just as wrong in that as you repeat yourself being wrong on this. The 5% nerf is tied into the rollout of this 'upgrade' and its supported by the lore supporting the roll out this 'upgrade'. I have been happy to correct my own flawed logic, it would be refreshing for you to see when yours has at least reached a dead end.
2) It fails to follow a GOOD risk vs reward logic, and it has far more potential to shift more reward away from the risk of Nullsec life. As if the game wasn't already terribly imbalanced in that direction already. As if we haven't already gone circles elsewhere on this point.
3) I can't believe you are STILL flogging this nonsense. The ONLY way an ESS concept will be an incentive to fight is if the use of one of these things is incentive enough for Rank and File membership to rat in PVP fit ships.
a) Why even bring this feature live while it is terribly flawed and doesn't have the potential to do anything along what its potential suggests? How about we get real content out of the Dev euros already invested by making CCP hold onto this precious snowflake long enough for it to be GREAT content, not its broken/its useless nonsense?
b) Make it good enough not to need to reship :) As it is, most folks (shudder) actually believe that giving gangs fights keeps them coming back. I abhor this philosophy personally, but there a LOT of folks that swear by this. I am HAPPY to meet the wishes of the small gang community at a crossroads that gets more conflict drivers into New Eden, but we ALL KNOW that the ESS as it is will be rubbish for getting fights. Releasing it as is will just prejudice anyone forced to swallow this thing wholesale in the event that CCP does, later (probably too much later) fix it in any way that makes any sense at all. You should be BEGGING them not to release this thing as is. I have no sympathy for folks that get caught in station bubbles either by the way.
c) Ask the bubble be removed? How many features does it take that you acknowledge yourself to be broken/not right/not necessary before something shouldn't be brought to market??? Serious talk here.
I can't believe that you don't see how much of a step in the wrong direction the ESS is in its current Incarna. Its going to dry up farms and fields long before you get any chance to pillage them, sucking away Dev resources all along the way. You should be demanding more from CCP. Honestly, wolves prosper from fatter sheep, how can you not see that? Why would you accept anything less simply boggles the mind.
|

Vald Tegor
Empyrean Guard Tactical Narcotics Team
117
|
Posted - 2014.01.21 05:31:00 -
[734] - Quote
Gizznitt Malikite wrote: 1.) I consider the 5% nerf to nullsec ratting an independent issue to the ESS. They could change that to a 0% nerf, a 10% nerf, etc... and it doesn't change the mechanics nor the "risk:reward" ratio of the ESS. I understand why people are upset over the nullsec income nerf, but it really can be viewed independent of the ESS. Furthermore, the profitability of the ESS IS independent of the income nerf. You don't lose 5% from deploying the ESS, you GAIN 5% from deploying the ESS (and successfully claiming the bounties). Furthermore, you can deploy the ESS anywhere in system (moreless), meaning it should take you 2 minutes to deploy, and 1 minute to reclaim the bounties and scoop the loot. That time is negligible if you are ratting for any length of time.
2.) Even if it is a you risk 10b isk to get 1m isk a day extra income, that's following a risk vs reward paradigm. If you don't want to risk it, then don't use it!
3.) This is about the locals being incentivized to fight. Currently the locals have nothing to worry about defending in their system when a small gang comes through. This is small gang oriented, because a small gang can claim it.
a.) Then don't deploy it.
b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers!
c.) So ask to have the bubble removed. However, to be honest, you can simply hit "cash out" and then scoop the thing to your cargo hold, and bam.. .no more bubble, no more beacon for ships to warp to you at, and you can then cloak and/or warp away!
1) Faucets and sinks are currently in a healthy state. Successful prolonged use of this module increases faucets by 5%. Clearly the 5% nerf to the base and rudimentary use being the same as before is an attempt to a) maintain that balance in the faucets and b) force people to actually use it. All the while forgetting the module itself is a sink. It's bought for ISK from NPC sell orders and expected to die left right and center to small gangs.
Taking your 2 minute deploy 1 min scoop, how is that negligible? I log in and start ratting while I figure out what people are up to. Say I rat for 30 minutes, before reshipping to go shoot something. That 3 minutes of deploying and scooping is in and of itself a 10% reduction to my income. I hardly ever rat for more than an hour and change at a time to start with. Inevitably a target shows up, a hostile forces me to dock, or I log off to spend my gaming time on something that is actually fun.
2) That's the point. No one will use it. So it's just a waste of dev resources and an unnecessary nerf to the null minimum wage.
3) Currently, the locals are happy that a fight came to them. If they have enough dudes to take the fight. They don't need more incentive. They need dudes to be in their home space, not hiding on high sec alts and printing ISK. Or are you going to tell me you expect three guys to undock and take on a 10+ man HAC gang rolling through? Because the ESS is not going to make that happen.
c) you can simply warp to it and get blapped before getting in cash out range
Gizznitt Malikite wrote:b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers!
Wyn Pharoh wrote: I have no sympathy for folks that get caught in station bubbles either by the way.
Hostiles enter local. You dock up with your buddies and reship to pvp ships.
You undock to find a dic bubble up on the UNdock. Meanwhile, the rest of this hostile gang is shooting the ESS, payout be damned. It's going to pop in 40 seconds. Everyone loaded station grid yet? 35. Better tell me how to trivially easily avoid this bubble we are in, so we can go save the ESS. 30. Wonder if he will decloak and bubble again. 25. Burned out of the bubble yet? 20. How long is the warp again? 15. Wonder if they'll stay and fight us. 10. Or kill it and run away before we load grid. 5... |

Wyn Pharoh
Licentia Ex Vereor Black Core Alliance
38
|
Posted - 2014.01.21 06:06:00 -
[735] - Quote
Vald Tegor wrote:Gizznitt Malikite wrote:b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers! Wyn Pharoh wrote: I have no sympathy for folks that get caught in station bubbles either by the way.
Hostiles enter local. You dock up with your buddies and reship to pvp ships. You undock to find a dic bubble up on the UNdock. Meanwhile, the rest of this hostile gang is shooting the ESS, payout be damned. It's going to pop in 40 seconds. Everyone loaded station grid yet? 35. Better tell me how to trivially easily avoid this bubble we are in, so we can go save the ESS. 30. Wonder if he will decloak and bubble again. 25. Burned out of the bubble yet? 20. How long is the warp again? 15. Wonder if they'll stay and fight us. 10. Or kill it and run away before we load grid. 5...
Just for starters, keeping PVP ships in POS's will keep everyone from getting undock dic'd. In before Giz unleashes an Agony newbro course on how to avoid sabres bubbling your station. Vald, we know how things work now, and without a significant rewrite the ESS is swiss cheese. Nullbear activists have to accept there are changes coming, and if we give even a hint of weaksauce arguments that just underline an already too risk adverse climate, we are going to see bad content shoved down our throats.
Verily, it is a pain to reship and form up, so if the ESS is supposed to be the Grail that gets gudfites, then it will have to be good enough to make PVP fits the only fits that are flown in Nullsec. Using intel, coordinating on comms, being in a standing fleet and a bunch of other stuff that sensible people do every day could potentially get rapid response fleets that are, well actually rapid. That would be at least my ideal starting point for staring at across the board nerfs to income and not wondering why CCP didn't at least give me a kiss first. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
712
|
Posted - 2014.01.21 06:54:00 -
[736] - Quote
Wyn Pharoh wrote: Just for starters, keeping PVP ships in POS's...
You know, people have been asking for a fix to POS mechanics and issues with roles for, how long now?
There is a reason people keep talking about going to an outpost to reship, because it is the only place in the game where individual members can keep an unlimited number of personal PvP ships without needing roles or risking spies stealing their stuff.
The worst that can happen is getting locked out of the station, but at least the stuff is still theirs, and can be sold if all else fails.
I totally agree with using intel channels and standing fleets to deal with roaming gangs. But when it comes to the ESS, it is such a crappy deployable that no one of note will deploy or defend one in the first place. |

Fix Sov
93
|
Posted - 2014.01.21 07:55:00 -
[737] - Quote
Oh, yeah, keeping ships floating around in POSes is a recipe for losing much more isk than just not giving a **** about defending the ESS (or even not giving a **** about deploying it in the first place, because it's ****) could ever hope to cost you. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Wyn Pharoh
Licentia Ex Vereor Black Core Alliance
38
|
Posted - 2014.01.21 08:38:00 -
[738] - Quote
Grrr POS's. Lol, I failed to consider the issues that megacorps have to consider. I don't either recommend leaving large fleets in a single POS. It's pretty handy to keep one or two around when one is out of a station system ratting, so I rarely have the problem of getting myself dic'd on an undock. The point I wanted to make wasn't really to rebut that its ever easy to reship. Dictors can be just one of many problems. I think that this ESS thing is gaining wreckingball momentum, and if we don't give CCP some solid goals to consider, it will just be a nerf without benefits.
My suggestions so far, finish rebalancing the 100% bounty rats in Drones. Make the MTU there useful while 'buying' faucet room to make the ESS just better. Up its rewards via isk and LP and make it so good that ratting in PVE ships becomes what alliances are banning, not CCP 'upgrades'. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1386
|
Posted - 2014.01.21 09:20:00 -
[739] - Quote
ESS = EVE Strangling Structure It's a stupid waste of coding time and an even more stupid concept.
I already know some regions where it's use will be banned.
Total waste of effort. Personnel Division Director - Bene Gesserit Chapterhouse CEO Sanctuary Pact Alliance --áSanctuary Pact |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
712
|
Posted - 2014.01.21 09:55:00 -
[740] - Quote
Wyn Pharoh wrote: My suggestions so far, finish rebalancing the 100% bounty rats in Drones. Make the MTU there useful while 'buying' faucet room to make the ESS just better. Up its rewards via isk and LP and make it so good that ratting in PVE ships becomes what alliances are banning, not CCP 'upgrades'.
If they go ahead with the 5% bounty nerf, then have the ESS just give Concord LP without withholding bounties, it would be worth deploying and defending and it wouldn't feed the isk inflation fear.
Rebalancing rats to be doable with something more PvP fit is a whole other problem. But the only reason people are making an issue of it in this case is that you have 40 seconds to reship before the hostiles steal your bounties. Get rid of the dumb bounty stealing mechanic. Make it so the longer the ESS stays up, the more LP/rat you get, and that will be enough to motivate people to defend it. People who don't defend it lose the isk value of the ESS and go back to making just the nerfed bounties.
|
|

Fix Sov
94
|
Posted - 2014.01.21 10:12:00 -
[741] - Quote
Wyn Pharoh wrote:Grrr POS's. Lol, I failed to consider the issues that megacorps have to consider. I don't either recommend leaving large fleets in a single POS. It's pretty handy to keep one or two around when one is out of a station system ratting, so I rarely have the problem of getting myself dic'd on an undock. The problem with leaving ships in a POS is that unless you own that POS yourself, you can essentially consider those ships lost. If they haven't been lost, then you've really just been lucky.
Wyn Pharoh wrote:The point I wanted to make wasn't really to rebut that its ever easy to reship. Dictors can be just one of many problems. We also have to factor in the :effort: factor, the coward factor, etc. Far from everyone can be bothered to risk their ship and a large portion probably doesn't actually dare risk their ships etc, because they're just in null because they've somehow been convinced that it's more profitable out there, or they just want to play with friends who happen to be in null. At least they've gotten out of hisec.
Wyn Pharoh wrote:I think that this ESS thing is gaining wreckingball momentum, and if we don't give CCP some solid goals to consider, it will just be a nerf without benefits. It'll be a nerf without benefits, because it doesn't matter how many solid goals we give them, it seems they'll just ignore them anyways. The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Seven Koskanaiken
Sons Of Saints Circle-Of-Two
723
|
Posted - 2014.01.21 11:15:00 -
[742] - Quote
Galactic Republic. The taxation of trade routes to outlying star systems is in dispute.
Hoping to resolve the matter with a blockade of deadly battleships, the greedy Trade Federation has stopped all shipping to the small planet of Naboo.
While the congress of the Republic endlessly debates... |

Infinity Ziona
Cloakers
1505
|
Posted - 2014.01.21 12:17:00 -
[743] - Quote
Vald Tegor wrote:Gizznitt Malikite wrote: 1.) I consider the 5% nerf to nullsec ratting an independent issue to the ESS. They could change that to a 0% nerf, a 10% nerf, etc... and it doesn't change the mechanics nor the "risk:reward" ratio of the ESS. I understand why people are upset over the nullsec income nerf, but it really can be viewed independent of the ESS. Furthermore, the profitability of the ESS IS independent of the income nerf. You don't lose 5% from deploying the ESS, you GAIN 5% from deploying the ESS (and successfully claiming the bounties). Furthermore, you can deploy the ESS anywhere in system (moreless), meaning it should take you 2 minutes to deploy, and 1 minute to reclaim the bounties and scoop the loot. That time is negligible if you are ratting for any length of time.
2.) Even if it is a you risk 10b isk to get 1m isk a day extra income, that's following a risk vs reward paradigm. If you don't want to risk it, then don't use it!
3.) This is about the locals being incentivized to fight. Currently the locals have nothing to worry about defending in their system when a small gang comes through. This is small gang oriented, because a small gang can claim it.
a.) Then don't deploy it.
b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers!
c.) So ask to have the bubble removed. However, to be honest, you can simply hit "cash out" and then scoop the thing to your cargo hold, and bam.. .no more bubble, no more beacon for ships to warp to you at, and you can then cloak and/or warp away!
1) Faucets and sinks are currently in a healthy state. Successful prolonged use of this module increases faucets by 5%. Clearly the 5% nerf to the base and rudimentary use being the same as before is an attempt to a) maintain that balance in the faucets and b) force people to actually use it. All the while forgetting the module itself is a sink. It's bought for ISK from NPC sell orders and expected to die left right and center to small gangs. Taking your 2 minute deploy 1 min scoop, how is that negligible? I log in and start ratting while I figure out what people are up to. Say I rat for 30 minutes, before reshipping to go shoot something. That 3 minutes of deploying and scooping is in and of itself a 10% reduction to my income. I hardly ever rat for more than an hour and change at a time to start with. Inevitably a target shows up, a hostile forces me to dock, or I log off to spend my gaming time on something that is actually fun. 2) That's the point. No one will use it. So it's just a waste of dev resources and an unnecessary nerf to the null minimum wage. 3) Currently, the locals are happy that a fight came to them. If they have enough dudes to take the fight. They don't need more incentive. They need dudes to be in their home space, not hiding on high sec alts and printing ISK. Or are you going to tell me you expect three guys to undock and take on a 10+ man HAC gang rolling through? Because the ESS is not going to make that happen. c) you can simply warp to it and get blapped before getting in cash out range Gizznitt Malikite wrote:b.) Of course forming up involves reshipping. BTW, it is TRIVIALLY EASY to avoid sabres bubbling your station! PM me if you need pointers! Wyn Pharoh wrote: I have no sympathy for folks that get caught in station bubbles either by the way.
Hostiles enter local. You dock up with your buddies and reship to pvp ships. You undock to find a dic bubble up on the UNdock. Meanwhile, the rest of this hostile gang is shooting the ESS, payout be damned. It's going to pop in 40 seconds. Everyone loaded station grid yet? 35. Better tell me how to trivially easily avoid this bubble we are in, so we can go save the ESS. 30. Wonder if he will decloak and bubble again. 25. Burned out of the bubble yet? 20. How long is the warp again? 15. Wonder if they'll stay and fight us. 10. Or kill it and run away before we load grid. 5... Why not refit in space for PvP? You can do that now you know. |
|

CCP SoniClover
C C P C C P Alliance
519

|
Posted - 2014.01.21 13:26:00 -
[744] - Quote
I'm cross posting here a post from the dev blog discussion thread:
Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview.
Additions/edit * With an active ESS in system, bounties pay out LP in addition to normal ISK reward. LP reward starts at 0.15 LP per 1000 ISK and can increase to 0.2 LP per 1000 ISK as the bonus payout increases. As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level. This is to address the risk vs. reward concerns. Thanks to those that suggested using LPs instead of ISK for balance. * There is now no timer to open the ESS window where the player gets to choose to Share or Take all, but both options now have separate timers on them. Share has 20 seconds, Take all has 180 seconds. Moving out of range while the timer is ongoing resets the timer. This is to reduce the feasibility of having an alt sit at the ESS and quickly empty the pool when someone shows up. * Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
Also, some of the stats have changed: * Price lowered from 30 million to 25 million * Hit points increased from 150k to 250k * Volume increased from 150 to 200 * Increased minimum range from stargates/stations to 3000 km, from 300. * Activation time increased to 120 seconds, up from 60 seconds
Some of these changes are already out on Sisi, the rest should be there soon. Thank you all for your feedback. |
|

Angelica Dreamstar
Epic Boo Bees
228
|
Posted - 2014.01.21 13:35:00 -
[745] - Quote
CCP SonicLover FTW \o/ :D Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Infinity Ziona
Cloakers
1505
|
Posted - 2014.01.21 13:37:00 -
[746] - Quote
CCP SoniClover wrote:I'm cross posting here a post from the dev blog discussion thread:
Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview.
Additions/edit * With an active ESS in system, bounties pay out LP in addition to normal ISK reward. LP reward starts at 0.15 LP per 1000 ISK and can increase to 0.2 LP per 1000 ISK as the bonus payout increases. As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level. This is to address the risk vs. reward concerns. Thanks to those that suggested using LPs instead of ISK for balance. * There is now no timer to open the ESS window where the player gets to choose to Share or Take all, but both options now have separate timers on them. Share has 20 seconds, Take all has 180 seconds. Moving out of range while the timer is ongoing resets the timer. This is to reduce the feasibility of having an alt sit at the ESS and quickly empty the pool when someone shows up. * Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
Also, some of the stats have changed: * Price lowered from 30 million to 25 million * Hit points increased from 150k to 250k * Volume increased from 150 to 200 * Increased minimum range from stargates/stations to 3000 km, from 300. * Activation time increased to 120 seconds, up from 60 seconds
Some of these changes are already out on Sisi, the rest should be there soon. Thank you all for your feedback. That sounds really good :) |

Jenn aSide
STK Scientific Initiative Mercenaries
4410
|
Posted - 2014.01.21 13:50:00 -
[747] - Quote
Infinity Ziona wrote:CCP SoniClover wrote:I'm cross posting here a post from the dev blog discussion thread:
Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview.
Additions/edit * With an active ESS in system, bounties pay out LP in addition to normal ISK reward. LP reward starts at 0.15 LP per 1000 ISK and can increase to 0.2 LP per 1000 ISK as the bonus payout increases. As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level. This is to address the risk vs. reward concerns. Thanks to those that suggested using LPs instead of ISK for balance. * There is now no timer to open the ESS window where the player gets to choose to Share or Take all, but both options now have separate timers on them. Share has 20 seconds, Take all has 180 seconds. Moving out of range while the timer is ongoing resets the timer. This is to reduce the feasibility of having an alt sit at the ESS and quickly empty the pool when someone shows up. * Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
Also, some of the stats have changed: * Price lowered from 30 million to 25 million * Hit points increased from 150k to 250k * Volume increased from 150 to 200 * Increased minimum range from stargates/stations to 3000 km, from 300. * Activation time increased to 120 seconds, up from 60 seconds
Some of these changes are already out on Sisi, the rest should be there soon. Thank you all for your feedback. That sounds really good :)
It's better, even a lot better. I see no mention of any 5% nerf.
SoniClover also said in the other thread that the LP will come from the Faction navies, ie deploy a Minmatar ESS, get Republic Fleet LP, deploy a Caldari ESS, get Caldari navy LP etc. Hell, I can maybe see this thing being an ok deal for group ratting this way.
The core problem remains: There are other combat PVE options, so much so that lighting a "come pvp me in my ratting grounds" beacon still might not make much sense. Notice that people don't intentionally go suspect while missioning in empire and you get the picture.
What CCP should do IMO is a comprehensive game wide review of combat pve risk/effort/reward, because the balance is WAY off.
i myself made half a bil in a few hours of Sisters of EVE missioning in high sec last night. There is no way 'pirate' faction loot should cost the same in empire as it does in null (which is why the ships cost more LP in high than null), therefore all the virtue and nomad implants and probes and such you can get from the SOE and Thukker high sec agents should cost more LP, with the lower LP option being in null sec (again, just like the ships).
|

Mah Boobz
Republic Military School Minmatar Republic
35
|
Posted - 2014.01.21 14:04:00 -
[748] - Quote
From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
|

MatrixSkye Mk2
Republic University Minmatar Republic
709
|
Posted - 2014.01.21 14:09:00 -
[749] - Quote
Those changes are actually much better. |

Jamwara DelCalicoe Ashley
Arbitrary Spaceship Destruction The Devil's Warrior Alliance
110
|
Posted - 2014.01.21 14:10:00 -
[750] - Quote
Joan Greywind wrote:SmilingVagrant wrote:
No I'm calling you illiterate because I wasn't talking about the ESS when you engaged me, I was making a comment on the inability to secure any space no matter how much effort is due to the current meta fast align kiting interceptors have added, I have clearly and overtly stated this directly at least once, yet you still bring the ESS up as if it was winning you the argument. But please talk about he counters to the ESS again because the next time it will totally be what I was talking about when you first quoted me and started this idiot discussion.
Oh I am sorry, it is totally idiotic of me to assume that you whinning about ceptors in a thread specifically about the ESS module, meant you are whinning about them in relation to each other. It is totally my bad and should've immediately known you were just whinning about ceptors in general. Is that "nested" enough for you?? Still don't know what that means btw.
"nested quotes" ... ^^^^^ ... that portion of someone else's quote that appears in our own posts... their quote is quoted [nested] in the post :D http://www.devilswarrior.info/kb |
|

Jenn aSide
STK Scientific Initiative Mercenaries
4411
|
Posted - 2014.01.21 14:11:00 -
[751] - Quote
Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP is an isk sink, giving null sec ratters LP is actually a VERy good thing for the game overall, because now a good portion of that 600 to 700 bil per day sov null generates will be sunk into LP.
It does seem to suck for high sec navy mission runners however. it may even affect lvl 5 missions.
|

Angelica Dreamstar
Epic Boo Bees
229
|
Posted - 2014.01.21 14:13:00 -
[752] - Quote
Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP stores are an isk sink. How does it worsen inflation, when there's no money coming into the game via LP? Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Fr3akwave
Space Road Truckers.
26
|
Posted - 2014.01.21 14:15:00 -
[753] - Quote
Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
I dont know if you know how many LPs FW mission runners make, but my guess is that the inflation inflicted by this small amount will most likely not noticeable at all. |

Mah Boobz
Republic Military School Minmatar Republic
35
|
Posted - 2014.01.21 14:20:00 -
[754] - Quote
Angelica Dreamstar wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP stores are an isk sink. How does it worsen inflation, when there's no money coming into the game via LP?
Really? your that dumb? Because there's NO item in the LP store that ONLY costs LP right? |

Notorious Fellon
Republic University Minmatar Republic
126
|
Posted - 2014.01.21 14:21:00 -
[755] - Quote
To gain said LP, those in null would actually need to stay in null and run belts/anoms/sigs/etc. I like this change.
I see nothing wrong with these units giving out LP. These look better, but I am unsure if we will see widespread use. I hope we do.
Note: if you have substantial inventories in LP purchased items (implants, ammo, etc) I suggest you unload immediately. |

Weaselior
GoonWaffe Goonswarm Federation
6176
|
Posted - 2014.01.21 14:22:00 -
[756] - Quote
This is a great improvement, thanks for getting it pushed out so quickly. "I can hire one-half of the working class to kill the other half." |

Mah Boobz
Republic Military School Minmatar Republic
35
|
Posted - 2014.01.21 14:23:00 -
[757] - Quote
Notorious Fellon wrote:To gain said LP, those in null would actually need to stay in null and run belts/anoms/sigs/etc. I like this change.
I see nothing wrong with these units giving out LP. These look better, but I am unsure if we will see widespread use. I hope we do.
Because people in null don't rat/anom/sig in null now right? |

Red Teufel
Mafia Redux Phobia.
349
|
Posted - 2014.01.21 14:24:00 -
[758] - Quote
I approve. now get rid of the ridiculous overheating balance. |

Mah Boobz
Republic Military School Minmatar Republic
36
|
Posted - 2014.01.21 14:27:00 -
[759] - Quote
Weaselior wrote:This is a great improvement, thanks for getting it pushed out so quickly.
And the award for biggest brownnose goes to..... |

Angelica Dreamstar
Epic Boo Bees
231
|
Posted - 2014.01.21 14:29:00 -
[760] - Quote
Mah Boobz wrote:Angelica Dreamstar wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP stores are an isk sink. How does it worsen inflation, when there's no money coming into the game via LP? Really? your that dumb? Because there's NO item in the LP store that ONLY costs LP right? Yeah I must be dumb, because a sink is where you put money in and none comes out.
You put money into the LP store and it turns into a module.
So... when does the LP store generate ISK out of thin air? :)
You are obviously much smarter than everybody else, so explain it to us. :)
Edith reminds you, btw: you're* :) Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |
|

Notorious Fellon
Republic University Minmatar Republic
126
|
Posted - 2014.01.21 14:30:00 -
[761] - Quote
Mah Boobz wrote:Notorious Fellon wrote:To gain said LP, those in null would actually need to stay in null and run belts/anoms/sigs/etc. I like this change.
I see nothing wrong with these units giving out LP. These look better, but I am unsure if we will see widespread use. I hope we do. Because people in null don't rat/anom/sig in null now right? 
You need to calm down and drop the attitude. There are many in this very thread who claim that they do not. Some do, and some don't. This *may* draw those who do not back down into null which is obviously what CCP is trying to encourage.
At the very least, some will return until the LP market bottoms out. |

Mah Boobz
Republic Military School Minmatar Republic
36
|
Posted - 2014.01.21 14:32:00 -
[762] - Quote
Angelica Dreamstar wrote:Mah Boobz wrote:Angelica Dreamstar wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP stores are an isk sink. How does it worsen inflation, when there's no money coming into the game via LP? Really? your that dumb? Because there's NO item in the LP store that ONLY costs LP right? Yeah I must be dumb, because a sink is where you put money in and none comes out. You put money into the LP store and it turns into a module. So... when does the LP store generate ISK out of thin air? :) You are obviously much smarter than everybody else, so explain it to us. :) Edith reminds you, btw: you're* :)
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters) |

Mah Boobz
Republic Military School Minmatar Republic
36
|
Posted - 2014.01.21 14:33:00 -
[763] - Quote
Notorious Fellon wrote:Mah Boobz wrote:Notorious Fellon wrote:To gain said LP, those in null would actually need to stay in null and run belts/anoms/sigs/etc. I like this change.
I see nothing wrong with these units giving out LP. These look better, but I am unsure if we will see widespread use. I hope we do. Because people in null don't rat/anom/sig in null now right?  You need to calm down and drop the attitude. There are many in this very thread who claim that they do not. Some do, and some don't. This *may* draw those who do not back down into null which is obviously what CCP is trying to encourage. At the very least, some will return until the LP market bottoms out.
Oh please, tell me more of what I need to do..
|

Jenn aSide
STK Scientific Initiative Mercenaries
4411
|
Posted - 2014.01.21 14:35:00 -
[764] - Quote
Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game.
Don't embarrass yourself further.
|

Angelica Dreamstar
Epic Boo Bees
233
|
Posted - 2014.01.21 14:36:00 -
[765] - Quote
Mah Boobz wrote:Angelica Dreamstar wrote:Mah Boobz wrote:Angelica Dreamstar wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP stores are an isk sink. How does it worsen inflation, when there's no money coming into the game via LP? Really? your that dumb? Because there's NO item in the LP store that ONLY costs LP right? Yeah I must be dumb, because a sink is where you put money in and none comes out. You put money into the LP store and it turns into a module. So... when does the LP store generate ISK out of thin air? :) You are obviously much smarter than everybody else, so explain it to us. :) Edith reminds you, btw: you're* :) When you buy stuff with LP, that doesn't require isk (skill books, starbase charters) And how exactly does that contribute to inflation? When does the LP store put ISK into the economy? Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Mah Boobz
Republic Military School Minmatar Republic
38
|
Posted - 2014.01.21 14:39:00 -
[766] - Quote
Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further.
"isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? |

Angelica Dreamstar
Epic Boo Bees
233
|
Posted - 2014.01.21 14:43:00 -
[767] - Quote
*sighs* Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

March rabbit
Federal Defense Union
1198
|
Posted - 2014.01.21 14:44:00 -
[768] - Quote
Jenn aSide wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP is an isk sink, giving null sec ratters LP is actually a VERy good thing for the game overall, because now a good portion of that 600 to 700 bil per day sov null generates will be sunk into LP. It does seem to suck for high sec navy mission runners however. it may even affect lvl 5 missions. the funniest thing is: FW PvP players will get nerf. Actually FW PvP pays less than FW farming already. And when 0.0 bots and farmers will join LP farming team..... 
Just an example: - offensive plex gives 5000-25000 LP for 10-25 minutes - 1 properly PvP fitted frigate gives 100 LP (and it actually can kill you!)
 The Mittani: "the inappropriate drunked joke"
|

Jenn aSide
STK Scientific Initiative Mercenaries
4411
|
Posted - 2014.01.21 14:44:00 -
[769] - Quote
Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air?
What has that got to do with isk creation? Those skill books you get for just LP get sold to people who have isk that already exists.
We're talking about isk faucets and sinks, I don't know wtf you are talking about lol.
|

Angelica Dreamstar
Epic Boo Bees
233
|
Posted - 2014.01.21 14:44:00 -
[770] - Quote
Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? You're selling it to a player, which means the process doesn't generate ISK. The money only moves and doesn't suddenly appear in the economy. Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |
|

Jenn aSide
STK Scientific Initiative Mercenaries
4411
|
Posted - 2014.01.21 14:45:00 -
[771] - Quote
March rabbit wrote:Jenn aSide wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
LP is an isk sink, giving null sec ratters LP is actually a VERy good thing for the game overall, because now a good portion of that 600 to 700 bil per day sov null generates will be sunk into LP. It does seem to suck for high sec navy mission runners however. it may even affect lvl 5 missions. the funniest thing is: FW PvP players will get nerf. Actually FW PvP pays less than FW farming already. And when 0.0 bots and farmers will join LP farming team.....  Just an example: - offensive plex gives 5000-25000 LP for 10-25 minutes - 1 properly PvP fitted frigate gives 100 LP (and it actually can kill you!) 
What?
|

embrel
BamBam Inc.
103
|
Posted - 2014.01.21 14:45:00 -
[772] - Quote
Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air?
There's no new ISK flowing into the game. The ISK already in the game is just redistributed. |

Mah Boobz
Republic Military School Minmatar Republic
38
|
Posted - 2014.01.21 14:45:00 -
[773] - Quote
Jenn aSide wrote:Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? What has that got to do with isk creation? Those skill books you get for just LP get sold to people who have isk that already exists. We're talking about isk faucets and sinks, I don't know wtf you are talking about lol.
you realize, isk faucets and sinks are completely different from inflation right? |

Angelica Dreamstar
Epic Boo Bees
233
|
Posted - 2014.01.21 14:46:00 -
[774] - Quote
Jenn aSide wrote:Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? What has that got to do with isk creation? Those skill books you get for just LP get sold to people who have isk that already exists. We're talking about isk faucets and sinks, I don't know wtf you are talking about lol. She lacks full understanding of how the process works. For me it looks like she's mostly running on instincts without engaging deeper analysis. Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
12
|
Posted - 2014.01.21 14:52:00 -
[775] - Quote
I wonder if there are any estimates on how much this change will nerf lvl 4 and FW LP income value. I'm not too bothered if it does personally but just out of interest. |

Mah Boobz
Republic Military School Minmatar Republic
39
|
Posted - 2014.01.21 14:53:00 -
[776] - Quote
Angelica Dreamstar wrote:Jenn aSide wrote:Angelica Dreamstar wrote: And how exactly does that contribute to inflation? When does the LP store put ISK into the economy?
Apparently , Big Boobs dampen the ability to understand economics. they sure dampen my abilty to understand most things. Well my boobees certainly help me, economically speaking. Do you like them? ;) HAHAHA I'm derailing a thread, but your talking about pixelated boobs in an ESS discussion thread? |

Billy McCandless
The McCandless Clan Turing Tested
30
|
Posted - 2014.01.21 14:54:00 -
[777] - Quote
Mah Boobz wrote: I'm derailing a thread
Derailing a thread is against the rules
Imma tell on you |

Jenn aSide
STK Scientific Initiative Mercenaries
4413
|
Posted - 2014.01.21 14:55:00 -
[778] - Quote
Medalyn Isis wrote:I wonder if there are any estimates on how much this change will nerf lvl 4 and FW LP income value. I'm not too bothered if it does personally but just out of interest.
I don't see how this has anything to do with FW Lp at all.
|

Angelica Dreamstar
Epic Boo Bees
233
|
Posted - 2014.01.21 14:55:00 -
[779] - Quote
Mah Boobz wrote:Angelica Dreamstar wrote:Guys, stop feeding the derailing troll. She sounds like Ziona. Proved wrong, so now let the personal attacks begin! You called me dumb first, silly. :) I tried educating you, but your negative attitude marks you as a troll not worth the attention. If you really believe you know better, then create a thread in Market Discussions and prove us all wrong.
Good luck, Ziona. :) Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
78
|
Posted - 2014.01.21 14:56:00 -
[780] - Quote
Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? I'll explain for you. Let's say, for the sake of this example, than the total ammount of isk is 100. I'm downscaling it quite a lot, with nice round numbers to make it easier to grasp.
So, to reiterate, everyone's wallets in game add up to 100 isk. There is also 10 of the same kind of skillbooks, that can be purchased off of the LP store with LP only. Their isk value could be said to be 10:1. Now, if you amass enough LP to buy another 10 of the same kind of skillbooks without using isk, the net value of isk in the game is still 100, but now the net value of the skillbook is 20. Now the ratio looks like 5:1, but you have not generated, created, nor injected isk into the game at all, you just spread it out into a bigger number of items.
That is knowk as ISK neutral, they neither add nor subtract isk from the game.
So the question stands. How does that generate inflation? Quite the opposite tbh, on that particular item anyway. This is as nice as I get. |
|

Kismeteer
GoonWaffe Goonswarm Federation
582
|
Posted - 2014.01.21 14:58:00 -
[781] - Quote
Mah Boobz wrote:Angelica Dreamstar wrote:Jenn aSide wrote:Angelica Dreamstar wrote: And how exactly does that contribute to inflation? When does the LP store put ISK into the economy?
Apparently , Big Boobs dampen the ability to understand economics. they sure dampen my abilty to understand most things. Well my boobees certainly help me, economically speaking. Do you like them? ;) HAHAHA I'm derailing a thread, but your talking about pixelated boobs in an ESS discussion thread?
Did someone say boobies? I'll compete in this challenge.
It is a good change, but still not the best item. The size, new timers all help. I think they are still going to be rarely used by ratters themselves. But it should solve some of the other null sec ratting issues, changing an isk faucet to a sink, if they are honestly used. |

Medalyn Isis
Tribal Liberation Force Minmatar Republic
13
|
Posted - 2014.01.21 14:59:00 -
[782] - Quote
Jenn aSide wrote:Medalyn Isis wrote:I wonder if there are any estimates on how much this change will nerf lvl 4 and FW LP income value. I'm not too bothered if it does personally but just out of interest. I don't see how this has anything to do with FW Lp at all does anyone in FW buy the none unique nave stuff out of them? Ah true, I was mixing up FW LP and Navy LP. |

Mah Boobz
Republic Military School Minmatar Republic
39
|
Posted - 2014.01.21 15:04:00 -
[783] - Quote
Erufen Rito wrote:Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? I'll explain for you. Let's say, for the sake of this example, than the total ammount of isk is 100. I'm downscaling it quite a lot, with nice round numbers to make it easier to grasp. So, to reiterate, everyone's wallets in game add up to 100 isk. There is also 10 of the same kind of skillbooks, that can be purchased off of the LP store with LP only. Their isk value could be said to be 10:1. Now, if you amass enough LP to buy another 10 of the same kind of skillbooks without using isk, the net value of isk in the game is still 100, but now the net value of the skillbook is 20. Now the ratio looks like 5:1, but you have not generated, created, nor injected isk into the game at all, you just spread it out into a bigger number of items. That is knowk as ISK neutral, they neither add nor subtract isk from the game. So the question stands. How does that generate inflation? Quite the opposite tbh, on that particular item anyway.
I'm not going to teach you economics 101 on the forums mate, go back to school. READ MOAR! |

Billy McCandless
The McCandless Clan Turing Tested
30
|
Posted - 2014.01.21 15:04:00 -
[784] - Quote
Erufen Rito wrote:
So the question stands. How does that generate inflation? Quite the opposite tbh, on that particular item anyway.
Because they cost 0 isk, they cost you isk to buy them off me, you inject them, removing them from the game, and I keep the isk in the game.
Wait.
So the isk is still in the game?
If that isk came from any source that didnt exist before I made the book available (by generating it), then surely isk has just been added to the market?
If Im totally wrong, that's cool too, Im just trying to work out what you meant.
Not trying to argue, just figuring it out in my head. |

Angelica Dreamstar
Epic Boo Bees
234
|
Posted - 2014.01.21 15:06:00 -
[785] - Quote
Yeah she really sounds like Ziona, but more aggressive. ^^ Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
80
|
Posted - 2014.01.21 15:06:00 -
[786] - Quote
Mah Boobz wrote:Erufen Rito wrote:Mah Boobz wrote:Jenn aSide wrote:Mah Boobz wrote:
When you buy stuff with LP, that doesn't require isk (skill books, starbase charters)
Those items are (to the game) "isk neutral". They don't sink or create isk. They do serve to sread isk out by adding more items to the game. Don't embarrass yourself further. "isk neutral" so they have no isk value? So I can't go sell skillbooks I got from LP out of thin air? I'll explain for you. Let's say, for the sake of this example, than the total ammount of isk is 100. I'm downscaling it quite a lot, with nice round numbers to make it easier to grasp. So, to reiterate, everyone's wallets in game add up to 100 isk. There is also 10 of the same kind of skillbooks, that can be purchased off of the LP store with LP only. Their isk value could be said to be 10:1. Now, if you amass enough LP to buy another 10 of the same kind of skillbooks without using isk, the net value of isk in the game is still 100, but now the net value of the skillbook is 20. Now the ratio looks like 5:1, but you have not generated, created, nor injected isk into the game at all, you just spread it out into a bigger number of items. That is knowk as ISK neutral, they neither add nor subtract isk from the game. So the question stands. How does that generate inflation? Quite the opposite tbh, on that particular item anyway. I'm not going to teach you economics 101 on the forums mate, go back to school. READ MOAR! I don't need to be taught, but I'd suggest you click on your own link. Specially that part about supply vs demmand.
This is as nice as I get. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
80
|
Posted - 2014.01.21 15:10:00 -
[787] - Quote
Billy McCandless wrote:Erufen Rito wrote:
So the question stands. How does that generate inflation? Quite the opposite tbh, on that particular item anyway.
Because they cost 0 isk, they cost you isk to buy them off me, you inject them, removing them from the game, and I keep the isk in the game. Wait. So the isk is still in the game? If that isk came from any source that didnt exist before I made the book available (by generating it), then surely isk has just been added to the market? If Im totally wrong, that's cool too, Im just trying to work out what you meant. Not trying to argue, just figuring it out in my head. Going back to my initial example. If all 500,000 of us took our wallets, and added up their number, it would equal to 100 isk (based on the parameters I set for my example). That is the net ammount of isk in the game at that point. With me still?
Now, if I use my share of the 100 isk, to purchase the item you just created out of LP, all I am doing is moving isk from my wallet to yours. This is because my isk is already there, it being generated from other sources (such as rat bounties, mission rewards etc). The net ammount of isk is still 100, after our transaction is completed
(the reason why i'm not using a percentage here is because 100% represents any number, in this case it's easier to deal with decimals.) This is as nice as I get. |

Billy McCandless
The McCandless Clan Turing Tested
30
|
Posted - 2014.01.21 15:14:00 -
[788] - Quote
Erufen Rito wrote: Going back to my initial example. If all 500,000 of us took our wallets, and added up their number, it would equal to 100 isk (based on the parameters I set for my example). That is the net ammount of isk in the game at that point. With me still?
Now, if I use my share of the 100 isk, to purchase the item you just created out of LP, all I am doing is moving isk from my wallet to yours. This is because my isk is already there, it being generated from other sources (such as rat bounties, mission rewards etc). The net ammount of isk is still 100, after our transaction is completed
(the reason why i'm not using a percentage here is because 100% represents any number, in this case it's easier to deal with decimals.)
Yes, good, Im glad I had worked it out right.
So yes, the book doesnt create the isk, as I was sure you meant, it is created by other means and so has no direct effect on market inflation because its the PLEX/Rats/Mission Rewards that are generating the new isk. |

Tiberizzle
GoonWaffe Goonswarm Federation
40
|
Posted - 2014.01.21 15:14:00 -
[789] - Quote
BUBBLE
IMMUNITY
IMMUNITY
no but seriously
when are we getting the special edition shuttle with bubble immunity immunity immunity |

Mah Boobz
Republic Military School Minmatar Republic
39
|
Posted - 2014.01.21 15:15:00 -
[790] - Quote
Done trying to educate idiots, have fun.
Take the E.S.S. and put it in the A.S.S.  |
|

embrel
BamBam Inc.
106
|
Posted - 2014.01.21 15:16:00 -
[791] - Quote
Mah Boobz wrote:embrel wrote:Mah Boobz wrote: you realize, isk faucets and sinks are completely different from inflation right?
no, they're not. Inflation is all about faucets & sinks. Fed = faucet and somehow - most of the times, just not now - the more the Fed-faucet is open, the higher the inflation will be. /facepalm 
I'm sorry, I didn't take into account that you will not know what the Fed is. I didn't mean the guys busting your door in the search for pot...
but, got to admit, I fell for the troll. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
81
|
Posted - 2014.01.21 15:19:00 -
[792] - Quote
Another way to look at it would be as follows:
Again, the net ammount of isk in game is 100, which equals to 100%
I run missions, and generate 10 isk. Now the net ammount of isk in game is 110, which is now equal to 100%. Then, I buy with isk and LP an item from the LP store, which costed me 5 isk, and 5LP. Now the net ammount of isk in game is 105, which is now equal to 100%.
What has happened here? There was a net growth of the ammount of isk in game of 5%. This means that now the isk is worth 5% less. This is what causes inflation. When you have a system that is printing out more money than it needs, the value of each unit of currency falls. You buy less with your money because there is simply more money in the entirety of the system. The point of balance would be to "cap" the isk at 100 units at all times (note, not 100%. There will always be 100% isk). The way to do it is to have an equal amount of sinks and faucets, to cancel each other out, and thus keep stable economy, with very little inflation derived from depreciation of the currency.
If we take into account supply vs demand scenarios, this whole model becomes a big ugly nasty monster that I'm not willing to expalin This is as nice as I get. |

Billy McCandless
The McCandless Clan Turing Tested
30
|
Posted - 2014.01.21 15:21:00 -
[793] - Quote
Yay I got it right!
Gold star for me *pin*
Now I can be a cowboy
|

Angelica Dreamstar
Epic Boo Bees
234
|
Posted - 2014.01.21 15:24:00 -
[794] - Quote
embrel wrote:Mah Boobz wrote:embrel wrote:Mah Boobz wrote: you realize, isk faucets and sinks are completely different from inflation right?
no, they're not. Inflation is all about faucets & sinks. Fed = faucet and somehow - most of the times, just not now - the more the Fed-faucet is open, the higher the inflation will be. /facepalm  I'm sorry, I didn't take into account that you will not know what the Fed is. I didn't mean the guys busting your door in the search for pot... but, got to admit, I fell for the troll. She's beaten and gave up. ^^ Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

embrel
BamBam Inc.
107
|
Posted - 2014.01.21 15:24:00 -
[795] - Quote
Mah Boobz wrote:Done trying to educate idiots, have fun.
That's what you told 'em in High-school too isn't it? |

Weaselior
GoonWaffe Goonswarm Federation
6178
|
Posted - 2014.01.21 15:25:00 -
[796] - Quote
Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
Each LP point, on average, destroys some amount of isk so the net effect of this will be to reduce the amount of isk entering the game. It's a fantastic solution to what seems to have been a core problem with balancing 0.0 properly - the fear of runaway isk generation. "I can hire one-half of the working class to kill the other half." |

Jenn aSide
STK Scientific Initiative Mercenaries
4416
|
Posted - 2014.01.21 15:35:00 -
[797] - Quote
Weaselior wrote:Mah Boobz wrote:From dumb to dumber. Thanks for devaluing all 4 empire navy's LP. It's not like the people that grinded standings and missions for LP should be rewarded, naa screw that, make it so EVERY RAT IN NULL gives out navy LP!!
Edit: running numbers, that's about 15k LP per hour @ BASE, more when it upgrades. (based on 30mil ticks) (based on 1000 isk per lp ratio, that's 15 mil extra per hour, or 16.6% of your ratting income) mileage may very. Tell me about how you want to avoid inflation again?
Each LP point, on average, destroys some amount of isk so the net effect of this will be to reduce the amount of isk entering the game. It's a fantastic solution to what seems to have been a core problem with balancing 0.0 properly - the fear of runaway isk generation.
Exactly.
When we have the eternal "high sec/null sec" balance discussions someone always says "just buff null" and we tell them that you can't because when CCP did it the last time with the systems upgrade system the economy damn near exploded lol. That's because the staple of sov null isk making is the anomaly and anomalies give out raw isk (and just a little "material", most people don't loot or salvage anoms even now). That's why the 400mil an hour Titans w/scimitar feeding tracking was so bad for the game.
But introducing LP to the equation is the prefect solution. some of that liquid isk will now get sunk into the navy lp stores.
|

Erufen Rito
The Dark Space Initiative Scary Wormhole People
82
|
Posted - 2014.01.21 15:40:00 -
[798] - Quote
Jenn aSide wrote: -snip-
But introducing LP to the equation is the prefect solution. some of that liquid isk will now get sunk into the navy lp stores.
The immediate problem I can see with this is the devaluation of LP items, while thei T1/2 counterparts remain at the same price range. Not necesarly a bad thing, but when a Navy Mega is just as cheap as a standard mega, I think there is a deeper problem than the LP store as an isk sink. This is as nice as I get. |

Jenn aSide
STK Scientific Initiative Mercenaries
4418
|
Posted - 2014.01.21 15:51:00 -
[799] - Quote
Erufen Rito wrote:Jenn aSide wrote: -snip-
But introducing LP to the equation is the prefect solution. some of that liquid isk will now get sunk into the navy lp stores.
The immediate problem I can see with this is the devaluation of LP items, while thei T1/2 counterparts remain at the same price range. Not necesarly a bad thing, but when a Navy Mega is just as cheap as a standard mega, I think there is a deeper problem than the LP store as an isk sink.
You're not the only one with that concern. i'm also concerned that this will have a bad effect on the already bad lvl 5 missions.
I think CCP should make 4 new faction corporations for this, for 4 new LP stores. Best idea i ever stole from Turelus :) .
|

Weaselior
GoonWaffe Goonswarm Federation
6178
|
Posted - 2014.01.21 15:53:00 -
[800] - Quote
Erufen Rito wrote:Jenn aSide wrote: -snip-
But introducing LP to the equation is the prefect solution. some of that liquid isk will now get sunk into the navy lp stores.
The immediate problem I can see with this is the devaluation of LP items, while thei T1/2 counterparts remain at the same price range. Not necesarly a bad thing, but when a Navy Mega is just as cheap as a standard mega, I think there is a deeper problem than the LP store as an isk sink. A navy mega can't be that cheap, since it requires a mega and the isk part of the LP tradein. Even if LP becomes worthless it's still got ~100m price premium. "I can hire one-half of the working class to kill the other half." |
|

Tippia
Sunshine and Lollipops
18979
|
Posted - 2014.01.21 16:00:00 -
[801] - Quote
Mah Boobz wrote:Done trying to educate idiots, have fun. You'd have an easier time if you actually knew what you were talking about.
Items that don't alter the ISK pool GÇö e.g. items from LP stores that don't require ISK to buy GÇö are indeed ISK neutral. They are, at most, deflationary. In terms of the LP store, all that happens is that the ISK remains the same. At no point can the LP stores make the amount of ISK increase, only decrease, so they cannot possibly be inflationary.
As for the ESS deflating the value of navy LP, consider the alternative: that the same players just figure GÇ£hey, the money out here sucks, Ima go grind missions insteadGÇ¥GǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
83
|
Posted - 2014.01.21 16:02:00 -
[802] - Quote
Weaselior wrote:Erufen Rito wrote:Jenn aSide wrote: -snip-
But introducing LP to the equation is the prefect solution. some of that liquid isk will now get sunk into the navy lp stores.
The immediate problem I can see with this is the devaluation of LP items, while thei T1/2 counterparts remain at the same price range. Not necesarly a bad thing, but when a Navy Mega is just as cheap as a standard mega, I think there is a deeper problem than the LP store as an isk sink. A navy mega can't be that cheap, since it requires a mega and the isk part of the LP tradein. Even if LP becomes worthless it's still got ~100m price premium. Right, but if I were given the option to buy a mega and use it, or buy a mega, slap on 100m more and get it's navy equivalent, I don't think there'd be much of a choice to make. I mean, if you are grinding missions, you have the LP anyway, so at that point it becomes an issue of "Do I REALLY want these new shoes?" This is as nice as I get. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1186
|
Posted - 2014.01.21 16:10:00 -
[803] - Quote
There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. We are recruiting german-speaking PVP players, contact me :)
Banner was used for this Post |

Priestess Lin
Center for Advanced Studies Gallente Federation
76
|
Posted - 2014.01.21 16:11:00 -
[804] - Quote
This is a great idea for reducing ratter income and creating some risk/reward activities, and I love the fact that everyone who hates this idea can't seem to come up with a good reason why it is bad.
seems like eve players fear change nomatter what it is. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
83
|
Posted - 2014.01.21 16:14:00 -
[805] - Quote
Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless.
Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market. This is as nice as I get. |

Tippia
Sunshine and Lollipops
18980
|
Posted - 2014.01.21 16:16:00 -
[806] - Quote
Priestess Lin wrote:I love the fact that everyone who hates this idea can't seem to come up with a good reason why it is bad. So you haven't actually read any of the comments and are just guessing, I take it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1186
|
Posted - 2014.01.21 16:28:00 -
[807] - Quote
Erufen Rito wrote:Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless. Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market.
Yeah, more like no. Quite a lot has to happen (price wise) before t2 is replaced by faction (for pvp fits, but pvp is the most important market driver) We are recruiting german-speaking PVP players, contact me :)
Banner was used for this Post |

Billy McCandless
The McCandless Clan Turing Tested
30
|
Posted - 2014.01.21 16:39:00 -
[808] - Quote
Gilbaron wrote:
Yeah, more like no. Quite a lot has to happen (price wise) before t2 is replaced by faction (for pvp fits, but pvp is the most important market driver)
PVP = Demand
Supply is not of equal importance?
If the value to the player (ie how much the player wants the item) increases, then the demand will increase.
If demand is high, prices rise. If prices rise, then supply will rise as more suppliers wish to benefit from the market (or if only a few, they will maximise production).
Eventually, Supply will outstrip demand if supply is virtually infinitely available. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
84
|
Posted - 2014.01.21 16:42:00 -
[809] - Quote
Gilbaron wrote:Erufen Rito wrote:Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless. Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market. Yeah, more like no. Quite a lot has to happen (price wise) before t2 is replaced by faction (for pvp fits, but pvp is the most important market driver) Oh ok. So If CCP suddenly said that faction guns had T2 ammo enabled, everyone would still buy T2s because.............Nope, can't think of a reason. Faction guns are just as good as T2s (in most cases, sometimes worse, sometimes better), and here is the kicker, they don't need to be researched nor manufactured. Just farm. And last I recall, we seem to have issues with mission botters already. God forbid we give them another incentive. This is as nice as I get. |

MeBiatch
GRR GOONS
1688
|
Posted - 2014.01.21 16:47:00 -
[810] - Quote
Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers.
i have been wanting this for years!
years i tell you! There are no stupid Questions... just stupid people... Winter Expansion new ship request |
|

MeBiatch
GRR GOONS
1688
|
Posted - 2014.01.21 16:49:00 -
[811] - Quote
Erufen Rito wrote:Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless. Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market.
ok then add tech II faction guns.
takes lots of tags and regular tech II gun and isk to turn it into a faction tech II gun.
like a tech II caldari navy Heavy Missile launcher.
There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Vyktor Abyss
Abyss Research Abyss Alliance
427
|
Posted - 2014.01.21 16:51:00 -
[812] - Quote
In view of more and more stuff coming from LP stores - they definately need a rebalance of the cost / value of the items from LP stores.
Things like tags are relatively obsolete now (especially in FW with most plex rats removed etc). Most Navy items like smartbombs, weapons and many other fairly redundant items are way over priced especially due to tags problems etc
All needs revisiting and if you begin dishing out LP for ratting you'll only highlight the problem even further.
Cheers. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
84
|
Posted - 2014.01.21 16:55:00 -
[813] - Quote
MeBiatch wrote:Erufen Rito wrote:Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless. Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market. ok then add tech II faction guns. takes lots of tags and regular tech II gun and isk to turn it into a faction tech II gun. like a tech II caldari navy Heavy Missile launcher. The guns are fine the way they are. The problem here is that Mining and mission running can be done by AFKers, and even worse, botters. Incursions require some level of brain activity to run, so those aren't that terrible. The reall issue here is that the isk faucets are not well implemented, and the isk sinks, due the nature of the market, are very very very small compared to the faucets.
LP is a good start, but it's by no means the solution. One way that just occured to me to impact the economy in a favorable way, would be to tax stargates. The higher the sec status of the system, the higher the price to pay per jump. Loads of other games do this. Instead of calling them star gates, they call them portals/mout/travel agents/transit managers. You pay a fee to move from point A to point B. Granted, there are too many stargates in eve, but it's a start that cold be looked at.
What the game needs is a way to destroy isk, not transfer it from your wallet to mine and viceversa. This is as nice as I get. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1187
|
Posted - 2014.01.21 16:59:00 -
[814] - Quote
Erufen Rito wrote:Gilbaron wrote:Erufen Rito wrote:Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless. Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market. Yeah, more like no. Quite a lot has to happen (price wise) before t2 is replaced by faction (for pvp fits, but pvp is the most important market driver) Oh ok. So If CCP suddenly said that faction guns had T2 ammo enabled, everyone would still buy T2s because.............Nope, can't think of a reason. Faction guns are just as good as T2s (in most cases, sometimes worse, sometimes better), and here is the kicker, they don't need to be researched nor manufactured. Just farm. And last I recall, we seem to have issues with mission botters already. God forbid we give them another incentive.
they still cost quite a bit of ISK. nobody is going to use caldari navy heavy missile launchers that cost at least 22.6m ISK each even if you calculate with free insignias, free LP and a free heavy missile launcher I (numbers from https://www.fuzzwork.co.uk/lpstore/listcorp.php)
waaay to expensive for the average throwaway pvp ship (and those die in numbers that can drive a mass market like T2)
faction stuff has always, and will probably always be a market driven by demand from PvE Players. The T2 Market is mostly (not exclusively) driven by PvP demand. the only exception is faction ammo. We are recruiting german-speaking PVP players, contact me :)
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Erufen Rito
The Dark Space Initiative Scary Wormhole People
84
|
Posted - 2014.01.21 17:07:00 -
[815] - Quote
Gilbaron wrote:Erufen Rito wrote:Gilbaron wrote:Erufen Rito wrote:Gilbaron wrote:There is a very simple solution to the overall devaluation of LP in the faction LP stores. Add the ability to use T2 ammo in faction guns and launchers. Oh god no. It would make T2 guns entirely useless. Look it at it this way. It takes about 50 days or so to train into t2 large guns (from t1 smalls). It takes about....3 days to train for T1s? Sure, Factions are more expencive, but the training time is more than worth it. If you give them the ability to use T2 ammo, the increase (and therefore, devaluation) of each faction guntype in the market will skyrocket, effectively killing the T2 gun market. Yeah, more like no. Quite a lot has to happen (price wise) before t2 is replaced by faction (for pvp fits, but pvp is the most important market driver) Oh ok. So If CCP suddenly said that faction guns had T2 ammo enabled, everyone would still buy T2s because.............Nope, can't think of a reason. Faction guns are just as good as T2s (in most cases, sometimes worse, sometimes better), and here is the kicker, they don't need to be researched nor manufactured. Just farm. And last I recall, we seem to have issues with mission botters already. God forbid we give them another incentive. they still cost quite a bit of ISK. nobody is going to use caldari navy heavy missile launchers that cost at least 22.6m ISK each even if you calculate with free insignias, free LP and a free heavy missile launcher I (numbers from https://www.fuzzwork.co.uk/lpstore/listcorp.php) waaay to expensive for the average throwaway pvp ship (and those die in numbers that can drive a mass market like T2) faction stuff has always, and will probably always be a market driven by demand from PvE Players. The T2 Market is mostly (not exclusively) driven by PvP demand. the only exception is faction ammo. Not quite. See, in your model, using current prices, you are forgetting to consider the change you are proposing. If faction guns were to use t2 ammo, there would be a greater need (demmand) for them, for the simple fact that more people would be able to use t2 ammo sooner. At their current price and supply, they would most likely sell out quickly. What's the alternative to high demand, low supply? Low demand, high supply. Down the road, everyone would use Faction guns, because they are just as good as T2, they could use T2 ammo, and they are farmed like crazy by the botters and afkers in hisec.
An alternate example. Say they changed the way you can obtain tritanium. Say they made it much harder to obtain. Sure, we have stockpiles of it now. Later down the road though, shortages would surely arrise, and therefore the price of it would increase. Instead of it costing roughly 5isk per unit, it could very well double or tripple in price.
If you take something with very little demand, and a large enough supply, you end up with a cheap product. If you take something with very high demand, and a tiny supply, you end up with a very expencive product. (Look at officer mods. They are expecive because everyone wants one, and they are rare) This is as nice as I get. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1187
|
Posted - 2014.01.21 17:08:00 -
[816] - Quote
Vyktor Abyss wrote:In view of more and more stuff coming from LP stores - they definately need a rebalance of the cost / value of the items from LP stores.
Things like tags are relatively obsolete now (especially in FW with most plex rats removed etc). Most Navy items like smartbombs, weapons and many other fairly redundant items are way over priced especially due to tags problems etc
All needs revisiting and if you begin dishing out LP for ratting you'll only highlight the problem even further.
Cheers.
tags are obsolete because people don't want to ruin their faction standings because the gain (tags) is not worth it. increased demand for tags MAY fix that. (assuming the tags are the same, i'm not entirely sure about that) We are recruiting german-speaking PVP players, contact me :)
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Gilbaron
Free-Space-Ranger Nulli Secunda
1187
|
Posted - 2014.01.21 17:15:00 -
[817] - Quote
Quote:Not quite. See, in your model, using current prices, you are forgetting to consider the change you are proposing. If faction guns were to use t2 ammo, there would be a greater need (demmand) for them, for the simple fact that more people would be able to use t2 ammo sooner. At their current price and supply, they would most likely sell out quickly. What's the alternative to high demand, low supply? Low demand, high supply. Down the road, everyone would use Faction guns, because they are just as good as T2, they could use T2 ammo, and they are farmed like crazy by the botters and afkers in hisec.
you still need to pay 20 million isk to the navy to get a SINGLE launcher from them. i really don't see faction launchers for 20m++ replacing T2 launchers for 800k ISK (in the pvp market). in pve, absolutely. We are recruiting german-speaking PVP players, contact me :)
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Erufen Rito
The Dark Space Initiative Scary Wormhole People
84
|
Posted - 2014.01.21 17:20:00 -
[818] - Quote
Gilbaron wrote:Quote:Not quite. See, in your model, using current prices, you are forgetting to consider the change you are proposing. If faction guns were to use t2 ammo, there would be a greater need (demmand) for them, for the simple fact that more people would be able to use t2 ammo sooner. At their current price and supply, they would most likely sell out quickly. What's the alternative to high demand, low supply? Low demand, high supply. Down the road, everyone would use Faction guns, because they are just as good as T2, they could use T2 ammo, and they are farmed like crazy by the botters and afkers in hisec.
you still need to pay 20 million isk to the navy to get a SINGLE launcher from them. i really don't see faction launchers for 20m++ replacing T2 launchers for 800k ISK (in the pvp market). in pve, absolutely. Oh right, my bad. I somehow misunderstood the bit about paying isk to the LP market. Guess I somehow thought faction guns didn't cost isk. This is as nice as I get. |

Kirluin
28
|
Posted - 2014.01.21 18:43:00 -
[819] - Quote
Not sure if this has been suggested yet in this threadnought, but another possibility would be to make this device operate on the current grid only (limit 1 per grid, not system), with payout at offline time. with say a 2 minute time for offlining.
Ratters would have incentive to stay and defend it if a red pops in system. If the ratters choose to dock up, red gets the loot for free. But it's not too onerous to move around as you rat and it doesn't affect allied folks who are also anomming in the same system (they can make their own risk/reward choices)
You could either rat as usual without it and instadock your bling fit when spooked. Or your crew could rat in pvp-ready fits, gain extra rewards for doing so provided you fight to defend. Since it's always on-grid with a potential defender, there's no need to do boring "guard" duty: the pvp has to happen right away or you don't get the goods.
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ISD Ezwal
ISD Community Communications Liaisons
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Posted - 2014.01.21 23:02:00 -
[820] - Quote
I have removed some rule breaking posts and those quoting them.
That said, this thread has turned into a parallel discussion thread with the official feedback thread. I would advice you all to keep the discussion to that thread from now on, as this thread gets locked.
The rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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