Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 25 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Thoren Gregson
|
Posted - 2008.12.01 20:30:00 -
[1]
1 |

Rob Eagle
Invalidation
|
Posted - 2008.12.01 20:31:00 -
[2]
Originally by: Thoren Gregson 1
2
|

Mr Deviant
|
Posted - 2008.12.01 20:32:00 -
[3]
Originally by: Rob Eagle
Originally by: Thoren Gregson 1
2
3?
|

Zoolman
|
Posted - 2008.12.01 20:33:00 -
[4]
5
|

Grarr Dexx
Amarr Paxton Industries Paxton Federation
|
Posted - 2008.12.01 20:35:00 -
[5]
frosted butts
-----
|

Thoren Gregson
|
Posted - 2008.12.01 20:43:00 -
[6]
***************************************** It took me a few days in a covert ops following, and scanning them down to see how they where this.. but see it I did. (and I actually had a lot of fun while doing so)
These -10 guys are flying into empire space in PODS. Making safespots in the systems they pray upon. Meeting up with Orcas in these safe spots flown by legit neutral pilots. (alts maybe) and jumping in there suicide T1 gank ships of choice out of the Orca hanger and then flying directly to the belts where they kill any ship they wish so long as it can be killed before Concord kills them. They then fly pods back to the orca in the same system, grab another set of ships and do it again. As of this weekend they now have atleast 2 orcas, one stays in the safe spot while the other goes back and forth between the safe spot and the station. IÆm guessing to pick up more ships and drop them into orca #1
Combined with fully insured tech one ships and no lost of sec status (they are already -10) there is NOTHING for them to lose and everything to gain.
Using this method essentially turns empire space into gank town in the belts and mission pockets so long as the victim can be killed fast enough. (they never fly near the gates or stations)
IÆm not crying foul because we have lost ~950 million in assets, I like that eve is a dangerous place to play. My issue is that:
1 The insurance system is in serous need of overhaul when pirates and suicide gankers can use it to there advantage while at the same time anyone flying in a tech 2 ship can not use it at all.
2 One of the main security mechanics of the game (sec status) is being circumvented/exploited by flying into empire systems in pods and then jumping into a ships brought in by another player. So long as they donÆt go near a gate or station until they jump back out in a pod.
Some may quickly say ônerf Orca ship baysö but that will not stop it. Orcas only make it faster and easier to do. Before the orca it could have been done by neutral players freighting tons of ships into an empire station, making a safe spot and then moving ships from station to safespot by ejecting out of ships in the safe spot over and over.
How to stop this? Step one is to fix insurance as has been suggested in the past, no insurance pay out to concord ship losses. But that wonÆt really stop this alone. A small fleet of tech 1 ships is still a better then even trade off for one (let alone 4) hulks mining together. Figure out a way to allow tech 2 ships to be insured to compensate for loss like tech one ships.
But what is going to stop -10 sec pilots from moving around in empire and then jumping into a ship in a safespot and killing players in empire belts?
Would a consistent Concord presence in all empire belts stop this? I donÆt know, but what I do know is.. this problem is going to become a lot worse as more and more players adopt this practice and I know that, atleast for me and my corp we will have to park all of our mining ships until something changes. None of us can afford 200million losses a night in the blink of an eye.
|

Thoren Gregson
|
Posted - 2008.12.01 20:45:00 -
[7]
For some reason I had to split the post into two. The board would error out when trying to post the whole thing. Guess it's the anti-wall-o-text tech.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 20:47:00 -
[8]
Intersting exploit and noted as the ops text will surely be zapped by a mod. 
inappropriate signature. ~WeatherMan |

ArmyOfMe
4S Corporation Morsus Mihi
|
Posted - 2008.12.01 20:50:00 -
[9]
Originally by: Zeba Intersting exploit and noted as the ops text will surely be zapped by a mod. 
not a exploit. infact this have been done for years, just not with orcas
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.01 20:50:00 -
[10]
Edited by: Jmanis Catharg on 01/12/2008 20:51:19 Go kill them?
Sorry, this doesn't sound like an exploit to me really.
1. CONCORD don't Pod. 2. The ORCA pilot isn't an outlaw. 3. They jump into a ship, it takes a moment for CONCORD to arrive. As long as their ship is blown up by CONCORD it's not an exploit, regardless of what they do *before* this happens.
They're -10 ffs. Why didn't you fit a couple guns on your covops and kill their pods at the orca???
(edit: or better yet, bookmark their Orca and fly back in a fit-out battleship and *really* wreck some havoc on the -10s ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Malcanis
Deep Core Mining Inc.
|
Posted - 2008.12.01 20:50:00 -
[11]
I kind of thought something like this would happen with the Orca.
|

Mr Deviant
|
Posted - 2008.12.01 20:51:00 -
[12]
hmm interesting. Very interesting. Now, where is that new orca I bought?
|

SharpMango
14th Legion
|
Posted - 2008.12.01 20:51:00 -
[13]
thx for posting/sharing. clever way for those pirates to make it to hi sec space. would be nice if they got destroyed by concord...
|

Last Wolf
Umbra Wing
|
Posted - 2008.12.01 20:51:00 -
[14]
And now, a thousand more players will figure out how to do this before CCP fixes it, if ever.
Petitioning under "Exploits" would have been a better option.
Also, -10 pilots are KOS, use your nifty little Cov-ops. scan'em down in their safe spot and oh.. I dunno... Shoot them? Besides, I'm never gonna give you up, never gonna let you down |

Haakelen
Gallente Fire Mandrill
|
Posted - 2008.12.01 20:51:00 -
[15]
Not going to comment on the rest of the post (which is p. i must say), but we need less insurance, not more. There is no reasonable way to provide insurance for T2 ships because their value is not pegged to minerals as much as T1 ships are, but even if there was, T2 stuff is already cheap enough as it is.
|

Emalyn Throsar
Caldari School of Applied Knowledge
|
Posted - 2008.12.01 20:53:00 -
[16]
Originally by: Zeba Intersting exploit and noted as the ops text will surely be zapped by a mod. 
Ditto.
|

tomatoe
|
Posted - 2008.12.01 20:53:00 -
[17]
just get an alt to suicide shoot at your'e hulk,, concord will pop them and then hang around the belt while u mine away,,,,,
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.01 20:54:00 -
[18]
It's not concord that goes after -10s it's the faction navy. It is not an exploit to evade them. What was the corp so i can join?
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.01 20:54:00 -
[19]
I'll agree this is just yet another point for the "Remove insurance on CONCORD-related deaths" though. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Synthetic Anon
|
Posted - 2008.12.01 20:55:00 -
[20]
Originally by: Mr Deviant hmm interesting. Very interesting. Now, where is that new orca I bought?
Step 2 means you have to have friends though. =( |

Dyaven
The Tuskers
|
Posted - 2008.12.01 20:55:00 -
[21]
I'm sorry, but I just have to sum this up in one word: Genius.
I am so going to convince my corp mates to try this!  ===== * Your signature file is broken. Please use an image that will display - Fallout
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 20:56:00 -
[22]
Originally by: ArmyOfMe
Originally by: Zeba Intersting exploit and noted as the ops text will surely be zapped by a mod. 
not a exploit. infact this have been done for years, just not with orcas
I'm sorry let me expand on that. Exploits are only ever banned as exploits when it becomes moar of a common use for them instead of a few crafty iterations. As in when a couple of people exploit CCP ignores it but when it becomes mainstream the nerfbat follows closely. And with Orcas about to become mainstream as the only high sec ship with a maintainance bay you can place at will near your intended targets you can bet it will take off like wildfire.
inappropriate signature. ~WeatherMan |

Kaar
Art of War Exalted.
|
Posted - 2008.12.01 20:56:00 -
[23]
And who are these glorious warriors?
---
---
|

Hysenthlay
Minmatar Marines Of A New Dawn Yarrbear Equity and Trade Industries
|
Posted - 2008.12.01 20:57:00 -
[24]
you have shown you can find them. now just beat them at thier own game. go pew pew that orca :) ____________________________ Silflay Hraka U Embleer Rah. |

Mr Deviant
|
Posted - 2008.12.01 20:58:00 -
[25]
Edited by: Mr Deviant on 01/12/2008 20:59:20
Originally by: Synthetic Anon
Originally by: Mr Deviant hmm interesting. Very interesting. Now, where is that new orca I bought?
Step 2 means you have to have friends though. =(
I am a bonafied carebear. I will just offer my services to some piwates in exchange for lowsec immunity/protection.
I have rented myself out for less...
|

Rosalina Sarinna
Aliastra
|
Posted - 2008.12.01 21:02:00 -
[26]
Edited by: Rosalina Sarinna on 01/12/2008 21:04:23
Theres an easy 'fix' to this, assuming you wanted it to be fixed. Thats allowing the NPC Navy to podkill.
(Btw, no I don't follow this 'fix' idea, I think the current system is fine, just saying that it would be a quick 'fix' )
|

Artemis Rose
Sileo In Pacis
|
Posted - 2008.12.01 21:03:00 -
[27]
It doesn't sound like an exploit, just a suicide gank op that has to be more frantic because you facing NPC police (for being an outlaw) and CONCORD for actually firing on people.
1. Outlaws CAN be in high sec, they just get shot by all players and they will trigger NPC faction police spawns (that web,neut and do some pretty big DPS). Its not an exploit for an outlaw player to be in high sec, to fly around in high sec, to aggress other players in high sec.
2. The result would have been the same if they were non flashy. In fact, it'd be much easier to organize simply because you would not have to be evading NPC faction police anytime an outlaw was in a ship.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

konjev
Minmatar Ray of Matar Assembly
|
Posted - 2008.12.01 21:05:00 -
[28]
Edited by: konjev on 01/12/2008 21:06:41 how do u put a 500 000M¦+ ship in a 400 000M¦ shipmaintance bay? and wasn't the insurance changed so it wouldn't pay wen concord was involved?
|

Vak'ran
|
Posted - 2008.12.01 21:05:00 -
[29]
I would agree in that the lack of consequences is a problem here. But as far as insuring T2 ships goes I am very much against such a plan. Having expendable T2 ships would completely turn around both pvp and the market. IMO if this would need be solved through insurance changes then abolish the insurance principle alltogether, force everyone only to fly what they can afford to lose.
That this is no fun is undeniable, but its far from the only 0 risk vs. huge reward problem eve has, and those are all a ***** to solve properly. As far as this one goes... I've got nothing. -----
Vak'Ran is your local official non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forums. |

Crimsonjade
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2008.12.01 21:09:00 -
[30]
oh my. thumbs up the the guys who conceived this. maybe there is hope for eve.
as for stopping this. im sure they have a price in mind
|

Kweel Nakashyn
Minmatar Brutor tribe
|
Posted - 2008.12.01 21:09:00 -
[31]
Originally by: Thoren Gregson These -10 guys are flying into empire space in PODS.
OMG SPLOIT
Come on. Fetchez la vache !
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 21:10:00 -
[32]
Originally by: Artemis Rose It doesn't sound like an exploit, just a suicide gank op that has to be more frantic because you facing NPC police (for being an outlaw) and CONCORD for actually firing on people.
1. Outlaws CAN be in high sec, they just get shot by all players and they will trigger NPC faction police spawns (that web,neut and do some pretty big DPS). Its not an exploit for an outlaw player to be in high sec, to fly around in high sec, to aggress other players in high sec.
2. The result would have been the same if they were non flashy. In fact, it'd be much easier to organize simply because you would not have to be evading NPC faction police anytime an outlaw was in a ship.
You are correct toa certain point. Outlaws are by the game mechanics still let into highsec but, and this is a big but, they are not supposed to be able to easily organise and execute any military operations in high sec. Before the Orca it was a total hassle to run an op like the op described but now it will simply be lulz park an orca just off the grid to your targets and pew pew all day long with no meaningful mechanics to stop it. 
inappropriate signature. ~WeatherMan |

Dyaven
The Tuskers
|
Posted - 2008.12.01 21:11:00 -
[33]
Originally by: Zeba with no meaningful mechanics to stop it. 
Kill the orca? ===== * Your signature file is broken. Please use an image that will display - Fallout
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.01 21:12:00 -
[34]
They can do it with or without an orca, that part is irrelevant
|

Haakelen
Gallente Fire Mandrill
|
Posted - 2008.12.01 21:12:00 -
[35]
Originally by: Zeba Before the Orca it was a total hassle to run an op like the op described but now it will simply be lulz park an orca just off the grid to your targets and pew pew all day long with no meaningful mechanics to stop it. 
Shoot them?
|

Kweel Nakashyn
Minmatar Brutor tribe
|
Posted - 2008.12.01 21:12:00 -
[36]
Originally by: Jmanis Catharg
2. The ORCA pilot isn't an outlaw.
Even if this were true, they'd use alts to provide ships so what's the point. Fetchez la vache !
|

Vaal Erit
Science and Trade Institute
|
Posted - 2008.12.01 21:14:00 -
[37]
Very clever on part of the gankers. Once again proving that no matter what you do the gankers will always be killing the terrible players. The fact that you immediately came back with hulks and started mining again is a shockingly huge mistake on your part.
This cannot be intended. As for fixes, how about a -10 player cannot board a ship in high sec? Kills this method and makes sense. I'm actually not that familiar with the -10.0 high sec police. Can you do the same thing the OP is talking about with ships in station instead of in a Orca? --
http://desusig.crumplecorn.com/sigs.html
|

Novantco
The Tuskers
|
Posted - 2008.12.01 21:15:00 -
[38]
Kudos to the pirates who thought up this idea!
|

Mr Deviant
|
Posted - 2008.12.01 21:17:00 -
[39]
<--- Orca pilot for hire with orca.
Suicide gankers welcome. Will accept %loot, and/or lowsec/nullsec immunity/protection.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 21:19:00 -
[40]
Originally by: Dyaven
Originally by: Zeba with no meaningful mechanics to stop it. 
Kill the orca?
You mean the orca with the alt pilot in the npc corp? Yup that will go over well.
Originally by: Haakelen
Originally by: Zeba Before the Orca it was a total hassle to run an op like the op described but now it will simply be lulz park an orca just off the grid to your targets and pew pew all day long with no meaningful mechanics to stop it. 
Shoot them?
Yes and how is a mining op in high sec supposed to shoot at the incoming suicide gank from off the grid? Clairvoyance? "Hey faeifhu12388 my spidey senses are tingling! What you mean flower4455? I have a feeling we are about to get ganked so quick to the station for our combat ships stat!"
Don't get me wrong as I adore this new tactic I'm just saying you better get your jollies in now before CCP wakes up and applies the nerfbat is all.
inappropriate signature. ~WeatherMan |

Vak'ran
|
Posted - 2008.12.01 21:20:00 -
[41]
Originally by: Vaal Erit Can you do the same thing the OP is talking about with ships in station instead of in a Orca?
They go pop, sentry guns not liking. -----
Vak'Ran is your local official non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forums. |

RedSplat
Suddenly Ninjas
|
Posted - 2008.12.01 21:24:00 -
[42]
It is not an exploit. But if you whine enough i am sure CCP will change something so you are perfectly safe in highsec. Again.
Would OP corp hop if he as wardec'd; by non-outlaws whom wouldn't get a sec hit for doing so? My bet is yes.
OP doesn't want risks, the smokescreen he puts up in the OP post doesn't obscure this.
But hell, lets punish player ingenuity! There was even talk of French toast
But there was none to be had |

K'uata Sayus
|
Posted - 2008.12.01 21:27:00 -
[43]
OMFG! THE ASTEROIDS ARE FIGHTING BACK!!
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

Blondieonsum
Endless Opportunities
|
Posted - 2008.12.01 21:28:00 -
[44]
Edited by: Blondieonsum on 01/12/2008 21:30:09 Isn't it time concord started podding?
Or pod warp drive activation time to be heavily decreased?
Or high sec gates are locked to -5 and below?
Keep the pirates in low sec where we want them to be?
Great pirating though 
|

Slade Trillgon
Masuat'aa Matari Ushra'Khan
|
Posted - 2008.12.01 21:38:00 -
[45]
Pretty clever I should say and I do not think that it is an exploit. But I feel that things are going to start boiling over soon 
Slade
Originally by: Crumplecorn NerfBat is now known as the WaveMachine.
≡v≡ |

shoo e'nuff
Maelstrom Legion
|
Posted - 2008.12.01 21:39:00 -
[46]
Brilliant! Absolutly Brilliant! Kudos to the priates that came up with this, it is a great tactic.
To the op, I would suggest checking the sec status of everyone in local(might be a pain but could save you some isk). Also haveing a couple well skilled pilots cloaked near by or camping the gate/gates for these -10 guys you should be able to kill them enough that its not worth there time. Or you could join an alliance/high someone for protection.
Who's the master? Shoo E'nuff |

Vaal Erit
Science and Trade Institute
|
Posted - 2008.12.01 21:40:00 -
[47]
Originally by: Vak'ran
Originally by: Vaal Erit Can you do the same thing the OP is talking about with ships in station instead of in a Orca?
They go pop, sentry guns not liking.
With insta undocks I think you can warp off, rep your armor, pop some cap boosters and move on to ganking position.
I'm a bit confused to why people haven't done this before with alts ejecting from a ship. Orca can carry a few BC, but it can't carry a BS so I don't think the Orca is the problem here. Suicide ganking was nerfed SEVERELY so you need more people to do it and it looks like that is what has happened. Actually what is the problem here again? 
As for "omg they come out of nowhere I can't sees them before". How about you learn2overview, ****ing noob. They appear in local in bright colors. --
http://desusig.crumplecorn.com/sigs.html
|

Leon Angeal
|
Posted - 2008.12.01 21:41:00 -
[48]
This has those lovely bunch of well-to-do gentlemen known as the goons written all over it... 
|

Thoren Gregson
|
Posted - 2008.12.01 21:42:00 -
[49]
Quote: Yes and how is a mining op in high sec supposed to shoot at the incoming suicide gank from off the grid? Clairvoyance? "Hey faeifhu12388 my spidey senses are tingling! What you mean flower4455? I have a feeling we are about to get ganked so quick to the station for our combat ships stat!"Razz Don't get me wrong as I adore this new tactic I'm just saying you better get your jollies in now before CCP wakes up and applies the nerfbat is all.
This is pretty much what I'm talking about. After discovering how this was done, we considered ways to counter it. As a small industry corp our options are limited but we intend to try to counter it as it stands. However we are not optimistic for some of the reasons you have stated.
The main rub with this tactic is this: Vetted, high Skill Point pilots that are -10 sec are able to launch medium scale attacks as deep into empire as they want, with little to no way prevent it. This is a very mobile op that can be moved around at will and totally circumvents the security status mechanic.
Yes, the 4 or 5 of us can attempt to shoot the 12-14 of them at the safe spot. Infact that's the plan untill they decide to leave a few guys behind to guard the safe spot.
I tried to make it clear we are not crying because of the loss or even because suicide ganking is possible... The issue is, -10 players should not be able to launch offensive strikes into empire.
And yes.. I'd agree to just do away with insurance all together as well. Anything that stops suicide gankers from having NO loss from there actions.
Anyway, for those that think this isn't a big deal and I'm crying over nothing blah blah... Just wait and see. I'm sharing this in the forum this way because we all know nothing gets fixed in Eve unless enough people know/talk about it. and to warn people that it's going on.
Thankfully we have enough assets that we can adjust for awhile, but like I mentioned before.. it's going to become wide spread quickly. All those low sec pirates don't have to wait around at low sec gates anymore hoping some juicy target will fly into the web, now with a little organization, they can go out to any empire belt they want and do there thing.
|

Brevada
Sad Panda Inc. Unaffiliated
|
Posted - 2008.12.01 21:44:00 -
[50]
How about make anybody that lets outlaws use their bays get concorded for aiding pirates? problem solved
|

Mr Deviant
|
Posted - 2008.12.01 21:45:00 -
[51]
In a very perverted way, coming from a carebear, I like this development. I now know I can not take my dog for a walk while I mine.
And if this moves the suicide gankers from gates to belts, even better.
|

AleRiperKilt
|
Posted - 2008.12.01 21:51:00 -
[52]
Originally by: Brevada How about make anybody that lets outlaws use their bays get concorded for aiding pirates? problem solved
Agreed, allowing outlaws to access your Orca's bay should be as concordable as remote repping them.
Now the case where an alt drops fitted ships in a safespot, just have the police escort them while on pod, if they hop into a ship they get insta-scrammed.
--- "I live in Los Angeles, where driving is non-consensual pvp" - Arric Rohr |

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 21:52:00 -
[53]
Originally by: Vaal Erit As for "omg they come out of nowhere I can't sees them before". How about you learn2overview, ****ing noob. They appear in local in bright colors.
I think the argument here is that it makes it too easy for -10 who should be pwnd as soon as they enter empire and not that suicide ganking is 'wrong' or too easy or hard. 
inappropriate signature. ~WeatherMan |

Haakelen
Gallente Fire Mandrill
|
Posted - 2008.12.01 21:53:00 -
[54]
Originally by: Brevada How about make anybody that lets outlaws use their bays get concorded for aiding pirates? problem solved
Someone will run lofty-style gags with this, and it will be awesome seeing the same people who cried for this to happen, come back and cry to get it reversed.
|

Vak'ran
|
Posted - 2008.12.01 21:54:00 -
[55]
Originally by: Vaal Erit
Originally by: Vak'ran
Originally by: Vaal Erit Can you do the same thing the OP is talking about with ships in station instead of in a Orca?
They go pop, sentry guns not liking.
With insta undocks I think you can warp off, rep your armor, pop some cap boosters and move on to ganking position.
I'm a bit confused to why people haven't done this before with alts ejecting from a ship. Orca can carry a few BC, but it can't carry a BS so I don't think the Orca is the problem here. Suicide ganking was nerfed SEVERELY so you need more people to do it and it looks like that is what has happened. Actually what is the problem here again? 
As for "omg they come out of nowhere I can't sees them before". How about you learn2overview, ****ing noob. They appear in local in bright colors.
well yeah the orca thing just seems to make the whole process quicker and cheaper. And it has been done before, in all shapes and forms, you prolly never noticed the whines till now :)
Still agree with the OP in terms of the no consequences thing being bad. But then how to sort without resorting to stupid ideas like making T2 'free'? Stuff's already too cheap and too easy (quick!) to replace imo, hell its part of the no consequences thing to begin with. -----
Vak'Ran is your local official non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forums. |

Dantes Revenge
Caldari
|
Posted - 2008.12.01 21:54:00 -
[56]
The big question here is: How can the Orca get combat ships into the ship maint bay while the Rorqual can't? Isn't the Orca supposed to be 'little bro' to the Rorqual? The Rrorqual gives and error that only industrial ships can dock in the maint bay. CCP's oversight maybe?
Also, I have to admit that what is the point of a sec status restriction in certain sec systems if a pod can still enter? You get a warning that you're entering lowsec when you try to jump through a gate, the same system should be in place to prevent those with -5 or lower entering highsec. Sorry if this sounds too restrictive to those with a low sec rating but you earned that rating for illegal actions and it should be enforced, pod as well.
If you were in the outback and preyed on innocent passers-by, you would be branded an outlaw. since the police would probably be unable to catch you there, you would be free to roam. However, if you entered a town either in a car or on foot, you would be arrested and put in jail. Therefore your action creates a virtual boundary into the civilised world that you can't cross. Since Concord don't pod, it should be a physical boundary.
-- There's a simple difference between kinky and perverted. Kinky is using a feather to get her in the mood. Perverted is using the whole chicken. All this has happened before and will happen again |

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 22:02:00 -
[57]
Originally by: Dantes Revenge The big question here is: How can the Orca get combat ships into the ship maint bay while the Rorqual can't? Isn't the Orca supposed to be 'little bro' to the Rorqual? The Rrorqual gives and error that only industrial ships can dock in the maint bay. CCP's oversight maybe?
Nope orca is a jack of all trade sub-capital industrial command ship. Its maint bay will accept all ships so that annoying little glitch about transporting rigged ships in high-sec got fixed. Methinks CPP may have already thought of this specific situation though as they did exclude battleships from the orcas bay and never really explained in detail why they did it.
Originally by: Dantes Revenge Also, I have to admit that what is the point of a sec status restriction in certain sec systems if a pod can still enter? You get a warning that you're entering lowsec when you try to jump through a gate, the same system should be in place to prevent those with -5 or lower entering highsec. Sorry if this sounds too restrictive to those with a low sec rating but you earned that rating for illegal actions and it should be enforced, pod as well.
If you were in the outback and preyed on innocent passers-by, you would be branded an outlaw. since the police would probably be unable to catch you there, you would be free to roam. However, if you entered a town either in a car or on foot, you would be arrested and put in jail. Therefore your action creates a virtual boundary into the civilised world that you can't cross. Since Concord don't pod, it should be a physical boundary.
Nothing wrong with outlaw mechanics in general so no need to 'fix' it.
inappropriate signature. ~WeatherMan |

5pinDizzy
Amarr Umpteenth Podding
|
Posted - 2008.12.01 22:10:00 -
[58]
Edited by: 5pinDizzy on 01/12/2008 22:11:59
Hilarious read.
Ingenius idea, wish I had a peace of this action, but all the people I know seem to be on long leave.
@OP, are you seriously telling me you and all your buddies went back to exactly the same spot with some more hulks to mine after you were killed by -10's in cheap ships? 
I think CCP will nerf this knowing what they're like these days, the Orca connection part anyway, so I'd get your jollies in while you can.
|

Rellik B00n
|
Posted - 2008.12.01 22:14:00 -
[59]
loving their work.
I fully expect to see it in the "exploit announcement!" section sometime in the next day or so when i log in however.
+10 for ingenuity
|

Minsc
Gallente A.W.M Libertas Fidelitas
|
Posted - 2008.12.01 22:19:00 -
[60]
It seems to me that as soon as the -10 pilot boards a ship the faction police should be warping in to blow the ship up and not when they have had time to enter the belt and suicide someone. Also I agree that any pilot who lets an outlaw access their ship maintenance bay in high-sec should get flagged as an accomplice in the act. It's like saying that the getaway driver in a bank robbery isn't guilty if the robbers never make it out of the bank.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 22:24:00 -
[61]
Originally by: Minsc It seems to me that as soon as the -10 pilot boards a ship the faction police should be warping in to blow the ship up and not when they have had time to enter the belt and suicide someone. Also I agree that any pilot who lets an outlaw access their ship maintenance bay in high-sec should get flagged as an accomplice in the act. It's like saying that the getaway driver in a bank robbery isn't guilty if the robbers never make it out of the bank.
Its not really the faction police who are the problem its the sentry guns. The orca trick takes sentrys out of the equation. And yeah the way CCP will probably fix it if they even feel it needs to be quickly fixed is flagging the orca pilot for letting a flashy red use the maint bay.
inappropriate signature. ~WeatherMan |

Dark 'Shadow
Shadow Fire Industries
|
Posted - 2008.12.01 22:28:00 -
[62]
Originally by: Zeba
Originally by: Minsc It seems to me that as soon as the -10 pilot boards a ship the faction police should be warping in to blow the ship up and not when they have had time to enter the belt and suicide someone. Also I agree that any pilot who lets an outlaw access their ship maintenance bay in high-sec should get flagged as an accomplice in the act. It's like saying that the getaway driver in a bank robbery isn't guilty if the robbers never make it out of the bank.
Its not really the faction police who are the problem its the sentry guns. The orca trick takes sentrys out of the equation. And yeah the way CCP will probably fix it if they even feel it needs to be quickly fixed is flagging the orca pilot for letting a flashy red use the maint bay.
An Orca can just jet the ship, no need for the flashy red to even touch the ship maintenance bay.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.01 22:32:00 -
[63]
True, forgot about that. Well it looks like CCP will have some thinking to do. As it stands I've been looking for a reason to pick up an orca and I just happen to know some flashy reds in a few systems near the highsec carebear concentrations. 
inappropriate signature. ~WeatherMan |

AkRoYeR
Amarr
|
Posted - 2008.12.01 22:32:00 -
[64]
Edited by: AkRoYeR on 01/12/2008 22:39:00 Going to state the unfortunate obvious....
Move your mining ops elsewhere.
Oh yeah, and what system please? I want to kill some flashy red poddy dudes. 
|

Johnny Gurkha
Death Cult Covenant
|
Posted - 2008.12.01 22:36:00 -
[65]
/tips hat to the pirates involved
now go **** those macro mackinaws before the nerf 
|

Laechyd Eldgorn
Caldari Art of War Exalted.
|
Posted - 2008.12.01 22:39:00 -
[66]
Edited by: Laechyd Eldgorn on 01/12/2008 22:40:53 This is what you get for having any hi sec at all. tbh.
Even though mining in perfecly secure space is superduper unrealistic empire ganks like that are even more immersion breaking poo-poo.
|

Cantana Soul
Pilots Of Honour Axiom Empire
|
Posted - 2008.12.01 22:44:00 -
[67]
Great tactics! Not an exploit at all. Would love to know it was who thought of doing this. Makes it even better it got a whine thread! Bravo!
|

Troezar
Fatality.
|
Posted - 2008.12.01 22:44:00 -
[68]
Originally by: Johnny Gurkha /tips hat to the pirates involved
now go **** those macro mackinaws before the nerf 
Good thinking, solves the how to kill macro miners question too, hire the -10 flashies
|

Cantana Soul
Pilots Of Honour Axiom Empire
|
Posted - 2008.12.01 22:46:00 -
[69]
Edited by: Cantana Soul on 01/12/2008 22:47:54
Originally by: Laechyd Eldgorn Edited by: Laechyd Eldgorn on 01/12/2008 22:40:53 This is what you get for having any hi sec at all. tbh.
Even though mining in perfecly secure space is superduper unrealistic empire ganks like that are even more immersion breaking poo-poo.
Yes a great way to kill macros! I didn't even think about that. All of the -10 pirates out there can clean new eden of macro miners. Genius.
Can the OP change the name of the thread " new easy way to kill macro miners". k thx
|

Daplat Mode
Caldari Mean Corp
|
Posted - 2008.12.01 22:47:00 -
[70]
Ok, first off lol... Second, as its been stated, this is not an exploit by any means. Third, from a pirates perspective, this can be avoided, you just might actually have to make a bit of effort.
Things that may help you and your mates. 1. Pay attention Now, you may be saying "but this is highsec and concord should be there to defend those who cannot defend themselves right?" WRONG it takes 3 gank fit t1 destroyers to take down a poorly fitted hulk. try setting your a thing called "standings" so you can see if your attackers are in local.
2. PAY ATTENTION I know managing jetcans and activating modules every 7 minutes or so can be a rather menacing task for even the most elite carebears, but every once in a while, take a minute so notice that there are other things in space than rocks and npc's like that mysterious safespotted orca you speak of. Click your directional scanner everyonce in a while.
3. Learn to how to fit defenses to your ship. I dont know how many 100m isk mining barges i've popped that had a civilian shield booster attached to it... your literally begging to die easily. Hitpoints can be a greater asset than that 'roid scanner.
4. Stop whining. Because ultimately, nobody cares.
5. Duh If you cant overcome the issues that your having, I recommend either moving to a different area, giving all your stuff to pirates (because we're just gonna take it from you anyway) or possibly trying hellokitty online, I hear its really sweet.
Good luck! 
|

Kraundewr
|
Posted - 2008.12.01 22:55:00 -
[71]
Edited by: Kraundewr on 01/12/2008 22:55:17 So I just want to get this straight.
You mine with a large number of people and have no protection with you?
WALL <------- YOUR HEAD (repeat as needed)
|

Dibsi Dei
Salamyhkaisten kilta
|
Posted - 2008.12.01 22:56:00 -
[72]
Oh my God there is still PvP in eve! Where did ccp go wrong 
|

Abrazzar
|
Posted - 2008.12.01 22:58:00 -
[73]
A fix for this would be to check for CONCORD agression every session change. So you board a ship in space causing a session change and CONCORD spawn on your criminal ass to pop your ship.
I am quite sure CCP didn't intend this use for the Orca.
-------- Ideas for: Mining
|

Cantana Soul
Pilots Of Honour Axiom Empire
|
Posted - 2008.12.01 23:00:00 -
[74]
It has a ship maintenance bay, of course they did! 
|

Dibsi Dei
Salamyhkaisten kilta
|
Posted - 2008.12.01 23:01:00 -
[75]
Quick! Remove the pvp before anyone notices!
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.01 23:01:00 -
[76]
Originally by: Abrazzar A fix for this would be to check for CONCORD agression every session change. So you board a ship in space causing a session change and CONCORD spawn on your criminal ass to pop your ship.
I am quite sure CCP didn't intend this use for the Orca.
Concord can check all they want since they aren't the ones who (are supposed to) keep the -10s out.
|

Ishaki
|
Posted - 2008.12.01 23:02:00 -
[77]
People have been using something similar in 0.0 and probably lowsec using carriers / motherships for a long time now.
Just set them to red, and when they jump in to the system you dock up. There is no exploit here, just using basic pvp 101 tactics. Welcome to eve.
|

xastrosrulex890
|
Posted - 2008.12.01 23:07:00 -
[78]
Lol I love it. Be alert. I havent tried it but my corp has, and I wanna try it. The gerbles are coming for your hulkie!!! |

Crellion
Art of War Exalted.
|
Posted - 2008.12.01 23:08:00 -
[79]
This is not new since using alt to eject in safespot suicide ship for your meanie is an old takteek BUT
Using an Orca for it is BRILLIANT. Using the carebears wet dream to kill them in high sec, using the same ship they use in X3 to haul their junk around space is UBER!!!!
My compliments :D Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

EnslaverOfMinmatar
Yarsk Hunters DeaDSpace Coalition
|
Posted - 2008.12.01 23:11:00 -
[80]
miners must die uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ
|

mandaro
|
Posted - 2008.12.01 23:12:00 -
[81]
Originally by: Thoren Gregson Edited by: Thoren Gregson on 01/12/2008 20:41:19 we log in our pods and the other guys in our corp havenÆt logged in since.
/emorageevequit Can I have their stuff?
Seriously though... suicide ganks are part of eve. Learn to deal with it or go play <insert other game here that does not allow the s****kicked out of other games to do as they will>
|

Solomunio Kzenig
Amarr VITOC
|
Posted - 2008.12.01 23:20:00 -
[82]
No expolit here, working as intended. To the OP, there are things you can do to mitigate/eliminate this, they are mentioned in this thread, see if you can recognise them eh?
|

Qui Shon
|
Posted - 2008.12.01 23:21:00 -
[83]
Just do away with the ****ing insurance already. Just for concord kills or alltogether even. It SHOULD have been done ages ago, and insurance changes were mentioned by CCP earlier, but as usual nothing has been done.
Yes yes, leave some provision for noobs in cruisers, but that's it.
|

Lexa Hellfury
Maximum Yarrage
|
Posted - 2008.12.01 23:24:00 -
[84]
So get 15 or so t1 cruisers and go suicide gank one of the orcas maybe?
|

Vaal Erit
Science and Trade Institute
|
Posted - 2008.12.01 23:27:00 -
[85]
Originally by: Zeba I think the argument here is that it makes it too easy for -10 who should be pwnd as soon as they enter empire and not that suicide ganking is 'wrong' or too easy or hard. 
Down with this. The suicide ganking part is fine. The part where -10.0 pilots can cleverly get past gate guns and the police mmmm I don't know. Avoiding the police is ok, but the boarding a ship part is iffy.
However, it is not like -10.0 pilots are camping gates or stations or even belts, they are probably in the ship for less than a minute and then it goes pop and they have to wait the GCC for at least 15 minutes. If the miners had a brain and warped out then the gankers would've gotten blown up fairly easily.
The fact that you can modify your overview to show -10.0 pilots makes it fairly trivial for real players to avoid danger. Add the fact that you can kill macroers and isk farmers, I have no choice but to give this a big thumbs up, if I wasn't such a pansy about being -10.0 I'd kill ice macros all day long. --
http://desusig.crumplecorn.com/sigs.html
|

Resamo
|
Posted - 2008.12.01 23:28:00 -
[86]
Edited by: Resamo on 01/12/2008 23:29:51 No one did anything wrong, pirates were very clever and did this all within game mechanics.
However, i dont think game mechanics should allow you to empire gank with 0 risk and lots of reward. It cost them next to nothing to pull this off as they are allready -10, and their ships were insured.
Doing this in a busy system is probably faster isk then doing level 4's and every none mission runner complains about the large reward for little risk on those.
I would say a simple solution is have concord/navy pod anyone below -5... means you can still pull this kind of **** off if you want to but its going to cost you clones. Even that may not fix it as a suicide run against wel fitted ships will easily cover the costs of the clones.
I dont have a real sollution, you should not "ban" this kind of act but you have to have some kind of punishment for it thats real (loosing a fully insured ship is not punishment). I cant think of a reason not to do this if i am i pirate corp right now i would be setting this up in a mission hub with a like 20 x-mas tree battleships to pop CNR's and golems undocking as fast as possible... probably make a ton of isk at the cost of 20insured bs's. (might take some logisitics as the orca cant hold that many, i dont think) still even having an alt moving that many ships to a safe and going nutz.
Anyways there needs to be some kind of punishment, risk, or whatever so its possible to do but at an actuall cost.
edit: x-mas bs's would pop cans so thast a bad idea... extream dps tech 1 fits then.
|

Haakelen
Gallente Fire Mandrill
|
Posted - 2008.12.01 23:30:00 -
[87]
The risk is the miners potentially being competent and bringing security for their mining ops. If they choose to be prey, they should expect predators.
|

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2008.12.01 23:35:00 -
[88]
I laugh people, I laugh.
I laugh of the people who think they are clever by exploiting the new found possibilities of ganking using the game mechanics provided by the Orca, and I laugh of the people who think CCP will find it tolerable. As a player who has been around since the beginning this is by far the first instance of people taking advantage of poorly implemented game mechanics to gank people (I think black ops jumping out of high sec after aggression was the last one).
CCP will "fix it" either by deeming it an exploit or fixing the mechanics and the "poor" victims will have their ships reimbursed anyhow. There is simply nothing to gain from this kind of activity except of wasting time for your self, other players and CCP. ---------------- Mr. Science & Trade Institute
|

Reediculouhs
|
Posted - 2008.12.01 23:38:00 -
[89]
Originally by: Haakelen The risk is the miners potentially being competent and bringing security for their mining ops. If they choose to be prey, they should expect predators.
Hear Hear! As a full time miner I never forget my hardened Nighthawk on my alt!
|

Barkaial Starfinder
Minmatar The Dead Parrot Shoppe Inc.
|
Posted - 2008.12.01 23:39:00 -
[90]
I like this.
The only problem i see here is that, even if you find the Orca pilot aiding those pirates, there is no way to kill the Orca pilot, since he wouldnt be flagged.
If CCP can think of a way to make everyone involved added to "Kill Rights", this would be solved.
|

dagley
Basement Innovations Heretic Nation
|
Posted - 2008.12.01 23:39:00 -
[91]
Originally by: Daplat Mode Ok, first off lol... Second, as its been stated, this is not an exploit by any means. Third, from a pirates perspective, this can be avoided, you just might actually have to make a bit of effort.
Things that may help you and your mates. 1. Pay attention Now, you may be saying "but this is highsec and concord should be there to defend those who cannot defend themselves right?" WRONG it takes 3 gank fit t1 destroyers to take down a poorly fitted hulk. try setting your a thing called "standings" so you can see if your attackers are in local.
2. PAY ATTENTION I know managing jetcans and activating modules every 7 minutes or so can be a rather menacing task for even the most elite carebears, but every once in a while, take a minute so notice that there are other things in space than rocks and npc's like that mysterious safespotted orca you speak of. Click your directional scanner everyonce in a while.
3. Learn to how to fit defenses to your ship. I dont know how many 100m isk mining barges i've popped that had a civilian shield booster attached to it... your literally begging to die easily. Hitpoints can be a greater asset than that 'roid scanner.
4. Stop whining. Because ultimately, nobody cares.
5. Duh If you cant overcome the issues that your having, I recommend either moving to a different area, giving all your stuff to pirates (because we're just gonna take it from you anyway) or possibly trying hellokitty online, I hear its really sweet.
Good luck! 
^^ This
Honeslty I have to tip my hat to the blokes doing this. Looks like I have something fun to try in the coming weeks. ______
|

Mordekai Bloodwake
Gallente
|
Posted - 2008.12.01 23:44:00 -
[92]
Originally by: Thoren Gregson ***************************************** It took me a few days in a covert ops following, and scanning them down to see how they where this.. but see it I did. (and I actually had a lot of fun while doing so)
These -10 guys are flying into empire space in PODS. Making safespots in the systems they pray upon. Meeting up with Orcas in these safe spots flown by legit neutral pilots. (alts maybe) and jumping in there suicide T1 gank ships of choice out of the Orca hanger and then flying directly to the belts where they kill any ship they wish so long as it can be killed before Concord kills them. They then fly pods back to the orca in the same system, grab another set of ships and do it again. As of this weekend they now have atleast 2 orcas, one stays in the safe spot while the other goes back and forth between the safe spot and the station. IÆm guessing to pick up more ships and drop them into orca #1
Combined with fully insured tech one ships and no lost of sec status (they are already -10) there is NOTHING for them to lose and everything to gain.
Using this method essentially turns empire space into gank town in the belts and mission pockets so long as the victim can be killed fast enough. (they never fly near the gates or stations)
IÆm not crying foul because we have lost ~950 million in assets, I like that eve is a dangerous place to play. My issue is that:
1 The insurance system is in serous need of overhaul when pirates and suicide gankers can use it to there advantage while at the same time anyone flying in a tech 2 ship can not use it at all.
2 One of the main security mechanics of the game (sec status) is being circumvented/exploited by flying into empire systems in pods and then jumping into a ships brought in by another player. So long as they donÆt go near a gate or station until they jump back out in a pod.
Some may quickly say ônerf Orca ship baysö but that will not stop it. Orcas only make it faster and easier to do. Before the orca it could have been done by neutral players freighting tons of ships into an empire station, making a safe spot and then moving ships from station to safespot by ejecting out of ships in the safe spot over and over.
How to stop this? Step one is to fix insurance as has been suggested in the past, no insurance pay out to concord ship losses. But that wonÆt really stop this alone. A small fleet of tech 1 ships is still a better then even trade off for one (let alone 4) hulks mining together. Figure out a way to allow tech 2 ships to be insured to compensate for loss like tech one ships.
But what is going to stop -10 sec pilots from moving around in empire and then jumping into a ship in a safespot and killing players in empire belts?
Would a consistent Concord presence in all empire belts stop this? I donÆt know, but what I do know is.. this problem is going to become a lot worse as more and more players adopt this practice and I know that, atleast for me and my corp we will have to park all of our mining ships until something changes. None of us can afford 200million losses a night in the blink of an eye.
Its this kind of game play that drives new players away and another reason why Eve doesnt have a larger sub base which in turn wont allow Eve to progress quicker, instead it takes years :(
|

Neddy Fox
Gallente Paxton Industries Paxton Federation
|
Posted - 2008.12.01 23:45:00 -
[93]
For those 'pirates' that think it's a whine, and laught about it : Empire should be safer, not safe. The action must have consequenses. It doesn't atm, so the game mechanics are broken.
To the OP : -Never mine without guards. If a industrial warps in to loot, he will start flashing, get him. This way they won't gain loot, only have kills to boost their e-peens, and no ISK gain. Get 1-2 BC-BS at 10k, sensor boosted, point fitted, and loot/salvage your own wrecks, and kill off anyone who wants a share. If the 'pirates' don't gain isk they'll give up soon. -Get 1-2 pvp ships at the orca, good tanks, and just point the -10 guys, until the faction police shows up. Let them handle dps while you tank anything that undocks -Put yuor mining ships AWAY from each other. any BC tanking/guarding can get you 22.5k range with the right skills/mindlinks, you dont need to hug 1 can all together.
Be smart. Adapt. And yes, kudos to the guys who are using this tactic :P Hopefuly it will draw more people to pvp.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Cantana Soul
Pilots Of Honour Axiom Empire
|
Posted - 2008.12.01 23:47:00 -
[94]
There's always the option to pay the pirates off with a large some of ISK. 
|

Esmenet
Gallente
|
Posted - 2008.12.01 23:57:00 -
[95]
Originally by: Mordekai Bloodwake
Its this kind of game play that drives new players away and another reason why Eve doesnt have a larger sub base which in turn wont allow Eve to progress quicker, instead it takes years :(
This is the kind of gameplay that gives me hope that mmo's can be more than boring grindfests and the reason why i still play EVE and no other mmo.
|

Ranger 1
Amarr Shiva Morsus Mihi
|
Posted - 2008.12.01 23:58:00 -
[96]
Conversely, when local fills up with flashy red people, DON'T IGNORE THEM!!!
I can see not paying attention the first time, although several -10 folk in your local space should make anyone take notice. But to ignore them a second time... when you even had their names... and they are STILL red flashing away in your local... wow.
All else aside, high sec, low sec, or no sec... get the blinders off.
===== * Now I know how George Washington felt when Napoleon bombed him at Pearl Harbor. - Beast Boy |

Cyrus Brown
|
Posted - 2008.12.02 00:00:00 -
[97]
CCP will fix this soon I am sure. Interesting read.
|

Apoctasy
Fluffy Muffins
|
Posted - 2008.12.02 00:01:00 -
[98]
Originally by: Dyaven I'm sorry, but I just have to sum this up in one word: Genius.
I am so going to convince my corp mates to try this! 
HELL YES
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.02 00:02:00 -
[99]
Originally by: Mordekai Bloodwake Its this kind of game play that drives new players away and another reason why Eve doesnt have a larger sub base which in turn wont allow Eve to progress quicker, instead it takes years :(
It's this kind of gameplay that has given EVE a steady rise in customers for the last five year; a next-to-zero customer loss after the first year; and a way to avoid the game-promiscuous "ooh shiny!" ADD players.
No sig for me, thankyouverymuch. |

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.02 00:03:00 -
[100]
What she said^
inappropriate signature. ~WeatherMan |

Neth'Rae
Gallente Decorum Inc Tygris Alliance
|
Posted - 2008.12.02 00:17:00 -
[101]
Hm, really cool use for the Orca.. Guess this can be done with Factional Warfare aswell..
The Orca seems to be really useful for PvP in empire, just have Newbcorp Char in an Orca with lots of ships that people who get blown up can switch into.
I do Sigs, Banners and other Graphics for ISK. Click Here! |

Chi Quan
Perkone
|
Posted - 2008.12.02 00:18:00 -
[102]
wow, chapeau to the guy who thought this out. oh wait, he is only half smart since he attacked humans and not macroers. you know there is much more to gain from a machine that brings back new ships every time the old ones are destroyed. human players only fall for the trick once (or three times if they are dumb).
if you are only out to boost your thorax, grief tactics gets joo pwned by ccp. i read the replies of some ppl in this thread who claim to be great hunters and i have the very weird immage of some person in the woods standing next to the rabbit he just shot with his cal .50, madly dancing around the dead body like an indian from a 60ies western, calling the corpse names and kicking it in the guts. srsly ppl wtf? don't you have any dignity? ---- Ceterum censeo blasters need some tracking love |

Neth'Rae
Gallente Decorum Inc Tygris Alliance
|
Posted - 2008.12.02 00:26:00 -
[103]
Originally by: Chi Quan i have the very weird immage of some person in the woods standing next to the rabbit he just shot with his cal .50, madly dancing around the dead body like an indian from a 60ies western, calling the corpse names and kicking it in the guts. srsly ppl wtf? don't you have any dignity?
Well, sure but keep in mind the little rabbits are in underground bunkers filled with tanks.. That metaphore is more accurate :)
I do Sigs, Banners and other Graphics for ISK. Click Here! |

Chi Quan
Perkone
|
Posted - 2008.12.02 00:34:00 -
[104]
Originally by: Neth'Rae Well, sure but keep in mind the little rabbits are in underground bunkers filled with tanks, the rabbits are also made out of gold.. That metaphore is more accurate :)
paranoid much? ---- Ceterum censeo blasters need some tracking love |

Treally
|
Posted - 2008.12.02 00:34:00 -
[105]
So many ships CCP has to restore....
|

Mr M
Legion of Illuminated Social Rejects
|
Posted - 2008.12.02 00:42:00 -
[106]
Oh how brave of these guys, they have found a way to suicide gank that isn't an exploit yet. This is way we can't have nice things like the orca, some people just can't handle it without missusing them.
If you don't feel like applauding the gankers, go ahead and file a petition, that way CCP have to react and tell if it's ok or not.
EVEgeek|Eden Underground Radio |

Thudin
|
Posted - 2008.12.02 00:44:00 -
[107]
Originally by: Mr M Oh how brave of these guys, they have found a way to suicide gank that isn't an exploit yet. This is way we can't have nice things like the orca, some people just can't handle it without missusing them.
If you don't feel like applauding the gankers, go ahead and file a petition, that way CCP have to react and tell if it's ok or not.
Not an exploit at all. The pirates are still taking a chance by doing this in high sec.
|

Mr M
Legion of Illuminated Social Rejects
|
Posted - 2008.12.02 00:53:00 -
[108]
Edited by: Mr M on 02/12/2008 00:53:35
Originally by: Thudin
Originally by: Mr M that isn't an exploit yet
Not an exploit at all. The pirates are still taking a chance by doing this in high sec.
It's not an exploit yet. But I'm quite sure CCP will do something about it in the next couple of days, and then a lot of people while whine about how evil CCP is at the forum. Oh how unexpected.
EVEgeek|Eden Underground Radio |

Lady Karma
|
Posted - 2008.12.02 00:55:00 -
[109]
Originally by: Mr M But I'm quite sure CCP will do something about it in the next couple of days,
I am quite sure that you are talking out of your ass.
|

Doonoo Boonoo
Amarr
|
Posted - 2008.12.02 01:00:00 -
[110]
Originally by: Mr M Edited by: Mr M on 02/12/2008 00:53:35
Originally by: Thudin
Originally by: Mr M that isn't an exploit yet
Not an exploit at all. The pirates are still taking a chance by doing this in high sec.
It's not an exploit yet. But I'm quite sure CCP will do something about it in the next couple of days
Don't be so sure. This is nothing like the Black Ops 'exploit' used to evade Concord.
|

Woodwraith
Total Mayhem. Eternal Rapture
|
Posted - 2008.12.02 01:03:00 -
[111]
Originally by: Thudin
Not an exploit at all. The pirates are still taking a chance by doing this in high sec.
Its not up to you to decide, before you all go suggesting to the OP that its been leveled against him. Its an exploit was soon as CCP decides this isnt the way they intended for it to work, and tbh, i think its coming. there aren't adequate defenses for high sec miners, the macros make life tough enough, im suprised this guys still out there. Your mining, your not going to maintain constant vigil for danger, not in high sec, yes, all barges should be aligned, yes you should be warping to station at the first sign of trouble, but so many people in this thread come up with such bull**** ideas as to what bears do wrong, you do none of the things you suggest, and you wouldnt in their shoes, not without the aid of methamphetamines, think less 'food chain' and more 'service economy', keep rippin on the miners while you fly around in the ships made by the macros the real guys try to compete with, Ive probably podded more people than you've convoed and everytime I see one of these "DEATH TO TEH MINERS!!!" threads I just shake my head, maybe I should start taking down names.
|

Lady Karma
|
Posted - 2008.12.02 01:15:00 -
[112]
It took a while to translate your badly spelled wall of text..but
Originally by: Woodwraith and tbh, i think its coming.
Yes of course because you work for CCP
Originally by: Woodwraith
Ive probably podded more people than you've convoed and everytime I see one of these "DEATH TO TEH MINERS!!!" threads I just shake my head, maybe I should start taking down names.
I think I've convoed more than 90 ppl tough guy. Take my name down please.
|

Benilopax
Gallente Pulsar Combat Supplies Alternative Realities
|
Posted - 2008.12.02 01:25:00 -
[113]
Did Somali pirates give them this idea? 
|

Terranid Meester
Tactical Assault and Recon Unit Privateer Alliance
|
Posted - 2008.12.02 01:35:00 -
[114]
How ironic - one of the ultimate carebear ships turned against those who would love it most. The worm has turned 
Now if those pirates could make good use of this to gank the isk farming navy ravens and golems in Sivala I would be most grateful :D
|

Woodwraith
Total Mayhem. Eternal Rapture
|
Posted - 2008.12.02 01:44:00 -
[115]
Originally by: Lady Karma
I think I've convoed more than 90 ppl tough guy. Take my name down please.
I'd like to think ive podded more than 90 tbh, and feel free to spelling **** me all you want, these little red underlines dont mean jack to me anymore.
Im not really worried about your name as your a blank state war academy station spinner, so rock on with your attitude like the rest of the chumps.
A quiet way to counter this would be probing down the orcas safespot and locking any ships it jets for the pods to jump into, you cant bored a locked ship, though you may just wind up driving him to another ss, maybe some pods will show up to get cracked open.
|

Terranid Meester
Tactical Assault and Recon Unit Privateer Alliance
|
Posted - 2008.12.02 01:53:00 -
[116]
Edited by: Terranid Meester on 02/12/2008 01:53:40 Carriers are not allowed in high sec. Rorquals are not allowed in high sec.
If CCP does fix this, maybe Orca's shouldn't be allowed in high sec. Might make low sec more profitable.
|

Noriko Rei
|
Posted - 2008.12.02 01:54:00 -
[117]
Edited by: Noriko Rei on 02/12/2008 01:55:16 The disproportionately large number of a**holes in EVE who want carebears to risk everything in high sec while they risk nothing in ganking is the reason I'm so content to be a station ranger. While you guys are blowing each other up and b*tching about who's dumber than who and whose playstyle is the "right" one, I'm turning a tidy profit on all your efforts without ever subjecting myself to the frustration of directly dealing with you.
I'd like to thank all of you because you'll never be happy as long as the other side is having fun, and I'd like to thank CCP because they've made it entirely possible to get rich without stepping in your sh*t.
|

Veronica Void
|
Posted - 2008.12.02 02:03:00 -
[118]
Sorry, didn't read all the posts as I'm to lazy...
Simple fix. Any pirate interaction with the Orca makes the Orca criminally flagged for aiding pirates. It would be the same thing as if a neutral player tries to remote rep a pirate; they get flagged, right?
This is the same idea. Any interaction which results in aiding a pirate in any way will get your ship flagged! Simple easy fix.
|

soldieroffortune 258
Gallente Trinity Council.
|
Posted - 2008.12.02 02:07:00 -
[119]
Originally by: ArmyOfMe
Originally by: Zeba Intersting exploit and noted as the ops text will surely be zapped by a mod. 
not a exploit. infact this have been done for years, just not with orcas
wtb ships w/ ship maintenance arrays that are not capital and allowed in high sec (other than the orca)
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
|

Woodwraith
Total Mayhem. Eternal Rapture
|
Posted - 2008.12.02 02:07:00 -
[120]
that would involve somehow tracking the ships that come out of a certain ship maint. bay, something the game doesnt currently do, not sure if its worth the db hell as QR isnt really up to snuff still.
|

soldieroffortune 258
Gallente Trinity Council.
|
Posted - 2008.12.02 02:09:00 -
[121]
Originally by: Terranid Meester How ironic - one of the ultimate carebear ships turned against those who would love it most. The worm has turned 
Now if those pirates could make good use of this to gank the isk farming navy ravens and golems in Sivala I would be most grateful :D
but this is funny right here,
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
|

Jason Edwards
|
Posted - 2008.12.02 02:18:00 -
[122]
1. You're all tight together and thusly easy to kill. 2. Warp off? 3. dont stick around to watch what blinkies are doing?
Hulk doesnt mine from warp in. So BS or whatever has to show up 15+ km from you... which takes time to fly...
clearly there's things u can do about this. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |

Bellum Eternus
Gallente Death of Virtue
|
Posted - 2008.12.02 02:21:00 -
[123]
To the OP: that's just AWESOME.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
|

spike XIII
Gallente The Scope
|
Posted - 2008.12.02 02:47:00 -
[124]
Originally by: tomatoe just get an alt to suicide shoot at your'e hulk,, concord will pop them and then hang around the belt while u mine away,,,,,
what he said. i do this a lot when mining in 0.5
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.12.02 02:47:00 -
[125]
Awesome work by the pirate guys, now THIS is "pirating" proper  Absolutely nothing wrong, all working as intended, was wondering what was taking so long, actually, since the Orca makes is so much easier and/or cheaper to do what could be done before anyway (too much hassle needed in case of insurance use since you'd have to survive the station exit AND make the attack ; too low rewards for neutral alt providing ships by piloting them).
All that might be needed possibly is a) a "list/sort by security status" in highsec local b) optional, if it's not implemented yet (I think it wasn't implemented yet, IIRC, but I might be wrong about this particular delay) the talked-about "outlaw get no insurance when popped by CONCORD" ...but that's about the full extent of things that should/could be done about this, if even that much.
_ Create a character || Fit a ship || Get some ISK |

KISOGOKU
|
Posted - 2008.12.02 02:49:00 -
[126]
Edited by: KISOGOKU on 02/12/2008 02:48:57 You busted their safes ?
1-Fit a BS with smartbombs , insure 2-Warp to their safe 3-Activate smartbombs 4-profit ?
|

Arkeladin
|
Posted - 2008.12.02 03:01:00 -
[127]
Thinking about it, there's a REAL EASY fix to this issue.
All it would require is some modification to the rules CONCORD uses.
To wit:
Eliminate the profit motive, by making it a CONCORDable offense to pick up cans that you do not own. Not just a local criminal flag, but a GCF with CONCORD appearing and popping the offender. Of course, have this in highsec only.
This would also eliminate the can-flipper fromt he game as well, as what's the point of trying to flip a can if you get CONCORDED for doing so, in highsec?
That would eliminate a lot of this kind of thing, as there would be NO profit in it whatsoever. Combine this with the "no insurance for being CONCORDED" idea, and you'd eliminate just about all highsec piracy.
Which may or may not be a Good Thing...
|

Bellum Eternus
Gallente Death of Virtue
|
Posted - 2008.12.02 03:09:00 -
[128]
Originally by: Arkeladin Thinking about it, there's a REAL EASY fix to this issue.
All it would require is some modification to the rules CONCORD uses.
To wit:
Eliminate the profit motive, by making it a CONCORDable offense to pick up cans that you do not own. Not just a local criminal flag, but a GCF with CONCORD appearing and popping the offender. Of course, have this in highsec only.
This would also eliminate the can-flipper fromt he game as well, as what's the point of trying to flip a can if you get CONCORDED for doing so, in highsec?
That would eliminate a lot of this kind of thing, as there would be NO profit in it whatsoever. Combine this with the "no insurance for being CONCORDED" idea, and you'd eliminate just about all highsec piracy.
Which may or may not be a Good Thing...
Most laughable idea I've ever heard.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
|

Mister Poopypants
|
Posted - 2008.12.02 03:09:00 -
[129]
Originally by: KISOGOKU Edited by: KISOGOKU on 02/12/2008 02:48:57 You busted their safes ?
1-Fit a BS with smartbombs , insure 2-Warp to their safe 3-Activate smartbombs 4-profit ?
Pretty much this. OP is fail.
|

Koyama Ise
Caldari Equestrian Knight Order of Lolicon
|
Posted - 2008.12.02 03:11:00 -
[130]
Originally by: spike XIII
Originally by: tomatoe just get an alt to suicide shoot at your'e hulk,, concord will pop them and then hang around the belt while u mine away,,,,,
what he said. i do this a lot when mining in 0.5
I remember one CCP member saying if you do this with a disposable alt it's an exploit though I'm not sure. --- Trolling a forum near you.
Originally by: rValdez5987 I dont like your sig. It fills me with rage.
I want it removed. Reported.
|

SSgt Sniper
Gallente MAIDS Gunboat Diplomacy
|
Posted - 2008.12.02 03:15:00 -
[131]
Edited by: SSgt Sniper on 02/12/2008 03:15:53 Interesting tactics, gotta give them that.
My feeling is when concord related insurance is removed, (which supposedly is in the works for next year according to CSM) that would solve this issue.
However, I have an idea to deal with this. Mail me your TZ ingame OP, and I'll try to set up a chat with you to share information. ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.Poor PR in progress!
|

Grohalmatar
The Tuskers
|
Posted - 2008.12.02 03:18:00 -
[132]
Sounds like a good pirate tactic to me.
There are plenty of ways you could have paid them back but you chose not too.
When players demand that CCP step in to correct game play that could be corrected by players, the game gets worse. When players use tactics to correct game play that they don't like, the game gets better.
Make the game better and fight back. Couple of pod kills and they will move on to another corp mining op.
|

Qwert0
|
Posted - 2008.12.02 03:20:00 -
[133]
I admit, it's a clever tactic, but to all the 'hardcore' pirates saying to bring protection: how, EXACTLY, can you protect ships made of wet cardboard against WTZ disco ships that have nearly no consequences for use?
|

Haakelen
Gallente Fire Mandrill
|
Posted - 2008.12.02 03:24:00 -
[134]
Originally by: Qwert0 I admit, it's a clever tactic, but to all the 'hardcore' pirates saying to bring protection: how, EXACTLY, can you protect ships made of wet cardboard against WTZ disco ships that have nearly no consequences for use?
Tank the hulks. Keep remote reppers next to them, already locked, ready to assist if anything happens. Stay aligned. Stay out of tight blobs so you mitigate the risk of a smartbomber. All kinds of ways.
|

Woodwraith
Total Mayhem. Eternal Rapture
|
Posted - 2008.12.02 03:32:00 -
[135]
Barges dont have the grid to buffer tank a disco boat, i dont mean to shoot you right down, but thats not gonna work, theyll be dead before the basi pilots can get to the f-keys. spread out, so they cant get more than one guy is fine, but its essentially a lossless suicide gank. im not a big fan of shodding up the UI even more than it its, but what about a little "ding!" icon in high sec when a -10 guy comes in system?
I know you can sort local to show red skulls, but in a busy system panning up and down local the whole time is kinda like :stabhead: its tough to find high sec that doesnt get 30+ heads in it.
|

Tnilf
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2008.12.02 03:35:00 -
[136]
An orca doesnt really make anything new possible. Just makes it marginally easier. You could do the same thing w/ a pos and ship maint array.... And to the person who said you could do it w/ a freighter needs to fly a freighter more.....
|

Kuzya Morozov
Gallente L8L8L8
|
Posted - 2008.12.02 03:39:00 -
[137]
this is so awesome, i am getting an orca
|

Koyama Ise
Caldari Equestrian Knight Order of Lolicon
|
Posted - 2008.12.02 03:41:00 -
[138]
I just wanted to make sure. Did all the people saying kill the pods forget pods instawarp and without a bubble or lag it's almost impossible to catch them? --- Trolling a forum near you.
Originally by: rValdez5987 I dont like your sig. It fills me with rage.
I want it removed. Reported.
|

Shirley Serious
Amarr Imperial Academy
|
Posted - 2008.12.02 03:49:00 -
[139]
exhumers can fit some form of tank.
but what does this sort of thing mean for the thin-skinned mining barges? don't use them at all?
I'm also not liking many of the options proposed, namely using alts to do stuff - remote repair, summon concord etc . Shouldn't metagaming be discouraged?
Yes. Yes, I am. |

Noriko Rei
|
Posted - 2008.12.02 03:53:00 -
[140]
Originally by: Grohalmatar Sounds like a good pirate tactic to me.
There are plenty of ways you could have paid them back but you chose not too.
When players demand that CCP step in to correct game play that could be corrected by players, the game gets worse. When players use tactics to correct game play that they don't like, the game gets better.
Make the game better and fight back. Couple of pod kills and they will move on to another corp mining op.
This is precisely the problem. The griefers will go to wherever there is no risk; if there is to be risk borne by everyone, carebears and "pirates" alike, then there must be a real, constant, immutable consequence for harassing pilots in supposedly secure space, just as there is a real, constant, and immutable consequence for being stupid as a carebear.
As there will always be corporations who simply do not have the resources to withstand this sort of thing, you are not proposing an equitable solution by chanting the pirates' own mantra of "fight back." You know as well as the rest of us how laughable that is in practice, as such things are far easier said than done.
Placing the entire burden of "enforcing" balance upon typically unarmed industrialists who have neither the combat skills nor resources to do so is tantamount to saying you're all in favor of imbalance, as long as that imbalance favors your playstyle of griefing the helpless.
|

Kessiaan
Minmatar Army of One
|
Posted - 2008.12.02 03:53:00 -
[141]
Edited by: Kessiaan on 02/12/2008 03:53:59 Just do it like you do in lowsec grav sites - have one guy in your op do nothing but watch the scanner, if he sees a big fleet suddenly closing at 1M KMs, everyone goes to warp and docks up. You'll be gone before they can lock you, so long as you're already somewhat-aligned.
Also: Suiciding their safed Orca with cheap, fully insured T1 BS's would be an epic **** you and I would lol much.
|

Clarisaa
|
Posted - 2008.12.02 04:12:00 -
[142]
Maybe stating the obvious but were you aligned when mining or just pointing in a random direction? Being aligned reduces warp out to seconds even when stationnary, hit warp when flashy reds arrive.
Could hire a couple of people to sit by your mining ops in tanked T1 sniping BS? You dont need butt loads of Mag Stabs / Gyroscopes / Heat Sinks to snipe out gank BC and if these insured targets are hit instead of your hulks, concord show up and the protection did their job. Either stop the person firing the bullet or the bullet.
Or, have an alt sitting at the gate waiting for the flashy red pods to show up? Be on extra alert when the Neutral Orca pilot is in local? (Can't be that many)
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 04:13:00 -
[143]
meh, we have just been jumping from lowsec into highsec with t1 cruisers. 
I remember when everyone was saying the sensible thing to do was just to remove the concord insurance payout, but instead ccp decided to decrease concord response time and increase sec hits *giggle giggle*
|

Artemis Rose
Sileo In Pacis
|
Posted - 2008.12.02 04:17:00 -
[144]
Originally by: Mr M It's not an exploit yet. But I'm quite sure CCP will do something about it in the next couple of days, and then a lot of people while whine about how evil CCP is at the forum. Oh how unexpected.
Its not an exploit. At all. The only way you could deem it an exploit if is if you made suicide ganking itself an exploit.
Yes. Outlaws CAN be in high sec, they have methods in place to stop you from being there. You can escape faction police as an outlaw.
Yes. CONCORD did respond when ship aggression occurred, the involved parties all lost their ships as by game rules.
You have to give credit to the pilots who pulled this off, it would require some pretty good teamwork and coordination. The faction police rarely waste any time to web,neut and start dealing craptons of DPS on outlaws in ships.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Ghoest
|
Posted - 2008.12.02 04:19:00 -
[145]
Insurance being paid when you are Concorded is a total joke.
If you think corp is different than a guild or clan you have some insecurity issues.
|

Threv Echandari
Caldari K Directorate
|
Posted - 2008.12.02 04:21:00 -
[146]
Wow that is Brilliant. I knew the Orca would have a combat use waht withthat Maint bay, but not being a pirate I never would have though that... effing brilliant hats off to the pirates that did it. I hope CCP doesn't do anything though TBH thats good and legitimate use of agmae mechanics..well sort of, there should be a way to freely attack the Neutral Orca pilot for aiding and abetting.. but let the players be able to do it not a Concordokken.
---------------------------------------- Happiness is a Wet Pod
|

Grohalmatar
The Tuskers
|
Posted - 2008.12.02 04:24:00 -
[147]
Originally by: Noriko Rei
This is precisely the problem. The griefers will go to wherever there is no risk; if there is to be risk borne by everyone, carebears and "pirates" alike, then there must be a real, constant, immutable consequence for harassing pilots in supposedly secure space, just as there is a real, constant, and immutable consequence for being stupid as a carebear.
As there will always be corporations who simply do not have the resources to withstand this sort of thing, you are not proposing an equitable solution by chanting the pirates' own mantra of "fight back." You know as well as the rest of us how laughable that is in practice, as such things are far easier said than done.
Placing the entire burden of "enforcing" balance upon typically unarmed industrialists who have neither the combat skills nor resources to do so is tantamount to saying you're all in favor of imbalance, as long as that imbalance favors your playstyle of griefing the helpless.
I guess the problem is I don't understand what makes them helpless. Surely innovative game play shouldn't be sacrificed for the "inconvenient" couple of days needed to train a character that could kill some flashy pods in high sec.
The word "balance" is simply a rosy way of saying I can't be bothered with an equally innovative way to fight back. And if gameplay becomes "imbalanced" in a way that means I can no longer prey on the "helpless", well you can be damned sure that me and my corpies will find a new way to do so. 
Exploits are a different story. But game play offers plenty of opportunities to counter this instance.
And besides, its just freakin COOL!
|

Clarisaa
|
Posted - 2008.12.02 04:41:00 -
[148]
Attacking the pods as they enter through the gates is one way. Personally i would just look for them in local and warp as they hit local. Can you set them all to -10 in corp standings so they show as red stars in local?
I think probing out the Orca and attacking the pods as they arrive at the Orca is a good counter attack. This would assume the Orca is not sitting cloaked at a safe spot until his mates arrive.
|

HankMurphy
Minmatar Pelennor Enterprises
|
Posted - 2008.12.02 05:13:00 -
[149]
there is only two reasonable responses to this:
1) Do nothing. It's eve, it's dangerous.
2) Remove insurance payouts for concord deaths (screw the story in question. shouldn't exist to begin with)
Either is acceptable.
Knowing CCP they will nerf the Orca bay/ make concord pod people/ make empire stargates not work for people with -10/ remove the orca from highsec/ increase concord response to instant and their damage to infinite upon first shot/ etc etc etc  ------------------------------ everybody be cool this is a threadjack! just lay face down on the ground and no one will get hurt! |

Sun Zoo
|
Posted - 2008.12.02 05:16:00 -
[150]
Originally by: Brevada How about make anybody that lets outlaws use their bays get concorded for aiding pirates? problem solved
Or make Orca bays only hold Industrials or ORE ships.
|

Julian Lynq
|
Posted - 2008.12.02 06:20:00 -
[151]
it may not be an exploit per se, but then what mc did with wardec mechanics also was no exploit, and yet, was fixed by ccp.
i forsee the same with this, once all the other pirate corps adepted to it. Especially since suicide-ganking is allready a hot topic on the table.
|

Woodwraith
Total Mayhem. Eternal Rapture
|
Posted - 2008.12.02 06:21:00 -
[152]
meh, only thing that makes the orca better than a command ship is the ability to move rigged ships, i know you can do it with couriers, but, just -meh- to nerfing anything anymore.
|

Phantom Slave
Amarr JUDGE DREAD Inc. Tygris Alliance
|
Posted - 2008.12.02 06:53:00 -
[153]
Not sure if this has been mentioned but here goes.
Concord can't pod us, that just wouldn't be right. But they *are* the police. Why can't they just arrest any -10 that shows up in hi-sec and drop them off in the low-sec area they just jumped from? ____________________
My main IS my alt. Confused yet? |

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 06:58:00 -
[154]
Edited by: techzer0 on 02/12/2008 07:04:04 Hey... so they used an Orca to get their ships into highsec? I just made the jump through the gate from 0.4 to 0.6 and warped to the belt 
Take the fight to the pirates in lowsec... on average the highsec system next to the one I pirate in has 40-70 people. our max online most of the time is about 25. If it is such a HUGE issue, go on down into lowsec (since all you roid huggers should be united on this idea of hating -10s) and FIGHT BACK 
Carebears outnumber pirates, just another example of the majority fearing a minority, but not being willing to do anything about it without a free handout  ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Pant Alones
Surge. Red Box.
|
Posted - 2008.12.02 07:02:00 -
[155]
Interesting idea, will have to look into it  ------------------------
|

Dasfry
Caldari Demio's Corporation 101010 Alliance
|
Posted - 2008.12.02 07:29:00 -
[156]
Why not keep your local window open while mining? a bunch of -10 RED BLINKING guys show up... and well u know something is up! everyone DOCK *********** Dasfry, Director Demio's Corporation
Military Tactics |

Venkul Mul
Gallente
|
Posted - 2008.12.02 07:30:00 -
[157]
Originally by: Thoren Gregson
Would a consistent Concord presence in all empire belts stop this? I donÆt know, but what I do know is.. this problem is going to become a lot worse as more and more players adopt this practice and I know that, atleast for me and my corp we will have to park all of our mining ships until something changes. None of us can afford 200million losses a night in the blink of an eye.
Temporary solutions: - mine only within mission deadspace (harder to scan, they will need to pass the acceleration gate so will not warp directly near your ships) or exploration sites. - add them to your buddy list and dock when they are in system (yeah, 0.0 life in high sec).
It is another bunch of bright boys that circumventing the rules and finding system to exploit them will get a acceptable game mechanics (suicide ganking) nerfed more. Some people will say that it is legitimate but they are circumventing all the consequences of being -10 and of suicide ganking, so it is not true, they are exploiting the system.
|

SirMoric
Caldari State War Academy
|
Posted - 2008.12.02 07:30:00 -
[158]
If you can't get carebears com to you, you have to go to them.
I love hearing the whine of "carebear pirates" when they can't find their intended targets, carebears, in low-sec.
Just a shame the "carebear pirates" has to fall this low, to be able to attack targets that won't shoot back.
rgds
 |

Venkul Mul
Gallente
|
Posted - 2008.12.02 07:32:00 -
[159]
Originally by: Dasfry Why not keep your local window open while mining? a bunch of -10 RED BLINKING guys show up... and well u know something is up! everyone DOCK
You know that the security status is not show in local? It show the player standing to you or your corp, not the security status.
|

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.02 07:33:00 -
[160]
Originally by: Clarisaa Maybe stating the obvious but were you aligned when mining or just pointing in a random direction? Being aligned reduces warp out to seconds even when stationnary,...
No, it doesn't. When stationary, you are aligned in all directions and only need to get to speed, which is why you can insta-warp freighters with a webifier. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

the Entity
testicular Fortitude
|
Posted - 2008.12.02 08:03:00 -
[161]
Edited by: the Entity on 02/12/2008 08:03:25
Originally by: techzer0 Edited by: techzer0 on 02/12/2008 07:04:04 Hey... so they used an Orca to get their ships into highsec? I just made the jump through the gate from 0.4 to 0.6 and warped to the belt 
Take the fight to the pirates in lowsec... on average the highsec system next to the one I pirate in has 40-70 people. our max online most of the time is about 25. If it is such a HUGE issue, go on down into lowsec (since all you roid huggers should be united on this idea of hating -10s) and FIGHT BACK 
Carebears outnumber pirates, just another example of the majority fearing a minority, but not being willing to do anything about it without a free handout 
/signed - surely there must be a few bears will balls out there? best pirating move ever \o/ 
edit:bolded for clarity
Originally by: Acama Asante so clearly this thread is my punishment but what was my crime I wonder
|

Cairn Metalhand
Swedish Aerospace Inc G00DFELLAS
|
Posted - 2008.12.02 08:36:00 -
[162]
Edited by: Cairn Metalhand on 02/12/2008 08:36:49 Congratulation to the op for making this public knowledge and inspiring hundreds of bored pirates 
|

Superfailsauce
Neo Spartans
|
Posted - 2008.12.02 08:46:00 -
[163]
Originally by: 21 Salvager
Originally by: Clarisaa Maybe stating the obvious but were you aligned when mining or just pointing in a random direction? Being aligned reduces warp out to seconds even when stationnary,...
No, it doesn't. When stationary after jumping through a gate or cynoing into a system, you are aligned in all directions and only need to get to speed, which is why you can insta-warp freighters with a webifier.
Fixed
I heartily agree with this tactic. We were actually planning on giving it a go in the near future. And as tech mentioned. If you don't like what's happening, hire some mercs to seek out the offending corp or posse up and go and deal with them yourselves. Stop playing the victim, stand up for yourselves and don't allow these people to kick sand in your face.
------- Larkonis' Alt, main got banned. |

Commander Aeris
Caldari Galactic Trade Guild
|
Posted - 2008.12.02 08:50:00 -
[164]
I still don't get why pirates blow up their own income I mean, I understand can flipping. Hate it, but it makes the pirates money. Probably more then to splat 10 odd ships to kill a hulk?
Besides, the pirates should all love the macro miners, otherwise they wouldnt have ships to splat.
No macro/carebear miners = no minerals for your ships.
Guess it shows that those pirates that yell that theres too many miners in highsec wouldnt mind giving me some money to show you really don't care about ship prices rising?
|

Troezar
Fatality.
|
Posted - 2008.12.02 08:56:00 -
[165]
Hmm no locked thread yet, good sign it's not been deemed an exploit yet...
Look at it this way if CCP wanted high sec mining to be 100% safe they could make it that way, they haven't yet....
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 08:57:00 -
[166]
Originally by: Commander Aeris I still don't get why pirates blow up their own income I mean, I understand can flipping. Hate it, but it makes the pirates money. Probably more then to splat 10 odd ships to kill a hulk?
Besides, the pirates should all love the macro miners, otherwise they wouldnt have ships to splat.
No macro/carebear miners = no minerals for your ships.
Guess it shows that those pirates that yell that theres too many miners in highsec wouldnt mind giving me some money to show you really don't care about ship prices rising?
Most well organized pirate corps have their own logistic suppliers, who are profiting from us making the extra stuff they sell worth more. So we're not cutting our own throats, we're hurting the rest of the EVE economy that is not self reliant  ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Tombozo
Caldari Bagman's Bookkeeping Services LLC
|
Posted - 2008.12.02 08:57:00 -
[167]
Perhaps this has already been mentioned somewhere in the previous six pages, but I just thought I'd point out that this can be done without Orcas. It'd take longer, but they could just as well use alts to fly ships into hisec individually, eject and board with the pirates. Orcas don't introduce anything new here, they just make it a bit easier. |

Sic Volo
|
Posted - 2008.12.02 08:57:00 -
[168]
Solution: set the gankers criminal flag on the Orca after they dock, that will give the victims at least some chance to retaliate. Fair, isnt it?
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 08:58:00 -
[169]
Originally by: Commander Aeris I still don't get why pirates blow up their own income I mean, I understand can flipping. Hate it, but it makes the pirates money. Probably more then to splat 10 odd ships to kill a hulk?
Besides, the pirates should all love the macro miners, otherwise they wouldnt have ships to splat.
No macro/carebear miners = no minerals for your ships.
Guess it shows that those pirates that yell that theres too many miners in highsec wouldnt mind giving me some money to show you really don't care about ship prices rising?
They do it because they can, and most people will just sit back and take it. It's really funny when you think about it.
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 09:01:00 -
[170]
Originally by: Tombozo Perhaps this has already been mentioned somewhere in the previous six pages, but I just thought I'd point out that this can be done without Orcas. It'd take longer, but they could just as well use alts to fly ships into hisec individually, eject and board with the pirates. Orcas don't introduce anything new here, they just make it a bit easier.
Simpler than that. Form a fleet up in low-sec adjacent to a high-sec system, Jump, Warp to scout/belt and open fire.
------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

SirMoric
Caldari State War Academy
|
Posted - 2008.12.02 09:21:00 -
[171]
It just struck me.
You could do the same i high-sec where level 4 missions are available, you know where. 
The use a neutral scout to find people flying missions in their shiny CNR's, and go and gank them. 
See, easy profit! 
And many of these CNR's have billions worth of equipment, you know what. 
rgds
 |

Roemy Schneider
BINFORD
|
Posted - 2008.12.02 09:31:00 -
[172]
six pages and not one post suggesting wardec'ing the orca...? have privateers left such a hollow shell of the concept... - putting the gist back into logistics |

Digital Anarchist
THE INTERNET.
|
Posted - 2008.12.02 09:37:00 -
[173]
Technically, you can do the same thing at a POS. Anchor a ship maintenance array and merely bring ships in via a freighter. Orca just makes this process a bit more mobile. ------------------------ This space for rent |

SirMoric
Caldari State War Academy
|
Posted - 2008.12.02 09:47:00 -
[174]
Originally by: Roemy Schneider six pages and not one post suggesting wardec'ing the orca...? have privateers left such a hollow shell of the concept...
But the clever part would be if the pilot in the Orca is in a beginner-corp. Then you can't wardec him. The same goes for the scout and other kind of supporting players.
Wreck havoc in level 4 missions 
rgds
 |

Valan
Gen Tec
|
Posted - 2008.12.02 09:49:00 -
[175]
Just a few points.
Passiveley aligning decreases your gtfo dodge time. You don't have to turn around. Entire fleets do this when fighting. It is difficult to get bang on as the nose always dips a little but it's better than facing the wrong way. I can see why you wouldn't use this drill in empire as standard but the reds in local were the indicator that FC should've given the command to passiveley align.
You can't wardec people in noob corps even if they fly an Orca.
You can do this by just leaving unoccupied ships in space which is a lot less convenient than using an Orca but still.
How did they get your position so perfect? Just thought the noob corp shuttle was having a quick look? Because if you warped in from the station and they warped in from a safe I would put money on you being out of smart bomb range.
Lots of red people in system means something bad is going to happen.
Lots of red people in your belt means the bad thing is going to happen to you.
Getting done twice in quick succession means I wouldn't even have posted out of sheer embarrasment.
But kudos for going out and discovering what happened although instead of preparing a counter or getting your own back you whined instead. So I'm going to give you 1 out of 10. If you let them fly upto in the belt then you get -10/10.
/start sig I love old characters that post 'I've beeen playing the game four years' when I know their account has been sold on. /end sig |

Vaal Erit
Science and Trade Institute
|
Posted - 2008.12.02 10:03:00 -
[176]
Originally by: Venkul Mul
Originally by: Dasfry Why not keep your local window open while mining? a bunch of -10 RED BLINKING guys show up... and well u know something is up! everyone DOCK
You know that the security status is not show in local? It show the player standing to you or your corp, not the security status.
Uhhh, yes it is. It is not checked by default so you have to go into overview settings and set it yourself. I've been trying to tell people this. learn2overview.
Nice that the vast majority of the posters support this.
Lots of ways to counter this, the most obvious being war dec the orca pilot. If the orca pilot is in a NPC corp well then hmmmm, yes there is a problem with NPC corp immunity isn't there? See sig. --
http://desusig.crumplecorn.com/sigs.html
|

Tombozo
Caldari Bagman's Bookkeeping Services LLC
|
Posted - 2008.12.02 10:15:00 -
[177]
Originally by: Valan Passiveley aligning decreases your gtfo dodge time. You don't have to turn around.
Not true. The 'facing' that you see is purely client-side, and has nothing to do with the physics engine. All the game cares about is your velocity, and when you're sitting still your velocity is zero. This means, you're not actually aligned anywhere. Have you ever notice that if you move fly your ship a different direction than it's 'facing' from a stop, it will actually fly backwards a bit before it turns around? The directionality you see is purely graphical.
Originally by: Valan I can see why you wouldn't use this drill in empire as standard but the reds in local were the indicator that FC should've given the command to passiveley align.
It's been said before, but sec status doesn't show up in local. If they happen to have attacked someone in the last 15 minutes they will show up as globally aggro'ed, but otherwise the only way to know that they're outlaws is to see them in space or show info on them. Do you show info on everyone you see in hisec local? That's not really a reasonable expectation.
Originally by: Valan How did they get your position so perfect? Just thought the noob corp shuttle was having a quick look? Because if you warped in from the station and they warped in from a safe I would put money on you being out of smart bomb range.
They almost certainly used an alt with a covops for a warp-in.
|

Beaty Swollocks
Freelancing Corp
|
Posted - 2008.12.02 10:19:00 -
[178]
What systems are they doing this in ?
Send me evemail with details so i can come in a fast locking ship and pod each and everyone of them (seeing as they are -10 = free lunch!)
|

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.12.02 10:33:00 -
[179]
I still don't see what part of this is meant to be an exploit.
For ages pirates have had neutral alts bring them ships at safespots in high-sec. The only difference here is using an Orca to move the ships.
It is basically the same as suicide ganking has been for ages.
Faction Navy were buffed when factional warfare hit, so it is already harder for these pirates anyway.
The problem is that the OP expects to be safe, and wants bad guys to be nicer.
Personally I think that you should be able to cruise around in Empire space no matter your sec status. It should be up to players to "punish" criminals, not the factional navy (who should punish those with a low factional status, not a low security status). Of course, Concord should still respond to criminal acts.
Eve-Online: The Text Adventure |

Titan Pilot
Amarr Imperial Academy
|
Posted - 2008.12.02 10:47:00 -
[180]
The pirates did you a favor. Go mine in a real 0.0 corp if you can find one...
The OP does raise an interesting question tho. Its been years since I tried to mine in Empire but I do know that trying to protect miners in space 0.5+ is near impossible. By the time you figure out who is shooting, its too late to stop the attackers.
You simply cannot defend a mining OP in empire while making decent isk....
Best advice is sit a couple of alts on the low sec gates, stay aligned and have a couple of logistics ships ready to rep whomever gets caught.
So basically, dont bother...
|

FarosWarrior
Amarr Sonnema
|
Posted - 2008.12.02 11:01:00 -
[181]
not exploit, the orca wasnt meant for this but can be used for it, and the piwates still lose their ships. but I think the ships you were talking about werent battleships, since theres no way in hell youre going to get 3 of them in a single orca 0.0
it is an exploit if the pirates dont lose their ships, but that doesnt happen
Cheers, Faros
*WARNING* SIG ALERT *WARNING*
|

Cown
Caldari Laughing Leprechauns Corporation Lotto Syndicate
|
Posted - 2008.12.02 11:06:00 -
[182]
hahahaha this made me laugh very hard, please keep up the good word with the stories and please keep up the good work pirates!
   
--------------------------------------------------
Welcome to my personal opinion, if you don't like it, i don't give a s***. :-) |

Khanto Thor
Amarr Imperial Academy
|
Posted - 2008.12.02 11:10:00 -
[183]
Excellent,....this is what makes EVE such a diverse and great game..
|

FlameGlow
Legio Octae Rebellion Alliance
|
Posted - 2008.12.02 11:11:00 -
[184]
1)Positive SS alts fit ships and bring them to safespot 2)Outlaw mains enter system in pods and warp to same safespot 3)Alts eject, mains enter ships and warp to miners in belt(scouted by a covops alt) 4)Profit!!!! Don't really need the orca anyway _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Shintai
Gallente Balad Naran Orbital Shipyards
|
Posted - 2008.12.02 11:12:00 -
[185]
Would this be another non tanked, no skills hulk post? And fitted for cargo to lower its tank ability even more?
--------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Onyx Asablot
M. Corp Mostly Harmless
|
Posted - 2008.12.02 11:13:00 -
[186]
gj to those pirates! thanks op for the info and a good read.
The NEW M.Corp Data Hub - Check it out! |

Valan
Gen Tec
|
Posted - 2008.12.02 11:15:00 -
[187]
Originally by: Tombozo
Originally by: Valan Passiveley aligning decreases your gtfo dodge time. You don't have to turn around.
Not true. The 'facing' that you see is purely client-side, and has nothing to do with the physics engine. All the game cares about is your velocity, and when you're sitting still your velocity is zero. This means, you're not actually aligned anywhere. Have you ever notice that if you move fly your ship a different direction than it's 'facing' from a stop, it will actually fly backwards a bit before it turns around? The directionality you see is purely graphical.
Originally by: Valan I can see why you wouldn't use this drill in empire as standard but the reds in local were the indicator that FC should've given the command to passiveley align.
It's been said before, but sec status doesn't show up in local. If they happen to have attacked someone in the last 15 minutes they will show up as globally aggro'ed, but otherwise the only way to know that they're outlaws is to see them in space or show info on them. Do you show info on everyone you see in hisec local? That's not really a reasonable expectation.
Originally by: Valan How did they get your position so perfect? Just thought the noob corp shuttle was having a quick look? Because if you warped in from the station and they warped in from a safe I would put money on you being out of smart bomb range.
They almost certainly used an alt with a covops for a warp-in.
With the first one has that changed because I've seen entire fleets do it lol and I'm damn sure its made a difference in the past. I'll test thats the best way to go. After you play a while things just kind of stick in your mind I automatically align even when doing missions lol.
While scanning and checking local is unreasonable in systems with 100s in it. You're doing pretty much nothing while mining and it would have to be an empty system to support that many miners.
Not taking anything away from the attackers nice to see there are still openings to do this kind of thing.
Either way getting done twice is unforgiveable. /start sig I love old characters that post 'I've beeen playing the game four years' when I know their account has been sold on. /end sig |

Scagga Laebetrovo
Ammatar Free Corps
|
Posted - 2008.12.02 11:16:00 -
[188]
While I think this is liquid inspiration on the part of the pirates, the old Caldari maxim comes to mind - "only the paranoid survive"
There isn't an effective solution I can see to this, other than getting CONCORD to start podding :P
|

Taua Roqa
Minmatar Groping Hand Social Club
|
Posted - 2008.12.02 11:21:00 -
[189]
this isn't current, it's been happening for years.
|

Jalif
Scorpion's Sting Blades of Serenity
|
Posted - 2008.12.02 11:22:00 -
[190]
Originally by: KISOGOKU Edited by: KISOGOKU on 02/12/2008 02:48:57 You busted their safes ?
1-Fit a BS with smartbombs , insure 2-Warp to their safe 3-Activate smartbombs 4-profit ?
this...
|

Illwill Bill
Genos Occidere
|
Posted - 2008.12.02 11:22:00 -
[191]
n1 pirates!
|

Dr Slaughter
Minmatar Rabies Inc.
|
Posted - 2008.12.02 11:25:00 -
[192]
Originally by: Scagga Laebetrovo Edited by: Scagga Laebetrovo on 02/12/2008 11:16:33 While I think this is liquid inspiration on the part of the pirates, the old Caldari maxim comes to mind - "only the paranoid survive"
There isn't an effective solution I can see to this, other than getting CONCORD to start podding :P
Edit: Also to prevent outlaws from having clones in high sec, should mention
Or void insurance on ship losses made by -10 pilots in high sec only.
i.e. if you've managed to get to -10, and can't really be penalized anymore by sec hits the only thing left is to void insurance and hit them in the pocket.
But.. frankly.. I quite like the current mechanic as people can still fight back if they bother to get as organized as the pirates (must suck for solo players though).
~~~~ There is no parody in this thread. Honest. |

Ihar Enda
Veto. Veto Corp
|
Posted - 2008.12.02 11:41:00 -
[193]
Edited by: Ihar Enda on 02/12/2008 11:41:15
Stop the whining tbh.
Congrats to whoever figured out the method. 
|

Dmian
Gallente Gallenterrorisme
|
Posted - 2008.12.02 11:46:00 -
[194]
Originally by: Avon I still don't see what part of this is meant to be an exploit.
For ages pirates have had neutral alts bring them ships at safespots in high-sec. The only difference here is using an Orca to move the ships.
It is basically the same as suicide ganking has been for ages.
Faction Navy were buffed when factional warfare hit, so it is already harder for these pirates anyway.
The problem is that the OP expects to be safe, and wants bad guys to be nicer.
Personally I think that you should be able to cruise around in Empire space no matter your sec status. It should be up to players to "punish" criminals, not the factional navy (who should punish those with a low factional status, not a low security status). Of course, Concord should still respond to criminal acts.
I don't know if this is an exploit or not, but it's very different from what you say. Previously, if you wanted to, say, make 3 waves of attacks, you have to get your alt to leave 3 ships parked at a safespot. Those ships where scannable, and hard to move.
With an Orca, you have practically a moving station that's friendly to pirates. It's effectively like opening the gates (as is your desire) or taking away sentry guns from stations: you can have many waves of suicide ganks, without any consequence.
I see some logic from people with low sec not being allowed in high sec systems, after all it's a reasonable matter of security. Or at lest don't let them board something better than a frigate, or face consequences. This is effectively like letting terrorist get past customs and then be able to buy guns inside a country. It should be something very difficult to achieve, not easy.
Also, I don't agree with vigilante policies. There needs to be some king of security force in high-sec. A free raoming space for anyone will be a non-secure space. Industry needs some kind of security to be possible. Sorry to say this, but a pure PvP game is not possible. Part of the interesting features of this game is the economy, industry and the market. Without it, it won't be Eve.
Really, this game is not all piracy, or all PvP or all industry, etc. Those seeing this from only their side are half blinded by their own game style. The space is a complex system, and it needs balance. Kill too many miners and your disposable suicide ganking ships get too expensive to be really disposable.
In the meantime, the OP needs to take precautions. Don't be out there with your elephants without a ranger looking for you. Empire might be a reserve, but poachers do exist, and might be near you. Be alert. ----
Eve Alpha - The font of Eve - Get it here |

hedfunk
Caldari Low Sec Liberators
|
Posted - 2008.12.02 11:47:00 -
[195]
Refreshing to see alot of people congratulating the pirates. Usually it's just 'omfg nerf'
-10 in high sec, who would of thought it :P
Socialist revolutinaries with guns = bad Iraqis with guns = Insurgent Terrorists Americans with guns = Patriots
|

Firkragg
Blue Labs Pandemic Legion
|
Posted - 2008.12.02 11:54:00 -
[196]
Originally by: Thoren Gregson ***************************************** It took me a few days in a covert ops following, and scanning them down to see how they where this.. but see it I did. (and I actually had a lot of fun while doing so)
These -10 guys are flying into empire space in PODS. Making safespots in the systems they pray upon. Meeting up with Orcas in these safe spots flown by legit neutral pilots. (alts maybe) and jumping in there suicide T1 gank ships of choice out of the Orca hanger and then flying directly to the belts where they kill any ship they wish so long as it can be killed before Concord kills them. They then fly pods back to the orca in the same system, grab another set of ships and do it again. As of this weekend they now have atleast 2 orcas, one stays in the safe spot while the other goes back and forth between the safe spot and the station. IÆm guessing to pick up more ships and drop them into orca #1
Combined with fully insured tech one ships and no lost of sec status (they are already -10) there is NOTHING for them to lose and everything to gain.
Using this method essentially turns empire space into gank town in the belts and mission pockets so long as the victim can be killed fast enough. (they never fly near the gates or stations)
IÆm not crying foul because we have lost ~950 million in assets, I like that eve is a dangerous place to play. My issue is that:
1 The insurance system is in serous need of overhaul when pirates and suicide gankers can use it to there advantage while at the same time anyone flying in a tech 2 ship can not use it at all.
2 One of the main security mechanics of the game (sec status) is being circumvented/exploited by flying into empire systems in pods and then jumping into a ships brought in by another player. So long as they donÆt go near a gate or station until they jump back out in a pod.
Some may quickly say ônerf Orca ship baysö but that will not stop it. Orcas only make it faster and easier to do. Before the orca it could have been done by neutral players freighting tons of ships into an empire station, making a safe spot and then moving ships from station to safespot by ejecting out of ships in the safe spot over and over.
How to stop this? Step one is to fix insurance as has been suggested in the past, no insurance pay out to concord ship losses. But that wonÆt really stop this alone. A small fleet of tech 1 ships is still a better then even trade off for one (let alone 4) hulks mining together. Figure out a way to allow tech 2 ships to be insured to compensate for loss like tech one ships.
But what is going to stop -10 sec pilots from moving around in empire and then jumping into a ship in a safespot and killing players in empire belts?
Would a consistent Concord presence in all empire belts stop this? I donÆt know, but what I do know is.. this problem is going to become a lot worse as more and more players adopt this practice and I know that, atleast for me and my corp we will have to park all of our mining ships until something changes. None of us can afford 200million losses a night in the blink of an eye.
1. In that case use the insurance system to your gain. Fly t1 ships with t1 mods. There we go sorted.
2. Yeh they should probabaly boost faction police response time a bit since now days its a bit easy for a -10 to fly about in empire.
Anyways funny ganks and yes the -10 in empire bit is lame but theres nothing lame about suicide ganking so your ideas about concord in belts etc is dumb.
|

Gombar
Caldari No Wise Guy's
|
Posted - 2008.12.02 11:57:00 -
[197]
What about the old logic high risk - high reward,
but sorry forgot, this only applies if pirates are the gaining party.
Anything that produces high loss without any risk for the gankers should simply be regarded an exploit
|

fivetide humidyear
Gallente EXCESS10N
|
Posted - 2008.12.02 12:01:00 -
[198]
excellent use of game mechanics, i knew there was a reason the orca was brought into the game.
well done gentlemen.
|

Gonada
Priory Of The Lemon Atlas Alliance
|
Posted - 2008.12.02 12:05:00 -
[199]
excellent work by the pirates
your tears are very sweet, ill drink them with joy.
using legit game mechanics to gimp carebears= priceless
Please, jump into traffic
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 12:06:00 -
[200]
Originally by: Gombar What about the old logic high risk - high reward,
but sorry forgot, this only applies if pirates are the gaining party.
Anything that produces high loss without any risk for the gankers should simply be regarded an exploit
They lose their ships and their targets could be tanked. Just because they calculated the risk before they started doesn't mean there isn't any.
|

Drealir
Amarr Boreas Conglomerate
|
Posted - 2008.12.02 12:11:00 -
[201]
You cannot board current selected vessel because your standing currently is -10.  |

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 12:20:00 -
[202]
Originally by: Shintai Would this be another non tanked, no skills hulk post? And fitted for cargo to lower its tank ability even more?
/me looks at the Idle killboard
But tbh, local jumping by 10-15 and random gibberish being spewed in local didn't give these guys a hint? We're in no way sneaky about what we plan on doing once we get in local. ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Venkul Mul
Gallente
|
Posted - 2008.12.02 12:31:00 -
[203]
Originally by: hedfunk Refreshing to see alot of people congratulating the pirates. Usually it's just 'omfg nerf'
-10 in high sec, who would of thought it :P
I think it pretty stupid on the pirate part.
The are getting some easy killmail for a few weeks at most then the rules are changed because they are making too much waves. Probably it will be the "no insurance if killed by Concord" thing.
So they are trading a brief period of lulz for a future nerf. Not too bright.
|

Venkul Mul
Gallente
|
Posted - 2008.12.02 12:34:00 -
[204]
Originally by: Karille
They lose their ships and their targets could be tanked. Just because they calculated the risk before they started doesn't mean there isn't any.
No, it is not risk. Risk involve a chance of success or failure, what they are doing is a pure clerk calculation: "I use x isk to get n killmails, so I pay x/n isk for each killmail".
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 13:03:00 -
[205]
Originally by: Venkul Mul
Originally by: Karille
They lose their ships and their targets could be tanked. Just because they calculated the risk before they started doesn't mean there isn't any.
No, it is not risk. Risk involve a chance of success or failure, what they are doing is a pure clerk calculation: "I use x isk to get n killmails, so I pay x/n isk for each killmail".
So you're saying that if I mine x hours to get n ore that would be a bad thing.
|

Squably
Minmatar Republic Military School
|
Posted - 2008.12.02 13:15:00 -
[206]
Originally by: Leon Angeal This has those lovely bunch of well-to-do gentlemen known as the goons written all over it... 
  
As if goons would be smart enough to think about this.
Signature removed. Please do not imply profanity in your signature. Navigator
|

Buraki Narin
Amarr Hedion University
|
Posted - 2008.12.02 13:19:00 -
[207]
Any word from CCP on this?
|

Superfailsauce
Neo Spartans
|
Posted - 2008.12.02 13:22:00 -
[208]
There is risk involved for both parties.
The miner takes a risk by not tanking his barge, yes you can buffer tank a hulk with rigs and resist mods, his reward is an increased yield and more money... plus the fact there are hundreds of hulks mining in high sec, the chances of actually being attacked in this fashion are quite low, best bet is to stay away from systems bordering lowsec.
The pirate runs the risk of running into a semi well fit barge and not popping it.
Swings and roundabouts gents. ------- Larkonis' Alt, main got banned. |

Tammaria Snegallja
|
Posted - 2008.12.02 13:25:00 -
[209]
Originally by: Valan How did they get your position so perfect? Just thought the noob corp shuttle was having a quick look? Because if you warped in from the station and they warped in from a safe I would put money on you being out of smart bomb range.
Let's see. There was a Hulk from some Carebear Corp 5 minutes earlier, that came from the station and left after 5 seconds in direction next belt. Could that pilot have bookmarked a jetcan or roid near the mining ships?
BTW: Where do I need to click to configure what the local displays?
|

RedSplat
Suddenly Ninjas
|
Posted - 2008.12.02 13:25:00 -
[210]
This is how the world ends.
When EVE does eventually die it will be because individuals like OP have turned it into toothless WoW in space There was even talk of French toast
But there was none to be had |

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 13:33:00 -
[211]
Originally by: ArmyOfMe
Originally by: Zeba Intersting exploit and noted as the ops text will surely be zapped by a mod. 
not a exploit. infact this have been done for years, just not with orcas
The Orca does make it stupid easy to do do though...
Interesting how no matter what is brought into a MMO with even the best intentions will immediately find use in the worst way.
IMHO, the answer to this is to flag the Orca pilot to CONCORD for "aiding and abetting", ie if a flashy red goes to and uses the services of another ship that ship should get a GCF then suffer a CONCORD'ing.
This wouldn't stop them from using an orca initially to get ships but it would stop them from being able to go back and re-use it quickly.
My opinions are my own and do not necessarily represent those of my corp or alliance. |

Henry Loenwind
|
Posted - 2008.12.02 13:36:00 -
[212]
Originally by: Superfailsauce The pirate runs the risk of running into a semi well fit barge and not popping it.
"Not gaining something" is not risk. Risk is about losing something.
So these pirates have a fixed investment (ships+fitting), a variable gain (loot), and no risk.
The miners have a fixed investment (mining crystals), a variable gain (ore), and a risk (ships+fitting+implants).
Originally by: Decard Sune on 23/03/2008 12:12:37
Carebear is a derogatory term used by those who feel that every player should be nothing mroe than a target for their pleasure. These individuals usually ha
|

Tammaria Snegallja
|
Posted - 2008.12.02 13:38:00 -
[213]
Originally by: Jack Gilligan the answer to this is to flag the Orca pilot to CONCORD for "aiding and abetting", ie if a flashy red goes to and uses the services of another ship that ship should get a GCF then suffer a CONCORD'ing.
Easy fix: Go to safespot, eject the ships, dock & go offline. Login -10 chars, fly to safespot, enter ships. Nothing Concord can do against the Orca pilot.
|

Turelle
Veto. Academy Veto Corp
|
Posted - 2008.12.02 13:50:00 -
[214]
Congratulations to the pirates who did it. There are already enough complications to getting through high sec as an outlaw. They would've had to be bloody quick to get into the ships and warp to you since the Navy spawns even on pods (just doesn't shoot).
Allowing CONCORD to shoot pods is stupid. Players can do that to an outlaw anywhere (podded one in Jita to get a 50m bounty reawrd a while ago). Voiding insurance when losing a ship to CONCORD is pointless since the ISK vs. Reawrd is high if it's a 5m T1 ship to multiple 100m+ ISK T2 ships.
The great thing about EVE is that nowhere is safe and need teamwork to make it safer. You go to 0.0 and expect to be killed. You go to low sec and expect to be killed. High sec just has alot more risks to the aggressors.
|

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 13:53:00 -
[215]
Originally by: Mr M Edited by: Mr M on 02/12/2008 00:53:35
Originally by: Thudin
Originally by: Mr M that isn't an exploit yet
Not an exploit at all. The pirates are still taking a chance by doing this in high sec.
It's not an exploit yet. But I'm quite sure CCP will do something about it in the next couple of days, and then a lot of people while whine about how evil CCP is at the forum. Oh how unexpected.
I agree. The reason CONCORD and the police attack -10 criminals in highsec when in ships is because the INTENDED mechanic is that these people aren't in ships in highsec, but can only be in pods, or in a ship if they RAPIDLY pass thru.
By-passing this by using an Orca while technically not an exploit is a misuse of that mechanic to by-pass another intended game mechanic.
|

Shirley Serious
Amarr Imperial Academy
|
Posted - 2008.12.02 13:54:00 -
[216]
so what options do tech1 barge pilots have?
exhumers can fit a tank, but many do not.
But tech1 barges don't really have that option, do they?
Yes. Yes, I am. |

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 13:56:00 -
[217]
Originally by: Tammaria Snegallja
Originally by: Jack Gilligan the answer to this is to flag the Orca pilot to CONCORD for "aiding and abetting", ie if a flashy red goes to and uses the services of another ship that ship should get a GCF then suffer a CONCORD'ing.
Easy fix: Go to safespot, eject the ships, dock & go offline. Login -10 chars, fly to safespot, enter ships. Nothing Concord can do against the Orca pilot.
Yeah.
How about this: If you are an outlaw, you simply can't use a ship bay service, OR board a ship while in a system you are allowed to be attacked if you are in a ship.
That way the only way to be in a ship if you are an outlaw is to arrive IN one, or undock from a station IN one.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 13:56:00 -
[218]
Originally by: techzer0
Originally by: Commander Aeris I still don't get why pirates blow up their own income I mean, I understand can flipping. Hate it, but it makes the pirates money. Probably more then to splat 10 odd ships to kill a hulk?
Besides, the pirates should all love the macro miners, otherwise they wouldnt have ships to splat.
No macro/carebear miners = no minerals for your ships.
Guess it shows that those pirates that yell that theres too many miners in highsec wouldnt mind giving me some money to show you really don't care about ship prices rising?
Most well organized pirate corps have their own logistic suppliers, who are profiting from us making the extra stuff they sell worth more. So we're not cutting our own throats, we're hurting the rest of the EVE economy that is not self reliant 
what is this? people working together in an mmo, IT CANT BE!!!!!!!
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 13:57:00 -
[219]
Originally by: Roemy Schneider six pages and not one post suggesting wardec'ing the orca...? have privateers left such a hollow shell of the concept...
but wardecs are a pay to grief system 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 13:58:00 -
[220]
Originally by: Avon I still don't see what part of this is meant to be an exploit.
For ages pirates have had neutral alts bring them ships at safespots in high-sec. The only difference here is using an Orca to move the ships.
It is basically the same as suicide ganking has been for ages.
Faction Navy were buffed when factional warfare hit, so it is already harder for these pirates anyway.
The problem is that the OP expects to be safe, and wants bad guys to be nicer.
Personally I think that you should be able to cruise around in Empire space no matter your sec status. It should be up to players to "punish" criminals, not the factional navy (who should punish those with a low factional status, not a low security status). Of course, Concord should still respond to criminal acts.
eh, but the faction navy doesn't seem to have warp scramblers anymore. it is easier to jump into high sec when flashy red to warp off and warp back to the gate than to try and just fly back to the gate.
although the faction police blob when jumping 10+ outlaws in at the same time is complete lolz 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 14:00:00 -
[221]
Originally by: Dr Slaughter
Originally by: Scagga Laebetrovo Edited by: Scagga Laebetrovo on 02/12/2008 11:16:33 While I think this is liquid inspiration on the part of the pirates, the old Caldari maxim comes to mind - "only the paranoid survive"
There isn't an effective solution I can see to this, other than getting CONCORD to start podding :P
Edit: Also to prevent outlaws from having clones in high sec, should mention
Or void insurance on ship losses made by -10 pilots in high sec only.
i.e. if you've managed to get to -10, and can't really be penalized anymore by sec hits the only thing left is to void insurance and hit them in the pocket.
But.. frankly.. I quite like the current mechanic as people can still fight back if they bother to get as organized as the pirates (must suck for solo players though).
okay, I shoot 1 rat and come back -9.9 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 14:03:00 -
[222]
Originally by: Dmian Edited by: Dmian on 02/12/2008 11:47:06
Originally by: Avon I still don't see what part of this is meant to be an exploit.
For ages pirates have had neutral alts bring them ships at safespots in high-sec. The only difference here is using an Orca to move the ships.
It is basically the same as suicide ganking has been for ages.
Faction Navy were buffed when factional warfare hit, so it is already harder for these pirates anyway.
The problem is that the OP expects to be safe, and wants bad guys to be nicer.
Personally I think that you should be able to cruise around in Empire space no matter your sec status. It should be up to players to "punish" criminals, not the factional navy (who should punish those with a low factional status, not a low security status). Of course, Concord should still respond to criminal acts.
I don't know if this is an exploit or not, but it's very different from what you say. Previously, if you wanted to, say, make 3 waves of attacks, you have to get your alt to leave 3 ships parked at a safespot. Those ships where scannable, and hard to move.
With an Orca, you have practically a moving station that's friendly to pirates. It's effectively like opening the gates (as is your desire) or taking away sentry guns from stations: you can have many waves of suicide ganks, without any consequence.
I see some logic from people with low sec not being allowed in high sec systems, after all it's a reasonable matter of security. Or at lest don't let them board something better than a frigate, or face consequences. This is effectively like letting terrorist get past customs and then be able to buy guns inside a country. It should be something very difficult to achieve, not easy.
Also, I don't agree with vigilante policies. There needs to be some king of security force in high-sec. A free raoming space for anyone will be a non-secure space. Industry needs some kind of security to be possible. Sorry to say this, but a pure PvP game is not possible. Part of the interesting features of this game is the economy, industry and the market. Without it, it won't be Eve.
Really, this game is not all piracy, or all PvP or all industry, etc. Those seeing this from only their side are half blinded by their own game style. The space is a complex system, and it needs balance. Kill too many miners and your disposable suicide ganking ships get too expensive to be really disposable.
In the meantime, the OP needs to take precautions. Don't be out there with your elephants without a ranger looking for you. Empire might be a reserve, but poachers do exist, and might be near you. Be alert.
P.S: Clever pirate tactics... 
the market is where some of the most hardcore pvp takes place. and there is more epic stupidity on the market than a rocket pheonix with hull, armor and shield tank all civilian. and then there is **** that looks like a rocket pheonix, but is just a massive bait or a screw you I'm killing your profits for lulz.
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 14:04:00 -
[223]
Add some risk to the pirate side. Everyone says suicide ganking losses aren't a risk because the aggressor ship loss is predetermined. I propose the idea that we should change things so sometimes Concord doesn't spawn. That way the aggressor won't know if they're going to lose their ship! They'll be taking a huge risk then.
|

Thenoran
Caldari Hegemony Enterprises E L I T E Alliance
|
Posted - 2008.12.02 14:06:00 -
[224]
Originally by: Karille Add some risk to the pirate side. Everyone says suicide ganking losses aren't a risk because the aggressor ship loss is predetermined. I propose the idea that we should change things so sometimes Concord doesn't spawn. That way the aggressor won't know if they're going to lose their ship! They'll be taking a huge risk then.
So instead of always losing your ship, you lose it 50% of the time, how does this help? ------------------------ Low-sec is like sailing along the coast of Somalia...
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 14:06:00 -
[225]
Originally by: Venkul Mul
Originally by: hedfunk Refreshing to see alot of people congratulating the pirates. Usually it's just 'omfg nerf'
-10 in high sec, who would of thought it :P
I think it pretty stupid on the pirate part.
The are getting some easy killmail for a few weeks at most then the rules are changed because they are making too much waves. Probably it will be the "no insurance if killed by Concord" thing.
So they are trading a brief period of lulz for a future nerf. Not too bright.
tbh I have the isk to keep buying cruisers for 4milish, and ganking with them for a while. 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 14:07:00 -
[226]
Originally by: Karille
Originally by: Venkul Mul
Originally by: Karille
They lose their ships and their targets could be tanked. Just because they calculated the risk before they started doesn't mean there isn't any.
No, it is not risk. Risk involve a chance of success or failure, what they are doing is a pure clerk calculation: "I use x isk to get n killmails, so I pay x/n isk for each killmail".
So you're saying that if I mine x hours to get n ore that would be a bad thing.
lolz, same thing for missions. only x hours, n isk, m salvage, j loot, and k lp.
no risk just reward there... I miss the prenerfed missions. full stage aggro in every mission just because was a great feature.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 14:09:00 -
[227]
Originally by: Turelle Congratulations to the pirates who did it. There are already enough complications to getting through high sec as an outlaw. They would've had to be bloody quick to get into the ships and warp to you since the Navy spawns even on pods (just doesn't shoot).
Allowing CONCORD to shoot pods is stupid. Players can do that to an outlaw anywhere (podded one in Jita to get a 50m bounty reawrd a while ago). Voiding insurance when losing a ship to CONCORD is pointless since the ISK vs. Reawrd is high if it's a 5m T1 ship to multiple 100m+ ISK T2 ships.
The great thing about EVE is that nowhere is safe and need teamwork to make it safer. You go to 0.0 and expect to be killed. You go to low sec and expect to be killed. High sec just has alot more risks to the aggressors.
when I hit +5.0 sec (yea scary I know) I podded a guy with an 8milish bounty just for can flipping my alt. that is when my sec status started going down 
|

Miyamoto Uroki
Caldari Katsu Corporation
|
Posted - 2008.12.02 14:09:00 -
[228]
This sounds pretty much like an exploit and CCP will have to act upon it. Insurance system is pretty much ****ed, thats true.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 14:10:00 -
[229]
Originally by: Shirley Serious so what options do tech1 barge pilots have?
exhumers can fit a tank, but many do not.
But tech1 barges don't really have that option, do they?
heh t1 barges take like 1 maybe 2 cruisers to gank. although the pilot is way less likely to be fitting a gisti booster, or lose much isk, so t1 barges are usually avoided by gankers.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 14:10:00 -
[230]
Originally by: Jmanis Catharg Edited by: Jmanis Catharg on 01/12/2008 20:51:19 Go kill them?
Sorry, this doesn't sound like an exploit to me really.
They're -10 ffs. Why didn't you fit a couple guns on your covops and kill their pods at the orca???
(edit: or better yet, bookmark their Orca and fly back in a fit-out battleship and *really* wreck some havoc on the -10s
This....says it all. If the orca loots your wrecks, then he will flash as well. If you probed them out, get in a fast locker and pwn them. Heck if you're in a buzzard fit a scram and a missle launcher on it. (you know it gets a bonus right ?)
My fav line from the OPs post is "legit players" like -10 are not legit players. LOL.
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 14:12:00 -
[231]
Originally by: Thenoran
Originally by: Karille Add some risk to the pirate side. Everyone says suicide ganking losses aren't a risk because the aggressor ship loss is predetermined. I propose the idea that we should change things so sometimes Concord doesn't spawn. That way the aggressor won't know if they're going to lose their ship! They'll be taking a huge risk then.
So instead of always losing your ship, you lose it 50% of the time, how does this help?
That way it's riskier.
|

Htrag
The Carebear Stare
|
Posted - 2008.12.02 14:14:00 -
[232]
This is not new, nor is it an exploit.
My corpmate said Tank CEO explained this to him a while ago.
One can fit out a ship in the station, warp to insta undock off grid, warp to target and suicide gank.
The Orca is a creative twist, but ultimately irrelevant.
|

Tammaria Snegallja
|
Posted - 2008.12.02 14:19:00 -
[233]
Originally by: Goyda This....says it all. If the orca loots your wrecks, then he will flash as well.
Easy fix: Loot with a (couple of) hauler/destroyer alt(s) (you have at least 60 seconds before any of the killed miners can possible be back from station), then put the loot ship into the Orca, and fly back to the belt with the pod. Wait for the returning miners and laugh when they are being podded by Concord for shooting at you.
|

masternerdguy
|
Posted - 2008.12.02 14:23:00 -
[234]
Edited by: masternerdguy on 02/12/2008 14:24:47 this is not an exploit by any means, it is human creativity, pure human creativity. Move to another system, let me have their isolated fun.
ALSO:
Why dont you defend ur mining op? You should have a few tank BS with points en garde to get their pods and get revenge.
|

Lord Makk
Phaze-9 Fracture Alliance
|
Posted - 2008.12.02 14:24:00 -
[235]
And here I thought every new ship thats been coming lately were best as carebear boats.
Fun to see their tools turned against them :p
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 14:28:00 -
[236]
Ok, here is the fix for all you looking for a 'fix' make it so no one can shoot anyone in .5 or higher.
Yeah I know it's way over the top. Personally I think it is moronic to even be discussing this as some sort of exploit to a game mechanic. If they weren't in an orca then they would have someone pilot out the ships and eject then return with another until all the pirates were in their pods next to the ship they were going to board. There is NO place truly safe from PvP, get used to it and change your tactics. Put some tank on your mining ships to try and live long enough for concord to waste them, have a friend there pulling guard duty in a BS or something. Instead of complaining how to 'fix' it. Wanna be safe, stay docked.
disclaimer: I have not *yet* attempted or have suicide ganked anyone in highsec.
|

Kamikazi ONE
PROGENITOR CORPORATION
|
Posted - 2008.12.02 14:34:00 -
[237]
Why not just make the gates in highsec lock out people with very low standings ?
Problem fixed...
|

Haakelen
Gallente Fire Mandrill
|
Posted - 2008.12.02 14:35:00 -
[238]
Originally by: Kamikazi ONE Why not just make the gates in highsec lock out people with very low standings ?
Problem fixed...
Potentially because highsec isn't supposed to be completely safe?
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 14:38:00 -
[239]
Why are we looking for a solution to player creativity?
|

masternerdguy
|
Posted - 2008.12.02 14:45:00 -
[240]
Originally by: Karille Why are we looking for a solution to player creativity?
i have started a protest thread, creativity must be preserved
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 14:48:00 -
[241]
Originally by: Kamikazi ONE Why not just make the gates in highsec lock out people with very low standings ?
Problem fixed...
THERE IS NO PROBLEM TO BE FIXED !!!!! JUST PEOPLE WHINING !!!!!
Sheesh sometimes I wish CCP would put sentry guns on asteroids.
|

Terranid Meester
Tactical Assault and Recon Unit Privateer Alliance
|
Posted - 2008.12.02 14:54:00 -
[242]
Originally by: Kamikazi ONE Why not just make the gates in highsec lock out people with very low standings ?
Problem fixed...
Why not make the gates in low sec lock out people with very high standings?
Also make mining & missions only available in low sec 
|

Mistress Nyissa
|
Posted - 2008.12.02 14:54:00 -
[243]
Ignoring low sec status players simply because they're in a pod and not a ship is like saying the police ignore pedestrian murders because they're not in a car...
I'm not really commenting on the exploit or no side of things, it's simply an 'unintended use' which CCP will either change or not based on what they 'intend' the orca to do. In my view it makes the process of what should be difficult but not impossible a little too easy.
I would think Concord would want to monitor potential threats in their high security territory, so I would expect concord ships to follow even pods of those low sec status pilots. That way they would be in a position to fire as they leave the Orca, and on the Orca (talk about a deterrent lol) and would follow low sec status pilots to belts rather than waiting for them to attack. That's perhaps too far, I'm just thinking outloud really.
|

Abrazzar
|
Posted - 2008.12.02 15:00:00 -
[244]
While it was already possible to use a neutral alt to move ships in space for the redflag to use it was already a means to circumvent the game mechanic of restricting redflags to the use of very fast ships or pods in restricted highsec. This could be considered as an exploit.
With this happening rarely in the past it was low on the priority list of CCP. If they deem it an exploit it will also need fixing and when it's not that much of an issue due to little use and non-gamebreaking consequences it drops off the to-do list.
Now if this is becoming a FOTM tactic with the Orca, this issue will rise on the priority list and CCP will be forced to make some kind of statement, either deeming it an exploit (and fixing it) or deeming it a legal tactic.
No matter the arguments used and opinions held over this, it is a gray area which needs clarification by CCP authorities. The only people with any authority on the matter, by the way.
-------- Ideas for: Mining
|

M'Bac
|
Posted - 2008.12.02 15:01:00 -
[245]
Originally by: Mistress Nyissa Ignoring low sec status players simply because they're in a pod and not a ship is like saying the police ignore pedestrian murders because they're not in a car...
Oh dear, a RL analogy which has no bearing on the game. There are no clones in RL that we wake up in when we die- which is why death isn't a big deal in Eve and it is in RL.
|

5pinDizzy
Amarr Umpteenth Podding
|
Posted - 2008.12.02 15:02:00 -
[246]
Edited by: 5pinDizzy on 02/12/2008 15:03:12
Originally by: Roemy Schneider six pages and not one post suggesting wardec'ing the orca...? have privateers left such a hollow shell of the concept...
Six pages and you couldn't read the first properly.
Originally by: OP These -10 guys are flying into empire space in PODS. Making safespots in the systems they pray upon. Meeting up with Orcas in these safe spots flown by legit neutral pilots. (alts maybe)
|

Ga'len
Neo Spartans
|
Posted - 2008.12.02 15:03:00 -
[247]
EVE is a PvP game, where everything is based on risk versus reward.
Let's look at the reality of this game. PvP can occur anywhere as determined by the game design. High sec is safer, not safe and was meant to be that way.
When they made the changes to reduce suicide ganking, CCP specifically stated that is was not removing that game mechanic from the game, they were simply making it harder to be successful.
All this talk about removing insurance payouts from being killed by Concord will NOT change a thing. Many people will simply add that risk to the list when planning an attack such as this one.
So, going back to the risk versus reward model, what are the risks to the pirates here:
Risks
- Entering high sec, anyone can attack them on the spot with no Concord response.
- Loosing their ships.
- Loosing their pods (if someone is smart enough to be ready for an attack).
- Destroyed target did not have a lot of valuable loot.
Rewards
- Loot from destroyed ships.
- Fun from the planning and execution of the attack.
As you can see, the risks already far outweigh the rewards numerically, however, the simply fun of planning and executing a gank is the motivation here, not the isk being made. Being -10 means that the security hit is really not a risk for these pilots, but being -10 has many risks attached to it already.
The fact that pirates have different value systems than you do does not mean that this is an exploit, it simply means that they play on a different level than you.
I will leave the OP with one last thought here. Did it ever occur to you that these pirates/mercs were hired to simply disrupt your operations? In this day and age of Market PvP, there are many ways to try to control the market. Hiring mercs to attack your competitor is one way.
If your corp is a pet of an alliance, a rival alliance may have hired these guys to attack you as well.
Keep in mind, trying to nerf the suicide gank mechanic will affect more than just pirates, it will affect the political control game many alliance play as well as mercs who engage in disruption operations.
http://www.eve-druid.com |

Jacque Custeau
Knights of the Minmatar Republic
|
Posted - 2008.12.02 15:05:00 -
[248]
Of course I have to agree this is the OPs fault. Instead of focusing on mining he should have fit extenders, a DCU mod and plugged in an HG slave set so he could have survive the smartbombs long enough for Concord to arrive. Risk Vs Reward man, Risk Vs Reward...
Seriously speaking, I have friends who are -8 to -10 and when they accidently jump in with a ship into high sec, there is a concord spawn that kills them. Does this concord spawn not appear when they board ships from the Orca?
Like it or not, CCP might fix this problem by taking away the ship maintenance bay temporarily. These guys might have been smart and clever, but they might have also just ruined the game for the rest of us. -------------------
|

Squably
Minmatar Republic Military School
|
Posted - 2008.12.02 15:06:00 -
[249]
To simply sum up 80% of the posts in this topic:
NAG NAG NAG NAG NAG NAG NAG NAG NAG
The other 20%:
HAHA YOU FAIL
Signature removed. Please do not imply profanity in your signature. Navigator
|

Black Tahee1
|
Posted - 2008.12.02 15:08:00 -
[250]
Originally by: Jacque Custeau Of course I have to agree this is the OPs fault. Instead of focusing on mining he should have fit extenders, a DCU mod and plugged in an HG slave set so he could have survive the smartbombs long enough for Concord to arrive. Risk Vs Reward man, Risk Vs Reward...
Seriously speaking, I have friends who are -8 to -10 and when they accidently jump in with a ship into high sec, there is a concord spawn that kills them. Does this concord spawn not appear when they board ships from the Orca?
Like it or not, CCP might fix this problem by taking away the ship maintenance bay temporarily. These guys might have been smart and clever, but they might have also just ruined the game for the rest of us.
really you made me laugh thanks. first of start thinking before typing and leave the orca out it has nothing to do with this idea (which isnt new and has been used for a long time) and concord doesnt pod piwats, faction navies do
|

5pinDizzy
Amarr Umpteenth Podding
|
Posted - 2008.12.02 15:08:00 -
[251]
I'm not defending the OP, they made some dumb mistakes...
...but I love reading all these hindset prophet posts from know it alls, so funny.
OH YA, THE ******S SHULDS HAEV ALL FITTED ANTI ORCA GUNZ ON THEIR BARGES WIV TARGET PAINTERS FOR PODS!!1one
|

CDLoon
Minmatar Red Sky Morning
|
Posted - 2008.12.02 15:08:00 -
[252]
Good Tactic - well implemented. Respect Pirates.
To the OP, maybe move to a different system ? but there will always be a chance, adapt or die.
Ah, you died already....
|

Gombar
Caldari No Wise Guy's
|
Posted - 2008.12.02 15:09:00 -
[253]
Edited by: Gombar on 02/12/2008 15:10:32 Ok I understand it. All miners risking 400M are whiners, while the pirates risking 20M are heros.
Have a fair idea, how to balance this a little:
Let say 20% of the time, ganking triggers a concord bounty hunter. This bounty hunter will hunt the pirate in any space, appearing out of nowhere (maybe we should let him show up in local), having superior weapons, and podding the pirate in the cause of action. He will do that for a time frame of about two month or until he caused the pirate twice the loss he has caused the ganked. To be fair the pirate can defend himself by fitting a special anti bounty hunter module, only be good to give the pirate a fair chance to survife the attack, eg. something to break the lock of the bounty hunter scrambler. Guess it is extra fair for the pirate since he only needs to carry those modules until the bounty hunter is off again, while according to this forum a miner should fit them all the time.
|

Durzel
Caldari
|
Posted - 2008.12.02 15:11:00 -
[254]
Is it CONCORD that appear on grid for outlaws? I thought it was just the resident navy (i.e. the same response as if you were sufficiently negative standings towards a certain race anyway).
|

Jacque Custeau
Knights of the Minmatar Republic
|
Posted - 2008.12.02 15:18:00 -
[255]
Originally by: Black Tahee1
really you made me laugh thanks. first of start thinking before typing and leave the orca out it has nothing to do with this idea (which isnt new and has been used for a long time) and concord doesnt pod piwats, faction navies do
Its not a new idea, but the Orca makes this idea practical. As for "start thinking..." I was not writing a suggestion, just stating something CCP might do. You know Jetcans didn't have time delays like they do now? Whenever you wanted to jet something you could do it whenever you want, instead of having to wait minutes between jet cans. Thing is, Pirates would litter the gates with thousands of them and lag people out. So there is an example of a convenience that was removed because of pirates.
I know concord doesn't pod pirates, and I never said they do. However it was my expectation that Concord would shoot them once they board ships from the Orca. -------------------
|

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 15:18:00 -
[256]
It would be helpful (since another thread was locked and we know CCP has read about this) if CCP would make a statement. That'd end the argument :)
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 15:21:00 -
[257]
Originally by: Gombar Edited by: Gombar on 02/12/2008 15:10:32 Ok I understand it. All miners risking 400M are whiners, while the pirates risking 20M are heros.
Have a fair idea, how to balance this a little:
Let say 20% of the time, ganking triggers a concord bounty hunter. This bounty hunter will hunt the pirate in any space, appearing out of nowhere (maybe we should let him show up in local), having superior weapons, and podding the pirate in the cause of action. He will do that for a time frame of about two month or until he caused the pirate twice the loss he has caused the ganked. To be fair the pirate can defend himself by fitting a special anti bounty hunter module, only be good to give the pirate a fair chance to survife the attack, eg. something to break the lock of the bounty hunter scrambler. Guess it is extra fair for the pirate since he only needs to carry those modules until the bounty hunter is off again, while according to this forum a miner should fit them all the time.
How about an improved and meaningful PLAYER bounty system where a player can take the role of that BH?
In a sandbox game I'd prefer that NPC's not do any work that a player COULD do except where that would be undesirable.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 15:22:00 -
[258]
Originally by: Jack Gilligan It would be helpful (since another thread was locked and we know CCP has read about this) if CCP would make a statement. That'd end the argument :)
I imagine they'll probably want to have a meeting about it before saying anything so they don't contradict themselves.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 15:29:00 -
[259]
Originally by: Gombar Edited by: Gombar on 02/12/2008 15:10:32 Ok I understand it. All miners risking 400M are whiners, while the pirates risking 20M are heros.
Have a fair idea, how to balance this a little:
Let say 20% of the time, ganking triggers a concord bounty hunter. This bounty hunter will hunt the pirate in any space, appearing out of nowhere (maybe we should let him show up in local), having superior weapons, and podding the pirate in the cause of action. He will do that for a time frame of about two month or until he caused the pirate twice the loss he has caused the ganked. To be fair the pirate can defend himself by fitting a special anti bounty hunter module, only be good to give the pirate a fair chance to survife the attack, eg. something to break the lock of the bounty hunter scrambler. Guess it is extra fair for the pirate since he only needs to carry those modules until the bounty hunter is off again, while according to this forum a miner should fit them all the time.
Perhaps not heros, creative, yes. But the pirate is GOING to lose their ship, the miner doesn't have to. Want to protect the 400m isk ship ? Then guard it. One remote repping ship will insure concord will have time to do their thing. I think the problem is the pirates are thinking, the miners aren't and are being lazy and lulled in a sense of security. Instead of having CCP solve your problems why not 'man up' and solve them yourself ?
|

Vin'calis
Gemini Sun Violent-Tendencies
|
Posted - 2008.12.02 15:31:00 -
[260]
Kudos to the guys who did this, nice use of their new Orca!
My first thoughts were that this is sort of getting around the sec status mechanic, but then if there's sufficient ways to defend against it then it's not really without risk, right?
Stupid question: Do CONCORD automatically aggress -10 pirates nearby? Because assuming that they do...
-> Scan down the Orca in a cov ops. -> Jump into your trusty rookie ship of choice -> Do some serious damage to that Orca with your civilian light electron blaster -> Voila! The gank-squad's safe spot is now filled with helpful CONCORD allies, and all you've lost is a free ship and a little sec status.
-> Proceed to follow the Orca around as it make new safe spots and repeat as necessary. -> Enjoy the power of the rookie fleet that defeats the pirates!
Would this actually work?
|

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2008.12.02 15:32:00 -
[261]
well done for the pirates :-)
possible fix, add a navy escort to each low sec status pod in empire ... I mean if you are in higher sec status than allowed, you will be followed by a navy frigate that will trigger an attack once you board any kind of ship (even a newb frig)
2nd possible fix, each pirate entry is broadcasted by the gate like: <character name> with security status X entered system/left system
or simply let gate guns and navy shoot the pods on jump in :-) --- SIG --- CSM: your support is needed ! |

Goyda
Destry's Lounge
|
Posted - 2008.12.02 15:35:00 -
[262]
Edited by: Goyda on 02/12/2008 15:35:46
Originally by: Vin'calis Kudos to the guys who did this, nice use of their new Orca!
My first thoughts were that this is sort of getting around the sec status mechanic, but then if there's sufficient ways to defend against it then it's not really without risk, right?
Stupid question: Do CONCORD automatically aggress -10 pirates nearby? Because assuming that they do...
-> Scan down the Orca in a cov ops. -> Jump into your trusty rookie ship of choice -> Do some serious damage to that Orca with your civilian light electron blaster -> Voila! The gank-squad's safe spot is now filled with helpful CONCORD allies, and all you've lost is a free ship and a little sec status.
-> Proceed to follow the Orca around as it make new safe spots and repeat as necessary. -> Enjoy the power of the rookie fleet that defeats the pirates!
Would this actually work?
Concord only goes after folks with a GCC (global criminal flag) the faction police go after the flashys. Concord and the faction police have no problem finding people in their 'safe spots' once they board a ship. But in their pods they do nothing.
To the OP, he had the BEST advantage, he found their safespot, and they were all flashy, he should have killed 'em, remember flash pods don't spawn concord in their favor. When it comes to conflict stop thinking like a miner and think like a PvPer.
There is NO need to FIX anything. It's not broken. Sheesh.
|

fuze
Gallente Chosen Path Warp to Desktop
|
Posted - 2008.12.02 15:36:00 -
[263]
Originally by: Jack Gilligan It would be helpful (since another thread was locked and we know CCP has read about this) if CCP would make a statement. That'd end the argument :)
How about CCP still is calculating the amount of pirate subs lost weighs against carebear subs gained?
Seems that with introducing the Orca we ended up with a whale. |

Mistress Nyissa
|
Posted - 2008.12.02 15:38:00 -
[264]
Originally by: M'Bac Oh dear, a RL analogy which has no bearing on the game. There are no clones in RL that we wake up in when we die- which is why death isn't a big deal in Eve and it is in RL.
Well, I'm sorry I related it to a RL perspective. I still think the point stands though, low standing/sec-status means you are wanted for crimes against that faction (or against that faction's laws. Honestly, I don't see why npc's don't pod low standing/sec status players other than game mechanics. But, I'm sure you'd agree, that faction would still consider them a possible threat regardless.
Instead of searching for irrelevant reasons to pick apart posts, try reading the intended message.
I'm not saying pod all pirates. I'm not saying keep them out of high-sec. I'm saying when they are in the space of a faction which doesn't trust them, they should be seen as untrustworthy and treated as such (followed, monitored).
I don't want to end high sec killing, there's people that deserve it (especially those hiding behind it) but it's called high sec for a reason.
|

Vin'calis
Gemini Sun Violent-Tendencies
|
Posted - 2008.12.02 15:38:00 -
[265]
Edited by: Vin''calis on 02/12/2008 15:42:25 Edited by: Vin''calis on 02/12/2008 15:41:50 Ah well, worth a try.
Back to the ganking them as they undock plan, then.
Cheers for clarification! 
EDIT for further content (and spelling): I don't think this is a problem if flashies can get a single gank off before being forced to retreat. It only becomes a problem if they can repeeatedly carry out ganks and effectively lock down systems in highsec. As long as they can be scanned down and suitably chastised I don't have an issue with the method.
|

Abrazzar
|
Posted - 2008.12.02 15:38:00 -
[266]
Edited by: Abrazzar on 02/12/2008 15:41:37 Meh. Ignore, got it all wrong. 
-------- Ideas for: Mining
|

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2008.12.02 15:46:00 -
[267]
Originally by: Goyda Edited by: Goyda on 02/12/2008 15:35:46
Originally by: Vin'calis Kudos to the guys who did this, nice use of their new Orca!
My first thoughts were that this is sort of getting around the sec status mechanic, but then if there's sufficient ways to defend against it then it's not really without risk, right?
Stupid question: Do CONCORD automatically aggress -10 pirates nearby? Because assuming that they do...
-> Scan down the Orca in a cov ops. -> Jump into your trusty rookie ship of choice -> Do some serious damage to that Orca with your civilian light electron blaster -> Voila! The gank-squad's safe spot is now filled with helpful CONCORD allies, and all you've lost is a free ship and a little sec status.
-> Proceed to follow the Orca around as it make new safe spots and repeat as necessary. -> Enjoy the power of the rookie fleet that defeats the pirates!
Would this actually work?
Concord only goes after folks with a GCC (global criminal flag) the faction police go after the flashys. Concord and the faction police have no problem finding people in their 'safe spots' once they board a ship. But in their pods they do nothing.
To the OP, he had the BEST advantage, he found their safespot, and they were all flashy, he should have killed 'em, remember flash pods don't spawn concord in their favor. When it comes to conflict stop thinking like a miner and think like a PvPer.
There is NO need to FIX anything. It's not broken. Sheesh.
insurance is cheap and so are jumpclones ... there is no downside to this harasment ... same issue as suicide ganking ...
this game heavily favors the coward and outlaw in many cases ... --- SIG --- CSM: your support is needed ! |

Goyda
Destry's Lounge
|
Posted - 2008.12.02 15:47:00 -
[268]
Originally by: Vin'calis Edited by: Vin''calis on 02/12/2008 15:42:25 Edited by: Vin''calis on 02/12/2008 15:41:50 Ah well, worth a try.
Back to the ganking them as they undock plan, then.
Cheers for clarification! 
EDIT for further content (and spelling): I don't think this is a problem if flashies can get a single gank off before being forced to retreat. It only becomes a problem if they can repeeatedly carry out ganks and effectively lock down systems in highsec. As long as they can be scanned down and suitably chastised I don't have an issue with the method.
15 minute timer. If they hop into a ship before the GCC is up, concord will be in their SS pwning them again.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 15:51:00 -
[269]
Originally by: Hugh Ruka
Originally by: Goyda
There is NO need to FIX anything. It's not broken. Sheesh.
insurance is cheap and so are jumpclones ... there is no downside to this harasment ... same issue as suicide ganking ...
this game heavily favors the coward and outlaw in many cases ...
Why do you all think it's about insurance ? I do not insure ANY of the t1 cruisers I fly, it's pointless, they are CHEAP, and if I were to suicide gank someone I'd fly all t1 mods. So again cheap. Insurance has NOTHING to do with this. It's the insecure feeling high sec dwellers get when the 'non-legit' players enter local. I personally think if you mine a belt clean, it should not re-spawn for 1-2 weeks, forcing miners to move around and not just **** the high sec systems. Would even drive the prices up for minerals making them more profitable.
|

masternerdguy
|
Posted - 2008.12.02 15:53:00 -
[270]
Originally by: Goyda
Originally by: Hugh Ruka
Originally by: Goyda
There is NO need to FIX anything. It's not broken. Sheesh.
insurance is cheap and so are jumpclones ... there is no downside to this harasment ... same issue as suicide ganking ...
this game heavily favors the coward and outlaw in many cases ...
Why do you all think it's about insurance ? I do not insure ANY of the t1 cruisers I fly, it's pointless, they are CHEAP, and if I were to suicide gank someone I'd fly all t1 mods. So again cheap. Insurance has NOTHING to do with this. It's the insecure feeling high sec dwellers get when the 'non-legit' players enter local. I personally think if you mine a belt clean, it should not re-spawn for 1-2 weeks, forcing miners to move around and not just **** the high sec systems. Would even drive the prices up for minerals making them more profitable.
you dont want that, then our ship costs will go up!
|

Vin'calis
Gemini Sun Violent-Tendencies
|
Posted - 2008.12.02 15:56:00 -
[271]
Originally by: Goyda
15 minute timer. If they hop into a ship before the GCC is up, concord will be in their SS pwning them again.
Absolutely, but even waiting out the timer and ganking 3 times an hour would wreak havoc among any mining ops, no? And they could use alts to resupply ships whilst waiting out the timer...
oh wait, at this point the orca's a bit redundant...
...hmm. 
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 16:07:00 -
[272]
Originally by: Vin'calis
Originally by: Goyda
15 minute timer. If they hop into a ship before the GCC is up, concord will be in their SS pwning them again.
Absolutely, but even waiting out the timer and ganking 3 times an hour would wreak havoc among any mining ops, no? And they could use alts to resupply ships whilst waiting out the timer...
oh wait, at this point the orca's a bit redundant...
...hmm. 
If you think about it, you have 15minutes to setup a trap, if they are in local why fall for it AGAIN ! Think people THINK.
|

Velvet Spice
Spice World
|
Posted - 2008.12.02 16:20:00 -
[273]
Originally by: Shintai Would this be another non tanked, no skills hulk post? And fitted for cargo to lower its tank ability even more?
would this be another idiot who has never tried to seriously tank a Hulk to withstand a directed attack? yeah you can pimp a Hulk to tank 0.0 spawns long enough for your drones to kill the rats, but a gank squad of 10+ specialized suicide ships is on a whole different level than that I eat carebears for breakfast |

Velvet Spice
Spice World
|
Posted - 2008.12.02 16:29:00 -
[274]
Originally by: Goyda If you think about it, you have 15minutes to setup a trap, if they are in local why fall for it AGAIN ! Think people THINK.
you put "think" in capitals, now it's up to you to practise what you preach: it wouldn't have prevented the first gank, and it won't prevent other mining teams or a mining op 1-2 jumps out getting pwnt by the same borderline exploitation of game mechanics I eat carebears for breakfast |

Goyda
Destry's Lounge
|
Posted - 2008.12.02 16:31:00 -
[275]
Originally by: Velvet Spice
Originally by: Goyda If you think about it, you have 15minutes to setup a trap, if they are in local why fall for it AGAIN ! Think people THINK.
you put "think" in capitals, now it's up to you to practise what you preach: it wouldn't have prevented the first gank, and it won't prevent other mining teams or a mining op 1-2 jumps out getting pwnt by the same borderline exploitation of game mechanics
I did think about it, the OP for this quote was speaking after the first gank. So I was suggesting that if you're concerned about a mining op and you are worried that 15 minutes later they come back in......duh. As for them going to other systems. Oh well.
|

Frug
Repo Industries
|
Posted - 2008.12.02 16:47:00 -
[276]
For the first time in as long as I can remember, I agree with a carebear that there is a problem with the game mechanics here that needs to be addressed.
He makes some good points that this issue on its own wouldn't be so bad, if it wasn't compounded with other game mechanics like insurance and the inability to attack the orca that is feeding these pirates.
A simple fix would be not to let people below -5 board ships in space in .5 systems and above? - - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Eluhaf
|
Posted - 2008.12.02 16:48:00 -
[277]
CCp is going to have to do something on this. They learned their lesson when they took too long to react to the Jihadswarm, killing miners (even macros) costs them subscriptions.
Insurance mechanisms are to blame here, might be a good time to scale insurance payouts based on sec status. So sec status 0 and above get full payment as they do today, but you lose insurance as you get to -10. -1, only gets 90%, -2 only 80%, etc. Seems like much more of a real consequence to pirating then the current system. Having -10 sec status now only really makes it so you need alts to bring ships/supplies in for you.
|

Galvatine
Caldari Dark Materials
|
Posted - 2008.12.02 16:48:00 -
[278]
I guess the same "problem" could exist with access rights to a friendly pos ship array.....
|

voogru
Gallente Massive Damage United Corporations Against Macros
|
Posted - 2008.12.02 16:50:00 -
[279]
So the Orca isn't an all carebear ship after all.
Hate Farmers? Click Here |

Galvatine
Caldari Dark Materials
|
Posted - 2008.12.02 16:52:00 -
[280]
Originally by: voogru So the Orca isn't an all carebear ship after all.
Im just happy that its found a use
Possible with a pos up to 0.7 Possible with an alt up to 1.0
Nothing new in this at all im hearing, just large groups of flashy reds able to do it at once..
Im gonna go dust off my covops and hunt me some pods ;)
|

NeoTheo
Dark Materials
|
Posted - 2008.12.02 16:53:00 -
[281]
I have zero problem with people getting sucided, ive had it happen to me.
My problem is with once a -10 gets in a ship in high sec, he should get some kinda of hassle from the cops;
at least i think i feel that way, to be honest this is pretty new to me; i just assumed the moment you got in a ship when you are -10 in high sec the faction navy turned up and prawned you.
ether way, great use of a new ship; not sure i the mechanic of the navy needs looking at; really cant figure it out in an "hmm good or bad " way.
before i get called a carebears ******* tho ;) i was not in faviour of the suicide gank nerf, i believe in pvp in all its aspects in eve, i think think the rules should be fairly clear and this one was clear as mud. ;)
- DAMT -
If you dont know, well, you dont know!
|

Thoren Gregson
|
Posted - 2008.12.02 17:01:00 -
[282]
IÆll agree that itÆs clever. That doesnÆt make it any less of an exploit/abuse.
The whole point is that the security status system is being circumvented and that the insurance system is being abused. Period.
If we canÆt agree that those two game mechanics are not being abused/exploited/circumvented then we have an issue. ThatÆs really the only question here. All the rest of the comments are irrelevant.
Everything else about this is fine. I thought I was pretty clear about that. IÆm not crying for my loses. IÆm dismayed that time after time the shady gray area of what is allowed and what isnÆt is never clear in Eve. I can adapt and adjust if I just know that something is allowed or isnÆt. This week itÆs allowed.. so do I invest, train and kit ships to counter this only to have it fixed/banned the next week? LetÆs say IÆm the pirate corp.. I go out and buy 5 orcas and 100 frigates to start plundering in empire only to have it fixed/banned the next week? Do you not see the big picture problem here? This kinda stuff seems to happen monthly.
Even now, CCP is reading over this thread trying to decide what the stance will be. That they have read it, there is no question. ItÆs been on the front page for almost 24 hours now, and 2 other threads created later (about something else) have already had a blue response or comment in them. But not this one. Why is that? Because once something is said about this.. it becomes ôset in stoneö and frankly they are not sure what (if anything) they are going to do about it. IÆm afraid that they might be waiting for the ôpopular voteö to decide or at least help them decide. There are at least two sides to very issue and itÆs refreshing that at least a few of you grasp that. When/if the nurf bat swings it needs to be looked at carefully from every angle.
ItÆs a bit comical how many people chime in with ideas on how to counter this. ItÆs even more hilarious for others to assume what we did or didnÆt do, how we fit our ships or even why we where stupid for not predicting the future.
ItÆs clear that a large number of people that have all of these cool suggestions about having combat ships on point guarding mining ops for hours on end are well out of touch with high sec mining ops. If your going to make suggestions, think about it first. Would YOU be willing to sit in a combat ship for hours staring at local and overview to ôguardö the little carebear miners? And if so what would you need as composition for YOUR time? 10 mill and hour or more? And how many days would you be willing to do that with no action? The biggest question is, just what are you going to do when 5 or more pirates warp in and start letting the fir fly? This whole thing takes less then 20 seconds total. The watching local when they appear and congregate has more merit and in a system with 30+ people flying in and out at any one timeà well. All I can say is, you try it and see how viable it is.
ItÆs also amusing to see how many people didnÆt read the entire original post or skimmed it. I stated that itÆs not really the orca that makes this happen, it just makes it easier.
I never said there are not counters to these tactics. Infact, rather then whine last week we took the time to track them with the very intent to ôdo something about it.ö I never said we DIDNÆT do something about it, thatÆs just not a relevant part of the story and frankly the post was too long anyway, most people didnÆt read the entire thing.. thatÆs clear from some of the responses.
Yes in hind site there are things we could have done differently to minimize this risk and some of them we have already been doing. But IÆm telling you now, when/if this becomes a wide use practice itÆs going to be a big problem. IÆm stating it now so it can be fixed now.. not 4 months later when 80% of the low sec population has moved into highsec and has effectively shutdown the industrial sector of Eve.
Take a look at all of the responses.. a large number of people are already congratulating and planning on how they can get in on the action too. What do you think is going to happen when à
You know what.. forget it. ItÆs like talking to a wall.
Hopefully with this post this tactic has been brought out into the open and we can have some sort of word from CCP about it being a valid tactic or announcing that something will be fixed / changed.
|

Damoxenos
|
Posted - 2008.12.02 17:02:00 -
[283]
ah the priates got to love em really lol
I am a high sec miner carebear or whatever you want to call me, but not a whiner or moaner
First off I like this idea, and kudos to the people who thought it up, I do however agree that something needs to be done, either with insurance payouts to concord losses (would that really change anything??) or restricting these low sec status players from doing this some how, be it stopping them from entering system or the lower sec status meaning concord would react even quicker...
But on the other hand, although I do not know your specific fittings, but why would you have cargo expanders whne in a group? you mine into a can normally right with a hauler that picks it up, so you should be fitting to either a) increase yeild b) increase tank or a mix of both...
Spreading out would make the op less efficient and more prone to can flippers due to their being more than one can, but mining close to low sec / null sec? in a busy system? I wouldnt do it, and I always have local open, ok you may not see much there, plus you should ALWAYS have your overview set up to view such pirates... and returning to the SAME spot later on I think was just asking for it to happen again...
Unlike most I can see both sides to the story, what would I like? well for the orca to have the same restriction the Rorqual has on the ships that can be in the bay, problem solved IMO....
Again Kudos to the players / pirates who thought this up, it is a sandbox game after all and thinking out of the box should always be praised
|

Icarus Flame
Amarr Van Ness Pet Hospital
|
Posted - 2008.12.02 17:18:00 -
[284]
Heh kudos to the pirates.
I do think that this is a bit sploity, though. People shouldn't be able to repeatedly gank miners in highsec. While it's not evasion of Concord per se, it is in a way, because the reason, presumably, that Concord pwns people in the first place is prevention. Note that the first gank was well within the rules of the game. Like I said, kudos. But use of the Orca to evade station guns and faction navies long enough to gank again is uncalled for.
the simple and obvious fix is to make the GCC of the pirate transfer to the pilot of the orca. Much like it transfers through remote repping. This would eliminate the repeated nature of these attacks, which is the real problem.
|

Pontiff Greary
|
Posted - 2008.12.02 17:21:00 -
[285]
What the OP describes seems like the very definition of what an "exploit" is.
|

Threv Echandari
Caldari K Directorate
|
Posted - 2008.12.02 17:22:00 -
[286]
I'm definitely NOT in favor of restricting the kind of ships that can be fit in an ORCA, It means (for one thing) that you can't dock your mining ships and fetch Combat ships should the Need arise. The versatility of the ORCA is a strong point and the vehicle itself should not be nerfed. It really is a cool ship that has possibliies that people are now picking up on. (It would be nice if it could use the Black Ops Jump Portal...but I digress)
Now there is a good argument that the the aiding and abetting rules for Neutral ORCA pilots should be looked at just like Remote repping from Neutrals is frowned upon but thats about the Extent of it. (As I said in a previous post, I think that Concord should not be involved but the players should be able to deal with it (neut ORCA) on their own.) ---------------------------------------- Happiness is a Wet Pod
|

Viletastic
|
Posted - 2008.12.02 17:29:00 -
[287]
Could this tactic be used in FW too?
|

Annaphera
Minmatar Super Green Industries
|
Posted - 2008.12.02 17:38:00 -
[288]
Ah, I do so love the whines of gankbears...
First, I must say - I think the pirates are to be congratulated in a way, for not simply taking CCP's word as to what the Orca's role is and figuring out a way to make it work for them. That said, I think the Orca needs to be left out of further discussion, because it wasn't anything more than a new shortcut for an existing tactic.
Second, I agree that certain mechanics in the game make things a bit too easy for suicide gankers, and the ability to get insurance money for a ship that Concord blasts is one of them. It becomes cost of doing business, and changes 'risk vs. reward' into 'payout vs reward' if done right. If the potential loot is likely to be greater than the cost of the T1 smartbombs and other junk mods in the ships, plus the cost of insurance, then the op is worth it. The risk is really nil, especially if they have no problem with sec status loss, or they're already at -10; it all comes down to a simple cash transaction with no real risk. You may not get the payoff you want, but you know the exact costs and possible outcomes. Hence, the label of 'gank-bear'. Removing insurance payouts for Concord-kills won't end suicide ganking, but it will hit the payout side of the equation, making the sacrifice of multiple destroyers or cruisers cost more than the loot one or two hulks will likely drop.
Third, since high-sec is supposed to be safe and patrolled to some degree, I think there should be some extra mechanism to aid miners in avoiding this sort of thing. Not a lot, though. My favorite is the idea that gates should broadcast a message when someone that raises the ire of the faction guards enters the system. It should be easy to implement, since they already flash a message to anyone near the gate when someone with low standing enters - why not make them flash an advisory to everyone in-system that someone with very low sec status has come calling?
Personally, I'm against anything that would kill suicide ganking all together - there should be some risk, after all. Neither of the above would stop high-profit ganking, nor would it prevent someone who's out for blood from taking their pound of flesh. They would, however, make suicide gankers think a bit in chosing targets, and make some sense in light of high-sec's supposedly 'protected' status.
|

Agor Dirdonen
|
Posted - 2008.12.02 17:40:00 -
[289]
Edited by: Agor Dirdonen on 02/12/2008 17:41:31 Restricting insurance payout to pilots with a sec rating of 0 or higher or not allowing outlaws into highsec for stuff like this won't solve a thing.
The only thing it would do is getting rid of outlaws as nobody will let his sec rating drop so low.
Most (not all) outlaws one time or another will work up their sec rating to above -2 so they can enter all systems again. Instead of going all the way to -10 and back up, they'll hover around 0 or -2 and even bring it up above 0 to have some safe space.
Now, the same thing will still happen. These attacks won't disappear, they still get insurance payout except, you cannot attack them should someone catch them in their pods near the orca getting ready to board a ship.
If you find that Orca and the pods show up, decloak and either a) shoot the pods b) scramble the ships till faction navy takes over
You know the Orca alt, can't be hard to follow him around so you can set up countertraps like a charm.
|

s33ker
Cry Havoc.
|
Posted - 2008.12.02 17:51:00 -
[290]
This is not an exploit. This is winning eve.
|

Ben Stark
|
Posted - 2008.12.02 17:55:00 -
[291]
Ok if they guys were using Frigs with smartbombs how in the world did they take out 4-5 Hulks before Concord could get them. Battleship SBs only have a range of 5k and Smalls only have 3k range. to have that many Hulks clusted that close togeather isnt a very effencent mining group. Even the damage from a BS smartbomb is only 250 every 10 seconds and Concord is there with in 10 seconds of any high sec system. So something here isnt right. I dont see a way that a frig well lets see if a Dest can fit 8 smart bombs that 50 damage each every 10 seconds. so 400 damage every 10 seconds im sorry but a hulk can tank better than that. I have to say I dont think something is right in this post. Either something else is being used other than Frigs or this didnt happen
|

Jacque Custeau
Knights of the Minmatar Republic
|
Posted - 2008.12.02 18:03:00 -
[292]
Originally by: Goyda
To the OP, he had the BEST advantage, he found their safespot, and they were all flashy, he should have killed 'em, remember flash pods don't spawn concord in their favor. When it comes to conflict stop thinking like a miner and think like a PvPer.
There is NO need to FIX anything. It's not broken. Sheesh.
Once again, the PvP banner is being raised without any thought as to what is practical. There is no way a ship can warp to that spot, lock up the pods before they warp out. So the player can come in and smartbomb the pods. Oh wait no he can't, because he will get concordokkened for splash damage to the orca. -------------------
|

oilio
Caldari State War Academy
|
Posted - 2008.12.02 18:08:00 -
[293]
Originally by: Ben Stark Ok if they guys were using Frigs with smartbombs how in the world did they take out 4-5 Hulks before Concord could get them. Battleship SBs only have a range of 5k and Smalls only have 3k range. to have that many Hulks clusted that close togeather isnt a very effencent mining group. Even the damage from a BS smartbomb is only 250 every 10 seconds and Concord is there with in 10 seconds of any high sec system. So something here isnt right. I dont see a way that a frig well lets see if a Dest can fit 8 smart bombs that 50 damage each every 10 seconds. so 400 damage every 10 seconds im sorry but a hulk can tank better than that. I have to say I dont think something is right in this post. Either something else is being used other than Frigs or this didnt happen
The OP never mentioned frigates at all. Where do you get the information that frigates were used?
The OP only stated that they were "Tech 1 ships".
You stink of failure, trolling, and an inability to read. |

ChinaWillGrowLarger
|
Posted - 2008.12.02 18:11:00 -
[294]
Not an exploit
|

Karentaki
Gallente Fighting While Intoxicated Intrepid Crossing
|
Posted - 2008.12.02 18:22:00 -
[295]
Nope, this isn't an exploit - it's just people using their brains. The fact that you can't use yours and instead come to the forums to get CCP to change the game so you don't have to think just shows that you are the one who needs to change. 'Adapt or die' comes to mind literally.
Quote:
EVE is like a sandbox with landmines. Deal with it.
|

Sun Zoo
|
Posted - 2008.12.02 18:35:00 -
[296]
Originally by: Drealir You cannot board current selected vessel because your standing currently is -10. 
Best suggestion yet.
|

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 18:39:00 -
[297]
Originally by: oilio
Originally by: Ben Stark Ok if they guys were using Frigs with smartbombs how in the world did they take out 4-5 Hulks before Concord could get them. Battleship SBs only have a range of 5k and Smalls only have 3k range. to have that many Hulks clusted that close togeather isnt a very effencent mining group. Even the damage from a BS smartbomb is only 250 every 10 seconds and Concord is there with in 10 seconds of any high sec system. So something here isnt right. I dont see a way that a frig well lets see if a Dest can fit 8 smart bombs that 50 damage each every 10 seconds. so 400 damage every 10 seconds im sorry but a hulk can tank better than that. I have to say I dont think something is right in this post. Either something else is being used other than Frigs or this didnt happen
The OP never mentioned frigates at all. Where do you get the information that frigates were used?
The OP only stated that they were "Tech 1 ships".
You stink of failure, trolling, and an inability to read.
My guess would be T1 fitted caracals with EM missiles and cheap T1 BCS's, and all T1 target painters in the mids, since EM resist would be weakest on an untanked (or poorly tanked) exhumer.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Normin Bates
|
Posted - 2008.12.02 18:57:00 -
[298]
I didn't read all 10 pages so I run the risk of saying what others have said. Oh well.
1. This isn't an exploit. It's clever. 2. Don't whine because other players are outsmarting you.(Damn scrubs!) 3. High sec space isn't supposed to be totally safe. (That would be boring) 4. Learn, adapt & change how you operate to avoid this. 5. Pay attention to local FFS!
|

Velvet Spice
Spice World
|
Posted - 2008.12.02 19:06:00 -
[299]
Originally by: Thoren Gregson IÆll agree that itÆs clever. That doesnÆt make it any less of an exploit/abuse.
The whole point is that the security status system is being circumvented and that the insurance system is being abused. Period.
If we canÆt agree that those two game mechanics are not being abused/exploited/circumvented then we have an issue. ThatÆs really the only question here. All the rest of the comments are irrelevant. [...]
ItÆs a bit comical how many people chime in with ideas on how to counter this. ItÆs even more hilarious for others to assume what we did or didnÆt do, how we fit our ships or even why we where stupid for not predicting the future. [...]
ItÆs also amusing to see how many people didnÆt read the entire original post or skimmed it. I stated that itÆs not really the orca that makes this happen, it just makes it easier.
I never said there are not counters to these tactics. Infact, rather then whine last week we took the time to track them with the very intent to ôdo something about it.ö I never said we DIDNÆT do something about it, thatÆs just not a relevant part of the story and frankly the post was too long anyway, most people didnÆt read the entire thing.. thatÆs clear from some of the responses.
Yes in hind site there are things we could have done differently to minimize this risk and some of them we have already been doing. But IÆm telling you now, when/if this becomes a wide use practice itÆs going to be a big problem. IÆm stating it now so it can be fixed now.. not 4 months later when 80% of the low sec population has moved into highsec and has effectively shutdown the industrial sector of Eve.
Take a look at all of the responses.. a large number of people are already congratulating and planning on how they can get in on the action too. What do you think is going to happen when à
You know what.. forget it. ItÆs like talking to a wall.
Hopefully with this post this tactic has been brought out into the open and we can have some sort of word from CCP about it being a valid tactic or announcing that something will be fixed / changed.
well said, and props for the effort you went through to shed some light on this issue I eat carebears for breakfast |

Mistress Frome
SniggWaffe
|
Posted - 2008.12.02 19:11:00 -
[300]
Originally by: Icarus Flame
I do think that this is a bit sploity, though. People shouldn't be able to repeatedly gank miners in highsec. While it's not evasion of Concord per se, it is in a way, because the reason, presumably, that Concord pwns people in the first place is prevention. Note that the first gank was well within the rules of the game. Like I said, kudos. But use of the Orca to evade station guns and faction navies long enough to gank again is uncalled for.
What if he flew in a bunch of gankships and dropped them off at different safes prior to ganking. That still an exploit? Still ganking repeatedly (after gcc ends), still dodging faction police. Still the same end result.
|

Marlenus
Caldari Ironfleet Towing And Salvage Tear Extraction And Reclamation Service
|
Posted - 2008.12.02 19:11:00 -
[301]
A creative use of resources.
As many have pointed out, the Orca doesn't enable any new tactics here; it just makes it much easer (from a command and control and logistics standpoint) to coordinate mass attacks in high sec.
Which is perfectly reasonable, since it's in the command ship category; it's fulfilling a command ship function.
I don't see how anybody could reasonably view this as an exploit. I think it's an excellent use of a capital asset. ------------------ Ironfleet.com |

Astro Glyde
|
Posted - 2008.12.02 19:12:00 -
[302]
1 - Blinky's in +.6 are risky but they're within their right to do so. 2 - If a blinpod survives in +.06 long enough to ss and organize an attack, they're not to blame - local carebear militia should be capable of handling a few pods. 3 - This isn't an exploit, it's a clever way of using the mechanics.
While it's sleezy, there's nothing here that's not always been allowed. |

xMinisterx
Caldari
|
Posted - 2008.12.02 19:22:00 -
[303]
This 
|

minorium
|
Posted - 2008.12.02 19:32:00 -
[304]
Hey Guys and gals..... Ever heard of Jump drive generators??? They don't even need gates. Or is there something about empire that jump drives can't get into? Come on peeps.. They don't need to nerf anything. People just need to have a bit of dignity and respect for one another.. oh wait Everyone who is PVP don't respect nothing... unless it kills them...... So get your miners armed with alt backup and stop trying to be greedy with four hulk miners.get two of them in combat ships and stay out a bit longer.. Jesus how hard is that?? GET SMARTER THAN THE GANKERS!!
Oh and the insurance on tech two ships... LOLERSKATES!!!! you are funny... Poding below -5 sec stat.. sure.... but once agian... who's to need the gates??
|

Sir Hades
Caldari Stimulus
|
Posted - 2008.12.02 19:33:00 -
[305]
Hmm, I wonder what putting 2 cloaked Falcons in the belt with you would do. I mean when the blinkies warp in, those Falcons could uncloak and jam said blinkies. I mean they are only T1 cruisers so they do not have sensor strengths THAT high. And I doubt that they will fit ECCM at first...
Also, high security space is SAFER space, not safe space. Use protection, it could save your ship. |

Kiva Aharan
|
Posted - 2008.12.02 19:38:00 -
[306]
I still have issues with how the OP's corp handled things. If I get mugged on Avenue Y you can guarantee I'm not going back to Avenue Y for quite some time. Same for Eve. Your mining grounds have become someone's hunting grounds, and honestly you have to either find greener pastures or combat the threat.
Overall you should never go under the assumption that you're safe. EVER. This is Eve! Don't fly what you can't afford to lose. That's rule number 1. I thought everybody knew that.
As far as whether or not it is an exploit, I'd say certainly no. Border zones are risky, we all know that. This just has the potential to extend that border. Granted, it may end up being in CCP's best interest to apply the nerfbat if it becomes so popular as to make the carebears lose interest in playing, but that's a different matter entirely. |

Devalis
Minmatar The Draconis Combine
|
Posted - 2008.12.02 19:40:00 -
[307]
Originally by: Jmanis Catharg Edited by: Jmanis Catharg on 01/12/2008 20:51:19 Go kill them?
Sorry, this doesn't sound like an exploit to me really.
1. CONCORD don't Pod. 2. The ORCA pilot isn't an outlaw. 3. They jump into a ship, it takes a moment for CONCORD to arrive. As long as their ship is blown up by CONCORD it's not an exploit, regardless of what they do *before* this happens.
They're -10 ffs. Why didn't you fit a couple guns on your covops and kill their pods at the orca???
(edit: or better yet, bookmark their Orca and fly back in a fit-out battleship and *really* wreck some havoc on the -10s
QFTFT!!!!!!!!!! --_--_-- Playing:EVE,GoW2,GAMES!
|

Milla Jovo
|
Posted - 2008.12.02 19:40:00 -
[308]
the Eve Player guide should be changed to read "There is no such thing as PVE ! It's all PVP. good luck !

|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 19:44:00 -
[309]
Originally by: Thoren Gregson
The whole point is that the security status system is being circumvented and that the insurance system is being abused. Period.
It's not about insurance trust me. They probably make more from the ship drops than the insurance.
Originally by: Thoren Gregson If we canÆt agree that those two game mechanics are not being abused/exploited/circumvented then we have an issue. ThatÆs really the only question here. All the rest of the comments are irrelevant.
It's only abuse to you because it happened to you. Sorry to say. There are lots of things like this, I had a freighter dead to rights, he logs, and goes away. logs in again and does the same thing, clearly exploiting logging in and out, but it happens. I just don't complain about it.
Originally by: Thoren Gregson
Even now, CCP is reading over this thread trying to decide what the stance will be. That they have read it, there is no question. ItÆs been on the front page for almost 24 hours now, and 2 other threads created later (about something else) have already had a blue response or comment in them. .....
I sure hope they read the thread about the missle nerf. 
Originally by: Thoren Gregson
ItÆs clear that a large number of people that have all of these cool suggestions about having combat ships on point guarding mining ops for hours on end are well out of touch with high sec mining ops. If your going to make suggestions, think about it first. Would YOU be willing to sit in a combat ship for hours staring at local and overview to ôguardö the little carebear miners? And if so what would you need as composition for YOUR time? 10 mill and hour or more? And how many days would you be willing to do that with no action?
It's your mining op, turn off the macros and guard it. Mining is just as boring as sitting there in a battleship watching it.
Originally by: Thoren Gregson
The biggest question is, just what are you going to do when 5 or more pirates warp in and start letting the fir fly? This whole thing takes less then 20 seconds total. The watching local when they appear and congregate has more merit and in a system with 30+ people flying in and out at any one timeà well. All I can say is, you try it and see how viable it is.
Dude......I live in this situation.
I understood your point. To quote Ricky Bobby "..don't think it's worth a velvet painting of a whale and a dolphin getting it on."
|

Manakid Tetsu
|
Posted - 2008.12.02 19:49:00 -
[310]
Why should any part of what is suppossed to be space be totally safe, I mean come on there are belt rats so obviously it isnt meant to be totally safe. Adapt get yourselves protection while you are running your mining ops. People who PVP loose implants as well.
You cant have all the rewards without at least some risks, I would like to see all belt rats in high sec boosted to be able to actually make sure when you are mining you actually risk something, maybe this is just a way of saying get yourselves protection and co operate with people so you actually have to have Protection. |

Goyda
Destry's Lounge
|
Posted - 2008.12.02 19:51:00 -
[311]
Originally by: Annaphera Ah, I do so love the whines of gankbears...
....Second, I agree that certain mechanics in the game make things a bit too easy for suicide gankers, and the ability to get insurance money for a ship that Concord blasts is one of them. It becomes cost of doing business, and changes 'risk vs. reward' into 'payout vs reward' if done right. If the potential loot is likely to be greater than the cost of the T1 smartbombs and other junk mods in the ships, plus the cost of insurance, then the op is worth it. The risk is really nil, especially if they have no problem with sec status loss, or they're already at -10; it all comes down to a simple cash transaction with no real risk. You may not get the payoff you want, but you know the exact costs and possible outcomes. Hence, the label of 'gank-bear'. Removing insurance payouts for Concord-kills won't end suicide ganking, but it will hit the payout side of the equation, making the sacrifice of multiple destroyers or cruisers cost more than the loot one or two hulks will likely drop.
You know, it's not always for the loot or ISK. Sometimes, it's just because they can.
|

minorium
|
Posted - 2008.12.02 19:54:00 -
[312]
Originally by: Astro Glyde Edited by: Astro Glyde on 02/12/2008 19:24:14 Especially greatful to the OP on posting detailed info on how this is done. You turned what was a localized, clever tactic by a small band of misfits into a full-blown pirate Modus Operandi. Nice going.
This is a very good point.Brilliant..... Now I'm going to have to get myself a combat alt or two Just to try to guard against this tactic from every sleeze bucket with a low sec standing..
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 19:56:00 -
[313]
Originally by: Jacque Custeau
Originally by: Goyda
To the OP, he had the BEST advantage, he found their safespot, and they were all flashy, he should have killed 'em, remember flash pods don't spawn concord in their favor. When it comes to conflict stop thinking like a miner and think like a PvPer.
There is NO need to FIX anything. It's not broken. Sheesh.
Once again, the PvP banner is being raised without any thought as to what is practical. There is no way a ship can warp to that spot, lock up the pods before they warp out. So the player can come in and smartbomb the pods. Oh wait no he can't, because he will get concordokkened for splash damage to the orca.
Dude I would take that ANY day. Warp in a cruiser and smartbomb the crap outta them. once they're podded they will be away for a while. and perhaps they lose and implant or two or maybe even some SP if they weren't paying attention last time they were podded. Plus I'd rather wave the PvP banner than the CCP banner.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 20:02:00 -
[314]
Originally by: minorium
Originally by: Astro Glyde Edited by: Astro Glyde on 02/12/2008 19:24:14 Especially greatful to the OP on posting detailed info on how this is done. You turned what was a localized, clever tactic by a small band of misfits into a full-blown pirate Modus Operandi. Nice going.
This is a very good point.Brilliant..... Now I'm going to have to get myself a combat alt or two Just to try to guard against this tactic from every sleeze bucket with a low sec standing..
We're not bad, we're just drawn that way.
disclaimer: I have not yet suicide ganked anyone.
|

Dred 'Morte
New European Regiment R.U.R.
|
Posted - 2008.12.02 20:03:00 -
[315]
Thanks for the ideia, I may try it in the near future. 
|

Malliard
|
Posted - 2008.12.02 20:08:00 -
[316]
Again Kudo'd to the Brigand Rascals who thought this up, excellent use of a capital resource in a tactical role. And to the OP, As a human being you really need to understand the role and chain of predator and prey. Its not an "exploit" no, its simply human ingenuity. Sorry it hurt, but son;
You are Prey.
REF: SEAL Team 10
|

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 20:20:00 -
[317]
Originally by: Malliard Again Kudo'd to the Brigand Rascals who thought this up, excellent use of a capital resource in a tactical role. And to the OP, As a human being you really need to understand the role and chain of predator and prey. Its not an "exploit" no, its simply human ingenuity. Sorry it hurt, but son;
You are Prey.
REF: SEAL Team 10
Let me guess, you are one of the types who squashes an ant and then does the "I PWND JOO" victory dance around it?
Can't stand that mentality. Killing others in 0.0 who are also flying WARships (as I do) is an accomplishment. Ganking non combat ships is, well, ganking. That's why I'm not a pirate and never will be.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Goyda
Destry's Lounge
|
Posted - 2008.12.02 20:41:00 -
[318]
Originally by: Jack Gilligan
Let me guess, you are one of the types who squashes an ant and then does the "I PWND JOO" victory dance around it?
Can't stand that mentality. Killing others in 0.0 who are also flying WARships (as I do) is an accomplishment. Ganking non combat ships is, well, ganking. That's why I'm not a pirate and never will be.
Oh great, now we get into the I'm in 0.0 and fight real ships so I'm better then you.......Last I checked the same ships in 0.0 are in lowsec and most in highsec....Never killed a hulk mining in 0.0 ? Same thing....just a ship loss.....needs more creativity in low/high sec. Oh and be sure to put killing other WARships in an internet based MMORPG on your resume. It's not an accomplishment, don't flatter yourself.
|

Jack Gilligan
Dragon's Rage KIA Alliance
|
Posted - 2008.12.02 20:55:00 -
[319]
Edited by: Jack Gilligan on 02/12/2008 20:55:56
Originally by: Goyda
Originally by: Jack Gilligan
Let me guess, you are one of the types who squashes an ant and then does the "I PWND JOO" victory dance around it?
Can't stand that mentality. Killing others in 0.0 who are also flying WARships (as I do) is an accomplishment. Ganking non combat ships is, well, ganking. That's why I'm not a pirate and never will be.
Oh great, now we get into the I'm in 0.0 and fight real ships so I'm better then you.......Last I checked the same ships in 0.0 are in lowsec and most in highsec....Never killed a hulk mining in 0.0 ? Same thing....just a ship loss.....needs more creativity in low/high sec. Oh and be sure to put killing other WARships in an internet based MMORPG on your resume. It's not an accomplishment, don't flatter yourself.
There is a huge difference. Highsec pirates are using the "carebear" mechanics of highsec and CONCORD they like to complain about miners/missionrunners et all just as much if not MORE so than they are!
They hide around the fact that no matter how attentive their "prey" is they still have to allow the pirate the first shot, and when you have a fleet capable of an alpha, it's game over, zero chance of defense, even if there is an escort there.
In lowsec, I can choose to shoot first and suffer only a sec status loss. In 0.0, same, no sec status loss.
Actually I'd use this as an argument for the miners to move to 0.0 instead of staying in empire. The rewards are greater, and you can actually be SAFER, you just have to work with other people instead of NPC's to do it.
You know, pirates are pirates, and they are a fact of life in EVE, and I do applaud the people who did this for having the ingenuity to think of a combat use for a non combat ship. But that still doesn't make this a good thing for the game, it just tells me that as usual, MMORPG players are more clever than the developers as a whole :) --- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Thoren Gregson
|
Posted - 2008.12.02 21:03:00 -
[320]
Quote: Especially greatful to the OP on posting detailed info on how this is done. You turned what was a localized, clever tactic by a small band of misfits into a full-blown pirate Modus Operandi. Nice going.
Believe it or not, I thought carefully about my post for a few days before I posted it and sat on it a day after writing it, partly for the reason you state and partly for other reasons.
Over the years we have seen cycles like this before.. People come up with clever tactics, it is used and abused for a while,(at other peopleÆs expense) soon others figure it out or are told and it doesnÆt become an ôexploitö until enough people complain or are hurt by it. Then suddenly one day a red post comes up saying such and such is an exploit, donÆt do it until we can fix it.
Well, IÆm hoping that by openly discussing this, the normal 6 month cycle can be shortened a bit, that a ruling can come sooner then later and a fix (if there will be one) can be applied sometime before 2012. (optimistic I know..)
DonÆt worry about me. IÆve already changed things enough to avoid this for a while. I have enough reserves and skills to change professions if I must. Like I said before, IÆd really like to know if this is going to be the way things will be.. or if it was just an oversight and itÆs going to be changed in some way. Because if this is the way things will be going forwardà a large paradigm shift in our corp will take place and IÆd sure hate to do all of that only to find out next week that .. opps suddenly itÆs going to change.
|

Agor Dirdonen
|
Posted - 2008.12.02 21:10:00 -
[321]
Edited by: Agor Dirdonen on 02/12/2008 21:15:34
Originally by: Thoren Gregson IÆd really like to know if this is going to be the way things will be.. or if it was just an oversight and itÆs going to be changed in some way. Because if this is the way things will be going forwardà a large paradigm shift in our corp will take place and IÆd sure hate to do all of that only to find out next week that .. opps suddenly itÆs going to change.
What is the oversight as far as you are concerned? The Orca that spews out the ships for them? Stuff like this won't be avoided by for example removing the Orca again from the game. Maybe CCP makes a change to the Orca but it won't stop these attacks. The Orca just makes it a bit easier.
Or do you mean the fact that -10's can get into highsec in a pod, board a ship brought in by a neutral and shoot something before faction navy and concord pops them? This has been in for years, you're not the first one that lost a ship this way. CCP didn't do anything back then, why should they do it now?
I have another question though. Would you feel better about this if the suicide gankers were not -10 but let's say -1.5 or -3 who don't have any restrictions to go in certain highsec systems?
|

Goyda
Destry's Lounge
|
Posted - 2008.12.02 21:17:00 -
[322]
Edited by: Goyda on 02/12/2008 21:19:20
Originally by: Jack Gilligan There is a huge difference. Highsec pirates are using the "carebear" mechanics of highsec and CONCORD they like to complain about miners/missionrunners et all just as much if not MORE so than they are! They hide around the fact that no matter how attentive their "prey" is they still have to allow the pirate the first shot, and when you have a fleet capable of an alpha, it's game over, zero chance of defense, even if there is an escort there.
In lowsec, I can choose to shoot first and suffer only a sec status loss. In 0.0, same, no sec status loss.
Actually I'd use this as an argument for the miners to move to 0.0 instead of staying in empire. The rewards are greater, and you can actually be SAFER, you just have to work with other people instead of NPC's to do it.
You know, pirates are pirates, and they are a fact of life in EVE, and I do applaud the people who did this for having the ingenuity to think of a combat use for a non combat ship. But that still doesn't make this a good thing for the game, it just tells me that as usual, MMORPG players are more clever than the developers as a whole :)[/quote
Actually if the pirate is flashy red they don't have to allow them the first shot. They do if they want to hide behind concord. And as for pirates, just because you don't lose sec status you are still killing ships with an NBSI. So anyone your friendly with (blue) you won't shoot. Well heck I do that !You just don't take gate guns and lose sec status. I am completely sure you have killed your fair share of shuttles running through 0.0, or perhaps a pod stuck in a bubble. The only difference between them and 0.0 is people in 0.0 don't expect the game to take care of them. The only diff between low sec PvP and 0.0 PvP is in 0.0 you can kill other players and not lose sec status. That is it. The parameters for why and how. The same. (Wish I could put a hictor bubble up in .4 :) ) I can't tell you how many times I went into a 0.0 station system and ran the belts and caught a hulk or mack mining. Over just as quick, difference there, I still had my ship.
So you can sit on your high horse if you like but the bottom line is there is a difference in perception ONLY. The cause and effect are the same.
I still say if you mine all the roids in a belt they should not spawn for 1-2 weeks. Then mining would become a profession.
|

Etien Aldragoran
DarkStar 1 GoonSwarm
|
Posted - 2008.12.02 21:29:00 -
[323]
ffs, replying to a huge thread.
It's not an exploit, it's a failure of you to kill them before they kill you. They're -10. You can shoot at them without consequence.
|

Thenoran
Caldari Hegemony Enterprises E L I T E Alliance
|
Posted - 2008.12.02 21:29:00 -
[324]
Originally by: Karille
Originally by: Thenoran
Originally by: Karille Add some risk to the pirate side. Everyone says suicide ganking losses aren't a risk because the aggressor ship loss is predetermined. I propose the idea that we should change things so sometimes Concord doesn't spawn. That way the aggressor won't know if they're going to lose their ship! They'll be taking a huge risk then.
So instead of always losing your ship, you lose it 50% of the time, how does this help?
That way it's riskier.
Might be me, but 100% chance of being blown up seems like a lot more risk than losing it 50% of the time. Granted, it's not a 'risk' since you always lose it, but making it 50% only helps the pirates as they will blow up ships regardless of whether their ships survive or not.
If you want to add risk, make the CONCORD response time a little more random, that way the risk is moved to losing ships before the target is destroyed. ------------------------ Low-sec is like sailing along the coast of Somalia...
|

Tai Paktu
Beyond Divinity Inc
|
Posted - 2008.12.02 21:35:00 -
[325]
Hilarious. Congrats to the guys who put this into practice and to any who were doing it pre-Orca.
IMO, more insurance = bad. We have more than enough ISK in the economy as it is and when people can afford to lose 4 hulks in the span of an hour and shrug it off, I see a problem.
Nobody is circumventing game mechanics. CONCORD only engages people with a GCC. It's up to players and the buffed Faction Navy's to combot outlaws in their space. EvE is a game where the strong prosper by preying on the week. If you don't wanna be prey, become a predator.
|

TimMc
Gallente Brutal Deliverance OWN Alliance
|
Posted - 2008.12.02 21:38:00 -
[326]
Genius. I wish I came up with it.
But CCP will probably make Orcas get flagged when they supply ships to flagged players. Would be fair, and this kind of activity could continue against dumb carebears who don't try to probe down the orca.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.02 21:46:00 -
[327]
Tbh with the upcoming insurance payoff nerf for suicide ganking I don't really see CCP even attempting to plug this particular hole in hampering a -10s ability to pirate in high sec. Profitability issues will then by thier very nature keep pirates to moastly cruisers and dessys which a smartly tanked hulk or even retriever can shrug off with ease. Untanked indys and other assorted max cargo/yield ships however will still fall prey to them as they should.
inappropriate signature. ~WeatherMan |

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.02 21:47:00 -
[328]
I still don't get after following the last 10 pages without comment (last time something like this, the "FW Navies not engaging wartargets because of an elaborate neutral-remote-repping tactic" issue came up, I argued it was at least a broken mechanic because it meant FW navies were not attacking WTs as they were supposed to) by how people can fuss about this so much.
This is nothing more than a typical suicide gank with the exception they are doing it under fire from Navy Police. It's *not* an exploit to avoid the Faction navies provided you're under fire from them. It *is* an exploit to avoid being killed by CONCORD. Neither are happening here.
Would it make you more comfortable if they loaded up into their ships from a station instead? Because you could do exactly the same thing from a station. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Dmian
Gallente Gallenterrorisme
|
Posted - 2008.12.02 21:47:00 -
[329]
Originally by: Thoren Gregson Believe it or not, I thought carefully about my post for a few days before I posted it and sat on it a day after writing it, partly for the reason you state and partly for other reasons.
Over the years we have seen cycles like this before.. People come up with clever tactics, it is used and abused for a while,(at other peopleÆs expense) soon others figure it out or are told and it doesnÆt become an ôexploitö until enough people complain or are hurt by it. Then suddenly one day a red post comes up saying such and such is an exploit, donÆt do it until we can fix it.
Well, IÆm hoping that by openly discussing this, the normal 6 month cycle can be shortened a bit, that a ruling can come sooner then later and a fix (if there will be one) can be applied sometime before 2012. (optimistic I know..)
DonÆt worry about me. IÆve already changed things enough to avoid this for a while. I have enough reserves and skills to change professions if I must. Like I said before, IÆd really like to know if this is going to be the way things will be.. or if it was just an oversight and itÆs going to be changed in some way. Because if this is the way things will be going forwardà a large paradigm shift in our corp will take place and IÆd sure hate to do all of that only to find out next week that .. opps suddenly itÆs going to change.
Well, tbh I believe that what you just did is some kind of clever meta-gaming, and for some reasons (that I'm going to explain) it's going to work as you expected.
Truth is, CCP likes clever tactics. If they see someone doing something creative with the supplied tools (it doesn't matter if it's an exploit or not), it's OK with them (I believe they actually like it,) they look in another direction as if nothing is happening so long as it does not go out of control and ruins the experience for a lot of players. Let's give examples: - A few players ghost training, it's OK. Loads of players doing it, it's not OK. Here comes my nerf bat... - A few players fitting ships creatively for speed (nano ships) its OK. Lots of Nano ships everywhere, it being the FOTM, nerf bat for you. Why is that? simply, because a few players taking advantages in a creative way do not create an imbalance, but lots of players do. So CCP takes its nerfbat and brings balance to the force... galaxy.
So, you bring this subject to the public attention, and it will create two kinds of reactions:
- A lot of dumb not-creative metoo carebear pirates will see how easy it is to use this new ship to ganks as you wish in high-sec regardless of standing, and will follow this tactic, effectively making it the FOTM.
- Devs will keep an eye on petitions, and if they see too many mining ships going pop! in high-sec where <5 players and orcas are involved, they will take note, and the nerf bat will be polished once again, to fulfil its duty.
So, as most of these carebear pirates are not going to read this whole thread, looking for a reason that this mechanic should not be abused and be discouraged, but rahter will limit themselves to congratulate the pirates and rush to buy an orca to try the new toy, I believe you effectively shortened the time it will take for this tactic to be nerfed.
As always, we don't know where the nerf bat will land, but I have high hopes that we will see a lot of pirates using this tactic in the following days and petitions will start to fly, so I believe the nerf bat will see the light of day pretty soon. The only way to see the future is by making it happen yourself. 
Kudos to you for your clever tactic and kudos to the clever players in Eve. ----
Eve Alpha - The font of Eve - Get it here |

xastrosrulex890
|
Posted - 2008.12.02 21:58:00 -
[330]
Edited by: xastrosrulex890 on 02/12/2008 21:59:14 heres the thing. If your mining and you know a lowsec system is next to yours, move out. Most of this happens in a high sec system thats right by lowsec. Then again idk where the carebears mine since im a pirate. Im for it!
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.02 22:00:00 -
[331]
Originally by: Jmanis Catharg This is nothing more than a typical suicide gank with the exception they are doing it under fire from Navy Police. It's *not* an exploit to avoid the Faction navies provided you're under fire from them. It *is* an exploit to avoid being killed by CONCORD. Neither are happening here.
Would it make you more comfortable if they loaded up into their ships from a station instead? Because you could do exactly the same thing from a station.
It is however an exploit for a -10 to easily bypass all the game mechnics set up to make this sort of suicide gank very difficult under normal curcumstances. Before: -10 had to have access to a friendly high sec pos with a maint bay in the same system as the target or at least some alts/friends with the proper ship skills to drop off fitted ships at a chosen safespot. Now: -10 warps to a point just off the grid from his target and hops into a ship already jetted from a completely mobile base of operations that can setup a new safe next to a new set of targets in the relative wink of an eye compared to the old way of doing this. Btw the orca as used in this fashion is immune to all aggro past a counter suicide op. Would you not say that is greatly easing the burden of a pirate looking to hunt in systems he should have to sweat balls to hunt in normally?
Again I'm just being the devils advocate and heartily approve of this use of the orca. 
inappropriate signature. ~WeatherMan |

nekolove
Eve University
|
Posted - 2008.12.02 22:03:00 -
[332]
And everybody thought QR was a ghost patch. Now I understand the developers' remarks and grins about the Orca, during the fanfest. They knew it.
|

Tatianna
|
Posted - 2008.12.02 22:05:00 -
[333]
Excellent use of EvE game mechanics!
I highly encourage this behavior as this will vastly increase my pod kills of -10 pirates!
Keep this behavior up please.
Oh yeah, what system was this in?
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.02 22:25:00 -
[334]
Edited by: Jmanis Catharg on 02/12/2008 22:27:18 Edited by: Jmanis Catharg on 02/12/2008 22:26:28
Quote: It is however an exploit for a -10 to easily bypass all the game mechnics set up to make this sort of suicide gank very difficult under normal curcumstances.
I hardly think it bypasses any mechanics, and no easier than what you could already do.
So,, I'm in Caldari Militia docked in a Gallente station in Gallente Highsec.
I undock in a suicide gank-prepped ship and undock. Just before warping to my target (some neutral not involved in FW), the Gallente navy and turrets start engaging me. I arrive at my target. Lock, engage, pop, then CONCORD pastes my ass.
Versus:
So,, I'm a -10 docked in a station in Highsec.
I undock in a suicide gank-prepped ship and undock. Just before warping to my target, the Navy and turrets start engaging me. I arrive at my target. Lock, engage, pop, then CONCORD pastes my ass.
Now ****, lets roll an ORCA into this.
I'm in Caldari Militia in my pod in Gallente Highsec at a safespot with an Orca. I'm in my pod so Gallente don't fire on me. They're there, but they don't fire on me. Orca spits out a ship, I jump in. Gallente navy open up, but I manage to warp away to a belt, gank a neutral, then CONCORD arrives and kills me.
Versus
I'm a -10 in my pod in Highsec at a safespot with an Orca. I'm in my pod so the Navy don't fire on me. They're there, but they don't fire on me. Orca spits out a ship, I jump in. Navy open up, but I manage to warp away to a belt, gank a neutral, then CONCORD arrives and kills me.
Being in Factional Warfare makes you KOS to opposing navies, low security status means your KOS to all faction navies, with the added caveat that all highsec pilots can kill you, versus just those in the opposing NPC corporation.
Because there's two fundamental mechanics at work here.
1) Avoiding (you're under fire, you're just not engaging them) the Navy NPCs (Not an exploit) 2) Having a neutral-sec PC ferrying ships to highsec (Not an exploit either).
(edit: made it less confrontational after reading your full post ) ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Gunther Nhilathok
Caldari RED CHILI
|
Posted - 2008.12.02 22:31:00 -
[335]
Without suicide ganks, we'd have very little ability to combat the growing macro problem. And removing insurance payout for concord kills is just ridiculous. It's the most effective way to reduce the necessary losses that come with fighting macros. I agree that insurance should have correct numbers for t2 ships, but it doesn't, so that's just how it is. Every time a whine get's reacted to by ccp, there's always some annoying if not tactic crushing nerf. Ahh, the internet, where the men are men, the women are men, and the little girls are FBI agents----Ritt Serras |

Wyrde Dayze
|
Posted - 2008.12.02 22:33:00 -
[336]
everyone talks about game mechanics, and whether or not this is a nerf... well, what's the point of playing a game with fluff and a storyline, and npc's, if they're there for nothing more than the pictures?
supposedly, concord is the one that sets your security rating (that's why yer standing with concord is the same as yer sec rating, right?), so why shouldn't concord be the ones following the blinkies around? and why have a sec rating exsist, if concord won't do anything about it? personally, i think if someone goes into a system their sec rating is too low for, and they aggress, concord should be able to pod them.
as things stand, suicide gankers run no "risk". they don't "risk" losing their ship, that's a fact once they start shooting. they've planned for this, it's why they use cheap ships and mods, instead of expensive named or faction stuff. you set a specific amount of time to lock/scram a pod for concord, and the risk becomes, can you get yer pod out before it's locked down.
and yes, lots of gankers don't care about the insurance, they're after either the loot, or the fun. but if you take away insurance for kills caused by concord, it just makes it that much more expensive. that would lead to it happening less often, as it becomes more unattractive to those concerned with profit, rather than increasing, because not only is it fun, but it doesn't really cost anything either.
|

Myra2007
Perkone
|
Posted - 2008.12.02 22:33:00 -
[337]
If you think it is an exploit petition it. Its certainly not a decision that you or i make. --
Originally by: kublai on Ankhesentapemkah That said, the "i'm a girl who plays your computer game and i'm not that ugly" has always been a certain winner in the mmo world
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.02 22:42:00 -
[338]
Originally by: Jmanis Catharg Edited by: Jmanis Catharg on 02/12/2008 22:27:18 Edited by: Jmanis Catharg on 02/12/2008 22:26:28
Quote: It is however an exploit for a -10 to easily bypass all the game mechnics set up to make this sort of suicide gank very difficult under normal curcumstances.
I hardly think it bypasses any mechanics, and no easier than what you could already do.
So,, I'm in Caldari Militia docked in a Gallente station in Gallente Highsec.
I undock in a suicide gank-prepped ship and undock. Just before warping to my target (some neutral not involved in FW), the Gallente navy and turrets start engaging me. I arrive at my target. Lock, engage, pop, then CONCORD pastes my ass.
Versus:
So,, I'm a -10 docked in a station in Highsec.
I undock in a suicide gank-prepped ship and undock. Just before warping to my target, the Navy and turrets start engaging me. I arrive at my target. Lock, engage, pop, then CONCORD pastes my ass.
Now ****, lets roll an ORCA into this.
I'm in Caldari Militia in my pod in Gallente Highsec at a safespot with an Orca. I'm in my pod so Gallente don't fire on me. They're there, but they don't fire on me. Orca spits out a ship, I jump in. Gallente navy open up, but I manage to warp away to a belt, gank a neutral, then CONCORD arrives and kills me.
Versus
I'm a -10 in my pod in Highsec at a safespot with an Orca. I'm in my pod so the Navy don't fire on me. They're there, but they don't fire on me. Orca spits out a ship, I jump in. Navy open up, but I manage to warp away to a belt, gank a neutral, then CONCORD arrives and kills me.
Being in Factional Warfare makes you KOS to opposing navies, low security status means your KOS to all faction navies, with the added caveat that all highsec pilots can kill you, versus just those in the opposing NPC corporation.
Because there's two fundamental mechanics at work here.
1) Avoiding (you're under fire, you're just not engaging them) the Navy NPCs (Not an exploit) 2) Having a neutral-sec PC ferrying ships to highsec (Not an exploit either).
(edit: made it less confrontational after reading your full post )
This is it!
Very good explanation of the situation... it's nothing new, just the new FOTM  ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Mika Meroko
Minmatar Crayon Posting Inc
|
Posted - 2008.12.02 22:51:00 -
[339]
when in doubt,
petition petition petition..
you combat macros though petition too.
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
|

Ankhesentapemkah
|
Posted - 2008.12.02 23:14:00 -
[340]
Oh seems like we'll have another suicide gank discussion in Iceland  ---
NEW MOVIE! CSM Campaign Thread |

Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2008.12.02 23:16:00 -
[341]
Lets clarify a few things:
- Pirates using T1 cruisers and smartbombs = no lock, no chance to kill before dying, no real defense possible.
- This is not on a Low-Sec to High-Sec boundry. It can be done anywhere. Even Jita.
- Safespotting ships with alts is a long way from having a cloaked Orca haul them. Risk of discovery is almost zero.
- Miners tanking/fitting pvp is not realistic. Everyone maxes out their ship for their role, and that role is to mine. PVP'rs fit for sniping or tanking or speed, but not everything. Miners are simply doing the same thing with their ships. Don't expect them to be different.
- Guarding mining ops is not realistic. No PVP'r will do it long. Null point, as they couldn't save the miners anyway.
- Flagging the Orca will not work. They'll just eject the ship instead of allowing boarding while still in bay.
- CCP's not gonna start podding players. Scramble them at gate is cruel and I like it, but I doubt that will happen.
Is there a current exploit? No. But it sure is exploitable.
The only real issue is that -10's don't receive any further penalty. Stopping them from insuring ships in station (which they then hand to the Orca) would be a start. Personally, I'd rather see them get an additional 1% Tax Rate on all forms of commerce for each violation while at -10. Eventually you couldn't even GIVE them isk without it all being Taxed away. Then they can't reclone or insure or contract or buy. Truly harsh punishments for the hardcore offenders.
But that's just my opinion. The Risk/Reward graph stopps when you hit -10, and that is not intended.
|

Cingach
GoonFleet GoonSwarm
|
Posted - 2008.12.02 23:27:00 -
[342]
who says they're even insured? dont know the exact mechanics behind transferring a ship to someone else and then boarding it again, but it really doesn't matter. you will make money either way, you're a t1 cruiser killing a hulk. taking away insurance isn't going to stop crap.
brilliant stuff btw
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.02 23:34:00 -
[343]
Originally by: Princess Jodi The Risk/Reward graph stopps when you hit -10, and that is not intended.
What's the difference in Risk:Reward between -5 and -10? Furthermore, do you have any proof to back up your claim?
|

Wyrde Dayze
|
Posted - 2008.12.02 23:36:00 -
[344]
i personally don't think taking away insurance will "stop" anything, nor do i think it should. it's called balancing. it's going to be one more hurdle for those who are ganking purely for profit.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.02 23:40:00 -
[345]
Edited by: Zeba on 02/12/2008 23:40:20
Originally by: Jmanis Catharg Being in Factional Warfare makes you KOS to opposing navies, low security status means your KOS to all faction navies, with the added caveat that all highsec pilots can kill you, versus just those in the opposing NPC corporation.
Because there's two fundamental mechanics at work here.
1) Avoiding (you're under fire, you're just not engaging them) the Navy NPCs (Not an exploit) 2) Having a neutral-sec PC ferrying ships to highsec (Not an exploit either).
(edit: made it less confrontational after reading your full post )
An eloquent argument that only fails on the red part. By having a cloaked orca uncloak to spit out a ship for the pirate to gank in bypasses any realistic chance at a normal eve pilot getting a crack at them even using a top skilled cov ops especially in a system that has lots of people in space. Yes technically you can kill the pod at a gate or station but really that would be the shearest of luck at best due to wtz and pods instawarping. All the other options save the tedious one of having an alt ferry the ships one by one to a prearranged safespot or a friendly pos requires the ship with said pirate to be vulneralbe to any pilot with a warp scrambler. Faction police warp in and bye bye pirate ship and maybe the pod too. An orca lets you just whip around from safespot to safespot in your pod until the orca spits out all the needed ships then you warp to the ships and have at it. And after the gank you can wait out the gcc as your orca moves to the next safespot and target with a fresh set of ships waiting for you as soon as your gcc expires. 
inappropriate signature. ~WeatherMan |

Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2008.12.02 23:52:00 -
[346]
Originally by: Dianeces
Originally by: Princess Jodi The Risk/Reward graph stopps when you hit -10, and that is not intended.
What's the difference in Risk:Reward between -5 and -10? Furthermore, do you have any proof to back up your claim?
Let me restate that, as you have a point. Until you reach -10, each criminal act has a consequence. At -10, you no longer have any more consequences. Those who are -10 did not get there by accident: they chose that path. Therefore the authorities should enforce continuing penalties, of which I suggested one.
And yes, -5 to -10 don't really make much difference. (Does it make ANY difference? Not been to Empire for 3 years now)
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.02 23:59:00 -
[347]
Originally by: Princess Jodi
- Miners tanking/fitting pvp is not realistic. Everyone maxes out their ship for their role, and that role is to mine. PVP'rs fit for sniping or tanking or speed, but not everything. Miners are simply doing the same thing with their ships. Don't expect them to be different.
This is why the whole thing is very funny. The Miners themselves have the option to raise the bar, but they don't. You can get over 20k effective hit points on a hulk.
|

Lyvanna Kitaen
Minmatar Noonday Sun Corp
|
Posted - 2008.12.03 00:04:00 -
[348]
I don't understand why a criminal should be able to get insurance for flying a ship in an area where it's illegal for him to be in a ship. Simply disallow insurance for ship losses for a pilot who loses a ship in an area where he is an outlaw.
|

Dr Slaughter
Minmatar Rabies Inc.
|
Posted - 2008.12.03 00:11:00 -
[349]
Edited by: Dr Slaughter on 03/12/2008 00:15:56 So if something was changed how about making -10 pilots pods go-to-warp slower in hi-sec IF they have an active aggression timer and don't allow sec adjustments from ratting in hi-sec to take effect for 24 hours on -5 or above pilots and void -10's insurance for 24 hours.
One attack a day (once you hit -10), one poor chance of getting away again, and no quick fixes by gaming sec gains.
Or just leave it the way it is and let the developers fix other stuff that's definitely broken rather than adding timers, fiddling with insurance etc.
~~~~ There is no parody in this thread. Honest. |

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.03 00:11:00 -
[350]
Originally by: Zeba Stuff
While I won't disagree with what you put down there, it sounds like a fair amount of effort for the end result, and certainly not going to plague anyone except the ones who refuse to budge from the hubs *cough cough*.
All in all a fairly well thought out and not-trivial tactic very easily counterable by one thing: Moving to a new system. I wish 0.0 PvP could be countered just by doing that. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Venduras
|
Posted - 2008.12.03 00:14:00 -
[351]
Originally by: Karille
Originally by: Princess Jodi
- Miners tanking/fitting pvp is not realistic. Everyone maxes out their ship for their role, and that role is to mine. PVP'rs fit for sniping or tanking or speed, but not everything. Miners are simply doing the same thing with their ships. Don't expect them to be different.
This is why the whole thing is very funny. The Miners themselves have the option to raise the bar, but they don't. You can get over 20k effective hit points on a hulk.
Hitpoints only get you so much (though you can indeed tank a Hulk very well with a Faction SSB), a gank team of Thoraxes/Brutixes will probably melt through 20k EHP easily, I'd rather have the capability to fly off or something like that 
|

Lyvanna Kitaen
Minmatar Noonday Sun Corp
|
Posted - 2008.12.03 00:20:00 -
[352]
Originally by: Sun Zoo
Originally by: Brevada How about make anybody that lets outlaws use their bays get concorded for aiding pirates? problem solved
Or make Orca bays only hold Industrials or ORE ships.
No. I don't just use an my Orca for mining ops. I also use it as a mobile base for exploration. It lets met haul all the ships I need to run hi-sec unknown/grav/radar sites and saves a boatload of time that would otherwise be spent travelling to swap ships.
The broken mechanic that needs fixed is the insurance system which allows suicide ganking with little to no cost to the ganker.
|

Sun Zoo
|
Posted - 2008.12.03 00:26:00 -
[353]
Originally by: Lyvanna Kitaen
Originally by: Sun Zoo
Originally by: Brevada How about make anybody that lets outlaws use their bays get concorded for aiding pirates? problem solved
Or make Orca bays only hold Industrials or ORE ships.
No. I don't just use an my Orca for mining ops. I also use it as a mobile base for exploration. It lets met haul all the ships I need to run hi-sec unknown/grav/radar sites and saves a boatload of time that would otherwise be spent travelling to swap ships.
The broken mechanic that needs fixed is the insurance system which allows suicide ganking with little to no cost to the ganker.
Too bad. Looks like the pirates will end up screwing your use of it.
Don't shoot the messenger. We both know CCP is likely to turn the ship maintence bay into a Roq clone. It's easy to do and "addresses the issue".
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.03 00:33:00 -
[354]
Originally by: Sun Zoo We both know CCP is likely to turn the ship maintence bay into a Roq clone. It's easy to do and "addresses the issue".
Well first its not really an issue until the petitions come flooding in from upset carebears with cancelled account following and with the scarcity and priciness of orcas atm I don't really see it becoming an issue until after the insurance nerf hits. But once that hits then casual suicide ganking will pretty much disappear and will become the realm of dedicated pirates and privateers who scout out thier target for the iskies potential and not just the lulz I blew up ur ship mentality. Basically I don't see CCP doing anything at all about it just think of it as a stealth pirate boost. 
inappropriate signature. ~WeatherMan |

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.03 00:34:00 -
[355]
Edited by: Jmanis Catharg on 03/12/2008 00:35:31
Quote:
Too bad. Looks like the pirates will end up screwing your use of it.
Don't shoot the messenger. We both know CCP is likely to turn the ship maintence bay into a Roq clone. It's easy to do and "addresses the issue".
Except one of the niche roles CCP *specifically* designed the ORCA for was to transport rigged ships about. So too bad.
Quote:
The broken mechanic that needs fixed is the insurance system which allows suicide ganking with little to no cost to the ganker.
This is all I believe needs to happen. Remove insurance for CONCORD-related deaths. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Sun Zoo
|
Posted - 2008.12.03 00:35:00 -
[356]
Originally by: Jmanis Catharg
Quote:
Too bad. Looks like the pirates will end up screwing your use of it.
Don't shoot the messenger. We both know CCP is likely to turn the ship maintence bay into a Roq clone. It's easy to do and "addresses the issue".
Except one of the niche roles CCP *specifically* designed the ORCA for was to transport rigged ships about. So too bad.
Until someone thought out the box. Then it'll be redesigned.
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.03 00:37:00 -
[357]
Edited by: Jmanis Catharg on 03/12/2008 00:38:33 Edited by: Jmanis Catharg on 03/12/2008 00:37:45
Quote:
Until someone thought out the box. Then it'll be redesigned.
If they do, they'd better give it compression, otherwise it really is a "****, meet bull" ship.
But really, why remove this from the orca? It's no different than me peppering a systems stations with suicide ships using a neutral-sec alt, jumping around whatever ones I want to take and going out to kill stuff. If the ORCA doesn't do it, the stations will do just fine. Or better yet, a highsec corp POS. Dump ships inside the bubble by a neutral, -10 boards them, same same. Going to redesign POS now? ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Jarvis Hellstrom
Gallente The Flying Tigers
|
Posted - 2008.12.03 00:40:00 -
[358]
My lord - after reading all of that.
How. Bloody. Sad.
Not the OP. All the 'The Gankbears are heroes!' types.
Sad.
To all the people churning about 'defending' a mining ship - get real. Shoot the red guys? Who? The PvPer who is doing NOTHING all day long sitting in a ship watching miners because they MIGHT get hit? Even IF you could talk someone into doing that (not likely), he better be a cloaked ship or that group of miners will probably just get passed by when the Alt scout goes through to get the bookmark for the warp to zero. Of course if it is cloaked, by the time you can lock the gankers it'll all be over. Besides you couldn't do anything anyway. Concord will kill them before you can and the pods will instawarp. Assuming you don't mind the sec status hit for podding in high sec.
Yes, you can tank a Hulk pretty good. But no other mining ship. Guess those are all useless. It might even save you from a small alpha strike. So what? The pirates lose nothing. Collect their insurance and go try again with their next ship.
Fight back? With an industrial character? In a mining ship? Against people used to combat with characters optimized for it? And not providing a target for an attack anyway? Yeah. Right.
Oh - use a combat ALT! Sure, which will be less effective than the PvP guy above and cost you a bunch of money too. For something that only might happen. Oh and you still don't have a target.
Risk vs. Reward? It's long ago been established that the only 'risk' in suicide ganking is - oh wait there isn't any. Well maybe not making any money, but you aren't going to be LOSING any. And even if you didn't get insurance you still wouldn't be losing MUCH. One successful gank and you'll make it all back and more. And that's not difficult.
Consequences? There aren't any. Alts with high sec status take no risks. You can't wardec people hiding in noobcorps and Alliances are too costly to wardec. Besides, they'd just move to some other hub far away.
Oh, let's watch local! Where red flashy doesn't show up. Set red might, but that might be some enemy of your alliance or something so not a real target. Oh, yeah, there's 40 people in local and now I have to scroll up and down looking for what? A bunch of folks who I don't know. Yeah, that'll work.
All this 'advice?' It's useless. Utter and complete garbage. A waste of pixels. Nothing more than trash talk and stupid trash talk at that.
I'll credit the gankbears with some creativity. Sure. Good job ruining the game for others. Nice.
Not everyone wants to, or even can, play like it's 0.0 all the time. Many miners or industrialists do that because they CAN take their eyes off the monitor now and then. They could be like my wife, who mines in high sec while watching our two year old. She does watch the screen a lot, but can't every second. Oh, watch the screen ALL the time? Sure. Lovely. Do that while mining. Yeah. Why not drive an icepick into your eye, that'll at least be exciting.
This is nothing but griefing of the highest order. It's not 'piracy' since there is no fight or defense possible. It's just ruining someone else's game to maybe make some ISK and laughing at the 'weaklings'. In short, it's sick. It's not fun. It's not a game. It's sick.
Is it an exploit? Of course it is. Because suicide ganking was redefined to have more consequences. CCP's words not mine. This 'tactic' is just using metagaming to gank without consequence. THAT is what makes it an exploit. Those doing it lose NOTHING. Not ISK (their ships are insured, not that that even means much), not Sec status - they're as low as they can go and are already doing an end run around everything that's supposed to mean. Not even time.
It's sad. I'll grant that it's clever, but it's sad and it's an abuse of the mechanisms of the game to launch high sec attacks that cannot be defended against and are entirely free of any meaningful negative effect.
There, rant over.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

Minimus Canna
|
Posted - 2008.12.03 00:40:00 -
[359]
Originally by: Princess Jodi
The only real issue is that -10's don't receive any further penalty. Stopping them from insuring ships in station (which they then hand to the Orca) would be a start. Personally, I'd rather see them get an additional 1% Tax Rate on all forms of commerce for each violation while at -10. Eventually you couldn't even GIVE them isk without it all being Taxed away. Then they can't reclone or insure or contract or buy. Truly harsh punishments for the hardcore offenders.
But that's just my opinion. The Risk/Reward graph stopps when you hit -10, and that is not intended.
I find this one of the best suggestions yet. It is time to realize that CCP panders to nul sec and nul sec play. I would link to another post I made but the mods would have most likely removed it. It is time for people in Empire to realize that game balance has been tilted in favor of nul sec, they are bigger carebears than any Empire corps or person. It is time that players demand that CCP hit them in the ISK wallet as well.
|

Mu'n Hurricane
|
Posted - 2008.12.03 01:12:00 -
[360]
Suggestion: ban such a -10 pilots from gates leading into high-sec ? As if they were in ships. It might be CONCORD-like proved. Sounds fair.
|

Trind2222
Amarr The Red Ring
|
Posted - 2008.12.03 01:38:00 -
[361]
Edited by: Trind2222 on 03/12/2008 01:39:27 wtb Destoyers   I considering make a destroyer alt now 
Love the idea look out care-bears pirates coming to High Sec at system near you. 
____________ Wrangler *comes back out wearing his wizard hat and robe* Wrangler: Hail and well met from Blizzard, how might I assist you?
|

Vanessa Vasquez
KIA Alliance
|
Posted - 2008.12.03 02:52:00 -
[362]
Edited by: Vanessa Vasquez on 03/12/2008 02:54:37 I have to admit that this is brilliant, but imho it's an exploit. Anyways, we have two different issues here:
1) riskless suicide ganking due to insurance
Solution: remove insurance completely. - You loose a ship? go ratting, mining, missioning, trading whatsoever. - You are a hardcore pvper and loose lots of ships? Get better. Fly only what you can afford to loose. - lvl4 carebears never loose ships and are so uber ... yeah, CCP could really do something to make missions harder, more thrilling!
2) security status
Solution: -5 and below are not permited in high sec systems, and get attacked in lowsec by guns. - You went below -5? go ratting! - You can't rat in low sec cause other bad pirates shoot you? Don't kill that pod when your sec status is allready -4 ... get a jita alt, join a 0.0 alliance to get your sec status sorted ... ah, never mind. just adapt or die, can i have your stuff thing blabla
Easy that is ... 
|

Leon vanUber
|
Posted - 2008.12.03 03:13:00 -
[363]
First off all guys, learn the difference between exploiting, abusing and bug using.
There were suicide ganks before, working in the same way as now. The orca just makes this tactic more effective, as you can swap ships in space vs undock from station via insta undock bookmark.
-10 pirates entering ships in highsec would be an exploit, if it was not possible by game mechanics, but the person somehow manages to do it anyway. This is not the case.
Neither is it a bug use, as the faction police (yes, its the faction navy that attacks outlaws, not concord) does what its intended to do: it attacks the outlaw on sight.
Technically they arent abusing the game mechanics as they (the pirates) have just found the orca to be of use, they could do the same suicide ganking without the orca, it would just take more time.
I have to disagree on the 'system sec status being circumvented' part. If you enter a ship in highsec as outlaw, the faction police will spawn, attack and kill you (...).
What you manage to do while theyre on it doesnt change the outcome. The abusing the insurance part is something i can agree on, as i think you shouldnt get insurance money from losing a ship to concord.
Suicide ganking was already nerfed very badly with the concord response time buff, and people have adapted to it.
Why cant the victims try to adapt instead of just demanding that ccp will change stuff in favour of the combat avoiding side - AS USUAL?
It's nothing personal. I just want your stuff, and more importantly the fun of the fight. |

Zuthhor
|
Posted - 2008.12.03 03:32:00 -
[364]
I agree that you should find the safe spot and blow those suckers up. I mean really, how can they let this happen. If I could I would destroy that whole group of pirates and track them to the ends of the universe and back from high to low sec to make sure that this never happens again. I have been lucky enough that it hasn't happened to me, but others haven't been so lucky. Why can't those pirates stay in low sec where they belong.
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.03 03:34:00 -
[365]
Originally by: Zuthhor Why can't those pirates stay in low sec where they belong.
Why wouldn't they move somewhere with more targets?
|

Lorzion
Minmatar IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.03 05:00:00 -
[366]
We adapted you die!  
|

Souvera Corvus
Gallente SPORADIC MOVEMENT FOUNDATI0N
|
Posted - 2008.12.03 05:36:00 -
[367]
Its clever.
Its a clever exploit.
And I'll be disappointed if CCP don't call it as one, given their recent moves towards making suicide ganks more difficult.
There's nothing to stop low-sec/0.0 gankers popping mining barges by the dozen with absolutely no risk attached to it whatsoever.
You can't defend against it, you can't insure against it and there's no penalty attached to doing it.
It'll be nerfed.
As it should be.
So well done whoever did it, you've earned your notoriety, enjoy it while it lasts 
|

Annaphera
Minmatar Super Green Industries
|
Posted - 2008.12.03 05:45:00 -
[368]
Originally by: Goyda
Originally by: Annaphera Ah, I do so love the whines of gankbears...
....Second, I agree that certain mechanics in the game make things a bit too easy for suicide gankers, and the ability to get insurance money for a ship that Concord blasts is one of them. It becomes cost of doing business, and changes 'risk vs. reward' into 'payout vs reward' if done right. If the potential loot is likely to be greater than the cost of the T1 smartbombs and other junk mods in the ships, plus the cost of insurance, then the op is worth it. The risk is really nil, especially if they have no problem with sec status loss, or they're already at -10; it all comes down to a simple cash transaction with no real risk. You may not get the payoff you want, but you know the exact costs and possible outcomes. Hence, the label of 'gank-bear'. Removing insurance payouts for Concord-kills won't end suicide ganking, but it will hit the payout side of the equation, making the sacrifice of multiple destroyers or cruisers cost more than the loot one or two hulks will likely drop.
You know, it's not always for the loot or ISK. Sometimes, it's just because they can.
Believe it or not, I know that, and even said as much in that post. It's pretty obvious that if they really want to get you, or really don't care about the money, they'll have a pretty good shot at killing you. Right now, though, suicide ganking is almost without cost, and even frequently turns a profit on even moderately well-outfitted ships. Make 'em hunt a bit harder if it's profit they want!
|

Chaos Incarnate
Faceless Logistics
|
Posted - 2008.12.03 06:03:00 -
[369]
Hah, that's pretty clever
It strikes me as pretty simple to avoid, though, so long as you possess a basic level of sense _____________________
WTS: One face, slightly used, must go now!  |

Kara Mitsui
|
Posted - 2008.12.03 06:07:00 -
[370]
Personally I think the solution is to abandon the whole concept of security and have the entire game follow 0.0 rules. Solves all problems. All 0.0 alliances already have a ton of carebears doing nothing but mining in 99% safety with an army to come help them if necessary. Empire carebears just don't realise how safe it is.
And pirates can keep doing what they say they enjoy doing, except now instead of evading laughable NPC navies, they will have to evade laughable player fleets.
These threads are just awful.
|

Ris Dnalor
Minmatar Ex Cruoris Libertas
|
Posted - 2008.12.03 06:26:00 -
[371]
-10 player jumps quickly into hi sec space, shoots a ship, then dies to concord.
no game mechanic being exploited here.
move on.
Hi sec is not meant to be safe. Get over it. Hi sec means someone that attacks you will be destroyed. That happened. If you don't want to lose a ship then bring some guards, or better yet, fly something you can afford to lose.
better yet, watch local and if you see people with -10 status jumping in, dock.
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.03 06:43:00 -
[372]
Originally by: Ris Dnalor -10 player jumps quickly into hi sec space, shoots a ship, then dies to concord.
no game mechanic being exploited here.
move on.
Hi sec is not meant to be safe. Get over it. Hi sec means someone that attacks you will be destroyed. That happened. If you don't want to lose a ship then bring some guards, or better yet, fly something you can afford to lose.
better yet, watch local and if you see people with -10 status jumping in, dock.
You didn't even make it past the title of the thread eh? 
inappropriate signature. ~WeatherMan |

AkRoYeR
Amarr
|
Posted - 2008.12.03 06:59:00 -
[373]
Originally by: Ris Dnalor -10 player jumps quickly into hi sec space, shoots a ship, then dies to concord.
no game mechanic being exploited here.
move on.
Hi sec is not meant to be safe. Get over it. Hi sec means someone that attacks you will be destroyed. That happened. If you don't want to lose a ship then bring some guards, or better yet, fly something you can afford to lose.
better yet, watch local and if you see people with -10 status jumping in, dock.

|

Mickey Simon
Noir.
|
Posted - 2008.12.03 08:17:00 -
[374]
Originally by: Lorzion We adapted you die!  
I lol'd.
But seriously, -10's spiking local, then jumping to a belt and killing miners before Concorde rapidly descends upon them? Sounds fine to me. Concorde provide consequences, not security. (or whatever it is) The fact they're using an orca is irrelevant, it's just a different way of doing what was already able to be done before. Meanwhile, on the other side of town . . . |

GoldFever
|
Posted - 2008.12.03 08:19:00 -
[375]
Read all 13 pages. Do a lot of mining. Know a hulk can be hardened. Been there and survived. Didn't complain. Congratulated attackers in local for the attempt.
Root problem is two games here (pvp will say only one). The Carebear/Industrialist game I play. The PvP game many posters play. Trying to merge the two as EVE does will always lead to balance issues to sort out. A proper balance will entail risk in high sec but not undue risk. When IÆm playing my game, I should be able to earn a decent isk reward for time spent without undue care about the pvp game. Clearly, IF this tactic is as easy as it seems to be, the balance is upset and the risk becomes unacceptable.
Lots of well meant ideas how to adapt my game. Note I have survived suicide gank attempt. I detect that most if not all well meant ideas come from pvp game. You donÆt know my game. If I play my game as you suggest, you kill my game since the isk reward for time spent drops to unacceptable levels. Some adaptation is possible, some is not. However, the concept is completely correct, lower the risk by making the gank harder. This just has to be done in such a way that the reward is not unduly lowered as well. So what is possible? Some stuff that has not even been mentioned by the pvp crowd since in their game, they have assumed it. Foremost on the list is train the hit point skills. Second on the list is train the fitting skills so you can further increase tank without loss of mining ability. A well trained and well fit hulk should not mine any slower but will be a much harder target. Lose the shield booster, go for effective shield hit points.
Is this hard enough to maintain the required risk/reward balance of my game? DonÆt really know but based on this thread the scales have tilted somewhat to the probably not side with it appearing high sec may well become a well-used pvp playground. EVE is complex, changes must be made with great care. Prefer to change nothing to risk/reward for gankers (except loss of ALL insurance to everyone). Even though the idea of flashies running around high sec all day ganking every 15 minutes (or less?) is clearly a bit silly, IÆm fine with it as long as my risk/reward game not unduly impacted. Therefore, one solution is to change my risk/reward. Either reward must increase to offset the increased losses, or risk must be reduced with no reduction in reward. I vote for reduced risk. Further harden the hulk so that some real effort is once again required to gank it. (This assumes there is a problem, which I am NOT yet convinced of). If this will upset low sec/0.0 play balance, create new ship like hulk but only flown in high sec. Advice to CCP, do nothing right now. See if the natural adaptations that are possible restore risk reward for high sec mining. If not, make minimum change possible and making the gank itself harder would seem to fit the bill.
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.03 08:25:00 -
[376]
One idea i haven't seen in this thread is to mine in a battleship. Sure it doesn't pull in as much ore as a hulk, and it's certainly more labor intensive, but you can fit a massive tank.
Do everything you can to lower your own risks first, then we can talk about raising the risks of others to help you out.
|

Jarvis Hellstrom
Gallente The Flying Tigers
|
Posted - 2008.12.03 08:36:00 -
[377]
Originally by: Karille One idea i haven't seen in this thread is to mine in a battleship. Sure it doesn't pull in as much ore as a hulk, and it's certainly more labor intensive, but you can fit a massive tank.
Do everything you can to lower your own risks first, then we can talk about raising the risks of others to help you out.
Oh of course.
Because using a giant battleship to mine instead of the many ships designed and built for the purpose - in the area in which they are specifically designed to be used makes perfect sense.
By all means, park all the Skiffs and Mackinaws and Hulks. It makes perfect sense. In 1.0 space you had better be mining in a Tempest or Hyperion or expect to die! That's what all EVE should look like!
Kindly note the thick sarcasm dripping from this post...
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.03 08:37:00 -
[378]
Originally by: Jarvis Hellstrom
Originally by: Karille One idea i haven't seen in this thread is to mine in a battleship. Sure it doesn't pull in as much ore as a hulk, and it's certainly more labor intensive, but you can fit a massive tank.
Do everything you can to lower your own risks first, then we can talk about raising the risks of others to help you out.
Oh of course.
Because using a giant battleship to mine instead of the many ships designed and built for the purpose - in the area in which they are specifically designed to be used makes perfect sense.
By all means, park all the Skiffs and Mackinaws and Hulks. It makes perfect sense. In 1.0 space you had better be mining in a Tempest or Hyperion or expect to die! That's what all EVE should look like!
Kindly note the thick sarcasm dripping from this post...
Kindly note that they do exist and that they were the best option for years.
|

Sic Volo
|
Posted - 2008.12.03 09:13:00 -
[379]
Flagging the Orca for harbouring criminals may work, provided the counter will give some time to the victims for engaging back. Nevermind if they eject, the loss of un Orca is good enough. Going deeply I think maybe it is time to implement some additions to the justice system. Faction court, sentence, arrest warants "on sight" by authorities within the highsec faction space, detention camps for serving the sentence, bail and redeeming agents giving crime-clearing noncombat missions "serving society", or the chance to join the FW as a crime wiping oportunity. Will be looking nice with walking in stations addon. I know it is cruel but they could be sentenced even to listen Sinatra or watch Teletubbies ingame :) for some hours. It is all up to CCP and their will to stop ganking. I am sure they already have all alows or nots on the ballance and we can do nothing but suggest and wait. BTW I am not industrialist, just shared some ideas.
|

Dmian
Gallente Gallenterrorisme
|
Posted - 2008.12.03 09:42:00 -
[380]
Edited by: Dmian on 03/12/2008 09:45:35
I agree with other people here. Best idea so far is this:
Originally by: Drealir You cannot board current selected vessel because your standing currently is -10. 
If you are a <5 player, you sholdn't be allowed in a high-sec system to enter or board or undock in anything better than a shuttle (no ships with guns for you, sorry.) That's the most simple and elegant solution to this. You'd still be able to travel high-sec, but you'd be a KOS target.
With some effort, you'll still be able to gank ships (using alts, improving your security standing,) but it would be very difficult to do it repeatedly and without consequences.
Gank a miner with a high security level and see your security level plummet (that's what happens today.) So you'd better plan carefully who you gank and why you gank him/her. It'd better be a good target, or you'll lose time (go figure! the same risk that your victim...) and it will take time to recover from that (again, same risk as your victim.)
So, that'll simply make it. Of course, if CCP do that expect hordes of carebear pirates whining on the forums... ----
Eve Alpha - The font of Eve - Get it here |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.03 10:20:00 -
[381]
Originally by: Souvera Corvus Its clever.
Its a clever exploit.
Why is it an exploit? It's not even remotely against any of the current mechanics or rules — it just makes the job of getting a ganking ship a bit quicker and easier.
Quote: There's nothing to stop low-sec/0.0 gankers popping mining barges by the dozen with absolutely no risk attached to it whatsoever.
You can't defend against it, you can't insure against it and there's no penalty attached to doing it.
Wrong on all accounts. There is something to stop it: kill them (or just bribe them, if they're so inclined). There is a risk: they might be stopped and podded before they reach their target. You can defend against it: fit a tank, rethink your ship choice, avoid them, hire some protection, be unpredictable. You can insure against it. Penalty? …ok, maybe you've got a point there since the supposed penalty rather becomes a reward 
Also, calling them "low-sec/0.0 gankers" makes no sense — the whole point is that they operate in high-sec; if they were in the lower-sec areas, this thread wouldn't even exist.
No sig for me, thankyouverymuch. |

endeavour x
Hangover Heros.
|
Posted - 2008.12.03 10:23:00 -
[382]
I managed to get a vidio of thse guys in action showing what i think is a "bug" or "exploit" depending how you view it. this is the eve-files linky.
"If they can't lock you, they can't shoot you." |

Dmian
Gallente Gallenterrorisme
|
Posted - 2008.12.03 10:29:00 -
[383]
Originally by: Tippia There is a risk: they might be stopped and podded before they reach their target.
Yeah!, I've heard mining lasers pop insta-warp pods faster than you can say "gank"...  ----
Eve Alpha - The font of Eve - Get it here |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.03 10:40:00 -
[384]
Edited by: Tippia on 03/12/2008 10:42:46
Originally by: Dmian
Originally by: Tippia There is a risk: they might be stopped and podded before they reach their target.
Yeah!, I've heard mining lasers pop insta-warp pods faster than you can say "gank"... 
Let's repeat that and see if you understand: Originally by: Tippia There is something to stop it: kill them (or just bribe them, if they're so inclined). There is a risk: they might be stopped and podded before they reach their target. You can defend against it: fit a tank, rethink your ship choice, avoid them, hire some protection, be unpredictable.
Stop being such a victim. 
…oh, and for the record, if you don't want to do any of those, you might be interested to know that mining ships tend to have quite a few midslots, and a fair amount of drone space. You can squeeze a surprising amount of tackle, ewar, sensor upgrades and DPS out of that combination of features… 
No sig for me, thankyouverymuch. |

Maria Kalista
|
Posted - 2008.12.03 11:00:00 -
[385]
Though I as carebear shudder by the thought of this happening, I can only say this is near brilliant use of the available game mechanics. This is exactly what makes this game so addicting, people keep finding ways to adapt and change/ add their game styles.
To the OP, (tippia and others have said it all but it doesn't hurt to repeat), stop being so predictable, Tank your Hulks. Use safe spots, have someone actively & constantly watching over local and using the onboard scanner. Have your ships aligned to/ safespots/ planetary objects. Don't mine semi or completely afk. Stop thinking you are safe in Empire space. Only docked you are.
Originally by: CCP Mitnal You put a bear in your tea???
|

Kuolematon
Space Perverts and Forum Warriors United
|
Posted - 2008.12.03 11:03:00 -
[386]
Choose one:
"Think of the children!"
or
"Don't mine to jetcan. It's exploit. Use secure!"
"The Amarr are the tanking and ganking floating rods of goldcrap"
|

Bistot Kid
The First Thing You'll Ever See
|
Posted - 2008.12.03 11:10:00 -
[387]
-10 sec players should be considered total outlaws above 0.4 space and shot on sight by Concord.
I don't understand why pods are exempt from the security rules. -------------------- What? Me Worry? -------------------- |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.03 11:13:00 -
[388]
Originally by: Bistot Kid -10 sec players should be considered total outlaws above 0.4 space and shot on sight by Concord.
CONCORD doesn't deal with criminals — only crimes. So no.
Quote: I don't understand why pods are exempt from the security rules.
Because NPCs should never have that kind of impact on players.
No sig for me, thankyouverymuch. |

Rsorh Nalozigur
|
Posted - 2008.12.03 11:20:00 -
[389]
Needless to say that's a damn good method and kudos for thinking about it and implementing it, but yes i don't think that's something CCP intended when developing ORCA and it will lead to the insurance changes faster then before, so suicide gank as much as you want for the time the insurance system is changed to reflect the ships killed by Concord.
|

Souvera Corvus
Gallente SPORADIC MOVEMENT FOUNDATI0N
|
Posted - 2008.12.03 11:31:00 -
[390]
Originally by: Tippia
Originally by: Souvera Corvus Its clever.
Its a clever exploit.
Why is it an exploit? It's not even remotely against any of the current mechanics or rules ù it just makes the job of getting a ganking ship a bit quicker and easier.
Quote: There's nothing to stop low-sec/0.0 gankers popping mining barges by the dozen with absolutely no risk attached to it whatsoever.
You can't defend against it, you can't insure against it and there's no penalty attached to doing it.
Wrong on all accounts. There is something to stop it: kill them (or just bribe them, if they're so inclined). There is a risk: they might be stopped and podded before they reach their target. You can defend against it: fit a tank, rethink your ship choice, avoid them, hire some protection, be unpredictable. You can insure against it. Penalty? àok, maybe you've got a point there since the supposed penalty rather becomes a reward 
Also, calling them "low-sec/0.0 gankers" makes no sense ù the whole point is that they operate in high-sec; if they were in the lower-sec areas, this thread wouldn't even exist.
CCP, like any sensible company that runs an MMO puts out a 'cover all' EULA. So widely worded that anything they deem as being against the spirit of the game or, more relevantly, their attempts to provide a commercially viable product, can be hit with something large and spiky until its gone. See the clause that covers ruining other people's enjoyment if you need evidence. Hell, we do it all the time and we're still here.
CCP has decided in its wisdom and actually stated (can't be arsed to find the quote on these crappy forums) that suicide ganks were essentially risk-free. So whilst an appeal to pedantry might well lead you to the conclusion that its not an exploit under the explicitly written terms of the EULA or subsequent pronouncements, it does seem odd that after instituting certain changes to concord response etc that CCP would then then approve of a tactic that voided any and all of those changes as a result of something they themselves changed with the introduction of the Orca.
There is nothing to stop low-sec/0.0 gankers (and its not an inaccurate term as you don't get to -10 and stay -10 in high-sec (or at least you didn't before advent of the Orca ) because you shouldn't have to bribe them, you're mining Veld ffs.
There's no chance of them being stopped before they reach the target unless you know where the Orca is and have enough PvP capable pilots to target and tackle them all as they leave the Orca or as they arrive.
Such operations would impose a cost on a mining operation that means its just not worth bothering, it is high-sec after-all, there's no Zyd to be had.
You can't insure a Hulk in any way that reflects its true value.
And yeah, there's no penalty .
The other thing I would say, although its part of a more backstory oriented approach, is why the hell Empires would let -10, even in pod's into their space or even deploy from an Orca. (Yeah sorry, forget I said that CCP cares as much about the backstory as I do about pirate tears )
|

Qui Shon
|
Posted - 2008.12.03 11:32:00 -
[391]
Edited by: Qui Shon on 03/12/2008 11:32:16
FACT: Highsec suicideganks by -10's are circumventing the (pitiful) penalty you're supposed to get for unlawful ganking in highsec. /fact
Some of you obviously feel differently, but to me that sounds like an exploit, avoiding intended consequences.
Why is -5 and -10 different? It takes a few hours longer to reduce your blinky status from -10, should you want to do so.
What is different about using the Orca for this? The ease of use. Meaning it will happen more often. Hopefully meaning CCP will do something about it.
|

RedSplat
Suddenly Ninjas
|
Posted - 2008.12.03 11:39:00 -
[392]
ITT: People try to get something that ISNT and exploit changed and/or considered an exploit.
But hey, whining on a forum about things is so much easier than playing the game and using your head There was even talk of French toast
But there was none to be had |

Wendat Huron
Stellar Solutions
|
Posted - 2008.12.03 11:45:00 -
[393]
Disallow NPC corporation ownership of the Orca. Next time declare war on the corporation owning the Orca and target it. You still will be in for an uphill struggle but at least the Orca pilot will have to worry.
Delenda est achura. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.03 11:45:00 -
[394]
Originally by: Souvera Corvus CCP, like any sensible company that runs an MMO puts out a 'cover all' EULA. […] it does seem odd that after instituting certain changes to concord response etc that CCP would then then approve of a tactic that voided any and all of those changes as a result of something they themselves changed with the introduction of the Orca.
…and this is my point: the Orca doesn't change a thing. They haven't suddenly voided anything. This has always been possible. It was in no way affected by the CONCORD response changes since CONCORD doesn't deal with outlaw pilots (until they commit a crime, that is).
You're confusing two separate issues: outlaws' ability to move around in highsec (what the Orca has changed) and the punishment for attacking people (what the CONCORD revamp changed). While the same group of people are affected by both mechanics, the two have nothing to do with eachother.
Quote: There is nothing to stop low-sec/0.0 gankers […] because you shouldn't have to bribe them, you're mining Veld ffs.
So what if you're mining Veld? You're still earning something; they still want it; you can still bribe them.
Quote: (and its not an inaccurate term as you don't get to -10 and stay -10 in high-sec (or at least you didn't before advent of the Orca )
This is incorrect. It has always been possible — the Orca just makes parts of it more convenient.
Quote: There's no chance of them being stopped before they reach the target unless you know where the Orca is and have enough PvP capable pilots to target and tackle them all as they leave the Orca or as they arrive.
In other words: you can stop them.
Quote: You can't insure a Hulk in any way that reflects its true value.
You can still insure the Hulk. You can also insure against it by making it less likely to tale a huge loss, should you be destroyed, or by making it less likely to be destroyed to begin with.
No sig for me, thankyouverymuch. |

Rsorh Nalozigur
|
Posted - 2008.12.03 11:52:00 -
[395]
Originally by: RedSplat ITT: People try to get something that ISNT and exploit changed and/or considered an exploit.
But hey, whining on a forum about things is so much easier than playing the game and using your head
It may not be exploit but i am sure it will be heard here by CCP here then getting me podded in empire endlessly by people who are not receving any penalty for their actions, getting all the money invested in cheap T1 sucide ganker ships through insurance and not gettting any security penalty as they already have got it all and anymore won't effect them and having -10 security is sure hell not getting them any problem in flying ships in high sec space and using it for suicide ganking.
|

Rsorh Nalozigur
|
Posted - 2008.12.03 12:03:00 -
[396]
Originally by: Tippia
Quote: (and its not an inaccurate term as you don't get to -10 and stay -10 in high-sec (or at least you didn't before advent of the Orca )
This is incorrect. It has always been possible ù the Orca just makes parts of it more convenient.
That is the whole point, this strategy was possible before but it came into focus with the easiness it can be done using ORCA.
Originally by: Tippia
Quote: There's no chance of them being stopped before they reach the target unless you know where the Orca is and have enough PvP capable pilots to target and tackle them all as they leave the Orca or as they arrive.
In other words: you can stop them.
Hehe you were saying it was possible before then how can you stop it in that case they are not using ORCA. Plus its not possible for a miner to keep scanning in local with scan probes to find out where is an ORCA and get to there with a fleet to prevent them from using it.
Originally by: Tippia
Quote: You can't insure a Hulk in any way that reflects its true value.
You can still insure the Hulk. You can also insure against it by making it less likely to tale a huge loss, should you be destroyed, or by making it less likely to be destroyed to begin with.
Can i have something of what you smoking when you wrote this?
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.12.03 12:12:00 -
[397]
Anything that bypasses the intended penalties of having a Low sec status can expect to be nerfed, and/or deemed an exploit.
If you think otherwise, regardless of reason, you are wrong. It might take some time to happen, but it will happen.
If you can't handle a game where such things are nerfed, then Eve is not for you, and never was for you.
Play nice while you butcher each other.
|

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.03 12:14:00 -
[398]
Originally by: Maria Kalista Have your ships aligned to/ safespots/ planetary objects.
This has already been mentioned a few times: Aligning does nothing for you if you just stop afterward. The server doesn't care what direction your ship appears to be pointing on screen: if you are starting from 0 m/s, it takes the same amount of time to warp in any direction. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

Normin Bates
|
Posted - 2008.12.03 12:20:00 -
[399]
Originally by: 21 Salvager
Originally by: Maria Kalista Have your ships aligned to/ safespots/ planetary objects.
This has already been mentioned a few times: Aligning does nothing for you if you just stop afterward. The server doesn't care what direction your ship appears to be pointing on screen: if you are starting from 0 m/s, it takes the same amount of time to warp in any direction.
You don't know what you're talking about. Scrub.
|

GoldFever
|
Posted - 2008.12.03 12:35:00 -
[400]
For myself, I believe firmly that CCP wants the two game approach and will therefore closely monitor high security pvp to ensure it doesnÆt get out of hand and turn high sec into low sec.
Not a question of an exploit or not, just simple mundane play balance. What the threshold level is, I have no idea. Certainly I expect someone to take a run at my hulk againùdidnÆt work out too well for them the last time. I have hardened it quite a bit since then with no loss in mining output. I donÆt want perfect protection but donÆt want the continual warfare I would expect in low sec either.
Of course, while we are talking about play balance, there might be a lot more miners in low sec for the flashies to hunt if the low sec ores were actually worth anything. Seems to me a hulk mining in low security ought to be able to make at least twice as much as mining in high. Personally, I suspect we would not be having this conversation if that was the case.
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.03 12:51:00 -
[401]
Originally by: Sergeant Spot Anything that bypasses the intended penalties of having a Low sec status can expect to be nerfed, and/or deemed an exploit.
If you think otherwise, regardless of reason, you are wrong. It might take some time to happen, but it will happen.
If you can't handle a game where such things are nerfed, then Eve is not for you, and never was for you.
You're 100% correct... It's fun to see the same ideas rehashed by the the people who fail to read that all possible solutions and replies to this thread were discussed in the first few pages though 
I'm off back to my T1 cruiser for some more market wrecking  ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.03 13:03:00 -
[402]
Edited by: Tippia on 03/12/2008 13:05:30
Originally by: Rsorh Nalozigur That is the whole point, this strategy was possible before but it came into focus with the easiness it can be done using ORCA.
No. The whole point is that, just because it's done with an Orca, it's somehow considered an exploit for no good reason. The tactic has been available for ages and doesn't become an exploit just because it's a bit easier to do now.
Quote: Hehe you were saying it was possible before then how can you stop it in that case they are not using ORCA.
Uhm… What? Yes, it was possible before. Yes, you can stop them. Are you trying to claim that there's a contradiction there?
Quote: Plus its not possible for a miner to keep scanning in local with scan probes to find out where is an ORCA and get to there with a fleet to prevent them from using it.
Local is best scanned visually, or CCP might ban you for h4xing the client…  Scan probes should be a part of the package for that fleet you're talking about. The attackers can be detected with dscan (readily available on anything spaceworthy, from pod and upwards). I fail to see the issue you're having here.
Quote:
Originally by: Tippia You can still insure the Hulk. You can also insure against it by making it less likely to tale a huge loss, should you be destroyed, or by making it less likely to be destroyed to begin with.
Can i have something of what you smoking when you wrote this?
I take it you disagree then? May I ask with what part?
Are you claiming that it's impossible to insure a Hulk; that it's impossible to take precautions against loss; that it's impossible to mine in something cheaper than a Hulk; and/or that it's impossible to insure that cheaper ship? Please expound.
Originally by: Sergeant Spot Anything that bypasses the intended penalties of having a Low sec status can expect to be nerfed, and/or deemed an exploit.
If you think otherwise, regardless of reason, you are wrong. It might take some time to happen, but it will happen.
"Take some time" eh? Sure, I guess… They've left this one in ever since the law enforcement mechanisms were put into the game, apparently.
No sig for me, thankyouverymuch. |

Kalintos Tyl
Minmatar
|
Posted - 2008.12.03 13:07:00 -
[403]
it is imposible to wardec orca pilot too ?:D
Quote: It's not a good idea to place a Exotic Dancers in a Giant Secure Container. The Exotic Dancers will not survive intact, if transported in such a container.
|

Korizan
|
Posted - 2008.12.03 13:26:00 -
[404]
Just another ganking tactic. Not very clever and proves that if people can do a something they will do it.
And considering the Orca is not @ risk 0 points.
The black-ops suicide gank then jump to low-sec still has top honors for creativity and balls considering the ship was on the line if the screwed it up.
|

Ga'len
Neo Spartans
|
Posted - 2008.12.03 13:31:00 -
[405]
Originally by: Ga'len EVE is a PvP game, where everything is based on risk versus reward.
Let's look at the reality of this game. PvP can occur anywhere as determined by the game design. High sec is safer, not safe and was meant to be that way.
When they made the changes to reduce suicide ganking, CCP specifically stated that is was not removing that game mechanic from the game, they were simply making it harder to be successful.
All this talk about removing insurance payouts from being killed by Concord will NOT change a thing. Many people will simply add that risk to the list when planning an attack such as this one.
So, going back to the risk versus reward model, what are the risks to the pirates here:
Risks
- Entering high sec, anyone can attack them on the spot with no Concord response.
- Loosing their ships.
- Loosing their pods (if someone is smart enough to be ready for an attack).
- Destroyed target did not have a lot of valuable loot.
Rewards
- Loot from destroyed ships.
- Fun from the planning and execution of the attack.
As you can see, the risks already far outweigh the rewards numerically, however, the simply fun of planning and executing a gank is the motivation here, not the isk being made. Being -10 means that the security hit is really not a risk for these pilots, but being -10 has many risks attached to it already.
The fact that pirates have different value systems than you do does not mean that this is an exploit, it simply means that they play on a different level than you.
I will leave the OP with one last thought here. Did it ever occur to you that these pirates/mercs were hired to simply disrupt your operations? In this day and age of Market PvP, there are many ways to try to control the market. Hiring mercs to attack your competitor is one way.
If your corp is a pet of an alliance, a rival alliance may have hired these guys to attack you as well.
Keep in mind, trying to nerf the suicide gank mechanic will affect more than just pirates, it will affect the political control game many alliance play as well as mercs who engage in disruption operations.
I can understand the outrage of suddenly being attacked while you are afk. I can understand the anger of loosing a ship when you were not prepared for the encounter but please, donÆt call something an exploit when itÆs used as it was intended.
The Orca is a gang logistics ship, plain and simple. It was designed to support gang operations mainly geared for mining operations.
So, if this is going to labeled an exploit as this ship was used in a non-mining gang support role, then what will be next?
- Will carriers not be allowed to use mining drones as it was designed to be a pvp gang logistics ship?
- Will Chribba have to give up his Veldnaught because mining in a Dreadnaught was not an intended use for that ship?
- Will mining in battleships be removed as a combat ship was not meant to be fitted with mining lasers?
- Will stasis webifiers be nerfed to not web freighters thus allowing them to jump into warp faster?
EVE is a game where a ship may have a designed purpose, but other options exist if you have the brains to understand how something can be used. Simply crying foul and exploit because someone was smarter than you, someone plays on a differnet level than you and recognizes the opportunities that exist is simply good game play.
DonÆt cry something is an exploit when it was plainly designed into the game mechanics. There is balance here that has been pointed out time and time again.
- Use scouts when you are on a mining op.
- Pay attention to local.
- You see a bunch of people warp into your belt who are flashing red on overview, leave.
- Have support for combat coverage for your mining ships.
- Remember, high security space is safer, not safe.
http://www.eve-druid.com |

Korizan
|
Posted - 2008.12.03 13:52:00 -
[406]
I will say this though.
CCP's definition of an exploit is when a person or persons bypasses or uses a game mechanic in order to do something that was not intended in game.
Examples.
POS bowling - a bug that allowed titans or other ships to push people out of POS shields. Black-ops ganking - where people were avoiding concord by jumping into low-sec
So the question is; What is the purpose of the -10 standings and its functionality. IF the intent of the game mechanics is to prevent -10 pilots from openly flying ships around high-sec then the Orca ganking is NOT an exploit.
IF the intent of the -10 standings is to prevent -10 pilots from flying ships in high-sec , then any actions they do in high-sec in those ships could be considered an exploit.
But most likely CCP did NOT put INTENT behind the standings. but rather it is a result function. You killed too many people in high-sec without a war dec then Concord makes your life difficult. So technically it is NOT an exploit IF once again this is how CCP see's it.
Bottom line is I would be surprised if CCP came out and said this tactic is an exploit. However I would not be surprised to see some changes in game mechanics coming out. What those are who knows.
|

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.03 14:07:00 -
[407]
Originally by: Normin Bates
Originally by: 21 Salvager Aligning does nothing for you if you just stop afterward. The server doesn't care what direction your ship appears to be pointing on screen: if you are starting from 0 m/s, it takes the same amount of time to warp in any direction.
You don't know what you're talking about. Scrub.
Really?
Originally by: Sokratesz
Align time is independent of the direction your ship is facing.
Originally by: Ter Fordal
the time to align from standstill is unaffected by your initial orientation
Originally by: 0mega
Being 'aligned' is defined by moving towards a target at a speed fast enough to begin warp immediately. The direction you see a ship pointing is a purely graphical effect based on the direction it was moving before stopping last. It has no bearing on how fast you warp out from a 0m/s start.
Originally by: Roemy Schneider
the direction your ship is facing is purely graphical. in eve, there only seems to be motion vectors. iow, standing still facing in one direction results in a zero-vector
Originally by: Ecky X
If you're moving at 0m/s, it takes the same time to accelerate in any direction. It doesn't matter which way your ship is pointing. It only takes additional time if you have to slow down and turn.
Originally by: Rajere
Anytime you are aligning to warp immediately after jumping into a system (ie while you still have gate cloak and have 0 velocity) your agility is irrelevant. You will "align" to any gate and reach warp speed (75% of top speed) in the same amount of time, regardless of how much "aligning" it appears you need to do. You are not actually aligning at all, your ship has no alignment without velocity, the "aligning" that you see is merely your client drawing the align graphics on your screen.
Originally by: Tombozo
The 'facing' that you see is purely client-side, and has nothing to do with the physics engine. All the game cares about is your velocity, and when you're sitting still your velocity is zero. This means, you're not actually aligned anywhere. Have you ever notice that if you move fly your ship a different direction than it's 'facing' from a stop, it will actually fly backwards a bit before it turns around? The directionality you see is purely graphical.
Originally by: EFT Release Notes
- Ship agility and mass represented by the new "Align Time" parameter which shows approximate time required to gain 75% of top speed from zero speed
Originally by: Hoshi
The time from 0 to 75% is the same as align time. It doesn't matter what initial direction you have the time will be the same anyway as long as you start from a stand still. The formula is Time = -ln(0.25) * Inertia Modifier * Mass / 1.000.000
----- I'm a collector! Want to trade? See my Collection List and contact me. |

Rsorh Nalozigur
|
Posted - 2008.12.03 14:08:00 -
[408]
Edited by: Rsorh Nalozigur on 03/12/2008 14:14:10
Originally by: Tippia Edited by: Tippia on 03/12/2008 13:05:30
Originally by: Rsorh Nalozigur That is the whole point, this strategy was possible before but it came into focus with the easiness it can be done using ORCA.
No. The whole point is that, just because it's done with an Orca, it's somehow considered an exploit for no good reason. The tactic has been available for ages and doesn't become an exploit just because it's a bit easier to do now. Yes thats true earlier it was possible but the victims were not vocal and now with the popularity of ORCA this strategy also became well known and now will be discussed if its exploit or not.
Quote: Hehe you were saying it was possible before then how can you stop it in that case they are not using ORCA.
Uhmà What? Yes, it was possible before. Yes, you can stop them. Are you trying to claim that there's a contradiction there? The things you are saying should be done to stop it are not practical enough to be discussed.
Quote: Plus its not possible for a miner to keep scanning in local with scan probes to find out where is an ORCA and get to there with a fleet to prevent them from using it.
Local is best scanned visually, or CCP might ban you for h4xing the clientà  Scan probes should be a part of the package for that fleet you're talking about. The attackers can be detected with dscan (readily available on anything spaceworthy, from pod and upwards). I fail to see the issue you're having here. I fail to see how you intend to find someone who is trying to perform the said exploit with just watching local, as there are too many variables that can happen so that you don't notice them like the belt you are mining is near stargate and there are loads of people coming in/out, or their gank ships are placed out of on board scanner range.
Quote:
Originally by: Tippia You can still insure the Hulk. You can also insure against it by making it less likely to tale a huge loss, should you be destroyed, or by making it less likely to be destroyed to begin with.
Can i have something of what you smoking when you wrote this?
I take it you disagree then? May I ask with what part?
Are you claiming that it's impossible to insure a Hulk; that it's impossible to take precautions against loss; that it's impossible to mine in something cheaper than a Hulk; and/or that it's impossible to insure that cheaper ship? Please expound.
you are still smoking something here.
Originally by: Sergeant Spot Anything that bypasses the intended penalties of having a Low sec status can expect to be nerfed, and/or deemed an exploit.
If you think otherwise, regardless of reason, you are wrong. It might take some time to happen, but it will happen.
"Take some time" eh? Sure, I guessà They've left this one in ever since the law enforcement mechanisms were put into the game, apparently.
there are many exploits that are found/get popular after long time they are introduced so you are saying they shouldn't be fixed :)
|

Jacque Custeau
Knights of the Minmatar Republic
|
Posted - 2008.12.03 14:09:00 -
[409]
If there was no floor on how low sec status could drop, would it make a difference? Should CCP allow people to drop to -200000? If reaching the floor is no deterrent, maybe the floor needs to be removed. -------------------
|

Ratchman
|
Posted - 2008.12.03 14:33:00 -
[410]
This was quite an innovative tactic, and to be lauded for its originality. However, I suspect this will become endemic and eventually get nerfed. Personally, I favour the idea of flagging the Orca as a pirate for a limited time period the second any pirates lands within the bays (this follows the game's internal logic too). This will prevent the Orca from escaping through a gate or station, whilst allowing for pirates to still fly about, as well as encouraging people to ferret out the Orca and destroy it. Imagine how annoyed the pirates would be if you took out all their ships in one fell swoop.
I am a little perplexed as to why the OP returned to the killing zone so soon after being ganked. I would have been very careful myself, keeping an eye on local. However, people don't generally expect to need an escort in Empire.
Unfortunately, these subjects cannot be discussed without everything degenerating into the old PVP vs Carebear argument. Let's get this straight. There should be safe zones in any MMO, just as there should be lawless zones. This is an economic certainty, as if new players get repeatedly ganked in their first few days, they will perceive the game as unfair, quit and never come back, thus depriving CCP of cash, and the pirates of an actual target. If people are ganked in a way they perceive as fair within the game mechanics, they will remain, and thus the pirates will have someone they can shoot in the future. Having safe areas is an absolute. It cannot be left out of any MMO.
The other thing everyone needs to appreciate is that the PVP vs Carebear argument is pointless from the outset. Pirates need Carebears to power the economy, and Carebears need Pirates to make life interesting. Empire space is there to provide Carebears with the opportunity to play the game without harrasment, and thus help produce the materials that power the economy. These materials form the basis for the ships, weapons and ammo the pirates need. However, without the element of risk, the game becomes staid and boring, so therefore we have lowsec and nullsec.
And don't moan about carebears not leaving the safe areas. What do you expect them to do? Walk straight into a gatecamp the second they leave safety? The reason they don't leave is the fact that lazy pirates sit on gates waiting for something to come to them, rather than doing any hunting themselves. Fortunately, this is being addressed with the larger gates and blockade runner improvements, which help offset those chokepoints. Hopefully, we'll start to see traffic increase through the chokepoints now.
This game is quite inventive in the way that it allows both styles of gameplay, and players should not call for any part of it to be 'nerfed' because it doesn't fit in with what they want to do. If any MMO is to make money, it has to cater for all tastes.
We all play this game. If you can't get along with other people, don't play social games. If you can't play nice, don't play at all.
|

Letrange
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
|
Posted - 2008.12.03 14:36:00 -
[411]
1) for the "its been able to be done before" crowd: What other high sec ship has a ship maintenance bay? Could this have been done from a POS?
2) Kinda hard to wardec -10s in newbie corps (the pirates may or may not be in newbie corps but you can bet your bippy the orca pilots are).
3) I'm waiting for the further implementation of "no insurance on suicides". These new tactics may finally force CCP's hands and bring forward the implementation of that proposed change.
Quote: In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
see HERE
|

Snake Doctor
MacroIntel United Corporations Against Macros
|
Posted - 2008.12.03 15:38:00 -
[412]
Not only is this an awesome mechanic, but I hope someone does it to me.
Not an exploit, a feature.
  
|

Goyda
Destry's Lounge
|
Posted - 2008.12.03 15:43:00 -
[413]
Edited by: Goyda on 03/12/2008 15:44:51
Originally by: Letrange
3) I'm waiting for the further implementation of "no insurance on suicides". These new tactics may finally force CCP's hands and bring forward the implementation of that proposed change.
Quote: In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
see HERE
It think it's funny how you think it's about insurance. and Risk _vs_ reward. For those who don't PvP/Pirate.....Sometimes we just blow you up because we can. There is no reward from it other than simply popping your ship and if possible podding you. I have shot ships just because. A bantam, civvy fit, why ? Because I could. No reason.
When I get EvEmails from people asking me why did I attack them, when they did nothing to me, requesting reimbursment for their ship. I don't reply, I know they won't get it. I did it because I can, because I like to, because I hope you will shoot back and defend yourself and not explode without firing a shot. Maybe give me a good fight or pop my ship. Non-warships, I just wanna see what ya got, maybe get some good loot and a killmail.
Insurance for this activity would mean nothing to me. Popping your ship or podding you, well that is what I would be in it for.
As for -5 or below having no downside. Try running around in lowsec or worse high sec flashy red. EVERYONE you see, outside of blues and your corpmates, is a potential assassin to you. NO THREAT of them on shooting you, no gate guns or concord. So you walk around with a target on your back all the time.
For those who carebear, you should give PvP a try, it is quite a rush I will tell you. I know of two people who went on their virgin PvP experience with me. The next day they sold their hulks. PvP in the game changes daily, makes it interesting and evolving, like this tactic.
I think this thread has truly shown me what I was missing in the game. The true carebear mentality. I am amazed at it TBH. It reminds me of a weak populace looking to the government to make them perfectly safe, and not taking it into their own hands and doing something about it.
I do agree with the one point, you want safer mining, join a 0.0 corp and mine out there, better mins and you have lotsa people guarding you.
I still think asteroids should take 1-2 weeks to respawn after being farmed out.
|

Souvera Corvus
Gallente SPORADIC MOVEMENT FOUNDATI0N
|
Posted - 2008.12.03 15:59:00 -
[414]
Edited by: Souvera Corvus on 03/12/2008 16:01:27 Edited by: Souvera Corvus on 03/12/2008 16:00:34
Originally by: Tippia
Originally by: Souvera Corvus A pyramid
Erm....no.
The Orca makes it dramatically easier for the kind of high-sec, no consequence ganking that CCP intended to make far more difficult. I alos think that CCP, while amused by the novel way in which the Orca has been used, would nevertheless admit that disgorging a fleet of -10 gankers wasn't an intended design feature. Certainly wasn't mentioned anywhere as I recall.
And if it wasn't intended and if we can assume that CCP must be taken at their word when they said that the balance of risk/reward in hi-sec suicide ganking was all wrong and had to be addressed and if we can also assume that CCP are serious in their intention to make hi-sec mean something then why would we think that bribery would ever be seen as a viable option for hi-sec industrialists? Bribing then people who aren't meant to be able to be in a position to threaten them in the first place. Leave ransoms in low-sec where they belong.
If you're -10 you can traverse high-sec in a pod but doing it a ship is slightly more hazardous. Simply put, if you're -10 you're not meant to have any sort of amenable existence in high-sec. And yes, I have been an outlaw.
In terms of stopping them. No chance. Unless said industrialists are willing to fork out exorbitant sums to merc outfits or happen to have some highly skilled PvP piots who just love sitting there doing nothing for hours and then get to watch while their charges evaporate under a hail of antimatter. Increased costs = just not worth it. Its VELDSPAR.
And no you can't insure a hulk in any way that that makes the loss remotely bearable especially not with an additional Gisti shield Mod that you thought would protect you from those 'orrible -10 guys.
Face it, Sgt Spot has it bang on. Regardless of the details, intentions and mechcanics, this highly creditable and inventive expedition will be hit with some form of nerf because it goes against the intention of CCP to make low-sec status something of a handicap.
|

Morel Nova
z3r0 Gravity Tygris Alliance
|
Posted - 2008.12.03 16:26:00 -
[415]
Very cool stuff, although to be fair i wish the Orca pilot would get aggression flagging, kind of like when a neutral reps outlaws or war targets when the ships are picked up to let the miners fight back. Put in space whales!
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.03 16:29:00 -
[416]
Originally by: Letrange 1) for the "its been able to be done before" crowd: What other high sec ship has a ship maintenance bay? Could this have been done from a POS?
It can be done from a POS, from a station (if you're quick enough), or by simply doing the same thing without the Orca: have someone deposit empty ships at a safespot for the gankers to grab. The only difference now is that you can bring more ships in one go.
Originally by: Souvera Corvus The Orca makes it dramatically easier for the kind of high-sec, no consequence ganking that CCP intended to make far more difficult.
The thing is, these methods of doing it (without the Orca) aren't particularly difficult, so while it may be easy with the Orca, it's not as dramatic a change as it's depicted to be…
Quote: And if it wasn't intended and if we can assume that CCP must be taken at their word when they said that the balance of risk/reward in hi-sec suicide ganking was all wrong and had to be addressed
…nor does it in any way change the risk/reward of ganking. Quote: If you're -10 you can traverse high-sec in a pod but doing it a ship is slightly more hazardous. Simply put, if you're -10 you're not meant to have any sort of amenable existence in high-sec.
No real change here either. Again, the only difference is that more ships can be brought to the rendez-vous point at once. For the individual rogue, the benefit is insignificant.
Quote: In terms of stopping them. No chance. […] Increased costs = just not worth it. Its VELDSPAR.
Veldpar or not is irrelevant. If they're the kind that can be bought, they'll accept payment according to your means. If they're the non-bribable kind, you can choose between paying PvPers, doing it yourself, or keep losing bazillions worth of ships and cargo… It's the cost of doing business either way.
Also, none of this means they can't be stopped. It just means you're not willing to stop them. There's a difference…
Quote: And no you can't insure a hulk in any way that that makes the loss remotely bearable especially not with an additional Gisti shield Mod that you thought would protect you from those 'orrible -10 guys.
…and this does in no way negate the fact that you can insure against the loss. Once again, it's a matter of not being willing to get the insurance needed.
Quote: Face it, Sgt Spot has it bang on
He's right in saying that "Anything that bypasses the intended penalties of having a Low sec status can expect to be nerfed, and/or deemed an exploit", however, this is a pointless statement without an analysis of that intent, and as Korizan points out: Originally by: Korizan the question is; What is the purpose of the -10 standings and its functionality.
[…]
most likely CCP did NOT put INTENT behind the standings. but rather it is a result function. You killed too many people in high-sec without a war dec then Concord makes your life difficult. So technically it is NOT an exploit IF once again this is how CCP see's it.
Nothing currently in the game suggests that -10s acquiring and flying around in ships in highsec and killing people is an exploit. Whether they do it using an alt in an Orca or not is irrelevant.
No sig for me, thankyouverymuch. |

Jacob Mei
|
Posted - 2008.12.03 16:31:00 -
[417]
Not surprising in the least. When I did an article for the Orca over at eve-mag I said that Orcas were going to be a feared sight once players reconized its potental as a high sec carrier. Just be thankful the things cant use clone bays.
I do have to ask though what happened to the insurance denial mechanic CCP was talking about? -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
|

Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2008.12.03 16:47:00 -
[418]
A couple more clarifications to the list I had above:
- While this was possible using a High-Sec POS and Ship Maint Array, you had the option of war dec'ing said POS's corp. Plus, a static tower is not the same as a mobile Orca. This means Risk is essentially eliminated by using the Orca.
- Yeah, -10 flashys moving thru Empire in Pods are taking a Risk. The Risk that the system lags for them but not for others I guess. Cuz you can't bubble in High-sec and pods insta-warp to zero. Are the PieWrats suggesting that LAG is a defense option that Miners are supposed to use?
- When will people realize that you CANNOT adjust Local to show Security Status? Overview and Local are not the same, and once they are on your Overview you're already half dead.
- Stop with the 'fit for defense' arguments. When I see a PVP'r fitted with a Mining Laser or 2 and Cargo Expanders on the off chance that they will find a system with Zyd in it, then I'll agree that Miners should fit Tanks. They maximize their output same as any PVP'r does.
- Stop with the 'move your operations' arguments. Yeah, its prudent to move after you're ganked once, but this development means that NOWHERE is any safer.
So far the only actual Exploit is the fact that -10 has no penalty. In fact, as someone pointed out, its now a BENEFIT as penalties cease.
I still stand by my initial suggestion: Hit them in the Wallet. Below -5 increase insurance costs or cancel them. Tax every transaction 1% for each crime while -10, or maybe -9 so they can't just shoot one rat and get above -10. Make removing the added Tax only possible by running 'Service to the State' missions (Without any isk rewards, of course.)
|

Leon vanUber
|
Posted - 2008.12.03 16:52:00 -
[419]
Originally by: Qui Shon Edited by: Qui Shon on 03/12/2008 11:32:16 FACT: Highsec suicideganks by -10's are circumventing the (pitiful) penalty you're supposed to get for unlawful ganking in highsec. /fact
Some of you obviously feel differently, but to me that sounds like an exploit, avoiding intended consequences.
The penalty is having your ship blown up by faction police and losing sec status. -10 guys still get the security hit from suiciding someone. so much for your 'fact'.
It's nothing personal. I just want your stuff, and more importantly the fun of the fight. |

Jacob Mei
|
Posted - 2008.12.03 17:04:00 -
[420]
Originally by: Leon vanUber
Originally by: Qui Shon Edited by: Qui Shon on 03/12/2008 11:32:16 FACT: Highsec suicideganks by -10's are circumventing the (pitiful) penalty you're supposed to get for unlawful ganking in highsec. /fact
Some of you obviously feel differently, but to me that sounds like an exploit, avoiding intended consequences.
The penalty is having your ship blown up by faction police and losing sec status. -10 guys still get the security hit from suiciding someone. so much for your 'fact'.
Out of curosity, does the penalty stack if they have a -10? While its apparent they wouldnt care anyway if they were -10 would they eventually be say -20 after all the high sec ganking but it just wouldnt show? -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
|

Thoren Gregson
|
Posted - 2008.12.03 17:16:00 -
[421]
Quote: Disallow NPC corporation ownership of the Orca
So I'm in a player corp, buy an Orca, drop the player corp back into an npc corp... are you suggesting I now can't fly my orca? or that I have to turn it in?
No.. and any idea to flag the orca as criminal will not work, it can just eject fitted ships without the server knowing WHY it ejected the ships... OR another neutral player can take ships out of the orca in the safespot and then eject from them for anyone to use.. effectively buffering the orca from any flagging.
No.. I really wish we would stop talking about the orca. It's just a tool and isn't the root issue.
It's crappy stop-gap ideas to "fix" exploits likes these through the years that break the immersion of game play in eve. It's why we can only eject jet cans every ~2 mins, it's why we can't change ships in a station for 30 seconds, it's why we can't dock in a station and come right back out for 30 seconds etc. All of these things and MANY more in are in the game... why? Because it was the quick fix to something done long ago very similar to what we are discussing now.
Don't get me wrong. A fix needs to happen. But so many of the suggestions offered here won't cut it. The one I quoted was just one example among many.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.03 17:23:00 -
[422]
Originally by: Princess Jodi A couple more clarifications to the list I had above:
- Yeah, -10 flashys moving thru Empire in Pods are taking a Risk. The Risk that the system lags for them but not for others I guess. Cuz you can't bubble in High-sec and pods insta-warp to zero. Are the PieWrats suggesting that LAG is a defense option that Miners are supposed to use?
Honestly most people in high sec don't care. Try a sensor boosted crow with someone remote sensor boosting. it's kinda amazing
Originally by: Princess Jodi
- When will people realize that you CANNOT adjust Local to show Security Status? Overview and Local are not the same, and once they are on your Overview you're already half dead.
Take another look at your settings. lil red flashy skull mean anything to you ?
Originally by: Princess Jodi
- Stop with the 'fit for defense' arguments. When I see a PVP'r fitted with a Mining Laser or 2 and Cargo Expanders on the off chance that they will find a system with Zyd in it, then I'll agree that Miners should fit Tanks. They maximize their output same as any PVP'r does.
Stop with the 'it's not fair we're defenseless argument'...
Originally by: Princess Jodi
- Stop with the 'move your operations' arguments. Yeah, its prudent to move after you're ganked once, but this development means that NOWHERE is any safer.
Stop with the "I shouldn't have to move because bad people ganked me and I want a place I can mine freely and never worry about anything."
Originally by: Princess Jodi
So far the only actual Exploit is the fact that -10 has no penalty. In fact, as someone pointed out, its now a BENEFIT as penalties cease.
I still stand by my initial suggestion: Hit them in the Wallet. Below -5 increase insurance costs or cancel them. Tax every transaction 1% for each crime while -10, or maybe -9 so they can't just shoot one rat and get above -10. Make removing the added Tax only possible by running 'Service to the State' missions (Without any isk rewards, of course.)
I think people who mine and don't do mission should get a 10% tax increase because they're not helping concord rid the verse of NPC rats.
Ok, here is my suggestion from what I've read from the carebear POV
1) Make a server where all they have is systems with asteroid belts and mining ships. NO rats, no PvP ships or weapons, just mining stuff
2) if I come into high sec -5 or > I get locked in concord jail for 30 minutes and you can come throw veldspar at me.
3) remove all PvP from the game and only allow people to shoot people in 0.0. this way you'll be able to roam system to system mining away with no one to sell minerals to.
The fear I read in this thread AMAZES me. I mean completely amazes me.
I think asteroids should not respawn for 1-2 weeks after they are drained. I think all the miners should fight each other for mining rights. I think they should put minerals on the market for a fixed price from NPC sellers so macroing won't be so profitable.
|

Jesum
Amarr Warmongers
|
Posted - 2008.12.03 17:43:00 -
[423]
Originally by: tomatoe just get an alt to suicide shoot at your'e hulk,, concord will pop them and then hang around the belt while u mine away,,,,,
One way of fighting this system, of many. Think outside of the box, that's what the enemy is doing.
____________ [-..-] Jesum |

Leon vanUber
|
Posted - 2008.12.03 18:30:00 -
[424]
Edited by: Leon vanUber on 03/12/2008 18:30:04
Originally by: Jesum
Originally by: tomatoe just get an alt to suicide shoot at your'e hulk,, concord will pop them and then hang around the belt while u mine away,,,,,
One way of fighting this system, of many. Think outside of the box, that's what the enemy is doing.
Even the macros are doing it, but the carebears just whine and want ccp to make them 100% safe without having to think or adapt whatsoever.
It's nothing personal. I just want your stuff, and more importantly the fun of the fight. |

Nicholai Pestot
Gallente Scorpanti Corporation
|
Posted - 2008.12.03 18:55:00 -
[425]
Been doing this for years with an alt that ejects from its ship at a safe spot. Orca makes no difference.
|

Letrange
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
|
Posted - 2008.12.03 19:22:00 -
[426]
Originally by: Goyda Edited by: Goyda on 03/12/2008 15:44:51
Originally by: Letrange
3) I'm waiting for the further implementation of "no insurance on suicides". These new tactics may finally force CCP's hands and bring forward the implementation of that proposed change.
Quote: In addition, the highly requested feature of removal of insurance in CONCORD related events will be implemented in the near future.
see HERE
It think it's funny how you think it's about insurance. and Risk _vs_ reward. For those who don't PvP/Pirate.....Sometimes we just blow you up because we can. There is no reward from it other than simply popping your ship and if possible podding you. I have shot ships just because. A bantam, civvy fit, why ? Because I could. No reason.
When I get EvEmails from people asking me why did I attack them, when they did nothing to me, requesting reimbursment for their ship. I don't reply, I know they won't get it. I did it because I can, because I like to, because I hope you will shoot back and defend yourself and not explode without firing a shot. Maybe give me a good fight or pop my ship. Non-warships, I just wanna see what ya got, maybe get some good loot and a killmail.
Insurance for this activity would mean nothing to me. Popping your ship or podding you, well that is what I would be in it for.
As for -5 or below having no downside. Try running around in lowsec or worse high sec flashy red. EVERYONE you see, outside of blues and your corpmates, is a potential assassin to you. NO THREAT of them on shooting you, no gate guns or concord. So you walk around with a target on your back all the time.
For those who carebear, you should give PvP a try, it is quite a rush I will tell you. I know of two people who went on their virgin PvP experience with me. The next day they sold their hulks. PvP in the game changes daily, makes it interesting and evolving, like this tactic.
I think this thread has truly shown me what I was missing in the game. The true carebear mentality. I am amazed at it TBH. It reminds me of a weak populace looking to the government to make them perfectly safe, and not taking it into their own hands and doing something about it.
I do agree with the one point, you want safer mining, join a 0.0 corp and mine out there, better mins and you have lotsa people guarding you.
I still think asteroids should take 1-2 weeks to respawn after being farmed out.
Wow - amusing how you think you can read something into someone bringing up 3 points.
|

Omarvelous
Caldari Destry's Lounge
|
Posted - 2008.12.03 19:26:00 -
[427]
I doubt this is going to be read being buried so deeply.
Them being -10 means.
- You can shoot them down first. In fact if you hold a point on them - they'll get bbqd by Concord/Navies anyways. - Did you know that if you target a ship - a pod can NOT enter it? The smart thing for you to do would have been to take your covops - de cloak - target their ships, then laugh as their PODs can't do anything. Infact a friend with smartbombs could have eliminated the pods as well!
ALL of the game mechanics favor YOU the CAREBEAR in dealing with this 'problem'. Why do you insist on having someone else solve your problems for you?!
On a side note.
I 100% support the removal of insurance from this game. Its a ludicrous mechanic. You lose a ship? Tough - you work your way back to getting another... It ridiculous that losing a T1 BS is nothing more than a logistics hassle.
|

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.03 19:40:00 -
[428]
Originally by: Omarvelous - Did you know that if you target a ship - a pod can NOT enter it? The smart thing for you to do would have been to take your covops - de cloak - target their ships, then laugh as their PODs can't do anything.
Which only helps if they aren't using an Orca to store the ships. If they are, there aren't any ships to target: the ships go directly from stored in the Orca to in-space with a pilot in it. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

Qui Shon
|
Posted - 2008.12.03 20:14:00 -
[429]
Originally by: Goyda I did it because I can, because I like to, because I hope you will shoot back and defend yourself and not explode without firing a shot. Maybe give me a good fight or pop my ship. Non-warships, I just wanna see what ya got, maybe get some good loot and a killmail.
Insurance for this activity would mean nothing to me. Popping your ship or podding you, well that is what I would be in it for.
Lol. You are not looking for a good fight when suicide ganking. You are not looking for someone who defends themselves, there is no time for that, as concord will intervene. Since this thread is about a form of suicidganking, you are either lying or way off topic.
Quote:
Insurance for this activity would mean nothing to me.
So you're rich enough to throw away ships left and rigt, good for you. I'm not looking to make suicide ganking impossible, I AM hoping CCP would finally attach an actual cost to it, at least SOME actual consequence. Currently there isn't any, of either. When -10's are doing it, the pitiful consequence there was, the sec loss, is also removed.
|

Leon vanUber
|
Posted - 2008.12.03 20:25:00 -
[430]
Originally by: Qui Shon
I'm not looking to make suicide ganking impossible, I AM hoping CCP would finally attach an actual cost to it, at least SOME actual consequence. Currently there isn't any, of either. When -10's are doing it, the pitiful consequence there was, the sec loss, is also removed.
It's not removed, they still take the sec hit, but when you're -10 you don't care about sec loss. That's a HUGE difference.
It's nothing personal. I just want your stuff, and more importantly the fun of the fight. |

Elsebeth Rhiannon
Minmatar Gradient Electus Matari
|
Posted - 2008.12.03 20:31:00 -
[431]
Edited by: Elsebeth Rhiannon on 03/12/2008 20:32:06 There's -10s in high-sec in actual ships? Mm, juicy. Please send system and corporation details in evemail. ;)
-- Help us defend the Republic; join Gradient today. |

Zaerlorth Maelkor
The Maverick Navy Southern Cross Alliance
|
Posted - 2008.12.03 20:50:00 -
[432]
Haven't read through the entire threadnaught, but I thought insurance had already been altered to not pay out on concord deaths. Besides that fit your Hulks with a tank, Hulks can have a very decent tank with no great effort... be ready to scoop the loot from their ships when concord blows them up and laugh at their folly. ==================================================
I should really get a sig. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.03 20:58:00 -
[433]
Originally by: Ratchman This was quite an innovative tactic, and to be lauded for its originality. However, I suspect this will become endemic and eventually get nerfed. Personally, I favour the idea of flagging the Orca as a pirate for a limited time period the second any pirates lands within the bays (this follows the game's internal logic too). This will prevent the Orca from escaping through a gate or station, whilst allowing for pirates to still fly about, as well as encouraging people to ferret out the Orca and destroy it. Imagine how annoyed the pirates would be if you took out all their ships in one fell swoop.
I am a little perplexed as to why the OP returned to the killing zone so soon after being ganked. I would have been very careful myself, keeping an eye on local. However, people don't generally expect to need an escort in Empire.
Unfortunately, these subjects cannot be discussed without everything degenerating into the old PVP vs Carebear argument. Let's get this straight. There should be safe zones in any MMO, just as there should be lawless zones. This is an economic certainty, as if new players get repeatedly ganked in their first few days, they will perceive the game as unfair, quit and never come back, thus depriving CCP of cash, and the pirates of an actual target. If people are ganked in a way they perceive as fair within the game mechanics, they will remain, and thus the pirates will have someone they can shoot in the future. Having safe areas is an absolute. It cannot be left out of any MMO.
The other thing everyone needs to appreciate is that the PVP vs Carebear argument is pointless from the outset. Pirates need Carebears to power the economy, and Carebears need Pirates to make life interesting. Empire space is there to provide Carebears with the opportunity to play the game without harrasment, and thus help produce the materials that power the economy. These materials form the basis for the ships, weapons and ammo the pirates need. However, without the element of risk, the game becomes staid and boring, so therefore we have lowsec and nullsec.
And don't moan about carebears not leaving the safe areas. What do you expect them to do? Walk straight into a gatecamp the second they leave safety? The reason they don't leave is the fact that lazy pirates sit on gates waiting for something to come to them, rather than doing any hunting themselves. Fortunately, this is being addressed with the larger gates and blockade runner improvements, which help offset those chokepoints. Hopefully, we'll start to see traffic increase through the chokepoints now.
This game is quite inventive in the way that it allows both styles of gameplay, and players should not call for any part of it to be 'nerfed' because it doesn't fit in with what they want to do. If any MMO is to make money, it has to cater for all tastes.
We all play this game. If you can't get along with other people, don't play social games. If you can't play nice, don't play at all.
I disagree completely, a strong pirate force in the area can be a great business opportunity. not to even mention lots of organized pvp corps/alliances have industrial wings.
kill afk/noob corp hulk pilots on sight I say. not to mention I think I could get into a raven and run level 4s and make more money faster from character start than get into a hulk, not to mention fit it with strip miners.
bottom line, some carebears get screwed, and some other carebears make a lot of bloody money.
|

GoldFever
|
Posted - 2008.12.03 21:02:00 -
[434]
This is not about exploit, it is about play balance. No way high sec should become same as low security for practical purposes for mining. Neither should it be completely safe. A minimum skilled hulk pilot with a bad setup should expect issues from even a poorly planned and executed attack. That attack can and should occur. The play balance needs to ensure a decently skilled and fitted setup has a reasonable chance to survive until help arrives.
Loss of mining output should not and is not required to fit a defense. The strength of that defense can affect mining outputùyour choice. However, defense skills do not affect mining output and it is reasonable to expect them to be trained. This is not a natural thing for a pure hulk pilot to do and overlooked in this thread. Fly a half trained toon in a hulk at your own risk.
This is not about Orca. This is not about how the attack takes place. This is not about using low security defense tactics in high sec that destroy the purpose of high sec in my view. This is all about ensuring a well trained and fitted hulk in high security has a fighting chance of surviving all but the most determined assaults AND ensuring that those assaults actually carry a real risk of significant isk in some manner AND that they donÆt become so common, there is no high sec.
I donÆt pvp, but got to admit, it was a real rush, was even better to warp back in bc and loot and salvage the gank squad. The gank hauler got so flustered that I actually survived he forgot he didnÆt argo me when picking up his own teams wrecks instead of mine. Watching him hi- tail it out of there was most satisfying. Of course, I commended them for the attempt in local, easy to be gracious when you win. They really didnÆt have much to say and I never saw them again, and yes I did watch local carefully for some time. This is proper play balance and what needs to be monitored to ensure exists. It may right now with no further fix (aside from insurance) required, provided hulk pilots take the reasonable steps. If so, leave well enough alone and all good fun. If not, CCP needs to harden the hulk some more until it does exist.
|

Milla Jovo
|
Posted - 2008.12.03 22:04:00 -
[435]
renew insureance evry 3 months on a Hulk? yea right, Miners fit there ships for yield in High Sec. i have a Hulk with tank fittings and t2 hammerheads for when i go to my fav .3 system. I even poped a guy there with the drones. But when im in High Sec I am all about the max yield, low slots are for laser upgrades, rigs are for drone yield increase, Med slot for roid scanners ETC. keep an eye on local? i keep my eye on the roid scanner so I know when to move to the next roid. You see High Sec is for miners to see who can mine the most in the least amount of time. I realy don't mind the can flippers, there kinda fun to screw with. set out a bunch of cans with only 1 unit of veld in each and watch them go from can to can,, lol

|

Phreakette
|
Posted - 2008.12.03 22:18:00 -
[436]
remove asteroid belt from empire and/or incrase mining barge and exhumer hp
|

AkRoYeR
Amarr
|
Posted - 2008.12.03 22:19:00 -
[437]
Originally by: Phreakette remove asteroid belt from empire and/or incrase mining barge and exhumer hp
WTF? ....are you smoking?
|

Phreakette
|
Posted - 2008.12.03 22:23:00 -
[438]
like usual why?
|

Morgan La'Chance
Caldari Dynamic Reallocation and Logistics
|
Posted - 2008.12.03 22:46:00 -
[439]
Originally by: Phreakette like usual why?
Because removing the entire empire low end mining industry is dumb.
|

Phreakette
|
Posted - 2008.12.03 23:21:00 -
[440]
since the begining everyroid got striped down they should be depleted a while ago think role play a bit and you will understand thats asteroid belt in empire can't exist anymore
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.03 23:25:00 -
[441]
Originally by: Nicholai Pestot Been doing this for years with an alt that ejects from its ship at a safe spot. [h]Orca makes no difference.[/h]
This. It's not an exploit. Get over it. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Kumiko Komori
|
Posted - 2008.12.03 23:38:00 -
[442]
Nice show of creativity, though certainly not the first.
High sec should never be completely safe, don't fly what you can't expect/afford to lose and all that.
You're in danger the second you undock, which is why I love being a trader. I fly around in shuttles and make courier contracts .
|

Hardrata
|
Posted - 2008.12.04 00:35:00 -
[443]
Why can't stupid Concord just arrest -10 people when they fly in as a frickin pod? Only release them if they pay 1 billion isk! Damned liberal Podding Laws ruinin this country!
|

Souvera Corvus
Gallente SPORADIC MOVEMENT FOUNDATI0N
|
Posted - 2008.12.04 00:53:00 -
[444]
Originally by: Tippia Stuff
I think we have two entirely different understandings of hi-sec. It is NOT an extension of low-sec or intended to be.
CCP in no way shape or form intended to make it easier for -10 pilots roam hi-sec ganking hordes of mining barges. It makes any sort of organised hi-sec mining operation prohibitively difficult on the basis that the costs rise to the level of making the operation a waste of time in the first place.
The use of an Orca makes it dramatically easier for -10 pilots to escape the consequences of their status and enables them to indulge in gamplay which has no consequences for them.
For these reasons, if nothing else, I'll be very surprised if its not nerfed or termed an exploit even if it isn't now (and in my view that's arguable). The precedents are there for action on CCP's behalf and judging by the response to this thread,I'm sure they're taking a close look at it.
And again its not possible to insure a Hulk for its market value. That's a fact incidentally, so perhaps we can leave that one for now .
Or maybe not..........
|

OrangeAfroMan
Minmatar Corp 1 Allstars
|
Posted - 2008.12.04 00:58:00 -
[445]
Originally by: Zeba
Originally by: Minsc It seems to me that as soon as the -10 pilot boards a ship the faction police should be warping in to blow the ship up and not when they have had time to enter the belt and suicide someone. Also I agree that any pilot who lets an outlaw access their ship maintenance bay in high-sec should get flagged as an accomplice in the act. It's like saying that the getaway driver in a bank robbery isn't guilty if the robbers never make it out of the bank.
Its not really the faction police who are the problem its the sentry guns. The orca trick takes sentrys out of the equation. And yeah the way CCP will probably fix it if they even feel it needs to be quickly fixed is flagging the orca pilot for letting a flashy red use the maint bay.
Sentries aren't even a problem. Even if they -could- hit an instaundocking ship, it wouldn't matter as long as the ship survived. Concord insta-jams your ship once you agress so it really doesn't matter how much shield/armor/structure the ganking ship has.
I enjoy this tactic. Alt will be done making Orca skills soon ---------
 |

Williamat Centaurus
Gallente
|
Posted - 2008.12.04 01:19:00 -
[446]
lol, kudos to the original pirates who thought of this from this 100% carebear.
CCP should address this in a role-playing manner. When the USA was attacked on 911, the government responded immediately by spamming the airwaves with how border controls were immediately tightened, armed police were to be placed on airlines, installations would receive immediate security boosts, etc.
The four main governments of EVE should immediately take action and boost police presence at all of the "borders," and grant new "special police powers" to pod -10 pirates, etc. Nerfs, if any, should be done as part of the story whenever possible.
When the "news" announces this, they should mention the names of the evil pirates (give them some notoriety for being ingenuitive) that originally plotted this "horror" and announce new bounties agains them for daring to commit such attrocities against peaceful citizens in secure space.... blah, blah, etc, etc...
On a side note, when I read the OP, I couldn't help but remember how Admiral Thrawn did something similar in Timothy Zahn's SW sequel trilogy. Thrawn got away with it once, but not twice. 
|

OrangeAfroMan
Minmatar Corp 1 Allstars
|
Posted - 2008.12.04 01:27:00 -
[447]
Edited by: OrangeAfroMan on 04/12/2008 01:27:33
Originally by: Qwert0 I admit, it's a clever tactic, but to all the 'hardcore' pirates saying to bring protection: how, EXACTLY, can you protect ships made of wet cardboard against WTZ disco ships that have nearly no consequences for use?
NM, not going to give ideas. ---------
 |

OrangeAfroMan
Minmatar Corp 1 Allstars
|
Posted - 2008.12.04 01:31:00 -
[448]
Originally by: Ghoest Insurance being paid when you are Concorded is a total joke.
Fun for the noobs that accidentally shoot someone in jita; or did you want to completely alienate new players? ---------
 |

Qui Shon
|
Posted - 2008.12.04 01:40:00 -
[449]
Originally by: Leon vanUber
Originally by: Qui Shon Edited by: Qui Shon on 03/12/2008 11:32:16 FACT: Highsec suicideganks by -10's are circumventing the (pitiful) penalty you're supposed to get for unlawful ganking in highsec. /fact
Some of you obviously feel differently, but to me that sounds like an exploit, avoiding intended consequences.
The penalty is having your ship blown up by faction police and losing sec status. -10 guys still get the security hit from suiciding someone. so much for your 'fact'.
What, are you daft or do you just think people who might read your post are daft?
Losing your T1 fit ship is not a penalty at all because of insurance. Sec penalty is no penalty at all because your sec rating doesn't go down.
For the anal rententive who might still not get it, I'll add that it doesn't go down enough to make regaining it take more effort, which means that for all intents and purposes, it does not go down.
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.04 01:46:00 -
[450]
Quote:
Losing your T1 fit ship is not a penalty at all because of insurance. Sec penalty is no penalty at all because your sec rating doesn't go down.
Which is why this tactic is completely valid, but, as I've said for several months now, insurance should not be paid out on CONCORD-related deaths. There will *still* be reward for killing a ship hauling lots of cargo, you'll *still* be able to sacrifice 5 gank-destroyers to pop a highsec mining boat as a one-for-one trade.
Suicide ganking, while finding the right target takes some skill, is a very no-skill thing as far as the lock, fire, destroy, neut loots. As such the entire concept should revolve around sacrificing *your* isk to *destroy* someone elses. Currently, insurance breaks that. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Alowishus
the united
|
Posted - 2008.12.04 03:55:00 -
[451]
Originally by: Ratchman If people are ganked in a way they perceive as fair within the game mechanics, they will remain, and thus the pirates will have someone they can shoot in the future.
Are you serious? Fairness is in the eye of the beholder.
If everyone who thought they were ganked "unfairly" quit the game 95% of the people who were ever killed in Eve would quit.
I love hearing all this insight from people who've never ganked anyone and rarely leave the relative safety of high sec. You have no clue what you're talking about because you have an entirely one dimensional view of Eve. Your analysis of "ganking" and how people react to it is worthless.
|

CommanderWorf
the united
|
Posted - 2008.12.04 04:18:00 -
[452]
I love this game
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.04 05:12:00 -
[453]
Originally by: Nicholai Pestot Been doing this for years with an alt that ejects from its ship at a safe spot. Orca makes no difference.
actually it is all about the orca. if the op's mining group had one the pirates shouldn't have been able to kill more than 1 hulk. spread out your hulks, and use the 70km tractor beam.
although of course the attacking gang needs no orca at all 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.04 05:13:00 -
[454]
Originally by: Jmanis Catharg
Quote:
Losing your T1 fit ship is not a penalty at all because of insurance. Sec penalty is no penalty at all because your sec rating doesn't go down.
Which is why this tactic is completely valid, but, as I've said for several months now, insurance should not be paid out on CONCORD-related deaths. There will *still* be reward for killing a ship hauling lots of cargo, you'll *still* be able to sacrifice 5 gank-destroyers to pop a highsec mining boat as a one-for-one trade.
Suicide ganking, while finding the right target takes some skill, is a very no-skill thing as far as the lock, fire, destroy, neut loots. As such the entire concept should revolve around sacrificing *your* isk to *destroy* someone elses. Currently, insurance breaks that.
it does go down, I want my dammed true -10.0, and not some -9.9999999 junk. 
-6.55, I gots a ways to go 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.04 05:20:00 -
[455]
Originally by: Morgan La'Chance
Originally by: Phreakette like usual why?
Because removing the entire empire low end mining industry is dumb.
and letting npc corp (and/or macro) hulk gangs get most of it with 0 risk is just as dumb.
several hulks we killed recently had t2 strip miners and no crystals. was the guy just that far behind on the learning curve, or did his macro let them burn out and isn't smart enough to replace them? (when I mined I always had a back up crystal in my cargo, so I would always have 3 minimum, if I dropped to 2 (and I don't think I ever did), I was probably close enough to needing to go back to station anyways)
|

Frug
Repo Industries
|
Posted - 2008.12.04 05:22:00 -
[456]
Originally by: Chainsaw Plankton
Originally by: Morgan La'Chance
Originally by: Phreakette like usual why?
Because removing the entire empire low end mining industry is dumb.
and letting npc corp (and/or macro) hulk gangs get most of it with 0 risk is just as dumb.
I wouldn't agree with the pirates on this one, except that NPC corps are stupid and it's sweet to see them get slapped around.
A legit mining corp should be able to organize around this kind of threat as well. - - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Jarod Leercap
|
Posted - 2008.12.04 05:38:00 -
[457]
Here's a care bear's take:
"Clever" and "exploit" are not mutually exclusive, in fact, exploits generally *are* clever in a fashion. Usually, the line between exploit and not exploit boils down to the opinion of a developer or game master as to whether a given "clever trick" is a detriment to the game.
In my opinion, suicide ganking is a problem when it gets too accessible. My thinking on this topic is as follows:
* Having sufficient PVP protection to prevent suicide ganks in high sec mining or mission would substantially reduce the economic rewards for both. * My best bet, economically speaking, is probably to do my part to ensure that suicide ganks are not economically viable. * There is will probably always be a sufficient population of poor fits to make suicide ganking economically viable, even if I don't. * There will probably always be a population of players willing to suicide gank even if it isn't economically viable, provided it is not too expensive. * Making a suicide gank against me economically unviable does not necessarily do anything to reduce my losses should it occur. * My best bet might well still be a bad one, if I really want to continue being a care bear.
There are two arguments I'm going to dismiss out of hand.
* Care bears should have to fit like PVP'ers or pay consequences. Sorry, I don't bite. It doesn't sound any brighter than a care bear suggesting that if a ganker wants more people in low sec, he should mine high sec dry within an hour of downtime. It's not what the ganker wants to do any more than the care bear wants to PvP.
* [b]Care bears should go out to 0.0.[b] I can't say for sure (having spent pretty much all my time in high sec), but my impression is that 0.0 is to EVE what clans are to FPS games. Null sec alliances and clans may be great, but not everyone has the time or inclination to play on someone else's schedule. Just as clans need reliable player participation for practices and matches, 0.0 alliances need reliable player participation to defend their space, take care of logistics, and run industry.
Taking away insurance for Concord losses is a reasonable and natural thing to try if things will go out of hand, and that's where my bet would be if I were a betting man.
A better idea might be to block <-5 entry into high sec, but provide a way around this restricion. Have a way for low sec players to get a cover they can use to enter high sec and operate as normal. However, if such a player blows his cover by taking a security status hit while in high sec (probably with a chance not to be made), a fine could be levied in addition to the ship loss.
The big drawback here is that it would affect serious and casual gankers equally. As a result, it would probably be best to have one's chances of blowing one's cover be highest when the attempted gank produces the least economic value. (Thus failed ganks and ganks against worthless targets would stand the biggest chance of getting fined.)
|

AkRoYeR
Amarr
|
Posted - 2008.12.04 05:38:00 -
[458]
WOT?
WOT = Wall of Text
|

Mistress Frome
SniggWaffe
|
Posted - 2008.12.04 06:33:00 -
[459]
Edited by: Mistress Frome on 04/12/2008 06:34:17
Originally by: Jarod Leercap
There are two arguments I'm going to dismiss out of hand.
* Care bears should have to fit like PVP'ers or pay consequences. Sorry, I don't bite. It doesn't sound any brighter than a care bear suggesting that if a ganker wants more people in low sec, he should mine high sec dry within an hour of downtime. It's not what the ganker wants to do any more than the care bear wants to PvP.
Yeah but you lose your safety the second you undock from a station. If you don't take precautions against any possible threats to whatever it is you're doing, you don't have much of a right to complain about losing ships. You have numerous options that would decrease your risk of dying. Personally, I wouldn't want to do any of those options either because they're boring, but then I wouldn't be complaining if I died because I opted to not protect myself.
Even something as simple as a MSE II. It's another 1k hp they have to chew through before they get concordokkened.
|

OrangeAfroMan
Minmatar Corp 1 Allstars
|
Posted - 2008.12.04 08:08:00 -
[460]
Originally by: Mika Meroko when in doubt,
petition petition petition..
you combat macros though petition too.
No, this mindset is what has brought about the GM responses of 'logs show nothing' and completely inconsistent responses from them. They're tired of dealing with your bulls*** petitions over nothing and other players suffer.
DIAF. ---------
 |

Sokratesz
Rionnag Alba Triumvirate.
|
Posted - 2008.12.04 08:31:00 -
[461]
This is why I love eve.
Wyvern & Chimera fitting flowchart |

Festina Lente
|
Posted - 2008.12.04 08:58:00 -
[462]
I suggest CCP should flag the Orca if the ganker with crime countdown timer docks onboard. If they eject after that a timer to remain on Orca. So they have the chance to show their balls staying outside until the time passes, or to risk the carrier. This is fair, as helping any pilot (like remote rep or shield) is making you part of his fight.
|

Grainsalt
Ghosts In The Shell
|
Posted - 2008.12.04 09:29:00 -
[463]
Hate to be a killjoy but what they do is gang up, take the ships using the fleet share and then drop the orca from the fleet before they attack so therefore the Orca is not red and you cant kill it.
Mind you I much prefer to afk strip mine belts in it be immune to ore theives in high sec .. ---
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.04 11:10:00 -
[464]
Originally by: Jarod Leercap * Care bears should go out to 0.0. I can't say for sure (having spent pretty much all my time in high sec), but my impression is that 0.0 is to EVE what clans are to FPS games. Null sec alliances and clans may be great, but not everyone has the time or inclination to play on someone else's schedule. Just as clans need reliable player participation for practices and matches, 0.0 alliances need reliable player participation to defend their space, take care of logistics, and run industry.
Pointing out where you are wrong. The amount of "carebearing" that takes place in 0.0 is very very high, but the people who carebear in 0.0 are prepared to fight as well, and most of their carebearing goes towards fighting of some sort.
If they are in 0.0 to carebear and not to fight, they either fit cloaks and don't try to claim space, or move back to highsec.
I think I said it 9 pages ago, but here goes again... There are more miners/mission runners in highsec than there are pirates. If it causes you so much hurt, get a gang twice the size of the pirate gang and go kill the pirates on their own turf. (This may take tactics and planning as nobody volunteers for a unfair fight). I guarantee that pirates drop better loot than 95% of hulks and haulers 
Besides, driving mineral prices up for people who don't have a ship supplier of their own is fun for us. We don't care if mineral prices go up, we can take care of ourselves. ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Vele Nori
Amarr
|
Posted - 2008.12.04 11:20:00 -
[465]
Originally by: FlameGlow 1)Positive SS alts fit ships and bring them to safespot 2)Outlaw mains enter system in pods and warp to same safespot 3)Alts eject, mains enter ships and warp to miners in belt(scouted by a covops alt) 4)Profit!!!! Don't really need the orca anyway
This. They don't have to be outlaws to stage massive suicide gank parties as deep in empire space as they wanted, so i don't see really how this is an exploit. Also lol at all the Orca pilots offering their services.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.04 14:43:00 -
[466]
Originally by: Jarod Leercap Here's a care bear's take:
In my opinion, suicide ganking is a problem when it gets too accessible. My thinking on this topic is as follows:
* Having sufficient PVP protection to prevent suicide ganks in high sec mining or mission would substantially reduce the economic rewards for both.
It's a dangerous world out there. Cost of doing business on both sides.
Originally by: Jarod Leercap
* My best bet, economically speaking, is probably to do my part to ensure that suicide ganks are not economically viable. * There is will probably always be a sufficient population of poor fits to make suicide ganking economically viable, even if I don't. * There will probably always be a population of players willing to suicide gank even if it isn't economically viable, provided it is not too expensive. * Making a suicide gank against me economically unviable does not necessarily do anything to reduce my losses should it occur. * My best bet might well still be a bad one, if I really want to continue being a care bear.
This seems like a good start.
Originally by: Jarod Leercap
There are two arguments I'm going to dismiss out of hand.
* Care bears should have to fit like PVP'ers or pay consequences. Sorry, I don't bite. It doesn't sound any brighter than a care bear suggesting that if a ganker wants more people in low sec, he should mine high sec dry within an hour of downtime. It's not what the ganker wants to do any more than the care bear wants to PvP.
Risk/Reward.
Originally by: Jarod Leercap
* [b]Care bears should go out to 0.0.[b] I can't say for sure (having spent pretty much all my time in high sec), but my impression is that 0.0 is to EVE what clans are to FPS games. Null sec alliances and clans may be great, but not everyone has the time or inclination to play on someone else's schedule. Just as clans need reliable player participation for practices and matches, 0.0 alliances need reliable player participation to defend their space, take care of logistics, and run industry.
I will say since I've spent a great deal of time in 0.0, that this is not wholly true. Sometimes bears need to show up in what ever pvp they can fly to assist, but war efforts need ships, ships require mins, good alliances purchase the minerals from the bears therebby rewarding both parties. And in a 0.0 mining op (a good one) it's usually in a easily defensible system, with lotsa of pvp protection, both sides of the gates bubbled with 'eyes' on the outside and a POS to warp to for safety in the event of hostiles (non-blues) showing up.
Originally by: Jarod Leercap
A better idea might be to block <-5 entry into high sec, but provide a way around this restricion. Have a way for low sec players to get a cover they can use to enter high sec and operate as normal. However, if such a player blows his cover by taking a security status hit while in high sec (probably with a chance not to be made), a fine could be levied in addition to the ship loss.
A levied fine is not a bad idea, however we really need to get away from -5 or less being the issue. I can raise my sec status enough to come in and do it. and the nice thing is it gives me time to make some isk (ratting) and the bears to get complaicent again. Don't demonize the negative standings, this is NOT the issue. It's just currently a common denominator.
In an earlier post I tried to point it out from the pirates side of the house. But it gets ignored. Sometimes they do it because it can be done. No malice, no jihadswarm. So the idea that this can be made perfectly safe is a pipe dream, and the changes to make it safe need to apply to pirates as well as bears. There is no evil or good, just because you don't PvP doesn't mean you're the good guys. And it also doesn't mean the PvPers are the good guys either. We're just pilots in a virtual universe.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.04 14:46:00 -
[467]
Would you be willing to pay 14.95$ (US) to play a game where there was no risk ? Undock, warp to belt, watch your mining lasers beam, jetting a can, and then hauling it. Without having to worry about anything ? I wouldn't. Where is the fun in that ? heck, might as well watch the grass grow.
Don't get me wrong I am all for banning exploits, I just don't consider this an exploit. Sometimes bad things happen to good people for no reason at all.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.04 14:50:00 -
[468]
Originally by: Chainsaw Plankton
Originally by: Jmanis Catharg
Quote:
Losing your T1 fit ship is not a penalty at all because of insurance. Sec penalty is no penalty at all because your sec rating doesn't go down.
Which is why this tactic is completely valid, but, as I've said for several months now, insurance should not be paid out on CONCORD-related deaths. There will *still* be reward for killing a ship hauling lots of cargo, you'll *still* be able to sacrifice 5 gank-destroyers to pop a highsec mining boat as a one-for-one trade.
Suicide ganking, while finding the right target takes some skill, is a very no-skill thing as far as the lock, fire, destroy, neut loots. As such the entire concept should revolve around sacrificing *your* isk to *destroy* someone elses. Currently, insurance breaks that.
it does go down, I want my dammed true -10.0, and not some -9.9999999 junk. 
-6.55, I gots a ways to go 
I want my true -10 to, been at -9.999999 for too long.
|

Captain Hack
Caldari The Eye.
|
Posted - 2008.12.04 15:32:00 -
[469]
so, who is doing it? do tell wanna thx em Then the bears came and started yelling and screaming at me, there were nothing I could do about it, like you cannot help but read my signature. |

Nahia Senne
Black Eclipse Corp Band of Brothers
|
Posted - 2008.12.04 15:45:00 -
[470]
Highsec mining finally becomes profitable and what are you all doing? Whining and crying.
|

Max Quirk
Caldari Clan Mythos OLD IRONSIDES
|
Posted - 2008.12.04 16:26:00 -
[471]
Edited by: Max Quirk on 04/12/2008 16:31:24 EVE is a dangerous world. That's one of the main points that make the game fun. However, the security system exists for a reason. If pirates are able to circumvent the security system like this, it's the same as a DS gamer using an Action Replay when playing a DS game over Nintendo WiFi: cheating.
With this tactic, pirates can simply have their ships shuttled through gates by someone with a decent security rating while they fly through in pods. Then, they can warp to an undisclosed location where the pods can enter the ships that were transported by the Orca. This effectively removes the security restriction that the pirates have earned for their evil deeds.
<-5.0 sec pirates operating in .5 and above = nullifying the penalty built into the game for breaking the in-game laws = circumventing the security system altogether = manipulating game mechanics in a way they were not intended to be used = cheating.
Cheating = Exploit
End of story
|

Milla Jovo
|
Posted - 2008.12.04 17:08:00 -
[472]
Originally by: Goyda Would you be willing to pay 14.95$ (US) to play a game where there was no risk ? Undock, warp to belt, watch your mining lasers beam, jetting a can, and then hauling it. Without having to worry about anything ?
No risk, I guess every one forgot about the NPC rats.
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.12.04 17:19:00 -
[473]
The penalties of -10
--Get blown up in High Sec, unless moving in a really really fast ship.
--Not able to do anything in High Sec, unless using a pod, or, in the case of simple travel, a really really fast ship.
With the exception of zooming in with an interceptor, taking a few shots, and then dying when Concord shows up, there is a serious problem with the current situation. (and to be honest, if someone finds a way to be really lethal with interceptors in the limited time they live, they should be nerfed too.....)
If you find a way around the penalties of -10, it is not you being clever, nor is it you doing proper pvp. It IS you forcing CCP to yet again nerf something.
Play nice while you butcher each other.
|

BATMorpheous
Caldari The Bat Empire
|
Posted - 2008.12.04 17:26:00 -
[474]
am i missing something here? why bother even insuring a t1 frigate? i am sure they aint bothering insuring the ships as they are working off a trade off 200k for a frig or less in some cases why insure it?
|

MultiP
|
Posted - 2008.12.04 17:35:00 -
[475]
This is EVE. If -10 security people are in high sec, then they should be fair game. This would require a overhaul of the bounty system.
so it works something like this 1) Criminal jumps into High Sec. 2) An alert goes out on the bounty Channel, only informing hunters of the system that has the criminal. 3) Registered bounty hunters pick it up and are now allowed to engage without penalty. 4) If they manage to kill (podding allowed) then bounty paid. note: amount of bounty could be anything. May I suggest a % of loot destroyed by pirates.
This would encourage more pew pew and create a new profession.
|

Vallista
Gallente Amalgamated Ship Systems
|
Posted - 2008.12.04 17:41:00 -
[476]
This is popping the economic bubble.
Mining is high sec is basically risk free, yet has relatively decent reward. With this change in tactics on the pirates part, the risk of mining goes up. Consequently, the cost of ships, modules, etc. will also increase due to the increased cost of minerals through decreased supply.
At the same time, the more pirates that perform this action will increase demand for cheap, insurable ships and modules. Together, this increased demand and decreased supply for minerals should raise the price of minerals to a level where the miners can afford to hire mercenaries to protect them, whereas, that is not a viable economic option at the moment.
As a sometimes miner, I see two responses to this. Number 1, gangs will become larger, with more internal protection and spread out so that smart bombs will not have the same effect. Number 2, miners will spread out more and not operate in a gang except for the miner, hauler combo, becoming more like the ninja mining that happened in low sec when I started.
Either way, the winners are the pirates who get the kills they want, and the mission runners who find a newly expanded market for the modules they loot and refine. the question will be whether the pirates take this tactic and expand it to the mission runners to slow the economy as a whole.
|

Haakelen
Gallente Cassandra's Light Caeruleum Alliance
|
Posted - 2008.12.04 17:43:00 -
[477]
Originally by: Vallista This is popping the economic bubble.
But this of course isn't:
Originally by: Vallista Mining is high sec is basically risk free, yet has relatively decent reward.
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.04 17:53:00 -
[478]
Originally by: MultiP If -10 security people are in high sec, then they should be fair game.
They are.
No sig for me, thankyouverymuch. |

Angel Lightbringer
Caldari Dark Evolution Industries
|
Posted - 2008.12.04 18:01:00 -
[479]
Edited by: Angel Lightbringer on 04/12/2008 18:02:51
Originally by: Sergeant Spot If you find a way around the penalties of -10, it is not you being clever, nor is it you doing proper pvp. It IS you forcing CCP to yet again nerf something.
Agreed.
While this is as valid as the BlackOps using a cyno to jump out of system after an agression, a simple game mechanic for which CCP decided it's a no-no, it could be ruled as well.
Main hole in this is, NPC don't pod. This allows outlaws to enter space where they're not welcome. It usually is not a real problem, but with the way they use the Orca, it is becoming one.
I easily see CCP fixing this by only allowing industrial-type ships in array, which will make everyone pays, as one can genuinely use it to move HQ to another station easily with it as it is now. I don't like this idea, but even after some days of thinking (Since I first read this thread) I can't think of any other solution at the moment, IF they decide this is indeed an exploit.
I might not like what I'm gonna write, but if this declared by CCP as a valid tactic, I don't see a reason why using a BlackOps to evade CONCORD should be an exploit: They both are evading retribution for their action (And don't tell be being destroyed in cheap ships IS a retribution, please)
Risk/Reward? They virtually takes no risks by doing this, given the rewards (loot, killmail-whoring, lulZ?) vs. ship loss (cheap destroyers/frigs/?). Get real. You say carebears takes no risk, the same to you. You're simply looking for cheap excuse to attack people who won't fight back.
I am not a pirate nor do I like the idea of the outcome of those two decisions, but in all fairness, they both are the same scheme: abuse of valid game mechanics, and so they should both get the same decision. Now this is CCP's game, they make rules on how they want technologies being used and they are entitled to decide how some abuses like this (my own view) is along, or against, usage as designed.
WOT? TL;DR?: Learn to read when you get to a forum!
-Angel |

Jaabaa Prime
Minmatar Quam Singulari Warp to Desktop
|
Posted - 2008.12.04 18:09:00 -
[480]
TBH I find the use of an Orca supplying ships in a safe spot just to be a logistic tweak to the currently (previously?) available options.
The real issue would have to be "Should a -5.0 character be able to board a ship in high sec and not have it trigger a police/concord response".
Why change it now ? It's been this way for ages, although with a little more logistics effort.
Just scout down the Orca, lock the blinky pods when they come back for a replacement ship and claim any bounty that might be on the head of the offending pod pilot.
EVE has been a sandbox since release, get used to people thinking "Out of the box". --
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.04 18:12:00 -
[481]
Originally by: Angel Lightbringer I might not like what I'm gonna write, but if this declared by CCP as a valid tactic, I don't see a reason why using a BlackOps to evade CONCORD should be an exploit: They both are evading retribution for their action (And don't tell be being destroyed in cheap ships IS a retribution, please)
This is incorrect.
Cynoing away from CONCORD is to avoid the absolute ship-loss penalty for attacking an innocent target. This tactic is about avoiding the potential ship-loss from being hunted by faction navies (which is not an absolute death penalty). The former is punishment; the latter is deterrence. The former is purposefully designed to kill anything it encounters; the latter is purposefully designed to be avoidable.
The two are not the same.
No sig for me, thankyouverymuch. |

MultiP
|
Posted - 2008.12.04 18:14:00 -
[482]
Originally by: Tippia
Originally by: MultiP If -10 security people are in high sec, then they should be fair game.
They are.
Sorry I meant their pod should be fair game. |

Angel Lightbringer
Caldari Dark Evolution Industries
|
Posted - 2008.12.04 18:20:00 -
[483]
Originally by: Tippia
Originally by: Angel Lightbringer I might not like what I'm gonna write, but if this declared by CCP as a valid tactic, I don't see a reason why using a BlackOps to evade CONCORD should be an exploit: They both are evading retribution for their action (And don't tell be being destroyed in cheap ships IS a retribution, please)
This is incorrect.
Cynoing away from CONCORD is to avoid the absolute ship-loss penalty for attacking an innocent target. This tactic is about avoiding the potential ship-loss from being hunted by faction navies (which is not an absolute death penalty). The former is punishment; the latter is deterrence. The former is purposefully designed to kill anything it encounters; the latter is purposefully designed to be avoidable.
The two are not the same.
While I agree that both are not the same exact mechanic (ab)used, both are used in the same end: Kill someone and avoid true retribution, be it CONCORD or NAVY.
-Angel |

trader XI
|
Posted - 2008.12.04 18:27:00 -
[484]
Edited by: trader XI on 04/12/2008 18:26:49 Simple solution.
If you're -5 or lower and you pop something in Empire, No loot drops. Concord "claims it" and returns it to the killed player's hanger.
This system would stay in place until insurance is removed from the game.
Now waiting for the whines of gankers over this "not being fair". Guess the shoe's on the other foot now, eh?
|

Angel Lightbringer
Caldari Dark Evolution Industries
|
Posted - 2008.12.04 18:30:00 -
[485]
Originally by: trader XI If you're -5 or lower and you pop something in Empire, No loot drops. Concord "claims it" and returns it to the killed player's hanger.
Good thought.
Won't fix the killmail-whoring, but it would be a fine start.
-Angel |

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
|
Posted - 2008.12.04 18:31:00 -
[486]
Originally by: trader XI Edited by: trader XI on 04/12/2008 18:26:49 Simple solution.
If you're -5 or lower and you pop something in Empire, No loot drops. Concord "claims it" and returns it to the killed player's hanger.
This system would stay in place until insurance is removed from the game.
Now waiting for the whines of gankers over this "not being fair". Guess the shoe's on the other foot now, eh?
Actually, this is brilliant. Completely take the "neutral haulers" out of the equation, and solve that problem. If people want to suicide gank, they will have to do it without any rewards :)
EVE History Wiki
|

Ralarina
Caldari D00M. Triumvirate.
|
Posted - 2008.12.04 18:33:00 -
[487]
Edited by: Ralarina on 04/12/2008 18:33:08 Not reading 17 pages to see if this has been mentioned; it probably has but anyway...
Not an exploit as such however once the pace is picked up or they go after enough high sec mission runners in CNRs I'm sure it'll be "fixed".  -- Ralara's Alt (due to Forum ban) |

MultiP
|
Posted - 2008.12.04 18:35:00 -
[488]
Originally by: Reiisha
Originally by: trader XI Edited by: trader XI on 04/12/2008 18:26:49 Simple solution.
If you're -5 or lower and you pop something in Empire, No loot drops. Concord "claims it" and returns it to the killed player's hanger.
This system would stay in place until insurance is removed from the game.
Now waiting for the whines of gankers over this "not being fair". Guess the shoe's on the other foot now, eh?
Actually, this is brilliant. Completely take the "neutral haulers" out of the equation, and solve that problem. If people want to suicide gank, they will have to do it without any rewards :)
How is this fair to the pirates? There should be a reward for killing them in empire. There should be rewards to encourage pirates to come to empire. This is not a sterile place we should be encouraging chaos. Chaos keeps EVE feeling fresh
|

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
|
Posted - 2008.12.04 18:36:00 -
[489]
Originally by: MultiP How is this fair to the pirates? There should be a reward for killing them in empire. There should be rewards to encourage pirates to come to empire. This is not a sterile place we should be encouraging chaos. Chaos keeps EVE feeling fresh
Since when do pirates care about things being fair? They use every advantage and loophole they can find, i'd say it's "fair" for the carebears to do the same?
EVE History Wiki
|

Davlin Lotze
Raging Destruction N.A.S.A
|
Posted - 2008.12.04 18:37:00 -
[490]
If you are the miners in this equation the fix is EASY:
Get a couple RR BS and sit them in the belts with the hulks. Surely these bears have mission runner second accounts that they can purpose for the ultimate in mining intimacy :D
Domi's with a couple hulks locked each with 3 to 4 RR mods each should do the trick.
You can send the my usual 100 mil consulation fee at your convenience. 
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.04 18:40:00 -
[491]
Originally by: MultiP Sorry I meant their pod should be fair game.
They are, too. As for NPCs attacking pods, which is what you're asking for, I think it's more in keeping with the game that only players can deliver that kind of devastating punishment.
No sig for me, thankyouverymuch. |

Ralarina
Caldari D00M. Triumvirate.
|
Posted - 2008.12.04 18:42:00 -
[492]
Edited by: Ralarina on 04/12/2008 18:43:01 Well, here's an easy fix.
Have concord attack any ship (not pod) that's -5 in empire.
I always figured they did anyway. *shrug* What's to lose? "pirates" warping around in empire in shuttles or interceptors from gate to gate? Use a pod. It's not like you're going to get smartbombed on a gate in high sec anyway (well no more than you do in a shuttle...)
what else would it "prevent" if concord killed the ships (and thus chased and spawned at the orca once they get in their ships) over the faction navies? It's not like you get gangs of roaming BS or hacs from -10 pilots in high sec...?
So there; easy solution; Concord kills the ships of -5 players instead of faction navies. No need for orca nerfs or big changes to high sec gameplay...
Other than the offending pilots in the OP of course.. but you couldnt do it before (not a sustained op like that) and you know this is "unintended". :p -- Ralara's Alt (due to Forum ban) |

MultiP
|
Posted - 2008.12.04 18:43:00 -
[493]
Originally by: Tippia
Originally by: MultiP Sorry I meant their pod should be fair game.
They are, too. As for NPCs attacking pods, which is what you're asking for, I think it's more in keeping with the game that only players can deliver that kind of devastating punishment.
I had always thought that there was no podding in empire. and no I was not asking for NPC's to do this. It must remain with the players.
|

MultiP
|
Posted - 2008.12.04 18:46:00 -
[494]
Originally by: Reiisha Edited by: Reiisha on 04/12/2008 18:37:54
Originally by: MultiP How is this fair to the pirates? There should be a reward for killing them in empire. There should be rewards to encourage pirates to come to empire. This is not a sterile place we should be encouraging chaos. Chaos keeps EVE feeling fresh
Since when do pirates care about things being fair? They use every advantage and loophole they can find, i'd say it's "fair" for the carebears to do the same?
Also... Why would it make sense to have security levels without any actual consequences? You're implying that all space should be 0.0.
no actually, i'm not. Read up a few posts and you will see my proposal. |

trader XI
|
Posted - 2008.12.04 18:48:00 -
[495]
Edited by: trader XI on 04/12/2008 18:49:57
Originally by: MultiP
Originally by: Reiisha
Originally by: trader XI Edited by: trader XI on 04/12/2008 18:26:49 Simple solution.
If you're -5 or lower and you pop something in Empire, No loot drops. Concord "claims it" and returns it to the killed player's hanger.
This system would stay in place until insurance is removed from the game.
Now waiting for the whines of gankers over this "not being fair". Guess the shoe's on the other foot now, eh?
Actually, this is brilliant. Completely take the "neutral haulers" out of the equation, and solve that problem. If people want to suicide gank, they will have to do it without any rewards :)
How is this fair to the pirates? There should be a reward for killing them in empire. There should be rewards to encourage pirates to come to empire. This is not a sterile place we should be encouraging chaos. Chaos keeps EVE feeling fresh
As it has been pointed out by the pirates with their favorite mantra: risk/reward.
Insured T1 ships used by -5 to -10 characters have no risk. So no reward.
Sure hurts being hoisted upon your own petard, eh? 
|

Haakelen
Gallente Cassandra's Light Caeruleum Alliance
|
Posted - 2008.12.04 18:52:00 -
[496]
Remove loot, or insurance, whatever. As this method indicates, people will still do it to make you unhappy. It'd probably be easier to take measures against all of it, at once, rather than losing ships and having to adjust again and again as new tactics reveal themselves.
|

MultiP
|
Posted - 2008.12.04 18:52:00 -
[497]
Originally by: trader XI Edited by: trader XI on 04/12/2008 18:49:57
Originally by: MultiP
Originally by: Reiisha
Originally by: trader XI Edited by: trader XI on 04/12/2008 18:26:49 Simple solution.
If you're -5 or lower and you pop something in Empire, No loot drops. Concord "claims it" and returns it to the killed player's hanger.
This system would stay in place until insurance is removed from the game.
Now waiting for the whines of gankers over this "not being fair". Guess the shoe's on the other foot now, eh?
Actually, this is brilliant. Completely take the "neutral haulers" out of the equation, and solve that problem. If people want to suicide gank, they will have to do it without any rewards :)
How is this fair to the pirates? There should be a reward for killing them in empire. There should be rewards to encourage pirates to come to empire. This is not a sterile place we should be encouraging chaos. Chaos keeps EVE feeling fresh
As it has been pointed out by the pirates with their favorite mantra: risk/reward.
Insured T1 ships used by -5 to -10 characters have no risk. So no reward.
Sure hurts being hoisted upon your own petard, eh? 
huh? Follow the thread or learn to read I posted the same in http://oldforums.eveonline.com/?a=topic&threadID=940258
have a read. |

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
|
Posted - 2008.12.04 18:53:00 -
[498]
Edited by: Reiisha on 04/12/2008 18:54:43
Originally by: MultiP no actually, i'm not. Read up a few posts and you will see my proposal. edit below... see here as well http://oldforums.eveonline.com/?a=topic&threadID=940258
Players with -5 or lower security status are already free for all (clarifying: -5 or lower can be killed and podded without penalty by everyone). The only thing that's "new" in your proposal is the general alert of them entering high sec.
The problem described in this thread is that there is almost 0 risk involved when using this scheme. 90% of the ship's value is regained from insurance alone, and the designated hauler never gets any sec penalty or any other penalty whatsoever, even though he is collaborating with known criminals who are shot on sight otherwise.
As has been said a few posts up, there is no risk, so there should be no reward. And no, pods don't count. As they can warp out instantly, it is virtually impossible to catch them. Most people who get podded either aren't paying attention or suffer from a spot of lag, which is pretty much completely absent in the systems where this happens.
EVE History Wiki
|

MultiP
|
Posted - 2008.12.04 19:00:00 -
[499]
Originally by: Reiisha
Originally by: MultiP no actually, i'm not. Read up a few posts and you will see my proposal. edit below... see here as well http://oldforums.eveonline.com/?a=topic&threadID=940258
Players with -5 or lower security status are already free for all. The only thing that's "new" in your proposal is the general alert of them entering high sec.
The problem described in this thread is that there is almost 0 risk involved when using this scheme. 90% of the ship's value is regained from insurance alone, and the designated hauler never gets any sec penalty or any other penalty whatsoever, even though he is collaborating with known criminals who are shot on sight otherwise.
As has been said a few posts up, there is no risk, so there should be no reward. And no, pods don't count. As they can warp out instantly, it is virtually impossible to catch them. Most people who get podded either aren't paying attention or suffer from a spot of lag, which is pretty much completely absent in the systems where this happens.
ok 1) I am proposing a reward to player to HUNT the pirates. So that is something else new. 2) Players in high sec are ignoring local. i.e. tools exist to help players avoid death. There is nothing that can be done to help stupidity. 3) The system I talk about would only reward the hunters. i.e. non pirates. Currently there is no incentive for anyone to hunt them down. I'm trying to change that. 4) I disagree completely with making any part of EVE safe. This is a PVP game. There must be consequences for aggression though as well as rewards.
|

Napolean Blownapart
Instant Reload
|
Posted - 2008.12.04 19:15:00 -
[500]
I can't recall how many threads I've seen devoted to the "problem" of getting carebears to come to low and null sec. Some want targets. Others want increased participation in null sec alliance activities.
But it occurs to me that if gankers are leaving null sec for empire, then clearly null sec ain't the PvP paradise it's advertised to be.
I think the OP's point is valid and I further believe you shouldn't be able to jump through a gate in a pod AT ALL. Even in empire space.
|

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
|
Posted - 2008.12.04 19:19:00 -
[501]
Originally by: MultiP
1) I am proposing a reward to player to HUNT the pirates. So that is something else new. 2) Players in high sec are ignoring local. i.e. tools exist to help players avoid death. There is nothing that can be done to help stupidity. 3) The system I talk about would only reward the hunters. i.e. non pirates. Currently there is no incentive for anyone to hunt them down. I'm trying to change that. 4) I disagree completely with making any part of EVE safe. This is a PVP game. There must be consequences for aggression though as well as rewards.
1) That will be difficult to do, with or without the warnings. The pirates will simply stay docked or otherwise evade, just like they do now.
2) Local shouldn't be used as an intel tool in the first place, and the devs are already going to change it into delayed mode, so there's no point beating a dead horse. Also, staying docked because there's a pirate in the system is an even worse idea... I can already imagine the griefersquad having a -10 alt logged in somewhere all day long. In this manner, local doesn't help *at all*.
3) This change would pretty much result in bounties only being given out to players with 0.0 or higher sec status. Which is still flawed, because pirates can simply pod themselves and make a healthy profit, something that is already happening once their bounty gets high enough. For example, get a newbie alt down to -5 or lower, and starts getting him podded over and over for a nice profit, since noobie ships are free anyway - This is of course if you mean to forcibly put a bounty on every -5 or lower that enters high sec.
4) Currently, there are no consequences to speak of, as i explained before. The risk and reward for high sec piracy is very unbalanced at the moment to say the least, due to insurance, and the ability to scoop up the loot with no risk whatsoever with a pilot that is even protected by concord, despite collaborating with the pirates.
EVE History Wiki
|

Reiisha
Splint Eye Probabilities Inc. Dawn of Transcendence
|
Posted - 2008.12.04 19:24:00 -
[502]
Originally by: Napolean Blownapart But it occurs to me that if gankers are leaving null sec for empire, then clearly null sec ain't the PvP paradise it's advertised to be.
Most so called "pvp'ers" absolutely hate the notion of being on equal terms. They want a clearcut advantage and a good chance of winning before they'll risk anything at all. They don't really consider anything fun unless it is ridiculously easy and almost risk free.... Now who's the carebear? :P
EVE History Wiki
|

MultiP
|
Posted - 2008.12.04 19:33:00 -
[503]
Originally by: Reiisha
Originally by: MultiP
1) I am proposing a reward to player to HUNT the pirates. So that is something else new. 2) Players in high sec are ignoring local. i.e. tools exist to help players avoid death. There is nothing that can be done to help stupidity. 3) The system I talk about would only reward the hunters. i.e. non pirates. Currently there is no incentive for anyone to hunt them down. I'm trying to change that. 4) I disagree completely with making any part of EVE safe. This is a PVP game. There must be consequences for aggression though as well as rewards.
1) That will be difficult to do, with or without the warnings. The pirates will simply stay docked or otherwise evade, just like they do now.
2) Local shouldn't be used as an intel tool in the first place, and the devs are already going to change it into delayed mode, so there's no point beating a dead horse. Also, staying docked because there's a pirate in the system is an even worse idea... I can already imagine the griefersquad having a -10 alt logged in somewhere all day long. In this manner, local doesn't help *at all*.
3) This change would pretty much result in bounties only being given out to players with 0.0 or higher sec status. Which is still flawed, because pirates can simply pod themselves and make a healthy profit, something that is already happening once their bounty gets high enough. For example, get a newbie alt down to -5 or lower, and starts getting him podded over and over for a nice profit, since noobie ships are free anyway - This is of course if you mean to forcibly put a bounty on every -5 or lower that enters high sec.
4) Currently, there are no consequences to speak of, as i explained before. The risk and reward for high sec piracy is very unbalanced at the moment to say the least, due to insurance, and the ability to scoop up the loot with no risk whatsoever with a pilot that is even protected by concord, despite collaborating with the pirates.
1) If pirates are evading then they are not pirating.
2)Local not being used as intel.. devs changing... have any links for that info?
3)The bounty system is broken. Maybe someone has a better idea as to how this should work?
4) The idea would increase the risk to pirates. The reward would remain the same for them. As I said in 1) if they are evading then they are not pirating. Currently strangers have NO incentive to hunt pirates in high sec. Hence the no risk issue. This has to change. NPC's will never be as smart as players hence it has to be players doing the work.
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.04 19:45:00 -
[504]
Originally by: Angel Lightbringer While I agree that both are not the same exact mechanic (ab)used, both are used in the same end: Kill someone and avoid true retribution, be it CONCORD or NAVY.
The difference is that the navies are not for retribution — they're for harassment and deterrence. You are meant to be able to avoid them. Therefore, you are in no way abusing any mechanic if you're actually able to avoid them — quite the opposite.
No sig for me, thankyouverymuch. |

Fredrick Trudeau
|
Posted - 2008.12.04 19:56:00 -
[505]
Originally by: MultiP How is this fair to the pirates?
It is not, nor should anything be fair to pirates. Pirates have decided to live outside of fair.
|

MultiP
|
Posted - 2008.12.04 20:00:00 -
[506]
Originally by: Fredrick Trudeau
Originally by: MultiP How is this fair to the pirates?
It is not, nor should anything be fair to pirates. Pirates have decided to live outside of fair.
I think you may have missed the rest of the discussion. http://oldforums.eveonline.com/?a=topic&threadID=938125&page=17#501
also pirating is a profession in EVE, same as mining and trading. They should have a say. |

Goyda
Destry's Lounge
|
Posted - 2008.12.04 20:03:00 -
[507]
Originally by: Milla Jovo
Originally by: Goyda Would you be willing to pay 14.95$ (US) to play a game where there was no risk ? Undock, warp to belt, watch your mining lasers beam, jetting a can, and then hauling it. Without having to worry about anything ?
No risk, I guess every one forgot about the NPC rats.
This is LOLz . High sec rats ? What are you mining in ? An Ibis ?
1 shield recharger and you'll be ok.
|

Po3tank
Amarr Basgerin Pirate
|
Posted - 2008.12.04 20:07:00 -
[508]
my life is hard enuff as is so plz **** off  

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Po3tank
Amarr Basgerin Pirate
|
Posted - 2008.12.04 20:14:00 -
[509]
Edited by: Po3tank on 04/12/2008 20:15:05
Quote: I think the OP's point is valid and I further believe you shouldn't be able to jump through a gate in a pod AT ALL. Even in empire space.
i hope hair grows in your eyes till they bleed
Quote: It is not, nor should anything be fair to pirates. Pirates have decided to live outside of fair.
Some pirates are "fair" . you know what is not fair though? you bieng and highsec and living a care free life in a pvp game  Edit:i suck at spelling and trolling....

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Goyda
Destry's Lounge
|
Posted - 2008.12.04 20:14:00 -
[510]
Originally by: Reiisha Edited by: Reiisha on 04/12/2008 18:54:43
Originally by: MultiP no actually, i'm not. Read up a few posts and you will see my proposal. edit below... see here as well http://oldforums.eveonline.com/?a=topic&threadID=940258
Players with -5 or lower security status are already free for all (clarifying: -5 or lower can be killed and podded without penalty by everyone). The only thing that's "new" in your proposal is the general alert of them entering high sec.
The problem described in this thread is that there is almost 0 risk involved when using this scheme. 90% of the ship's value is regained from insurance alone, and the designated hauler never gets any sec penalty or any other penalty whatsoever, even though he is collaborating with known criminals who are shot on sight otherwise.
As has been said a few posts up, there is no risk, so there should be no reward. And no, pods don't count. As they can warp out instantly, it is virtually impossible to catch them. Most people who get podded either aren't paying attention or suffer from a spot of lag, which is pretty much completely absent in the systems where this happens.
You clearly haven't podded someone before in lowsec. It's an art but completely possible.
I think it's funny how everyone still thinks it's only -5 or lower players that are a problem. Lemmie rat for a few days and I'll come back when you're lulled into a false sense of security and I'm not -5 and when I pwn you you can put out a thread of if you're less than 0 sec status....
Stay focuse on the problem. It's not about sec status. YEs there are penalities for being low sec status, can't fly or pickup ships in high sec, if you fly through you can get podded. and plus you get humiliated by that pop up that threatens you and call you a criminal scum. I cry everytime.
|

Angel Lightbringer
Caldari Dark Evolution Industries
|
Posted - 2008.12.04 20:18:00 -
[511]
Originally by: Tippia
Originally by: Angel Lightbringer While I agree that both are not the same exact mechanic (ab)used, both are used in the same end: Kill someone and avoid true retribution, be it CONCORD or NAVY.
The difference is that the navies are not for retribution ù they're for harassment and deterrence. You are meant to be able to avoid them. Therefore, you are in no way abusing any mechanic if you're actually able to avoid them ù quite the opposite.
Being able to jump-in in pod, or as related before in a fast fast ship, is avoidance enough, don't you think?
The exploit is in the whole situation: jumping in system, and meeting with someone providing ships, avoiding the Navy to have a shot at you.
In other words: fit a ship, if you can jump in and warp to a belt to jump on someone without being shot while being able to have a kill, it's all good. Otherwise, it's exploiting a mechanic. Something else I supposedly got wrong?
And, Who said doing the same with an alt (eject/board) wasn't an exploit? Because it never been really discussed before (if it has, linky please) doesn't make it legit.
-Angel |

Po3tank
Amarr Basgerin Pirate
|
Posted - 2008.12.04 20:20:00 -
[512]
Quote: also pirating is a profession in EVE
pirating is a profession yes. but you are overlooking the fact that we dont make money from it unless we ransom shaps and pods. and since eveyone sterotypes pirates as dishounroble we rareley get anyone that will pay, hell they normaly bring in friends to kill us and we normley get into a negitive balance.

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.12.04 20:25:00 -
[513]
Originally by: Reiisha
Originally by: Napolean Blownapart But it occurs to me that if gankers are leaving null sec for empire, then clearly null sec ain't the PvP paradise it's advertised to be.
Most so called "pvp'ers" absolutely hate the notion of being on equal terms. They want a clearcut advantage and a good chance of winning before they'll risk anything at all. They don't really consider anything fun unless it is ridiculously easy and almost risk free.... Now who's the carebear? :P
Sadly accurate in the case of folks that insist on finding their PvP in 0.5+
Play nice while you butcher each other.
|

OrangeAfroMan
Minmatar Corp 1 Allstars
|
Posted - 2008.12.04 20:47:00 -
[514]
I've always been generally against highsec piracy, however THIS is quite awesome, and it is because of this thread that I've decided to finish my neutral alt's Orca training and buy about 100 Thrashers :lol: ---------
 |

MultiP
|
Posted - 2008.12.04 20:48:00 -
[515]
Originally by: Po3tank
Quote: also pirating is a profession in EVE
pirating is a profession yes. but you are overlooking the fact that we dont make money from it unless we ransom shaps and pods. and since eveyone sterotypes pirates as dishounroble we rareley get anyone that will pay, hell they normaly bring in friends to kill us and we normley get into a negitive balance.
Perhaps that is why suicide ganking is in vogue. |

Napolean Blownapart
Instant Reload
|
Posted - 2008.12.04 20:51:00 -
[516]
Originally by: Po3tank
Quote:
pirating is a profession yes. but you are overlooking the fact that we dont make money from it unless we ransom shaps and pods. and since eveyone sterotypes pirates as dishounroble we rareley get anyone that will pay, hell they normaly bring in friends to kill us and we normley get into a negitive balance.
And you pay for this?
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.04 20:53:00 -
[517]
Originally by: Angel Lightbringer
In other words: fit a ship, if you can jump in and warp to a belt to jump on someone without being shot while being able to have a kill, it's all good. Otherwise, it's exploiting a mechanic. Something else I supposedly got wrong?
Not only is it possible to do this in a plated smartbombing megathron, but the navy helps because they web you and you warp instantly.
|

Angel Lightbringer
Caldari Dark Evolution Industries
|
Posted - 2008.12.04 21:04:00 -
[518]
Originally by: Karille
Originally by: Angel Lightbringer
In other words: fit a ship, if you can jump in and warp to a belt to jump on someone without being shot while being able to have a kill, it's all good. Otherwise, it's exploiting a mechanic. Something else I supposedly got wrong?
Not only is it possible to do this in a plated smartbombing megathron, but the navy helps because they web you and you warp instantly.
What? They lack a scrambler? I though it was only a matter of speed, not badly fit Navy ships... To me Navy==CONCORD, but for other reasons.
I never had to deal with Navy, I sadly assumed they were as geared as their CONCORD counterpart.
-Angel |

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.04 21:07:00 -
[519]
Originally by: Angel Lightbringer
Originally by: Karille
Originally by: Angel Lightbringer
In other words: fit a ship, if you can jump in and warp to a belt to jump on someone without being shot while being able to have a kill, it's all good. Otherwise, it's exploiting a mechanic. Something else I supposedly got wrong?
Not only is it possible to do this in a plated smartbombing megathron, but the navy helps because they web you and you warp instantly.
What? They lack a scrambler? I though it was only a matter of speed, not badly fit Navy ships... To me Navy==CONCORD, but for other reasons.
I never had to deal with Navy, I sadly assumed they were as geared as their CONCORD counterpart.
No, the navy is inept, they're just there to keep you moving. They do good dps, but don't scramble.
|

Vasili vonHolst
Minmatar Gargamel's Lair
|
Posted - 2008.12.04 21:17:00 -
[520]
Method makes me smile... That is all. To bad the profit is not higher or i might have a reason to play eve again --->Movie: + Trillion damage to CareBear community |

ToTheCore
Fire Mandrill
|
Posted - 2008.12.04 22:08:00 -
[521]
Yes, let's remove insurance for people killed by CONCORD, increase the sec hit further, and don't allow anyone with a sec status below -5 into hisec at all. That's DEFINITELY what needs to be done. After all, there's supposed to be no risk at all in hisec, right? Hell, while we're at it, let's remove rats from the belt as well...they might scratch the paint on your ship.
</sarcasm>
Seriously, though...I applaud these people for creatively using game mechanics to suicide gank. I'd even participate in this activity myself but I can't really afford the sec hit at the moment.
What I figure will happen with this, though, is that people will start probing down mission runners and ganking their 2 billion isk CNRs/Golems. The gankees will then run to the forums and complain about how this is completely unfair and they're petitioning for reimbursement and so on and so forth. Eventually, CCP will get tired of all the whine threads and the useless petitions and will deem using a neutral alt to leave ships for you an exploit. The carebears will then go back to AFKing level 4s and frolicking around asteroids or whatever other **** they do until someone else finds a creative way to get their suicide gank fix on.
|

Call'Da Poleece
|
Posted - 2008.12.04 23:26:00 -
[522]
Edited by: Call''Da Poleece on 04/12/2008 23:30:33
Originally by: Tippia
Originally by: Mordekai Bloodwake Its this kind of game play that drives new players away and another reason why Eve doesnt have a larger sub base which in turn wont allow Eve to progress quicker, instead it takes years :(
It's this kind of gameplay that has given EVE a steady rise in customers for the last five year; a next-to-zero customer loss after the first year; and a way to avoid the game-promiscuous "ooh shiny!" ADD players.
Yeah, a steady rise of 7 or 8k more subscribers per year ... next-to-zero customer loss after the first year? I know 6 people (IRL) who played and left after playing from 6 months to 4 years. Talk out of your ass much? As for saying it does not attract ADD player ... 
/edit Not knocking the gankers in this case, inventive usage of new toys, getting the same carebears in an hour was pure class ... just calling a numpty out for gross stupidity
I'm the short fortuneteller who escaped from prison: a small medium at large. |

Zeba
Minmatar Pator Tech School
|
Posted - 2008.12.04 23:40:00 -
[523]
Originally by: Angel Lightbringer
Originally by: Karille
Originally by: Angel Lightbringer
In other words: fit a ship, if you can jump in and warp to a belt to jump on someone without being shot while being able to have a kill, it's all good. Otherwise, it's exploiting a mechanic. Something else I supposedly got wrong?
Not only is it possible to do this in a plated smartbombing megathron, but the navy helps because they web you and you warp instantly.
What? They lack a scrambler? I though it was only a matter of speed, not badly fit Navy ships... To me Navy==CONCORD, but for other reasons.
I never had to deal with Navy, I sadly assumed they were as geared as their CONCORD counterpart.
The lack of scram is to let any intersted passerby with a warp scrambler to get in on the action. That plated smartie equiped mega will go down fast enough with a player point on it at a gate. Matter of fact one of the funner things my fw alt does is hang out at gates in a raptor waiting for the enemy that tries that very trick to make a run though hostile faction space and fitting a sensor booster with res script means even the pods don't get away. 
inappropriate signature. ~WeatherMan |

Qui Shon
|
Posted - 2008.12.05 01:25:00 -
[524]
So how about those killrights then?
If I kill a blinky pod in Empire, does he get killrights on me?
Note that if you answer yes I will test this on SiSi prior to actually doing it, so no use trying to con people. I had one locked today on TQ, just sitting there, but didn't have any weapons fitted, even if I had wanted to fire.
If he does get killrights, and he comes after me in highsec using the board-ship-in-space method, while still blinky, does concord intervene when he fires on me?
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.05 01:45:00 -
[525]
Edited by: Dianeces on 05/12/2008 01:46:19
Originally by: Qui Shon
If I kill a blinky pod in Empire, does he get killrights on me?
No. He's an outlaw, and thus fair game.
Furthermore, I don't remember, but I don't think getting podded gets you killrights period.
|

Ficha Pritty
|
Posted - 2008.12.05 03:28:00 -
[526]
OK FIRST OF ALL, ITS NOT AN EXPLOIT!
I am kind of anti-pirate but those guys were cool to do that, respect!. For avoiding been killed I have some kind of ideas that maybe were posted but after the 9th page I said *IDFC* so:
1- Check LOCAL and if you see reds following you up (Its good to be paranoid sometimes) HIRE A PROFESSIONAL, you know a merc.
2- If you can make it or something like that, make something to bring concord to their safe spots, even if they are unlimited.
3- HIRE A PROFESSIONAL
Now what CCP must do if they want to come at the rescue of the carebears.
1- Find a way to 'hire' NPC Empire Navy to escort you.
2- Make kills contracts.......YEAH I know that there are bountys but you know that they are the most exploited thing of all. So you could make a contract not to kill a dude, but to destroy the orca, the specific orca........(NICE)
|

Ficha Pritty
|
Posted - 2008.12.05 03:49:00 -
[527]
Also, I support the killing of macros!
|

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
|
Posted - 2008.12.05 06:58:00 -
[528]
Quote: not a exploit. infact this have been done for years, just not with orcas
oh yeah, that makes it not an eploit. I don't think you should be able to fly a pod into empire an -10.. maybe concord need to start podding. =====
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.05 07:24:00 -
[529]
Originally by: Barbara Nichole
Quote: not a exploit. infact this have been done for years, just not with orcas
oh yeah, that makes it not an eploit. I don't think you should be able to fly a pod into empire an -10.. maybe concord need to start podding.
Or maybe you do, or you could learn to play.
|

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
|
Posted - 2008.12.05 07:44:00 -
[530]
The procedure is circumventing the security rating machanic to surprise people who had a reasonable expectation that they would only be able to be attacked by the same group once before the mechanic would not allow the group to fly back into the system. This was the intent of CCP's mechanic in the first place. Ihis is an exploit whether we call it one or not.. and thanks for the trollish comment. =====
|

commander death666
|
Posted - 2008.12.05 08:00:00 -
[531]
somethings fishy here big time..today i messed about with my orca and find infact that it can fit exactly 1 ferox ,1 vexor and 1 aires in its ships hanger and guess what ......its full so wer saying here that the equivalent of that in ships is going to wipe out a entire mineing op before concord can respond??? hmm.....comming from a miner /industralist to the core im not concerned about looseing my hulks this way, i may get concerned if i see say 2-3 orcas spitting out ships but meh |

Nareg Maxence
Gallente Federal Defence Union
|
Posted - 2008.12.05 08:08:00 -
[532]
A lot of clueless people seem to forget that people with negative sec do not show up differently in your LOCAL from anyone else. They do not blink red and there is no small icon next to their portrait.
You have to set the corp or the individual to negative standing for them to show up with a red minus in local.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:16:00 -
[533]
Originally by: Frug
Originally by: Chainsaw Plankton
Originally by: Morgan La'Chance
Originally by: Phreakette like usual why?
Because removing the entire empire low end mining industry is dumb.
and letting npc corp (and/or macro) hulk gangs get most of it with 0 risk is just as dumb.
I wouldn't agree with the pirates on this one, except that NPC corps are stupid and it's sweet to see them get slapped around.
A legit mining corp should be able to organize around this kind of threat as well.
get a blue to the pirates, having full empire belts for several jumps, exclusively for your corp (assuming the pirates are active enough to chase everyone else off) I think is worth it for selling some discounted ships/items here and there.
as for a legit mining op, well they shouldn't lose more than 1 (maybe 2) hulk(s) at a time with the orcas tractor beam bonus (or even a maruader). or the pirates took the time to set up a warp in on each hulk for 3-5 members per hulk.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:23:00 -
[534]
Originally by: Goyda Would you be willing to pay 14.95$ (US) to play a game where there was no risk ? Undock, warp to belt, watch your mining lasers beam, jetting a can, and then hauling it. Without having to worry about anything ? I wouldn't. Where is the fun in that ? heck, might as well watch the grass grow.
Don't get me wrong I am all for banning exploits, I just don't consider this an exploit. Sometimes bad things happen to good people for no reason at all.
I would much rather watch the grass grow than mine. or go for a nice walk in the neighborhood, or the park. play some disc golf. read a book, go run a mission, blow up some miners. I like doing just about everything in eve except for mining (did that a while ago, pvping on chainsaw mining on an alt... Now I realize I can pvp on chainsaw and run a mission on an alt, have more fun (if missions can be considered fun, and come out with more isk.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:27:00 -
[535]
Originally by: Max Quirk Edited by: Max Quirk on 04/12/2008 16:31:24 EVE is a dangerous world. That's one of the main points that make the game fun. However, the security system exists for a reason. If pirates are able to circumvent the security system like this, it's the same as a DS gamer using an Action Replay when playing a DS game over Nintendo WiFi: cheating.
With this tactic, pirates can simply have their ships shuttled through gates by someone with a decent security rating while they fly through in pods. Then, they can warp to an undisclosed location where the pods can enter the ships that were transported by the Orca. This effectively removes the security restriction that the pirates have earned for their evil deeds.
<-5.0 sec pirates operating in .5 and above = nullifying the penalty built into the game for breaking the in-game laws = circumventing the security system altogether = manipulating game mechanics in a way they were not intended to be used = cheating.
Cheating = Exploit
End of story
Or I can jump into highsec from lowsec and warp off before the faction police even touch me... or if they touch me they web me and I get into warp faster.
and afk mining, should be considered cheating too.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:30:00 -
[536]
Originally by: MultiP This is EVE. If -10 security people are in high sec, then they should be fair game. This would require a overhaul of the bounty system.
so it works something like this 1) Criminal jumps into High Sec. 2) An alert goes out on the bounty Channel, only informing hunters of the system that has the criminal. 3) Registered bounty hunters pick it up and are now allowed to engage without penalty. 4) If they manage to kill (podding allowed) then bounty paid. note: amount of bounty could be anything. May I suggest a % of loot destroyed by pirates.
This would encourage more pew pew and create a new profession.
any player in eve can engage a -5 or lower (so -10<= players sec <-5) players ship , and pod without any penalty anyways.
go look on griefwatch and look for hulk kills should give you some sort of idea where to go camp
lastly an alert going out wouldn't be effective at all, the gank is likely to happen before you can respond to it. remember the gank happens faster than concord can respond to it, and concord has teh uber hax.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:32:00 -
[537]
Originally by: MultiP
Originally by: Tippia
Originally by: MultiP If -10 security people are in high sec, then they should be fair game.
They are.
Sorry I meant their pod should be fair game.
lucky for you it is. hell -5 and below is fair game ship and pod
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:39:00 -
[538]
Originally by: Goyda
Originally by: Reiisha Edited by: Reiisha on 04/12/2008 18:54:43
Originally by: MultiP no actually, i'm not. Read up a few posts and you will see my proposal. edit below... see here as well http://oldforums.eveonline.com/?a=topic&threadID=940258
Players with -5 or lower security status are already free for all (clarifying: -5 or lower can be killed and podded without penalty by everyone). The only thing that's "new" in your proposal is the general alert of them entering high sec.
The problem described in this thread is that there is almost 0 risk involved when using this scheme. 90% of the ship's value is regained from insurance alone, and the designated hauler never gets any sec penalty or any other penalty whatsoever, even though he is collaborating with known criminals who are shot on sight otherwise.
As has been said a few posts up, there is no risk, so there should be no reward. And no, pods don't count. As they can warp out instantly, it is virtually impossible to catch them. Most people who get podded either aren't paying attention or suffer from a spot of lag, which is pretty much completely absent in the systems where this happens.
You clearly haven't podded someone before in lowsec. It's an art but completely possible.
I think it's funny how everyone still thinks it's only -5 or lower players that are a problem. Lemmie rat for a few days and I'll come back when you're lulled into a false sense of security and I'm not -5 and when I pwn you you can put out a thread of if you're less than 0 sec status....
Stay focuse on the problem. It's not about sec status. YEs there are penalities for being low sec status, can't fly or pickup ships in high sec, if you fly through you can get podded. and plus you get humiliated by that pop up that threatens you and call you a criminal scum. I cry everytime.
ludicrous speed is nothing compared the ludicrous -5 -> -4.49 (whats that 3 rats, maybe a few more?). aka I can go into 0.5 space and not have faction police on me, and go ka boom. 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:41:00 -
[539]
Originally by: Ralarina Edited by: Ralarina on 04/12/2008 18:33:08 Not reading 17 pages to see if this has been mentioned; it probably has but anyway...
Not an exploit as such however once the pace is picked up or they go after enough high sec mission runners in CNRs I'm sure it'll be "fixed". 
I would love to go do this, but tri helped in getting in nerfed already 
that and trying to get 10 or so idle guys on at the same time, that want to go gank is a pain in the ass.
10 gank ravens/geddons/ect should be able to do it right 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 09:53:00 -
[540]
Originally by: Po3tank
Quote: also pirating is a profession in EVE
pirating is a profession yes. but you are overlooking the fact that we dont make money from it unless we ransom shaps and pods. and since eveyone sterotypes pirates as dishounroble we rareley get anyone that will pay, hell they normaly bring in friends to kill us and we normley get into a negitive balance.
income comes from loot, ransoms, and salvage. most of my pirating income was from the loot.
according to griefwatch I have destroyed 22.06 billion, that counts everything sold on the market, plenty of faction loot that didn't get counted in that figure. most ships will drop a few mil in loot. It adds up over time.
then again If I was after isk, I wouldn't be pirating 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.05 10:03:00 -
[541]
Originally by: commander death666 somethings fishy here big time..today i messed about with my orca and find infact that it can fit exactly 1 ferox ,1 vexor and 1 aires in its ships hanger and guess what ......its full so wer saying here that the equivalent of that in ships is going to wipe out a entire mineing op before concord can respond??? hmm.....comming from a miner /industralist to the core im not concerned about looseing my hulks this way, i may get concerned if i see say 2-3 orcas spitting out ships but meh
I'm confused about this bit too... the orcas ship maint bay came prenerfed.... can't even haul a rigged battleship  (or a fit one for ganking)
|

Miss KillSome
Caldari School of Applied Knowledge
|
Posted - 2008.12.05 11:40:00 -
[542]
Edited by: Miss KillSome on 05/12/2008 11:40:27 OMG..
i have managed to read up to 3rd page and i had enough. there is no cure for this.
u cannot agress orca pilot, he isnt flashy. u cannot have any better protection with guards in battleships, coz they warpin to zero and smartbomb you..unless u have logistics cruisers locked and perma running high slot mods.. u cannot set "them" red. they could be from different corps, they could have just met and organize this 20minutes before.
and on the other side: WTF are some stupid fu*ks saying: kill miners? u guys dont have a clue, that this miners are mining for your ships, for your mods? unless u are flying only t2 ships and mods, sooner or later u gonna need some module/ship that need trit/pyrite or some other mineral. U gonna mine it for yourself? More miners u kill, higher prices will be for everything, coz there is less income of ore and more outcome in case of poping suicide ships..
As far as i agree, that miners shouldnt be imune to PvP, this tactic is rather sick or too easy.. at least spawn some faction navy ships at the point where they board into ship, ejected from orca. navy police isnt so powerfull and they dont insta pop u.. ----- TCODA corporation is recruiting! TCODA is awesome! |

Jasmin Rays
PPN United Against ALL Authorities
|
Posted - 2008.12.05 13:44:00 -
[543]
rofl
if someone who is complaining about gamemechanics is writing such a post rly thinks it will help him to safe his macros...instead now all pirats in eve will try it :P
ps: its not an exploit
|

Goyda
Destry's Lounge
|
Posted - 2008.12.05 15:49:00 -
[544]
Originally by: Chainsaw Plankton
ludicrous speed is nothing compared the ludicrous -5 -> -4.49 (whats that 3 rats, maybe a few more?). aka I can go into 0.5 space and not have faction police on me, and go ka boom. 
My point exactly.
|

Goyda
Destry's Lounge
|
Posted - 2008.12.05 15:53:00 -
[545]
Originally by: Miss KillSome Edited by: Miss KillSome on 05/12/2008 11:40:27 OMG..
i have managed to read up to 3rd page and i had enough. there is no cure for this.
u cannot agress orca pilot, he isnt flashy. u cannot have any better protection with guards in battleships, coz they warpin to zero and smartbomb you..unless u have logistics cruisers locked and perma running high slot mods.. u cannot set "them" red. they could be from different corps, they could have just met and organize this 20minutes before.
and on the other side: WTF are some stupid fu*ks saying: kill miners? u guys dont have a clue, that this miners are mining for your ships, for your mods? unless u are flying only t2 ships and mods, sooner or later u gonna need some module/ship that need trit/pyrite or some other mineral. U gonna mine it for yourself? More miners u kill, higher prices will be for everything, coz there is less income of ore and more outcome in case of poping suicide ships..
As far as i agree, that miners shouldnt be imune to PvP, this tactic is rather sick or too easy.. at least spawn some faction navy ships at the point where they board into ship, ejected from orca. navy police isnt so powerfull and they dont insta pop u..
Actually it will most likely make pirate corps run mining ops every so often. Lock down a system and clear the belts. :) I'm ok with it raising the prices, it will make people more cautious with their ships and such. However if someone doesn't want to buy something no matter how rare it's value is still ZERO.....drive prices up, people will make them in-house.
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.05 16:56:00 -
[546]
Originally by: Miss KillSome unless u are flying only t2 ships and mods, sooner or later u gonna need some module/ship that need trit/pyrite or some other mineral. U gonna mine it for yourself?
You'd be surprised…
Quote: More miners u kill, higher prices will be for everything, coz there is less income of ore and more outcome in case of poping suicide ships..
This has actually been proven incorrect. Watch the economy presentation from Fanfest. The overproduction capacity in EVE is so immense that there's next to no way of seriously affecting the prices just by killing off a bunch of miners.
No sig for me, thankyouverymuch. |

Commodore Bill
|
Posted - 2008.12.05 17:39:00 -
[547]
After reading a good chunk of this epic thread, I feel vindicated, yes indeed I do.
Now I know why I keep local open even when I mine in hi-sec.
Now I know why I keep directional open and active when anyone even remotely suspicious appears in local.
Now I know why pretty much everyone that's not me starts out with the default designation of "somewhat suspicious".
Now I know why I tend to stick to less populated systems, even in hi sec just so I don't succumb to the paranoia of being in the same system with 300+ whiny (yet still oddly suspicious) players plus the usual and obviously suspicious players who pray on the first bunch.
Now I know why prefer low/no population low sec, where a lot of the guesswork re: "suspicious" is pretty much removed up front.
Now I know why I assume that even Santa Claus is up to no good, if he's anywhere near me.
Paranoia is good for you in EVE.
|

ShadowMaiden
Amarr Metal Machine
|
Posted - 2008.12.05 17:46:00 -
[548]
Originally by: Neddy Fox
Be smart. Adapt. And yes, kudos to the guys who are using this tactic :P Hopefuly it will draw more people to pvp.
Let's all take a moment to laugh at the irony of a CVA pet endorsing piracy.
I wish I was a 3ft doll with a watering can and heterochromatic eyes |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.05 17:50:00 -
[549]
Originally by: Commodore Bill Paranoia is good for you in EVE.
Can't decide which is better in this case: – It's not paranoia if they're really out to get you. – Just because you're paranoid doesn't mean they're not out to get you.
No sig for me, thankyouverymuch. |

Ravenal
The Fated
|
Posted - 2008.12.05 18:35:00 -
[550]
Edited by: Ravenal on 05/12/2008 18:35:04 ok, 19 pages and not too much time to read... but one thought crossed my mind. The orca pilot can actually webify the -10 dudes to make them warp more quickly ... in essence helping them evade concord :S
This makes it next to impossible for you to fit a cov op with warp scramblers to try to get them as they board the ships at the orca.
But as has previously been said, people have been doing this for a long time... the orca does make it somewhat easier but doesnt make it the problem.
Insurance is the problem.
yikes.. 19 pages . |

Dagda Morr
Eve University Ivy League
|
Posted - 2008.12.05 20:32:00 -
[551]
I can't see what the problem is - it adds a bit of excitement to high-sec mining and just means that you need a bit of protection along for big ops. If miners want to take advantage of the Orca why shouldn't other people? [URL=http://imageshack.us][/URL] |

Max Quirk
Caldari Clan Mythos OLD IRONSIDES
|
Posted - 2008.12.05 21:05:00 -
[552]
You know how, if you're in the militia and you enter the space of an enemy empire, your location is broadcast to any factional warfare players in the enemy faction in the system? What about implementing a system like this for outlaws in high-sec?
Seriously, if players are just going to cheat their way around the system, then what's the point? Wish we could get an official opinion in here...
P.S. To all of you guys out there who are praising the pirates for exploiting the system: What's the point of having mining/business professions as opposed to military if pirates are given a huge, uncheckable advantage?
|

Pithecanthropus
|
Posted - 2008.12.05 21:49:00 -
[553]
Originally by: Ravenal
Insurance is the problem.
and such an easy fix... shame on CCP. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Cat Gilligan
Caldari
|
Posted - 2008.12.06 01:06:00 -
[554]
So when do we get a Dev response on this? Legit or exploit? I think we need to know.
|

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.06 06:58:00 -
[555]
as many have already stated, it is not an exploit. an exploit is any use of the game mechanics that the devs have labeled "an exploit"
it certainly has lots of potential to be labeled as one, though. it's a way to get around the limitations of being able to use a ship in hi-sec without the proper sec status, and is only possible because of a (likely unforeseen) consequence of new, unique content added by the last content patch (a ship with a maint bay that can travel in high-sec.)
basically, it allows a player that with certain privileges to share those privileges with players that have been expressly denied those privileges. expect either a dev response to this thread of that nature, or a similar note on the login screen within the next little while.
(while we're on the topic, can you have an alt corp with a pos in hi-sec and a bunch of ships floating in it that your -10 friends can come in and use?)
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.06 07:00:00 -
[556]
Originally by: Chomp Rock
it certainly has lots of potential to be labeled as one, though. it's a way to get around the limitations of being able to use a ship in hi-sec without the proper sec status, and is only possible because of a (likely unforeseen) consequence of new, unique content added by the last content patch (a ship with a maint bay that can travel in high-sec.)
All of this could be done before the Orca was introduced.
|

Solomon XI
Hoist The Colors. Pirate Coalition
|
Posted - 2008.12.06 07:57:00 -
[557]
I like this.
This is win.
Nothing to see here.
|

Superfailsauce
Neo Spartans
|
Posted - 2008.12.06 08:10:00 -
[558]
Edited by: Superfailsauce on 06/12/2008 08:10:39 As has been stated by many people you do not need an orca for this... I'll say again
YOU DO NOT NEED AN ORCA FOR THIS
It helps with mobility but that's about it.
We've struck anywhere up to 6 jumps from lowsec to do this. Noone is safe muwahahaha. ------- Larkonis' Alt, main got banned. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.06 09:03:00 -
[559]
Originally by: Goyda
Originally by: Miss KillSome Edited by: Miss KillSome on 05/12/2008 11:40:27 OMG..
i have managed to read up to 3rd page and i had enough. there is no cure for this.
u cannot agress orca pilot, he isnt flashy. u cannot have any better protection with guards in battleships, coz they warpin to zero and smartbomb you..unless u have logistics cruisers locked and perma running high slot mods.. u cannot set "them" red. they could be from different corps, they could have just met and organize this 20minutes before.
and on the other side: WTF are some stupid fu*ks saying: kill miners? u guys dont have a clue, that this miners are mining for your ships, for your mods? unless u are flying only t2 ships and mods, sooner or later u gonna need some module/ship that need trit/pyrite or some other mineral. U gonna mine it for yourself? More miners u kill, higher prices will be for everything, coz there is less income of ore and more outcome in case of poping suicide ships..
As far as i agree, that miners shouldnt be imune to PvP, this tactic is rather sick or too easy.. at least spawn some faction navy ships at the point where they board into ship, ejected from orca. navy police isnt so powerfull and they dont insta pop u..
Actually it will most likely make pirate corps run mining ops every so often. Lock down a system and clear the belts. :) I'm ok with it raising the prices, it will make people more cautious with their ships and such. However if someone doesn't want to buy something no matter how rare it's value is still ZERO.....drive prices up, people will make them in-house.
I plan on running no mining ops good sir, I do plan on setting some miners blue and getting cheap ships from them (as they make a killing selling ravens/drakes/hulks on the market near by because we keep exploding ravens/drakes/hulks nearby)
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.06 09:04:00 -
[560]
Originally by: Max Quirk You know how, if you're in the militia and you enter the space of an enemy empire, your location is broadcast to any factional warfare players in the enemy faction in the system? What about implementing a system like this for outlaws in high-sec?
Seriously, if players are just going to cheat their way around the system, then what's the point? Wish we could get an official opinion in here...
P.S. To all of you guys out there who are praising the pirates for exploiting the system: What's the point of having mining/business professions as opposed to military if pirates are given a huge, uncheckable advantage?
I said it earlier, by the time anyone responds to the broadcast the miner will be dead.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.06 09:09:00 -
[561]
Originally by: Ravenal Edited by: Ravenal on 05/12/2008 18:35:04 ok, 19 pages and not too much time to read... but one thought crossed my mind. The orca pilot can actually webify the -10 dudes to make them warp more quickly ... in essence helping them evade concord :S
This makes it next to impossible for you to fit a cov op with warp scramblers to try to get them as they board the ships at the orca.
But as has previously been said, people have been doing this for a long time... the orca does make it somewhat easier but doesnt make it the problem.
Insurance is the problem.
yikes.. 19 pages
if you read the thread (or maybe just understood game mechanics (trying to not flame and be constructive here, I'm not very good at it)) you would realize this doesn't actually mean crap. as well the only time webbing will help them is when they are either already aligning, or just coming out of cloak from a gate jump, and well the faction police (the guys that come after blinky red players in highsec, concord wont come after them until they commit a crime) will web him. as for evading concord well good luck doing that.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.06 09:10:00 -
[562]
Originally by: Superfailsauce Edited by: Superfailsauce on 06/12/2008 08:10:39 As has been stated by many people you do not need an orca for this... I'll say again
YOU DO NOT NEED AN ORCA FOR THIS
It helps with mobility but that's about it.
We've struck anywhere up to 6 jumps from lowsec to do this. Noone is safe muwahahaha.
quoting for emphasis.
|

Fennicus
Amarr Shoot To Thrill
|
Posted - 2008.12.06 12:27:00 -
[563]
Edited by: Fennicus on 06/12/2008 12:29:02 Sorry, but this has to be an exploit, Orca or dead-space-parked ships, or whatever mechanic.
CCP don't want people with -10 security flying around in hisec in PvP ships, as is evident from the law enforcement on the gates. We can all agree on this. We can also all agree that people who try to avoid game mechanics are classed as exploiting loopholes in the game.
The only reason this is allowed to continue is because CCP don't have any good ideas as to how to prevent it from happening, or can't implement Faction/CONCORD showing up when a pirate boards a ship.
|

Karille
Gallente Cold Templars Templar Initiative
|
Posted - 2008.12.06 12:31:00 -
[564]
Originally by: Fennicus Edited by: Fennicus on 06/12/2008 12:29:02 Sorry, but this has to be an exploit, Orca or dead-space-parked ships, or whatever mechanic.
CCP don't want people with -10 security flying around in hisec in PvP ships, as is evident from the law enforcement on the gates. We can all agree on this. We can also all agree that people who try to avoid game mechanics are classed as exploiting loopholes in the game.
The only reason this is allowed to continue is because CCP don't have any good ideas as to how to prevent it from happening, or can't implement Faction/CONCORD showing up when a pirate boards a ship.
The guys on the gates don't stop anyone from flying through on purpose. They're an annoyance, not a deterrence.
|

Fennicus
Amarr Shoot To Thrill
|
Posted - 2008.12.06 12:42:00 -
[565]
Edited by: Fennicus on 06/12/2008 12:44:40 Edited by: Fennicus on 06/12/2008 12:43:12 I see. So... what is the point in the NPCs on the gates?
Quote: I suggest CCP should flag the Orca if the ganker with crime countdown timer docks onboard. If they eject after that a timer to remain on Orca. So they have the chance to show their balls staying outside until the time passes, or to risk the carrier. This is fair, as helping any pilot (like remote rep or shield) is making you part of his fight.
I support this earlier idea.
And I'm not carebearing, I just think loopholes like this make the general concept of hi/lo-sec space pointless.
|

Ovale
H A V O C Triumvirate.
|
Posted - 2008.12.06 13:02:00 -
[566]
I also agree.
When a criminal (-10 sec in a high sec system) accesses an Orca facility, the pilot of the Orca gets the global criminal flag. I'd also like to see the ship get the flag to prevent an eject sploit.
There is decent rationale for this. If you are a conspirator to a crime, there is punishment. Consider what is done with drug enforcement in RL. They impound houses, vehicles, property, etc. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.06 13:10:00 -
[567]
Originally by: Fennicus I see. So... what is the point in the NPCs on the gates?
To keep you on your toes and to be annoying.
Quote: I just think loopholes like this make the general concept of hi/lo-sec space pointless.
The huge differentiator between high- and lowsec is concord. This tactic makes zero difference there, so the concept is as pointy as ever.
No sig for me, thankyouverymuch. |

Sir Haunting
Gallente Shits 'n Giggles
|
Posted - 2008.12.06 17:49:00 -
[568]
Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space - no more exploit... problem solved!
|

Banol
|
Posted - 2008.12.06 18:41:00 -
[569]
Originally by: Fennicus Edited by: Fennicus on 06/12/2008 12:44:40 Edited by: Fennicus on 06/12/2008 12:43:12 I see. So... what is the point in the NPCs on the gates?
Quote: I suggest CCP should flag the Orca if the ganker with crime countdown timer docks onboard. If they eject after that a timer to remain on Orca. So they have the chance to show their balls staying outside until the time passes, or to risk the carrier. This is fair, as helping any pilot (like remote rep or shield) is making you part of his fight.
I support this earlier idea.
And I'm not carebearing, I just think loopholes like this make the general concept of hi/lo-sec space pointless.
Game mechanics much? Orca pilot = right click eject ship, no access by the pirate. So that wouldnt do anything.
|

Ginko Joukai
|
Posted - 2008.12.07 01:31:00 -
[570]
If the pilot is -10 in a pod in empire flashing red and you pop it...
don't that get you concord'ed and lose sec rating?
|

TimMc
Gallente Brutal Deliverance OWN Alliance
|
Posted - 2008.12.07 01:41:00 -
[571]
Originally by: Sir Haunting Edited by: Sir Haunting Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space for pilots above -4.5.... no more exploit... problem solved!
on 06/12/2008 18:42:37
Originally by: Ginko Joukai If the pilot is -10 in a pod in empire flashing red and you pop it...
don't that get you concord'ed and lose sec rating?
No and no. So many idiots in this thread.
|

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.07 09:06:00 -
[572]
Originally by: Ginko Joukai If the pilot is -10 in a pod in empire flashing red and you pop it...
don't that get you concord'ed and lose sec rating?
No, anyone with a security status of -5.0 or lower are an Outlaw and can be shot on sight in high-sec by anyone. Just nearly impossible to lock-down a pod at a gate though. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

Tatsujin Koufu
|
Posted - 2008.12.07 11:21:00 -
[573]
Edited by: Tatsujin Koufu on 07/12/2008 11:21:54
Originally by: 21 Salvager
Originally by: Ginko Joukai If the pilot is -10 in a pod in empire flashing red and you pop it...
don't that get you concord'ed and lose sec rating?
No, anyone with a security status of -5.0 or lower are an Outlaw and can be shot on sight in high-sec by anyone. Just nearly impossible to lock-down a pod at a gate though.
Smartbombs ftw, of course that requires a small sack containing spherical objects being attached to your body
|

Tatsujin Koufu
|
Posted - 2008.12.07 11:26:00 -
[574]
Originally by: Fennicus Edited by: Fennicus on 06/12/2008 12:29:02 Sorry, but this has to be an exploit, Orca or dead-space-parked ships, or whatever mechanic.
Why does it have to be an exploit, cos you say so?
Originally by: Fennicus
CCP don't want people with -10 security flying around in hisec in PvP ships, as is evident from the law enforcement on the gates. We can all agree on this. We can also all agree that people who try to avoid game mechanics are classed as exploiting loopholes in the game.
This thread exists, that alone proves your theory of everyone agreeing on this incorrect.
Originally by: Fennicus
The only reason this is allowed to continue is because CCP don't have any good ideas as to how to prevent it from happening, or can't implement Faction/CONCORD showing up when a pirate boards a ship.
Of course have and can. Your previous point about CCP not wanting -10 flying about in high sec is also proved incorrect.
So basically your thread is fail
|

Tatsujin Koufu
|
Posted - 2008.12.07 11:32:00 -
[575]
Originally by: Miss KillSome Edited by: Miss KillSome on 05/12/2008 11:40:27 OMG..
i have managed to read up to 3rd page and i had enough. there is no cure for this.
u cannot agress orca pilot, he isnt flashy. u cannot have any better protection with guards in battleships, coz they warpin to zero and smartbomb you..unless u have logistics cruisers locked and perma running high slot mods.. u cannot set "them" red. they could be from different corps, they could have just met and organize this 20minutes before.
and on the other side: WTF are some stupid fu*ks saying: kill miners? u guys dont have a clue, that this miners are mining for your ships, for your mods? unless u are flying only t2 ships and mods, sooner or later u gonna need some module/ship that need trit/pyrite or some other mineral. U gonna mine it for yourself? More miners u kill, higher prices will be for everything, coz there is less income of ore and more outcome in case of poping suicide ships..
As far as i agree, that miners shouldnt be imune to PvP, this tactic is rather sick or too easy.. at least spawn some faction navy ships at the point where they board into ship, ejected from orca. navy police isnt so powerfull and they dont insta pop u..
I once demanded a ransom from an ice miner under threat that I would pop his ship if he didnt pay. I was alone in a prophecy fitted for short range.
He didnt pay He went pop I went pop I laughed He cursed
I was not flashy red, and was alone. Yes it was VERY close but it proves the point that you need to defend yourselves...
What could he have done...well he could have had a buddy in a falcon as my previous attempts that particular evening had suffered from. No chance of popping someone then.
When I haul valuble cargo in a freigher, I NEVER do it alone. Why? Cos to do so would be stupid, the same goes for your mining ops. Adapt and survive, or whinge and die.
|

Nemar Tel'Narin
Capital Idea
|
Posted - 2008.12.07 11:34:00 -
[576]
Originally by: Drealir You cannot board current selected vessel because your standing currently is -10. 
THIS
Originally by: Sir Haunting Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space for pilots above -4.5.... no more exploit... problem solved
THIS
Just my .02 of this thread. I grant you I didn't read every single post but 1. I love the pirates for this. 2. It is something that's been done for years and now made better. 3. Untanked ships = dead. It would be like driving in a vehicle with nothing but paper to protect you from the outside. However the government enforces strict guidelines on care manufacturers to make them safe for us. The ppl who whine about loosing ships in manners like this are the same ppl who drive 90 with no seatbelt on, get into accident and blame other person for pulling out in front of them.
Cheap mans Siggy
Catamarack: Nem, your momma's so fat, BoB thought she was a region and claimed her.
|

Tatsujin Koufu
|
Posted - 2008.12.07 11:37:00 -
[577]
Originally by: Ovale
I also agree.
When a criminal (-10 sec in a high sec system) accesses an Orca facility, the pilot of the Orca gets the global criminal flag. I'd also like to see the ship get the flag to prevent an eject sploit.
There is decent rationale for this. If you are a conspirator to a crime, there is punishment. Consider what is done with drug enforcement in RL. They impound houses, vehicles, property, etc.
Interesting argument.
In some cultures if you provide weapons or ammunition to people you are considered a co-conspiritor. Would that mean the indy pilot that made the ships/weapons/ammo they are using is equally culpible? ;)
|

Tatsujin Koufu
|
Posted - 2008.12.07 11:38:00 -
[578]
Originally by: Nemar Tel'Narin
Originally by: Drealir You cannot board current selected vessel because your standing currently is -10. 
THIS
Originally by: Sir Haunting Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space for pilots above -4.5.... no more exploit... problem solved
THIS
Just my .02 of this thread. I grant you I didn't read every single post but 1. I love the pirates for this. 2. It is something that's been done for years and now made better. 3. Untanked ships = dead. It would be like driving in a vehicle with nothing but paper to protect you from the outside. However the government enforces strict guidelines on care manufacturers to make them safe for us. The ppl who whine about loosing ships in manners like this are the same ppl who drive 90 with no seatbelt on, get into accident and blame other person for pulling out in front of them.
/sanity
These whiners could fit a nice little blob of ewar drones, even that might help.
Then again it is easier to whinge
|

Nemar Tel'Narin
Capital Idea
|
Posted - 2008.12.07 11:40:00 -
[579]
Edited by: Nemar Tel''Narin on 07/12/2008 11:44:00
Originally by: Tatsujin Koufu
Originally by: Ovale
I also agree.
When a criminal (-10 sec in a high sec system) accesses an Orca facility, the pilot of the Orca gets the global criminal flag. I'd also like to see the ship get the flag to prevent an eject sploit.
There is decent rationale for this. If you are a conspirator to a crime, there is punishment. Consider what is done with drug enforcement in RL. They impound houses, vehicles, property, etc.
Interesting argument.
In some cultures if you provide weapons or ammunition to people you are considered a co-conspiritor. Would that mean the indy pilot that made the ships/weapons/ammo they are using is equally culpible? ;)
But the orca pilot doesn't have to be there. He can drop the ships and dock long before anybody does anything with the ships he ejected. This has been said allrdy.
And as far as SB's in empire. The chances of getting off a few hits of SB wo hitting someone by accident.... well, concord doesn't care about accidents. You launched SB someone else got hit too. DEAD
Cheap mans Siggy
Catamarack: Nem, your momma's so fat, BoB thought she was a region and claimed her.
|

Tatsujin Koufu
|
Posted - 2008.12.07 11:43:00 -
[580]
Originally by: Nemar Tel'Narin
Originally by: Tatsujin Koufu
Originally by: Ovale
I also agree.
When a criminal (-10 sec in a high sec system) accesses an Orca facility, the pilot of the Orca gets the global criminal flag. I'd also like to see the ship get the flag to prevent an eject sploit.
There is decent rationale for this. If you are a conspirator to a crime, there is punishment. Consider what is done with drug enforcement in RL. They impound houses, vehicles, property, etc.
Interesting argument.
In some cultures if you provide weapons or ammunition to people you are considered a co-conspiritor. Would that mean the indy pilot that made the ships/weapons/ammo they are using is equally culpible? ;)
But the orca pilot doesn't have to be there. He can drop the ships and dock long before anybody does anything with the ships he ejected. This has been said allrdy.
Touche'!
Does that mean if I give a bank robber a lift to the bank and I get home to play eve before he actually robs the bank that the police wont be wanting me to assist them with their enquirys?
;)
|

Nemar Tel'Narin
Capital Idea
|
Posted - 2008.12.07 11:47:00 -
[581]
Now your just replying to everything on here to run up your number of posts but IMO granted I'm no lawyer but if you gave the robber alift and was home when he commited crime that's up to the legal system to define rather your at fault or not and not up to a bunch of ppl sitting behind comptuers.
Anyway i'm done with my part of this conversation. I've done enough and recognize trollin when I see it.
Cheap mans Siggy
Catamarack: Nem, your momma's so fat, BoB thought she was a region and claimed her.
|

Tatsujin Koufu
|
Posted - 2008.12.07 11:50:00 -
[582]
Originally by: Nemar Tel'Narin Now your just replying to everything on here to run up your number of posts but IMO granted I'm no lawyer but if you gave the robber alift and was home when he commited crime that's up to the legal system to define rather your at fault or not and not up to a bunch of ppl sitting behind comptuers.
Anyway i'm done with my part of this conversation. I've done enough and recognize trollin when I see it.
Actually im posting because I feel this whole anti-orca argument is a bit dim witted. After all its been possible to do the same thing via other methods for a long time. It yet another example of the carebear Daily Mail reading brigade getting their backs up over something trivial.
As for post count, if you say so
|

Joe
Umbra Legion Shadow Empire.
|
Posted - 2008.12.07 11:56:00 -
[583]
Originally by: Tatsujin Koufu Does that mean if I give a bank robber a lift to the bank and I get home to play eve before he actually robs the bank that the police wont be wanting me to assist them with their enquirys?
Yes, if you knew that a crime was going to be commited before hand.
Anyway, this thread its crap and i cant beleive it wasnt locked days ago.
If your not allowed to fly a ship into hi sec, then why would you be allowed to board a ship in hi sec?
Why would an insurance company pay a criminal insurance if his ship was destroyed by law enforcement (or self desctructed for that matter).
These questions have been asked over and over again, and its pretty obvious CCP (or CSM for that matter) have no answers or solutions.
Anyway, its pretty obvious what (type of) pilots are steering the thread off topic, and what pilots have legitimate concerns. Pity both partys will continue to be ignored by CCP.
|

mahj
Minmatar
|
Posted - 2008.12.07 12:35:00 -
[584]
You cannot board current selected vessel because your standing currently is -10. --------------------------------------------------------------------------------
THIS
Originally by: Sir Haunting -------------------------------------------------------------------------------- Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space for pilots above -4.5.... no more exploit... problem solved ---------------------------------------------------------- these are good but i thought of another that might work. and be fun. at all gates have gate be able to warp scram and web any -5 pods or ships, make it a bubble of about 30k or so, big enough that it takes over 5 min for the outlaw to get out, this would give risk to outlaw and balance things out, and a nice system wide mess would also be nice "pawnzer" outlaw is being scramed at xxx gate if any local wants this criminal to face justice get here in 5 min....... i would have anti frig hot and ready at all times You could also pay attention to what Mahj is saying as he obviously has quite a few clues on human behavior. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.07 12:45:00 -
[585]
Originally by: mahj at all gates have gate be able to warp scram and web any -5 pods or ships, make it a bubble of about 30k or so, big enough that it takes over 5 min for the outlaw to get out, this would give risk to outlaw and balance things out
No it would not "give risk" or "balance things out." It would mean 100% death. Also, LMAO @ 5min to move 30k, even if webbed and scrammed 
In addition, your "solution" does in no way address the supposed issue discussed here. Face it: there are already mechanisms in place to deter outlaws from entering and operating in highsec. They are designed to be avoidable. No-one has yet to give any gameplay reason why they need to be "improved" on and made harder to avoid.
No sig for me, thankyouverymuch. |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.12.07 12:47:00 -
[586]
Originally by: Joe
If your not allowed to fly a ship into hi sec, then why would you be allowed to board a ship in hi sec?
But you are allowed to, it isn't against any rules. You are perfectly entitled to enter any system you so choose, no matter your security status, so long and you are willing to accept the consequences. That consequence for outlaws is pursuit by factional navy ships. The mechanic is not there to prevent outlaws moving around highsec, but to make it risky, and to stop them from hanging around in any one place in a combat ship. If outlaws weren't allowed in to highsec, then the mechanics would be different. Concord, gateguns, scrambling, gates refusing access .. whatever. Pretending that outlaws in highsec is somehow against the rules, or is an exploit, will not make it true.
Being a "bad guy" in Eve is, thankfully, allowed, so long as the game rules are obeyed. The problem with this thread is that lots of people are confusing morality for rules.
Just because it is bad, evil, mean, nasty, horrible, vicious, or does not hold up to your code of moral behavior does not mean it is against the rules - even if you wish it were.
Eve-Online: The Text Adventure |

Major Deviant
|
Posted - 2008.12.07 13:20:00 -
[587]
Edited by: Major Deviant on 07/12/2008 13:23:40 I am no pirate nor have any love for them but seriously this is fine and in fact ingenious.
Several people insist that CCP should name this an exploit and enforce a new game mechanic/rule to prohibid it. Just by suggesting this you admit that it is not an exploit.
For my part I do not want to see anything changed that would not make sense in the game world like:
Originally by: Drealir You cannot board current selected vessel because your standing currently is -10.
How would you explain this in game? That concord/faction navies are omnipotent entities and every time an outlaw tries to board a ship an invisible field surrounds it preventing this???
OR
Originally by: Sir Haunting Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space for pilots above -4.5.... no more exploit... problem solved
How would this be possible? A concord/Navy system wide ECM/Weapon disruptor/?? that can target only outlaws? If such technology exists why wasn't it used in the Amar/Min or Gal/Caldari war? Or by the pirate factions to shut down and plunder whole systems?
Seriously people it is fine as it is. If you can not stand the remote risk of this happening to you, you should pick an other game to enjoy. Hi sec empire is not meant to be safe. Just SAFER than low sec and null sec.
|

Lyn Kishin
|
Posted - 2008.12.07 13:56:00 -
[588]
Originally by: Major Deviant
Originally by: Sir Haunting Well since players with -4.5 cannot enter 0.5 or higher systems unless in a pod, why not just enforce an all weapons shutdown in empire space for pilots above -4.5.... no more exploit... problem solved
How would this be possible? A concord/Navy system wide ECM/Weapon disruptor/?? that can target only outlaws? If such technology exists why wasn't it used in the Amar/Min or Gal/Caldari war? Or by the pirate factions to shut down and plunder whole systems?
Easy, the ships computer denies you access/prevents weapons function.
|

Joe
Umbra Legion Shadow Empire.
|
Posted - 2008.12.07 14:45:00 -
[589]
Originally by: Avon
Originally by: Joe
If your not allowed to fly a ship into hi sec, then why would you be allowed to board a ship in hi sec?
But you are allowed to, it isn't against any rules. You are perfectly entitled to enter any system you so choose, no matter your security status, so long and you are willing to accept the consequences. That consequence for outlaws is pursuit by factional navy ships. The mechanic is not there to prevent outlaws moving around highsec, but to make it risky, and to stop them from hanging around in any one place in a combat ship. If outlaws weren't allowed in to highsec, then the mechanics would be different. Concord, gateguns, scrambling, gates refusing access .. whatever. Pretending that outlaws in highsec is somehow against the rules, or is an exploit, will not make it true.
Being a "bad guy" in Eve is, thankfully, allowed, so long as the game rules are obeyed. The problem with this thread is that lots of people are confusing morality for rules.
Just because it is bad, evil, mean, nasty, horrible, vicious, or does not hold up to your code of moral behavior does not mean it is against the rules - even if you wish it were.
Your the new thread winner btw
Yes, have the original game box, and am quite aware of the pilot career options listed on it, even tried them all out my self
I dont think youll find anything questioning morals in my post, its more of an anti FanBoi thing than a legitimate comment on the current game mechanics or player choices, but hopefully you can see the 2 problems i outlined, that cause the most confusion with carebears in hi sec.
|

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.07 21:10:00 -
[590]
the solution i'd recommend to this would be to count use of the maint bay on the orca as a kind of remote assistance to the outlaws, such that the orca pilot gets denied docking/attacked by sentries, or gets a faction navy spawn landing on him (even in deadspace), and full sec hits for the crimes committed while outlaws use those ships in system.
that, and maybe a concording once the pirates suicide-gank someone (with the usual "trying to get out of facing the music is a-'sploitin")
the orca and its pilot, being integral parts of the outlaws' crimes, should face the music along with them
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.07 21:26:00 -
[591]
Originally by: Chomp Rock the orca and its pilot, being integral parts of the outlaws' crimes, should face the music along with them
So should the miners, the manufacturers, and the traders who provided the ships. In fact, seing as how they are integral to the crime (unlike the orca pilot), they should get an even harsher punishment…
No sig for me, thankyouverymuch. |

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.07 21:48:00 -
[592]
Originally by: Tippia
Originally by: Chomp Rock the orca and its pilot, being integral parts of the outlaws' crimes, should face the music along with them
So should the miners, the manufacturers, and the traders who provided the ships. In fact, seing as how they are integral to the crime (unlike the orca pilot), they should get an even harsher punishmentà
did you even read the rest of the post? specifically the part regarding remote assistance? the point is that the orca pilot's use of the specific functions of his ship in space is not the only thing that allows this scheme to work, but it still counts as an in-space act that assists outlaws in their crimes, like remote-repping, sensor boosting, and the rest.
neuts can assist outlaws in high-sec. it's not forbidden by game mechanics, or classed as an exploit. but they get kill rights to the victim, a criminal flag, and a fanfare played by the CONCORD marching band (do you get a sec hit for assisting an outlaw?)
this is a classic case of "do the crime, do the time." you should be allowed to do this scheme, but you should share in the punishment as well. risk vs reward and all that, for the pie-bears out there
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

Captain Hack
Caldari The Eye.
|
Posted - 2008.12.07 21:59:00 -
[593]
why would you need an orca for that?
just use your alt to park sueside BS at SS or even better eject next to miners and quickly board with your pirate char and click f1 f2 f3 etc and boom boom D:
Then the bears came and started yelling and screaming at me, there were nothing I could do about it, like you cannot help but read my signature. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.07 22:04:00 -
[594]
Originally by: Chomp Rock did you even read the rest of the post?
Did you even read the rest of the thread? The Orca is irrelevant for what's going on here. It no more helps the criminals than selling the ships to them to begin with — less, in fact, since it definitely can be done without the Orca, but definitely cannot be done without the ships.
Quote: this is a classic case of "do the crime, do the time."
It's also a classic case of "there is no safe space". Risk vs. reward and all that for the miners.
No sig for me, thankyouverymuch. |

Dirk Magnum
Royal Hiigaran Navy
|
Posted - 2008.12.07 22:06:00 -
[595]
I like this, although there's no denying that there are certain remote assistance functions (not merely limited to this Orca thing) that should flag the person providing said assistance. Remote rep alts in alt corps boosting people at war in High Sec, for instance, but that's neither here nor there. I don't see how this thing with the Orca could be considered an exploit, since it's not against game mechanics for -10's to enter High Sec per se anyways.
|

Octavious Delance
|
Posted - 2008.12.08 00:15:00 -
[596]
tldr= Stupid carebear loses ships from suicide gankers. Then whines about how they shouldnt be able to do it and declares it an exploit. Then whines about how insurance only covers t1 losses and since he was in a hulk( which is t2) whines about how it isnt fair and that t2 ships should have insurance payouts to. Since he is as you have already noticed a ******, he did not follow common sense, ie "fly what you can afford to lose" knowing that suicide ganking is always a possibility he decided to fly something he COULD NOT afford to lose and as a result, is now whining on the forums. He mentions that it was by -10 players, and they using TACTICS, a concept above the OPS fragile little mind, killed him. Now was he not ******ed he would realize that you can shoot -10 players with no consequences at all. And if he had any intelligence he would have guns fitted. But as a typical carebear he decides to post on the forums and whine saying that this tactic should of course be nerfed because it means he cannot mine in carebearland like he wants to.
|

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.08 02:11:00 -
[597]
so what you're saying is that by building a ship and selling it on the open market, you're just as accountable for what the pilot does as the guy that carries his ship to the operation that they're in on together? sorry, that just doesn't fly. that's like saying that toyota is as responsible for a bank heist as the getaway driver because they built the car. do you seriously think that carrying someone's ships to a suicide gank does not count as participating in it?
of course there's no "safe space", it's just a matter of the degree of safety. the sec status system really gets broken by this maneuver because it makes it child's play to dodge its restrictions. -10 players can't jump into high-sec for a reason, and using an orca to ferry in their ships pretty much nullifies that restriction. i'm not saying that there should be no PVP in hi-sec (contrary to how certain types of forum warriors LOVE to frame everyone that argues for nerfing their FOTM). i'm just saying that if there's going to be a distinction between hi-sec and low-sec, allowing this maneuver makes that distinction irrelevant because all of a sudden, it's trivially easy to bypass.
risk vs reward IS balanced for miners in high sec (it pays #*%@, it's fairly safe), but this breaks the risk vs reward for the pirates because they can suicide gank in high-sec without any meaningful repercussion. they can just sit in their pods in high-sec and have someone with clean sec-status bring their fitted ships to them at a safespot and not have to ever worry about faction navies.
if you're gonna argue "well, there should be no high-sec to begin with", tough s***. the sec status system is the way it is, and this trick makes it too cheap and easy to bypass
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

Octavious Delance
GoonFleet GoonSwarm
|
Posted - 2008.12.08 02:51:00 -
[598]
So what your saying is you dont feel that A ganker losing their ship is a punishment? What do you propose then ***got? Everytime someone who plays the game the way its meant to be played attacks you while your mining that their account should be banned and their characters deleted? You know maybe if you werent a ****** and actually fit a decent tank on your ships it isnt that hard to simply wait until concord comes and destroys their ship. Next time I am in highsec I will personally suicide gank you just so I can watch you whine on the forums about it.
|

Jmanis Catharg
Caldari Dusk Blade
|
Posted - 2008.12.08 02:56:00 -
[599]
Quote: So what your saying is you dont feel that A ganker losing their ship is a punishment?
It'd be punishment if that loss was anymore than the pity 5 million credits a suicide BS costs.
I have no trouble with the tactic, they just have to remove insurance for CONCORD related deaths.
People who think suiciding is a loss are only kidding themselves, unless they're flying a T2 Ship with full T2 fits. My indy alt could keep me well supplied with near zero-loss suicide ships. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
|

Mr M
Legion of Illuminated Social Rejects
|
Posted - 2008.12.08 03:20:00 -
[600]
Originally by: Octavious Delance tldr= Stupid carebear loses ships from suicide gankers. Then whines about how they shouldnt be able to do it and declares it an exploit. Then whines about how insurance only covers t1 losses and since he was in a hulk( which is t2) whines about how it isnt fair and that t2 ships should have insurance payouts to. Since he is as you have already noticed a ******, he did not follow common sense, ie "fly what you can afford to lose" knowing that suicide ganking is always a possibility he decided to fly something he COULD NOT afford to lose and as a result, is now whining on the forums. He mentions that it was by -10 players, and they using TACTICS, a concept above the OPS fragile little mind, killed him. Now was he not ******ed he would realize that you can shoot -10 players with no consequences at all. And if he had any intelligence he would have guns fitted. But as a typical carebear he decides to post on the forums and whine saying that this tactic should of course be nerfed because it means he cannot mine in carebearland like he wants to.
tl;dr
EVEgeek|Eden Underground Radio |

Captain Batou
Heretic Army Heretic Nation
|
Posted - 2008.12.08 10:30:00 -
[601]
Originally by: Hysenthlay you have shown you can find them. now just beat them at thier own game. go pew pew that orca :)
Shhh....did you hear that? Someone said something smart.  |

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.08 10:40:00 -
[602]
Originally by: Chomp Rock -10 players can't jump into high-sec for a reason
Except they can jump into highsec, which pretty much renders your entire argument moot.
|

mahj
Minmatar
|
Posted - 2008.12.08 12:00:00 -
[603]
Edited by: mahj on 08/12/2008 12:01:26
Originally by: Tatsujin Koufu
Originally by: Nemar Tel'Narin Now your just replying to everything on here to run up your number of posts but IMO granted I'm no lawyer but if you gave the robber alift and was home when he commited crime that's up to the legal system to define rather your at fault or not and not up to a bunch of ppl sitting behind comptuers.
Anyway i'm done with my part of this conversation. I've done enough and recognize trollin when I see it.
Actually im posting because I feel this whole anti-orca argument is a bit dim witted. After all its been possible to do the same thing via other methods for a long time. It yet another example of the carebear Daily Mail reading brigade getting their backs up over something trivial.
As for post count, if you say so
------------------------------------------------------------
You might want to read the pirate thread recruiting orca pilots for just this purpose due to an orca makes this ganking ALOT easyer in fact it makes it worthwhile to them Orca pilots assisting ganking should get same treatment risk/reward...... You could also pay attention to what Mahj is saying as he obviously has quite a few clues on human behavior. |

geomatica
Infusion.
|
Posted - 2008.12.08 12:03:00 -
[604]
Edited by: geomatica on 08/12/2008 12:04:16 From the obvious lack of dev response, I'm pretty sure they're all just laughing at you with the pirates for their ingenuity.
EDIT: And by you I mean the carebears whining. The OP did a good job presenting his post, but also sounded a bit whiny at the end.
Sig Coming Soon(TM)
|

mahj
Minmatar
|
Posted - 2008.12.08 12:07:00 -
[605]
Originally by: Dianeces
Originally by: Chomp Rock -10 players can't jump into high-sec for a reason with a ship
Except they can jump into highsec, which pretty much renders your entire argument moot.
there fixed it for you as i see you cant read between the lines, and if you still cant read....a ship that wont be shot at from npcs. and to farther the argument i would be happy to sit on low sec entry gates lock boosted and shoot any -10s that enter with ships. would be fun You could also pay attention to what Mahj is saying as he obviously has quite a few clues on human behavior. |

Swifteh
Minmatar Unus Dominus
|
Posted - 2008.12.08 12:23:00 -
[606]
Just for the record, I stopped reading beyond page 8 because most of those 8 pages contained useless dribble.
I thought Eve was based on the idea of NON CONSENSUAL pvp, which means you consent to it when you log in. (Sorry if someone else already stated this)
For the guys who thought this up, nicely done. To the carebears who're again moaning for a nerf, go diaf!
|

mahj
Minmatar
|
Posted - 2008.12.08 12:38:00 -
[607]
i find it amazing how so many pirate alts are posting here hoping to get even more sand thrown out of the EVE sandbox. as a rich industrialist why cant a player buy 100 gate guns and plop them down next to his hulk? set to fire on gankers or any -5 or down? throw more sand out of EVE, Why cant i set 10 large POSs at a moon all set to rep and fire as i want? more sand lost. why!!! cause YOU would cry that you cant kill me due to i have more $$$ than you. Admit it...... EVE is no sandbox its a simple gank/pirate space game. go to somalia and jump in a pirate row boat if you want to pirate so bad, just beware of my U.S aircraft carrier group that multiple billions can buy You could also pay attention to what Mahj is saying as he obviously has quite a few clues on human behavior. |

Karille
Gallente Sharks With Frickin' Laser Beams
|
Posted - 2008.12.08 12:46:00 -
[608]
Originally by: mahj i find it amazing how so many pirate alts are posting here hoping to get even more sand thrown out of the EVE sandbox. as a rich industrialist why cant a player buy 100 gate guns and plop them down next to his hulk? set to fire on gankers or any -5 or down? throw more sand out of EVE, Why cant i set 10 large POSs at a moon all set to rep and fire as i want? more sand lost. why!!! cause YOU would cry that you cant kill me due to i have more $$$ than you. Admit it...... EVE is no sandbox its a simple gank/pirate space game. go to somalia and jump in a pirate row boat if you want to pirate so bad, just beware of my U.S aircraft carrier group that multiple billions can buy
You can afford 100 gate guns but you can't afford to have someone or an alt remote rep you?
|

Dasalt Istgut
|
Posted - 2008.12.08 12:52:00 -
[609]
War dec the orca and drop a few heavy dictors and megas on it.
|

mahj
Minmatar
|
Posted - 2008.12.08 12:54:00 -
[610]
Originally by: Karille
Originally by: mahj i find it amazing how so many pirate alts are posting here hoping to get even more sand thrown out of the EVE sandbox. as a rich industrialist why cant a player buy 100 gate guns and plop them down next to his hulk? set to fire on gankers or any -5 or down? throw more sand out of EVE, Why cant i set 10 large POSs at a moon all set to rep and fire as i want? more sand lost. why!!! cause YOU would cry that you cant kill me due to i have more $$$ than you. Admit it...... EVE is no sandbox its a simple gank/pirate space game. go to somalia and jump in a pirate row boat if you want to pirate so bad, just beware of my U.S aircraft carrier group that multiple billions can buy
You can afford 100 gate guns but you can't afford to have someone or an alt remote rep you?
sure i have an alt that could but hes hauling and would not work against 16 cruisers anyway prob not even 16 frigs like has been metioned, my point is if gameplay were truly open i could set up as many defences as i wanted to if i could afford it why would calderi state or anyother empire control that? it makes no sence other than to keep the ganking going. You could also pay attention to what Mahj is saying as he obviously has quite a few clues on human behavior. |

mahj
Minmatar
|
Posted - 2008.12.08 13:04:00 -
[611]
Originally by: Dasalt Istgut War dec the orca and drop a few heavy dictors and megas on it.
orcas can be in NPC corp orcas are not seen by victims unless they prob them out later orcas enable this activity. think of trying to get a gank going like this one without an orca. miner in stationless system, pirate 1, dang! gate guns got my frig! pirate 2 gate guns got me! pirate 3 faction got me at gate!! pirate 4 through 14 concord got us before we could kill them! with faction help!!!! alright guys get yr alts again to reoutfit for another try...frig you leader!! not wasting another hour at this... You could also pay attention to what Mahj is saying as he obviously has quite a few clues on human behavior. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.08 13:37:00 -
[612]
Edited by: Tippia on 08/12/2008 13:42:09
Originally by: mahj
Originally by: Dianeces
Originally by: Chomp Rock -10 players can't jump into high-sec for a reason with a ship
Except they can jump into highsec, which pretty much renders your entire argument moot.
there fixed it for you as i see you cant read between the lines
…except that they can jump into highsec in a ship and not be shot at. Again: this is nothing new. No mechanic is being abused or broken here. Oh, and you can already sit on the gates (and elsewhere) and shoot -10s — go have your fun.
Originally by: mahj orcas can be in NPC corp
So? Just kill it. It'll be a greater loss for them than for you.
Quote: orcas are not seen by victims unless they prob them out later
Uhm… Yes? So what? You have to do that no matter how the ship delivery is done.
Quote: orcas enable this activity. think of trying to get a gank going like this one without an orca.
No, the Orca just makes it a little bit easier. Read through the thread and you'll find numerous ways in which the exact same thing can be done without the Orca. Just because you use incompetent pirates in your example doesn't mean others (more competent ones) can't do it.
No sig for me, thankyouverymuch. |

Shirley Serious
Amarr Imperial Academy
|
Posted - 2008.12.08 14:24:00 -
[613]
meh.
Only thing I have any concern left with is what it does to casual players, and socialising with others via chat channels.
Can't really do missions while chit-chatting - too much clicking and stuff involved. If mining changes to an activity where you have to keep eye out for things, and be a lot more paranoid (than normal for Eve) that everyone is a potential suicide attacker, then it's too intense an activity to really do while chit-chatting.
Which might be more of a problem when all you really want to do is chit chat with friends. You can do that via MSN or Xfire or whatever. So, would people log into Eve just to spin ships in station?
Maybe it'll be better when CCP moves asteroids away from belts, as they were promising.
Yes. Yes, I am. |

Crellion
Art of War Exalted.
|
Posted - 2008.12.08 14:39:00 -
[614]
Originally by: Dasalt Istgut War dec the orca and drop a few heavy dictors and megas on it.
Methinks the gankers will then click on apply for that corp 
No need to pay for insurance now \o/ Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Tatsujin Koufu
|
Posted - 2008.12.08 16:48:00 -
[615]
Originally by: mahj Edited by: mahj on 08/12/2008 12:01:26
Originally by: Tatsujin Koufu
Originally by: Nemar Tel'Narin Now your just replying to everything on here to run up your number of posts but IMO granted I'm no lawyer but if you gave the robber alift and was home when he commited crime that's up to the legal system to define rather your at fault or not and not up to a bunch of ppl sitting behind comptuers.
Anyway i'm done with my part of this conversation. I've done enough and recognize trollin when I see it.
Actually im posting because I feel this whole anti-orca argument is a bit dim witted. After all its been possible to do the same thing via other methods for a long time. It yet another example of the carebear Daily Mail reading brigade getting their backs up over something trivial.
As for post count, if you say so
------------------------------------------------------------
You might want to read the pirate thread recruiting orca pilots for just this purpose due to an orca makes this ganking ALOT easyer in fact it makes it worthwhile to them Orca pilots assisting ganking should get same treatment risk/reward......
High sec pos, check High sec hauler, check Ship fitting array, check
Sorry did I miss something, oh yes, its now portable
You really wanna get back at these guys, get yourself a recon fitted with some sensor boosters (or smartbombs, if you have a pair).
|

Droog 1
Gallente
|
Posted - 2008.12.08 17:35:00 -
[616]
i leik the neutral orca pilots and the neutral remote repairers. It adds to the cold dark harsh universe of eve where everyone is your enema.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.08 21:32:00 -
[617]
Originally by: Chomp Rock
Originally by: Tippia
Originally by: Chomp Rock the orca and its pilot, being integral parts of the outlaws' crimes, should face the music along with them
So should the miners, the manufacturers, and the traders who provided the ships. In fact, seing as how they are integral to the crime (unlike the orca pilot), they should get an even harsher punishmentà
did you even read the rest of the post? specifically the part regarding remote assistance? the point is that the orca pilot's use of the specific functions of his ship in space is not the only thing that allows this scheme to work, but it still counts as an in-space act that assists outlaws in their crimes, like remote-repping, sensor boosting, and the rest.
neuts can assist outlaws in high-sec. it's not forbidden by game mechanics, or classed as an exploit. but they get kill rights to the victim, a criminal flag, and a fanfare played by the CONCORD marching band (do you get a sec hit for assisting an outlaw?)
this is a classic case of "do the crime, do the time." you should be allowed to do this scheme, but you should share in the punishment as well. risk vs reward and all that, for the pie-bears out there
did you even read the rest of the thread, like the you don't need an orca part?
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.08 21:42:00 -
[618]
Originally by: Shirley Serious meh.
Only thing I have any concern left with is what it does to casual players, and socialising with others via chat channels.
Can't really do missions while chit-chatting - too much clicking and stuff involved. If mining changes to an activity where you have to keep eye out for things, and be a lot more paranoid (than normal for Eve) that everyone is a potential suicide attacker, then it's too intense an activity to really do while chit-chatting.
Which might be more of a problem when all you really want to do is chit chat with friends. You can do that via MSN or Xfire or whatever. So, would people log into Eve just to spin ships in station?
Maybe it'll be better when CCP moves asteroids away from belts, as they were promising.
it is easy to do missions and socialize via chat, even easier with eve voice/ts/vent.
and let them move asteroids away from belts, that means it will just be slightly harder to find you, but hey i got 15 mins to waste while waiting out a gcc. 
|

Rock'n'Roll Lady
|
Posted - 2008.12.09 13:23:00 -
[619]
so any updates on this?
|

Squably
Minmatar Republic Military School
|
Posted - 2008.12.09 13:25:00 -
[620]
No update needed, its a game mechanic, deal with it Signature removed. Please do not imply profanity in your signature. Navigator
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.12.09 13:43:00 -
[621]
Anything that violates the penalties which are part of -10, can probably expect a nerf.
And those penalties are NOT just ship destruction. (your 1st clue for that should be the hostile fire you draw from npcs in 0.5+.....)
CCP will probbaly be slow with it, but expect it to happen.
Play nice while you butcher each other.
|

Qui Shon
|
Posted - 2008.12.09 14:01:00 -
[622]
Originally by: Chainsaw Plankton
did you even read the rest of the thread, like the you don't need an orca part?
People always use that word: need. I use it too, sometimes. But it's a fairly unimportant word for most things in Eve.
You don't *need* an Orca, but the Orca makes it easier and faster. Which obviously leads to more of said ganks. Which obviously leads to wider customer dissatisfaction. Which will probably lead to eventual changes. Which anyone can figure out pretty easily, even if they prefer to forum *****, trying to champion their own interests by influencing general perception. 
You can view the Orca as a sort of catalyst for the eventual game changes. It won't be the cause of them, but it is, or will be, facilitating a higher frequency of highsec outlaw ganks, which will be the cause of the coming change.
In Eve, as in rl, as long as only a few are affected, or rather, think they could be affected, most people don't care, and not much is done about it....
|

Anhil
|
Posted - 2008.12.09 14:02:00 -
[623]
So, its exploit if i jump through 15 high sec systems with my curse and survive? 
|

DrefsabZN
Caldari Butterfly Effect Corp.
|
Posted - 2008.12.09 15:12:00 -
[624]
No sympathy for the miners to be honest. They should have been keeping an eye on local. When a bunch of -10's popped into local they should have already been getting the miners out and swapping them for pvp gear.
I could even forgive possible once being caught out, but the 2nd time around to be caught by the same thing only 1 hour later! /facepalm!
What's the bet the pirates had a covert ops alt found you then jumped everyone in. If you mined while generally aligned to another point you could have got out as soon as you saw the reds in system.
|

jepulisjee
|
Posted - 2008.12.09 15:36:00 -
[625]
Now, go kill macrominers. Leave the normal miners alone. Tears of chinese ISK seller tastes much sweeter than just one unhappy miner who will just quit eve.
|

Alowishus
the united Negative Ten.
|
Posted - 2008.12.09 15:41:00 -
[626]
Edited by: Alowishus on 09/12/2008 15:43:04
Originally by: Sergeant Spot Anything that violates the penalties which are part of -10, can probably expect a nerf.
Please get a clue. High sec suicide missions are not violating any penalties of being -10. In fact, the whole reason it's a suicide mission is because of those penalties. What people don't understand is why game mechanics exist in the first place and that the ability to get around or take advantage of these mechanics may be intended. Miners think high security mechanics like faction police and CONCORD exist to keep them safe and that if for some reason they are killed that the game mechanics failed. In reality the game mechanics exist to make them safer, and nothing more.
If CCP didn't want high sec suicide ganking it wouldn't be possible. Period. All unintended consequences of game mechanics are deemed exploits the minute they're brought to light. Suicide ganking has been happening since day one. What does this tell you?
Above your neck is a container holding a brain. I suggest a lot of you use it.
|

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.09 15:42:00 -
[627]
Originally by: DrefsabZN If you mined while generally aligned to another point you could have got out as soon as you saw the reds in system.
How exactly would you do that? Align and fly towards a celestial, then turn around and align/fly towards some object in the other direction before you get to far from your asteroids? Not really feasible while mining I think.
Please keep in mind that the time to warp from 0 m/s is the same for any direction. Just pointing your ship at a point and then stopping does no good at all. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

Vele Nori
Amarr Dakinii
|
Posted - 2008.12.09 15:49:00 -
[628]
There is a way to see players with -5 security status or lower from local chat. You can give them a little icon such that when they appear in same system as you you will immediately see that in local. They will all have a little red skull icon or whatever other icon that you give them.
If you're a miner sitting in a belt with a Hulk and you see local filling up with little red skulls and you don't stop and think what are they doing flooding your system, you don't worry and align to warp out, then you cannot seriously come to the forums afterward and claim that this is an exploit of game mechanics.
|

Jesslyn Daggererux
Gallente SRIUS BISNIS
|
Posted - 2008.12.09 15:59:00 -
[629]
Originally by: jepulisjee Now, go kill macrominers. Leave the normal miners alone. Tears of chinese ISK seller tastes much sweeter than just one unhappy miner who will just quit eve.
im sorry sir i disagree, those at the best tears of all.
|

Chaos Breeze
Low Sec Liberators Chubby Chuppers Chubba Chups
|
Posted - 2008.12.09 16:00:00 -
[630]
Originally by: Vele Nori There is a way to see players with -5 security status or lower from local chat. You can give them a little icon such that when they appear in same system as you you will immediately see that in local. They will all have a little red skull icon or whatever other icon that you give them.
If you're a miner sitting in a belt with a Hulk and you see local filling up with little red skulls and you don't stop and think what are they doing flooding your system, you don't worry and align to warp out, then you cannot seriously come to the forums afterward and claim that this is an exploit of game mechanics.
i think what they forgot to say is that they arent exactly at the screen, they have 20 more screens to take care off, i know , I saw it on a Documentary about MMO's   
|

Trevor Eve
|
Posted - 2008.12.09 16:05:00 -
[631]
I cannot see why the hulk miners do not just alter their macro to warp off when, for example, 3 -10 pilots come into local - Then undock and fly back to the belt when they leave system? Can any hulk pilot explain what is so difficult about this?
|

Jesslyn Daggererux
Gallente SRIUS BISNIS
|
Posted - 2008.12.09 16:12:00 -
[632]
Edited by: Jesslyn Daggererux on 09/12/2008 16:14:08
Originally by: 21 Salvager
Originally by: DrefsabZN If you mined while generally aligned to another point you could have got out as soon as you saw the reds in system.
How exactly would you do that? Align and fly towards a celestial, then turn around and align/fly towards some object in the other direction before you get to far from your asteroids? Not really feasible while mining I think.
Please keep in mind that the time to warp from 0 m/s is the same for any direction. Just pointing your ship at a point and then stopping does no good at all.
okay, so its not enough that once your aligned to a station in high sec that you are in fact actually 100% unkillable (as long as your paying attention) you want to be unkillable AND make just as much money as someone with the tiniest bit of risk of suicide gank?
warp in and out as you get out of range and youll only be the slightest bit vulnerable as you align for your next warp out. if you make it another belt, even better. and do it in a system with alot of belts. even with a cov ops following you the whole time and orcas/suiciders at the ready your pretty safe. put on i-stabs and youll even align faster, they exist for this reason. to make you align faster will make you safer if you find the need to warp out. hey, maybe your in a group with an orca, how about you all use i-stabs instead of expanded cargoholds? not like you need them if your mining into an orca.
look at that! im not even a miner and theres a bunch of solutions for you assuming you are under watch of suiciders every momment. just think a little, watch local, and overcome the 'problem'. no one wants to kill a smart pig. i dont suicide gank, but i would look for a stupider pig like your currently being.
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.09 16:18:00 -
[633]
Originally by: 21 Salvager
Originally by: DrefsabZN If you mined while generally aligned to another point you could have got out as soon as you saw the reds in system.
How exactly would you do that? Align and fly towards a celestial, then turn around and align/fly towards some object in the other direction before you get to far from your asteroids? Not really feasible while mining I think.
Full speed; orbit at 14k; if someone comes in, pick something "in front" of you and off you go… Good old agility mods work wonders to make this easier. In addition, orbiting means they'll have a lot harder time to jump in on top of you and smartbomb you to bits.
No sig for me, thankyouverymuch. |

Forino Ovoli
Multiverse Corporation
|
Posted - 2008.12.09 17:10:00 -
[634]
Originally by: DrefsabZN No sympathy for the miners to be honest. They should have been keeping an eye on local. When a bunch of -10's popped into local they should have already been getting the miners out and swapping them for pvp gear.
Did you miss the part where this was in high-sec? If these miners were not in a Concord sanctioned war, such precautions should NOT be necessary.
I fully concur with some or all of the below suggestions presented in this thread, as well as others I've added:
Rather than repeat "-10 pilots" over and over, I'm using the term "criminals" as defined by Concord.
- Orcas aiding criminal pilots flags them, just as remote repairing does
- Let Concord and Gate guns POD criminals flying through high-sec
- Do not allow criminals to board ships in high sec
- Alternatively, allow them to board, but disable their ability to warp. In order to make this "immersive", any attempts to warp are overridden by Concord, taking them to nearby criminal suppression task force.
- No insurance payout for losses due to criminal offenses.
|

DrefsabZN
Caldari Butterfly Effect Corp.
|
Posted - 2008.12.09 17:31:00 -
[635]
Originally by: Forino Ovoli
Did you miss the part where this was in high-sec? If these miners were not in a Concord sanctioned war, such precautions should NOT be necessary.
I fully concur with some or all of the below suggestions presented in this thread, as well as others I've added:
Rather than repeat "-10 pilots" over and over, I'm using the term "criminals" as defined by Concord.
- Orcas aiding criminal pilots flags them, just as remote repairing does
- Let Concord and Gate guns POD criminals flying through high-sec
- Do not allow criminals to board ships in high sec
- Alternatively, allow them to board, but disable their ability to warp. In order to make this "immersive", any attempts to warp are overridden by Concord, taking them to nearby criminal suppression task force.
- No insurance payout for losses due to criminal offenses.
I did not miss the fact it was empire but what I took into full account is that empire is not a 100% safe space. Concord doesn't stop people shooting you, it just make it harder for them because they will be attacked back.
I spend a lot of time in empire and I tell you even though its mostly safe its damned good practice to learn to keep an eye on local. If you don't do this then you loose all right to complain if some one comes pew pew your ass for fun.
Sentries/Faction Navy/Concord podding really is an insane idea, its really easy to get negative sec status just doing some good old non pirate pew pew. If you don't think its already a harsh life for the -10 players make an alt and try it for yourself.
As for the "No insurance payout for losses due to criminal offense's" This is something I think is being looked at and will probably be introduced. Will it stop empire suicide ganking? Hell no, but instead players will instead make sure they pick a good target first to ensure a nice payday.
|

Alowishus
the united Negative Ten.
|
Posted - 2008.12.09 17:45:00 -
[636]
Edited by: Alowishus on 09/12/2008 17:48:05
Originally by: Forino Ovoli
Originally by: DrefsabZN No sympathy for the miners to be honest. They should have been keeping an eye on local. When a bunch of -10's popped into local they should have already been getting the miners out and swapping them for pvp gear.
Did you miss the part where this was in high-sec? If these miners were not in a Concord sanctioned war, such precautions should NOT be necessary.
Wrong.
Whatever precautions are needed not to get killed in Eve is what is necessary. Suicide ganking in high sec is not a secret. The miners knew about it but died anyway. Such precautions were necessary, obviously. 
High sec does not mean you have less personal responsibility. Personal responsibility is universal across all space. Only the effort required to be responsible is different. Arguably being personally responsible for your security takes less effort in high sec, but the responsibility still falls on the individual.
You're just bitter because you have to sit at your computer when you mine now. You'll have to excuse me for not feeling sorry for you.
|

Capt Lothar
the united
|
Posted - 2008.12.09 18:03:00 -
[637]
Originally by: Forino Ovoli
Originally by: DrefsabZN No sympathy for the miners to be honest. They should have been keeping an eye on local. When a bunch of -10's popped into local they should have already been getting the miners out and swapping them for pvp gear.
Did you miss the part where this was in high-sec? If these miners were not in a Concord sanctioned war, such precautions should NOT be necessary.
I fully concur with some or all of the below suggestions presented in this thread, as well as others I've added:
Rather than repeat "-10 pilots" over and over, I'm using the term "criminals" as defined by Concord.
- Orcas aiding criminal pilots flags them, just as remote repairing does
- Let Concord and Gate guns POD criminals flying through high-sec
- Do not allow criminals to board ships in high sec
- Alternatively, allow them to board, but disable their ability to warp. In order to make this "immersive", any attempts to warp are overridden by Concord, taking them to nearby criminal suppression task force.
- No insurance payout for losses due to criminal offenses.
You have all the tools at your disposal now to avoid being ganked in high sec, you just choose to be lazy.
That's all fine and well if YOU want to be lazy but don't push your cavalier attitude towards the game onto others. Demanding that the game be changed because you're too stupid or too lazy to take measures to protect yourself is idiotic. Eve is supposed to be a harsh, cruel world and you should always have to pay attention to what's going on around you, high sec or not.
Maybe you just need to find a new game m8, Eve isn't for everyone. Second life looks fluffy and danger-free, maybe give that a try.
|

Forino Ovoli
Multiverse Corporation
|
Posted - 2008.12.09 18:07:00 -
[638]
Originally by: Alowishus
You're just bitter because you have to sit at your computer when you mine now. You'll have to excuse me for not feeling sorry for you.
Nope. It's been at least 18 months or longer since I've mined in high-sec.
And I'm not bitter, just perturbed at those that seek ways to "get around" intended game mechanics designed to delineate some clear differences between 0.0, low-sec and high-sec.
There are plenty of targets in the former two categories without these folks having to resort to "creative ways" to hunt in high-sec.
There are also very good reasons that some people may have for needing to mine, or rat, in more relative safety.
Not everyone playing this game can sit at their PC, uninterupted for hours at a time. And docking up, or logging off, everytime a kid needs something, the phone rings or UPS comes to the door is not enjoyable either.
It's all about tolerance. I'm very tolerant of those that want to pew-pew in 0.0 or low-sec, why can't they be tolerant of those that do not choose that style? Both camps have proponents, but camps have large numbers (if that was not the case, there would not be numerous threads, over and over, on this topic)
I also have no tolerance for comments in this thread lauding the actions of the high-sec gankers. Behind each character there's a person paying for an account (either in $$ or GTC via ISK) and who is anyone else to tell that person, or me, how I should derive my entertainment?
If king for a day I'd ban those that participated in this scheme. They obviosly know the rules, are using mechanisms to get around them and I'd call it an exploit.
CCP has an "intent" in the rules they have in place, and I believe the subject of this thread violates that intent.
|

Karille
Gallente Sharks With Frickin' Laser Beams
|
Posted - 2008.12.09 18:18:00 -
[639]
Originally by: Forino Ovoli I also have no tolerance for comments in this thread lauding the actions of the high-sec gankers. Behind each character there's a person paying for an account (either in $$ or GTC via ISK) and who is anyone else to tell that person, or me, how I should derive my entertainment?
I only ask that you apply this line of thought towards anyone who derives their entertainment through blowing things up in high-sec.
If this tactic were an exploit you can rest assured that this thread would have been locked a long long time ago.
|

Milla Jovo
|
Posted - 2008.12.09 18:26:00 -
[640]
So I wanted to see how ez it would bw to kill a hulk in high sec. I got my alt and a cruzer, found the idiot macro that is always in my system flying a hulk 23/7. I got 1 shot off and concord got me before i got a second shot. so this tells me that u realy need a lot of guys and a lot of extra ships in the safespot. Hmm this can't be worth the the time it takes to set it up (unless u have an orca). 
|

Alowishus
the united Negative Ten.
|
Posted - 2008.12.09 19:06:00 -
[641]
Edited by: Alowishus on 09/12/2008 19:09:54
Originally by: Forino Ovoli And I'm not bitter, just perturbed at those that seek ways to "get around" intended game mechanics designed to delineate some clear differences between 0.0, low-sec and high-sec.
There are plenty of targets in the former two categories without these folks having to resort to "creative ways" to hunt in high-sec.

Glad we have you here to define what is appropriate in Eve.
By definition, you can't "get around" game mechanics. You can only work within them. Thankfully it's not up to the whiney cry-players to determine where the lines, if any, should be drawn for each component of the game mechanics.
Originally by: Forino Ovoli
If king for a day I'd ban those that participated in this scheme.
If you were king for a day you'd get all the miners together and have a cry meeting. Admit it.
Fail.
|

Omarvelous
Caldari Destry's Lounge
|
Posted - 2008.12.09 19:25:00 -
[642]
Originally by: Forino Ovoli I want to play Eve AFK without consequences.
I have to dock up/cloak everytime something happens to me while I'm playing - why can't your miner do the same?
Stop being lazy and use the tools available already to help yourself.
|

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.09 19:27:00 -
[643]
Originally by: Forino Ovoli And I'm not bitter, just perturbed at those that seek ways to "get around" intended game mechanics designed to delineate some clear differences between 0.0, low-sec and high-sec.
So what differentiators are they "getting around" here?
CONCORD? No. They still die because their attack is unprovoked. Sec loss? No. It's still there (although it may no longer matter as they rather see it as a reward). Navies? No. Avoiding navies is intended — succeeding at this evasion is not to "get around" intended mechanics. Do they use capships? No. Do they use DDDs, bombs, bubbles or similar restricted weapons? No. Are they claiming sovereignty, thus removing faction ownership of the system? No.
Nothing about the mechanics of highsec is being avoided. The only thing that is being violated here is people's false perceptions of high-sec as "safe." That's a fault in the recipients of the gank, not in the system, the mechanics or in the actions of the gankers.
No sig for me, thankyouverymuch. |

ToTheCore
Cassandra's Light Caeruleum Alliance
|
Posted - 2008.12.09 19:27:00 -
[644]
Originally by: Forino Ovoli
Originally by: DrefsabZN No sympathy for the miners to be honest. They should have been keeping an eye on local. When a bunch of -10's popped into local they should have already been getting the miners out and swapping them for pvp gear.
Did you miss the part where this was in high-sec? If these miners were not in a Concord sanctioned war, such precautions should NOT be necessary.
OH NOES! I CAN'T BE BOTHERED TO LOOK AT MY LOCAL WINDOW BECAUSE HISEC IS A SAFE PLACE WHERE NOTHING BAD HAPPENS!
</cruisecontrol>
You've got to be trolling, or at least incredibly ignorant. Local is the most useful tool any pilot can get, and yet you're saying that because they're mining in hisec they should just ignore it?
|

Terranid Meester
Tactical Assault and Recon Unit Privateer Alliance
|
Posted - 2008.12.09 19:29:00 -
[645]
Edited by: Terranid Meester on 09/12/2008 19:28:59 Serpentis and Blood Raiders regularly attack people in high sec. Why should -10 players be any different?
|

Goyda
Destry's Lounge
|
Posted - 2008.12.09 20:04:00 -
[646]
Originally by: Terranid Meester Edited by: Terranid Meester on 09/12/2008 19:28:59 Serpentis and Blood Raiders regularly attack people in high sec. Why should -10 players be any different?
This
|

J'as Salarkin
|
Posted - 2008.12.09 20:05:00 -
[647]
Well, what can I say. Just gotten into this game and I really like what I am reading here, makes me wish I had found this game earlier. High security is not totally safe! This is the way I want a game to be! Not that I am a pirate, not at all. I am a "carebear" doing mission right now, but I sincerely look up to the people that did this. Ingenious!
However I really think that the orca used in the operation should be flagged as a criminal and become fare game for anyone that happens to find it (for, say 30min).
I almost hope I will see those pirates in action! Not so likely though as I have got nothing they might want to blow up, yet...
|

Furious Hawk
Farlight Council Elitist Cowards
|
Posted - 2008.12.09 20:15:00 -
[648]
22 pages and no dev response? Are the colored bars still broken (not gonna read 22 pages heh)? -------------------------------------------------- Everyone is entitled to my opinion. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.09 20:17:00 -
[649]
Originally by: Furious Hawk 22 pages and no dev response? Are the colored bars still broken (not gonna read 22 pages heh)?
…no devs. Maybe they don't see is as noteworthy, since it's been around for ages. 
I'd even venture so far as to say they're laughing right now, thinking "what took them so long, n00bs!" 
No sig for me, thankyouverymuch. |

Milla Jovo
|
Posted - 2008.12.09 20:30:00 -
[650]
Originally by: Tippia
I'd even venture so far as to say they're laughing right now, thinking "what took them so long, n00bs!" 
LOL 
|

Alowishus
the united Negative Ten.
|
Posted - 2008.12.09 21:09:00 -
[651]
Edited by: Alowishus on 09/12/2008 21:10:18
Originally by: Furious Hawk 22 pages and no dev response? Are the colored bars still broken (not gonna read 22 pages heh)?
Of course no dev response, they don't weigh in when people are just whining about valid tactics. That should be the first clue that people are needlessly whining.
|

Farham
Titan Industries Technology Team Intrepid Crossing
|
Posted - 2008.12.09 21:17:00 -
[652]
Scan the Orca and suicide gank it. I would be willing to bet after the 2nd or 3rd Orca their lil operation wouldn't quite be so profitable.
|

Justice Starcatcher
H A V O C
|
Posted - 2008.12.09 21:29:00 -
[653]
Staying aligned, watching local they are all good tactics, but simpler than that is to spread out your operations. You may have to do more hauling, but you won't be a worthwhile target if they have to sacrifice all their ships to kill one hulk at a time.
What the... |

Qui Shon
|
Posted - 2008.12.09 21:40:00 -
[654]
Originally by: Alowishus Edited by: Alowishus on 09/12/2008 21:10:18
Originally by: Furious Hawk 22 pages and no dev response? Are the colored bars still broken (not gonna read 22 pages heh)?
Of course no dev response, they don't weigh in when people are just whining about valid tactics. That should be the first clue that people are needlessly whining.
They didn't weigh in much when the suicide ganks were at their worst, and still, we got some changes. Not enough, but some at least, that did do something to the virtually permanent highsec riskfree, costfree suicide gatecamps.
Just give it some time, when enough pies are doing this crap regurarly, it'll lead to changes.
|

RedWyvern
Gallente Interstellar Brotherhood of Gravediggers Privateer Alliance
|
Posted - 2008.12.09 22:04:00 -
[655]
The use of a neutral character to facilitate the actions of the -10's is the problem here. It's not a mechanic, it's a nasty little piece of (admittedly clever) metagaming which pushes the rules as far to breaking as possible. the neutral character wasn't 'neutral' at all. The -10 players had zero chance of getting to the belt safely and doing the suicide gank without this intervention, so they brought in the services of what I presume is an industrial alt.
There's no reason why the Orca shouldn't be flagged because of its cargo, as this tactic is collaboration, clear as day. If Concord are omnipresent the second anyone opens fire on every occasion throughout empire, there's no reason why they shouldn't be able, narrative wise, to log the docking of a gang of wanted pirates to a capital ship. -------------------------------------------------- Loyalty, Integrity, Honour. |

Tippia
Caldari Raddick Explorations BlackWater.
|
Posted - 2008.12.09 22:09:00 -
[656]
Originally by: RedWyvern There's no reason why the Orca shouldn't be flagged because of its cargo, as this tactic is collaboration, clear as day. If Concord are omnipresent the second anyone opens fire on every occasion throughout empire, there's no reason why they shouldn't be able, narrative wise, to log the docking of a gang of wanted pirates to a capital ship.
So by that logic, whenever a criminal undocks from a station (and they can do this without dying), Concord should flag, and possibly even attack that station…?
Wooo! Jita 4-4 is flashing red, guys! Let's go get it! 
No sig for me, thankyouverymuch. |

Trevor Eve
|
Posted - 2008.12.09 22:20:00 -
[657]
Originally by: Trevor Eve I cannot see why the hulk miners do not just alter their macro to warp off when, for example, 3 -10 pilots come into local - Then undock and fly back to the belt when they leave system? Can any hulk pilot explain what is so difficult about this?
Simple answer to the problem.
|

RedWyvern
Gallente Interstellar Brotherhood of Gravediggers Privateer Alliance
|
Posted - 2008.12.09 22:24:00 -
[658]
hm, yes. Stations are the same things as players. I agree with you from a narrative perspective, but this doesn't excuse what is essentially people screwing around with punitative systems already in place. -------------------------------------------------- Loyalty, Integrity, Honour. |

Avon
Caldari Black Nova Corp Band of Brothers
|
Posted - 2008.12.09 22:32:00 -
[659]
Originally by: RedWyvern hm, yes. Stations are the same things as players. I agree with you from a narrative perspective, but this doesn't excuse what is essentially people screwing around with punitative systems already in place.
The irony of your alliance's origins makes me think this is must be a clever troll. What if the ships were just left in space by an alt, or at a pos?
What then?
Flag safespots as crime scenes?
Eve-Online: The Text Adventure |

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.09 22:47:00 -
[660]
Originally by: RedWyvern The -10 players had zero chance of getting to the belt safely and doing the suicide gank without this intervention
Try again.
|

Claudia Voltaire
|
Posted - 2008.12.09 22:49:00 -
[661]
Originally by: Avon
What if the ships were just left in space by an alt, or at a pos?
What then?
Imagine the GM's would tell whoever to pack it in, like they did to Miz a few years ago when he was droping off suicide smartbombing apoc's to aid his cause:P
On this thing though, isn't the whole deal that when you suicide enough and you get that -sec status thingy, so that you can't continue on the rampage in high sec space kinda rendered pointless by all this.
Might as well just ditch -sec status scaling all together if you can work around it
|

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.09 22:50:00 -
[662]
Originally by: Tippia So by that logic, whenever a criminal undocks from a station (and they can do this without dying), Concord should flag, and possibly even attack that stationà?
Wooo! Jita 4-4 is flashing red, guys! Let's go get it! 
even a privateer says that it would be in keeping with the rest of the game mechanics to have the orca flagged as assisting the outlaws. face it, you've lost this one. and your rebuttal to his point is just plain lame.
it's difficult to argue against the point that, at the very least, the victims should get kill rights on the orca pilot for his assisting the gankers. but it's a slippery slope from there to "well, if the orca provided assistance to outlaws, shouldn't it get some of the consequences that go along with it?"
if you count use of the maint array as remote assistance, with concord hitting the orca pilot once the gank happens, he can dock up before the outlaws do the gank. and even then, you could probably just wait for changeovers or do something else to clear the remote assistance flag.
from a programming perspective, the easiest ways to deal with this are: 1. declare this maneuver an exploit 2. limit orca maint array to indies 3. count use of maint array as remote assistance and give immediate sec-status hits for each infraction (5 outlaws pulling cruisers = 5 infractions, so like -3 sec status). even then, this one would probably require a re-write of remote assistance mechanics to be effective
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

RedWyvern
Gallente Interstellar Brotherhood of Gravediggers Privateer Alliance
|
Posted - 2008.12.09 23:10:00 -
[663]
Originally by: Dianeces
Originally by: RedWyvern The -10 players had zero chance of getting to the belt safely and doing the suicide gank without this intervention
Try again.
So, there is another way? Great, let them do that.
Originally by: Avon
The irony of your alliance's origins makes me think this is must be a clever troll. What if the ships were just left in space by an alt, or at a pos?
What then?
Flag safespots as crime scenes?
Far too obvious to be a clever troll. There's no reason why I can't be a privateer and not have my own set of standards. I think you're splitting hairs here when it isn't necessary. I can see the distinction you're making here - if they can do it via an Orca's hangar, why not through ships stationed at a PoS, or ejected from by a friendly alt? It's impossible for the system to discriminate between an empty ship belonging to and alt, and one belonging to a stranger, but it's still circumvention either way as far as I'm concerned.
I think that highsec gameplay is flawed in that it's too easy for purely industrial groups to sit in empire with relative impunity, which is what all this stems from. Factions and kill rights aside, any attempt to directly harm a player in empire who is in an npc corp has to involve suicide at one point or another. However, what you need here is fundamental changes to the game mechanics that are fair to all involved, not ridiculous borderline exploits. -------------------------------------------------- Loyalty, Integrity, Honour. |

Krovvy
|
Posted - 2008.12.09 23:16:00 -
[664]
It seems to me that this can be stopped by just adding a 30 second delay to warping after boarding a ship in space. This would give Concord or the local navy time to arrive and destroy the criminal's ship if they are in high-sec. To cover the roleplaying aspect they can say that the ship's nav computer needs time to boot up or somthing similar.
|

SirMoric
Caldari State War Academy
|
Posted - 2008.12.09 23:25:00 -
[665]
Why would pirates with a -10 sec-rating hunt in high-sec?
There's no thrill in hunting there? There's no risk. And the reward isn't really that good.
Sounds like children who haven't grown a pair.... yet.
rgds
 |

Alowishus
the united Negative Ten.
|
Posted - 2008.12.10 01:36:00 -
[666]
Edited by: Alowishus on 10/12/2008 01:38:54
Originally by: SirMoric Why would pirates with a -10 sec-rating hunt in high-sec?
Maybe they think it's fun?
Originally by: SirMoric There's no thrill in hunting there?
Says you. Once again, glad we have these people in Eve to tell the rest of us what is fun. 
Originally by: SirMoric There's no risk.
So? Most people in Eve fight to win.
Originally by: SirMoric And the reward isn't really that good.
People fit nice items when they mistakenly believe they're safe.
Originally by: SirMoric Sounds like children who haven't grown a pair.... yet.
Once again, glad to have these enlightened people of Eve making judgements and telling everyone else how it is.
What other insightful things does the noob alt have to tell us?
|

Flossing
|
Posted - 2008.12.10 01:52:00 -
[667]
Edited by: Flossing on 10/12/2008 01:55:19 Ok ill start by saying, i do find what the pirates doing kinda funny, and am all for this type of thing, but after reading this and giving it few mins thought the one thing i do think that should be changed is the following, because as it is currently in my mind not as it should be :-
Assisting criminals is an offense and thus flags you as one yourself, so as i see it an orca aiding a pirate in this way should be flagged and get a sec hit for doing so.
Well that's my two penny's worth, and good luck to you and the pirate guys.
p.s you should have organized a couple guys in your corp to suicide gank their pods while you was following/watching them.
|

Chomp Rock
Caldari Phantasmal Collective
|
Posted - 2008.12.10 02:22:00 -
[668]
Edited by: Chomp Rock on 10/12/2008 02:23:43
Originally by: Flossing
Assisting criminals is an offense and thus flags you as one yourself, so as i see it an orca aiding a pirate in this way should be flagged and get a sec hit for doing so.
couldn't have put it better myself. makes perfect sense, allows for the tactic while giving a fair penalty, and requires very little coding re-write. 15 minute global criminal flag and sec hit for each act of assisting an outlaw sounds fair enough.
this system also sounds like a hilarious opportunity for a scam. offer X million to an orca pilot for his services, and then have 20 of your friends receive assistance from him by grabbing ships and warping, leaving him stuck in his spot for 15 minutes or getting him cornholed by concord, leaving him with a big shiny wreck and mangled sec status.
edit: i suppose the real scam this would unleash is having your "mining" char make the deal with him, then having your outlaw chars pull out ships from his bay and ransom him when he turns flashy red.
Originally by: Lui Kai Chribba - when you log in next, let us know what the end credits to the game say 
|

Le Skunk
Low Sec Liberators Chubby Chuppers Chubba Chups
|
Posted - 2008.12.10 03:06:00 -
[669]
Edited by: Le Skunk on 10/12/2008 03:06:16
Originally by: Flossing
Assisting criminals is an offense and thus flags you as one yourself,
Lets not extend this stupid rule.
Take the following example.
Two -10 outlaws on a gate in low sec
One outlaw reps the other
The outlaw who reps the other gets a sec drop, global criminal and sentry fir
The repped outlaw DOSENT GET ANY penalties.
So concord see it as terrible to help a big bad outlaw so trigger sentry guns and sec drop. But the big bad outlaw himself is sat there happy as larry with no penalty?
Dosent make any sense.
SKUNK
Originally by: CCP Navigator
People who think I am joking or talking big are going to understand very quickly that there will be order
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.10 03:10:00 -
[670]
Originally by: Qui Shon
Originally by: Chainsaw Plankton
did you even read the rest of the thread, like the you don't need an orca part?
People always use that word: need. I use it too, sometimes. But it's a fairly unimportant word for most things in Eve.
You don't *need* an Orca, but the Orca makes it easier and faster. Which obviously leads to more of said ganks. Which obviously leads to wider customer dissatisfaction. Which will probably lead to eventual changes. Which anyone can figure out pretty easily, even if they prefer to forum *****, trying to champion their own interests by influencing general perception. 
You can view the Orca as a sort of catalyst for the eventual game changes. It won't be the cause of them, but it is, or will be, facilitating a higher frequency of highsec outlaw ganks, which will be the cause of the coming change.
In Eve, as in rl, as long as only a few are affected, or rather, think they could be affected, most people don't care, and not much is done about it....
no not really (orca holds less than 4 cruisers what?), I would rather do it without an orca, a freighter would be far more useful. orcas ship maint bay is so prenerfed it makes me 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.10 03:14:00 -
[671]
Originally by: 21 Salvager
Originally by: DrefsabZN If you mined while generally aligned to another point you could have got out as soon as you saw the reds in system.
How exactly would you do that? Align and fly towards a celestial, then turn around and align/fly towards some object in the other direction before you get to far from your asteroids? Not really feasible while mining I think.
Please keep in mind that the time to warp from 0 m/s is the same for any direction. Just pointing your ship at a point and then stopping does no good at all.
you got 15km range on a t2 stripminer, that and hulks are slow.
for instance a belt looks much like this:
roid roid roid roid roid roid roid spot a <---- hulk ----> spot b
a hulk can get most of the roids... not to mention that in highsec they are often rather small roids and pop rather quickly. align to spot a, when you get to 14km of the roid of interest align to spot b.
get an interceptor and make an offgrid book mark, it isn't rocket science 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.10 03:18:00 -
[672]
Originally by: Farham
Scan the Orca and suicide gank it. I would be willing to bet after the 2nd or 3rd Orca their lil operation wouldn't quite be so profitable.
like titans suicide ganking isn't always about cost effectiveness. 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.10 03:32:00 -
[673]
Originally by: Chomp Rock
Originally by: Tippia So by that logic, whenever a criminal undocks from a station (and they can do this without dying), Concord should flag, and possibly even attack that stationà?
Wooo! Jita 4-4 is flashing red, guys! Let's go get it! 
even a privateer says that it would be in keeping with the rest of the game mechanics to have the orca flagged as assisting the outlaws. face it, you've lost this one. and your rebuttal to his point is just plain lame.
it's difficult to argue against the point that, at the very least, the victims should get kill rights on the orca pilot for his assisting the gankers. but it's a slippery slope from there to "well, if the orca provided assistance to outlaws, shouldn't it get some of the consequences that go along with it?"
if you count use of the maint array as remote assistance, with concord hitting the orca pilot once the gank happens, he can dock up before the outlaws do the gank. and even then, you could probably just wait for changeovers or do something else to clear the remote assistance flag.
from a programming perspective, the easiest ways to deal with this are: 1. declare this maneuver an exploit 2. limit orca maint array to indies 3. count use of maint array as remote assistance and give immediate sec-status hits for each infraction (5 outlaws pulling cruisers = 5 infractions, so like -3 sec status). even then, this one would probably require a re-write of remote assistance mechanics to be effective
tbh I don't ever plan on using an orca to facilitate a suicide gank. for plenty of reasons stated above. (namely the I can only put 3 cruisers in the ship maint bay) that and faction police are easily avoidable.
|

Vigilant
Gallente Vigilant's Vigilante's
|
Posted - 2008.12.10 03:41:00 -
[674]
Easy fix, apply a negative standing tag to anyone in local with negative 5 or lower.
If a minus 5 or lower enters high sec. everyone in local is automatically informed if they have the common sense to check local before they start staring at rocks for hours.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.10 03:56:00 -
[675]
Originally by: SirMoric Why would pirates with a -10 sec-rating hunt in high-sec?
There's no thrill in hunting there? There's no risk. And the reward isn't really that good.
Sounds like children who haven't grown a pair.... yet.
rgds
because by blowing up random miners I can get cheaper ships
|

VIRUS DESTROYER
|
Posted - 2008.12.10 11:12:00 -
[676]
pilots who are already -10 and getting full insurance on their ships on doing suicide gank in high sec should be somehow penalized, as of now they have nothing to loose, no sec status loss(cuz its max negative anyway) and full insurance.
|

techzer0
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.10 11:17:00 -
[677]
Originally by: RedWyvern
Originally by: Dianeces
Originally by: RedWyvern The -10 players had zero chance of getting to the belt safely and doing the suicide gank without this intervention
Try again.
So, there is another way? Great, let them do that.
I've never used an Orca, and I have ganked in highsec.
Figure it out 
btw... I could have been doing this before the QR patch, but it never occurred to me to try since I was keeping my sec status good enough to suicide in highsec legally.  ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Syn Exec
Synergy Evolved
|
Posted - 2008.12.11 08:39:00 -
[678]
Originally by: konjev how do u put a 500 000M¦+ ship in a 400 000M¦ shipmaintance bay?
I am wondering the same. Or has this been answered already?
|

Rock'n'Roll Lady
|
Posted - 2008.12.11 08:52:00 -
[679]
this exploit is like a grain in sea in the view of the exploit that is rocking the charts today where players make thousands of billions cheating their way up for last 4 years.
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.11 10:58:00 -
[680]
Originally by: Rock'n'Roll Lady This game mechanic is like a grain in salt in light of the exploit that is rocking the charts today, where players made thousands of billions cheating for the last 4 years.
Fixed up your post for you a bit.
|

Qui Shon
|
Posted - 2008.12.11 11:11:00 -
[681]
Originally by: Le Skunk Edited by: Le Skunk on 10/12/2008 03:06:16
Originally by: Flossing
Assisting criminals is an offense and thus flags you as one yourself,
Lets not extend this stupid rule.
Take the following example.
Two -10 outlaws on a gate in low sec
One outlaw reps the other
The outlaw who reps the other gets a sec drop, global criminal and sentry fir
The repped outlaw DOSENT GET ANY penalties.
So concord see it as terrible to help a big bad outlaw so trigger sentry guns and sec drop. But the big bad outlaw himself is sat there happy as larry with no penalty?
Dosent make any sense.
SKUNK
Yeah, the sentries should fire on sight, shouldn't they? And the gate shouldn't activate when trying to jump, should it?
Quite a few mechanics already in place to make sec loss less of a penalty, and to make the life of a criminal easier.
|

Sarf
Solar Flare Assembly Pack of the Forgotten
|
Posted - 2008.12.11 15:38:00 -
[682]
I like the idea if your security status is low enough, concord pod kills you.
If you are -10 and concord pods you in 0.5 systems even if you are in your pod. This might cause a problem where a player is trapped in a station as that is where his clone is, but he can't undock without getting podded.
- Sarf CEO, Director of Freighter construction. Miner of small balls of dirt. |

Mithius Fear
|
Posted - 2008.12.12 17:21:00 -
[683]
Originally by: VIRUS DESTROYER pilots who are already -10 and getting full insurance on their ships on doing suicide gank in high sec should be somehow penalized, as of now they have nothing to loose, no sec status loss(cuz its max negative anyway) and full insurance.
Can someone correct me if I am wrong but there is no insurance payout as far as I am aware because like with the carrier your insurance is nullified as soon as you trade said ship to the Orca character.
So if in fact the ships are not insured it would only make sense to use this tactic on large scale high sec mining Ops. Bigger mining ops usually have all the miners grouped together sharing so the can put ore into as few cans as possible otherwise your drive your haulers round the bend slow boating to cans. Seems to me the effective way to nullify this tactic is as follows.
1. Fit your high sec hulk with a 0.0 Tank and run it 100% of the time. I run Gista-A & Gisti B small shield boosters with 2 invulnerability shield IIs and 3 x CCC rigs and am cap stable.
2. Spread out your miners in a belt or across multiple belts. Buy in or recruit and Orca pilot for all those spread out cans.
3. Have a disposable alt take a shot at one of the miners every hour or so to key Concorde in your belts. When his Sec status gets to low then bio mass - rinse and repeat.
I am a carebear but have to admit that I think the Orca trick is a viable tactic. Also as an enterprising carebear can think of many ways to become a harder target for the pirates so they move on to someone else.
I only have to live for 5-15 seconds.
In fact going to fit a smart bombing cruiser and see how the hulk does.
|

Haleuth
Amarr Green Men Incorporated La Cosa Nostra Alliance
|
Posted - 2008.12.12 17:37:00 -
[684]
Originally by: Mithius Fear
Originally by: VIRUS DESTROYER pilots who are already -10 and getting full insurance on their ships on doing suicide gank in high sec should be somehow penalized, as of now they have nothing to loose, no sec status loss(cuz its max negative anyway) and full insurance.
3. Have a disposable alt take a shot at one of the miners every hour or so to key Concorde in your belts. When his Sec status gets to low then bio mass - rinse and repeat.
If its against the eula to create disposable smartbombing alts to kill carebears like yourself then its also against the eula to do what your suggesting Haleuth |

Anhid Olow
|
Posted - 2008.12.12 18:02:00 -
[685]
This is an interesting OP, thank you. But please, stop saying that loosing an insured ship costs nothing... did you check the price of insurance?
|

Barstok
|
Posted - 2008.12.12 19:37:00 -
[686]
I think what they did is quite clever, but I have to agree; make -5 to -10 sec status poddable by Concord... if they act up. They can pass through high sec space in a pod, but for acts of aggression, if Concord can find and destroy the ship, they can destroy the pod as well. Additionally, once they become an aggressor, the high sec gates lock and the docks close until their aggression timer expires. That's pretty tough on the pirate, but they chose their career as a pirate, hence acts of aggression in high security space should carry an equally high consequence. Make 'em at least buy a damn clone; they just cost the miner several million on a choice the miner didn't make. People fly in high sec for a reason. Low and null sec are for those that want to go there.
Put the "real" suicide in "suicide ganking".
|

inVictu5
Caldari Universal-Corp Nexus-Alliance
|
Posted - 2008.12.12 20:19:00 -
[687]
Just play on the PVE server instead> Lego Eve-Online 
|

Dianeces
The Illuminati. Pandemic Legion
|
Posted - 2008.12.12 20:27:00 -
[688]
Originally by: Barstok they just cost the miner several million on a choice the miner didn't make.
They did make a choice. The miners hit the yellow and black "Consent to PvP" button in the lower left-hand side of their screen.
|

Daemien Murdoc
|
Posted - 2008.12.12 20:53:00 -
[689]
This is coming from a high sec empire carebear miner:
1. I hope that CCP doesnt nerf Orcas nor this type of clever high sec suicide ganking. 2. If you get ganked twice in a same spot, then you fail at carebearism. Yes yes yes.... The same old story, adapt or die.
CCP wants players to sit at their computers... They dont want miners to cargorig their hulks and leave them afk ice mining for then next hour.
I have mined in high sec, low sec, and 0.0 and i¦ve never lost any mining vessels.
Lastly, i think that -10 players who are conducting these attacks are not pirates nor pvprs of sort. They are terrorists. Altho i dont support terrorism it doesnt mean that it should be rootet out from the New Eden.
|

Barstok
|
Posted - 2008.12.12 21:23:00 -
[690]
Originally by: inVictu5 Just play on the PVE server instead> Lego Eve-Online 
Nice thought. So you'd like to see them rename the Tranquility server to .. what... Somalia? 
|

Superfailsauce
Neo Spartans
|
Posted - 2008.12.13 00:43:00 -
[691]
Originally by: VIRUS DESTROYER pilots who are already -10 and getting full insurance on their ships on doing suicide gank in high sec should be somehow penalized, as of now they have nothing to loose, no sec status loss(cuz its max negative anyway) and full insurance.
First
Second:
No insurance payouts for concord was requested by the majority of the player base, instead we got the increased concord response timer, still making suicide ganking extremely cost effective under the right circumstances. ------- Larkonis' Alt, main got banned. |

Mister Xerox
|
Posted - 2008.12.13 01:31:00 -
[692]
Originally by: Dyaven
Originally by: Zeba with no meaningful mechanics to stop it. 
Kill the orca?
You can't... they're using the alt exploit. They'll never risk their Orca, and the orca will never be flagged.
And to the op: FFS don't mine in such a nice little macro blob, mmkay? Move your ships 6km from each other, or better yet set them all to orbit a point in space that keeps them within range of their mining object, and they'll be 100% untouchable by a suicide squad. Use a ship with tractor beams to snatch up cans as they're ejected.
Also: CCP - Remove insurance for CONCORD kills. And give us a mechanic to combat miners hiding in NPC corps, so we can kill these idiot miners without worrying about our sec status.
CCP - if a negative sec jumps into a ship, Shut down their combat ability (in areas they can't travel with their sec status, or standings). Lock off their ability to activate a smartbomb or deploy a drone unless its a mining drone. Don't scramble them, or even web them, just blow them up or send them running.
|

SirMoric
Caldari State War Academy
|
Posted - 2008.12.13 03:23:00 -
[693]
Originally by: Alowishus What other insightful things does the noob alt have to tell us?
That you're the noobiest noob around, grow a pair my friend and go and play WoW.
rgds
 |

Superfailsauce
Neo Spartans
|
Posted - 2008.12.13 17:27:00 -
[694]
Originally by: SirMoric
Originally by: Alowishus What other insightful things does the noob alt have to tell us?
That you're the noobiest noob around, grow a pair my friend and go and play WoW.
rgds
More like Sir Moronic amirite? ------- Larkonis' Alt, main got banned. |

Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2008.12.13 17:36:00 -
[695]
Edited by: Lord WarATron on 13/12/2008 17:37:22
Originally by: Thoren Gregson How to stop this? Step one is to fix insurance as has been suggested in the past, no insurance pay out to concord ship losses. But that wonÆt really stop this alone. A small fleet of tech 1 ships is still a better then even trade off for one (let alone 4) hulks mining together. Figure out a way to allow tech 2 ships to be insured to compensate for loss like tech one ships.
Agreed on having concord invalidate insurace. In a risk vs reward, there is little risk to the attacker if they have insurance backing them up. Agreed on that (heck, I would like insurance removed altogether so that losses actually mean something).
The Second point about t2 insurance. I disagree. Well, if you factor in the cost of fuel for building t2 from scratch, its pretty much the build cost of t2 ships. People charge more than the build cost for t2 components etc. If there was a insurance system that gave more than build cost, then people would self destruct ships for free profit. Thus reducing avalability and forcing prices up. T2 insurance should never be more than the build cost for someone who builds via a full t2 production chain. If anything, I think all insurance needs to be removed from this game. --
Billion Isk Mission |

Spike 68
Developmental Neogenics Amalgamated
|
Posted - 2008.12.13 17:42:00 -
[696]
The funny thing about this is that its not an exploit. Only a good idea, now its not such a good idea because everyone knows it. So your odds of getting ganked in the future are higher gg
|

Leeluvv
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2008.12.13 18:39:00 -
[697]
Originally by: Spike 68 The funny thing about this is that its not an exploit. Only a good idea, now its not such a good idea because everyone knows it. So your odds of getting ganked in the future are higher gg
Like stacking multiple MWDs used to be a good idea and nanos were a good idea....
See what I'm implying here?
Lee == Sig to follow |

MeatSlab
|
Posted - 2008.12.25 20:33:00 -
[698]
Fist let me start of by saying that I dont blog or even talk in forums, so forgive me if i am placing this in the wrong place. Ok so this is my outtake on the ocra ganking thing. I for one don't see what all the whimpering is all about, and I am starting to get frustrated at everyone calling any advantage someone might have in this game an exploit!! Now I can understand "exploits" like that POS issue. That isnt fair. However, on the flip side, regardless of weather or not CCP intended on that glitch to exist or not, its kinda unfair to blame the players for utilizing the game the way it was made. I think that using the Orca for any other purpose than mining should not be an issue. I also think that low sec pirates using the Orca as a way to gank high sec miners is ingenious, not an exploit. Seriously plp!! Whatever happened to creativity. One of the things that has kept me playing this game for over a year is the opportunity to use my own creativity and mind to come up with new and different ways to do things. Frankly, deciding to remove items, options, or a part of the game takes away from that. It kinda erks me a bit. Don't nerf the orca. I think that a solution exist in other options. Such as; Don't allow pods in high sec regions that have a set sec rate. Limit it at whatever. Obviously in this situation that would be -10. Or how about improving the bounty aspect of this game a bit. Add bounty contracts finally! Improve the bounty system. look for other unfinished aspects of the game instead of taking away an improvement. That's just me.
|

Bishop120
|
Posted - 2008.12.26 09:32:00 -
[699]
Ultra simple fix for this...
Orca gains the security status of the lowest person in its maint. bay... ergo if it has people with -10 sec status in it then it becomes -10 and free for everyone to shoot.
Otherwise I think this is a very smart plan for people and changing insurance wont stop it.
|

Illwill Bill
Svea Rike
|
Posted - 2008.12.26 09:43:00 -
[700]
Originally by: MeatSlab Whatever happened to creativity
WoW happened. Now everyone wants their own little sandbox where they can isolate themselves from other players. Your post is spot on, btw.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
|

Druadan
BLAM Industries
|
Posted - 2008.12.26 14:22:00 -
[701]
Edited by: Druadan on 26/12/2008 14:22:51
Originally by: MeatSlab Fist let me start of by saying that I dont blog or even talk in forums, so forgive me if i am placing this in the wrong place. Ok so this is my outtake on the ocra ganking thing. I for one don't see what all the whimpering is all about, and I am starting to get frustrated at everyone calling any advantage someone might have in this game an exploit!! Now I can understand "exploits" like that POS issue. That isnt fair. However, on the flip side, regardless of weather or not CCP intended on that glitch to exist or not, its kinda unfair to blame the players for utilizing the game the way it was made. I think that using the Orca for any other purpose than mining should not be an issue. I also think that low sec pirates using the Orca as a way to gank high sec miners is ingenious, not an exploit. Seriously plp!! Whatever happened to creativity. One of the things that has kept me playing this game for over a year is the opportunity to use my own creativity and mind to come up with new and different ways to do things. Frankly, deciding to remove items, options, or a part of the game takes away from that. It kinda erks me a bit. Don't nerf the orca. I think that a solution exist in other options. Such as; Don't allow pods in high sec regions that have a set sec rate. Limit it at whatever. Obviously in this situation that would be -10. Or how about improving the bounty aspect of this game a bit. Add bounty contracts finally! Improve the bounty system. look for other unfinished aspects of the game instead of taking away an improvement. That's just me.
What amazes me more is that since corp insurance was introduced, people weren't doing this en masse with just a corpmate flying the ships out into a safespot and switching out pilots.
As has been said before, insurance needs fixing. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Darth Vaders
Caldari Divine Slaves
|
Posted - 2008.12.26 14:47:00 -
[702]
Edited by: Darth Vaders on 26/12/2008 14:53:47 To start with KUDOS TO THE PIRATES FOR THINKING OF THAT!
As for the insurance system i would suggest to be removed alltogether except for freighters.
Apart that i don't see how this "exploit" can be fixed. To me it seems like a brilliant way to gang but not an exploit. Maybe the times where the macro farmers could mine freely through empire is over 
(i don't mean that OP is macro)
Perhaps now we will see more organised mining operations with the inclusion of logistics etc. The OP can still defend his corp if he uses logistic ships but in any case the insurances must be removed cause what happened with now frigates can happen with hordes of torp ravens or pulse Armageddons fully insurable. That is why i urge you to remove insurances for all ships except maybe freighters. |

Draeca
Tharri and Co.
|
Posted - 2008.12.26 17:19:00 -
[703]
Probe the orca, fly there in pods and steal the empty ships before the -10 pods get to them? ___
|

Technomagez
Gallente
|
Posted - 2008.12.26 17:38:00 -
[704]
Originally by: Draeca Probe the orca, fly there in pods and steal the empty ships before the -10 pods get to them?
The -10s are using the Maint-Bay to get them, you won't be able to use it... Btw. those Piwates are just brillant.
|

Qui Shon
|
Posted - 2008.12.26 20:02:00 -
[705]
Originally by: Anhid Olow This is an interesting OP, thank you. But please, stop saying that loosing an insured ship costs nothing... did you check the price of insurance?
Did you check the size of the payout?
|

Woodwraith
Total Mayhem. Eternal Rapture
|
Posted - 2008.12.26 20:07:00 -
[706]
Originally by: Bishop120 Ultra simple fix for this...
Orca gains the security status of the lowest person in its maint. bay... ergo if it has people with -10 sec status in it then it becomes -10 and free for everyone to shoot.
Otherwise I think this is a very smart plan for people and changing insurance wont stop it.
Changing the sec status of the Orca isnt the way to do it, to be a little more eloquent versus my post about 20 pages back, its not the pirates that need a nerf tbh, the miners need a better way to see danger coming besides hitting the scan button every ten seconds or scrolling top to bottom in local constantly looking for a influx of red skulls, both are a bit sh*t tbh, and certainly not a fun way to mine, if there is a fun way to mine, im unconvinced of that one
|

RedSplat
Suddenly Ninjas
|
Posted - 2008.12.26 20:44:00 -
[707]
Edited by: RedSplat on 26/12/2008 20:46:54 This whole situation is a wonderfull example of one grop of players intellectually checkmating another, whom promptly sulk and cry foul play. Thankyou Pirates for making the professions of mining, trading and industry more profitable. 
Anyway...
Originally by: Woodwraith
Changing the sec status of the Orca isnt the way to do it, to be a little more eloquent versus my post about 20 pages back, its not the pirates that need a nerf tbh, the miners need a better way to see danger coming besides hitting the scan button every ten seconds or scrolling top to bottom in local constantly looking for a influx of red skulls, both are a bit sh*t tbh, and certainly not a fun way to mine, if there is a fun way to mine, im unconvinced of that one
Miners already have recourse to ebil blinkies killing them and as you have spotted above that is paying attention.
Staying aligned to a station or Safespot isnt hard. If the hypothetical miner stays aligned and then hits warp as soon as someone suspicious arrives it is very difficult for them to be caught.
Our hypothetical miner only has to be at his computer to do this. I suppose this rather puts a kink in the plans of the numerous macro or semi-macro players out there but frankly, screw them.
Also- MOVE SYSTEMS. The initiative is with you Carebears of New Eden- sitting in a 0.5 system next door to lowsec is making you an appealing target.
An identifiable group harrassing you? Move 10 jumps away to a higher sec system-
This reduces concord response time dramatically, to the point that it is very hard to suicide gank- and certainly not profitable to do so.
Oh and investigate the possibilities inherent in tanking that hulk of yours
There was even talk of French toast
But there was none to be had |

Imperator Jora'h
|
Posted - 2008.12.26 22:55:00 -
[708]
Originally by: Woodwraith
Originally by: Bishop120 Ultra simple fix for this...
Orca gains the security status of the lowest person in its maint. bay... ergo if it has people with -10 sec status in it then it becomes -10 and free for everyone to shoot.
Otherwise I think this is a very smart plan for people and changing insurance wont stop it.
Changing the sec status of the Orca isnt the way to do it, to be a little more eloquent versus my post about 20 pages back, its not the pirates that need a nerf tbh, the miners need a better way to see danger coming besides hitting the scan button every ten seconds or scrolling top to bottom in local constantly looking for a influx of red skulls, both are a bit sh*t tbh, and certainly not a fun way to mine, if there is a fun way to mine, im unconvinced of that one
Actually that is a great way of dealing with it. If you remote rep someone who is -5 you get a GCC. The Orca helping those pilots is really no different.
The pirates can still do their thing but they accept risk like everyone else must. As it stands they are accepting no risk really when doing this (they know their ships will get popped so that is not a risk...that is a cost of doing business same as paying to put something on the market). Putting their Orca on the line helps balance the equation. The miners may or may not go after it but the potential would exist.
Bottom line insurance should also be adjusted. For game balance it should never be profitable to suicide a ship based on hull costs. Those ships may start to become worthwhile suicide targets with valuable mods on but just the hull and a basic fit (which I would include T2 mods) should never be better than break-even to suicide cost wise.
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
|

Mawusi
|
Posted - 2008.12.27 01:29:00 -
[709]
I dont understand why such wanted criminals are allowed into hisec at all, just because they arent in a ship.
Its like letting Osama Bin Laden into the USA just because he doesnt have a bomb on him.....
|

Dors Venabily
|
Posted - 2008.12.27 02:55:00 -
[710]
Now this is simply brilliant really hat down to those folks for this. As for the OP you did the first thing right you scanned them down next step was supposed to be a couple of insured geddons hotdropped on that orca and kill it. You do it once or twice and they will leave the area going after easier targets. 
|

alexreborn
Sekura-Corporation
|
Posted - 2008.12.27 03:04:00 -
[711]
What should be changed?:
Make the Orca flashy red to Concord for assisting outlaws. Outlaw flies to the ship, if the ship allows them to use hangar bay thats an assist. Thats like giving guns to criminals. GCC, and shoot on sight by concord.
|

The Slagh
|
Posted - 2008.12.27 03:06:00 -
[712]
People could do this without Orcas. All that would be required is that someone fly in the fitted ships to a safespot and have the pirates get in them.
Working as intended.
|

Lia Darklotus
Caldari Thundercats RAZOR Alliance
|
Posted - 2008.12.27 03:26:00 -
[713]
I think the op just found the solution to Jita lag. 
|

F4LC0N
|
Posted - 2008.12.27 03:49:00 -
[714]
ever thought of having a logistic ship protect your hulks? and use their range so they wont suicide it with ure hulks
|

Imperator Jora'h
|
Posted - 2008.12.27 04:16:00 -
[715]
Edited by: Imperator Jora''h on 27/12/2008 04:16:24
Originally by: F4LC0N ever thought of having a logistic ship protect your hulks? and use their range so they wont suicide it with ure hulks
The only thing more boring than mining is guarding miners. Good luck finding people willing to do this for you on anything like a regular basis for hours at a time.
Added to that is the additional cost. It is hard enough to turn a decent profit mining without splitting the take amongst more people.
Added to that I am not convinced Logistics ships would help anyway. A suicide gank happens fast. A Logistics ship would be lucky to get one rep cycle in there...maybe two. We crunched numbers on this ages ago regarding Freighter ganks and it was clear remote repping simply could not provide any reasonable safety to the freighter given how fast it took damage. While I have not crunched numbers for Hulks in this case the timeframe to take down the Hulks is every bit as fast as a Freighter. As such I have a sense that without a fleet of remote repping logistic ships they would be ineffective at preventing a gank.
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
|

Yaris San
|
Posted - 2008.12.27 06:20:00 -
[716]
Originally by: VIRUS DESTROYER pilots who are already -10 and getting full insurance on their ships on doing suicide gank in high sec should be somehow penalized, as of now they have nothing to loose, no sec status loss(cuz its max negative anyway) and full insurance.
How long does it take to get to -10 sec status?
The reason I ask is many of the suggestions are based on if the pilot has a -10 sec status. What if the character has a -2 sec status? I understand that if your sec status is higher than -10 you have something to lose - but what if you don't care about sec status?
|

Malvorak
Amarr IDLE GUNS IDLE EMPIRE
|
Posted - 2008.12.27 12:40:00 -
[717]
So ppl are winning because they cant afk mine/macro mine in peace because ebil pirates kill them in high sec?
For shame!!!!
Plz fix this CCP!!!
"I wave my private parts at your aunties son of a window dresser" |

21 Salvager
Minmatar Moons of Pluto Space Exploration and Logistic Services
|
Posted - 2008.12.27 12:57:00 -
[718]
Originally by: RedSplat Staying aligned to a station or Safespot isnt hard. If the hypothetical miner stays aligned and then hits warp as soon as someone suspicious arrives it is very difficult for them to be caught.
It is a little hard, and near impossible for a bookmark (since you can't use the Align button to fly towards them at full speed).
Please keep in mind that the time to warp from 0 m/s is the same for any direction. Just pointing your ship at a point and then stopping does no good at all.
So, you'd have to align and fly towards a celestial, then turn around and align/fly towards some object in the other direction before you get to far from your asteroids. I still don't think this is feasible while mining. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

Orogaldeo
Amarr Extreme Solutions Frontal Impact
|
Posted - 2008.12.27 13:15:00 -
[719]
Exactly as planned... ________________________________
|

MeatSlab
|
Posted - 2008.12.28 03:29:00 -
[720]
What amazes me more is that since corp insurance was introduced, people weren't doing this en masse with just a corpmate flying the ships out into a safespot and switching out pilots.
As has been said before, insurance needs fixing.
I agree the insurance needs fixing. Concord kills etc. However, I don't think that it is going to detour these guys from ganking miners. They are doing it for fun. And I'm assuming that the -10 pirates do a bit of low sec ratting even mining. Isk probably isn't an issue. They are doing it for fun! I read somewhere up they were using frigs assaults? Um, well I don't insure frigates kinda ships. 15million is easy money. they arent taking a loss and a bigger loss, like takin insurance away (if they are insured) isn't going to stop them. Refuse low sec pods jump gate entry. Marinate on this all. If i commit a crime and drove away, but came back on foot. Am I any less wanted? Or any less of a criminal. I could walk past a cop, but not drive? The bounty system needs reinvention. 
|

Jhagiti Tyran
Mortis Angelus The Church.
|
Posted - 2008.12.28 03:37:00 -
[721]
Originally by: Mawusi I dont understand why such wanted criminals are allowed into hisec at all, just because they arent in a ship.
Its like letting Osama Bin Laden into the USA just because he doesnt have a bomb on him.....
Probably because of CCPs shortsighted design that makes some lowsec areas inaccessible by flying through lowsec so they let outlaws use pods to be able to move around.
|

Xailia
Unsteady Corporation
|
Posted - 2008.12.28 03:46:00 -
[722]
The only safe place in EVE is on a station.
That being said, the only reason doing this wouldn't be allowed is if they are repeatedly killing *you* without any gain for themselves, then I believe it is considered griefing
They are well within their right to terrorize random people though. 
"The sky above the port was the color of a television, tuned to a dead channel." |

Terra Mikael
Private Nuisance
|
Posted - 2008.12.28 03:50:00 -
[723]
lol ________________________________
Originally by: Korovyov You WIN! And by win, I mean suck horse manure.
|

MeatSlab
|
Posted - 2008.12.28 06:44:00 -
[724]
Edited by: MeatSlab on 28/12/2008 06:45:15 oh oh I know. Add more gates!!!! lol I believe "shortsighted" is an understatement.
Probably because of CCPs shortsighted design that makes some lowsec areas inaccessible by flying through lowsec so they let outlaws use pods to be able to move around.
|

Christari Zuborov
Amarr Ore Mongers
|
Posted - 2008.12.28 08:23:00 -
[725]
I myself don't see this as an exploit, but an inavatice use of mechanics.
|

Maduin Ardens
|
Posted - 2008.12.28 09:03:00 -
[726]
I love how it's so popular to encourage destroying any and all miners as if they do not belong in the game. Those rocks build the ships you are using to kill those miners. Frickin' brilliant. What next, everyone starts podding manufacturing characters because they build ships instead of PvP?
Who the **** comes up with this stuff anyways? Yes, destroy all miners, no one wants ships to fly anyways. Then we can all sit around in stations and stare at our junk.
|

Chronos VIII
Amarr Malevolent Evolution
|
Posted - 2008.12.28 12:26:00 -
[727]
Originally by: Mawusi I dont understand why such wanted criminals are allowed into hisec at all, just because they arent in a ship.
Its like letting Osama Bin Laden into the USA just because he doesnt have a bomb on him.....
Yes, please ban us from the entire universe of eve. Deal with it carebear. WoW is this way --->
|

Rock'n'Roll Lady
|
Posted - 2008.12.28 12:28:00 -
[728]
Originally by: Chronos VIII WoW is this way --->
Since you know the way can you go through it and now that you are going, can i haz your stuffffz  
|

Whineroy
|
Posted - 2008.12.28 12:31:00 -
[729]
Edited by: Whineroy on 28/12/2008 12:32:04
Originally by: Chronos VIII
Yes, please ban us from the entire universe of eve. Deal with it carebear. WoW is this way --->
I spy / With my little eye / Yet another gankbear who really should get a life.
|

The Slayer
Caldari GoonFleet GoonSwarm
|
Posted - 2008.12.28 12:34:00 -
[730]
Originally by: Whineroy Edited by: Whineroy on 28/12/2008 12:32:04
Originally by: Chronos VIII
Yes, please ban us from the entire universe of eve. Deal with it carebear. WoW is this way --->
I spy / With my little eye / Yet another gankbear who really should get a life.
Your name is so perfect for this thread!
|

Tippia
Raddick Explorations BlackWater.
|
Posted - 2008.12.28 12:36:00 -
[731]
Originally by: Whineroy I spy / With my little eye / Yet another gankbear who really should get a life.
He may be a gankbear, but at least he's dealing with the game mechanics rather than whine about them because they might subject him to PvP in a PvP-centric game.
No sig for me, thankyouverymuch. |

Digital Solaris
|
Posted - 2008.12.28 12:38:00 -
[732]
Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL! |

Kiran
Minmatar EXPLORATIS Delinquent Habits
|
Posted - 2008.12.28 12:39:00 -
[733]
Find the Orca and kill the pods as they arrive. ----------------------------------------------- Kiran-"Falling is a kind of a peacful experience. But its the sudden stop at the end thats the killer." |

Tony62
|
Posted - 2009.01.15 04:13:00 -
[734]
Let me tell you about an online game I used to play. It is called Ultima Online. I was one of the first to join and played for 5 years. It was initially a great game, you were on a planet or a shard as it was called and could go and fight monsters for money and skill or you could do a profession and earn money by trading. There were several continents and some of those were dangerous to be in or you could play in the safer areas that had more guards to protect you. There were also lots of dungeons that ranged from easy levels where you should survive with care up to ones that if you went in alone you would not come out alive. Now, there were two types of players in the game, Blue, who were basically nice and didn't really bother other players. The others who were Red were players who were basically classed as criminals and murderers. So if a blue player went out into the big world to play and a red turned up well there was a fight and whoever won got the loot from the other player. It was great, you could party up with a few mates and go dungeon raiding, and if a group of reds showed up you could chose to fight or run. But after a year or so the Reds were working out the game mechanics, cheating and not playing in the way that the programmers expected. It got so bad that blue players didnt want to leave guarded areas and started complaining that they could no longer have fun and enjoy the game as it was meant to be. Of course patch after patch was released to try to keep the reds honest, but it could never happen. The forums started to get nasty and people being flamed because they didn't want to be killed so much. No one really minded the odd death, or the stupid just kept going to dangerous know areas that reds held and nearly always died. So the blues kept complaining and the reds called them Noobs and carebears and other insulting words. Things degenerated to the level where people (mainly blues) just canceled accounts, I mean why pay $20.00 a month and not have fun playing. Of course the Reds still had fun, they just ganked and killed and stole from the declining population, which declined even further untill the Game publisher started to panic, they were losing millions of dollars in game revenue. They came up with a solution in the end, duplicate the shard, segregate the population, leave all the reds on one shard and dont let them into the blue lands. the blues could travel between shards of course, so the reds initially did have some players to annoy or gank. But in the end the one of two blues that would go over to the reds lands would be dead in minutes so in the end no one did. Now of course the blues were sort of happy, they could play without the threat of being terrorized constantly. Of course the Reds who didnt want to earn an honest dollar got bored and left the game, a lot of blues didn't really play anymore either as some of the thrill had gone, so the publishers tried a few things but nothing ever worked and the game died. A few still played but nothing special. If the reds had remained within the spirit of the game then things would have been different. So many used Illegal Mods, Knew about workarounds, exploits etc, flamed other players who complained about it and basically said you can all going to get FKD, I pay, so I play how I want. Fair enough I suppose, just a shame when there ends up being no one else to play with but your self and CCP Close the game. If you just want to have fun, fun, ruining someone else's day, then go for it, its expected of you, but do it in the spirit of the game and its mechanics, don't look for exploits and then complain and flame non pirates for whining about it, they have a right to protect the game that that also pay for and should be able to play the way they want. If they stay in high sec they don't want to play with you at all and thats their right. You should stay out of their and hunt the ones that come in your areas. Flame On
|

Psiri
|
Posted - 2009.01.15 05:26:00 -
[735]
Imo, either remove insurance from Concordokked ship losses... or just make it impossible to enter a ship as a outlaw in highsec.
|

State Security
Caldari
|
Posted - 2009.01.16 09:50:00 -
[736]
I love this whole "Carebears should learn PvP!" and "We want to PvP" and "EVE is all about PvP"...
Explain to me again how blobing non-combat ships makes you heros of the galaxy, kay?
You don't want PvP you want PvHT ...Player vs. Harmless Targets.
Your WORSE then Mission Runners, at least the AI ships fight back and there is risk. |

Camilo Cienfuegos
Earned In Blood
|
Posted - 2009.01.16 10:07:00 -
[737]
Quote: just make it impossible to enter a ship as a outlaw in highsec.
No.
You know what a boon this last alignment speed patch has been? I can now as an outlaw fly into highsec space, dodging attacks by the faction navy and go straight to jita in a fairly fast ship, load up my gear and head back out to low sec. Previously I would simply log onto my alt and do this, but the convenience factor is wonderful.
The problem here is not criminals entering highsec. CCP have stated before that they're working on mechanics to circumvent suicide ganking, and I'm sure they're well aware of the more obvious alternatives. - ECM Balancing Proposal - 50% increase in effectiveness! |

Ratchman
|
Posted - 2009.01.16 11:04:00 -
[738]
Tony62, you are bang on there.
All those pirates who get a jolly out of annoying other people have to remember that there is only so far they can grief the 'carebears' before they start leaving, and if they leave, they have no-one to grief, and therefore get bored. By gloating, you are killing your own chances of getting more kills, as people would rather leave than constantly deal with gloating griefers. Losing ships now and again, people can deal with, but getting harrassed turns people away. If you want your victims to keep playing, don't rub salt in the wound.
The threat in EVE should never be removed, it's what makes it interesting, but the balance must be maintained. That means the carebears have to accept some risk, and the gankers must accept some limitations.
In regards to this 'exploit', logically, it would make sense for Concord to flag the Orca pirate as flashy read, because he is effectively smuggling pirates (once they board their ships in his bay). Now maybe this could be that the Orca pilot only turns flashy red when the pirates actually engage in combat, but that may be a little difficult to implement in code (plus there could be a way around that if they jump to a neighbouring system).
It should be that the second pirates launch from the Orca in their ships, that Orca is then considered a 'criminal' the same as the pirates, and that includes Concord attention. Maybe not at their safe spot, but the second they are at a gate, station, planet or belt, Concord go after them. This would make it difficult without precluding it, and make it fit logically in the universe.
Before any gankers complain, remember the first point I made. If you harrass people too much, you will kill the PVP in the game. Those pirates who blow people up after they have got a ransom made it impossible for those who honour the agreement to make a living from the practice, so remember that your actions do have consequences.
|

Apolluon
Gallente No Limit Productions OWN Alliance
|
Posted - 2009.01.16 11:28:00 -
[739]
Originally by: Hysenthlay you have shown you can find them. now just beat them at thier own game. go pew pew that orca :)
Heres a an idea, suicide gank their orca a few times, their not exactly cheap, cant really take a TON of damage(10 gank fit bruts can pop one before concord comes), after they lose a few orca's they will **** off.
Option B: Hire a merc corp to wardec and rofl**** em,
option C. Join a good 0.0 alliance as industrialists and see what eve is really bout. |

Emperor BORG
|
Posted - 2009.01.19 06:28:00 -
[740]
Here is a great solution to eve.
Give pirates absolute free reign.
Let them bring motherships, titans, dreads into empire space.
Let the pirates just destroy and kill everything they can.
Let the pirates run eve into the ground.
Let the pirates have everything they want.
Protect the miners? No. Eve doesn't like miners. Eve likes pirates.
Eve LOVES pirates. Eve gives pirates massive choices.
Miners get weak ships that can be destroyed by T1 ships. Even T2 miner ships can
get ganked by T1 ships.
Make T2 miner ships so much effing stronger than T1 ships. A LOT stronger.
But that won't happen.
So, my point is very simple.
Give pirates everything they want. Let them ruin the game completely, absolutely,
perfectly. I'm sure 500 dreads in Jita would make everyone happy.
Kill every miner, freighter, industrial, etc.
Have fun pirates.
You've already won.
Eve was nerfed a long time ago. Pirates are the winners in eve.
|

AkRoYeR
Amarr
|
Posted - 2009.01.19 09:10:00 -
[741]
Last year called, it wants its threadnaught back.
|

Roy Batty68
Caldari Immortal Dead
|
Posted - 2009.01.19 09:56:00 -
[742]
Originally by: Emperor BORG Eve was nerfed a long time ago. Pirates are the winners in eve.
 Look at you.
|

Mephesto Nizal
|
Posted - 2009.01.19 10:55:00 -
[743]
You know, I never figured out why Concord doesn't tractor the pods into their bays and have the outlaws serve a prison sentence, appropriate to their crimes. |

Ranik Sandaris
Caldari The Centurions Eternus Imperium Alliance
|
Posted - 2009.01.19 11:09:00 -
[744]
Tony62 has my vote.
Everything you have said is spot on.
o7 |

Digital Anarchist
THE INTERNET.
|
Posted - 2009.01.19 11:09:00 -
[745]
Originally by: Emperor BORG Here is a great solution to eve.
Give pirates absolute free reign.
Let them bring motherships, titans, dreads into empire space.
Let the pirates just destroy and kill everything they can.
Let the pirates run eve into the ground.
Let the pirates have everything they want.
Protect the miners? No. Eve doesn't like miners. Eve likes pirates.
Eve LOVES pirates. Eve gives pirates massive choices.
Miners get weak ships that can be destroyed by T1 ships. Even T2 miner ships can
get ganked by T1 ships.
Make T2 miner ships so much effing stronger than T1 ships. A LOT stronger.
But that won't happen.
So, my point is very simple.
Give pirates everything they want. Let them ruin the game completely, absolutely,
perfectly. I'm sure 500 dreads in Jita would make everyone happy.
Kill every miner, freighter, industrial, etc.
Have fun pirates.
You've already won.
Eve was nerfed a long time ago. Pirates are the winners in eve.
Down with CONCORD! 
Please whine some more... ------------------------ This space for rent |

Jorge Deteis
|
Posted - 2009.02.20 01:18:00 -
[746]
Edited by: Jorge Deteis on 20/02/2009 01:20:36 Interesting.
I havent quite been through all 25 pages so sorry if this was already brought up.
Assuming they had enough pilots to take down the average mission ship, is it possible that this tactic could be used to pretty much farm mission hubs? Very few people fly a ship worthy of the usual style of suicide gank, but there are a lot of ships with some nice bits of faction gear - some of which would drop.
They would also need a silly amount of BS in system and neutrals to keep the supply going. Presumably such a big group would have better ways of making isk, I just wondered if it was possible in theory.
|

Ranger 1
Amarr Shiva Morsus Mihi
|
Posted - 2009.02.20 01:53:00 -
[747]
Here is a great solution to eve.
Give miners absolute free reign.
Let them bring Hulks, Orcas, freighters into low sec and 0.0 space.
Let the miners just mine and haul everything they can.
Let the miners run eve into the ground.
Let the miners have everything they want.
Allow piracy? No. Eve doesn't like pirates. Eve likes miners.
Eve LOVES miners. Eve gives miners massive security.
Pirates get weak ships that instantly destroyed by Concord. Even faction fit T2 ships are
instantly destroyed by Concord.
Make T2 pirate ships so much effing stronger than Concord. A LOT stronger.
But that won't happen.
So, my point is very simple.
Give miners everything they want. Let them ruin the game completely, absolutely,
perfectly.
I'm sure turning Eve into a massive mining simulator would make everyone happy.
Kill every pirate, ganker, waring corp, etc.
Have fun miners.
You've already won.
Eve was nerfed a long time ago. Miners are the winners in eve. ===== * Now I know how George Washington felt when Napoleon bombed him at Pearl Harbor. - Beast Boy |

Undeniable Existence
Questionable Practices
|
Posted - 2009.02.20 03:07:00 -
[748]
MY COVERT OP WAS FITTED WITH THE FOLLOWING:
|

Jesslyn Daggererux
Gallente SRIUS BISNIS
|
Posted - 2009.02.20 03:10:00 -
[749]
holy necro on a stick, batman! sriusly...y? -------------------------
Originally by: Jesslyn Daggererux GREAT CHINESE WALL OF TEXT
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 25 :: [one page] |